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These are the user uploaded subtitles that are being translated: 1 00:00:07,933 --> 00:00:09,900 Photoshop is a creative design tool 2 00:00:09,900 --> 00:00:13,166 that can help you to make professional photo more beautiful. 3 00:00:13,933 --> 00:00:18,000 It can give you the power to do things you always wanted to do with your photos 4 00:00:18,766 --> 00:00:23,400 because it is designed for photographers, graphic designers, video editors, 5 00:00:23,666 --> 00:00:26,700 web designers, and other type of digital artists. 6 00:00:27,366 --> 00:00:31,800 Photoshop is created by artificial intelligence and deep learning technology. 7 00:00:32,633 --> 00:00:36,000 Photoshop knows how every detail of every photo works together. 8 00:00:36,666 --> 00:00:41,366 It automatically understands what works and what doesn't and why. 9 00:00:42,300 --> 00:00:46,133 It gives you the power to quickly and easily creates stunning results. 10 00:00:47,200 --> 00:00:49,166 And Photoshop is easy to use, 11 00:00:49,166 --> 00:00:52,466 just like a traditional Photoshop, but much more powerful. 12 00:00:53,100 --> 00:00:57,600 It can learn by itself and make designers job easier and more efficient. 13 00:00:58,400 --> 00:01:00,300 Well, the secret sauce of this A.I. 14 00:01:00,300 --> 00:01:05,733 is a layer of neural network that access brain to the program and that it's trained 15 00:01:05,733 --> 00:01:09,533 with millions of images to be able to recognize specific traits. 16 00:01:10,200 --> 00:01:13,500 Because of this brain, the program is able to perform actions 17 00:01:13,500 --> 00:01:17,433 on the image with similar accuracy as with humans. 18 00:01:18,900 --> 00:01:22,200 The flow of Photoshop is designed in the way that the user 19 00:01:22,200 --> 00:01:26,233 will work on an image like he or she normally would do in Photoshop. 20 00:01:26,766 --> 00:01:30,466 It is not perfect yet though, but with the support of air, 21 00:01:30,566 --> 00:01:33,633 the program will automatically make minor adjustments 22 00:01:33,933 --> 00:01:36,300 to these actions and then perform time to time. 23 00:01:37,266 --> 00:01:40,100 It may lead to the users to a different direction, 24 00:01:40,100 --> 00:01:42,400 but it definitely makes the work easier. 25 00:01:43,033 --> 00:01:47,533 This course is your first step into mastering powerful applications 26 00:01:47,800 --> 00:01:48,966 and this module. 27 00:01:48,966 --> 00:01:52,500 I'll show you how to get started in building the foundations that you need 28 00:01:52,900 --> 00:01:55,266 to broaden your knowledge in Photoshop. 29 00:01:56,466 --> 00:01:58,900 What you will learn here might be all that you need to know. 30 00:01:59,366 --> 00:02:03,866 We will tackle the most important concepts in the program, like its interface 31 00:02:04,300 --> 00:02:09,500 selections, layers, photo retouching, image adjustment and more. 32 00:02:10,733 --> 00:02:13,966 At the end of this course, you will be able to understand 33 00:02:13,966 --> 00:02:17,500 key digital concepts like resolution output 34 00:02:18,000 --> 00:02:20,733 and how to navigate successfully in the program. 35 00:02:21,666 --> 00:02:25,100 Adobe Photoshop is an important tool that graphic designers, 36 00:02:25,533 --> 00:02:29,700 photographers and digital artists must be familiar with using. 37 00:02:30,333 --> 00:02:33,133 If you want to deepen your knowledge that we discuss in here, 38 00:02:33,133 --> 00:02:38,100 I strongly recommend that you check out other topics that we prepare for you here. 39 00:02:39,366 --> 00:02:42,566 Without further ado, let's jump in and start our journey 40 00:02:42,566 --> 00:02:49,933 with Photoshop Fundamentals. 41 00:02:51,866 --> 00:02:54,600 In this lesson, we will familiarize ourselves 42 00:02:54,600 --> 00:02:59,400 with the working environment of Photoshop, learning how to navigate within 43 00:02:59,400 --> 00:03:02,700 the program will make you more efficient as a digital artist. 44 00:03:03,333 --> 00:03:06,300 So to start off after you launch Photoshop 45 00:03:06,300 --> 00:03:09,666 from your computer, this is what you will be greeted with. 46 00:03:10,200 --> 00:03:12,333 We call this the welcome screen. 47 00:03:13,133 --> 00:03:16,500 Anytime you open Photoshop without an image or artwork. 48 00:03:16,800 --> 00:03:18,933 This is what you will see. 49 00:03:19,200 --> 00:03:22,233 This welcome screen gives you the ability to open 50 00:03:22,233 --> 00:03:25,533 different kinds of documents or create a new document. 51 00:03:26,733 --> 00:03:28,666 If you look at the left panel of the window, 52 00:03:28,666 --> 00:03:30,666 you will see different categories. 53 00:03:31,266 --> 00:03:34,100 And what's selected right now is the home screen, 54 00:03:34,500 --> 00:03:37,266 which is what we're seeing at the moment. 55 00:03:37,266 --> 00:03:39,766 It shows the welcome greeting with your name, 56 00:03:40,366 --> 00:03:44,933 the most recent image or document that you opened and tutorial 57 00:03:44,933 --> 00:03:48,800 that you can browse on on Adobe dot com to perform 58 00:03:48,800 --> 00:03:51,833 specific task in Photoshop. 59 00:03:51,833 --> 00:03:55,500 Now, if you want to hide this area, you can collapse the suggestion 60 00:03:55,866 --> 00:03:59,166 on the upper right hand corner of the screen. 61 00:03:59,166 --> 00:04:02,766 And as you can see, there are two types of view at the bottom. 62 00:04:03,600 --> 00:04:06,933 And what's showing right now is the thumbnail or channel of you. 63 00:04:07,800 --> 00:04:10,300 Now, if you have a lot of documents and wanted to see 64 00:04:10,433 --> 00:04:13,633 most of them, the list view will be able to help you. 65 00:04:14,700 --> 00:04:18,333 So as you can see, if I click it, you will notice that the view change 66 00:04:18,333 --> 00:04:20,966 into a list of documents with more details. 67 00:04:22,600 --> 00:04:24,833 Now, if you can imagine with more work 68 00:04:24,833 --> 00:04:28,366 that you do here in Photoshop, this list becomes populated. 69 00:04:29,066 --> 00:04:31,700 So if you want to search a specific file, 70 00:04:32,866 --> 00:04:35,600 you can filter it when you need to on this field. 71 00:04:36,833 --> 00:04:38,633 So this is very handy when you're 72 00:04:38,633 --> 00:04:42,000 when you have a lot of files already in the in your Photoshop. 73 00:04:42,600 --> 00:04:46,933 Now, as you type the first few letters, you can start to see that 74 00:04:46,933 --> 00:04:49,933 the file that matches it appears 75 00:04:49,933 --> 00:04:53,433 and anything that does it will disappear. 76 00:04:53,433 --> 00:04:56,733 So this filters like a shortcut in finding the new documents 77 00:04:56,733 --> 00:04:59,400 or documents that you are looking for. 78 00:05:00,700 --> 00:05:04,033 Now, let me just navigate back to the title view here 79 00:05:04,033 --> 00:05:09,700 and go to the learn category, which gives you a table view of tutorials. 80 00:05:11,100 --> 00:05:13,000 Feel free to browse here. 81 00:05:13,000 --> 00:05:17,166 This a very powerful tool you can use when starting off with Photoshop. 82 00:05:18,366 --> 00:05:21,766 Now you can also view files that you saved on 83 00:05:21,766 --> 00:05:26,533 Adobe Cloud here on your files category. 84 00:05:28,066 --> 00:05:31,533 And if you look at down here, there is also the deleted files, 85 00:05:32,233 --> 00:05:35,233 and the deleted files will be here 86 00:05:35,233 --> 00:05:37,333 until you permanently delete them. 87 00:05:38,266 --> 00:05:41,500 You can also import photos from your Lightroom library. 88 00:05:42,300 --> 00:05:47,100 And lastly, you can either create a new file or open file. 89 00:05:48,300 --> 00:05:51,366 What happens here is that when you open the file, 90 00:05:51,500 --> 00:05:56,133 it launches your system to browse the document that you want. 91 00:05:57,666 --> 00:06:00,400 So this is the initial interface of Photoshop 92 00:06:01,333 --> 00:06:05,533 on on our next lesson. 93 00:06:10,533 --> 00:06:11,800 In this lesson, 94 00:06:11,800 --> 00:06:17,100 we're going to be taking a tour around the interface use of Photoshop. 95 00:06:18,633 --> 00:06:19,400 Now we will 96 00:06:19,400 --> 00:06:21,966 be starting off with this blank document 97 00:06:22,500 --> 00:06:25,200 only because we won't see other panels 98 00:06:25,200 --> 00:06:27,366 if we don't create a new document. 99 00:06:29,100 --> 00:06:30,833 Now we learn a little bit 100 00:06:30,833 --> 00:06:34,933 about selecting options in the menu up here in the last lesson. 101 00:06:35,566 --> 00:06:38,300 So we'll call that the menu bar. 102 00:06:40,033 --> 00:06:42,366 What you should Know about Photoshop. 103 00:06:42,800 --> 00:06:45,300 Actually, many Adobe applications are the same. 104 00:06:45,933 --> 00:06:48,633 Everything is referred to as a panel. 105 00:06:49,733 --> 00:06:51,900 So right below the menu bar, 106 00:06:51,900 --> 00:06:56,200 we have our control panel, which basically shows 107 00:06:56,200 --> 00:07:00,700 different controls or settings for tools you have correctly selected. 108 00:07:01,800 --> 00:07:04,800 For example, right now I have the MOVE tool selected 109 00:07:05,200 --> 00:07:08,400 and if you look up here, you can see things 110 00:07:08,400 --> 00:07:10,466 related to the move to 111 00:07:12,433 --> 00:07:17,833 Now, if you come up here and click some of this different tools, 112 00:07:18,366 --> 00:07:21,700 you'll notice that the settings in the control 113 00:07:21,700 --> 00:07:25,466 panel changed based on the tool I have selected. 114 00:07:26,600 --> 00:07:26,866 All right. 115 00:07:26,866 --> 00:07:29,233 Now let me just go back to our Move tool here. 116 00:07:29,933 --> 00:07:33,300 So up here you've got your document tab, 117 00:07:34,133 --> 00:07:37,200 and below that you've got your document window. 118 00:07:37,966 --> 00:07:40,400 This consists of your canvas. 119 00:07:40,400 --> 00:07:43,300 Now, if you look at this one, this big white square here 120 00:07:44,066 --> 00:07:46,133 on our screen is our canvas. 121 00:07:46,800 --> 00:07:50,100 And then this area outside of the canvas 122 00:07:50,600 --> 00:07:52,800 is called the scratch area. 123 00:07:54,400 --> 00:07:54,700 All right. 124 00:07:54,700 --> 00:07:57,533 So that's the document window. 125 00:07:58,166 --> 00:07:59,933 And now to the right and left. 126 00:07:59,933 --> 00:08:03,466 We have more panels over here on the left panel. 127 00:08:03,466 --> 00:08:06,966 We have our tool panel, which is currently a range 128 00:08:06,966 --> 00:08:09,166 and sort of a single column 129 00:08:10,866 --> 00:08:13,466 so we can expand a panel 130 00:08:13,466 --> 00:08:17,700 whenever we see one of this, a little global white arrow. 131 00:08:18,533 --> 00:08:21,366 And if I click on that, you can see that 132 00:08:21,366 --> 00:08:24,266 my tool panel changes to two columns. 133 00:08:25,100 --> 00:08:29,333 Now, we have a lot of space down here that isn't being used to its fullest. 134 00:08:29,766 --> 00:08:35,833 So what I usually do to utilize my tool is to put it in a single column view. 135 00:08:37,700 --> 00:08:38,033 All right, 136 00:08:38,033 --> 00:08:43,566 now, over here on the right, we also have some other panels. 137 00:08:43,566 --> 00:08:47,633 And if you see there, there's kind of a lot of things going on here. 138 00:08:48,166 --> 00:08:50,466 We have a lot of different panels. 139 00:08:50,466 --> 00:08:55,433 And we also have some column here that looks like a cluster of tabs. 140 00:08:55,766 --> 00:08:59,300 And anytime you have two panels together 141 00:08:59,300 --> 00:09:03,200 like this, it is called the panel Group. 142 00:09:03,633 --> 00:09:06,900 So that panel group can be minimized 143 00:09:06,966 --> 00:09:10,133 simply by double clicking on one of the tabs. 144 00:09:10,133 --> 00:09:12,633 Or we can also click and drag 145 00:09:12,633 --> 00:09:15,300 one of this panels and move it out of the panel group. 146 00:09:16,500 --> 00:09:21,466 Now, this is what we call the floating panel. 147 00:09:21,466 --> 00:09:24,500 And as you can see, the panel is being floated at the moment. 148 00:09:24,766 --> 00:09:27,600 And if we want to put it back over, we can do so. 149 00:09:28,633 --> 00:09:31,166 You'll notice that when I move it 150 00:09:31,166 --> 00:09:35,100 over here, there's sort of this blue outline, it appears. 151 00:09:35,100 --> 00:09:37,733 And you may also notice that 152 00:09:38,333 --> 00:09:42,033 at several other places, depending on where I move the mouse, 153 00:09:43,400 --> 00:09:45,600 the blue outline also shows. 154 00:09:45,600 --> 00:09:48,166 So this bar is right 155 00:09:48,166 --> 00:09:50,233 here are called your drop zone. 156 00:09:51,433 --> 00:09:54,266 Now, if I wanted to drop that right back where we got it, 157 00:09:54,766 --> 00:09:57,066 it will highlight this panel here. 158 00:09:57,833 --> 00:09:59,800 All right. So now I'll drop it. 159 00:09:59,800 --> 00:10:04,166 And just like so we have it back on this panel 160 00:10:05,266 --> 00:10:10,300 so you can see they are not exact only in the same order. 161 00:10:10,300 --> 00:10:16,066 So we can just like with our document tabs, just click on the tab and drag it 162 00:10:16,066 --> 00:10:20,800 to the left or right and we can reorder the panels in that panel group. 163 00:10:21,700 --> 00:10:24,300 Now, we have multiple panel groups here, 164 00:10:24,600 --> 00:10:27,433 and you could see here that we got 165 00:10:27,433 --> 00:10:30,733 adjustment libraries and properties. 166 00:10:31,800 --> 00:10:34,566 Also, we've got layers, channels and paths. 167 00:10:35,633 --> 00:10:39,033 Everything that you see here is known as a panel dock. 168 00:10:39,300 --> 00:10:41,533 And anytime you have multiple panel groups 169 00:10:42,100 --> 00:10:46,233 arranged in a vertical format, it's going to be referred a special dock. 170 00:10:47,766 --> 00:10:51,600 Now, if you look at here, we still have a couple of other panels. 171 00:10:52,433 --> 00:10:53,966 These are in separate groups. 172 00:10:53,966 --> 00:10:57,333 You can see that if I click on them, they expand. 173 00:10:58,266 --> 00:11:00,300 So we have a version history. 174 00:11:00,833 --> 00:11:03,066 We also have comments and history. 175 00:11:03,833 --> 00:11:06,133 Now, we won't be expanding the use of this. 176 00:11:06,133 --> 00:11:08,900 It will be covered on a much more advanced topic. 177 00:11:10,333 --> 00:11:10,866 All right. 178 00:11:10,866 --> 00:11:16,066 So over on the very far right hand side, you'll see this little dropdown. 179 00:11:16,066 --> 00:11:18,500 And if you click that, 180 00:11:18,500 --> 00:11:22,633 it will show essentials. 181 00:11:25,700 --> 00:11:27,833 You can also click this icon here 182 00:11:27,833 --> 00:11:32,266 and it will also show the same selection. 183 00:11:33,300 --> 00:11:33,766 So all 184 00:11:33,766 --> 00:11:36,466 of this arrangement of panels that you see here, 185 00:11:36,766 --> 00:11:42,033 this are like preconfigured workspace known as the essential workspace. 186 00:11:42,800 --> 00:11:45,966 Now, if we want to make some changes here, we can 187 00:11:47,100 --> 00:11:50,300 just take out some of this panels right here 188 00:11:51,600 --> 00:11:53,766 and let me just stick this one out, too. 189 00:11:53,766 --> 00:11:58,900 And again, this panel right here and another one right here. 190 00:11:59,400 --> 00:12:02,766 Now, let me just close this one here by clicking the icon here. 191 00:12:04,300 --> 00:12:04,600 All right. 192 00:12:04,600 --> 00:12:08,333 Now, we've made some changes to this 193 00:12:09,266 --> 00:12:12,233 workspace that the configuration of this workspace. 194 00:12:12,766 --> 00:12:17,566 And now we could actually come over here inside 195 00:12:17,566 --> 00:12:21,766 if we want to reset it back and just click this dropdown again. 196 00:12:22,200 --> 00:12:24,666 And then you can just 197 00:12:24,666 --> 00:12:28,033 click on Reset the Essential Workspace. 198 00:12:29,866 --> 00:12:32,000 Now, when I did that, almost 199 00:12:32,033 --> 00:12:36,000 all of the panels went back to where they started. 200 00:12:36,533 --> 00:12:40,200 So you'll notice inside also the workspace switcher here 201 00:12:40,633 --> 00:12:45,133 that there are a number of different reconfigured workspace. 202 00:12:46,200 --> 00:12:49,166 So we have our graphic and web workspace. 203 00:12:49,833 --> 00:12:52,300 It got some arrangement of panels 204 00:12:52,300 --> 00:12:55,933 that are all related to graphic and web designing. 205 00:12:56,333 --> 00:12:58,800 We also have our photography workspace 206 00:12:59,233 --> 00:13:02,100 and of course, photography related panels will be loaded. 207 00:13:03,366 --> 00:13:06,266 So you have a few types of workspace here. 208 00:13:06,266 --> 00:13:11,566 And aside from that, you can also even come in and create your own workspace 209 00:13:12,333 --> 00:13:14,133 if you choose to. 210 00:13:15,066 --> 00:13:16,266 Now let me just go back 211 00:13:16,266 --> 00:13:18,666 to our Essentials workspace here. 212 00:13:19,500 --> 00:13:21,300 All right. Awesome. 213 00:13:21,733 --> 00:13:25,700 With that, let me just go in here and let's dive into this panel 214 00:13:26,366 --> 00:13:30,633 because there are a lot of customization that we can do with panels. 215 00:13:30,633 --> 00:13:35,566 For example, in the history panel here again, you'll you'll notice that 216 00:13:35,566 --> 00:13:40,333 there's a little double white arrow again indicating that we can expand it more. 217 00:13:41,033 --> 00:13:43,366 So let me just go ahead and do that. 218 00:13:43,366 --> 00:13:45,600 And as you can see, it expanded. 219 00:13:45,600 --> 00:13:48,966 Now, let me just collapse that back again. 220 00:13:48,966 --> 00:13:52,700 And now if I move over to this side of this panel dock, 221 00:13:53,100 --> 00:13:54,933 you can see the cursor change. 222 00:13:54,933 --> 00:13:59,133 And that would mean that we can drag it. 223 00:13:59,333 --> 00:14:02,100 And as you notice, if I drag this out, 224 00:14:03,100 --> 00:14:03,900 you can see that the 225 00:14:03,900 --> 00:14:07,600 actual panel names are here than there. 226 00:14:08,100 --> 00:14:10,833 Now, this is pretty handy, actually, because when you're 227 00:14:10,833 --> 00:14:13,800 having issues, remembering by just looking at the icons, 228 00:14:14,266 --> 00:14:17,400 you can just drag this out and just let the name show. 229 00:14:18,400 --> 00:14:21,433 Now, I don't know exactly what type of jobs you are redoing, 230 00:14:21,433 --> 00:14:25,366 but typically the way I work inside Photoshop is a fine balance 231 00:14:25,366 --> 00:14:26,900 that I'm going to use. 232 00:14:26,900 --> 00:14:29,166 And I usually 233 00:14:29,400 --> 00:14:32,100 only have them have only those open 234 00:14:32,900 --> 00:14:36,366 and I usually arrange them here inside the interface 235 00:14:36,366 --> 00:14:39,600 in such a way that my workspace is nice and clean. 236 00:14:41,200 --> 00:14:43,633 Again, we all have different presets. 237 00:14:43,966 --> 00:14:46,933 It may be fine for you to have all of this things open 238 00:14:46,933 --> 00:14:51,000 where you can work here in the middle of something and you can kind of 239 00:14:52,166 --> 00:14:54,900 balance back and forth between various panels. 240 00:14:54,900 --> 00:14:57,333 But again, that's totally up to. 241 00:14:58,133 --> 00:14:58,400 All right. 242 00:14:58,400 --> 00:15:02,000 So let me just go ahead and come over here and just reset 243 00:15:02,000 --> 00:15:04,333 my essentials workspace one more time. 244 00:15:05,533 --> 00:15:06,966 All right, cool. 245 00:15:07,066 --> 00:15:09,633 Now, when it comes to sorting 246 00:15:09,633 --> 00:15:14,066 or cleaning up your work area here inside Photoshop, 247 00:15:14,200 --> 00:15:18,966 there's one thing that I do quite a bit, and that's to hide my panels. 248 00:15:20,100 --> 00:15:23,400 But there's a couple of ways you can do this. 249 00:15:23,700 --> 00:15:28,400 And if we want to hide all of the panels as well as the toolbar itself, 250 00:15:28,833 --> 00:15:31,833 we can just come over here and simply hit the tab 251 00:15:31,833 --> 00:15:34,733 key on our keyboard. 252 00:15:34,866 --> 00:15:36,666 And now you can see here 253 00:15:36,666 --> 00:15:40,166 not only our panel docs that hidden, but 254 00:15:40,866 --> 00:15:44,800 as well as our tool panel and control panel. 255 00:15:46,066 --> 00:15:46,500 Awesome. 256 00:15:46,500 --> 00:15:50,566 Right now we've got a nice clean workspace here, 257 00:15:51,866 --> 00:15:54,133 unobstructed of other panels 258 00:15:54,133 --> 00:15:57,966 and we can focus on the artwork that we're creating right now. 259 00:15:59,933 --> 00:16:00,266 All right. 260 00:16:00,266 --> 00:16:05,066 So let me just hit the tab key on my keyboard again to bring back the panels. 261 00:16:06,533 --> 00:16:10,466 Now, another thing that I do quite a bit is 262 00:16:11,166 --> 00:16:13,866 I'll hit the shift key on my keyboard 263 00:16:13,866 --> 00:16:16,766 and then hit the tab key again. 264 00:16:17,100 --> 00:16:19,300 And what's 265 00:16:19,300 --> 00:16:21,800 that going to do is to, 266 00:16:22,800 --> 00:16:25,800 like, hide only the panel dock. 267 00:16:25,800 --> 00:16:30,766 And as you can see here, we still have the tool panel in, the control panel here. 268 00:16:32,233 --> 00:16:35,200 With that, we still have all the access for these tools 269 00:16:35,200 --> 00:16:38,300 and we can still continue working 270 00:16:39,066 --> 00:16:41,133 while having a bigger 271 00:16:42,066 --> 00:16:44,400 look on our artwork, like a more space 272 00:16:44,400 --> 00:16:47,233 on our artwork. 273 00:16:47,900 --> 00:16:48,266 All right. 274 00:16:48,266 --> 00:16:50,600 Now, again, I'll just hit the tab key again 275 00:16:50,600 --> 00:16:53,100 and we can bring those right back now. 276 00:16:53,100 --> 00:16:54,600 Again. Awesome. 277 00:16:56,466 --> 00:16:58,766 Now, you probably notice that 278 00:16:58,766 --> 00:17:02,366 there are more panels inside Photoshop than just the panels we saw. 279 00:17:03,000 --> 00:17:05,666 There are also a few different panels. 280 00:17:05,700 --> 00:17:08,633 Once we started switching through the different workspace, 281 00:17:09,766 --> 00:17:12,066 we can actually get to those. 282 00:17:12,466 --> 00:17:17,866 So let me just come over here under the window menu and you can see here 283 00:17:17,866 --> 00:17:21,400 there are a number of panels available to us. 284 00:17:22,400 --> 00:17:25,266 So maybe we want our character panel. 285 00:17:25,633 --> 00:17:27,533 Maybe we need to do some touch work with. 286 00:17:27,533 --> 00:17:32,433 So now you can see here that opening that character 287 00:17:32,433 --> 00:17:37,266 panel opens up both the character and paragraph panel, 288 00:17:37,766 --> 00:17:40,533 and that's because they are part of a panel group. 289 00:17:41,700 --> 00:17:44,466 So again, all of these additional panels 290 00:17:44,466 --> 00:17:47,833 can be found under your window dropdown menu here 291 00:17:49,500 --> 00:17:50,633 and now. 292 00:17:50,633 --> 00:17:52,000 That's pretty much all of it. 293 00:17:52,000 --> 00:17:56,566 And this lesson we've learned a little bit about the Photoshop interface 294 00:17:56,566 --> 00:18:00,166 and we've kind of learned some terminology 295 00:18:00,566 --> 00:18:06,066 in some ways that we can customize of this interface. 296 00:18:06,066 --> 00:18:09,800 Now that we're familiar with this, we also need to know how 297 00:18:09,800 --> 00:18:13,600 to look at different presets when creating our new document. 298 00:18:14,266 --> 00:18:18,200 So on our next lesson, we will dive into creating your first 299 00:18:24,700 --> 00:18:25,933 in this lesson will be 300 00:18:25,933 --> 00:18:29,966 creating your first document here in Photoshop. 301 00:18:29,966 --> 00:18:33,366 Creating new document in Photoshop is pretty easy. 302 00:18:33,733 --> 00:18:36,366 You have a lot of different options in terms of how 303 00:18:36,366 --> 00:18:39,400 you can go about creating a new document. 304 00:18:39,400 --> 00:18:41,933 If you're working here within the starting homescreen, 305 00:18:42,033 --> 00:18:46,166 you can always just hover and click the new file on the left, bang 306 00:18:47,233 --> 00:18:48,466 a different screen shows. 307 00:18:48,466 --> 00:18:51,500 If your currently or recently working with document. 308 00:18:52,033 --> 00:18:56,100 So another way to open the new documents should come up to the file menu 309 00:18:56,533 --> 00:18:59,800 and from the file and you can choose a new. 310 00:18:59,800 --> 00:19:02,500 The shortcut key for windows is control and 311 00:19:03,300 --> 00:19:06,200 and command and for Mac. 312 00:19:06,200 --> 00:19:10,233 Now the control panel will open up after you click the new document 313 00:19:11,066 --> 00:19:13,500 and a dialog box will pop up. 314 00:19:13,500 --> 00:19:15,533 This dialog box is a bit large. 315 00:19:15,900 --> 00:19:19,633 It may be overwhelming at first, but don't worry, we'll basically section 316 00:19:19,633 --> 00:19:20,100 right now. 317 00:19:21,633 --> 00:19:22,166 Now we're 318 00:19:22,166 --> 00:19:25,400 in the recent section and what will be displayed 319 00:19:25,400 --> 00:19:28,100 here are different types of documents 320 00:19:28,533 --> 00:19:31,133 that you've set up recently within Photoshop, 321 00:19:31,633 --> 00:19:35,166 and those presets will appear here or templates that you work with. 322 00:19:36,566 --> 00:19:41,400 Next would be the saved section, which will show you templates 323 00:19:41,400 --> 00:19:45,733 that you work with or any presets that you've saved personally. 324 00:19:47,933 --> 00:19:50,066 And now we have a series 325 00:19:50,066 --> 00:19:52,833 of different categories up here towards the top. 326 00:19:53,466 --> 00:19:59,000 We have a photo section for photographers and if you notice, there are templates 327 00:19:59,000 --> 00:20:02,600 that are ready for use, which is pretty convenient, you ask me. 328 00:20:03,333 --> 00:20:07,233 We also have the print section for printer designers, 329 00:20:07,466 --> 00:20:09,833 which shows us several sizes for printing. 330 00:20:10,466 --> 00:20:15,166 We also have the art and illustration section for graphic designing. 331 00:20:15,600 --> 00:20:20,633 Then we have web for web designers, mobile for app designers. 332 00:20:21,033 --> 00:20:24,233 And lastly, we have a film and video. 333 00:20:24,833 --> 00:20:27,433 Now, basically what this sections 334 00:20:27,433 --> 00:20:30,766 are, are a series of different presets. 335 00:20:32,000 --> 00:20:33,966 Now let us come over here. 336 00:20:33,966 --> 00:20:37,433 Let me just use this photo section, for example. 337 00:20:37,900 --> 00:20:42,066 We'll see document sizes that are commonly used by photographers. 338 00:20:43,200 --> 00:20:47,800 And not only do we have this for, but there's some more and we can view them 339 00:20:47,800 --> 00:20:51,533 by clicking this button to view all recents. 340 00:20:52,233 --> 00:20:56,000 And now you'll see the window expands to show you all the presets. 341 00:20:56,400 --> 00:20:59,766 And at the bottom on that you can also see templates 342 00:20:59,900 --> 00:21:02,633 that are available to you free from Adobe Stock. 343 00:21:04,333 --> 00:21:06,400 You can also take that one step further 344 00:21:06,800 --> 00:21:09,333 and search on Adobe Stock 345 00:21:09,600 --> 00:21:11,933 on this dialog box right here. 346 00:21:13,366 --> 00:21:16,500 Now again we have a photo as a series of presets here 347 00:21:16,833 --> 00:21:19,666 going back to the French section, you can pretty much 348 00:21:19,766 --> 00:21:22,733 see the similar look that we have in the photo section. 349 00:21:23,766 --> 00:21:26,800 If you are looking for ideas, you can just check out the templates 350 00:21:26,800 --> 00:21:31,900 available here from Adobe Stock. 351 00:21:31,900 --> 00:21:36,300 Now. Well, feel free to download them and use them however you need to go. 352 00:21:37,133 --> 00:21:41,800 So moving on, if you notice the web mobile 353 00:21:42,400 --> 00:21:46,933 film and video category are four documents that would be presented on screen, 354 00:21:47,233 --> 00:21:51,933 and the first three, which is photo footprint art and illustration, 355 00:21:52,300 --> 00:21:55,033 are generally documents that will be printed. 356 00:21:55,600 --> 00:21:59,233 And because of that, you'll notice that the size of the documents 357 00:21:59,233 --> 00:22:02,266 are being displayed in different unit of measurement. 358 00:22:03,633 --> 00:22:07,233 Now, let me just start a name in here for my document. 359 00:22:07,433 --> 00:22:12,466 Let me just give it a unique name, which is a document 360 00:22:13,133 --> 00:22:18,366 I really don't know what to type in here, so let me just put in anything here. 361 00:22:19,033 --> 00:22:20,900 Let's not make it hard. 362 00:22:20,900 --> 00:22:21,400 All right. 363 00:22:21,400 --> 00:22:26,700 So you'll also notice at the bottom, we can modify the width and the height 364 00:22:27,166 --> 00:22:27,966 if necessary. 365 00:22:27,966 --> 00:22:33,233 You can also set its orientation to landscape or portrait. And 366 00:22:33,233 --> 00:22:38,066 if you notice the width and height swaps number, as I toggle between these two 367 00:22:40,133 --> 00:22:42,400 and now, 368 00:22:42,833 --> 00:22:46,166 as you can see, I will be displaying 369 00:22:46,166 --> 00:22:49,366 this using inches for us on the print category. 370 00:22:49,366 --> 00:22:51,900 It will be displayed using pixels. 371 00:22:51,900 --> 00:22:54,333 So again, these are nothing more than starting points. 372 00:22:54,800 --> 00:22:59,133 We will talk about artboard in another lesson, 373 00:22:59,133 --> 00:23:02,400 but it's really a way of having multiple workable areas 374 00:23:02,400 --> 00:23:04,300 within Photoshop 375 00:23:06,066 --> 00:23:07,633 again, resolution 376 00:23:07,633 --> 00:23:11,133 color mode and bit that are more advanced topics 377 00:23:11,133 --> 00:23:14,466 that we are going to tackle about in greater detail in a future module. 378 00:23:14,800 --> 00:23:18,333 But if you need to change any of this attributes, you can do so. 379 00:23:19,400 --> 00:23:25,000 Likewise, you can also change the background contents, 380 00:23:25,000 --> 00:23:28,800 the background contents of the document, if you want it to be white or black, 381 00:23:29,766 --> 00:23:32,400 or if you choose to have it transparent, 382 00:23:32,400 --> 00:23:38,766 you can just see it here on this dropdown. 383 00:23:38,766 --> 00:23:39,133 All right. 384 00:23:39,133 --> 00:23:42,300 So again, we also have some advanced options here 385 00:23:42,300 --> 00:23:46,500 which deals with color profiles and social aspect ratio. 386 00:23:46,500 --> 00:23:51,533 Again, we don't really need to worry about these advanced options. 387 00:23:51,733 --> 00:23:55,300 We'll we'll be punching them in the future clips. 388 00:23:55,300 --> 00:23:59,100 But now I can just focus on the basics. 389 00:24:00,733 --> 00:24:04,000 And now if you're happy with this parameters 390 00:24:04,700 --> 00:24:09,033 that we have established, we can save this preset. 391 00:24:09,566 --> 00:24:11,500 And normally we do this. 392 00:24:11,500 --> 00:24:14,666 It will be working on a lot of projects 393 00:24:14,666 --> 00:24:17,000 that will be having this same presets. 394 00:24:18,633 --> 00:24:20,666 So if you're done with that, you can 395 00:24:21,966 --> 00:24:25,266 click this little icon right here. 396 00:24:25,266 --> 00:24:28,700 And this case, I'm going to be kind of specific 397 00:24:29,166 --> 00:24:34,233 with the dimensions to me a few. 398 00:24:34,233 --> 00:24:35,666 All right. Awesome. 399 00:24:35,666 --> 00:24:38,233 And then I'll just put in a name here. 400 00:24:38,433 --> 00:24:43,333 We'll call it Custom Landscape. 401 00:24:43,333 --> 00:24:44,866 All right, So that's done. 402 00:24:44,866 --> 00:24:48,866 I'm going to hit Save and now that's available within 403 00:24:48,866 --> 00:24:52,800 the save section on this new document dialog box. 404 00:24:52,800 --> 00:24:55,566 So once you're happy with all of this parameters, 405 00:24:55,566 --> 00:24:57,633 you can just come over here and click create. 406 00:24:58,133 --> 00:25:01,300 And when you do, a new document is created 407 00:25:01,300 --> 00:25:10,166 inside of Photoshop. 408 00:25:10,166 --> 00:25:15,366 We looked at how to create new documents in Photoshop in the previous lesson. 409 00:25:16,133 --> 00:25:18,366 Now one of the options for creating 410 00:25:18,366 --> 00:25:20,733 new documents is to work with art boards. 411 00:25:21,400 --> 00:25:24,833 If you work with art boards in other Adobe applications 412 00:25:25,033 --> 00:25:29,200 such as Illustrator, our are similar here in Photoshop. 413 00:25:29,933 --> 00:25:33,566 If the implementation are a little bit different, they're pretty much the same. 414 00:25:33,900 --> 00:25:36,466 But then we're not going to talk about much 415 00:25:36,933 --> 00:25:39,666 about art works here. 416 00:25:39,666 --> 00:25:41,400 And if you're going to be working 417 00:25:41,400 --> 00:25:45,300 with art boards a lot inside the program, I strongly recommend 418 00:25:45,300 --> 00:25:50,800 that you look at one of the courses here, which is a Photoshop for web design, 419 00:25:51,933 --> 00:25:52,800 and now art 420 00:25:52,800 --> 00:25:55,733 boards allow you to display numerous pages 421 00:25:55,933 --> 00:26:00,366 or screen within the single document, which is particularly beneficial 422 00:26:00,366 --> 00:26:03,933 if you're working on a website mockup or a mobile application mockup. 423 00:26:05,066 --> 00:26:09,533 But then in this lesson, I'd like to simply give you a general overview 424 00:26:09,533 --> 00:26:14,033 of how to deal with art boards so you're at least comfortable with the tool 425 00:26:14,700 --> 00:26:18,233 to achieve this will create a new document here 426 00:26:18,600 --> 00:26:21,600 on the homescreen by clicking the Create new button. 427 00:26:22,666 --> 00:26:26,900 If you're not on the home screen, go to the file menu and select new 428 00:26:27,966 --> 00:26:30,166 or use the keyboard shortcut command 429 00:26:30,633 --> 00:26:34,066 and for Mac and Control and for Windows, 430 00:26:35,233 --> 00:26:38,866 all of these options will launch the document dialog box. 431 00:26:40,000 --> 00:26:44,066 Now, if you come over here and select a document preset that isn't 432 00:26:44,066 --> 00:26:47,766 based on screen presentation, should just something you're going to print. 433 00:26:48,133 --> 00:26:51,766 You'll notice that the artboard option isn't selected 434 00:26:52,700 --> 00:26:56,333 if you select any of the preset from the web category or the mobile 435 00:26:56,333 --> 00:27:00,300 category, the artboard options will be selected by default. 436 00:27:00,866 --> 00:27:02,266 It's completely up to you. 437 00:27:02,266 --> 00:27:03,833 If you want to work with artwork 438 00:27:04,833 --> 00:27:05,900 and all you have to 439 00:27:05,900 --> 00:27:08,833 do is select or select the checkbox here. 440 00:27:09,666 --> 00:27:12,333 This will either put the documents in artboard mode 441 00:27:12,533 --> 00:27:15,200 or it's going to get out of Artboard mode. 442 00:27:16,333 --> 00:27:18,600 But like I said, what they want to do here 443 00:27:18,600 --> 00:27:21,300 is just give you a general understanding 444 00:27:21,700 --> 00:27:23,733 as to how artworks work. 445 00:27:25,300 --> 00:27:29,733 Now, what we want to do is to come over here to the mobile category. 446 00:27:30,300 --> 00:27:33,533 I'm going to select a preset for a mobile device 447 00:27:33,533 --> 00:27:38,600 and then I'm going to click all preset so that it expands selection. 448 00:27:39,500 --> 00:27:42,900 Now you'll notice that our board is in fact 449 00:27:43,400 --> 00:27:45,866 selected, which means you can come down here. 450 00:27:45,900 --> 00:27:48,133 Great, a new document. 451 00:27:48,133 --> 00:27:50,633 And now when you enter a new document 452 00:27:50,633 --> 00:27:53,700 that uses artboard, you will probably have 453 00:27:53,966 --> 00:27:58,866 the artwork tools selected, but by default the MOVE tool selected. 454 00:27:58,866 --> 00:28:01,700 So you want to come over to the Tools panel 455 00:28:02,366 --> 00:28:05,000 and click on the Move tool 456 00:28:05,633 --> 00:28:09,000 and underneath them will Tool, you'll find the artwork tool. 457 00:28:10,166 --> 00:28:12,000 Now the artwork tool 458 00:28:12,000 --> 00:28:15,966 allows you to change the width and height of your art boards. 459 00:28:15,966 --> 00:28:20,200 You'll also notice that you have some other options here 460 00:28:20,566 --> 00:28:29,733 near the top that allow you to add new art boards. 461 00:28:29,733 --> 00:28:34,600 There are also alignment options and some other settings objects. 462 00:28:34,600 --> 00:28:38,766 And you will notice in this case that the default size for the new artwork 463 00:28:40,100 --> 00:28:41,033 is custom. 464 00:28:41,033 --> 00:28:46,133 However, when we created a new document, we selected Android ten ATP. 465 00:28:46,166 --> 00:28:51,000 So if I come over in this select selection and click on the dropdown, 466 00:28:52,000 --> 00:28:55,166 you'll notice that date may mention change. 467 00:28:55,900 --> 00:29:02,166 And now if I click on this space, a new artboard will be created. 468 00:29:02,166 --> 00:29:07,800 So that's the same specification that we specified earlier, created a new document. 469 00:29:07,800 --> 00:29:09,433 And you'll also notice that 470 00:29:10,400 --> 00:29:11,700 there are other ways that we 471 00:29:11,700 --> 00:29:15,733 can create artworks with this little plus sign here that you see. 472 00:29:15,733 --> 00:29:18,333 There's one of the corners of the document. 473 00:29:18,333 --> 00:29:23,066 There's a plus sign here towards the top and at the bottom there's also one. 474 00:29:23,066 --> 00:29:26,300 And on the right hand side, 475 00:29:26,300 --> 00:29:27,700 there's also a plus sign here. 476 00:29:27,700 --> 00:29:33,300 And if I click it, another new artboard will be created. 477 00:29:33,300 --> 00:29:37,066 You'll also notice the art boards are identified 478 00:29:37,066 --> 00:29:41,433 within the layer spell and you can see it highlighted. 479 00:29:41,433 --> 00:29:45,600 This again is another visual indicator that you are in fact working 480 00:29:45,600 --> 00:29:47,400 with art boards. 481 00:29:47,400 --> 00:29:51,266 Now, if you want to resize an artboard, you can do that by clicking 482 00:29:51,300 --> 00:30:01,400 and dragging any of this resize handles. 483 00:30:01,400 --> 00:30:04,700 You can double click the name of the layer and you can just put in 484 00:30:05,300 --> 00:30:06,633 any name that you want. 485 00:30:07,966 --> 00:30:09,266 So that's pretty much the 486 00:30:09,266 --> 00:30:12,200 basics of working with artboard inside of Photoshop. 487 00:30:13,400 --> 00:30:15,200 Like I said, if you're going to be 488 00:30:15,200 --> 00:30:18,266 working with Photoshop to create also 489 00:30:18,266 --> 00:30:22,166 like website or mobile applications, take a look in Photoshop 490 00:30:22,500 --> 00:30:31,166 for web designers. 491 00:30:31,166 --> 00:30:35,566 Now, in most application of Adobe, if you're going to be working in Photoshop 492 00:30:35,566 --> 00:30:40,433 all day, it lets you adjust the interface shading options. 493 00:30:41,633 --> 00:30:46,200 Keep in mind that the darker UI is designed to alleviate eyestrain, 494 00:30:46,666 --> 00:30:50,266 but you have the ability to brighten or darken if you choose to. 495 00:30:51,066 --> 00:30:53,466 If you're using a Windows computer 496 00:30:53,466 --> 00:30:55,600 can just go to the edit menu, 497 00:30:56,100 --> 00:30:58,666 then preference then interface. 498 00:31:00,000 --> 00:31:04,000 Or if you're using a mac can go to the Photoshop menu, 499 00:31:04,700 --> 00:31:07,633 you'll notice that there are four shades of gray, 500 00:31:08,200 --> 00:31:12,833 dark gray, medium gray, medium, light gray and light gray. 501 00:31:13,766 --> 00:31:17,033 It's really up to you how you want to work here 502 00:31:17,033 --> 00:31:20,700 and set your team to best fit your needs. 503 00:31:21,666 --> 00:31:23,300 But for the purpose of this 504 00:31:23,300 --> 00:31:25,766 course, I'm going to leave it at the default. 505 00:31:27,200 --> 00:31:28,966 You can also manage 506 00:31:28,966 --> 00:31:31,200 or change to documents back on color, 507 00:31:32,300 --> 00:31:36,300 which is currently set to dark gray, but no, this you have all this options 508 00:31:36,800 --> 00:31:40,300 can even choose a custom color by selecting custom color 509 00:31:40,300 --> 00:31:44,600 and then selecting that color here within the color picker. 510 00:31:44,600 --> 00:31:49,000 And once you click okay, that color will be assigned to the documents. 511 00:31:49,000 --> 00:31:50,266 Background. 512 00:31:50,800 --> 00:31:55,133 Another thing you can do or if you notice, is 513 00:31:55,133 --> 00:31:58,200 that you can create a border around the image. 514 00:31:58,966 --> 00:32:02,266 Well, it's difficult to see in this video, but if you're paying attention, 515 00:32:02,266 --> 00:32:06,133 you should notice a tiny drop of shadow around the image. 516 00:32:07,933 --> 00:32:10,500 Now you can change that line to put a border 517 00:32:10,500 --> 00:32:14,100 around the image or not to put anything around the image. 518 00:32:14,100 --> 00:32:17,966 But for this course, I'm going to leave the color and set it to default. 519 00:32:17,966 --> 00:32:20,500 Dark gray and the drop shadow border 520 00:32:21,766 --> 00:32:22,966 is set 521 00:32:23,900 --> 00:32:26,300 and then you can come over and click 522 00:32:26,300 --> 00:32:28,766 okay to exit out of the dialog box. 523 00:32:29,633 --> 00:32:33,000 Now, one last thing I want to show you 524 00:32:33,266 --> 00:32:37,333 that you can access the documents background color within the document 525 00:32:37,333 --> 00:32:41,333 by right clicking or clicking this empty area. 526 00:32:42,600 --> 00:32:46,600 Now, as you can see, if I choose a color here and click on it, 527 00:32:47,100 --> 00:32:51,000 it changes the scratch area's color. 528 00:32:51,966 --> 00:32:54,666 So again, that's for our team options. 529 00:32:55,166 --> 00:32:59,533 On our next lesson will be learning 530 00:32:59,533 --> 00:33:06,966 about screen. 531 00:33:06,966 --> 00:33:09,000 We learned in the previous course 532 00:33:09,000 --> 00:33:12,466 that we could temporarily hide panels by pressing the tab key, 533 00:33:13,133 --> 00:33:16,333 and this is incredibly useful if you're zoomed into a picture. 534 00:33:17,600 --> 00:33:21,733 Now, if I go to the View menu, I can choose a zoom in. 535 00:33:21,733 --> 00:33:24,866 So it's going to be control plus for Windows 536 00:33:25,500 --> 00:33:27,866 or Command plus on a mac. 537 00:33:27,866 --> 00:33:32,400 When you see a scroll bars, you know you're not viewing the whole picture. 538 00:33:32,933 --> 00:33:36,000 But then by using the tab key, you can now see the whole picture. 539 00:33:36,800 --> 00:33:41,433 And that's one reason to temporarily hide those panels. 540 00:33:41,433 --> 00:33:44,400 There are also different screen modes that you can work with. 541 00:33:45,300 --> 00:33:48,633 If you look up towards the bottom of the toolbar, there's a button 542 00:33:48,633 --> 00:33:54,000 that you can click and hold to see, and there's the standard screen mode. 543 00:33:54,733 --> 00:33:57,333 We also have a full screen mode with menu bar 544 00:33:57,833 --> 00:34:01,466 and then simply a full screen mode. 545 00:34:01,466 --> 00:34:03,700 F is the keyboard shortcut 546 00:34:03,700 --> 00:34:07,600 and you can use that keyboard shortcut to cycle through this different modes. 547 00:34:08,566 --> 00:34:10,800 So if I leave standard screen mode 548 00:34:11,966 --> 00:34:14,266 and press F on the keyboard, I now enter 549 00:34:14,266 --> 00:34:17,566 a full screen mode. 550 00:34:17,566 --> 00:34:20,766 When I press tab key, all of the panels disappear, 551 00:34:21,600 --> 00:34:25,666 but I still have access to the menu bar, so you may operate in this mode. 552 00:34:26,366 --> 00:34:28,666 You can always hover over the space 553 00:34:28,666 --> 00:34:31,533 where they would be and they would reappear. 554 00:34:31,833 --> 00:34:34,600 And of course you could always add key to restore them. 555 00:34:35,233 --> 00:34:39,466 You can also press the f, g one more time to go into full screen mode 556 00:34:39,866 --> 00:34:44,466 and this gets rid of everything and we have no menus available in all. 557 00:34:44,466 --> 00:34:48,433 Panels are hidden, but then you can still access the panels 558 00:34:48,433 --> 00:34:50,666 by hovering over the location of those panels. 559 00:34:50,666 --> 00:34:55,600 As you can see here. 560 00:34:55,600 --> 00:34:59,533 And again, you can press the tab key and all of them will reappear 561 00:35:01,200 --> 00:35:03,533 and they'll press the tab key again to hide them. 562 00:35:03,633 --> 00:35:06,433 And then you can press the F key one more time 563 00:35:07,333 --> 00:35:11,166 or escape in keyboard to return back to its standard mode. 564 00:35:11,900 --> 00:35:16,233 Now, when you return back to standard mode, if your panels are collapse, 565 00:35:16,233 --> 00:35:18,866 you can simply press the tab key again to restore them. 566 00:35:19,566 --> 00:35:22,633 And now these are the different screen modes 567 00:35:22,766 --> 00:35:41,700 inside Photoshop. 568 00:35:41,700 --> 00:35:44,400 When working with multiple image in Photoshop, 569 00:35:44,700 --> 00:35:47,500 each image will appear in its own tab, 570 00:35:47,500 --> 00:35:51,133 making it very easy to switch between documents within the program. 571 00:35:52,166 --> 00:35:55,200 If you prefer this windows to be a free floating 572 00:35:55,733 --> 00:35:59,100 and simply click and drag a tab away from the document structure, 573 00:36:00,166 --> 00:36:03,233 additional photos can be dark through this free floating window 574 00:36:04,800 --> 00:36:08,600 by simply clicking and dragging the step to make it a free floating window 575 00:36:09,300 --> 00:36:13,466 and then drag title bar from that free floating window to this free 576 00:36:13,466 --> 00:36:18,600 floating window, which will then combine this two tab structure. 577 00:36:19,733 --> 00:36:20,066 Now, if 578 00:36:20,066 --> 00:36:22,333 I want to restore the original document, 579 00:36:23,600 --> 00:36:26,800 all you need to do is just drag this title bar right here 580 00:36:26,800 --> 00:36:32,933 to the top of all of the tabs and it will be restored over. 581 00:36:32,933 --> 00:36:36,733 Now you can change the order in which tabs appear by simply clicking 582 00:36:36,733 --> 00:36:39,666 on dragging the tab either to the left or right. 583 00:36:40,666 --> 00:36:43,500 And you will notice that this image is now the first image 584 00:36:43,500 --> 00:36:46,233 within the tab structure. 585 00:36:46,700 --> 00:36:49,333 Now, there are a lot of the viewing options 586 00:36:49,333 --> 00:36:53,166 when it comes to working with multiple images. 587 00:36:53,166 --> 00:36:57,600 If you come up to the window menu and under the window menu, 588 00:36:57,933 --> 00:37:00,800 you select a range, you'll notice 589 00:37:00,800 --> 00:37:03,966 you have all of this options here. 590 00:37:05,733 --> 00:37:07,900 It represents what the icons from. 591 00:37:07,900 --> 00:37:12,533 For example, if you want all of the images to the style 592 00:37:12,766 --> 00:37:15,700 vertical view, you can select that options. 593 00:37:16,166 --> 00:37:19,200 And now we see all of the open 594 00:37:19,200 --> 00:37:23,000 document style in a vertical. 595 00:37:23,000 --> 00:37:27,333 Now I can come back to the window menu and from there I can select a range again. 596 00:37:27,700 --> 00:37:32,600 And you'll notice I could also view this in a four stack image 597 00:37:33,966 --> 00:37:37,500 if I come back to the window menu under the window menu 598 00:37:37,500 --> 00:37:42,033 and I'll select a range again, we can see 599 00:37:42,600 --> 00:37:45,300 the six up is grayed out 600 00:37:45,900 --> 00:37:49,200 because I don't have six images 601 00:37:49,200 --> 00:37:52,200 and what they only have are four images. 602 00:37:52,400 --> 00:37:55,233 Open up on this tab structure. 603 00:37:56,133 --> 00:37:59,266 Now I can also make all of the Windows two float. 604 00:37:59,666 --> 00:38:03,766 So what I will is I'll go to the Windows menu and under the Windows 605 00:38:03,766 --> 00:38:07,200 manual go to a range and I can choose 606 00:38:07,200 --> 00:38:11,066 to free float all of this window. 607 00:38:11,066 --> 00:38:14,466 Of course I can easily restored aspect to the tab structure 608 00:38:14,833 --> 00:38:18,433 by coming back to the window menu, selecting a range again, 609 00:38:18,866 --> 00:38:21,900 then choosing to consolidate all tabs. 610 00:38:22,566 --> 00:38:26,866 And now we're back to our original tab structure. 611 00:38:28,366 --> 00:38:32,800 One last thing I want to show you is you can control properties 612 00:38:32,900 --> 00:38:38,266 across documents that if we come back to the window menu and select a range, 613 00:38:39,066 --> 00:38:41,366 we can do something like four up again here 614 00:38:41,366 --> 00:38:45,300 and we can see the zoom levels are different 615 00:38:45,300 --> 00:38:47,600 for each image here. 616 00:38:48,533 --> 00:38:53,000 Now, this image is showing 50% as zoom level. 617 00:38:53,700 --> 00:38:55,833 Likewise, this windows 618 00:38:56,033 --> 00:39:00,300 here is a zoomed in at 25% 619 00:39:01,166 --> 00:39:05,566 and this one here is zoomed in at 16.7%. 620 00:39:06,600 --> 00:39:09,500 If I want all of them to be zoomed at percent, 621 00:39:09,500 --> 00:39:12,233 I can do so by selecting this image. 622 00:39:12,900 --> 00:39:15,466 And now it's an active image. 623 00:39:15,466 --> 00:39:20,166 I can now come back to the window menu and again click a range. 624 00:39:20,666 --> 00:39:25,566 And from there I can select to match the zoom. 625 00:39:26,400 --> 00:39:30,133 Notice that you also have a match location 626 00:39:30,366 --> 00:39:33,333 and match a rotation. 627 00:39:33,333 --> 00:39:35,033 Or you could just match all three. 628 00:39:35,033 --> 00:39:37,200 But in this case I'll select match a zoom. 629 00:39:38,233 --> 00:39:40,633 Now, if you notice, they're all 630 00:39:40,633 --> 00:39:43,533 having the same zoom level of 50%. 631 00:39:44,266 --> 00:39:48,266 Now I'm finally just going to return this 632 00:39:48,266 --> 00:39:52,200 back to their original tab structure by coming over to the window menu 633 00:39:52,733 --> 00:39:56,500 selecting range again and then choosing to consolidate old tabs. 634 00:39:57,966 --> 00:40:01,100 So those are some options that you have 635 00:40:01,500 --> 00:40:11,633 when working with multiple images in Photoshop, 636 00:40:11,633 --> 00:40:17,200 we will learn how to navigate around our documents in Photoshop in this. 637 00:40:17,200 --> 00:40:21,733 So if you want to double check your project files, I'm working with photo 638 00:40:21,733 --> 00:40:26,800 number one, which is the same photo we looked at earlier in the course. 639 00:40:27,733 --> 00:40:31,066 Now, whether you're working on a project in Photoshop, 640 00:40:32,366 --> 00:40:33,066 whether it's a 641 00:40:33,066 --> 00:40:37,800 single image like this or composition comprises of numerous layers, 642 00:40:38,400 --> 00:40:42,366 you need to be able to zoom in and out of the document 643 00:40:42,766 --> 00:40:46,566 and also as well move around a document. 644 00:40:48,000 --> 00:40:51,566 There are a few different tools that are essential to accomplishing this. 645 00:40:52,133 --> 00:40:56,366 So let's start with zooming in and out. 646 00:40:56,366 --> 00:41:00,000 Now let's head over to our tool panel and grab this 647 00:41:00,000 --> 00:41:03,500 magnifying glass down here. 648 00:41:03,500 --> 00:41:07,200 Now, if we click on that, this is going to be our Zoom tool. 649 00:41:08,600 --> 00:41:12,500 You can see that there's a plus sign inside the magnifying glass 650 00:41:13,000 --> 00:41:17,166 and you can simply click on my canvas here 651 00:41:17,600 --> 00:41:20,000 and there we go, zooming. 652 00:41:21,700 --> 00:41:25,466 Or I could click and hold and then drag the mouse left 653 00:41:25,466 --> 00:41:29,233 or right to zoom in and out of our canvas. 654 00:41:30,533 --> 00:41:31,833 Now we can 655 00:41:31,833 --> 00:41:35,533 also come in here and in our control panel up here, 656 00:41:35,833 --> 00:41:39,366 the top can change this over to a zoom out. 657 00:41:40,533 --> 00:41:43,000 And if I click this button, 658 00:41:43,566 --> 00:41:45,866 we could do the exact same thing 659 00:41:47,000 --> 00:41:49,233 that we just did earlier. 660 00:41:49,233 --> 00:41:49,466 Okay. 661 00:41:49,466 --> 00:41:55,766 Now that we're zoom in on this image, what if we want to move around the image? 662 00:41:55,766 --> 00:42:00,066 There are a couple of ways we could do to move our pan around the area. 663 00:42:00,600 --> 00:42:04,233 So let's come over here and try to use this scrollbar 664 00:42:04,366 --> 00:42:07,333 at the side, at the bottom 665 00:42:07,333 --> 00:42:12,600 to try and look around our image. 666 00:42:12,600 --> 00:42:13,033 All right. 667 00:42:13,033 --> 00:42:17,033 Now, we could also use this handle right here 668 00:42:17,700 --> 00:42:20,333 and just click on that here. 669 00:42:20,333 --> 00:42:22,500 Then you can simply just click and drag 670 00:42:22,500 --> 00:42:26,700 and pan around your canvas. 671 00:42:26,700 --> 00:42:30,766 But then zooming in and panning on 672 00:42:30,766 --> 00:42:34,200 your document is much easier when you're using keyboard shortcuts 673 00:42:35,300 --> 00:42:35,900 to do this. 674 00:42:35,900 --> 00:42:41,400 Let me just switch to the move tool here and I will just hold my spacebar. 675 00:42:41,900 --> 00:42:44,266 Now you'll notice what happens to my cursor. 676 00:42:44,533 --> 00:42:48,900 It changes to that little hand tool we have earlier and quickly. 677 00:42:48,900 --> 00:42:52,533 I can just easily just hold the spacebar and 678 00:42:54,133 --> 00:42:57,400 I can just move around and you can see that 679 00:42:57,400 --> 00:43:03,300 I'm checking the other areas of my image. 680 00:43:03,300 --> 00:43:05,666 Now, when it comes to zooming in and out, 681 00:43:06,666 --> 00:43:09,933 we can actually just hold our control key on our keyboard 682 00:43:11,066 --> 00:43:12,400 and as well the spacebar. 683 00:43:12,400 --> 00:43:16,233 And we can access the Zoom tool 684 00:43:17,100 --> 00:43:19,200 now to show you how convenient this is. 685 00:43:19,200 --> 00:43:20,600 I can just 686 00:43:21,000 --> 00:43:24,900 like zoom in and out of this, release the control button 687 00:43:25,600 --> 00:43:28,500 and I can now pan around my image 688 00:43:28,866 --> 00:43:32,933 and then just hold the control again while holding the spacebar. 689 00:43:33,266 --> 00:43:36,400 Then I can zoom in and out again on my document. 690 00:43:37,133 --> 00:43:39,533 So it really gets easy when we begin 691 00:43:39,533 --> 00:43:42,666 to use keyboard shortcuts to do just those two things. 692 00:43:43,966 --> 00:43:44,466 Now we've 693 00:43:44,466 --> 00:43:46,833 learned how to zoom in and zoom out. 694 00:43:48,000 --> 00:43:50,366 We've learned how to paint a document. 695 00:43:50,366 --> 00:43:54,866 Now let me show you another place where we can do this. 696 00:43:54,866 --> 00:43:58,700 So let's come over and open up the navigator panel. 697 00:43:59,533 --> 00:44:03,333 Now, if you don't have the navigator panel on this side of the area 698 00:44:03,633 --> 00:44:05,633 can just go to window. 699 00:44:05,633 --> 00:44:12,000 And right down here you can just click on the navigator. 700 00:44:12,000 --> 00:44:16,000 Now you will see a preview of our image on this side. 701 00:44:16,666 --> 00:44:20,400 And if you notice, there is kind of this red rectangle now 702 00:44:21,666 --> 00:44:23,033 on our image. 703 00:44:23,033 --> 00:44:27,600 Now, by mousing over this, you'll notice that if I switch over to 704 00:44:27,600 --> 00:44:31,233 what looks like my move to or red or my hand tool, 705 00:44:31,233 --> 00:44:35,533 we can actually click on this and drag this red rectangle around 706 00:44:35,533 --> 00:44:40,500 to change our point of focus on the canvas. 707 00:44:40,500 --> 00:44:43,133 We can also work on this flip right down here 708 00:44:43,566 --> 00:44:46,133 and we can begin to zoom in and out 709 00:44:47,266 --> 00:44:48,900 of the image. 710 00:44:48,966 --> 00:44:52,333 Notice how that red rectangle actually shrinks the closer we are. 711 00:44:52,333 --> 00:44:53,666 Zoom in. 712 00:44:54,266 --> 00:45:00,300 Now. I'm actually zoomed in at 211% right now, and I can tell you 713 00:45:00,300 --> 00:45:03,300 in a couple of different ways, three different places, 714 00:45:03,600 --> 00:45:06,600 you will see this 211%. 715 00:45:06,600 --> 00:45:11,333 So right here, you see it up here in the document tab, you see it. 716 00:45:11,733 --> 00:45:14,366 And down here at the bottom left 717 00:45:14,400 --> 00:45:16,500 hand corner will also see it. 718 00:45:18,233 --> 00:45:21,633 Now, if we want to get back to 100%, 719 00:45:21,633 --> 00:45:25,100 another way to do that is to just type it down here. 720 00:45:26,533 --> 00:45:30,800 But then let's say we assume that the very high magnification here 721 00:45:31,066 --> 00:45:36,333 and we want to quickly go back to 100%. 722 00:45:37,266 --> 00:45:39,333 Now we can do that with a shortcut key 723 00:45:39,333 --> 00:45:42,366 by simply hitting control one, 724 00:45:42,766 --> 00:45:45,900 and that's going to take you back to 100%. 725 00:45:46,500 --> 00:45:49,900 But in I don't use control one as much as I use 726 00:45:50,700 --> 00:45:56,266 the keyboard shortcut control zero, because control zero will actually fit 727 00:45:56,266 --> 00:46:00,633 whatever size your document is inside your document window. 728 00:46:01,966 --> 00:46:03,600 Now you can see this document 729 00:46:03,600 --> 00:46:08,033 window I'm viewing as is at 31%. 730 00:46:08,033 --> 00:46:14,033 And if you want to go back to 100%, I can just click Control or Press Control 731 00:46:14,033 --> 00:46:20,966 one and we can begin to see that we're at 100% again. 732 00:46:20,966 --> 00:46:23,966 Now, you'll notice what happens to that red rectangle. 733 00:46:25,433 --> 00:46:28,833 This is some quick ways that we can kind of zoom in 734 00:46:28,833 --> 00:46:32,433 and zoom out on our canvas using keyboard shortcuts. 735 00:46:32,933 --> 00:46:37,000 But there's one other thing I wanted to show you about sorting 736 00:46:37,966 --> 00:46:40,366 and navigating around our canvas here. 737 00:46:41,300 --> 00:46:45,166 Now, if you're planning to do any kind of digital painting 738 00:46:45,866 --> 00:46:48,833 or anything like graphic designing 739 00:46:49,366 --> 00:46:52,200 and you're more like a traditional artist, 740 00:46:53,400 --> 00:46:58,200 now, you'll be planning to rotate those piece of artwork, 741 00:46:58,200 --> 00:47:01,933 like how you're arrayed, rotate the piece of paper on your desk. 742 00:47:02,633 --> 00:47:06,800 We can also do that here by going to our tools panel 743 00:47:07,433 --> 00:47:10,733 and clicking on this rotation tool. 744 00:47:11,133 --> 00:47:16,666 So what this does is can actually rotate our canvas here from the side 745 00:47:17,733 --> 00:47:20,233 and can also put it back again. 746 00:47:20,533 --> 00:47:22,266 We want to. 747 00:47:22,300 --> 00:47:22,766 Okay. 748 00:47:22,766 --> 00:47:26,066 So that's pretty much about it for this lesson. 749 00:47:26,066 --> 00:47:30,566 So we've will how to zoom in And now 750 00:47:31,100 --> 00:47:34,400 we've learned how to pan our document 751 00:47:34,866 --> 00:47:39,233 and we also learn how to rotate our canvas here. 752 00:47:39,233 --> 00:47:42,866 And we've also showed you some keyboard shortcuts 753 00:47:42,866 --> 00:47:45,733 that can make this action really quick and easy. 754 00:47:46,066 --> 00:47:50,466 Now, I would like to encourage you to practice zooming, 755 00:47:51,466 --> 00:47:54,733 panning and even rotating your canvas because again, 756 00:47:55,066 --> 00:47:58,300 these are the things that you're going to be doing 757 00:47:58,300 --> 00:48:01,300 all the time if you are working inside of Photoshop. 