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In this clip we're going to go through a brief summary
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of what we learnt in this module.
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First we looked at pre-processing the green screen footage.
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So we made sure that the green screen was nice and even and
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that we removed any noise from that image.
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We also did some white balancing,
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that was to remove any color cast that might be still present.
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We also blurred the chrominance channels,
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that was just so that we can remove any artifacting
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that might be present on our edges.
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And that really makes for a better key.
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Next we looked at pulling a key.
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So we pulled a key with a Keylight tool and we used the Bg
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input to composite in the new background image.
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We were then refining the edge integration and the alpha channel.
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So we wanted to make sure that those edge details were really
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retained from the original image and that they blended really
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well with that background plate.
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We made sure that the alpha channel was nice and opaque where it needed to be
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opaque and transparent where we needed it to be transparent.
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So for example, in the reflection of our glass.
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We then looked at adding a light wrap and the noise
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back to finish the composite.
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So the light wrap is any of the light details that is in our
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background image that will be wrapping around the foreground
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of our green screen image.
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And noise is really to add back that detail that we lost
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during the pre-processing workflow.
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So that wraps us up for our NUKE Green Screen Keying
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Fundamentals for these clips and modules.
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