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Hello there and welcome back
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In this video I wouldn't take a look at internal 3D system and how we use it and create some
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The more commonly used basic 3D nails
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Nick scratch open in front of us the only thing I have changed is or format size to just
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And let's happen to me
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In order to do that you cooking with you and him
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Tab
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Into the 3D view
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We can see that by this selector
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We can make it alright left side orthographic
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All of those nice views at the main 3D just getting in and out of the
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Navigate in here is pretty similar to navigating in the rest of me
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You use the middle Mouse button to go back and forth and you can click in hold the middle Mouse button to pair
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Turn the camera around
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And if you hold ctrl
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Quick your start rotate
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Let's go ahead and start building some geometry
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Is a few different geometry types to come building
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Most commonly used one is a card and it's not just build
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Playing in front of us and you can see it has this widget made so we can
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Move it around
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It opened upbeat hard properties
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What you going to be using
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Are your translation control just like a normal transform now
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And your orientation controls here
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Everything else I
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Never touch
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And so we have a card here we can go ahead if you want make a chequerboard texture
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And pipes for card make sure if you are bored
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Custom maps that sell
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Humorous card the card is not perfectly Square
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That's because the card by default
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Change it
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Based on the inputs of return
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Listen to a square by 12
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What's your card is now a square
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In some cases that's exactly what we want in other cases that's bad
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Image aspect
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Comes in
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We unshackle
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It is going to be a square no matter and stretch your texture
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We can click it just so it's the same size as input
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Very quickly with these control
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Another stick with this for now and so yeah we have this pivot here
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We can translate with that and always move entire object when you're using it
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Transformers if we hold control
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Turn into a rotation pivot
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Ctrl and shift
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Get
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That's the basics of moving geometry also other geometry types that exist within me
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The commonly used go is a sphere
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Project HDR Amazon
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Control the radius within here courses
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Resolution
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And you can actually change
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Go ahead and view the entire GL by team
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That would just for screen for us we paper checkerboard into here
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Head and actually chain
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Extent of
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Can see where the sky
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Laughing
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After you can see where limiting we can see on our
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Use for HDR
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A few other
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Geometry nodes we have a cylinder
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Make that Darren us
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It's just a cylinder it's pretty self-explanatory my controls are very similar to everything
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And then we have a
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Tube
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I was Cubism hard to see right now
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So we can go ahead and click on this go white and I'll just give us a little bit of a shaded
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And we can turn the grid off and on with
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What is corners
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And change its size that's all the control
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Modify me silence
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Of each of these phases
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How do you on YouTube together
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Because
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By
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There's a few ways you can learn geometry
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The first is with a Gia
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That's just laying all these guys together
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And now we have them all
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Within one scenery
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Cylinder
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That
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No we have all objects in here
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You can only in your seen as with a c
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It really behaves exactly like the except they can also take
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Camera input second also take away input
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The senior can't really take any 3DN put type that you throw at it
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Emerge all of those together so exist in one Spa
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This is just another way
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I don't really believe there's a difference between these two varieties
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The type of inputs
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And it's pretty effect
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And then say we wanted to move all these objects with an RC
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We have a transform go
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And there's behaves just like a normal transformer
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I can move it around for options here
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Rotate
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And this
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Wire frame on a cylinder
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Turn off selective don't accidentally
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Click on that Brown
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Rugby transfers
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So now with say this is our masterpiece and we can just throw
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Chequerboard top
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And we wanted to render this
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First thing we need is a king
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They can just make a camera node right here
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That will give us a camera in a origin
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We can go ahead and look through the camera
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Natural looking straight through it
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We can't just stop moving
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Because that's going to take us out of hours
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We need to lock up
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Go ahead and select it again
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Anime click
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Best
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And when it's green is going to go ahead and walk or camera you can see her moving around or changing them
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Now or navigate to frame or not
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Turn this off by clicking it again
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I just left click that allow me to see my camera
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And it's not going to change the perspective but I can zoom in to see a certificate if I
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So now we have we have a before seeing that we're going to random
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And we need to make a scam line
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So there's
