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Hello and welcome back
This video adjusting explosion with some tech fixers
Now I know my mantra is normally
Creative creative inventor
But in this instance unable to solve these tech issues can be able to creatively
Exactly what we were
I'm going to do the Tech issues first in clothes and then move into Ark
So let's get started
Now this is the Script as we left it in the last video the only thing I've changed as I've organised
Backdrops and I made sure for atmosphere
And Spotify
That I can't control motion blur was text on
So that we get our motion blur on both of these and for atmosphere here this is just an exr with her
GBA channels nothing to fancy in that prerender
And 4 hours
I made sure that I included our spot mask because I'm using that later
Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1
And I changing channels to on Monday
Make sure you're using an ex are when you're doing this because that supports multilayers I don't think any other format
That's just something to keep in mind
So once you have those pre-rendered out your car should be a bit speedy and start looking at the 6th
We're going to get it to look better in a fix
Noisy texture that happening
American Assassin reference to see what all we can do
This is going to take a while to preview if you start playing this
Half a frame per second so that means it's going to end up taking around 10 minutes to preview and that's good
What we can do as we can make some more this year if I will make a right now
We can just write this out
What's the weather in week 5 week 5 shot after all this week x x
Weak
That
And all we need here azure RGB and I'll make sure we take on street directories and no surrender the song
Go ahead and put in really quick
And what to do is so pre render out of extreme motion elements here
And we want to make sure that were including all four of these channels we include anything
Outside of the EU
Because that's just explosion explosion
Exhaust
Using a sky smoke so what's not included
So let's go ahead and make a move
And we will keep
Our house by explosion rgba
Explosion
And rgba exhaust
We only have these three channels
Head and Commerce or
Explosion prerender this change the name in both of these
What's Mitchell riding channel
So we have our next song
Just roll with it I don't want to write it just to change the name
So what's what Kieran make sure when we pipe the same nothing changes
Alright
So now let's just go ahead and see what kind of speed boost that gave us
No here we can turn this off or not using the app but we don't want to be using this string
Let's play list
And you'll see this is going about 10 to 10 times faster
And that's the thing with these bigger shots they're not only creatively much more challenging but also just
To see your work faster
That's what really trying to manage you
This is nice and speedy
What's go ahead and start working on cleaning up Irish version
The first thing I think I want to do is in this indirect
Illumination we can see how noisy this is supposed to take a look at fixing Dad
And my
Playing for this is to use the handy reduce noise
That will get us
Go ahead
Framed trailer
No options
This pops up in it and
And that's because we don't have an alpha channel in this
What's Justin give at 1 really quiet
Pure Alpha
40th at here
And now when we hit options
We can see this parts up and all of our image is a few
Leigh-on-Sea with that gets us
Decent Spa over here
Go ahead and
Stop slime
And it's done a pretty decent job of getting rid of our noise
Go ahead and make sure that it's working on his first couple frames
Not too bad maybe we can up the radius to 3 yourself
That's not bad but you'll see if this is softening
Awarded details here
It will be as noticeable and once we merge it over let's go ahead in a baby with it on
And I wanna see some green help hide some of the imperfections
It's not the end of the world but I think we can do better than that
Adding a little bit of detail into our explosion alone
A single frame first
Actually probably should have included another in maths because I want to use rgba Sky
So the shuffle this
GBA Sky
I'm gonna do
I'll make sure I take value in one
The expression Sauron
I'll go ahead and print this out later but we're just doing a single frame right now and what we want to do is use
To extract hour
Ground detail
And we actually probably don't even wanna atmosphere in this
Right here I'll be fine so we want to extract the detail that we have in our ground here
And apply
You are reduce noise
So how do we do
That really cool tricks you can use
You can add a blur node
Make sure the snow rgba
And what's for this 10 pixels
And now what you can do
Is uplay down
How much change this to
Divide
And now this has extracted our detail
Go ahead and re confirm that this is working properly quick
What do a x
What's change our divide
I swapped our divide in puts by head in
X
I do forget what part of the skills and sometimes but that's why I always check
So make a few nodes
Just reorganize the
Are X or y doesn't really matter it's our divide order that to make sure we get correct
So what happens when you divide your bored
The original footage
Is it basically a high-frequency detail extraction pass
We can change the amount of details that we get by adjusting our player
As we make a bigger and bigger and catch more in more of the light information
And then you can multiply it
Auntie
Any object and then get that details
You can see we have a blurry image x this
Sharpness pass for getting our original
Let's go ahead and see what it will look like
If we were to instead x
H reduce nice pass
Just attach that
Change us to multiply
And now you're the one with the staff and I'll look it all of this night
Sharp detail that were getting there
Especially on this floor
This looks so so much better
And even has more detailed than the original remember we upscale this I believe
Double check
Yes we did this rubbish all rounder isn't even Forres
What does extracting that detail in throwing a day
I'm going to get rid of that x
And this is adding a little bit of lighting
From our sky you can see up here
It's getting affected and we can essentially a change the amount of detail that we want
Adjusting order as we've never going to keep me high frequency details
More more we're going to get that original
RGB a sky lighting
So I don't think we need to go to Farah first
Something like this should work and now just have some texture
Right here in our defects there was go ahead
Just be really quick
