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These are the user uploaded subtitles that are being translated: 1 00:00:00,299 --> 00:00:03,060 I got an idea let's take the loudest 2 00:00:03,060 --> 00:00:05,250 person on stage and cram a bunch of 3 00:00:05,250 --> 00:00:06,870 microphones all around him today I'm 4 00:00:06,870 --> 00:00:08,429 staring out of mic drums did you get the 5 00:00:08,429 --> 00:00:10,740 best drum sounds of your life now it all 6 00:00:10,740 --> 00:00:12,269 starts at the source so be sure to check 7 00:00:12,269 --> 00:00:13,710 out this other video on how to tune the 8 00:00:13,710 --> 00:00:15,420 drums but after they're tuned mic 9 00:00:15,420 --> 00:00:17,250 placement and mic choice are your best 10 00:00:17,250 --> 00:00:18,630 bet for getting great tone out of your 11 00:00:18,630 --> 00:00:20,970 drums I mean I love EQ but I'd rather 12 00:00:20,970 --> 00:00:22,650 fix it the source hey if you're new 13 00:00:22,650 --> 00:00:24,269 you're going hit subscribe and being a 14 00:00:24,269 --> 00:00:25,800 little bell to get notified every time I 15 00:00:25,800 --> 00:00:27,610 post a new video you'll be glad you did 16 00:00:27,610 --> 00:00:29,539 [Music] 17 00:00:29,539 --> 00:00:32,099 so let's jump into my keema kick drum 18 00:00:32,099 --> 00:00:33,960 now for any other drum you can use just 19 00:00:33,960 --> 00:00:35,880 about any instrument mic you want but 20 00:00:35,880 --> 00:00:37,380 for the kick drum you have to make sure 21 00:00:37,380 --> 00:00:39,390 that it's got extended low frequency 22 00:00:39,390 --> 00:00:41,219 response now I've had a lot of success 23 00:00:41,219 --> 00:00:44,550 with the Audax d6 and the AKG d112 but 24 00:00:44,550 --> 00:00:46,079 other ones work too like the ones from 25 00:00:46,079 --> 00:00:48,180 sure Audio Technica sennheiser 26 00:00:48,180 --> 00:00:49,260 electro-voice 27 00:00:49,260 --> 00:00:51,090 there's a whole bunch out there each mic 28 00:00:51,090 --> 00:00:52,680 has its own flavor but it's got to fit 29 00:00:52,680 --> 00:00:54,480 your drummer the drum and the sound that 30 00:00:54,480 --> 00:00:55,829 you're going for with the kick drum 31 00:00:55,829 --> 00:00:57,899 we're trying to balance snap punch and 32 00:00:57,899 --> 00:00:59,460 sustain there's basically two methods 33 00:00:59,460 --> 00:01:01,469 you can use you can go inside the kick 34 00:01:01,469 --> 00:01:03,149 drum or outside the kick drum on the 35 00:01:03,149 --> 00:01:04,890 front head inside the kick drum you're 36 00:01:04,890 --> 00:01:06,689 gonna get more beter sounded more snap 37 00:01:06,689 --> 00:01:08,220 while outside the kick drum you're gonna 38 00:01:08,220 --> 00:01:18,060 get more punch and sustain now I tend to 39 00:01:18,060 --> 00:01:19,770 use EQ to compensate for whichever one 40 00:01:19,770 --> 00:01:21,479 I'm using but in live sound there's a 41 00:01:21,479 --> 00:01:23,310 special consideration because we've got 42 00:01:23,310 --> 00:01:25,560 giant subs not too far from the drum kit 43 00:01:25,560 --> 00:01:27,659 there can be feedback coming in through 44 00:01:27,659 --> 00:01:29,100 the kick drum microphone if you got it 45 00:01:29,100 --> 00:01:31,290 cranked way up if this is the case I'll 46 00:01:31,290 --> 00:01:32,970 put the kick drum mic inside the drum 47 00:01:32,970 --> 00:01:34,619 and crank up the bottom and on the board 48 00:01:34,619 --> 00:01:36,299 this is just a safety issue because I 49 00:01:36,299 --> 00:01:37,259 don't wanna have to deal with feedback 50 00:01:37,259 --> 