All language subtitles for 10_zdepth_and_motion_vectors

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic Download
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

Hello there and welcome

In this video I want to go over and see that one more time and look at that a little more closely to show a proper

Set up an also take a look at motion

Let's go ahead and get star

So I have a few renders you I have a combine render and a rendered that has these are

Text split

Because I meant

In

7

A little bit about David Attenborough order ticket to really

You need to split up your passes and have multiples

And I just wanted to show exactly what that looks

Go ahead and make an optical CD

What set the focal length 250 the actor of 26

4

Make sure filter

And our depth channel here is innsida

Alright so we can go ahead and

Taking a lot

The sky

We can hit Singapore

There's a certain m

Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1

Let's just lower f-stop to something really low just so we can get some good

And you can see already that are running into some serious Edge issues on or for granddaughter

And that's the

Kicker

Width depth

Rarely ever looks

Everyone else is a too bad

If we zoom in on her edges when I meet the background you can see there's a little bit of heart effect in here

Let's go ahead and make this version as good as we can if you make an edge extend set the channel to Z

And then we

Unpri multiplier in change or details

Doesn't fix those nasty edges for us

But nothing is going to be able to fix those defocused edges in our foreground because of how much is Ed

Orchestra

When it comes to these overlap in 4 g

Butters

And it looks like I'm getting a little bit of a dark Edge around

I'm here let's go ahead make a crop and shake off black outside just a

And now we have our CD Focus looking as good as it can

Even deep struggles with these foreground overlapping blue

Sometime

So let's go ahead and take a look at the best way

To fix this

And what you need to do really as have multiples easy Focus set

What's go ahead and so like I will set up here in my car

And Peace verse in

We can go ahead

Pick this one this will be our master set up so a label it as such

And now that's copy and paste this again and what we want to do is linked or Focus distance in RF stop

I'm just sitting control and Dragons

Widgets on to one another two expression my clothes

How much label this

Dependant

We can just throw these on our

Other layers as well we have multiple copies of this

And it is going to be slow

But the results will be

Pasting here

Make sure

Disconnect

Now I can just immersion over

Get RFA

Background one

4 g setup

Are

Closer one

And now

We can see that this is being blurred

DAB between are combined and are separated 1

Beginning that blend into

Pretty nicely

Especially on these edges it is a little bit different in the bar

But I think that's different

Is definitely worth

Improvement in the quality

You can see down here

Blondie

Much much better

What do you have the exact same control it's just split out amongst these

If I start rowing or Focus disc

To be closer to camera

Everything here we'll look correct word defocusing it opera

It's just

Quite a bit slower

Then what we

If it was only on

That's the price you pay to get this

Defocus to work

It is annoying but this is really the best way to die Focus you're in

Because otherwise you just gonna run into a term of pain

When it comes to you

4

Objects

Resume in here and look at it when the focus is in the foreground we can see where still improving the edges here

They're a little bit less or defected then when I Focus was in the background

Or is definitely still running into issue

With our combined render when it's just all in

So that's why it's always a good idea to have the very

Split out your foreground layers or when it comes disease

So let's see that this is how I would set it up if you have multiple

4 ground wires

Nexus go ahead and take a look at motion

So I have to click here

Awesome simulation of

Some pigs

Just falling

This does not have any emotion

And we have a reference from here that does have motion Blur

And so how we been early motion blur it's so far like we did in weeks

Is we can either make a motion

And that will attempt to simulate the motion we use the cronus specifically but they function do

And I need to be a new tax to adjust this on you do that really quick

Alright now in new Xbox go ahead and try to change this

Back to all

We'll see how accurate this motion where is

Compared to your motion

It's really not doing too bad of a jar

Going here we can have the shelter st. Paul's

A bit smoother

But you'll see there is a definitely some artifacting that's happening in here

And this is a very common issue when you just tried to use the motion Blur

To add

Objects go behind other objects that are moving at different

That's a really hard time telling exactly what

You can see this kind of artefact

Happening here and really anywhere

Where objects intersect it's going to have a very

Getting an accurate

What do you want to do when you don't want to make motion blur into your

Because a lot of the time motion blur in your under is very heavy and there's not always

Time to do it

And so an alternate method is by using motion

And what motion vectors are look at this motion vector pass

Is it basically telling each pixel

How far is moving in Excel

Free sample here

It's moving

15

In acts so it's moving to

-2

In what

And we can apply this motion Blur

Using a note

Cold vector

Sorry just add that right here

And so what we want to do

Is grab or motion

Is actually in Arnold preset

And then we

Change

Our emotional

21

Get a starting point

And I've noticed there's a bit of a strange bug

When you're working

Arnold motion

The vector blue for some reason gets confused and starts inverter

Because now our brother is moving horizontal

Instead of

I tried checking that invert UV button but it doesn't really do you

So the solution is to make a shuffle now

And we can make sure that we're adjusting our motion vector channels in both of our input and

Put layers

And just swap the red and green

And now our motion boy is going the correct Direction

But your notice or motion amount is still way too low

Something I don't really like about motion Factor is it a little obscure to tell what the correct amount of Motion

Is in so I always make sure I have at least one reference frames one approximating it as closely as possible

Let's go here we can increase the motion amount

And I'll figure it out

But your notice that are motion where in the practical has a really nice distinct Edge

Where are motion were here

Does not

And so we need to change the blood type from Guardian

And that will help simile

Heartland

What's got a head start a beanie

We can go ahead and bring or emotional

Back down to 1

And now this is starting the match match

But there's still an issue

There is some

On the edges here

And so you can try the soften those by kidding soft Lines

And it's going to smooth those out of

Softlines in normal eyes were both detritus move your Image out and get rid of any artefact

Will it be a little bit of a halo that normal eyes is getting rid of

And soft lines is getting rid of them

So definitely turn both of those on it will soften your Image a little bit

But it's definitely worth it to avoid

And now my baby these are fairly close to each other it will never really be perfect but you're just trying

The big draw back to Vector Blur

Is that it doesn't really do

Angel emotion

If there's

Curved your Image it all

It's not going to do that vegetable only blurred out in a straight

Sony think of motion blur on helicopter blades for example that never ever going to work with vector

Because there is also a curved lol

To that

But

At the end of the day there's a lot worse or the 15 in this

Compared to our emotion where technique we go down here

We're not getting these weird lines and that seemed

The pigs nose

And so motion vector when items are in a setting is definitely a better

It's a girl

And it's not

Who differ

From our x emotion Brenda

And no one is going to have this 21

To anyways

We just play the short sequence going to full screen this and just change our of you reply back

Bounce

You can see that this motion were still feel

Pretty

Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1

And so I just wanted to go through these and show you exactly how to use Z depth

How do you use motion vectors cos I didn't really shows

In a practical example throughout the rest of the course but they are

Understood

The key takeaway from motion vectors is make sure you have

That you can match

And then now that we have a better Arnold Press

Go ahead and save this

Polarstar

A vegetable

And anytime you need to apply motion vectors will have a much better start

All of our settings in here

And let's see here is there anything else on the Spectre ball that's worth talking about I don't really think so you can change the show

Offset this is like the start

Santa and

Control that we've had before but everything else you shouldn't really need to adjust

It's just a soft line

Normal eyes as I turn on typically

Never get rid of it

And so that wraps up or extra cga vs that I wanted to go through

Thank you very much for listening and I'll catch you in the

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.