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Hello there and welcome back
What are the time has finally come I've alluded to it for the past 3 weeks but we're finally going to talk
About colour space
And my goal is were talking about this is to understand the practical application of
Colour space because
I can get very confusing and very technical
Quickly
And the goal is to have a practical understanding of it
With a minimal scientific
So let's gets
Now before we talk about how colour space is implemented in nuke
We first need to understand what exactly colour space is for
Well our goal is to have our work myriad
In order to help achieve that
We should be working in an environment that mirrors reality as closely as possible
Linear colour space
What exactly does that mean because nuke works in a linear colour space under the hood that's what everything
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Is built on
Well A linear colour space displays the relative brightness between objects as they exist in the room
If we had two light
Remote Bob
Is twice as bright as like Barbie
We will see the following luminance values
In a linear colour space
They would be
And you would be .4
The footage with a logarithmic colour space and will go into detail about exactly what this means
We would see this Val
Light bulb is that point
Light bulb is that 0.7
It's not like one Bob bryar
Just being displayed in a colour space that isn't one-to-one with the actual intensity of the light
So you may be asking
Why does the smell
Imagine a note was given to you to double the light intensity
A bobby
So that it matches like Bobby
In a linear colour space
That is easy as multiplying my Bobby
Then suddenly in a logarithmic colour space
Our calculation is not so straightforward
In order to match the brightness of Bob we would need to multiply Ball by 1.1
The strange number is required because our colour-space does not accurately match the real world
We doubled our brightness with a seemingly random multiply
And you can imagine how difficult managing exposures would be
If we didn't have light up a door
In this image you can see how a linear colour space properly matches are cameras exposure
As we go from left to right
Are camera is having the amount of light that it's letting into our lens
The black number represents A linear colour space and the green number represents of logarithmic colour space
And you can see that as we move from left to right
The highlights in the darts in Ireland your colour space or perfectly have
In the highlights in a logarithmic colour space
It's been reduced by
057
In our Shadows in a logarithmic colour space the number of areas heavily in the first panel it's going
.06 down in the next 1 x .07
0.12
And so as you can imagine those to make it very difficult to just double the brightness in a giver
And imagine that we had multiple different cameras that were combined in footage from
They are all going to have different colour space curves
And you can imagine how difficult it would be to get the rolling off of the Shadows to look correct but
Different cameras because they're Kershaw also did
And that's another one of the reasons we want to convert Oliver elements into a linear colour space
Bring them all in line with one another so any changes we may
Are uniformly applied across your foot
Singapore say we wanted to double our brightness we would just multiply all other elements by 2
If we didn't convert our elements and I stayed in a logarithmic colour space we would need to figure out that way
Multiplier for each other elements in order to technically double or brightness
This is also directly related to C&G can pass
Because 99.9999 9% of the time when you receive a CG exr
It will be done in all in your colour space
And unifying that with your footage is very important in it's going to be so much harder to get a CV
You're real
If a car is not properly set up in when you're colour
The next I'd like to go over the three main types of colour spaces
There is linear
Logarithmic
And Dewar aka video
Colour spaces
As we discussed before
A linear colour space
Imitates real world brightness
In that it displays the relative brightness between the objects as they exist in Riyadh
It should be the working space for every compositor using
If you want to look at an image in its linear form
It's actually a pretty ugly thing to look
Don't worry
Will just using this to work
And you're not using it for the final viewing of April
In a graph at the bottom
You can see that on our x-axis we have the real world
As it increasing in Dublin
Footage RGB value is also uniformly increasing
Giving us a link
Colour space
And one of the key components of a linear colour space is that it's floating point
We can have values that are brighter than
Yellow colour spaces generally Kent do
So now let's talk about the
So I wonder if the colour space AKA
A large pillar space is used by high-end cameras to retain the most amount of data pass
They do this by compressing the luminance values very tightly
Typically between the values of .1
Appoint 7 if you were the same
This makes the relative luminance data not accurate to the real world when they recording with these cameras are trying to get them
The man of dynamic range in their images pass
So the flattening all these values
And because of these flat values
A login page will appear very washed out and
As we can see here
There are many different types of log colour spaces there is the Alexa V3 like sea there's a slug
Dragon Wars Canon lore
There is a slight variations between these colour spaces but they all follow the same basic print
You can press the luminance that are used to retain as much detail as possible