What does the steering for
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Tennis off alarm and I just look so so so much better
I'm not too concerned about really
We could actually just isolate this to the floor
And see what the masks we have that currently exist
I'm going to go ahead and
Everything I'm asked now
Check our ground
Make sure you're connected here
What does a cliff we have a ground mass that we could use
Sophie really wanted to we could pipe Hall read into her Alpha
And make sure that we're only affecting our Grey
Mascus here
Now just restoring detail into our ground which I think is the main place you're messing at that we don't get that dark in
And it's not too bad over here
So what's go with that
And what I think I want to do here because this is a bit messy
We could just go around
Try not to cross
Too many streams we can go round our atmosphere here
Because I was just going to delete this high-frequency
And we can make another right
Add another remove
And just keep
We can keep our rgba Sky
Crowned mask and anything else
We can just call this
Sky
3 Rand
Coffee pizza
And what's go ahead and write the cell
Alright let's go ahead and bring this in really quickly
And let's just move this around a bit
You know how I like to stay organised
You may be thinking to yourself for doing an awful lot of prerender in here
I don't disagree for actually got proven in a while
Processing that if you didn't pay rent
Every single preview you wanted to do it you would have to recalculate all of the information that were speaking into
So it's really important to do and work as efficiently as possible
An hour and yes we have some nice detail back and we've taken
Noise this out as well
Because that seems to be the theme of this video and we may as well stay on Brown
And some gonna read this out so anyone who doesn't have reduced noise can have this
Explosion
Illume without a noise because I'd
I think they do a very good job with this
And so you guys can have that ready to go
Subspace that here
Dr straight
And now that it's done we can bring that back in and pipe it up
I promise this video so now we have
Explosion Elaine
Nice and denies that was still maintaining that detail
Let's go ahead and start looking at the noise in
Because we do have
Quite a bit in there
And it's pretty obvious even once you've had a glow let's go ahead and not that bad
I can't break you
Not about on this Friday we can see some Fireflies over there
They don't really feel like and so again I want to fix this
And it's potentially a tricky thing to do
Ideally even just get a rental that's noise free
Introduction that does not
Prepared for the situations and that's what we're going to do with you
Take a look at how exactly
We can start getting rid of these hotspots so to start off with let's make a key
And what does connectedness with a few nose really quick
Isolates
Darts will use the defaults for right now
We can do as well make another Road aka dial
Change this to RG40 effect
See
Women ski and just bring the same
Nulc
That
Eliminate superbrite areas
What will need to do as we need to adjust minutes care so that getting rid of
Something like that
An hour significantly reducing their so we can go ahead and make a blur or attach it here as well
Change this to RGB
Set the size 22
Just trying to smooth some of those
Dilations out of bakers you can see they're just horse squares right here
So we've got rid of those fireflies
Especially in this area
And it is a big problem we want to keep the detail whenever
The nice thing is some of this is going to end up being a load out down here
But we still need to make sure that
We are going to be maintaining this detail because this is obviously a problem
So what can we do
Go ahead and forgot
These Fireflies are a problem because I think this one looks very good
Looks like you still have some here
After 183
You can go ahead
Make a key next because I know we're going to isolate parts of this
And to start let's go ahead
And just make
A big horse
What is going to be baseline and from frame 180
And keep the set one
And then was just animated down to the euro
In our original detail back in from 182 183
But now I'm missing a lot of detail in these first tenner so frames
And what I want to do is try to restore also rolling in a little too much on this
And being nice about some game I need to do
We have to do this for 14 frames for sale
But what I'm thinking we can do here
Is we can just make in March
Make a roller paint
Set the Spencer
And we can paint
The areas where we want our original detail back in and it's mainly going to be these flying
How to make a paintbrush
Little Bigger by holding ship
And let's just paying some of that
Detail
Here
Anywhere we need to see that role in detail that is going too kind of you
Frame by frame and exist
And make sure
Getting it
183 first
Because that's the last frame
We doing much here because it's mostly original this point
Animal start going back
Drawing injustice 5
And then occasionally you may
Too much in secondary school
Razor
Something like make sure the Fireflies are gone
And you can just easily swap back and forth between us by heading in
My razor and keep going frame by frame
This isn't the end of the world
Do you
Too much down there in control Z I will say control Z with a roller paint just so you're aware
Can be a little risky at 10 bug-out sometimes I try to not do it
Number
But it's definitely a doggie featurette
So just keep that in
What does keep painting in the details we don't want too many fireflies
Here I go again with control
What does
Going here
Too many
This is a very Firefly
The area
Couple more friends here and now we can just go really big
And you'll notice that painting in our original that because
Dying light is darkness just a little bit
Then at 183a original details back
And so we've really just kind of gotten rid of
Some of those
Problems
I'm not so sure looking at this without crying because the g going to help hide some of this softener salt
And now we've cleaned up our explo
What does turn this work off an orange
And you can see it is a little bit softer we are eating in but I think this looks so much better than this
Driven
Explode
Tech fixers of themed
You can go ahead and move on to the Creator
The main issue with these texts is why we did it first was if we wanted to make past
We can't really have all that noise
Because if we couldn't get rid of noise it was just a illumination
Because we would have to try them ask them through it
Text Justin
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