758 00:48:02,066 --> 00:48:15,900 So with that said, I want to go ahead and move on to our next. 759 00:48:15,900 --> 00:48:19,800 So we spend a good amount of time looking at the Photoshop interface 760 00:48:19,800 --> 00:48:23,500 and getting comfortable working inside the application. 761 00:48:23,500 --> 00:48:25,800 Now, before we move on to the next chapter, 762 00:48:25,800 --> 00:48:28,833 I just want to talk a little bit about preferences 763 00:48:29,700 --> 00:48:34,500 and now the preference dialog box has all sorts of options available to you 764 00:48:34,866 --> 00:48:40,433 in terms of how you can configure Photoshop to the style that you want. 765 00:48:41,700 --> 00:48:42,900 I don't want to 766 00:48:42,900 --> 00:48:46,333 go over every single option within the preference dialog box, but 767 00:48:47,100 --> 00:48:50,433 again, I don't want to bore you and I know you're probably anxious 768 00:48:50,433 --> 00:48:53,800 to get going and start doing things inside the program, 769 00:48:54,300 --> 00:48:59,266 but as a new user, it's important to be aware that these options exist. 770 00:49:00,366 --> 00:49:03,566 There's a couple of things that I want you to know and 771 00:49:05,133 --> 00:49:08,666 to make things operate a little bit more smoothly. 772 00:49:09,200 --> 00:49:14,966 We're going to start off and open the preference dialog box here. 773 00:49:14,966 --> 00:49:19,500 So if you're on a Windows, what you'll do is to go to the edit menu 774 00:49:19,866 --> 00:49:22,733 and then underneath you'll see preferences 775 00:49:22,733 --> 00:49:25,366 and you can just choose a general. 776 00:49:25,933 --> 00:49:30,166 Now if you're on a mac computer, we're going to come over to the Photoshop menu 777 00:49:30,500 --> 00:49:34,900 and then we're going to select preferences and just choose General. 778 00:49:35,700 --> 00:49:39,133 You could also access this using the keyboard shortcut, 779 00:49:39,733 --> 00:49:42,700 which is control key for Windows 780 00:49:43,000 --> 00:49:45,733 and Command K on a mac. 781 00:49:46,766 --> 00:49:48,800 Now both of this 782 00:49:48,800 --> 00:49:51,200 options will launch and the preference 783 00:49:51,300 --> 00:49:54,233 dialog box, and we've already looked 784 00:49:54,233 --> 00:49:56,700 at some of these options that are available here. 785 00:49:57,333 --> 00:50:01,766 One thing that you can do is you can reset all warnings dialogs 786 00:50:02,100 --> 00:50:07,033 if you want to of not to see a particular dialog box at some point in time. 787 00:50:07,966 --> 00:50:10,266 But then if you decide that you want to see them 788 00:50:10,566 --> 00:50:13,800 and you can reactivate them by clicking this file, 789 00:50:15,400 --> 00:50:18,166 we already know that we can come over 790 00:50:18,166 --> 00:50:21,466 to the interface section and change our color theme here 791 00:50:22,666 --> 00:50:24,766 and also change text options here. 792 00:50:24,766 --> 00:50:30,666 In the workspace section we can auto collapse iconic panels. 793 00:50:30,666 --> 00:50:33,600 We can also auto show hidden panels, 794 00:50:34,266 --> 00:50:37,566 but you can select the large tab options 795 00:50:38,400 --> 00:50:42,500 and you will only do it if your screen resolution is set 796 00:50:42,500 --> 00:50:46,733 in a way where you don't have tremendous amount of room. 797 00:50:47,600 --> 00:50:49,266 But then, as for me, I have 798 00:50:50,266 --> 00:50:51,700 like a big screen right here 799 00:50:51,700 --> 00:50:55,500 so I can record this video using that option. 800 00:50:55,800 --> 00:50:57,866 But the feel free to set this. 801 00:50:57,866 --> 00:51:01,800 Do however you want to work in the tool section. 802 00:51:02,600 --> 00:51:06,333 You may want to come over in the select shows tooltips. 803 00:51:06,866 --> 00:51:10,700 Once you're comfortable with what the tools are inside a toolbar. 804 00:51:10,700 --> 00:51:15,733 But for now, as a new user, you should probably leave it on. 805 00:51:16,800 --> 00:51:19,700 You can also zoom with your scroll wheel. 806 00:51:20,333 --> 00:51:23,333 That may be an option that you want to turn on. 807 00:51:24,000 --> 00:51:26,466 If you come over to the file handling. 808 00:51:27,066 --> 00:51:30,900 When you save a Photoshop document, every time you save it, 809 00:51:30,900 --> 00:51:35,900 it asks you if you want to maximize BSD and BSD file compatibility 810 00:51:36,400 --> 00:51:41,066 or for different version of Photoshop by default, it's said to ask. You 811 00:51:42,100 --> 00:51:44,100 can just never. 812 00:51:44,100 --> 00:51:47,866 Or if you don't like that dialog box again, as a new user, 813 00:51:48,300 --> 00:51:51,033 you probably want to see it a few times. 814 00:51:51,033 --> 00:51:54,666 But as you begin to work with Photoshop more and more, 815 00:51:54,900 --> 00:51:57,166 you may want to turn it off. 816 00:51:57,166 --> 00:52:00,733 There's also an option to auto magically save 817 00:52:00,900 --> 00:52:03,800 recovery information every 10 minutes. 818 00:52:04,333 --> 00:52:08,100 That way if you have a power failure or for some reason 819 00:52:08,100 --> 00:52:10,866 you your computer completely carves out. 820 00:52:11,400 --> 00:52:16,166 You have some type of protection here and you can adjust the increments 821 00:52:16,166 --> 00:52:18,833 if you want to and be 5 minutes or so. 822 00:52:20,066 --> 00:52:22,800 And maybe you also want it every hour 823 00:52:23,166 --> 00:52:26,100 or maybe you don't want it at all, 824 00:52:26,100 --> 00:52:27,766 so you can just turn it off. 825 00:52:27,766 --> 00:52:31,966 I also want to point you to performance section here within the 826 00:52:33,233 --> 00:52:35,066 dialog box. 827 00:52:35,066 --> 00:52:39,366 Now, enabling this will give you features 828 00:52:39,366 --> 00:52:41,966 and enhancement within the applications, 829 00:52:43,166 --> 00:52:45,300 things like birds, eyes zooming, 830 00:52:45,366 --> 00:52:49,200 rotate view and as scrub zoom. 831 00:52:49,200 --> 00:52:51,566 These are just some features that you can do. 832 00:52:52,033 --> 00:52:57,200 And aside from that, the graphics processor also accelerates 833 00:52:57,600 --> 00:53:01,033 the computation that you're going to make with Photoshop. 834 00:53:01,033 --> 00:53:04,233 So it feels like a lot faster. 835 00:53:04,233 --> 00:53:07,333 Now I'll come over here and click okay. 836 00:53:07,333 --> 00:53:09,633 And finally 837 00:53:09,633 --> 00:53:13,666 you can select the cursor here and you can decide how you want 838 00:53:14,433 --> 00:53:16,766 your painting course to appear. 839 00:53:17,466 --> 00:53:21,266 If you want it to be normal brush step or a full sized brush step. 840 00:53:22,166 --> 00:53:25,966 Again, as you work with the program, you'll know what you're comfortable with. 841 00:53:27,133 --> 00:53:30,666 I know that there are options to change them, 842 00:53:30,666 --> 00:53:33,366 as some people aren't comfortable with the defaults. 843 00:53:33,933 --> 00:53:38,233 Once your okay and happy can come over here and click okay 844 00:53:38,533 --> 00:53:41,366 and at any point in time you can always return back 845 00:53:41,366 --> 00:53:45,366 to the preference dialog box and make further modifications. 846 00:53:46,533 --> 00:53:46,833 There are 847 00:53:46,833 --> 00:53:51,566 few preference within this dialog box and if I go ahead and open it again 848 00:53:51,566 --> 00:53:56,000 using the keyboard shortcut control K or command K for Mac, 849 00:53:57,200 --> 00:54:00,966 you can make some adjustment here and you'll notice that some of 850 00:54:00,966 --> 00:54:05,266 those adjustments will only take effect if you relaunch the program. 851 00:54:06,000 --> 00:54:09,400 So be aware of that and 852 00:54:09,400 --> 00:54:10,933 yeah, I'll go ahead and cancel 853 00:54:10,933 --> 00:54:14,033 out of this dialog box here 854 00:54:14,033 --> 00:54:18,133 and, and now that should give you a general understanding to what 855 00:54:18,366 --> 00:54:21,933 friends are and what are the things 856 00:54:21,933 --> 00:54:24,833 you can do inside here with Photoshop. 857 00:54:25,466 --> 00:54:28,066 And now I encourage you to return 858 00:54:28,066 --> 00:54:31,666 back to the dialog box and explore all of its features. 859 00:54:32,400 --> 00:54:35,633 They'll make more sense as you become more comfortable 860 00:54:36,000 --> 00:54:50,100 with the program. 861 00:54:50,100 --> 00:54:53,800 All right, before we move further, deeper into our lesson, 862 00:54:54,433 --> 00:54:58,200 let's take a step back and look at some of the most frequent 863 00:54:58,200 --> 00:55:01,466 file formats come across when working with Photoshop. 864 00:55:02,800 --> 00:55:03,200 All right. 865 00:55:03,200 --> 00:55:06,966 So these are some of the file types that you can open with Photoshop. 866 00:55:07,566 --> 00:55:11,533 And as I previously stated, these are file formats 867 00:55:11,533 --> 00:55:15,700 that you would most likely encounter as you start your journey with Photoshop. 868 00:55:16,733 --> 00:55:21,633 So let's begin with the most significant one and the Estey file. 869 00:55:22,533 --> 00:55:26,600 So these stands for Photoshop document 870 00:55:27,266 --> 00:55:31,200 and it is a native document in Photoshop. 871 00:55:31,200 --> 00:55:34,033 It contains all of the original information. 872 00:55:35,166 --> 00:55:39,666 So if you want to change some of the presets of your file, 873 00:55:39,666 --> 00:55:43,600 like the layers and effects of your document, 874 00:55:44,133 --> 00:55:48,366 this is what the file format preserves. 875 00:55:48,366 --> 00:55:53,933 The advantage of a p sd is that the file size is often quite huge. 876 00:55:54,533 --> 00:55:59,866 The sharing is unnecessary unless you need someone else to see the original data. 877 00:56:00,833 --> 00:56:04,133 Another common file type is JPEG, 878 00:56:04,633 --> 00:56:08,966 which commonly is associated with photographs applied by the internet. 879 00:56:10,266 --> 00:56:12,500 JPEG stands for Joint 880 00:56:12,600 --> 00:56:14,666 Photographic Expert Group 881 00:56:15,600 --> 00:56:18,233 and as I mentioned, JPEG 882 00:56:18,233 --> 00:56:20,866 reduces the file size of an image 883 00:56:21,266 --> 00:56:24,000 with a lot of total range like a photograph. 884 00:56:25,100 --> 00:56:28,000 So it makes the photograph document 885 00:56:28,000 --> 00:56:30,666 size or file size very small. 886 00:56:31,066 --> 00:56:33,900 And it does this by using something 887 00:56:33,900 --> 00:56:36,966 called the lossy compression. 888 00:56:36,966 --> 00:56:40,700 Lossy compression will remove data from the image. 889 00:56:41,066 --> 00:56:43,766 And the problem is that 890 00:56:43,766 --> 00:56:47,100 data can be never recovered with this. 891 00:56:47,500 --> 00:56:52,500 So normally when you save a files such as JPEG, 892 00:56:52,900 --> 00:56:56,200 it's a one time occurrence. 893 00:56:56,200 --> 00:56:58,333 Now you don't want to re compress a compressed 894 00:56:58,333 --> 00:57:00,300 image away, saving it as a jpeg. 895 00:57:00,300 --> 00:57:03,400 Now it would surely not 896 00:57:03,866 --> 00:57:07,533 show a good quality. 897 00:57:07,533 --> 00:57:11,100 Another file type is Jif, which stands 898 00:57:11,100 --> 00:57:16,800 for graphics interchange format and this is used for images with few 899 00:57:16,800 --> 00:57:19,800 colors like logos and flat graphics, 900 00:57:20,433 --> 00:57:23,600 so they are best saved as strips. 901 00:57:25,133 --> 00:57:26,733 So there is also a 902 00:57:26,733 --> 00:57:30,000 compression process performed to the image. 903 00:57:30,366 --> 00:57:31,766 The GIPS 904 00:57:32,333 --> 00:57:35,733 in the image quality is not compromised. 905 00:57:35,733 --> 00:57:39,200 As a result, you receive a higher quality graphic with 906 00:57:39,766 --> 00:57:43,266 considerably less file size than you would with a JPEG. 907 00:57:44,266 --> 00:57:47,100 However, it only allows 256 colors, 908 00:57:47,100 --> 00:57:51,633 so Jif is actually not a suitable option 909 00:57:52,233 --> 00:57:54,966 when you're dealing with any photographs 910 00:57:54,966 --> 00:57:57,900 that require more than 256 colors. 911 00:57:59,000 --> 00:57:59,300 All right. 912 00:57:59,300 --> 00:58:05,100 So one of the a newer file format for images is PNG. 913 00:58:05,100 --> 00:58:08,466 It stands for Portable Network Graphics. 914 00:58:08,966 --> 00:58:14,000 Now it is aimed to replace the file format in in the sense 915 00:58:14,000 --> 00:58:19,166 that it does not have the 256 color restriction that GIFs do. 916 00:58:20,066 --> 00:58:23,000 Furthermore, unlike gifs, it offers 917 00:58:23,000 --> 00:58:26,033 comprehensive transparency capabilities. 918 00:58:27,233 --> 00:58:30,300 GIFs do all of transparency but not the same extent. 919 00:58:30,300 --> 00:58:31,500 SPOG files 920 00:58:33,100 --> 00:58:35,166 and Nexis. 921 00:58:35,166 --> 00:58:38,033 We have IPS which 922 00:58:38,033 --> 00:58:42,866 stands for encapsulated postscript and is a vector format 923 00:58:42,866 --> 00:58:47,100 designed for printing to postscript, printers and image setters, 924 00:58:48,166 --> 00:58:53,066 and is widely regarded as the best graphic format for high resolution printing. 925 00:58:53,066 --> 00:58:55,466 For illustrations, 926 00:58:55,833 --> 00:59:00,400 EPS are typically created and edited in illustration programs 927 00:59:00,500 --> 00:59:04,200 such as Adobe Illustrator. 928 00:59:04,200 --> 00:59:09,300 Now finally, I want to go over that TIFF file format, 929 00:59:10,200 --> 00:59:12,700 which stands for Tagged Image 930 00:59:12,733 --> 00:59:15,800 File format, and 931 00:59:15,800 --> 00:59:18,733 it's an industry standard for managing rest 932 00:59:18,733 --> 00:59:22,466 or bitmap images. 933 00:59:22,466 --> 00:59:26,900 So to save or ensure image, integrity and clarity, 934 00:59:27,300 --> 00:59:32,933 what it does is saved files can be stored in a number of color formats and lossless 935 00:59:32,933 --> 00:59:36,666 compression methods like this are often used 936 00:59:36,700 --> 00:59:40,100 and professional photography. 937 00:59:40,100 --> 00:59:42,600 All right, so those are a couple common 938 00:59:42,600 --> 00:59:46,466 file types that you're likely to see as a new Photoshop user. 939 00:59:47,433 --> 00:59:49,433 And this file types are 940 00:59:49,433 --> 00:59:54,566 widely used across the Web graphic and in the printing industry. 941 00:59:55,633 --> 00:59:58,333 So it's really important knowing this. 942 00:59:58,333 --> 01:00:03,633 So now that you're familiar with them file types, what we will focus on next 943 01:00:03,666 --> 01:00:13,933 is about raw files. 944 01:00:13,933 --> 01:00:16,833 We just looked at a few common file types. 945 01:00:17,000 --> 01:00:19,866 However, if you're a photographer, you should know 946 01:00:19,866 --> 01:00:24,633 about some of the raw file formats you might encounter. 947 01:00:24,633 --> 01:00:29,533 So whether you're a photographer, web designer, or a graphic designer, 948 01:00:30,033 --> 01:00:33,333 this course is designed to be a starting point 949 01:00:33,433 --> 01:00:36,300 for anyone who wants to learn in Photoshop. 950 01:00:37,500 --> 01:00:41,666 So this course provides a one size fits all approach 951 01:00:41,666 --> 01:00:45,000 to learning the application regardless of your role. 952 01:00:45,833 --> 01:00:50,300 And with that said, I'm sure there are a few photographers in the audience 953 01:00:50,300 --> 01:00:54,000 who want to learn more about Photoshop so they can their images. 954 01:00:54,533 --> 01:00:58,366 And since we've already talk about file types, 955 01:00:58,400 --> 01:01:02,600 I think it's important to mention the raw file associated 956 01:01:03,300 --> 01:01:07,200 with some of the most popular camera manufacturers. 957 01:01:08,300 --> 01:01:12,366 So what exactly is a raw file format? 958 01:01:12,366 --> 01:01:16,666 It's a file that hasn't been processed by the camera in any way. 959 01:01:17,100 --> 01:01:21,933 It's essentially a raw data from the camera's image sensor. 960 01:01:22,766 --> 01:01:25,300 Now, the advantage is that 961 01:01:25,300 --> 01:01:28,966 you have a lot of information within the image, and the data 962 01:01:28,966 --> 01:01:32,766 is there for you to make changes to things like contrast, 963 01:01:33,166 --> 01:01:36,433 highlights, shadows and other presets 964 01:01:37,633 --> 01:01:41,266 compared to JPEGs, which is also what comes out of the camera. 965 01:01:41,266 --> 01:01:43,900 You don't have the same privileges. 966 01:01:43,900 --> 01:01:47,133 So what's the drawback to the raw format? 967 01:01:48,033 --> 01:01:50,866 Well, the size of the image is probably four 968 01:01:50,866 --> 01:01:55,400 or five times larger than JPEG, but you have a lot more data. 969 01:01:55,400 --> 01:01:58,400 So how can you work with raw images? 970 01:01:59,300 --> 01:02:02,400 Well, if you open a raw image file in Photoshop, 971 01:02:03,133 --> 01:02:06,000 it would launch the camera raw plugin. 972 01:02:07,066 --> 01:02:08,166 So just give me a few. 973 01:02:08,166 --> 01:02:11,233 Let me just come over here and open 974 01:02:11,233 --> 01:02:14,400 some a free sample file from the Canon website. 975 01:02:15,533 --> 01:02:18,233 If you want to follow me, you can open the raw canon 976 01:02:18,266 --> 01:02:25,066 file on our tutorial assets folder. 977 01:02:25,066 --> 01:02:26,300 All right, there we go. 978 01:02:26,300 --> 01:02:31,266 So the camera raw plugin is specifically designed to deal with 979 01:02:31,266 --> 01:02:35,366 this raw images and is a lot of features built into the plugin 980 01:02:35,733 --> 01:02:41,066 that allows you to manipulate and enhance the image. 981 01:02:41,066 --> 01:02:44,866 As you can see, we have all of these settings here that we can modify, 982 01:02:45,266 --> 01:02:48,433 but then we wouldn't go much further on this as my goal 983 01:02:48,433 --> 01:02:50,866 is to just give you an idea about raw files. 984 01:02:51,900 --> 01:02:56,066 Okay, Now if you're a photographer, you're probably also familiar with Photoshop 985 01:02:56,066 --> 01:03:00,600 Lightroom, which is an application built around this camera raw technology. 986 01:03:02,033 --> 01:03:02,400 Okay. 987 01:03:02,400 --> 01:03:06,000 So with that in mind, I want to draw attention also to the raw 988 01:03:06,000 --> 01:03:09,866 file formats connected with the two most common manufacturers 989 01:03:12,066 --> 01:03:13,966 canon users will produce 990 01:03:13,966 --> 01:03:16,900 C, R2, or C RW files, 991 01:03:17,466 --> 01:03:19,833 while the Nikon users will produce 992 01:03:20,300 --> 01:03:23,733 any f, NEF or RN RW files. 993 01:03:24,733 --> 01:03:29,300 Of course, there are a lot of them more camera manufacturers out there now. 994 01:03:29,300 --> 01:03:32,300 All you have to do is Google your camera manufacturers, file 995 01:03:32,300 --> 01:03:35,566 extension in raw format and you'll be able to see them. 996 01:03:36,300 --> 01:03:41,000 Now, although each camera manufacturer has their own raw file format, others 997 01:03:41,400 --> 01:03:44,600 employ a more universal formats, just as DNG, 998 01:03:45,400 --> 01:03:48,800 which stands for digital negative file format. 999 01:03:48,800 --> 01:03:51,900 And it was originally created by Adobe. 1000 01:03:52,433 --> 01:03:54,833 It's also an open source file format. 1001 01:03:56,566 --> 01:03:57,133 All right. 1002 01:03:57,133 --> 01:04:00,533 So that's pretty much it for raw files. 1003 01:04:00,966 --> 01:04:03,633 I just thought it was important to at least mention 1004 01:04:03,633 --> 01:04:06,033 what these two file formats represent. 1005 01:04:06,033 --> 01:04:08,533 If you're a photographer taking this course 1006 01:04:08,533 --> 01:04:12,366 and wanting to learn more about Photoshop now, 1007 01:04:12,366 --> 01:04:16,566 at least you're you're not in the dark about what this file formats represent. 1008 01:04:17,733 --> 01:04:18,600 Now that we're 1009 01:04:18,600 --> 01:04:22,600 done with raw files, let's jump back into graphics and understand 1010 01:04:22,600 --> 01:04:25,766 what is the difference between bitmaps and vector 1011 01:04:25,766 --> 01:04:34,666 graphics. 1012 01:04:34,666 --> 01:04:37,700 Bitmap images and vector graphics are the two 1013 01:04:37,700 --> 01:04:40,133 most common types of computer graphics. 1014 01:04:40,966 --> 01:04:44,100 Bitmaps are images made up of squares of color 1015 01:04:44,100 --> 01:04:46,500 information called pixels. 1016 01:04:47,666 --> 01:04:50,433 These are commonly employed for images 1017 01:04:50,433 --> 01:04:53,700 with a wide tonal range, such as photographs. 1018 01:04:54,366 --> 01:04:57,000 Now, let me just show you what I mean by this. 1019 01:04:58,066 --> 01:05:00,866 If you look at the photograph, 1020 01:05:00,866 --> 01:05:04,800 you can see all of the pixels that make that image. 1021 01:05:05,800 --> 01:05:08,366 All right. So you can see it at the moment. 1022 01:05:08,366 --> 01:05:11,066 But as you notice, if I zoom further, 1023 01:05:11,500 --> 01:05:14,166 you will start to see squares, 1024 01:05:14,166 --> 01:05:18,400 and this is what we call pixels. 1025 01:05:18,400 --> 01:05:24,100 All when utilizing Photoshop bitmaps are the primary graphics that are created. 1026 01:05:25,533 --> 01:05:25,800 All right. 1027 01:05:25,800 --> 01:05:29,533 So the other type of computer graphic is called vector. 1028 01:05:30,166 --> 01:05:32,733 Vector graphics are different 1029 01:05:32,733 --> 01:05:35,900 in the sense that vector points are plotted out 1030 01:05:35,900 --> 01:05:38,700 and then mathematically connected you patterns. 1031 01:05:40,033 --> 01:05:42,700 So vector graphics often have 1032 01:05:42,833 --> 01:05:45,966 fewer colors than their bitmap counterpart, 1033 01:05:47,300 --> 01:05:50,033 but then another advantage of a vector image 1034 01:05:50,400 --> 01:05:53,700 is it may be scaled indefinitely 1035 01:05:53,700 --> 01:05:56,600 without losing quality. 1036 01:05:56,766 --> 01:05:59,033 So when we talk about resolution, 1037 01:05:59,033 --> 01:06:03,100 we'll see that this isn't the case when working with bitmap graphics. 1038 01:06:04,300 --> 01:06:08,500 When you scale a bitmap, the pixels are spread out, 1039 01:06:09,000 --> 01:06:11,066 leaving holes that must be filled 1040 01:06:12,000 --> 01:06:15,800 and this lowers the overall image quality. 1041 01:06:16,833 --> 01:06:21,066 Now we will talk more about quality later on on this course when we tackle 1042 01:06:21,100 --> 01:06:23,800 about resizing and resampling images. 1043 01:06:24,933 --> 01:06:27,000 So now we can work 1044 01:06:27,000 --> 01:06:30,333 with Vector inside Photoshop. 1045 01:06:31,266 --> 01:06:35,133 If you're working with type and shape layers, 1046 01:06:36,033 --> 01:06:38,133 also a vector graphics 1047 01:06:38,133 --> 01:06:41,866 are much utilized in Adobe Illustrator, 1048 01:06:43,100 --> 01:06:45,866 but then in this course we are primarily 1049 01:06:45,866 --> 01:06:49,266 focused on the bitmap features inside a program. 1050 01:06:50,333 --> 01:06:53,166 All right, so that's pretty much it. 1051 01:06:53,400 --> 01:06:58,466 And yeah, let's go on to the next lesson, which is understanding 1052 01:06:58,466 --> 01:07:07,333 a resolution. 1053 01:07:07,333 --> 01:07:11,366 The resolution is a crucial topic when it comes to Photoshop 1054 01:07:11,833 --> 01:07:17,000 and a new user sometimes find it to be extremely intimidating. 1055 01:07:17,000 --> 01:07:19,866 But the truth is it doesn't have to be that way. 1056 01:07:20,433 --> 01:07:21,900 It's not that difficult. 1057 01:07:21,900 --> 01:07:26,866 And in this video, I'll go through three common output scenarios 1058 01:07:26,900 --> 01:07:30,000 that you're likely to come across when working with Photoshop. 1059 01:07:31,400 --> 01:07:34,066 So what are the three outputs? 1060 01:07:34,066 --> 01:07:38,200 Well, the first is have two, and we just use four professional pre press. 1061 01:07:39,133 --> 01:07:41,833 Or if you're sending your work to a professional printer, 1062 01:07:42,766 --> 01:07:45,900 if you're working with an inkjet printer at home 1063 01:07:46,466 --> 01:07:51,633 or having images printed at the office, the next is continuous tone. 1064 01:07:53,400 --> 01:07:53,833 And then 1065 01:07:53,833 --> 01:07:56,800 after that we'll talk about on a screen delivery. 1066 01:07:56,866 --> 01:08:01,333 This is considered display output, something that you're going to display 1067 01:08:01,333 --> 01:08:04,366 on screen, whether it be a website or mobile 1068 01:08:04,366 --> 01:08:07,366 app or whatever the case may. 1069 01:08:07,366 --> 01:08:09,600 All right. So let's dive in. 1070 01:08:09,600 --> 01:08:12,566 And that brings us to the first and possibly 1071 01:08:12,566 --> 01:08:16,066 the most complicated, which is how often? 1072 01:08:16,066 --> 01:08:20,033 Well, it's important to understand that professional pre press print, 1073 01:08:20,033 --> 01:08:22,666 there are useful colors in their printing process. 1074 01:08:23,533 --> 01:08:25,666 So these are cyan, 1075 01:08:25,666 --> 01:08:28,500 magenta, yellow and black. 1076 01:08:29,133 --> 01:08:36,366 And it's often referred to seem like the why is this important? 1077 01:08:36,366 --> 01:08:40,166 Well, each color is a different path within the printing process. 1078 01:08:40,166 --> 01:08:44,100 And in the printing process, little dots are placed 1079 01:08:44,100 --> 01:08:48,600 on the paper and these dots collectively will create the illusion. 1080 01:08:50,366 --> 01:08:51,000 Now, anytime 1081 01:08:51,000 --> 01:08:55,166 an image is printed on paper through the professional printing process, 1082 01:08:55,166 --> 01:08:58,100 if you were to look at that image through a loop, 1083 01:08:58,366 --> 01:09:01,800 which is a magnifying glass, you would see those dots. 1084 01:09:02,300 --> 01:09:05,000 But far enough away you won't it. 1085 01:09:06,400 --> 01:09:09,333 So you are really creating that illusion 1086 01:09:09,500 --> 01:09:11,866 that those dots doesn't exist. 1087 01:09:13,000 --> 01:09:16,700 But then now your job is to figure out how to convert 1088 01:09:17,333 --> 01:09:19,900 a continuous stone image, which is a photograph 1089 01:09:20,100 --> 01:09:24,300 you have in Photoshop to a half tone image. 1090 01:09:24,300 --> 01:09:28,333 And the way that you're going to calculate that is by figuring out 1091 01:09:28,333 --> 01:09:31,266 the lines per inch or a line screen 1092 01:09:31,866 --> 01:09:35,900 that's needed for printing on a particular piece of paper. 1093 01:09:36,533 --> 01:09:38,666 And that really is an important component. 1094 01:09:39,933 --> 01:09:42,933 When you're calculating how to create that conversion, 1095 01:09:42,933 --> 01:09:46,100 you're definitely to have to talk to your print shop. 1096 01:09:47,233 --> 01:09:47,966 When you talk to your 1097 01:09:47,966 --> 01:09:51,833 print shop, you're going to determine what paper quality you want to use. 1098 01:09:51,833 --> 01:09:54,966 And based upon paper quality, 1099 01:09:56,166 --> 01:09:58,200 that would ultimately determine 1100 01:09:58,200 --> 01:10:01,500 what your line screen is 1101 01:10:01,733 --> 01:10:02,833 an important component 1102 01:10:02,833 --> 01:10:07,200 when figuring out what the line screen should be for a particular 1103 01:10:07,200 --> 01:10:09,900 piece of paper is something called dot gain. 1104 01:10:11,166 --> 01:10:15,800 Now, if you can think of any liquid falling on a piece of paper 1105 01:10:16,800 --> 01:10:19,733 and typically that liquid spreads out, 1106 01:10:21,066 --> 01:10:23,400 the ink does the same thing that. 1107 01:10:23,400 --> 01:10:27,600 Ink is spreading out and again, it's called gain. 1108 01:10:28,533 --> 01:10:33,166 The resolution of your image will typically be two times the line screen. 1109 01:10:33,166 --> 01:10:38,500 And the line screen, like I said, is typically determined by the paper quality. 1110 01:10:39,633 --> 01:10:43,333 Now let's take newsprint as an example. 1111 01:10:43,333 --> 01:10:46,633 Because of the absorbency of newsprint, 1112 01:10:46,933 --> 01:10:50,866 newspapers typically use 85 LP 1113 01:10:52,600 --> 01:10:53,600 If you're going to be 1114 01:10:53,600 --> 01:10:58,800 printing to a paper that's looking for a line screen of 85 LP, 1115 01:10:58,866 --> 01:11:03,400 then near Image restricts the resolution needs to be 1116 01:11:03,533 --> 01:11:07,066 170 or pixels per inch. 1117 01:11:07,700 --> 01:11:12,433 So it's the Y state of paper that you're printing to. 1118 01:11:12,433 --> 01:11:16,133 Again, the key takeaway here is that you have to talk to your print shop 1119 01:11:17,033 --> 01:11:19,900 and when you talk to your print shop, that discussion 1120 01:11:20,300 --> 01:11:23,766 will lead to the type of paper that you're going to be using, 1121 01:11:23,766 --> 01:11:27,600 and that paper quality would ultimately dictate 1122 01:11:28,100 --> 01:11:31,733 what your line screen should be based upon the game. 1123 01:11:33,566 --> 01:11:35,533 Continuous tone is the next step 1124 01:11:35,533 --> 01:11:38,533 about what I want to talk about and continue. 1125 01:11:38,533 --> 01:11:42,300 Stone is commonly found in consumer level jet printers, 1126 01:11:42,933 --> 01:11:46,700 and anytime you send out pictures to be printed as photographs, 1127 01:11:47,166 --> 01:11:52,066 the rule of thumb here is to set your resolution to 240 pixels per inch 1128 01:11:53,266 --> 01:11:55,500 to 360 pixels per inch. 1129 01:11:56,666 --> 01:11:59,300 You may want to experiment with different resolution 1130 01:12:00,300 --> 01:12:05,366 and. In fact, you may find that you don't see a dramatic difference 1131 01:12:05,366 --> 01:12:08,600 between setting your image to 60 pixels per inch 1132 01:12:09,100 --> 01:12:12,200 compared to 300 pixels per inch. 1133 01:12:12,600 --> 01:12:16,500 But generally you'll you'll see a difference between 240 1134 01:12:16,800 --> 01:12:19,700 PBI compared to 260 BPI 1135 01:12:21,900 --> 01:12:23,966 So you can do a little bit of experimenting. 1136 01:12:23,966 --> 01:12:30,166 If you were working on an inkjet at your home or your office. 1137 01:12:30,166 --> 01:12:35,700 Now if you're trying to print some photographs, you can try it. 1138 01:12:35,700 --> 01:12:38,233 You can talk to your print shop 1139 01:12:38,700 --> 01:12:41,500 and ask what resolution they prefer, 1140 01:12:42,366 --> 01:12:46,733 and you'll typically get something in there 1141 01:12:46,733 --> 01:12:51,600 300 pixels per inch range. 1142 01:12:51,600 --> 01:12:54,633 Finally, let's talk about on screen delivery 1143 01:12:55,133 --> 01:12:58,200 and when we're working with on screen graphics representation 1144 01:12:58,200 --> 01:13:04,366 on screen, like a web browser or a mobile app, those images are measured 1145 01:13:04,366 --> 01:13:09,333 in pixels and dimensions, meaning it's the width and height 1146 01:13:09,466 --> 01:13:14,100 that's ultimately going to dictate how the image appears. 1147 01:13:14,433 --> 01:13:18,100 And it has nothing to do with resolutions, pixels per inch. 1148 01:13:18,100 --> 01:13:21,166 So think about a mobile application. 1149 01:13:21,933 --> 01:13:25,166 If a mobile application has a full screen view, that's 1150 01:13:25,966 --> 01:13:28,300 1024 by 768 1151 01:13:29,700 --> 01:13:33,366 and you want to take up the entire screen, 1152 01:13:34,433 --> 01:13:37,500 well then you need an image that's 1024 1153 01:13:37,500 --> 01:13:41,533 pixels, five, 768 pixels tall. 1154 01:13:42,566 --> 01:13:44,633 So it's those height values 1155 01:13:44,633 --> 01:13:49,466 that you need, and that's the one that will determine how the image appears, 1156 01:13:49,500 --> 01:13:53,700 not the pixels per inch. 1157 01:13:53,700 --> 01:13:56,000 All right. So yeah, that's pretty much it. 1158 01:13:56,000 --> 01:13:59,066 And for our next lesson 1159 01:13:59,733 --> 01:14:03,533 we will be tackling about resizing 1160 01:14:03,533 --> 01:14:12,933 and resampling documents. 1161 01:14:12,933 --> 01:14:13,233 All right. 1162 01:14:13,233 --> 01:14:17,600 So in this lesson, we will learn the difference between resizing a document 1163 01:14:17,933 --> 01:14:20,333 and resampling it. 1164 01:14:20,700 --> 01:14:21,066 Great. 1165 01:14:21,066 --> 01:14:25,700 So again, I've got our autumn leaves here, and if you want to open 1166 01:14:25,700 --> 01:14:28,033 that, you can check on tutorial assets, 1167 01:14:28,933 --> 01:14:31,633 one photo file and just open it. 1168 01:14:33,066 --> 01:14:33,433 All right. 1169 01:14:33,433 --> 01:14:36,900 So we'll be talking about the makeup of an image. 1170 01:14:36,900 --> 01:14:41,966 Now, on our last lesson, we learned that an image is made up of this, 1171 01:14:41,966 --> 01:14:46,333 a little square things called pixel. 1172 01:14:46,333 --> 01:14:49,500 So just to recap, we can see 1173 01:14:49,500 --> 01:14:53,400 individual pixels at this particular magnet, the magnification level. 1174 01:14:53,400 --> 01:14:58,800 But if I were to go ahead and hold our control and spacebar 1175 01:14:59,400 --> 01:15:03,866 and let me just zoom in really close on this area, just give me a few. 1176 01:15:03,866 --> 01:15:08,700 And yeah, as you can see, when I zoomed in very closely, 1177 01:15:09,500 --> 01:15:13,766 you can see this pixels here, this squares here, and basically 1178 01:15:13,766 --> 01:15:19,300 we get this little grid, white lines that appears here inside of Photoshop. 1179 01:15:19,666 --> 01:15:21,700 So again, this is our pixel grade. 1180 01:15:21,700 --> 01:15:25,733 And you can see as I pan around this document, zoom 1181 01:15:25,733 --> 01:15:32,400 in, there are like over thousands and thousands of pixels. 1182 01:15:32,400 --> 01:15:34,833 For example, this one over right here, you can see 1183 01:15:34,833 --> 01:15:39,633 there are some red pixels along in here and there's some kind of a 1184 01:15:39,633 --> 01:15:44,566 red, the different red color here and also here. 1185 01:15:45,766 --> 01:15:47,466 So now this particular 1186 01:15:47,466 --> 01:15:50,600 image is made up of those thousands 1187 01:15:51,233 --> 01:15:57,833 and sometimes even B millions of pixels. 1188 01:15:57,833 --> 01:16:02,400 And they all work together when we're viewing this at a much lower 1189 01:16:02,400 --> 01:16:06,933 magnification level to create this image. 1190 01:16:06,933 --> 01:16:08,066 Now let's do this. 1191 01:16:08,066 --> 01:16:11,266 Let's, let's come over here to our image dropdown menu, 1192 01:16:11,266 --> 01:16:15,700 and we're going to come to the image size. 1193 01:16:15,700 --> 01:16:19,200 Now, this is going to give us some information 1194 01:16:19,200 --> 01:16:22,466 about this image. 1195 01:16:22,466 --> 01:16:25,333 We can come over here on the left and we can 1196 01:16:26,266 --> 01:16:30,633 we can kind of zoom in and out to look at the preview of the image. 1197 01:16:30,633 --> 01:16:36,200 But over here on, the right is really where all the magic happens. 1198 01:16:36,600 --> 01:16:39,866 So let me just break this area down for you. 1199 01:16:41,066 --> 01:16:46,100 So up here we have the image size and you can see that 1200 01:16:46,300 --> 01:16:50,400 the size of this image is at 69.1 megabytes, 1201 01:16:50,400 --> 01:16:53,500 which is which is fairly large, if you ask me. 1202 01:16:54,566 --> 01:16:54,900 All right. 1203 01:16:54,900 --> 01:16:58,966 So down below here, we also have the dimension of this image 1204 01:16:59,533 --> 01:17:02,633 in terms of its pixel dimension. 1205 01:17:03,300 --> 01:17:06,433 So if we zoom all the way out here, you can see here 1206 01:17:06,766 --> 01:17:09,600 that this particular image is over 1207 01:17:10,366 --> 01:17:12,766 4000, 16 pixels wide 1208 01:17:12,766 --> 01:17:15,700 and over 6016 pixels tall, 1209 01:17:16,866 --> 01:17:19,133 and that's a lot of pixel data. 1210 01:17:20,500 --> 01:17:24,366 And below that have here a with and a height field. 1211 01:17:24,366 --> 01:17:28,800 And you can see by default mine is set to inches. 1212 01:17:29,666 --> 01:17:32,766 So this is the physical of this image right now. 1213 01:17:32,766 --> 01:17:37,133 And if we were to say print this out on a giant piece of paper, 1214 01:17:38,400 --> 01:17:40,600 we would need a piece of paper 1215 01:17:40,600 --> 01:17:43,866 that could print this image at 20 1216 01:17:44,566 --> 01:17:47,500 by 13 inches. 1217 01:17:47,500 --> 01:17:50,100 Now, I don't know of a printer, at least in my house, 1218 01:17:50,100 --> 01:17:52,700 that can feed the paper that large. 1219 01:17:53,300 --> 01:17:57,000 So obviously we wouldn't be able to print this image in its current state. 1220 01:17:58,133 --> 01:18:00,500 But we basically need to 1221 01:18:00,900 --> 01:18:04,433 this image down and we can do that right here 1222 01:18:04,433 --> 01:18:09,500 inside the image size dialog. 1223 01:18:09,500 --> 01:18:09,800 All right. 1224 01:18:09,800 --> 01:18:14,600 So let me just go ahead and uncheck this resample option right here. 1225 01:18:15,133 --> 01:18:18,566 We're going to talk about that here in just a moment. 1226 01:18:19,500 --> 01:18:24,600 But notice what happens when I check that this by default, 1227 01:18:24,600 --> 01:18:29,166 this kind of a little link right here, the width and height. 1228 01:18:29,733 --> 01:18:33,666 And basically what that means is we can change 1229 01:18:33,666 --> 01:18:37,933 one and it's going to change the other proportionally now. 1230 01:18:37,966 --> 01:18:41,800 And checking that option creates a bridge between the height 1231 01:18:42,233 --> 01:18:44,766 and width and as well as the resolution. 1232 01:18:46,166 --> 01:18:48,500 So basically we resize this. 1233 01:18:49,100 --> 01:18:52,500 Let's say we had maybe five by seven piece of photo paper 1234 01:18:52,733 --> 01:18:54,100 that we wanted to print this on. 1235 01:18:55,266 --> 01:18:55,633 All right. 1236 01:18:55,633 --> 01:18:56,666 So just give me a few. 1237 01:18:56,666 --> 01:18:59,766 Let me just put in five and just for the height here 1238 01:19:00,300 --> 01:19:04,233 and we get a value that's pretty close to seven inch for the width. 1239 01:19:05,533 --> 01:19:07,933 But watch what happens when I change those values. 1240 01:19:09,100 --> 01:19:13,066 Now remember, the resolution down here was set at 300 pixels. 1241 01:19:13,633 --> 01:19:16,833 And now by changing the height value of this image, 1242 01:19:16,833 --> 01:19:20,600 it's taken those three pixels that are spread out on an inch 1243 01:19:20,900 --> 01:19:25,166 and it's increasing it and it's back them tighter together inside this file. 1244 01:19:26,066 --> 01:19:30,266 So still have the same number of pixels working to create this image, 1245 01:19:30,633 --> 01:19:32,933 but then they're just back even tighter. Now. 1246 01:19:33,266 --> 01:19:36,633 Now let me show you what I mean when I say pixels per inch, 1247 01:19:37,000 --> 01:19:39,700 I'm just going to hold down my alt key here. 1248 01:19:40,133 --> 01:19:41,066 And as you can see 1249 01:19:41,066 --> 01:19:45,300 the button here change to reset and I'll just hit the reset button. Now 1250 01:19:46,266 --> 01:19:47,433 you can see here that 1251 01:19:47,433 --> 01:19:51,900 we're at 300 pixels again pi and yeah, 1252 01:19:51,933 --> 01:19:56,533 let me just cancel out this dialog box right here so I can that for you. 1253 01:19:57,300 --> 01:20:01,266 Now, if you want to follow me inside your tutorial assets 1254 01:20:01,266 --> 01:20:05,366 folder, you'll have this resolution image file and. 1255 01:20:05,366 --> 01:20:05,600 Okay. 1256 01:20:05,600 --> 01:20:09,833 If I come up here to the image size, you can see you'll see it's 1257 01:20:09,833 --> 01:20:13,333 it is in at one inch by one inch 1258 01:20:13,700 --> 01:20:16,200 at 72 pixels inch. 1259 01:20:16,466 --> 01:20:18,866 So here the resolution is at 72 pixels. 1260 01:20:20,100 --> 01:20:22,966 And if we zoom in on this, 1261 01:20:22,966 --> 01:20:26,433 you'll see here that each one of this colored square 1262 01:20:27,300 --> 01:20:32,666 is ten pixels by ten pixels. 1263 01:20:32,666 --> 01:20:36,466 All right, So let me just go here so you can see of one, 1264 01:20:36,466 --> 01:20:40,000 two, three, four, five, six, seven, eight, nine, ten. 1265 01:20:40,533 --> 01:20:40,800 All right. 1266 01:20:40,800 --> 01:20:41,766 And I've got this. 1267 01:20:41,766 --> 01:20:44,100 One, two, three, four, five, six, seven. 1268 01:20:44,100 --> 01:20:45,266 So that's 70 1269 01:20:46,333 --> 01:20:47,700 pixels 1270 01:20:48,133 --> 01:20:48,966 across here. 1271 01:20:48,966 --> 01:20:51,600 And we have this little purple down 1272 01:20:52,600 --> 01:20:56,000 and right here, which is Stupak's cell. 1273 01:20:56,000 --> 01:20:59,566 So the entire document, as you can see, is 72 pixels wide 1274 01:21:00,133 --> 01:21:02,700 by 72 pixels. 1275 01:21:02,700 --> 01:21:07,533 So that's what 72 API means or pixels per inch. 1276 01:21:08,733 --> 01:21:14,233 So again, we we have many, many more than 70 pixels inside a square inch. 1277 01:21:14,233 --> 01:21:18,600 But as you can see, the measurements are 72 by 72. 1278 01:21:20,533 --> 01:21:20,800 All right. 1279 01:21:20,800 --> 01:21:24,066 Now, if we were to come over here 1280 01:21:24,500 --> 01:21:27,733 back to our image under the images ice. 1281 01:21:29,166 --> 01:21:36,633 Now let me just change this back to say, inch grade and and then we can come. 1282 01:21:36,633 --> 01:21:40,200 Now, here again, we're sampling it. 1283 01:21:40,200 --> 01:21:42,933 This not changed resolution then. 1284 01:21:42,933 --> 01:21:45,300 We're going to talk about that in just a moment. 1285 01:21:45,300 --> 01:21:50,833 Let me just reset this and uncheck resample. 1286 01:21:50,833 --> 01:21:53,400 So let me just change that back to five. 1287 01:21:53,400 --> 01:21:55,433 And you can see here that the 1288 01:21:58,366 --> 01:22:00,166 value on the resolution 1289 01:22:00,166 --> 01:22:04,800 automatically gets changed to 803.2. 1290 01:22:05,166 --> 01:22:08,766 So that means in a square inch 1291 01:22:08,766 --> 01:22:12,533 there are 803.2 1292 01:22:12,900 --> 01:22:16,733 by 803.2 pixels 1293 01:22:17,233 --> 01:22:20,666 many, many more pixels than a 200 by 300. 1294 01:22:21,333 --> 01:22:25,233 So essentially what this means is by uncheck this resample box, 1295 01:22:25,733 --> 01:22:30,566 we can resize our image safely without losing any resolution. 1296 01:22:31,566 --> 01:22:34,200 Now, if I click 1297 01:22:34,200 --> 01:22:40,233 okay on this, we've now resized our image and we can come back to our image size 1298 01:22:40,233 --> 01:22:44,700 dialog here and you can see that those settings are retained 1299 01:22:45,866 --> 01:22:49,233 now at this point we could safely print this out 1300 01:22:49,233 --> 01:22:51,933 on a piece of photo paper on our home print there. 1301 01:22:53,233 --> 01:22:56,766 So now maybe we're making some color corrections to this image 1302 01:22:56,766 --> 01:23:02,233 and we're wanting to print it out so we can make a photo album or something. 1303 01:23:03,700 --> 01:23:04,900 Now, at this point, because 1304 01:23:04,900 --> 01:23:07,866 we resize this image, we we didn't resample it. 1305 01:23:08,833 --> 01:23:12,600 So we can also come back in here and change this with value again. 1306 01:23:13,433 --> 01:23:16,766 Now let me just change this back to our 1307 01:23:17,833 --> 01:23:21,633 old value here, which is 20.053. 1308 01:23:22,266 --> 01:23:25,233 And you can see here 1309 01:23:25,233 --> 01:23:27,366 that it's back to our original measurement. 1310 01:23:27,366 --> 01:23:30,533 And again, our resolution has been adjusted 1311 01:23:30,533 --> 01:23:34,666 back to 300 pixels per inch. 1312 01:23:34,666 --> 01:23:35,533 All right, awesome. 1313 01:23:35,533 --> 01:23:41,066 So I've just changed this image back to its original dimensions or original size. 1314 01:23:41,366 --> 01:23:44,166 And so you can see no adverse effect 1315 01:23:44,733 --> 01:23:46,900 have had been on this image. 1316 01:23:47,833 --> 01:23:50,500 So this is again resizing. 1317 01:23:51,400 --> 01:23:54,733 Now resampling is something totally different. 1318 01:23:55,800 --> 01:23:58,200 Let's come back to that image size dialog. 1319 01:23:58,833 --> 01:24:02,766 As a matter of fact, you can actually access that by holding 1320 01:24:03,266 --> 01:24:08,100 down control in out on your keyboard and hitting I key 1321 01:24:09,566 --> 01:24:10,433 and it's 1322 01:24:10,433 --> 01:24:14,166 option plus command on a mac. 1323 01:24:14,166 --> 01:24:15,866 All right awesome. 1324 01:24:16,400 --> 01:24:20,366 Let's go ahead and check our resample options 1325 01:24:20,833 --> 01:24:23,966 now there's some options out here inside this dropdown 1326 01:24:23,966 --> 01:24:28,833 these are just methods of interpolation and that's the kind of method 1327 01:24:28,833 --> 01:24:31,300 that Photoshop uses for this resampling. 1328 01:24:32,866 --> 01:24:35,666 I would go ahead and leave this on automatic 1329 01:24:35,666 --> 01:24:39,500 because that that allows Photoshop to determine the best way to do it 1330 01:24:39,500 --> 01:24:44,000 without getting overly complicated. 1331 01:24:44,000 --> 01:24:46,533 All right. So yep, that's going to be your best option. 1332 01:24:46,533 --> 01:24:50,800 Now, in terms of resampling, there's two different ways that we can do this. 1333 01:24:51,333 --> 01:24:54,600 We can either resample to take pixels out of an image 1334 01:24:54,933 --> 01:24:58,566 or we can resample to add close to an image. 1335 01:24:59,166 --> 01:25:02,133 So taking away pixels from from an image is called 1336 01:25:02,466 --> 01:25:07,333 downsampling and adding pixels to an image is called upsampling. 1337 01:25:08,466 --> 01:25:08,800 All right. 1338 01:25:08,800 --> 01:25:10,500 Now let me just show you an example here. 1339 01:25:10,500 --> 01:25:13,233 I'm going to come over and change dispersant. 1340 01:25:13,800 --> 01:25:16,333 So you can see here we're at 100% 1341 01:25:17,900 --> 01:25:22,366 and I'm going to go ahead and drop this down significantly. 1342 01:25:22,366 --> 01:25:26,400 Let's let's change it from 100 to, let's say 10%. 1343 01:25:27,933 --> 01:25:28,433 All right. 1344 01:25:28,433 --> 01:25:33,800 Just like so now, when I did that look at what happened to the image 1345 01:25:33,800 --> 01:25:38,200 size up here, remember it was 69.1 megabytes. 1346 01:25:38,833 --> 01:25:43,200 Now it's down to a very small size of 709 kilobytes. 1347 01:25:45,000 --> 01:25:50,100 So this is going to be really important if you're maybe wanting to publish 1348 01:25:50,100 --> 01:25:54,600 digital photos on a web and create a file that is easy to download 1349 01:25:55,333 --> 01:25:59,533 because obviously 69.1 megabytes images are going to take some time 1350 01:25:59,533 --> 01:26:03,266 to download for someone who doesn't have a high speed Internet connection. 1351 01:26:04,033 --> 01:26:06,000 So this is really important. 1352 01:26:06,000 --> 01:26:11,066 And mostly if you're in web designing. 1353 01:26:11,066 --> 01:26:12,566 All right, so 1354 01:26:12,566 --> 01:26:17,033 I'm going to go ahead and reduce this now to 10% of its original size. 1355 01:26:17,300 --> 01:26:19,833 And again, we're going to downsample it. 1356 01:26:20,066 --> 01:26:22,500 So I have my re sampled box checked here. 1357 01:26:23,166 --> 01:26:24,600 All right. Let me just hit. Okay. 1358 01:26:24,600 --> 01:26:28,466 And you'll see that my image shrinks down significantly. 1359 01:26:28,466 --> 01:26:32,733 But if zoom in on this now, by holding control and spacebar, 1360 01:26:34,033 --> 01:26:36,500 I can begin to look at this and you'll notice 1361 01:26:36,500 --> 01:26:38,666 that the pixels are more apparent 1362 01:26:39,566 --> 01:26:42,766 much, much quicker than before. 1363 01:26:42,766 --> 01:26:46,766 So it's taking far fewer pixels to create this image. 1364 01:26:47,233 --> 01:26:49,833 Now, granted, there's a lot of loss of detail here. 1365 01:26:49,833 --> 01:26:53,400 If I were to maybe undo by going up here and hitting, 1366 01:26:53,400 --> 01:26:57,766 edit and undo, remember, 1367 01:26:57,766 --> 01:27:00,900 we had a lot of really fine detail inside this guy right here. 1368 01:27:01,266 --> 01:27:03,833 So let me just come back up here and edit 1369 01:27:04,066 --> 01:27:07,800 and click on redo. 1370 01:27:07,800 --> 01:27:12,366 Now, as you can see, a lot of detail is obviously gone at this point. 1371 01:27:12,866 --> 01:27:17,233 So now this is an example of DOWNSAMPLING. 1372 01:27:18,100 --> 01:27:20,400 Now this works both ways. 1373 01:27:20,400 --> 01:27:25,400 We can actually add pixels to this image and up sample it. 1374 01:27:25,400 --> 01:27:27,600 If we ever needed to. 1375 01:27:27,600 --> 01:27:31,100 But I want to show you again an extreme example for this. 1376 01:27:31,500 --> 01:27:36,200 So let's come up to the image and use image size. 1377 01:27:36,200 --> 01:27:42,200 And again, let me just come over here and we'll switch back over to inches. 1378 01:27:43,200 --> 01:27:46,200 And you can see here, obviously we have made a significant change 1379 01:27:46,200 --> 01:27:51,633 looking at the physical sides here as opposed to 20 inch wide image. 1380 01:27:52,433 --> 01:27:54,533 So now we've got about 1381 01:27:56,300 --> 01:27:59,233 two inch wide image with those pixels 1382 01:27:59,233 --> 01:28:01,800 spaced out at 300 pixels per square inch. 1383 01:28:03,000 --> 01:28:05,766 Now let's come over here and actually just 1384 01:28:05,766 --> 01:28:10,900 select our with again and with our RESAMPLE option check. 1385 01:28:11,300 --> 01:28:14,600 Let me just switch it back to 20. 1386 01:28:14,600 --> 01:28:18,600 So now we're telling Photoshop that we want to add the resolution to this file. 1387 01:28:19,900 --> 01:28:20,300 All right. 1388 01:28:20,300 --> 01:28:23,700 So with that selected, let's go ahead and hit. 1389 01:28:23,700 --> 01:28:25,133 Okay. 1390 01:28:25,133 --> 01:28:27,866 And we'll have to zoom out. So 1391 01:28:29,200 --> 01:28:31,266 it's obviously 1392 01:28:31,266 --> 01:28:34,500 made our image much, much larger. 1393 01:28:34,500 --> 01:28:38,633 But just check and look at this When we go to add that much resolution 1394 01:28:38,633 --> 01:28:42,200 by Upsampling, it doesn't show a good quality. 1395 01:28:43,000 --> 01:28:46,766 So now you can see that there's no way to create the detail that we lost 1396 01:28:47,100 --> 01:28:51,600 once we got rid of it by a DOWNSAMPLING and even by Upsampling. 1397 01:28:51,600 --> 01:28:54,900 This image back to its similar size to what we started. 1398 01:28:55,366 --> 01:28:55,800 We can't. 1399 01:28:57,066 --> 01:28:58,133 So Photoshop can't 1400 01:28:58,133 --> 01:29:01,533 recreate that detail that's already gotten rid of. 1401 01:29:02,000 --> 01:29:07,033 So this is a good example whenever you're trying to up sample an image. 1402 01:29:08,433 --> 01:29:09,233 All right. 1403 01:29:09,266 --> 01:29:11,833 Before I will never try and upsampling 1404 01:29:11,833 --> 01:29:15,166 an image more than 15 to 20%. 1405 01:29:15,166 --> 01:29:19,500 Anything beyond that, you're going to start to see some strange things 1406 01:29:20,066 --> 01:29:24,866 happening on that image and it's not going to look quite right. 1407 01:29:24,866 --> 01:29:27,900 It may get a little bit fuzzy or you may see 1408 01:29:27,900 --> 01:29:30,966 some other artifacts in the image. 1409 01:29:30,966 --> 01:29:34,733 But with the latest Photoshop, you do, you can do. 1410 01:29:34,733 --> 01:29:40,166 So you can actually get away with even maybe up to 25% or 30%. 1411 01:29:40,866 --> 01:29:45,266 And yeah, it's actually because of this a new interpolation method 1412 01:29:45,266 --> 01:29:50,900 here in the dropdown and it's called the pressure of Details 2.0. 1413 01:29:52,333 --> 01:29:53,866 Now with that said 1414 01:29:53,866 --> 01:29:58,133 you, you now understand the difference between resizing an image 1415 01:29:58,500 --> 01:30:02,233 and resampling an image. 1416 01:30:02,233 --> 01:30:02,700 All right. 1417 01:30:02,700 --> 01:30:07,033 So with that said, let's go ahead and move on to the next lesson. 1418 01:30:07,400 --> 01:30:10,400 And in the next lesson, we're going to learn about 1419 01:30:10,566 --> 01:30:18,666 print sizes. 1420 01:30:18,666 --> 01:30:22,933 Let us just take a moment and talk about resolution and digital camera 1421 01:30:23,700 --> 01:30:24,633 in printing forums. 1422 01:30:24,633 --> 01:30:27,566 A common question I see is what is the maximum size 1423 01:30:27,900 --> 01:30:30,700 I can print with that document? 1424 01:30:30,700 --> 01:30:35,133 Well, based upon the last of videos, you should be able to figure that out. 1425 01:30:35,600 --> 01:30:39,966 But what I'd like to do is just walk you through on that process 1426 01:30:39,966 --> 01:30:46,266 and how you can quickly come up with that number in terms of its size. 1427 01:30:46,266 --> 01:30:46,900 All right, great. 1428 01:30:46,900 --> 01:30:51,733 So right now I'm working with a nine, the JPEG, 1429 01:30:51,733 --> 01:30:56,533 which is available inside your tutorial assets folder. 1430 01:30:56,533 --> 01:30:57,066 All right. 1431 01:30:57,066 --> 01:31:02,033 Now with that open will, what will do is to come up here to the image menu. 1432 01:31:02,033 --> 01:31:06,433 And under the image menu you can choose image size. 1433 01:31:06,433 --> 01:31:09,533 Now, what we want to do here is these select 1434 01:31:10,033 --> 01:31:12,200 resample image for the moment. 1435 01:31:12,766 --> 01:31:17,033 And what we want to do is specify the target resolution of our output. 1436 01:31:18,433 --> 01:31:19,833 Let's say, for example, we're 1437 01:31:19,833 --> 01:31:24,833 going to print this on our inkjet printer. 1438 01:31:24,833 --> 01:31:30,066 And as we discussed, we know that inkjet printers would accept a resolution 1439 01:31:30,066 --> 01:31:33,200 from anywhere between 240 pixels 1440 01:31:33,200 --> 01:31:36,600 per inch to 360 pixels per inch. 1441 01:31:37,533 --> 01:31:37,833 All right. 1442 01:31:37,833 --> 01:31:40,933 So just to make things simple as possible, 1443 01:31:40,933 --> 01:31:44,066 we'll go with the lower resolution 1444 01:31:44,100 --> 01:31:47,066 in this case, which is 240 pixels per inch, 1445 01:31:48,133 --> 01:31:51,600 and this will ultimately give you a larger size. 1446 01:31:51,600 --> 01:31:54,000 They mention. 1447 01:31:54,000 --> 01:31:57,866 So if we come over here and type 240 1448 01:31:59,433 --> 01:32:04,300 now, you'll see that the maximum side is now nine by 11.25, 1449 01:32:04,300 --> 01:32:09,133 you could go into the image and provide more of a standard size if you want to, 1450 01:32:09,133 --> 01:32:13,600 but this would be the maximum size that you would be able to print. 1451 01:32:13,600 --> 01:32:19,066 So I also mentioned in our previous lesson that we can up sample Photoshop images. 1452 01:32:19,733 --> 01:32:23,466 So what this does is it interpolate the pixel for you 1453 01:32:23,766 --> 01:32:27,133 when increasing the size of the image, and when you increase 1454 01:32:27,133 --> 01:32:30,166 the size of the image, you spread the pixel out 1455 01:32:31,200 --> 01:32:32,466 and the pixel 1456 01:32:32,466 --> 01:32:35,866 grade gaps and those gaps have to be filled. 1457 01:32:36,400 --> 01:32:39,366 And that's something Photoshop has to figure. 1458 01:32:40,400 --> 01:32:44,300 Now, like I said, we can get away with at least 15% 1459 01:32:45,000 --> 01:32:47,333 or maybe 20%. 1460 01:32:47,333 --> 01:32:48,700 That would be our safe bet. 1461 01:32:48,700 --> 01:32:50,866 When it comes to 1462 01:32:50,866 --> 01:32:52,566 Upsampling, the image. 1463 01:32:52,566 --> 01:32:55,700 But then let's just say for the sake of argument 1464 01:32:55,700 --> 01:32:58,666 right now, we we wanted this document to print out. 1465 01:32:59,033 --> 01:33:01,800 So in nine by 11.25 1466 01:33:02,600 --> 01:33:04,800 inch and 1467 01:33:04,800 --> 01:33:08,366 and it's quite a bit larger actually than what it currently is. 1468 01:33:09,300 --> 01:33:11,833 Now realistically, you'd probably use 1469 01:33:11,966 --> 01:33:15,800 third party software for doing an up sample of that magnitude. 1470 01:33:16,200 --> 01:33:19,866 And chances are, if you're printing a much higher size 1471 01:33:19,866 --> 01:33:23,533 in terms of physical dimensions, you don't need the resolution. 1472 01:33:23,533 --> 01:33:25,600 In all honesty, 1473 01:33:25,600 --> 01:33:29,733 if you're creating something like a billboard or something along those lines, 1474 01:33:30,033 --> 01:33:33,033 you're really never going to see that image that close 1475 01:33:33,033 --> 01:33:36,666 so you can get away with having the dots further apart. 1476 01:33:38,033 --> 01:33:38,366 All right. 1477 01:33:38,366 --> 01:33:42,966 So what we want to do here is obviously resample image 1478 01:33:43,366 --> 01:33:48,766 and then we want to change this to be an 11.4 by 14.25. 1479 01:33:48,766 --> 01:33:54,466 So let's go ahead and type in 14.25 here for the height. 1480 01:33:55,500 --> 01:33:58,566 And when you do because you have constrained 1481 01:33:58,900 --> 01:34:03,666 portion selected the with increase this to 11.4 inches 1482 01:34:04,266 --> 01:34:08,733 now again you'd have to perform a crop to get this to to be more standard size. 1483 01:34:09,100 --> 01:34:12,300 But you can see the overall file size is now doubled. 1484 01:34:12,300 --> 01:34:15,366 So we're adding more information to the image. 1485 01:34:15,966 --> 01:34:20,366 But what it's going to do now is lose sharpness on the image 1486 01:34:20,966 --> 01:34:24,366 when you print it and it's going to look a lot softer 1487 01:34:24,933 --> 01:34:29,100 and it's almost going to look like blurry 1488 01:34:29,533 --> 01:34:32,266 because we just don't have the pixels information in this image. 1489 01:34:32,266 --> 01:34:34,800 And the pixel information that we do 1490 01:34:35,700 --> 01:34:39,533 is made up by Photoshop. 1491 01:34:39,533 --> 01:34:44,100 So you'll notice right now that the image is set also to 50% 1492 01:34:44,633 --> 01:34:47,133 in terms of its man elevation. 1493 01:34:47,133 --> 01:34:51,066 And down here towards the bottom, we automatic selected, 1494 01:34:51,066 --> 01:34:56,033 which means when you click okay it's going to use the bi 1495 01:34:56,033 --> 01:35:00,300 cubic smoother which is the best algorithm for enlarging an image. 1496 01:35:01,466 --> 01:35:03,333 Now before I click okay again, 1497 01:35:03,333 --> 01:35:08,933 when you're increasing the size this much, actually it's not something I recommend. 1498 01:35:08,933 --> 01:35:12,133 You're really going to soften up the image quite a bit 1499 01:35:12,533 --> 01:35:16,066 and you don't want to go this extreme when upsampling 1500 01:35:16,266 --> 01:35:21,433 but I'm just doing this for the sake of demonstration purposes. 1501 01:35:22,066 --> 01:35:24,966 Now note the magnification, which is 50%. 1502 01:35:24,966 --> 01:35:28,166 If you click okay, it's still in 50 person, 1503 01:35:28,166 --> 01:35:31,200 but you'll notice that the image looks a lot larger. 1504 01:35:31,200 --> 01:35:35,933 And in all honesty, if we look at this, it doesn't look that bad 1505 01:35:36,400 --> 01:35:38,966 and it probably won't look that bad on screen. 1506 01:35:38,966 --> 01:35:43,500 But when you go print this, it will have a softer quality to it 1507 01:35:44,233 --> 01:35:48,566 and it won't look quite as sharp if we go ahead and zoom in at 100%. 1508 01:35:49,700 --> 01:35:50,000 And you 1509 01:35:50,000 --> 01:35:52,566 can do that by double clicking the Zoom tool. 1510 01:35:53,833 --> 01:35:56,933 So as you can see, we did lose some detail here 1511 01:35:56,933 --> 01:36:00,633 within the front, but overall it's not that bad. 1512 01:36:01,200 --> 01:36:05,266 But again, I just want to quickly review exactly what resolution represents, 1513 01:36:05,700 --> 01:36:08,433 especially when you're working with digital cameras. 1514 01:36:09,566 --> 01:36:13,800 And also a lot of people work with digital cameras and come up with this question, 1515 01:36:13,800 --> 01:36:17,933 which is exactly why I decided to record this video. 1516 01:36:17,933 --> 01:36:21,466 So that's pretty much it for print sizes. 1517 01:36:22,566 --> 01:36:26,566 And we'll be focusing next on some color modes 1518 01:36:26,566 --> 01:36:37,166 or color preset here in Photoshop. 