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Original subtitles

Hello there and welcome back in this video were going to take a look at our composite so far give herself some

Back and see what we can do to take this to the next level

So we have start playing here and I think it looks pretty damn good

There's a couple things that I'm wondering if we could week to improve it

The first days when I started zooming in here

I think we went a little far on the chromatic aberration I really like what it was looking like in the

What's a chromatic aberration gets more intense as it goes to the edges and I think

This is just way too much and it's not really acceptable especially looking at the rocks next to it

Dialect down so it's pretty subtle like these unfortunately we'll see if there's anything we can do

To adjust at there

And then I think the next thing I want to adjust

Is potentially the Shadows from are secondary elements here you can see these bushes

Have

Impartial Shadows when I figure and I'm not really seem to match in hours and week

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Those are blending a little bit better and on top of all this I think it's going to be replacing this

When your Sky is blind like this it's always worth adding some clouds are there more visual interest

To the Shard

So that's something we should definitely look into doing and it shouldn't be too hard

What's go ahead and start audible tech notes quick what's the zoom in here but start off bye

Adjusting are chromatic aberration real quick it's too intense unfortunately

I like I was looking in the statue but you have to abide by what matches the footage

And so what see what

Max

Good compared to the Earth

I need to be pretty saddle I wanted the combination of chromatic aberration and poor

Will allow us to get this to work

Just tell you one it's and now I think this matches

Fairly closely it's very subtle I doubt in the middle willing to see much of

We turn it off and on we can turn off use centre master all out

In the middle of Marlborough again

We have to abide by what are seen is and we're getting a little here that's that's not too bad

I think with match the sub and we have now got it aligned with our footage

And Alice take a look at our Shadows we just want to match the density of a footage a Little Closer

Just like me right now

So what I want to do

Make a colour correct and I'm gonna use this to adjust our alpha channel

And I'm just gonna take a quick mask in the foreground I don't really want to touch our big patch back

What's go ahead and Gibraltar

And we can just

Emma or Shadows

You can see that just increase that I made them a little more noticeable

What happen if we gained it up as well

Obviously that is too much

You need a delicate balance of both I think

Viola more punches like a match or footage a little more

You came up like 1 points

4

Something like that

Too bad I don't really like what it's doing over there though

Download

Down at church

I don't like don't like that shadow

Weirding me out so I'm just going to ignore it

Like how's that is looking

Match there was just a little bit more closely now

What's go ahead and just throw a sky in here really quick

I went to pixels and I found another sky wait here

Any sky that you would like just make sure that it's live in and perspective you like a relatively

Set the scene

And so what we have you ever Horizon line and so we can mine that up at first floor trying to drop the

So what are we format down and reformat this to work up and let's go ahead

Merge this over

And we can see that the image is semi-transparent here

And that's because this isn't coming in with an alpha but that's no big deal

All we need to do is go to a read note and check auto Alpha

And that will fill it in

And the first thing I want to do

Just read online or Horizons up

So is the

First step when it comes to matching perspective

Something kind of like that

And then I'm going to mask it off I'm going to be a little lazy here

The mouse great here he had a very drastically different sky you could key the sky

Play out a bit

When I cannot do that I don't think there's any need to go

Any more complex than we have to

Change this to my clip

Cool

And now we need to colour correct this so it when's a little more nicely

Looks like we have some

Have you purple in there

Just add some green and that actually went pretty far pretty quickly

Little Greene and what's going on

Cool and now I'm just going to Blurred this brother shape out maybe 500 also pixels

Cool really you don't have to rodo anything

I'm going to do

I'm being a little lazy here but why work harder than you have to especially when this

I kind of

Naturally brands like it does

I'm going to change this to be a stencil

Just make sure

Instead of doing that what's just roughly Trace

Rocks here

Are mountains

Just make sure that no.sky

Is overlapping them

We are a little bit before and then we can just

Weather this out

50 pixels and then a 25 on top

Call I know I've just had a little bit of more interest or Sky it's a pretty solid effect

What's a b

Detach saturated so we can bring that down a little

Make sure the same matches

That's pretty close on another transplant see your little bit so well

And it's just just a little text you back there will go really long way

It's up to you all look a little purple

Those clouds go ahead and add some more green into them

Maybe

What stands on on

That's looking pretty good

Now we need to go ahead and make sure this is tracking correctly

What carbon paste are track and lens distortion

And I did do this on my own frame but that's not too hard

Fix

Scooter

I'm also going to scale it up a little bit

So that we have

Insulin distortion was cropping at off

Ms give up so that our lens distortion has plenty of cloud that she won

And that shouldn't have affected our stencil too much

Skillet acting as a trying to concatenate

By keeping his own a row

Not too big of a deal to adjust that Rollo

Just put it above

We can change this bbox to be to make this nice and speedy

And we just had a little extra something something to your shirt

Let's go ahead and fullscreen what we have here and just take a wine last look at it

Sugar in log to make sure everything is still looking good

Another one thing I am noticing is it seems like his little bit of a disparity between eyeshadow here

Indirect lighting here

It's probably worth fixing

We can add a little more blue here me with some kind of food it off as it's going up so that kind of matching bag

Here

Bring go ahead and take a look at this really quick

We have our overall colour correct and keep this off to the side in case we need to go back to it

Do that sometimes I'm not sure about it change I'm making and that's just in case I screwed up I got back up

What's go ahead and introduce some more

In there

Love Actually

We introduce the

What Siri have is that helping us all

Just making it worse

A little bit of both

Go ahead find out

I'm really trying to focus on the bottom right portion of a shadow here because that's the area weird

You need to get dial then we could potentially mix

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In with original

And let's go ahead and compare the original see what exactly we have here will zoom out a little bit and go back out

Srgb

Let's just see if you've improved this for made it worse

So what I'm going to do is I think I'm just gonna key mix between these two

Just threw that here

Can I change your club to you to noclip

What's just draw on mask at the top

Where are Red is

It's just kind of movie go between these

See what exactly

That looks like

This is what are original looks like

Update

And I also think I want to keep more of this warm colour

Over here

I think that was feeling finance mainly just in this shadout area we could Kia

But I think just doing a scheme x is fine

This is where we wore our

Go ahead and fullscreen and just

Undo redo

And I think something like this is working the reason I can next between blue and this

Hair colour is this is kind of reflecting the sky

Colour a little bit more with this interior bounces more coming from

This work that's why I put the colours

Like I did

I think we'll go with this little

Lucia flights go to log you again to see if that works

Yeah I think that just sits little more nicely with her for grand it's still sitting here are some good word so I think

That Was a Good Change

So that we have that implemented I think you're ready to render this out

So we can go ahead

Again it's always get a render to an image sequence

And we can go into a render folder

And call base rbl

Speak

4 VO2 I did Rhonda the earlier

Make sure we keep our

Free numbers in there

Alright it out 2

Output srgb

Because that's the view that were using right here

And this is going to make her render match this perfectly

I'm gonna go ahead and hit Rhonda

And we can go out and take a look at the final result in the next video

Thank you very much for listening and I'll catch you in the next one

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