All language subtitles for 613241-49 - Textures libraries - The definitive SKETCHUP course. From beginner to expert.en-US

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Original subtitles

Hello guys, and we'll go to this new class inward.

We're going to see the three best texture libraries

on the Internet, in my opinion.

So we will continue

working on this model with these cubes.

And the thing is that we

have to be aware of the fact that

the SketchUp library of materials is not very,

very, let's say sophisticated.

The textures are quite simple.

I mean, if I expand this arrow,

here, we have e.g.

metals and then look at

how many methods we have, not so many.

And the textures, the quality of the textures is not,

let's say, the best possible ever.

So if we want to acquire a very,

very good ones, then we

should have them from the Internet.

The first website I would like you to go is ROA textures.

You can check here the address.

Anyways, you will find the links in the description.

And the thing about this website is

that this is a construction website.

I mean, it is not about

3D models or rendering, is about construction.

So the texture that you will find

here is something super, super real.

They give us that texture in order to have

a real view about that material before buying it.

So we should go over texture browser,

one-click, we accept and continue the cookies and so on.

And here we can filter our searching.

We can say e.g. material we want, let's say good.

Then different goods pop up.

Let's click this narrow boards.

It looks like the price is €4,

but we will be able to take this texture for free.

Look that we have a view of that texture

already applied on the floor, on different walls.

Then here we have the size,

the real size, the resolution.

And if we go down,

we will find here the possibility to

download this texture for free.

Just one click on Download

will get a compressed file. Inside.

We will find always three the apex files,

one with the letter B,

another one with the letter D,

and another one with the letter

S. This is because all the materials here are,

the textures are what is called PBR materials.

A PVR material means physical based rendering.

They are materials based on

different maps in order to describe

a photorealistic aspect of that material

physically and in terms of interaction with the light,

which is something very complex.

So we have here three months bump map,

letter B, diffuse map,

letter D, and specular map,

letter S. Bump map is talking

about the relief of the texture,

the defuses about the color,

and the specular is about the reflection.

This is something unrelated more with renders

than with SketchUp in where we are doing 3D models,

we have not rendering.

So here we are just interested

in using the diffuse map letter D.

But you better know that if you afterwards want

to work in render software as we re or lumen,

thanks to this website,

you already have the bump,

map and spec requirement.

So once that we are back again in SketchUp,

if we want to use that texture,

we should go over materials,

click on Default material,

then click on Create material from zero.

Let's type in the name of this new material, e.g.

new. Good.

We use a texture image. One-click here.

We need to go over the correct folder.

And once here, just pick up

the image with the letter D, one click Open.

The texture is already loaded.

And pay attention here because normally

we don't know the dimension of the texture.

But if we check our material in the website here,

we can find the real size of this material,

400 cm per 180 cm.

Coming back to a SketchUp,

we can type in 4 m and then

the proportion comes automatically 1.80 m.

And then let's just apply these new material, e.g.

on this first queue.

Click here.

And here we have.

Our excellent texture, three clicks, letter B.

Here we have our cube with that wood texture.

Second website that I would like to show

you is called texture.com.

The browser here is very intuitive.

We can write here e.g.

a. Stone, enter.

And we'll find these different textures.

We need just to click on one of them.

Imagine that we like,

let's say this Stonewall,

one click, we have a preview.

And then again, this will give

us three maps of that texture.

Map, the high map and the normal map.

Again, we're talking about

PBR materials, physical based rendering.

The Albedo map is as the diffuse map before.

It is the same but with a different name.

This is the one important in SketchUp.

In SketchUp, we can just work with the colormap,

the diffuse map or the Albedo map.

All of them are the same.

The high map and the normal map will be

useful in case that after a SketchUp,

we want to work in a rendering software,

you better know that I have a course

about lumen in where I

talk deeper about how to use all of these maps.

Anyways, here we have a free texture.

I think that we can download

three or five textures free per day.

Anyways, if you want to use this website a lot,

you can pay the subscription is not expensive at all,

but in this case,

I will just click on here.

The lowest resolution is enough.

One click.

And you can see that I have this texture,

this Albedo texture already in

my computer and ready to be used once in SketchUp again,

we should repeat the same process as before.

Default material, create new material.

Let's type in a new name,

new stone wall texture image.

Then we select our image, One-click and open.

And here we don't have the correct size of that texture,

so the material is already created, unselected.

So I would apply the material here, three clicks.

Letter b. Again, we have

the problem that the texture is very, very small.

We go over edit.

Let's change the size more or less.

Here is, okay, it's up to you.

We are done with this material.

Finally, the third website

that I would like to recommend you,

and in my opinion,

the best one of all of them is

called a SketchUp texture club.com.

Here you will find not just textures, but 3D models.

You will be able to read

about many news related with SketchUp,

tips, advices, and so on.

Anyways, we have to focus now about the textures.

So we should click on here textures,

we will find different categories, free PVR textures.

We know already what PVR

means, physically-based rendering textures.

And then we have architecture materials,

nature, elements, backgrounds, and landscapes.

If I expand e.g.

architecture, you can see

how many different categories we have here.

Let's click on concrete.

Then we have two different more options where I'm plates,

plates, and then we find clean,

dirty that are handled.

Let's click on that arrow.

And as you may be already know,

is a Japanese architect,

very famous, and he lights a lot to work with concrete.

Let's click e.g. on this one.

And then we find here a preview and

two options for downloading this texture.

An option for a free user and

another option for a club member user.

In case that you are a club member user,

you will find in your folder more maps,

the displacements, specular, normal,

ambient occlusion, and so on.

If you are going to use a lot of SketchUp rendering,

where I really recommend

you to subscribe to this website.

The price is super tip.

If I am not wrong,

it is around €12 per year.

And then you can download

endless amount of super amazing textures.

I am a member, so I will download this folder.

One-click again, we will get a compressed file and

inside we will find

a demo and different maps as the diffusion,

the displacement, the normal specular,

and the ambient occlusion month in SketchUp,

remember that we can only use the diffusion map.

It is called as well a map or colormap.

So then again, go back to sketch out.

We reset our material,

we click on Create material,

we select a new texture.

We'll go over the correct folder and

we choose the diffuse image.

Click on Open.

Here we have the texture already loaded.

We don't know the measures because

if we go back to this website,

this information is about the resolution of the texture.

Of course, the resolution will be

better if we are a member.

So we say, okay,

let's apply this texture on this surface.

I select the entire cue that are b.

And now let's change the size of the texture.

1 m or even 2 m could be correct.

One click outside, and here we are.

Look the resolution and

the details that we find here in this picture.

So time to say goodbye.

I hope that you liked the class.

Don't hesitate to leave

a comment in case that you have ended up.

In the next episode,

we'll talk about unspecific dusk,

how to create a landscape in

SketchUp through our projected texture.

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