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In this lecture we're going to be learning how to draw character facial expression sheets so a facial
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expression she is basically a bunch of different facial expressions of the same character.
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And this sheet can be used for many different reasons.
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If you're doing an actual 2D hand drawn animation project we're actually animating frame by frame.
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You would want to create a and or a facial expression sheet so that way you kind of have an idea of
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what your character's facial expressions look like even if you're not doing actual animation if you're
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doing some like a comic book.
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Are you going to be drawing your character in different poses different scenarios.
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You want to really take some time and actually designing their facial expressions and kind of reuse
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those facial expressions over and over again.
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So they kind of match up throughout all the different drawings.
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If you just start drawing your characters and changing the facial expressions every time it's gonna
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start to not look like them.
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So by doing a character facial expression sheet like this it allows you to design each type of facial
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expression and then you look at that and use as reference.
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So rather than looking at a photograph as a reference you're actually looking back at your own designs
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as reference as you redraw your character.
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So let's go ahead and let's begin.
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So the first thing we're going to talk about is we need to talk about exaggeration and also just simplicity.
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So when it comes to facial expressions when you're trying to show a character's motions you want to
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make sure that their face is very simple.
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And some of the most basic ways to break down the face is to think of it as sort of your generic Happy
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Face smiley face angry face stuff like that.
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So let's start off with happy for example.
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Oh happy face is this curved like that
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right.
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The eyebrows might just be something like this.
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So there's our happy face and actually what I'm going to do is I want to make this look a little bit
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more accurate to an actual human face.
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So going to go ahead and just kind of draw a circle for one I circle for the other eye and then draw
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sort of my smile down here like this.
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Right
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there's kind of my smiley face so that's happy.
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If we wanted to do somebody angry what we want to do is it's really mostly in the eyes.
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You can have somebody with a lot of different mouth types but the anger is going to be in the eyebrows.
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So we want to do is we just want to add that angular eyebrow like that.
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Let's go ahead and kind of mark out the eyebrows for a happy face or kind of something like that.
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And when you're angry it depends on how angry you are.
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If you're just kind of angry you might just have kind of a straight mouth like this.
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And if you're gonna be very angry you might have even more angled eyebrows.
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So if come down here let's go to an angle those down even more.
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And let's have some kind of drop over
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the actual eyeballs curse and then the face or the mouth.
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I mean rather than just being a straight line it might be open this person might be yelling and when
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somebody yells you kind of get this trapezoid shape it's a little bit more curved on the bottom but
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you kind of get a shape going on like that.
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And as you can see these are just incredibly simple.
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Anybody can draw these.
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And this is what we're gonna to base our character's facial expressions off of.
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So let's do a sad one now.
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So we'll start off with the eyes and just like all facial expressions most of that expression is going
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to be in the eyes and especially the eyebrows.
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So somebody said you're going to kind of get your eyebrows going up like this kind of worried looking
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and then for the mouth we might just get a little line like that or if we wanted to we could just do
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a full on frowny face right.
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So there's a sad person.
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Let's say that we're drawing somebody that surprised.
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So surprise is basically going to be some raised eyebrows.
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Now when we start drawing our characters if you remember me talking about it earlier in the course when
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somebody's surprise oftentimes they'll show the white of their eyes on the upper side of their iris.
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What I mean by this is if this is our Iris with our pupil the eye will kind of show like that.
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You'll see that white of the eye right there.
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And that makes him look either scared or nervous.
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It can look like a lot of different things.
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But when somebody's surprise especially when they're raising their eyebrows they'll probably look something
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like that.
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But another part of it is gonna be those raised eyebrows and somebody surprise you're going to kind
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of get these arched eyebrows like this really high.
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The more we can exaggerate that the better the expression will look.
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And for the mouth oftentimes will kind of get maybe an open mouth like this.
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They're all like Oh.
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But that kind of like with all the other expressions you can kind of interchange the mouths out and
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it'll kind of suddenly change the facial expression itself.
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Lastly let's go ahead and do a confused face.
