All language subtitles for 1. Introduction to the NUKE Workspace

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Original subtitles

Let's get started.

You've booted NUKE for your first time,

and you'll see that two windows pop up when you boot NUKE.

It's important to point out that this window,

which might be behind your interface is actually where

the application itself is running from.

I know that's hard to believe because it's just a

black window with some white text,

but you should know that this is where NUKE is running from.

It will give us error messages, and information about scripts we're running,

or plugins that might be loaded,

and it's generally not important to pay attention to; I bring it

up because as a new user your first mistake is going to be to

close this window by hitting this X,

and that's going to shut down the entire software package.

So, just be aware of that and don't try to close this window,

just minimize it if you ever see it, it's harmless,

and let it run in the background,

and that brings us to the main interface of NUKE.

We've got a couple of different panels here,

and I know there are a lot of buttons, and switches,

and windows here, and I remember thinking to myself: where do I even get started?

It's very daunting, so I'm going to help you demystify this guy,

and we'll get you up and running as soon as possible.

Up here, we have a Viewer panel,

and this is where we're going to see our images or our

video clips that we're manipulating.

Super easy if you've ever used Premier, or Avid,

or any editing package,

this is where you're going to see your video clips presented,

and we're going to perform operations to those video clips,

and that's going to happen down here in the Node Graph.

This is a Node Graph panel, this is where we're going to put nodes,

this is where all of your work is going to get done,

this is where you'll be performing all of the operations to the images,

and this is your toolbar panel.

The toolbar panel, you see these icons, if you hover over them,

you'll get a little tool tip,

and the tool tip will tell you the category that you're dealing with,

and if you click on them, you will see a list of nodes,

and if you click on a node, it will drop the node down into the Node Graph.

And, now that we've dropped a node down into the Node Graph,

you see the Properties panel come to life,

and in the Properties panel is just where we're going to

see all of the different properties and attributes of the

node that we're working with.

Now, this looks like a lot of information,

I don't want you to worry about that right now.

All you have to know right now is that this is a Properties panel,

this is a Viewers panel, this is the Node Graph,

and this is the toolbar.

We get nodes from the toolbar, we put them in the Node Graph,

work that we do gets seen up here in the viewport,

and properties for those nodes get seen over here in the Properties panel.

Now it's important to note to that NUKE is contact sensitive,

so that if you are hovering over the Viewer panel,

all of your hotkeys will work for that Viewer panel.

if you're hovering over the Node Graph,

all of your hotkeys will work for the Node Graph.

So if I bring an image in here, and hit one to show it in the Viewer panel,

if I'm in the Viewer panel and I hit the B button,

it's going to show me the blue channel in the image.

Now don't worry about the technicals of that,

but just know that if I'm hitting the B button,

I'm seeing the blue channel here,

but if I go down to the Node Graph and hit the B button,

it's going to put a Blur node into the Node Graph.

So, depending on where your mouse is, different keys will do different things,

and this matters,

and sometimes you'll get tripped up and you'll think to yourself,

why isn't NUKE doing what I want it to,

and it's because your mouse might be over the wrong thing,

or you might have the wrong window selected.

So just be aware of that as you move forward.

Now another nice little feature that NUKE gives you right off the bat is it

gives you default organizational pieces for these windows.

So if I go up to this Workspace menu and I click on Large Node Graph,

for example,

it will give me a workspace where it knows I'm going

to be dealing with a lot of nodes.

If I scroll out, you have a lot of workspace here to work with nodes,

and your image is very small.

Likewise, if I hit Large Viewer,

maybe I'm using this because I want to see the image really up close,

I'm doing detail work, over here I want to see what these pixels look like.

Now, if I go to the Scripting preset,

the Scripting preset is basically for TDs and for people that

are writing Python scripts for use in NUKE,

and this gives them coding window and an output

window to see what they're working on.

Animation brings the Curve Editor to the forefront so that you can

manage your curves and manipulate your curves.

If I click on this floating menu,

it breaks the viewport out into a separate window that I

can stick on a second or third monitor,

or I can resize to make however big or small that I want it to be.

I don't really use these workspaces, I'll be honest with you,

I stick with the default compositing workflow,

and all of this workspace information can be customized

to your liking and that's what I do,

and you can save workspaces that you like to work with out as custom presets.

So that's what we'll do in the next video.

Thanks.

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