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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:02,040 mastering compression settings overview 2 00:00:02,040 --> 00:00:03,959 in this video the chapters are in no 3 00:00:03,959 --> 00:00:05,100 particular order but we're going to be 4 00:00:05,100 --> 00:00:06,720 discussing various forms of compression 5 00:00:06,720 --> 00:00:08,519 and depth as well as introduce some 6 00:00:08,519 --> 00:00:09,720 useful techniques that you could use 7 00:00:09,720 --> 00:00:11,760 when mastering we'll cover how to glue a 8 00:00:11,760 --> 00:00:13,860 mix together with compression as well as 9 00:00:13,860 --> 00:00:15,540 how to vary transparently compressed to 10 00:00:15,540 --> 00:00:17,880 get a cohesive and colorful sound or 11 00:00:17,880 --> 00:00:19,680 solely control Dynamics respectively 12 00:00:19,680 --> 00:00:21,240 then we'll cover how compression can 13 00:00:21,240 --> 00:00:23,039 alter the frequency response and how we 14 00:00:23,039 --> 00:00:24,660 could use a multi-band compressor to 15 00:00:24,660 --> 00:00:26,640 mimic how our ears compress in order to 16 00:00:26,640 --> 00:00:28,740 create natural sounding compression next 17 00:00:28,740 --> 00:00:30,420 we'll discuss New York style parallel 18 00:00:30,420 --> 00:00:31,679 compression and how it could be used 19 00:00:31,679 --> 00:00:33,420 creatively to affect the master in a way 20 00:00:33,420 --> 00:00:34,920 that most regular processors can't 21 00:00:34,920 --> 00:00:36,540 before we discuss the benefits of 22 00:00:36,540 --> 00:00:38,520 simultaneous expansion and compression 23 00:00:38,520 --> 00:00:40,320 and how compressors could be used to 24 00:00:40,320 --> 00:00:42,420 alter a master stereo width next we'll 25 00:00:42,420 --> 00:00:43,980 cover how to bring quieter details of a 26 00:00:43,980 --> 00:00:45,840 master to the Forefront without the need 27 00:00:45,840 --> 00:00:47,940 for aggressive Peak down compression 28 00:00:47,940 --> 00:00:49,980 lastly we'll cover how to de-ess during 29 00:00:49,980 --> 00:00:51,480 a mastering session to attenuate 30 00:00:51,480 --> 00:00:52,980 sibilance but avoid compressing 31 00:00:52,980 --> 00:00:55,079 unrelated frequencies then how to reduce 32 00:00:55,079 --> 00:00:56,820 resonances with a couple of different 33 00:00:56,820 --> 00:00:58,680 processors and finally how to use 34 00:00:58,680 --> 00:01:01,140 Dynamic EQ to attenuate out of key 35 00:01:01,140 --> 00:01:02,820 frequencies now I'm guessing that you 36 00:01:02,820 --> 00:01:04,320 won't want to use all of these types of 37 00:01:04,320 --> 00:01:05,700 compression but at least one will 38 00:01:05,700 --> 00:01:07,320 definitely be helpful for your style of 39 00:01:07,320 --> 00:01:08,880 mastering so stick around to learn about 40 00:01:08,880 --> 00:01:10,740 each type and technique Master 41 00:01:10,740 --> 00:01:12,900 compression the glue mix one of the most 42 00:01:12,900 --> 00:01:14,400 popular ways to introduce compression 43 00:01:14,400 --> 00:01:15,780 when you're mastering is as a way to 44 00:01:15,780 --> 00:01:17,580 glue together the sound glue compression 45 00:01:17,580 --> 00:01:19,020 is created by setting a longer release 46 00:01:19,020 --> 00:01:21,000 time so that multiple transients are 47 00:01:21,000 --> 00:01:22,920 compressed collectively the benefit is 48 00:01:22,920 --> 00:01:24,840 that the master sounds cohesive but we 49 00:01:24,840 --> 00:01:26,400 need to be careful since affecting 50 00:01:26,400 --> 00:01:27,960 multiple transients can affect the 51 00:01:27,960 --> 00:01:29,759 perceived timing of the track now to do 52 00:01:29,759 --> 00:01:31,140 this the right way we need to time our 53 00:01:31,140 --> 00:01:33,000 compression with the BPM of the track so 54 00:01:33,000 --> 00:01:36,060 if our BPM is 140 we could divide 60 000 55 00:01:36,060 --> 00:01:38,759 by 140 the result is one quarter note in 56 00:01:38,759 --> 00:01:41,579 milliseconds in this example 429 57 00:01:41,579 --> 00:01:43,979 milliseconds is one quarter note then I 58 00:01:43,979 --> 00:01:45,900 can multiply this number by 4 to get one 59 00:01:45,900 --> 00:01:47,640 whole note and subtract the value of our 60 00:01:47,640 --> 00:01:49,680 attack time and use this value as the 61 00:01:49,680 --> 00:01:51,180 release time now for the sake of 62 00:01:51,180 --> 00:01:52,560 understanding this better let's say that 63 00:01:52,560 --> 00:01:54,420 we use a release time that is not in 64 00:01:54,420 --> 00:01:56,700 time with our track say one second then 65 00:01:56,700 --> 00:01:58,320 whenever the signal returns to Unity 66 00:01:58,320 --> 00:01:59,880 it's going to sound Amplified Rel 67 00:01:59,880 --> 00:02:01,979 relative to what was just attenuated in 68 00:02:01,979 --> 00:02:03,840 other words it'll serve a somewhat 69 00:02:03,840 --> 00:02:05,700 similar purpose to a transient if this 70 00:02:05,700 --> 00:02:07,680 return to Unity is out of time with the 71 00:02:07,680 --> 00:02:09,360 track we can severely mess up the 72 00:02:09,360 --> 00:02:11,520 perceived Dynamics and subsequent timing 73 00:02:11,520 --> 00:02:13,500 of a master in addition to timing or 74 00:02:13,500 --> 00:02:15,120 release we could use a compressor that 75 00:02:15,120 --> 00:02:16,800 imparts a specific tone to the signal 76 00:02:16,800 --> 00:02:18,420 that this means a compressor that 77 00:02:18,420 --> 00:02:20,459 introduces harmonics and maybe some 78 00:02:20,459 --> 00:02:22,739 subtle Equalization for this reason many 79 00:02:22,739 --> 00:02:24,180 Engineers like to use variable 80 00:02:24,180 --> 00:02:26,340 compressors more commonly called very mu 81 00:02:26,340 --> 00:02:28,260 compressors I'll use this Pulsar very 82 00:02:28,260 --> 00:02:30,360 new plugin to demonstrate the idea but 83 00:02:30,360 --> 00:02:32,459 klinghum offers a great free option if 84 00:02:32,459 --> 00:02:34,020 you're interested let's take a listen to 85 00:02:34,020 --> 00:02:36,000 glue compression being introduced with a 86 00:02:36,000 --> 00:02:37,980 very mute type compressor and with the 87 00:02:37,980 --> 00:02:41,390 release set to be in time with the track 88 00:02:41,390 --> 00:02:53,700 [Music] 89 00:02:53,700 --> 00:02:55,680 creating transparent mastering 90 00:02:55,680 --> 00:02:57,300 compression now sometimes when you're 91 00:02:57,300 --> 00:02:58,739 introducing compression you don't want 92 00:02:58,739 --> 00:03:00,540 to create a colorful sound or even be 93 00:03:00,540 --> 00:03:01,860 able to tell that the compressor is 94 00:03:01,860 --> 00:03:03,599 there at all now when this is the case 95 00:03:03,599 --> 00:03:05,519 we'll want to use clean transparent 96 00:03:05,519 --> 00:03:07,440 compressors and within time settings 97 00:03:07,440 --> 00:03:09,239 that return the signal to Unity quickly 98 00:03:09,239 --> 00:03:11,099 but in a way that doesn't result in 99 00:03:11,099 --> 00:03:12,659 Distortion now let's use this free 100 00:03:12,659 --> 00:03:15,060 plugin Tokyo Don labs catalnikov to 101 00:03:15,060 --> 00:03:17,340 introduce transparent compression notice 102 00:03:17,340 --> 00:03:18,599 that with it we could introduce both 103 00:03:18,599 --> 00:03:21,720 Peak down and RMS detection RMS or root 104 00:03:21,720 --> 00:03:23,459 mean Square detection will average the 105 00:03:23,459 --> 00:03:25,379 incoming signal to measure an average 106 00:03:25,379 --> 00:03:27,000 loudness it's going to result in more 107 00:03:27,000 --> 00:03:28,920 transparent compression however it may 108 00:03:28,920 --> 00:03:30,959 lead to loud Peaks getting through so we 109 00:03:30,959 --> 00:03:32,519 may want to find a good balance between 110 00:03:32,519 --> 00:03:34,980 Peak and RMS detection and pay attention 111 00:03:34,980 --> 00:03:36,959 to when the signal is being attenuated 112 00:03:36,959 --> 00:03:38,700 we'll want to set an attack time that's 113 00:03:38,700 --> 00:03:40,500 no quicker than 10 milliseconds and a 114 00:03:40,500 --> 00:03:42,360 release No quicker than 50 milliseconds 115 00:03:42,360 --> 00:03:44,159 the reason being if we set quicker times 116 00:03:44,159 --> 00:03:46,680 we could cut into the transient in turn 117 00:03:46,680 --> 00:03:48,599 causing harmonic Distortion this is 118 00:03:48,599 --> 00:03:49,980 great to have the transient stick out 119 00:03:49,980 --> 00:03:52,019 but it's not too useful for clean sound 120 00:03:52,019 --> 00:03:54,000 and compression additionally I'll set 121 00:03:54,000 --> 00:03:55,379 the release to be in time with the track 122 00:03:55,379 --> 00:03:57,480 similar to the last chapter but instead 123 00:03:57,480 --> 00:03:59,340 of a whole note I'll use the 16th note 124 00:03:59,340 --> 00:04:01,860 to find this I'll take 60 000 and divide 125 00:04:01,860 --> 00:04:03,780 it by the BPM and then divide that 126 00:04:03,780 --> 00:04:05,879 number by four lastly we'll want to set 127 00:04:05,879 --> 00:04:07,500 the stereo sensitivity toward the center 128 00:04:07,500 --> 00:04:09,060 or the mid image this way we're 129 00:04:09,060 --> 00:04:10,620 detecting and affecting where the 130 00:04:10,620 --> 