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Hello there and welcome back in this video and continue where we left off and start adjusting or shadow
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And making other tweaks to RC
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What's heartbreak back in where we left off
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Michelle Ryan now looks pretty funky
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And why is that
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Well there's a few reasons
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When is that sitting on this Rocky field
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But it's perfectly flat
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And we don't want that we want to be broken up you want to see rocks that are in front of it and causing some break up
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The shape and then I think the other thing that's a little weird with it we go to a log you again is the
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Colour of a shadow also doesn't really match
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And sell what we can do here if first is I just want to make this semi-transparent
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Change it to .9
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And we want to make sure that work in the right amount of semi transparency
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Go ahead and again was simple here
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Illuminance is at point 49
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Subtitled by
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We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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We can save all here now illuminate is at .59 so it's a little break
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And wolves to make it
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Right around here and now right in line cord
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Now we have a similar baseline luminous to go off of
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0.04 to
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What's your foot for ok cool
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Illuminous fully close and now we need to do as we just need to grade this a little bit and turn it a little
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I'm going to take this opportunity to talk a little bit about pretty x Nan unpri x
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Are colour correction it's good to do especially when you have large stacks of colour correction and so what
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Take a look at exactly what that means so first with a grade here what happens if we start
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A lift
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Baby lifting a lot of other image that we want to
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And so what we need to do is use
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This one promote by in this one make it so that were only affecting
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This image and the edges will be properly coloured
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What exactly is this doing
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What's take a work because we should be doing it here as well
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Make a little space
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So what time 3 multiplied does
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Is it takes a look at your alpha
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And your semi transparent pixels
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When you're under 3 x
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It divides it by 8 alpha to find it on premultiplied colour
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And that stretches it out to here
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And I'm only briefly multiply this
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Is absolutely
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0 change
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So this guarantees when your colour cracking an image that it's taking the pre multiplication of your
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Into account your colour will accurately affect your edges according to the Alpha
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How many helper large amount of colour cracks like this
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It's best practise to un promote
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Apply all of your colour correct
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What's scooters app
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And then re promote apply
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And mattress guarantees if you have any semi-transparent areas that your colour is giving up light car
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Honestly in this image we probably don't need to do this even though it's technically better too
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This is a huge Factor when you have stuff like motion blur semi-transparent areas
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Open volume whenever you colour correct smoking volume you absolutely have to
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Primark by unpri not supply
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In this image it's not really making a huge difference as we abs but it's best practise to
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So you just have one note you could make an on Primark note and then a Primark note
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Instead you can just hit on Primark by and I'll do the exact same process for us
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So anyways
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And it comes to applying Our Shadow we just want to make sure that we have a nice blue tone again
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Let's go ahead and simple this was going to be exact same process why try to guess and I bought it and we can just
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Write down the values that we need to hit
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When I started doing this track it really sped up my work flow and I highly
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Trying to match colours that are available to you on your screen
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So we have those written down and obviously this is all way way too bright
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Bring that down a bit
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And let's try but I guess I need to go negative in here
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And we never really want to go negative with our grade note so I'm raising the opacity to make this horrible
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You run into issues with negative numbers a lot in new can't so I tried to avoid using
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To darken when I can I try to keep everything nice and above 0 and so I'm trying to get that reg
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Counterpoint 33
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Just sell it matches our value here and everything else is underneath it now so we should be good to go
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And start trading are blacks so we'll just start moving or blue channel up and
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Hitpoint 32-in are sampler
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Down there
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Cool that's f****** good now and a green shine on we need to hit .37
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PT 37
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And .33
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And now
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Our Shadow colour is pretty Dead on
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I buy nice it does still work a little thick to me so I might go lower than Mix again
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That colour feels pretty accurate let's go ahead and look at the srgb
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And now we've met her shadow colour
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But again we want that Rocky texture in here so that it doesn't just feel like it's on a flat
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So how can we do that well when seeds you Brenda's this they could have included some
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Roxanne here
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Looks like I didn't have to try to fake it
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And so what we can do
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Is we can actually just take a branch
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Out of our main
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Redditch year
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And we can just use the scanner as a stencil texture
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What's go ahead and grab
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Something like vs actually looks really nice will be able to use that
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Well
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Make a merge now
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When I'm asked this out