00:01:39,000 now the thing we're trying to avoid with 51 00:01:39,000 --> 00:01:40,590 the kick drum is a cardboard sound 52 00:01:40,590 --> 00:01:42,450 unless you're mixing jazz but if you're 53 00:01:42,450 --> 00:01:45,030 mixing jazz at church maybe I should 54 00:01:45,030 --> 00:01:46,619 come to your church you'll get the most 55 00:01:46,619 --> 00:01:48,299 cardboard sound right in the center of 56 00:01:48,299 --> 00:01:49,710 the drum head so I try to avoid that 57 00:01:49,710 --> 00:01:51,750 spot now even on the inside of the kick 58 00:01:51,750 --> 00:01:53,130 drum you can still have some tone 59 00:01:53,130 --> 00:01:54,899 control by moving the mic closer to the 60 00:01:54,899 --> 00:01:56,909 beater head or further away to get 61 00:01:56,909 --> 00:02:07,010 either more or less snap 62 00:02:07,020 --> 00:02:09,160 one more thing to look out for on the 63 00:02:09,160 --> 00:02:10,509 kick trump is to make sure that nothing 64 00:02:10,509 --> 00:02:12,220 is touching the resonant head anything 65 00:02:12,220 --> 00:02:13,900 touching the sound hole can make it tear 66 00:02:13,900 --> 00:02:15,310 and that'll destroy your sound faster 67 00:02:15,310 --> 00:02:16,540 than Michael Vick leaves with Peter Ali 68 00:02:16,540 --> 00:02:18,190 now one other thing that's a little less 69 00:02:18,190 --> 00:02:20,110 conventional is to use a pzm or a 70 00:02:20,110 --> 00:02:21,970 pressure zone microphone on the inside 71 00:02:21,970 --> 00:02:23,709 of the kick drum with a regular large 72 00:02:23,709 --> 00:02:25,630 diaphragm microphone on the outside this 73 00:02:25,630 --> 00:02:27,040 gives you the punch and snap on the 74 00:02:27,040 --> 00:02:28,900 inside while getting the sustain and the 75 00:02:28,900 --> 00:02:29,920 beef on the inside 76 00:02:29,920 --> 00:02:31,450 sure and Crown make mics that are 77 00:02:31,450 --> 00:02:33,130 designed specifically for this and I 78 00:02:33,130 --> 00:02:34,599 found this PB one lying around in the 79 00:02:34,599 --> 00:02:37,019 shop and gave it a try so gonna listen 80 00:02:37,019 --> 00:02:40,090 stick it in there on some of the 81 00:02:40,090 --> 00:02:42,940 dampening and we'll make sure that this 82 00:02:42,940 --> 00:02:44,410 cable is up and out of the way 83 00:02:44,410 --> 00:02:48,940 I'm gonna put my kick-out mic over here 84 00:02:48,940 --> 00:02:51,280 and when I flee vacu inches so that I've 85 00:02:51,280 --> 00:02:52,780 got some room in between there I never 86 00:02:52,780 --> 00:02:54,370 want to touch the drum head I'm gonna 87 00:02:54,370 --> 00:02:59,049 put the cable over this on the mic stand 88 00:02:59,049 --> 00:03:01,120 for that so that it's not touching the 89 00:03:01,120 --> 00:03:17,980 head you see there it's not touching now 90 00:03:17,980 --> 00:03:19,930 when a snare drum is mics just right it 91 00:03:19,930 --> 00:03:20,680 gives me chills 92 00:03:20,680 --> 00:03:22,720 now snare drum has a few different parts 93 00:03:22,720 --> 00:03:24,670 to it and the more you mix it the more 94 00:03:24,670 --> 00:03:26,109 you'll be able to dissect the different 95 00:03:26,109 --> 00:03:30,160 areas so we're making the snare drum you 96 00:03:30,160 --> 00:03:31,600 got a couple different variables you've 97 00:03:31,600 --> 00:03:32,950 got the angle you've got the distance 98 00:03:32,950 --> 00:03:33,910 from the drum and you've got the 99 00:03:33,910 --> 00:03:35,829 position over the rim now directional 100 00:03:35,829 --> 00:03:37,269 microphones are brighter when they're on 101 00:03:37,269 --> 00:03:39,730 