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These are the user uploaded subtitles that are being translated: 1 00:00:00.05 --> 00:00:02.05 - [Instructor] All right, one of the key components 2 00:00:02.05 --> 00:00:07.00 of ArchiCAD is the representation of information 3 00:00:07.00 --> 00:00:10.07 in a way that we can look at something in floor plan 4 00:00:10.07 --> 00:00:15.06 as well as in a three-dimensional kind of environment. 5 00:00:15.06 --> 00:00:18.05 And if you go over to your toolbox, 6 00:00:18.05 --> 00:00:20.06 you'll see this little chair 7 00:00:20.06 --> 00:00:23.04 and that's where the objects are stored. 8 00:00:23.04 --> 00:00:27.00 So if you double-click on that, 9 00:00:27.00 --> 00:00:30.03 you'll have a library. 10 00:00:30.03 --> 00:00:33.08 And this contains both three-dimensional information 11 00:00:33.08 --> 00:00:36.01 but also two dimensional information. 12 00:00:36.01 --> 00:00:37.00 And it's organized 13 00:00:37.00 --> 00:00:41.07 by the Construction Specification Institute sorting. 14 00:00:41.07 --> 00:00:46.01 So the numbers here are reflective of CSI. 15 00:00:46.01 --> 00:00:49.01 So right now we have a toilet selected. 16 00:00:49.01 --> 00:00:53.05 So let's look at some furnishings. 17 00:00:53.05 --> 00:00:56.00 So let's look at furniture. 18 00:00:56.00 --> 00:00:58.05 So you can see that there's quite a lot 19 00:00:58.05 --> 00:01:02.09 of really basic elements that are within this. 20 00:01:02.09 --> 00:01:06.01 So let's just go to residential furniture. 21 00:01:06.01 --> 00:01:10.03 As you can see, looks like six beds. 22 00:01:10.03 --> 00:01:13.07 So let's choose a double bed. 23 00:01:13.07 --> 00:01:16.05 And you can see this is the double bed 24 00:01:16.05 --> 00:01:19.01 and I can also look at it in 3D. 25 00:01:19.01 --> 00:01:21.08 So I can see what it looks like in 3D. 26 00:01:21.08 --> 00:01:23.06 See what it looks like when it's rendered. 27 00:01:23.06 --> 00:01:26.04 And then I could see what it looks like in elevation. 28 00:01:26.04 --> 00:01:28.01 So if I want to make some changes to this. 29 00:01:28.01 --> 00:01:29.05 I go to those custom settings. 30 00:01:29.05 --> 00:01:32.04 I can also adjust the width and the length of the bed. 31 00:01:32.04 --> 00:01:34.09 I can adjust the elevation of the bed 32 00:01:34.09 --> 00:01:37.07 as it relates to our Project Zero 33 00:01:37.07 --> 00:01:39.09 or again, any of the different datum points 34 00:01:39.09 --> 00:01:42.01 that we have for elevations. 35 00:01:42.01 --> 00:01:44.02 So if I go to custom settings, 36 00:01:44.02 --> 00:01:48.04 and I can change the headboard 37 00:01:48.04 --> 00:01:51.03 and make any of the adjustments. 38 00:01:51.03 --> 00:01:56.01 I can give it some legs and I can change the type of legs. 39 00:01:56.01 --> 00:02:00.07 So you can quickly get a good representation 40 00:02:00.07 --> 00:02:02.08 of what your object looks like 41 00:02:02.08 --> 00:02:05.04 and that will help you delineate 42 00:02:05.04 --> 00:02:07.08 what you're trying to express on your drawings. 43 00:02:07.08 --> 00:02:09.08 Let's just place one of these beds 44 00:02:09.08 --> 00:02:12.04 and just like everything else, 45 00:02:12.04 --> 00:02:15.04 there's the way you can adjust the line types 46 00:02:15.04 --> 00:02:17.04 and the fills that are associated with it. 47 00:02:17.04 --> 00:02:20.07 So you get the right representation in two dimensions 48 00:02:20.07 --> 00:02:25.02 and you can also override the surfaces. 49 00:02:25.02 --> 00:02:26.04 It's going to A fixtures. 50 00:02:26.04 --> 00:02:30.00 Let's change that and let's go to A furniture 51 00:02:30.00 --> 00:02:33.05 and let's just place this. 52 00:02:33.05 --> 00:02:35.01 So we'll place it out here for now 53 00:02:35.01 --> 00:02:37.04 and then let's just look at that. 54 00:02:37.04 --> 00:02:40.00 So if we go to, 55 00:02:40.00 --> 00:02:41.03 if we just right click, 56 00:02:41.03 --> 00:02:44.05 we can scroll down and we have some options here 57 00:02:44.05 --> 00:02:47.04 and I'm just going to show selection in 3D. 58 00:02:47.04 --> 00:02:50.02 And I'm going to push this little fit to window 59 00:02:50.02 --> 00:02:54.03 and you can push O to orbit 60 00:02:54.03 --> 00:02:56.03 and then you can kind of fly around 61 00:02:56.03 --> 00:02:57.04 and see what this looks like. 62 00:02:57.04 --> 00:03:00.05 So let's make a couple more changes to this, 63 00:03:00.05 --> 00:03:04.00 just to get an idea of what its capabilities are. 64 00:03:04.00 --> 00:03:08.04 So maybe I want to change that headboard or the legs. 65 00:03:08.04 --> 00:03:10.08 Maybe I want to change that style. 