1519 01:36:37,166 --> 01:36:40,633 We'll go only over to a few of the color modes in this session. 1520 01:36:40,633 --> 01:36:44,600 But really, when you talk about color modes, it's 1521 01:36:44,600 --> 01:36:48,000 actually a pretty fairly technical discussion. 1522 01:36:48,500 --> 01:36:52,266 But then for now, just getting a general concept is all you need to know. 1523 01:36:53,233 --> 01:36:53,900 All right, 1524 01:36:53,900 --> 01:36:57,266 so we can talk about this color mode in greater detail. 1525 01:36:57,633 --> 01:37:00,300 I'd like to point out where you can switch to color mode 1526 01:37:00,300 --> 01:37:02,666 of your document when working inside Photoshop. 1527 01:37:03,400 --> 01:37:06,600 So let me just go over here on Image menu. 1528 01:37:06,600 --> 01:37:09,600 And as you can see, you can select the mode 1529 01:37:10,000 --> 01:37:12,800 and there are several different modes available. 1530 01:37:13,433 --> 01:37:16,066 There's grayscale index, 1531 01:37:16,600 --> 01:37:19,533 color, rugby, steam wiki and so on, 1532 01:37:20,400 --> 01:37:25,233 but we're only going to be talking about four of them in this video. 1533 01:37:25,233 --> 01:37:28,500 But then be aware there are a couple of other specialty 1534 01:37:28,500 --> 01:37:32,033 modes available like lab color and multichannel. 1535 01:37:32,800 --> 01:37:37,466 We're also going to be talking with the app here and by default, 1536 01:37:37,500 --> 01:37:40,500 most of the time you'll be working in an eight bit image, 1537 01:37:40,500 --> 01:37:44,800 but you can change it to 16 bits per channel or 32 bits per channel. 1538 01:37:45,900 --> 01:37:47,533 And we'll talk about this in 1539 01:37:47,533 --> 01:37:50,066 greater detail as we talk about the color modes. 1540 01:37:51,300 --> 01:37:54,533 With that being said, there's one additional thing 1541 01:37:54,533 --> 01:37:57,600 that I want to show you and that is the Channels panel, 1542 01:37:58,800 --> 01:38:01,500 because we're talking about Emmitsburg Channel. 1543 01:38:01,500 --> 01:38:05,100 It's important to understand that there are channels inside Photoshop 1544 01:38:06,500 --> 01:38:09,900 right now I'm working with on our GBE document, 1545 01:38:09,900 --> 01:38:15,433 and I know this because I'm getting read out here on a tab not only do I see 1546 01:38:15,433 --> 01:38:19,866 the file name of the document, I also see the color mode that I'm working with. 1547 01:38:20,500 --> 01:38:24,300 You'll also notice the bitmap here. 1548 01:38:24,300 --> 01:38:27,100 Now, if we come over to the channels panel, 1549 01:38:28,033 --> 01:38:30,533 you'll notice that we have three channels. 1550 01:38:30,866 --> 01:38:34,166 In this case, we have red, green, blue. 1551 01:38:34,500 --> 01:38:38,566 And I'll talk about what this channels represent in greater detail 1552 01:38:38,566 --> 01:38:42,600 in just a moment. 1553 01:38:42,600 --> 01:38:42,900 All right. 1554 01:38:42,900 --> 01:38:45,533 So let me just pull this up right here. 1555 01:38:46,466 --> 01:38:46,866 Okay. 1556 01:38:46,866 --> 01:38:52,800 So the first color mode is probably the most basic color, which is bitmap. 1557 01:38:53,366 --> 01:38:57,166 You're not really going to be using bitmap mode all that often 1558 01:38:57,533 --> 01:39:01,333 because it supports two color values, black and white only 1559 01:39:02,733 --> 01:39:04,866 bitmap mode are 1560 01:39:04,866 --> 01:39:08,866 called one bit images because they have a bit depth of one. 1561 01:39:09,800 --> 01:39:12,866 Now, if you look at this image, it looks like 1562 01:39:13,233 --> 01:39:15,700 there are shades of gray there. 1563 01:39:16,300 --> 01:39:17,266 It's really not. 1564 01:39:17,266 --> 01:39:22,233 It's just how close or far away the black pixels are from one another. 1565 01:39:24,166 --> 01:39:24,466 All right. 1566 01:39:24,466 --> 01:39:27,600 The next mode I want to talk about is grayscale. 1567 01:39:28,066 --> 01:39:31,833 So grayscale mode uses different shades of gray in an image 1568 01:39:32,900 --> 01:39:36,733 and there can be up to 256 shades of gray 1569 01:39:37,066 --> 01:39:40,133 in every pixel of a great scale image. 1570 01:39:40,133 --> 01:39:45,400 So it also has a brightness value ranging from zero, which is a black to 255, 1571 01:39:45,800 --> 01:39:48,500 which is why if you're dealing with a 16 or 1572 01:39:48,500 --> 01:39:53,033 32 bit image, then the number of shades in 1573 01:39:53,100 --> 01:39:57,133 an image is much greater than that found in an eight bit image. 1574 01:39:58,700 --> 01:40:00,466 Next, I want to talk 1575 01:40:00,466 --> 01:40:04,800 index color mode and index color mode is produced 1576 01:40:05,800 --> 01:40:07,933 by eight bit image files 1577 01:40:08,566 --> 01:40:10,566 with up to 256 colors 1578 01:40:11,500 --> 01:40:16,200 when converting to an index color, Photoshop builds a color lookup 1579 01:40:16,200 --> 01:40:20,100 at the table and it stores an index color 1580 01:40:20,100 --> 01:40:23,133 that are used within the image. 1581 01:40:23,133 --> 01:40:25,666 If a color in the original image 1582 01:40:25,666 --> 01:40:29,933 doesn't appear in the table, the program chooses the closest, 1583 01:40:29,933 --> 01:40:34,400 using dithering to simulate the color, using available colors. 1584 01:40:34,400 --> 01:40:38,133 And as you can see, some of that on this image 1585 01:40:39,800 --> 01:40:44,266 now, it's important to understand that each of these things or image 1586 01:40:44,700 --> 01:40:47,900 contains one channel and it gets more interesting. 1587 01:40:48,800 --> 01:40:50,966 Now when we start looking at the RGV 1588 01:40:50,966 --> 01:40:55,800 color mode, the RGV color mode assigns an intensity value 1589 01:40:55,800 --> 01:40:59,466 to each pixel in an eight bit per channel image. 1590 01:40:59,933 --> 01:41:02,533 The intensity values range from zero, 1591 01:41:02,566 --> 01:41:05,366 it just black to 255, which is white 1592 01:41:05,766 --> 01:41:10,466 for each of the red, green and blue components. 1593 01:41:10,466 --> 01:41:11,466 And when the values 1594 01:41:11,466 --> 01:41:15,300 of all three components equal, the result is a shade of neutral gray. 1595 01:41:16,300 --> 01:41:20,000 When the values of all components are 255, 1596 01:41:20,533 --> 01:41:25,366 the result is pure white, and when the values are zero, you get 1597 01:41:26,533 --> 01:41:27,900 black, of course. 1598 01:41:27,900 --> 01:41:31,000 RGV images use three colors 1599 01:41:31,000 --> 01:41:35,933 or channel to repeat this color on screen and in an eight bit bright channel image, 1600 01:41:36,000 --> 01:41:40,233 a three channels translates to 24 bits of color 1601 01:41:40,233 --> 01:41:43,866 information per pixel with 24 bit images. 1602 01:41:44,200 --> 01:41:49,033 The three channels can produce up to 16.7 million colors per pixel, 1603 01:41:50,166 --> 01:41:54,833 with a 48 bit, which would be 16 per bits per channel 1604 01:41:55,133 --> 01:41:59,000 or 96 bit image, which is 32 bit supercharge channel. 1605 01:41:59,500 --> 01:42:02,433 Even more colors can be reproduced per pixel 1606 01:42:03,033 --> 01:42:06,133 and this is really useful if you're see bounding on the screen. 1607 01:42:07,500 --> 01:42:11,000 Now another important mode is communicate color mode. 1608 01:42:11,500 --> 01:42:14,500 And in the CMI key color mode, 1609 01:42:14,933 --> 01:42:19,600 each pixel is assigned percentage value for each of the process inks. 1610 01:42:20,400 --> 01:42:23,400 That means you'd be working in this in this mode. 1611 01:42:23,400 --> 01:42:27,600 If you're sending your work to professional pre press. 1612 01:42:27,600 --> 01:42:31,200 Again, that's another lengthy and technical discussion here 1613 01:42:31,500 --> 01:42:34,233 and I don't want the technicalities now, 1614 01:42:35,433 --> 01:42:35,700 but I 1615 01:42:35,700 --> 01:42:39,100 think a general overview of what this color modes represent 1616 01:42:39,533 --> 01:42:43,700 and what bit that represent is important for you to move forward 1617 01:42:43,700 --> 01:42:53,633 and learning here in Photoshop. 1618 01:42:53,633 --> 01:42:58,000 Welcome in this chapter will be focusing on selections 1619 01:42:58,433 --> 01:43:01,000 and compositing basics. 1620 01:43:01,000 --> 01:43:04,100 It is critical to be able to make precise selection 1621 01:43:04,100 --> 01:43:09,433 when using Photoshop selections allow you to isolate a portion of an image 1622 01:43:09,766 --> 01:43:12,800 allowing you to manipulate it in whatever way you want. 1623 01:43:13,800 --> 01:43:18,300 You'll notice that I'm working with a file called Shapes Onboard a JPEG, 1624 01:43:18,766 --> 01:43:21,433 which is included in the tutorial assets folder 1625 01:43:21,433 --> 01:43:23,566 that you downloaded from our website. 1626 01:43:24,433 --> 01:43:28,366 In this video, I'd like to give you a general overview 1627 01:43:28,366 --> 01:43:33,033 of some of the most popular selection tools in Photoshop. 1628 01:43:33,033 --> 01:43:36,866 There are a variety of techniques and options for making selection, 1629 01:43:36,866 --> 01:43:42,533 but these are the most popular for simple selections right now. 1630 01:43:42,533 --> 01:43:42,866 All right. 1631 01:43:42,866 --> 01:43:48,866 So making selections is a critical skill to have inside a program 1632 01:43:49,166 --> 01:43:52,466 because it allows you to isolate selection of the image 1633 01:43:52,466 --> 01:43:57,100 and then perform adjustments or the types of manipulation on that image. 1634 01:43:58,466 --> 01:44:00,933 It's a really important skill to have. 1635 01:44:00,933 --> 01:44:04,800 So Now, in this video, I just want to introduce you to the basic 1636 01:44:04,800 --> 01:44:07,800 selection tools, and we can do that by coming 1637 01:44:07,800 --> 01:44:11,066 over here on this panel. 1638 01:44:11,066 --> 01:44:13,366 So we are selecting our first tool, 1639 01:44:13,366 --> 01:44:16,166 which is the rectangular marquee tool. 1640 01:44:16,600 --> 01:44:19,500 Now there are options up near the top 1641 01:44:19,500 --> 01:44:22,900 and in the control panel, but let's not worry about them right now. 1642 01:44:23,400 --> 01:44:25,733 Let's look at how we can create a selection. 1643 01:44:25,966 --> 01:44:29,333 You'll notice that my cursor is now across here 1644 01:44:29,333 --> 01:44:33,133 and all I have to do is click and drag to create that selection 1645 01:44:34,233 --> 01:44:36,700 can also see a like a preview 1646 01:44:36,700 --> 01:44:39,366 indicating the within the height of that selection. 1647 01:44:39,733 --> 01:44:44,166 And if you need the selection to be a square, just hold down the shift 1648 01:44:44,166 --> 01:44:48,966 key on the keyboard and you'll notice that the selection is constrained. 1649 01:44:49,766 --> 01:44:53,300 Furthermore, you need to reposition 1650 01:44:53,466 --> 01:44:58,433 the selection as you're creating it with is the keyboard shortcut. 1651 01:44:58,933 --> 01:45:03,766 You'll notice the cursor change again to an arrow with a small pair of scissors 1652 01:45:03,800 --> 01:45:07,333 next to it, indicating that you can cut those spaces 1653 01:45:07,333 --> 01:45:10,733 out of that location by clicking and dragging it. 1654 01:45:10,733 --> 01:45:15,633 Now I'll just undo those commands or controls now, just like so 1655 01:45:16,833 --> 01:45:19,300 now, if you no longer require the selection, 1656 01:45:19,300 --> 01:45:23,633 you can return to the select menu and select the Select Command or Control. 1657 01:45:24,900 --> 01:45:29,200 The electrical Mark Key tool is the keyboard 1658 01:45:29,200 --> 01:45:32,633 shortcut underneath the rectangular marquee too. 1659 01:45:33,100 --> 01:45:35,266 It's the same tool, just a different shape 1660 01:45:36,033 --> 01:45:38,733 if you click and drag Ukraine and Ellipse, 1661 01:45:39,066 --> 01:45:42,800 and if you hold down the shift key, you'll constrain it to a circle. 1662 01:45:43,766 --> 01:45:47,300 Now, something else I'd like to mention is that whenever 1663 01:45:47,300 --> 01:45:51,166 you use a marquee selection tool, whether rectangular or elliptical, 1664 01:45:51,633 --> 01:45:54,766 if you click and drag it, you'll notice that it's like 1665 01:45:54,766 --> 01:45:57,500 dragging out from the corner out of this election. 1666 01:45:58,333 --> 01:46:00,700 But I hold down the alt 1667 01:46:00,700 --> 01:46:04,466 key on a Windows or option key on a mac. 1668 01:46:04,833 --> 01:46:09,466 When I begin to drag this, you'll notice that it's dragging out from the center, 1669 01:46:09,766 --> 01:46:13,200 and that could be a really useful way to create this election. 1670 01:46:14,400 --> 01:46:15,200 Okay, now through 1671 01:46:15,200 --> 01:46:19,200 these select this, we can use the keyboard shortcut, control 1672 01:46:19,200 --> 01:46:22,500 the on the windows or command the on the Mac. 1673 01:46:23,333 --> 01:46:23,700 All right. 1674 01:46:23,700 --> 01:46:26,566 So we also have lasso tools here. 1675 01:46:26,866 --> 01:46:30,600 And the first lasso tool is a freehand selection tool, 1676 01:46:30,600 --> 01:46:35,000 which means you can create freehand shapes by clicking and dragging 1677 01:46:35,000 --> 01:46:39,733 and then returning to the original starting point to create the selection. 1678 01:46:39,733 --> 01:46:40,166 All right. 1679 01:46:40,166 --> 01:46:43,600 Again, let me just deselect this selection again 1680 01:46:44,333 --> 01:46:47,366 and just beneath the lasso tool here, 1681 01:46:47,700 --> 01:46:51,800 there is another tool called the Polygon Lasso Tool, 1682 01:46:52,066 --> 01:46:56,500 which is also a free hand selection tool that conforms straight lines. 1683 01:46:57,100 --> 01:47:01,200 The making selection of something like this triangle right here 1684 01:47:01,200 --> 01:47:05,333 or circle right here would be much easier with this tool. 1685 01:47:06,433 --> 01:47:09,600 As you can see, when I click to set a point, you'll notice 1686 01:47:09,600 --> 01:47:13,466 that the line is essentially attached to the cursor 1687 01:47:13,700 --> 01:47:18,066 and you must click again to change direction. 1688 01:47:18,066 --> 01:47:18,366 All right. 1689 01:47:18,366 --> 01:47:23,600 So let me just click again here and then move my cursor up the starting point. 1690 01:47:24,633 --> 01:47:25,800 And you can either double 1691 01:47:25,800 --> 01:47:29,333 click or go back to the starting point to close the selection. 1692 01:47:29,666 --> 01:47:33,133 And you'll notice that once I get that good starting point, 1693 01:47:33,700 --> 01:47:36,733 you'll see a circle up here next to the cursor icon. 1694 01:47:36,733 --> 01:47:39,800 And when you click it, the selection is made again. 1695 01:47:40,533 --> 01:47:43,533 Now you can deselect this using the keyboard shortcut again. 1696 01:47:43,600 --> 01:47:46,700 Again, it's command D for Mac 1697 01:47:46,933 --> 01:47:49,500 and control the for Windows. 1698 01:47:50,366 --> 01:47:50,633 All right. 1699 01:47:50,633 --> 01:47:53,700 So underneath the quick selection tool, we'll see. 1700 01:47:53,700 --> 01:48:00,366 Here we have the magic wand tool and the tolerance by default is set to 32, 1701 01:48:00,366 --> 01:48:05,366 which means that when you click on a pixel it will find adjacent pixels 1702 01:48:05,366 --> 01:48:10,733 with 32 levels of luminance values similar to one that you clicked on. 1703 01:48:11,233 --> 01:48:14,000 And in this case, it's making a better selection 1704 01:48:14,000 --> 01:48:16,833 than the quick selection tool for this White background. 1705 01:48:17,733 --> 01:48:18,100 All right. 1706 01:48:18,100 --> 01:48:20,400 Now last thing I want to mention here. 1707 01:48:20,566 --> 01:48:23,733 So another lasso tool located here near the bottom. 1708 01:48:24,133 --> 01:48:26,433 It's called the magnetic lasso tool. 1709 01:48:26,866 --> 01:48:30,366 And what the magnifying glass or tool will do is 1710 01:48:30,600 --> 01:48:32,766 look for edge of contrasts. 1711 01:48:33,466 --> 01:48:37,333 All right, so let's try it here, because we have some high contrast 1712 01:48:37,333 --> 01:48:43,366 areas here between the background and what we'll do is click 1713 01:48:43,366 --> 01:48:47,033 our cursor around the edge and you can see that 1714 01:48:47,033 --> 01:48:50,100 this anchor points adds up. 1715 01:48:51,533 --> 01:48:52,633 You can manually 1716 01:48:52,633 --> 01:48:56,466 add an anchor point if you want to by clicking your mouse. 1717 01:48:56,466 --> 01:49:00,000 So, for example, let me just do that here. 1718 01:49:00,000 --> 01:49:03,966 And as you can see, I have manually added that anchor point there. 1719 01:49:04,800 --> 01:49:08,400 Just let me just continue to moving this around right here. 1720 01:49:08,400 --> 01:49:10,933 And as you notice, as I get to the other end, 1721 01:49:11,400 --> 01:49:14,100 you'll see that little circle icon. 1722 01:49:14,100 --> 01:49:17,966 And if I click it, it will connect the anchor point 1723 01:49:17,966 --> 01:49:20,700 and we'll be creating a selection. 1724 01:49:22,066 --> 01:49:22,433 All right. 1725 01:49:22,433 --> 01:49:25,533 Now, some of the tools here have more options available, but 1726 01:49:25,533 --> 01:49:29,533 we'll go over those in greater detail as we progress 1727 01:49:29,900 --> 01:49:38,966 through the chapter in the course. 1728 01:49:38,966 --> 01:49:39,366 All right. 1729 01:49:39,366 --> 01:49:43,800 So let's take a look at how to use some of these selection tools in practice. 1730 01:49:44,566 --> 01:49:48,466 I have a document open called the Basketball dot JPEG. 1731 01:49:48,766 --> 01:49:52,566 And what I like to do is select this basketball right 1732 01:49:53,800 --> 01:49:54,566 now, looking at 1733 01:49:54,566 --> 01:49:58,000 this image, you might be tempted to use the magic wand tool 1734 01:49:58,000 --> 01:50:02,666 or the quick selection tool to select some of this vast gray space here. 1735 01:50:02,666 --> 01:50:05,033 But that would be a mistake. 1736 01:50:05,033 --> 01:50:10,500 Those tools produce harder edges than we probably want for this type of selection. 1737 01:50:10,500 --> 01:50:14,000 And honestly, the elliptical maki tool 1738 01:50:14,000 --> 01:50:17,233 is the perfect tool for this type of project. 1739 01:50:19,000 --> 01:50:19,366 All right. 1740 01:50:19,366 --> 01:50:22,933 So with that said, let me just come over here and it 1741 01:50:23,866 --> 01:50:28,200 and then what you'll probably do is just come over here and click 1742 01:50:28,200 --> 01:50:31,500 and drag out the circle by holding down the shift key on your keyboard 1743 01:50:31,933 --> 01:50:35,733 and then you'll realize that your placement is in exactly right. 1744 01:50:36,766 --> 01:50:40,033 So again, what you'll do next is to hold down the spacebar 1745 01:50:40,033 --> 01:50:44,700 on your keyboard and start to move around this selection. 1746 01:50:45,666 --> 01:50:46,666 But then it's 1747 01:50:46,666 --> 01:50:49,833 difficult to make precise selection doing what we just did. 1748 01:50:50,400 --> 01:50:53,933 Instead, it's easier to draw the selection out from the center. 1749 01:50:54,300 --> 01:50:57,400 But the problem is we don't know exactly where the center is, 1750 01:50:58,433 --> 01:51:02,000 and that's where guides come into play. 1751 01:51:02,000 --> 01:51:02,233 All right. 1752 01:51:02,233 --> 01:51:04,766 So let me just deselect this again. 1753 01:51:05,100 --> 01:51:09,600 Command or control D, and then I'll just come up to The View menu. 1754 01:51:09,600 --> 01:51:12,700 And from The View menu, you can choose rulers. 1755 01:51:13,566 --> 01:51:18,600 Once you choose the rulers, you have the ability to drag out some guides 1756 01:51:19,800 --> 01:51:23,033 and once it snaps into place, you can just let go of the mouse 1757 01:51:23,033 --> 01:51:26,700 to drop the guide and you can do the same thing horizontally 1758 01:51:26,700 --> 01:51:30,900 by clicking and dragging until you feel it snap. 1759 01:51:30,900 --> 01:51:34,900 Yes, like so now with the elliptical marquee tool 1760 01:51:34,900 --> 01:51:39,100 still selected in place across here at the intersection of those two guides, 1761 01:51:39,800 --> 01:51:43,300 what we'll do next is to hold down the key 1762 01:51:43,300 --> 01:51:47,533 on the windows again, or option key on the Mac and click 1763 01:51:47,533 --> 01:51:51,233 and drag out an ellipse from the center to constrain it to a circle. 1764 01:51:52,033 --> 01:51:54,166 Now you don't want to go right to the edge. 1765 01:51:54,166 --> 01:51:57,800 You want to be inside the basketball just a little bit 1766 01:51:57,800 --> 01:52:01,500 to make sure you don't have any of those great pixels selected. 1767 01:52:01,500 --> 01:52:03,933 Once you go of the mouse, 1768 01:52:04,800 --> 01:52:08,600 you'll notice you have a nice selection of the basketball here. 1769 01:52:09,000 --> 01:52:13,733 Now, what we want to do here is look at how soft our edges are. 1770 01:52:14,733 --> 01:52:15,200 So again, 1771 01:52:15,200 --> 01:52:18,333 we used the keyboard shortcut for selecting that tool, 1772 01:52:19,133 --> 01:52:22,433 but The problem is that if I click and drag, 1773 01:52:22,833 --> 01:52:27,966 I still have this selection around the basketball, 1774 01:52:28,200 --> 01:52:31,500 so I won't be able to see how soft this election is. 1775 01:52:32,233 --> 01:52:34,933 And then what we can do here is to go up to the View menu. 1776 01:52:34,933 --> 01:52:38,166 And under the View menu we can select 1777 01:52:38,166 --> 01:52:40,600 extras and everything goes away 1778 01:52:41,333 --> 01:52:44,800 now, so you can see those selections around the basketball. 1779 01:52:45,433 --> 01:52:47,600 We can't see them now. 1780 01:52:47,600 --> 01:52:47,933 All right. 1781 01:52:47,933 --> 01:52:51,600 So if I click and drag, move the basketball to the right, 1782 01:52:52,333 --> 01:52:55,566 then temporarily activate the Zoom tool 1783 01:52:55,933 --> 01:52:59,000 by hitting the spacebar 1784 01:52:59,233 --> 01:53:04,433 and control on a windows or spacebar or a command key on on the Mac, 1785 01:53:05,033 --> 01:53:09,300 We can begin the zoom here and we can see the basketballs edge 1786 01:53:09,833 --> 01:53:12,433 and will notice that it looks pretty good. 1787 01:53:13,500 --> 01:53:14,266 There is some 1788 01:53:14,266 --> 01:53:18,866 anti aliasing there and Anti-Aliasing basically creates some transition 1789 01:53:18,900 --> 01:53:22,166 pixels between the foreground color and the background color. 1790 01:53:22,966 --> 01:53:26,300 But for the most part, I'm actually pretty good with this. 1791 01:53:26,933 --> 01:53:27,233 All right. 1792 01:53:27,233 --> 01:53:28,600 So let us just 1793 01:53:28,600 --> 01:53:32,666 zoom out here and fit this image within the available space on the screen. 1794 01:53:32,666 --> 01:53:35,266 And there's a couple of ways you can do this. 1795 01:53:35,266 --> 01:53:36,400 You can just 1796 01:53:36,400 --> 01:53:41,000 click this hand tool here and double click it and it will fit the image. 1797 01:53:41,000 --> 01:53:44,866 Or you can hold down the control key on your keyboard 1798 01:53:44,866 --> 01:53:47,800 and hit zero on a Windows 1799 01:53:48,300 --> 01:53:51,433 just hit command and zero on a mac. 1800 01:53:52,133 --> 01:53:56,700 Okay, Now we want to move this basketball back to its original location. 1801 01:53:56,700 --> 01:54:00,433 And the easiest way to do that is to come over to the history panel. 1802 01:54:01,066 --> 01:54:03,733 And if for some reason you don't see the history panel, 1803 01:54:04,100 --> 01:54:10,066 you can just come up here to the Windows menu and from here you can choose history. 1804 01:54:10,900 --> 01:54:14,866 And what the history panel does is to record each step 1805 01:54:14,866 --> 01:54:18,366 that we take within the application outside of the menu commands. 1806 01:54:19,000 --> 01:54:19,333 All right. 1807 01:54:19,333 --> 01:54:21,233 So the last thing that we did that 1808 01:54:21,233 --> 01:54:24,400 we want to check is our elliptical marquee selection. 1809 01:54:25,233 --> 01:54:27,433 But then we don't see that selection here. 1810 01:54:28,233 --> 01:54:33,066 Again, that's because the history panel sent record menu commands. 1811 01:54:33,800 --> 01:54:37,933 So what we can do now is to come up here to The View menu again. 1812 01:54:37,933 --> 01:54:43,666 And from The View menu, we can turn extras back on. 1813 01:54:43,666 --> 01:54:45,000 All right, great. 1814 01:54:45,000 --> 01:54:48,000 Now that we have this selection of the basketball, 1815 01:54:48,000 --> 01:54:51,000 we may want to soften the edges just a little bit. 1816 01:54:51,533 --> 01:54:53,966 And we will take a look at how we can do that 1817 01:54:54,300 --> 01:55:04,500 on the next lesson. 1818 01:55:04,500 --> 01:55:07,933 We're using the same document as in the previous video, 1819 01:55:08,533 --> 01:55:12,700 and this time we want to soften the edges of the selection a little bit 1820 01:55:12,700 --> 01:55:17,300 because we're going to move this image into a picture of a basketball court. 1821 01:55:18,066 --> 01:55:23,366 And one way to do this, to go up to the select menu and choose, modify 1822 01:55:24,333 --> 01:55:26,000 and from there you can choose. 1823 01:55:26,000 --> 01:55:31,533 Further, this will open up the feather selection dialog box, and in this case 1824 01:55:32,066 --> 01:55:34,733 it has a default value of five pixels. 1825 01:55:35,466 --> 01:55:39,233 Now we're going to change this feather radius to two pixels. 1826 01:55:39,900 --> 01:55:43,200 And just so you have an understanding as to what's going to happen 1827 01:55:43,200 --> 01:55:45,866 when you apply this feather command at the edges, 1828 01:55:46,300 --> 01:55:51,133 what size of the selection will be blurred two pixels or roughly two pixels? 1829 01:55:52,100 --> 01:55:56,100 Well, if you have the concern of what's going on in the background, 1830 01:55:56,600 --> 01:56:00,033 there's something called gosh, an algorithm being applied. 1831 01:56:00,700 --> 01:56:03,233 And to be honest with you, you don't really need to know that 1832 01:56:03,766 --> 01:56:07,933 if you enter value here, you're pretty much going to get what you expect. 1833 01:56:08,766 --> 01:56:11,166 But because that algorithm is being applied, 1834 01:56:11,366 --> 01:56:14,666 the true value here is a little bit larger than two pixels. 1835 01:56:15,866 --> 01:56:16,233 All right. 1836 01:56:16,233 --> 01:56:19,333 So once you're happy, you can go ahead and click okay. 1837 01:56:19,833 --> 01:56:24,433 And once you click okay, we now have a softer edge. 1838 01:56:24,900 --> 01:56:28,600 When we move this object, we can verify that again 1839 01:56:28,600 --> 01:56:32,800 by moving it out of its original location like we did in the last video. 1840 01:56:33,566 --> 01:56:36,533 Now, of course, we're not going to be able to see this edges 1841 01:56:36,566 --> 01:56:38,400 with this selection right here. 1842 01:56:38,400 --> 01:56:41,000 So let's come up to the View menu. 1843 01:56:41,000 --> 01:56:44,300 And under the View menu, we can turn off extras again. 1844 01:56:44,866 --> 01:56:48,600 And as you can see, the keyboard shortcut for that is Control 1845 01:56:48,600 --> 01:56:51,933 H for Windows and Command H for Macs. 1846 01:56:52,800 --> 01:56:53,100 All right. 1847 01:56:53,100 --> 01:56:56,566 Now if I click and drag this to move the basketball 1848 01:56:56,966 --> 01:57:00,366 and then zoom in this area right here 1849 01:57:01,200 --> 01:57:03,300 again, control space 1850 01:57:03,666 --> 01:57:06,666 on a windows and command space on a mac. 1851 01:57:07,400 --> 01:57:10,766 And you'll notice that as I zoom in here, 1852 01:57:10,766 --> 01:57:14,333 you'll see a softer edge around this area. 1853 01:57:15,233 --> 01:57:20,400 But then if we zoom out, you'll notice that we have a problem here, 1854 01:57:20,400 --> 01:57:24,533 and that is we've picked up a portion of the gray background. 1855 01:57:25,400 --> 01:57:28,066 So what we want to do here is kind of a condense 1856 01:57:28,066 --> 01:57:30,833 our selection a little bit before we apply the feather. 1857 01:57:31,600 --> 01:57:34,500 So again, think about what happens when you apply a feather. 1858 01:57:34,500 --> 01:57:39,600 It burst pixels to the right and left side of the selection and the right side 1859 01:57:40,166 --> 01:57:43,133 happened to pick up some of the pixels in the background, 1860 01:57:44,066 --> 01:57:48,300 which now cost this halo effect, which we don't want to see. 1861 01:57:49,066 --> 01:57:53,000 So I'm just going to go ahead and zoom out just a little bit more 1862 01:57:53,000 --> 01:57:56,033 and then I'm going to come over to the history panel again. 1863 01:57:56,566 --> 01:57:57,266 And once again, 1864 01:57:57,266 --> 01:58:01,066 if you don't see the history panel, you can come up to the window menu. 1865 01:58:01,066 --> 01:58:04,366 And from the window menu, you can choose history. 1866 01:58:05,166 --> 01:58:09,200 Now, we want to come back to a point where we made the original selection 1867 01:58:09,233 --> 01:58:10,433 with the elliptical marquee. 1868 01:58:10,433 --> 01:58:15,866 So we don't want our feather compound to take effect at this point. 1869 01:58:16,866 --> 01:58:17,200 All right. 1870 01:58:17,200 --> 01:58:20,133 So we're going to jump just above 1871 01:58:20,133 --> 01:58:23,166 now, of course, we can't see the original selection 1872 01:58:23,166 --> 01:58:26,633 because we've turned off the visibility for all of our extras. 1873 01:58:27,400 --> 01:58:27,666 All right. 1874 01:58:27,666 --> 01:58:32,300 So let me just hit control H on my keyboard, command H on a mac, 1875 01:58:32,666 --> 01:58:35,300 and it'll turn those back on. 1876 01:58:36,133 --> 01:58:39,066 Now, before we apply a feather, what we want to do 1877 01:58:39,066 --> 01:58:43,166 is condense our selection a little bit, and we can do that 1878 01:58:43,166 --> 01:58:46,500 without making a new selection by coming up to the select menu. 1879 01:58:47,066 --> 01:58:49,766 And from the select menu we can choose modify. 1880 01:58:50,900 --> 01:58:53,133 So this time we can choose to contract. 1881 01:58:54,000 --> 01:58:57,900 So this will open up a dialog box where we can contract 1882 01:58:57,900 --> 01:59:00,900 this election based upon a pixel value. 1883 01:59:01,933 --> 01:59:02,233 All right. 1884 01:59:02,233 --> 01:59:06,700 So let me just try and put here two and then we'll click. 1885 01:59:06,700 --> 01:59:08,233 Okay. 1886 01:59:08,233 --> 01:59:11,633 Now you'll notice that the selection tightened up a bit. 1887 01:59:11,666 --> 01:59:17,666 After we do that, we can reapply our feather by coming back to the select menu. 1888 01:59:17,666 --> 01:59:19,700 And under the select menu. 1889 01:59:19,700 --> 01:59:23,833 We're going to select Modify again, and then we can choose Feather. 1890 01:59:24,733 --> 01:59:27,966 And in this case we're going to use that same two pixel 1891 01:59:27,966 --> 01:59:29,733 value for the feather radius. 1892 01:59:31,200 --> 01:59:31,700 Awesome. 1893 01:59:31,700 --> 01:59:33,466 So go ahead and click okay. 1894 01:59:33,466 --> 01:59:37,966 And if you want, you can further verify this by turning off the Extras 1895 01:59:37,966 --> 01:59:41,266 command again, again Command H 1896 01:59:41,266 --> 01:59:44,133 for Mac and Control H for Windows. 1897 01:59:45,200 --> 01:59:48,266 Now then we'll just click and drag it over a little bit 1898 01:59:48,266 --> 01:59:51,633 and you can see that we have this nice soft selection 1899 01:59:51,633 --> 01:59:55,233 without the gray hollowing taking place on the right hand side. 1900 01:59:55,666 --> 01:59:56,066 All right. 1901 01:59:56,066 --> 01:59:58,633 So let me just and do that again. 1902 01:59:59,400 --> 02:00:01,800 The keyboard shortcut for that would be Control 1903 02:00:01,800 --> 02:00:05,633 Z for Windows and Command Z for Mac. 1904 02:00:06,200 --> 02:00:06,600 All right. 1905 02:00:06,600 --> 02:00:09,200 I'm going to turn the extras back on again. 1906 02:00:09,700 --> 02:00:12,400 And we're now ready to move this object 1907 02:00:12,400 --> 02:00:16,800 after this image and place it to another image. 1908 02:00:16,800 --> 02:00:31,533 And we'll know how to do that on our next lesson. 1909 02:00:31,533 --> 02:00:32,266 All right. 1910 02:00:32,266 --> 02:00:36,666 Now we're ready to copy this basketball image into a different image. 1911 02:00:37,200 --> 02:00:41,366 So let's go ahead and do that by going up to the file menu 1912 02:00:41,366 --> 02:00:45,100 and using open, this will launch the open dialog box. 1913 02:00:45,400 --> 02:00:47,866 And in the tutorial assets folder, you'll notice 1914 02:00:48,066 --> 02:00:51,633 there's a file called Basketball court like JPEG. 1915 02:00:52,200 --> 02:00:55,166 This is a free image you can download from raw pixels. 1916 02:00:55,966 --> 02:00:56,366 Great. 1917 02:00:56,366 --> 02:00:59,766 Now with that selected, let's come over and click open. 1918 02:01:00,733 --> 02:01:01,400 And now 1919 02:01:01,400 --> 02:01:04,566 we have this document available inside the program. 1920 02:01:05,266 --> 02:01:07,500 So we have a couple of options. 1921 02:01:07,500 --> 02:01:11,100 The first is, of course, to just copy the selected pixels, 1922 02:01:12,166 --> 02:01:16,100 but then I still have this selection that we created from the last session. 1923 02:01:16,666 --> 02:01:19,333 So let's just copy this to our clipboard 1924 02:01:19,766 --> 02:01:22,733 and we can do that by coming up to the edit menu. 1925 02:01:22,733 --> 02:01:26,733 And from the edit menu you can choose to copy the keyboard 1926 02:01:26,733 --> 02:01:30,733 shortcut control C for Windows and Command C for Mac. 1927 02:01:31,766 --> 02:01:33,800 Now once you copy the data within, 1928 02:01:33,800 --> 02:01:37,133 this selection is stored on your clipboard, meaning you can move 1929 02:01:37,400 --> 02:01:40,733 and come over to the basketball court tab here and paste it. 1930 02:01:41,933 --> 02:01:46,066 So again, you can come up to the edit menu and from the edit menu you can just use 1931 02:01:46,066 --> 02:01:49,166 paste the keyboard, shortcut A, C, control 1932 02:01:49,166 --> 02:01:52,233 B, and would be command B for Mac. 1933 02:01:53,066 --> 02:01:57,333 And when you do that, add the basketball pasted. 1934 02:01:57,333 --> 02:02:01,733 You'll notice it does appear on its own layer here in the Layers panel 1935 02:02:01,733 --> 02:02:06,933 and we'll talk more about layers a little bit on this chapter. 1936 02:02:06,933 --> 02:02:07,400 All right. 1937 02:02:07,400 --> 02:02:11,300 So you'll notice also that the basketball is a little bit too large. 1938 02:02:11,800 --> 02:02:16,300 We can deal with that because it is on its own layer. 1939 02:02:16,300 --> 02:02:17,500 We can move it around 1940 02:02:17,500 --> 02:02:21,300 and change its position without impacting the basketball court image. 1941 02:02:21,800 --> 02:02:25,933 So that's one way to move data from 112 to another. 1942 02:02:25,933 --> 02:02:29,166 But there's a couple of disadvantage to this technique, 1943 02:02:29,533 --> 02:02:33,900 and that is any time you copy something new, anything that was in 1944 02:02:33,900 --> 02:02:37,800 the clipboard is wiped out with that new information that you just copied. 1945 02:02:38,266 --> 02:02:41,900 So if you had something stored in your clipboard that you didn't 1946 02:02:41,900 --> 02:02:46,800 want to remove, copying and pasting really isn't the best solution. 1947 02:02:47,833 --> 02:02:48,500 All right, So 1948 02:02:48,500 --> 02:02:51,100 let me just delete this basketball here. 1949 02:02:51,633 --> 02:02:54,266 And from this image, let's return 1950 02:02:54,266 --> 02:02:56,400 back to basketball file. 1951 02:02:57,300 --> 02:02:59,900 The selection is still active. 1952 02:02:59,900 --> 02:03:03,500 So another thing we can do here is to have the MOVE tool selected. 1953 02:03:03,833 --> 02:03:05,666 Again, we a keyboard shortcut. 1954 02:03:05,666 --> 02:03:08,533 If you don't have that selected over here 1955 02:03:08,533 --> 02:03:12,266 and then we'll just simply click and drag it up to the tab of the document 1956 02:03:12,533 --> 02:03:15,633 that you want the basketball to appear. 1957 02:03:15,633 --> 02:03:16,533 And you'll notice 1958 02:03:16,533 --> 02:03:20,700 that we switched to the other document that we want to copy that into. 1959 02:03:20,700 --> 02:03:24,566 And when you let go of the mouse, you'll drop the basketball 1960 02:03:25,800 --> 02:03:27,966 notice and move the mouse into the location 1961 02:03:27,966 --> 02:03:30,533 where we wanted the basketball to drop. 1962 02:03:30,533 --> 02:03:32,200 But that doesn't really matter. 1963 02:03:32,200 --> 02:03:34,533 You can always move it after. 1964 02:03:34,533 --> 02:03:37,866 So there's another way that I would like to show you 1965 02:03:37,866 --> 02:03:40,933 on how you can move the data from one final to another. 1966 02:03:41,400 --> 02:03:46,666 And remember, on our previous chapter, we about working with multiple documents. 1967 02:03:46,966 --> 02:03:50,600 And this is one of those cases where you can utilize that. 1968 02:03:51,400 --> 02:03:54,333 So again, let me just delete the basketball here 1969 02:03:54,333 --> 02:03:57,266 by pressing the delete or backspace on my keyboard. 1970 02:03:57,833 --> 02:04:01,200 And let me just return back to the basketball file. 1971 02:04:01,900 --> 02:04:04,000 And here we're going to do 1972 02:04:04,633 --> 02:04:07,200 is change the view in terms 1973 02:04:07,200 --> 02:04:11,400 of how we're looking at both of these currently open documents. 1974 02:04:12,466 --> 02:04:14,100 Again, we simply just go up 1975 02:04:14,100 --> 02:04:17,800 to the menu and from menu we just select a range from here 1976 02:04:18,500 --> 02:04:23,600 and you can choose to open up horizontal or to up vertical. 1977 02:04:23,600 --> 02:04:24,300 In this case, 1978 02:04:24,300 --> 02:04:28,400 I'll just go with two of vertical so we can see the images side by side. 1979 02:04:29,266 --> 02:04:34,966 And at that point all you have to do is click within the active selection 1980 02:04:34,966 --> 02:04:39,033 and drag it over to the new document just like so. 1981 02:04:39,033 --> 02:04:42,866 And as you can see, we when we let go of the mouse, 1982 02:04:42,866 --> 02:04:46,900 you'll see that the basket will appear in the basketball court image 1983 02:04:48,466 --> 02:04:51,466 and we say, Now I'm going to change the view back 1984 02:04:51,466 --> 02:04:55,966 to its original tab by just coming up here to the window menu. 1985 02:04:56,333 --> 02:05:00,966 Selecting a range and choosing to consolidate all the tabs. 1986 02:05:02,700 --> 02:05:05,333 All right, now that we have that here, it's 1987 02:05:05,333 --> 02:05:08,866 pretty obvious that it's too big for our basketball court. 1988 02:05:09,700 --> 02:05:12,600 So before we move further, I would just like to say that 1989 02:05:12,833 --> 02:05:16,866 any time you take contents from one image and place it in another, 1990 02:05:17,266 --> 02:05:19,700 that's considered. 1991 02:05:19,700 --> 02:05:24,333 And what we're doing here right now is a very basic composite inside of 1992 02:05:24,333 --> 02:05:25,433 Photoshop. 1993 02:05:25,433 --> 02:05:29,800 So in order to pull this off, we need to make the size realistic. 1994 02:05:30,133 --> 02:05:34,100 And the first thing that we have to do is to scale down the size 1995 02:05:34,466 --> 02:05:36,300 of this basketball. 1996 02:05:36,300 --> 02:05:39,333 So there are several different ways that we could do this. 1997 02:05:39,766 --> 02:05:40,866 And what are we going to do? 1998 02:05:40,866 --> 02:05:45,200 First is to just come up here to the edit menu and select free transform. 1999 02:05:45,666 --> 02:05:48,300 Get a keyboard shortcut for this control 2000 02:05:48,300 --> 02:05:51,166 T for Windows and Command T for Mac. 2001 02:05:51,833 --> 02:05:55,700 And now you'll see this box appearing around our basketball. 2002 02:05:56,000 --> 02:05:58,466 And this is what we call the bounding box. 2003 02:05:59,100 --> 02:06:02,500 And at this point we can grab any of this reshapes handle 2004 02:06:02,500 --> 02:06:06,300 to transform the size of this image. 2005 02:06:06,633 --> 02:06:10,166 But we do want to make sure that we maintain the aspect 2006 02:06:10,166 --> 02:06:13,666 ratio of the basketball so that it doesn't turn into an oval 2007 02:06:13,666 --> 02:06:17,166 or some other weird shape. 2008 02:06:17,166 --> 02:06:17,533 All right. 2009 02:06:17,533 --> 02:06:21,000 So let me just grab some of this corner 2010 02:06:21,000 --> 02:06:24,633 resize handles here and I'll just hold down the shift key. 2011 02:06:25,100 --> 02:06:30,466 And again, this make sure that the image is a scaled down proportionately. 2012 02:06:30,800 --> 02:06:33,700 And now we'll say click and drag this inwards. 2013 02:06:34,066 --> 02:06:38,100 We will see that the basketball is getting smaller. 2014 02:06:39,033 --> 02:06:40,200 Now, once you let go of 2015 02:06:40,200 --> 02:06:43,533 the mouse, you can place your cursor inside the bounding box 2016 02:06:43,966 --> 02:06:47,600 and you'll get a move icon on the cursor here. 2017 02:06:48,166 --> 02:06:50,966 So at this point we can just click and drag 2018 02:06:51,166 --> 02:06:57,300 this basketball here to reposition it within this image wherever we want it to. 2019 02:06:57,300 --> 02:06:59,000 But then it's still too large. 2020 02:06:59,000 --> 02:07:02,266 So I'm going to continue to scale it down. 2021 02:07:03,400 --> 02:07:06,066 And again, we'll just hold down the shift key on the 2022 02:07:06,633 --> 02:07:09,333 and click and drag inwards again. 2023 02:07:10,666 --> 02:07:11,133 All right. 2024 02:07:11,133 --> 02:07:13,500 So that's that should be fine. 2025 02:07:13,500 --> 02:07:16,333 Now, let me just reposition this again somewhere here. 2026 02:07:17,966 --> 02:07:18,333 All right. 2027 02:07:18,333 --> 02:07:19,733 And once you're happy 2028 02:07:19,733 --> 02:07:23,833 with the transformation, you can either double click inside the bounding box 2029 02:07:24,266 --> 02:07:26,966 or you can press return or enter on your keyboard. 2030 02:07:27,366 --> 02:07:31,300 Or you can also come up here on the control panel here and 2031 02:07:32,300 --> 02:07:33,900 click this checkmark. 2032 02:07:33,900 --> 02:07:35,600 It's really up to you. 2033 02:07:35,600 --> 02:07:39,133 And once that's done, we've committed to this transformation. 2034 02:07:40,000 --> 02:07:40,333 All right. 2035 02:07:40,333 --> 02:07:43,300 Now we have learned how to copy and paste images. 2036 02:07:43,733 --> 02:07:48,366 We also learned how to scale our image within the help of Transform Tool. 2037 02:07:48,866 --> 02:07:51,466 And again, these are the most common things 2038 02:07:51,466 --> 02:08:07,600 you'll be using a lot when working inside Photoshop. You. 2039 02:08:07,600 --> 02:08:11,933 All right, now we have this file called Toy Car got JPEG here, 2040 02:08:11,933 --> 02:08:15,833 which is available inside your tutorial assets file. 2041 02:08:16,500 --> 02:08:19,866 So let's take a look at some of the techniques 2042 02:08:19,866 --> 02:08:23,600 that you can use to modify your selection after you create them. 2043 02:08:24,166 --> 02:08:26,633 Now, you would really choose a selection 2044 02:08:26,633 --> 02:08:32,033 tool, make a flawless selection here in Photoshop, so you have to take 2045 02:08:32,033 --> 02:08:35,933 several steps to refine and modify that selection 2046 02:08:36,666 --> 02:08:39,000 and make it perfect. 2047 02:08:39,000 --> 02:08:41,866 So let's start off by selecting the front piece 2048 02:08:41,866 --> 02:08:44,333 of this car, the wheel. 2049 02:08:44,933 --> 02:08:46,966 And now if you look at car, 2050 02:08:47,333 --> 02:08:50,166 this picture was taken at the angle, 2051 02:08:50,166 --> 02:08:54,066 which means the front piece of this wheel is not the perfect circle. 2052 02:08:55,000 --> 02:08:57,700 And that means that it's going to be a little bit 2053 02:08:57,700 --> 02:09:00,800 more challenging to make a perfect selection. 2054 02:09:01,566 --> 02:09:01,800 All right. 2055 02:09:01,800 --> 02:09:05,900 So now we will start off with the elliptical marquee tool here. 2056 02:09:05,900 --> 02:09:09,900 I'll just come over and drag this selection out from the center 2057 02:09:09,900 --> 02:09:12,966 or close to the center by holding down the all key on 2058 02:09:12,966 --> 02:09:15,566 windows and option on Mac. 2059 02:09:16,133 --> 02:09:19,766 While you hold down the shift key, remember, you'll constrain it 2060 02:09:20,000 --> 02:09:21,633 through a circle. 2061 02:09:21,633 --> 02:09:24,200 So let me just hold down the spacebar 2062 02:09:24,200 --> 02:09:27,600 here too, so that I can move around the selection. 2063 02:09:27,600 --> 02:09:31,366 And in this way I can continue making a larger selection. 2064 02:09:32,633 --> 02:09:35,300 And once you feel that you're pretty close 2065 02:09:35,333 --> 02:09:38,833 to making the selection as good as you can, let go of the mouse. 2066 02:09:40,100 --> 02:09:40,800 All right. 2067 02:09:40,866 --> 02:09:43,833 Now, once the selection is made, you can see that 2068 02:09:43,833 --> 02:09:45,900 we still need some modifications. 2069 02:09:46,566 --> 02:09:48,733 So what can we do? 2070 02:09:48,733 --> 02:09:50,800 There's a couple of things that we could do. 2071 02:09:51,133 --> 02:09:54,900 We can add to the selections by using other selection tool, 2072 02:09:55,200 --> 02:10:00,133 but something that might be a little bit easier is to transform the selection. 2073 02:10:00,700 --> 02:10:05,300 Now, in the last video, we used the Free Transform command to do that, 2074 02:10:05,300 --> 02:10:09,600 and there's a similar command associated with the selections in Photoshop 2075 02:10:09,966 --> 02:10:12,866 and you can access it by coming up to the selection menu. 2076 02:10:12,866 --> 02:10:16,700 And from there you can choose the transform selection. 2077 02:10:17,633 --> 02:10:20,166 So you'll see that familiar bounding 2078 02:10:20,166 --> 02:10:22,566 box appearing around the selection. 2079 02:10:23,233 --> 02:10:26,200 At this point, we could resize it by clicking 2080 02:10:26,200 --> 02:10:31,200 and dragging any of this resize handles, but really that's not what we need to do. 2081 02:10:31,666 --> 02:10:35,133 We need to distort this selection in some sense. 2082 02:10:36,033 --> 02:10:36,300 All right. 2083 02:10:36,300 --> 02:10:40,200 So what we're going to do is to come up to the control 2084 02:10:40,200 --> 02:10:43,966 panel here and click this warp button. 2085 02:10:43,966 --> 02:10:48,166 So this warp button places said with within the transform box, 2086 02:10:48,166 --> 02:10:52,166 allowing us to grab this points here and modify this selection. 2087 02:10:52,900 --> 02:10:55,733 Now as, you can see as I click and drag this flash points, 2088 02:10:56,566 --> 02:11:00,733 it gives me the ability to push out certain areas of the selection. 2089 02:11:02,133 --> 02:11:02,433 All right. 2090 02:11:02,433 --> 02:11:06,266 So once you're happy with that, you can press the return key or enter 2091 02:11:06,266 --> 02:11:09,233 on your keyboard, or you can come up here and click the checkmark. 2092 02:11:10,066 --> 02:11:13,000 If you don't like it, you can always click this button here or. 2093 02:11:13,000 --> 02:11:15,333 Press Escape Key. 2094 02:11:15,600 --> 02:11:17,700 Now I would like to show you another way 2095 02:11:17,700 --> 02:11:21,300 of selecting this, so let me just select this first. 2096 02:11:21,300 --> 02:11:24,966 Again, it's Control the for Windows 2097 02:11:24,966 --> 02:11:27,233 and Command D for Mac. 2098 02:11:28,100 --> 02:11:30,766 So there are some other automated commands 2099 02:11:30,766 --> 02:11:33,833 that we could use that will help select similar pixels. 2100 02:11:34,200 --> 02:11:37,133 And if you look at the car, we can see that 2101 02:11:37,133 --> 02:11:40,166 this wheel right here is right there than the rest of them. 2102 02:11:40,733 --> 02:11:45,433 So again, with our elliptical tool selected, let me just select a piece here 2103 02:11:46,066 --> 02:11:49,133 so you can see I've only selected a portion of it. 2104 02:11:49,900 --> 02:11:54,566 Then what we'll do next is to go here on the select menu and select grow. 2105 02:11:55,300 --> 02:11:59,400 Now, when you select this command, Photoshop will do a pretty good job 2106 02:11:59,400 --> 02:12:04,100 of selecting similar color values around, the selection in a contiguous fashion, 2107 02:12:04,533 --> 02:12:09,700 and also it wouldn't jump across other pixels that uses different color values. 2108 02:12:10,033 --> 02:12:13,200 So now if you miss any selection, you can just go here 2109 02:12:13,600 --> 02:12:18,133 and make sure that the ad selection is selected 2110 02:12:18,500 --> 02:12:22,766 and now you can add what you missed through the selection. 2111 02:12:22,766 --> 02:12:25,466 What if we want to save some time and select 2112 02:12:25,466 --> 02:12:27,933 the other wheels of the same color value 2113 02:12:28,633 --> 02:12:31,666 so we can do that with another automation here in Photoshop 2114 02:12:32,066 --> 02:12:35,600 and we can do this by going up here to the select menu 2115 02:12:35,600 --> 02:12:41,966 and we'll be choosing similar and what you will see that is it select 2116 02:12:42,133 --> 02:12:44,933 the other wheels that has the same color value. 2117 02:12:45,733 --> 02:12:46,466 Pretty cool, huh? 2118 02:12:47,466 --> 02:12:50,700 Now let me just go ahead and get rid of this election 2119 02:12:50,700 --> 02:12:54,300 by using the keyboard shortcut control or command D again. 2120 02:12:55,433 --> 02:12:57,633 And let's say 2121 02:12:57,633 --> 02:13:02,400 our goal here is to select the entire car again. 2122 02:13:02,400 --> 02:13:05,633 There are actually several ways that we can do this, 2123 02:13:05,633 --> 02:13:09,000 but one of the quickest way is to use the quick selection tool 2124 02:13:09,600 --> 02:13:11,966 and what the quick selection tool 2125 02:13:12,333 --> 02:13:16,466 does is to select pixels that use the same color values, 2126 02:13:17,100 --> 02:13:19,966 which in this case would be the background. 2127 02:13:19,966 --> 02:13:23,433 So again, let's make sure that this option here is selected. 2128 02:13:24,133 --> 02:13:28,333 So this option gives us the ability to create new selection. 2129 02:13:28,966 --> 02:13:32,033 If you want the change to brush size, you can do that as well here. 2130 02:13:32,533 --> 02:13:35,133 But as for me, I'm happy with the brush size. 2131 02:13:36,000 --> 02:13:36,366 All right. 2132 02:13:36,366 --> 02:13:40,366 So let me just click and drag here from the top left hand corner 2133 02:13:40,366 --> 02:13:44,400 and you'll notice that we selected a good chunk of the background. 2134 02:13:45,033 --> 02:13:46,866 Now, up here in the control panel, 2135 02:13:46,866 --> 02:13:50,700 this is automatically selected after creating a new selection. 2136 02:13:50,700 --> 02:13:53,700 What this means is if you come over here in an area 2137 02:13:53,700 --> 02:13:55,966 where there isn't a selection and you click, 2138 02:13:56,633 --> 02:13:59,166 it will eventually add it to the current selection 2139 02:13:59,166 --> 02:14:03,800 and you can continue do that until you have all the white pixels selected. 2140 02:14:04,533 --> 02:14:07,733 Now, you'll notice down here that this part right here 2141 02:14:07,733 --> 02:14:11,600 is not selected, and that's because of this shadow. 2142 02:14:11,600 --> 02:14:11,833 All right. 2143 02:14:11,833 --> 02:14:16,033 So let me just click and drag and click some of those fields here. 2144 02:14:16,733 --> 02:14:21,833 And as you can see, we played a little bit too much in this area. 2145 02:14:22,100 --> 02:14:26,100 But then don't worry, that's an easy fix in the control panel. 2146 02:14:26,100 --> 02:14:28,933 What we're going to do here is select this last option. 2147 02:14:29,433 --> 02:14:32,800 What this does is to subtract from the selection. 2148 02:14:33,400 --> 02:14:37,333 So again, we're just going to click and drag around this area. 2149 02:14:37,333 --> 02:14:42,666 And now you'll notice that we've done a pretty good job of selecting everything. 2150 02:14:43,900 --> 02:14:46,866 Remember, our goal was to select the car. 2151 02:14:46,866 --> 02:14:50,366 But right now we have this shadow excluded from the selection. 2152 02:14:51,533 --> 02:14:55,800 Finally, the problem is we wanted to select the car 2153 02:14:55,800 --> 02:14:58,233 and we have everything with the car selected. 2154 02:14:59,000 --> 02:15:02,000 So what we can do here is to invert the selection 2155 02:15:02,400 --> 02:15:05,900 by coming up to the select menu, and under the select menu 2156 02:15:06,300 --> 02:15:09,066 we will choose inverse. 2157 02:15:09,066 --> 02:15:14,033 Now will see that the car is selected and everything else is not all right. 2158 02:15:14,033 --> 02:15:17,300 So hopefully this gives you some insights on how you can go 2159 02:15:17,300 --> 02:15:20,600 about modifying your selections once you created them. 2160 02:15:21,266 --> 02:15:25,400 Now our next lesson, we'll talk about more about the popular types 2161 02:15:25,400 --> 02:15:43,133 of selection tool here in Photoshop, which is the wand tool. 2162 02:15:43,133 --> 02:15:46,500 And the last lesson we learned about editing selections. 2163 02:15:47,133 --> 02:15:50,233 Again, it's usually not going to be perfect 2164 02:15:50,466 --> 02:15:53,300 when you initially create a selection, it's 2165 02:15:53,300 --> 02:15:56,600 almost always going to involve some type of modification. 2166 02:15:57,233 --> 02:15:58,466 Would being said. 2167 02:15:58,466 --> 02:16:00,300 It's probably a good time now 2168 02:16:00,300 --> 02:16:04,100 to look at some of the automated selection tools that we have here in Photoshop. 2169 02:16:04,800 --> 02:16:07,633 So we have the magic wand tool here 2170 02:16:07,633 --> 02:16:10,433 and we also have this quick selection tool here. 2171 02:16:10,800 --> 02:16:14,133 But then we also have this latest one here, which is the object 2172 02:16:14,133 --> 02:16:18,833 selection tool, and you can use them as starting points for your selection. 2173 02:16:19,833 --> 02:16:20,166 All right. 2174 02:16:20,166 --> 02:16:24,800 Now, in order for you to use them effectively, it's important to understand 2175 02:16:24,800 --> 02:16:29,400 how they operate, behave, and some of their options represents. 2176 02:16:30,233 --> 02:16:30,600 Okay. 2177 02:16:30,600 --> 02:16:34,166 So we're going to start off with the magic wand tool here 2178 02:16:34,533 --> 02:16:38,733 and now, the magic wand tool, the oldest selection tool 2179 02:16:38,733 --> 02:16:42,000 that that's been around since the first version of Photoshop. 2180 02:16:42,600 --> 02:16:45,133 And that being said, the quick selection tool 2181 02:16:45,133 --> 02:16:49,266 was probably the original design to replace Magic Wand tool, yet 2182 02:16:49,266 --> 02:16:52,433 the magic wand tool is still useful up to this day. 2183 02:16:53,533 --> 02:16:57,266 So the magic wand tool works in a way that's very different 2184 02:16:57,300 --> 02:17:01,000 than the quick selection tool, but ultimately they can be used for a 2185 02:17:01,033 --> 02:17:02,466 similar task. 2186 02:17:02,466 --> 02:17:05,400 But it's important to understand the difference between the two, 2187 02:17:05,400 --> 02:17:07,966 so you can use the right tool for the right situation. 2188 02:17:08,833 --> 02:17:10,833 So with the Magic Wand tool selected, 2189 02:17:11,233 --> 02:17:15,100 we have options or settings here at the top called tolerance. 2190 02:17:15,100 --> 02:17:17,533 And right now it's set to 32. 2191 02:17:18,000 --> 02:17:22,200 And what the tolerance for percent is the pixel values 2192 02:17:22,200 --> 02:17:26,733 that would be considered the same based upon luminance. 2193 02:17:26,733 --> 02:17:29,866 And now at this point, let's say we click right here. 2194 02:17:30,533 --> 02:17:34,100 They would then consider 32 levels of luminance value 2195 02:17:34,100 --> 02:17:37,200 to be the same based upon the size. 2196 02:17:37,833 --> 02:17:40,433 Now, by default, the sample size up 2197 02:17:40,433 --> 02:17:44,133 here is point sample and most people leave it before. 2198 02:17:45,466 --> 02:17:45,733 All right. 2199 02:17:45,733 --> 02:17:49,100 So point sample simply means the actual pixels 2200 02:17:49,100 --> 02:17:53,133 you're clicking In many cases, especially when you're dealing with skies 2201 02:17:53,133 --> 02:17:56,866 and clouds, you have texture associated with the image. 2202 02:17:57,366 --> 02:18:00,233 And if that's the case, you may want your sample size 2203 02:18:00,233 --> 02:18:02,900 to be a little bit larger so you can expand it out. 2204 02:18:03,700 --> 02:18:08,233 And you can do that by selecting different options within this menu. 2205 02:18:08,733 --> 02:18:12,233 So if we do something like five by five average, 2206 02:18:12,533 --> 02:18:16,366 it would average out the luminance values based upon you click. 2207 02:18:16,966 --> 02:18:20,133 And of course, tolerance also plays a role there too. 2208 02:18:21,100 --> 02:18:23,500 No, in most cases you're not going to know 2209 02:18:23,500 --> 02:18:26,666 what you're going to get when you make their. 2210 02:18:26,666 --> 02:18:29,400 But as you get more comfortable with the tool 2211 02:18:29,733 --> 02:18:31,600 will be a little bit more predictable. 2212 02:18:31,600 --> 02:18:34,766 But oftentimes you are experimenting to figure it out. 2213 02:18:34,766 --> 02:18:39,466 What's The right tolerance and what's the right sample size should be. 2214 02:18:40,366 --> 02:18:44,600 If you click it, you'll notice I made a fairly large selection here 2215 02:18:45,533 --> 02:18:48,000 and now we can continue to add the selection 2216 02:18:48,000 --> 02:18:51,733 and we can do it continuously or this continuously. 2217 02:18:52,766 --> 02:18:54,266 If I select 2218 02:18:54,266 --> 02:18:58,066 or D select contiguous up here, and then I come over 2219 02:18:58,066 --> 02:19:02,566 and hold down the shift key and then click to add this to the selection 2220 02:19:03,766 --> 02:19:05,533 because. It's not contiguous. 2221 02:19:05,533 --> 02:19:09,100 You will also notice that I'm selecting just a portion 2222 02:19:09,300 --> 02:19:12,833 of the water right here, which is obviously not. 2223 02:19:12,833 --> 02:19:13,966 I want. 2224 02:19:13,966 --> 02:19:17,566 So if I can do that and select contiguous 2225 02:19:18,000 --> 02:19:20,800 because we have a fair sharp edge here along the horizon, 2226 02:19:21,066 --> 02:19:24,000 if I hold down the shift again and click, 2227 02:19:24,200 --> 02:19:27,033 it won't consider the ocean at all 2228 02:19:27,033 --> 02:19:29,600 in As I continue to hold down the shift key 2229 02:19:29,866 --> 02:19:34,100 and click, you'll notice that I'm making a decent selection of the sky. 2230 02:19:34,100 --> 02:19:36,533 Certainly you want to make some modifications, 2231 02:19:36,533 --> 02:19:38,933 especially where the lighthouse is concerned, but 2232 02:19:39,433 --> 02:19:43,700 this is a starting point and that's how the magic Wand tool works. 2233 02:19:43,700 --> 02:19:43,933 All right. 2234 02:19:43,933 --> 02:19:48,266 So I'm going to go ahead and select this controller command on Mac. 2235 02:19:48,766 --> 02:19:53,633 And now we can come over and use the quick selection tool. 2236 02:19:53,633 --> 02:19:53,933 All right. 2237 02:19:53,933 --> 02:19:57,700 So let me just go over here and select the quick selection tool. 2238 02:19:58,333 --> 02:20:03,733 And and now the quick selection tool by default will behave much in the same way 2239 02:20:04,100 --> 02:20:07,133 in the sense that you're going to be selecting a range of pixels, 2240 02:20:07,500 --> 02:20:09,866 but it's a little bit different in the background. 2241 02:20:10,133 --> 02:20:12,900 So what's happening is the quick selection tool 2242 02:20:12,900 --> 02:20:15,833 is a growing selection based upon edges. 2243 02:20:16,233 --> 02:20:20,100 And as you can see here, so click and drag on the sky here 2244 02:20:20,100 --> 02:20:23,066 you'll find that we are getting results. 2245 02:20:23,966 --> 02:20:26,733 So whenever you're using the quick selection tool, 2246 02:20:27,200 --> 02:20:30,966 you just have to make sure that your brush has a hardness of 100%. 