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These are the user uploaded subtitles that are being translated: 1 00:00:04,083 --> 00:00:11,084 In this lesson, we're going to be reintroducing our reflections to our composite. 2 00:00:11,084 --> 00:00:14,584 So you're actually going to be pretty shocked when I show you how 3 00:00:14,584 --> 00:00:18,084 simple it is to reintroduce these reflections. 4 00:00:18,084 --> 00:00:18,545 So go ahead, 5 00:00:18,545 --> 00:00:23,084 Double Click your Merge Node to bring it up over here in your properties bin. 6 00:00:23,084 --> 00:00:26,084 And we'll zoom in here just to look at this. 7 00:00:26,084 --> 00:00:28,484 And basically what's happening now is the operation 8 00:00:28,484 --> 00:00:32,083 that it's been set to is Over, which is the default. 9 00:00:32,084 --> 00:00:34,084 But we have a lot of other choices. 10 00:00:34,084 --> 00:00:37,226 And one of the choices we have is Screen or we 11 00:00:37,226 --> 00:00:38,902 could also use the Operation Plus, 12 00:00:38,902 --> 00:00:44,084 and those are going to give us very similar results. 13 00:00:44,084 --> 00:00:47,720 And basically what they do is they allow the black 14 00:00:47,720 --> 00:00:50,084 that's behind this to be the background. 15 00:00:50,084 --> 00:00:52,584 And then any white that was on top of that, 16 00:00:52,584 --> 00:00:57,083 those highest, brightest values, to shine through on top of this image. 17 00:00:57,084 --> 00:01:01,834 Now Screenworks Plus is a little bit more of an updated operation and 18 00:01:01,834 --> 00:01:04,750 might give you a slightly more realistic-looking result, 19 00:01:04,750 --> 00:01:09,083 but in this case, it's kind of hard to tell a big difference. 20 00:01:09,084 --> 00:01:12,417 But let's go ahead and hit Play just so you can see how now 21 00:01:12,417 --> 00:01:15,083 those reflections are a little bit more visible. 22 00:01:15,084 --> 00:01:21,083 I saw one up here in the corner, and then right there's a great example. 23 00:01:21,084 --> 00:01:25,083 You can see that P and that L from the wall behind her, 24 00:01:25,084 --> 00:01:28,084 those letters being reflected in the screen. 25 00:01:28,084 --> 00:01:33,083 Just really, really well integrated as far as the way those reflections go. 26 00:01:33,084 --> 00:01:34,083 Now one thing. 27 00:01:34,084 --> 00:01:38,084 I don't know about your phone, but my phone is not this bright. 28 00:01:38,084 --> 00:01:42,083 So we need to turn down the opacity look of this and 29 00:01:42,084 --> 00:01:45,084 that's going to be called the mix. 30 00:01:45,084 --> 00:01:51,084 So the mix is basically just how much the screen that we've 31 00:01:51,084 --> 00:01:54,084 placed on here is mixing with the background. 32 00:01:54,084 --> 00:01:58,084 So if I just drag that mix down between 0. 33 00:01:58,084 --> 00:01:59,284 4 and 0. 34 00:01:59,284 --> 00:02:05,084 5 here, that's going to give you a way more realistic-looking screen. 35 00:02:05,084 --> 00:02:07,584 So it's not as bright, 36 00:02:07,584 --> 00:02:12,084 but definitely looks like that could be looking like that in real life. 37 00:02:12,084 --> 00:02:14,853 If I zoom out here where you can see the whole thing, 38 00:02:14,853 --> 00:02:18,084 we'll let this play now that that mix has been turned down. 39 00:02:18,084 --> 00:02:19,902 We'll let those frames cache, 40 00:02:19,902 --> 00:02:24,584 and you'll be able to see really very realistic result with 41 00:02:24,584 --> 00:02:32,084 those reflections and that lower brightness. 42 00:02:32,084 --> 00:02:36,084 So I'm just letting that finish up there. 43 00:02:36,084 --> 00:02:38,084 And another thing you could do. 44 00:02:38,084 --> 00:02:41,750 Let's say possibly when you do a corner pin like this 45 00:02:41,750 --> 00:02:44,584 and you're wanting that black edge, 46 00:02:44,584 --> 00:02:48,084 sometimes what can happen is the black edge might be a 47 00:02:48,084 --> 00:02:50,084 little thicker on one side or the other. 