Auto you can retain large amounts of data while recording to log
Thanks to High bit depth and cameras
You are still limited to range between 0 and
Anything beyond these values will
And that's why
The Kerb is so flat at the top to retain the brightest Bright Sparks
Now the third type of colour space is when I called the Dior video colour
This is the classification of colour spaces I've kind of come up with because it's a very Broad
Ultimately
If your colour is space isn't in
When your colour space or a log colour space
It's most likely in a viewer colour
This colour space represents footage that has been artistically colour
It is not based on real-world value
Rather what looks good to the eye
When a colour has been working on a log burner
Here she will commonly first apply in srgb or rec 709
To have a baseline colour space conversion to make it visually appealing
What's we have added to a shot that up the weeks follow the exact same principles by making off but it's more
You can see visually this image looks the best of all the places we used so far but it's in 10
To be viewed
Not to be worked
Because this also does not accurately represent
The increasing and brightness
Typically viewer colour spaces will not have that much data in there not floating point
And they are typically the hardest colour space to convert to when you're because you don't know exactly what
The colourist did
In Newport working in a linear colour space or what were the viewing is a view or light on top of that
So we can see what the final result will look like
When it's cut
Are the times of beer colour space
Still running to claim being issues where you lose values because the colour of skull is it to retain data it's to make the image look
Visually appealing
So now let's start talking about how this applies to New
I'm working in nuke are typically multiple color space conversions occurring and it's important to know exactly what
Going on
At the most basic level
3 colour space conversions happy
We have our read note input conversion
The goal of this is to linearise our footage
We have our right now
Output conversion
Which is going to return or footage to its original colour space
And then we have our Buick invoice
And this is the light on top
Farm in your colour space so we can view it in an aesthetically pleasing
So what's happened to nuke and see this in action
So I brought week to spillage into
To use as an example
So what I want to do first is turn off all the colour space conversions that noob is currently
Because there's two
We have an input conversion
Which has been very net from Alexa
And we have a viewer converter
Which is up here interviewer as srgb
Sunday Turner input conversion
We can set the Sterling here which means I want no colour space
Used to happen
And viewer
We can set a colour space to none
Now what we have is all washed out
Log in
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Because that's what this was shot
If you were to open this in any other program this is what the colour wood
Nice and flight and washed out
And so let's explicitly
Input colour converter
Not
Using the colour safe
I'm going to make a colour space node
And you'll see
We have our familiar list of colour space options here
And ignore this d65 and srgb really you don't need any of these mobs except for the
In and out tab
And so if you look at the strap
Either all of the default colour space conversions
This list is the exact same as the list we have in our reader mode
And your nearest the list is the same
In r
And help
And now what I'm about to tell you is the most important concept to grasp about colour space in
Each colour space auction
Has two distinct
Stuart
It has an input Curve
In an hour
Sophie set Alexa to our in
Were using input Alexa
Change that back to one year
If you're selling
When using r output
Very different things happened to our footage
That's looking a quick recap of what this looks like on a car
As you can see on the input conversion on her left
It's the perfect opposite of the output conversion on her way
And so if you were to apply both of these to your image
The result
Will it be no colour
And so where we want to work in you
Is right in the middle
This is our linear colour space
Let's go back into the
I have my colour space known here I'm going to change the statue on here
And I'm going to sat or input
To Alexa
Copy and paste
And I have a look at here
And I will change this colour space to Alexa as well
Because the read node
Colour space tab is looking for the input Curve of the selected colour space
Selfie a b between these two
There is absolutely no difference because the same exam
Colour space Curve
Is being up
Converting your colour space like this is pretty unorthodox but it's still technically correct you could read all your footage
And use colour space notes to do explicit transformation
So what exactly is happening
Whenever using input colour space
The simplest explanation
Is that were expecting a colour space that has a known Curve
Emma telling Luke to x r footage
With that inverted Curve give us a linear result
That's why selecting the right colour space is
Because they don't give you the most accurate linearisation pass
Now let's take a look at the output Theory
Of our
Colour space
So if we were to make
Another colour space known for the sake of keeping this nice and organised
What does coldest
Input conversion
Now if we wanted to die when your eyes are footage we would use the output flavour
Of the Alexa
And you're the one we turn it off
There is 0 shift that happens in our food
Label this output
Conversion very quickly
And so this our conversion
Is what happens when you use
When you decide to write this out and you still like a colour space
