All language subtitles for 8. Final touches - Liquifying, Sharpening, Film grain

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These are the user uploaded subtitles that are being translated: 1 00:00:00,600 --> 00:00:01,466 Okay. 2 00:00:01,466 --> 00:00:04,233 Now I will show you the final steps I take 3 00:00:04,233 --> 00:00:07,233 in editing a photo to ensure 4 00:00:07,300 --> 00:00:10,866 it has excellent quality and looks great when viewed. 5 00:00:10,933 --> 00:00:12,466 Sometimes there is a need 6 00:00:12,466 --> 00:00:16,633 for subtle adjustments to the model's silhouette or clothing, 7 00:00:16,733 --> 00:00:19,166 and especially in photos taken from a distance 8 00:00:19,166 --> 00:00:22,166 where we can see the entire pose of our model. 9 00:00:22,300 --> 00:00:25,866 This is not as common with portraits, but it's still worth 10 00:00:26,066 --> 00:00:30,866 knowing how we can enhance our photos subtly. 11 00:00:30,933 --> 00:00:36,133 For this we will use the liquify filter. 12 00:00:36,233 --> 00:00:37,833 To do this, we need a layer 13 00:00:37,833 --> 00:00:40,966 with our entire edited photo flattened. 14 00:00:41,100 --> 00:00:43,633 So we will use the shortcut. 15 00:00:43,633 --> 00:00:48,566 Command and control it again. 16 00:00:48,633 --> 00:00:53,233 This will create a stamped layer with our photo 17 00:00:53,333 --> 00:00:55,566 and us convert this layer 18 00:00:55,566 --> 00:00:58,566 into a smart object. 19 00:00:58,733 --> 00:01:03,366 Right over here with the right click 20 00:01:03,433 --> 00:01:04,200 so that our 21 00:01:04,200 --> 00:01:09,100 edits will be in the form of a filter, allowing us to change it 22 00:01:09,166 --> 00:01:12,100 and improve the settings at any time. 23 00:01:12,100 --> 00:01:14,000 Okay. We have our smart object. 24 00:01:14,000 --> 00:01:17,600 Now we go to the liquify filter 25 00:01:17,700 --> 00:01:20,666 right up here, 26 00:01:20,666 --> 00:01:26,166 or we can use the shortcut shift command X 27 00:01:26,233 --> 00:01:28,466 to access it. 28 00:01:28,466 --> 00:01:32,400 This opens a window with all the tools for editing the shape of the face, 29 00:01:32,400 --> 00:01:36,700 eyes, nose, the silhouette, and more. 30 00:01:36,800 --> 00:01:38,133 I suggest not 31 00:01:38,133 --> 00:01:43,966 using the options under the face aware liquify tab, which recognize the face 32 00:01:43,966 --> 00:01:47,233 and allow us to make adjustments to the eyes, 33 00:01:47,233 --> 00:01:50,233 nose, lips or face shape 34 00:01:50,400 --> 00:01:53,833 using sliders like that. 35 00:01:53,933 --> 00:01:56,833 This method can easily overly change 36 00:01:56,833 --> 00:02:01,100 the model's face and make things worse instead of better. 37 00:02:01,200 --> 00:02:03,333 So it's much better to use 38 00:02:03,333 --> 00:02:07,466 the basic tools in this case and trust your hand. 39 00:02:07,533 --> 00:02:09,900 Remembering to only edit what 40 00:02:09,900 --> 00:02:15,333 you truly consider necessary and making very subtle movements. 41 00:02:15,400 --> 00:02:18,066 Be careful not to artificially distort 42 00:02:18,066 --> 00:02:22,000 the eyes nose or other facial elements. 43 00:02:22,100 --> 00:02:27,200 It's easy to go overboard at this stage, so I will show you 44 00:02:27,233 --> 00:02:32,866 only one or two tools that I use if I really need to. 45 00:02:32,966 --> 00:02:37,933 My main tool is the push left tool, 46 00:02:38,033 --> 00:02:41,366 which is located under the O Key. 47 00:02:41,433 --> 00:02:45,600 First and foremost, we start by adjusting the density, 48 00:02:45,866 --> 00:02:48,600 a setting to a level below ten. 49 00:02:48,600 --> 00:02:54,100 Six, for example, is fine, the pressure setting to no more than ten. 50 00:02:54,166 --> 00:02:58,933 Two We can control the brush size just like a normal brush 51 00:02:59,100 --> 00:03:04,766 with the shortcut command out and dragging the stylus left or right. 