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These are the user uploaded subtitles that are being translated: 1 00:00:02,820 --> 00:00:05,819 In this clip we're going to look at pulling a key. 2 00:00:05,820 --> 00:00:08,820 So the first image that we have on screen here is the 3 00:00:08,820 --> 00:00:11,820 pre-processed image from our previous clip. 4 00:00:11,820 --> 00:00:14,486 So the green screen has been evened out, 5 00:00:14,486 --> 00:00:19,820 it has no noise, and it has been white balanced. 6 00:00:19,820 --> 00:00:22,183 So we're going to take this image sequence that has been 7 00:00:22,183 --> 00:00:25,819 pre-comped and bring it into this new script. 8 00:00:25,820 --> 00:00:28,820 So let's take a look at that script. 9 00:00:28,820 --> 00:00:33,820 So inside of our script here you will notice that here is our precomp. 10 00:00:33,820 --> 00:00:35,819 And so we have disabled all of the tools. 11 00:00:35,820 --> 00:00:42,820 So box select the tools, it D to re-enable and D again to basically disable. 12 00:00:42,820 --> 00:00:45,820 So it has a little black X through it, 13 00:00:45,820 --> 00:00:50,819 which means it will not process these tools in this script. 14 00:00:50,820 --> 00:00:54,820 So let's go down to our workflow here, where we can begin. 15 00:00:54,820 --> 00:00:57,820 So I have a bit of a cheat sheet here to the top 16 00:00:57,820 --> 00:00:59,820 left hand corner of this backdrop. 17 00:00:59,820 --> 00:01:02,819 And we can use that to really refine our key. 18 00:01:02,820 --> 00:01:06,820 So I'm going to hook up my pre-processed green screen 19 00:01:06,820 --> 00:01:09,819 footage to the source and put in my Keylight. 20 00:01:09,820 --> 00:01:12,820 And the Bg to my Bg image. 21 00:01:12,820 --> 00:01:14,820 So let's take a look at that Bg image. 22 00:01:14,820 --> 00:01:19,820 So over here to the left hand side, so here is my Bg image. 23 00:01:19,820 --> 00:01:24,819 And it has been color corrected to match my foreground image. 24 00:01:24,820 --> 00:01:28,001 Now it is a little bit smaller because this is a large piece, 25 00:01:28,001 --> 00:01:29,819 so let's add a reformat. 26 00:01:29,820 --> 00:01:35,820 So tab, reformat and reformat it down to 1280X720. 27 00:01:35,820 --> 00:01:39,820 So let's take a look at my Keylight, which we will use to pull our key. 28 00:01:39,820 --> 00:01:44,820 So my default it's not showing us the Bg because we don't have an alpha yet. 29 00:01:44,820 --> 00:01:47,820 Or rather it's a solid alpha. 30 00:01:47,820 --> 00:01:50,820 So here we have no alpha, we could always shuffle in an alpha. 31 00:01:50,820 --> 00:01:56,820 It's not necessary, but we can here, so we have that solid alpha. 32 00:01:56,820 --> 00:01:59,820 And we can begin with our key. 33 00:01:59,820 --> 00:02:02,320 So inside of the Keylight, 34 00:02:02,320 --> 00:02:06,486 select the eyedropper for the screen color and on frame 100, 35 00:02:06,486 --> 00:02:09,820 I'm going to select next to our character's cheek. 36 00:02:09,820 --> 00:02:12,819 So control, shift and drag. 37 00:02:12,820 --> 00:02:14,819 Let's take a look at that Keylight. 38 00:02:14,820 --> 00:02:18,820 We're pulling that initial key. 39 00:02:18,820 --> 00:02:24,820 Let's deselect the eyedropper, deselect the red box, take a look at our alpha. 40 00:02:24,820 --> 00:02:26,819 So at first glance, it's not bad. 41 00:02:26,820 --> 00:02:30,820 But if we take the gamma down, it's not looking so great. 42 00:02:30,820 --> 00:02:32,819 So we will have to refine it. 43 00:02:32,820 --> 00:02:36,820 Before we do that, let's take a look at A Over B Composite. 44 00:02:36,820 --> 00:02:39,819 So in the Keylight tool, if I go to the top under view, 45 00:02:39,820 --> 00:02:45,820 final result shows me the pre-multiplied foreground image by itself. 46 00:02:45,820 --> 00:02:50,820 But composite will show me it overtop of the background. 47 00:02:50,820 --> 00:02:53,570 Now you can notice that there is quite a lot of green 48 00:02:53,570 --> 00:02:55,820 spill still in the character's hair. 49 00:02:55,820 --> 00:02:56,819 And also in his edges. 50 00:02:56,820 --> 00:02:58,820 So we're going to fix that. 51 00:02:58,820 --> 00:03:01,820 So in our cheat sheet, the next thing is the green, 52 00:03:01,820 --> 00:03:04,264 or sorry the Screen Balance and that's going to be to 53 00:03:04,264 --> 00:03:07,820 get rid of that spill on his cheek. 54 00:03:07,820 --> 00:03:09,820 So we're going to take the Screen Balance, 55 00:03:09,820 --> 00:03:12,820 if I increase it, it adds more green, so we definitely don't want to do that, 56 00:03:12,820 --> 00:03:17,820 so we want to bring it down until it rids of that green. 