All language subtitles for 06. Refining the Distortion Projectile

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These are the user uploaded subtitles that are being translated: 1 00:00:01,133 --> 00:00:01,733 hi everyone 2 00:00:01,733 --> 00:00:03,199 welcome back to Lesson 5 3 00:00:03,200 --> 00:00:06,033 in our course on creating high tech weaponry in nuke 4 00:00:06,333 --> 00:00:07,166 uh this class 5 00:00:07,166 --> 00:00:07,799 we're gonna uh 6 00:00:07,800 --> 00:00:09,933 continue on with refining our uh 7 00:00:09,933 --> 00:00:11,166 distortion bubble 8 00:00:12,133 --> 00:00:14,699 so let's go ahead and refine it 9 00:00:15,533 --> 00:00:16,733 so last class 10 00:00:16,733 --> 00:00:20,366 we finished by creating the distortion effect 11 00:00:20,766 --> 00:00:23,333 um we kind of roughly threw it in there 12 00:00:23,333 --> 00:00:24,866 and this is what we have 13 00:00:25,666 --> 00:00:27,933 so to refine this 14 00:00:27,933 --> 00:00:29,899 we're just gonna do a few extra things 15 00:00:29,900 --> 00:00:31,800 just to kinda make it look a bit prettier 16 00:00:32,300 --> 00:00:38,333 so here is the frame where the distortion exits um 17 00:00:38,333 --> 00:00:41,599 I like to kind of show that there's some motion to it 18 00:00:41,600 --> 00:00:43,666 so I like to stretch it out a little bit 19 00:00:44,166 --> 00:00:45,099 so to do that 20 00:00:45,100 --> 00:00:47,133 we'll add um 21 00:00:47,133 --> 00:00:48,433 a directional 22 00:00:48,800 --> 00:00:50,766 actually we'll just add a regular blur 23 00:00:52,066 --> 00:00:52,999 blur node 24 00:00:56,966 --> 00:01:00,866 and we're gonna add this to the visible portion of this 25 00:01:00,866 --> 00:01:02,966 so basically it's a two layered effect 26 00:01:02,966 --> 00:01:04,699 we have the bottom layer 27 00:01:04,766 --> 00:01:07,099 which is this eye distort node 28 00:01:07,100 --> 00:01:09,266 which is distorting under it 29 00:01:09,500 --> 00:01:10,933 and over on top of it 30 00:01:10,933 --> 00:01:13,666 is this what we're seeing kind of on top of it 31 00:01:13,666 --> 00:01:17,466 just to give it some visual appearance to the eyes 32 00:01:17,466 --> 00:01:18,799 so you see actually see a little 33 00:01:18,800 --> 00:01:21,400 something more than just the distortion of the plate 34 00:01:23,766 --> 00:01:27,299 so for this portion here we'll just add a blur node 35 00:01:33,966 --> 00:01:35,399 and for this we will 36 00:01:37,333 --> 00:01:41,199 blur just the width and not the height 37 00:01:42,000 --> 00:01:43,833 so we'll say maybe five 38 00:01:44,800 --> 00:01:47,766 you can just kind of do this to your eyes 39 00:01:47,866 --> 00:01:50,666 you know content whatever looks pleasing to you 40 00:02:06,333 --> 00:02:09,999 and maybe something like this so if we view our comp 41 00:02:11,266 --> 00:02:12,866 see that we don't see it very much 42 00:02:12,866 --> 00:02:17,099 so we can increase the visibility of it if we want 43 00:02:18,466 --> 00:02:19,699 maybe something like that 44 00:02:21,766 --> 00:02:23,599 and then for the distortion portion 45 00:02:25,100 --> 00:02:26,833 if you view our eye distort 46 00:02:28,333 --> 00:02:29,566 kind of toggle between that 47 00:02:29,566 --> 00:02:31,633 we'll see this is what we get 48 00:02:33,866 --> 00:02:36,166 it