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Original subtitles

Hello and welcome back

This video adjusting explosion with some tech fixers

Now I know my mantra is normally

Creative creative inventor

But in this instance unable to solve these tech issues can be able to creatively

Exactly what we were

I'm going to do the Tech issues first in clothes and then move into Ark

So let's get started

Now this is the Script as we left it in the last video the only thing I've changed as I've organised

Backdrops and I made sure for atmosphere

And Spotify

That I can't control motion blur was text on

So that we get our motion blur on both of these and for atmosphere here this is just an exr with her

GBA channels nothing to fancy in that prerender

And 4 hours

I made sure that I included our spot mask because I'm using that later

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And I changing channels to on Monday

Make sure you're using an ex are when you're doing this because that supports multilayers I don't think any other format

That's just something to keep in mind

So once you have those pre-rendered out your car should be a bit speedy and start looking at the 6th

We're going to get it to look better in a fix

Noisy texture that happening

American Assassin reference to see what all we can do

This is going to take a while to preview if you start playing this

Half a frame per second so that means it's going to end up taking around 10 minutes to preview and that's good

What we can do as we can make some more this year if I will make a right now

We can just write this out

What's the weather in week 5 week 5 shot after all this week x x

Weak

That

And all we need here azure RGB and I'll make sure we take on street directories and no surrender the song

Go ahead and put in really quick

And what to do is so pre render out of extreme motion elements here

And we want to make sure that were including all four of these channels we include anything

Outside of the EU

Because that's just explosion explosion

Exhaust

Using a sky smoke so what's not included

So let's go ahead and make a move

And we will keep

Our house by explosion rgba

Explosion

And rgba exhaust

We only have these three channels

Head and Commerce or

Explosion prerender this change the name in both of these

What's Mitchell riding channel

So we have our next song

Just roll with it I don't want to write it just to change the name

So what's what Kieran make sure when we pipe the same nothing changes

Alright

So now let's just go ahead and see what kind of speed boost that gave us

No here we can turn this off or not using the app but we don't want to be using this string

Let's play list

And you'll see this is going about 10 to 10 times faster

And that's the thing with these bigger shots they're not only creatively much more challenging but also just

To see your work faster

That's what really trying to manage you

This is nice and speedy

What's go ahead and start working on cleaning up Irish version

The first thing I think I want to do is in this indirect

Illumination we can see how noisy this is supposed to take a look at fixing Dad

And my

Playing for this is to use the handy reduce noise

That will get us

Go ahead

Framed trailer

No options

This pops up in it and

And that's because we don't have an alpha channel in this

What's Justin give at 1 really quiet

Pure Alpha

40th at here

And now when we hit options

We can see this parts up and all of our image is a few

Leigh-on-Sea with that gets us

Decent Spa over here

Go ahead and

Stop slime

And it's done a pretty decent job of getting rid of our noise

Go ahead and make sure that it's working on his first couple frames

Not too bad maybe we can up the radius to 3 yourself

That's not bad but you'll see if this is softening

Awarded details here

It will be as noticeable and once we merge it over let's go ahead in a baby with it on

And I wanna see some green help hide some of the imperfections

It's not the end of the world but I think we can do better than that

Adding a little bit of detail into our explosion alone

A single frame first

Actually probably should have included another in maths because I want to use rgba Sky

So the shuffle this

GBA Sky

I'm gonna do

I'll make sure I take value in one

The expression Sauron

I'll go ahead and print this out later but we're just doing a single frame right now and what we want to do is use

To extract hour

Ground detail

And we actually probably don't even wanna atmosphere in this

Right here I'll be fine so we want to extract the detail that we have in our ground here

And apply

You are reduce noise

So how do we do

That really cool tricks you can use

You can add a blur node

Make sure the snow rgba

And what's for this 10 pixels

And now what you can do

Is uplay down

How much change this to

Divide

And now this has extracted our detail

Go ahead and re confirm that this is working properly quick

What do a x

What's change our divide

I swapped our divide in puts by head in

X

I do forget what part of the skills and sometimes but that's why I always check

So make a few nodes

Just reorganize the

Are X or y doesn't really matter it's our divide order that to make sure we get correct

So what happens when you divide your bored

The original footage

Is it basically a high-frequency detail extraction pass

We can change the amount of details that we get by adjusting our player

As we make a bigger and bigger and catch more in more of the light information

And then you can multiply it

Auntie

Any object and then get that details

You can see we have a blurry image x this

Sharpness pass for getting our original

Let's go ahead and see what it will look like

If we were to instead x

H reduce nice pass

Just attach that

Change us to multiply

And now you're the one with the staff and I'll look it all of this night

Sharp detail that were getting there

Especially on this floor

This looks so so much better

And even has more detailed than the original remember we upscale this I believe

Double check

Yes we did this rubbish all rounder isn't even Forres

What does extracting that detail in throwing a day

I'm going to get rid of that x

And this is adding a little bit of lighting

From our sky you can see up here

It's getting affected and we can essentially a change the amount of detail that we want

Adjusting order as we've never going to keep me high frequency details

More more we're going to get that original

RGB a sky lighting

So I don't think we need to go to Farah first

Something like this should work and now just have some texture

Right here in our defects there was go ahead

Just be really quick

What does the steering for

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Tennis off alarm and I just look so so so much better