axis so the more you point the mic right 102 00:03:39,730 --> 00:03:41,260 where the stick hits you're gonna get 103 00:03:41,260 --> 00:03:43,180 that initial transient the more you suit 104 00:03:43,180 --> 00:03:44,799 it across the drum you're gonna get more 105 00:03:44,799 --> 00:03:46,329 of the top end from the resonance as 106 00:03:46,329 --> 00:03:47,920 well and again this is kind of like 107 00:03:47,920 --> 00:03:49,720 splitting hairs but after you do it for 108 00:03:49,720 --> 00:03:51,160 a long time you'll really get to dial it 109 00:03:51,160 --> 00:03:52,540 in now when you point the microphone 110 00:03:52,540 --> 00:03:54,190 down at the drum at a steeper angle it 111 00:03:54,190 --> 00:03:55,810 seems a little bounce here and I really 112 00:03:55,810 --> 00:03:57,370 like the sound of that I'm wondering if 113 00:03:57,370 --> 00:03:58,780 it's because of the diaphragm and the 114 00:03:58,780 --> 00:04:00,790 drum head resonating with each other but 115 00:04:00,790 --> 00:04:03,310 either way I don't love it alright so 116 00:04:03,310 --> 00:04:05,260 here we got three snare drum microphones 117 00:04:05,260 --> 00:04:08,530 there are different angles you can see 118 00:04:08,530 --> 00:04:09,940 they're all about the same distance from 119 00:04:09,940 --> 00:04:12,549 the head or from the rim but the 120 00:04:12,549 --> 00:04:13,959 different angle makes a difference in 121 00:04:13,959 --> 00:04:30,619 the drum tone 122 00:04:30,629 --> 00:04:32,889 now when it comes to height I like to 123 00:04:32,889 --> 00:04:34,629 set my microphone capsule about two 124 00:04:34,629 --> 00:04:36,460 fingers above the drumhead you can use 125 00:04:36,460 --> 00:04:37,870 one finger or you can use something else 126 00:04:37,870 --> 00:04:39,789 to measure but this is built-in on me if 127 00:04:39,789 --> 00:04:41,409 it's on me all the time unless I 128 00:04:41,409 --> 00:04:43,240 borrowed money from the Irish mob and 129 00:04:43,240 --> 00:04:45,129 got some fingers cut off when it comes 130 00:04:45,129 --> 00:04:46,810 to my kite the closer you are to the 131 00:04:46,810 --> 00:04:48,159 drum the more you're going to get some 132 00:04:48,159 --> 00:04:50,229 proximity effect higher up off the drum 133 00:04:50,229 --> 00:04:51,280 it's going to be a little bit thinner 134 00:04:51,280 --> 00:04:53,020 closer down is going to be a little bit 135 00:04:53,020 --> 00:04:55,840 thicker 136 00:04:55,850 --> 00:05:08,490 [Music] 137 00:05:08,500 --> 00:05:11,030 now the position over the rim and the 138 00:05:11,030 --> 00:05:12,950 drumhead makes the difference - I forgot 139 00:05:12,950 --> 00:05:14,330 to record this when I shot this with 140 00:05:14,330 --> 00:05:16,460 Travis but basically the further in you 141 00:05:16,460 --> 00:05:17,960 go into the middle of the drum you're 142 00:05:17,960 --> 00:05:19,790 gonna get a different tone rather than 143 00:05:19,790 --> 00:05:21,380 when you're by the rim I like it right 144 00:05:21,380 --> 00:05:23,300 over the rim and it just works now the 145 00:05:23,300 --> 00:05:24,500 other thing you have to think about is 146 00:05:24,500 --> 00:05:26,420 rejecting the hi-hat because the drummer 147 00:05:26,420 --> 00:05:27,860 is probably bashing on there right there 148 00:05:27,860 --> 00:05:29,810 and it's right next to the mine now if 149 00:05:29,810 --> 00:05:31,220 you have a cardioid microphone you'll 150 00:05:31,220 --> 00:05:32,390 want to point the back of the microphone 151 00:05:32,390 --> 00:05:35,210 as much at the hi-hat as possible