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Three inputs for the sky objects
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You have a bath
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Take a look
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Outdoor camera in HD
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And this resolution
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Will be sat
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Bye for now
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If you want this render to be a different resolution than your full-size format
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Is to make a format node
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Your desired solution
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Does pipes there MP3 format into your back
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And it's just going to change the resolution
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Cool so we have the set up on takeaway work
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At the Dam line London
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We have some anti-aliasing options available in case we have some
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The edges if we're doing a lens distortion and we need synovus can we can specify an amount of overseas
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Pexels
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And that was to just move up render and still see the bottom of this
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Didn't have a burst and disappear
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Christiane is the only option I typically use from the first time
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This is where we start getting rid of it
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An introducing emotion
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My baseline data samples are typically a good job
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And that's going to also introduce motion if it's available
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What's go ahead and anime or camera very quickly
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We can set some keyframes right here
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3D view
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Ctrl-click
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To controller
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It's just
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Suman patra
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Set our translation
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Rotation
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Emotional samples
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Higher than 1
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This can get
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Quite heavy
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So often times I leave the sample at 1 until it's time for render
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And then I'll pump it up
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And again we have a shower pass that most footage has it started always good to change it to
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And these are really the only three Knives Out
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And the obelisk
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You need to use from everything else has more French case and then you can control the resolution
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With your
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Because we don't look too closely at it
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We have or projection tab here which will give us all
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Camera information that we can set up
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We have this file tab which is going to allow us to load
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Transform options
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So what if we have geometry from another program that we need to bring in
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Well
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Pretty simple
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Make a Reed go
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And what we can do is speak like crazy
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And we have the toy
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And it's loaded orgy
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Pretty straightforward it's just like a standard Reed no just for geometry and it's meant to be
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Singer head and pipe that into RC
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Actually pipe it in I don't want it to be moved
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You can just make another see no there's nothing limiting or another see no no
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Does have uvs
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We have there
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Second look at loading
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The process is
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Very similar
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Going to check read from file
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What are camera
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And it's going to say
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Any information that was previously stored in his camera is about to get down
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What is nucleated genetically say
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And it will type in all of your camera settings not to be able to edit them because we are currently Reading
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What's go ahead unlock Through the camera
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I can see you
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What's type this into and take a look
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And there is a junction
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If you can modify this camera for any reason
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You can answer that and then stop messing with your settings
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And then say you set up a sweet
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3D singer
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Dua to send to another
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In order to write out geometry
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You
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3D version of your standard
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What you can do as we can just rbl test
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Export
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To.pc
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You can specify what type of geometry you want included
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Execute can I ask for a frame range this is just geometry
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Export that
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Now I say we wanted to explore in Cambridge
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We can also see the information is travelling
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We can adjust
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Enter this
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You can't just copy and paste a right geonode and connect
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And entirely sure why this is solution
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Is to make a c note
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Hope your camera into the
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And then type in interior right to you
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And we can rename this you are and and
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Change the frame range to 140sr animation and export
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And now
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Go ahead
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Biol
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You can bring in
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That can explore
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And see it exactly where this
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Just eat
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Is a baked keyframe
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So that is most of thing is if you need to make
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To rotate your scene for anyway
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What you can do in your car
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Access
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You can type in access into
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A transformer GL
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We cannot rotate this around
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The actor
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Very easily
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We can connect a camera to an access
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And start to modified
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That
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And you can keep stacking these as well because an access has an access in
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And say we wanted a camera
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What used the
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To look
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ASOS
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You can also
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Open access in here
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And it will rotate your camera so that it is always facing your access
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It's pretty handy if there's a target that you're trying to keep in your
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And for the basics of 3D
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Start putting them into action in a next video as we make digital matte painting
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Part of our hanger
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And my daddy used to
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