All language subtitles for 035 Introduction To Drawing Character Forms Proportions.en

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic Download
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,330 --> 00:00:05,330 In this section we're gonna be talking about characters and their forms and proportions. 2 00:00:05,430 --> 00:00:08,810 So what our character form and proportions. 3 00:00:08,820 --> 00:00:13,140 Well let's go and label this page. 4 00:00:25,020 --> 00:00:27,990 So first off we already kind of know what a form is. 5 00:00:28,020 --> 00:00:32,850 So all characters are broken up into their simple form so forms are just anything that's three dimensional 6 00:00:32,850 --> 00:00:35,140 has multiple surfaces. 7 00:00:35,160 --> 00:00:36,900 So for example a cube is a form 8 00:00:40,730 --> 00:00:41,990 a cylinder is a form 9 00:00:46,810 --> 00:00:52,610 and those are just examples of forms and our forms can come in different variations. 10 00:00:52,610 --> 00:00:58,160 So for example we can have organic forms so things that are more curved or maybe for example the cylinder 11 00:00:58,180 --> 00:01:03,080 it can be curved and one side can be bigger and the other side can be tapered off and become smaller. 12 00:01:03,170 --> 00:01:06,320 So we have these different types of forms then we have proportions. 13 00:01:06,320 --> 00:01:07,980 So what is a proportion. 14 00:01:08,870 --> 00:01:09,350 Well 15 00:01:13,340 --> 00:01:19,960 portions are basically the distances and the sizes between different parts of the body. 16 00:01:19,970 --> 00:02:02,050 So for an example let's go ahead and let's just sketch out a quick little arm. 17 00:02:02,560 --> 00:02:02,820 All right. 18 00:02:02,870 --> 00:02:08,420 So let's say that we have a character like this the proportions are going to basically be the distances 19 00:02:08,600 --> 00:02:09,510 between different parts. 20 00:02:09,520 --> 00:02:17,500 So for example the distance between the shoulder and the elbow and then the distance between the elbow 21 00:02:17,530 --> 00:02:22,900 and the wrist and we'll talk more about this in in the next lecture so I'm not going to go super in 22 00:02:22,900 --> 00:02:27,810 depth with this but abortions are basically just referring to what are the relationships between these 23 00:02:27,820 --> 00:02:28,770 are these the same. 24 00:02:28,780 --> 00:02:31,210 Are they shorter or longer. 25 00:02:31,840 --> 00:02:37,090 And when we change these it really changes the way our character looks and makes them look either more 26 00:02:37,090 --> 00:02:39,230 real or more like a cartoon character. 27 00:02:39,250 --> 00:02:43,580 So this where we really got to have fun is with our proportions and with our forms. 28 00:02:43,790 --> 00:02:49,100 So one thing to take note of is that when you're drawing your forms and your portions of your character 29 00:02:49,460 --> 00:02:52,700 all of this should take place in the rough phase of your drawing. 30 00:02:52,700 --> 00:02:58,010 So when we're drawing nice and loose and drawing out our form so for example the head we draw a cylinder 31 00:02:58,010 --> 00:03:03,830 like this head our construction loans to market where the eyes and maybe the mouth go well add a chin 32 00:03:04,160 --> 00:03:05,060 stuff like that. 33 00:03:05,120 --> 00:03:09,890 Those are all your forms and your proportions and this all happens in the rough phase. 34 00:03:09,920 --> 00:03:13,820 You don't want to be working on your proportions and forms once you get to your final drawing and your 35 00:03:13,820 --> 00:03:18,140 darkening and your lines and solidifying the design you want to make sure that you have all of that 36 00:03:18,230 --> 00:03:23,090 roughed out sketched out so that when it comes to the very end and you add in those final lines all 37 00:03:23,090 --> 00:03:28,430 you're really adding is detail and defining where those lines should be. 38 00:03:28,430 --> 00:03:33,860 Now proportions and forms like I said can be exaggerated and this is where it really comes into play 39 00:03:34,130 --> 00:03:35,680 with character design. 