2247 02:20:31,433 --> 02:20:35,633 Now, tool works, even if it has a hardness of less than 100%, 2248 02:20:35,633 --> 02:20:39,433 But the predictability seems to go down as the hardest 2249 02:20:39,466 --> 02:20:42,233 hardness of that edge is less than 100%. 2250 02:20:42,600 --> 02:20:42,800 Right. 2251 02:20:42,800 --> 02:20:46,433 So let me just continue clicking here and just like 2252 02:20:46,433 --> 02:20:48,866 so we highlighted the entire sky. 2253 02:20:49,500 --> 02:20:52,833 So you may find that more effective than the magic wand tool. 2254 02:20:53,600 --> 02:20:58,266 But then we will notice here that the portion of a lighthouse was selected. 2255 02:20:58,266 --> 02:21:01,000 And that's part of the problem with this tool. 2256 02:21:01,000 --> 02:21:01,333 And it's 2257 02:21:03,733 --> 02:21:04,166 all right. 2258 02:21:04,166 --> 02:21:06,033 So finally we have 2259 02:21:06,033 --> 02:21:09,500 this new type of selection tool here called the object selection. 2260 02:21:09,900 --> 02:21:13,000 And it's actually a pretty cool tool, mostly when working 2261 02:21:13,000 --> 02:21:15,200 with a lot of objects inside one image. 2262 02:21:16,000 --> 02:21:19,200 Now, if I click that, Photoshop will take time 2263 02:21:19,200 --> 02:21:23,166 to scan the image for some objects, and once it finishes, 2264 02:21:23,566 --> 02:21:26,966 you can just click those object and make a selection. 2265 02:21:27,400 --> 02:21:27,966 Now notice 2266 02:21:27,966 --> 02:21:31,833 how this lighthouse highlighted in blue whenever my mouse hovers over it. 2267 02:21:32,700 --> 02:21:35,633 Now if I click it, it made that selection. 2268 02:21:36,433 --> 02:21:39,266 You will also notice that it has more predictability 2269 02:21:39,266 --> 02:21:41,766 than the magic wand and, the quick selection tool. 2270 02:21:42,466 --> 02:21:46,433 But then again, it still depends on the contrast of objects. 2271 02:21:47,066 --> 02:21:52,200 You can see it didn't see this rocks right here, 2272 02:21:52,200 --> 02:21:54,533 aside from this one, which has a sharp edge. 2273 02:21:55,400 --> 02:21:58,100 So technicalities in the background 2274 02:21:58,100 --> 02:22:02,500 are different amongst the tools and understanding 2275 02:22:02,500 --> 02:22:06,600 that those technicalities are different would ultimately lead you to choose 2276 02:22:06,600 --> 02:22:11,233 one tool over the other based upon a particular situation you find yourself in. 2277 02:22:12,466 --> 02:22:12,666 All right. 2278 02:22:12,666 --> 02:22:15,266 So let me just go up here on the control panel 2279 02:22:15,266 --> 02:22:17,800 and you will see we have a couple of options here. 2280 02:22:18,766 --> 02:22:21,600 Again, this one is to create a new selection. 2281 02:22:22,033 --> 02:22:26,233 And the second option is to add a selection based on our current selection. 2282 02:22:26,900 --> 02:22:30,633 And this one is to subtract and fourth 2283 02:22:30,633 --> 02:22:35,166 one is to add a selection based on what's inside the intersecting points. 2284 02:22:35,633 --> 02:22:39,200 So let me just show you that here I'll make a selection 2285 02:22:39,200 --> 02:22:43,100 and make sure that the first option here is selected. 2286 02:22:43,466 --> 02:22:46,100 And when I made another selection 2287 02:22:46,566 --> 02:22:50,066 and overlaps it to the current selection, what's inside 2288 02:22:50,066 --> 02:22:53,466 by the intersecting points will be the one selected. 2289 02:22:54,133 --> 02:22:56,900 So let me just go ahead and do that 2290 02:22:56,900 --> 02:23:00,900 just like so it has selected what's inside. 2291 02:23:00,900 --> 02:23:01,600 All right. 2292 02:23:01,600 --> 02:23:05,333 So let me just go ahead and select that and go back up here. 2293 02:23:06,333 --> 02:23:09,233 We can also turn off the object finder. 2294 02:23:09,233 --> 02:23:13,500 But before do that, if you want to re scan the image, you just click 2295 02:23:13,500 --> 02:23:16,766 this re scan or refresh brought them here to re scan the image. 2296 02:23:17,433 --> 02:23:20,766 But with that object finder off you not see the blue 2297 02:23:20,766 --> 02:23:24,100 highlights on the objects whenever you hover your mouse to them. 2298 02:23:25,500 --> 02:23:25,833 All right. 2299 02:23:25,833 --> 02:23:29,166 So we also have modes here that we were using 2300 02:23:29,866 --> 02:23:32,766 and what we were using is a rectangle here. 2301 02:23:32,766 --> 02:23:35,700 And the other option we have here is the lasso. 2302 02:23:36,100 --> 02:23:40,400 And it is cool because we can use that and just go over to our objects, 2303 02:23:40,500 --> 02:23:44,166 do a draw down here, and even if you don't get them perfectly, 2304 02:23:44,166 --> 02:23:46,700 Photoshop will predict what you're trying to select. 2305 02:23:47,400 --> 02:23:49,166 Oh awesome. 2306 02:23:49,166 --> 02:23:51,400 Again, these are just starting points. 2307 02:23:51,400 --> 02:23:54,000 You will really not get them perfectly on first try 2308 02:23:54,266 --> 02:23:57,000 and you would need to modify later on to be flawless. 2309 02:23:57,900 --> 02:23:59,033 So that's much it. 2310 02:23:59,033 --> 02:24:02,700 And again, these are just some of the useful tools when creating 2311 02:24:02,700 --> 02:24:13,666 selections in your images, when working in Photoshop. 2312 02:24:13,666 --> 02:24:17,000 In this video, I've got this document that are available inside 2313 02:24:17,000 --> 02:24:20,100 the tutorial files that you downloaded from the website. 2314 02:24:20,466 --> 02:24:24,533 I have this cute girl, that JPEG and beetle that JPEG. 2315 02:24:25,066 --> 02:24:27,600 Now, earlier we looked at how we could work 2316 02:24:27,700 --> 02:24:31,000 the quick selection tool, the magic wand tool, and the object 2317 02:24:31,000 --> 02:24:34,833 selection tool to automate how we go about creating selections. 2318 02:24:35,300 --> 02:24:37,633 Now we're going to take that a step further. 2319 02:24:37,633 --> 02:24:40,566 Look at a feature that does some advanced automation 2320 02:24:40,833 --> 02:24:43,566 in the process of selecting a subject within an image. 2321 02:24:44,400 --> 02:24:47,600 Now, oftentimes new users will think that subject 2322 02:24:47,600 --> 02:24:52,200 simply means person within an image, but that's not necessarily the case. 2323 02:24:52,633 --> 02:24:54,700 You can have more than one person in the image 2324 02:24:54,700 --> 02:24:57,766 or something other than a person altogether. 2325 02:24:57,766 --> 02:25:01,266 But before we get there, let's take a look at how this command works. 2326 02:25:01,766 --> 02:25:03,366 So the first thing that we're going to do 2327 02:25:03,366 --> 02:25:07,366 is zoom into this image so that we can look at it closely. 2328 02:25:07,366 --> 02:25:10,266 And as you can see, it does pose some problems here. 2329 02:25:10,266 --> 02:25:12,966 If we look at here, the table shows her reflection 2330 02:25:13,500 --> 02:25:17,900 and of course, it will have the same color values only that it's darker. 2331 02:25:18,266 --> 02:25:21,500 Nevertheless, we're going to take a look at this new command. 2332 02:25:21,966 --> 02:25:25,166 So what I'm going to do is to come up here to the select menu. 2333 02:25:25,166 --> 02:25:28,566 And from the select menu, I'm going to choose subject. 2334 02:25:29,566 --> 02:25:30,066 And when you 2335 02:25:30,066 --> 02:25:33,966 choose subject Photoshop, we'll take a moment to analyze the image 2336 02:25:33,966 --> 02:25:37,233 and then it will find the subject and make a selection. 2337 02:25:37,900 --> 02:25:38,966 And as you can see, it's 2338 02:25:38,966 --> 02:25:43,033 not a perfect selection, but it's a pretty good starting point. 2339 02:25:43,033 --> 02:25:47,133 And you'll also notice that it has selected her reflection in here. 2340 02:25:47,966 --> 02:25:50,566 Now, if you want to modify this using some of the tools 2341 02:25:50,566 --> 02:25:53,566 that we looked at in the previous lesson, we could do that. 2342 02:25:54,300 --> 02:25:57,600 I'll just come over here, choose the Greek selection tool here, 2343 02:25:57,600 --> 02:26:02,000 and I'll just choose this option here to subtract from the selection. 2344 02:26:02,800 --> 02:26:06,100 And what I'll do next is to increase the brush size 2345 02:26:06,100 --> 02:26:08,733 by using bracket geese on the keyboard. 2346 02:26:09,333 --> 02:26:12,566 Then I'll just simply click over here to remove some of these 2347 02:26:12,566 --> 02:26:13,833 areas from the selection. 2348 02:26:15,000 --> 02:26:17,400 All okay, that's good. 2349 02:26:17,833 --> 02:26:22,466 And so again, what we have here is a pretty solid starting point now. 2350 02:26:23,333 --> 02:26:23,700 All right. 2351 02:26:23,700 --> 02:26:26,366 So let me just show you another thing here. 2352 02:26:26,366 --> 02:26:29,700 I'll just come over here on our other document, 2353 02:26:29,700 --> 02:26:32,133 which is the Beatles dot JPEG. 2354 02:26:32,133 --> 02:26:34,766 And in here we don't have a person at all. 2355 02:26:34,766 --> 02:26:36,133 Instead What we have 2356 02:26:36,133 --> 02:26:39,866 is this bill, and I'm go, I'm going to use the same command here. 2357 02:26:40,200 --> 02:26:43,200 But you'll notice that with the quick selection tool active, 2358 02:26:43,766 --> 02:26:48,000 we can see that the subject command is available from the control panel. 2359 02:26:48,566 --> 02:26:52,466 Now, if I click this button here, you'll notice that Photoshop again 2360 02:26:52,466 --> 02:26:55,500 is analyzing the image until it comes up 2361 02:26:55,500 --> 02:26:58,300 with its version of the selection or this object. 2362 02:26:59,400 --> 02:26:59,700 All right. 2363 02:26:59,700 --> 02:27:05,100 So just like so again, it's not perfect, but it's a great way to start a selection. 2364 02:27:05,100 --> 02:27:08,900 So once you have the selection, how do you modify them 2365 02:27:08,900 --> 02:27:12,500 really to tighten them up and make them as specific as possible? 2366 02:27:13,233 --> 02:27:16,800 Well, there's something called select in Mask Workspace, 2367 02:27:17,233 --> 02:27:20,966 which has all sorts of settings that allow you to modify the selection. 2368 02:27:21,333 --> 02:27:24,966 It's just perfect and it is exactly the way you wanted it. 2369 02:27:24,966 --> 02:27:35,500 And that's what we'll look at in on the next video. 2370 02:27:35,500 --> 02:27:40,000 How can you make your selection as perfect as possible in this session? 2371 02:27:40,000 --> 02:27:42,900 Want to show you the selection and mask workspace. 2372 02:27:43,566 --> 02:27:48,733 The workspace is designed to help you refine or modify the edge of a selection 2373 02:27:48,733 --> 02:27:50,933 that you've already made within that workspace. 2374 02:27:51,733 --> 02:27:54,900 Now I'm working with a document called Little Girl, that JPEG, 2375 02:27:55,433 --> 02:27:58,466 which is available inside your tutorial assets folder. 2376 02:27:59,366 --> 02:28:01,066 If We take a look at this subject. 2377 02:28:01,066 --> 02:28:04,466 You'll notice that it's going to be somewhat complicated to make 2378 02:28:04,466 --> 02:28:09,533 a good selection because of this strand of hair coming off the back. 2379 02:28:09,533 --> 02:28:13,200 And here at the front we also have this eyelash here. 2380 02:28:14,000 --> 02:28:17,700 And like I said, you can create your initial selection in the Select 2381 02:28:17,700 --> 02:28:22,266 and Mask workspace and you can do that by coming up to the select menu. 2382 02:28:22,566 --> 02:28:25,133 And from there you can choose, select and mask. 2383 02:28:25,800 --> 02:28:26,900 Or if you want, 2384 02:28:26,900 --> 02:28:30,333 you can create your initial selection here within the regular workspace 2385 02:28:30,600 --> 02:28:34,466 and then enter the selected and mask workspace to refine it. 2386 02:28:35,400 --> 02:28:38,100 So let me just make my initial selection here. 2387 02:28:38,100 --> 02:28:40,800 I'll just come over and use quick selection tool. 2388 02:28:41,666 --> 02:28:44,833 And just to make things simple, I'll just click on select subject 2389 02:28:44,833 --> 02:28:50,566 here from the top. 2390 02:28:50,566 --> 02:28:54,800 Well, it does a decent job, but you'll notice that it didn't select 2391 02:28:54,800 --> 02:28:58,300 the megaphone here, so I'm going to add that to the selection 2392 02:28:58,866 --> 02:29:01,466 with the add selection tool selected here. 2393 02:29:02,300 --> 02:29:02,633 All right. 2394 02:29:02,633 --> 02:29:05,633 So let me just click and drag here until I got 2395 02:29:05,633 --> 02:29:08,766 most of the megaphone, just like. 2396 02:29:08,766 --> 02:29:12,600 So we now have this initial selection. 2397 02:29:13,366 --> 02:29:17,066 But what we want to do here is to have the ability to pick up 2398 02:29:17,066 --> 02:29:20,800 some of these stray strands of hair coming off of her head. 2399 02:29:21,300 --> 02:29:22,066 And with that, 2400 02:29:22,066 --> 02:29:26,600 we will just come up here again with the quick selection tool selected. 2401 02:29:26,600 --> 02:29:31,366 You can see that the Select and Mask workspace is available here at the top, 2402 02:29:31,833 --> 02:29:36,800 and when we click it, we will enter the select and mask workspace. 2403 02:29:37,900 --> 02:29:41,000 Now we have a couple of different tools here on the left hand side, 2404 02:29:41,266 --> 02:29:44,500 and you'll notice that we have the quick selection tool. 2405 02:29:44,933 --> 02:29:47,366 You also have the object selection tool here. 2406 02:29:47,966 --> 02:29:53,100 You also have the lasso selection to hand tool and zoom tool here. 2407 02:29:53,433 --> 02:29:57,900 So with that, you'll also notice we have a refine edge brush 2408 02:29:57,900 --> 02:30:02,466 and we also have the brush tool here, and the brush tool allows us to expand 2409 02:30:02,466 --> 02:30:06,233 or contract the areas that we're going to refine when we looking 2410 02:30:06,733 --> 02:30:09,866 at the edges of the selection. 2411 02:30:09,866 --> 02:30:11,933 Now in the Properties panel, 2412 02:30:11,933 --> 02:30:14,800 we have several different options available to us 2413 02:30:15,100 --> 02:30:18,900 and the first thing that we could do is we can change the view mode. 2414 02:30:19,966 --> 02:30:22,800 Now, keep in mind that there isn't a secret mode 2415 02:30:22,800 --> 02:30:25,166 that you're going to be using inside this workspace. 2416 02:30:25,166 --> 02:30:27,000 Get the best result. 2417 02:30:27,000 --> 02:30:29,033 Every image has different needs, 2418 02:30:29,800 --> 02:30:33,333 and so depending upon the image that you're working with, that would 2419 02:30:33,333 --> 02:30:37,833 ultimately dictate which one of these options makes the most sense. 2420 02:30:39,000 --> 02:30:41,133 So in this case, you'll notice that there's 2421 02:30:41,133 --> 02:30:45,100 a view dropdown here and you can choose something like onion skin, 2422 02:30:45,400 --> 02:30:49,766 or you could go with the marching ants to see the selection, or if you want to 2423 02:30:49,766 --> 02:30:55,200 go, you can go an overlay which will give you kind of a quick mass mode appearance. 2424 02:30:55,200 --> 02:30:59,100 So we'll talk about quick mass mode in great detail later on on this course. 2425 02:30:59,700 --> 02:31:00,000 All right. 2426 02:31:00,000 --> 02:31:04,633 So next we also have black or white here, and there is also black white. 2427 02:31:05,333 --> 02:31:09,133 So what this does, as you can see, is to just look at the selection here. 2428 02:31:10,100 --> 02:31:13,300 And finally, we have layers here, which is really useful 2429 02:31:13,300 --> 02:31:16,466 if you're creating composite in the image that you would want. 2430 02:31:17,133 --> 02:31:21,566 Now, I'm just going to come over here and use something like onion skin. 2431 02:31:22,000 --> 02:31:24,833 And we could also choose black or white or overlay. 2432 02:31:25,100 --> 02:31:29,133 And all of these options have an opposite or transparency slider 2433 02:31:29,333 --> 02:31:32,166 that we can drag from left to right to control it. 2434 02:31:33,500 --> 02:31:35,033 Now towards the 2435 02:31:35,033 --> 02:31:37,733 bottom is where the real magic happens. 2436 02:31:38,300 --> 02:31:41,100 The first thing that we have here is the edge detection 2437 02:31:41,100 --> 02:31:44,500 and the edge detection as a radius slider. 2438 02:31:44,833 --> 02:31:47,633 This radius slider allows Photoshop determine 2439 02:31:47,633 --> 02:31:51,533 the size of the selection border where the edge refinement occurs. 2440 02:31:51,666 --> 02:31:53,900 Now, if we click and drag this to the right, 2441 02:31:53,900 --> 02:31:56,666 we're going to be increasing the size of that border. 2442 02:31:56,966 --> 02:31:59,733 It's almost like a gutter around this selection. 2443 02:32:01,133 --> 02:32:01,500 All right. 2444 02:32:01,500 --> 02:32:05,766 But then I'm going to keep this dial down to a lower value, like three pixels. 2445 02:32:07,066 --> 02:32:07,500 All right. 2446 02:32:07,500 --> 02:32:09,966 So there's also a smart radius option. 2447 02:32:09,966 --> 02:32:13,366 And the smart radius option will automatically adjust the 2448 02:32:13,733 --> 02:32:15,933 for hard and smooth edges. 2449 02:32:15,933 --> 02:32:17,400 So with a subject like this, it's 2450 02:32:17,400 --> 02:32:20,866 really difficult to get good results with smart radius. 2451 02:32:21,500 --> 02:32:25,066 All right, So as we scroll down, you'll notice that we have some additional 2452 02:32:25,066 --> 02:32:26,166 global refinements. 2453 02:32:26,166 --> 02:32:29,800 And the first thing that we're looking at here is the smooth slider. 2454 02:32:30,366 --> 02:32:33,833 And the smooth slider will smooth out jagged edges. 2455 02:32:34,500 --> 02:32:38,400 It really looks for hills or valleys within the selection. 2456 02:32:38,400 --> 02:32:43,733 But our subject here is is a person, so it doesn't make good sense. 2457 02:32:45,300 --> 02:32:45,566 Here. 2458 02:32:45,566 --> 02:32:47,400 We also have the feather slider 2459 02:32:47,400 --> 02:32:51,400 and again, like what we've talked about on the previous lesson, feather slider, 2460 02:32:51,400 --> 02:32:55,666 it uses an algorithm to blur the edges on both side of the edge. 2461 02:32:56,966 --> 02:33:00,566 But then this can be an issue as it may pull in color values 2462 02:33:00,566 --> 02:33:05,266 found within the background here which will not really give us good result. 2463 02:33:05,833 --> 02:33:08,566 So what will happen is that I will be having like a 2464 02:33:08,666 --> 02:33:10,766 like a halo effect around the subject. 2465 02:33:11,733 --> 02:33:14,300 All right. So then there's contrast. 2466 02:33:14,300 --> 02:33:19,266 And if contrast is an increase, you will see what happens 2467 02:33:19,266 --> 02:33:23,933 is that the soft edge transition around the selected edges becomes more abrupt. 2468 02:33:24,300 --> 02:33:26,766 Graining is sharper selection. 2469 02:33:27,333 --> 02:33:30,000 So you'll see that if I increase that, 2470 02:33:30,466 --> 02:33:33,400 you'll see those sharp here. 2471 02:33:33,400 --> 02:33:35,800 So let me just bring that back here. 2472 02:33:37,166 --> 02:33:37,500 All right. 2473 02:33:37,500 --> 02:33:41,000 To be honest, smart radius and the refinement 2474 02:33:41,000 --> 02:33:44,433 brush will typically yield better results for you here. 2475 02:33:45,000 --> 02:33:47,833 All right, Now, before we look at the shift edge here, 2476 02:33:48,200 --> 02:33:52,066 I would just like to scroll back towards stop here and 2477 02:33:52,566 --> 02:33:55,933 I'm just going to change the view from onion skin to black, 2478 02:33:56,400 --> 02:33:59,400 and then I'm going to increase the capacity a little bit. 2479 02:34:00,200 --> 02:34:04,566 So at this point, you can see that we're pulling in some yellow 2480 02:34:04,566 --> 02:34:08,366 background in between the strands over her hair here. 2481 02:34:08,833 --> 02:34:11,466 And this is where the refinement brush 2482 02:34:11,466 --> 02:34:14,633 becomes really. So. 2483 02:34:14,666 --> 02:34:15,000 All right. 2484 02:34:15,000 --> 02:34:19,766 So with that selected, we can also change our brush size if necessary. 2485 02:34:19,766 --> 02:34:23,733 Again, just hit down to the bracket, ski on your keyboard, 2486 02:34:24,133 --> 02:34:27,633 and then you can just click and drag within the stray strands over here. 2487 02:34:27,633 --> 02:34:28,200 Here. 2488 02:34:28,800 --> 02:34:33,133 Now you'll notice that those yellow pixels values are disappearing. 2489 02:34:34,200 --> 02:34:37,400 All right, So now I'm going to go ahead and refine this a little bit 2490 02:34:37,400 --> 02:34:42,300 more here until I'm happy with the results. 2491 02:34:42,300 --> 02:34:42,666 All right. 2492 02:34:42,666 --> 02:34:45,900 So in this case, we're now getting good results here, 2493 02:34:46,933 --> 02:34:50,466 but we still have somewhat like a yellow glow around the area 2494 02:34:50,466 --> 02:34:54,066 and we can fix that by coming towards the bottom here. 2495 02:34:54,066 --> 02:34:58,500 And from the properties panel, we can use the shift edge here. 2496 02:34:58,800 --> 02:35:04,000 And by shifting the edge, you can contract or expand the selection here. 2497 02:35:04,900 --> 02:35:09,000 So if you have a yellow values, you probably want to contract it a little bit. 2498 02:35:09,000 --> 02:35:11,300 So I'll just click and drag this to the left. 2499 02:35:11,800 --> 02:35:16,466 And as I do that, you'll notice that some of those yellow values disappear. 2500 02:35:17,400 --> 02:35:20,833 And let me just scroll down here towards the bottom. 2501 02:35:20,833 --> 02:35:24,033 And as you can see, we also have this output settings 2502 02:35:24,333 --> 02:35:27,666 where we have the decontaminate color option. 2503 02:35:28,033 --> 02:35:30,900 So this option will essentially remove 2504 02:35:30,900 --> 02:35:34,066 any color values within anti-aliasing pixels. 2505 02:35:34,733 --> 02:35:39,433 If you remember what they aliasing is, it essentially borrows colors 2506 02:35:39,433 --> 02:35:43,700 from the foreground background and creates transitional color values. 2507 02:35:44,566 --> 02:35:47,500 So this makes the edge looks nice and smooth. 2508 02:35:48,533 --> 02:35:51,133 Well, instead of having those transitional colors values, 2509 02:35:51,500 --> 02:35:55,300 you can decontaminate them, which will remove those color values. 2510 02:35:55,833 --> 02:35:59,200 You can also specify how you want this selection to be output. 2511 02:35:59,733 --> 02:36:03,166 In this case, I have a new layer with the layer mask 2512 02:36:03,433 --> 02:36:06,900 selected, but notice you have several options here 2513 02:36:08,033 --> 02:36:12,066 and now you can just remember the settings if you want. 2514 02:36:12,066 --> 02:36:15,466 But it doesn't make sense because every image is different. 2515 02:36:16,300 --> 02:36:16,633 All right. 2516 02:36:16,633 --> 02:36:22,033 So finally, if I scroll up to the top, a couple of other I want to point out 2517 02:36:22,533 --> 02:36:27,266 is this checkbox here you can show original, which will show you 2518 02:36:27,266 --> 02:36:33,000 the original selection so that you can see what changes we did on this one. 2519 02:36:33,000 --> 02:36:35,966 And as you can see, we made a pretty big improvement here. 2520 02:36:37,000 --> 02:36:39,066 You can also show the edge so 2521 02:36:39,066 --> 02:36:43,000 you can see exactly the area in which the refinements are taking place. 2522 02:36:44,066 --> 02:36:44,433 All right. 2523 02:36:44,433 --> 02:36:48,266 And once you're happy, you can just come down here and click okay. 2524 02:36:48,266 --> 02:36:51,966 And once you hit okay, you're committing to this selection 2525 02:36:52,766 --> 02:36:56,333 also by putting it on a separate layer with layer masks, 2526 02:36:57,066 --> 02:37:00,766 you can always go in and modify if it proves to be necessary. 2527 02:37:01,666 --> 02:37:05,000 Right now I'm happy with all of the settings that I made here, 2528 02:37:05,000 --> 02:37:07,633 so I'm just going to come down here and click okay. 2529 02:37:08,500 --> 02:37:10,566 So once you click okay, you can see that 2530 02:37:10,566 --> 02:37:12,866 we've made a pretty awesome selection here. 2531 02:37:13,700 --> 02:37:14,266 Awesome. 2532 02:37:14,266 --> 02:37:17,433 So I strongly encourage you to practice masking, 2533 02:37:17,700 --> 02:37:21,133 keep on experimenting on the settings and as you go along. 2534 02:37:21,133 --> 02:37:24,133 You will be comfortable with isolating any subjects 2535 02:37:24,133 --> 02:37:33,266 or objects that you want in Photoshop. 2536 02:37:33,266 --> 02:37:37,733 The select in Mask Workspace eventually gave us the ability to modify a selection 2537 02:37:38,200 --> 02:37:41,833 so it is somewhat kind of an automated process, but 2538 02:37:42,333 --> 02:37:45,333 we did have a little bit of manual control with some of the tools 2539 02:37:45,333 --> 02:37:47,400 within that dialog box. 2540 02:37:47,400 --> 02:37:50,900 But for the most part we were globally changing the selection. 2541 02:37:51,300 --> 02:37:55,266 We were either expanding it or contracting it and so on. 2542 02:37:56,100 --> 02:37:59,966 What if you want a precise control on a very manual level, 2543 02:38:00,900 --> 02:38:05,266 you gain that by using something called a mask, and moreover, 2544 02:38:05,266 --> 02:38:08,400 you would gain that by using something called quick mask mode. 2545 02:38:09,200 --> 02:38:11,633 Now, a mask is nothing more than a visual 2546 02:38:11,633 --> 02:38:14,666 representation of your selection that is stored within the layer. 2547 02:38:15,166 --> 02:38:17,033 So we're going to be talking about 2548 02:38:17,033 --> 02:38:20,466 mask in layers in much greater detail on a later lesson. 2549 02:38:20,866 --> 02:38:24,233 But for now we want to focus on quick mask mode, 2550 02:38:24,233 --> 02:38:28,766 which is a temporary masking mode that allows you to paint your selection. 2551 02:38:29,100 --> 02:38:33,600 So the review quick mask mode, we're going to start off by creating 2552 02:38:33,600 --> 02:38:38,366 a general selection of this bottle in the small base within this. 2553 02:38:38,366 --> 02:38:38,566 All right. 2554 02:38:38,566 --> 02:38:40,133 So let me just come over here 2555 02:38:40,133 --> 02:38:44,533 and just a quick selection tool with a quick selection tool selected. 2556 02:38:44,800 --> 02:38:47,500 Let me just adjust the brush the size here again 2557 02:38:48,166 --> 02:38:50,700 by hitting brackets on my keyboard. 2558 02:38:51,266 --> 02:38:57,566 And so we can see Harden is set to 100% do so it's all good. 2559 02:38:57,966 --> 02:39:01,900 I'll just press, return or enter to collapse that panel. 2560 02:39:02,866 --> 02:39:04,666 Then we'll start making 2561 02:39:04,666 --> 02:39:07,766 this selection now by clicking and dragging this model. 2562 02:39:08,566 --> 02:39:09,000 All right. 2563 02:39:09,000 --> 02:39:09,900 Just like so. 2564 02:39:09,900 --> 02:39:13,866 And you'll notice that it's doing a decent job after selecting it. 2565 02:39:14,866 --> 02:39:18,333 All right, Now we're going select this small base 2566 02:39:18,333 --> 02:39:20,700 next by doing the exact same thing. 2567 02:39:21,666 --> 02:39:24,033 But then there's a problem here. 2568 02:39:24,033 --> 02:39:27,866 We've selected a portion of the background here, and that's probably 2569 02:39:27,866 --> 02:39:31,766 because the all must have the same color value here. 2570 02:39:32,266 --> 02:39:35,066 So what we want to do is to modify the selection 2571 02:39:35,066 --> 02:39:39,433 and we do that by entering the quick mask mode or. 2572 02:39:39,900 --> 02:39:43,533 All right, So you can do that here by coming over to the toolbar 2573 02:39:44,033 --> 02:39:47,533 and clicking this button right here underneath the foreground 2574 02:39:47,533 --> 02:39:51,366 and background Swatch view is the keyboard shortcut. 2575 02:39:52,266 --> 02:39:55,433 Now when you click this, you'll see that 2576 02:39:55,433 --> 02:39:59,166 our overlay over all the pixels that are not selected. 2577 02:39:59,733 --> 02:40:03,000 So our goal here is getting this red overlay to appear 2578 02:40:03,000 --> 02:40:06,000 exactly the way we want it to appear. 2579 02:40:06,000 --> 02:40:10,666 So we could add the red overlay by painting black and you can remove areas 2580 02:40:10,666 --> 02:40:16,866 from the image out of the overlay section by painting white pixels. 2581 02:40:16,866 --> 02:40:21,100 There's also shades of gray that are available for any transparent areas. 2582 02:40:21,400 --> 02:40:24,900 And if you think about drop shadows, shades of gray generally 2583 02:40:25,200 --> 02:40:27,500 do a nice job in that scenario. 2584 02:40:28,166 --> 02:40:31,933 But for our purpose right now we can just paint in black and white. 2585 02:40:32,700 --> 02:40:35,833 And so remember to remove pixels from the red overlay. 2586 02:40:35,833 --> 02:40:38,300 You want to paint it with white. 2587 02:40:38,300 --> 02:40:42,666 All right, So let me just come over here and select the brush tool. 2588 02:40:43,033 --> 02:40:45,533 Be is the keyboard shortcut. 2589 02:40:45,533 --> 02:40:49,900 You can also modify the brush size if it's too big for the image. 2590 02:40:50,366 --> 02:40:53,366 And you also want to modify the hardness here. 2591 02:40:53,366 --> 02:40:58,533 You don't want it to be 100, but you certainly don't want it down here too. 2592 02:40:58,533 --> 02:41:03,200 In the lower percentage levels, you want it up somewhere in the 80 2593 02:41:03,200 --> 02:41:08,666 to 90% range so that you'll get a fairly crisp selection. 2594 02:41:09,133 --> 02:41:12,966 So once you're happy with that, you can press, return or enter. 2595 02:41:13,666 --> 02:41:15,533 And that's what we mention earlier. 2596 02:41:15,533 --> 02:41:19,400 We want to painted white to remove the red that we see here on this area 2597 02:41:19,400 --> 02:41:20,200 of the base. 2598 02:41:21,166 --> 02:41:23,800 So let's zoom into the base here. 2599 02:41:23,800 --> 02:41:28,766 The keyboard shortcut again is spacebar and control to temporarily activate 2600 02:41:28,766 --> 02:41:34,900 the Zoom tool and it will be spacebar and command on a mac. 2601 02:41:34,900 --> 02:41:35,200 All right. 2602 02:41:35,200 --> 02:41:39,466 So you can let go of the control or command key to temporarily 2603 02:41:39,466 --> 02:41:42,900 activate the hand tool if you want to bend around the image. 2604 02:41:43,200 --> 02:41:46,300 So if you want examine the image and see 2605 02:41:47,866 --> 02:41:49,433 refinement, you can do that. 2606 02:41:49,433 --> 02:41:52,500 But before we zoomed in, it's pretty evident 2607 02:41:52,500 --> 02:41:55,266 where we need to refine the area. 2608 02:41:56,333 --> 02:42:00,300 So again, if your brush tool is too big for you at this point, 2609 02:42:00,300 --> 02:42:04,333 you can just adjust it again with the brackets key on the keyboard. 2610 02:42:05,433 --> 02:42:06,133 All right. 2611 02:42:06,133 --> 02:42:11,533 So again, we want the white to be your foreground color. 2612 02:42:11,533 --> 02:42:13,533 And if you're looking at the default colors 2613 02:42:13,866 --> 02:42:18,433 and you see black here, you can switch the foreground 2614 02:42:18,433 --> 02:42:22,033 and background color by clicking this button right here. 2615 02:42:22,600 --> 02:42:25,766 And if for some reason it's if it's not black or white, 2616 02:42:25,766 --> 02:42:29,366 you can press D on your keyboard to get this color back. 2617 02:42:29,400 --> 02:42:30,500 There defaults. 2618 02:42:31,500 --> 02:42:34,833 Then you can click this button again and 2619 02:42:36,266 --> 02:42:39,500 then we can just come up here and click and drag 2620 02:42:39,500 --> 02:42:43,500 to remove the red overlay from the selection of the base. 2621 02:42:43,500 --> 02:42:50,033 And so as you can see now, you can get a really precise with your selection here. 2622 02:42:50,700 --> 02:42:54,300 And we have a little bit of too much of that here. 2623 02:42:54,300 --> 02:42:56,966 So just cleaning that up a little bit, 2624 02:42:58,100 --> 02:42:59,500 that looks good. 2625 02:42:59,500 --> 02:43:03,233 I'll just continue to pan around and check for problems. 2626 02:43:04,033 --> 02:43:05,933 All right. All good. 2627 02:43:05,933 --> 02:43:09,600 Now, at this point, we want to paint with black. 2628 02:43:09,933 --> 02:43:12,633 So to flip the foreground and background 2629 02:43:12,633 --> 02:43:15,066 colors, you can press X on your keyboard. 2630 02:43:15,900 --> 02:43:18,866 So you may also have to reduce the brush size again 2631 02:43:18,866 --> 02:43:23,200 a little bit if you need to. 2632 02:43:23,200 --> 02:43:29,233 And now, as we get into the tighter space here, you can also reduce the brush size, 2633 02:43:29,233 --> 02:43:33,900 allowing you to come up further in between this. Do. 2634 02:43:33,900 --> 02:43:35,600 All right, Awesome. 2635 02:43:35,600 --> 02:43:36,000 Okay. 2636 02:43:36,000 --> 02:43:40,266 So let me just focus on the bass here so you can see at the bottom here, 2637 02:43:40,466 --> 02:43:44,566 I still have some pixels that we need to clean up from the background. 2638 02:43:45,033 --> 02:43:48,666 And there's also some of the pixels here at the top we need to 2639 02:43:49,266 --> 02:43:54,000 clean up will make it as perfect as possible. 2640 02:43:54,000 --> 02:43:55,600 And as you use Photoshop, 2641 02:43:55,600 --> 02:43:58,300 you'd be getting much more faster and comfortable with this. 2642 02:43:58,633 --> 02:44:03,000 And also you can also determine what kind of selection tool 2643 02:44:03,000 --> 02:44:08,000 that you'll be using as you get along with this program here. 2644 02:44:09,033 --> 02:44:09,533 All right. 2645 02:44:09,533 --> 02:44:11,433 So we're almost done here. 2646 02:44:11,433 --> 02:44:16,333 Just so doing little bit of cleanup here, just like so 2647 02:44:16,366 --> 02:44:20,133 And I'm just going to have some one last look here. 2648 02:44:21,500 --> 02:44:23,100 All right. 2649 02:44:23,100 --> 02:44:25,166 I think this looks pretty good. 2650 02:44:25,500 --> 02:44:29,966 Let me just press down control and zero or command zero on a mac 2651 02:44:30,466 --> 02:44:33,700 and this will get our image 2652 02:44:33,700 --> 02:44:37,000 to fit within our workspace. 2653 02:44:37,000 --> 02:44:37,500 Okay. 2654 02:44:37,500 --> 02:44:42,600 So let me just exit quick mask mode here by pressing the cookie on the keyboard. 2655 02:44:42,966 --> 02:44:46,833 And now we can look at our selection and it looks pretty good. 2656 02:44:47,800 --> 02:44:48,100 All right. 2657 02:44:48,100 --> 02:44:52,233 So as we look at this and if we decide that we want the refine 2658 02:44:52,233 --> 02:44:55,700 a selection further, you can just toggle back and forth between 2659 02:44:55,700 --> 02:45:00,133 the quick mass mode and the regular mode by pressing the Q key on the keyboard. 2660 02:45:00,133 --> 02:45:01,766 Again. All right. 2661 02:45:01,766 --> 02:45:04,700 So you can always return back to the quick mass mode if you need to. 2662 02:45:05,333 --> 02:45:10,600 And again, quick mass mode is just one of the great ways to have precise 2663 02:45:10,600 --> 02:45:14,866 control over your selection by literally painting your selection 2664 02:45:14,866 --> 02:45:23,200 into the image. 2665 02:45:23,200 --> 02:45:23,566 All right. 2666 02:45:23,566 --> 02:45:26,800 So in the last lesson we learned how to work 2667 02:45:26,800 --> 02:45:29,800 with quick mask mode when creating our selection. 2668 02:45:30,600 --> 02:45:33,433 And this lesson will look at another way 2669 02:45:33,833 --> 02:45:37,700 that you can go about creating a selection inside of Photoshop. 2670 02:45:37,700 --> 02:45:41,766 So now I'm working with a document called Down Little Kid that JPEG. 2671 02:45:41,766 --> 02:45:47,300 And in this case what we want to do is to select her clothing. 2672 02:45:47,300 --> 02:45:49,933 Now, the problem with this particular photograph 2673 02:45:49,933 --> 02:45:53,233 is if we decide to use something like the quick selection tool, 2674 02:45:53,733 --> 02:45:58,266 because the quick selection tool works based upon finding edges within the image, 2675 02:45:58,966 --> 02:46:02,700 it's going to struggle quite a bit over here where we see her hair. 2676 02:46:03,066 --> 02:46:06,533 In fact, it will probably just ignore her hair. 2677 02:46:06,533 --> 02:46:09,600 So we're not going to get the best selection. 2678 02:46:10,033 --> 02:46:12,800 And if we use something like the Magic wand tool here, 2679 02:46:13,700 --> 02:46:16,600 you can see that there are many different color values here. 2680 02:46:16,600 --> 02:46:21,066 So it's going to make using that tool very difficult. 2681 02:46:22,066 --> 02:46:24,433 Now, there is a better way 2682 02:46:24,433 --> 02:46:29,366 inside Photoshop to this, so let me just go here to the select menu 2683 02:46:29,366 --> 02:46:33,566 and from the select menu we will choose Color Range 2684 02:46:33,566 --> 02:46:37,400 and that will open up the range dialog box. 2685 02:46:38,133 --> 02:46:41,233 And the first option here is the select option. 2686 02:46:41,666 --> 02:46:45,800 And as you can see, there are several different options here. 2687 02:46:45,800 --> 02:46:50,100 You can just use a color like a Scion or red or yellow. 2688 02:46:50,633 --> 02:46:54,933 And when you do that, you'll get a preview down here towards the bottom 2689 02:46:55,200 --> 02:46:58,666 and you can see the type of selection that's being created. 2690 02:46:59,533 --> 02:47:03,100 Honestly, it's not too bad, but unfortunately, it's not including 2691 02:47:03,100 --> 02:47:07,166 enough of the color values and there's nothing that we can do about it. 2692 02:47:07,166 --> 02:47:09,033 We can't modify this in any way. 2693 02:47:09,033 --> 02:47:13,300 And that's really the limitation, reducing one of these colors. 2694 02:47:13,500 --> 02:47:16,400 Now, if you're a landscape photographer, you may find something 2695 02:47:16,400 --> 02:47:19,933 like the highlights, mid bones and shadows really useful. 2696 02:47:20,333 --> 02:47:24,133 Maybe you just want to play with the mental image or shadows 2697 02:47:24,133 --> 02:47:28,800 within the image, and this option will give you the ability to do that. 2698 02:47:29,566 --> 02:47:34,300 But obviously in our case, they're not all that helpful. 2699 02:47:34,300 --> 02:47:37,400 You could also choose something like skin tones, 2700 02:47:37,666 --> 02:47:40,200 which will find the skin tones within an image, 2701 02:47:40,866 --> 02:47:44,233 and there are things that you can do to modify 2702 02:47:44,233 --> 02:47:48,233 the initial selection, one of which is detect faces. 2703 02:47:49,000 --> 02:47:52,700 When you choose detect faces, you'll notice that the selection 2704 02:47:52,700 --> 02:47:54,500 is tightening a bit. 2705 02:47:54,500 --> 02:47:57,333 So there's a lot of work that we can do here, 2706 02:47:57,333 --> 02:48:00,633 but obviously that's not our goal. 2707 02:48:01,033 --> 02:48:04,900 And on this case, our goal here to select the clothing. 2708 02:48:05,800 --> 02:48:09,900 So what we're going to do is I'm just going to go 2709 02:48:10,133 --> 02:48:13,700 and choose the first option, which is sampled colors. 2710 02:48:13,700 --> 02:48:17,400 Sampled colors are the colors that you sampled within the image 2711 02:48:17,400 --> 02:48:20,033 with this eyedropper cursor here. 2712 02:48:20,700 --> 02:48:24,466 Now you can change the preview, which is the image 2713 02:48:24,466 --> 02:48:27,600 over here by choosing another option in this menu. 2714 02:48:28,366 --> 02:48:31,033 So we have grayscale, black matte, 2715 02:48:31,500 --> 02:48:33,600 white matte and quick mask. 2716 02:48:34,500 --> 02:48:37,600 For simplicity, I'm just going to leave mine 2717 02:48:37,600 --> 02:48:42,433 to non and I'm just going to be using this preview here as a guide 2718 02:48:43,366 --> 02:48:47,100 now you can use this Eyedropper tool here 2719 02:48:47,666 --> 02:48:51,833 on the preview area or in the image and it's completely up to you 2720 02:48:53,033 --> 02:48:56,533 now. When you click on the clothing, you'll notice that we're getting 2721 02:48:56,533 --> 02:49:02,233 a decent selection here, but it's leaving a lot of color values out. 2722 02:49:02,233 --> 02:49:05,800 So what we'll do is if we come over here and click again, 2723 02:49:06,633 --> 02:49:08,933 you're just changing the selection. 2724 02:49:08,933 --> 02:49:12,000 You're not adding it or modifying it in any way. 2725 02:49:12,933 --> 02:49:13,766 All right. 2726 02:49:13,766 --> 02:49:18,366 So what we want to do here now is to come over here 2727 02:49:18,366 --> 02:49:21,900 on this selection here and, click this button, 2728 02:49:22,566 --> 02:49:24,933 which is a add to sample. 2729 02:49:25,466 --> 02:49:28,333 So this means that we're going to be sampling 2730 02:49:28,333 --> 02:49:31,333 even more of the color values. 2731 02:49:31,333 --> 02:49:34,000 The other thing that you probably want to do 2732 02:49:34,000 --> 02:49:37,400 is also check localized color clusters, 2733 02:49:37,900 --> 02:49:41,433 and that's just going to make sample area, 2734 02:49:41,433 --> 02:49:46,466 contiguous area so it won't jump other color values. 2735 02:49:46,933 --> 02:49:49,366 So if you select the purple value here, 2736 02:49:49,633 --> 02:49:52,666 it will to select the purple value next. 2737 02:49:53,200 --> 02:49:53,433 All right. 2738 02:49:53,433 --> 02:49:57,600 So at this point, we can just continue to click and aside from 2739 02:49:57,900 --> 02:50:01,633 and you can also drag it in as you click and drag, 2740 02:50:02,233 --> 02:50:05,333 you'll notice that we're adding that to the selection. 2741 02:50:06,100 --> 02:50:09,766 Now, you want to be careful here not to sample too much, 2742 02:50:09,766 --> 02:50:14,733 but you do have a safety net in that and you can just come over here 2743 02:50:14,733 --> 02:50:19,433 in the select tool again and select this, subtract from the samples area. 2744 02:50:19,933 --> 02:50:22,500 But so far we're doing good here. 2745 02:50:22,500 --> 02:50:25,433 So let me just continue to click and drag here 2746 02:50:26,066 --> 02:50:29,400 and we can see that we're getting decent results here 2747 02:50:30,666 --> 02:50:33,600 now. We can make additional modifications here. 2748 02:50:33,600 --> 02:50:39,600 We can change the range which will expand or contract the selection. 2749 02:50:39,600 --> 02:50:44,666 So as I click and drag this the right, we're including more values. 2750 02:50:45,566 --> 02:50:48,133 We also have the fuzziness slider here, 2751 02:50:48,133 --> 02:50:50,400 which soften up the selection. 2752 02:50:51,200 --> 02:50:53,933 It also seems to expand it slightly as well. 2753 02:50:54,733 --> 02:50:57,233 You'll also notice that we've picked up 2754 02:50:57,233 --> 02:50:59,300 some of our eyes here. 2755 02:51:00,266 --> 02:51:00,600 All right. 2756 02:51:00,600 --> 02:51:04,500 So aside from that, we're also softening up the edges around her clothing. 2757 02:51:05,233 --> 02:51:08,266 In this case, I want this dial down little bit. 2758 02:51:08,266 --> 02:51:12,800 And honestly, I don't think the range has to be this high either. 2759 02:51:12,800 --> 02:51:15,400 So I think what we want here is to be 2760 02:51:16,700 --> 02:51:20,666 just to be around 50 to 40% range. 2761 02:51:21,233 --> 02:51:24,033 So if that doesn't do the trick, we can just 2762 02:51:25,433 --> 02:51:26,500 fix it later on 2763 02:51:26,500 --> 02:51:28,900 after we've finalized all the selection. 2764 02:51:29,533 --> 02:51:32,700 So what we want to do here now is just to continue 2765 02:51:32,700 --> 02:51:37,433 adding to the sample here by clicking and dragging on her clothing. 2766 02:51:37,433 --> 02:51:37,900 All right. 2767 02:51:37,900 --> 02:51:40,933 So see that it's 2768 02:51:40,966 --> 02:51:43,700 it keeps adding up on the preview here. 2769 02:51:44,400 --> 02:51:47,800 And it seems to be becoming more wide. 2770 02:51:47,800 --> 02:51:51,966 I do want to avoid her strands of hair here if possible. 2771 02:51:52,733 --> 02:51:53,033 All right. 2772 02:51:53,033 --> 02:51:56,766 So but then we'll just continue clicking and dragging here. 2773 02:51:56,766 --> 02:51:57,000 All right. 2774 02:51:57,000 --> 02:51:58,966 Now, let me just warn you here that 2775 02:51:58,966 --> 02:52:03,566 you want to make sure that you're happy with the selection, because if you click 2776 02:52:03,566 --> 02:52:07,966 okay on that one, you won't be able to get back on this dialog box. 2777 02:52:08,733 --> 02:52:11,666 So you want to be a spare figure as possible. 2778 02:52:11,666 --> 02:52:16,100 And if you really can't get it to be possible, you don't have to worry 2779 02:52:16,100 --> 02:52:20,100 because can use the quick selection tool or the lasso which will 2780 02:52:20,100 --> 02:52:23,133 or the marquee tool to dislike or select 2781 02:52:23,766 --> 02:52:27,366 any of those missed selection. 2782 02:52:27,366 --> 02:52:27,733 All right. 2783 02:52:27,733 --> 02:52:30,466 So, um, I think I'm done here now. 2784 02:52:30,466 --> 02:52:32,500 I'm just going to click. Okay. 2785 02:52:33,200 --> 02:52:35,900 Before that, we'll just have one final look here 2786 02:52:36,900 --> 02:52:38,300 and All right. 2787 02:52:38,300 --> 02:52:42,000 So I'm pretty happy with this election already. 2788 02:52:42,000 --> 02:52:47,800 So let's click okay And you'll see the marching ads up here. 2789 02:52:47,833 --> 02:52:50,100 Here now on her clothes. 2790 02:52:50,100 --> 02:52:55,733 So again, we did miss a little bit up here and maybe just a tad over there 2791 02:52:55,733 --> 02:52:58,833 in this area, but overall, it's a pretty good selection. 2792 02:52:59,600 --> 02:53:00,000 All right. 2793 02:53:00,000 --> 02:53:03,266 So like I said earlier, we can fix this area. 2794 02:53:03,366 --> 02:53:07,266 Let me just go to my lawsuit tool here and then I could just 2795 02:53:08,200 --> 02:53:13,166 hold down the shift key to subtract this, the selection 2796 02:53:14,633 --> 02:53:15,100 all. Right. 2797 02:53:15,100 --> 02:53:18,700 So let me just do some cleaning up here and there. 2798 02:53:19,800 --> 02:53:23,466 Every time we've made this selection, we really haven't done anything 2799 02:53:23,466 --> 02:53:24,533 with the selection. 2800 02:53:24,533 --> 02:53:28,466 We've moved the basketball out of one picture and place it in another. 2801 02:53:28,466 --> 02:53:32,166 But what can we do with this selection now? 2802 02:53:32,233 --> 02:53:35,700 We should be tackling about adjustments, a different chapter. 2803 02:53:35,700 --> 02:53:39,500 But then just to get some satisfaction about this election that we've 2804 02:53:39,500 --> 02:53:44,500 just created, what we can do here is to come over to the adjustment panel. 2805 02:53:44,500 --> 02:53:48,100 And if you don't see the adjustment panel, you can just come up to the window menu 2806 02:53:48,100 --> 02:53:50,533 and from there you can choose adjustment. 2807 02:53:51,300 --> 02:53:51,900 All right. 2808 02:53:51,900 --> 02:53:55,000 So I think we're all set here. 2809 02:53:55,666 --> 02:53:56,000 All right. 2810 02:53:56,000 --> 02:53:58,533 So I think it's a good selection now at this point. 2811 02:53:58,533 --> 02:54:04,366 And and in this case, we just want to apply a hue and saturation adjustment. 2812 02:54:04,966 --> 02:54:07,833 So this will open up the hue and saturation panel. 2813 02:54:08,233 --> 02:54:12,066 And in here you can just drag that hue to a different location 2814 02:54:12,433 --> 02:54:15,200 and you will see that it will change its color. 2815 02:54:15,933 --> 02:54:20,366 So again, we'll talk about adjustments in greater detail later in this course. 2816 02:54:21,333 --> 02:54:22,233 But for now, you can 2817 02:54:22,233 --> 02:54:25,600 see that we were able to successfully make a selection 2818 02:54:26,000 --> 02:54:36,466 and change her purple clouds into a different color. 2819 02:54:36,466 --> 02:54:36,700 All right. 2820 02:54:36,700 --> 02:54:39,900 Now I'm working with a document called Coupled Start JPEG. 2821 02:54:39,900 --> 02:54:43,166 And again, you can that in the general assets folder. 2822 02:54:43,866 --> 02:54:46,333 So what I'd like to do here is to make a selection 2823 02:54:46,333 --> 02:54:50,300 of this couple right here that are in focus, keep them in color 2824 02:54:50,300 --> 02:54:53,633 and set else into that image black and white. 2825 02:54:54,266 --> 02:54:57,033 So we can do this by coming up with a select menu. 2826 02:54:57,033 --> 02:55:03,300 And from the select menu we can choose focus area. 2827 02:55:03,300 --> 02:55:07,800 And when this dialog box opens, Photoshop will evaluate the image 2828 02:55:07,800 --> 02:55:14,366 to decide what's in focus. 2829 02:55:14,366 --> 02:55:18,700 And at this point it does a decent job in terms of starting point, 2830 02:55:18,866 --> 02:55:21,800 but obviously it took out some areas that we want. 2831 02:55:22,333 --> 02:55:24,500 But now if you're not, we have several options 2832 02:55:24,500 --> 02:55:27,033 for modifying the initial selection. 2833 02:55:27,033 --> 02:55:30,566 So the first thing that we have here is to adjust the view mode. 2834 02:55:30,866 --> 02:55:31,333 And right now 2835 02:55:31,333 --> 02:55:35,933 we're looking at the image on White, but we could change that through black overlay 2836 02:55:36,266 --> 02:55:39,800 and we could also change that to marching ants. 2837 02:55:39,800 --> 02:55:43,900 And there are also other options here right now. 2838 02:55:43,900 --> 02:55:46,133 I'll leave it set to white. 2839 02:55:46,133 --> 02:55:46,366 All right. 2840 02:55:46,366 --> 02:55:50,800 Now, keep in mind that it's important to leave the preview option selected 2841 02:55:50,800 --> 02:55:53,666 so that we can actually see what we're changing here. 2842 02:55:54,233 --> 02:55:57,000 And now, if we look at the parameter 2843 02:55:57,000 --> 02:55:59,833 section, we have an IN-FOCUS range, 2844 02:56:00,066 --> 02:56:02,800 and if we drag the slider to the right, 2845 02:56:03,166 --> 02:56:05,966 it increases the value right here. 2846 02:56:06,500 --> 02:56:09,366 And what Photoshop will do is consider 2847 02:56:09,666 --> 02:56:12,200 areas that the image to be in focus. 2848 02:56:12,933 --> 02:56:15,300 And if we drag it to the left, fewer 2849 02:56:15,300 --> 02:56:18,100 areas of the image would be considered in focus. 2850 02:56:18,700 --> 02:56:22,200 So In this example, we should drag it to the right. 2851 02:56:22,300 --> 02:56:24,800 So we are missing some areas that we want. 2852 02:56:25,866 --> 02:56:26,133 All right. 2853 02:56:26,133 --> 02:56:30,733 So and as you can see, as we do that Photoshop will reassess the image. 2854 02:56:31,333 --> 02:56:33,333 All right. So it's in a pretty good job here. 2855 02:56:33,333 --> 02:56:35,933 But then we still have this arm here cut out. 2856 02:56:36,400 --> 02:56:39,433 So let's just go ahead and drag more the right 2857 02:56:40,000 --> 02:56:44,700 and let's see if we can get this arm here back. 2858 02:56:46,066 --> 02:56:46,333 All right. 2859 02:56:46,333 --> 02:56:49,066 Well, it seems that we can't add that arm. 2860 02:56:49,066 --> 02:56:53,433 What I'll just do is just go back a little on the settings here. 2861 02:56:53,433 --> 02:56:57,933 And what happens is if you run into this kind of situation 2862 02:56:57,933 --> 02:57:01,866 where you really can't get the in-focus range that you exactly want, 2863 02:57:03,466 --> 02:57:05,700 we can use this tool right here. 2864 02:57:06,000 --> 02:57:09,500 And what we have here is the focus area ad tool 2865 02:57:09,700 --> 02:57:12,066 and the focus area subtract tool. 2866 02:57:12,833 --> 02:57:17,633 So let me just highlight the focus area here with the subtract tool. 2867 02:57:17,633 --> 02:57:22,233 And I'm going to increase my brush size by using the bracket scale on the keyboard. 2868 02:57:23,066 --> 02:57:27,733 Now I'm going to click and drag on to this area right here. 2869 02:57:28,033 --> 02:57:30,400 And as you can see Photoshop will remove it. 2870 02:57:31,100 --> 02:57:34,633 Likewise, I'll drag and click on this sorry, 2871 02:57:34,733 --> 02:57:38,400 stray areas here and Photoshop will remove that too. 2872 02:57:39,333 --> 02:57:39,633 All right. 2873 02:57:39,633 --> 02:57:41,533 So let me just clean up this area here. 2874 02:57:41,533 --> 02:57:43,133 Let me just click and drag here again. 2875 02:57:44,133 --> 02:57:44,466 All right. 2876 02:57:44,466 --> 02:57:45,900 And it seems that it included 2877 02:57:45,900 --> 02:57:48,933 some of the areas that we want, but then again, no worries. 2878 02:57:48,933 --> 02:57:50,200 We can fix that. 2879 02:57:50,200 --> 02:57:54,033 So what we'll do here is to go to the menu here again, 2880 02:57:54,033 --> 02:57:57,933 and this time will be using the ad tool. 2881 02:57:57,933 --> 02:58:00,300 All right. So I'll just click and drag here 2882 02:58:01,533 --> 02:58:05,333 and also click and drag here on his arm. 2883 02:58:06,033 --> 02:58:06,333 All right. 2884 02:58:06,333 --> 02:58:10,666 So we got that arm back now, and it's looking good now. 2885 02:58:11,333 --> 02:58:15,633 So finally, we just want to take part of the street 2886 02:58:15,633 --> 02:58:18,633 here in between the legs and between the arms. 2887 02:58:19,600 --> 02:58:19,800 All right. 2888 02:58:19,800 --> 02:58:22,200 So let me just go back to the subtract tool here. 2889 02:58:22,566 --> 02:58:25,000 Let me just adjust the brush size here. 2890 02:58:25,500 --> 02:58:29,866 So I need it to be smaller and then I'll just click and drag again and 2891 02:58:31,000 --> 02:58:33,966 we'll just click on here, too. 2892 02:58:33,966 --> 02:58:35,466 All right. Awesome. 2893 02:58:35,466 --> 02:58:38,366 This one looks pretty decent, so 2894 02:58:39,200 --> 02:58:41,900 we could also come and clean this up a little bit more. 2895 02:58:41,900 --> 02:58:45,000 But for the most part I'm happy with this. 2896 02:58:45,933 --> 02:58:49,233 So now this point we could click okay, 2897 02:58:49,533 --> 02:58:52,900 then the output would appear as a selection. 2898 02:58:53,433 --> 02:58:57,666 But if you want to soften the edges a little bit, especially around her hair, 2899 02:58:57,966 --> 02:58:58,666 you could do that. 2900 02:58:58,666 --> 02:59:01,733 Now, if the Softened Edge isn't selected, 2901 02:59:02,800 --> 02:59:05,766 you could selected the see if you get any improvement. 2902 02:59:05,766 --> 02:59:09,000 But in this case, it's not helping that much. 2903 02:59:10,000 --> 02:59:10,366 All right. 2904 02:59:10,366 --> 02:59:13,400 So now I'm ready to exit this dialog box. 2905 02:59:13,400 --> 02:59:17,200 And it's important to understand that once you exit 2906 02:59:17,200 --> 02:59:20,366 the dialog box, you can't come back anymore. 2907 02:59:21,166 --> 02:59:21,366 All right. 2908 02:59:21,366 --> 02:59:26,300 But in this case, instead of playing okay, I'm going to click, Refine, Edge and, 2909 02:59:26,300 --> 02:59:27,700 that's going to open up 2910 02:59:27,700 --> 02:59:31,666 the Refine Edge dialog box that we looked at earlier in the lesson. 2911 02:59:32,966 --> 02:59:33,666 And now 2912 02:59:33,666 --> 02:59:37,666 all I want to do here is just add some feather in this election. 2913 02:59:38,700 --> 02:59:41,333 All right, So let me just drag that here 2914 02:59:41,900 --> 02:59:46,733 and you can see that then the edges is just getting a little bit more blurry. 2915 02:59:46,733 --> 02:59:50,866 We just said, I'm going to make a nice transition 2916 02:59:50,866 --> 02:59:55,900 here, too, between the black and white background. 2917 02:59:55,900 --> 02:59:56,400 All right. 2918 02:59:56,400 --> 03:00:01,900 So in this case, I want to put it out as a selection and we can click okay. 2919 03:00:01,900 --> 03:00:07,566 And once we click okay, we can see that selection. 2920 03:00:07,566 --> 03:00:08,000 All right. 2921 03:00:08,000 --> 03:00:13,500 So let's just have a good look at our image here and now. 2922 03:00:13,500 --> 03:00:17,033 We want our background to be black and white. 2923 03:00:17,033 --> 03:00:20,566 So what we will do to invert this selection. 2924 03:00:20,600 --> 03:00:26,166 So we'll just come up to the select menu here and we will choose inverse. 2925 03:00:26,166 --> 03:00:26,600 All right. 2926 03:00:26,600 --> 03:00:29,266 So now everything is selected except the couple. 2927 03:00:30,066 --> 03:00:34,366 And now with that being said, the quickest and easiest way 2928 03:00:34,366 --> 03:00:37,800 to set the background to black and white is to just come over here 2929 03:00:37,800 --> 03:00:41,366 to the adjustment panel and click the black and white adjustment. 2930 03:00:41,666 --> 03:00:41,933 Again. 2931 03:00:41,933 --> 03:00:45,600 If you don't see the adjustment panel, you can just come over to the window menu 2932 03:00:45,933 --> 03:00:47,700 and just use adjustment. 2933 03:00:47,700 --> 03:00:50,833 But once it's open, you can click black and white 2934 03:00:52,333 --> 03:00:53,200 and all 2935 03:00:53,200 --> 03:00:56,300 right, now you'll notice the background is black and white. 2936 03:00:57,133 --> 03:00:57,866 Cool. 2937 03:00:58,566 --> 03:01:01,366 Okay, so let me just 2938 03:01:01,366 --> 03:01:03,933 take a good look again on our image here. 2939 03:01:03,933 --> 03:01:07,866 And so can see if I turn off the visibility of this layer. 2940 03:01:08,400 --> 03:01:10,666 This is what the original image looked like. 2941 03:01:11,400 --> 03:01:14,700 And you can see that we have some colors here. 2942 03:01:15,666 --> 03:01:18,133 If I turn the visibility of this layer back 2943 03:01:18,133 --> 03:01:20,966 on, we can see that the black background is black and white again. 2944 03:01:21,333 --> 03:01:24,100 So again, if you want to make a selection based 2945 03:01:24,100 --> 03:01:28,000 upon what's in-focus within an image, this is a powerful command 2946 03:01:28,133 --> 03:01:37,733 that is available for you inside the program. 2947 03:01:37,733 --> 03:01:40,800 If you're going to be making a good selection in Photoshop, 2948 03:01:41,133 --> 03:01:42,233 you're going to be 2949 03:01:42,233 --> 03:01:45,133 a combination of techniques that we looked at in conjunction 2950 03:01:45,133 --> 03:01:48,866 with a variety of selection tools that are available inside the program. 2951 03:01:49,733 --> 03:01:53,466 Well, if you're going to spend much time making selection, 2952 03:01:53,866 --> 03:01:57,333 you might want to save it, because anytime you select the selection, 2953 03:01:57,666 --> 03:02:00,066 you can get it back. It's lost. 2954 03:02:00,766 --> 03:02:03,300 And if you your files a BSD file, 2955 03:02:03,633 --> 03:02:06,566 then that selection becomes a part of the document, 2956 03:02:07,500 --> 03:02:09,033 which I'm now working with. 2957 03:02:09,033 --> 03:02:12,133 Photo for that JPEG on your tutorial folder. 2958 03:02:13,033 --> 03:02:15,700 And just to demonstrate this on, what I'd like to do 2959 03:02:15,700 --> 03:02:18,433 is to come over and choose the quick selection tool 2960 03:02:18,966 --> 03:02:23,066 and with a quick selection tool selected, going to create a new selection. 2961 03:02:24,033 --> 03:02:25,833 All right, let me just click here in the sky 2962 03:02:25,833 --> 03:02:28,866 and all we want to do is really select the scar here. 2963 03:02:28,866 --> 03:02:31,200 And so I'll just continue 2964 03:02:32,000 --> 03:02:34,500 dragging this until we select the demo, 2965 03:02:35,633 --> 03:02:37,233 just like so. 2966 03:02:37,400 --> 03:02:41,200 So now once you are finished, you can then come up to select 2967 03:02:41,633 --> 03:02:46,833 and from the select menu you can choose save selection. 2968 03:02:46,833 --> 03:02:49,466 So you can specify a document whether it be 2969 03:02:49,466 --> 03:02:52,833 the one that you're working on now or the new a new document. 2970 03:02:53,933 --> 03:02:55,066 You can also specify 2971 03:02:55,066 --> 03:02:58,866 the channel in this case we have and save any other selection to this document. 2972 03:02:58,866 --> 03:03:01,166 So it's the only option available. 2973 03:03:01,166 --> 03:03:01,533 All right. 2974 03:03:01,533 --> 03:03:06,066 So we can name the selection and I'm going to call it Orange Sky. 2975 03:03:06,066 --> 03:03:09,700 And in this case, because we don't have any other selection in the document, 2976 03:03:09,700 --> 03:03:12,933 we can only select this, a new channel here. 2977 03:03:13,733 --> 03:03:14,000 All right. 