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These are the user uploaded subtitles that are being translated: 1 00:00:00,030 --> 00:00:01,650 hi this is Justin from sonic scoop 2 00:00:01,650 --> 00:00:03,300 coming at you from Joe Lambert mastering 3 00:00:03,300 --> 00:00:04,950 today when I talk to you about one of 4 00:00:04,950 --> 00:00:06,990 the foundations of mixing setting 5 00:00:06,990 --> 00:00:09,820 balances 6 00:00:09,830 --> 00:00:11,969 setting balances should be easy right I 7 00:00:11,969 --> 00:00:13,920 mean this is basically the most 8 00:00:13,920 --> 00:00:17,130 fundamental task in mixing you are 9 00:00:17,130 --> 00:00:18,989 adjusting levels making sure nothing's 10 00:00:18,989 --> 00:00:20,849 too quiet nothing's too loud that all 11 00:00:20,849 --> 00:00:23,359 the pieces fit together nicely 12 00:00:23,359 --> 00:00:25,590 unfortunately setting balances can 13 00:00:25,590 --> 00:00:27,509 sometimes make people want to pull their 14 00:00:27,509 --> 00:00:29,629 hair out it's easy to lose perspective 15 00:00:29,629 --> 00:00:32,700 and I want to talk to a few ways to make 16 00:00:32,700 --> 00:00:34,860 sure you can keep perspective and make 17 00:00:34,860 --> 00:00:36,149 sure that you're going to be really 18 00:00:36,149 --> 00:00:37,680 effective in setting balances throughout 19 00:00:37,680 --> 00:00:38,550 your mix session 20 00:00:38,550 --> 00:00:41,910 all right so item number one prepare 21 00:00:41,910 --> 00:00:44,940 first then mix this is huge 22 00:00:44,940 --> 00:00:47,730 not enough people do it you don't want 23 00:00:47,730 --> 00:00:50,520 to be comping vocals doing edits while 24 00:00:50,520 --> 00:00:52,890 you're mixing generally you're going to 25 00:00:52,890 --> 00:00:55,770 get the most mileage if you are able to 26 00:00:55,770 --> 00:00:58,559 fully engage with one task and right now 27 00:00:58,559 --> 00:01:01,200 the task is mixing it's not comping 28 00:01:01,200 --> 00:01:04,799 vocals it's not editing it's not ideally 29 00:01:04,799 --> 00:01:06,719 making too many arrangement decisions at 30 00:01:06,719 --> 00:01:09,149 this point it really is supposed to be 31 00:01:09,149 --> 00:01:12,960 just focusing on balances and then the 32 00:01:12,960 --> 00:01:15,659 effects and window dressing so make sure 33 00:01:15,659 --> 00:01:17,670 you're prepared first make sure your 34 00:01:17,670 --> 00:01:19,709 edits are done before you're getting 35 00:01:19,709 --> 00:01:21,780 your mind into mix mode this also 36 00:01:21,780 --> 00:01:23,639 includes things like setting up your 37 00:01:23,639 --> 00:01:25,889 effects sends and returns it might be 38 00:01:25,889 --> 00:01:27,840 helpful for you to make your own effects 39 00:01:27,840 --> 00:01:30,569 template where you're sending out to 40 00:01:30,569 --> 00:01:32,700 anywhere between one to three reverbs 41 00:01:32,700 --> 00:01:35,459 one two three delays maybe you have some 42 00:01:35,459 --> 00:01:38,069 busses set up for specific instrument 43 00:01:38,069 --> 00:01:39,270 groups that might have compressors or 44 00:01:39,270 --> 00:01:42,719 uqs on them but the idea is if you can 45 00:01:42,719 --> 00:01:44,670 do a lot of this routing in advance as 46 00:01:44,670 --> 00:01:46,770 well you'll be able to just focus on the 47 00:01:46,770 --> 00:01:49,529 creative aesthetic and technical aspect 48 00:01:49,529 --> 00:01:52,139 of mixing getting all that out of the 49 00:01:52,139 --> 00:01:54,419 way so that's not true trick if you can 50 00:01:54,419 --> 00:01:56,249 force yourself to do that first you're 51 00:01:56,249 --> 00:01:57,299 going to be in a much better position 52 00:01:57,299 --> 00:01:59,249 and then there's question number two 53 00:01:59,249 --> 00:02:01,799 where do I start there's a couple of 54 00:02:01,799 --> 00:02:03,869 different ways to approach where you 55 00:02:03,869 --> 00:02:06,630 should start in setting balances there 56 00:02:06,630 --> 00:02:08,819 are two main schools of thought here one 57 00:02:08,819 --> 00:02:11,760 is throw up all the faders and just 58 00:02:11,760 --> 00:02:13,860 start working and there are some mix 59 00:02:13,860 --> 00:02:15,870 engineers or do very well with