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Hello there and welcome back
In this video we're going to do a brief overview of 3D tracking in nuke
So let's gets
So we can bring in our footage first I have this 3D track for this version 24s here
Because it's looking for aces
What's the headset for Project
This is
5
This is HD
HD
Change your colour management ocio
I have an environment variable right now that's setting my OCI ok but trust me it is 8
He says 1.1 here and will
Get together
This is using the input
Sony
Where is
The input Sony sr1 Sky
Pretty nice I'm actually using a
DJI Mavic Pro
To hear but they don't have that look up her
I'm using this as a placeholder cos I think it were
Pretty
What's go ahead and get started first man to make a camera tracker no
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Make sure you were in nuke x and when you're doing this
Tracker does not work in standard
So what we need to do first is feed a camera tracker a bit of information
You always need to have the sensor size of a camera that shot your
For the Mavic Pro 2 it's 13.2 and
.8 mm
And then is going to ask a couple other question
Is it going to say what kind of camera
Is there
Is it on a tripod in it's just rotate in so there's a little bit of parallax
Is it going with a really anywhere that's what a free camera is
Is it on a dolly that a linear motion
Or is it a TUPE
5D surface that were try
You can actually get corner pin
Tracks
With 3 trackers
But I don't recommend doing it unless you have to because it's way more time consuming
The normal to
Track
What kind of motion has it asking is there a lens distortion on
And in this case there is an unknown lens
We don't have a lens grid
For this I wanted to calculate what lens distortion is going on in the shop based on
Track
And Nexus asking us
Focal
We know this is approximately and 11 mm depending on your confidence
You can do noun verses
I typically to approximate just a little room to wiggle around with
And you can also do very
This is when the lines is zooming you choose one of these two options
So in the shot if we play it we can take a look at this
It's a pretty 3D trackable shot
It's moving
Forward it's a free camera this is a drone flying through the air
And there's a lot of parallax in this and that makes it a good
Candida
Track in
Next 30 tracker can handle easy to set my complex 30 moves but it's really not the best
Nothing more complicated
I recommend using a
3D tracking specific software like Centre
I have tracker 3D equaliser but Nick should be more than getting
Indeed
Alright so we have this ready to go
What's check out or other settings
All these are red
We can specify what range we want a track we can use mask if we want to
Skewer
Certain areas that are moving in our frame
For example if there is a bird flying across here we could make a mess around and say don't track your bird be
If anything is moving In Your Scene
It's not going to track correctly with a 3D track everything needs to be static that work
So the next step in this is we need to get some
Points killing
It shouldn't be too big of a deal here so let's go ahead and get our other tracks setup it's not in the auto trade
Tablet actually in the settings tab
What are the initial setup
And what we can do here is hit preview features
And this is going to show us where
It's going to try to track each one of these represent
Appoint track is going to try
Automatically
And based on parameters that we give it they will stop tracking or turn off at a given point
Based on hell wobbly that
And so the first thing I typically do
Is I change the number of features to 500sl I want a lot of features
Track because that's going to ensure more consistent results
And then we have this detection threshold
And this is going to help us just kind of ISA
Two areas
Hiya can't
Alarm points in our sky right here
And those aren't looking to good Sophie bring that
Those points World go away
Alright
Awesome
And feature separation is just how close can you get together
If we change it to 6:40 there stacking on top of each other
A bit
12th August in Sherwood green spread out
A little bit more
Refine feature locations or try to move them to my contacts
Typically that's a good thing so I always turn that on
And then when it comes to the actual tracking process the features has to do with me
Tried a try
Our auto tracks will
Turn off based on the spread
If the track
Is not longer than 3 frames it's not go
Count what
Is doing
The track threshold here is our overall area rating
If the track gets too wobbly
It's going to turn it off and this is just a tool
For Huawei
I can get points 7 is a good start
I don't really change these
On my
Version of a track
And then he's next to you have to do with house move your track should be
And House movie chilling
Because if you have a very complicated scene
You can make sure the track
He is at 0 who can just panties up a little bit because this is a very smooth
Seen another
Albatross
Banana solving we have this camera motion this is a duplicate of what we
Here
And it will up
Accordingly to change this to rotation on
Dates here
Are we going to keep the sack
Free camera
And then for the solving section I don't really
Ever touched
Go ahead and start tracking the sky
But one thing I want to make sure I'm doing first as I feel like the
Ali Abdullah
Super well let's take a look at how we can mask with the camera track
In so what I can do here
Make a right there
And what I can do is just draw
Here roughly
That's not doing anything currently we want to change to a mask Alpha
And now anything that's within the shape it's not going to
Track
Just realised that means we have to roughly track as in actually looks like this is me
Freddie Stead
What does keep that the whole time that was really lucky
That we did
The track this for distant background
We can do is hit track and it's going to automatically track these 500
Like I said earlier this is a really good
How to 3D track because of the amount of parallel
In the shot everything in it is static
