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Hello everybody.
In this class, we will talk about this drawing tools,
the Rectangle Tool, this rotated rectangle,
which actually is very, very simple.
They're cycle and the polygon,
which are very related between each other.
So let's just start with a rectangle, one-click.
And now again you have
the possibility of one single click and release,
which is the good one as you already know.
Or click and drag and release when you want to finish,
your rectangle will use the first 11 click and release.
Then, as you can see in
the dimensions bar on the lower right corner,
we have their different dimensions
separated by a semicolon.
The first dimension talks
about the red acts, as you can see here,
3.29 m now and 1.27 for the green box,
the second one is the green axis.
So we can draw this rectangle rapidly,
or we can type in
a precise length for each dimension, e.g.
3 m semicolon.
And this is very important to type in semicolon.
Again, three Enter.
Here we are our rectangle,
which actually is an a squared.
This rectangle is based in four years or four lines.
We could have used the Line tool as well,
but with a rectangle,
normally is gonna be faster.
And in the anterior we have our surface.
What else can we do with the rectangles letter R?
And then let's try to draw a rectangle,
but placed not in the ground floor,
but in another plane.
When you are going to draw a rectangle,
you will see our pencil.
And near the pencil,
this rectangle in a blue color right?
Now, this blue color is
because the rectangle is gonna be drawn
in a plane perpendicular to the blue axis. Here we are.
If I orbit, then I place
the camera in front of another plane.
Let's say, for instance,
displaying based on the blue axis and the red axis.
My rectangle tool is changing
the color and now the color is green,
which means that the rectangle is
going to be perpendicular to the green axis.
Exactly the same is going to happen if I place
the camera in front of this and other plane,
the color changes to the red color.
And then my sake is going to be
perpendicular to the red axis.
This time the rectangle was placed so far away.
Anyway, I will erase everything.
I think it is clear this concept.
So let's jump into the next tool.
They're rotated rectangle.
This rotated rectangle needs three points,
but firstly, we can see
a protractor in our drawing in a blue color.
That means again that we are growing in
a plane perpendicular to the blue axis.
So first click here,
second click e.g. here.
Then my protractor change the color now is green.
And if I move the mouse,
we will see how this rectangle is
making a plane with some rates, with some angle.
If I keep my mouse still,
we will find a level will of the information,
the angle, the length, and the width.
Second click, or better said thirst click.
And here we are our rectangle.
To be honest, this tool is not one of
the important ones because
for doing this kind of draw wins,
we will use the normal rectangle or even the line.
So let's jump into the next one, this trichome letter.
For the shortcut.
Once we have chosen the tool,
the first thing that we have to
check is the measurements bar.
This time we will find a level,
say insights, and the number 24.
This means that our circle is base font 24 sites.
I will draw it for you here.
And you will see that
this perimeter is not a perfect curve,
is not smooth at all.
It's more a polygon, right?
So we have here those 24 sites.
This is not good at all because we'll
be able to appreciate this roughness,
these sharp P in
our drawing or even later when we print it.
So what we have to do is
to go back to another tool, Let's say e.g.
the selection tool, then cycle again.
It appears the side bar with a number 24.
Then in this moment,
not before, not later,
we type in the number of
sites that we want for our cycle.
I recommend you 50.
50 is enough for making a smooth curve.
And at the same time, if we write e.g.
100, we will generate too many sites,
too much geometry at the end,
and our file will become heavier and
heavier and difficult to move for the graphic card.
So as a habit are cycles will be 50 sites,
one single click, then I move the mouse,
now is the correct moment for the radius.
I will type the radius in the bar, let's say e.g.
2 m to enter.
Here we are, and you can check how
this time our perimeter is much more smooth.
Of course, any cycle is
based in two different dimensions.
Where is the center of the circle and the perimeter?
Once I have my circle,
if I use the line tool e.g. I.
Can find the center of the cycle,
but sometimes it's not that easy.
E.g. here you can see how SketchUp is
not being able to snap that center.
Then one tip here,
you should go to the perimeter,
stay there for a couple of seconds,
and then go back to the center.
Here we are suddenly pops up and then we can use
it for creating our next geometry.
Finally, let's jump to the polygon tool,
which is very similar to the cycle.
They are more or less the same tool,
but with tiny differences.
Once you heat it, you will see number of sides.
By default, we have six sides.
This is an hexagon.
And if we want to change this polygon,
then we have just two right here.
In this precise moment,
the number of sites we want for our polygon,
let's say e.g. eight.
Enter.
Now, the little drawing near our tool is changing.
We have eight sites, an octagon,
one single click release,
and second single click.
Again, we can use here the measurements bar
for typing in the precise length of the radius.
As you can see, all of these tools are
very easy and intuitive to use.
We will finish the class here,
and in the next episode,
we will see the tools created for drawing arcs and
what is more important for drawing curves in SketchUp,
if we want to draw a curve,
we will have to use an arc.
At least if we just want to use the native tools
when we become more experts in the software in SketchUp.
Then we will download
different plugins in order to create curves easily,
faster, and more precise.
But at this very moment,
we need to know how to use
the native tools and arts are quite important.
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