All language subtitles for 613241-52 - Creating our own component figure - The definitive SKETCHUP course. From beginner to expert.en-US

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Original subtitles

Hello people and welcome to this new place

in where we're going to play with the components.

So we will create a new one using photo of ourselves.

So first of all, I'll go over File Import.

Here.

I use this photo, call myself all supported

image dice because this photo is tau,

p and d format.

It is not that date back,

import one-click and you're reading random scale.

Here.

The picture, I will rotate the image first of all,

one click and hold down.

I choose the correct plane for the rotation.

Second click and click.

Now, let's go with

the scale tape measure tool from this point to the head,

more or less here,

let's say 1.8 m enter.

You want to resize the model?

Yes, we are ready for doing the components caffeine.

Mind that the picture that you will use of

yourselves has to have a transparent background.

You will have to go to Photoshop,

cut your silhouette, delayed the background,

save that image in

a PNG format in order to keep the transparency,

then you will be able to use it here in appropriate way.

Anyways, once we have this photo ready,

we can select it.

But look that the option for make

a component is not available.

So we'll need to explore first,

this image right button explode.

Once the image is exploded,

the image has became into our material.

If I go over materials,

I click on the little house.

Here we have a new material called myself as the image,

but we don't want a material right now.

What we want is to create a component and now

we have the option Make Component available.

But firstly, I will make

some arrangements so I can move easily

these areas in order to adjust

my figure and then being

able to use this component in a more proper way.

Now, be careful because we don't want

those edges to be visible.

So I should select them.

I can click on the surface right button,

select bounding edges, then deselect the area,

then go over edit height.

Now we are ready for selecting again

our future component and click Make Component,

definition, myself, description, empty,

glue to, let's say non set component axes.

We can check that the component axes

are placed in the correct spot.

Always face camera, yes.

Shadows face some, let's say No.

We'll see why this option means in the future.

And replace selection with component.

Yes, Create.

Here we have our new component.

It is already in our components library.

And if we are with,

we can check how the component

is always facing the camera.

It seems that we have finished, but we haven't.

First of all, our component is floating a little bit.

Move tool.

One click on this corner,

next click on the origin.

Now it is not floating anymore.

But the real problem is that if I turn on the sun,

the saddle of our component is rectangular, right?

It shouldn't be rectangular.

And what is the reason?

The reason is because although

our background from Photoshop is transparent,

when we turn our image into a material,

that transparent background became something solid.

So how can we fix this?

First of all, we should go into this component.

I will go over edit and high.

Oh, I want those edges visible.

Then I will use the free hand tool in order

to draw the silhouette of myself.

Let's do it e.g. like that.

Here.

I will continue till here.

Then I will select this surface and I will delete it.

Look that if I check the shadow,

that poll is not now in the salon,

which means that we are in the correct way.

We have to continue below 18,

that surface using the free hand once I have finished.

And you must know that I have used

the product projection camera on the front view,

I could click on the surface right button,

select Bounding MDS.

I disinfect the area. Edit.

The same with the edges of the perimeter.

This time I would use the eraser and I hold down shift

key in order to show you another way for hiding elements.

Here we are.

We are ready.

We go out of the box and then we can

check how the saddle now is perfect.

I could select this component from

the components library and use it over and over again.

And if I go over edit,

you will see that from here,

I can still change the option about

shadows faced some, Let's click it.

If I orbit now around my components,

you will see that at some point.

So those are not matching

with our components with our fingers.

However, if I unclick this option shadows face sun,

then our shadows will match again with our fingers.

So my recommendation here is not

used these shadows face son option.

Finally, we have the possibility to

change this another feature, blue two,

we said nine, but we can say

any horizontal, vertical, or sloped.

Let's create first one,

vertical plane, e.g. this one.

Then I will say that I want

my component blue to vertical plane.

Once I have changed this Bluetooth option,

and I go over, select,

I, take another component and I move around my Canvas.

Look that my component is glued to this vertical plane.

Now it is perfectly place in that vertical plane.

In this case, when we are talking about a human being,

we will not use it.

But now you know the sense of these two.

So I will erase this guy.

Edit, glue to non is the correct one here.

So I hope that you liked this class.

I encourage you to do it with an image of yourself.

I see you in the next episode.

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