All language subtitles for 33-CapturingPlatesWithTalentInBackground.mp4

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese) Download
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:02,35 --> 00:00:05,939 So the next bit we're going to be taking a look at the creation of what 2 00:00:06,39 --> 00:00:10,744 that scene looked like, what the plates looked like, and how we were able to 3 00:00:12,345 --> 00:00:15,48 utilize our talent in some different ways. 4 00:00:17,717 --> 00:00:19,352 All right, let me know when you're ready 5 00:00:20,20 --> 00:00:20,487 wanted. 6 00:00:21,321 --> 00:00:22,88 Yeah, go ahead. 7 00:00:23,56 --> 00:00:23,690 Good. 8 00:00:27,560 --> 00:00:30,597 It is kind of like you're pretending that you, exactly like, you're leaning 9 00:00:30,730 --> 00:00:31,197 over it. 10 00:00:33,800 --> 00:00:34,434 Go up a little. 11 00:00:35,1 --> 00:00:36,803 Can you turn your body that way? 12 00:00:37,137 --> 00:00:37,871 Just like you're looking? 13 00:00:38,271 --> 00:00:39,39 There you go. 14 00:00:39,706 --> 00:00:40,206 That's nice. 15 00:00:40,440 --> 00:00:40,607 Yeah. 16 00:00:40,740 --> 00:00:41,441 It's great. 17 00:00:43,343 --> 00:00:44,10 Good. 18 00:00:46,112 --> 00:00:46,279 Cool. 19 00:00:46,513 --> 00:00:47,681 Now, walk toward me. 20 00:00:50,83 --> 00:00:50,550 Good. 21 00:00:51,317 --> 00:00:52,152 Keep coming 22 00:00:55,221 --> 00:00:55,555 this way. 23 00:00:55,689 --> 00:00:56,790 Walk off this way. 24 00:01:03,196 --> 00:01:03,830 Great. 25 00:01:04,431 --> 00:01:05,131 That's cool. 26 00:01:05,699 --> 00:01:07,801 I got variations of him on the plane. 27 00:01:07,934 --> 00:01:09,235 I got some of him walking away. 28 00:01:09,302 --> 00:01:12,906 So I can always decide later which of those that I want, or maybe both of 29 00:01:12,906 --> 00:01:13,73 them. 30 00:01:13,373 --> 00:01:16,643 Again, it's all about creating some staggering effects of people. 31 00:01:18,912 --> 00:01:20,13 Let me 32 00:01:22,15 --> 00:01:22,716 still you for a minute. 33 00:01:25,151 --> 00:01:26,19 Can I get you? 34 00:01:26,586 --> 00:01:27,354 Maybe 35 00:01:27,787 --> 00:01:30,390 it's like, standing back over there in between? 36 00:01:32,158 --> 00:01:32,792 Yeah. 37 00:01:36,663 --> 00:01:37,764 Now, walk that way. 38 00:01:39,65 --> 00:01:39,833 There you go. 39 00:01:41,1 --> 00:01:44,4 Maybe, like, come forward, like you're looking at the engine. 40 00:01:44,571 --> 00:01:45,5 Come forward. 41 00:01:45,305 --> 00:01:45,705 Come forward. 42 00:01:46,39 --> 00:01:46,873 Come forward. 43 00:01:48,41 --> 00:01:48,808 Come there you go. 44 00:01:48,808 --> 00:01:49,109 Yeah. 45 00:01:50,76 --> 00:01:50,710 Good. 46 00:01:51,544 --> 00:01:51,711 Nice. 47 00:01:52,112 --> 00:01:52,645 Great. 48 00:01:56,416 --> 00:01:56,950 Great, or great. 49 00:01:57,584 --> 00:01:58,385 Cool. 50 00:02:00,820 --> 00:02:02,722 Come forward to the front as well. 51 00:02:05,58 --> 00:02:05,225 Yep. 52 00:02:05,291 --> 00:02:06,726 Let me take the hat for just a second. 53 00:02:07,694 --> 00:02:07,861 Good. 54 00:02:08,194 --> 00:02:10,764 And now lean forward, like your back is turned and you're kind of like working 55 00:02:10,897 --> 00:02:11,531 on the tire. 56 00:02:15,235 --> 00:02:16,2 Go other side. 57 00:02:17,237 --> 00:02:17,804 There you go. 58 00:02:17,937 --> 00:02:18,71 Yep, 59 00:02:19,839 --> 00:02:20,473 good. 60 00:02:23,143 --> 00:02:24,577 Now, go and go into the 61 00:02:26,179 --> 00:02:27,47 bomb Doors. 62 00:02:30,250 --> 00:02:30,717 Great. 