this 152 00:05:35,210 --> 00:05:36,530 is gonna give you the most rejection 153 00:05:36,530 --> 00:05:38,210 other microphones are super or 154 00:05:38,210 --> 00:05:39,950 hyper-cardioid and so they'll have an 155 00:05:39,950 --> 00:05:41,870 off-axis rejection to the sides a little 156 00:05:41,870 --> 00:05:43,490 bit more it can be a little bit tighter 157 00:05:43,490 --> 00:05:44,990 pattern and get you a little bit more 158 00:05:44,990 --> 00:05:47,300 rejection here let's listen to the sm57 159 00:05:47,300 --> 00:05:50,090 and the beta 57a and hear the difference 160 00:05:50,090 --> 00:06:04,669 between the two now in the name of 161 00:06:04,669 --> 00:06:06,440 science let's swap the positions on 162 00:06:06,440 --> 00:06:07,910 those C and see if there's a difference 163 00:06:07,910 --> 00:06:12,100 there too 164 00:06:12,110 --> 00:06:21,290 [Music] 165 00:06:21,290 --> 00:06:23,520 now for the snare drum you could use an 166 00:06:23,520 --> 00:06:25,200 audix i5 and that wouldn't make me mad 167 00:06:25,200 --> 00:06:26,460 at all but if you can't get a snare drum 168 00:06:26,460 --> 00:06:28,950 to sound right with 57 it's not the 57 169 00:06:28,950 --> 00:06:29,310 fault 170 00:06:29,310 --> 00:06:30,600 it's your fault now if you're feeling 171 00:06:30,600 --> 00:06:32,160 funky and you've got the mics you can 172 00:06:32,160 --> 00:06:33,990 try an electro voice re 20 or a 173 00:06:33,990 --> 00:06:36,990 sennheiser 441 the 441 gives you a lot 174 00:06:36,990 --> 00:06:38,910 of focus and the re 20 gives you punch 175 00:06:38,910 --> 00:06:41,550 for days it's awesome you should give it 176 00:06:41,550 --> 00:06:45,390 a try now the snare bottom is not a 177 00:06:45,390 --> 00:06:47,220 completely necessary mic there's usually 178 00:06:47,220 --> 00:06:49,140 enough of a snare sound coming into the 179 00:06:49,140 --> 00:06:51,090 top mic but if you want it here's what 180 00:06:51,090 --> 00:06:53,070 you can do I tend to place my bottom mic 181 00:06:53,070 --> 00:06:54,480 at about the same position as the top 182 00:06:54,480 --> 00:06:56,940 mic but at a 90 degree angle so if my 183 00:06:56,940 --> 00:06:58,740 top mics coming in like this I'm gonna 184 00:06:58,740 --> 00:07:00,600 set my bottom mic like this and I'm 185 00:07:00,600 --> 00:07:02,040 gonna try to get the capsules to be 186 00:07:02,040 --> 00:07:03,630 about the same distance from the drum 187 00:07:03,630 --> 00:07:05,580 heads now remember you've got to flip 188 00:07:05,580 --> 00:07:07,410 the polarity on the snare bottom mic or 189 00:07:07,410 --> 00:07:08,880 else you're gonna lose all your bottom 190 00:07:08,880 --> 00:07:10,500 end and no amount of EQ is gonna bring 191 00:07:10,500 --> 00:07:11,230 it back 192 00:07:11,230 --> 00:07:15,260 [Music] 193 00:07:15,260 --> 00:07:17,850 a57 works great on the snare bottom but 194 00:07:17,850 --> 00:07:19,050 if you're wanting something a little bit 195 00:07:19,050 --> 00:07:20,910 brighter you can try a small diaphragm 196 00:07:20,910 --> 00:07:23,040 condenser but be careful if you compress 197 00:07:23,040 --> 00:07:24,840 this too much you can get noise from the 198 00:07:24,840 --> 00:07:26,130 kick drum and that can get a little 199 00:07:26,130 --> 00:07:32,850 annoying now one other thing that can 200 00:07:32,850 --> 00:07:34,470 take it up a notch is to line up the 201 00:07:34,470 --> 00:07:36,270 snares with the drum line this can make 202 00:07:36,270 --> 00:07:37,770 it a little awkward for your drummer to 203 00:07:37,770 --> 00:07:40,050 hit