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Original subtitles

Hello there and welcome back it's time to look at the end grain into a shop and creating

Intelligent mask set up so we're only applying Green to areas that need it what's happened the nuke

Take a look

Trying to make a little room for herself down here

Because well I'm going to do is I'm going to add grain after order

Is and compare it with our original

Add a green now right here

178

Alright so it's a little bit intense

I don't think there's quite a wise with that village and let's see what I finish looks like to hear

And we will set up

White viewer

Contraceptive starts against the overall ok so obviously right up the game

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This is always way too grainy

And the distribution is even throughout the entire shop

What's the green out here and see what of those five characteristics we talked about earlier that we can change

We have the intensity here which is good we can change it personal we have the original

Changing the pattern and we have the size of the two things we can't really change or the song

Sharpness and illuminate car custom build those features

Let's start off by Justina intensity that are luminous Curve because these two Concepts are in

If you tweak one without the other you're going to end up redoing your work

So how am I going to adjust the limits Curve is by using the alpha of our green note in it

Are drained out here has a little checkbox that says only apply green through Alpha

If you look at the alpha the alpha is white and so green is getting applied to everything

We don't want that we want there to be a large amount of Alpha in the blacks and I'm very tiny

In the whites

Let's look at her footage and see what sort of lunettes curve were looking for

As you can see there's a lot of Grain in the darks

And not much in the brights

That's a pretty standard occurrence as far as digitalno it's goes sun starts setting up her Alpha

Black hair dark green here nice and heavy so let's add

Akira node

A node is your most basic peer in new it doesn't give you a lot of

The lies you to key very quickly by default uses a luminous key but you can also

Two keys specific values like the red green blue saturation or even

Green screen and blue screens for now we're just gonna use a luminous key operation

Type this in and see what happens

So immediately

You can see Oliver grain has retreated to the brightest areas of our footage

Why is that what we look at the Alpha

The Pier Road is in putting the overall luminous into alpha channel

Can you can control this by grabbing a slide exterior you saying where the luminance is 711

Alfa-2b wine and where the luminous is 0065 I want the

0

This is actually the opposite of what we want we want white alpha in our darks and

How much are Ferrero whites so we can do here is just check into it

And it will invert the operation

So take a look here this is starting to get much closer already

Turn this off and on

So let's go ahead and produce even more of the grain

Midtown by just bringing this forward here

What we can do

Set up a little white window

We ever added Green on our right side and the original grain on the left

Contrast this app

Still way too intense in the blacks but I think this is a good Bassline we can

I can't wait this later if we need to

Individual channels in a trust then it's best to split your viewer in areas that

Contain many different luminance values to make sure everything is working you and bright parts midtones and darker parts

Frame to go to a red Channel by heading our

Take a look alright are green is very intense there

Explain this further 30 even see the grain

So go ahead and love this

Secretaries year 2 BBC the practical little more closely

WhatsApp taking we can take her size down for you significantly

A little too far there

Find out about 2.5

Horse looks like a black point is fairly close there

Green shine on here again or green channel is very intense

See hear

Darkest spot

Green chinos also little big

That's smaller

Alright that's looking pretty good

Blue channel are blue channels crazy slots take that down significantly

I think I may be at touch small

Hairy girl go back to look at our GP

So I fairly close are Blacks

What are mid tones are still pretty off that's go ahead back into work here

Further movies

Alright see you at this looks like

Go back to wipe

I think this is looking pretty close

Hide that

What will need to do with adjusted our limits Curve

Intensity and their size with double check you that the pattern in the shortness and salt as you're correct

We don't need a watch the full thing of Swatch 20 frames are so

The girl wanted to wipe other footage

Left side is our added green hearing on the right side of the original I don't see

Any major differences with cycle through

It is a little bit

Moira regularity

When were talking about a regular you were talking about how uniform the pattern is lowering the