63 00:02:32,318 --> 00:02:32,786 Yep, 64 00:02:34,821 --> 00:02:36,489 I don't know if we'll see that, but 65 00:02:37,557 --> 00:02:38,391 cool, that's good. 66 00:02:40,827 --> 00:02:41,327 All right, cool. 67 00:02:41,461 --> 00:02:41,928 Come on out. 68 00:02:42,896 --> 00:02:43,530 You. 69 00:02:44,731 --> 00:02:45,65 All right. 70 00:02:45,65 --> 00:02:46,66 Now, I'm going to get my plates. 71 00:03:02,248 --> 00:03:02,882 So 72 00:03:04,17 --> 00:03:05,285 the only downside 73 00:03:06,353 --> 00:03:07,53 is, this 74 00:03:08,254 --> 00:03:10,390 is in my plate shots. 75 00:03:10,890 --> 00:03:12,158 So I do have to move it. 76 00:03:16,96 --> 00:03:18,231 I mean, I can take it out. 77 00:03:19,232 --> 00:03:20,800 I would like to not to 78 00:03:22,869 --> 00:03:23,670 know, 79 00:03:25,939 --> 00:03:26,706 i'll turn it off. 80 00:03:30,410 --> 00:03:31,211 Yeah, ok, 81 00:03:35,148 --> 00:03:36,16 ok, thank you. 82 00:03:38,651 --> 00:03:40,153 Now that's in the shot. 83 00:03:41,454 --> 00:03:41,788 Can you? 84 00:03:41,788 --> 00:03:42,889 Can you wheel the octa 85 00:03:43,156 --> 00:03:43,990 or just turn it? 86 00:03:45,458 --> 00:03:46,393 Plates again. 87 00:03:54,734 --> 00:03:55,201 Ok. 88 00:04:01,74 --> 00:04:01,241 Ok. 89 00:04:01,875 --> 00:04:05,912 So that's the shooting experience as to what that was like 90 00:04:06,913 --> 00:04:07,80 there. 91 00:04:07,380 --> 00:04:09,582 This was where 92 00:04:10,517 --> 00:04:11,384 the sketch began. 93 00:04:11,618 --> 00:04:13,553 Kind of what I was aiming for with the shot. 94 00:04:13,787 --> 00:04:15,722 And I think we got it relatively close. 95 00:04:16,423 --> 00:04:19,459 I'm going to cut over to the computer here really quick, and show you what 96 00:04:19,459 --> 00:04:21,761 that selection of images ended up looking like. 97 00:04:23,463 --> 00:04:24,330 We go, ok. 98 00:04:24,431 --> 00:04:28,468 So the shot that I ended up liking, and I tried a few different variations of this 99 00:04:29,135 --> 00:04:32,739 was, I, like, the one where they were kind of facing the front and looking 100 00:04:32,906 --> 00:04:33,873 off to the side and laughing. 101 00:04:34,341 --> 00:04:37,377 And you can see that there are a lot of other different variations of 102 00:04:38,578 --> 00:04:42,349 my subjects kind of in the background on these different planes and stuff. 103 00:04:42,916 --> 00:04:44,684 So there's one of them in the background over there. 104 00:04:45,385 --> 00:04:46,519 There's one of him working. 105 00:04:46,820 --> 00:04:47,487 The tire. 106 00:04:48,254 --> 00:04:49,622 There's one of him looking at the engine. 107 00:04:50,423 --> 00:04:52,959 And then I've also got that plate over there. 108 00:04:53,693 --> 00:04:56,262 This one in particular, and I'm going to talk about this a little bit more 109 00:04:56,262 --> 00:04:59,299 during post production, was one of the more difficult ones to stitch. 110 00:05:00,33 --> 00:05:04,170 The reason was because the subjects were so close to the frame in the 111 00:05:04,170 --> 00:05:04,337 foreground. 112 00:05:04,738 --> 00:05:06,272 It presented a lot of problems with perspective. 113 00:05:07,640 --> 00:05:07,874 I eventually, 114 00:05:08,975 --> 00:05:10,176 you have to figure out the right combination 115 00:05:13,146 --> 00:05:14,514 the ways that it renders out. 116 00:05:14,514 --> 00:05:17,617 And I'm talking about this, I want to talk about stitching panels, but there 117 00:05:17,617 --> 00:05:20,353 are different ways you can render it based on perspective and different 118 00:05:20,420 --> 00:05:20,987 mapping methods. 119 00:05:21,388 --> 00:05:23,456 And certain ones are going to be more successful than others. 