It's using the output flavour
Of your colour space
It's Tricky when you're looking at this in New York
Because you can actually see the colour space conversion that happens
It's a current on x
But this is the best way to visualise it with a colour space
If you like
You could
Copy this output conversion
Throw it here
Candice
Linearizing
Make a right note
And write it out in linear
Again Lenny or means there's going to be no color space transformation happy
So when you write this out
What Racine in now
Is exactly what we will get
And so I'm going to delete this really quick
And now maybe it makes a little more sense by the general rule of thumb is to have your read node input
Space match your
Write note
Because they're going to cancel each other out
And that colour shift your phone
Now that we understand how input and output conversions will happen
What's take a look at the final conversion that you
Typically what we doing
And that's are viewer
Colour space
So we bring in
Forage and we'll linearize it like this it doesn't look good but this is technically correct
If we like this one is reaching at 70
Which is exactly what we want
And you can see that nice little fall off of the light
Because it's saying this left side is 16 times brighter
Actually even more than that
Tennis near right side and that kind of Luminous disparity is exactly what your
If we didn't do a colour conversion on this
Watch this is reading around 7
And the right side is it .2 for
And that is not even remotely close to the actual brightness difference on the left and right side of this part
So we have an image in the right
Space
And by default
Nuke applies of euro
Srgb
We talked a little bit about having a standard srgb
Conversion isn't as good as ASUS
For the sake of the 16th
It's fine because this image doesn't look too bad - be
In so what does colour spaces do in
Is it taking the output Curve of the selected
Colour space and applying it on of your own
And you can see
It's not actually changing the voice
What's the sample on this ball
We can see how bright this is we change
Colour space for viewer that are RGB values are not changing
And that's because
This Villa is a post process it's not actually affecting or pixels under the
It's just giving us something a little more visually pleasing to look
And ideally you want this for your process to match your final colour environment as closely as possible
And so we can Minack what is going on in vivo process
What's at the Stena Line and turn it off
Make another colour space node
Oh my god
And if we set are out
2 srgb
This is the exact same thing
Is setting a reviewer to srt
It's using the output Curve
When you have a colour space
What's take another look at this but will use aces this time
We can go ahead and change your setting
2 aces
We're all Emmerdale
You can set
Colour space to raw
What is easiest way of saying don't do any colour space conversions
And we was set
Or image here
2 aces CG
Which is the same thing as Mania
And we'll see this looks exactly the same as when we had it in Luke's default
Space
And now we need to use aces waiver of color space transformation notes
Witcher ocio colour
And so again
To make this in Alexa colour space
Washington at 2
Harry
And now this is love
And now we can go to work
Srgb
And there is a colour space you can flip through these to see which of
Looks nice
You typically
And then what changes to rot again
Make another ocio now
Now if you want to mimic or viewer colour space
We can grab any of these output curves
And applied
And then this is exactly what we were seeing
Interview
And there's something I would like to make very clear
Even though this category of colour spaces is called output
Each of these colour spaces has a distinct input and output
The naming convention I think is a little more confusing than it needs to be
Just keep that in mind that is really two curves for these output colour space
Go back to talking about your process
Disadvantage of grading of your process this way is that as recycling
This actually does change the relative value
Go ahead and Singapore
In this area again it's Rena pt99
Turn this off
It's back up to 70
Best to rec709 interviewer
It doesn't
And so that's why you don't generally work
Like this
And remember we made that for your process in weeks 1 and 2
Your head and do that really quick
With a colour space node
We'll go to our view our settings
If you can't retrieve your settings just make sure you clear
All of your properties that ass in the viewer
We will copy the name
Paste
Here
It's very well
Okapi
Is the name
Now we have argument
We can change this
2
Rec 709
Turn this one off
And you'll see this also does not
Change the value because it's a poo
That is happy
So you can make all the work colour-space adjustments you want but your underlying values
I'm using these two
Will not
I'm going to delete this
And
Keep the cell
Srgb
Actually let's change this to rar
I want to talk about something that upsets
And that is
Effective
Mouse learning
How to apply colour space
This node really threw me through a loop
Because you would think
Colour space in
Would it be applying input
Would be
Sign and helper
Actually
Exact
Opposite
I'm going to go back to standard
Colour space for this
Go back
Wallpaper
Filled in here
Or grab or lip from weed
And this looks correct this is well lyrics
So let's start doing some
Collarspace adjustment
Like we would be doing if you were composite
So the input Curve is Alexa
And now we having your eyes
Now in a vector file
This one that be applied
Correctly because it's expecting
Lenient
So you can actually use this colour space in
To apply
The out
Flavour of our Alexa in here
So that it looks
So despite be named the same thing
