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These are the user uploaded subtitles that are being translated: 1 00:00:00,240 --> 00:00:03,960 In this lecture we're gonna be talking about how to come up with ideas for your characters and how to 2 00:00:03,960 --> 00:00:05,330 brainstorm. 3 00:00:05,340 --> 00:00:10,710 So the first thing when it comes to character design that you want to think about is story. 4 00:00:10,710 --> 00:00:14,520 We've already talked about story and I really emphasize how important it is. 5 00:00:14,520 --> 00:00:15,300 And it really is. 6 00:00:15,300 --> 00:00:16,910 It's the beginning part. 7 00:00:16,980 --> 00:00:19,700 So it kind of goes hand-in-hand with your silhouettes. 8 00:00:19,710 --> 00:00:22,770 If you don't really know what your character's story is and you don't really know what kind of silhouettes 9 00:00:22,770 --> 00:00:26,520 to be drawn if you don't know if it's an animal if you don't know if it's human stuff like that. 10 00:00:26,520 --> 00:00:31,530 So there's kind of some questions you need to answer to yourself before you can start designing a character. 11 00:00:31,530 --> 00:00:35,820 You might already have an idea in mind and maybe need to develop that a little further and we'll talk 12 00:00:35,820 --> 00:00:37,410 about that in this lecture. 13 00:00:37,410 --> 00:00:39,610 So I usually like to start off with. 14 00:00:39,750 --> 00:00:40,860 Where are they from. 15 00:00:40,860 --> 00:00:42,090 Where's my character from. 16 00:00:42,090 --> 00:00:43,390 Are they from the ocean. 17 00:00:43,390 --> 00:00:45,190 Are they from China. 18 00:00:45,210 --> 00:00:47,700 Are they from another planet or are they from a fantasy world. 19 00:00:47,700 --> 00:00:52,470 You know we need to figure out where they're from and that's another thing is distinguishing are they 20 00:00:52,470 --> 00:00:53,910 from our real world. 21 00:00:53,910 --> 00:00:57,530 Are they just going to be where normal everyday clothes or time period clothes. 22 00:00:57,570 --> 00:01:01,920 Are they going to be from a completely different world that's a fantasy world that you're making up. 23 00:01:01,920 --> 00:01:06,920 And so the clothing and the hairstyles and and the color of the skin can be whatever you want to be 24 00:01:06,930 --> 00:01:07,860 stuff like that. 25 00:01:07,980 --> 00:01:13,050 You know these are gonna be parameters that you're gonna want to use as a way to help you actually be 26 00:01:13,050 --> 00:01:18,000 more creative even though they're kind of feel like they could be blocks in your way having parameters 27 00:01:18,000 --> 00:01:23,190 will actually help you be creative because you kind of have some guidelines to follow along so that 28 00:01:23,190 --> 00:01:26,380 way your choices aren't unlimited. 29 00:01:26,400 --> 00:01:26,940 All right. 30 00:01:26,940 --> 00:01:32,070 The next thing that I like to look as I like to figure out whether they're a creature or they're part 31 00:01:32,070 --> 00:01:37,170 creature or maybe they're human animal or somewhere in between we need to figure that out. 32 00:01:37,170 --> 00:01:43,110 Then I'd like to also think about do they have powers you know are they magical or are they a magician 33 00:01:43,410 --> 00:01:44,870 can they blow fire like a dragon. 34 00:01:44,880 --> 00:01:50,160 You know what can they do if they can do stuff that's probably also going to go into the character design 35 00:01:50,460 --> 00:01:54,160 and what they're wearing and where they're from stuff like that. 36 00:01:54,480 --> 00:01:57,510 And then I also like to think about things like Are they more refined. 37 00:01:57,510 --> 00:02:00,230 Are they maybe from a wealthier family or something like that. 38 00:02:00,230 --> 00:02:03,250 Do they dress nicer or are they more rough. 39 00:02:03,260 --> 00:02:08,310 Are they more like a mountain man or maybe somebody that kind of travels the world like a world explorer 40 00:02:08,370 --> 00:02:10,070 nice and gruff and stuff like that. 41 00:02:10,080 --> 00:02:13,440 You know these are things that are going to really play into your character design. 