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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:02,048 Come back 2 00:00:02,304 --> 00:00:05,632 In this video 3 00:00:05,888 --> 00:00:09,216 And turn away to use position pass as a hold out 4 00:00:09,472 --> 00:00:10,496 Skip Star 5 00:00:11,008 --> 00:00:17,152 This is where we left off after a last video I just ordered a couple of backdrops here to keep ourselves nice 6 00:00:17,408 --> 00:00:20,480 And want to start doing now 7 00:00:20,736 --> 00:00:26,880 Is taking a work at right here and interest because I do think it looks 8 00:00:27,136 --> 00:00:28,928 Now but I think we could make this work 9 00:00:29,184 --> 00:00:29,952 Even better 10 00:00:30,464 --> 00:00:34,816 The first thing I want to do is start in some texture 11 00:00:35,072 --> 00:00:40,960 Into this honey come here because I do like the look of this but I do think the scale 12 00:00:41,216 --> 00:00:43,264 Could feel 13 00:00:52,736 --> 00:00:58,880 Let's go ahead and into that texture first 14 00:00:59,136 --> 00:01:02,701 I want to be our main be pipes I'm just going to switch these two with shift x 15 00:01:02,703 --> 00:01:04,567 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 16 00:01:05,536 --> 00:01:08,096 And skip this after the 17 00:01:08,352 --> 00:01:13,728 I need to do a fair amount of effects to our daily bread 18 00:01:14,240 --> 00:01:16,544 Cute these guys 19 00:01:16,800 --> 00:01:17,312 Down 20 00:01:17,568 --> 00:01:18,336 Quite a bit 21 00:01:19,104 --> 00:01:19,872 I've just moved 22 00:01:21,920 --> 00:01:22,432 Something 23 00:01:22,688 --> 00:01:24,736 That alright 24 00:01:25,760 --> 00:01:26,528 Sofas 25 00:01:26,784 --> 00:01:29,856 The out some texting this obviously we need a honey context 26 00:01:30,624 --> 00:01:36,768 And I have one off of textures.com again it's a seamless tile 27 00:01:37,024 --> 00:01:38,048 For free 28 00:01:38,304 --> 00:01:42,144 Let's go ahead and start getting this into our grid 29 00:01:42,400 --> 00:01:48,544 So first I'm just going to go ahead and grab this reflection card here we may 30 00:01:48,800 --> 00:01:52,384 In the right spot on make sure I'm grabbing this camera to 31 00:01:53,152 --> 00:01:56,480 Copy vs and paste it up here 32 00:01:57,248 --> 00:01:59,040 And let's go ahead and 33 00:02:00,576 --> 00:02:03,648 To our master camera tradition is tradition 34 00:02:04,928 --> 00:02:09,280 Scanline and and I will connect the car 35 00:02:10,048 --> 00:02:11,584 Reconnect door camera 36 00:02:12,608 --> 00:02:13,888 And pipe in 37 00:02:14,144 --> 00:02:14,912 Text 38 00:02:15,680 --> 00:02:21,824 This is a little big to say the least a head and scaled down sound 39 00:02:22,848 --> 00:02:23,872 Anna so 40 00:02:24,384 --> 00:02:25,920 You can see what this looks like 41 00:02:26,944 --> 00:02:28,480 This over 8 42 00:02:28,736 --> 00:02:30,272 Red hair treatment 43 00:02:31,552 --> 00:02:36,160 This is the opposite of what we want I want these honeycombs to be white 44 00:02:36,416 --> 00:02:38,720 Somewhere to go hair then invert this 45 00:02:40,256 --> 00:02:41,536 And we can start 46 00:02:41,792 --> 00:02:46,400 Greedy net server it's only out of edges that will get in 47 00:02:47,168 --> 00:02:48,448 Something like 48 00:02:48,704 --> 00:02:49,728 Say thing 49 00:02:50,752 --> 00:02:56,896 Texture inside some