40 00:03:35,690 --> 00:03:38,300 So for example let's say that we are drawing a person 41 00:03:42,610 --> 00:03:44,770 like this. 42 00:03:45,310 --> 00:03:46,940 This is going to be their chest. 43 00:03:46,960 --> 00:03:52,900 Some breaking their chest down into a simple rectangular cube form and we'll just do a cylinder for 44 00:03:52,900 --> 00:03:53,470 the neck 45 00:03:56,770 --> 00:03:59,630 just sitting right on top of that rectangular cube. 46 00:03:59,660 --> 00:04:05,720 Then we go ahead and do the head was gonna kind of and sort of an egg shape here for the head. 47 00:04:06,510 --> 00:04:08,600 Can go and mark out the center of the face 48 00:04:23,110 --> 00:04:24,940 some some like that simple like that. 49 00:04:25,420 --> 00:04:30,220 Well what we can do now is we can go ahead and we can take the same form but we're gonna exaggerate 50 00:04:30,220 --> 00:04:30,980 the form. 51 00:04:31,000 --> 00:04:36,820 So for example I can kind of make this more of an organic form and I can enlarges so I can go ahead 52 00:04:36,820 --> 00:04:43,840 and first start off by drawing this rectangle here and I'm gonna have it taper towards the bottom so 53 00:04:43,840 --> 00:04:46,530 it's a little bit smaller towards the bottom and I'm having it kind of curve. 54 00:04:46,560 --> 00:04:53,970 So like this just add more dynamics to my design. 55 00:04:57,120 --> 00:05:00,100 And we add kind of a curve to this shape here 56 00:05:04,840 --> 00:05:05,880 now we can go ahead and. 57 00:05:05,900 --> 00:05:06,650 The neck in 58 00:05:12,870 --> 00:05:18,950 and I could even go ahead and kind of change the proportions of the set so I can make it a lot longer. 59 00:05:19,100 --> 00:05:19,680 Of ahead 60 00:05:31,020 --> 00:05:31,670 all right. 61 00:05:31,680 --> 00:05:33,780 Something like that. 62 00:05:33,960 --> 00:05:38,520 Now you can see that these are very similar but they're different because we change the forms in the 63 00:05:38,520 --> 00:05:44,820 proportions so you can see that basically every character design that's a human character design is 64 00:05:44,820 --> 00:05:47,900 going to be based off of an actual real human. 65 00:05:47,970 --> 00:05:51,640 We're just changing the proportions and we're changing the forms. 66 00:05:51,810 --> 00:05:53,420 So let's have a look at another example. 67 00:05:53,420 --> 00:05:56,430 Sometimes we can just really simplify a form down. 68 00:05:56,460 --> 00:06:01,200 So for example we can just simplify a character into just a super simple shape. 69 00:06:01,200 --> 00:06:08,350 So let's do kind of a maybe like an eggplant type shape. 70 00:06:09,660 --> 00:06:10,620 Something like that 71 00:06:13,530 --> 00:06:18,970 and add some construction lines just so we can kind of understand this a little bit better. 72 00:06:21,520 --> 00:06:21,850 Right. 73 00:06:22,390 --> 00:06:26,650 But just a simple form like that and then we can just base an entire character off of that form. 74 00:06:26,650 --> 00:06:31,330 So rather than getting complicated with a bunch of different forms what do we try to fit a character 75 00:06:31,330 --> 00:06:34,430 into this form so maybe we could do a head right there. 76 00:06:34,730 --> 00:06:35,620 Right. 77 00:06:35,830 --> 00:06:37,100 Go ahead and give it a little. 78 00:06:37,150 --> 00:06:39,390 Give this person a little arm. 79 00:06:39,460 --> 00:06:46,990 Go ahead make this kind of an old lady character so could go ahead and sketch out her risk coming out 80 00:06:46,990 --> 00:06:53,850 like that. 81 00:06:57,990 --> 00:06:58,290 Right. 82 00:06:58,430 --> 00:07:01,380 I'm not going to get too detailed with this. 83 00:07:01,490 --> 00:07:04,560 This is just to kind of show an example. 84 00:07:05,150 --> 00:07:06,310 Give her some curly hair 85 00:07:15,580 --> 00:07:16,320 give her a cane 86 00:07:25,530 --> 00:07:27,510 maybe turn this form into kind of a dress 87 00:07:36,720 --> 00:07:37,090 right. 