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So for confused go drawn those eyes
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and when somebody is confused oftentimes you'll see somebody whose eyebrows go up and one go down.
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So we'll go ahead and kind of do that.
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So when we'll kind of go down like this and then one will kind of go up like this and this might be
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a little bit more suspicious than confused but it's somewhere in there for the mouth you might go something
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like this.
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There's a lot of different models you could put and it will again change that expression.
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So let me just put a little line like that to represent the mouth.
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So the thing to really remember about facial expressions when you're drawing your characters is simplify
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and we've basically simplified these six very common facial facial expressions into very simple line
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work.
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They're almost the stick figure versions of facial expressions and we're really actually going to base
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our character faces off of these or their expressions off of these.
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So when somebody's smiling we want them our viewer to know that they're smiling.
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So drawing a line like this you know for the upper lip and showing their teeth that kind of looks like
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a smile.
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But if we can just kind of exaggerate that a little bit more into something more like this with a curve
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right that just looks a lot better.
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We we can read that a little bit better.
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And so we need to always remember to simplify.
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And then the second part is to exaggerate.
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So when we're drawing facial expressions we really want to exaggerate and do what they call pushing
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the expression.
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So when we draw poses with a full body we talked about we talked about how we want to push those poses
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and exaggerate them.
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So if somebody is lifting their arm up we don't just want them to kind of be lifting their arm up we
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want them to be stretching and really lifting that arm up right.
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It's the same for facial expressions.
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So eyebrows need to be really angled down if somebody is angry.
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If somebody is really sad that mouth needs to be very sad if somebody's making a small mouth like right
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here then we need to really make that mouth small.
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It's very exaggerated and that's what's going to give you very expressive characters.
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All right let's go ahead and let's move on.
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So now that we kind of have an idea about these men go ahead and cut these out actually.
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OK so we have that reference there.
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Next what we're gonna do.
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We can turn that off now if you're drawing paper and pencil this is going to take a little bit more
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time because you're gonna have to redraw your head form a few times but you're doing this digitally.
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It's a little bit quicker because you can just copy and paste but what we want to do is we want to go
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ahead and we want to draw a character head form and we're going to use this form over and over again
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and we're going to draw different expressions on it.
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Now this is one way of doing it but a lot of people that become more advanced eventually we like to
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draw the head pose in different poses because as different expressions are made their body might express
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in different ways as well.
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So we'll go ahead
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and change over to Black.
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We'll go ahead
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and draw a circle like that and maybe you can make that a little bit cleaner
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we're gonna go ahead and mark out the center of the face.
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I think this is gonna be a boy character.
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I'll just roughly kind of sketch something out and I can clean it up here in a second.
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Now doing character expression sheets is not about drawing these perfect amazing drawings.
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You can keep it very sketchy and very messy but always remember when you're drawing that under drawing
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that you want to keep it nice and light that way you can come in with darker pencil or markers or whatever
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and darken in your final design.
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All right.
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So there we go.
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Now this is gonna change a little bit.
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This is just to give us a rough idea of our character's head size and stuff like that.
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But when the character opens her mouth for example the jaw will come down more.
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So this will all change.
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Let's go ahead and draw in the years.
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So I go ahead and give my character some nice big sort of blocky years
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some like that do the same thing on the other side.
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Try to keep them even
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go and draw the inside of the year.
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Even though I'm drawing really dark right now it's just because in photoshop I can go ahead and lighten
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that up here in a minute but just make sure that if you're drawing with paper and pencil that you really
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are drawing lightly because you don't want this under drawing to show up too much now if you want to
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fall along with me.
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And you're using paper and pencil if you want you can download from the resources.
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This head right here and you can go ahead and use it as your head block that you can draw your facial
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expressions on.
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So that's an option for you as well if you don't want to draw your own character heads.
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All right.
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Next time to go ahead and come mark where I want that nose to be.
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So this is a child character.
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So that means that the fore head is gonna be a little bit bigger the eyes are gonna be a little bit
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bigger
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gone forever that mouth is gonna be somewhere down there.
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And we also bigger ears so that all makes our character look a little bit younger.
