Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranî)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
Hello guys, and we'll go to this new class inward.
We're going to see the three best texture libraries
on the Internet, in my opinion.
So we will continue
working on this model with these cubes.
And the thing is that we
have to be aware of the fact that
the SketchUp library of materials is not very,
very, let's say sophisticated.
The textures are quite simple.
I mean, if I expand this arrow,
here, we have e.g.
metals and then look at
how many methods we have, not so many.
And the textures, the quality of the textures is not,
let's say, the best possible ever.
So if we want to acquire a very,
very good ones, then we
should have them from the Internet.
The first website I would like you to go is ROA textures.
You can check here the address.
Anyways, you will find the links in the description.
And the thing about this website is
that this is a construction website.
I mean, it is not about
3D models or rendering, is about construction.
So the texture that you will find
here is something super, super real.
They give us that texture in order to have
a real view about that material before buying it.
So we should go over texture browser,
one-click, we accept and continue the cookies and so on.
And here we can filter our searching.
We can say e.g. material we want, let's say good.
Then different goods pop up.
Let's click this narrow boards.
It looks like the price is €4,
but we will be able to take this texture for free.
Look that we have a view of that texture
already applied on the floor, on different walls.
Then here we have the size,
the real size, the resolution.
And if we go down,
we will find here the possibility to
download this texture for free.
Just one click on Download
will get a compressed file. Inside.
We will find always three the apex files,
one with the letter B,
another one with the letter D,
and another one with the letter
S. This is because all the materials here are,
the textures are what is called PBR materials.
A PVR material means physical based rendering.
They are materials based on
different maps in order to describe
a photorealistic aspect of that material
physically and in terms of interaction with the light,
which is something very complex.
So we have here three months bump map,
letter B, diffuse map,
letter D, and specular map,
letter S. Bump map is talking
about the relief of the texture,
the defuses about the color,
and the specular is about the reflection.
This is something unrelated more with renders
than with SketchUp in where we are doing 3D models,
we have not rendering.
So here we are just interested
in using the diffuse map letter D.
But you better know that if you afterwards want
to work in render software as we re or lumen,
thanks to this website,
you already have the bump,
map and spec requirement.
So once that we are back again in SketchUp,
if we want to use that texture,
we should go over materials,
click on Default material,
then click on Create material from zero.
Let's type in the name of this new material, e.g.
new. Good.
We use a texture image. One-click here.
We need to go over the correct folder.
And once here, just pick up
the image with the letter D, one click Open.
The texture is already loaded.
And pay attention here because normally
we don't know the dimension of the texture.
But if we check our material in the website here,
we can find the real size of this material,
400 cm per 180 cm.
Coming back to a SketchUp,
we can type in 4 m and then
the proportion comes automatically 1.80 m.
And then let's just apply these new material, e.g.
on this first queue.
Click here.
And here we have.
Our excellent texture, three clicks, letter B.
Here we have our cube with that wood texture.
Second website that I would like to show
you is called texture.com.
The browser here is very intuitive.
We can write here e.g.
a. Stone, enter.
And we'll find these different textures.
We need just to click on one of them.
Imagine that we like,
let's say this Stonewall,
one click, we have a preview.
And then again, this will give
us three maps of that texture.
Map, the high map and the normal map.
Again, we're talking about
PBR materials, physical based rendering.
The Albedo map is as the diffuse map before.
It is the same but with a different name.
This is the one important in SketchUp.
In SketchUp, we can just work with the colormap,
the diffuse map or the Albedo map.
All of them are the same.
The high map and the normal map will be
useful in case that after a SketchUp,
we want to work in a rendering software,
you better know that I have a course
about lumen in where I
talk deeper about how to use all of these maps.
Anyways, here we have a free texture.
I think that we can download
three or five textures free per day.
Anyways, if you want to use this website a lot,
you can pay the subscription is not expensive at all,
but in this case,
I will just click on here.
The lowest resolution is enough.
One click.
And you can see that I have this texture,
this Albedo texture already in
my computer and ready to be used once in SketchUp again,
we should repeat the same process as before.
Default material, create new material.
Let's type in a new name,
new stone wall texture image.
Then we select our image, One-click and open.
And here we don't have the correct size of that texture,
so the material is already created, unselected.
So I would apply the material here, three clicks.
Letter b. Again, we have
the problem that the texture is very, very small.
We go over edit.
Let's change the size more or less.
Here is, okay, it's up to you.
We are done with this material.
Finally, the third website
that I would like to recommend you,
and in my opinion,
the best one of all of them is
called a SketchUp texture club.com.
Here you will find not just textures, but 3D models.
You will be able to read
about many news related with SketchUp,
tips, advices, and so on.
Anyways, we have to focus now about the textures.
So we should click on here textures,
we will find different categories, free PVR textures.
We know already what PVR
means, physically-based rendering textures.
And then we have architecture materials,
nature, elements, backgrounds, and landscapes.
If I expand e.g.
architecture, you can see
how many different categories we have here.
Let's click on concrete.
Then we have two different more options where I'm plates,
plates, and then we find clean,
dirty that are handled.
Let's click on that arrow.
And as you may be already know,
is a Japanese architect,
very famous, and he lights a lot to work with concrete.
Let's click e.g. on this one.
And then we find here a preview and
two options for downloading this texture.
An option for a free user and
another option for a club member user.
In case that you are a club member user,
you will find in your folder more maps,
the displacements, specular, normal,
ambient occlusion, and so on.
If you are going to use a lot of SketchUp rendering,
where I really recommend
you to subscribe to this website.
The price is super tip.
If I am not wrong,
it is around €12 per year.
And then you can download
endless amount of super amazing textures.
I am a member, so I will download this folder.
One-click again, we will get a compressed file and
inside we will find
a demo and different maps as the diffusion,
the displacement, the normal specular,
and the ambient occlusion month in SketchUp,
remember that we can only use the diffusion map.
It is called as well a map or colormap.
So then again, go back to sketch out.
We reset our material,
we click on Create material,
we select a new texture.
We'll go over the correct folder and
we choose the diffuse image.
Click on Open.
Here we have the texture already loaded.
We don't know the measures because
if we go back to this website,
this information is about the resolution of the texture.
Of course, the resolution will be
better if we are a member.
So we say, okay,
let's apply this texture on this surface.
I select the entire cue that are b.
And now let's change the size of the texture.
1 m or even 2 m could be correct.
One click outside, and here we are.
Look the resolution and
the details that we find here in this picture.
So time to say goodbye.
I hope that you liked the class.
Don't hesitate to leave
a comment in case that you have ended up.
In the next episode,
we'll talk about unspecific dusk,
how to create a landscape in
SketchUp through our projected texture.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.