00:04:12,420 majority of the Master's energy is now 131 00:04:12,420 --> 00:04:13,920 be sure to carefully set your threshold 132 00:04:13,920 --> 00:04:16,199 and use a low ratio to ensure that we 133 00:04:16,199 --> 00:04:18,720 don't compress more than 1.5 DB let's 134 00:04:18,720 --> 00:04:20,519 take a listen to this compressor being 135 00:04:20,519 --> 00:04:22,139 used and notice how it cleanly 136 00:04:22,139 --> 00:04:26,770 attenuates the master 137 00:04:26,780 --> 00:04:33,560 something I can dance 138 00:04:33,570 --> 00:04:36,840 [Music] 139 00:04:36,840 --> 00:04:39,120 using multiband compression as EQ 140 00:04:39,120 --> 00:04:41,460 multiband compression is super useful if 141 00:04:41,460 --> 00:04:43,199 you want to control a specific bandwidth 142 00:04:43,199 --> 00:04:44,940 of frequencies it could be also less 143 00:04:44,940 --> 00:04:46,500 noticeable than regular stereo 144 00:04:46,500 --> 00:04:48,660 compression for the same reason now all 145 00:04:48,660 --> 00:04:50,160 of the concepts that we've discussed in 146 00:04:50,160 --> 00:04:52,259 the last two chapters still apply like 147 00:04:52,259 --> 00:04:53,940 timing the release to be in time with 148 00:04:53,940 --> 00:04:56,280 our BPM and avoiding super quick attack 149 00:04:56,280 --> 00:04:58,320 and release times to avoid Distortion 150 00:04:58,320 --> 00:05:00,180 the main difference is that we could use 151 00:05:00,180 --> 00:05:02,520 very fast attack and release times on 152 00:05:02,520 --> 00:05:04,199 the highest frequencies since the 153 00:05:04,199 --> 00:05:05,820 Distortion typically caused by these 154 00:05:05,820 --> 00:05:07,919 settings only occurs to low frequencies 155 00:05:07,919 --> 00:05:09,780 the main idea that I want to introduce 156 00:05:09,780 --> 00:05:11,400 though is that compressing specific 157 00:05:11,400 --> 00:05:13,740 frequencies both controls Dynamics and 158 00:05:13,740 --> 00:05:15,960 causes Equalization so let's say the 159 00:05:15,960 --> 00:05:17,639 track is sounding muddy and I'm having 160 00:05:17,639 --> 00:05:19,440 trouble hearing the vocals I could 161 00:05:19,440 --> 00:05:22,020 center the compression on 250 Hertz and 162 00:05:22,020 --> 00:05:24,419 attenuate by 1 to 2 DB this is going to 163 00:05:24,419 --> 00:05:26,639 attenuate the frequency range like an EQ 164 00:05:26,639 --> 00:05:28,740 but do so dynamically instead of 165 00:05:28,740 --> 00:05:30,419 statically now this is a great way to 166 00:05:30,419 --> 00:05:32,039 alter the frequency response of a master 167 00:05:32,039 --> 00:05:34,440 but only when a particular range becomes 168 00:05:34,440 --> 00:05:36,840 too loud or let's say that the Reverb is 169 00:05:36,840 --> 00:05:38,820 covering up the vocal too much I could 170 00:05:38,820 --> 00:05:40,320 dynamically attenuate two to five 171 00:05:40,320 --> 00:05:42,300 kilohertz on the side image so that the 172 00:05:42,300 --> 00:05:44,220 mid image vocal cuts through whenever 173 00:05:44,220 --> 00:05:46,020 it's present also I'll be using this 174 00:05:46,020 --> 00:05:47,580 fabfilter multiband but a good free 175 00:05:47,580 --> 00:05:49,919 alternative is TDR Nova let's take a 176 00:05:49,919 --> 00:05:51,300 listen to multiband compression being 177 00:05:51,300 --> 00:05:52,860 used in this way and notice how it 178 00:05:52,860 --> 00:05:55,910 shapes the frequency response 179 00:05:55,910 --> 00:06:07,749 [Music] 180 00:06:07,759 --> 00:06:10,259 recreating how our ears compress sound 181 00:06:10,259 --> 00:06:12,180 while we're on the topic of frequency 182 00:06:12,180 --> 00:06:13,800 specific compression let's cover how we 183 00:06:13,800 --> 00:06:15,539 could use multiband compression to mimic 184 00:06:15,539 --> 00:06:17,520 how our ears naturally compress sounds 185 00:06:17,520 --> 00:06:19,560 that are too loud now I covered this in 186 00:06:19,560 --> 00:06:21,060 our last video on vocals but let's take 187 00:06:21,060 --> 00:06:22,919 a look at it one more time in short our 188 00:06:22,919 --> 00:06:24,539 ears compress frequencies below a 189 00:06:24,539 --> 00:06:26,039 thousand Hertz whenever the sound gets 190 00:06:26,039 --> 00:06:27,960 too loud this attenuation is between 1 191 00:06:27,960 --> 00:06:30,180 to 20 DB depending on how loud the sound 192 00:06:30,180 --> 00:06:32,340 is also the two structures that cause 193 00:06:32,340 --> 00:06:34,259 this can't move instantly to attenuate 194 00:06:34,259 --> 00:06:36,240 the sound it takes about 40 milliseconds 195 00:06:36,240 --> 00:06:38,220 for them to tense up or