42 00:02:13,440 --> 00:02:13,890 All right. 43 00:02:13,950 --> 00:02:19,470 So once I kind of answer some of these questions we need to figure out what our characters key signature 44 00:02:19,680 --> 00:02:21,000 trait is gonna be. 45 00:02:21,120 --> 00:02:25,710 Your character needs a thing basically it needs they need something whether it's their hairstyle or 46 00:02:25,710 --> 00:02:31,050 their clothing or maybe some sort of weapon they hold that is their one thing their thing that just 47 00:02:31,290 --> 00:02:34,580 makes you know exactly who that character is. 48 00:02:34,620 --> 00:02:35,710 Right. 49 00:02:35,820 --> 00:02:37,480 So we need to figure that out. 50 00:02:37,570 --> 00:02:41,820 And then once we have kind of figured that out we can play around with that we'll talk about that here 51 00:02:41,820 --> 00:02:42,620 in a minute. 52 00:02:42,690 --> 00:02:44,820 It's a good time to start doing some research. 53 00:02:44,820 --> 00:02:49,620 So if your characters from a certain part of the world or maybe the fantasy world that they're from 54 00:02:49,890 --> 00:02:55,020 is kind of inspired by a certain part of the world then you'd want to start researching that area of 55 00:02:55,020 --> 00:03:00,660 the world that culture and figuring out what it is in that culture that makes it look like that culture 56 00:03:00,660 --> 00:03:03,900 what are the shape languages what are the colors. 57 00:03:03,960 --> 00:03:08,550 Stuff like that you know and start getting inspired by it and start looking for reference. 58 00:03:08,550 --> 00:03:13,230 So not only are we looking for reference from whatever they're from but we're looking for reference 59 00:03:13,230 --> 00:03:18,430 of just character designs that we like and looking for reference of poses that we really like you know 60 00:03:18,450 --> 00:03:23,850 so we're just gathering all this reference image so that we can start accumulating it and putting it 61 00:03:23,850 --> 00:03:25,530 into our character design. 62 00:03:25,530 --> 00:03:28,220 Another thing that's really important is what is your character's goal. 63 00:03:28,230 --> 00:03:30,060 So what are they trying to do. 64 00:03:30,060 --> 00:03:32,960 This is gonna kind of help the character design as well. 65 00:03:33,010 --> 00:03:34,430 How did they do their hair. 66 00:03:34,430 --> 00:03:34,650 How. 67 00:03:34,710 --> 00:03:35,540 What are they wearing. 68 00:03:35,550 --> 00:03:38,550 All that's going to kind of play into like their main life goal. 69 00:03:38,580 --> 00:03:43,260 So even if they're not constantly working on that life goal a good character will have a goal in mind 70 00:03:43,470 --> 00:03:44,610 that they're trying to do. 71 00:03:44,700 --> 00:03:49,090 And so everything about them is going to kind of play into that goal. 72 00:03:49,230 --> 00:03:51,990 And another question I'd like to ask myself is where have they been. 73 00:03:51,990 --> 00:03:56,640 So we kind of talked about Jack Sparrow a long time ago in this course where we talked about how his 74 00:03:56,640 --> 00:04:01,110 costume and everything about him tells a story about where he's been you know like all the beads in 75 00:04:01,110 --> 00:04:06,810 his hair and the shinbone of a deer and his hair on the all the things tied onto his bell and stuff 76 00:04:06,810 --> 00:04:07,470 like that. 77 00:04:07,530 --> 00:04:11,250 They all tell a story you may not know exactly where they're from but you know that he's collected these 78 00:04:11,250 --> 00:04:15,510 things throughout his life he didn't just one day just put all that on and say I'm a pirate. 79 00:04:15,510 --> 00:04:17,430 He's collected over time. 80 00:04:17,490 --> 00:04:22,500 And so by understanding where your character has been in the past that can also help tell your character's 81 00:04:22,500 --> 00:04:25,900 story and maybe they're a young character maybe they haven't been very many places. 82 00:04:25,980 --> 00:04:30,570 And so that might show through in their costume design they might just wear something incredibly simple. 