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hi everyone
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welcome back to Lesson 5
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in our course on creating high tech weaponry in nuke
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uh this class
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we're gonna uh
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continue on with refining our uh
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distortion bubble
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so let's go ahead and refine it
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so last class
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we finished by creating the distortion effect
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um we kind of roughly threw it in there
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and this is what we have
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so to refine this
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we're just gonna do a few extra things
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just to kinda make it look a bit prettier
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so here is the frame where the distortion exits um
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I like to kind of show that there's some motion to it
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so I like to stretch it out a little bit
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so to do that
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we'll add um
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a directional
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actually we'll just add a regular blur
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blur node
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and we're gonna add this to the visible portion of this
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so basically it's a two layered effect
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we have the bottom layer
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which is this eye distort node
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which is distorting under it
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and over on top of it
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is this what we're seeing kind of on top of it
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just to give it some visual appearance to the eyes
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so you see actually see a little
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something more than just the distortion of the plate
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so for this portion here we'll just add a blur node
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and for this we will
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blur just the width and not the height
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so we'll say maybe five
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you can just kind of do this to your eyes
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you know content whatever looks pleasing to you
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and maybe something like this so if we view our comp
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see that we don't see it very much
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so we can increase the visibility of it if we want
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maybe something like that
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and then for the distortion portion
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if you view our eye distort
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kind of toggle between that
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we'll see this is what we get
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it can maybe distort it a bit more
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so we'll just bring down the visibility
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just a little bit more here
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something like that
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now we will also tint this
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and give it a little bit of color
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a little bit of pop so
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this portion here will add um we'll add a glow node
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and we will add a little color to it again
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this is all arbitrary you can make whatever color kinda
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I like to go with kind of like the blues
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so maybe something like that
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kind of glow it out a little bit more
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show that it's some light
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yeah probably even brighten it up a little not too much
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maybe something like that
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so if we play that
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and kind of see where we're at with this
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it's looking a little bright so we'll bring down the uh
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it will bring down the intensity of
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the brightness of the um
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distortion bubble
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okay
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and also for this distortion
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as we're seeing it's affecting the muzzle flash
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so we're gonna wanna animate this off
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drain those frames
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there we go
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there we go
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so we now have a more refined distortion bubble
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that exits our gun
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it's looking pretty good
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pretty happy with it
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um I'd like to see it look
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appear as if it's moving a bit faster
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so I'm just going to move it further
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towards the edge of the frame right here
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it's gonna move
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that this way
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just to help sell the fact that there's some speed
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with this let's try this now
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take a look
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alright there we go
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so this is the end of this lesson
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uh next lesson we will be jumping into
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creating some distortion effects
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that actually affect the entire plate
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and that kind of helps sell the
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the energy behind this muzzle flash gun effect
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so thank you for joining us
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and we'll see you next class thank you
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