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Hello there and welcome back in this video and continue where we left off and start adjusting or shadow
And making other tweaks to RC
What's heartbreak back in where we left off
Michelle Ryan now looks pretty funky
And why is that
Well there's a few reasons
When is that sitting on this Rocky field
But it's perfectly flat
And we don't want that we want to be broken up you want to see rocks that are in front of it and causing some break up
The shape and then I think the other thing that's a little weird with it we go to a log you again is the
Colour of a shadow also doesn't really match
And sell what we can do here if first is I just want to make this semi-transparent
Change it to .9
And we want to make sure that work in the right amount of semi transparency
Go ahead and again was simple here
Illuminance is at point 49
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We can save all here now illuminate is at .59 so it's a little break
And wolves to make it
Right around here and now right in line cord
Now we have a similar baseline luminous to go off of
0.04 to
What's your foot for ok cool
Illuminous fully close and now we need to do as we just need to grade this a little bit and turn it a little
I'm going to take this opportunity to talk a little bit about pretty x Nan unpri x
Are colour correction it's good to do especially when you have large stacks of colour correction and so what
Take a look at exactly what that means so first with a grade here what happens if we start
A lift
Baby lifting a lot of other image that we want to
And so what we need to do is use
This one promote by in this one make it so that were only affecting
This image and the edges will be properly coloured
What exactly is this doing
What's take a work because we should be doing it here as well
Make a little space
So what time 3 multiplied does
Is it takes a look at your alpha
And your semi transparent pixels
When you're under 3 x
It divides it by 8 alpha to find it on premultiplied colour
And that stretches it out to here
And I'm only briefly multiply this
Is absolutely
0 change
So this guarantees when your colour cracking an image that it's taking the pre multiplication of your
Into account your colour will accurately affect your edges according to the Alpha
How many helper large amount of colour cracks like this
It's best practise to un promote
Apply all of your colour correct
What's scooters app
And then re promote apply
And mattress guarantees if you have any semi-transparent areas that your colour is giving up light car
Honestly in this image we probably don't need to do this even though it's technically better too
This is a huge Factor when you have stuff like motion blur semi-transparent areas
Open volume whenever you colour correct smoking volume you absolutely have to
Primark by unpri not supply
In this image it's not really making a huge difference as we abs but it's best practise to
So you just have one note you could make an on Primark note and then a Primark note
Instead you can just hit on Primark by and I'll do the exact same process for us
So anyways
And it comes to applying Our Shadow we just want to make sure that we have a nice blue tone again
Let's go ahead and simple this was going to be exact same process why try to guess and I bought it and we can just
Write down the values that we need to hit
When I started doing this track it really sped up my work flow and I highly
Trying to match colours that are available to you on your screen
So we have those written down and obviously this is all way way too bright
Bring that down a bit
And let's try but I guess I need to go negative in here
And we never really want to go negative with our grade note so I'm raising the opacity to make this horrible
You run into issues with negative numbers a lot in new can't so I tried to avoid using
To darken when I can I try to keep everything nice and above 0 and so I'm trying to get that reg
Counterpoint 33
Just sell it matches our value here and everything else is underneath it now so we should be good to go
And start trading are blacks so we'll just start moving or blue channel up and
Hitpoint 32-in are sampler
Down there
Cool that's f****** good now and a green shine on we need to hit .37
PT 37
And .33
And now
Our Shadow colour is pretty Dead on
I buy nice it does still work a little thick to me so I might go lower than Mix again
That colour feels pretty accurate let's go ahead and look at the srgb
And now we've met her shadow colour
But again we want that Rocky texture in here so that it doesn't just feel like it's on a flat
So how can we do that well when seeds you Brenda's this they could have included some
Roxanne here
Looks like I didn't have to try to fake it
And so what we can do
Is we can actually just take a branch
Out of our main
Redditch year
And we can just use the scanner as a stencil texture
What's go ahead and grab
Something like vs actually looks really nice will be able to use that
Well
Make a merge now
When I'm asked this out
Change the remotest
So much carefully Road out there
Detail there
Something like this I think it's gonna work very well
Make sure you change this to you know Claire
And we want to mask
Geometry here
And we want to change the bounding box to intersect so it's nice and speedy
So this is our little cookie cutter they use
And I'm not going to blur the edges of this because I don't
Me too I want all that nice hard data
And now I'm going to make a stencil
And we can just start duplicating us
And making that background shadow fuel a little bit more or gain
Spell take their
Dragging it over
What's the start
Cutting out
Are shadow scale this down so the texture fuel
A little bit more accurate you can see there's just some nice natural breakup that work in
Copy and paste as Transformers news the shape
Over and over you could use a road of pain if you wanted to kind of people us by hand
Do it like the
Roughly
You can proceed at all little just so it's not obviously the exact same
Over
That works I copy and paste another transform
Furby messy when you're working but you can always clean it up later
Make another merge
Over here a little bit let's kill it at this time
Like that
I like the way that's looking at my side one more sheep
Emerge
In
Cute this over as well
Skeleton down
Something just like that and this are you feel so much more natural
Because it's not sitting on the flat playing There is obviously some rocks in front of it and I think in addition to this
What we can do
Men organise this later
Is we can actually add a little bit of Alpha 20 shadow as well for a little more spice
Rocks that are being shut up they are sticking up
So I'm going to make a
Channel merge
I just want or Alpha
What's skip this over here
Call
Squashed this down quite a bit
Fairly saddle
And it's all just about any small details and imperfections you actually see who looks like you are the same
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Shape right over top of itself but stretched this
With
A little bit
Yeah that's just it's just doing so much with so little
Really breaking bats shadow up
What happened piece that's transformer again
Write an organisation on the hair