48 00:02:50,084 --> 00:02:54,084 You can add a transform node actually to fix that. 49 00:02:54,084 --> 00:02:55,083 So this looks really good. 50 00:02:55,084 --> 00:02:58,528 Let's go ahead and just zoom in here and see if we're having 51 00:02:58,528 --> 00:03:02,084 that problem at any point in our video. 52 00:03:02,084 --> 00:03:07,583 So looks like we have a pretty good consistent black edge all the way around, 53 00:03:07,583 --> 00:03:11,083 but let's say maybe we just want to make that black edge a little bit bigger. 54 00:03:11,084 --> 00:03:16,447 All i have to do is select my Read Node, hit the Tab key and type in "transform. 55 00:03:16,447 --> 00:03:24,083 " And I'm putting this before my corner pin so that it affects the 56 00:03:24,083 --> 00:03:27,084 transformation before that corner pin happens. 57 00:03:27,084 --> 00:03:30,084 So you can see how that affects it differently. 58 00:03:30,084 --> 00:03:32,334 If I put that transform after the corner pin, 59 00:03:32,334 --> 00:03:36,084 it would look really strange and probably constrained from a different corner. 60 00:03:36,084 --> 00:03:38,084 So obviously that's too much scale. 61 00:03:38,084 --> 00:03:42,084 We want this to fill the screen a little bit more realistically. 62 00:03:42,084 --> 00:03:45,417 So if I just turned this down to a 0. 63 00:03:45,417 --> 00:03:47,084 95, that's still quite a bit. 64 00:03:47,084 --> 00:03:49,629 So you could try something like 0. 65 00:03:49,629 --> 00:03:51,084 98, and that looks pretty good. 66 00:03:51,084 --> 00:03:55,084 That gives you just a little bit more black around the edge. 67 00:03:55,084 --> 00:03:58,776 Now let's say maybe you got it where the top was closer 68 00:03:58,776 --> 00:04:01,084 than the bottom or something like that. 69 00:04:01,084 --> 00:04:05,084 You could come in here and hit this two number on your scale. 70 00:04:05,084 --> 00:04:09,784 And let's say-- or maybe the top was closer than the sides, 71 00:04:09,784 --> 00:04:13,083 you could make this a 97. 72 00:04:13,084 --> 00:04:16,798 You can see that gave us just a little bit more room on 73 00:04:16,798 --> 00:04:19,083 the top but left the sides the same. 74 00:04:19,084 --> 00:04:22,083 You could also move this up a little bit if you wanted to. 75 00:04:22,084 --> 00:04:25,798 So let's say we need this to move up just a few pixels, 76 00:04:25,798 --> 00:04:29,584 you could put this up like a 0. 77 00:04:29,584 --> 00:04:30,084 98. 78 00:04:30,084 --> 00:04:31,084 Hit Enter. 79 00:04:31,084 --> 00:04:33,083 And that moved it up just slightly. 80 00:04:33,084 --> 00:04:36,776 So having that transform node in there before your corner pin node is 81 00:04:36,776 --> 00:04:40,155 going to allow you to move this around in the frame just a little bit 82 00:04:40,155 --> 00:04:44,265 if you need to do a small amount of fine tuning to make that black 83 00:04:44,265 --> 00:04:48,083 border look a little bit better, look a little more realistic. 84 00:04:48,084 --> 00:04:50,334 And I'm just going to zoom back out here, 85 00:04:50,334 --> 00:04:52,750 just hit that middle button on my master's, 86 00:04:52,750 --> 00:04:54,083 clicking that one time. 87 00:04:54,084 --> 00:04:58,084 We can clear our properties bin and just watch that playing through. 88 00:04:58,084 --> 00:04:58,993 And really, 89 00:04:58,993 --> 00:05:04,483 if you got your reflections to look like this give yourself a pat on the back, 90 00:05:04,483 --> 00:05:07,369 because this looks really nice and very, 91 00:05:07,369 --> 00:05:09,083 very nicely integrated. 92 00:05:09,084 --> 00:05:12,084 So that's it for our tracking course. 93 00:05:12,084 --> 00:05:14,083 We hope that you enjoyed this. 94 00:05:14,084 --> 00:05:17,083 Hope you learned a little bit of some new things about tracking. 95 00:05:17,084 --> 00:05:21,284 And we always love to see what you do yourself whenever you follow 96 00:05:21,284 --> 00:05:23,083 along with our projects or create your own things. 97 00:05:23,084 --> 00:05:27,084 So always feel free to post on our forums. 98 00:05:27,084 --> 00:05:35,084 So I'll see you in the next course, and good luck in recreating this on your own. 8594

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