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Hey, this is Josh from Blender Bros, and welcome to the Blender Bros Shape Bootcamp.
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Now, this one is going to be a little bit more in-depth in terms of the stuff we'll be discussing,
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but most of the concepts will be very basic. The whole point of this course is to get you
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comfortable with the idea of creating base shapes inside of Blender, so that way you can build on
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top of them and actually create stuff that looks good. One of the biggest problems we see with 3D
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artists is they have the default cube in the scene, and they don't know what to do after that.
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They start modeling random stuff, they get lost, they get confused, and they get very demotivated.
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The point of this course is to show you an easy, logical, step-by-step approach to creating shapes
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inside of Blender in the formula that you can follow, so that way you don't have to think
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super creatively. You can simply use logic to build the shapes, and then use your creativity
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to finish the rest. This course is going to be super, super informative, so let's hop right into it!
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