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These are the user uploaded subtitles that are being translated: 1 00:00:00,033 --> 00:00:01,868 One of the main tools that we have available 2 00:00:01,868 --> 00:00:05,839 to us for leading the viewers eye in color grading is the use of windows. 3 00:00:05,872 --> 00:00:09,843 So we're going to jump in and get really familiar with how Windows work. 4 00:00:09,909 --> 00:00:13,346 Let's switch over to Shot 76 5 00:00:13,413 --> 00:00:34,034 and we'll set up our color management here 6 00:00:34,134 --> 00:00:40,073 just in this second node. 7 00:00:40,140 --> 00:00:42,142 Do a little primary balance here, 8 00:00:42,142 --> 00:00:46,012 maybe add a little contrast. 9 00:00:46,079 --> 00:00:49,449 Again, this is stuff that we'd probably do in multiple different nodes, but 10 00:00:49,449 --> 00:00:53,853 we're just getting something basic set up so we can talk about secondaries. 11 00:00:53,920 --> 00:00:56,256 Here's doesn't have to look exactly like this, 12 00:00:56,256 --> 00:01:02,662 but let's get familiar with some of these windows. 13 00:01:02,729 --> 00:01:08,768 Let's rename our nodes here 14 00:01:08,835 --> 00:01:11,738 so we know what's going on. 15 00:01:11,738 --> 00:01:14,441 Let's switch over to the Windows palette 16 00:01:14,441 --> 00:01:16,876 with our Windows node selected. 17 00:01:16,876 --> 00:01:20,480 We can take a look at this image and decide what we want to change. 18 00:01:20,714 --> 00:01:24,384 What I like to do is just view this full screen and say, okay, what could be better 19 00:01:24,384 --> 00:01:27,787 when it comes to actually focusing the viewer's eye? 20 00:01:27,887 --> 00:01:29,723 This is a pretty well-composed shot. 21 00:01:29,723 --> 00:01:31,524 There's a lot of contrast and a lot of color 22 00:01:31,524 --> 00:01:33,293 here in the middle where we want them to look. 23 00:01:33,293 --> 00:01:35,695 It's kind of just plain on the other sides, 24 00:01:35,695 --> 00:01:38,998 but maybe we want to do something like darken this side a little bit, 25 00:01:39,065 --> 00:01:42,469 maybe kind of darken the edges just so they're even less interesting 26 00:01:42,569 --> 00:01:45,238 so that our eye is kind of drawn toward the center. 27 00:01:45,238 --> 00:01:49,442 Maybe we'll start out by grabbing a gradient window. 28 00:01:49,509 --> 00:01:50,076 That's the 29 00:01:50,076 --> 00:01:53,380 bottom icon here in our window palette. 30 00:01:53,480 --> 00:01:56,649 And what this does, if I just push some pink into this offset 31 00:01:56,649 --> 00:02:01,588 so we can see it, is that everything above this line is 100% 32 00:02:01,588 --> 00:02:04,391 whatever correction we're making here to this node 33 00:02:04,391 --> 00:02:08,995 and then it fades out along this vector here, just like this. 34 00:02:09,062 --> 00:02:10,130 So this is really great. 35 00:02:10,130 --> 00:02:13,867 If we want to have a side of the shot that we're kind of darkening down 36 00:02:13,967 --> 00:02:16,970 and we can just have that softly fade out this way. 37 00:02:17,037 --> 00:02:19,773 So I'll reset my offset here 38 00:02:19,773 --> 00:02:22,542 and I think we'll just maybe take this down in the master. 39 00:02:22,542 --> 00:02:24,978 We'll just push it down a little. 40 00:02:24,978 --> 00:02:30,016 What I'd like to do is push it just a little too far and then bring it back. 41 00:02:30,116 --> 00:02:30,550 The other thing 42 00:02:30,550 --> 00:02:34,254 I'll do a lot is switch off of the Windows palette. 43 00:02:34,320 --> 00:02:37,257 So we're on the Windows palette and we can see this overlay. 44 00:02:37,257 --> 00:02:41,227 If we don't like this overlay, we can turn it off right here. 45 00:02:41,327 --> 00:02:43,396 But then when we want to see it again, we'll have to go back 46 00:02:43,396 --> 00:02:47,100 and turn it on. 47 00:02:47,167 --> 00:02:49,469 And it's just kind of a little bit of work. 48 00:02:49,469 --> 00:02:51,871 Whereas sometimes if I want to see this without the overlay, 49 00:02:51,871 --> 00:02:53,907 I'll just switch to a different palette real quick 50 00:02:53,907 --> 00:02:56,276 because then it doesn't have the window overlay. 51 00:02:56,276 --> 00:03:01,181 I can just switch back and forth, find myself doing that a lot. 52 00:03:01,281 --> 00:03:05,118 So now here's before and here's after. 53 00:03:05,218 --> 00:03:07,454 Just bringing that side down just a little bit. 54 00:03:07,454 --> 00:03:09,856 That might even be just a touch too much. 55 00:03:09,856 --> 00:03:13,326 Push that back up just a little. 56 00:03:13,393 --> 00:03:16,896 Just want something subtle. 57 00:03:16,963 --> 00:03:18,598 The cool thing is we can even combine 58 00:03:18,598 --> 00:03:21,601 multiple windows in one node 59 00:03:21,868 --> 00:03:22,402 by default. 60 00:03:22,402 --> 00:03:25,972 We can turn on multiple different kinds of windows. 