52 00:03:04,833 --> 00:03:09,033 This tool works in such a way that when we move it in a certain 53 00:03:09,033 --> 00:03:16,300 direction, the edge along which we draw moves to the left or right, up or down. 54 00:03:16,400 --> 00:03:18,666 Take a look at here. 55 00:03:18,666 --> 00:03:22,433 I'm drawing upward and gently, pushing the hairline 56 00:03:22,500 --> 00:03:28,033 to decrease its volume. 57 00:03:28,133 --> 00:03:30,933 Drawing downward 58 00:03:30,933 --> 00:03:33,933 increases it 59 00:03:34,166 --> 00:03:35,933 like so. 60 00:03:35,933 --> 00:03:38,400 This way we can subtly adjust the shape of the face 61 00:03:38,400 --> 00:03:43,400 from this side. 62 00:03:43,500 --> 00:03:46,800 Drawing downwards will 63 00:03:46,866 --> 00:03:50,200 move the edge to the right. 64 00:03:50,266 --> 00:03:53,966 Or we can slightly evened out the hairline 65 00:03:54,033 --> 00:03:59,066 with subtle movements like that. 66 00:03:59,133 --> 00:04:03,133 We can also gently pull in the nostril 67 00:04:03,233 --> 00:04:06,233 here with few movements like that 68 00:04:06,333 --> 00:04:10,666 to reduce the size of the nose. 69 00:04:10,766 --> 00:04:12,000 And the second tool 70 00:04:12,000 --> 00:04:15,800 is a bit more precise and can have a stronger impact. 71 00:04:15,800 --> 00:04:20,166 So you need to be careful with it even more. 72 00:04:20,233 --> 00:04:25,766 It's called forward Warp Tool Shortcut W 73 00:04:25,833 --> 00:04:28,133 And with this tool we simply move 74 00:04:28,133 --> 00:04:32,200 pixels in a way like smudging them 75 00:04:32,300 --> 00:04:34,300 so we can use it, for example, 76 00:04:34,300 --> 00:04:39,000 to elongate the model snake by gently 77 00:04:39,066 --> 00:04:43,466 moving downward like so 78 00:04:43,533 --> 00:04:43,866 here. 79 00:04:43,866 --> 00:04:47,766 Also, the density and pressure and rates should be very low, 80 00:04:47,833 --> 00:04:52,533 not to not to overdo things like that. 81 00:04:52,600 --> 00:04:55,100 I can push this down. 82 00:04:55,100 --> 00:04:59,233 This, this tool works by pushing pixels in the direction 83 00:04:59,233 --> 00:05:03,366 you move it like that. 84 00:05:03,433 --> 00:05:07,100 We can check the before and after states of our edits 85 00:05:07,100 --> 00:05:11,800 using the slider under the reconstruct button. 86 00:05:11,900 --> 00:05:13,800 So we can 87 00:05:13,800 --> 00:05:17,833 check before and after. 88 00:05:17,900 --> 00:05:20,066 Okay. 89 00:05:20,066 --> 00:05:22,600 If we notice that we've gone too far, somewhere 90 00:05:22,600 --> 00:05:26,533 we can use the reconstruct tool which is over here 91 00:05:26,533 --> 00:05:30,700 under the shortcut, our. 92 00:05:30,766 --> 00:05:32,800 This tool selectively restores 93 00:05:32,800 --> 00:05:36,433 the pre edit state in that particular area. 94 00:05:36,533 --> 00:05:39,100 Like maybe right here. Okay. 95 00:05:39,100 --> 00:05:44,366 We can click okay and confirm our edit. 96 00:05:44,433 --> 00:05:46,733 And now you can see that 97 00:05:46,733 --> 00:05:51,466 our liquify edits are in the form of smart filters. 98 00:05:51,566 --> 00:05:55,200 By double clicking on the label, 99 00:05:55,266 --> 00:05:58,700 we can revisit and further added them. 100 00:05:58,800 --> 00:06:01,366 All the edits are 101 00:06:01,366 --> 00:06:04,300 reversible and we can preview them 102 00:06:04,300 --> 00:06:08,500 using the reconstruct button. 103 00:06:08,566 --> 00:06:11,566 Okay. 104 00:06:11,766 --> 00:06:12,733 All right. 105 00:06:12,733 --> 00:06:15,966 So we have a before and after. 106 00:06:16,033 --> 00:06:21,633 Now let's add sharpening layer to our photo. 107 00:06:21,700 --> 00:06:24,133 Again, we will need a flattened layer 108 00:06:24,133 --> 00:06:27,500 on top of all other layers. 109 00:06:27,600 --> 00:06:31,900 Press the command alt shift e shortcut to create it. 110 00:06:32,000 --> 00:06:36,100 We can also convert it to a smart object 111 00:06:36,200 --> 00:06:37,900 so that our settings 112 00:06:37,900 --> 00:06:40,900 are reversible and editable. 