of them but I think I look pretty cool then we can do a little bit of that in general 50 00:02:58,176 --> 00:03:04,064 Let's go to make sure this is wine correctly position the point somewhere here we may as well use it 51 00:03:05,088 --> 00:03:06,624 So will bring this down here 52 00:03:07,136 --> 00:03:09,952 Look at this scene in 3D 53 00:03:10,720 --> 00:03:13,280 Make sure this is right where we are 54 00:03:13,536 --> 00:03:14,048 Wanted 55 00:03:15,328 --> 00:03:16,608 So grab this card 56 00:03:16,864 --> 00:03:19,680 Does the clock it's pretty close for the scooter app 57 00:03:20,448 --> 00:03:21,984 And alright 58 00:03:25,312 --> 00:03:26,336 Look at this 59 00:03:26,592 --> 00:03:29,920 Dino Gate beneath that because this has an alpha channel 60 00:03:30,176 --> 00:03:34,272 Shuffle mode and get ready for alpha 61 00:03:34,784 --> 00:03:36,064 Emergency 62 00:03:36,320 --> 00:03:38,112 Last week and change this 63 00:03:38,368 --> 00:03:39,392 What's as well 64 00:03:40,160 --> 00:03:42,720 And test you not be 65 00:03:45,024 --> 00:03:46,048 Obvious 66 00:03:47,328 --> 00:03:49,888 Something like that with the transparency of 67 00:03:50,144 --> 00:03:51,936 Go ahead and starve 68 00:03:52,192 --> 00:03:53,216 Tiling 69 00:03:53,472 --> 00:03:57,312 Sorry have some nice small textures 70 00:03:59,104 --> 00:03:59,872 Tile 71 00:04:01,664 --> 00:04:02,944 Go 5 72 00:04:03,200 --> 00:04:04,992 5 I think 73 00:04:05,248 --> 00:04:09,600 Something like that it's just going to end up helping us with our scale a little bit 74 00:04:10,624 --> 00:04:14,464 I think that's cool let's go ahead and colour correct this 75 00:04:15,488 --> 00:04:18,815 So that it matches this general colour town 76 00:04:19,327 --> 00:04:22,143 Is go heading introduce someone than here 77 00:04:22,655 --> 00:04:23,167 It's something 78 00:04:23,423 --> 00:04:25,727 I think it works pretty well 79 00:04:27,007 --> 00:04:30,847 Certificate 80 00:04:31,615 --> 00:04:34,431 Great yeah 81 00:04:34,943 --> 00:04:40,319 Let's go ahead and try to adjust our positioning because I'm not sure there's quite a wind correctly 82 00:04:40,575 --> 00:04:45,439 Go ahead and grab a card and scooted over Sam's we don't have any gas 83 00:04:45,695 --> 00:04:47,487 Between Margate and honeycomb 84 00:04:47,743 --> 00:04:50,559 Maybe we can scale this down the sea 85 00:04:50,815 --> 00:04:52,607 That's fit a little better 86 00:04:53,119 --> 00:04:53,887 Cucina 87 00:04:54,399 --> 00:04:57,727 Changing the Z position just the X and the scale 88 00:04:57,983 --> 00:05:03,103 Because we're going to end up making a mask for the front side of Margate later 89 00:05:03,359 --> 00:05:09,503 So now they fix the top and bottom I'm going to make it so that we can easily trim the height 90 00:05:11,807 --> 00:05:14,623 I just make sure this is the exact same as well 91 00:05:16,927 --> 00:05:20,767 Then we can bring up as well 92 00:05:21,279 --> 00:05:22,559 So it's even 93 00:05:24,863 --> 00:05:26,655 Little bit more 94 00:05:28,959 --> 00:05:34,591 Something like that looks like isn't going all the way to the right so we can just 95 00:05:34,847 --> 00:05:39,199 210 after video is crap 96 00:05:48,159 --> 00:05:52,511 So I think this is lying up for the Google take a look at 97 00:05:53,023 --> 00:05:56,863 I want to break up please honeycombs because I remain 98 