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These are the user uploaded subtitles that are being translated: 1 00:00:00,300 --> 00:00:05,790 In this lecture we're going to be learning how to draw character facial expression sheets so a facial 2 00:00:05,790 --> 00:00:11,010 expression she is basically a bunch of different facial expressions of the same character. 3 00:00:11,310 --> 00:00:14,290 And this sheet can be used for many different reasons. 4 00:00:14,370 --> 00:00:21,430 If you're doing an actual 2D hand drawn animation project we're actually animating frame by frame. 5 00:00:21,570 --> 00:00:26,340 You would want to create a and or a facial expression sheet so that way you kind of have an idea of 6 00:00:26,340 --> 00:00:32,220 what your character's facial expressions look like even if you're not doing actual animation if you're 7 00:00:32,220 --> 00:00:33,410 doing some like a comic book. 8 00:00:33,410 --> 00:00:37,290 Are you going to be drawing your character in different poses different scenarios. 9 00:00:37,290 --> 00:00:42,900 You want to really take some time and actually designing their facial expressions and kind of reuse 10 00:00:42,900 --> 00:00:44,660 those facial expressions over and over again. 11 00:00:44,670 --> 00:00:47,720 So they kind of match up throughout all the different drawings. 12 00:00:47,850 --> 00:00:51,890 If you just start drawing your characters and changing the facial expressions every time it's gonna 13 00:00:51,910 --> 00:00:53,130 start to not look like them. 14 00:00:53,130 --> 00:00:58,890 So by doing a character facial expression sheet like this it allows you to design each type of facial 15 00:00:58,890 --> 00:01:02,910 expression and then you look at that and use as reference. 16 00:01:02,910 --> 00:01:06,990 So rather than looking at a photograph as a reference you're actually looking back at your own designs 17 00:01:07,020 --> 00:01:09,810 as reference as you redraw your character. 18 00:01:09,810 --> 00:01:11,710 So let's go ahead and let's begin. 19 00:01:11,730 --> 00:01:18,020 So the first thing we're going to talk about is we need to talk about exaggeration and also just simplicity. 20 00:01:18,040 --> 00:01:23,070 So when it comes to facial expressions when you're trying to show a character's motions you want to 21 00:01:23,070 --> 00:01:25,920 make sure that their face is very simple. 22 00:01:25,920 --> 00:01:32,220 And some of the most basic ways to break down the face is to think of it as sort of your generic Happy 23 00:01:32,220 --> 00:01:34,650 Face smiley face angry face stuff like that. 24 00:01:34,980 --> 00:01:37,250 So let's start off with happy for example. 25 00:01:37,350 --> 00:01:40,170 Oh happy face is this curved like that 26 00:01:46,380 --> 00:01:46,790 right. 27 00:01:46,800 --> 00:01:50,380 The eyebrows might just be something like this. 28 00:01:50,700 --> 00:01:55,500 So there's our happy face and actually what I'm going to do is I want to make this look a little bit 29 00:01:55,500 --> 00:01:59,010 more accurate to an actual human face. 30 00:01:59,090 --> 00:02:04,890 So going to go ahead and just kind of draw a circle for one I circle for the other eye and then draw 31 00:02:05,100 --> 00:02:06,980 sort of my smile down here like this. 32 00:02:07,030 --> 00:02:07,290 Right 33 00:02:11,140 --> 00:02:15,540 there's kind of my smiley face so that's happy. 34 00:02:15,880 --> 00:02:20,640 If we wanted to do somebody angry what we want to do is it's really mostly in the eyes. 35 00:02:20,640 --> 00:02:27,040 You can have somebody with a lot of different mouth types but the anger is going to be in the eyebrows. 36 00:02:27,040 --> 00:02:31,240 So we want to do is we just want to add that angular eyebrow like that. 37 00:02:31,270 --> 00:02:36,780 Let's go ahead and kind of mark out the eyebrows for a happy face or kind of something like that. 38 00:02:36,990 --> 00:02:39,160 And when you're angry it depends on how angry you are. 39 00:02:39,160 --> 00:02:43,060 If you're just kind of angry you might just have kind of a straight mouth like this. 40 00:02:43,270 --> 00:02:48,960 And if you're gonna be very angry you might have even more angled eyebrows. 41 00:02:48,970 --> 00:02:52,860 So if come down here let's go to an angle those down even more. 42 00:02:53,440 --> 00:02:55,840 And let's have some kind of drop over 43 00:02:58,630 --> 00:03:05,370 the actual eyeballs curse and then the face or the mouth. 44 00:03:05,380 --> 00:03:10,420 I mean rather than just being a straight line it might be open this person might be yelling and when 45 00:03:10,420 --> 00:03:15,760 somebody yells you kind of get this trapezoid shape it's a little bit more curved on the bottom but 46 00:03:15,760 --> 00:03:19,150 you kind of get a shape going on like that. 47 00:03:19,150 --> 00:03:21,400 And as you can see these are just incredibly simple. 48 00:03:21,400 --> 00:03:22,420 Anybody can draw these. 49 00:03:22,410 --> 00:03:25,870 And this is what we're gonna to base our character's facial expressions off of. 50 00:03:25,870 --> 00:03:27,600 So let's do a sad one now. 51 00:03:27,610 --> 00:03:33,730 So we'll start off with the eyes and just like all facial expressions most of that expression is going 52 00:03:33,730 --> 00:03:35,630 to be in the eyes and especially the eyebrows. 