88 00:07:37,560 --> 00:07:42,460 And so even though we added a little bit to this form it's still that same basic form and almost her 89 00:07:42,460 --> 00:07:44,830 entire body is built off that form. 90 00:07:44,860 --> 00:07:50,100 So sometimes you can use the idea of forms and proportions to really just simplify things. 91 00:07:50,290 --> 00:07:54,850 Now really quick before in this lecture I just want to show you one more thing about proportions and 92 00:07:54,850 --> 00:07:56,080 that is how you can change them. 93 00:07:56,080 --> 00:07:58,020 So we're gonna use a face as an example. 94 00:07:58,030 --> 00:08:03,730 So let's say that we just draw a head right. 95 00:08:03,730 --> 00:08:07,570 If you're familiar with the Loomis head we're basically just gonna be drawing kind of a Loomis head 96 00:08:08,020 --> 00:08:10,140 with correct proportions. 97 00:08:10,240 --> 00:08:12,010 So we start with a circle. 98 00:08:12,280 --> 00:08:14,530 Then we add some sort of a chin. 99 00:08:14,620 --> 00:08:16,890 You can choose whatever kind of job you want 100 00:08:20,160 --> 00:08:20,590 right. 101 00:08:22,390 --> 00:08:23,860 And that might be looking a little oval. 102 00:08:23,860 --> 00:08:25,440 My head's not directly above it. 103 00:08:25,450 --> 00:08:29,830 And so sometimes I tend to draw things a little stretched out when I'm recording these lectures so I'll 104 00:08:29,830 --> 00:08:35,840 try to squish that back down a little bit. 105 00:08:35,890 --> 00:08:39,190 They want us to look kind of accurate to an actual person's face. 106 00:08:39,190 --> 00:08:44,080 All right then right at the center of that circle we'll go and draw a straight line and that'll represent 107 00:08:44,140 --> 00:08:45,190 our eyebrow line 108 00:08:49,740 --> 00:08:59,260 we'll draw the center of the face the nose line and the hairline go and at the middle of the lip line. 109 00:08:59,940 --> 00:09:00,410 Right. 110 00:09:00,410 --> 00:09:06,120 And so I can go and draw a character but their eyebrows on the eyebrow line 111 00:09:13,720 --> 00:09:18,250 something like that and then I'll go ahead and give them some eyes somebody give them some kind of regular 112 00:09:18,250 --> 00:09:19,860 sized eyes. 113 00:09:19,880 --> 00:09:22,270 Now I'm drawing this really quickly. 114 00:09:22,270 --> 00:09:27,430 So this might not look super good but I'll try to get the proportions looking pretty decent so that 115 00:09:27,430 --> 00:09:33,550 way you get the concept of how we can change proportions to make our characters look a more exaggerated 116 00:09:33,550 --> 00:09:37,620 more fantastical and sometimes you might not want to do this. 117 00:09:37,630 --> 00:09:44,740 But most time there's gonna be some level of exaggeration in your character give him some lips. 118 00:09:59,650 --> 00:10:04,180 Give him some ears so the ears tablet ears shouldn't go any higher than the eyebrow line. 119 00:10:27,800 --> 00:10:28,370 All right great. 120 00:10:28,380 --> 00:10:33,180 So that right there is somebody that has pretty decent proportions are pretty accurate to the actual 121 00:10:33,180 --> 00:10:36,630 human face. 122 00:10:36,630 --> 00:10:41,490 So how can we take this and go ahead and exaggerate it to make it look more like the style of character 123 00:10:41,490 --> 00:10:46,110 we want so we can change all kinds of things about proportions everything from the size of different 124 00:10:46,350 --> 00:10:51,180 facial parts so the lips or the nose or the eyes for example or we can even start moving things around 125 00:10:51,180 --> 00:10:56,970 for example proportions include things like where the eyebrows lay on the face where the hairline starts 126 00:10:57,000 --> 00:11:00,840 and where the nose starts and we'll talk more about this later in the course we'll talk about what the 127 00:11:00,840 --> 00:11:06,020 correct proportions are but for now you just need to understand that we can move these things around. 128 00:11:06,030 --> 00:11:09,510 So if we go ahead we draw another character to draw this one a little bit bigger so you guys can see 129 00:11:09,510 --> 00:11:13,720 it better. 