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And you can see them just using simple shapes circles and lines and stuff like that just to kind of
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figure out where I'm going to place that I kind of like this eye right there.
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So I'll go ahead and I'm gonna grab this eye here and just move it over
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something like that
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and as we design or character the eyelids and stuff like that are going to change.
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So I can just keep these as simple ovals sort of circle type shapes.
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We can add the eyelids on them later and I'll go ahead and kind of mark out where my eyebrows would
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be if they were just kind of neutral.
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So I don't draw them in all the way just simple little lines like that.
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And that will kind of help me just keep in mind where the eyebrows would be in a neutral state.
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Now I think this face is actually a little bit off center.
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So what I'm gonna do is I'm gonna go ahead and move this nose over center a little bit better.
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In fact I could probably go ahead and just move this entire center line over just a little bit.
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All right that looks better.
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No go ahead and add in a neck.
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So there's a child's the neck will be pretty thin
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and figure out where you want those shoulders to be shoulders can sometimes be a little bit hard to
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play so it's good to draw men lightly and then you can't raise them out.
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Once you figure out exactly where you want them to go
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I make the neck a little bit more tapered
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All right then I'm gonna go ahead and kind of just sketch in the hair so that way each time I draw this
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it's just a little bit quicker for me.
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I can just kind of use the same hairstyle.
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You always want the hair to kind of be coming off the head.
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You don't want the hair to be like plastered right onto the sphere that the head is based off of.
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Otherwise it's gonna look really weird.
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It's gonna make the head look smaller.
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You always want that hair to come off the head quite a bit.
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And also kind of depends on the hairstyle but
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remember to keep your lines nice and loose struck quickly and that will help keep them loose.
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If it doesn't look very good you can always either undo it if you're working digitally or you can embrace
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it as long as you're drawing lightly so it's better to draw light and and really quick and get those
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nice smooth curvy lines in there than to get these really rigid but like scratchy not very curvy or
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dynamic lines
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all right.
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That looks pretty good for a head.
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So now what I'm gonna do is I'm gonna go ahead and I'm just gonna copy and paste this over and do it
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six times because we're gonna be drawing six different facial expressions so draw poetry there.
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Let's grab another one.
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Now if you're drawing this with paper and pencil This is where it might take a little bit of time for
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you to redraw this a handful of times so that you have a few head forms to draw off of but like I said
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if you want you can go ahead and download these head forms that I've just drawn here and you can use
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those to base your characters off of.
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OK there we go.
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So those look pretty good.
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So let's go ahead and let's start drawing some facial expressions.
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So what I'd recommend is you want to design your character first.
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So I just quickly sketch this character out.
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I kind of had an idea of what I wanted them to look like for you.
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You'll probably have to do some actual design work and figure out what your character's costume their
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hair all of that stuff looks like when you're doing a character expression sheet.
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But in this case I just kind of went ahead and my schedule now.
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So once you design your character you'll typically have kind of a neutral face that I recommend that
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you draw if you wanted to you could even add it to your character expression sheet.
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So for example on this head over here if I wanted to I could go ahead and just kind of sketch out like
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a neutral face
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right.
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So we want to be smiling.
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He wouldn't really be making any facial expressions is just be a very neutral face and I could use that
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to base all my other faces off of.
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And that's just all kind of part of that design process of your character.
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But we're going to assume that we kind of already have our character designed out so we're gonna start
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with a smile or happy.
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So if we remember with this right here these facial expressions and action and go and drag that up so
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that way.
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Woops so that way we can kind of see those over our head forms.
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All right.
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So we have a happy face right here so we want to just keep this nice and simple so what we can do is
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we can start by actually just kind of sketching out a happy face.
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So when go ahead and just starting from where about that line was that I put for the mouth I can just
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kind of sketch in a small little mouth like this
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right.
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And what would probably actually be better.
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So I went ahead and I started doing these on a separate layer.
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I want to go ahead and bring down the opacity to light in these drawings up
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and we can start sketching on top of that.
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Can you raise what I already did there.
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I'll just draw that back in.
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All right.
