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Now that
we've learned quite a bit about nodes,
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I want to point out
some of the best practices for using them.
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We know that each node can hold any number
of corrections and masks and controls
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and everything that happens down here
in the color palettes.
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And so we really have a lot of freedom
to be able to make 50
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different adjustments in the first node
and then do 50 more adjustments here.
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But the best way to actually use nodes to
our advantage
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is to kind of split up some of these tasks
in between different notes.
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So it might look something like this
in one node, you would adjust
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your contrast and then in another node
you might adjust your exposure.
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And then in another node
you might adjust some other control.
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And the advantage here
is that you can turn one thing on or off
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or you can reset it
and you keep the rest of your work.
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It's kind of splitting things out
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to keep you organized
as well as kind of just save time.
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So let's say I have a node for contrast
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right click and a contrast.
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Then I can make another node by there,
right clicking and saying add node,
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add serial,
or I can hit alt s on the keyboard
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and now I can label this saturation
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and this is where I can push up
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just my saturation.
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And then maybe I have another node
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and this will be a warm push
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and I can take my offset
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and just push this
into a little bit warmer.
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And now I can toggle off
and on these different adjustments
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and see what each one is doing.
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This is also really great.
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If I have a shot that maybe just needs
part of this, maybe it needs a contrast
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in saturation,
but it doesn't need to be so warm.
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I can copy this color grayed over
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and then in my warm push
I can either make it warmer or cooler
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while
keeping the same contrast and saturation.
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This is a really smart way to work.
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In fact, a lot of colorists actually use
what we call a fixed node tree.
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And what that means is you kind of build
a template out of these nodes
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and it's the
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exact same template
for every shot for the most part.
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So this first node might be something
like exposure
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and the next node might be saturation in
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and the node after that might be contrast
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and then we might have some more details.
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Maybe we'll have some parallel nodes
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and those all work on different details.
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The shortcut to add a parallel
node is just select whatever node
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you want to add a parallel node
next to you and hit alt p,
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And then once we have something like this,
I can right click
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anywhere in the empty space
and say clean up node graph.
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And now we have a nice node graph laid out
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that I can kind of use as a tablet
to keep myself organized.
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Then if I want to adjust
something in the shot like exposure,
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I go to the exposure node and make
whatever exposure adjustments I want.
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Same for saturation.
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If I want to adjust the saturation of
the shot, I do it on the saturation node.
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So I always know where that
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adjustment is and I can turn it off
and on really easily if I want to.
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All in all, how you use nodes is up to you
and there isn't really a right way
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or wrong way.
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You kind of just have to pick
what works for you.
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I like using a fixed node tree like this
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helps me go
quicker and stay more organized.
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But there's nothing really wrong
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with doing your color in one or two nodes
and doing multiple things in one node.
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It just kind of depends
on what works for you.
5806
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