00:05:57,119 --> 00:06:01,471 Honeycombs right here have a nice little texture through them and I kind of missing you 99 00:06:01,727 --> 00:06:03,263 In our hearts 100 00:06:03,519 --> 00:06:07,615 Honey contacts do something to make a noise right now this is a 101 00:06:07,871 --> 00:06:14,015 1k Square sawdust make a 1k Square format for now 102 00:06:14,783 --> 00:06:17,087 Format matches 103 00:06:17,343 --> 00:06:18,879 And is not 1080 104 00:06:19,135 --> 00:06:20,927 So do you this right here 105 00:06:21,183 --> 00:06:23,743 And let's go ahead and 106 00:06:23,999 --> 00:06:26,303 Supply list 107 00:06:26,815 --> 00:06:27,327 Primark 108 00:06:27,583 --> 00:06:28,607 Multiply 109 00:06:30,655 --> 00:06:31,935 Connect to the straight 110 00:06:32,959 --> 00:06:36,287 And this is just going to start breaking up our texture a little 111 00:06:36,543 --> 00:06:39,359 How to make this a bit 112 00:06:39,871 --> 00:06:40,639 An increase 113 00:06:40,895 --> 00:06:42,175 Onet 114 00:06:42,943 --> 00:06:44,223 Something like Converse 115 00:06:48,063 --> 00:06:49,855 In context 116 00:06:52,671 --> 00:06:57,023 Is 3 good luck 117 00:06:58,815 --> 00:07:01,375 And maybe what we can do here as well 118 00:07:01,631 --> 00:07:05,727 Is we can use this cake read as a bit of an accent 119 00:07:07,007 --> 00:07:12,127 And look into doing that we can use the gate bread too kind 120 00:07:12,383 --> 00:07:18,527 Intensity because it would potentially make sense for a smaller honeycombs to be brighter in those areas 121 00:07:18,783 --> 00:07:21,087 Something to make people or here 122 00:07:21,599 --> 00:07:25,439 I'm just going to blow rgba and what sort of this out 123 00:07:26,463 --> 00:07:28,255 What do you maybe 124 00:07:28,511 --> 00:07:29,279 For you 125 00:07:29,535 --> 00:07:30,047 Bye 126 00:07:31,583 --> 00:07:33,375 Something like this maybe 127 00:07:38,495 --> 00:07:39,007 ASAP 128 00:07:40,031 --> 00:07:41,055 Something kind of 129 00:07:41,311 --> 00:07:42,335 I think 130 00:07:42,847 --> 00:07:46,175 And then we can add a colour correct down here 131 00:07:46,943 --> 00:07:47,967 Naked 132 00:07:49,247 --> 00:07:51,807 Skip these guys down as well 133 00:07:52,831 --> 00:07:57,695 I've just connected exactly this is going to end up looking like 134 00:08:00,767 --> 00:08:02,303 And let's just 135 00:08:02,559 --> 00:08:04,351 But this colour 136 00:08:04,863 --> 00:08:05,887 We'll go 3 137 00:08:08,703 --> 00:08:12,799 Something like that is looking pretty interesting 138 00:08:13,055 --> 00:08:14,847 Then we can take it down some 139 00:08:16,639 --> 00:08:18,431 I think that's a nice 140 00:08:18,687 --> 00:08:23,551 It's behind these big and we can take that further off school 141 00:08:23,807 --> 00:08:24,831 5 142 00:08:26,623 --> 00:08:27,903 Too much sauce 143 00:08:28,159 --> 00:08:29,183 What's what's the difference 144 00:08:30,975 --> 00:08:33,279 I think something like this is starting to look 145 00:08:34,815 --> 00:08:40,191 And if we turn this off and on we can see it's auto updating in HR 146 00:08:40,447 --> 00:08:41,471 Flaxen hair 147 00:08:41,983 --> 00:08:42,495 Which is 148 00:08:42,751 --> 00:08:44,031 Great thing to see 149 00:08:45,055 --> 00:08:47,615 I know what I want to do is find a way 150 00:08:47,871 --> 00:08:52,479 This additional grid effects that we made 151 00:08:52,735 --> 