All language subtitles for 3. Manipulating Nodes

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:04,112 So we've taken a look at where we can go to get the nodes that we need 2 00:00:04,112 --> 00:00:06,721 to start building a comp down in our Node Graph, 3 00:00:06,721 --> 00:00:10,950 but I would like to take a second here to talk about the way 4 00:00:10,950 --> 00:00:13,808 that these nodes get connected to each other. 5 00:00:13,808 --> 00:00:18,379 So I'm going to go ahead and drop another Blur node into 6 00:00:18,379 --> 00:00:21,807 our comp by hitting the Tab button, typing Blur, 7 00:00:21,808 --> 00:00:22,860 selecting Blur, 8 00:00:22,860 --> 00:00:29,702 and you'll notice that there are these little triangles on the Blur node, 9 00:00:29,702 --> 00:00:34,665 and if you left- mouse button click the little triangle and drag it out, 10 00:00:34,665 --> 00:00:38,682 it becomes an arrow, and this one in the side becomes an arrow too. 11 00:00:38,682 --> 00:00:43,057 And I just wanted to take a minute to point out to you that this 12 00:00:43,057 --> 00:00:46,219 arrow that appears at top by default is the input, 13 00:00:46,219 --> 00:00:50,807 and that's easy to remember because the arrow is facing into the Blur. 14 00:00:50,808 --> 00:00:57,808 So, anything that is connected to this arrow will feed into this Blur node. 15 00:00:57,808 --> 00:01:03,577 So I can drag this over and release it on top of the Read node, 16 00:01:03,577 --> 00:01:07,808 and now this Read node is going into this Blur node. 17 00:01:07,808 --> 00:01:11,489 Likewise, this little triangle down here is the output, 18 00:01:11,489 --> 00:01:16,807 and if I drag it out and I release it over a node, 19 00:01:16,808 --> 00:01:24,807 this node down here, the Blur1, now becomes the output of this operation. 20 00:01:24,808 --> 00:01:26,808 So, that's not necessarily what I want, 21 00:01:26,808 --> 00:01:30,522 so I'm going to just grab the base of this arrow with the 22 00:01:30,522 --> 00:01:35,337 left- mouse button and drag it back over the Read node and 23 00:01:35,337 --> 00:01:37,807 release to reconnect these things up. 24 00:01:37,808 --> 00:01:39,038 So it's pretty easy. 25 00:01:39,038 --> 00:01:41,808 This is the input, and this is the output. 26 00:01:41,808 --> 00:01:44,474 This little arrow over here is a mask, 27 00:01:44,474 --> 00:01:47,807 and I don't want to get too ahead of myself, 28 00:01:47,807 --> 00:01:52,851 but a mask is the area that will be affected by this node. 29 00:01:52,851 --> 00:01:59,808 So, I can drop in a Roto node by hitting the Tab button and a Roto, 30 00:01:59,808 --> 00:02:07,808 and a Roto is just a way of drawing a very specific mask on your image, 31 00:02:07,808 --> 00:02:13,458 and so if I connect this mask input on the side, 32 00:02:13,458 --> 00:02:19,508 this Roto shape becomes the mask by which the Blur will 33 00:02:19,508 --> 00:02:22,808 affect everything that's inputted into it. 34 00:02:22,808 --> 00:02:25,208 So you see up here in the Viewer, 35 00:02:25,208 --> 00:02:28,808 the Blur is only occurring inside of the shape that we've drawn, 36 00:02:28,808 --> 00:02:36,807 and you can move this and you see that the shape is affecting the Blur. 37 00:02:36,808 --> 00:02:39,353 Now that is a whole subject onto itself, 38 00:02:39,353 --> 00:02:41,898 so, don't worry about it for right now, 39 00:02:41,898 --> 00:02:46,808 I just wanted you to know that there is this arrow called the Mask Arrow 40 00:02:46,808 --> 00:02:50,808 that is hanging out here on the right side of some nodes, 41 00:02:50,808 --> 00:02:53,888 and so I just wanted you to know what it was. 42 00:02:53,888 --> 00:02:57,808 I wanted to also take a quick second to go over how I've been 43 00:02:57,808 --> 00:02:59,702 selecting and moving these nodes around. 44 00:02:59,702 --> 00:03:02,860 If you left-mouse button click on any of these nodes, 45 00:03:02,860 --> 00:03:04,607 you can just drag them around inside this canvas. 46 00:03:04,607 --> 00:03:05,807 You can just drag them around inside this canvas. 