61 00:03:26,039 --> 00:03:30,110 If they're selected in red, it turns them on. 62 00:03:30,176 --> 00:03:33,880 But we can also add another of the same windows up here 63 00:03:33,980 --> 00:03:36,983 where it says plus linear plus circle polygon curve gradient. 64 00:03:37,017 --> 00:03:40,820 Let's add another gradient and I'll add a second gradient here 65 00:03:40,887 --> 00:03:44,691 and we can grab this and 66 00:03:44,758 --> 00:03:49,763 darken this side as well. 67 00:03:49,829 --> 00:03:51,765 So now we have both sides being darkened 68 00:03:51,765 --> 00:03:55,869 a little bit and we're leaving it bright in the middle. 69 00:03:55,969 --> 00:03:57,871 Let's switch over to Shot 93. 70 00:03:57,871 --> 00:04:00,874 This is a great shot to work with windows on 71 00:04:00,940 --> 00:04:04,878 and I'm just going to middle bit mouse click on our shot that we just had 76 72 00:04:04,978 --> 00:04:09,916 just to bring up our color space transform and we'll reset both of these 73 00:04:10,016 --> 00:04:11,885 nodes 74 00:04:11,885 --> 00:04:14,788 so for our primaries and it will boost up 75 00:04:14,788 --> 00:04:18,458 the exposure a little bit, 76 00:04:18,558 --> 00:04:21,561 feel like it's maybe just a touch screen. 77 00:04:21,561 --> 00:04:24,130 I'll take the tint over just a touch. 78 00:04:24,130 --> 00:04:27,133 So let's say that we want to adjust the bottom part of this toilet seat, 79 00:04:27,200 --> 00:04:30,003 separate from the background and their faces and everything. 80 00:04:30,003 --> 00:04:31,004 Well, that'd be pretty easy. 81 00:04:31,004 --> 00:04:34,574 If we go to the Windows node, go to our window palette, 82 00:04:34,674 --> 00:04:39,279 we can add a circle window and we can adjust this 83 00:04:39,279 --> 00:04:42,549 to kind of match 84 00:04:42,615 --> 00:04:45,118 the curvature 85 00:04:45,118 --> 00:04:46,553 of the toilet seat. 86 00:04:46,553 --> 00:04:50,857 And now we can do something like Brighten just them without brightening 87 00:04:50,957 --> 00:04:55,929 the toilet seat. 88 00:04:55,995 --> 00:04:59,499 Maybe we want to do 89 00:04:59,566 --> 00:05:01,468 however we want to do it. 90 00:05:01,468 --> 00:05:03,536 What if we want to have a different correction 91 00:05:03,536 --> 00:05:07,240 for the inside of a window versus the outside of a window? 92 00:05:07,340 --> 00:05:10,810 Well, we can add something called an outside node. 93 00:05:10,910 --> 00:05:13,346 If we go over to our nodes here, I can right 94 00:05:13,346 --> 00:05:17,283 click on this and say add node, add outside. 95 00:05:17,350 --> 00:05:19,419 What that will do 96 00:05:19,486 --> 00:05:22,355 is give us another node that is selecting the exact 97 00:05:22,355 --> 00:05:25,825 opposite that we're selecting here in our first Windows node. 98 00:05:25,892 --> 00:05:29,796 It basically just takes the transparency, the selection here and inverts it, 99 00:05:29,863 --> 00:05:33,099 and it's doing that by connecting this little blue connection here. 100 00:05:33,199 --> 00:05:36,536 If we go into this node and we go to this third palette 101 00:05:36,536 --> 00:05:39,072 from the right in the middle, this is the key. 102 00:05:39,072 --> 00:05:40,407 So this is basically 103 00:05:40,407 --> 00:05:44,511 your transparency, your selection of whatever you're doing in the node. 104 00:05:44,577 --> 00:05:47,414 And by default it will flip whatever node you have connected 105 00:05:47,414 --> 00:05:51,918 to this little blue connection and we'll flip its key inverse. 106 00:05:52,018 --> 00:05:57,724 You can reverse that by clicking this button, 107 00:05:57,791 --> 00:06:00,026 which will give you the exact same selection 108 00:06:00,026 --> 00:06:03,129 if you want to do different corrections to the same kind of window 109 00:06:03,129 --> 00:06:05,432 in multiple nodes, that's a way to do that. 110 00:06:05,432 --> 00:06:10,103 But by default, the outside node 111 00:06:10,170 --> 00:06:10,804 works on the 112 00:06:10,804 --> 00:06:14,507 inverse of anything in the node connected to it. 113 00:06:14,607 --> 00:06:17,277 So if we want to 114 00:06:17,277 --> 00:06:18,978 maybe make our toilet seat glowing 115 00:06:18,978 --> 00:06:22,382 pink with that the alien light, we could do that. 116 00:06:22,449 --> 00:06:25,285 That's a pretty solid way to make that effect. 117 00:06:25,285 --> 00:06:27,487 But there are a lot of flexibility with Windows 118 00:06:27,487 --> 00:06:30,523 and you can put multiple windows in the same node. 119 00:06:30,523 --> 00:06:34,327 You can connect different nodes and have their keys interact 120 00:06:34,427 --> 00:06:38,098 really kind of the sky is the limit when it comes to windows. 121 00:06:38,164 --> 00:06:40,700 Next, we'll talk about one of the coolest features of resolve, 122 00:06:40,700 --> 00:06:42,769 which is how to track motion using Windows. 10400

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