2978 03:03:14,000 --> 03:03:15,600 Let me just go ahead and click. 2979 03:03:15,600 --> 03:03:16,800 Okay. 2980 03:03:16,800 --> 03:03:19,700 Once you click okay, you can select the sky. 2981 03:03:19,700 --> 03:03:21,866 And if you come over to the channels panel, 2982 03:03:21,900 --> 03:03:24,600 you'll see the Orange Sky Channel list. 2983 03:03:24,600 --> 03:03:25,633 There. 2984 03:03:25,633 --> 03:03:28,700 So this means you can load it at any point in time here. 2985 03:03:29,833 --> 03:03:33,266 If you come up to the select menu under the select menu, 2986 03:03:33,266 --> 03:03:34,666 you can choose load selection. 2987 03:03:34,666 --> 03:03:39,133 And here in the load section dialog box, you can specify the channel 2988 03:03:39,133 --> 03:03:40,333 that you're looking to load. 2989 03:03:41,300 --> 03:03:43,700 So in this case, it's just the orange sky. 2990 03:03:45,000 --> 03:03:45,700 We can invert. 2991 03:03:45,700 --> 03:03:47,700 So everything by the sky is selected 2992 03:03:48,233 --> 03:03:50,900 and we also don't have anything else selected currently. 2993 03:03:50,900 --> 03:03:55,500 So the only operation we can perform here is a new selection. 2994 03:03:55,500 --> 03:03:58,733 If I leave invert selected, I could then come over here 2995 03:03:58,733 --> 03:04:02,366 and click okay and you'll notice everything but the sky. 2996 03:04:02,633 --> 03:04:05,200 And from there you can save it again. 2997 03:04:05,200 --> 03:04:06,300 All right. So. 2998 03:04:06,466 --> 03:04:10,900 So I just wanted to point out that you can save your selection in Photoshop 2999 03:04:11,233 --> 03:04:13,566 and you can recall them at any point in time. 3000 03:04:14,333 --> 03:04:15,866 So will be very useful. 3001 03:04:15,866 --> 03:04:17,333 If you spend a lot of time 3002 03:04:17,333 --> 03:04:20,900 creating a selection, it's probably worthwhile to save it. 3003 03:04:21,566 --> 03:04:24,866 If there's a power failure or unexpected, 3004 03:04:24,866 --> 03:04:28,266 you wouldn't be worried that your file is lost. 3005 03:04:29,233 --> 03:04:29,800 You can just 3006 03:04:29,800 --> 03:04:32,800 load them and you can recall it at any point in time 3007 03:04:32,800 --> 03:04:41,933 within the program, we have learned how we could go 3008 03:04:41,933 --> 03:04:45,500 about creating selections on the last chapter, and now 3009 03:04:45,766 --> 03:04:49,600 we're going to take a step further and look at how we can work with Mask 3010 03:04:49,600 --> 03:04:51,200 and layers. 3011 03:04:51,200 --> 03:04:55,566 So this will ultimately give us more control when we manipulate an image 3012 03:04:56,400 --> 03:05:00,300 now, because we're starting to change manipulating image, there's good chance 3013 03:05:00,300 --> 03:05:04,433 that when you perform an operation, you're not going to be happy with it. 3014 03:05:05,100 --> 03:05:08,933 And with that said, you might probably want to undo 3015 03:05:08,933 --> 03:05:11,433 or redo an operation. 3016 03:05:12,533 --> 03:05:15,300 So in this clip, we're going to focus on how 3017 03:05:15,300 --> 03:05:19,166 we can undo certain operations that we perform. 3018 03:05:19,166 --> 03:05:21,433 So let me just do something fairly basic here. 3019 03:05:22,000 --> 03:05:26,000 Let's come up to the select menu, and from the select menu, we can choose 3020 03:05:26,033 --> 03:05:29,133 Color range and what we're going to do here 3021 03:05:29,133 --> 03:05:32,533 is to select this flying lanterns. 3022 03:05:33,133 --> 03:05:38,300 So what you want to do now is make sure that you have sampled color selected 3023 03:05:38,900 --> 03:05:43,900 and then you want to come over here and just also click add to Sample Tool. 3024 03:05:44,400 --> 03:05:48,900 Then we will click and drag within the lanterns to make a nice selection. 3025 03:05:48,900 --> 03:05:51,333 So you want it to look something like this. 3026 03:05:52,200 --> 03:05:54,533 So you want the lanterns to be white 3027 03:05:54,533 --> 03:05:57,066 and you want the background to be black. 3028 03:05:57,900 --> 03:06:01,966 But then ultimately we want to do here is to leave the lanterns in color 3029 03:06:02,333 --> 03:06:05,733 this some orange lanterns in color and have the background 3030 03:06:05,733 --> 03:06:09,200 appear as a black and white. All right. 3031 03:06:09,200 --> 03:06:10,533 So once we finished 3032 03:06:10,533 --> 03:06:14,333 selecting the lanterns, we want to select everything but the lantern. 3033 03:06:14,333 --> 03:06:16,766 So we need to invert this selection. 3034 03:06:17,066 --> 03:06:19,166 And there's two ways that we can do that here. 3035 03:06:19,533 --> 03:06:23,733 So we can just click this checkbox here to invert, 3036 03:06:23,733 --> 03:06:26,600 or we can go to the select menu and choose invert. 3037 03:06:27,300 --> 03:06:28,500 And in my case, just 3038 03:06:29,466 --> 03:06:30,733 hit okay on this one. 3039 03:06:30,733 --> 03:06:33,400 And then we see the marching ants. 3040 03:06:33,400 --> 03:06:36,766 Now, Now I'm going to come up to the select menu 3041 03:06:36,766 --> 03:06:40,233 and choose inverse 3042 03:06:40,233 --> 03:06:41,033 and next layer. 3043 03:06:41,033 --> 03:06:44,366 So what we want to do is to apply a black and white adjustment. 3044 03:06:44,366 --> 03:06:47,666 So I'll just come over here and click 3045 03:06:47,666 --> 03:06:50,633 the black and white adjustment here on the adjustment panel. 3046 03:06:51,233 --> 03:06:53,966 Now, if you don't see the adjustment panel again, you can just come up 3047 03:06:53,966 --> 03:06:58,100 to the window menu and choose adjustment. 3048 03:06:58,100 --> 03:06:58,433 All right. 3049 03:06:58,433 --> 03:07:01,666 So once we add the black and white adjustment, 3050 03:07:01,666 --> 03:07:03,466 the background is black and white. 3051 03:07:03,466 --> 03:07:06,766 Now in the lanterns here are in color D so 3052 03:07:06,766 --> 03:07:09,266 we only the orange lanterns here. 3053 03:07:09,833 --> 03:07:13,866 But then as we can see, it's doing that for the most part. 3054 03:07:13,866 --> 03:07:16,233 Now, we still need to fix this. 3055 03:07:16,233 --> 03:07:20,533 If you notice, there are some black and whites being applied to the lanterns, too. 3056 03:07:20,933 --> 03:07:26,100 So we're going to get into this mask in a much greater detail a bit later on. 3057 03:07:26,100 --> 03:07:30,300 But anything black and this little thumbnail here 3058 03:07:30,466 --> 03:07:33,000 that you see is not part of this selection. 3059 03:07:34,100 --> 03:07:35,066 So we want to make 3060 03:07:35,066 --> 03:07:38,100 sure that we highlight t mask here. 3061 03:07:38,100 --> 03:07:41,266 We can see this highlight here appearing around a thumbnail. 3062 03:07:41,666 --> 03:07:45,466 And then what we'll do next is just the brush tool on the end. 3063 03:07:45,600 --> 03:07:48,233 The keyboard shortcut this be in. 3064 03:07:48,233 --> 03:07:51,000 You want to make sure that that black is the foreground color. 3065 03:07:53,000 --> 03:07:56,400 If yours is not just press d on your keyboard, 3066 03:07:56,400 --> 03:08:00,500 see the set, the foreground and background color to are defaults white and black, 3067 03:08:01,033 --> 03:08:04,100 and you can just exchange them 3068 03:08:04,266 --> 03:08:07,300 right by hitting X on your. 3069 03:08:07,300 --> 03:08:11,233 So with the black foreground set here, I'll just 3070 03:08:11,700 --> 03:08:17,133 click and drag over the lanterns here to add the black to the mask here, 3071 03:08:17,133 --> 03:08:21,233 which means you will reveal the color underneath the areas that you're painting. 3072 03:08:21,666 --> 03:08:26,633 And as you click and drag, every single click that you need is being recorded. 3073 03:08:27,066 --> 03:08:31,400 And then we can verify this by opening up the history panel up here. 3074 03:08:31,766 --> 03:08:35,566 And if you don't see the history panel, you can come up to the window menu 3075 03:08:35,566 --> 03:08:37,500 and use history. 3076 03:08:37,500 --> 03:08:40,933 You'll notice that I have several steps recorder here. 3077 03:08:41,366 --> 03:08:46,266 We've opened the image, apply the color range command have been burst selection. 3078 03:08:46,666 --> 03:08:49,133 We've applied black and white adjustment layer 3079 03:08:49,500 --> 03:08:51,933 then we've been working on with the brush tool. 3080 03:08:52,833 --> 03:08:57,133 If you decide to undo something you also come up to the edit menu 3081 03:08:57,133 --> 03:09:01,200 and from there you can choose undo, in this case 3082 03:09:01,200 --> 03:09:05,966 the brush tool, the keyboard shortcut, this Control Z. 3083 03:09:05,966 --> 03:09:09,800 So as I start to do this, it might be difficult to see. 3084 03:09:09,800 --> 03:09:11,633 But take a look at the lanterns. 3085 03:09:11,633 --> 03:09:15,233 You'll start to see that they're losing color information. 3086 03:09:15,233 --> 03:09:17,466 And if you look at the history panel, you're 3087 03:09:17,466 --> 03:09:20,833 you're going to see that we're actually moving back in time. 3088 03:09:21,366 --> 03:09:25,266 Now, history panel will record 50 states by default. 3089 03:09:25,566 --> 03:09:29,366 And what's important to note is if you get to a certain point 3090 03:09:29,366 --> 03:09:32,300 within the history of panel, like in this case, 3091 03:09:32,900 --> 03:09:35,400 we've just applied black white adjustment layer. 3092 03:09:35,400 --> 03:09:38,300 If I do something else here within the image, 3093 03:09:38,600 --> 03:09:42,000 all these steps that are grayed out will go away. 3094 03:09:42,000 --> 03:09:43,500 They get flushed out. 3095 03:09:43,500 --> 03:09:46,133 This is to make room for new steps. 3096 03:09:46,566 --> 03:09:50,400 And then now I'm going to go ahead here and do that. 3097 03:09:50,833 --> 03:09:54,566 So as you can see, you can circle back in time, which brings back 3098 03:09:54,566 --> 03:09:57,900 this old steps here, which is what I want. 3099 03:09:57,900 --> 03:10:01,900 And now we can just come down here to get back to the point 3100 03:10:01,900 --> 03:10:06,833 where I was before, before I start making the mistakes on the history panel. 3101 03:10:07,066 --> 03:10:08,500 And believe it or not, 3102 03:10:09,633 --> 03:10:10,600 we there is 3103 03:10:10,600 --> 03:10:15,033 quite a few more features in this, but this is not about the history panel 3104 03:10:15,066 --> 03:10:18,833 here, but rather I just want to show you how you can go 3105 03:10:18,833 --> 03:10:23,266 about undoing and redoing operations that you may performing Photoshop. 3106 03:10:23,800 --> 03:10:26,733 Just be aware that when you do something in Photoshop, 3107 03:10:27,033 --> 03:10:32,433 rarely is it something that's set in stone with the same robust history panel. 3108 03:10:32,433 --> 03:10:34,833 Chances are you can get back in time. 3109 03:10:34,833 --> 03:10:38,466 But from here on, as we go through the course, at least, 3110 03:10:38,466 --> 03:10:41,300 you know how to undo possible changes 3111 03:10:41,666 --> 03:10:51,066 that you make inside the program. 3112 03:10:51,066 --> 03:10:54,700 As we were working with selections, it is also important 3113 03:10:54,700 --> 03:10:57,700 to work with layers inside of Photoshop. 3114 03:10:58,533 --> 03:11:01,566 If you introduce a new content into your image 3115 03:11:01,566 --> 03:11:04,766 or make some type of an adjustment, there's a good chance 3116 03:11:04,766 --> 03:11:08,900 that you're going to be working with multiple layers or layers 3117 03:11:08,900 --> 03:11:12,433 allows you to separate content out within the same document. 3118 03:11:12,966 --> 03:11:16,600 A good example of that would be a document that we were working on earlier 3119 03:11:17,033 --> 03:11:20,500 when we pasted the basketball to the basketball court image 3120 03:11:20,866 --> 03:11:23,833 the first time you open an image in Photoshop. 3121 03:11:24,466 --> 03:11:26,700 So it will have a background layer. 3122 03:11:26,700 --> 03:11:30,966 But once you start adding content like the basketball in this case 3123 03:11:30,966 --> 03:11:36,300 to the image, that content by default is separated on its own layer. 3124 03:11:36,900 --> 03:11:39,566 And the advantage of that is 3125 03:11:39,866 --> 03:11:43,833 we can work with the ball independently of the basketball court. 3126 03:11:43,833 --> 03:11:45,133 Image. 3127 03:11:45,133 --> 03:11:46,366 You'll notice right now 3128 03:11:46,366 --> 03:11:49,766 that the ball layer is active layer because it's highlighted 3129 03:11:50,333 --> 03:11:53,166 and if I click on the background layer, it becomes highlighted. 3130 03:11:53,866 --> 03:11:57,700 Now want to make sure that we have this layer selected 3131 03:11:57,700 --> 03:12:01,300 and what we want to do now is use the move tool 3132 03:12:01,800 --> 03:12:04,433 and from there you'll have the ability move 3133 03:12:04,433 --> 03:12:07,200 the basketball somewhere else within the image. 3134 03:12:07,633 --> 03:12:12,900 And because all the pixels associated to this basketball lives on its own layer, 3135 03:12:13,366 --> 03:12:16,000 you can turn off the visibility of that layer. 3136 03:12:16,000 --> 03:12:18,600 And when you do, you no longer see the ball. 3137 03:12:18,966 --> 03:12:21,233 When you turn off the visibility of that layer, 3138 03:12:21,700 --> 03:12:24,866 not only is it making a visual change in Photoshop, 3139 03:12:24,866 --> 03:12:28,533 but if you were to print this image, the ball would not print too. 3140 03:12:29,233 --> 03:12:33,666 So we're temporarily disabling the pixels on this layer altogether 3141 03:12:34,133 --> 03:12:39,133 and we can reactivate them by clicking on the same icon to return to visibility. 3142 03:12:39,566 --> 03:12:43,266 Now there are some unique qualities associated with the background layer. 3143 03:12:43,266 --> 03:12:44,500 The first thing, of course, is 3144 03:12:44,500 --> 03:12:47,033 if you select the background layer, you can't move it. 3145 03:12:47,700 --> 03:12:51,633 I still have the move to selected here and as you can see, if I click and drag, 3146 03:12:51,966 --> 03:12:56,266 you'll notice that I get warning telling me that I can move this, 3147 03:12:56,700 --> 03:12:58,866 and that's because the layer is long. 3148 03:12:59,500 --> 03:13:02,133 Another quality of the background layer here is 3149 03:13:02,366 --> 03:13:04,500 you can't change its stacking order. 3150 03:13:05,133 --> 03:13:08,500 And as you may know, one of the great things about layer here 3151 03:13:08,500 --> 03:13:12,833 is having the ability to change the order in which way they appear 3152 03:13:12,833 --> 03:13:17,400 within your document, if it's a background layer, has to be at the bottom layer. 3153 03:13:18,000 --> 03:13:21,600 Now if I click and drag the change to stacking order, you'll notice 3154 03:13:21,600 --> 03:13:25,933 I get this no sign telling me that it's not possible to do that. 3155 03:13:26,733 --> 03:13:30,766 Finally, if I were to erase the pixels on this background layer, 3156 03:13:31,000 --> 03:13:34,933 I won't see transparent pixels like I see on the bowl layer. 3157 03:13:35,500 --> 03:13:38,866 If I turn off the visibility of the background layer, we see this 3158 03:13:39,033 --> 03:13:40,566 checkered pattern. 3159 03:13:40,566 --> 03:13:43,200 This is an indicator that there's no other pixel 3160 03:13:43,200 --> 03:13:46,233 information, it's completely blank and transparent. 3161 03:13:47,200 --> 03:13:50,100 Now, if I were to choose something like the Eraser tool 3162 03:13:50,100 --> 03:13:51,600 and with the Razer tool, 3163 03:13:51,600 --> 03:13:55,766 I just come over here and click on the basket more to erase it. 3164 03:13:56,433 --> 03:13:59,033 You'll notice we see the background underneath 3165 03:13:59,066 --> 03:14:01,566 those specs, those because we removed 3166 03:14:02,800 --> 03:14:04,500 of course, I don't want to do that. 3167 03:14:04,500 --> 03:14:07,533 I'll just hit Controller Z or command Z 3168 03:14:08,133 --> 03:14:11,200 and that that will undo what we just did. 3169 03:14:11,200 --> 03:14:14,266 And if I were to do that on the background layer here, 3170 03:14:14,600 --> 03:14:17,600 we won't see that checkered pattern underneath. 3171 03:14:18,600 --> 03:14:18,933 All right. 3172 03:14:18,933 --> 03:14:23,366 So finally, if you want to be able to change this 3173 03:14:23,566 --> 03:14:27,166 stacking order or c transparent pixels underneath the background, 3174 03:14:27,500 --> 03:14:31,366 all you have to do is unlock it or rename. 3175 03:14:31,366 --> 03:14:35,400 You could do that by clicking this icon right here and it will automatically 3176 03:14:35,400 --> 03:14:37,133 rename the layer. 3177 03:14:37,133 --> 03:14:40,133 And at that point you can change the stacking order 3178 03:14:40,733 --> 03:14:42,966 and you can also move the pixels on that layer. 3179 03:14:42,966 --> 03:14:48,233 And if I erase it too, you'll notice that you see transparent pixels. 3180 03:14:48,800 --> 03:14:52,066 All right, So let me just go ahead and step back then the history panel 3181 03:14:52,066 --> 03:14:56,200 to go back where we were before, before we made those changes. 3182 03:14:56,833 --> 03:15:00,100 But that's the importance of background layer and it's important 3183 03:15:00,100 --> 03:15:03,733 to know the first time you open an image in Photoshop, 3184 03:15:04,333 --> 03:15:07,300 it will contain a background layer. 3185 03:15:08,266 --> 03:15:08,466 All right. 3186 03:15:08,466 --> 03:15:10,866 So let me just show you another thing in here. 3187 03:15:11,766 --> 03:15:13,733 I'll just close this one out. 3188 03:15:13,733 --> 03:15:17,166 And now what I'd like to do is create a new document here. 3189 03:15:17,933 --> 03:15:19,866 So again, you can do this 3190 03:15:19,866 --> 03:15:23,400 by clicking this button right here, or you can go to the file menu. 3191 03:15:23,400 --> 03:15:25,633 And from the file menu you can choose new 3192 03:15:26,233 --> 03:15:29,266 or you can just use the keyboard shortcut, which is some control 3193 03:15:29,266 --> 03:15:31,900 end for Windows and Command and for Mac. 3194 03:15:32,300 --> 03:15:37,833 Now what we're going to do is to change the unit of measurement to pixels, 3195 03:15:37,833 --> 03:15:42,000 and we want to set the width to 1900 pixels here 3196 03:15:42,500 --> 03:15:45,300 and a height of 200 pixels. 3197 03:15:46,033 --> 03:15:51,300 And finally, we want to make sure that the content is set to white. 3198 03:15:51,300 --> 03:15:55,566 Then after that you can just come over here and click okay. 3199 03:15:56,166 --> 03:16:00,033 And now we have this a new document created. 3200 03:16:00,033 --> 03:16:05,100 So the next step is we'll be opening up several different images here, 3201 03:16:05,666 --> 03:16:09,533 but I want all of this image to open in one single document 3202 03:16:09,833 --> 03:16:13,400 and have the images separated out into different layers. 3203 03:16:13,933 --> 03:16:15,100 So how can we do that? 3204 03:16:16,300 --> 03:16:17,400 We can do that by 3205 03:16:17,400 --> 03:16:21,500 jumping over to the companion application called Adobe Ridge. 3206 03:16:21,900 --> 03:16:27,000 And if you'd never worked with Adobe Bridge before, it's essentially a visual 3207 03:16:27,000 --> 03:16:30,400 way for you to find files that you want to open Photoshop. 3208 03:16:31,233 --> 03:16:35,133 So in this case you want to go to the tutorial assets 3209 03:16:35,133 --> 03:16:37,566 folder that we've downloaded from the site. 3210 03:16:38,133 --> 03:16:42,133 And in there there's another folder called multiple Images. 3211 03:16:42,133 --> 03:16:45,300 So you can just go ahead and open that and 3212 03:16:45,500 --> 03:16:47,900 you'll see that we have four files in there 3213 03:16:48,500 --> 03:16:51,200 and we can select them all by clicking 3214 03:16:51,200 --> 03:16:54,533 the first one and holding down the shift key. 3215 03:16:54,900 --> 03:16:58,000 You can select the last image or file here. 3216 03:16:58,433 --> 03:17:01,866 The other option is just to click and drag the marquee around 3217 03:17:01,866 --> 03:17:03,466 all of the thumbnails. 3218 03:17:03,466 --> 03:17:08,100 And if you let go of the mouse, you can see all of them being selected, right? 3219 03:17:08,100 --> 03:17:11,333 So once that's done, you can just come up to the tools menu 3220 03:17:11,333 --> 03:17:13,933 and from the Tools menu you can choose Photoshop 3221 03:17:14,500 --> 03:17:18,166 and then you can select load files into Photoshop layers. 3222 03:17:18,800 --> 03:17:22,800 Now what this will do is to create another Photoshop document, 3223 03:17:22,800 --> 03:17:27,233 but it will place each of these thumbnails on their own individual layers, 3224 03:17:27,733 --> 03:17:28,866 which is exactly what we 3225 03:17:29,866 --> 03:17:32,233 now at this point, we have a new document 3226 03:17:32,233 --> 03:17:36,900 that contains four layers, but ultimately we want this images. 3227 03:17:37,200 --> 03:17:39,133 In that document we created earlier. 3228 03:17:39,133 --> 03:17:42,000 So let me just come up to the window menu here. 3229 03:17:42,000 --> 03:17:45,400 And from the window menu, you can select a range 3230 03:17:45,800 --> 03:17:49,566 and then we can choose to up a vertical. 3231 03:17:49,566 --> 03:17:49,966 All right. 3232 03:17:49,966 --> 03:17:53,400 So at this point, we can select all of the layers 3233 03:17:53,400 --> 03:17:56,500 in the new document that contains all of the images. 3234 03:17:56,500 --> 03:18:00,600 And we'll just be clicking on the first layer here. 3235 03:18:01,000 --> 03:18:04,900 And I'll also just hold down the shift key, selecting the last layer, 3236 03:18:04,900 --> 03:18:09,266 and that would select all of our layers here or images. 3237 03:18:10,100 --> 03:18:13,000 Right now from this point, all we have to do 3238 03:18:13,000 --> 03:18:16,466 is click and drag this image to the new document. 3239 03:18:16,933 --> 03:18:20,766 And once we let go of that mouse and you can see that 3240 03:18:20,766 --> 03:18:24,433 all of the images are now on the document that we want. 3241 03:18:25,166 --> 03:18:25,500 All right. 3242 03:18:25,500 --> 03:18:28,900 So let's just return back to this document. 3243 03:18:28,900 --> 03:18:34,933 And again, what we will do now is down from the window menu, we will again 3244 03:18:34,933 --> 03:18:38,933 select a range and we'll be choosing consolidate all tabs. 3245 03:18:39,633 --> 03:18:40,966 All right, cool. 3246 03:18:40,966 --> 03:18:43,600 Now, if we want to move the images, we can. 3247 03:18:44,033 --> 03:18:47,833 So with the MOVE tool selected, we can just click and drag. 3248 03:18:47,833 --> 03:18:52,200 And at this point, all all of the images are present 3249 03:18:52,200 --> 03:18:53,633 within the document, 3250 03:18:53,633 --> 03:18:57,500 but then you can't see them properly, and that's because they are stacked on 3251 03:18:57,733 --> 03:18:59,166 of one another. 3252 03:18:59,166 --> 03:19:02,500 So as we turn off the visibility of this layers, 3253 03:19:02,933 --> 03:19:06,433 you can see that the images are there. 3254 03:19:07,100 --> 03:19:09,000 All right, you're all set. 3255 03:19:09,000 --> 03:19:13,800 And then before we move on, what they'd like it to do is save the document. 3256 03:19:13,800 --> 03:19:19,400 So you can do that by coming up to the file menu and just clicking on Save S. 3257 03:19:20,500 --> 03:19:20,800 All right. 3258 03:19:20,800 --> 03:19:22,833 So I'll let let's just save this 3259 03:19:24,300 --> 03:19:26,800 document here as up the file 3260 03:19:26,800 --> 03:19:31,466 and then once you set your name here, you can just click on. 3261 03:19:31,466 --> 03:19:33,666 Okay. All right. 3262 03:19:34,266 --> 03:19:38,000 So on the next video we'll be talking about 3263 03:19:38,066 --> 03:19:47,000 Layers panel. 3264 03:19:47,000 --> 03:19:50,333 We have the same document here that we created in the last video. 3265 03:19:50,333 --> 03:19:54,366 And what I would like to do in this video is review some of the basics 3266 03:19:54,366 --> 03:19:58,033 that you should be aware of when it comes to working with layers panel. 3267 03:19:59,066 --> 03:20:02,700 Well, first of all, we can see that we have these four images 3268 03:20:02,700 --> 03:20:05,900 and right now they're all stacked on top of one another. 3269 03:20:06,366 --> 03:20:09,700 But if you select the MOVE Tool vertical keyboard 3270 03:20:09,700 --> 03:20:14,066 shortcut, you can click and drag to move this elements. 3271 03:20:15,033 --> 03:20:15,700 Now we have 3272 03:20:15,700 --> 03:20:20,833 smart guides turned on, which enables us to move them on same horizontal plane, 3273 03:20:20,833 --> 03:20:24,333 but you'll notice that you can move them outside that plane 3274 03:20:24,900 --> 03:20:27,200 if you move your mouse up or down. 3275 03:20:27,766 --> 03:20:30,466 If you want to ensure that you are moving them on the same 3276 03:20:30,466 --> 03:20:33,100 horizontal plane, you can hold down the shift key. 3277 03:20:33,566 --> 03:20:36,566 But as you move this object on on different layers, 3278 03:20:36,566 --> 03:20:40,800 you begin to see the content of the layer underneath it. 3279 03:20:40,800 --> 03:20:44,633 And that's because they are not in the same location anymore. 3280 03:20:45,433 --> 03:20:48,966 It is also a good practice, an idea to rename the layers 3281 03:20:49,700 --> 03:20:52,933 right now I have generic names right here 3282 03:20:53,400 --> 03:20:56,333 and we should be like renaming them 3283 03:20:56,333 --> 03:21:00,033 based on what they look or what the image like. 3284 03:21:00,033 --> 03:21:03,833 So it will be easier for us to describe 3285 03:21:03,833 --> 03:21:07,633 and we wouldn't be confused when we were looking at our layers here. 3286 03:21:08,600 --> 03:21:09,533 So for me whenever I 3287 03:21:09,533 --> 03:21:12,566 want to verify that I'm looking at the right layer, 3288 03:21:12,566 --> 03:21:18,966 I just turn off the visibility mode by just clicking this icon right here. 3289 03:21:18,966 --> 03:21:19,533 There you go. 3290 03:21:19,533 --> 03:21:23,700 And then you can just turn it back on by clicking the same icon. 3291 03:21:24,800 --> 03:21:27,500 So again, when you're working with multiple layers, 3292 03:21:27,500 --> 03:21:32,333 naming becomes really important because it allows you to stay organized. 3293 03:21:32,866 --> 03:21:37,000 But then nevertheless you will run into situations where you have so many layers. 3294 03:21:37,500 --> 03:21:40,400 You want to reduce the amount of layer that you're looking at. 3295 03:21:41,300 --> 03:21:43,466 For example, we can filter layers 3296 03:21:43,466 --> 03:21:47,466 based upon the kind of content and textures within the layer 3297 03:21:47,900 --> 03:21:51,933 and at this point, all of our layers contain pixel information. 3298 03:21:52,400 --> 03:21:57,466 But if we click this button right here, we will only see pixel layers. 3299 03:21:57,466 --> 03:22:00,933 If we had that adjustment layer, that layer would get filtered out. 3300 03:22:01,733 --> 03:22:03,600 Let me just show you what I meant by that. 3301 03:22:03,600 --> 03:22:07,600 I'll just select the layer right here and apply a black and white adjustment 3302 03:22:07,866 --> 03:22:09,466 like we have in the past. 3303 03:22:09,466 --> 03:22:13,333 And you'll notice that adjustment leaves on its own layer. 3304 03:22:13,800 --> 03:22:16,433 Right now all the images are black and white 3305 03:22:16,866 --> 03:22:21,600 because this adjustment layer is above all of this images, if I were to drag it 3306 03:22:22,200 --> 03:22:25,400 underneath this layer right here, you'll notice 3307 03:22:25,400 --> 03:22:29,066 that this layer is not being affected by this adjustment layer. 3308 03:22:30,533 --> 03:22:31,633 Nevertheless, if we 3309 03:22:31,633 --> 03:22:34,500 come back to this filter in click pixels layer, 3310 03:22:34,866 --> 03:22:37,366 you'll notice that adjustment layer goes away. 3311 03:22:38,700 --> 03:22:41,333 Likewise, if I click this button to view 3312 03:22:41,333 --> 03:22:46,200 just the adjustment layer, all the pixels layers will go away. 3313 03:22:46,200 --> 03:22:49,200 And that also exists for type layers 3314 03:22:49,600 --> 03:22:52,266 or shape layers or smart objects. 3315 03:22:52,733 --> 03:22:56,333 Not only you can filter based upon Klein, but You'll notice 3316 03:22:56,333 --> 03:22:59,833 you have all of this other attributes that you could filter by. 3317 03:23:00,700 --> 03:23:03,033 If you want to filter by name, you could do that 3318 03:23:03,366 --> 03:23:07,200 if you were looking for a very specific and you had hundreds of layers, 3319 03:23:07,566 --> 03:23:12,433 it might make it easier for you to just type it in the layer name. 3320 03:23:13,033 --> 03:23:17,000 So as you can see, as I start typing in yellow here, 3321 03:23:17,400 --> 03:23:20,666 you'll notice that the layers filters out display 3322 03:23:20,666 --> 03:23:24,900 only that layer that contains that that same name. 3323 03:23:24,900 --> 03:23:29,466 And if you want to turn off that filter temporarily, you can just switch it here. 3324 03:23:30,066 --> 03:23:33,233 You can press this button right here. 3325 03:23:33,233 --> 03:23:38,133 You'll notice that once you click if you turn off the filtering capability 3326 03:23:38,366 --> 03:23:41,133 and if you click it again, it burns it back on. 3327 03:23:42,166 --> 03:23:42,500 All right. 3328 03:23:42,500 --> 03:23:47,333 So let me just switch mine back to kind and I'll leave all of this buttons 3329 03:23:47,366 --> 03:23:48,933 the selected. 3330 03:23:48,933 --> 03:23:51,833 So we see all four layers here. 3331 03:23:52,533 --> 03:23:57,800 If you want to create new layer, you can just click this bottom down here 3332 03:23:57,800 --> 03:24:01,466 and just click button to add new layer. 3333 03:24:02,066 --> 03:24:04,500 So with that a new layer is created 3334 03:24:04,500 --> 03:24:09,066 and it has a generic name, in this case some layer ones, 3335 03:24:09,666 --> 03:24:13,533 again, you can just double click on it if you want to rename. 3336 03:24:13,533 --> 03:24:16,500 And the other option you can do is 3337 03:24:16,500 --> 03:24:19,666 if you hold down the ALT key on Windows or option key 3338 03:24:19,666 --> 03:24:24,600 for Mac, when clicking the new layer, you'll you will get a dialog box 3339 03:24:25,033 --> 03:24:28,300 and in this dialog box you can give it a custom name. 3340 03:24:28,800 --> 03:24:31,333 Then once you have a custom name in there, 3341 03:24:31,333 --> 03:24:34,733 you can just coming over here and just click okay. 3342 03:24:35,500 --> 03:24:38,400 And you'll notice that when the new layer is created, 3343 03:24:39,500 --> 03:24:42,400 that name is already attached to it. 3344 03:24:42,766 --> 03:24:46,800 And if you decide that you no longer want a layer, you can just select it. 3345 03:24:47,166 --> 03:24:50,733 Then you can just come here and click the trash icon here. 3346 03:24:51,066 --> 03:24:53,866 And when you do that Photoshop, ask you to confirm that 3347 03:24:53,866 --> 03:24:56,400 if you really want to delete that layer. 3348 03:24:57,166 --> 03:24:58,400 In this case, we do. 3349 03:24:58,400 --> 03:25:00,466 So I'll just click. Yes. 3350 03:25:00,466 --> 03:25:05,100 Another way to delete the layer is to simply press the delete key or backspace. 3351 03:25:05,566 --> 03:25:08,100 And when you do that, the layer 3352 03:25:08,100 --> 03:25:12,666 that's selected on the panel will go away. 3353 03:25:12,666 --> 03:25:16,200 So as you notice, you don't get that warning dialog box because 3354 03:25:17,033 --> 03:25:20,433 Photoshop figures that if you're pressing the backspace 3355 03:25:20,433 --> 03:25:22,966 or delete key, you know what you're doing. 3356 03:25:24,533 --> 03:25:27,400 Likewise, you can also delete the layer 3357 03:25:27,400 --> 03:25:31,466 by just simply clicking and dragging it to the trash. 3358 03:25:31,466 --> 03:25:33,600 In this case, you won't get a warning too, 3359 03:25:34,200 --> 03:25:36,700 because as you can see, it's a very intentional move. 3360 03:25:36,700 --> 03:25:40,866 It's not something that you would be doing by accident. 3361 03:25:40,866 --> 03:25:42,966 Finally, it's important 3362 03:25:42,966 --> 03:25:46,833 to understand that you can change the stacking order of these layers. 3363 03:25:46,833 --> 03:25:53,100 Right now I have this layer selected and I also have the move tool active, 3364 03:25:53,100 --> 03:25:56,300 which means if I use the arrow keys on the keyboard, 3365 03:25:56,766 --> 03:26:00,866 I can then nudge the content on that layer over. 3366 03:26:00,866 --> 03:26:03,900 And if you hold down the shift key, you could move it in 3367 03:26:03,900 --> 03:26:06,966 larger pixel increments in this case. 3368 03:26:06,966 --> 03:26:10,033 And you'll notice that this image 3369 03:26:10,300 --> 03:26:12,933 here appears underneath this image. 3370 03:26:13,433 --> 03:26:17,400 And that's because this layer is underneath this layer. 3371 03:26:18,466 --> 03:26:21,133 If you want it to appear above this layer 3372 03:26:21,133 --> 03:26:24,466 right here, you can just simply drag it to change its order. 3373 03:26:24,900 --> 03:26:26,700 So again, be mindful of layers. 3374 03:26:26,700 --> 03:26:30,433 So what's highlighted is the one your working with. 3375 03:26:30,433 --> 03:26:35,033 And even 3 to 5 years from now, I'm pretty sure you will commit mistakes 3376 03:26:35,033 --> 03:26:35,666 with layers. 3377 03:26:35,666 --> 03:26:39,766 Like for example, you want to move one image, 3378 03:26:39,766 --> 03:26:43,066 but then you forgot or you might have clicked the wrong layer. 3379 03:26:43,633 --> 03:26:46,133 And these are the cases where you will see like or 3380 03:26:46,133 --> 03:26:50,300 you will be surprised that why did they move the wrong layer? 3381 03:26:50,300 --> 03:26:54,066 Why did the brush painted on this layer and not on the other layer? 3382 03:26:54,566 --> 03:26:57,766 So again, just watch out for those kind of situations. 3383 03:26:58,733 --> 03:26:59,100 All right. 3384 03:26:59,100 --> 03:27:03,400 So now let me just show you another way to quickly select a layer that you want 3385 03:27:04,066 --> 03:27:06,400 so you can just right click on your mouse here 3386 03:27:06,400 --> 03:27:10,500 and you can see that you can choose that on this options. 3387 03:27:10,800 --> 03:27:14,200 And if you click that, you will notice that on the layer panel 3388 03:27:14,500 --> 03:27:15,800 it becomes highlighted. 3389 03:27:16,900 --> 03:27:18,000 So when, for 3390 03:27:18,000 --> 03:27:22,266 example, you have layers also stacked up on each other, you can also right 3391 03:27:22,266 --> 03:27:25,966 click on that and you will see all the layers underneath of that too. 3392 03:27:27,300 --> 03:27:27,566 All right. 3393 03:27:27,566 --> 03:27:31,100 So another quick way is to hold down the controller command key 3394 03:27:31,100 --> 03:27:33,833 on your keyboard and click on that 3395 03:27:34,433 --> 03:27:37,866 image or layer that you want and you will notice 3396 03:27:37,866 --> 03:27:40,500 that it also highlights that on the Layer panel. 3397 03:27:41,500 --> 03:27:46,466 Finally, you can also come up here and enable all the select. 3398 03:27:46,466 --> 03:27:50,000 And when you do that unit, as soon as you click on the image 3399 03:27:50,000 --> 03:27:52,866 on your canvas, it will select that layer. 3400 03:27:53,933 --> 03:27:56,533 Just be mindful also on using this 3401 03:27:56,566 --> 03:28:00,100 so as you can easily create a mess with this enabled here. 3402 03:28:00,933 --> 03:28:03,466 You can also see that you can choose if you want layer 3403 03:28:03,466 --> 03:28:05,900 or the group to be selected here when clicking. 3404 03:28:05,900 --> 03:28:08,700 So we'll just leave at layers here. 3405 03:28:09,433 --> 03:28:13,033 But I think it's safer to just hold down the controller command as 3406 03:28:13,533 --> 03:28:18,133 so you can see that the when we do that we also toggle auto select, 3407 03:28:18,133 --> 03:28:22,766 but in this way we won't accidentally move other layers on the document. 3408 03:28:23,633 --> 03:28:27,866 So again, these are the basic features to help you better understand 3409 03:28:27,866 --> 03:28:31,033 than how you can interact with the layers 3410 03:28:31,033 --> 03:28:39,266 in the Layers panel. 3411 03:28:39,266 --> 03:28:42,133 Now we will talk about layer options in this lesson. 3412 03:28:42,633 --> 03:28:46,133 And let's start looking at it by coming up to the top right hand 3413 03:28:46,133 --> 03:28:50,766 corner of the Layers panel here and clicking just this button right here. 3414 03:28:51,366 --> 03:28:54,333 So that will open up a menu of options. 3415 03:28:54,666 --> 03:28:58,133 And down towards the bottom you'll see panel options. 3416 03:28:58,800 --> 03:29:02,300 And when we click it, it opens up a dialog box. 3417 03:29:02,300 --> 03:29:06,333 And the first option we have here deals with thumbnail sizes. 3418 03:29:07,333 --> 03:29:08,033 You can 3419 03:29:08,033 --> 03:29:10,700 go with none, but the default size is small. 3420 03:29:11,100 --> 03:29:15,733 There's also a medium size and a large size preview for the thumbnail. 3421 03:29:16,366 --> 03:29:20,500 So in this case, let me just switch it over to a larger size here 3422 03:29:20,500 --> 03:29:25,166 and we'll leave the thumbnail content set to entire document. 3423 03:29:26,233 --> 03:29:30,300 Now if we hit, okay, you'll see that we're getting a large thumbnail 3424 03:29:30,700 --> 03:29:33,466 for an entire document here and. 3425 03:29:33,466 --> 03:29:37,166 This is because the document is a thin strip 3426 03:29:37,933 --> 03:29:43,166 and also the other images also has a thin strips here. 3427 03:29:43,166 --> 03:29:46,933 So something that you may want to do instead is to just return back 3428 03:29:46,933 --> 03:29:50,466 to the panel options and choose layer bounds. 3429 03:29:50,833 --> 03:29:53,766 And when you click that, you'll see all of the content 3430 03:29:53,766 --> 03:29:56,166 within the layer here now on the Layers panel. 3431 03:29:56,733 --> 03:29:58,200 All right. So let me just do something here. 3432 03:29:58,200 --> 03:30:03,633 Just for example, I'll just select this brush here and then just come over here. 3433 03:30:03,633 --> 03:30:07,366 And right now I have the oval bulb selected. 3434 03:30:07,366 --> 03:30:11,233 And if I click over here, you'll notice that the thumbnail 3435 03:30:11,233 --> 03:30:15,533 completely to show you all of the content within that layer. 3436 03:30:16,633 --> 03:30:17,400 All right, So 3437 03:30:17,400 --> 03:30:21,166 I won't do that, but this is a nicer way to see 3438 03:30:21,500 --> 03:30:25,066 the content on the layer by using that layer bounce option. 3439 03:30:25,666 --> 03:30:28,333 So let me just come back now to the panel options 3440 03:30:28,333 --> 03:30:31,266 and I'll switch it back to the entire document 3441 03:30:31,833 --> 03:30:36,100 and I will leave it set the standard for smaller size. 3442 03:30:36,966 --> 03:30:41,633 You'll also notice that you have other options like expand new effects. 3443 03:30:41,633 --> 03:30:46,900 There's also use default mask on fill layers and we'll talk about 3444 03:30:46,900 --> 03:30:51,600 feel layers effects and adjustment layer a little bit later on. 3445 03:30:51,600 --> 03:30:56,733 And the by default copy can be added to any layers or groups that you do copy. 3446 03:30:57,433 --> 03:31:00,133 If you don't like that, you can select 3447 03:31:00,666 --> 03:31:05,466 the problem with that, though it might pose a problem of not recognizing 3448 03:31:05,466 --> 03:31:08,066 which is the original or we just duplicate. 3449 03:31:08,700 --> 03:31:11,400 And also when you see the word copy added, 3450 03:31:11,766 --> 03:31:15,433 it's really kind of a cue for you to rename that layer. 3451 03:31:16,366 --> 03:31:19,566 So again, naming your layers properly is going 3452 03:31:19,700 --> 03:31:24,433 be pretty important for staying organized when you're working inside Photoshop. 3453 03:31:25,700 --> 03:31:26,900 So again, just 3454 03:31:26,900 --> 03:31:30,400 be aware that these layer panel options do exist 3455 03:31:30,833 --> 03:31:33,966 If you want to change the appearance of the layers within the Layers panel, 3456 03:31:34,466 --> 03:31:36,800 those options are available to you 3457 03:31:43,800 --> 03:31:45,566 when working inside Photoshop. 3458 03:31:45,566 --> 03:31:48,100 You want to avoid mistakes as much as possible 3459 03:31:48,766 --> 03:31:51,300 mistakes, such as moving a different layer 3460 03:31:51,300 --> 03:31:53,900 or painting on a different layer unintentionally. 3461 03:31:54,633 --> 03:31:57,033 Now there are several different ways that you can 3462 03:31:57,033 --> 03:31:59,166 lock layers when working in Photoshop. 3463 03:32:00,033 --> 03:32:02,633 You'll notice in the Layers panel there's a lock label 3464 03:32:02,633 --> 03:32:08,066 with several different images or icons, and each of these images 3465 03:32:08,100 --> 03:32:11,233 represent different ways that you can lock layers. 3466 03:32:12,566 --> 03:32:16,133 So let's take a look at how this images impact 3467 03:32:16,133 --> 03:32:19,233 what's going on inside a canvas. 3468 03:32:19,233 --> 03:32:21,533 We'll start off on the far right here. 3469 03:32:21,533 --> 03:32:24,766 We have an icon of a padlock, and when we click it, 3470 03:32:25,333 --> 03:32:29,100 you'll see that same icon up here on our active here. 3471 03:32:30,000 --> 03:32:33,166 So this icon is the lock options, 3472 03:32:33,533 --> 03:32:35,933 which means everything is locked right now. 3473 03:32:36,733 --> 03:32:40,533 And I the move tool selected here so you can see now 3474 03:32:40,766 --> 03:32:42,966 if I try to click and drag 3475 03:32:43,800 --> 03:32:48,433 you'll notice I get a prompt, a warning telling me that I can do that 3476 03:32:48,600 --> 03:32:50,866 because the layers are locked. 3477 03:32:51,433 --> 03:32:54,600 Likewise, if I select another tool like the brush tool, 3478 03:32:54,966 --> 03:32:59,100 I also then don't have the ability to paint based locks in any way. 3479 03:32:59,800 --> 03:33:02,300 So that's what this option does. 3480 03:33:02,700 --> 03:33:04,900 It blocks the layer down completely. 3481 03:33:05,566 --> 03:33:08,866 However, anytime you lock a layer can still manipulate it. 3482 03:33:08,866 --> 03:33:12,000 Here in the Layers panel, you can change the name. 3483 03:33:12,033 --> 03:33:15,333 You can also click and drag it to change the stacking order. 3484 03:33:15,900 --> 03:33:18,600 You're just locking the content of that layer. 3485 03:33:19,733 --> 03:33:20,033 All right. 3486 03:33:20,033 --> 03:33:22,700 Let me go ahead and deselect that option right now. 3487 03:33:22,700 --> 03:33:26,600 And to the left of it, it's a newer option that gives you the ability 3488 03:33:26,600 --> 03:33:29,566 to prevent auto nesting when working with art boards. 3489 03:33:30,400 --> 03:33:34,900 So with artworks, you can drag content from one artboard to another. 3490 03:33:34,900 --> 03:33:39,600 And when you do that, that content gets nested to the destination artboard. 3491 03:33:40,200 --> 03:33:43,566 And you can prevent that by using this behavior 3492 03:33:43,566 --> 03:33:47,866 right here now because we aren't dealing with artworks 3493 03:33:47,866 --> 03:33:51,433 that much, we won't really look at that feature right now. 3494 03:33:51,900 --> 03:33:57,800 I'm just giving you an idea of what it represents Now on left of that 3495 03:33:57,800 --> 03:34:01,266 you can block the position of the content within the layer 3496 03:34:01,900 --> 03:34:04,400 if I click this option. 3497 03:34:04,400 --> 03:34:06,766 So if I select the MOVE tool here and, 3498 03:34:06,766 --> 03:34:10,866 if I click and drag, I get that same warning dialog box. 3499 03:34:11,333 --> 03:34:13,400 So let me just hit okay on this one. 3500 03:34:14,066 --> 03:34:16,800 However, if I choose the brush tool here, 3501 03:34:16,800 --> 03:34:19,966 you can see that I can paint the pixels on that layer. 3502 03:34:21,233 --> 03:34:21,733 All right. 3503 03:34:21,733 --> 03:34:24,900 So let me just go ahead and do that again and control 3504 03:34:24,900 --> 03:34:27,000 command Z for Mac. 3505 03:34:27,900 --> 03:34:31,766 You'll also notice that you get a different icon 3506 03:34:31,900 --> 03:34:36,533 and the icon looks like a padlock, but it's not solid. 3507 03:34:36,533 --> 03:34:39,833 So that indicates that there's some type of attribute 3508 03:34:39,833 --> 03:34:41,866 that it's a lot over this layer. 3509 03:34:42,833 --> 03:34:43,200 All right. 3510 03:34:43,200 --> 03:34:47,100 Now, let me just go ahead and select this position lock right here, 3511 03:34:47,100 --> 03:34:49,800 and I'll come over and select the next to the left, 3512 03:34:50,400 --> 03:34:52,966 which is the locking the image pixels. 3513 03:34:53,700 --> 03:34:56,933 What that means is if you want to move the pixels. 3514 03:34:57,266 --> 03:34:58,433 You can do that. 3515 03:34:58,433 --> 03:35:01,833 However, if you want to manipulate the pixels in some way, like 3516 03:35:02,333 --> 03:35:05,966 if I select the brush tool, again, you'll notice that I don't have that option. 3517 03:35:06,433 --> 03:35:10,266 I can't brush or paint any pixels within this layer. 3518 03:35:11,133 --> 03:35:13,466 I'll just go ahead and select that option 3519 03:35:14,033 --> 03:35:18,600 and we'll select the last option here, which is a really useful option. 3520 03:35:19,033 --> 03:35:22,733 So this is the lock, the transparent pixels. 3521 03:35:23,400 --> 03:35:26,933 If I select this option and turn off the visibility of all 3522 03:35:26,933 --> 03:35:32,466 the layers, you'll notice there's a quite few transparent pixels within this layer. 3523 03:35:33,433 --> 03:35:34,600 So let's say 3524 03:35:34,600 --> 03:35:37,533 I wanted the border of this artwork to have a black stroke. 3525 03:35:38,366 --> 03:35:41,600 What I can do here is I'll just select the brush tool right now 3526 03:35:41,600 --> 03:35:46,000 and if the transparent pixels are lock, if I click and drag, 3527 03:35:46,000 --> 03:35:49,600 you'll notice that I'm not painting the transparent pixels, but rather 3528 03:35:50,000 --> 03:35:54,600 just the pixels that is already contained on this layer. 3529 03:35:54,600 --> 03:35:58,200 So this could be a really useful option if you're trying to preserve 3530 03:35:58,200 --> 03:36:00,300 the transparent pixels within a layer. 3531 03:36:01,700 --> 03:36:02,600 Awesome. 3532 03:36:02,633 --> 03:36:05,000 So those are your locking presets. 3533 03:36:05,166 --> 03:36:08,900 You can utilize this, especially when you are working with a lot of layers 3534 03:36:08,900 --> 03:36:17,933 here inside Photoshop. 3535 03:36:17,933 --> 03:36:23,200 What if you want your objects or elements within the document to be position? 3536 03:36:23,200 --> 03:36:24,866 How do you do that? 3537 03:36:24,866 --> 03:36:28,500 We can do this by using the alignment and distribution options 3538 03:36:28,500 --> 03:36:32,066 that are available when you're working with multiple layers. 3539 03:36:32,066 --> 03:36:35,933 In this case, we want to align everything to the canvas. 3540 03:36:35,933 --> 03:36:40,200 So I'm going to select all of the layers, including the background layer, 3541 03:36:40,200 --> 03:36:42,100 because it is the size of the document 3542 03:36:42,100 --> 03:36:45,866 which we will be using as our basis for outlining and distributing. 3543 03:36:47,100 --> 03:36:50,000 Okay, Now I'm going to select the topmost layer 3544 03:36:50,000 --> 03:36:55,133 and then hold down the shift key and select the bottom most layer, 3545 03:36:55,933 --> 03:37:00,200 just like So at this point, if I want to align all of this 3546 03:37:00,200 --> 03:37:04,233 image to the top, the canvas, I can do that with my move. 3547 03:37:04,233 --> 03:37:07,033 Jewel Select that again, be sticky with shortcut. 3548 03:37:07,033 --> 03:37:10,300 I'll just come over to this alignment options up here 3549 03:37:10,833 --> 03:37:14,466 and I'll just click this button right here, which would align 3550 03:37:14,466 --> 03:37:20,700 all of the top edges of all the artwork that we have here to the background layer. 3551 03:37:20,700 --> 03:37:24,366 Likewise, I could align it to the bottom or to the center, 3552 03:37:24,800 --> 03:37:27,566 and in this case I want to align it to the center. 3553 03:37:28,666 --> 03:37:29,666 There you go. 3554 03:37:29,666 --> 03:37:31,900 But also want to distribute the image. 3555 03:37:31,900 --> 03:37:34,066 So so they're even spaced out. 3556 03:37:34,800 --> 03:37:37,333 So what I'll do next here is to select the background 3557 03:37:37,333 --> 03:37:40,366 layer here within the Layers panel, and you can do that 3558 03:37:40,366 --> 03:37:45,633 by holding down the control key on your windows or command on your Mac 3559 03:37:46,400 --> 03:37:49,400 and clicking on the background layer that B selects the layer 3560 03:37:49,400 --> 03:37:51,033 from the rest of the group. 3561 03:37:51,033 --> 03:37:54,300 Now, with all of this layer selected, you'll notice 3562 03:37:54,300 --> 03:37:58,900 that I have this fusion options available here in the control panel. 3563 03:37:58,900 --> 03:38:01,933 And in this case, I want to click this button right here 3564 03:38:02,400 --> 03:38:04,666 which will distribute horizontal sensors. 3565 03:38:05,300 --> 03:38:07,966 When you click it, you'll notice that they're now evenly 3566 03:38:07,966 --> 03:38:10,400 spaced, horizontal throughout the document. 3567 03:38:11,300 --> 03:38:13,666 So these are the alignment options. 3568 03:38:14,066 --> 03:38:18,133 You can also see in other creative cloud applications such as Illustrator 3569 03:38:18,133 --> 03:38:22,033 or InDesign, that we also have this same options. 3570 03:38:22,533 --> 03:38:25,133 Again, they work in a way that allows you to position 3571 03:38:25,133 --> 03:38:29,700 content relative to one another, but you can also include the background 3572 03:38:29,700 --> 03:38:40,166 layer if you want to position the content relative to the canvas. 3573 03:38:40,166 --> 03:38:41,466 I cannot stress enough 3574 03:38:41,466 --> 03:38:45,800 how important naming convention is when working with layers inside. 3575 03:38:45,800 --> 03:38:50,633 It helps you identify what's on that layer, and it's not unrealistic 3576 03:38:50,633 --> 03:38:53,700 to have hundreds or more layers within a Photoshop document. 3577 03:38:54,233 --> 03:38:56,766 So them becomes really important. 3578 03:38:57,500 --> 03:39:01,366 Likewise, if you have a lot of layers, you may want to group them together 3579 03:39:01,366 --> 03:39:06,566 to stay organized and also to reduce space needed to be able 3580 03:39:06,566 --> 03:39:09,633 to view all the layers within the layers Panel 3581 03:39:10,300 --> 03:39:14,266 you can easily create layer groups by clicking this button down here in. 3582 03:39:14,266 --> 03:39:16,533 The bottom of the Layers Panel. 3583 03:39:16,533 --> 03:39:19,866 Now, what I'd like to do first here is to come and select 3584 03:39:19,866 --> 03:39:23,100 a couple of layers that I'd like to place within a layer group. 3585 03:39:23,966 --> 03:39:28,300 So I'll just select the yellow bulb here and then hold down the shift 3586 03:39:28,300 --> 03:39:34,400 key on my keyboard and also select the opal bulb, which is underneath it. 3587 03:39:34,400 --> 03:39:35,200 At this point. 3588 03:39:35,200 --> 03:39:38,233 I can come down and click the new layer group button 3589 03:39:38,233 --> 03:39:42,633 and that will create a new group giving it a default name of group one. 3590 03:39:43,766 --> 03:39:44,300 Now A 3591 03:39:44,300 --> 03:39:48,300 layer group is nothing more than a folder that allows you to expand and collapse. 3592 03:39:48,300 --> 03:39:52,200 Layers that exist within the layers that are inside. 3593 03:39:52,200 --> 03:39:54,133 A group becomes indented and. 3594 03:39:54,133 --> 03:39:57,533 You can add as many layers as necessary to a particular group. 3595 03:39:58,300 --> 03:40:02,533 For example, if I want the green bulb, we can click and drag it into the group. 3596 03:40:02,866 --> 03:40:06,066 And now you'll notice that the green bulb becomes a first layer 3597 03:40:06,066 --> 03:40:10,200 within the layer group, but then that sometimes can cause a problem 3598 03:40:11,166 --> 03:40:13,400 because in a lot of cases you would want 3599 03:40:13,400 --> 03:40:15,900 to maintain the stacking order of your objects. 3600 03:40:16,666 --> 03:40:18,766 So what can you do on this one? 3601 03:40:19,300 --> 03:40:22,033 You can just simply drag the green blob 3602 03:40:22,033 --> 03:40:24,200 layer here at the bottom of this layer you 3603 03:40:25,600 --> 03:40:26,400 just like. So 3604 03:40:27,500 --> 03:40:30,166 again, you can change the stacking order of layers 3605 03:40:30,166 --> 03:40:32,833 within the layer group and you can collapse the layer group 3606 03:40:32,833 --> 03:40:35,500 by clicking this icon to the left of the folder. 3607 03:40:36,166 --> 03:40:38,600 You can also rename it by double clicking it. 3608 03:40:39,766 --> 03:40:40,133 All right. 3609 03:40:40,133 --> 03:40:43,933 So at this point I'll call mine images again. 3610 03:40:43,933 --> 03:40:46,566 You can create as many layer group as necessary. 3611 03:40:48,433 --> 03:40:49,333 Awesome. 3612 03:40:49,433 --> 03:40:52,233 Let me just go ahead and create yet another layer 3613 03:40:52,233 --> 03:40:56,300 group here by clicking that same button and you'll notice 3614 03:40:56,300 --> 03:40:59,700 that group one is a default name given to this new layer. 3615 03:41:00,533 --> 03:41:03,966 And that's because we renamed our previous layer group. 3616 03:41:05,233 --> 03:41:08,300 All right, So let me just select the other image here. 3617 03:41:08,300 --> 03:41:12,766 I'll just drag this images and into the group one layer group here, 3618 03:41:12,766 --> 03:41:13,500 collapse it. 3619 03:41:13,500 --> 03:41:18,133 And at this point, I have all of this layers. 3620 03:41:18,733 --> 03:41:23,566 You'll notice it's not taking up that much space because layer groups are collapse. 3621 03:41:24,266 --> 03:41:27,166 And if you want to expand both layer groups at the same time, 3622 03:41:27,166 --> 03:41:31,133 you can just hold down the control key on your windows and command 3623 03:41:31,633 --> 03:41:34,366 key on Mac and just click it. 3624 03:41:34,633 --> 03:41:37,200 You'll notice that both layer groups are expanded 3625 03:41:37,966 --> 03:41:42,233 and you can also collapse it back using the same process. 3626 03:41:42,233 --> 03:41:45,900 Finally, if you want to create a nested group, you can do that. 3627 03:41:46,733 --> 03:41:49,600 Notice that we have group one here selected 3628 03:41:49,966 --> 03:41:53,533 and if I come down towards the bottom of the layer panel and I click 3629 03:41:53,533 --> 03:41:57,933 the new layer group, then a new layer group is created above group one. 3630 03:41:58,666 --> 03:42:03,000 But if you wanted to be inside of group one, you have to do is click and drag it 3631 03:42:03,000 --> 03:42:07,633 until group one is highlighted and then you'll see that Group two layer 3632 03:42:08,166 --> 03:42:11,500 is nested within the group one layer group. 3633 03:42:11,500 --> 03:42:12,600 And at this point 3634 03:42:12,600 --> 03:42:15,900 I could again just take this image and drop them into group two 3635 03:42:16,800 --> 03:42:21,400 so you can nest groups to further organize your content within the Layers panel. 3636 03:42:22,633 --> 03:42:27,200 Also again, layer two groups are nothing more than a way for you 3637 03:42:27,200 --> 03:42:30,866 to organize your layers to make your layers panel more manageable 3638 03:42:30,866 --> 03:42:34,233 as you work with a particular document inside program. 3639 03:42:35,000 --> 03:42:39,066 On our next lesson, we will focus on opacity 3640 03:42:39,066 --> 03:42:49,100 inside the Layers panel panel. 3641 03:42:49,100 --> 03:42:54,166 I have two documents open Opacity, dot BSD and nine dot JPEG. 3642 03:42:54,166 --> 03:42:57,366 Both of these documents are available in your exercise folder. 3643 03:42:57,933 --> 03:43:01,333 If you come over and select the Beagle layer, you'll notice that we have 3644 03:43:01,333 --> 03:43:06,066 in the past the option in the top right hand corner of the Layers panel. 3645 03:43:06,066 --> 03:43:10,233 If you want to adjust the opacity, you have a couple of different options. 3646 03:43:10,733 --> 03:43:14,466 The first option is to hover over the label opacity 3647 03:43:14,466 --> 03:43:16,933 and you'll get a scrub slider. 3648 03:43:16,933 --> 03:43:20,700 This means if you click and drag to the left, you'll reduce the opacity, 3649 03:43:20,700 --> 03:43:23,133 introducing transparency within that layer. 3650 03:43:23,733 --> 03:43:27,100 If you click and drag the right, you'll increase the capacity. 3651 03:43:27,466 --> 03:43:31,800 But the other option is if you click this down arrow, 3652 03:43:31,800 --> 03:43:35,800 you get a physical slider, you can click and drag to the left 3653 03:43:35,833 --> 03:43:41,100 or decrease the opacity and click and drag to the right to increase the opacity. 3654 03:43:41,433 --> 03:43:44,100 And as you decrease the opacity here, you're 3655 03:43:44,100 --> 03:43:46,866 increasing transparency within that layer. 3656 03:43:47,700 --> 03:43:51,000 And as you can see at the moment, we are seeing some changes 3657 03:43:51,000 --> 03:43:53,200 within the transparency of the layer. 3658 03:43:53,766 --> 03:43:58,300 Aside from that can also see the layer underneath that's showing 3659 03:43:59,433 --> 03:44:02,100 if you need a very precise percentage value, 3660 03:44:02,100 --> 03:44:05,766 you can just come in here and click and type that value. 3661 03:44:06,300 --> 03:44:10,233 For example, if you want it to be 50, you could just type in that number. 3662 03:44:11,033 --> 03:44:14,966 If you also want to use a keyboard shortcut, you do that. 3663 03:44:15,766 --> 03:44:20,600 Let me just press enter here to actually get out of this specific text. 3664 03:44:21,166 --> 03:44:24,466 Then I'll just place my cursor within the image here 3665 03:44:24,733 --> 03:44:27,466 and I'll make sure that the beetle layer is 3666 03:44:28,033 --> 03:44:30,600 still the active layer. 3667 03:44:30,866 --> 03:44:33,233 Now, if you press the one key on 3668 03:44:33,233 --> 03:44:36,700 your keyboard, you will set the opacity to 10%. 3669 03:44:37,500 --> 03:44:42,566 Two is 20%, three is 30%, so on and so forth. 3670 03:44:43,400 --> 03:44:46,000 If You want something more specific, let's say 3671 03:44:46,333 --> 03:44:50,366 like 35%, you can press three, then five, 3672 03:44:50,700 --> 03:44:54,700 and you'll notice that the opacity is set to 35%. 3673 03:44:55,900 --> 03:44:56,733 Not only 3674 03:44:56,733 --> 03:44:59,333 you can you control the opposite of this vital layer 3675 03:44:59,733 --> 03:45:03,266 and also control the opacity of the background layer. 3676 03:45:03,266 --> 03:45:08,166 So let me just turn off the little layer here and select the background layer. 3677 03:45:09,166 --> 03:45:14,300 Right now it's turned off because of the last layer here. 3678 03:45:14,300 --> 03:45:17,533 So let me just take that out. 3679 03:45:17,533 --> 03:45:21,700 If you reduce it, you'll notice you begin to see the transparent 3680 03:45:21,700 --> 03:45:24,833 checkered at the back, which is an indicator that you're 3681 03:45:24,833 --> 03:45:27,200 introducing transparency within that layer. 3682 03:45:28,333 --> 03:45:31,200 The only exception to this is 3683 03:45:31,200 --> 03:45:34,500 if you're working with a background layer that this lock. 3684 03:45:35,300 --> 03:45:39,000 So if you come over to our next document that's used the nine 3685 03:45:39,000 --> 03:45:43,333 not JPEG in this document, we only have the background layer with the lock. 3686 03:45:43,866 --> 03:45:48,366 And with that you'll see that the opacity is some grayed out. 3687 03:45:48,366 --> 03:45:50,400 We can't do anything for this image. 3688 03:45:51,000 --> 03:45:56,066 But then if you want to do that, all we need to do is to just unlock 3689 03:45:56,100 --> 03:45:59,933 this background layer and convert it into traditional layer. 