can maybe distort it a bit more 49 00:03:16,666 --> 00:03:18,966 so we'll just bring down the visibility 50 00:03:18,966 --> 00:03:20,399 just a little bit more here 51 00:03:20,400 --> 00:03:21,566 something like that 52 00:03:22,333 --> 00:03:24,566 now we will also tint this 53 00:03:24,566 --> 00:03:25,766 and give it a little bit of color 54 00:03:25,766 --> 00:03:28,166 a little bit of pop so 55 00:03:33,566 --> 00:03:37,633 this portion here will add um we'll add a glow node 56 00:03:46,266 --> 00:03:48,699 and we will add a little color to it again 57 00:03:48,700 --> 00:03:51,500 this is all arbitrary you can make whatever color kinda 58 00:03:56,566 --> 00:03:58,499 I like to go with kind of like the blues 59 00:03:58,500 --> 00:04:00,033 so maybe something like that 60 00:04:01,700 --> 00:04:04,200 kind of glow it out a little bit more 61 00:04:05,666 --> 00:04:06,899 show that it's some light 62 00:04:06,900 --> 00:04:10,400 yeah probably even brighten it up a little not too much 63 00:04:11,166 --> 00:04:12,499 maybe something like that 64 00:04:29,166 --> 00:04:30,266 so if we play that 65 00:04:30,266 --> 00:04:32,366 and kind of see where we're at with this 66 00:04:38,066 --> 00:04:40,799 it's looking a little bright so we'll bring down the uh 67 00:04:46,300 --> 00:04:47,766 it will bring down the intensity of 68 00:04:47,766 --> 00:04:48,999 the brightness of the um 69 00:04:49,000 --> 00:04:50,266 distortion bubble 70 00:04:55,066 --> 00:04:55,866 okay 71 00:05:07,400 --> 00:05:09,466 and also for this distortion 72 00:05:09,466 --> 00:05:12,566 as we're seeing it's affecting the muzzle flash 73 00:05:12,566 --> 00:05:14,899 so we're gonna wanna animate this off 74 00:05:15,900 --> 00:05:17,266 drain those frames 75 00:05:24,466 --> 00:05:25,266 there we go 76 00:05:41,933 --> 00:05:42,566 there we go 77 00:05:42,566 --> 00:05:46,866 so we now have a more refined distortion bubble 78 00:05:46,866 --> 00:05:48,366 that exits our gun 79 00:05:50,933 --> 00:05:52,666 it's looking pretty good 80 00:05:52,900 --> 00:05:54,066 pretty happy with it 81 00:05:55,000 --> 00:05:58,000 um I'd like to see it look 82 00:05:58,000 --> 00:05:59,733 appear as if it's moving a bit faster 83 00:05:59,733 --> 00:06:02,399 so I'm just going to move it further 84 00:06:02,400 --> 00:06:06,100 towards the edge of the frame right here 85 00:06:07,166 --> 00:06:08,233 it's gonna move 86 00:06:10,933 --> 00:06:12,666 that this way 87 00:06:17,466 --> 00:06:21,366 just to help sell the fact that there's some speed 88 00:06:22,166 --> 00:06:24,166 with this let's try this now 89 00:06:24,166 --> 00:06:25,033 take a look 90 00:06:33,600 --> 00:06:34,900 alright there we go 91 00:06:35,366 --> 00:06:37,199 so this is the end of this lesson 92 00:06:37,200 --> 00:06:40,166 uh next lesson we will be jumping into 93 00:06:40,300 --> 00:06:42,700 creating some distortion effects 94 00:06:42,700 --> 00:06:45,066 that actually affect the entire plate 95 00:06:45,266 --> 00:06:47,099 and that kind of helps sell the 96 00:06:47,366 --> 00:06:52,499 the energy behind this muzzle flash gun effect 97 00:06:52,566 --> 00:06:54,166 so thank you for joining us 98 00:06:54,166 --> 00:06:56,066 and we'll see you next class thank you 6896

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