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Let's get started.
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You've booted NUKE for your first time,
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and you'll see that two windows pop up when you boot NUKE.
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It's important to point out that this window,
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which might be behind your interface is actually where
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the application itself is running from.
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I know that's hard to believe because it's just a
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black window with some white text,
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but you should know that this is where NUKE is running from.
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It will give us error messages, and information about scripts we're running,
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or plugins that might be loaded,
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and it's generally not important to pay attention to; I bring it
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up because as a new user your first mistake is going to be to
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close this window by hitting this X,
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and that's going to shut down the entire software package.
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So, just be aware of that and don't try to close this window,
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just minimize it if you ever see it, it's harmless,
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and let it run in the background,
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and that brings us to the main interface of NUKE.
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We've got a couple of different panels here,
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and I know there are a lot of buttons, and switches,
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and windows here, and I remember thinking to myself: where do I even get started?
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It's very daunting, so I'm going to help you demystify this guy,
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and we'll get you up and running as soon as possible.
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Up here, we have a Viewer panel,
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and this is where we're going to see our images or our
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video clips that we're manipulating.
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Super easy if you've ever used Premier, or Avid,
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or any editing package,
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this is where you're going to see your video clips presented,
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and we're going to perform operations to those video clips,
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and that's going to happen down here in the Node Graph.
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This is a Node Graph panel, this is where we're going to put nodes,
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this is where all of your work is going to get done,
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this is where you'll be performing all of the operations to the images,
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and this is your toolbar panel.
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The toolbar panel, you see these icons, if you hover over them,
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you'll get a little tool tip,
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and the tool tip will tell you the category that you're dealing with,
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and if you click on them, you will see a list of nodes,
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and if you click on a node, it will drop the node down into the Node Graph.
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And, now that we've dropped a node down into the Node Graph,
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you see the Properties panel come to life,
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and in the Properties panel is just where we're going to
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see all of the different properties and attributes of the
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node that we're working with.
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Now, this looks like a lot of information,
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I don't want you to worry about that right now.
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All you have to know right now is that this is a Properties panel,
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this is a Viewers panel, this is the Node Graph,
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and this is the toolbar.
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We get nodes from the toolbar, we put them in the Node Graph,
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work that we do gets seen up here in the viewport,
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and properties for those nodes get seen over here in the Properties panel.
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Now it's important to note to that NUKE is contact sensitive,
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so that if you are hovering over the Viewer panel,
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all of your hotkeys will work for that Viewer panel.
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if you're hovering over the Node Graph,
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all of your hotkeys will work for the Node Graph.
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So if I bring an image in here, and hit one to show it in the Viewer panel,
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if I'm in the Viewer panel and I hit the B button,
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it's going to show me the blue channel in the image.
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Now don't worry about the technicals of that,
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but just know that if I'm hitting the B button,
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I'm seeing the blue channel here,
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but if I go down to the Node Graph and hit the B button,
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it's going to put a Blur node into the Node Graph.
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So, depending on where your mouse is, different keys will do different things,
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and this matters,
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and sometimes you'll get tripped up and you'll think to yourself,
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why isn't NUKE doing what I want it to,
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and it's because your mouse might be over the wrong thing,
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or you might have the wrong window selected.
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So just be aware of that as you move forward.
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Now another nice little feature that NUKE gives you right off the bat is it
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gives you default organizational pieces for these windows.
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So if I go up to this Workspace menu and I click on Large Node Graph,
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for example,
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it will give me a workspace where it knows I'm going
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to be dealing with a lot of nodes.
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If I scroll out, you have a lot of workspace here to work with nodes,
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and your image is very small.
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Likewise, if I hit Large Viewer,
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maybe I'm using this because I want to see the image really up close,
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I'm doing detail work, over here I want to see what these pixels look like.
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Now, if I go to the Scripting preset,
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the Scripting preset is basically for TDs and for people that
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are writing Python scripts for use in NUKE,
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and this gives them coding window and an output
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window to see what they're working on.
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Animation brings the Curve Editor to the forefront so that you can
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manage your curves and manipulate your curves.
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If I click on this floating menu,
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it breaks the viewport out into a separate window that I
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can stick on a second or third monitor,
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or I can resize to make however big or small that I want it to be.
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I don't really use these workspaces, I'll be honest with you,
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I stick with the default compositing workflow,
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and all of this workspace information can be customized
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to your liking and that's what I do,
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and you can save workspaces that you like to work with out as custom presets.
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So that's what we'll do in the next video.
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Thanks.
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