And that's what you are
If this was a handheld camera of someone running around film
Car check
Potentially be very difficult to get a track with Luke and maybe even
Just keep that in mind
Nuke is good
Easy to medium
All rates are all other points are all said and done right now
And we can see one museum in this is actually showing us how long these tracks go for and you can see it up half
They're going down
It looks like these are pretty consistent which is always good to see
Go ahead and actually solve this we have a solve button right here
And let's see how
Because this error right here is going to tell
How off our track is based on
The consistency of the
The parallax is how I can give us this year
And will be able to see it per frame as well on the right side
Looking for something that is below
Anything but no-one is typically pretty good and what would you know
Were just below one here let me know if you're pretty good track on our hands
To take a look
And just kind of scrub through the sea can see a few different colours just popped up on our screen
Read means this is a
Bad track it does
Think that
We haven't here is any good
Yellow is just kind of discarded and green means that contribute into overall
Saw
Alright
Sweet
So if you're looking through this
And I feel like our points are looking pretty good
As a whole we can see a couple
That are just sliding
Frizzy hair
Crab through this
Always get shot
To see if
Any that don't look
Sticking
Because that will happen
From time to time
On
The sky here
Is the best steak in the whole time
It doesn't look like this one's working too well so you can just delete
Poinsettia bad you can just like them in the lead on
Projected ones we don't need
If we had anything that was slide in a car
Screen
Indus go ahead and delete them
Alright and once you've cleaned
Any obvious issues what you want to do is hits solve again this probably won't really do much because I might delete it
And
It is 1.4
500 bolognese would do it just to see what happens
What does finished calculating
There
Are you still really changed much at all
So what we want to do next to start weeding out the area
That we have in our track
You can look through here there's a couple of
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Thresholds that we can change
Some information in here this is the max area of any given tracker
On a frame
And say what we can do as we can start you control
What does maxcera
Restart lowering them
We can see a lot of points start turning
And so we can actually update our souls
To get rid of
Points that are over our allotted threshold cos you're probably contributing to a track not being a salad as it
And we can just lower
There's a bit of this
2
This may be
3.5
You want to get rid of a good amount of trackers but you don't want to get rid
So many that
You don't really have any
To inform
Your track
So what we can do is hit delete rejected right here
We can see that our solve our is now at 0.75
And that's pretty good
Anything a .5 or below is really really really good
Anything that's below 1 is Sam
So I think this is working
Pretty well
And
Kemet records also calculated the Leinster store
We check on the store input we can see this is how it thanks the lens is being distorted
What is the understory
Table to extract that and use it a little bit later
So now that we have our
Track
Pretty good this is a salad error percentage
Let's go ahead and start sitting up or seeing
We make a person 3D space we have over points here Luke does it
The gas
How they should be laid out but this isn't
Let's go ahead and start adjusting that
What you want to do Azuma
And find a point that six pretty well let's look at this one the area is very low on this listing
Salad
You can right click on it and you can do quite a few things
And so what I want to do first as I want
To set the stew or
You need a new scene layout before you
Anything else and now it's nap that position
To The Origin in 3D space
Next you want to start defining your x y and z axis in 3D space
Subscribe this guy here
What's the what's this area
The area is very very well
What's great about him as well
And also pretty well and with these two points selected
We can set
This
Qrz
Ground
And now and we'll look
This has flattened out or points significantly we look at this from our
Right side
We can see how
Louder this
And that's work
Funny well that should be salad for our lady
We could do it
X and Y as well but I will show you a bit of a different technique to do that
Now that's a bar scene sale in a grab these two points
And set that up because if you look at this right now in
3D viewer
It's saying that this in total is about 10 m long right now and that's not
Correct
For gravel this point grab this
And what does approximate we can add scale distance and now in Arsene tab this is how you control the layout
We can
Estimate how many m is Maple 660 or sell
I don't know the exact distance from just trying to get this to be a little bit more
Realistic soccer camera tracker here
Zoom we can see the scale or seen
Significantly now just this chunk is 100 m
And this is certainly
Much much closer than
We had
Alright
Sweet so let's start looking into how we can actually lay our scene out in general
So we have a little output option here
And the only one I ever use honestly
Is seen
When you create a SIM plan
It will treat a few now
AutoTrader scanline render in a casino
And most importantly is this
It will make a lens distortion node with what its perceived undistort is
I'll make a point Cloud for us to use
And it'll make a cam
And this is our moving 3dk
Alright sweetie we have Oliver points in here
May look like a little that's because we don't have any smooth motion blur on them
Changed
Eat
Centre
How to make a little smaller if we want to
Girl
Solicitors just r3d
Overlaid
Ntfc
We need to keep checking our layout because we just don't want to assume that it's working correctly
Let's go ahead and 1st ad
Car
40 ground plane
This is the first step I always do