130 00:11:14,100 --> 00:11:18,420 So first off I can kind of reshape that jaw out a little bit and just make it a little bit more simple 131 00:11:18,420 --> 00:11:25,320 just kind of like a point like that to the center of the face and that we can do things like we can 132 00:11:25,320 --> 00:11:29,460 bring that eyebrow line down so rather than running through the center of the circle let's go and bring 133 00:11:29,460 --> 00:11:34,080 it down just a little bit not too much but a little bit further down in the middle of that circle because 134 00:11:34,080 --> 00:11:36,990 that's where the eyebrow line would tend to be. 135 00:11:36,990 --> 00:11:38,400 And then the nose line. 136 00:11:38,400 --> 00:11:42,840 Let's go ahead and put the nose line right there on the bottom of that circle line rather than a little 137 00:11:42,840 --> 00:11:47,490 bit higher like we did over there and we'll go ahead and do a line for the mouth right in the center 138 00:11:47,490 --> 00:11:48,330 of there. 139 00:11:48,370 --> 00:11:52,870 So already we're changing all the proportions compared to a real human's head. 140 00:11:52,890 --> 00:11:59,760 So now we can go ahead and sketch in those years so on follow the rule that the ears never go higher 141 00:11:59,760 --> 00:12:00,480 than the eyebrows. 142 00:12:00,480 --> 00:12:01,970 Otherwise it's gonna look kind of weird. 143 00:12:02,010 --> 00:12:06,470 We can break that rule sometimes but in this case I don't want to. 144 00:12:06,480 --> 00:12:06,800 All right. 145 00:12:06,810 --> 00:12:09,270 And then what we can do is we can go ahead and put those eyebrows on 146 00:12:18,760 --> 00:12:21,710 put them right there on the eyebrow line. 147 00:12:21,710 --> 00:12:22,110 All right. 148 00:12:22,630 --> 00:12:26,620 And then we can go ahead and add the ISO for the eyes what I'm going to do is I'm gonna go ahead and 149 00:12:26,620 --> 00:12:28,330 add some I's that are pretty large. 150 00:12:28,330 --> 00:12:31,890 I want them to be a lot larger than actual eyes. 151 00:12:31,900 --> 00:12:46,880 So messing with the proportions by making these eyes larger. 152 00:12:46,880 --> 00:12:50,810 Go ahead and add the nose. 153 00:12:51,220 --> 00:12:56,150 It's going to do a V shape like that to represent the nose cone to make it more into a triangle maybe 154 00:13:03,830 --> 00:13:07,630 go and darken and lines start to refine the drawing. 155 00:13:19,840 --> 00:13:22,060 We can even change things on this style of character. 156 00:13:22,060 --> 00:13:27,280 I'm going to kind of make them look a little bit cross-eyed not really cross-eyed but they're just gonna 157 00:13:27,280 --> 00:13:29,710 be looking a little bit more towards and towards the center 158 00:13:32,530 --> 00:13:34,270 that might actually be a little bit too much. 159 00:13:34,280 --> 00:13:48,670 So kind of reposition the iris they're just kind of like that couldn't fill it in. 160 00:13:48,700 --> 00:13:51,660 Give me a little kind of a little smirk like that. 161 00:13:51,660 --> 00:13:59,960 Just a simple line. 162 00:14:00,180 --> 00:14:00,650 There you go. 163 00:14:00,710 --> 00:14:03,830 Now you can see that we drew two faces that are pretty similar. 164 00:14:03,830 --> 00:14:06,090 They're both kind of female faces. 165 00:14:06,140 --> 00:14:09,350 They have similar eyebrows similar shaped eyes. 166 00:14:11,420 --> 00:14:16,640 But the main difference is we've moved all the proportions so we changed the proportions between the 167 00:14:16,640 --> 00:14:18,250 eyebrows and the top of the head. 168 00:14:18,290 --> 00:14:21,270 We moved the nose down a little bit and we moved the mouth down a little bit. 169 00:14:21,410 --> 00:14:24,650 And we also did things like enlarge the eyes. 170 00:14:24,710 --> 00:14:28,700 So these are all different types of things you can do to make your characters look different and also 171 00:14:29,060 --> 00:14:31,620 give them different styles. 172 00:14:31,670 --> 00:14:33,140 That brings us to the end of this lecture. 173 00:14:33,140 --> 00:14:35,810 Thanks for watching and I'll see you guys in the next one. 16381

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.