83 00:04:30,570 --> 00:04:34,890 And so you don't have to worry about that but that still is understanding where they bend so you understand 84 00:04:34,890 --> 00:04:39,330 that they might not have anything about them that really tells you about where they've been. 85 00:04:39,330 --> 00:04:39,930 All right. 86 00:04:39,930 --> 00:04:46,330 So what we have going on here is we have three character forms that I've drawn out now. 87 00:04:46,440 --> 00:04:51,180 These forms would probably be looking something more like the silhouette that you've chosen for your 88 00:04:51,180 --> 00:04:53,550 character design or your little thumbnail or whatever. 89 00:04:53,670 --> 00:04:58,800 But if you want to practice along with me you can go ahead and download these characters body forms 90 00:04:59,220 --> 00:05:04,260 in the resources of this lecture so you can kind of create your own character designs on top of them. 91 00:05:04,270 --> 00:05:08,290 Now I know that these are really stiff and static poses and that's exactly what we want. 92 00:05:08,290 --> 00:05:13,120 Right now we're not trying to focus on the dynamic poses or anything like that. 93 00:05:13,120 --> 00:05:18,880 We're just trying to figure out a lot of stuff with the costume the colors the hair stuff like that 94 00:05:19,090 --> 00:05:19,900 the shapes. 95 00:05:19,900 --> 00:05:25,810 You know like we're just trying to kind of tell a story without getting into the dynamic poses facial 96 00:05:25,810 --> 00:05:26,470 expressions. 97 00:05:26,470 --> 00:05:29,770 We can go a little bit into facial expressions but we're not gonna get super detailed with it we're 98 00:05:29,770 --> 00:05:32,500 also not going to go into face design yet or anything like that. 99 00:05:33,040 --> 00:05:34,510 So what do I mean by this. 100 00:05:34,510 --> 00:05:36,700 Well let's go ahead and let's just start sketching. 101 00:05:36,700 --> 00:05:42,850 So on this character form right here let's just say our character is happy so just kind of make them 102 00:05:42,850 --> 00:05:43,540 look happy 103 00:05:50,060 --> 00:05:50,370 right. 104 00:05:51,950 --> 00:05:56,610 And we can try all kinds of different things we can try different hairstyles. 105 00:05:56,680 --> 00:05:57,330 All right. 106 00:05:57,350 --> 00:06:00,710 And if you want if you're gonna be using color you could start using color at this point. 107 00:06:00,710 --> 00:06:08,980 So let's say for example we want this character to have let's say some purple like hair right. 108 00:06:08,990 --> 00:06:12,800 And this doesn't have to be the final color of purple. 109 00:06:13,250 --> 00:06:16,390 It can just kind of give the idea across that the hair is going to be purple. 110 00:06:16,520 --> 00:06:22,970 So don't think that what you're drawing here is really going to be the final character design. 111 00:06:22,970 --> 00:06:25,610 We're just trying out a bunch of different things a bunch of different looks. 112 00:06:25,610 --> 00:06:26,660 That's what this is all about. 113 00:06:27,840 --> 00:06:29,670 We're just having fun basically 114 00:06:37,590 --> 00:06:46,590 and we'll try giving this character some bangs. 115 00:06:46,710 --> 00:06:50,050 It's also good idea if you're doing this digitally to do this on a separate layer. 116 00:06:50,100 --> 00:06:54,910 If you're doing this on paper and pencil that's fine you can use colored pencils markers whatever you 117 00:06:54,910 --> 00:06:58,690 want or if you don't want to do any color with your character design that's totally fine as well you 118 00:06:58,690 --> 00:07:03,250 can just sketch this out with just black and white colors 119 00:07:18,420 --> 00:07:18,720 all right. 120 00:07:18,750 --> 00:07:22,020 You can see there are just kind of tried something different I just kind of had the hair flow out like 121 00:07:22,020 --> 00:07:22,320 that 122 00:07:26,040 --> 00:07:26,410 all right. 123 00:07:26,440 --> 00:07:33,760 And we can just try different things for the costumes so right now I'm not really designing a real character. 