120 00:05:23,690 --> 00:05:26,593 And this was amazing, a little bit of trial and error to make it work. 121 00:05:26,993 --> 00:05:29,763 But what I ended up doing by the time it was all said and done, 122 00:05:30,430 --> 00:05:30,897 was we combined 123 00:05:32,599 --> 00:05:32,899 this foreground. 124 00:05:34,34 --> 00:05:35,802 This was the background on the plane shot. 125 00:05:35,935 --> 00:05:38,738 I've got this one in there, and I've got this one in here. 126 00:05:39,72 --> 00:05:41,775 And then we used a combination of the rest, 127 00:05:44,511 --> 00:05:45,912 and it ended up looking like that 128 00:05:48,515 --> 00:05:50,917 we're going to talk about this a little bit later when we get into post 129 00:05:50,984 --> 00:05:53,86 production and what that combination looked like. 130 00:05:53,319 --> 00:05:54,87 But I think 131 00:05:54,821 --> 00:05:56,956 all things considered, this turned out 132 00:05:57,557 --> 00:06:00,26 really remarkably close to the illustration. 133 00:06:00,827 --> 00:06:02,95 So this is kind of 134 00:06:02,595 --> 00:06:03,997 what I was going for 135 00:06:04,597 --> 00:06:05,932 with this image. 136 00:06:06,566 --> 00:06:06,733 Now 137 00:06:08,101 --> 00:06:12,972 let's maybe have some questions about what that shooting 138 00:06:13,907 --> 00:06:14,874 was. 139 00:06:15,208 --> 00:06:15,308 Yeah, 140 00:06:16,676 --> 00:06:20,180 what are some considerations to take into account when you're reusing the 141 00:06:20,180 --> 00:06:21,548 same models in the background? 142 00:06:22,182 --> 00:06:24,184 What do you have to look out for and pay attention to? 143 00:06:24,351 --> 00:06:24,651 So 144 00:06:25,151 --> 00:06:27,987 some of the more obvious ones are, is the face showing 145 00:06:28,655 --> 00:06:30,357 and how much of them are in focus? 146 00:06:30,824 --> 00:06:33,126 Fortunately, I was using a really shallow depth of field 147 00:06:34,594 --> 00:06:36,963 and they are completely out of focus. 148 00:06:38,598 --> 00:06:44,37 Everyone in this in the scene is also wearing the same thing, which helps a 149 00:06:44,37 --> 00:06:44,204 lot. 150 00:06:44,437 --> 00:06:47,474 Because if you want everyone to be dressed irregularly, and you start 151 00:06:47,540 --> 00:06:49,476 cloning people, that can look really strange. 152 00:06:49,943 --> 00:06:50,977 But because everyone's in a uniform, 153 00:06:52,512 --> 00:06:52,946 that helps. 154 00:06:53,947 --> 00:06:57,50 There were a couple small adjustments I would make, maybe, like taking the 155 00:06:57,50 --> 00:07:01,154 jacket off, or taking the hat off, to change some things up, or just hiding 156 00:07:01,388 --> 00:07:01,921 the face 157 00:07:02,422 --> 00:07:03,223 was another one. 158 00:07:03,556 --> 00:07:06,259 And so that was kind of what I ended up getting away with here. 159 00:07:06,659 --> 00:07:10,230 The one thing that I kind of thought was a little bit 160 00:07:10,497 --> 00:07:12,665 close, which would be something I'd worry about. 161 00:07:12,732 --> 00:07:15,669 And this is getting into really specific things. 162 00:07:16,36 --> 00:07:18,238 Is, if you look at him in this shot here, 163 00:07:19,39 --> 00:07:20,6 where 164 00:07:22,8 --> 00:07:23,209 he's standing up, 165 00:07:24,344 --> 00:07:25,979 there is a similarity 166 00:07:27,480 --> 00:07:28,481 between it 167 00:07:30,183 --> 00:07:32,318 and here, in terms of how he stands, 168 00:07:33,53 --> 00:07:36,156 it's, he stands and varies, even though he's in a different pose, 169 00:07:36,756 --> 00:07:38,224 it's just the way he stands. 