47 00:03:05,808 --> 00:03:09,474 You can also marquee select by holding down the left-mouse button, 48 00:03:09,474 --> 00:03:12,860 and dragging and selecting any of the nodes that you want, 49 00:03:12,860 --> 00:03:13,913 and once they're highlighted, 50 00:03:13,913 --> 00:03:18,087 you can just click again and move them around wherever you want them to go. 51 00:03:18,087 --> 00:03:23,207 A fun feature that I like to use a lot is if you have the Ctrl 52 00:03:23,207 --> 00:03:25,919 button and the Shift button on the keyboard down, 53 00:03:25,919 --> 00:03:29,807 and you click on a node, it will select everything upstream from that node. 54 00:03:29,808 --> 00:03:34,808 That's very helpful if you've got a comp tree with 30 or 50 nodes in it. 55 00:03:34,808 --> 00:03:39,707 Another thing I find really helpful is if I marquee select all of these, 56 00:03:39,707 --> 00:03:42,665 and I right-click anywhere in this Node Graph, 57 00:03:42,665 --> 00:03:47,379 in this Edit menu there is a selection called Invert Selection, 58 00:03:47,379 --> 00:03:53,808 and that will give me all of the nodes in the tree that I don't have selected, 59 00:03:53,808 --> 00:03:58,808 and that's really helpful to be able to isolate things that I want to move, 60 00:03:58,808 --> 00:04:03,808 or things that I want to manipulate that I wouldn't otherwise be able to grab. 61 00:04:03,808 --> 00:04:06,665 You've probably already noticed that it can get quite confusing if you've 62 00:04:06,665 --> 00:04:10,386 got a lot of nodes that are in your comp of the same name. 63 00:04:10,386 --> 00:04:14,176 If you've got four or five Blur nodes and they're called Blur1, 64 00:04:14,176 --> 00:04:17,035 Blur2, Blur3, it's hard to keep track of them, 65 00:04:17,035 --> 00:04:19,898 and I like to rename these nodes quite often, 66 00:04:19,898 --> 00:04:23,474 just to let the next artist that's picking up my comp 67 00:04:23,474 --> 00:04:25,474 know what these nodes are doing. 68 00:04:25,474 --> 00:04:27,807 So in the Properties menu over here, 69 00:04:27,807 --> 00:04:31,141 we see all of the properties for the nodes themselves. 70 00:04:31,141 --> 00:04:35,807 I'm going to go ahead and clear out this menu by clicking all of 71 00:04:35,808 --> 00:04:40,308 these X boxes to get rid of all of the properties, 72 00:04:40,308 --> 00:04:45,597 and let's say for example, we want to rename this Blur1 node right here. 73 00:04:45,597 --> 00:04:47,439 I'm going to double-click on that node, 74 00:04:47,439 --> 00:04:50,764 it's going to bring the Properties up in the Properties menu, 75 00:04:50,764 --> 00:04:55,547 and I'm going to click on this Node tab here. 76 00:04:55,547 --> 00:05:03,749 Now, up in this box at the top is where the name of the node exists. 77 00:05:03,749 --> 00:05:09,043 So I can rename this to something like HeavyEarthBlur, 78 00:05:09,043 --> 00:05:10,807 and hit Enter, 79 00:05:10,808 --> 00:05:16,674 and you'll see that the name of the node down here 80 00:05:16,674 --> 00:05:18,808 has changed to HeavyEarthBlur. 81 00:05:18,808 --> 00:05:21,665 Now you'll notice to that that name kind of went 82 00:05:21,665 --> 00:05:24,807 outside of the bounds of the node, so to be clean, 83 00:05:24,808 --> 00:05:28,764 you might want to go in here and just delete the word Heavy, 84 00:05:28,764 --> 00:05:32,708 and call it EarthBlur, and you see that the node is called EarthBlur, 85 00:05:32,708 --> 00:05:36,308 but you still want to tell people that this blur at this 86 00:05:36,308 --> 00:05:38,171 particular time should be very heavy-handed, 87 00:05:38,171 --> 00:05:40,717 the way that we have right here. 88 00:05:40,717 --> 00:05:42,171 And to do that, 89 00:05:42,171 --> 00:05:48,507 you can just type that note in the label box: This should be a heavy blur, 90 00:05:48,507 --> 00:05:54,807 and the note will appear down here under the node for everybody to see. 91 00:05:54,808 --> 00:05:59,807 I don't always use the label, but it's a good practice. 