124 00:07:34,200 --> 00:07:38,070 But when you do it I would like you to kind of think a little bit more about the character that you're 125 00:07:38,070 --> 00:07:42,060 designing because I want you to be a little bit more thoughtful with what you're doing with right now. 126 00:07:42,060 --> 00:07:43,680 I'm just kind of having a little bit of fun 127 00:08:31,630 --> 00:08:35,600 with my characters kind of in some big sort of boots 128 00:08:47,520 --> 00:08:50,500 and this can be as sketchy or as refined as you want it to be. 129 00:08:50,820 --> 00:08:55,110 I recommend that it actually stays a little bit on the sketch your side so you don't get too uptight 130 00:08:55,680 --> 00:09:02,150 about your design looking perfect. 131 00:09:02,330 --> 00:09:05,390 This is just about testing out and trying out different ideas 132 00:09:52,310 --> 00:09:54,760 let's go and add some color to her dress 133 00:10:01,580 --> 00:10:07,270 grab something lighter so kind of contrast with her hair even a little bit lighter than that 134 00:10:17,870 --> 00:10:20,930 maybe I'll just know actually paint this behind on a different layer 135 00:10:24,050 --> 00:10:29,920 so I can just kind of paint that behind my actual drawing that just kind of a nice part of digitally 136 00:10:29,920 --> 00:10:30,420 painting. 137 00:10:30,430 --> 00:10:34,240 But if you can't do that because you're doing on paper in pencil that's totally fine don't worry about 138 00:10:34,240 --> 00:10:38,980 it this is all about plane. 139 00:10:39,170 --> 00:10:45,680 So the way I want you to think about character design is starting from the very beginning is gonna be 140 00:10:45,680 --> 00:10:47,540 the most playful time. 141 00:10:47,540 --> 00:10:50,060 The time to make the most mistakes. 142 00:10:50,060 --> 00:10:54,200 And it's also the time when you want to spend the most time so you're not afraid of making mistakes 143 00:10:54,200 --> 00:10:58,310 you're just kind of like letting it flow out of you and you're getting a bunch of bad drawings out and 144 00:10:58,330 --> 00:11:02,200 good drawings out good silhouettes bad silhouettes. 145 00:11:02,600 --> 00:11:07,760 And as you start moving through the process of character design and start getting on to drawing things 146 00:11:07,760 --> 00:11:11,420 like the pose and you want to get a little bit more refined but you can still stay a little loose and 147 00:11:11,420 --> 00:11:15,950 rough and then once you get to drawing your first version of your final character design then you can 148 00:11:15,950 --> 00:11:18,140 start doing things like 149 00:11:21,160 --> 00:11:25,390 a little bit more refined a little bit more nicer looking and you're just going to continually refine 150 00:11:25,400 --> 00:11:29,200 until you get towards the end and your final character design drawing. 151 00:11:29,200 --> 00:11:36,290 It should take a little bit less time than everything else took but it should be the most refined and 152 00:11:36,290 --> 00:11:38,450 everything needs to look really good. 153 00:11:38,510 --> 00:11:41,520 And I would dare to say almost perfect. 154 00:11:41,720 --> 00:11:45,980 That's where you really want to make sure that things are looking really good but in a phase like this 155 00:11:46,280 --> 00:11:51,620 everything can just stay really messy and you can just play around and not be afraid of messing things 156 00:11:51,620 --> 00:11:52,580 up or anything like that. 157 00:11:53,090 --> 00:11:54,380 Let's try something interesting. 158 00:11:54,770 --> 00:12:00,950 I know a lot of you might not be doing color and that's ok but since I'm doing this digitally I'll just 159 00:12:00,950 --> 00:12:08,300 go ahead and just do a little bit of color on my character's feel make that a little bit more orange 160 00:12:08,300 --> 00:12:10,250 color maybe red 161 00:12:15,540 --> 00:12:19,730 is going to make her body a little bit more of a reddish pink color and it kind of will fade into this 162 00:12:22,860 --> 00:12:25,020 white color of the skin on her face. 163 00:12:25,020 --> 00:12:25,300 Right. 