the snares on and off but hey it 204 00:07:40,050 --> 00:07:41,430 sounds better and you get a little bit 205 00:07:41,430 --> 00:07:44,590 more of that pop out of it 206 00:07:44,590 --> 00:07:46,960 now on Tom's the same principles apply 207 00:07:46,960 --> 00:07:49,330 the steeper you have the mic pointed the 208 00:07:49,330 --> 00:07:50,740 drumhead the more attack you're gonna 209 00:07:50,740 --> 00:07:52,330 get but if you have it pointed more 210 00:07:52,330 --> 00:07:53,860 across the drum you're going to get more 211 00:07:53,860 --> 00:07:55,580 resonance and sustained 212 00:07:55,580 --> 00:08:06,439 [Music] 213 00:08:06,449 --> 00:08:10,210 now the Onyx d2 and d4 are fantastic Tom 214 00:08:10,210 --> 00:08:11,680 mics but there's one thing that I don't 215 00:08:11,680 --> 00:08:13,360 love about them and it bugs me just a 216 00:08:13,360 --> 00:08:15,010 little bit the mount makes it so that 217 00:08:15,010 --> 00:08:16,930 the capsule wants to be further in on 218 00:08:16,930 --> 00:08:18,699 the drumhead than I want it to be I want 219 00:08:18,699 --> 00:08:20,350 it to be right over the rim just like I 220 00:08:20,350 --> 00:08:21,490 have it with the smear drum 221 00:08:21,490 --> 00:08:22,930 so to do that you've got to kind of bend 222 00:08:22,930 --> 00:08:24,460 it in a weird position and crane it back 223 00:08:24,460 --> 00:08:26,050 and it probably bends back while the 224 00:08:26,050 --> 00:08:27,430 drummer's hitting it anyway now because 225 00:08:27,430 --> 00:08:29,410 we've got rack and floor tops for Tom's 226 00:08:29,410 --> 00:08:31,540 are much bigger and in general a bigger 227 00:08:31,540 --> 00:08:32,800 drum you want to come a little bit 228 00:08:32,800 --> 00:08:46,900 further off the drum again you can use 229 00:08:46,900 --> 00:08:48,490 your fingers as a guide to select the 230 00:08:48,490 --> 00:08:50,320 distance that you are above the drum now 231 00:08:50,320 --> 00:08:51,970 again this is a compromise because we're 232 00:08:51,970 --> 00:08:53,320 not just trying to pick up drums we're 233 00:08:53,320 --> 00:08:55,180 trying to not pick up cymbals and I see 234 00:08:55,180 --> 00:08:56,740 some guys point the mic right down at 235 00:08:56,740 --> 00:08:58,510 the drum head right beside the rim and 236 00:08:58,510 --> 00:09:00,190 some guys over at a church in Northern 237 00:09:00,190 --> 00:09:01,839 California that's quite popular right 238 00:09:01,839 --> 00:09:03,490 now I like to do it that way but it 239 00:09:03,490 --> 00:09:05,020 doesn't get me the greatest results the 240 00:09:05,020 --> 00:09:06,670 attack doesn't feel natural and it kind 241 00:09:06,670 --> 00:09:08,470 of feels choked off so if you run into 242 00:09:08,470 --> 00:09:10,000 that try pointing the mic more toward 243 00:09:10,000 --> 00:09:11,709 the middle of the drum now it does get 244 00:09:11,709 --> 00:09:13,630 you better signal-to-noise ratio so 245 00:09:13,630 --> 00:09:14,830 sometimes you just have to compromise 246 00:09:14,830 --> 00:09:16,630 now you couldn't gate the Tom's to get 247 00:09:16,630 --> 00:09:18,339 the simples out of them but that never 248 00:09:18,339 --> 00:09:19,810 really works well for me either it 249 00:09:19,810 --> 00:09:21,580 doesn't open up in time or I'm chasing 250 00:09:21,580 --> 00:09:22,810 it around trying to get the threshold 251 00:09:22,810 --> 00:09:24,279 set just right and then the middle of a 252 00:09:24,279 --> 00:09:25,839 set I want to be mixing musically not 253 00:09:25,839 --> 00:09:28,270 technically chasing around