92 00:05:59,807 --> 00:06:05,207 I do very often change the names of the nodes so that 93 00:06:05,207 --> 00:06:08,407 people know what's going on inside my comp. 94 00:06:08,407 --> 00:06:13,439 So we can, for example, go down here again into the ColorCorrect node, 95 00:06:13,439 --> 00:06:16,913 I'm going to hit one so that we can see what's 96 00:06:16,913 --> 00:06:18,808 going on in the ColorCorrect node, 97 00:06:18,808 --> 00:06:21,334 I'm going to double-click on the ColorCorrect node, 98 00:06:21,334 --> 00:06:25,755 over here I'm going to bring the saturation all the way down so 99 00:06:25,755 --> 00:06:30,018 this image turns into a black and white image, 100 00:06:30,018 --> 00:06:33,807 and up here I will just delete this. 101 00:06:33,808 --> 00:06:37,708 I'm going to say CC so that everybody knows that's a ColorCorrect node, 102 00:06:37,708 --> 00:06:42,334 I'm going to put an underscore in here, and I'm going to say, 103 00:06:42,334 --> 00:06:42,755 Desaturate, 104 00:06:42,755 --> 00:06:46,965 so that everybody knows that this is a ColorCorrect node 105 00:06:46,965 --> 00:06:50,702 down here that is desaturating the image. 106 00:06:50,702 --> 00:06:52,439 Another really important, 107 00:06:52,439 --> 00:06:58,807 really useful operation to know about nodes is the Disable function. 108 00:06:58,808 --> 00:07:04,025 If I have one of these nodes selected and I hit D on the keyboard, 109 00:07:04,025 --> 00:07:08,607 it will turn on and off that operation that I have selected. 110 00:07:08,607 --> 00:07:13,557 And you'll see in the Viewport, this is without the blur, 111 00:07:13,557 --> 00:07:17,474 this is with the blur, this is without the desaturate, 112 00:07:17,474 --> 00:07:19,141 this is with the desaturate. 113 00:07:19,141 --> 00:07:21,807 You can marquee select these and hit D, 114 00:07:21,808 --> 00:07:25,307 and turn them both on and off at the same time, 115 00:07:25,307 --> 00:07:29,535 but this is really super useful when you're working with a comp to 116 00:07:29,535 --> 00:07:33,171 see what a specific node is doing or not doing, 117 00:07:33,171 --> 00:07:36,808 if you want to AB the difference between the node 118 00:07:36,808 --> 00:07:39,035 being on and the node being off. 119 00:07:39,035 --> 00:07:43,807 I'd like to cap off this lesson by showing you guys something that I think 120 00:07:43,808 --> 00:07:47,155 is one of the coolest features about NUKE and its nodes, 121 00:07:47,155 --> 00:07:50,807 and that is that you can copy and paste any of these 122 00:07:50,808 --> 00:07:56,807 nodes into a text editor or an email, and they paste in as plain text. 123 00:07:56,808 --> 00:08:00,981 So if I had all of these nodes selected and I hit 124 00:08:00,981 --> 00:08:05,141 Ctrl+C on the keyboard to copy them, and I bring in Notepad, 125 00:08:05,141 --> 00:08:08,807 and I hit Ctrl+V to paste them, you'll see right here, 126 00:08:08,807 --> 00:08:13,373 this is the entire comp tree, just as it exists in plain text. 127 00:08:13,373 --> 00:08:18,068 So if I wanted to email this to a friend that needed 128 00:08:18,068 --> 00:08:23,724 my exact value on this Blur node, I could just send him this portion of the text, 129 00:08:23,724 --> 00:08:26,349 or I could send him the whole comp tree, 130 00:08:26,349 --> 00:08:29,938 and so I can select this portion two of the comp tree, 131 00:08:29,938 --> 00:08:33,590 hit Ctrl+C to just copy the text, and go back to NUKE, 132 00:08:33,590 --> 00:08:39,308 and if I'm down here in the Node Graph and I hit Ctrl+V, 133 00:08:39,308 --> 00:08:43,808 it will paste that Blur node back into NUKE. 134 00:08:43,808 --> 00:08:45,894 And I can connect it up, and it's the same one that we're seeing down here, 135 00:08:45,894 --> 00:08:48,171 and it's the same one that we're seeing down here. 136 00:08:48,171 --> 00:08:51,808 I'm switching between these and it's exactly identical. 137 00:08:51,808 --> 00:08:55,141 So if you've got a node that has values that you want to keep, 138 00:08:55,141 --> 00:08:58,141 and you're documenting them or you're sending them to a friend, 139 00:08:58,141 --> 00:09:00,808 hey, I've color corrected this thing, it's red, 140 00:09:00,808 --> 00:09:04,141 and you want to send him the exact same values, 141 00:09:04,141 --> 00:09:09,474 you can just copy and paste these nodes into an email or into a text document, 142 00:09:09,474 --> 00:09:20,808 and then copy them back into NUKE, and it's really powerful and really helpful. 143 00:09:20,808 --> 00:09:32,808 So I hope you get a lot of use out of that. 13323

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