53 00:03:35,640 --> 00:03:42,160 So somebody said you're going to kind of get your eyebrows going up like this kind of worried looking 54 00:03:43,960 --> 00:03:49,540 and then for the mouth we might just get a little line like that or if we wanted to we could just do 55 00:03:49,540 --> 00:03:53,220 a full on frowny face right. 56 00:03:53,560 --> 00:03:56,300 So there's a sad person. 57 00:03:56,350 --> 00:03:59,370 Let's say that we're drawing somebody that surprised. 58 00:03:59,470 --> 00:04:03,110 So surprise is basically going to be some raised eyebrows. 59 00:04:03,100 --> 00:04:07,570 Now when we start drawing our characters if you remember me talking about it earlier in the course when 60 00:04:07,570 --> 00:04:13,970 somebody's surprise oftentimes they'll show the white of their eyes on the upper side of their iris. 61 00:04:13,990 --> 00:04:21,700 What I mean by this is if this is our Iris with our pupil the eye will kind of show like that. 62 00:04:21,720 --> 00:04:23,960 You'll see that white of the eye right there. 63 00:04:23,960 --> 00:04:26,740 And that makes him look either scared or nervous. 64 00:04:26,790 --> 00:04:27,920 It can look like a lot of different things. 65 00:04:27,930 --> 00:04:31,440 But when somebody's surprise especially when they're raising their eyebrows they'll probably look something 66 00:04:31,440 --> 00:04:32,340 like that. 67 00:04:32,430 --> 00:04:35,910 But another part of it is gonna be those raised eyebrows and somebody surprise you're going to kind 68 00:04:35,910 --> 00:04:40,810 of get these arched eyebrows like this really high. 69 00:04:40,810 --> 00:04:45,660 The more we can exaggerate that the better the expression will look. 70 00:04:45,670 --> 00:04:49,060 And for the mouth oftentimes will kind of get maybe an open mouth like this. 71 00:04:49,060 --> 00:04:51,190 They're all like Oh. 72 00:04:51,590 --> 00:04:55,990 But that kind of like with all the other expressions you can kind of interchange the mouths out and 73 00:04:55,990 --> 00:04:58,980 it'll kind of suddenly change the facial expression itself. 74 00:05:01,040 --> 00:05:03,320 Lastly let's go ahead and do a confused face. 75 00:05:03,320 --> 00:05:06,140 So for confused go drawn those eyes 76 00:05:13,070 --> 00:05:18,560 and when somebody is confused oftentimes you'll see somebody whose eyebrows go up and one go down. 77 00:05:18,770 --> 00:05:20,780 So we'll go ahead and kind of do that. 78 00:05:20,780 --> 00:05:26,480 So when we'll kind of go down like this and then one will kind of go up like this and this might be 79 00:05:26,480 --> 00:05:32,180 a little bit more suspicious than confused but it's somewhere in there for the mouth you might go something 80 00:05:32,180 --> 00:05:34,590 like this. 81 00:05:35,600 --> 00:05:40,130 There's a lot of different models you could put and it will again change that expression. 82 00:05:40,160 --> 00:05:45,410 So let me just put a little line like that to represent the mouth. 83 00:05:45,410 --> 00:05:50,210 So the thing to really remember about facial expressions when you're drawing your characters is simplify 84 00:05:50,540 --> 00:05:56,900 and we've basically simplified these six very common facial facial expressions into very simple line 85 00:05:56,900 --> 00:05:57,300 work. 86 00:05:57,320 --> 00:06:03,500 They're almost the stick figure versions of facial expressions and we're really actually going to base 87 00:06:03,620 --> 00:06:07,600 our character faces off of these or their expressions off of these. 88 00:06:08,000 --> 00:06:11,750 So when somebody's smiling we want them our viewer to know that they're smiling. 89 00:06:11,780 --> 00:06:18,840 So drawing a line like this you know for the upper lip and showing their teeth that kind of looks like 90 00:06:18,840 --> 00:06:19,720 a smile. 91 00:06:19,830 --> 00:06:28,050 But if we can just kind of exaggerate that a little bit more into something more like this with a curve 92 00:06:37,990 --> 00:06:41,010 right that just looks a lot better. 93 00:06:41,020 --> 00:06:43,760 We we can read that a little bit better. 94 00:06:44,450 --> 00:06:46,280 And so we need to always remember to simplify. 95 00:06:46,300 --> 00:06:48,620 And then the second part is to exaggerate. 96 00:06:48,730 --> 00:06:54,010 So when we're drawing facial expressions we really want to exaggerate and do what they call pushing 97 00:06:54,310 --> 00:06:56,340 the expression. 98 00:06:56,350 --> 00:07:02,500 So when we draw poses with a full body we talked about we talked about how we want to push those poses 99 00:07:02,740 --> 00:07:03,820 and exaggerate them. 100 00:07:03,820 --> 00:07:07,270 So if somebody is lifting their arm up we don't just want them to kind of be lifting their arm up we 101 00:07:07,270 --> 00:07:10,120 want them to be stretching and really lifting that arm up right. 102 00:07:10,410 --> 00:07:12,400 It's the same for facial expressions. 103 00:07:12,400 --> 00:07:17,320 So eyebrows need to be really angled down if somebody is angry. 104 00:07:17,320 --> 00:07:22,510 If somebody is really sad that mouth needs to be very sad if somebody's making a small mouth like right 105 00:07:22,510 --> 00:07:25,780 here then we need to really make that mouth small. 106 00:07:25,840 --> 00:07:30,760 It's very exaggerated and that's what's going to give you very expressive characters. 107 00:07:30,760 --> 00:07:33,520 All right let's go ahead and let's move on. 108 00:07:33,520 --> 00:07:38,860 So now that we kind of have an idea about these men go ahead and cut these out actually. 