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So for happy face we can just go ahead and sketch in sort of that happy mouth.
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It's very simple sort of smiley face type shape
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then we can go ahead and search sketching in the nose so I know want the nostrils to be something like
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that.
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Just a very simple sort of generic looking animation character knows
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and I'll add a little line up here on the top of a nose like that just kind of show that there's some
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form of there.
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Now this is kind of my second refined so you should still be drawing kind of light at this point.
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You'd want to be drawing with your darkest pencil yeah or different colored pencil to be drawn.
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Kind of lately when I had the little lines into the corners of the mouth like that.
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Now there's different mouths we could be doing at this point.
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We wanted to be kind of a at a little mouth like that.
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The main thing is that our mouth is moving upwards.
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Happy faces move upwards so the smile will move upwards the eyebrows will move upwards right.
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It's all emotion moving upwards.
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00:17:40,150 --> 00:17:43,750
You'll see that when we draw sad faces later that all the motions are moving downwards.
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The mouth moves downwards the eyebrows move downwards the sensor happy we just want to keep in mind
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that we're trying to move them upwards so if we want to add in kind of a goofy little crooked smile
253
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like that we can do that as long as the main shape is moving upwards right.
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Go ahead and raise this out a little bit so we can see his teeth a little bit more then we can go ahead
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and add a bottom lip so that this is a male character.
256
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Typically you just only want to add in that bottom line like that and I'm not even sure that I really
257
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like that.
258
00:18:16,210 --> 00:18:21,850
So what I'm gonna do is I'm gonna go ahead and raise this out and that's the great thing about doing
259
00:18:21,850 --> 00:18:26,920
this design sheet is it's about finding what you want your characters expressions to look like.
260
00:18:26,950 --> 00:18:33,730
So in this case I think just kind of more of a simple sort of just line like that for a smile is good
261
00:18:34,240 --> 00:18:39,880
and there can be different variations as well so I could do one where I have my character just smiling
262
00:18:39,880 --> 00:18:44,460
like this I could do another shot where he's showing his teeth there's different ones you can do so
263
00:18:44,470 --> 00:18:49,630
don't think that each facial expression just has to have one version of it you can do different versions.
264
00:18:49,630 --> 00:18:54,400
I'm going to keep this to six different facial expressions just keep this lecture a little bit shorter
265
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but definitely do as many expressions as you feel your character needs.
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So just do kind of a simple mouth like that.
267
00:19:04,060 --> 00:19:08,230
Go ahead move on to the ISO for the eyes I'll just go ahead and kind of add in sort of a curved line
268
00:19:08,230 --> 00:19:12,280
like this on top for the eyebrows and keep his eyes kind of nice and open.
269
00:19:12,280 --> 00:19:15,840
So I'm coming down a little bit from the top of that Oval which is where the top is.
270
00:19:15,840 --> 00:19:21,730
Eyelid would kind of be that just kind of help shape out that oval shape that I drew before to make
271
00:19:21,730 --> 00:19:23,260
it look a little bit more like an eye
272
00:19:27,110 --> 00:19:33,060
and then since he's smiling I'm gonna go ahead add a line like that because what's happening is his
273
00:19:33,060 --> 00:19:37,920
cheek is kind of bunching up right here and right there and that kind of pushes up into the eye.
274
00:19:38,970 --> 00:19:45,920
So you want to make sure that we kind of capture that and the eyelid.
275
00:19:46,040 --> 00:19:50,260
Go ahead and draw his IRS.
276
00:19:50,290 --> 00:19:56,620
So if your character design is already designed you know what color their eyes would be or what the
277
00:19:56,620 --> 00:19:58,300
size of them would be stuff like that.
278
00:20:01,550 --> 00:20:02,960
So just kind of do something like that
279
00:20:06,550 --> 00:20:14,250
kind of reshape his bottom lip a little bit think that looks a little bit better.
280
00:20:14,290 --> 00:20:20,260
All right then let's go ahead and we can just sketch on the side of his face so because he's smiling
281
00:20:20,260 --> 00:20:26,050
his cheeks will be a little bit sort of more plump and around as they bunch up
282
00:20:34,310 --> 00:20:34,660
again.
