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Hello there and welcome back
This video had under store footage and use that so he can get a more accurate
Last video
And it is time to undistort are footage there
Because orphanage has distortion to some degree
Going to figure out exactly how much we have in here
Go ahead and bring your lambs credits by 24 mm
I have that in a project here
And obvious is a chequerboard I put on my computer screen that I recorded with the camera and lens size
See exactly how it's disturbing
And it looks like it's fairly saddle you can see it down a little bit at the bottom
So how do we deal with lens distortion in nuke
What you mean now because we make a gizmo using it last week but we use the allianz distortion
You need to be in Newkirk to use the features were about to go over just a warning ahead of time
And another thing to know is nuclear exchanging this and every new version of nuke
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Typically it all have the same functionality but it'll just be laid out in a slightly different way
This is what the ones distortion node currently looks like as of new 12
NN11 it looks different in 10 it works different so just be aware of that if you're using an older version of nuke
And so
What's the snow the loudest to do as we can undistort
Power input
And if we have a grid we can automatically detect
The distortion
So we can do that by going to this analysis tab
And when we hit the
It's going to try to identify
All of the
Connecting sackers
In our image and I'll see it's done a great job it's connected all of these
I've had some grades where it's just
Messes up entirely new have to place these my hand it's actually look at that really quickly would say that one of these
Was master
I'm gonna go ahead and delete this
And how are you draw a line in the squid
Is ugo here to the sad lines button
And then you just quick alarm to intersection points
Of the Chequer
And you can see it's connecting online as we draw and you want us to be as accurate as possible in order to get the
Underscore
The ones you place by hand will be weighted a little bit heavier in the song
What's that line is in
And you're good to go
But I'm looking pretty good so I'm just going to do that and get back
To where we were
You can see actually some of these points on the edges are perfectly aligned so we can just go through and fix the
Make sure everything is a lining up
Correctly
That's just going to give us the best solve
And I think I said from those points this was looking pretty good along the edges
Oh yeah nothing else really jumping out
I think we need a pretty good Saul from this
Analysed your chequerboard grid pattern
I need to do
Is he
Salt
And then what it will do is it will attempt to flatten your Image out
As you can see here
Ireland's distortion was
Really sad
Not a turn in here
And if we go to this one's distortion Tab will see it autofilled out or distortion parameters
It's estimated the centre of a lens because
When does imperfect Creations and distortion doesn't perfectly happen from the middle and so this is calculating 4th
And so what we can do with you once distortion now as we can undistort or input
Store input new £12 inbox settings are all pretty good by default they fix
From Luke 11
And there is another option
We can use a nasty man
To read a start an under store footage for not going to do that I can show you a little what that looks like
Inject extra channels and this is essentially a distortion grid
That you can use to modify your image
But in this case we don't really need that
And what's going to use this lens distortion
What's go ahead and see what this looks like on earth footage
Where will I do actually
Is I want to keep this as my master copy so I can copy and paste from it because sometimes
Lens distortions accidentally getting messed up in your comps and we don't want that happening here
We can just go ahead and make a backdrop
To stay nice and organised you know how I like to work
And we can just call this ld4 lens distortion
Make a nice purple colours inside the transformer
Every girl's something
About
And perfect
I'm going to copy and paste
And set this
You understood
And let's take a look at what it's doing
Taken seriously distortion on the edge that it is accounting for
So now we should be good to track or imgur
Before we do that it's always good to dinos your image
For your tracking it is not a tonne of Grain in this footage attack
Pretty Queen
Overall regardless it is good just a smooth out any will noise that's a parrot
So go ahead and do that quick
I'm going to use
Reduce noise again because it is really just the best denoise in the game
What's find a frame maybe we're looking up at a darker trailer of the sky
Nlcf
Selector 84%
Looks good
You can just see it's moving
That out and that exactly what we want
It's pretty sad also I think leaving at edit default radius and threshold will be fine
And I'm going to write this out
So we can work on hard remember
That's what I said to you Alexa
800
Because that is the closest Curve
QD black magic Curve
And I'll go ahead
What do Perez 42 that should be more than fine
Andover a fingering
Alright I'll Rinder is now done let's go ahead and bring it back in
And we have dinos plait in front of us here
And let's go ahead and talk about how to track this
With our lens distortion
Now what you want to do is undistort
Image
Then we track it
And then once we have a track that we feel good about
We won't reverse this order and put a match move
Here and then underneath it will put her lens distortion node but will set it to read a story
And that will give us our proper track
What's go ahead
Ian
Are you a track your will see if we can get away with just a normal point track
Statue was approximately in this area so will let us run through right here
And it looks like it's been pretty sticky so far you can see by these beauties
Spinach isn't the best
I was being a little shaky when it was being shot
But we should be able to get an ok track on it regardless we'll go ahead and pick or second
It looks like it should work fine
Stretch that out and attract the end now
And see what exactly we end up getting
Call salad that's done
We can go ahead
Turn on auto translation rotation and scale
Both of these so I can go
And let's make a stabilised to check the quality
Of our track
Preview this really quickly
We have this preview
And it does look like we didn't get rid of this scheming entirely looks like it was
Send but as we scrub through this back and forth really quick
If you're kind of looks like a 2.5 di Skewen
That's happening here
