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Hello there and welcome back
In this video we understand the compositing fundamentals of lining going to take a look at using
Flavour of aavs
WhatsApp writing
So I have a render here and this was done if we look at our viewer here we can see all of our
Various light pass movies that are included
Very nice and let's go ahead and look into how we want to adjust these
Make a
Player
Contact sheet
Just looking
A good grass with everything I will look for her light passes anything starting with rgba
So say we love the way everything looks
Mr B Rhondda
Accept this RGB a top blue light
Increase that also can pick out first spaceship a little bit more
Well what we can do is we'll make a shuffle
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Deganwy use are trick where we type in
Value in one so I can see exactly what this is named
What's shuffle out
H
Top blue
There we go
Have that there and I'm going to take this off to the side
The simplest way to modify a single light through using a of these
Is 2
Make a shuffle pull off of the side like we've done
Then we'll make a from
And this will remove this light entirely
From our render
And then what we can do
Is we can just make a colour correct here
What's a we just wanted to try to increase this on the top of our ship here
Megan fairy Roth mask
To be able to take this out
Blur it out 200 pixels let's just play
So now all we need to do
Is plus this back up
Actually change that the plus
And we are good together we're successfully modified the singular like pass and if you wanted it to be done
Starting it
First we don't really see it
It is a good way of just extracting and modifying a single light
But typically
You don't do that too often I like having my lights split out
Individually so I can modify them kind of as groups
Go ahead and take a look at doing now
Cell
RG be able to hear going to copy and paste or just going to build or selves
Light grey
Everything that blew was trying to get all of those first keep tapping paste in a grab the back
Hero let's see
Anything equality BA in front of it is a light pass that's why I'm able to tell
Pick or blue pill here
It's pretty subtle
But it is in there
Next up do we have any other blue
Top blue of course with your friends that
Square head and start grabbing are red you need to remember to reconnect these
Black Red Bull copy and paste them
Back Red 2
I think we have one more in our front ever want to grab
Read and then we have some ambient
Moonlight
What's copy and paste the used to us we can do to a time
Look at this here
Mr moon
Let me have Armin soft
Call when you can see this light as to tell what's after and then
Again light is additive so all we need to do
Is + all of these together
Drop this down
Posset
And I'm going to try to organise this in a way that makes sense for us to modify this as efficiently as possible
Support
So that means is I could just keep going down
Emerging them over one the time
Sensei I want to modify
The red colour overall
I have to make an individual colour correct make them together
And that's
That's not an efficient use of our time
Go ahead and plus all of these red together like this
And then we can
What are two moons together
Right here
And now we can + all these together
Quickly
And what we should have as a result
Is rtd Brenda
Check here
Well as a weird cache issue
What is this that we have here
It doesn't currently belong to any other light passes so it's not been in
You did
And I don't think it's a source of a light
My gas is there may be a little button
Or a little late that's on the ship and that would be in the emission pass
We not have that in this window currently so I'm just going to ignore it won't be that big of a deal it's not
Affecting the lighting in Arsene anyways so we have reconstructed or PD pass and - that one difference
It is the same
What is an issue here
We don't have our alpha chill
Because we do have a little bit of transparency and this background
So what is the best way
To get it in there
What is a couple different methods we could go with
We could because everything
Doesn't have an alpha channel
Just go ahead and get her rgba here
Can you get sorted into just effect shuffle mode here
And then that will flow through sensor nothing else has an Alpha
I have seen a lot of accidental mistakes get made cos people forget whether alpha channel is so I don't really
Amend using this method
Disconnect to the alpha there
And what I'm going to do is make a separate branch off to the side
Trap this all the way down
And then we could use a shuffle to copy that alpha over
Let's go ahead and grab rgba from our a and put another Piper Alpha
And now I'll get her Elvis back
Anything we do here is not going to affect or alpha channel so we can always trust that are alpha channel is
To be correct
Now
An alternative to The Shuffle mode that behaves very similarly
When it comes to you combining layers is the copy node
You copy
Pretty much does the exact same thing is The Shuffle
It has some beatbox options and you can do entire layer copies if this had present
Goodbye in here
Wicker copy over an entire layer into RPM
Just a bit more control over it you can see in this instance actually doing the same thing the default is to take
Your channel from input that's everything on her left hand side here
Appropriate to the specified Channel in b
And this is most of the time how I copy my alferova
It honestly does the exact same thing it's just had it when I see a copy I know that it's my alpha channel
And so I just do it that way
Beatbox I'm trying to rainbow
I can see that in the cabinet of The Shuffle no it doesn't have any beatbox options
So that's why I use the cat
Again it's doing the exact same thing you use whatever you like
Another we have the sauce put out
We could easily start modified this
If we wanted are red
To get brighter we have this intelligently split
So we can just modify read everything that you saturated
You can put them down if it's a little to read for us we can go ahead and modify that we can introduce
1
Quickly and you can see how powerful this is
And then if you want to go in and modify the intensity of specific lights we can go ahead and do
Straight up turn them off
This is one that talking about a light intensity can possibly fundamental this is how you would really
Get to the nitty gritty of accurately adjusting that
And oftentimes
I use this lights put out methodology
Do you look dead on a scene
Larva x I'll be giving CG in a very early stage when it has way too many lights in it and are you
Just to adjust the lights to taste because it's quicker to do that in New York and it is in a 3D rendering
And another great thing about using the lights but out
Is if you need an animated light near scene
And so what we can do like spend my friend to you I'm a bit set 10
Let's go ahead and just enemy this really quick I'm in an expression I mean I open the shortcut
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By hitting the
Equal sign
And honest do the sign of the correct frame
And what's look at what that equates to you
NR Curve editor
60s going up to 1 then down to -1
And I think that will be fine or gain won't do anything when it gets to -1
And what's just take a look at this so now we can see this is flashing on and off
And if this was a CG render with a suspect in and I didn't like the timing you would have to re render the
Pirate thing
In order to modify this
And so I think I'm going to slow this down a little bit
I'm going to change the frame just to do you like x 25 maybe
That should slow it down a little bit
And stuffer blinking lights this is just a really perfect for
And I've done stuff like the fireworks illuminating CG
It's a very handy tool to use
And so that's how you liking pasta
We went to the
Painful process of splitting Aldi's out and passing them together
And you know you have to do things the hard way before I'll show you the easy way
I did include a tool that I made in a copy and paste this to the side
Where you can select a read now that has Arnold like passes it's going to look for the rgba
And you can go ahead
And automatically split the cell
It's not going to group it like we did we sorted do that work but it's done a large portion of the word for
That's already
And sort these in alphabetical order
And now I can see if there's a copy no down there
And it's all set
And ready to go
I've also made one for new 11 if you are still using that so you have the option
Because no one should be building
Crazy light split out trees when they don't have to
I did test us in non-commercial did give me an error when I try to run it so if you're seeing that it maybe
Because you're a non commercial
And I apologise that you may have to build these by hand
The end of the world it's just a little bit
And that wraps up or talk about lighting sprouts now that we've learnt all about aave
Start applying it in a practical shop this week
See exactly how rcg will integrate with a real footage
Thank you very much for listening and I'll catch you in the next one
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