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Original subtitles

Hello there and welcome back

In this video we understand the compositing fundamentals of lining going to take a look at using

Flavour of aavs

WhatsApp writing

So I have a render here and this was done if we look at our viewer here we can see all of our

Various light pass movies that are included

Very nice and let's go ahead and look into how we want to adjust these

Make a

Player

Contact sheet

Just looking

A good grass with everything I will look for her light passes anything starting with rgba

So say we love the way everything looks

Mr B Rhondda

Accept this RGB a top blue light

Increase that also can pick out first spaceship a little bit more

Well what we can do is we'll make a shuffle

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Deganwy use are trick where we type in

Value in one so I can see exactly what this is named

What's shuffle out

H

Top blue

There we go

Have that there and I'm going to take this off to the side

The simplest way to modify a single light through using a of these

Is 2

Make a shuffle pull off of the side like we've done

Then we'll make a from

And this will remove this light entirely

From our render

And then what we can do

Is we can just make a colour correct here

What's a we just wanted to try to increase this on the top of our ship here

Megan fairy Roth mask

To be able to take this out

Blur it out 200 pixels let's just play

So now all we need to do

Is plus this back up

Actually change that the plus

And we are good together we're successfully modified the singular like pass and if you wanted it to be done

Starting it

First we don't really see it

It is a good way of just extracting and modifying a single light

But typically

You don't do that too often I like having my lights split out

Individually so I can modify them kind of as groups

Go ahead and take a look at doing now

Cell

RG be able to hear going to copy and paste or just going to build or selves

Light grey

Everything that blew was trying to get all of those first keep tapping paste in a grab the back

Hero let's see

Anything equality BA in front of it is a light pass that's why I'm able to tell

Pick or blue pill here

It's pretty subtle

But it is in there

Next up do we have any other blue

Top blue of course with your friends that

Square head and start grabbing are red you need to remember to reconnect these

Black Red Bull copy and paste them

Back Red 2

I think we have one more in our front ever want to grab

Read and then we have some ambient

Moonlight

What's copy and paste the used to us we can do to a time

Look at this here

Mr moon

Let me have Armin soft

Call when you can see this light as to tell what's after and then

Again light is additive so all we need to do

Is + all of these together

Drop this down

Posset

And I'm going to try to organise this in a way that makes sense for us to modify this as efficiently as possible

Support

So that means is I could just keep going down

Emerging them over one the time

Sensei I want to modify

The red colour overall

I have to make an individual colour correct make them together

And that's

That's not an efficient use of our time

Go ahead and plus all of these red together like this

And then we can

What are two moons together

Right here

And now we can + all these together

Quickly

And what we should have as a result

Is rtd Brenda

Check here

Well as a weird cache issue

What is this that we have here

It doesn't currently belong to any other light passes so it's not been in

You did

And I don't think it's a source of a light

My gas is there may be a little button

Or a little late that's on the ship and that would be in the emission pass

We not have that in this window currently so I'm just going to ignore it won't be that big of a deal it's not

Affecting the lighting in Arsene anyways so we have reconstructed or PD pass and - that one difference

It is the same

What is an issue here

We don't have our alpha chill

Because we do have a little bit of transparency and this background

So what is the best way

To get it in there

What is a couple different methods we could go with

We could because everything

Doesn't have an alpha channel

Just go ahead and get her rgba here

Can you get sorted into just effect shuffle mode here

And then that will flow through sensor nothing else has an Alpha

I have seen a lot of accidental mistakes get made cos people forget whether alpha channel is so I don't really

Amend using this method

Disconnect to the alpha there

And what I'm going to do is make a separate branch off to the side

Trap this all the way down

And then we could use a shuffle to copy that alpha over

Let's go ahead and grab rgba from our a and put another Piper Alpha

And now I'll get her Elvis back

Anything we do here is not going to affect or alpha channel so we can always trust that are alpha channel is

To be correct

Now

An alternative to The Shuffle mode that behaves very similarly

When it comes to you combining layers is the copy node

You copy

Pretty much does the exact same thing is The Shuffle

It has some beatbox options and you can do entire layer copies if this had present

Goodbye in here

Wicker copy over an entire layer into RPM

Just a bit more control over it you can see in this instance actually doing the same thing the default is to take

Your channel from input that's everything on her left hand side here

Appropriate to the specified Channel in b

And this is most of the time how I copy my alferova

It honestly does the exact same thing it's just had it when I see a copy I know that it's my alpha channel

And so I just do it that way

Beatbox I'm trying to rainbow

I can see that in the cabinet of The Shuffle no it doesn't have any beatbox options

So that's why I use the cat

Again it's doing the exact same thing you use whatever you like

Another we have the sauce put out

We could easily start modified this

If we wanted are red

To get brighter we have this intelligently split

So we can just modify read everything that you saturated

You can put them down if it's a little to read for us we can go ahead and modify that we can introduce

1

Quickly and you can see how powerful this is

And then if you want to go in and modify the intensity of specific lights we can go ahead and do

Straight up turn them off

This is one that talking about a light intensity can possibly fundamental this is how you would really

Get to the nitty gritty of accurately adjusting that

And oftentimes

I use this lights put out methodology

Do you look dead on a scene

Larva x I'll be giving CG in a very early stage when it has way too many lights in it and are you

Just to adjust the lights to taste because it's quicker to do that in New York and it is in a 3D rendering

And another great thing about using the lights but out

Is if you need an animated light near scene

And so what we can do like spend my friend to you I'm a bit set 10

Let's go ahead and just enemy this really quick I'm in an expression I mean I open the shortcut

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By hitting the

Equal sign

And honest do the sign of the correct frame

And what's look at what that equates to you

NR Curve editor

60s going up to 1 then down to -1

And I think that will be fine or gain won't do anything when it gets to -1

And what's just take a look at this so now we can see this is flashing on and off

And if this was a CG render with a suspect in and I didn't like the timing you would have to re render the

Pirate thing

In order to modify this

And so I think I'm going to slow this down a little bit

I'm going to change the frame just to do you like x 25 maybe

That should slow it down a little bit

And stuffer blinking lights this is just a really perfect for

And I've done stuff like the fireworks illuminating CG

It's a very handy tool to use

And so that's how you liking pasta

We went to the

Painful process of splitting Aldi's out and passing them together

And you know you have to do things the hard way before I'll show you the easy way

I did include a tool that I made in a copy and paste this to the side

Where you can select a read now that has Arnold like passes it's going to look for the rgba

And you can go ahead

And automatically split the cell

It's not going to group it like we did we sorted do that work but it's done a large portion of the word for

That's already

And sort these in alphabetical order

And now I can see if there's a copy no down there

And it's all set

And ready to go

I've also made one for new 11 if you are still using that so you have the option

Because no one should be building

Crazy light split out trees when they don't have to

I did test us in non-commercial did give me an error when I try to run it so if you're seeing that it maybe

Because you're a non commercial

And I apologise that you may have to build these by hand

The end of the world it's just a little bit

And that wraps up or talk about lighting sprouts now that we've learnt all about aave

Start applying it in a practical shop this week

See exactly how rcg will integrate with a real footage

Thank you very much for listening and I'll catch you in the next one

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