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Come back
In this video Start setting up our development for our shot and get it looking up
And based in reality so let's get started
Organise the Script in front of us here and we can see this doesn't look very
Read as it currently lies
Best fuels pretty artificial let's go ahead and start adjusting all for lighting
The first thing I want to do is I want to go ahead and bring in all of our references that we like
Open them up here really quick
And my sister through to find those really quick it is a new one that I found that that was very good
Delete that
This one
Wait that
So now we have the four references that we were fine
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First thing that we need to do is we need to get our colour space for our reference
Because if it's not set up or not be able to get accurate colours
Srgb ASUS what's up here
Is the output
RV colour space
Output srgb
And so in order to make this correct we don't want we just want to see it
Colours
So we just need to invert the scourge
What sense this is the output srgb Curve
If we say that very same colour space in a week now this is exactly how
This fire would work in any other program
Let's go ahead and just change all these two output srgb really quick
Scrap the strap down
Phoebe
One more to go
Now we have all these
Colour untouched
So I think to start off with
You're going to turn off almost all of our light
We just want a blank canvas to start working with
And clearly right now this fog is a little too intense so to go ahead and turn this down
Go ahead and turn this multiply to just lower the overall because that is in rgba Sky
What's the quickest one
Alright so here we are
What you want to do
Is trying to match the colour term
This image
Into our current CG
Fine go ahead and just copy and paste this back really quick
References
Diaries make these black
Start getting some information on there
Go ahead and start sampling around and I'm looking for the hue and saturation
And I will try to this kind of colour town
Beginning some issues around 205 212
Pretty consistent around the area in the saturation does change depending on where you are the frame
It looks like it's anywhere from
Tn25 to maybe point
420 head and write these down
Make a sticky note
Hugh
Was around 2:10
Saturation
Was around 42
PT 2 for 24
He was pretty consistent just give that a nice range to be safe
Alright so that's what I mean for as far as General colour town
Go ahead and make a referral actually going to wipe
With
Formats that it doesn't shrink in his head of weirdo like this wipes like it when your format size
Are the same
So now let's go ahead and start sampling here and see what we have
So actually looks like our hue and saturation here
Close to the raffle
That is value on Top Gear on actually saying playing reference
Correct obviously this is not nearly as contrast as a ref can't
Darken it down
Try to do something like that
Starting to get pretty moody colour range
Most cigarettes part
We are a little bit too saturated right now
We can go ahead and take this down
Maybe the point 8
Start playing with our colour town a little bit of Britain
Sam
Rangers
Use are we in
Looks like we may be
Touch of green and Hill
You'll see that you start to come down I won't be in at 2 to 10
Regent wipe their selves really quick
And this looks pretty accurate to me
Close that
Get rid of a b quickly
Is there starting the feel like they're living in the same space
Something now that I don't really like her image here
Is that
The focus really should be honest interior
Is hidden at outside heater
Think to do is I just want to colour that area down separately
Gonna go ahead and delete these extra notes here
And what's my colour correct
Again we're doing work developments I just want to do it on one frame first and then we can make sure that it works
I'll just go ahead in roughly travismathew
And let's Darkness
Seen in change
Shuffling out the RGB a skybreak here to actually colour
RGB a Sky Player
So when we select the rgba Sky we can see or darken in the summer started to focus or attention
More into the interior
And I placed are colour corrector because I only wanted to colour correct the lighting that's hitting our environment
And our smoke I didn't want to affect our cranes or fog
America head and take again 2.6 and now what's this about 2
For sale
And I think that's starting the word nice maybe want to bring this up a little bit
Just take that sunsets night
Parking near that again to make up for that
We can just get my best down
I think that helps Focus your eye a lot in here
And I think we have our main over sky action to girl
Now they would like to do before start selling in all of these extra light
Kind of main
Baseline colours for everything and make sure we like the way that's looking
What's go ahead and introduce or warm lights here will turn them all off except for this balcony light
And let's start comparing this as well
I am double image I like a saturation in these warm lights and can see there's two different
Colourtone actions that we can try the match to
NFL around here this is very similar to other image it's a bit more saturated that
Is green but it's pretty close
What's go ahead here and Singapore
Rq of 27 a saturation of 58
So we can wait for 27
Saturation
58
And you make me want to get real white colour temperatures because it
A little tricky invented appears to eyeball in the more we reference reality TV
This is going to become
Head and shoulders area
Roughly