283
00:20:34,680 --> 00:20:36,840
This is a character design sheet.
284
00:20:36,840 --> 00:20:41,340
So this is or an expression design she and so none of this has to look perfect.
285
00:20:41,340 --> 00:20:45,980
You can keep it pretty sketchy looking you don't have to have super clean liner or anything like that.
286
00:20:46,050 --> 00:20:49,090
In fact I recommend that you keep it nice and clean.
287
00:20:49,110 --> 00:20:51,330
All right then I'm going to go ahead and do the eyebrows.
288
00:20:51,540 --> 00:20:55,320
So just kind of angle them upwards like this going to shape them out.
289
00:20:55,320 --> 00:20:56,100
Something like that
290
00:21:05,690 --> 00:21:10,480
then we can go ahead and do the years so go ahead and draw the ears out clean it up a little bit more
291
00:21:10,490 --> 00:21:11,750
from the sketch underneath
292
00:21:21,550 --> 00:21:23,290
all right that's looking pretty good.
293
00:21:26,280 --> 00:21:30,310
Now I want the eyebrows to show a little bit more sort of injuries and we kind of split this hair up
294
00:21:30,310 --> 00:21:30,880
like that
295
00:21:35,430 --> 00:21:37,840
and sometimes you're doing sketches like this is totally ok.
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00:21:37,850 --> 00:21:44,100
If the eyebrows kind of go through the hair you'll see that a lot of different styles of characters
297
00:21:44,820 --> 00:21:53,090
but in this case I'll kind of let that happen.
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00:21:53,260 --> 00:21:56,240
Go ahead and kind of add a little bit of mess to his hair.
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00:21:56,240 --> 00:22:01,740
This is a young boy character so it's probably getting into a lot of mischief and stuff like that little
300
00:22:01,740 --> 00:22:02,320
adventure.
301
00:22:02,320 --> 00:22:08,020
So want to make sure that we tell that and our characters costume hair all that stuff
302
00:22:15,360 --> 00:22:21,860
that looks pretty good so those kind of a happy face for a character but one two I could go ahead and
303
00:22:21,860 --> 00:22:31,850
shade this out so you go ahead and see let's start by shooting things and that are really obvious.
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00:22:31,840 --> 00:22:37,770
So stuff for example like the IRS on a dark and that in the eyebrows
305
00:22:43,080 --> 00:22:48,990
under the nose do a little bit right here under the lip bring the opacity down and make that look a
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00:22:48,990 --> 00:22:49,920
little bit softer
307
00:22:56,810 --> 00:23:01,310
and go and shade in that year that
308
00:23:05,910 --> 00:23:08,920
role is going to get a little bit of shadow underneath the neck right here.
309
00:23:08,920 --> 00:23:10,540
So go ahead and shade that in as well
310
00:23:15,610 --> 00:23:16,200
go ahead.
311
00:23:16,210 --> 00:23:20,550
Let's light in this up a little bit and add a little bit of extra shavings on this bottom line ball
312
00:23:20,730 --> 00:23:23,760
and some light shading there.
313
00:23:23,970 --> 00:23:28,000
See we can add a little bit of light shading underneath the eyelashes for the top eyelid
314
00:23:33,590 --> 00:23:37,410
can also add a little bit of shading and actually I'll switch back to kind of some darker shading on
315
00:23:37,410 --> 00:23:39,570
some shading from underneath the hair.
316
00:23:39,570 --> 00:23:44,250
So that hair will kind of be casting that cash shadow onto the fore head a little bit
317
00:23:51,880 --> 00:23:55,480
if we wanted to we could even add let's add a T-shirt to our character
318
00:23:58,670 --> 00:24:04,250
so just kind of add a caller like this.
319
00:24:14,210 --> 00:24:15,470
All right great.
320
00:24:15,480 --> 00:24:18,680
So there we go there's just kind of a happy version of our character.
