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Original subtitles

In this lesson, we're going to be reintroducing our reflections to our composite.

So you're actually going to be pretty shocked when I show you how

simple it is to reintroduce these reflections.

So go ahead,

Double Click your Merge Node to bring it up over here in your properties bin.

And we'll zoom in here just to look at this.

And basically what's happening now is the operation

that it's been set to is Over, which is the default.

But we have a lot of other choices.

And one of the choices we have is Screen or we

could also use the Operation Plus,

and those are going to give us very similar results.

And basically what they do is they allow the black

that's behind this to be the background.

And then any white that was on top of that,

those highest, brightest values, to shine through on top of this image.

Now Screenworks Plus is a little bit more of an updated operation and

might give you a slightly more realistic-looking result,

but in this case, it's kind of hard to tell a big difference.

But let's go ahead and hit Play just so you can see how now

those reflections are a little bit more visible.

I saw one up here in the corner, and then right there's a great example.

You can see that P and that L from the wall behind her,

those letters being reflected in the screen.

Just really, really well integrated as far as the way those reflections go.

Now one thing.

I don't know about your phone, but my phone is not this bright.

So we need to turn down the opacity look of this and

that's going to be called the mix.

So the mix is basically just how much the screen that we've

placed on here is mixing with the background.

So if I just drag that mix down between 0.

4 and 0.

5 here, that's going to give you a way more realistic-looking screen.

So it's not as bright,

but definitely looks like that could be looking like that in real life.

If I zoom out here where you can see the whole thing,

we'll let this play now that that mix has been turned down.

We'll let those frames cache,

and you'll be able to see really very realistic result with

those reflections and that lower brightness.

So I'm just letting that finish up there.

And another thing you could do.

Let's say possibly when you do a corner pin like this

and you're wanting that black edge,

sometimes what can happen is the black edge might be a

little thicker on one side or the other.

You can add a transform node actually to fix that.

So this looks really good.

Let's go ahead and just zoom in here and see if we're having

that problem at any point in our video.

So looks like we have a pretty good consistent black edge all the way around,

but let's say maybe we just want to make that black edge a little bit bigger.

All i have to do is select my Read Node, hit the Tab key and type in "transform.

" And I'm putting this before my corner pin so that it affects the

transformation before that corner pin happens.

So you can see how that affects it differently.

If I put that transform after the corner pin,

it would look really strange and probably constrained from a different corner.

So obviously that's too much scale.

We want this to fill the screen a little bit more realistically.

So if I just turned this down to a 0.

95, that's still quite a bit.

So you could try something like 0.

98, and that looks pretty good.

That gives you just a little bit more black around the edge.

Now let's say maybe you got it where the top was closer

than the bottom or something like that.

You could come in here and hit this two number on your scale.

And let's say-- or maybe the top was closer than the sides,

you could make this a 97.

You can see that gave us just a little bit more room on

the top but left the sides the same.

You could also move this up a little bit if you wanted to.

So let's say we need this to move up just a few pixels,

you could put this up like a 0.

98.

Hit Enter.

And that moved it up just slightly.

So having that transform node in there before your corner pin node is

going to allow you to move this around in the frame just a little bit

if you need to do a small amount of fine tuning to make that black

border look a little bit better, look a little more realistic.

And I'm just going to zoom back out here,

just hit that middle button on my master's,

clicking that one time.

We can clear our properties bin and just watch that playing through.

And really,

if you got your reflections to look like this give yourself a pat on the back,

because this looks really nice and very,

very nicely integrated.

So that's it for our tracking course.

We hope that you enjoyed this.

Hope you learned a little bit of some new things about tracking.

And we always love to see what you do yourself whenever you follow

along with our projects or create your own things.

So always feel free to post on our forums.

So I'll see you in the next course, and good luck in recreating this on your own.

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