Tom gates now 254 00:09:28,270 --> 00:09:29,740 the real solution for this is actually 255 00:09:29,740 --> 00:09:31,779 to move the cymbals higher but you got 256 00:09:31,779 --> 00:09:34,920 to convince your drummer to do that 257 00:09:34,930 --> 00:09:37,279 now with the overheads you can mine just 258 00:09:37,279 --> 00:09:39,170 the symbols or you can overall KITT 259 00:09:39,170 --> 00:09:41,420 sound if I can I really like to get the 260 00:09:41,420 --> 00:09:43,100 whole kit sound for my overheads that 261 00:09:43,100 --> 00:09:44,570 way I have a whole lot more texture 262 00:09:44,570 --> 00:09:46,370 options and that's really exciting even 263 00:09:46,370 --> 00:09:47,990 if I don't quite get the kit just how I 264 00:09:47,990 --> 00:09:49,519 want it I can always just roll out the 265 00:09:49,519 --> 00:09:50,959 high-pass filter and just use the 266 00:09:50,959 --> 00:09:52,910 overhead mics as simple mics with stereo 267 00:09:52,910 --> 00:09:54,350 overheads you generally want to use a 268 00:09:54,350 --> 00:09:56,390 space to pair and live sound because of 269 00:09:56,390 --> 00:09:58,190 the noise on stage or the reflections 270 00:09:58,190 --> 00:09:59,870 from the drum booth I don't usually use 271 00:09:59,870 --> 00:10:02,480 X Y or a mere coincidence for making 272 00:10:02,480 --> 00:10:04,339 overheads the space pair gets me the 273 00:10:04,339 --> 00:10:06,230 best signal-to-noise ratio and the 274 00:10:06,230 --> 00:10:08,420 driest cleanest cymbals in a minute 275 00:10:08,420 --> 00:10:09,709 we'll head over to the nerd zone so you 276 00:10:09,709 --> 00:10:11,510 can learn how your ears hear things in 277 00:10:11,510 --> 00:10:13,519 stereo and you can learn how not to set 278 00:10:13,519 --> 00:10:19,070 up your overhead mics in today's nerd 279 00:10:19,070 --> 00:10:20,300 zone I'm gonna teach you how to not be 280 00:10:20,300 --> 00:10:21,589 ridiculous with your overhead mics they 281 00:10:21,589 --> 00:10:23,480 can get a super wide stereo image let's 282 00:10:23,480 --> 00:10:25,279 dive in there are three things that your 283 00:10:25,279 --> 00:10:26,690 brain uses to tell which direction 284 00:10:26,690 --> 00:10:28,970 something's coming from timing intensity 285 00:10:28,970 --> 00:10:30,980 and frequency balance your brain is a 286 00:10:30,980 --> 00:10:32,779 timing supercomputer so we can hear the 287 00:10:32,779 --> 00:10:34,160 difference between the sounds arriving 288 00:10:34,160 --> 00:10:35,899 at one year versus the other since sound 289 00:10:35,899 --> 00:10:38,120 travels at 1,130 feet per second when 290 00:10:38,120 --> 00:10:39,740 your ear hears a sound coming from one 291 00:10:39,740 --> 00:10:41,839 side before hears at the other side it 292 00:10:41,839 --> 00:10:43,160 thinks hey it's coming from that 293 00:10:43,160 --> 00:10:45,230 direction if a sound is louder in one 294 00:10:45,230 --> 00:10:46,490 year than the other that's another way 295 00:10:46,490 --> 00:10:47,690 that we can tell what direction it's 296 00:10:47,690 --> 00:10:49,520 coming from this is why your pan knob 297 00:10:49,520 --> 00:10:51,440 works lower frequencies can bend around 298 00:10:51,440 --> 00:10:53,360 your head and reach both ears but higher 299 00:10:53,360 --> 00:10:54,980 frequencies can't so when we have a 300 00:10:54,980 --> 00:10:56,480 higher proportion of high frequencies 301 00:10:56,480 --> 00:10:57,770 coming from one side rather than the 302 00:10:57,770 --> 00:10:59,570 other that tells our brain hey it's 303 00:10:59,570 --> 00:11:01,250 