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So I talked about the JavaScript engine
in the last lecture, but what is that engine actually?
And what is a JavaScript runtime?
Also, how is JavaScript code translated to a machine code?
So that's just some of the topics
that we talked about in the last video.
And so now let's find out how they work in this lecture.
So a JavaScript engine is simply
a computer program that executes JavaScript code.
There are a lot of steps involved in doing that,
but essentially executing JavaScript code
is what an engine does.
Now every browser has its own JavaScript engine
but probably the most well known engine is Google's V-Eight.
The V eight engine powers Google Chrome,
but also Node.js which is that JavaScript runtime
that we talked about in the beginning of the course,
so the one that we can use to build server side applications
with JavaScript, so outside of any browser.
And of course all the other browsers
have their own JavaScript engines
which you can look up online if you're interested.
Anyway, it's quite easy to understand what an engine is
but what's most important is to actually understand
its components and how it works.
So any JavaScript engine always contains
a call stack and a heap.
The call stack is where our code is actually executed
using something called execution contexts.
Then the heap is an unstructured memory pool
which stores all the objects that our application needs.
Alright, so with this look at the engine,
we have answered where our code is executed.
But now the question is
how the code is compiled to machine code
so that it actually can be executed afterwards.
Well, let's find out.
But first we need to make
a quick computer science side note here
and talk about the difference between
compilation and interpretation.
So in the last lecture,
we learned that the computer's processor
only understands zeros and ones
and that's therefore every single computer program
ultimately needs to be converted into this machine code
and this can happen using compilation or interpretation.
So in compilation, the entire source code
is converted into machine code at once.
And this machine code is then written
into a portable file that can be executed on any computer.
So we have two different steps here.
First, the machine code is built
and then it is executed in the CPU so in the processor.
And the execution can happen
way after the compilation of course.
For example, any application that you're using
on your computer right now has been compiled before
and you're now executing it way after it's compilation.
Now, on the other hand in interpretation,
there is an interpreter which runs through the source code
and executes it line by line.
So here we do not have the same two steps as before.
Instead the code is read and executed all at the same time.
Of course the source code still
needs to be converted into machine code,
but it simply happens right before it's executed
and not ahead of time.
Now JavaScript used to be a purely interpreted language
but the problem with interpreted languages
is that they are much, much slower than compiled languages.
This used to be okay for JavaScript,
but now with modern JavaScript
and fully fledged web applications that we built
and use today, low performance is no longer acceptable.
Just imagine you were using Google maps in your browser
and you were dragging the map and each time you dragged
it would take one second for it to move.
That would be completely unacceptable, right?
Now many people still think
that JavaScript is an interpreted language
but that's not really true anymore.
So instead of simple interpretation
modern JavaScript engine now use a mix between
compilation and interpretation
which is called just-in-time compilation.
This approach basically compiles the entire code
into machine code at once and then executes it right away.
So we still have the two steps
of regular ahead of time compilation
but there is no portable file to execute.
And the execution happens immediately after a compilation.
And this is perfect for JavaScript
as it's really a lot faster than just executing code
line by line.
Now I skimmed over some details here
but this is really all you need to know.
Anyway, let's now understand how this works
in the particular case of JavaScript.
So as a piece of JavaScript code enters the engine
the first step is to parse the code
which essentially means to read the code.
During the parsing process, the code is parsed
into a data structure called
the abstract syntax tree or AST.
This works by first splitting up each line of code
into pieces that are meaningful to the language
like the const or function keywords,
and then saving all these pieces
into the tree in a structured way.
This step also checks if there are any syntax errors
and the resulting tree will later be used
to generate the machine code.
Now let's say we have a very simple program.
All it does is to declare a variable like this,
and this is what the AST
for just this one line of code looks like.
So we have a variable declaration
which should be a constant
with the name X and the value of 23.
And besides that there is a lot of other stuff here,
as you can see.
So just imagine what it would look like
for a large real application.
And of course you don't need to know
what an AST looks like.
This is just for curiosity okay.
Now sometimes I get asked
if this tree has anything to do with the DOM tree
and the answer is a very clear no.
So this tree has absolutely nothing to do with the DOM.