Make the pattern more uniform and raising it makes it more splashy and random and that's all were going for

Oh that's better it's gonna move all of these by 9

Default on the off chance

And stop working roller girl greenshell

That's looking pretty good girl blue channel

You may need even more in our blue shadow let's go up to 1

It's looking good and I don't think are blue or sharpness needs any adjustments here but what

Will I get how we would do that real quick if we needed to so what we can do here as well make another dot

We can make a surge

18 pt into there

And we can set this to -

And what this will do is extract or grain

You're looking at the map it's doing a - b

And since we have green and A and B are only changing a or doing is extracting it

So now will be in to sort out another dark there

Merge node here

Nicola dart

Reset the Star Plus which is just going to add them together you'll see by a beaver

There are exactly the same

So then what you can do

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Say we needed the snow soon just are going out a little bit

And it's often are green

The same instance there is also a sharpener that would enable us to sharpen or green

Thanks for in this case we don't need to use that

Salter stelena

Alright so we have our green setup year but where we put this

A tree that make the most sense

Well

We could put it in a patch here that's something we need to keep in mind

Is rashleigh using the alpha channel

And we don't want to adjust the alpha other patch because that certainly wouldn't work was just type it in

Just to see exactly what would happen

Alright it is not what we want

Undo that

Our best option is to build an intelligent drain pipe

And what I mean by that

Well we want Newport automatically know where to apply Green

Based on a main by Piper

Because we know this is our original footage and we don't need to add grain there anywhere worth

Adding additional elements is typically where we're going to want to reapply Green

What's go ahead I'm going to move a stabilised to the side that's just a test stabilise

Let's unhook the sky

Pipe the same here

Samia what we're doing is worth double green are footage is looking at her alpha trainer

Bristol looking at the entire shot

That is not what you want

We want to only affect

Are roller paint and water in here we may as well be green this to you for the most accurate result

So we can do is just copy Ireland off set up here

Going to end up rainy day

Let's go ahead all rights of a little differently to pick a different Singapore

Looks like that's too small will pick the next Circus spot here

What analyse noise

Just double check that's doing what the expect

Cool

And so now we have both of our elements that were measured over denoised and ready to accept Green

So what we can do

Is just remove the Alpha

In our original footage not doing anything with it until there's no reason for it to really exist

So what we can do is use a shuffle mode

The Shuffle node is used to mix and match different channels and Liars this is a huge back

When you're dealing with CG but not look at that later for now all we want to do is turn off

The Alpha

Other footage alpha channel here and you can see or input

Alpha is going to Alpine alpha but we can just click this little black dot here

Say I want my output Alpha

0

Our alpha is zero

So that means

We look at our finished shop

We certainly have a usable alpha what happened the Scott Ryder

Is it because now it doesn't have an alpha channel and isn't sure what to do with it and sort by default it

Our place

On the same way that we removed alpha here

What we can do

Is make another shuffle now

Here

Andrea doucet

We can hit 1

Albino have alpha there we have an alpha ready telling us a where exactly to put it

When can possibly you should only ever apply green once it makes it way easier to manage

It's cleaner and it's faster

And using this intelligent mask system is the best way to do it

So now I feel like here

Alpha

It's still not using intelligent brake pipe

The Kieran Dowd

4 rights what the entire alpha is

Is a simple fix for this though all we need to do

Is it in effect

And now it's using its Alpha X

With a simpler Alpha

Every turn this off and on you can see where only adding Green

Where we've adjusted our shower

Go ahead and hit play and see our final result

Alright it looks like we have a final shot that's check the stabilise really quick but otherwise I think this is looking pretty

I'm good

What's contracted out so where a little more critical of ourselves

Here is our stabilise shot

Rico we have rain added in

Everything's trapped looking nice I don't see any obvious Roto problems

And I think it's safe to say well done in the next video really look at how to write out a foot

And how does it work

Thank you very much for listening I'll catch you in the next one

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