109 00:07:38,860 --> 00:07:41,140 OK so we have that reference there. 110 00:07:41,140 --> 00:07:42,000 Next what we're gonna do. 111 00:07:42,010 --> 00:07:46,630 We can turn that off now if you're drawing paper and pencil this is going to take a little bit more 112 00:07:46,630 --> 00:07:51,340 time because you're gonna have to redraw your head form a few times but you're doing this digitally. 113 00:07:51,340 --> 00:07:54,790 It's a little bit quicker because you can just copy and paste but what we want to do is we want to go 114 00:07:54,790 --> 00:08:00,010 ahead and we want to draw a character head form and we're going to use this form over and over again 115 00:08:00,640 --> 00:08:03,020 and we're going to draw different expressions on it. 116 00:08:03,040 --> 00:08:08,110 Now this is one way of doing it but a lot of people that become more advanced eventually we like to 117 00:08:08,110 --> 00:08:13,690 draw the head pose in different poses because as different expressions are made their body might express 118 00:08:13,690 --> 00:08:14,800 in different ways as well. 119 00:08:15,130 --> 00:08:16,090 So we'll go ahead 120 00:08:19,130 --> 00:08:20,550 and change over to Black. 121 00:08:20,550 --> 00:08:21,060 We'll go ahead 122 00:08:23,930 --> 00:08:27,980 and draw a circle like that and maybe you can make that a little bit cleaner 123 00:08:30,850 --> 00:08:34,590 we're gonna go ahead and mark out the center of the face. 124 00:08:34,590 --> 00:08:36,830 I think this is gonna be a boy character. 125 00:08:43,280 --> 00:08:48,300 I'll just roughly kind of sketch something out and I can clean it up here in a second. 126 00:08:48,540 --> 00:08:53,910 Now doing character expression sheets is not about drawing these perfect amazing drawings. 127 00:08:53,910 --> 00:08:58,050 You can keep it very sketchy and very messy but always remember when you're drawing that under drawing 128 00:08:58,350 --> 00:09:05,960 that you want to keep it nice and light that way you can come in with darker pencil or markers or whatever 129 00:09:06,290 --> 00:09:08,890 and darken in your final design. 130 00:09:08,900 --> 00:09:09,130 All right. 131 00:09:09,140 --> 00:09:10,420 So there we go. 132 00:09:10,580 --> 00:09:12,660 Now this is gonna change a little bit. 133 00:09:12,680 --> 00:09:16,390 This is just to give us a rough idea of our character's head size and stuff like that. 134 00:09:16,400 --> 00:09:20,920 But when the character opens her mouth for example the jaw will come down more. 135 00:09:21,920 --> 00:09:22,980 So this will all change. 136 00:09:23,240 --> 00:09:25,460 Let's go ahead and draw in the years. 137 00:09:25,480 --> 00:09:29,360 So I go ahead and give my character some nice big sort of blocky years 138 00:09:32,120 --> 00:09:34,500 some like that do the same thing on the other side. 139 00:09:34,510 --> 00:09:35,500 Try to keep them even 140 00:09:46,440 --> 00:09:51,670 go and draw the inside of the year. 141 00:09:51,910 --> 00:09:56,290 Even though I'm drawing really dark right now it's just because in photoshop I can go ahead and lighten 142 00:09:56,290 --> 00:10:00,370 that up here in a minute but just make sure that if you're drawing with paper and pencil that you really 143 00:10:00,370 --> 00:10:07,350 are drawing lightly because you don't want this under drawing to show up too much now if you want to 144 00:10:07,350 --> 00:10:08,120 fall along with me. 145 00:10:08,130 --> 00:10:11,240 And you're using paper and pencil if you want you can download from the resources. 146 00:10:11,280 --> 00:10:18,900 This head right here and you can go ahead and use it as your head block that you can draw your facial 147 00:10:18,900 --> 00:10:20,000 expressions on. 148 00:10:20,010 --> 00:10:24,180 So that's an option for you as well if you don't want to draw your own character heads. 149 00:10:24,240 --> 00:10:24,440 All right. 150 00:10:24,450 --> 00:10:27,330 Next time to go ahead and come mark where I want that nose to be. 151 00:10:27,330 --> 00:10:29,760 So this is a child character. 152 00:10:29,760 --> 00:10:33,360 So that means that the fore head is gonna be a little bit bigger the eyes are gonna be a little bit 153 00:10:33,360 --> 00:10:33,780 bigger 154 00:10:37,540 --> 00:10:40,630 gone forever that mouth is gonna be somewhere down there. 155 00:10:40,940 --> 00:10:45,250 And we also bigger ears so that all makes our character look a little bit younger. 156 00:10:45,830 --> 00:10:49,700 And you can see them just using simple shapes circles and lines and stuff like that just to kind of 157 00:10:49,700 --> 00:10:54,410 figure out where I'm going to place that I kind of like this eye right there. 158 00:10:54,410 --> 00:10:58,040 So I'll go ahead and I'm gonna grab this eye here and just move it over 159 00:11:02,230 --> 00:11:03,270 something like that 160 00:11:09,460 --> 00:11:12,950 and as we design or character the eyelids and stuff like that are going to change. 161 00:11:12,960 --> 00:11:18,170 So I can just keep these as simple ovals sort of circle type shapes. 162 00:11:20,500 --> 00:11:25,300 We can add the eyelids on them later and I'll go ahead and kind of mark out where my eyebrows would 163 00:11:25,300 --> 00:11:27,120 be if they were just kind of neutral. 