It is not related in any way.
It's just a representation
of our entire code inside the engine.
Anyway, the next step is compilation
which takes the generated AST
and compiles it into machine code
just as we learned in the previous slide.
This machine code then gets executed right away
because remember modern JavaScript engine use
just-in-time compilation.
And remember execution happens
in the JavaScript engines call stack
but we will dig deeper into this in the next lecture.
All right, so far so good.
We have our code running so we can finish here, Right?
Well, not so fast because modern JavaScript engines
actually have some pretty clever optimization strategies.
What they do is to create a very unoptimized version
of machine code in the beginning
just so that it can start executing as fast as possible.
Then in the background, this code is being optimized
and recompiled during the already running program execution.
And this can be done most of the times
and after each optimization
the unoptimized code is simply swept
for the new more optimized code
without ever stopping execution of course.
And this process is what makes modern engines
such as the V-Eight so fast
and all this parsing, compilation and optimization
happens in some special threads inside the engine
that we cannot access from our code.
So completely separate from the main thread
that is basically running into call stack
executing our own code.
Now different engines implements in slightly different ways,
but in a nutshell this is what modern
just-in-time compilation looks like for JavaScript.
And the next time someone tells you
JavaScript is an interpreted language,
you just show them this slide so that they can learn
how it really works.
Alright, so we looked at the JavaScript engine
and how it works behind the scenes in quite some detail.
Now to round off this lecture
let's also take a look at what a JavaScript runtime is.
And in particular, the most common one,
which is the browser and by doing this,
we can get the bigger picture
of how all the pieces fit together when we use JavaScript.
And so this is a really important slide.
So we can imagine a JavaScript runtime as a big box
or a big container
which includes all the things that we need
in order to use JavaScript in this case, in the browser.
And to heart of any JavaScript,
runtime is always a JavaScript engine.
So exactly the one we've been talking about.
That's why it makes sense to talk about engines
and runtimes together.
Without an engine there is no runtime
and there is no JavaScript at all.
However the engine alone is not enough.
In order to work properly,
we also need access to the web APIs,
and we talked about web APIs before, remember?
So that's everything related to the DOM
or timers or even the console.log that we use all the time.
So essentially web APIs are functionalities provided
to the engine,
but which are actually not part
of the JavaScript language itself.
JavaScript simply gets access to these APIs
through the global window object.
But it still makes sense that the web APIs
are also part of the runtime,
because again a runtime is just like a box
that contains all the JavaScript related stuff that we need.
Next a typical JavaScript runtime
also includes a so called callback queue.
This is a data structure that contains
all the callback functions that are ready to be executed.
For example we attach event handler functions
to DOM elements like a button
to react to certain events, right?
And these event handler functions
are also called callback functions okay.
So as the event happens,
for example a click, the callback function will be called.
And here is how that actually works behind the scenes.
So the first thing that actually happens after the event
is that the callback function is put
into the callback queue.
Then when the stack is empty
the callback function is passed to the stack
so that it can be executed.
And this happens by something called the event loop.
So basically the event loop takes callback functions
from the callback queue
and puts them in the call stack
so that they can be executed.
And remember how I said in the last lecture
that the event loop
is how JavaScript's nonblocking concurrency model
is implemented?
Well, here is an overview of how that works.
Now we will go over why this makes JavaScript nonblocking
in a special lecture about the event loop
later in the course,
because this is really a fundamental piece
of JavaScript development
that every developer needs to understand deeply.
Alright, so as they already said the focus in this course
is on JavaScript in the browser
and that's why we analyzed the browser JavaScript runtime.
However, it's also important to remember
that JavaScript can exist outside of browsers,
for example, in Node.js.
And so here is what the node JS JavaScript runtime
looks like.
It's pretty similar, but since we don't have a browser
of course, we can't have the web APIs
because it's the browser who provides these.
Instead we have multiple C ++ bindings
and a so called thread pool.
Now details don't matter here at all.
I just want you to know
that different JavaScript runtimes do exist.
Alright cool, that's all I had to tell you
about JavaScript engines and runtimes.
In our next lecture we will learn how JavaScript is executed
in the call stack.
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