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Change the remotest
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So much carefully Road out there
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Detail there
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Something like this I think it's gonna work very well
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Make sure you change this to you know Claire
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And we want to mask
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Geometry here
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And we want to change the bounding box to intersect so it's nice and speedy
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So this is our little cookie cutter they use
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And I'm not going to blur the edges of this because I don't
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Me too I want all that nice hard data
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And now I'm going to make a stencil
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And we can just start duplicating us
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And making that background shadow fuel a little bit more or gain
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Spell take their
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Dragging it over
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What's the start
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Cutting out
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Are shadow scale this down so the texture fuel
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A little bit more accurate you can see there's just some nice natural breakup that work in
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Copy and paste as Transformers news the shape
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Over and over you could use a road of pain if you wanted to kind of people us by hand
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Do it like the
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Roughly
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You can proceed at all little just so it's not obviously the exact same
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Over
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That works I copy and paste another transform
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Furby messy when you're working but you can always clean it up later
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Make another merge
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Over here a little bit let's kill it at this time
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Like that
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I like the way that's looking at my side one more sheep
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Emerge
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In
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Cute this over as well
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Skeleton down
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Something just like that and this are you feel so much more natural
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Because it's not sitting on the flat playing There is obviously some rocks in front of it and I think in addition to this
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What we can do
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Men organise this later
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Is we can actually add a little bit of Alpha 20 shadow as well for a little more spice
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Rocks that are being shut up they are sticking up
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So I'm going to make a
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Channel merge
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I just want or Alpha
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What's skip this over here
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Call
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Squashed this down quite a bit
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Fairly saddle
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And it's all just about any small details and imperfections you actually see who looks like you are the same
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Subtitled by
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We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Shape right over top of itself but stretched this
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With
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A little bit
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Yeah that's just it's just doing so much with so little
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Really breaking bats shadow up
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What happened piece that's transformer again
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Write an organisation on the hair
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Boscombe Down
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Rotate the song little bit like a big mound somewhere
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Just that little little tweaks like that
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Really make it set
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Because you're not going to pick out this individual detail in the rocks
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Call said my broken up a shadow maybe that one he'll is all up to you
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Big
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Muscular down
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No preference
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You can do what you want there just as long as the shape field
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Nice and broken up
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One more
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Just because I'm crazy and a little picky but it's seen outside a bad thing to be too picky
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Scale
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Down
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Just a wee bit there
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Rotating a will
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Something like that to say or shadow is now looking good
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And now what we want to do I think everything is simply nicely
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I'm going to you
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Organise this and time lapse so you don't have to watch me do this
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Alright I finally had this organised I didn't change anything it's just a little bit cleaner here so
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If anyone else will happen of this they would know what was going on
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Now we have our shadow nice and done and I think I over all adjustments are looking pretty
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Log form it feels like it's sitting in Arsene pretty nicely with adjusted or
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Direct there's make it look real with just a door shadow
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Bonding that up and I think other auxiliary will Roxy or fitting in we just need the key
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Going through the rest of our compositing fundamentals and make sure this is feeling realistic
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And so I think one of those is really want to add a little bit of blood to this because you can see
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Compared to
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Our practical elements is sister what a B sharp
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And so what's go ahead and do that I'm going to put on lens effects after or track
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Just had a little natural blur to this is pretty Common
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Is pretty camera sees you just give it you just give it a little kiss or very slow
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Nothing too much
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Animal just said this was not seen a little bit more nice and maybe 1.1
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Yeah a very very minute amount
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Google very long ways
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The next I want to see is there any chromatic aberration on this may be a little bit of green
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I'm outside
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Seaman here
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Yeah I seen a little bit of green on the right and a little bit of red on a left on her highlights
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We can go ahead and start adjusting that release the fxt chromatic aberration
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To do this
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Let's go ahead and take a look at what this is doing for respite default
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Little bit of red
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Which is pretty nice
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Have seen much coriander because we're not skewing or dream
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Sophie Green in words up to the right side what's the word that starts to look like
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Please go too far first