164 00:11:27,220 --> 00:11:31,300 So I don't draw them in all the way just simple little lines like that. 165 00:11:31,540 --> 00:11:37,300 And that will kind of help me just keep in mind where the eyebrows would be in a neutral state. 166 00:11:37,310 --> 00:11:39,740 Now I think this face is actually a little bit off center. 167 00:11:39,740 --> 00:11:43,830 So what I'm gonna do is I'm gonna go ahead and move this nose over center a little bit better. 168 00:11:43,840 --> 00:11:48,980 In fact I could probably go ahead and just move this entire center line over just a little bit. 169 00:11:58,440 --> 00:11:59,800 All right that looks better. 170 00:11:59,810 --> 00:12:02,740 No go ahead and add in a neck. 171 00:12:02,740 --> 00:12:04,790 So there's a child's the neck will be pretty thin 172 00:12:08,700 --> 00:12:12,780 and figure out where you want those shoulders to be shoulders can sometimes be a little bit hard to 173 00:12:12,780 --> 00:12:16,200 play so it's good to draw men lightly and then you can't raise them out. 174 00:12:16,230 --> 00:12:18,150 Once you figure out exactly where you want them to go 175 00:12:22,090 --> 00:12:24,330 I make the neck a little bit more tapered 176 00:12:31,920 --> 00:12:35,880 All right then I'm gonna go ahead and kind of just sketch in the hair so that way each time I draw this 177 00:12:36,590 --> 00:12:38,130 it's just a little bit quicker for me. 178 00:12:38,130 --> 00:12:40,150 I can just kind of use the same hairstyle. 179 00:12:44,740 --> 00:12:46,750 You always want the hair to kind of be coming off the head. 180 00:12:46,750 --> 00:12:51,910 You don't want the hair to be like plastered right onto the sphere that the head is based off of. 181 00:12:51,970 --> 00:12:54,850 Otherwise it's gonna look really weird. 182 00:12:54,850 --> 00:12:56,010 It's gonna make the head look smaller. 183 00:12:56,020 --> 00:12:58,230 You always want that hair to come off the head quite a bit. 184 00:12:58,390 --> 00:13:00,220 And also kind of depends on the hairstyle but 185 00:13:04,560 --> 00:13:09,360 remember to keep your lines nice and loose struck quickly and that will help keep them loose. 186 00:13:09,360 --> 00:13:12,900 If it doesn't look very good you can always either undo it if you're working digitally or you can embrace 187 00:13:12,900 --> 00:13:17,730 it as long as you're drawing lightly so it's better to draw light and and really quick and get those 188 00:13:17,730 --> 00:13:25,650 nice smooth curvy lines in there than to get these really rigid but like scratchy not very curvy or 189 00:13:25,650 --> 00:13:26,760 dynamic lines 190 00:13:38,110 --> 00:13:38,400 all right. 191 00:13:38,420 --> 00:13:41,150 That looks pretty good for a head. 192 00:13:41,180 --> 00:13:46,130 So now what I'm gonna do is I'm gonna go ahead and I'm just gonna copy and paste this over and do it 193 00:13:46,130 --> 00:13:53,470 six times because we're gonna be drawing six different facial expressions so draw poetry there. 194 00:13:53,620 --> 00:13:55,210 Let's grab another one. 195 00:13:55,370 --> 00:13:58,490 Now if you're drawing this with paper and pencil This is where it might take a little bit of time for 196 00:13:58,490 --> 00:14:07,620 you to redraw this a handful of times so that you have a few head forms to draw off of but like I said 197 00:14:07,620 --> 00:14:11,790 if you want you can go ahead and download these head forms that I've just drawn here and you can use 198 00:14:11,790 --> 00:14:17,370 those to base your characters off of. 199 00:14:18,910 --> 00:14:19,580 OK there we go. 200 00:14:19,610 --> 00:14:20,790 So those look pretty good. 201 00:14:21,040 --> 00:14:24,420 So let's go ahead and let's start drawing some facial expressions. 202 00:14:24,500 --> 00:14:27,860 So what I'd recommend is you want to design your character first. 203 00:14:27,860 --> 00:14:30,770 So I just quickly sketch this character out. 204 00:14:30,770 --> 00:14:33,710 I kind of had an idea of what I wanted them to look like for you. 205 00:14:33,710 --> 00:14:38,510 You'll probably have to do some actual design work and figure out what your character's costume their 206 00:14:38,510 --> 00:14:43,060 hair all of that stuff looks like when you're doing a character expression sheet. 207 00:14:43,220 --> 00:14:46,070 But in this case I just kind of went ahead and my schedule now. 208 00:14:46,070 --> 00:14:50,960 So once you design your character you'll typically have kind of a neutral face that I recommend that 209 00:14:50,960 --> 00:14:54,880 you draw if you wanted to you could even add it to your character expression sheet. 210 00:14:54,890 --> 00:15:00,680 So for example on this head over here if I wanted to I could go ahead and just kind of sketch out like 211 00:15:00,710 --> 00:15:02,180 a neutral face 212 00:15:05,660 --> 00:15:06,850 right. 213 00:15:06,950 --> 00:15:08,060 So we want to be smiling. 214 00:15:08,060 --> 00:15:12,410 He wouldn't really be making any facial expressions is just be a very neutral face and I could use that 215 00:15:12,410 --> 00:15:14,360 to base all my other faces off of. 216 00:15:14,420 --> 00:15:17,870 And that's just all kind of part of that design process of your character. 217 00:15:17,870 --> 00:15:21,710 But we're going to assume that we kind of already have our character designed out so we're gonna start 218 00:15:21,860 --> 00:15:23,480 with a smile or happy. 