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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:05,200 I don't use a lot of add-ons, definitely not like a third-party ones, mostly I just enable 2 00:00:05,200 --> 00:00:11,420 some add-ons that are available in the Blender by default and just one external, so let's 3 00:00:11,420 --> 00:00:12,420 get to it. 4 00:00:12,420 --> 00:00:18,560 So first let's go into preferences again and the add-on section and right here you can 5 00:00:18,560 --> 00:00:20,800 see all the add-ons I have enabled. 6 00:00:20,800 --> 00:00:25,000 You can see more of them here but a lot of them are enabled by default and some of them 7 00:00:25,000 --> 00:00:28,440 I don't use that much, I've just experimented with them. 8 00:00:28,440 --> 00:00:33,080 So keep that in mind that you don't have to have all the things here enabled, I will 9 00:00:33,080 --> 00:00:34,920 show you what's important. 10 00:00:34,920 --> 00:00:40,080 And the first important thing is Add Curve Extra Object, so definitely enable this one 11 00:00:40,080 --> 00:00:44,360 and the other one is Add Curve Simplify Curves. 12 00:00:44,360 --> 00:00:47,060 And the third one, very important, Add Mesh Extra Object. 13 00:00:47,060 --> 00:00:53,460 So definitely enable Curve Extra Objects, Mesh Extra Objects and Curve Simplify Curves. 14 00:00:53,460 --> 00:01:00,620 We might not use all of them in this course but when I press Shift A to add some objects 15 00:01:00,620 --> 00:01:05,240 and go into the Mesh option, there are a lot of things that you wouldn't see here if you 16 00:01:05,240 --> 00:01:12,620 had default Blender and I don't want to feel like confused, so definitely enable these 17 00:01:12,620 --> 00:01:19,140 add-ons and they will enable a lot of these advanced object creation options here and 18 00:01:19,140 --> 00:01:23,500 some of them are very useful, like a single word here where you can just create an empty 19 00:01:23,500 --> 00:01:29,180 object and extrude from one single vertex, so you just click that, you're automatically 20 00:01:29,180 --> 00:01:33,740 in the edit mode with the vertex select and you can start extruding right away. 21 00:01:33,740 --> 00:01:36,380 So that's a very quick way how to create a new object. 22 00:01:36,380 --> 00:01:42,860 So that's Mesh and Curve Extra Objects and Simplify Curves basically does what it says, 23 00:01:42,860 --> 00:01:49,100 so if you have a curve that's complex, you can use this add-on to simplify it. 24 00:01:49,100 --> 00:01:54,160 So when we get to something like that, you will be ready to use that command. 25 00:01:54,160 --> 00:01:59,300 So let's go to the preferences again and there are four more default add-ons I have enabled 26 00:01:59,300 --> 00:02:05,980 and now we can use the search bar here to look them up and first is Loop Tools, so you 27 00:02:05,980 --> 00:02:12,860 can see it's under Mesh, Loop Tools, you just enable this and that will create more options 28 00:02:12,860 --> 00:02:16,340 for Mesh manipulation, let me show you what that does. 29 00:02:16,340 --> 00:02:20,780 So for example, this is a very good case where I can use the Loop Tools, let's select 30 00:02:20,780 --> 00:02:27,020 this cube, let's just go into the edit mode and I will select these vertices around and 31 00:02:27,020 --> 00:02:31,700 right click and you can see there's a new option here called Loop Tools and I can use 32 00:02:31,700 --> 00:02:36,500 some of these functions which will help me to make some of the things I wouldn't be able 33 00:02:36,500 --> 00:02:43,660 to do manually, like turn this into a circle, so when I click circle, you will see this 34 00:02:43,660 --> 00:02:50,860 is all rounded and now I can use this to maybe create some holes or stuff like that, 35 00:02:50,860 --> 00:02:57,380 so very useful add-on and most of the time I use the Curve command and one more and that's 36 00:02:57,380 --> 00:03:03,220 called the Flatten command, so if you have your geometry all messed up, you can just 37 00:03:03,220 --> 00:03:11,020 select them, right click Loop Tools and click Flatten and it will flatten these faces for 38 00:03:11,020 --> 00:03:12,020 you. 39 00:03:12,020 --> 00:03:18,460 So yeah, that's the second one and now let's move to the two others and that's the Node 40 00:03:18,460 --> 00:03:23,940 Wrangler, so if you enter Node, you can see there's Node Wrangler add-on here, by all 41 00:03:23,940 --> 00:03:31,620 means enable this, when modifying the materials in the Node Editor, I always use this add-on, 42 00:03:31,620 --> 00:03:37,460 I don't use it into its full potential but it has some of the really useful shortcuts 43 00:03:37,460 --> 00:03:44,380 like quick previewing nodes with CTRL, SHIFT, CLICK or creating texture inputs and stuff 44 00:03:44,380 --> 00:03:50,340 like that, so definitely enable Node Wrangler and the last one is Bool Tool, you can see 45 00:03:50,340 --> 00:03:58,260 it right here, so enable that because this way you can really easily create Boolean operations 46 00:03:58,260 --> 00:04:04,140 just by selecting objects and using shortcuts like CTRL minus and of course you can do all 47 00:04:04,140 --> 00:04:07,740 of this manually because if you go to the modifier, you can see that there's standard 48 00:04:07,740 --> 00:04:14,260 Boolean modifier here and basically this object, it has just some settings with the visibility 49 00:04:14,260 --> 00:04:20,460 disabled, like it will not show in the renders and it will show in the viewport only as a 50 00:04:20,460 --> 00:04:23,740 bound, not wireframe or solid object or stuff like that. 51 00:04:23,740 --> 00:04:29,060 So again, this is just a quality of life improvement when working with Booleans and the one last 52 00:04:29,060 --> 00:04:33,660 thing here is the ISOCAM add-on, you can find the link in the description under the video 53 00:04:33,660 --> 00:04:42,140 and if I go to the preferences, you can just click install in the add-ons, locate either 54 00:04:42,140 --> 00:04:47,660 the Python file or the zip file and then you will have the option to enable the add-on 55 00:04:47,660 --> 00:04:54,220 right here, so if I search for ISOCAM, I can see it right here, just enable this and then 56 00:04:54,220 --> 00:05:00,180 if you press N to show the side panel, you can see the PR ISOCAM option here and this 57 00:05:00,180 --> 00:05:05,340 is just to quickly create isometric cameras in different configuration like the true ISOCAM, 58 00:05:05,340 --> 00:05:08,220 game ISOCAM and stuff like that. 59 00:05:08,220 --> 00:05:13,860 So yeah, please keep in mind when using the ISOCAM, you need to be in the object mode, 60 00:05:13,860 --> 00:05:20,100 if you're in the edit mode, this will throw an error and at the same time, if you click 61 00:05:20,100 --> 00:05:26,280 multiple times, it will always create a new camera here and switch your active camera. 62 00:05:26,280 --> 00:05:31,280 So yes, this was basically all of it, this is all my Blender setup with some of these 63 00:05:31,280 --> 00:05:37,960 keyboard shortcuts enabled, some of these preferences and few of these add-ons. 64 00:05:37,960 --> 00:05:42,040 So if you set up your Blender like this and activate these add-ons, you will be able to 65 00:05:42,040 --> 00:05:44,200 follow me with no issues. 7334

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