contract and 196 00:06:38,220 --> 00:06:40,080 they stay contracted for about 150 197 00:06:40,080 --> 00:06:42,000 milliseconds with that in mind we could 198 00:06:42,000 --> 00:06:43,800 use a multi-band compressor and 199 00:06:43,800 --> 00:06:45,419 attenuate frequencies below a thousand 200 00:06:45,419 --> 00:06:47,340 Hertz by a couple of DB we'll set the 201 00:06:47,340 --> 00:06:49,319 attack time to 40 milliseconds and the 202 00:06:49,319 --> 00:06:51,479 release to 150 milliseconds to mimic the 203 00:06:51,479 --> 00:06:53,220 response of the two ear structures and 204 00:06:53,220 --> 00:06:55,139 if it's available use a softer knee to 205 00:06:55,139 --> 00:06:57,120 cause gradual compression now be sure to 206 00:06:57,120 --> 00:06:59,460 avoid look ahead and any other unrelated 207 00:06:59,460 --> 00:07:01,259 settings let's take a listen and like 208 00:07:01,259 --> 00:07:03,600 the last chapter you could use the TDR 209 00:07:03,600 --> 00:07:05,280 Nova as a free alternative to this 210 00:07:05,280 --> 00:07:07,160 plugin 211 00:07:07,160 --> 00:07:18,890 give me something something 212 00:07:18,900 --> 00:07:21,539 New York style mastering compression New 213 00:07:21,539 --> 00:07:23,220 York style compression is a combination 214 00:07:23,220 --> 00:07:25,560 of parallel compression and EQ to create 215 00:07:25,560 --> 00:07:27,300 it we'll need to set up Ascend and 216 00:07:27,300 --> 00:07:29,099 corresponding auxiliary track from our 217 00:07:29,099 --> 00:07:30,900 Channel track on it we'll insert a 218 00:07:30,900 --> 00:07:32,699 compressor and an EQ we could use 219 00:07:32,699 --> 00:07:34,020 compression that glues the signal 220 00:07:34,020 --> 00:07:35,759 together or transparent settings but 221 00:07:35,759 --> 00:07:37,919 with a great amount of attenuation since 222 00:07:37,919 --> 00:07:39,300 we'll be blending this effect in with 223 00:07:39,300 --> 00:07:41,160 the auxiliary tracks Channel fader we 224 00:07:41,160 --> 00:07:42,360 could be more aggressive with our 225 00:07:42,360 --> 00:07:44,880 settings then we'll insert our EQ we 226 00:07:44,880 --> 00:07:46,500 could use a fully parametric one to 227 00:07:46,500 --> 00:07:47,639 really control what part of the 228 00:07:47,639 --> 00:07:49,380 compressed signal gets Amplified or we 229 00:07:49,380 --> 00:07:51,300 could use something more stylistic like 230 00:07:51,300 --> 00:07:53,280 a Pull Tech EQ to shape the sound if 231 00:07:53,280 --> 00:07:55,259 it's available be sure to use linear 232 00:07:55,259 --> 00:07:57,599 phase settings for the EQ to avoid phase 233 00:07:57,599 --> 00:07:59,759 cancellation between this track and the 234 00:07:59,759 --> 00:08:01,740 original Channel with the EQ we could 235 00:08:01,740 --> 00:08:03,660 amplify the kick in the vocal range and 236 00:08:03,660 --> 00:08:05,400 maybe sub in the highs to accentuate 237 00:08:05,400 --> 00:08:07,319 important ranges but what you amplify is 238 00:08:07,319 --> 00:08:08,819 up to you now if you want to get even 239 00:08:08,819 --> 00:08:10,560 more of the sound of the compression we 240 00:08:10,560 --> 00:08:12,419 could insert an EQ before it and drive 241 00:08:12,419 --> 00:08:14,639 the frequencies into it this way the 242 00:08:14,639 --> 00:08:16,199 compressor is having to work harder on 243 00:08:16,199 --> 00:08:18,360 those ranges in turn causing compression 244 00:08:18,360 --> 00:08:19,860 on those freak frequencies to be more 245 00:08:19,860 --> 00:08:21,780 apparent this method both controls 246 00:08:21,780 --> 00:08:23,340 Dynamics gives you the option to 247 00:08:23,340 --> 00:08:25,199 equalize the compression and makes it 248 00:08:25,199 --> 00:08:26,940 easier to automate this compression by 249 00:08:26,940 --> 00:08:28,979 altering the aux Trax Channel fader I've 250 00:08:28,979 --> 00:08:31,020 been using this fabfilter Pro C2 but 251 00:08:31,020 --> 00:08:33,060 let's use this free SSL emulation by 252 00:08:33,060 --> 00:08:35,099 analog Obsession and create parallel 253 00:08:35,099 --> 00:08:37,020 compression with a lot of character I'll 254 00:08:37,020 --> 00:08:38,520 equalize both before and after 255 00:08:38,520 --> 00:08:40,560 compression to emphasize important 256 00:08:40,560 --> 00:08:42,300 ranges and then blend in the effect 257 00:08:42,300 --> 00:08:44,339 let's take a listen and notice how the 258 00:08:44,339 --> 00:08:45,899 master sounds Fuller and how the 259 00:08:45,899 --> 00:08:48,000 Amplified frequencies stick out a bit 260 00:08:48,000 --> 00:08:49,380 more 261 00:08:49,380 --> 00:08:59,700 [Music] 