So does look like we're going to have to try to do a 2.5 di track
What's just to get rid of this track
Yes that's connected to the stabilise of our slab contract as well We Don't Need That Anymore
I think to try to get this 2.5 di tractor work weekend just track these
Four points here
Because what that's going to do is if there's any
Flight miss track here
At the top of our frame is in the exponentially more apparent and exaggerated and that's not what we want
And so we should try the track deep in her background
Baby even from here to hear and then in a foreground
And then theoretically in the middle
It should stick just fine
What's go ahead and give that short but I need a track this four times just like we didn't meet to
This is a nice contrast spot
So go to the beginning
What that process cannot click here and go to the end
Call an hour Top let's go ahead and add a track down here
Wondering what's go with the spot mice and contrast E4
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What track backwards
Potentially should have expanded this
Regional little bit
But it looks like an ended up working just fine with the defaults
The next
You can go ahead and try
All the way over here
That's great job
This point
Retract the end
Who looks like that's like the whole time and we need one more
Animal track down here
And we'll go to the beginning
Also we have our four Points done
What's your head and say like them all
I will make sure we have
Are translation rotation and scale on
We can go ahead to go to frame 65
Wind us here with a reference frame
Let's go ahead and make a corner pin
Type this in
What's go ahead an inverted so it turns into a stabilise
And we'll see if this has improved our skewing at all
Call solicitors login
Much much nicer scrub through this be not really see any of that scheming happening
I'm very happy that a 2.5 di track was able to work here
Wasn't entirely sure that it would but it's a happy surprise
Something you may have noticed when this is previewing
Venus
In here I must like there's a heatwave
And that's because we're not concatenating properly when we're doing our transforms in this
We talked about concatenation in week 2
And we know that corner pants can't catch me
From the inputs and the outputs
But the reason is wobbling is happening is because the lens distortion can take concatenation into it
But it came out put concatenation so even though we have the ones distortion feeding into a corn
You pixels are getting filtered twice in causing that were born
The good news is when we were first this for our track it will concatenate properly
Let's go ahead and look at doing that now
I'm going to label this
And we can copy
Peace this over here
We will on invert
And then we want to copy and paste or lands distortion
And what we want to do now
Is invert this so we are disturbing
Rcg
Be very well could have understood our main footage
Merged are statue over than we sorted the whole thing
That's kind of filter the pixels a couple more times than we want to
So it's best to leave the main for the untouched one
And now because he wants distortion concatenated input but not out
That warbling should go away
We have the setup and it's time to check or statue track
Before we do that
I want to talk about how we can optimise this a bit because this track and would likely take a while to play
Because we still have to turn our motionwear on
That's a centred and turn motion blur on
And this motion Blur
You can see it's affecting all of the channels that are going into it
It's not only calculating on what we can see here
It's also calculating
On albedo
Honoured
Interact
Every single channel that we have that in here
This Green
Marker on the side means it's calculating extra channels
So how do we optimise this
Well
We can actually remove channels and
So that they don't flow through
Heavy nodes
We can do that
Using a remove node
It does exactly what it sounds
When you pay bill in
It's default is to remove all channels
What we want to do actually
Is we just want to keep
Rgba
And you can see now
I turn it off and on this green we'll box disappears and no longer calculating
All of those extra channels
In these three nodes
Because it's removed them from the camp at that point
And then the next step we can follow to optimise this
Is we can manage their bounding boxes or is very important
And your notice we have a little extra on the outside
This was rendered with overscan
Why was it runs out with overscan what's take a look at the side right here
I want to turn this crap on
You'll see
That we walked off
The side
This Renta
Overscan because we knew we would have some sort of lens distortion
Ansell
The Lancer specialist grabbing his pixels on the left side and bringing them in
We can see that squeeze here
I need to make sure I make from this
We're not laughing off
Does extra pixels
You can go ahead
And carefully
Crap this it's nice and optimise but that we don't cut anything
Very girl that is much better
What's go ahead and for us
I think this is looking pretty good
As always the best way to check your tracks
Is with a stabilise
So we can just grab a corner pin me I need to run it through this under storage has not really necessary in this case
Because this is still going to stabilise the image as a whole
And that's make sure that the sky is track in the entire time
Call for that works
Nice and steady there
Scrubs
Rick
And looks like everything is sticking
Very nice
Wonderful
I remember we did say the scale felt a little strange on this
Because
It looks like there's maybe
Eat between our actor and the statue
Bye
That would make him around yater
And that looks much more than that to me just based on the scale of this rock texture
I think we can do
Is water
Have our own little cheetah
Transformer
This is all going to come get me
And we can just see this app
A little bit
And that's gonna allow this to feel
Much larger when it's further back
We can take it a little
Further
The higher up the larger the scale is going to fill
How's that
I think something like this is working better still potentially a little small
I will say this is good I think this is working
Course I'll get rid of that stabiliser track is offset and good
I'm going to go ahead and just move this after the side of you popping paste it
The end of this video was organised
A little bit more
In our next video where they go ahead
And start giving into the nitty-gritty details of camping this statue
And I think we're gonna learn a lot while we were doing
I'm gonna finish organising this and when we come back we can actually get to compositing or statue
Thank you very much for listening
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