3690 03:46:00,400 --> 03:46:03,300 Then we will get that opacity option back. 3691 03:46:04,233 --> 03:46:08,666 So again, opacity gives, you the ability to play with transparency 3692 03:46:08,666 --> 03:46:17,233 within a given layer. 3693 03:46:17,233 --> 03:46:21,433 But what is open right now is a document called Blend, BSD and. 3694 03:46:21,433 --> 03:46:23,866 In this video we will talk about blend modes. 3695 03:46:24,600 --> 03:46:26,200 You'll notice in the layers. 3696 03:46:26,200 --> 03:46:29,266 Now there's a menu and right now it's set to normal, 3697 03:46:29,833 --> 03:46:32,900 but there's all sorts different options within this menu. 3698 03:46:33,433 --> 03:46:37,266 And this menu represents the different blend modes available to you. 3699 03:46:38,200 --> 03:46:40,800 And what does a blend mode mean? 3700 03:46:40,800 --> 03:46:44,700 Well, what you're going to be doing is changing how the pixels on the selected 3701 03:46:44,700 --> 03:46:48,000 layer interacts within the layer underneath the 3702 03:46:48,766 --> 03:46:53,100 now, oftentimes new Photoshop users and some experienced Photoshop 3703 03:46:53,100 --> 03:46:56,200 users will come in and just start selecting blend modes 3704 03:46:56,700 --> 03:46:59,066 without any real reason behind their selection. 3705 03:46:59,600 --> 03:47:00,633 They're Not even sure 3706 03:47:00,633 --> 03:47:03,866 what they're going to get when they choose a particular blend mode. 3707 03:47:04,800 --> 03:47:09,066 Now, as you can see, there's all sorts of different options within this menu 3708 03:47:09,066 --> 03:47:13,200 and it would take too much time to explain all the different options. 3709 03:47:13,800 --> 03:47:17,366 So instead what I'm going to explain is that this free blend mode 3710 03:47:17,666 --> 03:47:22,200 and by understanding this three blend modes, you'll have a better understanding 3711 03:47:22,500 --> 03:47:26,033 as to what some of the other blend modes might do when choosing them. 3712 03:47:27,100 --> 03:47:27,766 You'll notice that 3713 03:47:27,766 --> 03:47:30,400 the blend modes grouped in different categories. 3714 03:47:30,800 --> 03:47:33,000 For example, these blend modes are grouped together, 3715 03:47:33,266 --> 03:47:37,233 these blend modes are grouped together, and this blend modes is grouped together 3716 03:47:37,833 --> 03:47:41,500 and if we take a look at these three groups, 3717 03:47:42,000 --> 03:47:46,200 we have a darkened group, a lighting group and a contrast group. 3718 03:47:47,166 --> 03:47:49,000 So let's take look at this first group. 3719 03:47:49,000 --> 03:47:52,466 We're just a darkened group, but in order for us to do that, what I'd like 3720 03:47:52,466 --> 03:47:56,700 you to do is to turn off the visibility of the only layer here. 3721 03:47:57,233 --> 03:48:00,600 And when you turn off the visibility of the ozone layer, you'll see this 3722 03:48:00,800 --> 03:48:05,866 three square one is pure white, one is pure black, and the other is gray. 3723 03:48:06,600 --> 03:48:09,866 Now, I will warn you, rarely will you have an abundance 3724 03:48:09,866 --> 03:48:15,300 of this color value to within one image, but you will have variations of this color 3725 03:48:15,866 --> 03:48:18,833 not yellow, black, maybe not pure or maybe not gray, 3726 03:48:18,833 --> 03:48:21,500 but somewhere close and within that range. 3727 03:48:21,966 --> 03:48:25,400 But by seeing the purest form of each of these color values, 3728 03:48:25,633 --> 03:48:29,166 you'll get a better understanding to what the blend modes are doing. 3729 03:48:30,200 --> 03:48:32,600 So with a square layer as the active layer, 3730 03:48:32,933 --> 03:48:38,533 I'll just come into the blend mode here and we're going to choose multiply. 3731 03:48:38,533 --> 03:48:39,933 And when you choose multiply, 3732 03:48:39,933 --> 03:48:43,833 what will happen is the gray values and darker values within an image 3733 03:48:43,833 --> 03:48:48,100 will make the clouds on the layer underneath it appear darker. 3734 03:48:48,100 --> 03:48:51,900 If we select that, you'll notice that the white pixel are ignored. 3735 03:48:51,900 --> 03:48:56,100 So in this case, where we had the gray square on the cloud layer underneath, 3736 03:48:56,100 --> 03:49:00,566 it appears darker and you'll notice that the black square is still black 3737 03:49:00,866 --> 03:49:03,100 because you can't get any darker than black. 3738 03:49:03,866 --> 03:49:06,366 So that is how the darken blend modes behave. 3739 03:49:06,833 --> 03:49:10,600 But specifically, that's how the multiply blend movement behaves. 3740 03:49:10,600 --> 03:49:14,700 So based upon the information that you see, 3741 03:49:15,033 --> 03:49:20,000 you can better guess as to what this other blend modes in the scene work will do. 3742 03:49:20,700 --> 03:49:23,566 Let me just tell you this There will be some experimentation 3743 03:49:23,566 --> 03:49:27,733 any time you use a blend mode, but at least you have a better understanding 3744 03:49:28,066 --> 03:49:30,533 to what you're selecting in a particular group. 3745 03:49:31,433 --> 03:49:34,633 So let's just take a look at this screen blend on here. 3746 03:49:34,633 --> 03:49:37,400 We just the opposite of the multiplied line mode 3747 03:49:37,933 --> 03:49:40,400 and in this case, black pixels will be ignored 3748 03:49:40,800 --> 03:49:43,466 and we'll see the white square and the clouds 3749 03:49:43,466 --> 03:49:47,366 underneath the gray square will become lighter again. 3750 03:49:47,366 --> 03:49:51,233 Black pixels is ignored and the clouds appear wider 3751 03:49:51,233 --> 03:49:52,933 underneath the gray layer. 3752 03:49:52,933 --> 03:49:56,033 And the white square is still white because you can't 3753 03:49:56,033 --> 03:49:58,200 get any brighter than white. 3754 03:49:58,200 --> 03:50:01,433 And then finally, what we want to take a look at 3755 03:50:01,433 --> 03:50:04,266 now is another blend mode called overlay. 3756 03:50:04,800 --> 03:50:08,533 Overlay will ignore the gray square and it will make the pixels 3757 03:50:08,533 --> 03:50:10,500 underneath valleys greater than gray. 3758 03:50:11,700 --> 03:50:12,266 So in this 3759 03:50:12,266 --> 03:50:16,200 case, pure black appear darker and you can't see anything 3760 03:50:16,200 --> 03:50:20,366 brighter than white, which is why this pixel stays white. 3761 03:50:21,066 --> 03:50:24,933 So hopefully that gives you a basic understanding 3762 03:50:24,933 --> 03:50:27,300 as to what the blend modes doing in Photoshop. 3763 03:50:28,033 --> 03:50:30,900 And yes, there's quite a few blend modes and it will take 3764 03:50:30,900 --> 03:50:34,366 you quite a bit of time to understand how all of them work. 3765 03:50:34,700 --> 03:50:37,200 But this is a good foundation you to work from. 3766 03:50:37,933 --> 03:50:41,100 So let's just turn off the squares layer here 3767 03:50:41,100 --> 03:50:44,500 and turn the visibility of the o.D layer on. 3768 03:50:45,500 --> 03:50:50,000 And now what we'll do is take a look at those blend modes using a real photograph. 3769 03:50:51,000 --> 03:50:54,133 So we do have a lot of dark pixels in the 3770 03:50:55,333 --> 03:50:56,933 black pixels in this image. 3771 03:50:56,933 --> 03:51:00,533 Likewise, we have a lot of light in white pixels in this image. 3772 03:51:00,533 --> 03:51:01,833 Do as well. 3773 03:51:01,833 --> 03:51:06,400 But let's go up to the blend mode menu and here we can choose multiply. 3774 03:51:06,400 --> 03:51:11,233 And when we do it almost, it looks like the car is some wrap 3775 03:51:11,233 --> 03:51:15,600 now in a cloud graphic because the car has many white pixel values 3776 03:51:15,600 --> 03:51:19,366 on, so it makes the clouds underneath it appear brighter. 3777 03:51:19,866 --> 03:51:23,466 But we don't see the clouds at all underneath them. 3778 03:51:23,533 --> 03:51:26,700 The darkest color balance within the image. 3779 03:51:26,700 --> 03:51:29,833 So let me just come over here and switch to screen mode. 3780 03:51:30,300 --> 03:51:34,500 And when we switch it to screen, we get an interesting effect here. 3781 03:51:35,400 --> 03:51:38,833 There is so much black within the image and it allows us to see 3782 03:51:38,833 --> 03:51:41,033 much of the clouds, the image. 3783 03:51:41,033 --> 03:51:45,400 And if we take a look at the car, the reason why we can still see the car 3784 03:51:45,400 --> 03:51:46,033 is because it's 3785 03:51:46,033 --> 03:51:49,566 making the pixel in the cloud layer so much brighter than what they were. 3786 03:51:50,366 --> 03:51:50,633 All right. 3787 03:51:50,633 --> 03:51:53,800 So finally, I will just come over here and choose 3788 03:51:53,800 --> 03:51:56,600 Overlay and we choose overlay. 3789 03:51:56,966 --> 03:52:00,033 We essentially get a darker version of the cloud image 3790 03:52:00,433 --> 03:52:03,566 because there's so much black within the Audi picture. 3791 03:52:03,566 --> 03:52:07,333 And then the clouds are bright where the white car is. 3792 03:52:08,100 --> 03:52:12,300 So while it's a basic example, I hope that you have at least an idea 3793 03:52:12,300 --> 03:52:16,533 as to what the blend modes do and what they represent within that menu. 3794 03:52:16,533 --> 03:52:21,033 But ultimately, a blend mode allows you to control how pixels on a top 3795 03:52:21,033 --> 03:52:31,200 layer interact with the pixels on the layer. 3796 03:52:31,200 --> 03:52:35,200 I'm working with Layer mask, not BSD here, and you can open that 3797 03:52:35,200 --> 03:52:37,533 on your tutorial assets folder. 3798 03:52:37,533 --> 03:52:39,833 So in the last lesson we've talked about blend 3799 03:52:40,200 --> 03:52:43,733 and now we will be focusing on Layer Mask. 3800 03:52:44,100 --> 03:52:47,800 Now when we were working with selections, we worked with Quick Mask Mode 3801 03:52:48,133 --> 03:52:50,600 and we also applied adjustments to layers. 3802 03:52:51,166 --> 03:52:54,433 So when we applied an adjustment to a layer, we created something 3803 03:52:54,433 --> 03:52:56,300 called a layer mask. 3804 03:52:56,300 --> 03:53:01,200 And a layer mask is essentially quick mask mode being saved on a layer. 3805 03:53:01,933 --> 03:53:06,700 Now the advantage of this is you can manipulate the mask at any point in time. 3806 03:53:06,700 --> 03:53:09,566 You're not committed to a particular selection. 3807 03:53:09,566 --> 03:53:13,733 You can always modify it, and because of that, you can always access 3808 03:53:13,733 --> 03:53:16,733 all the pixel information within the original image. 3809 03:53:17,633 --> 03:53:21,233 Now when you work with layer mask, you're typically working 3810 03:53:21,233 --> 03:53:25,400 in a nondestructive way, just really the preferred workflow in Photoshop. 3811 03:53:26,233 --> 03:53:30,200 So let's take a look at the Layer mask in greater detail. 3812 03:53:30,666 --> 03:53:34,800 And the first thing that I'd like to do in the Layer special menu is select 3813 03:53:34,800 --> 03:53:40,166 the panel options to open up the layer panel options dialog, 3814 03:53:40,166 --> 03:53:44,166 and they want to select the largest thumbnail size for the Layers panel. 3815 03:53:44,400 --> 03:53:47,200 This will give us a better preview within the Layers panel. 3816 03:53:47,700 --> 03:53:49,900 I'm also going to put it on layer balance, 3817 03:53:49,900 --> 03:53:52,466 making it easier for us to see what's happening. 3818 03:53:53,100 --> 03:53:56,000 So there's a couple of ways that you can create Layer Mask, 3819 03:53:56,400 --> 03:53:59,200 you can create Layer Mask from an existing selection 3820 03:53:59,700 --> 03:54:02,100 or you can just create one without a selection. 3821 03:54:02,633 --> 03:54:04,500 So let's look at that 3822 03:54:04,500 --> 03:54:06,766 first with the bus sign layer as the active 3823 03:54:06,766 --> 03:54:09,833 layer down towards the bottom of the Layers panel, 3824 03:54:09,833 --> 03:54:13,133 you'll see that there's an added layer mask button. 3825 03:54:13,800 --> 03:54:18,266 When you click it, a layer mask is added to the bus, same layer, 3826 03:54:18,266 --> 03:54:22,366 all white, which means all of the pixels are being revealed by this mask. 3827 03:54:22,666 --> 03:54:26,066 And if you want to hide certain pixels you would painted 3828 03:54:26,066 --> 03:54:28,900 with black just like the quick mask mode. 3829 03:54:29,100 --> 03:54:30,666 But the difference in here 3830 03:54:30,666 --> 03:54:34,600 is you're painting this matte which is attached to this bus sign layer, 3831 03:54:35,166 --> 03:54:38,700 and you can always modify the mass at any point in time. 3832 03:54:39,266 --> 03:54:43,033 But let's look at what happens if we hide pixels on this layer. 3833 03:54:43,733 --> 03:54:47,700 You'll see you will begin to show the pixels 3834 03:54:47,700 --> 03:54:51,800 on the layer underneath it, which happens to be this image of a sky. 3835 03:54:52,600 --> 03:54:56,233 So what I'd like you to do is select the brush tool by pressing B 3836 03:54:56,233 --> 03:55:00,733 on your keyboard then select the brush that has a fairly soft edge. 3837 03:55:01,433 --> 03:55:05,966 It's going to just drag this hardness slider down here to 24%. 3838 03:55:06,633 --> 03:55:10,066 You can increase the size by using the bracket ski on your keyboard 3839 03:55:10,533 --> 03:55:14,300 and you want to make sure that the foreground color is black. 3840 03:55:15,700 --> 03:55:16,000 If it's 3841 03:55:16,000 --> 03:55:19,266 not pressed d on your keyboard to set the foreground and background 3842 03:55:19,266 --> 03:55:22,333 color to their defaults, then press 3843 03:55:22,333 --> 03:55:24,433 X to swap those colors. 3844 03:55:25,466 --> 03:55:28,466 Now it's really important to have the thumbnail of the mask selected 3845 03:55:28,966 --> 03:55:32,033 and from that point you can begin painting with black. 3846 03:55:32,033 --> 03:55:36,300 And as you do that, you start introducing the clouds to the image, 3847 03:55:36,300 --> 03:55:39,966 and that's because you're hiding the pixels on the bus time layer, 3848 03:55:40,200 --> 03:55:43,600 revealing the clouds or the pixels underneath it. 3849 03:55:44,533 --> 03:55:47,400 Likewise, you can see the mass that we're creating here. 3850 03:55:47,733 --> 03:55:50,700 If you want to see the mask in greater detail, hold down the Alt 3851 03:55:50,700 --> 03:55:53,733 key on Windows option for Mac 3852 03:55:53,933 --> 03:55:56,766 and click on that. 3853 03:55:56,766 --> 03:55:59,166 Then you'll see you'll get the full screen view 3854 03:55:59,366 --> 03:56:02,400 and you can see the different areas that you may have missed. 3855 03:56:02,933 --> 03:56:06,600 If you missed some areas simply and drag 3856 03:56:07,000 --> 03:56:09,033 black paint overdose mist areas 3857 03:56:09,833 --> 03:56:12,433 and you'll see the preview updated. 3858 03:56:13,800 --> 03:56:16,233 Now hold down the alt or option key again 3859 03:56:16,233 --> 03:56:19,033 and click to return back to the normal view. 3860 03:56:20,000 --> 03:56:22,333 And anytime you paint on a layer mask, it's 3861 03:56:22,333 --> 03:56:26,366 really important to have that layer mask selected. 3862 03:56:26,366 --> 03:56:30,100 Right now it's selected because we see borders around the mask. 3863 03:56:30,100 --> 03:56:35,666 But if I were to click on the bus, sign thumbnail and if we paint it with black, 3864 03:56:35,666 --> 03:56:41,033 now I'm painting black on that layer and that's clearly not what I want to do. 3865 03:56:41,066 --> 03:56:45,300 So it's really important to make sure that these thumbnail is active. 3866 03:56:45,300 --> 03:56:47,233 The other way is to make a selection 3867 03:56:47,233 --> 03:56:50,800 and then create a layer mask based upon that selection. 3868 03:56:51,000 --> 03:56:52,800 Let's just look at that. 3869 03:56:52,800 --> 03:56:54,900 We need to remove this layer mask. 3870 03:56:54,900 --> 03:56:59,866 You can do that by dragging the layer mask into the trashcan, and when you do that, 3871 03:56:59,866 --> 03:57:04,933 you may receive a dialog box that ask you if you want to apply the mask or delete. 3872 03:57:04,933 --> 03:57:05,766 If you do see it, 3873 03:57:06,833 --> 03:57:09,333 if you apply it, what will happen is anywhere 3874 03:57:09,333 --> 03:57:14,300 you have black within a layer mask, pixels will be deleted from that layer. 3875 03:57:14,300 --> 03:57:17,666 So it's a destructive operation and one that you probably don't 3876 03:57:17,666 --> 03:57:20,133 want to perform in majority of the situation. 3877 03:57:20,966 --> 03:57:24,700 So you can just click on delete to remove the layer mask. 3878 03:57:24,700 --> 03:57:28,166 And now what we want to do is to create a selection of the bus sign. 3879 03:57:28,533 --> 03:57:31,366 We can do this in a variety of ways, but I'm going to do this 3880 03:57:31,366 --> 03:57:34,200 by selecting subject under the Select menu. 3881 03:57:35,000 --> 03:57:41,233 Again, Photoshop will scan the image to create a selection. 3882 03:57:41,233 --> 03:57:43,800 And as you can see, we've got a decent selection here, 3883 03:57:44,466 --> 03:57:48,466 but some parts were not included, so I'm going to add to it 3884 03:57:48,466 --> 03:57:51,166 by selecting the polygon Lasso tool here. 3885 03:57:51,733 --> 03:57:56,466 I'm going to hold down the shift key to add to the selection. 3886 03:57:57,000 --> 03:58:02,300 Then I'm just going to click and drag around this border of this bus sign here. 3887 03:58:03,600 --> 03:58:04,133 Also, I'll 3888 03:58:04,133 --> 03:58:06,966 just subtract some of the errors here. 3889 03:58:08,100 --> 03:58:12,666 Now you would want to take your time to make sure you get the best selection. 3890 03:58:12,666 --> 03:58:15,066 But remember, because you're creating a layer mask, 3891 03:58:15,500 --> 03:58:19,900 you don't really have to worry about being absolutely perfect because it's mask. 3892 03:58:19,900 --> 03:58:23,600 You can always make modifications any point in time. 3893 03:58:24,166 --> 03:58:26,000 So that is pretty good now. 3894 03:58:26,000 --> 03:58:31,766 And we can just come over to the Layers panel, we can click the add layer mask, 3895 03:58:31,933 --> 03:58:35,800 and when you do that, you'll notice that the pixels that are 3896 03:58:35,800 --> 03:58:40,233 selected are preserved and everything else is masked out. 3897 03:58:40,233 --> 03:58:44,200 So it's like we've been in everything else except the selection in black. 3898 03:58:44,866 --> 03:58:49,700 And so now we're revealing the sky layer underneath the bus, same layer. 3899 03:58:49,700 --> 03:58:50,933 I do see some problems. 3900 03:58:50,933 --> 03:58:53,766 For example, we have a window here that we don't want to see, 3901 03:58:54,666 --> 03:58:56,700 so I'll just select the brush tool. 3902 03:58:56,700 --> 03:59:01,533 I'm just going to paint with black and I can just adjust the size of the brush 3903 03:59:01,533 --> 03:59:04,100 here by using the brackets again on your keyboard. 3904 03:59:04,633 --> 03:59:05,500 And I'm just going to click 3905 03:59:05,500 --> 03:59:10,066 and drag over the location of that window to get rid of it. 3906 03:59:10,066 --> 03:59:11,733 All right, awesome. 3907 03:59:11,733 --> 03:59:15,466 So Layer Mask are way too essential to save a selection, 3908 03:59:15,900 --> 03:59:18,933 can modify it at any point in time and ultimately 3909 03:59:18,933 --> 03:59:22,100 you preserve all the original information on the layer. 3910 03:59:22,800 --> 03:59:25,800 This is much a better way than deleting the pixels 3911 03:59:25,800 --> 03:59:27,966 that you don't think that you need and. 3912 03:59:27,966 --> 03:59:31,800 At least with this process, you can come back to them at a later 3913 03:59:31,800 --> 03:59:32,600 point in time. 3914 03:59:32,600 --> 03:59:41,200 Within the document. 3915 03:59:41,200 --> 03:59:45,133 In this video, I want to show you how you can use gradient within a layer mask 3916 03:59:45,366 --> 03:59:49,100 to create a software transition between the pixels on one layer 3917 03:59:49,100 --> 03:59:50,733 and the layer underneath it. 3918 03:59:51,733 --> 03:59:52,266 All right, 3919 03:59:52,266 --> 03:59:55,533 I'm working with a document called Gradient, not BSD, 3920 03:59:56,133 --> 03:59:59,533 and we can just come over and highlight the audio layer 3921 03:59:59,533 --> 04:00:02,366 and we can just dial back the opacity. 3922 04:00:02,800 --> 04:00:04,600 But then this is a global change for. 3923 04:00:04,600 --> 04:00:06,366 The entire layer. 3924 04:00:06,366 --> 04:00:10,133 The entire layer right now has a party of 39%. 3925 04:00:10,133 --> 04:00:14,900 However, what if you wanted something a little bit more gradual, 3926 04:00:14,900 --> 04:00:18,500 Maybe you wanted to see the clouds up here in the top, but you want to see 3927 04:00:18,500 --> 04:00:21,666 less of the cloud down here in the bottom. 3928 04:00:21,666 --> 04:00:25,100 Well, that's where you can use a gradient within your layer mask. 3929 04:00:25,100 --> 04:00:27,900 So with the car selected right here, 3930 04:00:28,366 --> 04:00:32,200 let's just come down towards the bottom and add a new layer mask 3931 04:00:33,133 --> 04:00:36,200 after doing that, you can come over and use the gradient tool. 3932 04:00:36,866 --> 04:00:39,300 And with the gradient tool in the options 3933 04:00:39,300 --> 04:00:42,500 bar, you can select a type of gradient you want to work with. 3934 04:00:43,166 --> 04:00:46,033 So very first option is foreground to background 3935 04:00:46,500 --> 04:00:49,766 and if you have a black for the background and white for the background, 3936 04:00:50,100 --> 04:00:50,800 you're all set. 3937 04:00:50,800 --> 04:00:55,533 But if you are not, you can select the third option, which is a black and white. 3938 04:00:56,700 --> 04:00:58,100 Now with that option selected, 3939 04:00:58,100 --> 04:01:02,633 you can press, return or enter on your keyboard to collapse that panel. 3940 04:01:02,633 --> 04:01:04,433 And then all you have to do now 3941 04:01:04,433 --> 04:01:08,766 is to ensure that the layer mask icon is active within the Layers panel 3942 04:01:09,233 --> 04:01:13,500 and then we can click from the top corner and down to the bottom. 3943 04:01:14,100 --> 04:01:15,300 And when you do that, 3944 04:01:15,300 --> 04:01:19,000 you get a nice gradual transition from the cloud to the car. 3945 04:01:19,400 --> 04:01:22,133 And anytime you reapplied at the gradient, you're 3946 04:01:22,133 --> 04:01:24,300 essentially recreating the mask. 3947 04:01:25,133 --> 04:01:27,300 So for example, if I do the opposite here, 3948 04:01:27,300 --> 04:01:31,300 if I click in the bottom and drag out the top, you'll notice 3949 04:01:31,300 --> 04:01:35,666 that I'm more clouds in the bottom and more white pixels in the top. 3950 04:01:36,733 --> 04:01:40,666 Likewise, if you don't grab quite as far, if you click and drag, 3951 04:01:40,800 --> 04:01:45,300 maybe this much you'll notice you get more abrupt transitions. 3952 04:01:45,300 --> 04:01:49,333 So using gradient within layer mask gives you the ability 3953 04:01:49,333 --> 04:01:52,733 to create smooth transitions from artwork on one 3954 04:01:52,733 --> 04:02:00,333 layer. 3955 04:02:00,333 --> 04:02:03,766 Many Photoshop topics could almost dictate their own course 3956 04:02:03,766 --> 04:02:06,533 and layer effects is no exception to that. 3957 04:02:07,266 --> 04:02:11,900 And I do think it's important to at least show you how you can implement 3958 04:02:11,900 --> 04:02:15,033 a layer effect without going through all of the details associated 3959 04:02:15,166 --> 04:02:16,100 the layer effects. 3960 04:02:17,100 --> 04:02:19,733 And now if you're interested in learning more about layer effects, 3961 04:02:19,733 --> 04:02:23,366 there are some courses dedicated to layer effects exclusively. 3962 04:02:24,466 --> 04:02:28,266 So the first thing I want to do here is just show you 3963 04:02:28,300 --> 04:02:29,866 how you can apply a layer effect. 3964 04:02:29,866 --> 04:02:35,866 And we're going to do that by selecting this layer here, which is the oval ball. 3965 04:02:35,866 --> 04:02:40,666 And let's say we decided we wanted to add a drop shadow to this image. 3966 04:02:41,233 --> 04:02:44,466 We can do that quickly and easily inside Photoshop 3967 04:02:44,466 --> 04:02:47,466 by coming down here and adding a layer effects. 3968 04:02:47,966 --> 04:02:51,566 So you can see there's a little effects button and if you click it, 3969 04:02:51,933 --> 04:02:55,566 a menu will appear of all different layers effects that are available. 3970 04:02:56,400 --> 04:02:58,866 In this case, we're going to choose Drop Shadow. 3971 04:02:58,866 --> 04:03:01,966 And when you select Drop Shadow, a dialog box 3972 04:03:01,966 --> 04:03:05,866 appears with all sorts of settings here you can modify 3973 04:03:05,866 --> 04:03:09,366 the appearance of the layer effects by manipulating this references. 3974 04:03:09,366 --> 04:03:11,700 But you see here, for example, 3975 04:03:11,700 --> 04:03:15,733 maybe we think that the shadow is too far away from the image. 3976 04:03:16,266 --> 04:03:19,866 And if that's the case, we can back off the distance slider 3977 04:03:19,866 --> 04:03:23,866 and you'll notice that the shadow is being pulled closer to the artwork 3978 04:03:24,700 --> 04:03:26,833 and maybe you're not happy with this spread 3979 04:03:26,833 --> 04:03:30,266 and we want the shadow to be a little bit tighter. 3980 04:03:30,666 --> 04:03:33,733 Again, I can just click and drag this to the left 3981 04:03:33,733 --> 04:03:38,000 and you'll notice there's less of a spread associated with this drop shadow. 3982 04:03:38,566 --> 04:03:43,533 And finally, you could also decrease or increase the size of the shadow. 3983 04:03:43,533 --> 04:03:47,733 So all of this options have an impact on the appearance of the drop shadow, 3984 04:03:48,133 --> 04:03:51,800 but you'll notice that you can apply all sorts of other layer effects. 3985 04:03:52,500 --> 04:03:55,466 You could, and in both the artwork you could apply 3986 04:03:55,466 --> 04:03:58,633 a stroke and integral and so on and so forth. 3987 04:03:59,500 --> 04:04:03,500 You can even apply multiple effects to the same layer if need be. 3988 04:04:04,133 --> 04:04:07,200 For example, if you decide that you want inner glow to the artwork, 3989 04:04:07,666 --> 04:04:09,966 you can come over here and select the effect 3990 04:04:10,500 --> 04:04:13,066 and you'll notice it has a glow inside. 3991 04:04:13,066 --> 04:04:15,400 Now on this box. 3992 04:04:15,400 --> 04:04:17,900 Again, you can control all of this option here 3993 04:04:18,133 --> 04:04:20,966 to ultimately change the appearance of the effects. 3994 04:04:21,800 --> 04:04:24,966 If you decide don't want the inner glow, you can come over here 3995 04:04:24,966 --> 04:04:28,233 and select it and it's removed from the image. 3996 04:04:29,166 --> 04:04:32,700 Once you're happy with the effects, you can just come over and click okay. 3997 04:04:32,700 --> 04:04:38,166 And once you click okay, you can see that effects appear here in the Layers panel. 3998 04:04:38,700 --> 04:04:43,500 If you want to temporarily turn it off, you can do that by this icon 3999 04:04:43,500 --> 04:04:47,066 and you'll notice that the image no longer displays the effect. 4000 04:04:48,066 --> 04:04:51,100 If you want to modify it in some way, you simply double 4001 04:04:51,100 --> 04:04:54,266 click on it to reopen the layer effects dialog box 4002 04:04:55,666 --> 04:04:57,966 again, if you want to remove it, 4003 04:04:57,966 --> 04:05:01,500 simply uncheck that option here from the effects list. 4004 04:05:01,500 --> 04:05:04,633 In this case, I do want it so I'll leave it selected 4005 04:05:05,400 --> 04:05:07,766 and once you're done you can come over and click. 4006 04:05:07,766 --> 04:05:10,166 Okay. Awesome. 4007 04:05:10,800 --> 04:05:13,200 So the general overview 4008 04:05:13,200 --> 04:05:18,433 as how layer effects work and like I said, it's a fairly involved topic, 4009 04:05:18,600 --> 04:05:22,433 but at least you have some sense on how you can apply layer effects 4010 04:05:22,433 --> 04:05:25,200 to your own artwork when working inside of 4011 04:05:33,466 --> 04:05:33,900 because 4012 04:05:33,900 --> 04:05:37,200 we've spent so much time talking about layers, I want you to know 4013 04:05:37,200 --> 04:05:40,000 that you can get rid of layers by flattening an image 4014 04:05:40,500 --> 04:05:44,200 and this can become important if you need merge layers together 4015 04:05:44,733 --> 04:05:48,766 or if you simply don't need a flexibility of all the content residing 4016 04:05:48,766 --> 04:05:53,400 on their own individual layers, but still need the flexibility of a BSD file. 4017 04:05:54,266 --> 04:05:57,466 So now I'm working with a document called BULB, not BSD. 4018 04:05:57,933 --> 04:06:01,033 And now let me show you what I mean when I said that. 4019 04:06:01,766 --> 04:06:06,900 So let's for whatever reason they want this two image to be treated the same. 4020 04:06:07,366 --> 04:06:10,000 They want them to leave on the same layer. 4021 04:06:10,000 --> 04:06:12,733 Now we can do that by selecting the two layers. 4022 04:06:12,733 --> 04:06:15,666 This case, that would be the oval bulb and the yellow bulb. 4023 04:06:16,233 --> 04:06:19,600 And now with the both layers selected, 4024 04:06:19,900 --> 04:06:22,800 the top right hand corner of the layers panel. 4025 04:06:22,800 --> 04:06:24,733 And in the panel menu, you'll notice that you 4026 04:06:24,733 --> 04:06:28,000 have several options for merging and flattening layers. 4027 04:06:28,600 --> 04:06:32,100 What we can do here is select the merge layers control 4028 04:06:32,200 --> 04:06:34,633 command e on your keyboard is the shortcut 4029 04:06:35,233 --> 04:06:38,000 and this will merge the selected layers. 4030 04:06:38,466 --> 04:06:42,666 Once you select that command, you'll notice that both of those image now exist 4031 04:06:42,666 --> 04:06:48,000 on one layer and you can verify that by turning the visibility of the layer off. 4032 04:06:49,533 --> 04:06:51,600 And the other thing also 4033 04:06:51,700 --> 04:06:55,666 I want to point out is down here towards the bottom, the document window, 4034 04:06:56,066 --> 04:06:59,500 we have an indicator and if you don't see the same information, 4035 04:06:59,500 --> 04:07:02,833 you can click this right arrow and choose document size. 4036 04:07:03,933 --> 04:07:07,433 Now, I don't know if you know this, but before we merged 4037 04:07:07,433 --> 04:07:11,466 those still layers, the overall file size was quite a bit larger, 4038 04:07:11,466 --> 04:07:15,366 was 5.49 megabytes instead of 4.12. 4039 04:07:16,233 --> 04:07:20,933 If I can do that controller command Z on your keyboard, you will see that 4040 04:07:21,233 --> 04:07:27,600 it was 5.49 MI And let me just go ahead now and redo that again. 4041 04:07:27,600 --> 04:07:30,100 I'll just do that using the same keyboard shortcut 4042 04:07:30,966 --> 04:07:34,566 so you can see the fewer layers that you have, the less information 4043 04:07:34,566 --> 04:07:38,466 in the BSD file and the smaller the file size of the BSD file. 4044 04:07:39,300 --> 04:07:43,100 So let's say for example, your print shop is asking for a BSD file 4045 04:07:43,100 --> 04:07:45,566 and you need to email the file to them. 4046 04:07:45,566 --> 04:07:48,800 And most likely the print shop won't be needing the flexibility 4047 04:07:48,800 --> 04:07:51,933 of all the content existing on the individual layers. 4048 04:07:52,500 --> 04:07:54,633 So you can flatten the image down. 4049 04:07:55,533 --> 04:07:58,800 So we can do that by coming up to the top right hand corner. 4050 04:07:58,800 --> 04:08:02,766 Again on the Layers panel opening up that same panel menu. 4051 04:08:02,766 --> 04:08:06,866 You can choose either to merge visible, or you can choose to flatten 4052 04:08:06,866 --> 04:08:10,866 the image, which will flatten all of the layers onto one layer. 4053 04:08:11,766 --> 04:08:12,033 All right. 4054 04:08:12,033 --> 04:08:14,733 So I'll just go ahead and select that command. 4055 04:08:15,366 --> 04:08:20,700 We now have one layer and you'll notice that the file size is only one B now. 4056 04:08:21,900 --> 04:08:23,166 So as you can see it 4057 04:08:23,166 --> 04:08:27,033 dramatically decrease the file size. 4058 04:08:27,933 --> 04:08:31,900 This is a destructive way of doing it and you will lose 4059 04:08:31,900 --> 04:08:35,233 all flexibility associated with all of the layers. 4060 04:08:36,233 --> 04:08:38,566 Now, any time I flatten an image, 4061 04:08:38,566 --> 04:08:42,666 I always save a file copy that contains all of the layer content. 4062 04:08:43,200 --> 04:08:46,466 So I have one piece that's large in terms of file size 4063 04:08:46,733 --> 04:08:49,900 that has all the flexibility of the layers. 4064 04:08:49,900 --> 04:08:54,900 And then I also create a copy of one flat equivalent, which is dramatically 4065 04:08:54,900 --> 04:08:59,266 smaller in file size, but not nearly as flexible. 4066 04:08:59,266 --> 04:09:02,766 So this is actually a good practice so that if you need to change 4067 04:09:03,133 --> 04:09:06,433 something in the future, you will still have a backup 4068 04:09:06,433 --> 04:09:16,733 and you can just go back to it at any point in time. 4069 04:09:16,733 --> 04:09:19,833 This course is all about how you can perform cross 4070 04:09:19,966 --> 04:09:22,700 transformations and warps your images. 4071 04:09:23,366 --> 04:09:27,933 We're going to focus on craft tool in this clip now, and the crop 4072 04:09:27,933 --> 04:09:32,500 tool gives you the ability to change two dimensions and recompose your image. 4073 04:09:33,033 --> 04:09:36,300 And this is pretty useful, especially with photographers. 4074 04:09:37,000 --> 04:09:39,233 So I had this document open. 4075 04:09:39,366 --> 04:09:42,833 I thought our dot jpeg on your tutorial assets folder. 4076 04:09:43,200 --> 04:09:47,933 And now let me just select the crop tool over here in the toolbar, 4077 04:09:48,166 --> 04:09:50,500 or you could press C on your keyboard 4078 04:09:51,166 --> 04:09:55,533 and when you activate the crop tool, you'll notice that you get resized 4079 04:09:55,533 --> 04:09:58,566 bounding box to appear around your document. 4080 04:09:59,400 --> 04:10:02,433 You can use the resize handles within this bounding box 4081 04:10:02,700 --> 04:10:05,833 to determine what portion of the image you will be crop of. 4082 04:10:06,400 --> 04:10:09,700 For example, if I decide that there was too much sky 4083 04:10:10,066 --> 04:10:13,400 the top of the document and the tower, I could remove it 4084 04:10:13,400 --> 04:10:17,966 by grabbing this resize handle and dragging down towards the tower. 4085 04:10:18,933 --> 04:10:19,766 This area 4086 04:10:19,766 --> 04:10:23,033 will be cropped away from the document once I performed the crop. 4087 04:10:23,933 --> 04:10:27,233 Likewise, if I wanted to get rid of some of the landscape here, 4088 04:10:27,233 --> 04:10:30,100 I could just click and drag up towards the tower. 4089 04:10:30,766 --> 04:10:34,300 There's also resize handles on the left and on the right 4090 04:10:34,666 --> 04:10:37,666 and also on this Four Corners right here. 4091 04:10:38,100 --> 04:10:40,800 And if you want to change the width and height at the same time, 4092 04:10:41,266 --> 04:10:45,533 you can do that by just adjusting this handles here. 4093 04:10:46,300 --> 04:10:49,000 If you place your cursor inside of the bounding box, 4094 04:10:49,000 --> 04:10:52,033 you can click and drag to reposition the bounding box. 4095 04:10:52,633 --> 04:10:55,200 If you want to perform to crop, you can 4096 04:10:55,200 --> 04:10:57,400 you just need to double click within the bounding box 4097 04:10:57,400 --> 04:11:00,133 or you can press return or enter on your keyboard, 4098 04:11:00,466 --> 04:11:03,600 or you can click this check mark up here in the control panel. 4099 04:11:04,566 --> 04:11:07,766 You can also cancel out of the crop by clicking this button 4100 04:11:07,766 --> 04:11:10,566 here or by pressing the escape key on your keyboard. 4101 04:11:10,933 --> 04:11:15,266 And if you want to reset the bounding box, you can do that by clicking this month. 4102 04:11:15,266 --> 04:11:20,433 And right here now, I'm just going to press escape to exit out of that. 4103 04:11:21,466 --> 04:11:25,400 Now I want to show you that you can create your own bounding box manually 4104 04:11:25,866 --> 04:11:30,300 so when you have the crop to select, all you have to do is move into the image 4105 04:11:30,600 --> 04:11:33,966 and you'll notice that your cursor changes to a crop icon. 4106 04:11:34,566 --> 04:11:38,833 At that point, you can just click and drag out of your own bounding box. 4107 04:11:39,833 --> 04:11:43,166 So again, if you want to perform the crop, you can just double click 4108 04:11:43,166 --> 04:11:47,733 inside the image or press return or enter on your keyboard. 4109 04:11:47,733 --> 04:11:51,700 All right, let me use and do that by pressing down control or command 4110 04:11:51,766 --> 04:11:53,266 Z on your keyboard. 4111 04:11:54,266 --> 04:11:55,400 And then what I will do next 4112 04:11:55,400 --> 04:11:59,066 is some I'll just click and drag out another bounding box here. 4113 04:11:59,833 --> 04:12:03,300 You do have the ability to change out this crop shield 4114 04:12:03,333 --> 04:12:06,300 that you're looking at here, and all you have to do is 4115 04:12:06,300 --> 04:12:10,200 go to the control panel here and you'll see a gear looking icon. 4116 04:12:10,766 --> 04:12:14,266 And when you click that, you can access several menu options 4117 04:12:14,266 --> 04:12:17,666 from this icon, one of which is the crop shield. 4118 04:12:18,266 --> 04:12:19,600 You can disable it. 4119 04:12:19,600 --> 04:12:22,533 You can change the color and the opacity. 4120 04:12:23,233 --> 04:12:28,366 In this case, I'm happy with the crop shield, so I'm going to leave it. 4121 04:12:28,366 --> 04:12:28,700 All right. 4122 04:12:28,700 --> 04:12:31,933 So let me just click this overlay button here 4123 04:12:31,933 --> 04:12:36,733 and you'll notice that the crop tool has an overlay associated it. 4124 04:12:37,233 --> 04:12:40,166 Right now we're looking at the default rule of thirds, 4125 04:12:40,500 --> 04:12:44,100 but there's several options that you can choose from. 4126 04:12:44,700 --> 04:12:48,966 In fact, you can cycle all of this option by using the keyboard shortcut. 4127 04:12:48,966 --> 04:12:53,400 Okay, So let me just come over here to click away from the menu 4128 04:12:53,900 --> 04:12:57,600 and then I'll press on my keyboard and you'll notice 4129 04:12:57,733 --> 04:13:00,300 I'm cycling through all of those options. 4130 04:13:01,600 --> 04:13:03,900 Now, if you decide that you don't like the overlay 4131 04:13:03,900 --> 04:13:08,266 and you want to change its behavior can do that, it will just come over 4132 04:13:08,266 --> 04:13:14,500 back here on our overlay settings and we can just choose never show overlay. 4133 04:13:14,833 --> 04:13:18,300 So also another option called auto Show overlay, 4134 04:13:18,300 --> 04:13:22,433 which means you'll only see the overlay when you click inside of the crop box. 4135 04:13:22,966 --> 04:13:26,500 This can be a nice way to get an idea to what the image will look 4136 04:13:26,500 --> 04:13:29,766 like without any obstruction or discourse. 4137 04:13:29,766 --> 04:13:34,200 I'm going to leave it, set the default overlay, show overlay 4138 04:13:34,733 --> 04:13:37,433 and I'll just return or enter 4139 04:13:37,433 --> 04:13:40,766 on my keyboard to collapse that settings. 4140 04:13:41,366 --> 04:13:45,566 Finally, if you want the crop mask to be specific size or specific 4141 04:13:45,600 --> 04:13:50,466 aspect ratio, you can manually enter the values up here in the control panel. 4142 04:13:51,033 --> 04:13:55,400 Right now, this menu is set to ratio, but there's several presets in here 4143 04:13:55,800 --> 04:13:59,200 not only for rater but also for dimensions. 4144 04:13:59,633 --> 04:14:01,366 You can either choose ratio 4145 04:14:01,366 --> 04:14:05,166 and plug in your own values here within the options bar or, 4146 04:14:05,166 --> 04:14:10,033 you can choose within height by resolution and enter in your own values. 4147 04:14:10,666 --> 04:14:13,466 If you find that you would be using your custom value 4148 04:14:13,466 --> 04:14:16,333 most of the time and want to recall frequently, 4149 04:14:16,633 --> 04:14:21,500 you can always come over to this menu and save a new crop Presets. 4150 04:14:22,900 --> 04:14:23,300 All right. 4151 04:14:23,300 --> 04:14:26,933 So when working with crop, there's really two different ways 4152 04:14:26,933 --> 04:14:30,200 that you can work with the tool in terms of its behavior. 4153 04:14:30,733 --> 04:14:36,366 One is the destructive behavior, and the next is a nondestructive. 4154 04:14:36,366 --> 04:14:41,500 And 99% of the time, you would want to work with the destructive behavior, 4155 04:14:41,833 --> 04:14:44,900 because if you destroy pixels or distribute them 4156 04:14:44,900 --> 04:14:48,433 to remove them from the document, you never really get them back. 4157 04:14:48,966 --> 04:14:52,766 And that's only helpful if you're really concerned about file size. 4158 04:14:53,233 --> 04:14:57,933 So what we've been earlier is the nondestructive way of cropping. 4159 04:14:58,333 --> 04:15:00,600 I want to show you the destructive way. 4160 04:15:01,533 --> 04:15:05,966 So with that said, let me just come over and select delete pixels up here 4161 04:15:06,500 --> 04:15:10,400 and then if you perform the crop by clicking the checkmark, 4162 04:15:10,833 --> 04:15:14,100 those pixels are removed on the document 4163 04:15:14,800 --> 04:15:18,300 and you can verify that by dragging out yet another crop box. 4164 04:15:19,100 --> 04:15:22,066 Now, before, when we were working in a Nondestructive way, 4165 04:15:22,066 --> 04:15:26,700 all of the data was recalled and on the screen so I could recompose 4166 04:15:26,700 --> 04:15:30,033 the image from all the original pixel information off the document. 4167 04:15:30,933 --> 04:15:34,600 Now, when I let go of the mouse, now I don't have all of that 4168 04:15:34,600 --> 04:15:36,233 information anymore. 4169 04:15:36,233 --> 04:15:38,100 It's been removed from the document. 4170 04:15:39,100 --> 04:15:39,433 All right. 4171 04:15:39,433 --> 04:15:42,900 So I'll just press escape to exit out of this problem. 4172 04:15:42,900 --> 04:15:46,066 And I'm just going to come back over to the history panel 4173 04:15:46,066 --> 04:15:49,400 and go to the point where I open the document. 4174 04:15:50,700 --> 04:15:52,566 So just be aware of that. 4175 04:15:52,566 --> 04:15:55,800 When your working with the crop tool, you have two options 4176 04:15:56,166 --> 04:15:59,966 can work in a nondestructive way, which is really the preferred way. 4177 04:16:00,266 --> 04:16:03,366 Or if you have to work in a way that will permanently delete 4178 04:16:03,366 --> 04:16:06,633 the pixels from the document, you can do that by selecting that 4179 04:16:06,633 --> 04:16:09,600 here on the control panel. 4180 04:16:09,700 --> 04:16:10,533 Awesome. 4181 04:16:10,666 --> 04:16:13,433 So that's the basic functionality of, the crop tool. 4182 04:16:13,766 --> 04:16:16,833 There are several options that I like to continue to explore 4183 04:16:16,966 --> 04:16:25,800 over the next couple of videos. 4184 04:16:25,800 --> 04:16:26,400 As you use 4185 04:16:26,400 --> 04:16:30,066 Photoshop, you will find different ways to do certain things that you want. 4186 04:16:30,666 --> 04:16:32,833 Let me show you what I meant by that. 4187 04:16:32,833 --> 04:16:38,000 And oddly enough, you can use crop tool to add canvas to an image. 4188 04:16:38,400 --> 04:16:42,533 Let's say, for example we want to add a border around this image. 4189 04:16:42,933 --> 04:16:44,966 We can use the crop tool. 4190 04:16:44,966 --> 04:16:49,033 And certainly there are several ways that you could achieve this in Photoshop, 4191 04:16:49,033 --> 04:16:53,133 like using effects, brush tool, so on and so forth. 4192 04:16:53,133 --> 04:16:56,300 But I want to focus on how you can use the crop tool 4193 04:16:56,666 --> 04:16:59,633 to add canvas to a document. 4194 04:16:59,633 --> 04:17:02,366 So let me just come over here and use the crop tool. 4195 04:17:02,700 --> 04:17:07,333 And with the crop tool selected, what we want to do is click and drag out. 4196 04:17:08,200 --> 04:17:11,700 Now, in the last couple of videos, we've taken out these resize 4197 04:17:11,700 --> 04:17:14,500 handles here and we were clicking and dragging in. 4198 04:17:14,866 --> 04:17:19,033 But you can also drag out and you'll notice that you're 4199 04:17:19,466 --> 04:17:21,566 transparent pixels here. 4200 04:17:21,566 --> 04:17:25,500 The other thing that you may have noticed is that we were working on a background 4201 04:17:25,500 --> 04:17:30,866 layer and now we can see that it's showing a crop preview layer. 4202 04:17:31,833 --> 04:17:33,633 Now if you're working with a background layer 4203 04:17:33,633 --> 04:17:37,933 and you're introducing canvas, it will never be a background layer again. 4204 04:17:38,266 --> 04:17:41,533 And that's it has to display those transparent pixels. 4205 04:17:42,000 --> 04:17:45,566 So automatically it gets converted to a traditional layer. 4206 04:17:46,400 --> 04:17:49,966 So in this case we want to add enough canvas on all four sides 4207 04:17:49,966 --> 04:17:54,733 to add a border around the image, and we want to do it in equal parts. 4208 04:17:55,233 --> 04:17:59,433 So what I'll do here is grab one of the corner, resize handles here 4209 04:17:59,433 --> 04:18:04,666 and I'll just hold down the all key on Windows and option for Mac. 4210 04:18:05,000 --> 04:18:09,300 And then we can also add the shift key to constrain the proportions. 4211 04:18:09,300 --> 04:18:13,200 And as we click and drag outwards, you'll notice that you're adding canvas 4212 04:18:13,200 --> 04:18:16,633 and all four sides and you're distributing it equally. 4213 04:18:17,166 --> 04:18:20,033 It's almost like you're dragging out from the center of the image. 4214 04:18:21,233 --> 04:18:22,566 Now, once you let go 4215 04:18:22,566 --> 04:18:26,600 the mouse, you'll see that we have the canvas on all four sides. 4216 04:18:27,633 --> 04:18:29,866 If you want to commit to this crop 4217 04:18:29,866 --> 04:18:32,533 can press, enter or return on your keyboard 4218 04:18:33,366 --> 04:18:35,666 and you'll now notice that we have 4219 04:18:35,666 --> 04:18:38,866 layer zero right here on the Layers panel. 4220 04:18:38,866 --> 04:18:42,600 So let's see, for example, we want to add matte color around this image. 4221 04:18:43,066 --> 04:18:45,000 The easiest way to do that, 4222 04:18:45,000 --> 04:18:48,900 honestly, is to create a new layer and fill it with a color. 4223 04:18:48,900 --> 04:18:52,200 We can create a new layer by clicking the new layer bottom right here. 4224 04:18:52,966 --> 04:18:55,666 But what that will do is create a new layer 4225 04:18:55,666 --> 04:18:58,366 above our layer, and we don't that. 4226 04:18:59,400 --> 04:19:03,100 We want to add a new layer underneath our current layer. 4227 04:19:03,100 --> 04:19:08,700 And you can do that by holding down the control key or the command key on Mac. 4228 04:19:08,700 --> 04:19:11,700 And then after that we will just click the button right here 4229 04:19:11,700 --> 04:19:15,733 and that would create a new layer underneath our layer. 4230 04:19:16,666 --> 04:19:21,300 At that point, want to fill in the layer with a solid color. 4231 04:19:21,300 --> 04:19:23,766 And again, there are several options for that. 4232 04:19:23,766 --> 04:19:27,133 But I think the best is to just come up to the edit menu 4233 04:19:27,566 --> 04:19:30,233 and under the edit menu you can choose fill. 4234 04:19:31,633 --> 04:19:33,466 Then in the field dialog box, 4235 04:19:33,466 --> 04:19:37,666 you have several options in terms of what color you can use. 4236 04:19:37,666 --> 04:19:39,666 It can use the foreground color. 4237 04:19:39,666 --> 04:19:43,500 In this case it's black, but there's also other colors that you can choose from. 4238 04:19:43,500 --> 04:19:47,600 The background color, which is white, also have a here 4239 04:19:48,033 --> 04:19:50,300 and you can also select a custom color 4240 04:19:50,800 --> 04:19:53,066 could also go with black or white 4241 04:19:53,333 --> 04:19:57,133 if you don't have the foreground and background color set here. 4242 04:19:57,766 --> 04:20:01,500 But then in this case I'm happy with black, so I'll leave it as it is. 4243 04:20:02,000 --> 04:20:04,933 And when we click okay, you'll notice that 4244 04:20:04,933 --> 04:20:08,100 we have a black border or frame around this image. 4245 04:20:08,833 --> 04:20:11,400 Now, the problem with using crop tool is 4246 04:20:11,400 --> 04:20:14,733 you can't be overly precise from a measurement perspective. 4247 04:20:15,300 --> 04:20:18,300 Let's say you needed a half an inch all the way around. 4248 04:20:18,633 --> 04:20:21,666 The best thing you can do with a crop tool is guess that happened 4249 04:20:21,666 --> 04:20:25,633 instrumenting the aspect ratio, which won't give you even distribution. 4250 04:20:25,633 --> 04:20:27,800 So I'll four sides. 4251 04:20:27,800 --> 04:20:31,833 So there's a better way if you have to be incredibly precise 4252 04:20:32,133 --> 04:20:36,000 and that is using the canvas size dialog box. 4253 04:20:36,000 --> 04:20:39,233 So let me just go back to our history panel here first, and 4254 04:20:39,833 --> 04:20:42,633 I'll just go to a point where we just opened the document 4255 04:20:43,833 --> 04:20:46,900 and now let me just come up to the image menu. 4256 04:20:46,900 --> 04:20:50,500 And under the image menu, you can choose canvas size here. 4257 04:20:51,300 --> 04:20:53,966 You'll notice that you have several options in terms 4258 04:20:53,966 --> 04:20:56,133 of how you can work with canvas size. 4259 04:20:57,000 --> 04:20:59,933 You could plug in the numbers dimensionally for width and height 4260 04:21:00,266 --> 04:21:03,133 and then specify how you want that new content area 4261 04:21:03,166 --> 04:21:06,333 to be distributed within the document. 4262 04:21:06,333 --> 04:21:09,966 Right now, there's an anchor point in the center, meaning if we increase 4263 04:21:09,966 --> 04:21:14,133 the width and height, we can distribute it evenly on all four sides. 4264 04:21:15,000 --> 04:21:18,700 But you can change that anchor point in any one of these spots within the squid. 4265 04:21:19,800 --> 04:21:23,000 So you can anchor up the top right hand corner and add 4266 04:21:23,000 --> 04:21:26,033 all the new canvas on the left and the bottom of the document. 4267 04:21:26,833 --> 04:21:30,000 In our case, however, what we want to do is add 4268 04:21:30,000 --> 04:21:33,200 half an inch on all four sides of the document. 4269 04:21:33,200 --> 04:21:38,866 So the easiest way to do that is to check this a relative checkbox here. 4270 04:21:39,333 --> 04:21:42,533 And at that point you would plug in one 4271 04:21:42,533 --> 04:21:45,633 inch for the width and one inch for the height here. 4272 04:21:46,500 --> 04:21:50,266 Now, the question is why not point five or half an inch? 4273 04:21:51,133 --> 04:21:54,900 Well, the reason for that is we're going to be adding one of height 4274 04:21:55,333 --> 04:21:58,300 so that we can distributed evenly on the top 4275 04:21:58,300 --> 04:22:00,900 and the bottom based upon this anchor point, 4276 04:22:01,366 --> 04:22:04,500 which means we'll get half an inch on the top 4277 04:22:04,500 --> 04:22:06,633 and half an inch on the bottom. 4278 04:22:07,500 --> 04:22:10,300 Likewise, you will get the same result for the width. 4279 04:22:11,366 --> 04:22:12,300 Now the other 4280 04:22:12,300 --> 04:22:15,266 question is what the new canvas look like. 4281 04:22:15,700 --> 04:22:18,133 So let's just set our background color here. 4282 04:22:18,533 --> 04:22:23,200 And what I have right now is the black foreground color, 4283 04:22:23,200 --> 04:22:26,700 but then you can select other colors here on the options. 4284 04:22:27,466 --> 04:22:32,266 So again, I'll just leave it at this settings and then we can just hit. 4285 04:22:32,266 --> 04:22:35,466 Okay and you'll notice that we now 4286 04:22:35,466 --> 04:22:38,433 have half an inch on all four sides 4287 04:22:38,866 --> 04:22:50,966 based on the size of this document. 4288 04:22:50,966 --> 04:22:54,933 What if you get into a situation where you want to crop an area in an image 4289 04:22:55,233 --> 04:23:00,066 that is not a perfect square, rectangular circle, like this photograph? 4290 04:23:00,066 --> 04:23:03,166 If we look at this, we have a little bit of a problem here. 4291 04:23:03,566 --> 04:23:07,866 This photograph was taken in perspective, and I'm working 4292 04:23:08,033 --> 04:23:10,400 this document called Window That JPEG, by the way, 4293 04:23:10,600 --> 04:23:13,433 which is available inside your tutorial assets folder. 4294 04:23:13,800 --> 04:23:17,333 And let's say, for example, what we wanted to preserve 4295 04:23:17,333 --> 04:23:21,533 was everything outside of this window and get rid of the interior of the room. 4296 04:23:22,500 --> 04:23:23,700 Again, this picture was 4297 04:23:23,700 --> 04:23:26,100 taken in perspective, so it's not a clean crop. 4298 04:23:26,833 --> 04:23:30,466 So now is the perfect time to use our perspective crop tool. 4299 04:23:30,900 --> 04:23:35,266 And with this tool we can click and drag a bounding box around this window, 4300 04:23:35,266 --> 04:23:38,333 or should I say within the interior of this window. 4301 04:23:39,000 --> 04:23:41,266 And now we have this fairly elaborate grid. 4302 04:23:42,000 --> 04:23:44,400 Now the next thing that we have to do is to match 4303 04:23:44,400 --> 04:23:48,166 the corner points within the interior of this window frame. 4304 04:23:48,166 --> 04:23:51,600 So let me just zoom into this top left hand corner here. 4305 04:23:52,100 --> 04:23:56,966 Again, I'm holding down the spacebar and controller command key temporarily 4306 04:23:57,000 --> 04:24:01,533 here to zoom in until I find this corner point 4307 04:24:02,066 --> 04:24:05,133 and just want to make sure that it's in the corner of the window. 4308 04:24:06,466 --> 04:24:08,433 All right. So that looks pretty good. 4309 04:24:08,433 --> 04:24:12,066 I'll just hold down the spacebar Japan within this image. 4310 04:24:12,066 --> 04:24:15,066 Until then, find the bottom corner here 4311 04:24:15,733 --> 04:24:19,400 and I'll just position within the interior of the window frame. 4312 04:24:20,800 --> 04:24:21,066 All right. 4313 04:24:21,066 --> 04:24:24,266 And again, I'll hold down the spacebar here to pan over to the right 4314 04:24:24,833 --> 04:24:29,066 to find this corner handle here, and I'll just adjust it a little bit. 4315 04:24:30,166 --> 04:24:34,033 And then finally, let's just take care of the anchor point 4316 04:24:34,033 --> 04:24:37,666 up here towards the top and drag this the right location. 4317 04:24:38,500 --> 04:24:42,566 Once you're happy with the position, now you can zoom out by pressing control 4318 04:24:42,566 --> 04:24:46,100 or command zero on your keyboard to fit the image. 4319 04:24:46,100 --> 04:24:48,900 And at this point it's not zoom out enough. 4320 04:24:48,900 --> 04:24:50,700 So we need to see the whole canvas. 4321 04:24:50,700 --> 04:24:53,233 So I'll just press down to control 4322 04:24:54,400 --> 04:24:58,500 minus on my keyboard and that will zoom it out a little bit more. 4323 04:24:59,333 --> 04:25:00,233 All right, that looks good. 4324 04:25:00,233 --> 04:25:05,633 So let's commit to this crop here and I'll just click on the mark 4325 04:25:05,933 --> 04:25:08,666 here in the control panel and 4326 04:25:10,966 --> 04:25:12,366 now we have an image 4327 04:25:12,366 --> 04:25:15,600 of the contents of what we were looking at outside of the window. 4328 04:25:16,266 --> 04:25:20,066 So the perspective drop tool can be really useful for a situation like. 4329 04:25:20,066 --> 04:25:22,233 This there's a downside though, 4330 04:25:22,233 --> 04:25:25,500 and the downside is that this is a destructive crop. 4331 04:25:26,166 --> 04:25:28,666 There's no option to preserve pixels 4332 04:25:28,833 --> 04:25:33,066 and they get automatically deleted unlike the traditional crop tool. 4333 04:25:33,933 --> 04:25:36,900 You'll also notice that before we crop the image 4334 04:25:36,900 --> 04:25:41,200 that it was not straight out and after cropping it, it is now straight. 4335 04:25:42,233 --> 04:25:45,133 So let me just travel back here in time again. 4336 04:25:45,133 --> 04:25:48,266 And here on our is history panel, we want to go back 4337 04:25:48,266 --> 04:25:50,666 to a point where we just opened the document. 4338 04:25:51,300 --> 04:25:52,133 All right. There you go. 4339 04:25:52,133 --> 04:25:56,000 So what if we have an image that's not straight to begin 4340 04:25:56,000 --> 04:25:59,666 with, like this one and we don't want to do a perspective crop, 4341 04:25:59,933 --> 04:26:02,000 we just want the image to be straight out? 4342 04:26:02,866 --> 04:26:04,333 Well, fear not, my friends. 4343 04:26:04,333 --> 04:26:06,466 Photoshop got us covered. 4344 04:26:06,900 --> 04:26:09,500 There are several features within the application 4345 04:26:09,833 --> 04:26:14,266 that allows us to quickly and easily straighten up the image. 4346 04:26:15,000 --> 04:26:17,900 Now I'm going to show you what I think are the best ways, 4347 04:26:17,900 --> 04:26:20,366 and then I'll show you some of the other ways. 4348 04:26:20,900 --> 04:26:24,133 So the first option is to come over and use the crop tool again, 4349 04:26:24,766 --> 04:26:31,566 CC keyboard shortcut, and now we can place our cursor outside on one of this corner 4350 04:26:31,566 --> 04:26:36,333 resize handles and you'll notice that you'll get this a vented arrow. 4351 04:26:36,333 --> 04:26:39,966 And at that point you can click and drag to rotate the image 4352 04:26:40,466 --> 04:26:43,733 and if your overlays turn on, you'll be able to line up closely 4353 04:26:43,733 --> 04:26:45,000 the roof of this building. 4354 04:26:45,000 --> 04:26:45,866 So the grid line 4355 04:26:45,866 --> 04:26:50,533 and when you let go of the mouse, you'll end with a straight image here. 4356 04:26:51,600 --> 04:26:54,200 So in that two simple steps 4357 04:26:54,333 --> 04:26:59,200 with one tool, we were able to straighten up the image. 4358 04:26:59,200 --> 04:27:04,733 And as you can see, that's the case now. 4359 04:27:04,733 --> 04:27:07,500 All right. So there's another option here within the crop tool. 4360 04:27:07,500 --> 04:27:10,866 And again, as I've told you, Photoshop got us covered 4361 04:27:11,766 --> 04:27:13,900 now with the crop tool. 4362 04:27:13,900 --> 04:27:17,800 What we want to do here is use this straight, an option in the control panel. 4363 04:27:18,266 --> 04:27:23,600 And when you do that, your cursor changes to what looks like a little level. 4364 04:27:23,600 --> 04:27:24,433 And at that point 4365 04:27:24,433 --> 04:27:28,400 you can just click and drag the line across the roof of this building here. 4366 04:27:28,866 --> 04:27:32,966 And then when you let go of the mouse, you'll notice that the rotation 4367 04:27:33,066 --> 04:27:36,300 been automatically performed for you. 4368 04:27:36,300 --> 04:27:39,200 Of course, you can double click or press return or enter 4369 04:27:39,200 --> 04:27:42,300 to accept the crop, right? 4370 04:27:42,300 --> 04:27:44,733 So again, I'm just going to go ahead and do this. 4371 04:27:45,166 --> 04:27:49,733 And I think that those are the best options because most of the time, 4372 04:27:49,766 --> 04:27:53,866 if you have to straighten an image, you're going to have to crop it 4373 04:27:53,866 --> 04:27:57,400 because you're going to end up with empty bits within the canvas. 4374 04:27:57,966 --> 04:28:01,800 Ultimately, you probably want to discard those areas. 4375 04:28:01,800 --> 04:28:05,366 However, there is another tool here now that you should be aware of. 4376 04:28:05,800 --> 04:28:10,933 It's located underneath the Eyedropper tool and it's called the Ruler Tool. 4377 04:28:10,933 --> 04:28:14,100 With the ruler tool, your cursor changes to our ruler 4378 04:28:14,100 --> 04:28:18,300 and it will behave much like the level option within the crop tool. 4379 04:28:19,300 --> 04:28:20,666 So with that selected, you 4380 04:28:20,666 --> 04:28:24,300 could just click and drag a line across the roof of the building here. 4381 04:28:24,700 --> 04:28:28,366 And when you let go of the mouse, you can then come up to the control panel 4382 04:28:28,766 --> 04:28:31,566 and click strain and layer. 