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In this lecture we're going to be talking about how to use a reference in your character design.
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So there's two basic ways that you can use reference.
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The first way is to copy reference.
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And the second way is to observe reference.
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So sometimes you want to use reference so that we can copy it and do art studies.
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And this allows us to build up our visual library like we talked about before.
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But sometimes you also want to copy because we just want to copy part of a reference directly into our
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art.
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Now I know there's a lot of controversy when it comes to copying and tracing and I'm not talking about
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plagiarizing somebody else's artwork or photography but I am talking about barring specific parts of
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it.
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So opposed for example or the form or something like that.
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Now you'll probably end up adjusting it anyways but there's nothing wrong with copying from another
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photograph.
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So for example right here we have this man standing there let's say that we wanted to copy his pose.
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Well we could go ahead and we could just start drawing his same pose.
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So when I start by drawing his head
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then it can go ahead and draw his neck and just observing what's going on here.
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Now this pose that I'm going to copy from this guy could possibly just be for an art reference I might
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not actually use it in my final drawing or I could just use this for my final drawing and you'll probably
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end up making adjustments along the way like I said and in the end it's not even going to look the same
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but it's a good starting point
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right.
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So I could just continue and go ahead and copy this and it's basically the same exact pose that he has
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there.
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I can go ahead and exaggerate.
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I could make the changes that I want but I'm basically copying this.
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I'm not really changing that much about it.
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And another thing you can do is you can trace now and there's a lot of controversy around tracing as
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well but I don't think there's anything wrong with it as long as you're not plagiarizing somebody else's
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work if you're changing something enough that people can't even tell it's from a specific photograph.
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I think it's completely fine.
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One of my favorite artists drew Suzanne who you're probably all familiar with.
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He does a lot of the famous movie posters for things like Indiana Jones and stuff like that.
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He always talks about how it's OK to trace.
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There's no problem with it.
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He traces all the time.
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So if you need a trace something or an aspect of a reference photo maybe a hand pose or something like
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that.
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Go for it.
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There aren't really that many roles in art.
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Just don't steal other people's work and don't like make your work look exactly like theirs and say
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that it's yours that's bad.
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OK so we could also trace so I could for example just come right up on him like this and just basically
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trace out his basic pose.
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I don't have to get in there and get all the detail or anything because all I want from this is his
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pose.
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Most times when you're using a reference you're looking for one specific thing.
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So in this case we're looking for the pose and we'll go over the different type of things that you might
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be looking for when you're using a reference
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snack 200.
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Grab that move overseas see it so you can see I can just trace that.
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So both of those are forms of copying.
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So and let's say that for example you already have a character and you already have their pose for the
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most part but maybe you want their arm up like this.
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Well maybe I'll just go ahead and you'll just trace out this arm right here and that's all you're gonna
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use from the reference.
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So there's a first version of reference using a reference.
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So then the second way we can use reference is we can observe it.
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So if we're drawing an art study it's gonna be the same as copying we're going to be observing it and
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we're gonna be drawing as exactly as possible so we could draw this girl and observe her and put her
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into our visual library.
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Now another way that we can use it with observation is we can observe things and then change things
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quite a bit.
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So for example let's say that I was drawing some sort of a character so a female character and I wanted
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to look similar to her maybe she's wearing a hat or something like that but I don't want it to just
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look like a copy of this photograph.
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Maybe I want her face look different maybe your hair will be a little bit different but let's say I
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want to have a hat and a sweater.
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I want her looking in a different direction so I can go ahead start by drawing
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then we'll go ahead and give her
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chin
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and then looking at this hat and just observing it and I want to kind of capture that same look in mind.
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So maybe I'll kind of have this hat come around like this kind of flopped on the front
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maybe I'll kind of take some of her hair do the same thing put across her face like that
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right.
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And this is obviously my first rough.
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I would go in there a second time and detail this out more change things make things look really good.
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And then I'd go back in there and do my final drawing.
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But I just want to show you the example of how I could take this and kind of change it.
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So I changed the position of her head I obviously made it so it doesn't look like her.
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It's more of an animation styled character.
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Give her a sweater similar to the one she's wearing in the photograph.
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But I use this reference to kind of inspire me and also just to kind of help me understand what this
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hat would look like honor.
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And then I just kind of changed the position of it kind of change things so this kind of Devitt thing
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right there.
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I didn't think that looked very clean or very good with this character so I went ahead and I just got
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rid of that.
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You can see how we can look at reference and we can just kind of apply that to the idea of our character
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design but we don't necessarily have to copy it.
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So those are two forms of using a reference.
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So let's have a look at just a few examples of things that we might want to use for reference because
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like I said we're gonna usually use a piece of reference for one specific thing.
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So in this case we kind of used this reference just as an inspiration for what our character might look
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like what they might be wearing but some other examples of things would be lighting.
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So we might use a piece of reference just to observe the lighting.
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So in this case this girl has a light from the side of her face while the front of her face.
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But we're senior from the side so we're kind of seeing what that looks like when her form is lit from
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the side.
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Another thing we might want to look at is form.
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So right here you can see that I traced out the form of this man's head.
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We might want to understand the form if someone's head.
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And as you can see this man right here he has very square head his four head is a little bit more square
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his chin is a little bit more square and that's the type of stuff we can learn from when we study from
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reference next.
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We could study opposed so let's say that we wanted to take this person's pose.
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We could exaggerated a little bit make it our own character but we could kind of look at this and either
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copy it or we could just use it as an observational to unobserved kind of his line of action through
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his leg or whatever and try to copy that into our own characters pose next.
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Sometimes we might want to use reference for historical accuracy.
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So for example here I have some old drawings from medieval times Renaissance times I'm not sure but
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we could use this as a reference so if you're doing a character from this time period or maybe even
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just a character that's inspired from this time period we could look at some reference of their costumes
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to make sure things that things look.
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Time period correct.
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We could also use fashion photos so that we could use these for costumes and styles and stuff like that
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as well as hairstyles.
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We can also use reference for hairstyles.
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Then lastly we can also use reference for things like facial expressions so if you don't know what a
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certain facial expression looks like you can look at some reference so we can see here that this girl
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is making kind of a nervous face and we might not really know how to draw it but if we look at some
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reference of it we could break it down and simplify it.
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So even if we don't make it look just like or we can see that we kind of get some distressed eyebrows
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so the eyebrows are kind of arched up a little bit and down
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right
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her eyes are pretty much normal but they're looking over to the side
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and then her mouth as you can see is kind of turned down
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and put some teeth through their
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AND WE COULD PROBABLY KEEP WORKING ON THIS UNTIL WE GET IT REALLY LOOKING does her distress the way
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we want or to.
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But you can see that by looking at some reference of some facial expressions we can go ahead and apply
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that to our own designs.
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All right.
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That brings us to the end of this lecture.
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Now if you have any questions about how to use reference.
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Go ahead and ask them in the CUNY section of the course and I'll make sure that they get answered.
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Thanks for watching this lecture and I will see you guys in the next one.
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