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I don't use a lot of add-ons, definitely not like a third-party ones, mostly I just enable
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some add-ons that are available in the Blender by default and just one external, so let's
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get to it.
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So first let's go into preferences again and the add-on section and right here you can
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see all the add-ons I have enabled.
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You can see more of them here but a lot of them are enabled by default and some of them
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I don't use that much, I've just experimented with them.
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So keep that in mind that you don't have to have all the things here enabled, I will
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show you what's important.
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And the first important thing is Add Curve Extra Object, so definitely enable this one
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and the other one is Add Curve Simplify Curves.
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And the third one, very important, Add Mesh Extra Object.
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So definitely enable Curve Extra Objects, Mesh Extra Objects and Curve Simplify Curves.
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We might not use all of them in this course but when I press Shift A to add some objects
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and go into the Mesh option, there are a lot of things that you wouldn't see here if you
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had default Blender and I don't want to feel like confused, so definitely enable these
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add-ons and they will enable a lot of these advanced object creation options here and
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some of them are very useful, like a single word here where you can just create an empty
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object and extrude from one single vertex, so you just click that, you're automatically
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in the edit mode with the vertex select and you can start extruding right away.
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So that's a very quick way how to create a new object.
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So that's Mesh and Curve Extra Objects and Simplify Curves basically does what it says,
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so if you have a curve that's complex, you can use this add-on to simplify it.
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So when we get to something like that, you will be ready to use that command.
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So let's go to the preferences again and there are four more default add-ons I have enabled
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and now we can use the search bar here to look them up and first is Loop Tools, so you
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can see it's under Mesh, Loop Tools, you just enable this and that will create more options
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for Mesh manipulation, let me show you what that does.
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So for example, this is a very good case where I can use the Loop Tools, let's select
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this cube, let's just go into the edit mode and I will select these vertices around and
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right click and you can see there's a new option here called Loop Tools and I can use
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some of these functions which will help me to make some of the things I wouldn't be able
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to do manually, like turn this into a circle, so when I click circle, you will see this
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is all rounded and now I can use this to maybe create some holes or stuff like that,
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so very useful add-on and most of the time I use the Curve command and one more and that's
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called the Flatten command, so if you have your geometry all messed up, you can just
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select them, right click Loop Tools and click Flatten and it will flatten these faces for
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you.
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So yeah, that's the second one and now let's move to the two others and that's the Node
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Wrangler, so if you enter Node, you can see there's Node Wrangler add-on here, by all
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means enable this, when modifying the materials in the Node Editor, I always use this add-on,
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I don't use it into its full potential but it has some of the really useful shortcuts
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like quick previewing nodes with CTRL, SHIFT, CLICK or creating texture inputs and stuff
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like that, so definitely enable Node Wrangler and the last one is Bool Tool, you can see
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it right here, so enable that because this way you can really easily create Boolean operations
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just by selecting objects and using shortcuts like CTRL minus and of course you can do all
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of this manually because if you go to the modifier, you can see that there's standard
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Boolean modifier here and basically this object, it has just some settings with the visibility
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disabled, like it will not show in the renders and it will show in the viewport only as a
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bound, not wireframe or solid object or stuff like that.
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So again, this is just a quality of life improvement when working with Booleans and the one last
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thing here is the ISOCAM add-on, you can find the link in the description under the video
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and if I go to the preferences, you can just click install in the add-ons, locate either
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the Python file or the zip file and then you will have the option to enable the add-on
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right here, so if I search for ISOCAM, I can see it right here, just enable this and then
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if you press N to show the side panel, you can see the PR ISOCAM option here and this
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is just to quickly create isometric cameras in different configuration like the true ISOCAM,
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game ISOCAM and stuff like that.
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So yeah, please keep in mind when using the ISOCAM, you need to be in the object mode,
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if you're in the edit mode, this will throw an error and at the same time, if you click
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multiple times, it will always create a new camera here and switch your active camera.
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So yes, this was basically all of it, this is all my Blender setup with some of these
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keyboard shortcuts enabled, some of these preferences and few of these add-ons.
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So if you set up your Blender like this and activate these add-ons, you will be able to
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follow me with no issues.
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