321
00:24:18,780 --> 00:24:24,180
He's got a little bit of a smile and again you can make the smile a little bit bigger and just play
322
00:24:24,180 --> 00:24:25,140
around with this stuff a lot.
323
00:24:25,170 --> 00:24:27,630
So change the mouth up a little bit.
324
00:24:27,630 --> 00:24:33,180
Try different things and maybe try it on different heads as well because this is a design process.
325
00:24:33,270 --> 00:24:36,910
The expression she is all about designing your characters expression.
326
00:24:36,930 --> 00:24:40,920
So if you don't like the way it looks then keep working on it until you kind of figure out a little
327
00:24:40,920 --> 00:24:44,640
bit better what you want that character sheet to look like or what you want that expression to look
328
00:24:44,640 --> 00:24:45,720
like.
329
00:24:45,720 --> 00:24:45,990
All right.
330
00:24:45,990 --> 00:24:49,610
Next let's go ahead and let's try an angry face.
331
00:24:50,250 --> 00:24:55,150
So we'll go on to this next head here.
332
00:24:55,310 --> 00:25:02,070
So looking at what we have on our angry face right up there in the top right corner we need the eyebrows
333
00:25:02,070 --> 00:25:03,510
to angle downwards first off.
334
00:25:03,510 --> 00:25:08,070
Now this is going to be a super angry face it's just gonna be a kind of angry face so we don't have
335
00:25:08,070 --> 00:25:11,070
to make the eyebrows angled down as much.
336
00:25:11,070 --> 00:25:14,970
So let's go ahead looks just kind of England downwards
337
00:25:18,830 --> 00:25:20,870
kind of like this.
338
00:25:20,870 --> 00:25:23,780
I'll do the same thing to the other one.
339
00:25:23,780 --> 00:25:31,300
You want to keep them pretty even.
340
00:25:31,700 --> 00:25:32,030
All right.
341
00:25:32,050 --> 00:25:33,440
So that looks pretty good.
342
00:25:33,470 --> 00:25:38,290
So the angled downward so this is already kind of creating a little bit more of an angry looking expression.
343
00:25:38,290 --> 00:25:43,270
So it's not super angry because if we wanted to we could angle them down a lot more and that would make
344
00:25:43,270 --> 00:25:44,770
them look a lot more angry.
345
00:25:44,830 --> 00:25:47,970
But in this case you don't want them to look super angry at.
346
00:25:48,130 --> 00:25:49,690
So we got that going on.
347
00:25:49,810 --> 00:25:50,830
Then let's go ahead and do the math.
348
00:25:50,860 --> 00:25:54,480
So for the math we're just gonna kind of keep it a small little mouth like this.
349
00:25:54,570 --> 00:25:59,860
Just kind of a simple line like that one a little creases in the corner just kind of angled down like
350
00:25:59,860 --> 00:26:03,510
this at the bottom.
351
00:26:03,980 --> 00:26:05,260
We might come back and change that.
352
00:26:05,260 --> 00:26:05,770
We'll see.
353
00:26:06,550 --> 00:26:06,910
Let's go ahead.
354
00:26:06,910 --> 00:26:10,900
Draw the nose and we're going to basically just draw that same nose in such kind of a curved line on
355
00:26:11,290 --> 00:26:17,260
each edge of the nostril and a line curving in the opposite direction for the nostril hole and I'd like
356
00:26:17,260 --> 00:26:21,220
to kind of mark out the difference between the top surface and the bottom surface of the nose with a
357
00:26:21,220 --> 00:26:26,620
little line like that and line that little line up here to differentiate the top of the nose plain up
358
00:26:26,620 --> 00:26:30,610
here and the bridge of the nose.
359
00:26:30,610 --> 00:26:30,850
All right.
360
00:26:30,880 --> 00:26:32,780
So that looks pretty good.
361
00:26:32,800 --> 00:26:39,940
So what we're drawing a an angry eye we need to kind of squint the eyes a little bit so we wouldn't
362
00:26:39,940 --> 00:26:44,530
want to draw an eye like this like we did on the last one where the eyelid is open all the way.
363
00:26:44,530 --> 00:26:48,400
We want to kind of follow the shape of this eyebrow right here.