What's the name of the stamp collector
Of light
White PC
So first this is a way to saturated
Take that down sun
What does go ahead and check or over certificate for my saturated now
I want to change the hue
That we have here and an easy way to do that is just pop up some saturation
A bit and then starts sliding this U slider
And we are aiming
27 ish
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Head and keeper Justina Santos get
Right around 6 here
And this is just kinda desaturated or light-headed some green into it and it's just
Sit in a little bit more realistic warm colour temperature than what we had before
Call Sweetheart light hairsetter
Now
What's go ahead and turn or ignition lights on
Now there's a couple things that I'm notice in Minecraft about here first is that
1 lights don't match the ones we just started so make sure that these are internally consistent
And the thing with direct light sources is the actual bulb is
To be incredibly bright
Beginning any super bright things on this
What's go ahead and first adjust the overall term
Going to die
About 0.7
There
Let's go ahead and follow for this
What effect in bed time with bed
Let's see if we can swing best to be a little bit closer
Yeah 25 that's right around where are these lights are on you can see this is already sitting
Much much closer together
And then I think of these are a little bright
Turn them down because what do next actually
Is I want to add a very hot Cortana
I'm going to do is I'm going to make a cube out after the side I like using here is when I'm trying to grab hire
It's because then it's just easier for me to visualise you could use a colour correct now
And use the test
Two bedroom lights in Justin in here but the issue with that
Say I adjust my highlights in here if any colour values start shifting because of April
My phone is going to be changing my make this 10 times brighter
Then all of a sudden everything is going to be in this highlight tone
In cell instead
Will I do
Is a use illumina scheme
Before any colour correction happens so then I can change this to any value that I
Is back to the area that I'm in here
So what I'm going to do
Is I'm going to just select the brightest brake
Resume Spotify
Is this a little bit
What's a prat
Type it in here and let's just really boost these really give this course and life
Let's take a look at what this looks like
Now you've just giving those hotspot some extra and
Not going to end up looking really nice
The fall off white so hard
But this is going to end up looking really nice to me at A Touch Of Glow to this
What is the best quick
Brighton highlights
Over
Great
Mission in here now
Moonlight sweet explosion
Later
Start looking at blue light next
Turn on on
And like the work of this like right here
I think it's very strong I like the blues in
Let's go ahead and check our
Light reference because this does happen I'm imagine this is kind of our skylight
I have come down and I think this looks pretty great
Write off of the better the only thing that I don't really like about this is how intense this fog been is
Let's go ahead and make a number x
And will change this to what is a cold
GBA top left
What does multiply this down
Pt4
Something like this I think it's tasteful but still allows us to see through
That fog and will be able to see the action that were clearly
The next step box your head in air RGB backlight
And something on now the same between the two of these
Is there not the same
You like turn on balanced and that doesn't really contextually make a lot of sense we want them to
Exactly the same
Just see that dislike is a little bit like
But go ahead and start balancing this out a little bit
This one's at 20 at 65
Start sample Lane
The sky
It said about 210.37 just out of colour correct to balance this
So go back to your frame here at sample
Start seeing we can do what we want to separate this
So I can get closer
Back to Thirsk
0.64
This is add
So you want to get a little bit closer
Decorate around very depends on
Where exactly you are
You can go ahead and try to change
That you really quickly
What's go ahead this app
Start
Searching through and try to find that range
Starting to get pretty close
Let's just look at these two together
You can see now that you're much more unified
And so this is just a balance
Colour correction
And look at the purse
It is a little bit too intense I think
Go ahead and turn it down
2
You don't want to completely overpower our shot
Because if it's too bright back here
Dry your eye when really we should be focusing right in the middle here
So I think this is looking pretty good let's continue to add light back in
So this light I'm not really a fan of
It's kind of a washing or image out
And it's distracting from the main focus this maybe his target but I think there are better ways to ID
And this light
Doesn't make a lot of sense to me from a widening standpoint or from a story standpoint if this
What sort of working life
Does a just be placed on the ground they wouldn't have a big spot
Shooting down my first because whoever was over here going to be able to see instead be spotlights surround
So if you just come across this down
This really isn't helping at image just flattening it out a little bit even if he sat there so it's in the same
Just bounces quickly with green spots in the same town
Too much though
Just doesn't look very good to me so I'm going to turn it off
And what does Marcus
Red
And it doesn't really make sense
All the lights
Makes sense to me we have an overall moonlight effect
We have
Main working area light
