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In this lesson, we're going to be reintroducing our reflections to our composite.
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So you're actually going to be pretty shocked when I show you how
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simple it is to reintroduce these reflections.
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So go ahead,
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Double Click your Merge Node to bring it up over here in your properties bin.
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And we'll zoom in here just to look at this.
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And basically what's happening now is the operation
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that it's been set to is Over, which is the default.
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But we have a lot of other choices.
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And one of the choices we have is Screen or we
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could also use the Operation Plus,
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and those are going to give us very similar results.
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And basically what they do is they allow the black
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that's behind this to be the background.
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And then any white that was on top of that,
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those highest, brightest values, to shine through on top of this image.
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Now Screenworks Plus is a little bit more of an updated operation and
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might give you a slightly more realistic-looking result,
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but in this case, it's kind of hard to tell a big difference.
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But let's go ahead and hit Play just so you can see how now
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those reflections are a little bit more visible.
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I saw one up here in the corner, and then right there's a great example.
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You can see that P and that L from the wall behind her,
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those letters being reflected in the screen.
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Just really, really well integrated as far as the way those reflections go.
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Now one thing.
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I don't know about your phone, but my phone is not this bright.
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So we need to turn down the opacity look of this and
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that's going to be called the mix.
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So the mix is basically just how much the screen that we've
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placed on here is mixing with the background.
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So if I just drag that mix down between 0.
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4 and 0.
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5 here, that's going to give you a way more realistic-looking screen.
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So it's not as bright,
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but definitely looks like that could be looking like that in real life.
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If I zoom out here where you can see the whole thing,
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we'll let this play now that that mix has been turned down.
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We'll let those frames cache,
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and you'll be able to see really very realistic result with
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those reflections and that lower brightness.
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So I'm just letting that finish up there.
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And another thing you could do.
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Let's say possibly when you do a corner pin like this
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and you're wanting that black edge,
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sometimes what can happen is the black edge might be a
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little thicker on one side or the other.
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You can add a transform node actually to fix that.
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So this looks really good.
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Let's go ahead and just zoom in here and see if we're having
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that problem at any point in our video.
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So looks like we have a pretty good consistent black edge all the way around,
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but let's say maybe we just want to make that black edge a little bit bigger.
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All i have to do is select my Read Node, hit the Tab key and type in "transform.
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" And I'm putting this before my corner pin so that it affects the
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transformation before that corner pin happens.
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So you can see how that affects it differently.
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If I put that transform after the corner pin,
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it would look really strange and probably constrained from a different corner.
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So obviously that's too much scale.
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We want this to fill the screen a little bit more realistically.
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So if I just turned this down to a 0.
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95, that's still quite a bit.
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So you could try something like 0.
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98, and that looks pretty good.
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That gives you just a little bit more black around the edge.
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Now let's say maybe you got it where the top was closer
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than the bottom or something like that.
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You could come in here and hit this two number on your scale.
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And let's say-- or maybe the top was closer than the sides,
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you could make this a 97.
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You can see that gave us just a little bit more room on
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the top but left the sides the same.
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You could also move this up a little bit if you wanted to.
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So let's say we need this to move up just a few pixels,
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you could put this up like a 0.
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98.
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Hit Enter.
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And that moved it up just slightly.
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So having that transform node in there before your corner pin node is
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going to allow you to move this around in the frame just a little bit
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if you need to do a small amount of fine tuning to make that black
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border look a little bit better, look a little more realistic.
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And I'm just going to zoom back out here,
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just hit that middle button on my master's,
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clicking that one time.
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We can clear our properties bin and just watch that playing through.
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And really,
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if you got your reflections to look like this give yourself a pat on the back,
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because this looks really nice and very,
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very nicely integrated.
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So that's it for our tracking course.
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We hope that you enjoyed this.
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Hope you learned a little bit of some new things about tracking.
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And we always love to see what you do yourself whenever you follow
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along with our projects or create your own things.
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So always feel free to post on our forums.
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So I'll see you in the next course, and good luck in recreating this on your own.
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