113 00:06:41,066 --> 00:06:45,033 We go to the filter tab, choose other 114 00:06:45,100 --> 00:06:47,933 and help us. 115 00:06:47,933 --> 00:06:50,700 Here we can zoom in 116 00:06:50,700 --> 00:06:54,533 to 100% with comment one. 117 00:06:54,600 --> 00:06:58,433 We aim for low ranges here to avoid oversharpening. 118 00:06:58,433 --> 00:07:01,533 The photo, which never looks good around 119 00:07:01,533 --> 00:07:04,866 two pixels, is usually fine. 120 00:07:04,933 --> 00:07:10,566 The goal is to have the detail as we care about 121 00:07:10,633 --> 00:07:11,366 up here 122 00:07:11,366 --> 00:07:15,633 in our preview like here, and we will control the strength 123 00:07:15,633 --> 00:07:19,700 of this effect using the layers, blending mode and opacity. 124 00:07:19,933 --> 00:07:24,533 So let's leave it at 1.6 click okay 125 00:07:24,600 --> 00:07:27,933 and we can change the blending mode to, 126 00:07:28,000 --> 00:07:31,966 let's say overlay and let's see the before 127 00:07:32,066 --> 00:07:34,433 and after. 128 00:07:34,433 --> 00:07:38,166 Zoom out a bit and have a look again. 129 00:07:38,233 --> 00:07:41,900 If we feel it's too sharp and the photo looks unnatural, 130 00:07:41,900 --> 00:07:45,900 we can change the blending mode to soft light 131 00:07:45,966 --> 00:07:48,333 or decrease the layers. 132 00:07:48,333 --> 00:07:51,833 Opacity. 133 00:07:51,900 --> 00:07:53,366 Okay. 134 00:07:53,366 --> 00:07:59,133 See, the hair around the model's face are a bit sharper. 135 00:07:59,133 --> 00:08:03,433 We have some details in the eye 136 00:08:03,533 --> 00:08:07,233 and on the lips as well. 137 00:08:07,300 --> 00:08:11,300 I think this level is okay 138 00:08:11,400 --> 00:08:12,733 and the last step in 139 00:08:12,733 --> 00:08:16,333 our work will be adding a subtle grain 140 00:08:16,433 --> 00:08:19,600 to make the photo more visually pleasing, 141 00:08:19,600 --> 00:08:25,166 less digital looking, and further enhance tonal transitions. 142 00:08:25,233 --> 00:08:30,866 I recommend this as a final touch to elevate the visual value of your work. 143 00:08:30,933 --> 00:08:31,266 We can 144 00:08:31,266 --> 00:08:35,033 create the grain using the noise filter, 145 00:08:35,100 --> 00:08:38,000 which is over here, 146 00:08:38,000 --> 00:08:41,233 but we have to add it to a gray 147 00:08:41,233 --> 00:08:44,233 layer above all of the other layers. 148 00:08:44,366 --> 00:08:47,933 Create the layer in the same way we created the dudgeon burn layer. 149 00:08:48,000 --> 00:08:52,266 So while holding the alt key, we create a new layer, 150 00:08:52,333 --> 00:08:55,933 change its mode to soft light 151 00:08:56,033 --> 00:08:58,900 and fill it with 50% gray. 152 00:08:58,900 --> 00:09:00,133 Click okay. 153 00:09:00,133 --> 00:09:02,900 Now let's add the noise filter. 154 00:09:02,900 --> 00:09:05,066 We go to the filter tab, 155 00:09:05,066 --> 00:09:08,966 select noise and add noise. 156 00:09:09,033 --> 00:09:11,666 Here I recommend 157 00:09:11,666 --> 00:09:14,966 using Gaussian and monochromatic. 158 00:09:15,033 --> 00:09:18,700 Let's zoom in to 100% see our noise. 159 00:09:18,800 --> 00:09:22,100 Choose a value that is not too high to avoid 160 00:09:22,100 --> 00:09:25,100 overdoing it like that. 161 00:09:25,233 --> 00:09:28,833 We just want to simulate a subtle film grain 162 00:09:28,900 --> 00:09:31,066 and around this range should be fine. 163 00:09:31,066 --> 00:09:32,400 Click. Okay. 164 00:09:32,400 --> 00:09:34,933 Our noise is obviously 165 00:09:34,933 --> 00:09:37,933 currently very sharp and digital looking, 166 00:09:38,133 --> 00:09:43,600 so we will want to blur it to make it softer. 167 00:09:43,666 --> 00:09:48,066 We go to the Blur filters, select 168 00:09:48,133 --> 00:09:52,566 Goshen Blur and set the radius to the minimum value 169 00:09:52,566 --> 00:09:57,133 that still allows the grain to be visible, but not too pronounced. 