All language subtitles for 04. Add-ons_1_und

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Original subtitles

I don't use a lot of add-ons, definitely not like a third-party ones, mostly I just enable

some add-ons that are available in the Blender by default and just one external, so let's

get to it.

So first let's go into preferences again and the add-on section and right here you can

see all the add-ons I have enabled.

You can see more of them here but a lot of them are enabled by default and some of them

I don't use that much, I've just experimented with them.

So keep that in mind that you don't have to have all the things here enabled, I will

show you what's important.

And the first important thing is Add Curve Extra Object, so definitely enable this one

and the other one is Add Curve Simplify Curves.

And the third one, very important, Add Mesh Extra Object.

So definitely enable Curve Extra Objects, Mesh Extra Objects and Curve Simplify Curves.

We might not use all of them in this course but when I press Shift A to add some objects

and go into the Mesh option, there are a lot of things that you wouldn't see here if you

had default Blender and I don't want to feel like confused, so definitely enable these

add-ons and they will enable a lot of these advanced object creation options here and

some of them are very useful, like a single word here where you can just create an empty

object and extrude from one single vertex, so you just click that, you're automatically

in the edit mode with the vertex select and you can start extruding right away.

So that's a very quick way how to create a new object.

So that's Mesh and Curve Extra Objects and Simplify Curves basically does what it says,

so if you have a curve that's complex, you can use this add-on to simplify it.

So when we get to something like that, you will be ready to use that command.

So let's go to the preferences again and there are four more default add-ons I have enabled

and now we can use the search bar here to look them up and first is Loop Tools, so you

can see it's under Mesh, Loop Tools, you just enable this and that will create more options

for Mesh manipulation, let me show you what that does.

So for example, this is a very good case where I can use the Loop Tools, let's select

this cube, let's just go into the edit mode and I will select these vertices around and

right click and you can see there's a new option here called Loop Tools and I can use

some of these functions which will help me to make some of the things I wouldn't be able

to do manually, like turn this into a circle, so when I click circle, you will see this

is all rounded and now I can use this to maybe create some holes or stuff like that,

so very useful add-on and most of the time I use the Curve command and one more and that's

called the Flatten command, so if you have your geometry all messed up, you can just

select them, right click Loop Tools and click Flatten and it will flatten these faces for

you.

So yeah, that's the second one and now let's move to the two others and that's the Node

Wrangler, so if you enter Node, you can see there's Node Wrangler add-on here, by all

means enable this, when modifying the materials in the Node Editor, I always use this add-on,

I don't use it into its full potential but it has some of the really useful shortcuts

like quick previewing nodes with CTRL, SHIFT, CLICK or creating texture inputs and stuff

like that, so definitely enable Node Wrangler and the last one is Bool Tool, you can see

it right here, so enable that because this way you can really easily create Boolean operations

just by selecting objects and using shortcuts like CTRL minus and of course you can do all

of this manually because if you go to the modifier, you can see that there's standard

Boolean modifier here and basically this object, it has just some settings with the visibility

disabled, like it will not show in the renders and it will show in the viewport only as a

bound, not wireframe or solid object or stuff like that.

So again, this is just a quality of life improvement when working with Booleans and the one last

thing here is the ISOCAM add-on, you can find the link in the description under the video

and if I go to the preferences, you can just click install in the add-ons, locate either

the Python file or the zip file and then you will have the option to enable the add-on

right here, so if I search for ISOCAM, I can see it right here, just enable this and then

if you press N to show the side panel, you can see the PR ISOCAM option here and this

is just to quickly create isometric cameras in different configuration like the true ISOCAM,

game ISOCAM and stuff like that.

So yeah, please keep in mind when using the ISOCAM, you need to be in the object mode,

if you're in the edit mode, this will throw an error and at the same time, if you click

multiple times, it will always create a new camera here and switch your active camera.

So yes, this was basically all of it, this is all my Blender setup with some of these

keyboard shortcuts enabled, some of these preferences and few of these add-ons.

So if you set up your Blender like this and activate these add-ons, you will be able to

follow me with no issues.

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