170 00:07:38,491 --> 00:07:39,793 And so I would probably 171 00:07:41,928 --> 00:07:46,99 that's about, that's something I would consider, how similar looking does it? 172 00:07:46,733 --> 00:07:48,635 Because even though it's how to focus, 173 00:07:49,369 --> 00:07:51,304 we can kind of register it as the same person. 174 00:07:51,371 --> 00:07:52,472 But I think because 175 00:07:53,239 --> 00:07:56,109 he's pretty obscure, and he's wearing a different jacket, I don't think you 176 00:07:56,109 --> 00:07:57,110 pick up on it too much, 177 00:07:58,278 --> 00:07:59,512 at least I hope. 178 00:08:02,182 --> 00:08:06,252 But you know, my hope is that your attention goes to the foreground, the 179 00:08:06,252 --> 00:08:06,986 foreground subject. 180 00:08:07,153 --> 00:08:07,354 So, 181 00:08:11,191 --> 00:08:11,524 yes, 182 00:08:12,959 --> 00:08:13,426 yeah, 183 00:08:15,628 --> 00:08:16,329 when you're doing your, 184 00:08:18,264 --> 00:08:21,134 getting your place in your panham, or you want an extension plate, or you're 185 00:08:21,134 --> 00:08:22,435 just doing it right off the top. 186 00:08:22,502 --> 00:08:25,672 And photoshir, I'm just doing it right off the Pivot, 187 00:08:26,973 --> 00:08:28,742 I find that that's usually fine. 188 00:08:28,975 --> 00:08:30,343 It obviously introduces a little bit of distortion. 189 00:08:31,544 --> 00:08:34,714 You're going to see that in the theater image. 190 00:08:35,715 --> 00:08:39,619 It works a little bit better because everyone is so far away from the 191 00:08:39,719 --> 00:08:39,886 camera. 192 00:08:40,520 --> 00:08:41,688 It is quite a bit more exaggerated. 193 00:08:44,257 --> 00:08:47,794 In this image, in this particular panel, it doesn't really present a 194 00:08:47,794 --> 00:08:48,495 problem at all. 195 00:08:48,595 --> 00:08:52,899 In the first image from today, this one, it definitely introduces quite a 196 00:08:52,899 --> 00:08:53,400 bit of distortion. 197 00:08:53,933 --> 00:08:55,669 And so I was playing with different 198 00:08:57,370 --> 00:08:59,673 renderings, for which one gave me a 199 00:09:00,740 --> 00:09:02,242 distortion that I was happier with. 200 00:09:02,575 --> 00:09:05,111 And so it is definitely something you have to take into account. 201 00:09:05,612 --> 00:09:09,716 But it's a pretty high resolution, so it can stretch, especially when you 202 00:09:09,716 --> 00:09:10,350 shrink it down. 203 00:09:11,51 --> 00:09:12,152 So obviously 204 00:09:12,919 --> 00:09:15,188 doing that lateral, that lateral move, would 205 00:09:17,390 --> 00:09:21,461 also be another way to do it, and possibly give you a little bit more 206 00:09:21,561 --> 00:09:21,728 help. 207 00:09:22,262 --> 00:09:23,463 Probably give you a little bit more help. 208 00:09:23,530 --> 00:09:24,631 But I thought this 209 00:09:25,231 --> 00:09:28,335 still achieved a pretty working, pretty good result. 210 00:09:30,103 --> 00:09:34,574 Now, when you do these plates, have you ever used a slider to achieve that? 211 00:09:35,542 --> 00:09:36,176 I have not. 212 00:09:36,743 --> 00:09:37,310 I have not. 213 00:09:38,111 --> 00:09:38,278 Again. 214 00:09:38,678 --> 00:09:39,679 I know that it 215 00:09:40,680 --> 00:09:42,415 helps and works pretty well. 216 00:09:42,515 --> 00:09:46,920 But I have found that in my experience, the instances in which I have used it, 217 00:09:46,986 --> 00:09:47,687 this was enough 218 00:09:48,888 --> 00:09:49,322 to work. 219 00:09:49,389 --> 00:09:49,756 For me. 220 00:09:50,824 --> 00:09:52,959 It's not something that I do 221 00:09:53,860 --> 00:09:54,27 regularly. 222 00:09:54,761 --> 00:09:58,765 To do this kind of work with plates with this amount of stitching. 