364
00:26:48,400 --> 00:26:52,600
So what that would kind of look like is sort of something like this
365
00:26:59,310 --> 00:27:00,050
right.
366
00:27:00,180 --> 00:27:02,190
And this might not look perfect yet.
367
00:27:02,280 --> 00:27:05,990
I might draw this in and just think that doesn't look right that doesn't look good.
368
00:27:06,120 --> 00:27:08,940
And I'll have to keep working on it.
369
00:27:09,030 --> 00:27:10,050
This looks kind of good to me.
370
00:27:10,050 --> 00:27:13,230
So let's keep running with this for a minute.
371
00:27:13,410 --> 00:27:18,300
Let's see so we can also go ahead and add in some of the scrunching from the muscle so sometimes you'll
372
00:27:18,300 --> 00:27:25,710
get a line right there and a line right there because you get that sort of muscle kind of pushing down
373
00:27:25,710 --> 00:27:26,220
like that
374
00:27:31,200 --> 00:27:35,140
I mean go ahead and kind of sketch in this upper eyelid.
375
00:27:35,600 --> 00:27:36,050
This
376
00:27:40,270 --> 00:27:46,110
and as you can see as this eyebrow pushes downwards you kind of get this overhang of the brow.
377
00:27:46,180 --> 00:27:50,880
So you want to make sure we get this in now while you're designing character facial expressions.
378
00:27:50,970 --> 00:27:55,220
You want to make sure that you look at reference of real expressions and try to exaggerate that.
379
00:27:55,260 --> 00:27:59,850
It's also a good idea to look at other people's character designs see what their facial expressions
380
00:27:59,850 --> 00:28:04,350
looks like and use that as some reference.
381
00:28:04,560 --> 00:28:09,030
You want to copy them obviously you want to make sure that you're kind of studying other people's artwork
382
00:28:09,120 --> 00:28:13,290
and real facial expressions so that way your facial expressions come out a little bit more realistic
383
00:28:13,290 --> 00:28:13,970
looking.
384
00:28:14,160 --> 00:28:16,620
If you start just drawing stuff out of your head it's not gonna look as good.
385
00:28:16,650 --> 00:28:20,910
So I may not be looking at reference right now but that's just because I've drawn so many faces before
386
00:28:21,180 --> 00:28:26,700
that I kind of have a good idea of what those facial expressions are like when you're developing a character's
387
00:28:26,700 --> 00:28:27,500
facial expressions.
388
00:28:27,510 --> 00:28:34,740
Even for me I often look at real photographs so that I can make sure that it looks relatively accurate.
389
00:28:34,740 --> 00:28:35,010
All right.
390
00:28:35,010 --> 00:28:39,030
Now since this character is not smiling we're not going to get this sort of straight line here where
391
00:28:39,030 --> 00:28:42,840
the cheek is squishing so I'll just kind of draw a line like this
392
00:28:45,810 --> 00:28:46,840
in a line like that.
393
00:28:47,290 --> 00:28:47,610
All right
394
00:28:52,060 --> 00:28:54,250
go ahead and take an up top eyelash
395
00:28:57,360 --> 00:29:00,780
when you drawing a male character it's OK to have a dark thick eyelash.
396
00:29:00,780 --> 00:29:04,470
You just usually typically want to make sure you don't kind of have a curving thing coming off like
397
00:29:04,470 --> 00:29:09,750
that because if you do that it's going to make that character look a little bit more female or feminine.
398
00:29:10,710 --> 00:29:16,350
So if you're trying to make more of a male or masking looking character you just want to make sure that
399
00:29:16,350 --> 00:29:21,790
you kind of lead that little curve off the corner of the eyelash.
400
00:29:21,810 --> 00:29:22,440
All right.
401
00:29:22,440 --> 00:29:27,890
So let's go ahead and draw and the IRS now in this case we can maybe even change it up a little bit.
402
00:29:27,920 --> 00:29:30,970
So I'm gonna go ahead make our character looking off to the side like this.