The colour space in Tab in your
Sheffield does the opposite of the intab in the colour space
The colour space in knob
In vector field
What apply in
Really close space out tab in the vector field
What apply
An input Curve
Sofia to change this to srgb
That we haven't srgb input applied
And remember or viewer
Help
We change this to srgb
They cancel each other out and give us our desired
This looks exactly as we would expect
With Charlotte
This is very confusing and it just
Really bothers me that it's not more explicit it makes sense if you're looking at just the vector field now
But when you look at it in the context of nuke
Name in at the exact same thing as another name
Having to do the opposite
Really doesn't make any
And that will be the end of my vector Fields colour split screen
And so now that we know how exactly colour space works in you
Let's talk about how we select Cars
Spacers your ability to pick an accurate colour space is entirely dependant
On what you know about your foot
We're going to go over the 4 questions I ask when I'm trying to do
What colour space to use
Is there any medi at that explicitly says what colour space or gamemaker
Was used on the foot
2
Do we have any set reports are written documentation on what colour space was used for your cam
3
Do we know at least what brand of camera this was shot
Limit our search to colour space Curve
Specific to that camera
And then if you don't know any of the above
You need to identify the current category
Colour space that is in and do your best to approx
If you don't know any of this information it can be very difficult in potentially impossible to discover the correct colours
A lot of furniture that is my colour corrected it really is impossible to properly clean your eyes
And that's one of the reasons that's stuck but it can be very difficult to let me rise
Because
There's not really any way of knowing how the colour has been
Let's see this in action in talk about the colour space that I shot for this class and how I feel
Cottage for the first 4 weeks of this class was shot
Black magic
This camera has its own flavour of a log Curve that uses black magic
An Asus really only has
Hi and cinema cameras to choose
Input
So what do you do
What you need to find a curve that closely approximates the one that you're using
In this instance
The blackmagic log Curve is very similar to the area Alexa log CV3
And so I ended up using that to get the most accurate linearization
Possible with an Asus
It's definitely not a perfect one to one match
But I know that it is very close
To an Alexa
And it's definitely within the same category of War
And so it was good and ok too
What's talk about another type of camera that's commonly used
That it may be a little tricky to find the colour space
I'm talking about
Otters
Dslrs modern ones do you have some log curves but a lot of them don't they just
Standard rec709 those different hacks for dslrs to get curry
But I can be very difficult to figure out
What exactly you should be you
If you're using the
Default
From your DSLR ads are it's an srgb or x 709
And that's how you shouldn't
Colour space
The trick with the srgb my 1.8 all of these kind of viewer
Public spaces
Is a typically don't let your eyes very well and I don't give you a large range of luminance value
To play with
And that's just a casualty of working with a lower
And unfortunately
This goes for a lot of sacrilege as well anything that you get that visually appealing that it's been colour corrected
Good
You're probably have to use one of these if you were colour spaces
The transfer
And that's why the general brought is if you don't know the colour space and its been coloured
Use a sword
That's why in week 2
Use srgb
For that stock photographs
And then week 3
Freddie Starr
Video we use that was also srgb because I really wasn't anyway to tell what camera it was
Looks like it has been coloured in
So we use dove
When you using CGI elements as exr
Like we said earlier they were almost always be linear or 99.9999 9% of the time
They're going to be linear and that's a pretty good rule of thumb for x ours if you don't know what colour space
They should be
It's probably linear
And now is where I do have to make a confession
In week 1
We should not have used
The srgb colour space
Technically
Snot linearizing
I did this mainly because we were just getting started in
And I didn't want to even begin to dip my toe into colour space
Because of its complexity and how obstructed is I wanted us to
Compositing and if we would have had it in Alexa the three like see we would have had a play with our colour because srg
You were colour space doesn't show the highlights very well
There are a lot of reasons that I didn't want to use
Since we were just getting
And since we were really effect
Colour and brightness to match in the image
I felt that it was OK to cheat
Well if we were starting that shot now with the knowledge we have
We would have read it in as Alexa
Most likely in aces and then beauty with aces srgb or cases rec709
And now that I have that
Half of my chest I just want to recap
Why we use colour space and that was a lot of information
I think this is the hardest
Concept
Under
And it is
Because it will bring or object into the real world in terms
And it's going to unify Oliver elements and how they react
The changes
You know you've messed up your colour space
When you increase your game
Appoint one and then suddenly your son
Is 20 x 2
What is
That may seem like an over exaggeration but I've seen it
And it's why colour space is so
So we're here we're happy and thank you very much for sticking with me through this very long very video
And I'll catch you guys in and
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