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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:02,250 So we've taken a look at the Node Graph, 2 00:00:02,250 --> 00:00:04,225 and the Curve Editor, and the Dope Sheet, 3 00:00:04,225 --> 00:00:06,249 now I'd like to introduce you to the Viewer, 4 00:00:06,249 --> 00:00:08,499 and the Viewer's where all the nice cool stuff happens. 5 00:00:08,500 --> 00:00:13,071 So I'll take a second here to reiterate that every node that's 6 00:00:13,071 --> 00:00:17,954 added to a comp in NUKE adds data or operations to manipulate an 7 00:00:17,954 --> 00:00:20,499 image or to manipulate a video clip. 8 00:00:20,500 --> 00:00:23,000 By adding a Viewer to our comp and connecting it, 9 00:00:23,000 --> 00:00:25,500 we're able to view all of the operations that happen 10 00:00:25,500 --> 00:00:28,699 upstream to the node that it's connected to. 11 00:00:28,699 --> 00:00:34,558 Also note, the Viewer does not add or remove data from anything in your comp. 12 00:00:34,558 --> 00:00:37,735 It's merely a window into the operations that have 13 00:00:37,735 --> 00:00:39,499 been performed so far upstream. 14 00:00:39,500 --> 00:00:43,500 A Viewer lets you quickly modify parameters inside the node that it's 15 00:00:43,500 --> 00:00:47,653 connected to while showing you the effects of that node and how it's 16 00:00:47,653 --> 00:00:49,499 affecting everything upstream from your node. 17 00:00:49,500 --> 00:00:52,227 You can place as many Viewers as you want into a scene, 18 00:00:52,227 --> 00:00:55,833 and you can cycle through these nodes by using the number keys on your keyboard, 19 00:00:55,833 --> 00:00:58,499 and we'll take a look at that in a second. 20 00:00:58,500 --> 00:01:02,399 Viewer panels are tied to the Viewer nodes connected in the Node Graph, 21 00:01:02,399 --> 00:01:04,812 they do not produce output to the renderer, 22 00:01:04,812 --> 00:01:07,625 they only generate display data to the Viewer panel. 23 00:01:07,625 --> 00:01:09,500 You can connect these nodes traditionally, 24 00:01:09,500 --> 00:01:11,500 however, using the keyboard shortcuts is much faster, 25 00:01:11,500 --> 00:01:13,500 and we'll take a look at that too. 26 00:01:13,500 --> 00:01:16,208 Let's get started by showing you how to add Viewers to the comp, 27 00:01:16,208 --> 00:01:17,041 and to do that, 28 00:01:17,041 --> 00:01:20,147 I'm just going to go to our current Viewer and I'm going to delete 29 00:01:20,147 --> 00:01:22,499 it so that we get started with a blank slate. 30 00:01:22,500 --> 00:01:26,875 The first way to add a Viewer is to come over to the Node Graph, 31 00:01:26,875 --> 00:01:29,500 hit Tab, and if you type Viewer in here, 32 00:01:29,500 --> 00:01:31,333 it's going to pop up and if you click on it, 33 00:01:31,333 --> 00:01:34,166 the Viewer pops up, and you can just connect it to your node like this, 34 00:01:34,166 --> 00:01:37,499 and this Viewer will be tied to your Viewer panel. 35 00:01:37,499 --> 00:01:38,499 I'll delete this. 36 00:01:38,500 --> 00:01:44,125 The next way to add a Viewer is you can come up to your toolbar 37 00:01:44,125 --> 00:01:47,500 menu and go into the Viewer and select it, 38 00:01:47,500 --> 00:01:50,499 and it's going to pop a Viewer in there. 39 00:01:50,499 --> 00:01:53,499 Another way you can do this is to right-click, 40 00:01:53,499 --> 00:01:57,000 go to Image, and that's where the Viewer is to add a Viewer. 41 00:01:57,000 --> 00:02:01,045 Now the easiest way to add a Viewer to your comp is to just select the 42 00:02:01,045 --> 00:02:04,045 node that you want and to hit one on the keyboard, 43 00:02:04,045 --> 00:02:06,804 and that's going to pop a Viewer right in there, 44 00:02:06,804 --> 00:02:10,760 and we're going to take a look at how we can connect this 45 00:02:10,760 --> 00:02:14,000 Viewer to multiple nodes and use the keys on the keyboard 46 00:02:14,000 --> 00:02:15,250 to toggle through those views. 47 00:02:15,250 --> 00:02:17,500 Once you've added the Viewer Node to a comp, 48 00:02:17,500 --> 00:02:21,147 you can connect it to any node in your comp by dragging the 49 00:02:21,147 --> 00:02:23,499 handle out and attaching it to any node. 50 00:02:23,500 --> 00:02:25,409 Each Viewer allows up to 10 pipes. 51 00:02:25,409 --> 00:02:27,590 So if you see this little triangle here, 52 00:02:27,590 --> 00:02:31,653 that'll give us a number 2 and we can plug the number 2 in here, 53 00:02:31,653 --> 00:02:35,153 and then if we pull this out again, we get a number 3, 54 00:02:35,153 --> 00:02:38,833 and if we pull this out again, we get a number 4, 55 00:02:38,833 --> 00:02:42,833 and if we pull this out again, we get a number 5, 56 00:02:42,833 --> 00:02:45,500 so on and so forth up to 10. 