this 60 00:02:15,870 --> 00:02:18,990 technique this works better if you're on 61 00:02:18,990 --> 00:02:20,730 an analog mixing board than if you're in 62 00:02:20,730 --> 00:02:22,440 the computer 63 00:02:22,440 --> 00:02:24,180 I think but a lot of other mixing 64 00:02:24,180 --> 00:02:26,160 engineers take a different strategy and 65 00:02:26,160 --> 00:02:27,930 this is a strategy I'd strongly 66 00:02:27,930 --> 00:02:30,330 recommend especially when you're in the 67 00:02:30,330 --> 00:02:32,730 first decade or so of your mixing career 68 00:02:32,730 --> 00:02:35,040 and that is to start with your most 69 00:02:35,040 --> 00:02:38,310 important elements now often enough 70 00:02:38,310 --> 00:02:40,410 people just go into drums or just go 71 00:02:40,410 --> 00:02:41,550 into the kick drum 72 00:02:41,550 --> 00:02:44,310 but the question should be is that your 73 00:02:44,310 --> 00:02:46,470 most important element and on some mix 74 00:02:46,470 --> 00:02:48,030 as the answer is going to be yes the 75 00:02:48,030 --> 00:02:49,830 drums are such a central element along 76 00:02:49,830 --> 00:02:51,600 with the vocals you want to establish a 77 00:02:51,600 --> 00:02:53,970 big you know honking drum tone first and 78 00:02:53,970 --> 00:02:56,040 then you're putting other things around 79 00:02:56,040 --> 00:02:58,860 that big primary piece of the puzzle 80 00:02:58,860 --> 00:03:00,930 with a kick in the snare sounding really 81 00:03:00,930 --> 00:03:02,480 nice and then fitting other things 82 00:03:02,480 --> 00:03:04,530 around and making sure nothing is 83 00:03:04,530 --> 00:03:06,540 detracting from the beat but that's not 84 00:03:06,540 --> 00:03:09,360 the case with all mixes and I know some 85 00:03:09,360 --> 00:03:11,130 engineers who have great success also 86 00:03:11,130 --> 00:03:14,010 starting with the lead vocal and some 87 00:03:14,010 --> 00:03:15,570 engineers will switch back and forth 88 00:03:15,570 --> 00:03:18,570 between these two methods I mean if the 89 00:03:18,570 --> 00:03:20,940 most important elements in your mix or 90 00:03:20,940 --> 00:03:23,580 the lead vocal and the gorgeous acoustic 91 00:03:23,580 --> 00:03:25,710 guitar sound those are the sounds to 92 00:03:25,710 --> 00:03:27,930 establish first and then fit in 93 00:03:27,930 --> 00:03:31,380 everything around those sounds so I hope 94 00:03:31,380 --> 00:03:32,190 that makes sense 95 00:03:32,190 --> 00:03:34,890 start with your most important element 96 00:03:34,890 --> 00:03:36,959 don't just think automatically that's 97 00:03:36,959 --> 00:03:39,180 the drums it may be but it could also be 98 00:03:39,180 --> 00:03:42,150 a vocal acoustic guitar or bass really 99 00:03:42,150 --> 00:03:46,410 anything that said yeah most commonly 100 00:03:46,410 --> 00:03:48,600 for most engineers it's going to be 101 00:03:48,600 --> 00:03:50,910 drums it's going to be vocals see how 102 00:03:50,910 --> 00:03:53,250 far you can get add in one element after 103 00:03:53,250 --> 00:03:56,489 another not using EQ adjustments not 104 00:03:56,489 --> 00:03:58,650 using panning adjustments and just 105 00:03:58,650 --> 00:04:01,620 trying to set levels that really forces 106 00:04:01,620 --> 00:04:04,290 you to prioritize you should be getting 107 00:04:04,290 --> 00:04:08,820 yourself hopefully 70 75 80 85 percent 108 00:04:08,820 --> 00:04:10,860 of the way there just at this stage 109 00:04:10,860 --> 00:04:13,530 that's your foundation and everything 110 00:04:13,530 --> 00:04:15,570 else is window dressing and stage 111 00:04:15,570 --> 00:04:17,130 lighting and and all that's really 112 00:04:17,130 --> 00:04:19,350 important as well for a nicely polished 113 00:04:19,350 --> 00:04:23,580 finish aesthetic work but don't get 114 00:04:23,580 --> 00:04:25,620 ahead of yourself focus on your balances 115 00:04:25,620 --> 00:04:28,050 first before you start breaking out all 116 00:04:28,050 --> 00:04:30,720 these other tools from the toolbox quick 117 00:04:30,720 --> 00:04:33,450 tip number three setting balances is 118 00:04:33,450 --> 00:04:35,670 really about honing in on the 119 00:04:35,670 --> 00:04:37,290 right level chances are you're not going 120 00:04:37,290 --> 00:04:39,900 to get there the first time so whenever 121 00:04:39,900 --> 00:04:41,700 you're in doubt about the level for a 122 00:04:41,700 --> 00:04:44,160 particular fate or particular element 123 00:04:44,160 --> 00:04:45,120 try this 124 00:04:45,120 --> 00:04:47,520 bring your fader up until that sound is 125 00:04:47,520 --> 00:04:50,370 too loud you're going to know when it's 126 00:04:50,370 --> 00:04:52,440 too loud your instincts will tell you 127 00:04:52,440 --> 00:04:55,950 and then tuck it back from there till 128 00:04:55,950 --> 00:04:57,480 just where you've crossed that rare 129 00:04:57,480 --> 00:04:59,160 threshold where you feel like okay now 130 00:04:59,160 --> 00:05:02,880 it's reasonable good from there pull 131 00:05:02,880 --> 00:05:05,160 down your fader until you're in a place 132 00:05:05,160 --> 00:05:08,120 where it's clearly too quiet all right 133 00:05:08,120 --> 00:05:11,460 it's just not working right just too low 134 00:05:11,460 --> 00:05:13,620 all right now scoot it back up until 135 00:05:13,620 --> 00:05:15,600 you've just gotten into a place where it 136 00:05:15,600 --> 00:05:19,020 sounds pretty much reasonable all right 137 00:05:19,020 --> 00:05:22,530 so now that you have a quiet level and a 138 00:05:22,530 --> 00:05:24,210 hot level establish that are kind of 139 00:05:24,210 --> 00:05:26,610 reasonable and work you know that where 140 00:05:26,610 --> 00:05:28,110 you want to be is somewhere between 141 00:05:28,110 --> 00:05:31,770 those two if it's a very narrow gap good 142 00:05:31,770 --> 00:05:33,360 you're probably in a place where you 143 00:05:33,360 --> 00:05:35,070 don't need to do too much additional 144 00:05:35,070 --> 00:05:37,710 processing on that element if you've got 145 00:05:37,710 --> 00:05:41,460 a really big gap between what sounds too 146 00:05:41,460 --> 00:05:44,220 quiet and what sounds too loud maybe 147 00:05:44,220 --> 00:05:46,380 there's too much dynamics in that 148 00:05:46,380 --> 00:05:48,510 element and you'll want to maybe dig in 149 00:05:48,510 --> 00:05:51,620 on some individual track compression or 150 00:05:51,620 --> 00:05:54,300 think about your buss compressor 151 00:05:54,300 --> 00:05:56,220 settings and seeing if they're at an 152 00:05:56,220 --> 00:05:59,370 appropriate place quick tip number four 153 00:05:59,370 --> 00:06:02,220 this one bears repeating if you're going 154 00:06:02,220 --> 00:06:04,230 to mix through a buss compressor put it 155 00:06:04,230 --> 00:06:07,110 on early and mix into that buss 156 00:06:07,110 --> 00:06:09,810 compressor it can be really fun to mix 157 00:06:09,810 --> 00:06:11,460 them do a buss compressor not just 158 00:06:11,460 --> 00:06:13,530 because compressors can sound pretty 159 00:06:13,530 --> 00:06:15,390 cool on the bus and they can but also 160 00:06:15,390 --> 00:06:17,880 because instead of feeling like you have 161 00:06:17,880 --> 00:06:19,440 to turn everything down you kind of get 162 00:06:19,440 --> 00:06:21,960 to push things up a little bit more and 163 00:06:21,960 --> 00:06:25,500 you can be a little bit more loose and 164 00:06:25,500 --> 00:06:27,720 instinctual with some of your fader 165 00:06:27,720 --> 00:06:29,940 settings and you can do kind of more 166 00:06:29,940 --> 00:06:32,400 exaggerated fader rides with your bus 167 00:06:32,400 --> 00:06:34,350 compressor kind of reeling you in a 168 00:06:34,350 --> 00:06:37,560 little bit at the end alright and the 169 00:06:37,560 --> 00:06:39,750 last quick tip for today give yourself 170 00:06:39,750 --> 00:06:41,940 Headroom in the mix if you find yourself 171 00:06:41,940 --> 00:06:43,770 in a position where you've put in your 172 00:06:43,770 --> 00:06:45,480 most important element and now you're 173 00:06:45,480 --> 00:06:46,950 putting in other sounds louder than them 174 00:06:46,950 --> 00:06:48,900 and now you're trying to make your most 175 00:06:48,900 --> 00:06:49,650 important 176 00:06:49,650 --> 00:06:50,970 louder again and now you're trying to 177 00:06:50,970 --> 00:06:52,290 make everything louder and louder and 178 00:06:52,290 --> 00:06:54,720 now you're clipping the master fader and 179 00:06:54,720 --> 00:06:56,040 