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So now that we have finished all the clips for this module,
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let's take a look at what we have learned.
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First, we looked at the difference between noise and grain.
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So noise is primarily found in digital footage versus
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grain is found in traditional film stock.
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Now the two terms can be used somewhat interchangeably, so don't be alarmed.
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But in most cases, they are referring to digital footage.
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Now we did look at ways to fine-tune our nodes,
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and that was really to still retain the details in our
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image while denoising our plate.
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Next we looked at white balancing images to rid of the color cast.
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So color casts are introduced primarily during filming,
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and they can be caused by gels that are used in the lights,
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or maybe the image wasn't white balanced right to begin with.
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Now we want to get rid of them so that we get the best green screen
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possible to extract those mattes and the keys.
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Now when we white balance the images,
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unfortunately that did throw off our luminance,
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so we did review how to refine the luminance so that
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again we get the best image possible.
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Next we looked at operator functions.
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We looked at the mask, the minus, the multiply and the plus.
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The mask will reveal the B input of an image
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because it goes through the A input.
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So wherever the alpha is, the B input will be visible.
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The minus will subtract the B input from the A input.
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Multiply will multiply A input times B input.
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And the plus will add the two images or the values of those two images together.
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We also looked at using operators and keys to even out the backing color.
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So it's really important to have an even green screen.
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It's not always possible on set.
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So sometimes we get those wrinkles, some uneven lighting.
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Those are fixable, it's a little bit more work in post,
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but we can do something to make them a little bit better.
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So thanks for joining us for this particular module.
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I really look forward to working with you on our next one.
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