We had a big explosion the tsar guard tower ask spotlights sleeping in
Dislike never moves
From its part right here it looks like it's there just to illuminate
That
And
There's better ways to do that I think
I can't turn these on
To them and you're aware that they exist but it's not distracting you from the main
Stop the shot
What's maybe pump them up a little bit
What's the time going to be saturated by looking at World 2
Saturated to me
Probably a little bit of green
To make sure that it's in a similar colour tone as this
Just a TV
Yeah I think that really does help
What's track right here maybe Waters
Add a new career really quick
Animal desaturated red
Just a little bit in there
Stop researching and we can probably go even further
Something like that
Wondering if you increase the amount of red in it
Christian of red I'm just trying to match the hue of all over otherwise is roundabout
I want to sex on all of these
.25 what does just to be in line if you're seen
Temperatures are internally consistent
That's always a good thing it's ok to have an occasional one be off
That gives a variety we can kind of see that
Investing at all exactly the same
Therefore each other you don't want anything that stupid
Adjusted over blue lights at this point
Let's go ahead and start turning or warm lights back on
It looks like colours
Balanced
And that's never good
We have areas are much more saturated than are dark areas over here
Go ahead and just add a colour correct
Who is the artist of b
Baby corn
Eat
4
What is another word for a while I just pump this up a little bit as well
Or something like that I think is working
Not sure this light is necessarily mean anything it's also not taking too much away
So we can make this as yellow
Where is a maybe like for us
You can add this satellite
I'm not really short dresses making a tonne of sense either
Because if you think about it today just have a spotlight somehow rigged directly above this
Robot shutting down it doesn't really make sense that aside from just looking cool
And trying to avoid that I'm gonna go ahead and turn it off
Turn on light on
And I do think there is an argument to be made whether the expense contextually
It's illuminating does make sense this is the entryway if there were any shipments are people walking from
So I can see the practical usage even if the actual
Is a bit strange
Just go ahead and start and balesin image out
It is a little subjective how much sense this makes contextually but if you're prepared to
Offended then I think it is fine to use so I use it here
Let's go to RG27 in The Cube
Some around like point
Extending a saturation so we can be Saturday there's a will b
Add some green in it that's like it
A touch more
Make sure it doesn't get too bright on us
I think something like that matches fairly well in a saturation
To Farrell wife back
I'm just going to next list of down a bit
Size to not distract from a main light works
Lucky person
5
And again that's been is just way too intense for me
So I'm going to make another x
This is a rgbhv fault
What's the sound to you about a third of our intensity
I think it is looking pretty good
Evil laugh
Yeah
Creed
Let's move on
This is a white I do really like I think it
Silhouettes are very nicely in here in again this is somewhere work I need to calibrate
Because this is not quite correct
What's make a
Correction
And we can just start adjusting that
Looks like we need more that's gonna increase
Yeah we can be sad that just a little bit
And now it's in the same general space and let's go ahead in Brighton this up
Fairly significantly
Ex I really like the way that looks back there is nice and intense
Next step of take a look at our alarm
Are there
Doesn't look realistic this looks like a CG come lights when I turn that off
Jesus red
We don't really like the look of them
Read we've done our mission so what's they're taking it work
At our explosion
And getting all of those lights out of them
Time again we can treat the explosion in the explosion of loom
As the same way
Binocular consistent with each other and that's always a good thing
Let's go ahead great here
What does the start with reference in colour in because they're going to take a closer look at explosion later
What does trying to get the general terms of a scene setup for a here
I'm going to pump up the explosion William we know from that reference we saw that
Overseen
So that's all you're doing here
And I'm just going to make this explosion
Much much brighter
And now what to do
Is desaturated this
Because it was looking
Very saturating funny
And now I want to go ahead and add a good amount of green in here
So just sits within the rest of our scene
And that's looking much better
Something like that I think it looks pretty cool
That's it for now
Yeah that's much more natural and very overweight
And I'm using that we looked at here this is the one I used to roughly in match that
To bring into a new scripts I just compared to the YouTube clip
Pretty closely so now I'm ready to move on exhaust
Seems crazy bright for what it is full to head and turn it down
Something like that feels like it could conceivably be let
I'm out down there
So I think that's looking pretty good
Sky smoke here or Sky smoke player was a special white pass
Intended just for a Dynamics elements but like about light passes like this is if you're done
Is the only one getting
That like purse
Blend
With an Arsene and that's always are mainly so I'm just not gonna use it
I don't really care for it's just this is bread as well
Course we have wiring setup done and ready