everything is a mess and you can't get 180 00:06:56,040 --> 00:06:57,360 anything loud enough and you can't hear 181 00:06:57,360 --> 00:06:59,190 anything well if you're doing that you 182 00:06:59,190 --> 00:07:01,350 probably didn't listen to the first few 183 00:07:01,350 --> 00:07:03,510 tips and didn't abide by them but if you 184 00:07:03,510 --> 00:07:05,820 find yourself in that position just turn 185 00:07:05,820 --> 00:07:09,210 everything down bring the element that 186 00:07:09,210 --> 00:07:13,080 you want louder up and now you're back 187 00:07:13,080 --> 00:07:15,419 in a place where you have Headroom again 188 00:07:15,419 --> 00:07:17,460 you can do this in Pro Tools by turning 189 00:07:17,460 --> 00:07:19,590 on your all group using your trim tool 190 00:07:19,590 --> 00:07:21,630 and turning down everything at once and 191 00:07:21,630 --> 00:07:23,789 then take that element that you can't 192 00:07:23,789 --> 00:07:25,530 get loud enough and just bring that one 193 00:07:25,530 --> 00:07:28,560 element up another great step that can 194 00:07:28,560 --> 00:07:31,470 work is to listen to the mix when you're 195 00:07:31,470 --> 00:07:34,139 not at the controls we do some of our 196 00:07:34,139 --> 00:07:37,139 best mixing when we're not mixing so 197 00:07:37,139 --> 00:07:38,789 force yourself to lie down on the couch 198 00:07:38,789 --> 00:07:41,600 in the back of the room or put your 199 00:07:41,600 --> 00:07:44,220 current working mix on your phone and 200 00:07:44,220 --> 00:07:46,169 put some earphones on and listen to it 201 00:07:46,169 --> 00:07:48,110 taking a walk around the block you will 202 00:07:48,110 --> 00:07:51,690 immediately hear obvious things obvious 203 00:07:51,690 --> 00:07:53,729 choices you should make obvious balanced 204 00:07:53,729 --> 00:07:55,740 decisions when you're really listening 205 00:07:55,740 --> 00:07:59,550 for once and not just fiddling ideally 206 00:07:59,550 --> 00:08:01,200 you can bring that kind of perspective 207 00:08:01,200 --> 00:08:03,240 into your practice so that you can get 208 00:08:03,240 --> 00:08:06,090 into that mode at the console or at the 209 00:08:06,090 --> 00:08:08,330 mouse whatever you happen to be using 210 00:08:08,330 --> 00:08:11,639 but even if you're able to do that quite 211 00:08:11,639 --> 00:08:14,099 well can really help to get away from 212 00:08:14,099 --> 00:08:16,950 the mix stop fiddling knobs sit on the 213 00:08:16,950 --> 00:08:19,800 couch walk around all the sudden you'll 214 00:08:19,800 --> 00:08:22,680 find yourself listening in a new way new 215 00:08:22,680 --> 00:08:24,380 perspective and you'll know immediately 216 00:08:24,380 --> 00:08:27,169 what you should do I guarantee it 217 00:08:27,169 --> 00:08:29,639 alright if you enjoyed these quick tips 218 00:08:29,639 --> 00:08:32,820 for today make sure you subscribe right 219 00:08:32,820 --> 00:08:35,250 here on youtube also go to sonic scoop 220 00:08:35,250 --> 00:08:38,370 com subscribe there if you thought just 221 00:08:38,370 --> 00:08:40,529 a few minutes of mix tips were useful 222 00:08:40,529 --> 00:08:42,659 you should check out some of the longer 223 00:08:42,659 --> 00:08:45,390 form content we're working on we've got 224 00:08:45,390 --> 00:08:47,220 mixing courses in the works right now 225 00:08:47,220 --> 00:08:49,260 that will help you take your skills from 226 00:08:49,260 --> 00:08:51,750 where you are now to where you really 227 00:08:51,750 --> 00:08:54,870 want to be so subscribe sonic screw comm 228 00:08:54,870 --> 00:08:58,110 you also get the newsletter there will 229 00:08:58,110 --> 00:09:00,420 you'll get free tips tutorials gear 230 00:09:00,420 --> 00:09:02,360 reviews behind 231 00:09:02,360 --> 00:09:03,950 scenes producer/engineer interviews 232 00:09:03,950 --> 00:09:07,220 studio tours sweet deals on gear free 233 00:09:07,220 --> 00:09:09,829 stuff all sorts of cool things this has 234 00:09:09,829 --> 00:09:12,350 been Justin Coletti for Sonics group at 235 00:09:12,350 --> 00:09:15,230 Joe Lambert mastering thanks for hanging 236 00:09:15,230 --> 00:09:18,519 out with me see you next time17023

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