170 00:09:57,233 --> 00:10:00,300 So maybe around one pixel for 171 00:10:00,300 --> 00:10:03,300 this example should be okay. 172 00:10:03,300 --> 00:10:06,733 And now we have our grain. 173 00:10:06,833 --> 00:10:08,933 See how nicely it blends 174 00:10:08,933 --> 00:10:14,133 with the background in the face, creating a more cohesive look. 175 00:10:14,200 --> 00:10:18,166 We can further play with the blending modes and opacity. 176 00:10:18,266 --> 00:10:20,466 For example, 177 00:10:20,466 --> 00:10:25,600 linear light will give us a very pronounced grain with a cool analog 178 00:10:25,600 --> 00:10:31,666 like contrast, but it's obviously too, too harsh and too strong 179 00:10:31,766 --> 00:10:33,900 so we can decrease the layers. 180 00:10:33,900 --> 00:10:37,433 Opacity 181 00:10:37,500 --> 00:10:40,300 like so, 182 00:10:40,300 --> 00:10:44,600 and we will achieve a nice analog grain. 183 00:10:44,700 --> 00:10:49,700 Let's see 184 00:10:49,800 --> 00:10:51,433 before and after. 185 00:10:51,433 --> 00:10:54,733 Yeah, I think this looks very cool. 186 00:10:54,833 --> 00:10:59,766 And actually with this step we finished working on our photo. 187 00:10:59,833 --> 00:11:01,900 Don't forget to save it. 188 00:11:01,900 --> 00:11:06,400 Come on this and exported 189 00:11:06,500 --> 00:11:08,300 to the desired format 190 00:11:08,300 --> 00:11:12,366 using the save us function. 191 00:11:12,433 --> 00:11:14,433 All right, 192 00:11:14,433 --> 00:11:15,900 let's compare what we've done 193 00:11:15,900 --> 00:11:18,900 with our base imported photo. 194 00:11:18,933 --> 00:11:23,333 Hold the alt key and click the AI icon next to the background layer. 195 00:11:23,500 --> 00:11:26,500 That's our before 196 00:11:26,633 --> 00:11:27,700 and that's our after. 197 00:11:27,700 --> 00:11:31,300 Well, I think it looks quite good. 198 00:11:31,400 --> 00:11:33,133 And with just a few simple 199 00:11:33,133 --> 00:11:36,966 tools, we've brought our photo to a level that could easily be 200 00:11:36,966 --> 00:11:42,266 printed in a fashion magazine or used in an advertisements. 201 00:11:42,333 --> 00:11:45,800 If at this point you notice something that doesn't appeal to 202 00:11:45,800 --> 00:11:49,900 you still, such as the color grading or whatever, 203 00:11:49,966 --> 00:11:53,733 you can still refine it from a fresh perspective. 204 00:11:53,833 --> 00:11:59,166 I see that we have too much cyan in our photo, so I will remove it 205 00:11:59,166 --> 00:12:03,833 with a color balance adjustment layer and let's see what happens. 206 00:12:03,900 --> 00:12:09,133 So let's remove cyan and a bit red, 207 00:12:09,233 --> 00:12:14,700 maybe add a bit of blue to 208 00:12:14,766 --> 00:12:17,133 so it's not that green. 209 00:12:17,133 --> 00:12:20,133 Yeah, that, that looks better to my eye at this point. 210 00:12:20,400 --> 00:12:23,166 And I also feel that this photo can still benefit 211 00:12:23,166 --> 00:12:26,366 from further brightening. 212 00:12:26,433 --> 00:12:28,833 So I'll add a curves 213 00:12:28,833 --> 00:12:34,900 adjustment layer and gently lighten it. 214 00:12:34,966 --> 00:12:36,766 All right, 215 00:12:36,766 --> 00:12:38,966 that's it. 216 00:12:38,966 --> 00:12:41,966 The workflow I've shown you is reliable 217 00:12:41,966 --> 00:12:46,500 in most cases and applicable to most photos you will work on. 218 00:12:46,566 --> 00:12:51,700 I hope you've learned a lot and these lessons will be valuable in your work. 219 00:12:51,800 --> 00:12:56,066 Making it fast and enjoyable without unnecessary complications 220 00:12:56,133 --> 00:12:58,900 or fancy techniques. 221 00:12:58,900 --> 00:13:02,566 As a professional retoucher who has worked on campaigns 222 00:13:02,566 --> 00:13:07,666 for top brands and editorials for major magazines for many years, 223 00:13:07,766 --> 00:13:10,300 I always stick to the steps 224 00:13:10,300 --> 00:13:14,200 I've shown you and I've never been disappointed. 225 00:13:14,300 --> 00:13:16,200 Thanks for watching. Bye. 16954

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