223 00:09:59,132 --> 00:10:00,266 It's not a regular occurrence. 224 00:10:01,634 --> 00:10:03,837 But I do it a lot of times 225 00:10:04,4 --> 00:10:04,437 when 226 00:10:05,705 --> 00:10:09,142 I don't really do landscape professionally, but I do it for fun 227 00:10:09,209 --> 00:10:09,776 when I travel. 228 00:10:10,110 --> 00:10:12,145 And I regularly will shoot 229 00:10:12,579 --> 00:10:16,349 a wide scene with like that lens, because I think it gives a better 230 00:10:16,583 --> 00:10:17,484 compression of the background. 231 00:10:17,851 --> 00:10:20,820 Like if there's mountains in the background, there's a better sense of 232 00:10:20,820 --> 00:10:20,987 scale. 233 00:10:21,221 --> 00:10:24,991 When you're using that kind of a focal length, as opposed to a really crazy 234 00:10:25,158 --> 00:10:25,959 white angle, lens. 235 00:10:26,259 --> 00:10:29,796 And so I just think it feels a little bit closer to the way the eye sees. 236 00:10:30,597 --> 00:10:34,100 And so that's why I'm a fan of using a focal link like that, instead of 237 00:10:34,100 --> 00:10:35,669 something really crazy, wide 238 00:10:38,38 --> 00:10:38,438 questions online. 239 00:10:39,639 --> 00:10:43,243 When you're shooting plates, do you always turn a life off? 240 00:10:43,309 --> 00:10:44,844 When do you turn them off when you're not? 241 00:10:45,478 --> 00:10:48,982 It depends on what the situation is. 242 00:10:48,982 --> 00:10:52,18 So in the theater, I turned the foreground lights off because I wanted 243 00:10:52,185 --> 00:10:52,986 a clean plate of that. 244 00:10:54,821 --> 00:10:57,290 But I would have left, obviously, the background lights on, because that's an 245 00:10:57,290 --> 00:10:58,358 environmental thing that I need 246 00:10:59,459 --> 00:10:59,626 here. 247 00:11:00,93 --> 00:11:01,761 I thought that the 248 00:11:02,729 --> 00:11:05,765 lights in the front were causing a little bit of 249 00:11:06,900 --> 00:11:10,503 an issue with not giving me a clean floor, clean ground. 250 00:11:10,837 --> 00:11:14,574 And so I wanted to make sure that the plates were clean, 251 00:11:15,75 --> 00:11:16,409 so that when I blended it later, 252 00:11:17,777 --> 00:11:20,46 it would help those things be a little bit more seamless. 253 00:11:20,513 --> 00:11:24,818 And I mean, you can see there is a definite outline to that scrim. 254 00:11:25,51 --> 00:11:25,585 And it just, 255 00:11:26,19 --> 00:11:26,920 it is what it is. 256 00:11:27,320 --> 00:11:30,223 If I had a much larger scrim, or many, many scrimbs, 257 00:11:31,57 --> 00:11:32,659 great, I can avoid that. 258 00:11:32,992 --> 00:11:36,596 But in this particular instance, I just couldn't use one that large. 259 00:11:37,230 --> 00:11:38,732 If you've ever seen 260 00:11:39,699 --> 00:11:43,236 west world, if you ever watched, like they have the western town, one of my 261 00:11:43,236 --> 00:11:46,39 favorite behind the Scenes from it was they needed to make it look like a 262 00:11:46,39 --> 00:11:46,673 cloudy day. 263 00:11:46,840 --> 00:11:50,844 So they basically scrimmed the entire section of town, and it's these huge 264 00:11:51,77 --> 00:11:52,579 scrims over the entire 265 00:11:54,180 --> 00:11:54,748 set outside. 266 00:11:55,215 --> 00:11:56,316 And it's amazing. 267 00:11:56,916 --> 00:11:58,284 Bah, that's not what we did. 268 00:11:59,953 --> 00:12:01,788 we don't have that HBO money, and 269 00:12:03,289 --> 00:12:05,125 not many productions do, 270 00:12:05,558 --> 00:12:06,726 but that exists. 