219 00:15:23,480 --> 00:15:32,810 So if we remember with this right here these facial expressions and action and go and drag that up so 220 00:15:32,810 --> 00:15:33,460 that way. 221 00:15:33,490 --> 00:15:40,280 Woops so that way we can kind of see those over our head forms. 222 00:15:40,280 --> 00:15:40,510 All right. 223 00:15:40,540 --> 00:15:46,190 So we have a happy face right here so we want to just keep this nice and simple so what we can do is 224 00:15:46,190 --> 00:15:50,510 we can start by actually just kind of sketching out a happy face. 225 00:15:50,510 --> 00:15:57,080 So when go ahead and just starting from where about that line was that I put for the mouth I can just 226 00:15:57,080 --> 00:15:59,750 kind of sketch in a small little mouth like this 227 00:16:02,550 --> 00:16:03,350 right. 228 00:16:03,880 --> 00:16:05,580 And what would probably actually be better. 229 00:16:05,610 --> 00:16:08,630 So I went ahead and I started doing these on a separate layer. 230 00:16:08,700 --> 00:16:12,180 I want to go ahead and bring down the opacity to light in these drawings up 231 00:16:16,810 --> 00:16:21,170 and we can start sketching on top of that. 232 00:16:21,220 --> 00:16:22,730 Can you raise what I already did there. 233 00:16:23,080 --> 00:16:26,300 I'll just draw that back in. 234 00:16:26,330 --> 00:16:26,570 All right. 235 00:16:26,600 --> 00:16:33,140 So for happy face we can just go ahead and sketch in sort of that happy mouth. 236 00:16:33,180 --> 00:16:37,910 It's very simple sort of smiley face type shape 237 00:16:42,940 --> 00:16:47,620 then we can go ahead and search sketching in the nose so I know want the nostrils to be something like 238 00:16:47,620 --> 00:16:48,490 that. 239 00:16:48,730 --> 00:16:53,200 Just a very simple sort of generic looking animation character knows 240 00:17:00,300 --> 00:17:03,750 and I'll add a little line up here on the top of a nose like that just kind of show that there's some 241 00:17:03,750 --> 00:17:05,550 form of there. 242 00:17:05,670 --> 00:17:10,980 Now this is kind of my second refined so you should still be drawing kind of light at this point. 243 00:17:11,160 --> 00:17:15,060 You'd want to be drawing with your darkest pencil yeah or different colored pencil to be drawn. 244 00:17:15,060 --> 00:17:18,750 Kind of lately when I had the little lines into the corners of the mouth like that. 245 00:17:18,750 --> 00:17:21,030 Now there's different mouths we could be doing at this point. 246 00:17:21,030 --> 00:17:26,980 We wanted to be kind of a at a little mouth like that. 247 00:17:26,980 --> 00:17:31,060 The main thing is that our mouth is moving upwards. 248 00:17:31,060 --> 00:17:37,780 Happy faces move upwards so the smile will move upwards the eyebrows will move upwards right. 249 00:17:37,780 --> 00:17:40,070 It's all emotion moving upwards. 250 00:17:40,150 --> 00:17:43,750 You'll see that when we draw sad faces later that all the motions are moving downwards. 251 00:17:43,750 --> 00:17:47,980 The mouth moves downwards the eyebrows move downwards the sensor happy we just want to keep in mind 252 00:17:47,980 --> 00:17:52,480 that we're trying to move them upwards so if we want to add in kind of a goofy little crooked smile 253 00:17:52,480 --> 00:18:01,600 like that we can do that as long as the main shape is moving upwards right. 254 00:18:01,780 --> 00:18:07,420 Go ahead and raise this out a little bit so we can see his teeth a little bit more then we can go ahead 255 00:18:07,420 --> 00:18:10,390 and add a bottom lip so that this is a male character. 256 00:18:10,390 --> 00:18:15,790 Typically you just only want to add in that bottom line like that and I'm not even sure that I really 257 00:18:15,790 --> 00:18:16,210 like that. 258 00:18:16,210 --> 00:18:21,850 So what I'm gonna do is I'm gonna go ahead and raise this out and that's the great thing about doing 259 00:18:21,850 --> 00:18:26,920 this design sheet is it's about finding what you want your characters expressions to look like. 260 00:18:26,950 --> 00:18:33,730 So in this case I think just kind of more of a simple sort of just line like that for a smile is good 261 00:18:34,240 --> 00:18:39,880 and there can be different variations as well so I could do one where I have my character just smiling 262 00:18:39,880 --> 00:18:44,460 like this I could do another shot where he's showing his teeth there's different ones you can do so 263 00:18:44,470 --> 00:18:49,630 don't think that each facial expression just has to have one version of it you can do different versions. 264 00:18:49,630 --> 00:18:54,400 I'm going to keep this to six different facial expressions just keep this lecture a little bit shorter 265 00:18:54,850 --> 00:19:00,210 but definitely do as many expressions as you feel your character needs. 266 00:19:00,430 --> 00:19:04,020 So just do kind of a simple mouth like that. 267 00:19:04,060 --> 00:19:08,230 Go ahead move on to the ISO for the eyes I'll just go ahead and kind of add in sort of a curved line 268 00:19:08,230 --> 00:19:12,280 like this on top for the eyebrows and keep his eyes kind of nice and open. 269 00:19:12,280 --> 00:19:15,840 So I'm coming down a little bit from the top of that Oval which is where the top is. 270 00:19:15,840 --> 00:19:21,730 Eyelid would kind of be that just kind of help shape out that oval shape that I drew before to make 271 00:19:21,730 --> 00:19:23,260 it look a little bit more like an eye 272 00:19:27,110 --> 00:19:33,060 and then since he's smiling I'm gonna go ahead add a line like that because what's happening is his 273 00:19:33,060 --> 00:19:37,920 cheek is kind of bunching up right here and right there and that kind of pushes up into the eye. 274 00:19:38,970 --> 00:19:45,920 So you want to make sure that we kind of capture that and the eyelid. 