262 00:08:59,700 --> 00:09:01,560 yes you 263 00:09:01,560 --> 00:09:03,660 I'm the presser expansion and 264 00:09:03,660 --> 00:09:05,700 compression the omnipressor is a unique 265 00:09:05,700 --> 00:09:07,440 compressor it allows you to set levels 266 00:09:07,440 --> 00:09:08,760 for compression and expansion 267 00:09:08,760 --> 00:09:10,980 simultaneously resulting in Signal 268 00:09:10,980 --> 00:09:12,660 attenuation whenever the signal goes 269 00:09:12,660 --> 00:09:14,399 above the threshold and it an expansion 270 00:09:14,399 --> 00:09:16,019 whenever the signal Falls below the 271 00:09:16,019 --> 00:09:18,360 threshold as a result the signal stays 272 00:09:18,360 --> 00:09:20,399 within a dynamic range resulting in 273 00:09:20,399 --> 00:09:22,200 louder Parts becoming quieter and 274 00:09:22,200 --> 00:09:24,180 quieter Parts becoming louder although 275 00:09:24,180 --> 00:09:25,980 this effect is typically used for mixing 276 00:09:25,980 --> 00:09:27,660 it could be used to great effect when 277 00:09:27,660 --> 00:09:29,040 you're mastering if we limit the 278 00:09:29,040 --> 00:09:30,779 expansion then the compression ranges to 279 00:09:30,779 --> 00:09:33,480 1 DB set the function or ratio near the 280 00:09:33,480 --> 00:09:35,160 middle and very carefully set our 281 00:09:35,160 --> 00:09:36,899 threshold we could achieve a dynamically 282 00:09:36,899 --> 00:09:39,060 controlled and surprisingly loud Master 283 00:09:39,060 --> 00:09:41,640 without any unwanted artifacts now I 284 00:09:41,640 --> 00:09:43,320 find that this effect works great right 285 00:09:43,320 --> 00:09:45,000 before limiting if I want to get the 286 00:09:45,000 --> 00:09:46,380 signal louder but I don't want to resort 287 00:09:46,380 --> 00:09:48,360 to heavy amounts of attenuation to 288 00:09:48,360 --> 00:09:49,920 achieve it although you could use two 289 00:09:49,920 --> 00:09:51,899 instances of a free compressor like M 290 00:09:51,899 --> 00:09:53,700 compressor by Melda audio to achieve 291 00:09:53,700 --> 00:09:55,560 compression and then expansion the 292 00:09:55,560 --> 00:09:56,760 routing is going to be different from 293 00:09:56,760 --> 00:09:58,500 this plugin so unfortunately I don't 294 00:09:58,500 --> 00:10:00,360 know of a free alternative that matches 295 00:10:00,360 --> 00:10:02,160 this plugin exactly let's take a listen 296 00:10:02,160 --> 00:10:03,959 to this plugin being used with subtle 297 00:10:03,959 --> 00:10:05,580 settings and notice how it makes the 298 00:10:05,580 --> 00:10:07,980 track louder dynamically controlled and 299 00:10:07,980 --> 00:10:11,760 makes quieter details easier to hear 300 00:10:11,760 --> 00:10:12,990 thank you 301 00:10:12,990 --> 00:10:19,509 [Applause] 302 00:10:19,519 --> 00:10:23,459 cause I don't wanna miss you 303 00:10:23,459 --> 00:10:25,560 mastering compression for stereo 304 00:10:25,560 --> 00:10:27,300 expansion let me touched on this concept 305 00:10:27,300 --> 00:10:29,040 in chapter 4 when we use multiband 306 00:10:29,040 --> 00:10:30,959 compression on our side image but let's 307 00:10:30,959 --> 00:10:32,820 go into more detail about affecting a 308 00:10:32,820 --> 00:10:35,220 master stereo width with compression now 309 00:10:35,220 --> 00:10:36,959 if we use a compressor that's capable of 310 00:10:36,959 --> 00:10:38,820 mid-side compression we could introduce 311 00:10:38,820 --> 00:10:40,680 more compression to the mid image to 312 00:10:40,680 --> 00:10:42,600 cause stereo expansion whenever the mid 313 00:10:42,600 --> 00:10:44,760 image is attenuated the side image will 314 00:10:44,760 --> 00:10:47,459 sound louder relative to the mid or the 315 00:10:47,459 --> 00:10:49,140 centered image usually I want to 316 00:10:49,140 --> 00:10:52,140 attenuate the mid image by 0.5 to 1.5 DB 317 00:10:52,140 --> 00:10:54,120 and avoid things like makeup gain since 318 00:10:54,120 --> 00:10:55,980 this would negate the stereo expansion 319 00:10:55,980 --> 00:10:57,899 aspect now some plugins that work well 320 00:10:57,899 --> 00:10:59,940 for this include press work by yuhi 321 00:10:59,940 --> 00:11:01,980 Weiss maximization if you select the 322 00:11:01,980 --> 00:11:03,540 wide algorithm and the more 323 00:11:03,540 --> 00:11:05,700 comprehensive DS1 compressor by Weiss 324 00:11:05,700 --> 00:11:07,680 and the fabfilter pro MB if you want the 325 00:11:07,680 --> 00:11:09,839 attenuation to be frequency specific a 326 00:11:09,839 --> 00:11:11,100 great free option though is the m 327 00:11:11,100 --> 00:11:13,260 compressor by Melda audio if we