All language subtitles for 613241-27 - Move tool - The definitive SKETCHUP course. From beginner to expert.en-US

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Original subtitles

Hello people and welcome to this new class

in where we're going to see a very important tool.

It is called move,

and we will find it here in the transformation panel.

It is this tool and it is set,

move a stretched copy,

an array selected entities.

In my opinion, this description

is a little bit confusing,

so don't pay too much attention to it,

and I will try to explain it more clear way.

So this tool has three main properties.

We will be able to move things,

we will be able to rotate groups,

just groups, not free geometry,

and we will be able to copy things,

any kinds of things.

Three-year maturity, groups, components, everything.

So let's start from the beginning.

We have to distinguish three main things here,

surfaces, SDS, and endpoints,

because our movements will be completely

different if we start our movement selecting a surface,

selecting Annette, or selecting an end point.

Let's go with this 2D example here.

This square, we have a surface,

we have edges around,

and we have endpoints in every corner, right?

If I select the surface and I tap letter M,

that is the shortcut for this tool.

I'll be asked to select

the first point of this movement, let's say e.g.

this first point outside of the square,

and then click unreleased,

and then I move my mouse,

let's say on the blue axis, what is going on?

I am moving the entire rectangle on this blue axis,

because as we already know,

all the edges around the surface,

Let's say that they are part of the surface.

Surface can't live without the address.

So now I should precise the length of this movement

and I could even type in this lens on the distance bar,

Let's say e.g. 2 m distance.

Here we're Space key.

One-click outside from the figure.

We have finished our movement.

Let's go now with the edges.

Imagine that I select an edge, e.g.

this one letter M.

Now I have to select

my first point of the movement, let's say e.g.

this point, this is not the key

for understanding this kind of movement.

Then I move the mouse and look what is going on here,

because this is what it is really important.

If I move again along

the blue axis as far as the line was selected,

when I am moving it,

thanks to the glue concept,

perpendicular lines in contact with it are

being inclined and the parallel line,

which is not in contact at all, remains still, right?

So I could create this kind of

inclined surface just by moving that line.

I could say that

the second point of my movement is the origin.

I have locked the blue axis by using the up arrow.

Click on the region, and here we are.

If I select another line, e.g.

this one letter M, again, first point,

let's say any point of the line,

including the end points that is not important here.

And then I move the mouse alone,

this time the red axis.

What we are doing now is light

stretching that surface, right?

It is the same concept.

Perpendicular lines in contact with

my selection are being affected by these movements.

And the parallel line just in front of

my selection remains still working as an anchor.

Now I can type in the length of this new distance,

Let's say 2 m. Enter.

Finally, we can move endpoints.

When my first selection is an end point,

then the movement is gonna be completely different.

But the thing here is how I

select an endpoint, because e.g.

this corner could be an endpoint.

But I can select it, right?

I just can select surfaces and lines or edges.

So if I want to select an endpoint,

what I have to do is to select my move tool and go

directly to that endpoint looked at if

I hover the mouse over the surface,

all the lines, I am selecting them.

Even when I didn't use the selection tool,

just by hovering the mouse over these entities.

So if I go over the end point and I click unreleased,

we can say that it has been

selected when I move the mouse now you can

see how we are moving

just that endpoint and then the lines in touch with

that end point are being affected by

this movement and the rest

remain still working as an anchor.

Again, I could look the blue axis again and create e.g.

this kind of figure.

As far as this new geometry is more

complex and these both two surfaces are not coplanar,

then SketchUp has created this new EDS.

Let's practice these movements now in a 3D model,

I will place this Q a little bit further

because I want you not to be

distracted by the rest of the geometry.

So first option, move the surface, letter M.

I hover the mouse over any of my surfaces,

I select the first point, e.g. here.

Then I have to decide

the direction in where I want that surface to move.

And we can see here

their consequences on the lines in contact with

that surface will be affected and the ones

which are not in contact will work as an anchor.

If my movement is in

the perpendicular direction of that surface,

it will be like if I am doing an extrusion,

Let's do it like that.

Second point, we have finished our movement.

Let's go now with this second option,

moving a line, I have a steal my move tool selected.

Then I hover over a line, I select e.g.

this line by clicking,

I'll release any point of

the line except for the end points.

Because if I click on an endpoint,

the movement will be different.

So one-click here.

Then again, I have to

select the direction of my movement.

Lines in contact will be affected by this movement.

So I could create this inclined plane,

or if I move myself,

let's say on the green axis,

I could stretch that plane

and create this kind of 3D models.

Let's select this second point

as the end of the movement.

And let's jump into this third option,

moving an end point.

For this third example,

I will draw another cube,

and then I will draw

two diagonals on the top of the queue.

As far as we have here, an intersection.

This point works as an endpoint, right?

Because we have a split the lines into different pieces.

So if I say letter M,

I hover over this endpoint, one-click,

unreleased, and then I move

the mouse along the blue axis.

What we are doing is to create

this kind of neuroma tree as far as we are moving

just the point and the rest of

the model remains still working as an anchor.

I hope it is clear.

Anyways, we will practice a

lot these tools during the course.

So let's jump now into this second property,

which is rotate groups.

With the move tool. We will be able

as well to rotate things,

but not free geometry.

E.g. here we have a queue which is free geometry.

It is not placed into a box group.

So if I select the Move tool,

I cannot rotate anything here.

On the other hand, if I go to this another cube,

which it is placed into a group box,

I select again the move tool.

When I hover over the queue,

you will see that it will pop

up this kind of different crosses,

depending if my mouse is in one surface or another.

If I hover the mouse over any of those Croesus,

then a protractor appears.

So I could initiate the rotation.

One first click here,

I move the mouse and I am

rotating my group along that plane,

which is selected the plane of the ground floor,

which is perpendicular to

that blue color of the protractor, right?

I can type in the angle,

let's say 45 degrees.

And the rotation is finished.

You should know that we have another,

a specific tool for rotate things,

which is this one, rotate.

But when we are working with groups and we

want to rotate them this way could be very,

very handy and fast.

Finally, with this move tool,

we will be able as well to copy things.

As you can imagine, copy things will be

paramount for us when we are doing a 3D model.

So I prefer to do on a specific class

for learning how to copy them, say goodbye.

And in the next class we will learn how to

copy any entity in SketchUp.

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