275 00:19:46,040 --> 00:19:50,260 Go ahead and draw his IRS. 276 00:19:50,290 --> 00:19:56,620 So if your character design is already designed you know what color their eyes would be or what the 277 00:19:56,620 --> 00:19:58,300 size of them would be stuff like that. 278 00:20:01,550 --> 00:20:02,960 So just kind of do something like that 279 00:20:06,550 --> 00:20:14,250 kind of reshape his bottom lip a little bit think that looks a little bit better. 280 00:20:14,290 --> 00:20:20,260 All right then let's go ahead and we can just sketch on the side of his face so because he's smiling 281 00:20:20,260 --> 00:20:26,050 his cheeks will be a little bit sort of more plump and around as they bunch up 282 00:20:34,310 --> 00:20:34,660 again. 283 00:20:34,680 --> 00:20:36,840 This is a character design sheet. 284 00:20:36,840 --> 00:20:41,340 So this is or an expression design she and so none of this has to look perfect. 285 00:20:41,340 --> 00:20:45,980 You can keep it pretty sketchy looking you don't have to have super clean liner or anything like that. 286 00:20:46,050 --> 00:20:49,090 In fact I recommend that you keep it nice and clean. 287 00:20:49,110 --> 00:20:51,330 All right then I'm going to go ahead and do the eyebrows. 288 00:20:51,540 --> 00:20:55,320 So just kind of angle them upwards like this going to shape them out. 289 00:20:55,320 --> 00:20:56,100 Something like that 290 00:21:05,690 --> 00:21:10,480 then we can go ahead and do the years so go ahead and draw the ears out clean it up a little bit more 291 00:21:10,490 --> 00:21:11,750 from the sketch underneath 292 00:21:21,550 --> 00:21:23,290 all right that's looking pretty good. 293 00:21:26,280 --> 00:21:30,310 Now I want the eyebrows to show a little bit more sort of injuries and we kind of split this hair up 294 00:21:30,310 --> 00:21:30,880 like that 295 00:21:35,430 --> 00:21:37,840 and sometimes you're doing sketches like this is totally ok. 296 00:21:37,850 --> 00:21:44,100 If the eyebrows kind of go through the hair you'll see that a lot of different styles of characters 297 00:21:44,820 --> 00:21:53,090 but in this case I'll kind of let that happen. 298 00:21:53,260 --> 00:21:56,240 Go ahead and kind of add a little bit of mess to his hair. 299 00:21:56,240 --> 00:22:01,740 This is a young boy character so it's probably getting into a lot of mischief and stuff like that little 300 00:22:01,740 --> 00:22:02,320 adventure. 301 00:22:02,320 --> 00:22:08,020 So want to make sure that we tell that and our characters costume hair all that stuff 302 00:22:15,360 --> 00:22:21,860 that looks pretty good so those kind of a happy face for a character but one two I could go ahead and 303 00:22:21,860 --> 00:22:31,850 shade this out so you go ahead and see let's start by shooting things and that are really obvious. 304 00:22:31,840 --> 00:22:37,770 So stuff for example like the IRS on a dark and that in the eyebrows 305 00:22:43,080 --> 00:22:48,990 under the nose do a little bit right here under the lip bring the opacity down and make that look a 306 00:22:48,990 --> 00:22:49,920 little bit softer 307 00:22:56,810 --> 00:23:01,310 and go and shade in that year that 308 00:23:05,910 --> 00:23:08,920 role is going to get a little bit of shadow underneath the neck right here. 309 00:23:08,920 --> 00:23:10,540 So go ahead and shade that in as well 310 00:23:15,610 --> 00:23:16,200 go ahead. 311 00:23:16,210 --> 00:23:20,550 Let's light in this up a little bit and add a little bit of extra shavings on this bottom line ball 312 00:23:20,730 --> 00:23:23,760 and some light shading there. 313 00:23:23,970 --> 00:23:28,000 See we can add a little bit of light shading underneath the eyelashes for the top eyelid 314 00:23:33,590 --> 00:23:37,410 can also add a little bit of shading and actually I'll switch back to kind of some darker shading on 315 00:23:37,410 --> 00:23:39,570 some shading from underneath the hair. 316 00:23:39,570 --> 00:23:44,250 So that hair will kind of be casting that cash shadow onto the fore head a little bit 317 00:23:51,880 --> 00:23:55,480 if we wanted to we could even add let's add a T-shirt to our character 318 00:23:58,670 --> 00:24:04,250 so just kind of add a caller like this. 319 00:24:14,210 --> 00:24:15,470 All right great. 320 00:24:15,480 --> 00:24:18,680 So there we go there's just kind of a happy version of our character. 321 00:24:18,780 --> 00:24:24,180 He's got a little bit of a smile and again you can make the smile a little bit bigger and just play 322 00:24:24,180 --> 00:24:25,140 around with this stuff a lot. 323 00:24:25,170 --> 00:24:27,630 So change the mouth up a little bit. 324 00:24:27,630 --> 00:24:33,180 Try different things and maybe try it on different heads as well because this is a design process. 325 00:24:33,270 --> 00:24:36,910 The expression she is all about designing your characters expression. 