open the 328 00:11:13,260 --> 00:11:14,760 toolbar section we could change the 329 00:11:14,760 --> 00:11:17,220 routing from stereo to Mid inside or in 330 00:11:17,220 --> 00:11:18,899 this case just the mid image ultimately 331 00:11:18,899 --> 00:11:20,640 this is one of my favorite ways to 332 00:11:20,640 --> 00:11:22,079 compress a master since it controls 333 00:11:22,079 --> 00:11:24,540 Dynamics and results in a very natural 334 00:11:24,540 --> 00:11:26,880 sounding stereo expansion let's take a 335 00:11:26,880 --> 00:11:28,260 listen with more aggressive settings 336 00:11:28,260 --> 00:11:30,120 than usual and notice how the master 337 00:11:30,120 --> 00:11:32,279 sounds wider whenever the mid image is 338 00:11:32,279 --> 00:11:33,990 attenuated 339 00:11:33,990 --> 00:11:45,310 [Music] 340 00:11:45,320 --> 00:11:48,420 why upward compression is so useful not 341 00:11:48,420 --> 00:11:49,860 so far off the compression types that 342 00:11:49,860 --> 00:11:51,480 we've covered causes attenuation from 343 00:11:51,480 --> 00:11:52,920 the Peaks down or from an average 344 00:11:52,920 --> 00:11:55,800 loudness down as is the case with RMS 345 00:11:55,800 --> 00:11:57,240 compression but one of the most useful 346 00:11:57,240 --> 00:11:59,579 forms of compression in my opinion is 347 00:11:59,579 --> 00:12:01,440 upward compression in the case of the 348 00:12:01,440 --> 00:12:03,540 Waves mv2 it can measure quieter parts 349 00:12:03,540 --> 00:12:05,339 of the signal control the Dynamics of 350 00:12:05,339 --> 00:12:07,560 that quieter section and then amplify it 351 00:12:07,560 --> 00:12:09,360 this results in a controlled dynamic 352 00:12:09,360 --> 00:12:11,339 range without the need for attenuating 353 00:12:11,339 --> 00:12:13,320 Peaks more importantly it amplifies 354 00:12:13,320 --> 00:12:15,300 quieter details and makes the overall 355 00:12:15,300 --> 00:12:17,160 Master sound Fuller and more forward 356 00:12:17,160 --> 00:12:19,620 another option is the sonics Oxford 357 00:12:19,620 --> 00:12:21,180 inflator it works a little differently 358 00:12:21,180 --> 00:12:23,339 by prioritizing aspects of the digital 359 00:12:23,339 --> 00:12:25,380 signal with more zeros and ones or at 360 00:12:25,380 --> 00:12:26,820 least that's how it's described in the 361 00:12:26,820 --> 00:12:28,740 manual and then it amplifies these parts 362 00:12:28,740 --> 00:12:30,839 of the signal and adds harmonics to fill 363 00:12:30,839 --> 00:12:32,820 out the sound alternatively you could 364 00:12:32,820 --> 00:12:35,160 use the free m compressor and use a 365 00:12:35,160 --> 00:12:36,720 custom shape setting to amplify the 366 00:12:36,720 --> 00:12:38,339 quieter signal when whenever it falls 367 00:12:38,339 --> 00:12:40,380 below the threshold now this concept is 368 00:12:40,380 --> 00:12:42,240 similar but the final sound is going to 369 00:12:42,240 --> 00:12:43,560 be a little different one more free 370 00:12:43,560 --> 00:12:45,660 option is Ott by expert records which 371 00:12:45,660 --> 00:12:47,639 offers frequency specific maximization 372 00:12:47,639 --> 00:12:49,800 but you'll need to use incredibly subtle 373 00:12:49,800 --> 00:12:51,420 settings with this one since it's a 374 00:12:51,420 --> 00:12:53,160 really aggressive effect let's take a 375 00:12:53,160 --> 00:12:54,660 listen to the effect with my personal 376 00:12:54,660 --> 00:12:56,760 favorite option the sonics limiters 377 00:12:56,760 --> 00:12:58,380 enhanced function and notice how we're 378 00:12:58,380 --> 00:13:00,600 not attenuating the Peaks however the 379 00:13:00,600 --> 00:13:02,339 details of the master are greatly 380 00:13:02,339 --> 00:13:06,080 increased as is the overall loudness 381 00:13:06,080 --> 00:13:17,889 [Music] 382 00:13:17,899 --> 00:13:20,339 upward compression on Mid frequencies 383 00:13:20,339 --> 00:13:22,019 now that we understand upward 384 00:13:22,019 --> 00:13:23,519 compression let's see how it can be used 385 00:13:23,519 --> 00:13:25,139 creatively now if we use upward 386 00:13:25,139 --> 00:13:26,880 compression in a form of New York style 387 00:13:26,880 --> 00:13:28,860 parallel compression we can greatly 388 00:13:28,860 --> 00:13:30,600 emphasize a particular range of 389 00:13:30,600 --> 00:13:32,700 frequencies to do this I'll set up a 390 00:13:32,700 --> 00:13:34,740 send from the channel track and on the 391 00:13:34,740 --> 00:13:36,660 corresponding auxiliary track first 392 00:13:36,660 --> 00:13:39,240 insert a linear phase EQ with it I'll 393 00:13:39,240 --> 00:13:40,500 isolate the signal to