And if we ab with our beauty
This is entirely fabulous go ahead and
Just emerged this down further
Ab with or beauty that we had
We can see the story feels much more natural and much more realistic
Because these are based on realistic colour x
So now I just want to put some basic when's effects on here just so that we can see what
That will look like
Going to make a colour effect
This is going to be
Vignettes
Let's make a quick mask
Right here
Did you is I want to darken the edges of an image
So I'll go ahead and games download 27 be asleep or colour correct in the wrong
And what you can do in your mask and it is actually invert
Replacing your colour colour ever alpha channel isn't
Invert
And now we're just on the outside here which is what we want
Where are the cell may be for 500 pixel
The yet focusing in on the action even more
Then what I want to do
Is I'm just going to add an Xbox One
Quickly
And I'm sure it's going to look great like it always does that is
Very soap opera
100 down to point wine at my default value
Opera Kieran here Mitchell Only grabbing the bright part
Something like that will do
Alright we'll check the store using a mask
Go ahead
Make the squirrel nice and Explosions are very hot
That's a really good job they're playing at out
I think that's pretty good which means I need to take my glow down by half and now I have the right amount of glow
In my shirt
They're going for us
The last basic lens affect I would like to add to this
Is a bit of green I'm going to use the advanced screen node and it has a couple
Brain
Does not contain
Your between these they are free simulator
Make a difference
Is that advanced Green
This response in this response is actually or luminous Curve so that we know
Exactly how much to apply at a given business
Just rough the same as go ahead and send
What's the rate
Is areas are
Around here are highlights so I just want to grab your point here
Scrap all of them
Start squishing this in a bit
And start taking me down I have my red green blue
Take the style so it's a very low heel
That's just rough Justice in
Who is released by comparing to make sure that's just flans out
Quite nicely
What's you don't have new as much cream for highlights as we do in the Shadows and then
Go ahead I'm gonna turn this down some and I'm just going to turn the intensity of a green day
White as all over the place
And we'll make sure that we are just this late this is a dark shot that makes sense that there's a little more
I think this will work for now update
All of these
Later anyways this is just to get a rough feel for the shop
So I'm gonna go ahead and full screen SSE
And hit play
Call so we have are finished
Preview going just about 5 minutes
This is looking pretty cool
From this is a couple of things
The first is that we definitely need to track our dog and I'm asking because it's making this right side of frame
Then it should be go ahead and learn to do that in a later video automatically we don't have to do it
And the next thing
We have some parts happening
How's work playing this you can see
See some parking happening right here that's because we don't have a crap or before expert glow
Make sure be fixed
And the final I think I want to do
As he's walking in here but see if there's anything we can do to adjust that so first let's go
Crash
You meant to make sure that that's going away
Then you can see that's gone right there
So crap full stop that from happening
And then let's take a work and see what we can do about his visibility
I am wondering if that one
Central I was intended to make and it looks like it was
I think we can do
Because I'm still not personally convinced especially when you're seeing it
From this view
Looks kind of course but spotlight beam effect doesn't really make
How much cm
So when I think I'm going to do is we can pretend it's more so from these side
Gate lights
And why aren't you
And I'm going to really bring down that Centre
Ford
I don't really want to see you
Something like this
Even that's too much so I think I'm going to kind of enemy this up
What started at
2
Then as we zoom in I think I'll be fine
Maybe like a spot has now been turned on him
Let's go ahead and check to make sure the colour town
Is consistent
Because I'm quite sure that it is
Turn that on
What's symbol here
Green unless we want over lights to be pallant
This is also supersaturated right now
What does need to bring that down some sort the scene line of children
Rome
As our other lights
Waiting room
Simple here
What does dial in archery until we get our Hugh at around 27 ish
Just make sure that's right in mind with everything else will go ahead and adjust
Albert
Make sure that works
Desaturated there's too much
Turn the back on
Something like
What time is it when you're doing your first
Until you die
What's go ahead and preview there
Works I can't really
Is coming from a dog which was my main concern didn't think that made a ton of sense
I think this is working well
That we still have to improve with this by I think we've made a lot of progress
What time especially if you consider
When we started
Made that she was just do it because it always feels good to the progress
What does change the step 0.02
Sorry we're at the start of this video and now we're here
Much much
And that's just by changing the general lighting photography and getting his colour temperatures in LA
Echoes of Galway in it's always my first step
Which is still lifeless 4ms and needs a little bit of nothing help
So are you guys new
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