326 00:24:36,930 --> 00:24:40,920 So if you don't like the way it looks then keep working on it until you kind of figure out a little 327 00:24:40,920 --> 00:24:44,640 bit better what you want that character sheet to look like or what you want that expression to look 328 00:24:44,640 --> 00:24:45,720 like. 329 00:24:45,720 --> 00:24:45,990 All right. 330 00:24:45,990 --> 00:24:49,610 Next let's go ahead and let's try an angry face. 331 00:24:50,250 --> 00:24:55,150 So we'll go on to this next head here. 332 00:24:55,310 --> 00:25:02,070 So looking at what we have on our angry face right up there in the top right corner we need the eyebrows 333 00:25:02,070 --> 00:25:03,510 to angle downwards first off. 334 00:25:03,510 --> 00:25:08,070 Now this is going to be a super angry face it's just gonna be a kind of angry face so we don't have 335 00:25:08,070 --> 00:25:11,070 to make the eyebrows angled down as much. 336 00:25:11,070 --> 00:25:14,970 So let's go ahead looks just kind of England downwards 337 00:25:18,830 --> 00:25:20,870 kind of like this. 338 00:25:20,870 --> 00:25:23,780 I'll do the same thing to the other one. 339 00:25:23,780 --> 00:25:31,300 You want to keep them pretty even. 340 00:25:31,700 --> 00:25:32,030 All right. 341 00:25:32,050 --> 00:25:33,440 So that looks pretty good. 342 00:25:33,470 --> 00:25:38,290 So the angled downward so this is already kind of creating a little bit more of an angry looking expression. 343 00:25:38,290 --> 00:25:43,270 So it's not super angry because if we wanted to we could angle them down a lot more and that would make 344 00:25:43,270 --> 00:25:44,770 them look a lot more angry. 345 00:25:44,830 --> 00:25:47,970 But in this case you don't want them to look super angry at. 346 00:25:48,130 --> 00:25:49,690 So we got that going on. 347 00:25:49,810 --> 00:25:50,830 Then let's go ahead and do the math. 348 00:25:50,860 --> 00:25:54,480 So for the math we're just gonna kind of keep it a small little mouth like this. 349 00:25:54,570 --> 00:25:59,860 Just kind of a simple line like that one a little creases in the corner just kind of angled down like 350 00:25:59,860 --> 00:26:03,510 this at the bottom. 351 00:26:03,980 --> 00:26:05,260 We might come back and change that. 352 00:26:05,260 --> 00:26:05,770 We'll see. 353 00:26:06,550 --> 00:26:06,910 Let's go ahead. 354 00:26:06,910 --> 00:26:10,900 Draw the nose and we're going to basically just draw that same nose in such kind of a curved line on 355 00:26:11,290 --> 00:26:17,260 each edge of the nostril and a line curving in the opposite direction for the nostril hole and I'd like 356 00:26:17,260 --> 00:26:21,220 to kind of mark out the difference between the top surface and the bottom surface of the nose with a 357 00:26:21,220 --> 00:26:26,620 little line like that and line that little line up here to differentiate the top of the nose plain up 358 00:26:26,620 --> 00:26:30,610 here and the bridge of the nose. 359 00:26:30,610 --> 00:26:30,850 All right. 360 00:26:30,880 --> 00:26:32,780 So that looks pretty good. 361 00:26:32,800 --> 00:26:39,940 So what we're drawing a an angry eye we need to kind of squint the eyes a little bit so we wouldn't 362 00:26:39,940 --> 00:26:44,530 want to draw an eye like this like we did on the last one where the eyelid is open all the way. 363 00:26:44,530 --> 00:26:48,400 We want to kind of follow the shape of this eyebrow right here. 364 00:26:48,400 --> 00:26:52,600 So what that would kind of look like is sort of something like this 365 00:26:59,310 --> 00:27:00,050 right. 366 00:27:00,180 --> 00:27:02,190 And this might not look perfect yet. 367 00:27:02,280 --> 00:27:05,990 I might draw this in and just think that doesn't look right that doesn't look good. 368 00:27:06,120 --> 00:27:08,940 And I'll have to keep working on it. 369 00:27:09,030 --> 00:27:10,050 This looks kind of good to me. 370 00:27:10,050 --> 00:27:13,230 So let's keep running with this for a minute. 371 00:27:13,410 --> 00:27:18,300 Let's see so we can also go ahead and add in some of the scrunching from the muscle so sometimes you'll 372 00:27:18,300 --> 00:27:25,710 get a line right there and a line right there because you get that sort of muscle kind of pushing down 373 00:27:25,710 --> 00:27:26,220 like that 374 00:27:31,200 --> 00:27:35,140 I mean go ahead and kind of sketch in this upper eyelid. 375 00:27:35,600 --> 00:27:36,050 This 376 00:27:40,270 --> 00:27:46,110 and as you can see as this eyebrow pushes downwards you kind of get this overhang of the brow. 377 00:27:46,180 --> 00:27:50,880 So you want to make sure we get this in now while you're designing character facial expressions. 378 00:27:50,970 --> 00:27:55,220 You want to make sure that you look at reference of real expressions and try to exaggerate that. 379 00:27:55,260 --> 00:27:59,850 It's also a good idea to look at other people's character designs see what their facial expressions 380 00:27:59,850 --> 00:28:04,350 looks like and use that as some reference. 381 00:28:04,560 --> 00:28:09,030 You want to copy them obviously you want to make sure that you're kind of studying other people's artwork 382 00:28:09,120 --> 00:28:13,290 and real facial expressions so that way your facial expressions come out a little bit more realistic 383 00:28:13,290 --> 00:28:13,970 looking. 