57 00:02:45,500 --> 00:02:49,019 If a Viewer Node has several pipes or inputs into it, 58 00:02:49,019 --> 00:02:53,499 you can use the up and down keys to skip through the different views. 59 00:02:53,500 --> 00:02:57,357 Remember in an earlier module when I explained NUKE's 60 00:02:57,357 --> 00:02:59,499 cursor is panel context sensitive, 61 00:02:59,500 --> 00:03:03,500 meaning hotkeys change based on which panel your cursor is hovering over. 62 00:03:03,500 --> 00:03:06,657 Note your cursor must be over the View Panel to use the 63 00:03:06,657 --> 00:03:08,500 up and down toggles through the views. 64 00:03:08,500 --> 00:03:12,934 So if my mouse is over the Viewer, and I hit the up or the down button, 65 00:03:12,934 --> 00:03:14,500 it will toggle through these views. 66 00:03:14,500 --> 00:03:19,779 So if I hit the up button it goes 1, 2, 3, 67 00:03:19,779 --> 00:03:25,059 4, 5, and you'll see over here the little numbers highlight 1, 68 00:03:25,059 --> 00:03:29,318 2, 3, 4, 5, so that we can just toggle through our views. 69 00:03:29,318 --> 00:03:32,891 Another way to do this is these little numbers over here 70 00:03:32,891 --> 00:03:35,239 correspond to keys on the keyboard. 71 00:03:35,239 --> 00:03:39,152 So I can just hit three, or two, or five, 72 00:03:39,152 --> 00:03:39,934 or one, 73 00:03:39,934 --> 00:03:43,722 and jump back and forth between the different views and see the 74 00:03:43,722 --> 00:03:46,766 different nodes that are connected to the Viewer in the Viewport 75 00:03:46,766 --> 00:03:48,100 and the operations they represent. 76 00:03:48,100 --> 00:03:50,500 Now we can also move around in the Viewer. 77 00:03:50,500 --> 00:03:54,045 So to pan in the Viewer, you can hold down the middle-mouse button, 78 00:03:54,045 --> 00:03:58,166 or you can hold down the Alt button on the keyboard and left-mouse 79 00:03:58,166 --> 00:04:01,499 button click to pan around inside the Viewer. 80 00:04:01,500 --> 00:04:03,617 This works the same way as the Node Graph, 81 00:04:03,617 --> 00:04:05,500 and the Curve Editor, and the Dope Sheet. 82 00:04:05,500 --> 00:04:09,500 You can also re-center the frame whenever you're off-center by hitting F. 83 00:04:09,500 --> 00:04:13,500 This will always restore you to the full frame of your current image. 84 00:04:13,500 --> 00:04:16,657 Zooming also works the same as it does in the Node Graph, 85 00:04:16,657 --> 00:04:18,499 the Curve Editor, and the Dope Sheet. 86 00:04:18,500 --> 00:04:21,357 Move your pointer over to the area you want to zoom into 87 00:04:21,357 --> 00:04:23,928 and hold down the left-mouse button and the middle- mouse 88 00:04:23,928 --> 00:04:26,071 button and then just drag. 89 00:04:26,071 --> 00:04:31,214 You can also hit the plus or minus button on your keyboard, 90 00:04:31,214 --> 00:04:33,750 or if your mouse has a scroll button, 91 00:04:33,750 --> 00:04:36,500 you can also use it to zoom in and zoom out. 92 00:04:36,500 --> 00:04:39,000 You can restore the Viewer to 100% at any time by 93 00:04:39,000 --> 00:04:40,590 hitting the Ctrl button on your keyboard, 94 00:04:40,590 --> 00:04:41,500 and the number one. 95 00:04:41,500 --> 00:04:44,071 This will display the image at its native resolution, 96 00:04:44,071 --> 00:04:47,800 or you can hit F on the keyboard to reframe the image to 97 00:04:47,800 --> 00:04:49,900 fit however big your Viewer is onscreen. 98 00:04:49,900 --> 00:04:53,717 Another neat trick is you can use the bracket buttons to hide these 99 00:04:53,717 --> 00:04:56,108 menus on the top and the bottom of the Viewer Panel. 100 00:04:56,108 --> 00:04:58,900 So if I hold down Shift and I hit the left bracket, 101 00:04:58,900 --> 00:05:02,499 it's going to toggle that menu on and off, 102 00:05:02,499 --> 00:05:06,499 and if I hit the right bracket while holding Shift, 103 00:05:06,500 --> 00:05:08,374 it's going to toggle that menu on and off, 104 00:05:08,374 --> 00:05:11,866 and it's nice to just get a clear Viewer from time to time and to be 105 00:05:11,866 --> 00:05:15,166 able to bring those menus back by hitting Shift, 106 00:05:15,166 --> 00:05:17,000 open bracket or close bracket. 107 00:05:17,000 --> 00:05:20,375 In the next clip, we'll take a look at the layer and channel dropdown menus, 108 00:05:20,375 --> 00:05:22,750 we'll look at displaying different different channels and the hotkeys 109 00:05:22,750 --> 00:05:25,250 that we can use to look at the different channels, 110 00:05:25,250 --> 00:05:35,500 and I'll even show you how to use the ContactSheet or the Layer ContactSheet 111 00:05:35,500 --> 00:05:48,500 Nodes so that you can look at all of your channels at once. 9930

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