00:08:55,807 Because it's not impossible but it would be a pain to just a manual 152 00:08:56,063 --> 00:08:57,343 Cancel this out 153 00:08:57,855 --> 00:09:02,719 Go ahead and take a work at how we can do that by using our position 154 00:09:04,255 --> 00:09:05,535 So what we're going to do 155 00:09:05,791 --> 00:09:11,679 Let's go ahead and find her postage stamp going to use or 156 00:09:13,215 --> 00:09:14,495 Aladdin connect 157 00:09:15,775 --> 00:09:17,311 All the way 158 00:09:17,567 --> 00:09:18,847 Down 159 00:09:20,383 --> 00:09:25,247 And let's take a look into how we can use or position pass to extract and 160 00:09:26,015 --> 00:09:29,087 So go ahead and make a note 161 00:09:30,111 --> 00:09:30,623 Peanut 162 00:09:31,135 --> 00:09:35,487 This is one of the gizmos we've installed and it's no it's really 163 00:09:35,743 --> 00:09:39,071 So we can do with this as we specify or position pass 164 00:09:39,327 --> 00:09:41,887 And then we have this selector 165 00:09:42,399 --> 00:09:48,543 The selectors gonna do is make a map for US based on the 3D space of each other 166 00:09:48,799 --> 00:09:49,311 Pixel 167 00:09:49,567 --> 00:09:52,127 Let's go ahead and click the colour dropper here 168 00:09:52,383 --> 00:09:53,407 And select 169 00:09:53,919 --> 00:09:56,479 And everyone we've made a will 170 00:09:56,735 --> 00:09:58,015 Vehicle map 171 00:09:58,271 --> 00:09:59,551 Write in this area 172 00:10:00,345 --> 00:10:02,248 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 173 00:10:02,250 --> 00:10:03,391 Go ahead and move this around and you can see how powerful 174 00:10:03,647 --> 00:10:07,743 Headstart scaliness 175 00:10:07,999 --> 00:10:09,279 Sutton parks 176 00:10:11,839 --> 00:10:17,215 So we can do this we can do a cube selection or a sphere selection 177 00:10:17,471 --> 00:10:21,055 Cube has these horse line so I try not to use 178 00:10:23,103 --> 00:10:25,663 So I work using sphere you can change the 179 00:10:27,199 --> 00:10:28,991 Smooth 180 00:10:29,247 --> 00:10:30,527 And I wake 181 00:10:30,783 --> 00:10:34,623 Crankiness down muscle time to get a bit more of a solid mass 182 00:10:35,135 --> 00:10:37,951 So I can just kind of scale with apps 183 00:10:42,047 --> 00:10:47,423 And these Colours behave just like xy&z so you can just move them around 184 00:10:47,679 --> 00:10:53,567 With these controls right here and it's really handy and we can just go ahead and use this 185 00:10:54,079 --> 00:10:55,359 24-hour 186 00:10:55,615 --> 00:10:57,407 There was a decimal grid effects that 187 00:10:58,431 --> 00:10:59,199 We going here 188 00:10:59,711 --> 00:11:00,991 Change the last stand for 189 00:11:03,551 --> 00:11:04,575 From our 190 00:11:05,343 --> 00:11:06,879 Additional grid texture 191 00:11:07,647 --> 00:11:08,415 And it's silly 192 00:11:10,207 --> 00:11:16,351 And it's a really handy if you look at this your notice for running into some of the same sort of 193 00:11:16,607 --> 00:11:20,447 We were working perfectly 194 00:11:20,703 --> 00:11:23,775 So that's the case where what we want to do 195 00:11:24,031 --> 00:11:26,335 Is use the edge extend no 196 00:11:26,591 --> 00:11:27,359 Confident 197 00:11:28,895 --> 00:11:30,175 Change it to 198 00:11:30,943 --> 00:11:32,479 Position 199 00:11:32,991 --> 00:11:36,575 Only for make sure you're not adding any detail network 200 00:11:36,831 --> 00:11:37,343 What's the time 201 00:11:37,855 --> 00:11:40,671 And you can see it's just kind of standing there 202 00:11:42,719 --> 00:11:45,791 And it's getting rid of some of these thin lines in the background 203 00:11:46,303 --> 00:11:50,399 And then like the relate now do you want to just make sure that I'm asking this 204 00:11:50,655 --> 00:11:53,215 Buy the original alpha here 205 00:11:53,727 --> 00:11:55,263 So go ahead and just connect 206 00:11:57,823 --> 00:11:59,871 Change this message to mass 207 00:12:00,895 --> 00:12:02,687 And something like 208 00:12:02,943 --> 00:12:06,527 They're in the areas for work standing 209 00:12:07,039 --> 00:12:13,183 Blocky aliased edges 210 00:12:13,695 --> 00:12:17,279 So you just need to be aware of that as you're using the 211 00:12:17,535 --> 00:12:21,119 No that is a downfall but it does a pretty good job 212 00:12:21,375 --> 00:12:24,703 Of making maps for us we can see this is working pretty well here 213 00:12:25,215 --> 00:12:28,287 Let's go ahead and see no free scooter over a little 214 00:12:29,055 --> 00:12:30,847 Do for us 215 00:12:31,103 --> 00:12:31,615 Way 216 00:12:35,711 --> 00:12:41,599 Quickly and easily made to go ahead and do one for the other side here we want to make sure that only going to grab 217 00:12:43,391 --> 00:12:46,207 Go ahead and dive in here 218 00:12:46,463 --> 00:12:47,999 So just make another payment 219 00:12:48,511 --> 00:12:51,071 And this time opening to do with grammar x 220 00:12:51,583 --> 00:12:53,631 Let's just keep this over to the start 221 00:12:54,655 --> 00:12:59,007 We can do something like this should end up looking pretty good 222 00:13:00,287 --> 00:13:01,823 What's just 223 00:13:02,079 --> 00:13:03,359 Square 224 00:13:03,615 --> 00:13:06,431 Escapist down a little bit 225 00:13:08,223 --> 00:13:09,247 Make a note 226 00:13:11,295 --> 00:13:13,855 And we can go ahead and just chill mama 227 00:13:14,111 --> 00:13:15,647 Do you two together 228 00:13:16,927 --> 00:13:17,951 Sonic Shrek 229 00:13:20,511 --> 00:13:23,071 And now we have to match for either side 230 00:13:23,327 --> 00:13:25,375 Go ahead and check this out 231 00:13:26,655 --> 00:13:30,239 And now we have a nice nap that's just away 232 00:13:30,495 --> 00:13:31,775 Behind these edges 233 00:13:32,031 --> 00:13:37,663 And it's never a bad idea to just wear your position Matt by a couple pixels will just do RGB 234 00:13:40,223 --> 00:13:44,831 Just a little bit of a smoother Edge and now we have some nice texture 235 00:13:45,599 --> 00:13:48,671 This is another instance where we will probably want our 236 00:13:48,927 --> 00:13:51,231 Can't control thoughts just go into our school 237 00:13:51,743 --> 00:13:53,023 From 238 00:13:53,535 --> 00:13:55,839 We can just copy and paste the 239 00:13:56,607 --> 00:13:59,167 From a shop with very down and bring it in here 240 00:13:59,423 --> 00:14:04,799 And really helpful is that when you have nose 241 00:14:05,055 --> 00:14:06,335 You can actually save 242 00:14:06,591 --> 00:14:07,103 Reset 243 00:14:07,615 --> 00:14:13,759 Also known as tool sets because I make can't control nodes all the time to control my 244 00:14:14,015 --> 00:14:19,647 And I don't like reading it 245 00:14:20,159 --> 00:14:22,207 And it's really annoying to do it over 246 00:14:22,719 --> 00:14:25,791 Is this really cool