403
00:29:31,110 --> 00:29:35,640
Now you'll notice that I kind of drew those in as ovals rather than just drawing a circle like this.
404
00:29:35,640 --> 00:29:38,760
Whoops sorry that's kind of covering it up rather than drawing a circle like that.
405
00:29:38,760 --> 00:29:40,590
I did it more like an over like this.
406
00:29:40,590 --> 00:29:49,560
And that's because as a circle on a sphere begins to rotate around the sphere what happens is you kind
407
00:29:49,560 --> 00:29:51,080
of get more of a perspective view.
408
00:29:51,090 --> 00:29:52,950
So it kind of turns into more of an oval.
409
00:29:53,280 --> 00:29:56,760
So that's why I drew those as ovals so make sure that when you draw characters if their eyes are kind
410
00:29:56,760 --> 00:30:01,500
of looking off to the side from whatever direction you're looking at your character that you kind of
411
00:30:01,500 --> 00:30:04,920
turn them into more of ovals rather than circles.
412
00:30:04,980 --> 00:30:09,150
All right then I'll go ahead and add in the pupil like that
413
00:30:14,640 --> 00:30:19,410
kind of add in a few extra wrinkles on the bottom because he's not very happy so when people aren't
414
00:30:19,420 --> 00:30:20,200
very happy.
415
00:30:20,200 --> 00:30:22,080
They don't make very flattering faces.
416
00:30:22,090 --> 00:30:24,870
And so you want to kind of get some of those wrinkles in there.
417
00:30:24,870 --> 00:30:28,560
I'm gonna go ahead and sketch in the eyebrows now.
418
00:30:28,930 --> 00:30:33,370
So I'm just keeping the eyebrows very simple just kind of these triangle wedge shapes
419
00:30:37,950 --> 00:30:38,260
that
420
00:31:00,990 --> 00:31:01,250
all right.
421
00:31:01,290 --> 00:31:03,390
Let's go ahead and let's sketch in the rest of the head
422
00:31:18,750 --> 00:31:19,780
Ben since he's angry.
423
00:31:19,800 --> 00:31:21,570
Maybe his hair's a little bit more messed up.
424
00:31:21,570 --> 00:31:24,660
Maybe he's kind of a bender or something.
425
00:31:24,670 --> 00:31:30,660
So go ahead and kind of make his hair look a little bit messier than in the last one
426
00:31:55,400 --> 00:31:58,200
free expression looks pretty good.
427
00:31:58,210 --> 00:32:01,420
He maybe worked on a little bit more but let's just go ahead.
428
00:32:01,450 --> 00:32:08,920
What she did in her head start the eyes.
429
00:32:09,720 --> 00:32:15,460
Then I'll go ahead and shade in the bottom of the nose or the lip
430
00:32:20,850 --> 00:32:21,300
ear
431
00:32:35,890 --> 00:32:38,700
shading is looking a little bit dark.
432
00:32:38,710 --> 00:32:40,510
I'm gonna go ahead and light it up just a little bit.
433
00:32:52,250 --> 00:32:53,330
Go ahead and shade in
434
00:32:56,220 --> 00:33:02,900
cash shadow from the jaw line that then I can go back in there and just kind of shade in some lighter
435
00:33:02,900 --> 00:33:05,530
shading such on such as on this bottom lip.
436
00:33:05,540 --> 00:33:12,140
So add some shading there could be a little bit underneath I will bet on the eyelid
437
00:33:20,650 --> 00:33:22,880
All right that looks pretty good.
438
00:33:22,890 --> 00:33:26,170
All right let's go ahead and let's move on to the next facial expression.
439
00:33:26,170 --> 00:33:28,840
So we've done happy sad or happy mad.
440
00:33:28,840 --> 00:33:33,220
Let's go ahead and let's try a sad one actually.
441
00:33:33,220 --> 00:33:39,640
Let's go ahead and let's do an angry one because we're already working on angry ones so let's do the
442
00:33:39,760 --> 00:33:40,560
extra anger.
443
00:33:40,600 --> 00:33:43,420
Angry one which is this one right here.
43657
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