I'm not too concerned about really

We could actually just isolate this to the floor

And see what the masks we have that currently exist

I'm going to go ahead and

Everything I'm asked now

Check our ground

Make sure you're connected here

What does a cliff we have a ground mass that we could use

Sophie really wanted to we could pipe Hall read into her Alpha

And make sure that we're only affecting our Grey

Mascus here

Now just restoring detail into our ground which I think is the main place you're messing at that we don't get that dark in

And it's not too bad over here

So what's go with that

And what I think I want to do here because this is a bit messy

We could just go around

Try not to cross

Too many streams we can go round our atmosphere here

Because I was just going to delete this high-frequency

And we can make another right

Add another remove

And just keep

We can keep our rgba Sky

Crowned mask and anything else

We can just call this

Sky

3 Rand

Coffee pizza

And what's go ahead and write the cell

Alright let's go ahead and bring this in really quickly

And let's just move this around a bit

You know how I like to stay organised

You may be thinking to yourself for doing an awful lot of prerender in here

I don't disagree for actually got proven in a while

Processing that if you didn't pay rent

Every single preview you wanted to do it you would have to recalculate all of the information that were speaking into

So it's really important to do and work as efficiently as possible

An hour and yes we have some nice detail back and we've taken

Noise this out as well

Because that seems to be the theme of this video and we may as well stay on Brown

And some gonna read this out so anyone who doesn't have reduced noise can have this

Explosion

Illume without a noise because I'd

I think they do a very good job with this

And so you guys can have that ready to go

Subspace that here

Dr straight

And now that it's done we can bring that back in and pipe it up

I promise this video so now we have

Explosion Elaine

Nice and denies that was still maintaining that detail

Let's go ahead and start looking at the noise in

Because we do have

Quite a bit in there

And it's pretty obvious even once you've had a glow let's go ahead and not that bad

I can't break you

Not about on this Friday we can see some Fireflies over there

They don't really feel like and so again I want to fix this

And it's potentially a tricky thing to do

Ideally even just get a rental that's noise free

Introduction that does not

Prepared for the situations and that's what we're going to do with you

Take a look at how exactly

We can start getting rid of these hotspots so to start off with let's make a key

And what does connectedness with a few nose really quick

Isolates

Darts will use the defaults for right now

We can do as well make another Road aka dial

Change this to RG40 effect

See

Women ski and just bring the same

Nulc

That

Eliminate superbrite areas

What will need to do as we need to adjust minutes care so that getting rid of

Something like that

An hour significantly reducing their so we can go ahead and make a blur or attach it here as well

Change this to RGB

Set the size 22

Just trying to smooth some of those

Dilations out of bakers you can see they're just horse squares right here

So we've got rid of those fireflies

Especially in this area

And it is a big problem we want to keep the detail whenever

The nice thing is some of this is going to end up being a load out down here

But we still need to make sure that

We are going to be maintaining this detail because this is obviously a problem

So what can we do

Go ahead and forgot

These Fireflies are a problem because I think this one looks very good

Looks like you still have some here

After 183

You can go ahead

Make a key next because I know we're going to isolate parts of this

And to start let's go ahead

And just make

A big horse

What is going to be baseline and from frame 180

And keep the set one

And then was just animated down to the euro

In our original detail back in from 182 183

But now I'm missing a lot of detail in these first tenner so frames

And what I want to do is try to restore also rolling in a little too much on this

And being nice about some game I need to do

We have to do this for 14 frames for sale

But what I'm thinking we can do here

Is we can just make in March

Make a roller paint

Set the Spencer

And we can paint

The areas where we want our original detail back in and it's mainly going to be these flying

How to make a paintbrush

Little Bigger by holding ship

And let's just paying some of that

Detail

Here

Anywhere we need to see that role in detail that is going too kind of you

Frame by frame and exist

And make sure

Getting it

183 first

Because that's the last frame

We doing much here because it's mostly original this point

Animal start going back

Drawing injustice 5

And then occasionally you may

Too much in secondary school

Razor

Something like make sure the Fireflies are gone

And you can just easily swap back and forth between us by heading in

My razor and keep going frame by frame

This isn't the end of the world

Do you

Too much down there in control Z I will say control Z with a roller paint just so you're aware

Can be a little risky at 10 bug-out sometimes I try to not do it

Number

But it's definitely a doggie featurette

So just keep that in

What does keep painting in the details we don't want too many fireflies

Here I go again with control

What does

Going here

Too many

This is a very Firefly

The area

Couple more friends here and now we can just go really big

And you'll notice that painting in our original that because

Dying light is darkness just a little bit

Then at 183a original details back

And so we've really just kind of gotten rid of

Some of those

Problems

I'm not so sure looking at this without crying because the g going to help hide some of this softener salt

And now we've cleaned up our explo

What does turn this work off an orange

And you can see it is a little bit softer we are eating in but I think this looks so much better than this

Driven

Explode

Tech fixers of themed

You can go ahead and move on to the Creator

The main issue with these texts is why we did it first was if we wanted to make past

We can't really have all that noise

Because if we couldn't get rid of noise it was just a illumination

Because we would have to try them ask them through it

Text Justin

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