coming from this direction so here's why 304 00:11:01,250 --> 00:11:02,779 using a space pair and pointing them 305 00:11:02,779 --> 00:11:04,070 toward the center of the drum kit is 306 00:11:04,070 --> 00:11:05,690 wrong when the drummer hits the crash 307 00:11:05,690 --> 00:11:07,160 symbol on the right side of the drum kit 308 00:11:07,160 --> 00:11:09,079 the sound travels from that cymbal and 309 00:11:09,079 --> 00:11:11,029 arrives at the right microphone first 310 00:11:11,029 --> 00:11:13,040 the sound does arrive at this left 311 00:11:13,040 --> 00:11:14,930 microphone later however it's not any 312 00:11:14,930 --> 00:11:16,100 darker than it is at the closed 313 00:11:16,100 --> 00:11:17,660 microphone because this symbol is on 314 00:11:17,660 --> 00:11:20,449 axis to this microphone however when we 315 00:11:20,449 --> 00:11:21,829 point our overhead microphones straight 316 00:11:21,829 --> 00:11:23,630 down or even away from the center of the 317 00:11:23,630 --> 00:11:25,640 kit we're utilizing mics polar pattern 318 00:11:25,640 --> 00:11:27,230 to reject more of the higher frequencies 319 00:11:27,230 --> 00:11:28,550 coming from the other side of the drum 320 00:11:28,550 --> 00:11:30,560 kit so we're still getting the timing 321 00:11:30,560 --> 00:11:32,149 difference but we're also getting a tone 322 00:11:32,149 --> 00:11:33,740 difference and that is why you shouldn't 323 00:11:33,740 --> 00:11:35,060 point your overhead microphones to the 324 00:11:35,060 --> 00:11:36,470 center of the kit that's it for nerd 325 00:11:36,470 --> 00:11:38,120 zone now back to safe for everyone nerd 326 00:11:38,120 --> 00:11:40,399 levels so if you space out the overhead 327 00:11:40,399 --> 00:11:41,720 so that they look great from the front 328 00:11:41,720 --> 00:11:43,339 you're not gonna have the kick in the 329 00:11:43,339 --> 00:11:45,400 snare in the center of your stereo image 330 00:11:45,400 --> 00:11:46,660 and yes the beater sound of the kick 331 00:11:46,660 --> 00:11:48,100 drum does come through the overhead mics 332 00:11:48,100 --> 00:11:50,080 so to fix this I like to orient the 333 00:11:50,080 --> 00:11:52,300 center axis of the overhead mics along 334 00:11:52,300 --> 00:11:54,220 the kick and the snare it might look a 335 00:11:54,220 --> 00:11:55,540 little funny but it gets you a great 336 00:11:55,540 --> 00:11:57,490 stereo image I tend to measure from the 337 00:11:57,490 --> 00:11:58,960 center of the snare drum to get this to 338 00:11:58,960 --> 00:12:00,820 happen this way the snare drum is 339 00:12:00,820 --> 00:12:02,260 arriving at both of them at the same 340 00:12:02,260 --> 00:12:03,970 time having the snare drum arrive at 341 00:12:03,970 --> 00:12:05,620 both mics at the same time make sure 342 00:12:05,620 --> 00:12:06,970 that it's in the center of the stereo 343 00:12:06,970 --> 00:12:08,620 image and it makes sure that they're at 344 00:12:08,620 --> 00:12:31,780 the same phase now when you have more 345 00:12:31,780 --> 00:12:33,760 than one eyebrow I mean when you have 346 00:12:33,760 --> 00:12:35,290 more than one microphone on a sound 347 00:12:35,290 --> 00:12:36,790 source you have to worry about the face 348 00:12:36,790 --> 00:12:38,770 when you have one microphone close and 349 00:12:38,770 --> 00:12:40,510 one microphone further away there's 350 00:12:40,510 --> 00:12:42,190 gonna be a timing difference between 351 00:12:42,190 --> 00:12:43,930 Windows microphones pick up the sound 352 00:12:43,930 --> 00:12:45,850 source this timing difference can turn 353 