Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranรฎ)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
hi this is Justin from sonic scoop
coming at you from Joe Lambert mastering
today when I talk to you about one of
the foundations of mixing setting
balances
setting balances should be easy right I
mean this is basically the most
fundamental task in mixing you are
adjusting levels making sure nothing's
too quiet nothing's too loud that all
the pieces fit together nicely
unfortunately setting balances can
sometimes make people want to pull their
hair out it's easy to lose perspective
and I want to talk to a few ways to make
sure you can keep perspective and make
sure that you're going to be really
effective in setting balances throughout
your mix session
all right so item number one prepare
first then mix this is huge
not enough people do it you don't want
to be comping vocals doing edits while
you're mixing generally you're going to
get the most mileage if you are able to
fully engage with one task and right now
the task is mixing it's not comping
vocals it's not editing it's not ideally
making too many arrangement decisions at
this point it really is supposed to be
just focusing on balances and then the
effects and window dressing so make sure
you're prepared first make sure your
edits are done before you're getting
your mind into mix mode this also
includes things like setting up your
effects sends and returns it might be
helpful for you to make your own effects
template where you're sending out to
anywhere between one to three reverbs
one two three delays maybe you have some
busses set up for specific instrument
groups that might have compressors or
uqs on them but the idea is if you can
do a lot of this routing in advance as
well you'll be able to just focus on the
creative aesthetic and technical aspect
of mixing getting all that out of the
way so that's not true trick if you can
force yourself to do that first you're
going to be in a much better position
and then there's question number two
where do I start there's a couple of
different ways to approach where you
should start in setting balances there
are two main schools of thought here one
is throw up all the faders and just
start working and there are some mix
engineers or do very well with this
technique this works better if you're on
an analog mixing board than if you're in
the computer
I think but a lot of other mixing
engineers take a different strategy and
this is a strategy I'd strongly
recommend especially when you're in the
first decade or so of your mixing career
and that is to start with your most
important elements now often enough
people just go into drums or just go
into the kick drum
but the question should be is that your
most important element and on some mix
as the answer is going to be yes the
drums are such a central element along
with the vocals you want to establish a
big you know honking drum tone first and
then you're putting other things around
that big primary piece of the puzzle
with a kick in the snare sounding really
nice and then fitting other things
around and making sure nothing is
detracting from the beat but that's not
the case with all mixes and I know some
engineers who have great success also
starting with the lead vocal and some
engineers will switch back and forth
between these two methods I mean if the
most important elements in your mix or
the lead vocal and the gorgeous acoustic
guitar sound those are the sounds to
establish first and then fit in
everything around those sounds so I hope
that makes sense
start with your most important element
don't just think automatically that's
the drums it may be but it could also be
a vocal acoustic guitar or bass really
anything that said yeah most commonly
for most engineers it's going to be
drums it's going to be vocals see how
far you can get add in one element after
another not using EQ adjustments not
using panning adjustments and just
trying to set levels that really forces
you to prioritize you should be getting
yourself hopefully 70 75 80 85 percent
of the way there just at this stage
that's your foundation and everything
else is window dressing and stage
lighting and and all that's really
important as well for a nicely polished
finish aesthetic work but don't get
ahead of yourself focus on your balances
first before you start breaking out all
these other tools from the toolbox quick
tip number three setting balances is
really about honing in on the
right level chances are you're not going
to get there the first time so whenever
you're in doubt about the level for a
particular fate or particular element
try this
bring your fader up until that sound is
too loud you're going to know when it's
too loud your instincts will tell you
and then tuck it back from there till
just where you've crossed that rare
threshold where you feel like okay now
it's reasonable good from there pull
down your fader until you're in a place
where it's clearly too quiet all right
it's just not working right just too low
all right now scoot it back up until
you've just gotten into a place where it
sounds pretty much reasonable all right
so now that you have a quiet level and a
hot level establish that are kind of
reasonable and work you know that where
you want to be is somewhere between
those two if it's a very narrow gap good
you're probably in a place where you
don't need to do too much additional
processing on that element if you've got
a really big gap between what sounds too
quiet and what sounds too loud maybe
there's too much dynamics in that
element and you'll want to maybe dig in
on some individual track compression or
think about your buss compressor
settings and seeing if they're at an
appropriate place quick tip number four
this one bears repeating if you're going
to mix through a buss compressor put it
on early and mix into that buss
compressor it can be really fun to mix
them do a buss compressor not just
because compressors can sound pretty
cool on the bus and they can but also
because instead of feeling like you have
to turn everything down you kind of get
to push things up a little bit more and
you can be a little bit more loose and
instinctual with some of your fader
settings and you can do kind of more
exaggerated fader rides with your bus
compressor kind of reeling you in a
little bit at the end alright and the
last quick tip for today give yourself
Headroom in the mix if you find yourself
in a position where you've put in your
most important element and now you're
putting in other sounds louder than them
and now you're trying to make your most
important
louder again and now you're trying to
make everything louder and louder and
now you're clipping the master fader and
everything is a mess and you can't get
anything loud enough and you can't hear
anything well if you're doing that you
probably didn't listen to the first few
tips and didn't abide by them but if you
find yourself in that position just turn
everything down bring the element that
you want louder up and now you're back
in a place where you have Headroom again
you can do this in Pro Tools by turning
on your all group using your trim tool
and turning down everything at once and
then take that element that you can't
get loud enough and just bring that one
element up another great step that can
work is to listen to the mix when you're
not at the controls we do some of our
best mixing when we're not mixing so
force yourself to lie down on the couch
in the back of the room or put your
current working mix on your phone and
put some earphones on and listen to it
taking a walk around the block you will
immediately hear obvious things obvious
choices you should make obvious balanced
decisions when you're really listening
for once and not just fiddling ideally
you can bring that kind of perspective
into your practice so that you can get
into that mode at the console or at the
mouse whatever you happen to be using
but even if you're able to do that quite
well can really help to get away from
the mix stop fiddling knobs sit on the
couch walk around all the sudden you'll
find yourself listening in a new way new
perspective and you'll know immediately
what you should do I guarantee it
alright if you enjoyed these quick tips
for today make sure you subscribe right
here on youtube also go to sonic scoop
com subscribe there if you thought just
a few minutes of mix tips were useful
you should check out some of the longer
form content we're working on we've got
mixing courses in the works right now
that will help you take your skills from
where you are now to where you really
want to be so subscribe sonic screw comm
you also get the newsletter there will
you'll get free tips tutorials gear
reviews behind
scenes producer/engineer interviews
studio tours sweet deals on gear free
stuff all sorts of cool things this has
been Justin Coletti for Sonics group at
Joe Lambert mastering thanks for hanging
out with me see you next time
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.