the mid 394 00:13:40,500 --> 00:13:42,839 frequencies by using a high pass and low 395 00:13:42,839 --> 00:13:44,760 pass filter where you could center these 396 00:13:44,760 --> 00:13:46,380 filters is up to you but I set mine to 397 00:13:46,380 --> 00:13:48,779 400 Hertz and 4 kilohertz respectively 398 00:13:48,779 --> 00:13:51,240 then I'll insert an upward compressor or 399 00:13:51,240 --> 00:13:52,980 maximizer in this case I'll use the 400 00:13:52,980 --> 00:13:54,839 Sonic's inflator but you could use any 401 00:13:54,839 --> 00:13:56,459 of the options that we discussed in the 402 00:13:56,459 --> 00:13:58,320 last chapter now with the inflator I'll 403 00:13:58,320 --> 00:14:00,300 set its effect to 100 and then blend in 404 00:14:00,300 --> 00:14:02,579 the upward process mid frequencies with 405 00:14:02,579 --> 00:14:04,560 my original signal now with this setup 406 00:14:04,560 --> 00:14:06,300 we reduce the dynamic of the mid 407 00:14:06,300 --> 00:14:08,160 frequency range greatly increased 408 00:14:08,160 --> 00:14:09,660 aspects that would have otherwise been 409 00:14:09,660 --> 00:14:11,100 masked and then dialed in the effect 410 00:14:11,100 --> 00:14:13,500 until the overall sound is balanced like 411 00:14:13,500 --> 00:14:15,240 chapter 6 we have the option to 412 00:14:15,240 --> 00:14:17,160 emphasize frequencies into the processor 413 00:14:17,160 --> 00:14:18,839 if we want them to be more apparent so 414 00:14:18,839 --> 00:14:20,459 I'll create a bell around my vocals 415 00:14:20,459 --> 00:14:22,680 Clarity range round to kilohertz and 416 00:14:22,680 --> 00:14:24,899 also amplify the side image around 500 417 00:14:24,899 --> 00:14:26,399 Hertz now this is just what I thought 418 00:14:26,399 --> 00:14:27,839 sounded best for this particular track 419 00:14:27,839 --> 00:14:29,519 but you could of course use your ears 420 00:14:29,519 --> 00:14:31,380 and emphasize the frequencies that you 421 00:14:31,380 --> 00:14:33,240 want more of let's take a listen and 422 00:14:33,240 --> 00:14:34,620 notice how the mid frequencies are 423 00:14:34,620 --> 00:14:36,300 present and how the overall Master 424 00:14:36,300 --> 00:14:39,460 sounds Fuller and more impressive 425 00:14:39,460 --> 00:14:50,050 [Music] 426 00:14:50,060 --> 00:14:51,600 you 427 00:14:51,600 --> 00:14:53,880 de-essing during mastering although 428 00:14:53,880 --> 00:14:55,500 de-essing isn't always needed when 429 00:14:55,500 --> 00:14:56,880 you're mastering it does serve an 430 00:14:56,880 --> 00:14:58,680 important role when it is needed now 431 00:14:58,680 --> 00:14:59,880 finding the right settings can be 432 00:14:59,880 --> 00:15:01,560 challenging so let's take a look into it 433 00:15:01,560 --> 00:15:03,120 we'll need to isolate the compression to 434 00:15:03,120 --> 00:15:04,920 the range of sibling frequencies usually 435 00:15:04,920 --> 00:15:07,019 between 5 to 8 kilohertz but you'll need 436 00:15:07,019 --> 00:15:08,579 to take a listen to find these or listen 437 00:15:08,579 --> 00:15:10,800 and observe the frequency spectrum after 438 00:15:10,800 --> 00:15:13,019 we've isolated the attenuation to the 439 00:15:13,019 --> 00:15:14,639 correct range we'll need to ensure that 440 00:15:14,639 --> 00:15:16,800 the attenuation only occurs whenever a 441 00:15:16,800 --> 00:15:18,779 sibilant occurs now if you don't set the 442 00:15:18,779 --> 00:15:20,760 threshold correctly it's really easy to 443 00:15:20,760 --> 00:15:22,500 attenuate unrelated aspects of the 444 00:15:22,500 --> 00:15:24,540 signal like the symbols or other high 445 00:15:24,540 --> 00:15:26,519 frequencies doing this correctly comes 446 00:15:26,519 --> 00:15:27,899 down to listening carefully and 447 00:15:27,899 --> 00:15:29,639 observing the attenuation and seeing if 448 00:15:29,639 --> 00:15:32,100 it pairs up whenever a sibling occurs or 449 00:15:32,100 --> 00:15:33,899 if it's attenuating any unrelated part 450 00:15:33,899 --> 00:15:35,699 of the signal I like to use a Swiss 451 00:15:35,699 --> 00:15:37,440 de-esser but you could also use a 452 00:15:37,440 --> 00:15:39,180 multi-band compressor if you want a free 453 00:15:39,180 --> 00:15:41,820 option tdsr is a good alternative and I 454 00:15:41,820 --> 00:15:43,440 would also recommend siblings 4 by Tone 455 00:15:43,440 --> 00:15:45,360 boosters which offers a lot of control 456 00:15:45,360 --> 00:15:47,459 and it's really affordable let's take a 457 00:15:47,459 --> 00:15:48,779 listen and pay attention to how 458 00:15:48,779 --> 00:15:50,699 attenuation only occurs whenever 459 