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Hello there and welcome back in this video were going to take a look at our composite so far give herself some
Back and see what we can do to take this to the next level
So we have start playing here and I think it looks pretty damn good
There's a couple things that I'm wondering if we could week to improve it
The first days when I started zooming in here
I think we went a little far on the chromatic aberration I really like what it was looking like in the
What's a chromatic aberration gets more intense as it goes to the edges and I think
This is just way too much and it's not really acceptable especially looking at the rocks next to it
Dialect down so it's pretty subtle like these unfortunately we'll see if there's anything we can do
To adjust at there
And then I think the next thing I want to adjust
Is potentially the Shadows from are secondary elements here you can see these bushes
Have
Impartial Shadows when I figure and I'm not really seem to match in hours and week
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Those are blending a little bit better and on top of all this I think it's going to be replacing this
When your Sky is blind like this it's always worth adding some clouds are there more visual interest
To the Shard
So that's something we should definitely look into doing and it shouldn't be too hard
What's go ahead and start audible tech notes quick what's the zoom in here but start off bye
Adjusting are chromatic aberration real quick it's too intense unfortunately
I like I was looking in the statue but you have to abide by what matches the footage
And so what see what
Max
Good compared to the Earth
I need to be pretty saddle I wanted the combination of chromatic aberration and poor
Will allow us to get this to work
Just tell you one it's and now I think this matches
Fairly closely it's very subtle I doubt in the middle willing to see much of
We turn it off and on we can turn off use centre master all out
In the middle of Marlborough again
We have to abide by what are seen is and we're getting a little here that's that's not too bad
I think with match the sub and we have now got it aligned with our footage
And Alice take a look at our Shadows we just want to match the density of a footage a Little Closer
Just like me right now
So what I want to do
Make a colour correct and I'm gonna use this to adjust our alpha channel
And I'm just gonna take a quick mask in the foreground I don't really want to touch our big patch back
What's go ahead and Gibraltar
And we can just
Emma or Shadows
You can see that just increase that I made them a little more noticeable
What happen if we gained it up as well
Obviously that is too much
You need a delicate balance of both I think
Viola more punches like a match or footage a little more
You came up like 1 points
4
Something like that
Too bad I don't really like what it's doing over there though
Download
Down at church
I don't like don't like that shadow
Weirding me out so I'm just going to ignore it
Like how's that is looking
Match there was just a little bit more closely now
What's go ahead and just throw a sky in here really quick
I went to pixels and I found another sky wait here
Any sky that you would like just make sure that it's live in and perspective you like a relatively
Set the scene
And so what we have you ever Horizon line and so we can mine that up at first floor trying to drop the
So what are we format down and reformat this to work up and let's go ahead
Merge this over
And we can see that the image is semi-transparent here
And that's because this isn't coming in with an alpha but that's no big deal
All we need to do is go to a read note and check auto Alpha
And that will fill it in
And the first thing I want to do
Just read online or Horizons up
So is the
First step when it comes to matching perspective
Something kind of like that
And then I'm going to mask it off I'm going to be a little lazy here
The mouse great here he had a very drastically different sky you could key the sky
Play out a bit
When I cannot do that I don't think there's any need to go
Any more complex than we have to
Change this to my clip
Cool
And now we need to colour correct this so it when's a little more nicely
Looks like we have some
Have you purple in there
Just add some green and that actually went pretty far pretty quickly
Little Greene and what's going on
Cool and now I'm just going to Blurred this brother shape out maybe 500 also pixels
Cool really you don't have to rodo anything
I'm going to do
I'm being a little lazy here but why work harder than you have to especially when this
I kind of
Naturally brands like it does
I'm going to change this to be a stencil
Just make sure
Instead of doing that what's just roughly Trace
Rocks here
Are mountains
Just make sure that no.sky
Is overlapping them
We are a little bit before and then we can just
Weather this out
50 pixels and then a 25 on top
Call I know I've just had a little bit of more interest or Sky it's a pretty solid effect
What's a b
Detach saturated so we can bring that down a little
Make sure the same matches
That's pretty close on another transplant see your little bit so well
And it's just just a little text you back there will go really long way
It's up to you all look a little purple
Those clouds go ahead and add some more green into them
Maybe
What stands on on
That's looking pretty good
Now we need to go ahead and make sure this is tracking correctly
What carbon paste are track and lens distortion
And I did do this on my own frame but that's not too hard
Fix
Scooter
I'm also going to scale it up a little bit
So that we have
Insulin distortion was cropping at off
Ms give up so that our lens distortion has plenty of cloud that she won
And that shouldn't have affected our stencil too much
Skillet acting as a trying to concatenate
By keeping his own a row
Not too big of a deal to adjust that Rollo
Just put it above
We can change this bbox to be to make this nice and speedy
And we just had a little extra something something to your shirt
Let's go ahead and fullscreen what we have here and just take a wine last look at it
Sugar in log to make sure everything is still looking good
Another one thing I am noticing is it seems like his little bit of a disparity between eyeshadow here
Indirect lighting here
It's probably worth fixing
We can add a little more blue here me with some kind of food it off as it's going up so that kind of matching bag
Here
Bring go ahead and take a look at this really quick
We have our overall colour correct and keep this off to the side in case we need to go back to it
Do that sometimes I'm not sure about it change I'm making and that's just in case I screwed up I got back up
What's go ahead and introduce some more
In there
Love Actually
We introduce the
What Siri have is that helping us all
Just making it worse
A little bit of both
Go ahead find out
I'm really trying to focus on the bottom right portion of a shadow here because that's the area weird
You need to get dial then we could potentially mix
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In with original
And let's go ahead and compare the original see what exactly we have here will zoom out a little bit and go back out
Srgb
Let's just see if you've improved this for made it worse
So what I'm going to do is I think I'm just gonna key mix between these two
Just threw that here
Can I change your club to you to noclip
What's just draw on mask at the top
Where are Red is
It's just kind of movie go between these
See what exactly
That looks like
This is what are original looks like
Update
And I also think I want to keep more of this warm colour
Over here
I think that was feeling finance mainly just in this shadout area we could Kia
But I think just doing a scheme x is fine
This is where we wore our
Go ahead and fullscreen and just
Undo redo
And I think something like this is working the reason I can next between blue and this
Hair colour is this is kind of reflecting the sky
Colour a little bit more with this interior bounces more coming from
This work that's why I put the colours
Like I did
I think we'll go with this little
Lucia flights go to log you again to see if that works
Yeah I think that just sits little more nicely with her for grand it's still sitting here are some good word so I think
That Was a Good Change
So that we have that implemented I think you're ready to render this out
So we can go ahead
Again it's always get a render to an image sequence
And we can go into a render folder
And call base rbl
Speak
4 VO2 I did Rhonda the earlier
Make sure we keep our
Free numbers in there
Alright it out 2
Output srgb
Because that's the view that were using right here
And this is going to make her render match this perfectly
I'm gonna go ahead and hit Rhonda
And we can go out and take a look at the final result in the next video
Thank you very much for listening and I'll catch you in the next one
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