4383 04:28:31,566 --> 04:28:34,866 The problem, of course, is you do have this empty parts 4384 04:28:34,866 --> 04:28:37,300 within the canvas where there's no information, 4385 04:28:37,700 --> 04:28:41,000 so you'll be forced to perform a crop again. 4386 04:28:41,000 --> 04:28:41,233 All right. 4387 04:28:41,233 --> 04:28:42,300 So that's pretty much it. 4388 04:28:42,300 --> 04:28:46,800 Again, I think the best way really is to just use the crop tool 4389 04:28:46,800 --> 04:28:51,300 and with the crop tool and just use one of the two techniques that we reviewed. 4390 04:28:51,300 --> 04:28:53,833 Again, you can either rotate the bounding box 4391 04:28:53,833 --> 04:28:56,666 or you can draw a line with the straighten option 4392 04:28:57,100 --> 04:29:07,400 to ultimately straighten and crop the image. 4393 04:29:07,400 --> 04:29:11,033 When we were working with selections and doing some basic compositing, 4394 04:29:11,333 --> 04:29:16,933 we explored the free transform tool, but we really didn't go into any detail. 4395 04:29:16,933 --> 04:29:19,366 We just used it to scale some artwork. 4396 04:29:20,000 --> 04:29:24,500 So in this video, let us dive a little bit deeper into that tool 4397 04:29:24,900 --> 04:29:28,000 because it's really useful tool and a powerful tool 4398 04:29:28,000 --> 04:29:31,633 that you will find yourself using fairly often inside of Photoshop. 4399 04:29:32,400 --> 04:29:36,233 So what I'd like you to do is open up this document called. 4400 04:29:36,233 --> 04:29:41,066 Hello Dot, BSD and again it's available in your tutorial assets folder. 4401 04:29:42,000 --> 04:29:44,966 You'll notice I have a layer here that reads Hello. 4402 04:29:45,200 --> 04:29:48,900 And if we want to change the scale of yellow, we can use the free 4403 04:29:48,900 --> 04:29:50,700 transform tool. 4404 04:29:50,700 --> 04:29:53,100 So again, you can access the free transform tool 4405 04:29:53,300 --> 04:29:55,866 by coming up to the edit menu and from the edit 4406 04:29:57,033 --> 04:30:00,366 you'll notice that there's a command called Free transform. 4407 04:30:00,933 --> 04:30:04,366 The keyboard shortcut is Control D or command D on Mac. 4408 04:30:05,033 --> 04:30:08,800 Now you'll notice that there's a transfer menu also underneath it 4409 04:30:09,166 --> 04:30:11,866 and there's a series of option associated with it. 4410 04:30:12,600 --> 04:30:15,566 You can scale, rotate, skew, distort 4411 04:30:15,700 --> 04:30:18,066 work with perspective and warp. 4412 04:30:18,666 --> 04:30:21,966 Now all of this options are available from the free transform tool, 4413 04:30:21,966 --> 04:30:25,500 which is why I use that tool more often. 4414 04:30:25,500 --> 04:30:29,133 If you want to loft the transformation to one of this specific option, you can. 4415 04:30:29,600 --> 04:30:33,366 But for most parts you're going to be using free transform. 4416 04:30:34,200 --> 04:30:37,900 Now you'll get bounding box and if you grab one of the corner 4417 04:30:37,900 --> 04:30:40,366 resize handles here, you can resist the artwork. 4418 04:30:41,000 --> 04:30:46,666 And if you hold on to shift your constrain of support portion, you can also adjust 4419 04:30:46,666 --> 04:30:50,033 other attributes based upon what we're looking at in the edit menu. 4420 04:30:50,033 --> 04:30:54,166 For example, if we hold down the control or command key here when grabbing 4421 04:30:54,166 --> 04:30:58,700 one of this corner handles, you'll notice that we can distort the artwork. 4422 04:30:59,800 --> 04:31:02,533 So I'll just go ahead and do that. 4423 04:31:02,533 --> 04:31:04,666 Now, you can access all of this options 4424 04:31:04,666 --> 04:31:06,866 by right clicking within the mounting box, 4425 04:31:07,866 --> 04:31:10,000 and here you can access, rotate, 4426 04:31:10,233 --> 04:31:13,233 screw, distort, perspective and warp. 4427 04:31:13,633 --> 04:31:16,033 Again All of this options are available here, 4428 04:31:17,033 --> 04:31:20,933 but it's hard to remember the keyboard shortcuts associated with them. 4429 04:31:20,933 --> 04:31:22,333 So in this case, 4430 04:31:22,333 --> 04:31:25,900 if you want to change the perspective we could just select that option. 4431 04:31:26,700 --> 04:31:31,000 And now the free transform command is locked that perspective option. 4432 04:31:31,533 --> 04:31:36,100 So if I click and drag one of this resize handle, I'm changing the perspective. 4433 04:31:36,733 --> 04:31:40,266 But notice if I place my cursor outside of the corner 4434 04:31:40,266 --> 04:31:43,300 handles, I'm not getting the option to rotate the artwork 4435 04:31:43,700 --> 04:31:47,233 like I normally would if if it was a free dress from tool. 4436 04:31:48,133 --> 04:31:52,433 So to get back the free transform tool, we can just right click on this and use 4437 04:31:52,433 --> 04:31:54,300 free transform again. 4438 04:31:54,300 --> 04:31:57,133 And as you can see, it preserves that perspective transformation 4439 04:31:57,133 --> 04:31:58,566 that we've made. 4440 04:31:58,566 --> 04:32:02,200 But now we have the transformation options available. 4441 04:32:02,833 --> 04:32:07,600 So if I did want to rotate it, I can place my cursor now outside of 4442 04:32:08,200 --> 04:32:11,966 this corner right here, and then I can just click and drag to rotate it. 4443 04:32:12,766 --> 04:32:16,500 Finally, if you to warp this in some way you can, 4444 04:32:17,466 --> 04:32:18,633 we'll just have to come 4445 04:32:18,633 --> 04:32:21,833 up to the control panel and click this button right here. 4446 04:32:22,433 --> 04:32:25,133 Now, if you remember when were working with selections, 4447 04:32:25,133 --> 04:32:30,033 we were able to warp a selection, so it fits around a particular shape here. 4448 04:32:30,033 --> 04:32:32,833 If we wanted to do something similar to the artwork, 4449 04:32:33,066 --> 04:32:36,366 we can grab any one of these mesh points to warp the artwork. 4450 04:32:37,233 --> 04:32:39,900 You can also come up to the menu and in the control 4451 04:32:39,900 --> 04:32:43,200 panel and choose a particular style. 4452 04:32:43,200 --> 04:32:47,366 If you want to go with ARC or a lower arc or an opera arc, 4453 04:32:47,800 --> 04:32:49,866 those options are available to. 4454 04:32:50,433 --> 04:32:54,900 You could also go with something sophisticated like this flag here, 4455 04:32:54,900 --> 04:33:00,300 and when you select that, you'll notice that it has warp the text here. 4456 04:33:01,433 --> 04:33:04,800 Now, I said text, if you notice this text is an image. 4457 04:33:05,633 --> 04:33:09,633 So if you want the warp attacks or type, you might want to convert it to a layer 4458 04:33:10,233 --> 04:33:14,933 because you cannot warp a text or a type inside Photoshop. 4459 04:33:14,933 --> 04:33:16,900 So you really need to convert it to a layer. 4460 04:33:18,266 --> 04:33:19,033 Now, if you want to 4461 04:33:19,033 --> 04:33:23,166 apply this transformation, just click the check mark here to top 4462 04:33:23,600 --> 04:33:27,566 or accept it by pressing return or enter on your keyboard. 4463 04:33:28,633 --> 04:33:30,700 And if you want to cancel that, you can just 4464 04:33:30,900 --> 04:33:34,733 click, cancel here or just press escape on your keyboard. 4465 04:33:35,133 --> 04:33:38,433 In this case, I'd like to accept it, so I'll click the checkmark 4466 04:33:38,866 --> 04:33:42,733 and you'll notice that the transformation is now completed. 4467 04:33:43,700 --> 04:33:47,233 So the Free Transform command gives you all sorts of possibilities 4468 04:33:47,233 --> 04:33:50,133 for transforming the appearance of your artwork 4469 04:33:50,300 --> 04:33:58,566 in a particular. 4470 04:33:58,566 --> 04:34:00,233 I'm working with two documents here, 4471 04:34:00,233 --> 04:34:03,333 which is the Paradise Dot, BSD and another called 4472 04:34:04,033 --> 04:34:06,866 where not BSD, both of which are available 4473 04:34:06,866 --> 04:34:09,933 in your tutorial assets folder. 4474 04:34:09,933 --> 04:34:10,333 All right. 4475 04:34:10,333 --> 04:34:14,866 So let's say, for example, we want to reduce overall will of the image. 4476 04:34:15,366 --> 04:34:16,600 But then the problem with the tools 4477 04:34:16,600 --> 04:34:19,833 that we reviewed so far, for example, the free transform tool 4478 04:34:20,500 --> 04:34:23,600 is that we're going to compress the image 4479 04:34:23,600 --> 04:34:26,333 and store all of the contents within the image. 4480 04:34:27,166 --> 04:34:29,633 So that's really not a viable option. 4481 04:34:30,000 --> 04:34:33,666 The other option is to use a crop tool, but the problem with the crop tool 4482 04:34:33,666 --> 04:34:37,233 is we're just going to be removing portions of the image. 4483 04:34:37,866 --> 04:34:40,300 What if you want to preserve the distance 4484 04:34:40,300 --> 04:34:43,166 between the haystack and the cow from this edge of the picture? 4485 04:34:43,433 --> 04:34:46,266 And you also want to preserve the distance 4486 04:34:46,266 --> 04:34:49,333 between this cow and the edge of the picture over here on the right. 4487 04:34:49,866 --> 04:34:53,400 And you just wanted to get rid this center area here. 4488 04:34:54,100 --> 04:34:58,033 Well, your only option for that is to make a selection 4489 04:34:58,033 --> 04:35:02,366 and delete this pixels and then try to join the two different hats together. 4490 04:35:02,900 --> 04:35:06,200 And that's going to be really time consuming process 4491 04:35:06,566 --> 04:35:09,800 in one that's probably not going to look so good. 4492 04:35:10,666 --> 04:35:15,666 So there's a option inside Photoshop and it's called Content Aware scale. 4493 04:35:16,133 --> 04:35:19,900 But in order for us to truly appreciate that command, what I'd like to do 4494 04:35:19,900 --> 04:35:23,466 is use the free transform command, see what the results would be, 4495 04:35:23,800 --> 04:35:26,433 and compare it to the content aware scale command. 4496 04:35:27,266 --> 04:35:30,233 So using your keyboard shortcut again, we can press 4497 04:35:30,300 --> 04:35:33,466 control T on Windows and Command T on Mac, 4498 04:35:34,466 --> 04:35:37,100 and this opens up the free transform command. 4499 04:35:37,100 --> 04:35:41,700 And what I would like you to do is just kill the width of this image, 4500 04:35:41,700 --> 04:35:44,733 just drag this left resize handle into the right. 4501 04:35:45,466 --> 04:35:48,833 And as you can see, we've distorted everything. 4502 04:35:48,833 --> 04:35:52,733 We've just compressed the entire image and it's not looking good. 4503 04:35:53,366 --> 04:35:55,800 But let's just accept this transformation 4504 04:35:55,800 --> 04:35:58,400 by pressing return or enter on the keyboard. 4505 04:35:58,800 --> 04:36:02,700 Then let me just come over to the history and in the history panel 4506 04:36:03,133 --> 04:36:05,833 we can create something called a snapshot. 4507 04:36:06,533 --> 04:36:10,633 This will create an instance of this document in its current state, 4508 04:36:10,633 --> 04:36:14,400 and we can do that by clicking this little camera icon here. 4509 04:36:15,333 --> 04:36:19,200 So here's our snapshot, which means we can return 4510 04:36:19,200 --> 04:36:22,800 back to the content over DOT BSD, which is the original document. 4511 04:36:22,800 --> 04:36:27,966 And now what I would like you to do is perform a content aware skill. 4512 04:36:29,400 --> 04:36:31,900 So now just come over to the edit menu 4513 04:36:31,900 --> 04:36:35,233 and under the edit menu you can choose content over scale. 4514 04:36:36,100 --> 04:36:41,066 You'll notice you get a familiar bounding box like the free transform. 4515 04:36:41,066 --> 04:36:44,400 Now all we're going to do here is grab that same resize 4516 04:36:44,400 --> 04:36:47,166 handle and we're going to click and drag to the right. 4517 04:36:47,666 --> 04:36:50,400 And as we do this, take a look The image. 4518 04:36:50,966 --> 04:36:53,100 It's almost magical in the way that it works. 4519 04:36:53,100 --> 04:36:58,133 It's getting rid of low frequency areas or areas that don't have great detail. 4520 04:36:58,866 --> 04:37:01,500 And when let go of the mouse, you can press, return 4521 04:37:01,500 --> 04:37:03,866 or enter to accept this transformation. 4522 04:37:04,900 --> 04:37:09,866 And what I would like to look at is the before and after of this image. 4523 04:37:09,933 --> 04:37:12,533 So we can just come over to the history panel here. 4524 04:37:13,433 --> 04:37:16,833 And from the history panel, if you look at content where 4525 04:37:17,500 --> 04:37:21,266 the snapshot and really focus on the haystack in the course, 4526 04:37:21,733 --> 04:37:26,166 when we come back to the history step after we perform the content of our scale, 4527 04:37:26,933 --> 04:37:31,433 you'll notice that if look at the objects, there's little distortion happening. 4528 04:37:31,866 --> 04:37:35,866 So what we ended up doing here is removing information 4529 04:37:36,100 --> 04:37:40,033 in between this to cause some information to the right of this cow 4530 04:37:40,066 --> 04:37:43,200 here and a little bit of information to the left of the haystack. 4531 04:37:43,966 --> 04:37:47,866 But you can see that we preserve the integrity and dimensions, 4532 04:37:47,866 --> 04:37:49,600 all this elements. 4533 04:37:49,600 --> 04:37:53,900 So let's compare our content aware scale to our free transform scale. 4534 04:37:54,766 --> 04:37:59,066 If I click on Snapshot, you can see the cows and really this 4535 04:37:59,066 --> 04:38:03,333 haystack are squished quite a bit compared to the content aware scale. 4536 04:38:04,000 --> 04:38:07,800 So just be aware that this is a feature inside of Photoshop 4537 04:38:08,233 --> 04:38:12,200 that really can make scaling content while preserving the portion 4538 04:38:12,200 --> 04:38:16,200 of the content simple and literally being able to perform 4539 04:38:16,200 --> 04:38:20,100 multiple within one step before this feature. 4540 04:38:20,100 --> 04:38:24,033 It would have been a time consuming process to achieve the same results. 4541 04:38:24,933 --> 04:38:27,900 So now let's just take a look at another situation 4542 04:38:27,900 --> 04:38:30,500 here in the Paradise document. 4543 04:38:30,966 --> 04:38:33,333 In this case, we want to do the opposite. 4544 04:38:33,833 --> 04:38:36,866 We want to create content to the left of this. 4545 04:38:36,866 --> 04:38:39,633 And again, if we choose the free transform command 4546 04:38:39,633 --> 04:38:44,400 and just drag it to this left side right here, we're going to distort 4547 04:38:44,400 --> 04:38:48,366 the entire image and wooden house doesn't even look the same. 4548 04:38:49,200 --> 04:38:51,666 So again, this is not really an option. 4549 04:38:52,333 --> 04:38:52,633 All right. 4550 04:38:52,633 --> 04:38:55,300 So I'll just press escape here 4551 04:38:55,300 --> 04:39:00,000 and the content aware scale option will also have some trouble here. 4552 04:39:00,000 --> 04:39:04,866 So let me just try and go up to the edit menu here and use content over scale 4553 04:39:05,266 --> 04:39:09,666 and we'll do here is to focus on this portion of the wooden house. 4554 04:39:09,666 --> 04:39:10,733 And as you can see, 4555 04:39:10,733 --> 04:39:15,366 as we click on this and drag to the left, you'll notice it's doing an okay job. 4556 04:39:15,366 --> 04:39:18,266 But then wooden house becomes distorted. 4557 04:39:18,600 --> 04:39:21,100 So it's like it's being stretched out. 4558 04:39:21,100 --> 04:39:24,266 So really, we're not getting a good result in this one. 4559 04:39:25,000 --> 04:39:25,333 All right. 4560 04:39:25,333 --> 04:39:27,800 Again, just press escape to cancel. 4561 04:39:28,366 --> 04:39:32,400 So what we do have within this document is a saved selection. 4562 04:39:32,700 --> 04:39:36,133 And just to save some time, I already save to the document 4563 04:39:36,133 --> 04:39:38,833 so we wouldn't have to create a selection on this one. 4564 04:39:39,333 --> 04:39:42,000 But I'd just like to show you this on selection. 4565 04:39:42,766 --> 04:39:46,333 All right, Let me just come up here and select menu under the select menu. 4566 04:39:46,833 --> 04:39:48,933 I will just use load selection 4567 04:39:49,366 --> 04:39:51,900 and you'll notice within this document, 4568 04:39:52,133 --> 04:39:55,533 if we come over to the channel menu, we have channel. 4569 04:39:56,433 --> 04:39:58,633 And if I select that and hit, 4570 04:39:58,633 --> 04:40:01,333 okay, I have this selection right here. 4571 04:40:01,933 --> 04:40:04,666 So again, I just wanted to show you what the selection looks 4572 04:40:04,933 --> 04:40:07,633 so you know what the selection actually represent, 4573 04:40:08,066 --> 04:40:11,433 because we're going to choose this election as an option in just a second. 4574 04:40:12,100 --> 04:40:12,433 All right. 4575 04:40:12,433 --> 04:40:15,433 So let me just b, select this control or command D, 4576 04:40:16,433 --> 04:40:18,833 then I'll just come back to the edit menu. 4577 04:40:18,833 --> 04:40:22,733 And under the edit menu, we're going to choose Content Aware scale again. 4578 04:40:23,700 --> 04:40:27,233 But then this time in the control panel, there's a Protect menu 4579 04:40:27,233 --> 04:40:31,066 and we'll just choose the Wooden House channel on this one. 4580 04:40:31,533 --> 04:40:34,066 So now that you know what the selection looks like 4581 04:40:34,066 --> 04:40:37,800 earlier, everything within that selection will be protected. 4582 04:40:38,100 --> 04:40:41,800 And as we click and drag to the left, you'll notice that the wooden house 4583 04:40:41,800 --> 04:40:43,800 isn't being modified at all. 4584 04:40:43,800 --> 04:40:47,066 What we're doing is simply creating more mountains 4585 04:40:47,066 --> 04:40:49,500 and trees to the left of this wooden house. 4586 04:40:50,333 --> 04:40:54,200 All right, so now we can just drag all the way to the left and. 4587 04:40:54,200 --> 04:40:56,900 You can press return or enter on your keyboard. 4588 04:40:57,400 --> 04:40:59,666 All right. There you go. Awesome. 4589 04:40:59,666 --> 04:41:01,200 So now it's looking pretty good. 4590 04:41:01,200 --> 04:41:06,300 And if we undo the operation and just really focus on this wooden house, 4591 04:41:06,800 --> 04:41:09,566 it is exactly the same wooden house that we have 4592 04:41:09,800 --> 04:41:12,433 before we drag this to the left here. 4593 04:41:12,933 --> 04:41:15,633 It was really protected that selection. 4594 04:41:16,066 --> 04:41:19,833 So again, content aware scale is a really powerful way 4595 04:41:19,833 --> 04:41:30,100 to scale your artwork here inside Photoshop, 4596 04:41:30,100 --> 04:41:34,800 I'd like you to open up jump shot that BSD document for this. 4597 04:41:34,800 --> 04:41:38,333 And we were talking about transformation and how we can adjust 4598 04:41:38,333 --> 04:41:41,433 not only our images but certain parts of our image. 4599 04:41:42,100 --> 04:41:45,600 And so in this video I like to spend some time 4600 04:41:45,600 --> 04:41:49,066 looking at another transformation command that we can use, 4601 04:41:49,466 --> 04:41:53,633 which is the puppet war command, and it's a pretty specific command 4602 04:41:53,633 --> 04:41:55,900 that you probably won't use all that often. 4603 04:41:55,900 --> 04:41:59,333 But the few times that you run into a situation where you'll need it, 4604 04:41:59,700 --> 04:42:03,400 it's going to save you an enormous amount of time. 4605 04:42:03,400 --> 04:42:06,433 Most of this functionality comes from its Photoshop sister 4606 04:42:06,433 --> 04:42:09,433 animation application called Adobe After Effects, 4607 04:42:09,800 --> 04:42:15,300 and if you work with After Effects and you work with the puppy filter, 4608 04:42:15,833 --> 04:42:20,100 the functionality here is pretty similar, but then you can use 4609 04:42:20,100 --> 04:42:24,200 a lot of that functionality for this image and not the video. 4610 04:42:25,100 --> 04:42:27,566 So let's take a look at it. 4611 04:42:27,566 --> 04:42:30,566 This has two different layers here and there's one called 4612 04:42:31,200 --> 04:42:33,966 Girl and there's one called the Sky. 4613 04:42:33,966 --> 04:42:36,866 And this layer contains nothing more than the sky. 4614 04:42:36,866 --> 04:42:40,800 And the girl layer has this girl jumping up in the air. 4615 04:42:41,466 --> 04:42:45,100 What if we to manipulate this person's arms or legs? 4616 04:42:45,700 --> 04:42:48,433 You can imagine with the knowledge that we have right now, 4617 04:42:48,433 --> 04:42:52,333 it would take an enormous amount of time to make precise selections and then 4618 04:42:52,333 --> 04:42:56,066 try to choose the right transformation within the pre transform command 4619 04:42:56,433 --> 04:42:59,766 and get this arm and legs bend to a certain way. 4620 04:43:00,333 --> 04:43:03,866 Will the puppet warp command solves a lot of this problems 4621 04:43:04,200 --> 04:43:08,700 If you go to the edit menu and under the edit menu you can just pop it more. 4622 04:43:09,500 --> 04:43:12,100 Now once you just pop it warp, you'll probably see 4623 04:43:12,100 --> 04:43:15,500 mesh patterns up here around this selection here. 4624 04:43:15,500 --> 04:43:18,633 And in this case we have the gear layer as the active layer 4625 04:43:19,200 --> 04:43:23,133 so we can see mesh around this girl and mesh is really showing us 4626 04:43:23,133 --> 04:43:25,700 where we can drop the bits within this image. 4627 04:43:26,200 --> 04:43:28,966 We have a couple of different options here towards the top. 4628 04:43:28,966 --> 04:43:34,200 The first for mode is we have normal then we also have Bridget and this stalk 4629 04:43:34,566 --> 04:43:37,466 and we'll take a look at this in greater detail in just a bit. 4630 04:43:37,466 --> 04:43:42,333 But when we also have here is a a dense option for the mesh 4631 04:43:42,666 --> 04:43:47,500 and we can have fewer points or we can have more points available. 4632 04:43:48,000 --> 04:43:51,300 In this case, I'll leave it set to normal. 4633 04:43:51,300 --> 04:43:53,066 There's also an expansion option 4634 04:43:53,066 --> 04:43:56,900 and this will give you the ability to expand or contract this mesh. 4635 04:43:57,533 --> 04:44:02,700 So for example, if I drag this slider to the left, you'll I'm contracting the mesh 4636 04:44:03,100 --> 04:44:05,633 and if I drag it to the right, I'm expanding it. 4637 04:44:06,466 --> 04:44:11,133 So for now I'll just leave it somewhere around pixels. 4638 04:44:11,133 --> 04:44:15,200 You also have the option to show the mesh or not show the mesh. 4639 04:44:16,200 --> 04:44:16,500 So in 4640 04:44:16,500 --> 04:44:20,266 this case, let's say we wanted to bend this person's arm. 4641 04:44:20,266 --> 04:44:24,200 So what we'll do here is we'll just drop some pins on the arm here 4642 04:44:24,700 --> 04:44:27,633 and I'm going to drop it where the joints are. 4643 04:44:27,633 --> 04:44:33,000 So I'll just put one here on the wrist, one at the elbow and also the shoulder. 4644 04:44:33,533 --> 04:44:36,300 At that point, you can then select the pin you want to move. 4645 04:44:36,300 --> 04:44:39,500 So let's say we wanted to move the person's hand. 4646 04:44:39,500 --> 04:44:42,066 We'll just click and drag this pin right here. 4647 04:44:42,066 --> 04:44:45,566 And if you notice, it's just moving that portion of the arm. 4648 04:44:46,266 --> 04:44:48,666 So let me just turn the mesh off. 4649 04:44:48,666 --> 04:44:51,400 So we can see exactly what's happening here. 4650 04:44:52,633 --> 04:44:53,066 All right. 4651 04:44:53,066 --> 04:44:55,700 There it goes. So as you can see, 4652 04:44:55,700 --> 04:45:00,466 as I drag here, I'm kind of above bending and pivot point right here. 4653 04:45:01,000 --> 04:45:07,066 Likewise, if I drop up in here on this arm and then drop up in on this hand, 4654 04:45:07,466 --> 04:45:10,500 then click and drag notice, I'm moving the entire arm. 4655 04:45:10,500 --> 04:45:14,900 But also notice that this person's body is also moving with the arm. 4656 04:45:14,900 --> 04:45:19,000 And that's because I'm in the normal right now. 4657 04:45:19,533 --> 04:45:22,300 If I set that too rigid, you'll notice that 4658 04:45:22,766 --> 04:45:25,666 there's some less movement on the image. 4659 04:45:26,266 --> 04:45:28,366 So all of this is stationary. 4660 04:45:28,366 --> 04:45:29,733 The legs are moving a little bit 4661 04:45:29,733 --> 04:45:33,000 because we didn't put any anchor points on that area. 4662 04:45:33,833 --> 04:45:35,400 So that's how this tool works. 4663 04:45:35,400 --> 04:45:38,466 It gives you the ability to kind of drop pins 4664 04:45:38,466 --> 04:45:42,100 and just pick up a portion of the image and bend it if you choose. 4665 04:45:42,633 --> 04:45:47,033 Now, when I press this in this thought mode, you would notice that it's 4666 04:45:47,266 --> 04:45:52,466 sending her hand back closer to the clouds and further away from her face. 4667 04:45:53,666 --> 04:45:56,100 So I'll just leave it set to normal. 4668 04:45:56,400 --> 04:45:58,800 The other thing, though, that I want to show you 4669 04:45:59,100 --> 04:46:02,066 is that there's this pin death option. 4670 04:46:02,833 --> 04:46:03,833 Then click and drag. 4671 04:46:03,833 --> 04:46:08,166 Right now, this on her face, you can see that it's blocking her face. 4672 04:46:08,166 --> 04:46:12,100 But then what we can do also is we can just adjust the pin death. 4673 04:46:12,766 --> 04:46:15,300 And in this case, if I said it backwards, 4674 04:46:15,300 --> 04:46:17,766 I can make her head appear behind her head. 4675 04:46:18,533 --> 04:46:23,100 So you're not going to make this dramatic of a modification in most situation. 4676 04:46:23,100 --> 04:46:24,633 But if you did need the ability 4677 04:46:24,633 --> 04:46:28,700 to make a subtitle modification to some arm or legs, 4678 04:46:29,200 --> 04:46:34,066 you could achieve that using the puppet and ultimately you'd be spending less time 4679 04:46:34,066 --> 04:46:38,266 Then unlike if you were to use traditional methods of making selection 4680 04:46:38,266 --> 04:46:40,500 and then trying to transform those selection. 4681 04:46:41,300 --> 04:46:43,533 So if you're happy with the transformation, 4682 04:46:43,533 --> 04:46:47,266 you can always just come over here and accept it. 4683 04:46:47,266 --> 04:46:49,300 If not, you can cancel out of it. 4684 04:46:49,300 --> 04:46:54,466 And of course, you can also remove all the fans by pressing this button here too. 4685 04:46:55,500 --> 04:46:58,733 In this case, go ahead and cancel out of it. 4686 04:46:58,733 --> 04:47:04,100 So again, the puppet work command gives you the ability to make distortions 4687 04:47:04,100 --> 04:47:08,100 and warp within sections of the image based upon where you drop the pins. 4688 04:47:08,600 --> 04:47:11,733 Again, it's really good to know that this feature exists 4689 04:47:12,066 --> 04:47:15,566 because the more you know about Photoshop, the more time you can save and things 4690 04:47:15,566 --> 04:47:23,966 you want to achieve within the program. 4691 04:47:23,966 --> 04:47:28,766 So let's wrap up our discussion on transformations in this video. 4692 04:47:28,766 --> 04:47:31,333 I have this document perspective, that JPEG. 4693 04:47:31,333 --> 04:47:35,000 And what I'd like to do is take a look at a newer command. 4694 04:47:35,000 --> 04:47:36,300 That's really a combination 4695 04:47:36,300 --> 04:47:40,000 of perspective Transform tool and the Puppet Work Command. 4696 04:47:40,733 --> 04:47:44,066 So this tool is called the Perspective Warp Command, 4697 04:47:44,300 --> 04:47:47,300 and it can be used up at times when taking pictures. 4698 04:47:47,300 --> 04:47:52,266 Context because architecture suffers from distortion many times, like in this 4699 04:47:52,266 --> 04:47:56,466 case where the building looks like it's leaning in towards the right a little bit 4700 04:47:57,000 --> 04:48:01,233 and we're to try and correct this with the perspective warp command. 4701 04:48:01,966 --> 04:48:05,733 So to start, let me just rename this layer to unlock it 4702 04:48:06,433 --> 04:48:09,566 and in this way we can modify it now. 4703 04:48:10,233 --> 04:48:13,466 Now to activate the command, you can come up 4704 04:48:13,466 --> 04:48:17,733 to the edit menu and under the edit menu you can choose bar. 4705 04:48:18,900 --> 04:48:21,600 Once you select the command, you'll notice in the control 4706 04:48:21,600 --> 04:48:24,400 panel there's two different modes that you can work with. 4707 04:48:24,900 --> 04:48:28,200 There's the layout mode and there's the warp mode. 4708 04:48:28,833 --> 04:48:31,333 So this tool has two steps. 4709 04:48:31,333 --> 04:48:35,500 The first step is to create a layout of a grid, and once you have that 4710 04:48:35,933 --> 04:48:38,766 layout in place, you can come over to the warp section 4711 04:48:39,600 --> 04:48:41,700 and start manipulating the image. 4712 04:48:42,400 --> 04:48:45,700 So now in the layout mode, what I'd like you to do is drag 4713 04:48:45,700 --> 04:48:48,600 a grid over to this building that we're trying to correct. 4714 04:48:49,000 --> 04:48:52,733 And once we have a grid around this building, what we'll do 4715 04:48:52,733 --> 04:48:57,233 next is to go up here to the work mode by clicking this warp button. 4716 04:48:57,633 --> 04:49:00,266 And keep in mind that when you're in layout mode, 4717 04:49:00,266 --> 04:49:03,400 this beings are not active, so you have complete liberty 4718 04:49:03,400 --> 04:49:06,433 to click and drag them and place them wherever you want. 4719 04:49:06,433 --> 04:49:10,266 But once you come over to the warp command, the pins become slide, 4720 04:49:10,266 --> 04:49:15,666 which means if you click and drag, you'll notice that they're changing the image. 4721 04:49:15,666 --> 04:49:17,433 In this case, we're 4722 04:49:17,433 --> 04:49:21,433 correcting the perspective problems associated with this building. 4723 04:49:22,333 --> 04:49:25,266 In this case, you will notice that we're doing that 4724 04:49:25,500 --> 04:49:28,033 the expense of the other buildings here. 4725 04:49:28,766 --> 04:49:32,400 So when we click and drag, you'll notice that we're getting kind of this crazy 4726 04:49:32,400 --> 04:49:36,900 distortions throughout the entire image and that's not what we're looking to do. 4727 04:49:37,200 --> 04:49:39,100 We just want this one building 4728 04:49:40,100 --> 04:49:42,766 so we can come up here to the control panel 4729 04:49:42,766 --> 04:49:46,233 and click this button here to, return back to the layout mode. 4730 04:49:46,633 --> 04:49:50,200 And here in the layout section, we can create yet another grid 4731 04:49:50,200 --> 04:49:54,900 and we can create a grid to preserve the perspective of this other buildings. 4732 04:49:55,500 --> 04:49:59,833 So as I click and drag this grid, now I'm asking Photoshop to kind of 4733 04:50:00,000 --> 04:50:04,533 consider this great to be something completely separate from the first grid. 4734 04:50:04,533 --> 04:50:07,300 Now let me just get back to Warped mode here. 4735 04:50:07,300 --> 04:50:11,466 And when the pins are live, so click and drag this. 4736 04:50:11,466 --> 04:50:14,066 You'll notice that I changed the perspective 4737 04:50:14,333 --> 04:50:17,333 of this building, but I'm not impacting this business at all. 4738 04:50:17,966 --> 04:50:22,100 So it's actually doing a pretty good job until I grab one of these spins. 4739 04:50:22,700 --> 04:50:26,466 If I grab one of this spins and I click and drag, 4740 04:50:26,466 --> 04:50:29,466 you'll notice that I'm getting this weird band right here. 4741 04:50:29,466 --> 04:50:33,900 And that's because Photoshop knows that it can manipulate the area of the image 4742 04:50:34,533 --> 04:50:37,800 outside of this spin until it gets to this second grid. 4743 04:50:37,800 --> 04:50:41,700 And at that point, it stopped this warping process. 4744 04:50:42,333 --> 04:50:44,733 And that's where we get this weird distortion. 4745 04:50:45,300 --> 04:50:48,533 So to fix that, I'll just come back again to our layout mode. 4746 04:50:48,533 --> 04:50:54,533 And what we want to do here is to create a relationship between these two grids. 4747 04:50:54,533 --> 04:50:58,633 So I'm going to click and drag this spin up towards the other grids corner. 4748 04:50:58,633 --> 04:51:02,833 And when I get close, you will notice that the sides of both grids turns blue, 4749 04:51:03,333 --> 04:51:06,500 which if I let go of the mouse, they snap together. 4750 04:51:07,100 --> 04:51:10,100 And so now they have a relationship with one another. 4751 04:51:10,100 --> 04:51:14,633 Meaning if I do make modification to this spin Photoshop, manipulate 4752 04:51:14,633 --> 04:51:18,533 enough pixels relative to this screen to make the effect look realistic. 4753 04:51:19,500 --> 04:51:21,900 So if I come over in click warp mode, 4754 04:51:22,466 --> 04:51:26,566 I say click and the building here, you'll notice that everything else 4755 04:51:26,566 --> 04:51:30,433 is kind of moving with it, but in a way that doesn't ultimately harm 4756 04:51:30,433 --> 04:51:31,600 the perspective of this. 4757 04:51:31,600 --> 04:51:33,400 Other buildings 4758 04:51:33,433 --> 04:51:37,200 now want to click and drag this spin here and quality to the left, and 4759 04:51:37,533 --> 04:51:45,900 I think we're doing a pretty good job here of correcting some of this distortion. 4760 04:51:45,900 --> 04:51:49,033 So I'll just click and drag this spin in just a little bit. 4761 04:51:49,033 --> 04:51:53,866 And once you're happy with that, you can just come over and accept the water. 4762 04:51:54,000 --> 04:51:59,200 So I'll just click the checkmark here and will just take a moment, but then 4763 04:51:59,200 --> 04:52:03,200 Photoshop will show you the complete image once the work has calculated. 4764 04:52:03,933 --> 04:52:06,800 Now we'll just come over to our crop tool here. 4765 04:52:06,800 --> 04:52:10,833 And with the crop tool, I'm just going to crop off a portion of some edges here. 4766 04:52:11,633 --> 04:52:14,200 Awesome. That's looking pretty decent. 4767 04:52:14,200 --> 04:52:17,966 And let me just accept this by clicking the checkmark here. 4768 04:52:18,733 --> 04:52:23,033 Now here's our new image with the building distortion problems fixed. 4769 04:52:23,700 --> 04:52:27,900 So let us just look at the before and after here on our history panel 4770 04:52:27,900 --> 04:52:34,066 so I can just go back here to a time when we just the document, see the before, 4771 04:52:34,066 --> 04:52:39,266 and then I can just go back to the crop snap here so that we can see the after. 4772 04:52:39,900 --> 04:52:42,933 And as you can see, we were able to correct the perspective 4773 04:52:42,933 --> 04:52:45,733 of this building using the perspective warp command. 4774 04:52:46,233 --> 04:52:49,433 So hopefully this tools inside Photoshop will make it 4775 04:52:49,500 --> 04:52:54,000 look easier when you come in to manipulate images, especially when you have to 4776 04:52:54,366 --> 04:53:04,633 transform them and make difficult adjustments. 4777 04:53:04,633 --> 04:53:07,900 In this chapter, we're going to talk about one of the most important 4778 04:53:07,900 --> 04:53:10,866 foundation of an image, which is colors. 4779 04:53:11,400 --> 04:53:14,700 More importantly, we will focus on how we can 4780 04:53:14,700 --> 04:53:17,066 adjust colors here inside Photoshop. 4781 04:53:17,900 --> 04:53:21,666 So I want you to open car, start jpeg high rise, start 4782 04:53:22,066 --> 04:53:26,033 the beach dot jpeg and then support jpeg. 4783 04:53:26,500 --> 04:53:31,666 And to start off I would to show you how we can make judgments to our images. 4784 04:53:31,666 --> 04:53:33,833 By using the adjustments panel. 4785 04:53:34,600 --> 04:53:38,666 Oftentimes you'll open images that need some attention terms of color. 4786 04:53:39,300 --> 04:53:42,533 Perhaps there's a color gas that you want to remove, or 4787 04:53:42,533 --> 04:53:46,333 maybe you need to tweak the brightness or increase the contrast within the image. 4788 04:53:46,966 --> 04:53:47,666 All of these 4789 04:53:47,666 --> 04:53:51,666 things can be achieved quickly and easily by using the adjustments panel. 4790 04:53:52,166 --> 04:53:55,333 Now, in order for us to use the adjustments panel effectively, 4791 04:53:55,700 --> 04:53:58,800 it's important for us to understand how to look at that chart 4792 04:53:58,800 --> 04:54:00,966 that's available to us as Photoshop users. 4793 04:54:01,333 --> 04:54:04,366 And we can do that by using a chart called Histogram. 4794 04:54:05,066 --> 04:54:08,666 So you can open the histogram by coming up to the window menu. 4795 04:54:08,666 --> 04:54:11,333 And under the window menu you can choose histogram. 4796 04:54:11,900 --> 04:54:16,200 So the histogram is a chart representing where your color values lie 4797 04:54:16,200 --> 04:54:17,533 within the image. 4798 04:54:17,533 --> 04:54:20,966 So the simplified process of understanding what we're looking at here 4799 04:54:20,966 --> 04:54:22,233 in the histogram, 4800 04:54:22,233 --> 04:54:25,700 the first thing that I would like to do is come up to the top right hand 4801 04:54:25,700 --> 04:54:28,933 corner of the panel here to access the panel options. 4802 04:54:29,466 --> 04:54:32,400 And I'd like to change the view to expand view. 4803 04:54:33,033 --> 04:54:33,466 Next. 4804 04:54:33,466 --> 04:54:36,900 What I'd like to do is again to simplify this chart. 4805 04:54:36,900 --> 04:54:42,833 So instead of looking at all the colors, I'll just use the RGV composite here. 4806 04:54:43,800 --> 04:54:44,133 All right. 4807 04:54:44,133 --> 04:54:48,000 Now, well, we're going to be looking at the red, green and blue values here. 4808 04:54:48,000 --> 04:54:51,366 And in this case, with the color of the car. 4809 04:54:51,366 --> 04:54:55,433 We almost have an even distribution throughout the histogram here. 4810 04:54:55,766 --> 04:54:58,800 And typically those are the results that you want 4811 04:54:59,500 --> 04:55:02,700 unless you're going for something like a high contrast look. 4812 04:55:03,866 --> 04:55:06,400 So there's obviously scenarios here 4813 04:55:06,400 --> 04:55:09,800 where you don't want this even distribution, but for photographs 4814 04:55:09,800 --> 04:55:12,700 like this and even distribution makes sense. 4815 04:55:13,533 --> 04:55:17,500 You definitely want the in your shadows, you want bright 4816 04:55:17,500 --> 04:55:21,200 highlights here and you want a lot of mid tones. 4817 04:55:21,300 --> 04:55:23,933 And we're getting that based upon this histogram. 4818 04:55:24,433 --> 04:55:29,466 If I were able to zoom into the histogram, you would see a series of bars 4819 04:55:29,466 --> 04:55:30,700 and really 4820 04:55:30,700 --> 04:55:35,033 histogram is nothing more than a bar chart and you're on the left hand side. 4821 04:55:35,033 --> 04:55:39,233 We're seeing all dark values within the image and on the right hand 4822 04:55:39,233 --> 04:55:43,233 side we're seeing all the bright values within the image and in the center 4823 04:55:43,633 --> 04:55:46,700 we're seeing all the midtown values, the image. 4824 04:55:47,400 --> 04:55:52,800 So again, this image is pretty good in the sense that it has even distribution. 4825 04:55:52,800 --> 04:55:56,733 And if you look at the image here, it looks pretty solid. 4826 04:55:56,733 --> 04:56:00,700 So we're getting verification not only from our eyes, 4827 04:56:01,000 --> 04:56:04,000 but also by looking at the image here on the histogram. 4828 04:56:05,133 --> 04:56:06,666 So let us look at 4829 04:56:06,666 --> 04:56:10,133 the histogram in the context of some other images. 4830 04:56:10,566 --> 04:56:14,133 If I come over and open higher up ESD here, 4831 04:56:14,500 --> 04:56:17,466 you'll see that we have picture of a building, but clearly 4832 04:56:17,500 --> 04:56:21,400 this was lit from the back and because of that building 4833 04:56:21,633 --> 04:56:25,433 is spread dark in terms of the values that are available within, 4834 04:56:25,433 --> 04:56:30,100 we can see a large spike here and the darker section of the histogram. 4835 04:56:30,766 --> 04:56:34,200 You'll also notice the poor getting spikes here 4836 04:56:34,200 --> 04:56:38,266 within the Midtown range and also within the brightness area of the histogram. 4837 04:56:38,766 --> 04:56:43,333 So even if the image is darker than what we would like for the buildings, 4838 04:56:43,666 --> 04:56:47,133 you're are getting decent here within the histogram. 4839 04:56:47,933 --> 04:56:51,966 Now we can change this source in which the histogram gets it information. 4840 04:56:51,966 --> 04:56:55,733 Right now it's getting the information from the entire image. 4841 04:56:55,733 --> 04:56:58,433 But if we were to focus just on this building 4842 04:56:58,433 --> 04:57:02,266 which is isolated on its own layer, we can do that 4843 04:57:02,266 --> 04:57:05,666 right away by changing the source here to selected layer. 4844 04:57:06,166 --> 04:57:11,466 Now you'll notice we have a fairly large spike here within the dark value range, 4845 04:57:11,933 --> 04:57:15,666 but then it levels out as it moves to the right values. 4846 04:57:15,666 --> 04:57:18,833 In fact, we have a very little bright values here. 4847 04:57:19,700 --> 04:57:23,766 So we have some midtown bars, but not enough brights within this, um, 4848 04:57:23,766 --> 04:57:25,433 building itself. 4849 04:57:25,433 --> 04:57:28,500 If this is the look that we're going for a fine. 4850 04:57:28,500 --> 04:57:31,500 But then the histogram is just giving you some feedback 4851 04:57:31,500 --> 04:57:35,533 in terms of what it sees for the color values within your image. 4852 04:57:35,533 --> 04:57:38,700 So let us take a look another example here. 4853 04:57:38,700 --> 04:57:42,733 You can open beach JP here and it's kind of the opposite. 4854 04:57:42,733 --> 04:57:44,800 This is a really bright image. 4855 04:57:44,800 --> 04:57:48,366 Because of that, we have a spike over here on the right 4856 04:57:48,366 --> 04:57:50,866 hand side where all the bright values reside. 4857 04:57:51,500 --> 04:57:56,900 So it starts to drop off for the midterms, then really drops down here 4858 04:57:56,900 --> 04:57:59,733 where the dark values would be and should be. 4859 04:58:00,966 --> 04:58:01,533 Again, when you 4860 04:58:01,533 --> 04:58:04,800 look at the histogram, it doesn't mean that this image is wrong. 4861 04:58:05,400 --> 04:58:09,733 Your goal could be to have a bright image and it is successful 4862 04:58:09,733 --> 04:58:14,200 by looking at the image, but it's further verified by looking at the histogram. 4863 04:58:14,200 --> 04:58:16,866 And finally we have this are not cheap here, 4864 04:58:16,866 --> 04:58:19,000 which is a fairly flat looking image, 4865 04:58:19,333 --> 04:58:23,100 and that's because we don't have a great deal of contrast as all 4866 04:58:23,100 --> 04:58:25,700 the color values are within the tone range. 4867 04:58:26,500 --> 04:58:30,033 We don't have any bright or any dark values and therefore 4868 04:58:30,033 --> 04:58:33,866 we don't have enough contrast which results in this boring 4869 04:58:33,900 --> 04:58:35,666 looking image. 4870 04:58:35,766 --> 04:58:40,100 So you see that there's this little warning sign here. 4871 04:58:40,400 --> 04:58:44,933 And what this is telling you is that the histogram is being displayed using 4872 04:58:45,233 --> 04:58:51,000 cash data, again, cash is a reserved high speed section of your computer's memory, 4873 04:58:51,300 --> 04:58:54,566 which allows Photoshop to generate histogram quickly. 4874 04:58:55,166 --> 04:58:58,233 Now, the problem with cash data is it's not as accurate. 4875 04:58:58,800 --> 04:59:02,333 So what you can do is to just click it to refresh the histogram 4876 04:59:02,800 --> 04:59:06,066 and will be updated based upon your images. 4877 04:59:06,100 --> 04:59:07,533 Current State. 4878 04:59:07,533 --> 04:59:11,100 So the histogram panel will play a role anytime we come in 4879 04:59:11,100 --> 04:59:20,066 and make an adjustment inside. 4880 04:59:20,066 --> 04:59:24,000 In this lesson, we will focus on destructive and nondestructive image 4881 04:59:24,000 --> 04:59:28,633 adjustments and learn how you can use both feel and adjustment layers. 4882 04:59:29,700 --> 04:59:30,533 All right. 4883 04:59:30,600 --> 04:59:33,300 And now that you know how to read a histogram, 4884 04:59:33,300 --> 04:59:37,733 what I'd like to show you is how to apply adjustments to images. 4885 04:59:38,300 --> 04:59:40,066 The first thing that I would like you to do 4886 04:59:40,066 --> 04:59:43,933 is switch your workspace from essentials to photography. 4887 04:59:43,933 --> 04:59:44,866 Workspace. 4888 04:59:44,866 --> 04:59:48,933 And this is because the histogram panel is not up here already on the top. 4889 04:59:49,866 --> 04:59:52,433 And now what I'd like you to do next is to come up 4890 04:59:52,433 --> 04:59:57,200 to the image menu and under the image menu you can select adjustments 4891 04:59:57,566 --> 05:00:00,966 and from here you can just use brightness and contrast. 4892 05:00:01,800 --> 05:00:04,500 Now, after doing that, it will open up a dialog box 4893 05:00:04,500 --> 05:00:08,166 and you want to make sure that the preview checkbox is selected. 4894 05:00:08,866 --> 05:00:11,300 So this will give you a real time 4895 05:00:11,300 --> 05:00:14,366 feedback within the image and the histogram. 4896 05:00:14,366 --> 05:00:17,100 You make adjustments to this slider. 4897 05:00:17,100 --> 05:00:19,466 So if I drag the brightness slider to the left, 4898 05:00:19,500 --> 05:00:21,933 you'll notice the image becomes a lot darker 4899 05:00:21,933 --> 05:00:24,566 and you can see that you're obviously within the image. 4900 05:00:25,100 --> 05:00:27,666 It's also verified here within the histogram. 4901 05:00:28,033 --> 05:00:31,200 Likewise, if I tried to increase the contrast, you'll notice 4902 05:00:31,200 --> 05:00:34,466 that image shifts and the histogram is also updated 4903 05:00:35,233 --> 05:00:38,466 so you can commit to this changes by clicking okay here. 4904 05:00:39,100 --> 05:00:41,500 But there's a problem with this. 4905 05:00:41,500 --> 05:00:44,933 And with this we have just perform a destructive edit, 4906 05:00:45,366 --> 05:00:48,466 so we've modified the pixels and there's nothing 4907 05:00:48,466 --> 05:00:52,966 you can do to modify them unless of course if you on duty operation. 4908 05:00:52,966 --> 05:00:57,100 But if you decide now that you wish you want to adjust the brightness slider 4909 05:00:57,100 --> 05:01:01,000 a little bit, there's no way to go back to that dialog box. 4910 05:01:01,533 --> 05:01:03,633 So this really isn't the best way to work. 4911 05:01:04,633 --> 05:01:05,800 Now I'm just going to 4912 05:01:05,800 --> 05:01:08,400 undo this again, control or command Z here. 4913 05:01:09,666 --> 05:01:14,733 And instead what they want to do is come over to the panel and if you don't 4914 05:01:14,733 --> 05:01:18,700 see the adjustment panel, it may be just hidden underneath the library panel here. 4915 05:01:19,133 --> 05:01:21,066 Or you can just go to the window menu. 4916 05:01:21,066 --> 05:01:24,000 And under the window menu you can select adjustments. 4917 05:01:24,500 --> 05:01:29,033 You can also access adjustments on various areas like here towards the bottom. 4918 05:01:29,533 --> 05:01:33,433 If I click this icon right here, we will get the same option. 4919 05:01:33,433 --> 05:01:37,300 We can also access that here on the layer menu and under the layer menu 4920 05:01:37,300 --> 05:01:39,900 you can select new adjustment layer. 4921 05:01:40,800 --> 05:01:41,200 All right. 4922 05:01:41,200 --> 05:01:44,433 So within the adjustment panel, you can click this 4923 05:01:44,433 --> 05:01:47,466 first icon here, which is brightness and contrast icon. 4924 05:01:48,000 --> 05:01:51,233 You can see that there's all sorts of different icons, but 4925 05:01:51,466 --> 05:01:55,100 as you hover over the icons, a little label up 4926 05:01:55,100 --> 05:01:58,800 your store to top and it will tell you what the adjustment is. 4927 05:01:59,500 --> 05:02:03,166 Again, we want to apply the brightness and contrast adjustment. 4928 05:02:03,166 --> 05:02:06,866 And when we click this, you'll notice that the property panels open up 4929 05:02:06,933 --> 05:02:10,366 with the same controls that we were looking at within the dialog box. 4930 05:02:10,900 --> 05:02:13,100 You'll also notice that this adjustment 4931 05:02:13,800 --> 05:02:16,466 stored in on its own individual layer. 4932 05:02:16,800 --> 05:02:19,433 So this is a nondestructive way of editing. 4933 05:02:19,700 --> 05:02:21,400 And the bonus here is 4934 05:02:21,400 --> 05:02:25,433 that you can always come back and further refine this adjustment at any point 4935 05:02:25,433 --> 05:02:29,933 in time, regardless of how many steps you've taken already in this document. 4936 05:02:30,800 --> 05:02:33,566 So in this case, what I'd like to do is drag the brightness 4937 05:02:33,566 --> 05:02:38,233 slider to the left, and I can drag the contrast slider here on the right 4938 05:02:38,700 --> 05:02:41,300 and I get the same adjustments. 4939 05:02:42,000 --> 05:02:46,166 I can see it here within the image and also verify that on the histogram here. 4940 05:02:46,766 --> 05:02:49,466 And what's good about being stored on its own layer 4941 05:02:49,466 --> 05:02:52,800 is that you can just turn off the visibility of this layer 4942 05:02:52,800 --> 05:02:55,500 to see what the image looks like without the adjustment 4943 05:02:55,800 --> 05:02:59,700 and just turn it back on again so that you can compare again, 4944 05:02:59,800 --> 05:03:03,600 this adjustment layer is completely editable at any point in time, 4945 05:03:04,066 --> 05:03:08,100 and there's also a layer mask associated with this layer so you can control 4946 05:03:08,100 --> 05:03:10,866 what portion of the image have the adjustment applied to it. 4947 05:03:11,233 --> 05:03:14,266 So that's the advantage of working with an adjustment layer. 4948 05:03:14,633 --> 05:03:17,466 It has like a layer mask associated with it 4949 05:03:17,933 --> 05:03:22,166 and you can always modify this mask and because there's a layer mask, 4950 05:03:22,166 --> 05:03:25,766 you control what portion of the image have the adjustment applied to. 4951 05:03:26,066 --> 05:03:30,333 Right now this adjustment is being applied to the entire image globally. 4952 05:03:30,800 --> 05:03:35,100 So what if we didn't want that much of an adjustment to the sky right here? 4953 05:03:35,833 --> 05:03:38,433 Again, remember, we're working with layer masks here 4954 05:03:38,433 --> 05:03:42,200 and we can add black and gray values to this layer mask control. 4955 05:03:42,200 --> 05:03:45,366 What portions of the image have the adjustments applied to it? 4956 05:03:45,933 --> 05:03:49,933 So to demonstrate this, I'm going to come over to this tool here. 4957 05:03:49,933 --> 05:03:54,400 I'll use gradient tool and then I'm going to select the black, the white gradient. 4958 05:03:55,000 --> 05:03:58,966 Again, make sure the mask is selected here, and we're going to just 4959 05:03:58,966 --> 05:04:02,100 click up here towards the sky and drag down here 4960 05:04:02,100 --> 05:04:05,600 towards the cyclists and let go of the mouse. 4961 05:04:05,633 --> 05:04:08,700 You will notice there's no adjustment being applied to the sky, 4962 05:04:09,100 --> 05:04:11,700 or at least at the good portion, this line here. 4963 05:04:12,366 --> 05:04:15,800 And we can verify that by holding down the all key on windows 4964 05:04:15,800 --> 05:04:17,633 and clicking on the layer mask. 4965 05:04:17,633 --> 05:04:19,200 Tell me here. 4966 05:04:19,200 --> 05:04:21,700 So when you do that, you'll get the preview of the mask 4967 05:04:21,700 --> 05:04:25,800 and you can see that we probably have Drew Black up here towards the top, 4968 05:04:25,800 --> 05:04:30,733 which means this part of the image won't have any adjustments applied to it. 4969 05:04:30,733 --> 05:04:31,933 So now let me just hold down 4970 05:04:31,933 --> 05:04:35,166 the alt or option key here again and click on this thumbnail. 4971 05:04:35,933 --> 05:04:38,666 And now I'm returning back to the original view. 4972 05:04:39,566 --> 05:04:42,800 The Other thing that you can do is you can have an active selection 4973 05:04:42,800 --> 05:04:45,666 when you apply the adjustment to create the layer mask. 4974 05:04:46,533 --> 05:04:48,900 So let me just delete this layer here 4975 05:04:48,900 --> 05:04:52,066 by clicking on the trash icon and I do want this layer deleted. 4976 05:04:52,066 --> 05:04:54,433 So I'll just click. Yes. 4977 05:04:54,433 --> 05:04:57,000 And then before we apply another adjustment, 4978 05:04:57,000 --> 05:04:58,633 I'm just going to load the selection. 4979 05:04:58,633 --> 05:05:02,766 I've saved again, I made the selection just to save us some time. 4980 05:05:03,233 --> 05:05:06,233 I also applied Feather to make a nice, smooth transition 4981 05:05:06,233 --> 05:05:09,300 between everything else and the sky. 4982 05:05:09,300 --> 05:05:11,766 Now we will choose this adjustment again 4983 05:05:11,766 --> 05:05:15,600 and you can see that the mask is automatically created 4984 05:05:15,966 --> 05:05:19,300 because we have an active selection when we apply the adjustments. 4985 05:05:20,166 --> 05:05:22,600 So I'll just drag this slider to the left 4986 05:05:22,733 --> 05:05:26,700 and I'm going to drastically drag this slider to the left also. 4987 05:05:27,366 --> 05:05:31,700 Now we less contrast now within the sky and again, 4988 05:05:31,700 --> 05:05:36,733 I'll just hold down the alt or option key here and click this thumbnail. 4989 05:05:37,500 --> 05:05:39,833 You can see the edges are blurred out 4990 05:05:39,833 --> 05:05:42,533 and this is what makes our transition smooth. 4991 05:05:43,233 --> 05:05:47,400 So let me just go back again now because it is a layer. 4992 05:05:47,400 --> 05:05:49,066 You can also adjust the opacity 4993 05:05:49,066 --> 05:05:52,400 which will ultimately adjust the intensity of the adjustment. 4994 05:05:53,300 --> 05:05:56,333 So you can see you have a lot of flexibility 4995 05:05:56,333 --> 05:06:00,733 because adjustment layers are mask associated with those layers. 4996 05:06:01,500 --> 05:06:03,800 And you can also control the adjustment 4997 05:06:03,800 --> 05:06:07,633 to a very specific portion of the image. 4998 05:06:07,633 --> 05:06:11,000 Now, finally, what if you got into a situation where 4999 05:06:11,000 --> 05:06:14,033 and you only want to apply the adjustment on one layer 5000 05:06:14,033 --> 05:06:17,700 but cannot change the stacking order of other layers? 5001 05:06:17,700 --> 05:06:19,366 Let me show you what I meant by this. 5002 05:06:19,366 --> 05:06:23,833 Let's just go to the other document here, which is our clipping mask, not BSD. 5003 05:06:24,366 --> 05:06:27,133 So in here we have two separate layers. 5004 05:06:27,133 --> 05:06:32,400 If I apply our adjustments here, it will be applied to everything underneath it. 5005 05:06:32,833 --> 05:06:37,333 In this case, I only want the adjustment to be applied on the bus sign. 5006 05:06:37,933 --> 05:06:42,100 I can change the stacking order, but if I put it underneath the bus sign 5007 05:06:42,466 --> 05:06:44,533 it will only adjust the sky here. 5008 05:06:45,133 --> 05:06:48,366 If I put the sky, the adjustments in the bus sign, 5009 05:06:48,866 --> 05:06:50,866 it will block all other layers. 5010 05:06:51,433 --> 05:06:54,066 And this is where clipping mask comes into play. 5011 05:06:54,700 --> 05:06:57,466 What Clipping Mask does is to only apply 5012 05:06:57,466 --> 05:07:00,600 the adjustment to only one layer that's underneath it, 5013 05:07:01,233 --> 05:07:03,700 and you can access it on different layers here. 5014 05:07:03,700 --> 05:07:08,666 You can exit here by right on the name or on the back here and you will see 5015 05:07:08,666 --> 05:07:12,900 a menu pops up and under that menu you can choose create clipping mask. 5016 05:07:13,400 --> 05:07:16,233 You can also access it here on the property panel. 5017 05:07:16,533 --> 05:07:21,633 And then clicking this button right here will also create a clipping mask. 5018 05:07:22,033 --> 05:07:25,533 Finally, you can also access it here with a keyboard shortcut. 5019 05:07:25,533 --> 05:07:29,400 So all you need to do is just hover your mouse on the adjustment 5020 05:07:29,400 --> 05:07:33,966 layer and just underline here, hold down alt or option key, 5021 05:07:33,966 --> 05:07:37,333 and then you will see the cursor changes to this icon. 5022 05:07:37,733 --> 05:07:40,833 And then when you click it, it will create that clipping mask. 5023 05:07:41,633 --> 05:07:43,933 Now, as you adjust the brightness here, 5024 05:07:43,933 --> 05:07:47,600 you can see that it only affects Bus Song Awesome. 5025 05:07:48,233 --> 05:07:52,033 So now we are familiar with down feel and adjustment layers. 5026 05:07:52,300 --> 05:07:56,200 We're also familiar with them creating clipping mask on. 5027 05:07:56,200 --> 05:07:57,500 The next lesson, I'm 5028 05:07:57,500 --> 05:08:01,566 going to start talking to some of the most powerful and most popular 5029 05:08:01,566 --> 05:08:05,533 image adjustments here in Photoshop and we will get started with them. 5030 05:08:05,533 --> 05:08:13,333 Level adjustments. 5031 05:08:13,333 --> 05:08:15,966 In this lesson. We'll be checking up another adjustment. 5032 05:08:16,266 --> 05:08:18,300 We're going to be looking at the curve. 5033 05:08:18,300 --> 05:08:19,500 So adjustment, 5034 05:08:19,500 --> 05:08:23,233 the curves adjustment is a more complete adjustment than the levels adjustment 5035 05:08:23,600 --> 05:08:25,933 which is limited to true black, true white. 5036 05:08:25,933 --> 05:08:30,500 And amid telling where curves gives you the ability to adjust 5037 05:08:30,533 --> 05:08:33,000 all 256 levels of gray. 5038 05:08:33,600 --> 05:08:38,100 So let's go ahead and take a look at how we can work with the curves adjustment. 5039 05:08:38,100 --> 05:08:41,600 I'm working with an image called Audi Q3 JPEG, 5040 05:08:41,900 --> 05:08:45,133 which is available inside your tutorial assets folder. 5041 05:08:45,666 --> 05:08:48,466 And what I want you to do is to come to the adjustment 5042 05:08:48,466 --> 05:08:51,566 panel and click on this Curves adjustment button. 5043 05:08:52,300 --> 05:08:54,866 And when you apply the Curves adjustment, you'll notice that 5044 05:08:54,866 --> 05:08:58,333 the property panels opens with several different options. 5045 05:08:59,066 --> 05:08:59,366 All right. 5046 05:08:59,366 --> 05:09:04,000 We also want our histogram open here, which we have set to become posted. 5047 05:09:05,200 --> 05:09:07,366 So what we have here basically is a 5048 05:09:07,366 --> 05:09:11,166 which seems to be pretty intimidating to many users of the curves adjustment. 5049 05:09:11,400 --> 05:09:13,933 So here in the background we have a histogram. 5050 05:09:13,933 --> 05:09:18,133 Then we also have this baseline curve which stretches across the histogram 5051 05:09:18,666 --> 05:09:22,666 on the top right hand corner, this marker represents all the bright tones 5052 05:09:22,666 --> 05:09:27,366 and the marker in the bottom left hand corner represents the dark tones. 5053 05:09:27,366 --> 05:09:31,600 The gradient wrap here that you see represent the tonal range within the image 5054 05:09:31,600 --> 05:09:35,866 and the gradient ramp that you see here represents the channels 5055 05:09:35,866 --> 05:09:39,166 you are introducing to the image when you apply the adjustment. 5056 05:09:40,166 --> 05:09:44,133 So before we come in here and start manipulating this baseline, 5057 05:09:44,433 --> 05:09:47,700 let's go ahead and take a look at some presets in this drop menu. 5058 05:09:48,700 --> 05:09:49,500 Now, if you do 5059 05:09:49,500 --> 05:09:53,666 something like lighter, you'll notice that the image instantly becomes lighter, 5060 05:09:54,066 --> 05:09:56,866 but you'll also notice that you're stretching out the histogram 5061 05:09:56,866 --> 05:09:59,433 and you can see what the curve looks like 5062 05:09:59,966 --> 05:10:02,600 in order to create this lighter image. 