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Alright
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I think we've gone to extreme on both sides chronic aberration is very very subtle
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Either working very fine and mouse to get it just right even this may be too much
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Go ahead and work
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Yeah even nursery we've gone too far so we need to back off on this
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Well that was that back in after was increasing the intensity
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Grand back off a little
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So we have that nice kiss of green just on the inside here it's a small effect I can gold
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On Waze
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I think that's looking pretty good
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Who won the National put this before or just in case this causes a little sharpener hide it
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Little Bear
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Little Greene texture in there
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Great are the ones effects that I can see and there's not really a lot of light bleeding
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We need to do any bit of bad or lighting is good or prospect it is good or colours good
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Star track
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And what else I think we just need to make sure I read raining this properly
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What's go ahead and use dark screen
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That's the exact same as we did last week
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Going to just make some postage stamps really quick
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What's a Demise footage
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Copy paste it out
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Fridge
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Who types in their respective areas
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Make a postage stamp
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Like that in here
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In
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What age
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Have you pissed
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Copy and paste
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Denoise footage
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Higher inputs on bow
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And we'll make these fun bright colours so it's obvious that
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There is something going on
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True
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Find this down here
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You are plates and we have our dinos plate expecting the green and this to be very subtle
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It was not a lot so I don't think I'll green is going to be too big of a factor here for go ahead and hit in
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That's finished
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It has built our luminance Curve here
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Not seen anything to strange and mess
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When I say strange I mean things that are invading and going down and back up
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That's always good
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Mistal check that this is working as intended we can see it's adding
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Set up bits of green Air
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We can help put the normalised Crane
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Call
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Pretty good adapted rossini patterns in here
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There's a little bit of a pattern so I think what we Wanna Do Is On Our
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Statue
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A pattern I mean you can see that the sky
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As a bit of a larger green extracted compared to here which is smaller and I would rather just have it be consist
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All the way through instead of having a statue switch and I want to be clear about something or camera does not have
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You different sized grains we're just able to get a cleaner green extract from the sky
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So that green appears more pure where in the detailed ground it didn't get as good of a d grain
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That I received these two different apparent sizes of green
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And so I'm going to go ahead and hate in a mask
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Forget the alpha here
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Describe the alpha of this and use it as our scatter mask
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I must go back in here we can output or retrained can't
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We can go to replace
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Crabbe corner here
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And activate are scatter and oral place mask
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The only place that should be changing our Green
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Is on her statue in that looks like that is the case
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And that's exactly what we want
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So now I think we're ready to preview this and see exactly what it looks like
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This is a little bit slow the preview
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It's not too bad I do have a faster machine
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And CG renders can get very slow on very quickly and so I like doing
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Especially for multilayer DX ours is I like pre-rendering them once I kind of know
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What layers I'm using
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And I'm using this as my diffuse indirect
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What's make a remove
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And what we want to do as we want to keep
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H beauty that's rgba
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And are diffuse incorrect
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We're not using the rest of them
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And sell now I can make a right now
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00:19:46,559 --> 00:19:49,119
I'm going to copy and paste the name
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And I'm just going to add an underscore after it
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And label it
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And what I'm going to do is I'm going to you
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Include
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All channels and I'll make sure when we went to this out it includes this diffuse indirect
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Except a 16-bit and 32-bit so we will lose a little bit of information
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Set a 32 or 31 but I found 16 to be perfectly acceptable in 99% of
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And this is going to reduce our file size and increase the read speed of RDX are
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00:20:26,751 --> 00:20:31,615
Go ahead and just render a single frame out with the 65 sure why not
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And now this is rented or bring it in
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Notice how much smaller is
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This is 6.6 times smaller than a original VXR
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00:20:43,391 --> 00:20:49,535
And that means this is going to load and run 6 times faster we still have other effects piling on top
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00:20:50,047 --> 00:20:56,191
But imagine you had 30 exr renders this is going to speed your work up
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Significantly and I always do this once I'm ready to preview a scene
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Because I just help your iteration speed be that much faster as you working
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So now it's previous
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Are Speed hasn't increased too much in this we only have 1X are but it's a very good practise to do
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Text are you having your seem it's going to speed it up significantly to go ahead and let this preview
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And in our next video we can do a review and see what all we have
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Thank you very much for listening and I'll catch you in the next one
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