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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:07,999 Let's briefly discuss planar shifts. What are they and why are they important? 2 00:00:08,002 --> 00:00:12,999 Now, planar shifts are rapid changes in angles between areas on your model. 3 00:00:13,002 --> 00:00:15,999 They can be faces or groups of faces, it doesn't matter. 4 00:00:16,002 --> 00:00:18,999 Here you have a fantastic example of planar shifts. 5 00:00:19,002 --> 00:00:26,999 You see that this face here is at a different angle than this one and these are also at different angles. 6 00:00:27,002 --> 00:00:31,999 And you can clearly see how this affects the way they've been viewed. 7 00:00:32,002 --> 00:00:36,999 The reflections and shading is a little bit different on all of them. 8 00:00:37,002 --> 00:00:42,999 So if I go to Circles, you will see that really, really clearly. 9 00:00:43,002 --> 00:00:51,999 So I'm using one material for all these faces, but look how much different is this face here in comparison to this one. 10 00:00:52,002 --> 00:01:00,561 It's the same material, but because this one is actually angled down, the light reflects differently and it's really dark. 11 00:01:00,563 --> 00:01:02,783 Subtitled by online-courses.club We compress knowledge for you! 12 00:01:02,784 --> 00:01:08,999 So when I'm going to be shifting the plane, the reflection will change. 13 00:01:09,002 --> 00:01:10,999 So these are planar shifts. 14 00:01:11,002 --> 00:01:18,999 Now, planar shifts are really important because they will add a lot of kinetic energy to your model and will help you to define the shape. 15 00:01:19,002 --> 00:01:21,999 So planar shifts will add a lot of flavor. 16 00:01:22,002 --> 00:01:26,999 Now, planar shifts can be on one object, like here, or between objects. 17 00:01:27,002 --> 00:01:32,999 For example, this one, this plane here, is shifted in relation to this one. 18 00:01:33,002 --> 00:01:38,999 It's a different angle, which is why, even though the matte is the same, it's a bit darker. 19 00:01:39,002 --> 00:01:40,999 Then you can use chamfers to do that. 20 00:01:41,002 --> 00:01:43,999 So chamfers can be very small or can be very wide. 21 00:01:44,002 --> 00:01:48,999 Like, for example, here you have a wide chamfer, and you've got 1, 2, 3. 22 00:01:49,002 --> 00:01:50,999 So you've got 3 planar shifts. 23 00:01:51,002 --> 00:01:52,999 1, 2, 3. 24 00:01:53,002 --> 00:01:56,999 And look at this. This one is brightest, this one is darker, and this one is really dark. 25 00:01:57,002 --> 00:02:03,999 Because if light is falling from this angle, this face and this face are going to be darker and darker. 26 00:02:04,002 --> 00:02:07,000 Because the light doesn't reach them. 27 00:02:08,000 --> 00:02:16,999 So planar shifts can really help you to define the whole model a bit better, and change the feel of the entire design. 28 00:02:17,002 --> 00:02:20,999 Now, you've got to be careful with planar shifts, because they will create reflections. 29 00:02:21,002 --> 00:02:24,999 Like, for example, here, you can clearly see how strong the reflection is. 30 00:02:25,002 --> 00:02:32,999 So you need to be very careful with planar shifts, and sometimes you need to manipulate with your mattes. 31 00:02:33,002 --> 00:02:37,999 Like, for example, by adding some roughness to them, to mitigate the reflections. 32 00:02:38,002 --> 00:02:45,999 And regular bevels, they also are considered to be planar shifts, but they're very gradual, very supple. 33 00:02:46,002 --> 00:02:49,999 That's a planar shift, which is why I have this highlight on the bevel. 34 00:02:50,002 --> 00:02:55,999 So the planes are shifting gradually from sideways to flat. 35 00:02:56,002 --> 00:02:58,999 Whereas with chamfers, it happens very rapidly. 36 00:02:59,002 --> 00:03:01,999 This is another example, a really good one. 37 00:03:02,002 --> 00:03:10,999 Because the face is angled this way, it will reflect the light coming from the right-hand side much stronger than all the other faces. 38 00:03:11,002 --> 00:03:18,999 So these are going to be in darkness, and this one is going to be highlighted, which brings attention to this area. 39 00:03:19,002 --> 00:03:21,999 So that's all about planar shifts, guys. That's all you need to know. 40 00:03:22,002 --> 00:03:25,999 Use them cautiously, but also consciously. Remember that. 41 00:03:26,002 --> 00:03:30,999 So make sure that you're using them where you want them to appear, and with a purpose. 42 00:03:31,002 --> 00:03:36,999 To define a shape or a general feel of a model, or simply bring attention to a specific area. 43 00:03:37,002 --> 00:03:39,000 Thanks for watching, I'll see you in the next one. 4701

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