00:12:45,850 --> 00:12:47,650 into a phase cancellation so when you're 354 00:12:47,650 --> 00:12:48,880 setting the height on the overhead mics 355 00:12:48,880 --> 00:12:51,130 listen to it with the smear drum mic so 356 00:12:51,130 --> 00:12:52,270 that you can make sure that the phase 357 00:12:52,270 --> 00:12:54,130 isn't cancelling out sometimes you can 358 00:12:54,130 --> 00:12:55,510 flip the polarity to fix that and 359 00:12:55,510 --> 00:12:56,890 sometimes you have to actually just move 360 00:12:56,890 --> 00:12:58,510 the bikes now if you're wanting to just 361 00:12:58,510 --> 00:13:00,400 like the cymbals just like the cymbals 362 00:13:00,400 --> 00:13:01,900 try to get the mics about the same 363 00:13:01,900 --> 00:13:03,310 distance from each of the symbols so 364 00:13:03,310 --> 00:13:05,170 that they sound balanced the Jesus 365 00:13:05,170 --> 00:13:06,610 culture method to do this is to measure 366 00:13:06,610 --> 00:13:08,320 with a drum stick from the cymbal to the 367 00:13:08,320 --> 00:13:16,370 overhead mic 368 00:13:16,380 --> 00:13:29,579 [Music] 369 00:13:29,579 --> 00:13:31,600 some people will try to mic from 370 00:13:31,600 --> 00:13:32,740 underneath the cymbals 371 00:13:32,740 --> 00:13:34,509 well that might look great no really gun 372 00:13:34,509 --> 00:13:36,250 that sound great for me your mileage may 373 00:13:36,250 --> 00:13:38,649 vary now I love serial over hips but 374 00:13:38,649 --> 00:13:40,269 sometimes you just have mono and you got 375 00:13:40,269 --> 00:13:40,990 to roll with it 376 00:13:40,990 --> 00:13:42,399 in this case you just have to put the 377 00:13:42,399 --> 00:13:43,750 mic in the place that picks up all the 378 00:13:43,750 --> 00:13:45,790 different symbols about the same then 379 00:13:45,790 --> 00:13:47,079 there are other situations when the 380 00:13:47,079 --> 00:13:48,339 overhead mics are just there for show 381 00:13:48,339 --> 00:13:49,810 because so much is coming through the 382 00:13:49,810 --> 00:13:51,160 singer mics anyway even in those 383 00:13:51,160 --> 00:13:53,170 situations still put up the mic anyway 384 00:13:53,170 --> 00:13:54,550 you never know when a drummer is gonna 385 00:13:54,550 --> 00:13:56,079 come out with the shaker all right so 386 00:13:56,079 --> 00:13:57,220 let's hear all the results I'm gonna 387 00:13:57,220 --> 00:13:59,079 have Travis play groove and I'll isolate 388 00:13:59,079 --> 00:14:00,370 each mic and let you hear Maul in 389 00:14:00,370 --> 00:14:02,379 context but before we do if you want 390 00:14:02,379 --> 00:14:03,939 help getting your sound team set up for 391 00:14:03,939 --> 00:14:06,100 success download my free guide how to 392 00:14:06,100 --> 00:14:07,899 lead your troops sound team the links 393 00:14:07,899 --> 00:14:10,430 down in the description below Travis 394 00:14:10,430 --> 00:15:38,690 [Music] 395 00:15:38,700 --> 00:15:41,290 and hey if you got more drum miking tips 396 00:15:41,290 --> 00:15:43,089 drop them in the comments below I'd love 397 00:15:43,089 --> 00:15:44,470 to hear from you be sure to hit thumbs 398 00:15:44,470 --> 00:15:46,240 up if you like this video thumbs down if 399 00:15:46,240 --> 00:15:48,040 you hated it share with a friend hit 400 00:15:48,040 --> 00:15:49,330 subscribe meaning a little belt and 401 00:15:49,330 --> 00:15:53,900 we'll see you back here next time 402 00:15:53,910 --> 00:15:54,060 [Music] 403 00:15:54,060 --> 00:15:55,010 [Applause] 404 00:15:55,010 --> 00:16:06,740 [Music]28984

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