feature called tool sets 247 00:14:26,047 --> 00:14:30,399 And what it is you select the nodes that you want to make a pretty sell out 248 00:14:30,911 --> 00:14:34,495 And then you go over to this branch button and create 249 00:14:35,007 --> 00:14:39,359 And it's going to give us an option to make a Corsa and we can call this 250 00:14:40,639 --> 00:14:41,151 Control 251 00:14:42,175 --> 00:14:43,455 I'm going to create 252 00:14:43,967 --> 00:14:47,295 Go ahead and save that now freetype can't control 253 00:14:47,807 --> 00:14:50,367 Show up in our tab menu 254 00:14:50,879 --> 00:14:53,951 And we can just make that and make control 255 00:14:54,207 --> 00:14:57,535 Is nameless can't control one because one already exists 256 00:14:57,791 --> 00:15:03,935 But that's just a handy feature do you use when we have a collection of nodes that you want to use over and over and over again 257 00:15:04,959 --> 00:15:11,103 So we have this here let's go ahead and copy the link so we can turn on 258 00:15:13,151 --> 00:15:14,175 And we can go ahead 259 00:15:14,431 --> 00:15:15,711 Go to multi-sample 260 00:15:16,479 --> 00:15:20,063 Paste that Lincoln get rid of these brackets here 261 00:15:21,599 --> 00:15:23,135 And we will do 262 00:15:23,647 --> 00:15:24,671 X 263 00:15:25,439 --> 00:15:25,951 8 264 00:15:27,743 --> 00:15:30,303 Alexa reset this to centred 265 00:15:32,607 --> 00:15:37,215 I'm just going to turn this off for an hour to go through another scanlines do we need to add 266 00:15:37,471 --> 00:15:39,007 Any motion Blur 267 00:15:39,519 --> 00:15:43,871 Anywhere else will go ahead and copy and paste this expression 268 00:15:45,663 --> 00:15:48,223 Here we definitely want it 269 00:15:48,479 --> 00:15:48,991 Taste 270 00:15:51,295 --> 00:15:54,623 Reflexion or reflection already has a motion Blur 271 00:15:54,879 --> 00:15:55,903 Intuit 272 00:15:56,159 --> 00:15:57,695 Actually need to add 273 00:15:59,487 --> 00:16:02,815 Russian because again if it's turn this 274 00:16:03,071 --> 00:16:04,863 We can see that 275 00:16:05,375 --> 00:16:07,423 The starts jumping around 276 00:16:08,447 --> 00:16:14,079 Consumers are the emotion where baked and so we don't need to add any motion Blur 277 00:16:14,847 --> 00:16:16,895 Looking for any 3D nodes 278 00:16:17,663 --> 00:16:20,479 Are there motion blur for that 279 00:16:20,991 --> 00:16:24,319 This is another texture map that we can add it in 280 00:16:24,575 --> 00:16:25,599 Peace that then 281 00:16:26,879 --> 00:16:32,511 Reflection same day or we don't need to added or roughness we could that seems like a wave 282 00:16:33,023 --> 00:16:35,583 I think this will be good for right now 283 00:16:36,607 --> 00:16:38,911 Take a look at our final results 284 00:16:41,471 --> 00:16:45,055 Also I think that's really added some nice visual interest 285 00:16:45,567 --> 00:16:48,383 Into our Gear 3 turn this off 286 00:16:49,663 --> 00:16:52,479 Just a nice over love Mike 287 00:16:54,527 --> 00:16:59,647 I think that's looking pretty good so what's going to head and savoury are for right now 288 00:16:59,903 --> 00:17:03,743 And in the next video a bit of distortion 289 00:17:03,999 --> 00:17:08,863 Inaugurated and affecting the area behind it and then may be making some enemies 290 00:17:09,119 --> 00:17:09,631 Tweaks 20751

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