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These are the user uploaded subtitles that are being translated: 1 00:00:00,768 --> 00:00:02,560 And welcome back 2 00:00:02,816 --> 00:00:07,424 In this video take a look at setting up a project and getting a quick 3 00:00:08,192 --> 00:00:10,496 Black knit skirt open Front 4 00:00:11,264 --> 00:00:14,080 Let's go ahead and bring in our main footage for the 5 00:00:14,592 --> 00:00:17,152 Any actual footage because this 6 00:00:17,408 --> 00:00:18,944 Fully see t-shirt 7 00:00:19,456 --> 00:00:23,040 And so be wanting to use this environment beauty version 4 8 00:00:23,296 --> 00:00:24,320 This is going to be 9 00:00:24,576 --> 00:00:26,368 Main render 10 00:00:26,624 --> 00:00:27,136 Using 11 00:00:27,392 --> 00:00:29,952 This contains all of our nice multilayer 12 00:00:30,208 --> 00:00:33,280 Exr light passes in here that we're going to end up using 13 00:00:33,536 --> 00:00:35,584 I think I'm going to be able to make something look really cool 14 00:00:36,096 --> 00:00:41,984 What's go ahead and get a project setup open the project settings and make sure you have a read node open 15 00:00:42,496 --> 00:00:46,080 That sticker frame range of 171 to 300 that is correct 16 00:00:46,592 --> 00:00:49,408 24 frames per second we want to make sure this 17 00:00:49,920 --> 00:00:50,432 10 a.m. 18 00:00:50,688 --> 00:00:54,272 That's what we have right here in our format size 19 00:00:55,040 --> 00:00:57,856 And next step make sure that are colour management 20 00:00:58,112 --> 00:00:58,624 Is 21 00:00:58,880 --> 00:01:00,141 How to use aces 22 00:01:00,143 --> 00:01:02,491 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 23 00:01:02,492 --> 00:01:06,048 This was rendered out of Eugene using aces as the viewing like we want to make sure our colour pipeline 24 00:01:06,304 --> 00:01:08,608 Is consistently entire way through 25 00:01:09,120 --> 00:01:12,704 So will change this ocio in pick pieces 1.1 26 00:01:13,216 --> 00:01:15,520 And that will load a nice srgb 27 00:01:17,312 --> 00:01:19,616 Cope project is 28 00:01:20,128 --> 00:01:23,456 Let's go ahead and get the rest of our elements in here 29 00:01:23,712 --> 00:01:26,272 Is that too many so I'll just go ahead 30 00:01:27,552 --> 00:01:28,576 Let them hit 31 00:01:31,392 --> 00:01:32,928 Select car leasing 32 00:01:33,184 --> 00:01:33,696 Next 33 00:01:34,464 --> 00:01:34,976 Up 34 00:01:36,000 --> 00:01:36,768 Then we have 35 00:01:37,024 --> 00:01:37,792 Brain 36 00:01:39,072 --> 00:01:40,864 And then we have our 37 00:01:42,400 --> 00:01:44,192 Bring all of those 38 00:01:45,216 --> 00:01:47,776 And let's go ahead and start laying nests 39 00:01:48,288 --> 00:01:52,128 First we have this auxiliary light pass in Surrey 40 00:01:52,384 --> 00:01:53,408 What's this 41 00:01:53,920 --> 00:01:54,688 Over 42 00:01:57,504 --> 00:01:58,272 Change it 43 00:01:59,296 --> 00:02:00,320 And your nearest 44 00:02:00,576 --> 00:02:02,368 At the resolution between knees 45 00:02:02,880 --> 00:02:05,696 Quite different this is 1440 by 46 00:02:05,952 --> 00:02:06,464 10 47 00:02:06,976 --> 00:02:09,792 And also looks to be a little short 48 00:02:10,048 --> 00:02:14,912 So make sure that's not a problem first we want to reformat the so it's the same size 49 00:02:15,424 --> 00:02:18,240 Occasionally with Dynamics elements they get so heavy 50 00:02:18,496 --> 00:02:19,776 Under that are done at a lot 51 00:02:20,288 --> 00:02:21,056 Like this 52 00:02:21,312 --> 00:02:22,336 And then reform 53 00:02:22,592 --> 00:02:23,104 Backup 54 00:02:23,616 --> 00:02:29,760 Softening that happens but in this case I think it's fine because this is really an axilla 55 00:02:30,784 --> 00:02:32,576 Be going on top 56 00:02:32,832 --> 00:02:34,880 HD renders anyways 57 00:02:35,136 --> 00:02:35,904 So I think 58 00:02:36,672 --> 00:02:39,744 Now let's go ahead and check the framers because remember 59 00:02:40,000 --> 00:02:41,024 This only goes to 60 00:02:42,560 --> 00:02:44,096 And it said to hold 61 00:02:47,424 --> 00:02:48,960 And if there's any detail 62 00:02:51,776 --> 00:02:54,592 But it looks like image is Black by the 63 00:02:54,848 --> 00:02:56,128 So we should be ok 64 00:02:57,152 --> 00:02:58,688 Continue building RS 65 00:02:59,200 --> 00:02:59,712 Together 66 00:03:00,224 --> 00:03:00,992 What 67 00:03:01,248 --> 00:03:05,344 Add Iris smoke next this is just a normal 68 00:03:11,488 --> 00:03:13,792 Good and next up we want 69 00:03:16,864 --> 00:03:17,888 Yes mcd 70 00:03:18,144 --> 00:03:21,472 It looks like these also need to be