Boscombe Down
Rotate the song little bit like a big mound somewhere
Just that little little tweaks like that
Really make it set
Because you're not going to pick out this individual detail in the rocks
Call said my broken up a shadow maybe that one he'll is all up to you
Big
Muscular down
No preference
You can do what you want there just as long as the shape field
Nice and broken up
One more
Just because I'm crazy and a little picky but it's seen outside a bad thing to be too picky
Scale
Down
Just a wee bit there
Rotating a will
Something like that to say or shadow is now looking good
And now what we want to do I think everything is simply nicely
I'm going to you
Organise this and time lapse so you don't have to watch me do this
Alright I finally had this organised I didn't change anything it's just a little bit cleaner here so
If anyone else will happen of this they would know what was going on
Now we have our shadow nice and done and I think I over all adjustments are looking pretty
Log form it feels like it's sitting in Arsene pretty nicely with adjusted or
Direct there's make it look real with just a door shadow
Bonding that up and I think other auxiliary will Roxy or fitting in we just need the key
Going through the rest of our compositing fundamentals and make sure this is feeling realistic
And so I think one of those is really want to add a little bit of blood to this because you can see
Compared to
Our practical elements is sister what a B sharp
And so what's go ahead and do that I'm going to put on lens effects after or track
Just had a little natural blur to this is pretty Common
Is pretty camera sees you just give it you just give it a little kiss or very slow
Nothing too much
Animal just said this was not seen a little bit more nice and maybe 1.1
Yeah a very very minute amount
Google very long ways
The next I want to see is there any chromatic aberration on this may be a little bit of green
I'm outside
Seaman here
Yeah I seen a little bit of green on the right and a little bit of red on a left on her highlights
We can go ahead and start adjusting that release the fxt chromatic aberration
To do this
Let's go ahead and take a look at what this is doing for respite default
Little bit of red
Which is pretty nice
Have seen much coriander because we're not skewing or dream
Sophie Green in words up to the right side what's the word that starts to look like
Please go too far first
Alright
I think we've gone to extreme on both sides chronic aberration is very very subtle
Either working very fine and mouse to get it just right even this may be too much
Go ahead and work
Yeah even nursery we've gone too far so we need to back off on this
Well that was that back in after was increasing the intensity
Grand back off a little
So we have that nice kiss of green just on the inside here it's a small effect I can gold
On Waze
I think that's looking pretty good
Who won the National put this before or just in case this causes a little sharpener hide it
Little Bear
Little Greene texture in there
Great are the ones effects that I can see and there's not really a lot of light bleeding
We need to do any bit of bad or lighting is good or prospect it is good or colours good
Star track
And what else I think we just need to make sure I read raining this properly
What's go ahead and use dark screen
That's the exact same as we did last week
Going to just make some postage stamps really quick
What's a Demise footage
Copy paste it out
Fridge
Who types in their respective areas
Make a postage stamp
Like that in here
In
What age
Have you pissed
Copy and paste
Denoise footage
Higher inputs on bow
And we'll make these fun bright colours so it's obvious that
There is something going on
True
Find this down here
You are plates and we have our dinos plate expecting the green and this to be very subtle
It was not a lot so I don't think I'll green is going to be too big of a factor here for go ahead and hit in
That's finished
It has built our luminance Curve here
Not seen anything to strange and mess
When I say strange I mean things that are invading and going down and back up
That's always good
Mistal check that this is working as intended we can see it's adding
Set up bits of green Air
We can help put the normalised Crane
Call
Pretty good adapted rossini patterns in here
There's a little bit of a pattern so I think what we Wanna Do Is On Our
Statue
A pattern I mean you can see that the sky
As a bit of a larger green extracted compared to here which is smaller and I would rather just have it be consist
All the way through instead of having a statue switch and I want to be clear about something or camera does not have
You different sized grains we're just able to get a cleaner green extract from the sky
So that green appears more pure where in the detailed ground it didn't get as good of a d grain
That I received these two different apparent sizes of green
And so I'm going to go ahead and hate in a mask
Forget the alpha here
Describe the alpha of this and use it as our scatter mask
I must go back in here we can output or retrained can't
We can go to replace
Crabbe corner here
And activate are scatter and oral place mask
The only place that should be changing our Green
Is on her statue in that looks like that is the case
And that's exactly what we want
So now I think we're ready to preview this and see exactly what it looks like
This is a little bit slow the preview
It's not too bad I do have a faster machine
And CG renders can get very slow on very quickly and so I like doing
Especially for multilayer DX ours is I like pre-rendering them once I kind of know
What layers I'm using
And I'm using this as my diffuse indirect
What's make a remove
And what we want to do as we want to keep
H beauty that's rgba
And are diffuse incorrect
We're not using the rest of them
And sell now I can make a right now
I'm going to copy and paste the name
And I'm just going to add an underscore after it
And label it
And what I'm going to do is I'm going to you
Include
All channels and I'll make sure when we went to this out it includes this diffuse indirect
Except a 16-bit and 32-bit so we will lose a little bit of information
Set a 32 or 31 but I found 16 to be perfectly acceptable in 99% of
And this is going to reduce our file size and increase the read speed of RDX are
Go ahead and just render a single frame out with the 65 sure why not
And now this is rented or bring it in
Notice how much smaller is
This is 6.6 times smaller than a original VXR
And that means this is going to load and run 6 times faster we still have other effects piling on top
But imagine you had 30 exr renders this is going to speed your work up
Significantly and I always do this once I'm ready to preview a scene
Because I just help your iteration speed be that much faster as you working
So now it's previous
Are Speed hasn't increased too much in this we only have 1X are but it's a very good practise to do
Text are you having your seem it's going to speed it up significantly to go ahead and let this preview
And in our next video we can do a review and see what all we have
Thank you very much for listening and I'll catch you in the next one
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