All language subtitles for 458597-02 - Adding Avatars - Clo 3D Basics - Learn 3D Fashion Design - Create Clothes from Home - CAD Flats - Marvelous Designer.en

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:01,970 Let's begin by getting gray in, 2 00:00:01,965 --> 00:00:05,735 going to the library tab on the left of the screen. 3 00:00:05,730 --> 00:00:07,980 When I click on the Library tab, 4 00:00:07,980 --> 00:00:10,490 there are different options for garment, 5 00:00:10,485 --> 00:00:13,445 avatar, fabric, hardware and trainings. 6 00:00:13,440 --> 00:00:16,380 And the new clone 6, 7 00:00:16,380 --> 00:00:18,770 we have the option for stage. 8 00:00:18,765 --> 00:00:22,145 You also have the ability to link up proposer in 9 00:00:22,140 --> 00:00:25,850 your computer so you can access things more quickly. 10 00:00:25,845 --> 00:00:30,455 So if you have a folder that is full of images and graphics, 11 00:00:30,450 --> 00:00:33,740 they may want to drag and drop onto your comments. 12 00:00:33,735 --> 00:00:36,195 You may want to link up this folder here. 13 00:00:36,195 --> 00:00:38,885 So it makes the workflow and little easier. 14 00:00:38,880 --> 00:00:44,690 You can do this by clicking the plus icon up here and choosing the desired folder. 15 00:00:44,690 --> 00:00:46,940 So make sure you've downloaded 16 00:00:46,940 --> 00:00:51,610 the Resources folder for my course page and we're going to try out a speech. 17 00:00:51,605 --> 00:00:55,315 So download the resource folder I've provided. 18 00:00:55,310 --> 00:00:58,310 Thank click the plus button up here in clo, 19 00:00:58,310 --> 00:01:00,800 locate the folder and select it. 20 00:01:00,800 --> 00:01:03,910 So appears at the bottom of this list. 21 00:01:03,905 --> 00:01:08,075 The program comes with a library of key thoughts for you to use. 22 00:01:08,075 --> 00:01:13,535 So we can add an avatar by clicking avatars and browsing them below here. 23 00:01:13,535 --> 00:01:18,685 But for this course we are going to go into the resource folder that I've provided. 24 00:01:18,680 --> 00:01:21,440 So double-click this resource folder, 25 00:01:21,440 --> 00:01:24,310 then go into avatars. 26 00:01:24,305 --> 00:01:28,205 And let's open the avatar named Nate. 27 00:01:28,204 --> 00:01:31,614 If you hover your mouse over something in the library, 28 00:01:31,610 --> 00:01:33,710 it chooses a larger preview. 29 00:01:33,710 --> 00:01:36,620 So double-click the avatar to load it up in 30 00:01:36,620 --> 00:01:41,000 arsine and made should appear in the 3D view on the left. 31 00:01:41,000 --> 00:01:45,260 Alternatively, we could have gone up to File Open and 32 00:01:45,260 --> 00:01:49,700 then Avatar and located any avatar that we have on our computer. 33 00:01:49,700 --> 00:01:55,240 Although it's great that we can model flows directly on avatars with texture mapping. 34 00:01:55,235 --> 00:01:59,995 He may want to muddle on something more mannequin like so we can actually hide 35 00:01:59,990 --> 00:02:05,960 the texture mapping loss we model and reactivate it later when we are ready to render. 36 00:02:05,960 --> 00:02:08,990 We can do this on any Avatar by jumping to 37 00:02:08,990 --> 00:02:13,460 this small head icon and clicking on the monochrome surface. 38 00:02:13,460 --> 00:02:16,060 So you can also activate this if you're looking for 39 00:02:16,055 --> 00:02:20,375 a more cyber Africa off and something less sims like. 40 00:02:20,375 --> 00:02:23,965 You can also change the color of any avatar Seth is 41 00:02:23,960 --> 00:02:27,760 to any crazy colors that may fit your branding or color scheme. 42 00:02:27,755 --> 00:02:29,825 So if we click on the avatar, 43 00:02:29,825 --> 00:02:32,395 you can select the different body parts. 44 00:02:32,390 --> 00:02:34,250 But if we hold down shift, 45 00:02:34,250 --> 00:02:39,420 we can select all of the body parts by clicking on them individually. 46 00:02:40,030 --> 00:02:45,140 Then if we go to the bottom right of the screen and under material, 47 00:02:45,140 --> 00:02:49,490 under basic parameters, we can change the color here to anything we like. 48 00:02:49,490 --> 00:02:51,880 We can also make the avatar shiny. 49 00:02:51,875 --> 00:02:54,255 So if you want a shiny avatar, 50 00:02:54,259 --> 00:02:58,879 just decrease the roughness under the reflection category. 51 00:02:58,879 --> 00:03:01,119 If you are new to 3D modeling. 52 00:03:01,115 --> 00:03:05,365 In many of the more advanced 3D modeling programs, 53 00:03:05,360 --> 00:03:09,130 decreasing this roughness property will add 54 00:03:09,125 --> 00:03:13,015 shiny surface or Colossi surface to the object. 55 00:03:13,010 --> 00:03:14,600 So this is good to know. 56 00:03:14,600 --> 00:03:19,010 So before we get distracted by adding crazy colors and shininess to 57 00:03:19,010 --> 00:03:23,330 our avatars are just though it be good to get an avatar into the scene. 58 00:03:23,330 --> 00:03:26,740 So I can explain some of the interface to you more clearly. 59 00:03:26,735 --> 00:03:28,375 So if you're watching this horse right now, 60 00:03:28,370 --> 00:03:30,320 I imagined you are ready to download 61 00:03:30,320 --> 00:03:33,330 the workshop resources and have a go at the class projects, 62 00:03:33,334 --> 00:03:35,284 or you're watching this video for tips. 63 00:03:35,285 --> 00:03:37,315 So if you are just watching it for some quick advice, 64 00:03:37,310 --> 00:03:39,680 feel free to increase the speed of the video. 65 00:03:39,680 --> 00:03:41,630 I found it to be quite useful if I'm just in 66 00:03:41,630 --> 00:03:43,700 a rush and I'm trying to improve my knowledge quickly. 67 00:03:43,700 --> 00:03:46,310 If you knew the 3D modeling software like there, 68 00:03:46,310 --> 00:03:48,680 then keep the speed is normal and 69 00:03:48,680 --> 00:03:52,710 download the resource files below before we get started. 5799

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