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One of
the main tools that we have available
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to us for leading the viewers eye in color
grading is the use of windows.
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So we're going to jump in and
get really familiar with how Windows work.
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Let's switch over to Shot 76
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and we'll set up our color management here
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just in this second node.
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Do a little primary balance here,
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maybe add a little contrast.
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Again, this is stuff that we'd probably do
in multiple different nodes, but
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we're just getting something basic set up
so we can talk about secondaries.
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Here's
doesn't have to look exactly like this,
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but let's get familiar
with some of these windows.
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Let's rename our nodes here
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so we know what's going on.
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Let's switch over to the Windows palette
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with our Windows node selected.
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We can take a look at this image
and decide what we want to change.
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What I like to do is just view this full
screen and say, okay, what could be better
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when it comes
to actually focusing the viewer's eye?
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This is a pretty well-composed shot.
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There's a lot of contrast
and a lot of color
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here in the middle
where we want them to look.
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It's kind of just plain
on the other sides,
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but maybe we want to do something
like darken this side a little bit,
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maybe kind of darken the edges
just so they're even less interesting
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so that our eye is kind of drawn
toward the center.
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Maybe we'll start out
by grabbing a gradient window.
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That's the
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bottom icon here in our window palette.
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And what this does,
if I just push some pink into this offset
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so we can see it,
is that everything above this line is 100%
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whatever correction
we're making here to this node
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and then it fades out along this vector
here, just like this.
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So this is really great.
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If we want to have a side of the shot
that we're kind of darkening down
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and we can just have that
softly fade out this way.
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So I'll reset my offset here
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and I think we'll just maybe
take this down in the master.
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We'll just push it down a little.
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What I'd like to do is push it just
a little too far and then bring it back.
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The other thing
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I'll do a lot is switch
off of the Windows palette.
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So we're on the Windows palette
and we can see this overlay.
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If we don't like this overlay,
we can turn it off right here.
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But then when we want to see it again,
we'll have to go back
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and turn it on.
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And it's just
kind of a little bit of work.
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Whereas sometimes if I want to see this
without the overlay,
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I'll just switch to a different palette
real quick
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because then it doesn't
have the window overlay.
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I can just switch back and forth,
find myself doing that a lot.
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So now here's before and here's after.
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Just bringing that side down
just a little bit.
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That might even be just a touch too much.
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Push that back up just a little.
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Just want something subtle.
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The cool thing is we can even combine
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multiple windows in one node
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by default.
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We can turn on multiple
different kinds of windows.
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If they're selected in red,
it turns them on.
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But we can also add another
of the same windows up here
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where it says plus linear
plus circle polygon curve gradient.
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Let's add another gradient
and I'll add a second gradient here
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and we can grab this and
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darken this side as well.
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So now we have both sides being darkened
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a little bit
and we're leaving it bright in the middle.
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Let's switch over to Shot 93.
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This is a great shot
to work with windows on
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and I'm just going to middle bit mouse
click on our shot that we just had 76
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just to bring up our color space transform
and we'll reset both of these
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nodes
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so for our primaries and it will boost up
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the exposure a little bit,
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feel like it's maybe just a touch screen.
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I'll take the tint over just a touch.
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So let's say that we want to adjust
the bottom part of this toilet seat,
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separate from the background
and their faces and everything.
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Well, that'd be pretty easy.
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If we go to the Windows node,
go to our window palette,
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we can add a circle window
and we can adjust this
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to kind of match
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the curvature
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of the toilet seat.
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And now we can do something like Brighten
just them without brightening
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the toilet seat.
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Maybe we want to do
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however we want to do it.
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What if we want to have
a different correction
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for the inside of a window versus
the outside of a window?
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Well, we can add something
called an outside node.
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If we go over to our nodes
here, I can right
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click on this
and say add node, add outside.
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What that will do
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is give us
another node that is selecting the exact
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opposite that we're selecting here
in our first Windows node.
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It basically just takes the transparency,
the selection here and inverts it,
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and it's doing that by connecting
this little blue connection here.
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If we go into this node
and we go to this third palette
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from the right in the middle,
this is the key.
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So this is basically
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your transparency, your selection
of whatever you're doing in the node.
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And by default it will flip
whatever node you have connected
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to this little blue connection
and we'll flip its key inverse.
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You can reverse that
by clicking this button,
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which will give you
the exact same selection
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if you want to do different corrections
to the same kind of window
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in multiple nodes,
that's a way to do that.
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But by default, the outside node
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works on the
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inverse of anything in the node
connected to it.
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So if we want to
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maybe make our toilet seat glowing
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pink with that
the alien light, we could do that.
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That's a pretty solid way
to make that effect.
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But there are a lot of flexibility
with Windows
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and you can put multiple windows
in the same node.
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You can connect different nodes
and have their keys interact
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really kind of the sky is the limit
when it comes to windows.
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Next, we'll talk about
one of the coolest features of resolve,
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which is how to
track motion using Windows.
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