00:15:50,699 --> 00:15:53,090 siblings is press 460 00:15:53,090 --> 00:16:05,399 [Music] 461 00:16:05,399 --> 00:16:07,620 resonance reduction with multi-band 462 00:16:07,620 --> 00:16:09,660 compression although resonance reduction 463 00:16:09,660 --> 00:16:11,220 is usually thought of as a form of 464 00:16:11,220 --> 00:16:13,019 Equalization it's really a multi-band 465 00:16:13,019 --> 00:16:15,240 compressor with a preset threshold that 466 00:16:15,240 --> 00:16:16,860 determines when to attenuate various 467 00:16:16,860 --> 00:16:18,540 frequencies it's an incredibly useful 468 00:16:18,540 --> 00:16:19,500 tool when you're trying to create a 469 00:16:19,500 --> 00:16:21,180 balance master so let's take a look at 470 00:16:21,180 --> 00:16:22,800 some of the settings I'll use the sooth 471 00:16:22,800 --> 00:16:24,839 2 plugin and to make it easy I'll select 472 00:16:24,839 --> 00:16:26,519 the bounce to the Grammy Awards setting 473 00:16:26,519 --> 00:16:28,019 which measures the mid and the side 474 00:16:28,019 --> 00:16:29,940 image separately to apply compression 475 00:16:29,940 --> 00:16:31,680 when needed from there we could adjust 476 00:16:31,680 --> 00:16:34,199 the pre-emphasis EQ bands as needed to 477 00:16:34,199 --> 00:16:36,060 attenuate aspects of the master that are 478 00:16:36,060 --> 00:16:38,100 too prevalent now the Lomas is usually a 479 00:16:38,100 --> 00:16:39,839 treble area and the same could be said 480 00:16:39,839 --> 00:16:41,699 about the sibilance range but of course 481 00:16:41,699 --> 00:16:43,980 use your ears to find what's best lastly 482 00:16:43,980 --> 00:16:45,720 if you use this plugin be sure to use 483 00:16:45,720 --> 00:16:47,459 higher quality settings to reduce phase 484 00:16:47,459 --> 00:16:49,199 cancellation and to dial in the effect 485 00:16:49,199 --> 00:16:51,120 with the mix dial although I don't know 486 00:16:51,120 --> 00:16:53,279 of a free alternative Smooth Operator by 487 00:16:53,279 --> 00:16:55,199 baby audio is a good affordable option 488 00:16:55,199 --> 00:16:57,240 let's take a listen and notice how the 489 00:16:57,240 --> 00:17:00,300 master sounds a lot more balanced 490 00:17:00,300 --> 00:17:11,350 thank you every Sunday 491 00:17:11,360 --> 00:17:15,000 out of key subtractive Dynamic EQ in 492 00:17:15,000 --> 00:17:16,679 chapter 4 we discussed how multiband 493 00:17:16,679 --> 00:17:18,240 compression can change the frequency 494 00:17:18,240 --> 00:17:20,280 response and in a way be used as 495 00:17:20,280 --> 00:17:23,100 Equalization if we have a dynamic EQ we 496 00:17:23,100 --> 00:17:24,540 can pinpoint which frequencies we 497 00:17:24,540 --> 00:17:26,579 compress in this case we'll attenuate 498 00:17:26,579 --> 00:17:28,799 out of key frequencies this results in a 499 00:17:28,799 --> 00:17:30,299 more musical sound since desirable 500 00:17:30,299 --> 00:17:31,980 in-key frequencies become louder 501 00:17:31,980 --> 00:17:34,679 relative to out of key frequencies to 502 00:17:34,679 --> 00:17:36,240 find these frequencies we could use a 503 00:17:36,240 --> 00:17:38,760 free online tuned analyzer and once we 504 00:17:38,760 --> 00:17:40,740 know the key look up which frequencies 505 00:17:40,740 --> 00:17:43,200 are in and out of key from there we 506 00:17:43,200 --> 00:17:45,179 could use this Pro q3's piano roll to 507 00:17:45,179 --> 00:17:47,100 snap the band's Center frequency to 508 00:17:47,100 --> 00:17:48,720 exact notes but if you don't have this 509 00:17:48,720 --> 00:17:50,580 EQ you could always look up the exact 510 00:17:50,580 --> 00:17:52,320 frequencies of the notes and Center 511 00:17:52,320 --> 00:17:54,480 bands on those lastly we'll enable 512 00:17:54,480 --> 00:17:56,340 Dynamics for each band and set the 513 00:17:56,340 --> 00:17:57,960 threshold as needed we're aiming for 514 00:17:57,960 --> 00:18:00,720 between 0.5 to 1 DB of attenuation and 515 00:18:00,720 --> 00:18:02,940 it's best to set a narrow Q value so 516 00:18:02,940 --> 00:18:04,380 that the majority of the attenuation 517 00:18:04,380 --> 00:18:06,720 occurs on the out of keynote let's take 518 00:18:06,720 --> 00:18:08,580 a listen and notice how the track sounds 519 00:18:08,580 --> 00:18:10,620 slightly more balanced and a little more 520 00:18:10,620 --> 00:18:24,230 Musical 521 00:18:24,240 --> 00:18:26,039 thanks for watching and be sure to check 522 00:18:26,039 --> 00:18:27,840 out the link in the description for a 523 00:18:27,840 --> 00:18:31,520 free mastered sample of your mix37478

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