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Hello there and welcome back it's time to look at the end grain into a shop and creating
Intelligent mask set up so we're only applying Green to areas that need it what's happened the nuke
Take a look
Trying to make a little room for herself down here
Because well I'm going to do is I'm going to add grain after order
Is and compare it with our original
Add a green now right here
178
Alright so it's a little bit intense
I don't think there's quite a wise with that village and let's see what I finish looks like to hear
And we will set up
White viewer
Contraceptive starts against the overall ok so obviously right up the game
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This is always way too grainy
And the distribution is even throughout the entire shop
What's the green out here and see what of those five characteristics we talked about earlier that we can change
We have the intensity here which is good we can change it personal we have the original
Changing the pattern and we have the size of the two things we can't really change or the song
Sharpness and illuminate car custom build those features
Let's start off by Justina intensity that are luminous Curve because these two Concepts are in
If you tweak one without the other you're going to end up redoing your work
So how am I going to adjust the limits Curve is by using the alpha of our green note in it
Are drained out here has a little checkbox that says only apply green through Alpha
If you look at the alpha the alpha is white and so green is getting applied to everything
We don't want that we want there to be a large amount of Alpha in the blacks and I'm very tiny
In the whites
Let's look at her footage and see what sort of lunettes curve were looking for
As you can see there's a lot of Grain in the darks
And not much in the brights
That's a pretty standard occurrence as far as digitalno it's goes sun starts setting up her Alpha
Black hair dark green here nice and heavy so let's add
Akira node
A node is your most basic peer in new it doesn't give you a lot of
The lies you to key very quickly by default uses a luminous key but you can also
Two keys specific values like the red green blue saturation or even
Green screen and blue screens for now we're just gonna use a luminous key operation
Type this in and see what happens
So immediately
You can see Oliver grain has retreated to the brightest areas of our footage
Why is that what we look at the Alpha
The Pier Road is in putting the overall luminous into alpha channel
Can you can control this by grabbing a slide exterior you saying where the luminance is 711
Alfa-2b wine and where the luminous is 0065 I want the
0
This is actually the opposite of what we want we want white alpha in our darks and
How much are Ferrero whites so we can do here is just check into it
And it will invert the operation
So take a look here this is starting to get much closer already
Turn this off and on
So let's go ahead and produce even more of the grain
Midtown by just bringing this forward here
What we can do
Set up a little white window
We ever added Green on our right side and the original grain on the left
Contrast this app
Still way too intense in the blacks but I think this is a good Bassline we can
I can't wait this later if we need to
Individual channels in a trust then it's best to split your viewer in areas that
Contain many different luminance values to make sure everything is working you and bright parts midtones and darker parts
Frame to go to a red Channel by heading our
Take a look alright are green is very intense there
Explain this further 30 even see the grain
So go ahead and love this
Secretaries year 2 BBC the practical little more closely
WhatsApp taking we can take her size down for you significantly
A little too far there
Find out about 2.5
Horse looks like a black point is fairly close there
Green shine on here again or green channel is very intense
See hear
Darkest spot
Green chinos also little big
That's smaller
Alright that's looking pretty good
Blue channel are blue channels crazy slots take that down significantly
I think I may be at touch small
Hairy girl go back to look at our GP
So I fairly close are Blacks
What are mid tones are still pretty off that's go ahead back into work here
Further movies
Alright see you at this looks like
Go back to wipe
I think this is looking pretty close
Hide that
What will need to do with adjusted our limits Curve
Intensity and their size with double check you that the pattern in the shortness and salt as you're correct
We don't need a watch the full thing of Swatch 20 frames are so
The girl wanted to wipe other footage
Left side is our added green hearing on the right side of the original I don't see
Any major differences with cycle through
It is a little bit
Moira regularity
When were talking about a regular you were talking about how uniform the pattern is lowering the
Make the pattern more uniform and raising it makes it more splashy and random and that's all were going for
Oh that's better it's gonna move all of these by 9
Default on the off chance
And stop working roller girl greenshell
That's looking pretty good girl blue channel
You may need even more in our blue shadow let's go up to 1
It's looking good and I don't think are blue or sharpness needs any adjustments here but what
Will I get how we would do that real quick if we needed to so what we can do here as well make another dot
We can make a surge
18 pt into there
And we can set this to -
And what this will do is extract or grain
You're looking at the map it's doing a - b
And since we have green and A and B are only changing a or doing is extracting it
So now will be in to sort out another dark there
Merge node here
Nicola dart
Reset the Star Plus which is just going to add them together you'll see by a beaver
There are exactly the same
So then what you can do
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Say we needed the snow soon just are going out a little bit
And it's often are green
The same instance there is also a sharpener that would enable us to sharpen or green
Thanks for in this case we don't need to use that
Salter stelena
Alright so we have our green setup year but where we put this
A tree that make the most sense
Well
We could put it in a patch here that's something we need to keep in mind
Is rashleigh using the alpha channel
And we don't want to adjust the alpha other patch because that certainly wouldn't work was just type it in
Just to see exactly what would happen
Alright it is not what we want
Undo that
Our best option is to build an intelligent drain pipe
And what I mean by that
Well we want Newport automatically know where to apply Green
Based on a main by Piper
Because we know this is our original footage and we don't need to add grain there anywhere worth
Adding additional elements is typically where we're going to want to reapply Green
What's go ahead I'm going to move a stabilised to the side that's just a test stabilise
Let's unhook the sky
Pipe the same here
Samia what we're doing is worth double green are footage is looking at her alpha trainer
Bristol looking at the entire shot
That is not what you want
We want to only affect
Are roller paint and water in here we may as well be green this to you for the most accurate result
So we can do is just copy Ireland off set up here
Going to end up rainy day
Let's go ahead all rights of a little differently to pick a different Singapore
Looks like that's too small will pick the next Circus spot here
What analyse noise
Just double check that's doing what the expect
Cool
And so now we have both of our elements that were measured over denoised and ready to accept Green
So what we can do
Is just remove the Alpha
In our original footage not doing anything with it until there's no reason for it to really exist
So what we can do is use a shuffle mode
The Shuffle node is used to mix and match different channels and Liars this is a huge back
When you're dealing with CG but not look at that later for now all we want to do is turn off
The Alpha
Other footage alpha channel here and you can see or input
Alpha is going to Alpine alpha but we can just click this little black dot here
Say I want my output Alpha
0
Our alpha is zero
So that means
We look at our finished shop
We certainly have a usable alpha what happened the Scott Ryder
Is it because now it doesn't have an alpha channel and isn't sure what to do with it and sort by default it
Our place
On the same way that we removed alpha here
What we can do
Is make another shuffle now
Here
Andrea doucet
We can hit 1
Albino have alpha there we have an alpha ready telling us a where exactly to put it
When can possibly you should only ever apply green once it makes it way easier to manage
It's cleaner and it's faster
And using this intelligent mask system is the best way to do it
So now I feel like here
Alpha
It's still not using intelligent brake pipe
The Kieran Dowd
4 rights what the entire alpha is
Is a simple fix for this though all we need to do
Is it in effect
And now it's using its Alpha X
With a simpler Alpha
Every turn this off and on you can see where only adding Green
Where we've adjusted our shower
Go ahead and hit play and see our final result
Alright it looks like we have a final shot that's check the stabilise really quick but otherwise I think this is looking pretty
I'm good
What's contracted out so where a little more critical of ourselves
Here is our stabilise shot
Rico we have rain added in
Everything's trapped looking nice I don't see any obvious Roto problems
And I think it's safe to say well done in the next video really look at how to write out a foot
And how does it work
Thank you very much for listening I'll catch you in the next one
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