271 00:12:07,60 --> 00:12:09,963 And it's great when you have the ability to facilitate that. 272 00:12:10,430 --> 00:12:13,266 But this was working with a singular scrimp, and then we fix it later. 273 00:12:17,370 --> 00:12:22,709 Is there any reason why you chose a low angle shot related to the cinematic look? 274 00:12:23,209 --> 00:12:24,10 So 275 00:12:24,577 --> 00:12:28,314 with this one, in particular, it was really more about 276 00:12:28,748 --> 00:12:30,884 making the planes look big and epic. 277 00:12:31,785 --> 00:12:34,721 And I just, I really liked that perspective. 278 00:12:35,388 --> 00:12:40,660 When you see a lot of war movies that feature planes like this, they use that 279 00:12:40,760 --> 00:12:44,164 low angle quite a bit because that there is a sense of grandeur to that 280 00:12:44,898 --> 00:12:47,33 hero angle on this kind of stuff. 281 00:12:47,400 --> 00:12:50,270 And when I'm looking at the source material, the planes are much bigger, 282 00:12:50,503 --> 00:12:51,638 even than the ones we use. 283 00:12:51,938 --> 00:12:55,642 And they're kind of, I mean, you can see in that illustration how big it is 284 00:12:56,109 --> 00:12:56,576 in the frame. 285 00:12:56,976 --> 00:12:58,78 And I wanted 286 00:12:58,345 --> 00:12:59,212 something that felt similar. 287 00:13:00,280 --> 00:13:03,950 And when you shoot from that straight on angle, they look smaller. 288 00:13:04,584 --> 00:13:09,155 And so the intent behind shooting really low was to just make them even 289 00:13:09,289 --> 00:13:10,223 larger than they were. 290 00:13:13,593 --> 00:13:14,94 Yes, 291 00:13:15,795 --> 00:13:17,564 I just wanted to reiterate your process. 292 00:13:17,931 --> 00:13:19,999 Do you always shoot on auto focus? 293 00:13:20,333 --> 00:13:22,168 And then I noticed that that focal plane 294 00:13:23,236 --> 00:13:24,904 kept the same as you're doing the panorama. 295 00:13:25,472 --> 00:13:28,808 So when you're doing additional panorama shots, do you always 296 00:13:29,309 --> 00:13:30,276 then take it? 297 00:13:30,577 --> 00:13:33,313 I put it on manual focus to maintain that same. 298 00:13:33,613 --> 00:13:33,780 Yeah. 299 00:13:33,880 --> 00:13:35,515 So, I mean, 300 00:13:37,150 --> 00:13:39,52 I don't trust myself to pull off 301 00:13:39,386 --> 00:13:39,953 auto focus. 302 00:13:40,420 --> 00:13:40,987 Most of the time 303 00:13:42,589 --> 00:13:44,190 I regulate a manual focus. 304 00:13:44,257 --> 00:13:45,792 I don't trust myself to do it. 305 00:13:46,26 --> 00:13:47,794 So I use auto focus. 306 00:13:49,229 --> 00:13:52,32 And in this particular case, so you change the focus, so it's on the face, 307 00:13:52,332 --> 00:13:53,166 and then it's locked. 308 00:13:53,800 --> 00:13:57,704 And I would, regularly, because they were moving around, I was changing it 309 00:13:57,704 --> 00:13:58,705 when they were in place. 310 00:13:59,72 --> 00:14:02,575 But once I needed the plates, I knew that it was close enough 311 00:14:02,976 --> 00:14:03,376 to that. 312 00:14:03,610 --> 00:14:05,779 Like, once I got that shot, I could just slip it to Manuel. 313 00:14:06,346 --> 00:14:09,115 And that keeps the focal plane consistent, across. 314 00:14:09,549 --> 00:14:12,118 So then I make the plates, and everything blends in, because I don't 315 00:14:12,185 --> 00:14:15,388 want it to refocus and make the planes and focus on some of the shots. 316 00:14:15,622 --> 00:14:17,390 And then with them it's out of focus. 317 00:14:17,791 --> 00:14:17,957 That's. 318 00:14:17,957 --> 00:14:21,428 The entire point, was to make that depth of field consistent. 319 00:14:21,928 --> 00:14:26,499 And so no matter how I panned, they have a relatively similar focal plane. 