164 00:12:26,330 --> 00:12:31,640 Maybe her hands are more like that color same with her legs 165 00:12:50,340 --> 00:12:57,530 grab like a brown or something like that let's play around let's see maybe a green yellow 166 00:13:24,990 --> 00:13:29,420 looking at that I'm actually almost thinking let's just leave those boots white 167 00:13:36,060 --> 00:13:37,440 and Kevin white boots looks kind of cool. 168 00:13:37,440 --> 00:13:43,320 Maybe I'll just add a little bit of a little bit of shading on them. 169 00:13:43,440 --> 00:13:48,510 Maybe a little bit of blue shading just to kind of make them not look so plain 170 00:14:00,300 --> 00:14:00,570 All right. 171 00:14:00,580 --> 00:14:02,650 So let's go ahead and let's do another one. 172 00:14:03,250 --> 00:14:05,620 And so that's kind of one version of doing it if you want. 173 00:14:05,650 --> 00:14:09,520 If you're just doing color for example you can just just get crazy messy. 174 00:14:09,520 --> 00:14:10,240 So let's try. 175 00:14:10,240 --> 00:14:13,200 Let's go for something like some red hair. 176 00:14:13,360 --> 00:14:19,730 Make it completely saturated so for the hair we could like to start painting things and seeing what 177 00:14:19,730 --> 00:14:20,270 we like. 178 00:14:20,270 --> 00:14:20,630 So 179 00:14:23,600 --> 00:14:27,110 right we can just start doing some crazy stuff. 180 00:14:28,210 --> 00:14:35,080 And if you don't like it just move on to the next body form or erase it whatever you want. 181 00:14:35,180 --> 00:14:49,090 Nothing here has to be perfect. 182 00:14:49,150 --> 00:14:49,390 All right. 183 00:14:49,400 --> 00:14:50,600 So I think you get the concept. 184 00:14:50,600 --> 00:14:54,440 So what I'm gonna do is I'm gonna go ahead and I'm gonna timelapse these last two and I'll just kind 185 00:14:54,440 --> 00:14:59,720 of finish them up and give you the differences and you want to really kind of try really drastically 186 00:14:59,720 --> 00:15:00,710 different ideas with these. 187 00:15:00,710 --> 00:15:05,510 So if you're doing even the same character for all these you still don't want to look the same. 188 00:15:05,510 --> 00:15:08,730 So I don't want to do another one over here with a dress that looks slightly different. 189 00:15:08,750 --> 00:15:10,040 So has purple hair. 190 00:15:10,040 --> 00:15:14,540 I want to do another version that looks just completely different trying different ideas out and stuff 191 00:15:14,960 --> 00:15:19,760 trying different skin colors whatever it is that you want to change about it but you want each concept 192 00:15:20,030 --> 00:15:21,850 to be completely different. 193 00:15:21,890 --> 00:15:24,400 And then if there's certain things you like about them then we can go ahead. 194 00:15:24,410 --> 00:15:31,310 And later we can kind of combine those together and redraw a final one on one of these character forms 195 00:15:31,520 --> 00:15:35,930 and that will have our kind of final character concept. 196 00:15:35,930 --> 00:15:39,500 And then from there we can start actually doing our character illustration. 197 00:15:39,500 --> 00:15:42,990 All right I'm gonna go ahead timelapse this and I'll see you when I'm done. 198 00:16:21,670 --> 00:16:22,030 All right. 199 00:16:22,060 --> 00:16:22,720 So there we go. 200 00:16:22,720 --> 00:16:27,550 So I've done three of these now and they're all different characters so it's not like I was doing these 201 00:16:27,550 --> 00:16:31,540 for the same character when you do them you're gonna be doing these for the same character and just 202 00:16:31,540 --> 00:16:36,220 trying out different looks different shapes hairstyles trying to figure out what their thing is their 203 00:16:36,520 --> 00:16:39,890 thing that makes them unique and it should usually just be about one thing. 204 00:16:39,940 --> 00:16:44,920 This first one kind of has her own thing it's just kind of I would say kind of that thing right there 205 00:16:44,920 --> 00:16:47,680 in the shape of her hair you know like if you saw her. 206 00:16:47,830 --> 00:16:49,960 It's pretty iconic looking I would say. 207 00:16:49,960 --> 00:16:55,180 I mean it could be worked on but this character has a look and she has her thing that would let you 208 00:16:55,180 --> 00:16:56,050 know it's that character. 