66 00:03:10.08 --> 00:03:15.02 And I want to change the leg maybe something like this. 67 00:03:15.02 --> 00:03:16.09 And so we can look at that 68 00:03:16.09 --> 00:03:20.00 and you can see it updates that right away. 69 00:03:20.00 --> 00:03:26.00 Let's place another object. 70 00:03:26.00 --> 00:03:31.01 And let's go to the settings. 71 00:03:31.01 --> 00:03:35.08 So I just drag with control and it gave me a duplicate. 72 00:03:35.08 --> 00:03:37.05 So let's look at something else. 73 00:03:37.05 --> 00:03:44.08 Let's go to plumbing and look at those toilets. 74 00:03:44.08 --> 00:03:46.08 So we have a couple of basic toilets 75 00:03:46.08 --> 00:03:49.01 so we'll just place a basic toilet. 76 00:03:49.01 --> 00:03:51.02 So I'm not going to make any adjustments to this 77 00:03:51.02 --> 00:03:54.03 but there are a number of adjustments that you can make. 78 00:03:54.03 --> 00:03:55.08 And you can see all the parameters 79 00:03:55.08 --> 00:03:58.01 and things that are adjustable within this, 80 00:03:58.01 --> 00:04:02.02 and color of the material or the surface. 81 00:04:02.02 --> 00:04:03.07 And so let's just say OK. 82 00:04:03.07 --> 00:04:04.09 And so there we go. 83 00:04:04.09 --> 00:04:06.07 We have a toilet. 84 00:04:06.07 --> 00:04:10.00 And so because these objects are parametric 85 00:04:10.00 --> 00:04:18.07 they will show up both in 3D and 2D as well as elevation. 86 00:04:18.07 --> 00:04:21.02 If we go back to the objects, 87 00:04:21.02 --> 00:04:23.00 there are a lot of different objects 88 00:04:23.00 --> 00:04:26.00 that you can start to manipulate 89 00:04:26.00 --> 00:04:28.00 and place into your projects 90 00:04:28.00 --> 00:04:31.01 to help give it a more realistic view. 91 00:04:31.01 --> 00:04:33.01 One thing I want to show you though within the objects 92 00:04:33.01 --> 00:04:35.05 is that there's this button at the bottom. 93 00:04:35.05 --> 00:04:37.03 And if you click on this, 94 00:04:37.03 --> 00:04:40.01 you can create your own object. 95 00:04:40.01 --> 00:04:44.07 You can go to the BIM Components Portal. 96 00:04:44.07 --> 00:04:47.09 And so let's just open that. 97 00:04:47.09 --> 00:04:53.07 So on Graphisoft's website they have different objects 98 00:04:53.07 --> 00:04:56.05 and you can download this. 99 00:04:56.05 --> 00:05:00.02 So you can go to this object and you could say 100 00:05:00.02 --> 00:05:03.06 I want to put this into my project 101 00:05:03.06 --> 00:05:08.03 and you can download more specific objects 102 00:05:08.03 --> 00:05:10.03 that you might not find in the library, 103 00:05:10.03 --> 00:05:14.01 and that will be closer to what you're looking for. 104 00:05:14.01 --> 00:05:17.01 There are a few other ways that you can bring in objects. 105 00:05:17.01 --> 00:05:20.03 You can bring in objects like from 3DS 106 00:05:20.03 --> 00:05:23.02 or the SketchUp warehouse. 107 00:05:23.02 --> 00:05:26.04 And you can just translate those. 108 00:05:26.04 --> 00:05:29.03 And let me just show you how you would do that. 109 00:05:29.03 --> 00:05:34.09 So if you went to file and you went to merge, 110 00:05:34.09 --> 00:05:37.00 you can bring in SketchUp files. 111 00:05:37.00 --> 00:05:39.01 So you can actually bring in 112 00:05:39.01 --> 00:05:41.06 lot of different types of files. 113 00:05:41.06 --> 00:05:43.00 So you're not just limited 114 00:05:43.00 --> 00:05:45.09 to the library that's within ArchiCAD. 115 00:05:45.09 --> 00:05:48.01 You can start to build your own libraries. 116 00:05:48.01 --> 00:05:50.02 So that's objects in a nutshell. 9163

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