320 00:14:26,666 --> 00:14:28,335 Yeah, I mean, there's going to be slight, 321 00:14:29,302 --> 00:14:31,471 slight changes to it, but it's mostly the same. 322 00:14:31,871 --> 00:14:34,174 And that way, when I'm shooting the people in the background, I don't have 323 00:14:34,174 --> 00:14:38,578 to worry about blurring those shots to match and not necessarily get it 324 00:14:38,578 --> 00:14:39,379 correct or close 325 00:14:40,413 --> 00:14:40,814 this way. 326 00:14:40,814 --> 00:14:43,883 It's already there, and just stitches together a lot more cleanly. 327 00:14:44,250 --> 00:14:46,653 So I shoot them, I get them in focus, they're good to go. 328 00:14:46,653 --> 00:14:48,822 I lock the focus, and then I don't touch it. 329 00:14:48,822 --> 00:14:49,789 I just start taking the plates. 330 00:14:49,956 --> 00:14:52,258 I turn, take the picture, turn, take the picture, turn, take the picture, 331 00:14:52,592 --> 00:14:55,61 move the lights out, take the picture, turn, take the picture. 332 00:14:55,228 --> 00:14:55,395 Turn. 333 00:14:55,462 --> 00:14:56,96 It's the same thing. 334 00:14:56,96 --> 00:14:59,165 I'm just doing different versions of it, so that I know for safety, 335 00:14:59,399 --> 00:15:02,736 depending upon whatever ones I want to combine, they are. 336 00:15:02,902 --> 00:15:03,370 There 337 00:15:03,703 --> 00:15:06,673 it's more like, I may not use most of the plate information. 338 00:15:06,906 --> 00:15:08,441 I'll shoot it way, way wider. 339 00:15:08,675 --> 00:15:10,110 I'll shoot taller up, down, sometimes 340 00:15:11,311 --> 00:15:11,878 through the theater. 341 00:15:11,945 --> 00:15:13,613 I shot an extra layer above that. 342 00:15:13,613 --> 00:15:15,548 I threw away most of with this. 343 00:15:15,615 --> 00:15:19,352 I shot way more to the right and way more to the left than I ended up using. 344 00:15:19,953 --> 00:15:26,92 So it's just about giving yourself that flexibility and not trying to have to fix 345 00:15:26,760 --> 00:15:28,795 all of it later if you don't have to. 346 00:15:33,66 --> 00:15:38,838 Yeah, if the final shot is horizontal, why take it vertical and work with so 347 00:15:38,838 --> 00:15:40,740 many plays we're talking about plates right now. 348 00:15:40,840 --> 00:15:41,307 So, yeah. 349 00:15:41,474 --> 00:15:44,310 So it's about what I can fit into the frame, 350 00:15:45,78 --> 00:15:47,681 and so I can fit them 351 00:15:47,847 --> 00:15:48,515 vertically. 352 00:15:50,583 --> 00:15:51,718 I couldn't have fit them horizontally. 353 00:15:52,352 --> 00:15:56,823 It also, I mean, shooting vertical plates across is going to give you more 354 00:15:56,823 --> 00:15:58,391 images, which ultimately gives you 355 00:15:58,992 --> 00:16:01,161 higher resolution, if that's what you're after. 356 00:16:01,628 --> 00:16:05,298 It's also going to give me a better sense of perspective when I'm using 357 00:16:05,465 --> 00:16:06,666 smaller sections closer. 358 00:16:07,67 --> 00:16:09,636 Because when you start backing it up and stitching together, you're still 359 00:16:09,703 --> 00:16:14,274 getting more of that wider angle look so this just gives me a better sense of 360 00:16:14,274 --> 00:16:17,544 perspective, as opposed to just doing like two frames side by side. 361 00:16:17,944 --> 00:16:19,312 Obviously, you can do that. 362 00:16:19,479 --> 00:16:20,680 There's nothing wrong with it. 363 00:16:21,214 --> 00:16:26,86 I just think I prefer the look of the compression when it's closer to this. 27484

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.