384 00:28:14,160 --> 00:28:16,620 If you start just drawing stuff out of your head it's not gonna look as good. 385 00:28:16,650 --> 00:28:20,910 So I may not be looking at reference right now but that's just because I've drawn so many faces before 386 00:28:21,180 --> 00:28:26,700 that I kind of have a good idea of what those facial expressions are like when you're developing a character's 387 00:28:26,700 --> 00:28:27,500 facial expressions. 388 00:28:27,510 --> 00:28:34,740 Even for me I often look at real photographs so that I can make sure that it looks relatively accurate. 389 00:28:34,740 --> 00:28:35,010 All right. 390 00:28:35,010 --> 00:28:39,030 Now since this character is not smiling we're not going to get this sort of straight line here where 391 00:28:39,030 --> 00:28:42,840 the cheek is squishing so I'll just kind of draw a line like this 392 00:28:45,810 --> 00:28:46,840 in a line like that. 393 00:28:47,290 --> 00:28:47,610 All right 394 00:28:52,060 --> 00:28:54,250 go ahead and take an up top eyelash 395 00:28:57,360 --> 00:29:00,780 when you drawing a male character it's OK to have a dark thick eyelash. 396 00:29:00,780 --> 00:29:04,470 You just usually typically want to make sure you don't kind of have a curving thing coming off like 397 00:29:04,470 --> 00:29:09,750 that because if you do that it's going to make that character look a little bit more female or feminine. 398 00:29:10,710 --> 00:29:16,350 So if you're trying to make more of a male or masking looking character you just want to make sure that 399 00:29:16,350 --> 00:29:21,790 you kind of lead that little curve off the corner of the eyelash. 400 00:29:21,810 --> 00:29:22,440 All right. 401 00:29:22,440 --> 00:29:27,890 So let's go ahead and draw and the IRS now in this case we can maybe even change it up a little bit. 402 00:29:27,920 --> 00:29:30,970 So I'm gonna go ahead make our character looking off to the side like this. 403 00:29:31,110 --> 00:29:35,640 Now you'll notice that I kind of drew those in as ovals rather than just drawing a circle like this. 404 00:29:35,640 --> 00:29:38,760 Whoops sorry that's kind of covering it up rather than drawing a circle like that. 405 00:29:38,760 --> 00:29:40,590 I did it more like an over like this. 406 00:29:40,590 --> 00:29:49,560 And that's because as a circle on a sphere begins to rotate around the sphere what happens is you kind 407 00:29:49,560 --> 00:29:51,080 of get more of a perspective view. 408 00:29:51,090 --> 00:29:52,950 So it kind of turns into more of an oval. 409 00:29:53,280 --> 00:29:56,760 So that's why I drew those as ovals so make sure that when you draw characters if their eyes are kind 410 00:29:56,760 --> 00:30:01,500 of looking off to the side from whatever direction you're looking at your character that you kind of 411 00:30:01,500 --> 00:30:04,920 turn them into more of ovals rather than circles. 412 00:30:04,980 --> 00:30:09,150 All right then I'll go ahead and add in the pupil like that 413 00:30:14,640 --> 00:30:19,410 kind of add in a few extra wrinkles on the bottom because he's not very happy so when people aren't 414 00:30:19,420 --> 00:30:20,200 very happy. 415 00:30:20,200 --> 00:30:22,080 They don't make very flattering faces. 416 00:30:22,090 --> 00:30:24,870 And so you want to kind of get some of those wrinkles in there. 417 00:30:24,870 --> 00:30:28,560 I'm gonna go ahead and sketch in the eyebrows now. 418 00:30:28,930 --> 00:30:33,370 So I'm just keeping the eyebrows very simple just kind of these triangle wedge shapes 419 00:30:37,950 --> 00:30:38,260 that 420 00:31:00,990 --> 00:31:01,250 all right. 421 00:31:01,290 --> 00:31:03,390 Let's go ahead and let's sketch in the rest of the head 422 00:31:18,750 --> 00:31:19,780 Ben since he's angry. 423 00:31:19,800 --> 00:31:21,570 Maybe his hair's a little bit more messed up. 424 00:31:21,570 --> 00:31:24,660 Maybe he's kind of a bender or something. 425 00:31:24,670 --> 00:31:30,660 So go ahead and kind of make his hair look a little bit messier than in the last one 426 00:31:55,400 --> 00:31:58,200 free expression looks pretty good. 427 00:31:58,210 --> 00:32:01,420 He maybe worked on a little bit more but let's just go ahead. 428 00:32:01,450 --> 00:32:08,920 What she did in her head start the eyes. 429 00:32:09,720 --> 00:32:15,460 Then I'll go ahead and shade in the bottom of the nose or the lip 430 00:32:20,850 --> 00:32:21,300 ear 431 00:32:35,890 --> 00:32:38,700 shading is looking a little bit dark. 432 00:32:38,710 --> 00:32:40,510 I'm gonna go ahead and light it up just a little bit. 433 00:32:52,250 --> 00:32:53,330 Go ahead and shade in 434 00:32:56,220 --> 00:33:02,900 cash shadow from the jaw line that then I can go back in there and just kind of shade in some lighter 435 00:33:02,900 --> 00:33:05,530 shading such on such as on this bottom lip. 436 00:33:05,540 --> 00:33:12,140 So add some shading there could be a little bit underneath I will bet on the eyelid 437 00:33:20,650 --> 00:33:22,880 All right that looks pretty good. 438 00:33:22,890 --> 00:33:26,170 All right let's go ahead and let's move on to the next facial expression. 439 00:33:26,170 --> 00:33:28,840 So we've done happy sad or happy mad. 440 00:33:28,840 --> 00:33:33,220 Let's go ahead and let's try a sad one actually. 441 00:33:33,220 --> 00:33:39,640 Let's go ahead and let's do an angry one because we're already working on angry ones so let's do the 442 00:33:39,760 --> 00:33:40,560 extra anger. 443 00:33:40,600 --> 00:33:43,420 Angry one which is this one right here. 43657

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