What's change this orientation
White
And uncheck image aspect
How much does scalis
It's really
Indirect checkerboard on here as well
Let's see what we have
Look at the 3D scene
It's even skills up more
Not that kind of girl
Infinity
All right so it looks like our layer is it
White karate everyone are
Horizon mind to be right around here to match
They are Rolling Hills so it doesn't need to be perfect but I want to be a bit more
Close
So we can go onto the scene tab and
Hear these adjustments will move around and rotator see
Based on the Aura
So first time going
Rotate person x
Just a scooter up a little bit
And actually
Pretty well not sure I need to do anything beyond
Now we have a horizon line
Set up correctly
Skewed
Where does sinus lower than the other but that feels accurate
Again doesn't need to be perfect
Needs to be somewhere close
And when we updated our rotation there that are propagated to a camera and or point cloud
Expression light to
Answer now or seem is all set up and ready to go
So what we can start doing now
Is say we wanted to add
Cube right here we can go into our camera track
We can't select this
We can create a SIM
And what's pipes that into a scene
And now we have a few on
Restart playing
Little track in according to all of our
Disconnect a point cloud just so this is a little bit faster
But we can see that as removing throughout our scene
Are a little sphere here is sticking
Very very well
Even when it starts getting covered it's moving smooth and consistent
Because this is a 3
You'll never be able to get this kind of consistency
With a point
One step ahead
Alright
That's how you create geometry and layout your CV
So what happens if you
Doesn't really give you a good carer
0.75
Is pretty
What if that little spot that we have over here is not tracking
Well what you want to do when you have bad errors is a couple
FIFA
Is make a tracker
And what you can do here
Is track
What do you write here say this is where we want to add some CG
You can get
That we feel good about
Make sure
Does a stick in the whole time
I just
It's on
Minutes changes
Track a little bit more nicely
Collins Key
Cracking in
Looks like a stick
Pretty well
You want to make sure that these feature
Are very very sticky
Because if these are off is going to throw off your entire tree
Because one is going to do is prioritise making
As sticky as pass
Is then on what you can do here
Going to copy and paste this sometimes camera trackers
Out
And so I just have backups location
In the user tracks but symporter track
Grabbed tracker one
And now it has this
We can see it sticking there and we can hit updates off to not reset all the voice settings that we've had
Ennis going
Keyboard current settings into account by try to incorporate this year
Alright and now we have a point on a user track your didn't really change her hair reading because they're reading was pretty good
But we have that in here now
And if your track is not sticking
Learning anywhere from 10 to 20 beautiful really help you
The other thing you can do
Is really up
The amount
Of future locations that you have
But if you're increasing the amount of autotrack features you need to make sure that they're good features you can put the
2000
Is it your order features or slide
That's no good you can also play with B-MAX error threshold
And those are generally the best way to troubleshoot
New tracks in
And now we have a scene night and set up
3D space
Go ahead and make a box here
Boxes are great way to double check
Prospect
Alright
Cuban new
Make a cube connect the Sky Friday the origin
And what scooter are .5 mm pivot down to the bottom side negative
5
And
Find a good
Point
Space to put this maybe
Here
Let's just make an access so I know
3D position
Indulge just
Over a little bit
Eva box we can really scale this up song
I move the pivot so I can allow us to school
Or do you like
10
And the boxes a good way to check your perspective because as we scale this boxer what we
Battersea
Is the top of it
Perfectly Fry
Ella Rose
So we scale this app
Yeah we go it's nice and flat a horizon line and then we start going above it
It starts getting that receding angle and that's why
We're after
So we can go ahead do you want we need to with first let's just play it
See what it's like in mic
The default setup from symplast how's your undistort going into the background which I hate you really should merge this
Over for the sake of the Singapore
It doesn't really matter to be
Alright and now we have our box in 3D space you may need a check with multiple points because again this isn't
Clean
The should be sticking pretty well
As long as this is consistent
That
Generated
And as always with three tracks you want to check them with stabilisers
To make sure they stick I'm not going to do that here because this is just a broad overview
If this the didn't stay
What we wouldn't want to do
Is we would want to make a user track in each of these four corners
Make sure those are nice and sticky
And then when we're at setting arbox into our 3D scene make sure that
Is connected to that user track and then that would be perfectly still
Assuming that are point
So here we have her ominous barks that were moving towards
Who is
Completed
3D
And this is all said and done
What you can do to export this to another program
Is you can do this with nuke non-commercial unfortunately
But you can connect
Everything you want in your scene out of me
Point cloud here indoor camera
You can just make a right go
Change the time
To unlearn
Handwrite the Sky out and put it into the program of your cheese
You can't go straight
The camera knows with the right go it's so weird
Feature
Walk on
You have to go through AC node at the very least but this will export your camera
With no
And that's about it that's what I have for 3D tracking in nuke it's good for easy to medium shot
Keep them in my
And there should be more than you need to get up and running with three
Thank you very much for listening and I'll catch you in the
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