57 00:03:17,820 --> 00:03:21,820 Now if I bring it down too far, completely changes his skin tones, 58 00:03:21,820 --> 00:03:24,820 so we don't want to bring it down any further than we have to, 59 00:03:24,820 --> 00:03:28,820 so somewhere around there is probably really good. 60 00:03:28,820 --> 00:03:32,420 Now the only issue is that we still have a bit of a 61 00:03:32,420 --> 00:03:34,820 halo down here on his clothing. 62 00:03:34,820 --> 00:03:39,820 So I'm going to do the next step, and that is to sample the alpha bias. 63 00:03:39,820 --> 00:03:44,819 So click on the eyedropper and I'm going to click over here on his shirt. 64 00:03:44,820 --> 00:03:46,820 Now watch this edge over here. 65 00:03:46,820 --> 00:03:49,820 Control, shift, drag and it has color corrected it. 66 00:03:49,820 --> 00:03:54,820 So deselect, and deselect, control, shift, click. 67 00:03:54,820 --> 00:03:58,820 And he's looking a lot more integrated into the background. 68 00:03:58,820 --> 00:04:01,820 So he fits the space, he has no more spill on him. 69 00:04:01,820 --> 00:04:06,820 But he's pretty transparent, so we're going to have to fix that alpha. 70 00:04:06,820 --> 00:04:10,819 So let's go back up to final results and take a look at our alpha. 71 00:04:10,820 --> 00:04:14,820 So remember we have to fix this after, in our next clip, 72 00:04:14,820 --> 00:04:17,819 it has a bit of a hole from the extreme reflection, 73 00:04:17,820 --> 00:04:19,820 but the rest of it we should be able to fix. 74 00:04:19,820 --> 00:04:23,391 So down with the gamma and we are going to work 75 00:04:23,391 --> 00:04:26,819 with the Screen Matte Clip White. 76 00:04:26,820 --> 00:04:32,820 Let's bring this down, keep going, keep going. 77 00:04:32,820 --> 00:04:35,820 And about there is good, but look what happened to my edges. 78 00:04:35,820 --> 00:04:37,819 So let me just take that off for a second. 79 00:04:37,820 --> 00:04:42,820 It's actually, it dilated my edges, so it's not doing very good there. 80 00:04:42,820 --> 00:04:45,820 So let's just double check this. 81 00:04:45,820 --> 00:04:50,820 Let's go full frame, F for full frame, bring this back down to where we had it. 82 00:04:50,820 --> 00:04:54,486 And around there should be good and we're going to Roll 83 00:04:54,486 --> 00:04:55,820 Back so that we can reintroduce that edge. 84 00:04:55,820 --> 00:04:57,819 So don't Roll Back too far, 85 00:04:57,820 --> 00:05:02,195 just enough so we reintroduce that nice edge and 86 00:05:02,195 --> 00:05:04,820 soften our edge just a little bit. 87 00:05:04,820 --> 00:05:06,820 So we don't want to do it very much. 88 00:05:06,820 --> 00:05:10,050 I'm going to put it at 0. 89 00:05:10,050 --> 00:05:12,819 5 and that should be good. 90 00:05:12,820 --> 00:05:15,819 So let's take a look at our final composite. 91 00:05:15,820 --> 00:05:19,820 Looks like we need to bring down our Clip White just a little bit. 92 00:05:19,820 --> 00:05:20,820 There we go, that should be good. 93 00:05:20,820 --> 00:05:29,819 Back to full color, A, back to regular LUT and let's look at our final composite. 94 00:05:29,820 --> 00:05:31,819 So that's looking pretty good for us. 95 00:05:31,820 --> 00:05:35,819 Again, we'll fix this and this in our next clip, 96 00:05:35,820 --> 00:05:39,819 but overall this is looking like a really great start 97 00:05:39,820 --> 00:05:42,820 to our initial key and composite. 98 00:05:42,820 --> 00:05:47,819 We will refine those edges, make sure that they're integrated well, 99 00:05:47,820 --> 00:05:53,820 add some light wrap and fix this hole from the reflection. 100 00:05:53,820 --> 00:05:55,019 Now before we wrap this clip, 101 00:05:55,019 --> 00:05:58,820 let's just make sure that our edge detail is being retained. 102 00:05:58,820 --> 00:06:02,819 So here is the before and here is the after. 103 00:06:02,820 --> 00:06:06,677 You can see that even this little highlight here is being retained, 104 00:06:06,677 --> 00:06:07,819 which is really good. 105 00:06:07,820 --> 00:06:12,819 A lot of times we accidentally erode away too far which isn't good. 106 00:06:12,820 --> 00:06:16,945 So there were, we've got a little bit of transparency on that edge, 107 00:06:16,945 --> 00:06:18,820 so we can refine that. 108 00:06:18,820 --> 00:06:20,820 Maybe we did the Roll Back too much. 109 00:06:20,820 --> 00:06:23,819 So we can Roll Back to maybe one, that's a little bit better. 110 00:06:23,820 --> 00:06:26,820 We can also bring down our Screen Softness just a little bit. 111 00:06:26,820 --> 00:06:28,819 That will add back some detail too. 112 00:06:28,820 --> 00:06:31,820 Make sure that's working up here for the top of his head. 113 00:06:31,820 --> 00:06:34,820 And it's working great. 114 00:06:34,820 --> 00:06:38,819 So now that we have a really great initial key, 115 00:06:38,820 --> 00:06:48,820 let's work at refining that key in our next clip. 10096

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