reformatted 71 00:03:21,728 --> 00:03:24,288 Will end up softening them a little bit 72 00:03:24,544 --> 00:03:26,080 Necessary 73 00:03:27,360 --> 00:03:28,640 Call Grace 74 00:03:28,896 --> 00:03:30,176 Frames in front of you 75 00:03:30,944 --> 00:03:31,968 And then neck 76 00:03:32,224 --> 00:03:32,992 We have 77 00:03:33,248 --> 00:03:34,272 Atmosphere 78 00:03:34,528 --> 00:03:36,064 Silver End 79 00:03:36,576 --> 00:03:37,600 Where is fog 80 00:03:38,112 --> 00:03:40,928 What's go ahead and next person down pretty 81 00:03:41,184 --> 00:03:44,512 So we can have a taste of it but it won't be over 82 00:03:46,560 --> 00:03:47,840 What's stick with this for now 83 00:03:48,352 --> 00:03:49,888 And let's full screen 84 00:03:50,656 --> 00:03:53,216 And see what all we have going on 85 00:03:53,728 --> 00:03:59,872 In front of us now what's go ahead and talk about what we're going to do the very first 86 00:04:00,128 --> 00:04:03,968 Singh is assume that the shot hasn't had and you looked a valve 87 00:04:04,480 --> 00:04:05,248 Dante 88 00:04:05,504 --> 00:04:06,784 Wouldn't be able to play 89 00:04:07,040 --> 00:04:13,184 The lighting and make something that I think it's very cinematic and it's also going to help us with a real 90 00:04:13,696 --> 00:04:14,720 Because we'll be in 91 00:04:14,976 --> 00:04:15,488 The Heights 92 00:04:17,280 --> 00:04:17,791 Indoor 93 00:04:18,559 --> 00:04:22,911 And that actually brings us to the next big issue with the shop 94 00:04:23,167 --> 00:04:25,215 If you like and the beginning of Friends 95 00:04:25,983 --> 00:04:29,567 Look at all of this space that just 96 00:04:29,823 --> 00:04:30,591 April 97 00:04:31,615 --> 00:04:32,895 Diffuse texture 98 00:04:33,407 --> 00:04:35,199 It doesn't feel very realistic 99 00:04:35,455 --> 00:04:41,599 In here we have some tips for going on but if anyone looking in this area it would immediately cambelt is not 100 00:04:41,855 --> 00:04:42,879 Real because of this 101 00:04:43,135 --> 00:04:43,903 Diffuse texture 102 00:04:44,159 --> 00:04:45,695 And I doing all map 103 00:04:45,951 --> 00:04:47,487 The try to bring this to life 104 00:04:47,999 --> 00:04:50,303 A man as you can see on this frame 105 00:04:50,559 --> 00:04:51,327 Especially 106 00:04:51,583 --> 00:04:54,911 Is quite a bit of noise in the some of the work and I have to 107 00:04:55,167 --> 00:04:55,679 Clean up 108 00:04:55,935 --> 00:04:57,983 Some tech issues with the show 109 00:04:58,495 --> 00:04:59,775 It looks like a person 110 00:05:00,031 --> 00:05:01,311 Coming from nowhere 111 00:05:01,567 --> 00:05:02,591 The source of light 112 00:05:02,847 --> 00:05:05,407 I think overall atmosphere because 113 00:05:05,663 --> 00:05:07,455 Do some tweaks to it the make 114 00:05:07,711 --> 00:05:10,783 Your love is right now it's so 115 00:05:11,295 --> 00:05:12,319 Perfectly haze 116 00:05:13,343 --> 00:05:19,487 It takes a really Foggy Day for that to happen in real life to get some reference and try and make that like a little 117 00:05:21,279 --> 00:05:26,655 And then the final thing I'm going to do for the cherry on top of bring it out someone's effects to the shot 118 00:05:26,911 --> 00:05:28,959 What are some d Focus to the 119 00:05:30,495 --> 00:05:33,055 Because it looks like this is a fairly one lens 120 00:05:33,311 --> 00:05:37,663 And what do some real-world calculations to try to figure out exactly how blurry 121 00:05:38,943 --> 00:05:45,087 Should be in addition to that or make sure that we had some green some lens distortion wilcomatic 122 00:05:46,111 --> 00:05:46,879 Add 123 00:05:47,135 --> 00:05:48,671 Haste full amount of 124 00:05:49,183 --> 00:05:51,231 And then once we like it will be sure because 125 00:05:52,255 --> 00:05:55,327 I think this is going to end up being a very cold shower 126 00:05:57,119 --> 00:05:59,167 Now use these notes we just talk to 127 00:05:59,423 --> 00:06:01,983 BR starting 128 00:06:02,751 --> 00:06:05,055 As we were fine and more 129 00:06:05,311 --> 00:06:06,847 I am very confident 130 00:06:07,359 --> 00:06:09,407 Weeks will appear that what to do 131 00:06:09,663 --> 00:06:10,943 BR found 132 00:06:11,711 --> 00:06:12,223 Biltong 133 00:06:12,735 --> 00:06:16,319 Let's move onto your next video going to talk about how is your Pro 134 00:06:16,575 --> 00:06:17,599 Full ECG 135 00:06:17,855 --> 00:06:21,951 To make sure the end up working as realistic as poss 136 00:06:22,975 --> 00:06:24,255 Thank you very much for listening 137 00:06:24,511 --> 00:06:25,279 Not catch you in 9336

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