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In addition to the
different shot types,
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which include extreme close-up,
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close-up, medium
close-up, medium,
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medium wide, wide
and extreme wide.
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We can also create
interesting compositions
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by how we angle and how
we move the camera.
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Let's begin with the
different angles.
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First.
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There's the high angle,
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aka bird's eye view,
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which is accomplished
by pointing
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the camera down on a subject.
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This makes the subject
appears smaller and inferior.
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A low angle, aka a
worm's eye view.
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This does the opposite.
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Like pointing the
camera up at a subject.
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It makes them appear
larger and superior.
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And a Dutch angle is when
the camera is tilted
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slightly sideways to make the
shot appear on a diagonal.
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This is used to create an
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unbalanced and a
feeling of discomfort.
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Now let's move on to some
camera movements and we'll
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start with a quick review
of the basic ones. Pan.
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When the camera remains in
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one place like it
would on a tripod.
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And it rotates left to
right or right to left.
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This is called pan,
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right and pan left.
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Some people may also say
pan up and pan down.
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However, this movement is
actually called a tilt.
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If we turn the camera sideways,
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that is considered rolling
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the camera and
called a roll shot.
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When the camera moves up
and down along the y-axis.
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This is called a crane
shot or a pedestal shot.
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Trucking shot.
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In this type of shot moves
sideways along the x-axis.
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Then there's the dolly shot,
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which moves toward or away from
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the subject along the z axis.
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This can also be referred to
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as pushing in and pulling up.
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It should not be confused
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with zooming in and zooming out.
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A zoom shot is when the camera
stays static in one spot.
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And we zoom in and
out by adjusting
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the focal length of a zoom lens.
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This cannot be done
with a prime lens.
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If we're using prime lenses
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and changing the focal length,
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this is called punching
in and punching out.
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It can also be done by keeping
the same focal length,
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but moving the camera
closer or further from
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the subject as long as the
camera angle remains the same.
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Lastly, there is the arc shot,
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which is a version of
the tracking shot.
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But as you may have guessed,
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the camera moves along
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a circular path
around the subject.
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If the camera doesn't
move at all in any way.
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This is called a static shot,
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which is exactly what I'm using
to fill in these lessons.
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Lastly, there is a POV,
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which stands for point of view,
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meaning the camera takes
the place of an object.
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And it can be any object like
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a security camera or a vehicle.
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The camera can also become
the character's eyes,
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which makes the audience
feel like they're in
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the character's head and seeing
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the world the same way
the character sees it.
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This type of shock can be
any of the movements we
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just discussed or
combinations of them.
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The shots can also be
perfectly still or
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very shaky because the
world is being viewed.
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However, the character or
the object would see things.
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The best part about this kind of
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shot is there are no rules.
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And when editing,
the smoothest way
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to include these shots is
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to show the object right
before or after the POV shot.
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For character POV.
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Normally the character
will first be shown
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looking at something which
is called the setup shot.
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And then we cut to
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their POV of what it is
that they're looking at.
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Whether it's an object
or another person.
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One piece of advice,
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it's best not to make these
shots too shaky or last too
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long as it can cause headaches
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and motion sickness for
some audience members.
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The Blair Witch Project
is a popular example that
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causes some people to
suffer motion sickness.
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Whereas the film Being John
Milankovitch, in my opinion,
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is a great example
that uses POV as well,
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but doesn't overdo it.
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