209 00:16:56,050 --> 00:17:00,670 This one right here is pretty generic so not the greatest example but it's a good example for you to 210 00:17:00,670 --> 00:17:02,800 see what kind of not to do. 211 00:17:04,060 --> 00:17:08,410 So like that it's not that this is a bad design or a bad costume design or anything like that. 212 00:17:08,530 --> 00:17:13,650 It's that there's not much about her that really makes her stand out maybe her hairstyle a little bit 213 00:17:13,660 --> 00:17:18,430 kind of the shape we have going on like that and then this girl over here you can see that she has her 214 00:17:18,430 --> 00:17:23,080 thing she's kind of like on fire and each one of these characters kind of tell a story you know they 215 00:17:23,080 --> 00:17:23,770 have their vibe. 216 00:17:23,770 --> 00:17:26,490 This one right here she kind of almost seems like a hippie almost. 217 00:17:26,490 --> 00:17:31,480 She has like a hippie type of vibe and hippie type of clothing in a way but she clearly isn't from our 218 00:17:31,480 --> 00:17:31,890 world. 219 00:17:31,900 --> 00:17:33,520 She's almost from another planet. 220 00:17:33,660 --> 00:17:39,490 On this one right here kind of has almost like a G.I. Joe vibe and this girl over here she tells a story 221 00:17:39,490 --> 00:17:39,850 word. 222 00:17:39,940 --> 00:17:45,280 I mean we don't know where she's from or what her exact story is maybe she's just completely like a 223 00:17:45,280 --> 00:17:47,900 character in somebody's imagination or something like that you know. 224 00:17:47,980 --> 00:17:53,140 But she's a girl and her head's on fire and she has red hair and she looks a little angry so maybe she's 225 00:17:53,140 --> 00:17:57,760 kind of an angry character and that kind of goes into being a character that has fire coming out of 226 00:17:57,760 --> 00:17:58,700 your head I guess. 227 00:17:58,810 --> 00:18:03,460 But her clothes kind of tell you that she like cares about fashion she's not just some like crazy savage 228 00:18:04,000 --> 00:18:05,720 fire god or something like that. 229 00:18:05,770 --> 00:18:10,420 She she's kind of a little bit more refined and she where she likes her fashion I guess. 230 00:18:10,450 --> 00:18:14,460 So it's just these kind of decisions that kind of tell you about the character. 231 00:18:14,800 --> 00:18:19,330 If we were to have taken her character this one right here and made her in something a little bit more 232 00:18:19,330 --> 00:18:24,670 scary looking as far as her clothing goes you know like making it all look ripped up and tattered and 233 00:18:24,670 --> 00:18:29,560 stuff and old her character might be a little bit more rough looking but right here she looks a little 234 00:18:29,560 --> 00:18:30,570 bit more refined. 235 00:18:30,670 --> 00:18:34,420 And so these are things that you're trying to make decisions on right now on this point. 236 00:18:34,420 --> 00:18:39,010 That's what this is all about is coming up with ideas and making decisions trying things out. 237 00:18:39,130 --> 00:18:41,770 And so you want to do a lot of these for each character design. 238 00:18:41,770 --> 00:18:46,520 You don't just want to do one or two you want to do as many as you can as many as you have time for 239 00:18:46,520 --> 00:18:49,510 until you find what you want your character to look like. 240 00:18:49,510 --> 00:18:49,720 All right. 241 00:18:49,720 --> 00:18:51,570 That brings us to the end of this lecture. 242 00:18:51,760 --> 00:18:57,400 So remember that you can download these body forms and the resources of this lecture and once you've 243 00:18:57,400 --> 00:19:01,360 done a few of these what I want you to do is I want you to post them to the Cuban a section of the course 244 00:19:01,360 --> 00:19:06,060 so I can see them because I would really love to see the character designs that you're coming up with 245 00:19:06,070 --> 00:19:10,450 because this is really the beginning process of the character design where in this course you're actually 246 00:19:10,450 --> 00:19:12,380 getting to design your own characters. 247 00:19:12,520 --> 00:19:13,860 And I really want to see that. 248 00:19:14,170 --> 00:19:18,000 So go ahead post that and I will see you in the next course. 25118

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