5063 05:10:03,566 --> 05:10:06,866 So let's come over here now and choose Medium contrast. 5064 05:10:07,300 --> 05:10:10,733 And you can see now that we're getting two points in the middle section 5065 05:10:10,733 --> 05:10:11,700 of the baseline curve. 5066 05:10:11,700 --> 05:10:16,100 And you can also see that we're also altering the histogram so now let's 5067 05:10:16,133 --> 05:10:20,100 go ahead and take a look at how we can apply some of this values manually. 5068 05:10:20,633 --> 05:10:23,700 It's going to come back here and use default from the preset menu 5069 05:10:24,133 --> 05:10:28,066 and then notice that you the same sliders also that were available to you 5070 05:10:28,066 --> 05:10:29,233 in the levels adjustment. 5071 05:10:29,233 --> 05:10:33,000 And in this case you may want to select the dark slider 5072 05:10:33,000 --> 05:10:35,500 and drag it closer to the ramp in the histogram, 5073 05:10:36,433 --> 05:10:39,700 we don't have to make an adjustment over here with the white slider. 5074 05:10:40,200 --> 05:10:43,500 Adjusting the sliders doesn't really correct the image in a way that's 5075 05:10:43,500 --> 05:10:46,233 any more powerful than the levels adjustment as we know. 5076 05:10:46,933 --> 05:10:50,166 If we wanted to be able to manipulate the dark values, 5077 05:10:50,533 --> 05:10:54,900 we can click here and if we drag up we are going to make the image right there. 5078 05:10:54,900 --> 05:10:59,033 And if we drag down, we'll be making it darker again. 5079 05:10:59,033 --> 05:11:02,100 There's still an easier way to work with the curves adjustment. 5080 05:11:02,666 --> 05:11:06,566 So I'm just going to go ahead, do that and we can just come over 5081 05:11:06,566 --> 05:11:10,833 to the preset menu and use default to get us back to the starting point. 5082 05:11:11,666 --> 05:11:15,233 Now what we'll do here is come over and select Tool right here, 5083 05:11:15,566 --> 05:11:18,600 and this tool doesn't really have a name. 5084 05:11:19,266 --> 05:11:22,666 So even if you hover your mouse, you can see that it's just telling you 5085 05:11:22,666 --> 05:11:24,066 what it does. 5086 05:11:24,066 --> 05:11:27,066 Now, if you select it, it gives you the ability 5087 05:11:27,066 --> 05:11:30,466 to sample colors within the image and then you can click and drag 5088 05:11:30,833 --> 05:11:34,266 to make the image brighter or darker. 5089 05:11:34,266 --> 05:11:39,300 Now, if we think we know where the true black is, which may be around here 5090 05:11:39,300 --> 05:11:43,633 somewhere in the bumper or down here in the undercarriage, 5091 05:11:43,633 --> 05:11:47,800 if we click and drag up, you'll notice it becomes lighter. 5092 05:11:47,800 --> 05:11:50,533 And if we drag down, it becomes darker. 5093 05:11:50,766 --> 05:11:53,933 So we're basically controlling the dark values here. 5094 05:11:54,566 --> 05:11:57,200 And if you also look at the properties panel, 5095 05:11:57,200 --> 05:12:00,200 you'll see the curve is being adjusted in real time. 5096 05:12:00,900 --> 05:12:03,233 If you find an area that know, is that true? 5097 05:12:03,233 --> 05:12:06,300 White and you click and drag up, you really want in anything 5098 05:12:06,300 --> 05:12:07,766 this we're already dealing 5099 05:12:07,766 --> 05:12:12,133 with the brightness values, but you can back down to darken it. 5100 05:12:12,133 --> 05:12:14,166 So the curves adjustment, for what it's 5101 05:12:14,166 --> 05:12:17,833 worth, is a more precise way to make an adjustment within an image. 5102 05:12:18,000 --> 05:12:20,933 And like I said, it does take a little time to get used to it. 5103 05:12:20,933 --> 05:12:25,066 But fortunately enough, there are several different ways that you can work 5104 05:12:25,066 --> 05:12:28,300 with it, and some of those ways makes it a lot easier. 5105 05:12:28,300 --> 05:12:32,400 For example, you can start with the preset and then further modify them 5106 05:12:32,400 --> 05:12:35,100 to get the image to look exactly the way that you want. 5107 05:12:35,633 --> 05:12:38,533 If you feel like there's too many options here and it's a little 5108 05:12:38,533 --> 05:12:41,666 too complicated, you can stick with the levels adjustment for now. 5109 05:12:42,100 --> 05:12:45,000 But over time you will find that the curves adjustment 5110 05:12:45,000 --> 05:12:48,900 is usually the one that gives you the most flexibility for making the best 5111 05:12:48,900 --> 05:12:57,433 adjustments in your image. 5112 05:12:57,433 --> 05:13:00,066 On this lesson, we'll be checking out another adjustment. 5113 05:13:00,366 --> 05:13:03,033 We're going to be looking at the curves adjustment. 5114 05:13:03,600 --> 05:13:06,300 The curves adjustment is a more complete adjustment. 5115 05:13:06,300 --> 05:13:10,933 The levels adjustment which is limited to true black, true white, and amid telling 5116 05:13:11,366 --> 05:13:14,600 where it curves, gives you the ability to adjust 5117 05:13:14,633 --> 05:13:17,100 all to 150 levels of gray. 5118 05:13:17,700 --> 05:13:21,600 So let's go ahead and take a look at how we can work with the curves adjustment 5119 05:13:22,200 --> 05:13:26,000 and working with an image called Audi, Q3 JPEG, 5120 05:13:26,000 --> 05:13:29,233 which is available inside your tutorial assets folder. 5121 05:13:29,766 --> 05:13:32,566 And what I want you to do is to come over to the adjustment 5122 05:13:32,566 --> 05:13:36,400 panel and click on this Curves Adjustment button. 5123 05:13:36,400 --> 05:13:40,166 And when you apply the Curves adjustment, you'll notice that the property panels 5124 05:13:40,166 --> 05:13:42,433 opens with several different options. 5125 05:13:43,166 --> 05:13:43,466 All right. 5126 05:13:43,466 --> 05:13:48,100 We also want our histogram open, which we have set to become posted. 5127 05:13:49,300 --> 05:13:51,466 So what we have here basically is a chart 5128 05:13:51,466 --> 05:13:55,533 which seems to be pretty intimidating to many users of the curves adjustment. 5129 05:13:55,533 --> 05:13:58,033 So here in the background we have a histogram. 5130 05:13:58,033 --> 05:14:02,233 Then we also have this baseline curve which stretches across the histogram 5131 05:14:02,766 --> 05:14:04,200 on the top right hand corner. 5132 05:14:04,200 --> 05:14:07,400 This is a marker represents all the bright tones and the marker 5133 05:14:07,400 --> 05:14:10,933 in the bottom left hand corner represents the dark tones. 5134 05:14:11,466 --> 05:14:15,700 The gradient wrap here that you see represent the tonal range, the image 5135 05:14:15,700 --> 05:14:19,966 and the gradient ramp that you see here represents the channels 5136 05:14:19,966 --> 05:14:23,266 you are introducing to the image when you apply the adjustment. 5137 05:14:24,266 --> 05:14:28,233 So Before we come in here and start manipulating this baseline, 5138 05:14:28,533 --> 05:14:31,800 let's go ahead and take a look at some presets in this drop menu. 5139 05:14:32,800 --> 05:14:33,600 Now, if you do 5140 05:14:33,600 --> 05:14:37,766 something like, you'll notice that the image instantly becomes lighter, 5141 05:14:38,166 --> 05:14:40,966 but you'll also notice that you're stretching out the histogram 5142 05:14:40,966 --> 05:14:44,300 and you can see what the curve looks like in. 5143 05:14:44,300 --> 05:14:46,700 Order to create this lighter image. 5144 05:14:47,633 --> 05:14:50,966 So let's come over here now and choose medium contrast. 5145 05:14:51,400 --> 05:14:52,600 And you can see now 5146 05:14:52,600 --> 05:14:55,800 that we're getting two points in the section of the baseline curve. 5147 05:14:55,800 --> 05:14:59,333 And you can also see that we're also altering the histogram. 5148 05:14:59,666 --> 05:15:00,233 So now let's 5149 05:15:00,233 --> 05:15:04,733 go ahead and take a look at how we can apply some of this values manually. 5150 05:15:04,733 --> 05:15:07,800 It's going to come back here and use default from the preset menu 5151 05:15:08,233 --> 05:15:10,666 and then notice that you have the same sliders 5152 05:15:10,666 --> 05:15:13,333 also that were available to you in the levels adjustment. 5153 05:15:13,333 --> 05:15:17,100 And in this case you may want to select the dark slider 5154 05:15:17,100 --> 05:15:19,600 and drag it closer to the ramp in the histogram. 5155 05:15:20,533 --> 05:15:23,800 We don't have to make an adjustment over here with the white slider 5156 05:15:24,300 --> 05:15:27,600 adjusting the sliders doesn't really correct the image in a way that's 5157 05:15:27,600 --> 05:15:30,333 any more powerful than the levels adjustment as we know. 5158 05:15:31,033 --> 05:15:34,266 If we wanted to be able to manipulate the values, 5159 05:15:34,633 --> 05:15:39,000 we can click here and if we drag up, we are going to make the image right there. 5160 05:15:39,000 --> 05:15:43,133 And if we drag down, we'll be making it darker again. 5161 05:15:43,133 --> 05:15:46,200 There's still an easier way to work with the curves adjustment, 5162 05:15:46,766 --> 05:15:48,866 so I'm just going to go ahead and do that 5163 05:15:49,366 --> 05:15:53,333 and you can just come over to the preset menu and use default. 5164 05:15:53,333 --> 05:15:55,766 Get us back to the starting point. 5165 05:15:55,766 --> 05:15:59,333 Now what we'll do here is come over and select this tool right here. 5166 05:15:59,666 --> 05:16:03,366 And this tool doesn't really have a name. 5167 05:16:03,366 --> 05:16:05,133 So even if you hover your mouse, 5168 05:16:05,133 --> 05:16:07,500 you can see that it's just telling you what it does. 5169 05:16:08,166 --> 05:16:12,966 Now, if you select it, it gives you the ability to sample colors within image 5170 05:16:12,966 --> 05:16:17,133 and then you can click and drag to make the image brighter or darker. 5171 05:16:18,366 --> 05:16:19,466 Now, if we 5172 05:16:19,466 --> 05:16:23,400 think we know where the true black is, which may be around here 5173 05:16:23,400 --> 05:16:27,100 somewhere in the bumper or down here in the undercarriage, 5174 05:16:27,733 --> 05:16:31,900 if we click and drag up, you'll notice it becomes lighter. 5175 05:16:31,900 --> 05:16:34,633 And if we drag down, it becomes darker. 5176 05:16:34,866 --> 05:16:38,033 So we're basically controlling the dark values here. 5177 05:16:38,666 --> 05:16:41,833 And if you also look at the properties panel, you'll see the 5178 05:16:42,266 --> 05:16:44,300 is being adjusted in real time. 5179 05:16:45,000 --> 05:16:47,333 If you find an area that you know, is that true? 5180 05:16:47,333 --> 05:16:48,900 White and you click and drag up 5181 05:16:48,900 --> 05:16:51,866 you really want brighten anything this we're already dealing 5182 05:16:52,033 --> 05:16:55,466 the brightness values but you can back down to darken it 5183 05:16:56,233 --> 05:16:58,600 so the curves adjustment for what it's worth, 5184 05:16:58,600 --> 05:17:02,100 is a more precise way to make an adjustment within an image. 5185 05:17:02,100 --> 05:17:05,033 And like I said, it does take a little time to get used to it. 5186 05:17:05,033 --> 05:17:09,166 But fortunately enough, there are several different ways that you can work 5187 05:17:09,166 --> 05:17:12,400 with it, and some of those ways makes it a lot easier. 5188 05:17:12,400 --> 05:17:16,500 For example, you can start with the preset and then further modify them 5189 05:17:16,500 --> 05:17:19,200 to get the image to look exactly the way that you want. 5190 05:17:19,733 --> 05:17:22,633 If you feel like there's too many options here and it's a little 5191 05:17:22,633 --> 05:17:25,766 too complicated, you can stick with the levels adjustment for now. 5192 05:17:26,200 --> 05:17:30,133 But over time you will find that the curves adjustment is usually the one 5193 05:17:30,133 --> 05:17:33,800 that gives you most flexibility for making the best adjustments 5194 05:17:33,800 --> 05:17:41,233 in your image. 5195 05:17:41,233 --> 05:17:44,566 The use saturation adjustment is a fairly common adjustment. 5196 05:17:44,933 --> 05:17:48,433 It seems like simple adjustment, but there are some complexities 5197 05:17:48,633 --> 05:17:50,200 associated with it. 5198 05:17:50,200 --> 05:17:52,300 Now the complexity comes within the options. 5199 05:17:52,300 --> 05:17:56,533 The adjustment itself is fairly simple in the sense of what it does. 5200 05:17:56,533 --> 05:18:00,233 So all it allows you is to do very basic color information 5201 05:18:00,233 --> 05:18:04,300 and intent to be within the image or saturation within the image. 5202 05:18:04,666 --> 05:18:07,433 Now I'm working with a document, a final letter shape, 5203 05:18:07,566 --> 05:18:10,466 which is available inside your tutorial assets folder. 5204 05:18:11,333 --> 05:18:16,166 Let's go again to our adjustment panel here and apply hue saturation adjustment. 5205 05:18:18,300 --> 05:18:21,200 And looking at this, we can see three sliders. 5206 05:18:21,200 --> 05:18:24,200 We have hue saturation and lightness. 5207 05:18:24,700 --> 05:18:29,733 And at this point the the panel is set up will be modifying the image globally, 5208 05:18:29,733 --> 05:18:32,400 meaning if we click and drag the hue to the right, 5209 05:18:33,000 --> 05:18:35,866 you'll notice that we're globally changing the view of the image 5210 05:18:35,866 --> 05:18:39,533 and you can really see that within the sky here, within the trees 5211 05:18:39,533 --> 05:18:41,966 and in certain areas of the statue, 5212 05:18:42,600 --> 05:18:45,833 you could always come over here and punch in the value as 5213 05:18:47,100 --> 05:18:51,600 and you can also drag the saturation slider which will saturate the image. 5214 05:18:52,133 --> 05:18:54,533 And if you drag it all the way to the left, 5215 05:18:54,533 --> 05:18:57,900 it saturates to the point where it becomes a grayscale image. 5216 05:18:58,700 --> 05:19:02,300 Now the lightness slider changes the overall lightness of the image. 5217 05:19:02,933 --> 05:19:05,400 You can make it lighter or you can make it darker. 5218 05:19:05,400 --> 05:19:08,200 So let's go ahead and reset this slider. 5219 05:19:08,200 --> 05:19:13,233 So by clicking this button right here and perhaps a better way to work 5220 05:19:13,233 --> 05:19:17,233 with our use saturation adjustment is to come and select the tool right here. 5221 05:19:17,600 --> 05:19:18,800 And this tool allows you 5222 05:19:18,800 --> 05:19:22,066 to click within an image and then drag to make adjustments. 5223 05:19:22,733 --> 05:19:25,533 So in this case, I'll just drag this to the right 5224 05:19:25,533 --> 05:19:28,600 and you'll notice I'm really saturating the image here. 5225 05:19:29,366 --> 05:19:34,766 If I drag, I'm saturating the image, but you'll notice that I'm focused more 5226 05:19:35,100 --> 05:19:38,766 the blue color balance of the sky, and that's further validated 5227 05:19:38,766 --> 05:19:42,366 by looking at the bottom of the properties panel and you'll see this. 5228 05:19:42,366 --> 05:19:43,333 Margaret's right here. 5229 05:19:43,333 --> 05:19:47,700 This markers represent the color that you're about to adjust and to follow. 5230 05:19:48,500 --> 05:19:51,066 The colors are found here within this markers 5231 05:19:51,400 --> 05:19:55,666 and the falloff is found in between this two and, this two markers. 5232 05:19:56,166 --> 05:20:00,466 Now, the fall off gives you the ability to make a smooth transition from colors 5233 05:20:00,466 --> 05:20:04,500 that you're changing to the colors that you're not changing. 5234 05:20:04,500 --> 05:20:07,300 Otherwise you're just going to get a blob of colors. 5235 05:20:07,966 --> 05:20:12,200 Now, you can also add colors to this by selecting this eyedropper tool 5236 05:20:12,300 --> 05:20:14,766 with a plus and clicking somewhere else. 5237 05:20:15,466 --> 05:20:18,966 I'll just click somewhere here in the trees to add some green values, 5238 05:20:19,500 --> 05:20:23,333 and you can even remove colors by clicking this Eyedropper 5239 05:20:23,333 --> 05:20:24,466 tool here with the minus. 5240 05:20:25,666 --> 05:20:27,933 Now you can also come up and choose a preset 5241 05:20:27,933 --> 05:20:31,533 and in this case you could choose something like strong saturation 5242 05:20:31,533 --> 05:20:34,266 and you'll get a strong saturation adjustment. 5243 05:20:35,700 --> 05:20:39,600 All right, So I'll just set the preset back to the default values here 5244 05:20:40,133 --> 05:20:44,700 so we can come over here and specify the color value that you want to work with. 5245 05:20:45,533 --> 05:20:49,066 And you'll also notice that the indicator down here towards 5246 05:20:49,066 --> 05:20:53,200 the bottom is showing you that you have Greens selected. 5247 05:20:53,200 --> 05:20:56,133 And if I were to drag the saturation slider to the right, 5248 05:20:56,366 --> 05:20:59,333 you're really saturating the greens within the image. 5249 05:21:00,666 --> 05:21:00,966 All right. 5250 05:21:00,966 --> 05:21:04,133 So finally, if you want to create a monotone effect, 5251 05:21:04,333 --> 05:21:07,000 you can do that by selecting the color rice option. 5252 05:21:07,600 --> 05:21:10,633 And as you can see, we're dealing with the red monotone effect. 5253 05:21:10,633 --> 05:21:12,266 But if you want to change the color 5254 05:21:12,266 --> 05:21:15,933 that you're working with, can just drag that hue slider to the right 5255 05:21:16,233 --> 05:21:19,266 or to the left to create different monotone effects. 5256 05:21:20,066 --> 05:21:23,266 So hopefully this gives you a better understanding of you 5257 05:21:23,266 --> 05:21:33,300 saturation adjustment inside of Photoshop. 5258 05:21:33,300 --> 05:21:35,533 In the last video, we looked at the hue 5259 05:21:35,533 --> 05:21:39,300 saturation adjustment, and what I'd like to do in this video 5260 05:21:39,300 --> 05:21:43,500 now is to look at similar adjustment and it's called the vibrance adjustment. 5261 05:21:43,966 --> 05:21:46,300 It also works with color intensity, 5262 05:21:46,300 --> 05:21:49,700 but in a more subtle way, in a more targeted way. 5263 05:21:50,100 --> 05:21:55,033 It really kind of hones in on what Adobe likes to call skin like tones, 5264 05:21:55,600 --> 05:21:58,466 which are ultimately orange color values. 5265 05:21:59,100 --> 05:22:02,800 So regardless of ethnicity, everyone has orange in their skin. 5266 05:22:02,800 --> 05:22:07,400 And it's those types of points that this adjustment targets know. 5267 05:22:07,400 --> 05:22:08,733 I'm working on a photograph 5268 05:22:08,733 --> 05:22:12,600 by Alexandra Kovacs, which I downloaded from Unsplash.com. 5269 05:22:12,966 --> 05:22:14,366 Again, if you don't know one splash, 5270 05:22:14,366 --> 05:22:18,900 it's a website where you can download stock, you can go ahead and open it. 5271 05:22:18,900 --> 05:22:20,100 And what I'd like you to do 5272 05:22:20,100 --> 05:22:23,633 is come over and just apply a hue saturation adjustment. 5273 05:22:24,300 --> 05:22:26,766 Now, once you do that, you can come over here. 5274 05:22:26,766 --> 05:22:30,733 Let's just crank up the saturation a little bit and we'll notice 5275 05:22:30,733 --> 05:22:34,300 that as we do that, the overall intensity in saturation, 5276 05:22:34,433 --> 05:22:37,700 all of the color values within the image are increased. 5277 05:22:38,500 --> 05:22:42,833 Now, what we'll do next here is we'll just come over to the history panel 5278 05:22:42,833 --> 05:22:46,466 and from the history panel, what we'll do next is to create a snapshot 5279 05:22:47,200 --> 05:22:50,800 so by creating this snapshot, we'll be able to come back to this exact 5280 05:22:50,800 --> 05:22:54,100 state of the document and look at the hue saturation adjustment. 5281 05:22:54,900 --> 05:22:57,100 So here we have the image 5282 05:22:57,700 --> 05:23:00,300 and here is what it looks like after the adjustment. 5283 05:23:01,033 --> 05:23:03,600 So you can see we applied an extreme version 5284 05:23:03,600 --> 05:23:06,066 of the adjustment, but everything is deeply 5285 05:23:06,833 --> 05:23:11,633 so coming back to when we open up the image, let's now apply 5286 05:23:11,633 --> 05:23:15,900 the vibrant adjustment which is found here in the adjustment panel. 5287 05:23:15,900 --> 05:23:19,800 So when you click it, you'll notice we have vibrance and saturation 5288 05:23:19,800 --> 05:23:22,466 and in this case we can increase the saturation 5289 05:23:22,800 --> 05:23:25,533 and we can also increase the vibrance 5290 05:23:26,366 --> 05:23:29,233 Now we've just adjusted two sliders here 5291 05:23:29,233 --> 05:23:32,600 opposed to one slider with you saturation adjustment 5292 05:23:33,233 --> 05:23:38,100 and now we can go back to the panel and create yet another snapshot 5293 05:23:38,400 --> 05:23:44,533 and now we can compare all this pre version of the image. 5294 05:23:44,533 --> 05:23:49,433 So here's the original, here's the hue saturation version. 5295 05:23:50,600 --> 05:23:52,466 And again, take a look at everything, 5296 05:23:52,466 --> 05:23:56,000 the side of the building, the grass and the sky. 5297 05:23:56,366 --> 05:23:58,233 Everything is deeply saturated. 5298 05:23:58,233 --> 05:24:00,900 I can tell by looking at the before and after. 5299 05:24:01,633 --> 05:24:05,566 But now what we want to do is, focus on the vibrance adjustment. 5300 05:24:05,566 --> 05:24:09,000 And if we click on the snapshot to here, you'll notice 5301 05:24:09,000 --> 05:24:12,633 that much of the tone within the image is preserved from the original. 5302 05:24:13,200 --> 05:24:17,100 What's really changing here is the vibrance of the yellow blue 5303 05:24:17,100 --> 05:24:19,533 coming out from the windows and within the house. 5304 05:24:20,300 --> 05:24:23,900 So here's the before and here's after. 5305 05:24:24,766 --> 05:24:27,100 So now that's definitely more vibrant 5306 05:24:27,100 --> 05:24:31,133 and definitely a better solution than the hue saturation adjustment. 5307 05:24:31,500 --> 05:24:33,400 So just be aware of that. 5308 05:24:33,400 --> 05:24:37,800 It's an updated version of use saturation in some sense where it targets 5309 05:24:37,800 --> 05:24:41,733 specific color values to allow you to modify to a smaller values 5310 05:24:42,133 --> 05:24:45,466 and specific only modify the intensity 5311 05:24:45,466 --> 05:24:54,300 of those color values. 5312 05:24:54,300 --> 05:24:55,600 I'm working on a document 5313 05:24:55,600 --> 05:25:00,000 called Catalog JPEG, and if you look at this image has a blue color cast, 5314 05:25:00,533 --> 05:25:03,433 and it would have been great if it had the warming filter 5315 05:25:03,433 --> 05:25:07,133 attached to the lens since it was taken on a warm afternoon. 5316 05:25:07,133 --> 05:25:09,300 But then you don't have to worry about that 5317 05:25:09,300 --> 05:25:12,500 because what we can do is we can just come over to the adjustment 5318 05:25:12,500 --> 05:25:16,600 panel and click the photo filter adjustment and sure enough, 5319 05:25:16,800 --> 05:25:20,000 it will have a warming filter available within this menu. 5320 05:25:20,433 --> 05:25:21,300 So when we open that, 5321 05:25:21,300 --> 05:25:24,300 you'll notice that there's all sorts of options available here. 5322 05:25:24,300 --> 05:25:28,266 And in fact, you could even come over and use your own specific color. 5323 05:25:28,600 --> 05:25:32,633 But for our purpose, I want filter selected 5324 05:25:32,633 --> 05:25:37,500 and I want this warming filter will just warming filter 81. 5325 05:25:37,500 --> 05:25:41,466 These are the exact same filters that you can get for your lens, 5326 05:25:42,000 --> 05:25:47,233 and that's the exact physical filters and that awesome. 5327 05:25:47,233 --> 05:25:50,166 But here you can also control the density. 5328 05:25:50,166 --> 05:25:51,766 So if I click and drag this 5329 05:25:51,766 --> 05:25:55,233 the right, you'll notice that the image is really warming up. 5330 05:25:55,833 --> 05:25:59,666 If we take a look this before by coming over here and toggling 5331 05:25:59,666 --> 05:26:03,600 the visibility of the adjustment all in see the difference? 5332 05:26:03,600 --> 05:26:09,566 And this did have a kind of color casa with it, but when we turn it back on now, 5333 05:26:09,900 --> 05:26:15,166 it has that nice warm glow like this picture was taken on a warm afternoon. 5334 05:26:15,600 --> 05:26:18,600 So, again, a quick and easy way to make a simple adjustment 5335 05:26:18,600 --> 05:26:21,600 to any image inside Photoshop is by using this 5336 05:26:21,600 --> 05:26:24,733 photo field adjustment. 5337 05:26:29,600 --> 05:26:30,133 The last 5338 05:26:30,133 --> 05:26:32,866 lesson we've talked about photo filter adjustment 5339 05:26:33,166 --> 05:26:36,433 and we've used that to transform an image 5340 05:26:36,433 --> 05:26:39,366 that has a cool effect to have a warm effect. 5341 05:26:39,966 --> 05:26:44,066 Now let me show you some other techniques and how to remove color cast. 5342 05:26:44,066 --> 05:26:47,100 So I'm working with a document called Green Dog that JPEG, 5343 05:26:47,100 --> 05:26:49,633 and again, it's inside your tutorial assets folder. 5344 05:26:50,166 --> 05:26:53,033 If you look at this photo, it has some warm effect on it. 5345 05:26:53,033 --> 05:26:55,766 And what we want to do is to give it a cool effect. 5346 05:26:56,366 --> 05:26:58,033 And if you think of it, 5347 05:26:58,033 --> 05:27:00,900 we can just use a photo filter and just use a cooling filter. 5348 05:27:01,233 --> 05:27:05,100 And if we do that, you'll notice if there's a really nice job here, 5349 05:27:06,000 --> 05:27:07,333 honestly, for this image, we're 5350 05:27:07,333 --> 05:27:10,666 probably going to get the best result using this adjustment. 5351 05:27:11,166 --> 05:27:14,466 However, I want to show you a couple of other options, 5352 05:27:14,700 --> 05:27:17,633 and one option is with the background layer selected, 5353 05:27:18,133 --> 05:27:21,400 just come up to the image menu and then choose auto color. 5354 05:27:22,000 --> 05:27:26,100 Auto color is photoshop's automatic solution for fixing color cast 5355 05:27:26,566 --> 05:27:29,300 and it works with varying degrees of success depending 5356 05:27:29,300 --> 05:27:32,600 upon the type of image that you're working with. 5357 05:27:32,600 --> 05:27:35,533 In this case, it's probably not going to work all that well, 5358 05:27:35,533 --> 05:27:37,933 but there sometimes you'll find success with it. 5359 05:27:38,400 --> 05:27:41,866 Let me just select it and let's see what it does. 5360 05:27:41,866 --> 05:27:45,966 And as you can see, it seems that it's doing a pretty decent job here. 5361 05:27:46,700 --> 05:27:47,600 Awesome. 5362 05:27:47,900 --> 05:27:48,166 All right. 5363 05:27:48,166 --> 05:27:50,400 Now let me just go ahead and do that again. 5364 05:27:50,400 --> 05:27:52,633 Command Z, Control Z. 5365 05:27:52,633 --> 05:27:56,433 And another option here is to do average colors. 5366 05:27:56,433 --> 05:28:00,033 And you can do that by duplicating the background layer here 5367 05:28:00,633 --> 05:28:02,300 with background layer, select that. 5368 05:28:02,300 --> 05:28:06,266 We'll just drag it here down towards the bottom of the Layers panel 5369 05:28:06,600 --> 05:28:10,800 and you'll notice that you get a copy can also press down controller 5370 05:28:10,800 --> 05:28:13,233 command J on your keyboard to create a copy. 5371 05:28:13,800 --> 05:28:17,600 And in this case I have a background and a background copy. 5372 05:28:18,133 --> 05:28:21,366 So with this background copy selected we want to do 5373 05:28:21,366 --> 05:28:22,900 is come up with the filter menu. 5374 05:28:22,900 --> 05:28:25,666 And from the filter menu we can select Blur 5375 05:28:26,100 --> 05:28:28,333 and then we can choose average. 5376 05:28:28,733 --> 05:28:30,866 And this will give us a blob of. 5377 05:28:30,866 --> 05:28:34,566 But unfortunately we need a color that complements this color 5378 05:28:34,933 --> 05:28:37,600 and we can get it by coming up to the image menu. 5379 05:28:37,600 --> 05:28:41,466 Then we'll select adjustment and then we'll choose invert. 5380 05:28:42,433 --> 05:28:43,000 Once you do 5381 05:28:43,000 --> 05:28:45,500 that, you should get blue light color. 5382 05:28:46,100 --> 05:28:49,066 Then in the Layers panel, you want to change your blend mode 5383 05:28:49,066 --> 05:28:54,400 to overlay and remember overlay is a combination of multiply and screen. 5384 05:28:54,900 --> 05:29:00,033 And so when we select overlay, you'll notice it does remove the color casts. 5385 05:29:00,033 --> 05:29:04,133 Now if I turn off this layer, we can see the before and then after. 5386 05:29:04,900 --> 05:29:08,100 So it does seem like the high notes are getting blown out to a little bit. 5387 05:29:08,100 --> 05:29:12,200 But though we did remove the color casts and you could have use photo 5388 05:29:12,200 --> 05:29:15,566 field there and I think we're going to get a better result with that one. 5389 05:29:15,566 --> 05:29:19,466 But I did want to make sure you're aware that there are other options 5390 05:29:19,500 --> 05:29:23,900 outside of the adjustment panel for fixing common problems that you may find 5391 05:29:23,900 --> 05:29:32,700 with images inside Photoshop. 5392 05:29:32,700 --> 05:29:36,300 Most of the time, users will want to convert their colored images 5393 05:29:36,300 --> 05:29:40,100 into black and images, and often times what they'll do 5394 05:29:40,100 --> 05:29:42,933 is come up to the image menu, and from the image menu 5395 05:29:43,266 --> 05:29:46,800 they'll select adjustments and then they'll choose the saturated 5396 05:29:47,200 --> 05:29:50,100 which essentially gives you a grayscale image. 5397 05:29:50,600 --> 05:29:53,600 The problem with this is, of course, it's a destructive editing 5398 05:29:53,600 --> 05:29:56,666 and it also doesn't give you any control. 5399 05:29:56,666 --> 05:30:00,666 So let's go ahead and undo that command zero control Z. 5400 05:30:01,000 --> 05:30:03,100 And you'll notice in the adjustment panel 5401 05:30:03,100 --> 05:30:05,133 that there's a black and white adjustment. 5402 05:30:05,700 --> 05:30:06,600 And if you click it, 5403 05:30:06,600 --> 05:30:10,500 the properties panel will open up and there's a series of sliders 5404 05:30:10,500 --> 05:30:13,700 that you can use to adjust the appearance of the black and white image. 5405 05:30:14,266 --> 05:30:17,700 Now, you might be not good with color, and if you're not good with color, 5406 05:30:17,700 --> 05:30:21,566 it might be difficult to figure out what you should do with this sliders. 5407 05:30:22,200 --> 05:30:25,433 Fortunately, there's some presets and this presets 5408 05:30:25,800 --> 05:30:28,300 you the option to go for a particular look. 5409 05:30:28,800 --> 05:30:32,100 For example, if you want a high contrast red filter, you can select it 5410 05:30:32,100 --> 05:30:34,166 and you'll see the result. 5411 05:30:34,166 --> 05:30:37,133 But then you also see how the sliders were moved for you. 5412 05:30:37,133 --> 05:30:39,700 And if you feel you need to adjust it, you can 5413 05:30:40,500 --> 05:30:43,200 you can drag the science into deeper areas of black 5414 05:30:43,200 --> 05:30:47,266 or you can increase the brightness of the sign color values within the image. 5415 05:30:48,000 --> 05:30:50,800 So it's really up to you to come in here and further modify 5416 05:30:50,800 --> 05:30:55,600 anything from this presets, but that these typically are great point. 5417 05:30:57,000 --> 05:30:57,300 You could 5418 05:30:57,300 --> 05:31:01,533 also come over here and click auto and have Photoshop automatically adjust 5419 05:31:01,533 --> 05:31:05,433 the sliders for you, or you can click this tool here, which you remember. 5420 05:31:05,433 --> 05:31:06,366 It gives you the ability 5421 05:31:06,366 --> 05:31:09,433 to click on the image and then drag to the right or the left 5422 05:31:09,833 --> 05:31:13,200 to increase or decrease the values associated with that color. 5423 05:31:13,866 --> 05:31:16,533 So anytime you come in here and make adjustment. 5424 05:31:16,533 --> 05:31:19,800 You may want to take a look at what the original image looks like, 5425 05:31:20,066 --> 05:31:21,233 and you can always do that 5426 05:31:21,233 --> 05:31:25,233 by temporarily disabling it, by clicking this right here. 5427 05:31:25,833 --> 05:31:28,266 This gives us the before and after here 5428 05:31:29,100 --> 05:31:33,066 again, and black and white adjustment gives you far more flexibility 5429 05:31:33,066 --> 05:31:36,500 when it comes to converting your color images into black and white 5430 05:31:36,500 --> 05:31:44,533 images. 5431 05:31:44,533 --> 05:31:47,866 Now, in the last module, we look at how we could make some adjustments 5432 05:31:47,866 --> 05:31:50,933 globally to an image by using the adjustment layers 5433 05:31:51,300 --> 05:31:54,900 and you can localize them to some extent using the mask within those layers. 5434 05:31:54,900 --> 05:31:59,366 But what we want to focus on this module are some of the tools 5435 05:31:59,366 --> 05:32:03,300 that gives you the ability to target very specific regions of the image. 5436 05:32:03,900 --> 05:32:07,100 We're going to start off by looking at me toning tools, 5437 05:32:07,366 --> 05:32:10,400 so we'll look at the Dodge tool and the burn tool, 5438 05:32:10,866 --> 05:32:13,600 and we'll also look at the Spanish tool that gives you 5439 05:32:13,600 --> 05:32:16,800 the ability to saturate and saturate pixels. 5440 05:32:17,333 --> 05:32:21,000 Now I'm, working with a document called Mottaki Tonight JPEG. 5441 05:32:21,000 --> 05:32:22,366 And what we're going to do here 5442 05:32:22,366 --> 05:32:25,500 is come over and select this tool over here in the tool bar. 5443 05:32:25,866 --> 05:32:27,933 It's called the Dodge Tool. 5444 05:32:27,933 --> 05:32:30,000 Oh is the keyboard shortcut. 5445 05:32:30,000 --> 05:32:32,633 And when you select the Dodge tool, this tool 5446 05:32:32,633 --> 05:32:35,766 gives you the ability to light in areas of an image. 5447 05:32:36,466 --> 05:32:40,000 The options in Control panel comes in the way of the size 5448 05:32:40,000 --> 05:32:43,566 of the brush that you'll be using and also the hardness of the brush edge. 5449 05:32:44,166 --> 05:32:48,066 Anytime you are creating localized adjustment like this on the image, 5450 05:32:48,366 --> 05:32:52,200 you typically want your hardness down to a very low percentage. 5451 05:32:52,200 --> 05:32:55,266 In fact, you probably want it set to zero in many cases. 5452 05:32:55,600 --> 05:32:59,066 And the reason for that is you'll get gradual transition 5453 05:32:59,066 --> 05:33:03,333 from pixels, like you're not modifying the pixels that you're modifying, 5454 05:33:05,200 --> 05:33:06,533 but only you can select the 5455 05:33:06,533 --> 05:33:10,200 brush size in the brush shape, but you can also target different ranges 5456 05:33:10,466 --> 05:33:14,133 and you can target shadows or highlights or mid tones. 5457 05:33:14,133 --> 05:33:17,500 Here for this example I'll go with mid tones. 5458 05:33:18,000 --> 05:33:22,133 And the exposure option here is essentially the intensity 5459 05:33:22,133 --> 05:33:24,733 of the effect that you're going to be adding to the image. 5460 05:33:25,200 --> 05:33:30,500 A generic command, leaving the exposure, setting down to a lower percentage value 5461 05:33:31,000 --> 05:33:33,733 and gradually building up the effect 5462 05:33:34,200 --> 05:33:36,466 as you work on the image. 5463 05:33:36,866 --> 05:33:41,266 So the first brush stroke that you make may not give you the result that you want. 5464 05:33:41,266 --> 05:33:45,633 But after going over the same area a couple of times, you build up the effect 5465 05:33:45,633 --> 05:33:49,533 to eventually get the results that you're looking for in our case. 5466 05:33:49,533 --> 05:33:53,833 So leave the exposure setting to a little bit 5467 05:33:53,833 --> 05:33:56,766 higher here than what they would normally in the real world. 5468 05:33:57,300 --> 05:34:01,800 And this is because I want you to see the result of this tool. 5469 05:34:02,233 --> 05:34:06,100 And finally, there's a protect tones option here, 5470 05:34:06,100 --> 05:34:08,066 and this option, when selected, 5471 05:34:08,066 --> 05:34:12,533 will minimize the possibility of clipping highlight shadows within the image. 5472 05:34:12,933 --> 05:34:16,433 So again, the Dodge tool will light in areas of the image. 5473 05:34:16,433 --> 05:34:18,600 But then now this is a destructive edit. 5474 05:34:18,600 --> 05:34:21,566 So what I'm going to do here is duplicate the background layer 5475 05:34:21,566 --> 05:34:24,933 and I'm going to do that using the keyboard shortcut command 5476 05:34:24,933 --> 05:34:28,533 G on Mac and it will be control G on Windows. 5477 05:34:29,066 --> 05:34:32,566 Now with this duplicated layer as the active layer, 5478 05:34:32,866 --> 05:34:33,900 I'm just going to make 5479 05:34:33,900 --> 05:34:37,833 some general brush strokes within, this image to like in some areas 5480 05:34:39,600 --> 05:34:39,900 right? 5481 05:34:39,900 --> 05:34:43,666 Let me just click and drag over here on her forehead 5482 05:34:44,100 --> 05:34:47,100 and you should see the changes as I did that. 5483 05:34:47,466 --> 05:34:50,433 I'll also go ahead and light up the here 5484 05:34:50,566 --> 05:34:53,400 on her cheeks and on her shoulders. 5485 05:34:54,500 --> 05:34:59,166 And let me also just light up this section of her hair here. 5486 05:34:59,166 --> 05:34:59,633 All right. 5487 05:34:59,633 --> 05:35:02,766 So, again, this will be subtle changes and anything 5488 05:35:02,766 --> 05:35:05,733 that's not subtle won't look good at the end of the day. 5489 05:35:06,266 --> 05:35:08,700 And let's see that change here. 5490 05:35:08,700 --> 05:35:11,700 Now If we turn off the visibility of this layer, we will see that 5491 05:35:12,300 --> 05:35:16,100 we have this before and then now we have this after. 5492 05:35:16,533 --> 05:35:19,766 So again, we're making subtle changes here with this tool, 5493 05:35:20,166 --> 05:35:22,433 which is exactly how you want to work. 5494 05:35:23,133 --> 05:35:25,000 So that's the Dodge tool. 5495 05:35:25,000 --> 05:35:28,733 And again, the Dodge tool will light in pixels within the image 5496 05:35:29,800 --> 05:35:30,266 awesome. 5497 05:35:30,266 --> 05:35:33,433 So the burn tool does the exact opposite 5498 05:35:33,433 --> 05:35:37,100 and you'll notice it has the exact same settings. 5499 05:35:37,100 --> 05:35:40,566 So let's find some areas within the image here that we wanted Darken. 5500 05:35:41,400 --> 05:35:44,200 So maybe I'll darken this a little bit here 5501 05:35:44,733 --> 05:35:49,466 on the right side of her forehead and we go ahead and do something 5502 05:35:49,466 --> 05:35:52,466 similar over here on her ears here. 5503 05:35:53,200 --> 05:35:57,833 And again, I'll just take a look at the before and after here. 5504 05:35:57,833 --> 05:36:00,100 So again, we're making subtle change here. 5505 05:36:00,100 --> 05:36:03,766 We're lighting areas and darkening other areas of the image. 5506 05:36:04,366 --> 05:36:08,300 Now, finally, we can come over and take a look at this bonnet here. 5507 05:36:08,300 --> 05:36:11,433 And the sponge tool gives you the ability to either 5508 05:36:11,533 --> 05:36:14,466 desaturated or saturate colors within the image. 5509 05:36:15,000 --> 05:36:17,733 Now I'm going to leave it to the saturate and the flow 5510 05:36:18,000 --> 05:36:21,600 is much like exposure setting for the burn and dodge tools, 5511 05:36:21,900 --> 05:36:26,766 which is really just determining the intensity of the effect in this case. 5512 05:36:26,766 --> 05:36:28,900 I'm going to leave it set a little bit higher 5513 05:36:28,933 --> 05:36:31,400 because I wanted to saturate this pretty quickly. 5514 05:36:32,066 --> 05:36:35,900 Again, in the interest of time, I don't need to build up the effects 5515 05:36:35,900 --> 05:36:37,033 like I would if. 5516 05:36:37,033 --> 05:36:38,966 I was working in a real world situation. 5517 05:36:38,966 --> 05:36:42,966 But then let's go ahead and saturate her lips here, 5518 05:36:44,000 --> 05:36:44,600 just like 5519 05:36:44,600 --> 05:36:48,733 so again, what we're doing is just this saturating the color. 5520 05:36:48,733 --> 05:36:50,800 So we're getting gray in black values. 5521 05:36:50,800 --> 05:36:54,333 And again, if we come over to turn off the visibility of this layer, 5522 05:36:54,800 --> 05:36:58,800 we can see that before and now we can see the after. 5523 05:36:59,900 --> 05:37:02,766 So these tools are for localized adjustment 5524 05:37:02,766 --> 05:37:06,666 and oftentimes used for photo retouching and for repairs. 5525 05:37:06,666 --> 05:37:10,933 And again, the flexibility here over an adjustment layer is you're targeting 5526 05:37:10,933 --> 05:37:15,466 very specific location within the image without having to manipulate the mask 5527 05:37:15,800 --> 05:37:18,500 like you would if you were using an adjustment layer 5528 05:37:25,100 --> 05:37:26,000 in this video. 5529 05:37:26,000 --> 05:37:29,300 What I'd like to show you is how you can use some tools in Photoshop 5530 05:37:29,300 --> 05:37:31,900 to correct Coleman Problems found within images. 5531 05:37:32,566 --> 05:37:34,700 I'm working on a document called Nikolai. 5532 05:37:34,700 --> 05:37:40,333 We are not that cheap, and clearly in this image, this guy has some blemishes. 5533 05:37:40,333 --> 05:37:42,400 We want to correct those blemishes 5534 05:37:42,400 --> 05:37:45,966 and so we want to look at different options available in Photoshop. 5535 05:37:46,300 --> 05:37:50,700 We're making that type of correction now before get started, 5536 05:37:50,800 --> 05:37:54,600 what I'd like to do is create a new layer here, and by creating a new layer, 5537 05:37:54,600 --> 05:37:56,700 we can perform all of our healing 5538 05:37:56,700 --> 05:38:00,500 on this layer without damaging the original pixels, the background layer. 5539 05:38:01,133 --> 05:38:04,766 Now we're going to be talking about spot Healing Brush tool 5540 05:38:04,766 --> 05:38:08,033 because this tool is perfectly suited for this type of situation. 5541 05:38:08,500 --> 05:38:11,800 But I do want show you how you can use other tools 5542 05:38:11,800 --> 05:38:15,333 because you may run into different situations in your own work 5543 05:38:15,600 --> 05:38:17,766 where you may find this other tools useful. 5544 05:38:17,766 --> 05:38:21,533 And the first tool I want to look at is the Clone Stamp tool. 5545 05:38:22,000 --> 05:38:25,800 Now, it used to be called the rubber stamp tool, and it's been with Photoshop 5546 05:38:25,800 --> 05:38:27,400 for a very long time. 5547 05:38:27,400 --> 05:38:30,233 And what it allows you to is clone pixels. 5548 05:38:30,600 --> 05:38:33,433 So with this tool you can literally take pixels from one 5549 05:38:33,433 --> 05:38:35,766 area of one image and place them somewhere else. 5550 05:38:36,533 --> 05:38:41,100 A lot of people uses it for things like in this image, we can put this 5551 05:38:41,100 --> 05:38:44,866 guy's nose on his forehead, but that's not going to be cool though. 5552 05:38:45,533 --> 05:38:48,633 But then you may run into a situation where in you need it. 5553 05:38:49,266 --> 05:38:52,266 Maybe you're working on a project and you need to clone something. 5554 05:38:52,600 --> 05:38:55,900 This tool could be useful for those types of situations. 5555 05:38:56,400 --> 05:38:58,633 But let's take a look at it works. 5556 05:38:58,633 --> 05:39:00,366 The first thing that you need to do is 5557 05:39:00,366 --> 05:39:03,900 you need to sample the pixels that you want to clone, and you do that 5558 05:39:03,900 --> 05:39:08,000 by holding down the option here on the Mac and on Windows. 5559 05:39:08,500 --> 05:39:10,566 And then we'll just sample an area here. 5560 05:39:10,933 --> 05:39:14,933 But the problem is we're in layer one right now 5561 05:39:14,933 --> 05:39:16,933 and if we look at layer one, it's completely 5562 05:39:17,766 --> 05:39:19,633 we don't have any content on the layer, 5563 05:39:19,633 --> 05:39:22,900 so we really can't sample pixels from layer one. 5564 05:39:23,466 --> 05:39:27,433 What we need to do is sampled pixels from the background. 5565 05:39:27,433 --> 05:39:29,066 Yes, you can select the background layer 5566 05:39:29,066 --> 05:39:31,800 to sample the pixels, then paint them on layer one. 5567 05:39:31,800 --> 05:39:35,500 But an easier way to work is to just come up to the control panel here 5568 05:39:36,033 --> 05:39:37,200 and the sample menu. 5569 05:39:37,200 --> 05:39:42,466 You have the option of current layer, current and below and all layers. 5570 05:39:42,900 --> 05:39:46,933 In this case, either current than below or all layers will work the same way, 5571 05:39:47,566 --> 05:39:50,033 but this gives you the ability to sample pixels 5572 05:39:50,033 --> 05:39:53,400 from the background layer without actually selecting the background layer. 5573 05:39:54,966 --> 05:39:56,566 So in this case, let's say we 5574 05:39:56,566 --> 05:40:01,166 wanted to remove this blemish right over here, and I'm actually not sure 5575 05:40:01,166 --> 05:40:05,633 if that's a blemish, but let's say we want to get rid of this. 5576 05:40:05,633 --> 05:40:09,066 We will just hold down the option or I'll key here 5577 05:40:09,066 --> 05:40:12,600 and click and that's going to sample those pixels. 5578 05:40:12,600 --> 05:40:17,766 Then I can just come over and click again on this area to paint those pixels. 5579 05:40:17,766 --> 05:40:23,466 And so you can see now the dot is removed and honestly the result isn't that bad. 5580 05:40:24,000 --> 05:40:26,500 But the problem with this stamp tool though, 5581 05:40:26,500 --> 05:40:30,233 is it's only cloning pixels and it doesn't really care about the tone. 5582 05:40:30,600 --> 05:40:35,333 So you have to be smart in the way that you use it to try pull off the effect. 5583 05:40:35,333 --> 05:40:40,000 And what I mean by that is if I take or sample pixels from the right area here 5584 05:40:40,666 --> 05:40:44,800 and again I'll just hold down the option or all of them click right. 5585 05:40:44,800 --> 05:40:47,300 And after doing that I'll just spend over here 5586 05:40:47,733 --> 05:40:50,700 and you'll notice what a poor correction that is. 5587 05:40:50,700 --> 05:40:52,200 It's very bright. 5588 05:40:52,200 --> 05:40:54,566 So as you can see, this is a disaster 5589 05:40:54,900 --> 05:40:57,066 and not that useful in the sense. 5590 05:40:57,766 --> 05:40:59,500 So I'm just going to undo that again. 5591 05:40:59,500 --> 05:41:01,766 Command or control Z here on Windows. 5592 05:41:02,433 --> 05:41:05,100 Now a better tool here is called 5593 05:41:05,100 --> 05:41:08,333 the Healing Brush to just say, I'm located right here 5594 05:41:08,700 --> 05:41:12,300 and we're just going to look at this in greater detail in the next lesson. 5595 05:41:12,300 --> 05:41:16,300 But what this tool does differently than the cone stamp tool is it does 5596 05:41:16,300 --> 05:41:17,100 match the tone. 5597 05:41:17,100 --> 05:41:21,100 So we wouldn't get something as awful if we sampled right here 5598 05:41:21,100 --> 05:41:24,133 by holding down the option or all key before click. 5599 05:41:24,133 --> 05:41:28,300 Remember to come up to the control panel and change the sample to all layers. 5600 05:41:28,766 --> 05:41:33,366 Then if you option click or alt click, you can sample the pixels here and. 5601 05:41:33,366 --> 05:41:37,566 Then if you click over here, you'll notice that the tone is richer. 5602 05:41:38,333 --> 05:41:41,033 You can see that it did a pretty good job on this image 5603 05:41:41,033 --> 05:41:42,633 and definitely an improvement 5604 05:41:42,633 --> 05:41:46,300 over the stamp tool in the sense that it does care about the tone. 5605 05:41:47,033 --> 05:41:49,033 So let me just go ahead and do that. 5606 05:41:49,033 --> 05:41:53,133 And instead what we're going to do is we're going to take a look at the spot 5607 05:41:53,133 --> 05:41:54,566 healing brush. 5608 05:41:54,566 --> 05:41:57,900 Now, the spot Healing Brush has many of the same attributes 5609 05:41:57,900 --> 05:42:01,200 as the healing brush, except you don't have the sample pixels at all. 5610 05:42:01,633 --> 05:42:06,066 It will sample in much tone on the fly with a single click of a mouse. 5611 05:42:06,600 --> 05:42:08,466 So it's far more powerful. 5612 05:42:08,466 --> 05:42:11,633 And the other options that it has, which also make it 5613 05:42:11,633 --> 05:42:14,100 more powerful, are these type options. 5614 05:42:14,666 --> 05:42:18,000 And now in this situation, content aware makes the most sense. 5615 05:42:18,400 --> 05:42:22,166 And what content aware does is it will intelligently figure out 5616 05:42:22,466 --> 05:42:25,000 the best way to feel area that you're collecting on. 5617 05:42:25,333 --> 05:42:26,700 But there are other options here. 5618 05:42:26,700 --> 05:42:30,000 For example, there's also create texture right over here, 5619 05:42:30,300 --> 05:42:34,266 and it works in a slightly different way as what it does is 5620 05:42:34,533 --> 05:42:38,466 it will read the data surrounding the area you're attempting to repair 5621 05:42:38,466 --> 05:42:42,333 and will generate the texture pattern from that sample data. 5622 05:42:42,933 --> 05:42:46,733 So the main difference between this and the other two modes is that the other 5623 05:42:46,733 --> 05:42:50,633 two modes repair and blend using actual pixels, while 5624 05:42:50,733 --> 05:42:54,333 great texture and blends using texture patterns. 5625 05:42:55,166 --> 05:42:57,500 There's also a proximity match mode. 5626 05:42:57,500 --> 05:43:00,966 And what it does is it will analyze the data around the area 5627 05:43:00,966 --> 05:43:04,400 where you're painting to identify the best area, to sample 5628 05:43:04,400 --> 05:43:08,100 the pixel information from, and then uses that pixel data 5629 05:43:08,100 --> 05:43:12,066 that has been sampled to repair the defective base where you're painting. 5630 05:43:12,733 --> 05:43:16,300 So it's hard to illustrate each of these type at the moment, 5631 05:43:16,300 --> 05:43:19,666 but I can tell you Corning Aware will give you the best results 5632 05:43:20,000 --> 05:43:22,866 and depending upon the image that you're working on and depending 5633 05:43:22,866 --> 05:43:25,500 upon what you're trying to do within the image, 5634 05:43:26,133 --> 05:43:27,766 it would ultimately dictate 5635 05:43:27,766 --> 05:43:31,633 which of these types would be best suited for that application. 5636 05:43:31,633 --> 05:43:35,333 So with that said, there's really no way to demonstrate this. 5637 05:43:35,900 --> 05:43:39,166 Now, what you really want to do is experiment as a user of the healing 5638 05:43:39,166 --> 05:43:43,733 brush tool until you gain a better sense to what each of these types will do. 5639 05:43:44,233 --> 05:43:47,400 And then finally, we have some blending modes here, 5640 05:43:47,400 --> 05:43:50,500 and most of this are fairly straightforward and numerous. 5641 05:43:50,500 --> 05:43:51,766 The blending modes available 5642 05:43:51,766 --> 05:43:55,400 within the Layers panel, except there's a replace mode here. 5643 05:43:55,666 --> 05:44:00,000 And what it does is it operates much like the Clone stamp tool. 5644 05:44:00,000 --> 05:44:03,166 So you're not getting any of the benefit of the spot 5645 05:44:03,166 --> 05:44:06,200 healing brush over the Clone Stamp tool when choosing replace. 5646 05:44:06,700 --> 05:44:11,366 The only advantage for this one is if you would be trying to clone a high 5647 05:44:11,366 --> 05:44:13,433 frequency image at the edges of the clone 5648 05:44:13,800 --> 05:44:17,400 area and won't be a solve as they do with the clone stamp tool. 5649 05:44:17,400 --> 05:44:21,000 But other than that you're getting a similar function at the. 5650 05:44:21,500 --> 05:44:25,900 So we're going to leave this set to normal and we're going to come over 5651 05:44:25,900 --> 05:44:30,100 and sample all layers and watch this tool. 5652 05:44:30,100 --> 05:44:32,133 It's pretty magical the way that it works. 5653 05:44:32,666 --> 05:44:36,766 I'm going to come over here and with the sample layers checked here, 5654 05:44:37,000 --> 05:44:41,266 I'm just going to click to remove this blemish and it's immediately removed. 5655 05:44:41,300 --> 05:44:44,633 You'll notice it even functions and operates well within the stubble. 5656 05:44:45,900 --> 05:44:48,733 And I can also come over here and click 5657 05:44:48,733 --> 05:44:52,333 and drag over some other blemishes that I see within the image. 5658 05:44:53,033 --> 05:44:56,466 I'll just come over here and apply a few more corrections 5659 05:44:56,700 --> 05:44:58,566 just clicking on this blemishes. 5660 05:44:58,566 --> 05:45:03,600 Now I could spend a lot of time here, but I think I'd get the get the idea 5661 05:45:04,000 --> 05:45:09,966 and we can now take a look at the before and after. 5662 05:45:09,966 --> 05:45:10,933 And clearly there's 5663 05:45:10,933 --> 05:45:15,666 a large blemish here too, and we can use this spot healing brush. 5664 05:45:16,000 --> 05:45:18,166 So let me just go ahead and fix this. 5665 05:45:18,166 --> 05:45:21,566 I'm just going to increase the size of the brush here and click 5666 05:45:22,200 --> 05:45:24,366 and you'll notice that it's removed. 5667 05:45:25,066 --> 05:45:28,800 So what the spot Healing Brush tool is doing in one single 5668 05:45:28,800 --> 05:45:32,433 click is matching tone and it's sampling the pixels that it thinks 5669 05:45:32,433 --> 05:45:36,066 it needs to use for that area all within one click. 5670 05:45:36,700 --> 05:45:41,066 So hopefully this gives you some insight as to how you can use all of these tools. 5671 05:45:41,300 --> 05:45:42,433 And now that you're familiar 5672 05:45:42,433 --> 05:45:45,233 with the Clone Stamp tool, the Spot Healing Brush Tool 5673 05:45:45,500 --> 05:45:50,233 and the Healing Brush tool to some extent, the question you might be asking at 5674 05:45:50,233 --> 05:45:54,100 this point is why would you ever use the Healing Brush tool over the Spot 5675 05:45:54,100 --> 05:45:55,666 Healing Brush tool? 5676 05:45:55,666 --> 05:45:58,933 Well, let's go into greater details on the next lesson 5677 05:45:58,933 --> 05:46:07,800 and hopefully I can answer those questions. 5678 05:46:07,800 --> 05:46:10,500 At the end of the last video, I ask a question 5679 05:46:10,500 --> 05:46:14,033 Why would you ever use the healing brush over spot healing brush? 5680 05:46:14,033 --> 05:46:16,500 And it really depends on the situation. 5681 05:46:16,500 --> 05:46:20,300 And I'd like to show you an example that may make some sense here. 5682 05:46:21,000 --> 05:46:24,266 I'm working with the same document we were working in the last video, 5683 05:46:24,633 --> 05:46:28,033 and now there is this large blemish, 5684 05:46:28,033 --> 05:46:31,233 and I just want to show you what happens using the spot healing brush. 5685 05:46:31,966 --> 05:46:34,900 Now, there's a couple things that we can do here to improve this, 5686 05:46:34,900 --> 05:46:38,700 but I will show you how possibly the Healing Brush tool could be better 5687 05:46:39,500 --> 05:46:42,166 if we zoom in here on his jukes 5688 05:46:42,166 --> 05:46:45,000 here with the spot Healing Brush tool still selected. 5689 05:46:45,366 --> 05:46:48,133 I'll just increase my size here a little bit. 5690 05:46:48,500 --> 05:46:51,266 Just going to click here and once I did that, 5691 05:46:51,266 --> 05:46:54,100 you'll notice that we can the circle of the brush here. 5692 05:46:54,366 --> 05:46:56,600 So we're not really getting the best results. 5693 05:46:57,033 --> 05:46:59,666 Now, you might have difficulty on seeing this 5694 05:47:00,000 --> 05:47:03,100 and it might also be impossible to see in this video 5695 05:47:03,466 --> 05:47:05,800 that we're watching because of the video compression. 5696 05:47:05,800 --> 05:47:09,566 But if you're following along, you'll definitely see that it's not as clean 5697 05:47:09,566 --> 05:47:12,133 as some of the other corrections that we've made. 5698 05:47:12,666 --> 05:47:16,533 Now, one way to fix this is to reduce the hardness of the brush. 5699 05:47:16,966 --> 05:47:20,333 And you would probably want this down here in the lower 5700 05:47:20,333 --> 05:47:24,000 percentage values, and with that, you'll get better results. 5701 05:47:24,700 --> 05:47:27,266 Now, I'd like to show you how the Healing Brush tool 5702 05:47:27,266 --> 05:47:29,266 may be a better solution in this case. 5703 05:47:29,700 --> 05:47:32,633 So we'll just undo that last brush stroke that we did, 5704 05:47:33,233 --> 05:47:36,166 and I'm going to come over and use the healing brush. 5705 05:47:36,566 --> 05:47:40,066 Now, remember, with the healing brush, you have to sample an area to clone 5706 05:47:40,500 --> 05:47:43,233 and the healing brush will match the tone here. 5707 05:47:43,233 --> 05:47:46,966 So just looking some some of the texture here 5708 05:47:47,900 --> 05:47:51,366 and really want to come over here to this side of his cheeks 5709 05:47:51,366 --> 05:47:55,266 and I'm just going to hold down the option or out key here. 5710 05:47:55,566 --> 05:47:57,700 Sample this area of the image. 5711 05:47:57,700 --> 05:48:02,466 Again, it's important to make sure that all is selected within the sample menu here 5712 05:48:03,633 --> 05:48:04,166 and now. 5713 05:48:04,166 --> 05:48:08,166 If I click it, it will match the bone and you'll notice I'm able to pick up the 5714 05:48:08,166 --> 05:48:13,600 texture on the left side of this cheek, and now I'm getting a better result. 5715 05:48:14,866 --> 05:48:16,966 So hopefully that makes sense 5716 05:48:16,966 --> 05:48:20,300 in terms of why you would use over one over the other. 5717 05:48:21,000 --> 05:48:23,466 Another solution here, though, is 5718 05:48:23,466 --> 05:48:28,266 can you use the spot healing brush here and then in the option bar or the control 5719 05:48:28,266 --> 05:48:32,833 panel, instead of using content where we can choose, create texture. 5720 05:48:33,433 --> 05:48:36,233 And this will allow us to correct the tone but preserve 5721 05:48:36,233 --> 05:48:39,700 a lot of the texture that we have here within the image. 5722 05:48:39,700 --> 05:48:43,533 So I'll just click here and we can see 5723 05:48:43,533 --> 05:48:46,233 now that it has made a pretty good correction here. 5724 05:48:46,800 --> 05:48:50,033 So maybe a little blotchy right here, but for most part, 5725 05:48:50,033 --> 05:48:52,766 this is much a better way to work than using content. 5726 05:48:53,900 --> 05:48:56,400 So this is a good way to get a better result. 5727 05:48:56,400 --> 05:48:59,800 Similar to that, if you are using the traditional brush. 5728 05:49:00,333 --> 05:49:03,833 And again, the take away here is that we did get incredible results 5729 05:49:03,833 --> 05:49:08,133 with the spot Healing Brush tool, but it's not always the best solution. 5730 05:49:08,133 --> 05:49:11,233 Sometimes the traditional Healing Brush tool is still useful 5731 05:49:11,233 --> 05:49:14,766 and it's also important to experiment with the different types 5732 05:49:14,766 --> 05:49:16,933 that are available for the spot healing brush. 5733 05:49:17,633 --> 05:49:21,000 So I hope at the very least that you understand, 5734 05:49:21,000 --> 05:49:25,366 especially as a new user, that you will have to experiment with this options 5735 05:49:25,366 --> 05:49:29,966 and also experiment with the tools to ultimately get the best results. 5736 05:49:30,300 --> 05:49:34,366 Because every image is different, which means every situation 5737 05:49:34,366 --> 05:49:42,033 is different. 5738 05:49:42,033 --> 05:49:44,833 In this lesson, we're going to review the patch tool. 5739 05:49:45,266 --> 05:49:48,233 The patch tool is incredibly useful for correcting portions 5740 05:49:48,233 --> 05:49:50,700 of an image that needs to be centrally removed. 5741 05:49:51,233 --> 05:49:53,900 In this example, we're looking at the Statue of Liberty. 5742 05:49:54,100 --> 05:49:57,933 Again, this is available on your tutorial assets statue not JPEG, 5743 05:49:57,933 --> 05:50:00,966 which was taken by Chris April on Unsplash dot com. 5744 05:50:01,733 --> 05:50:04,700 You'll notice that we have a boat here coming from the right side 5745 05:50:04,700 --> 05:50:08,966 and what you want to do is remove this boat, which might take some time. 5746 05:50:09,066 --> 05:50:10,766 We're going to be using the tools 5747 05:50:10,766 --> 05:50:14,600 we've tackled so far like the STEM two or the Healing Brush tool, 5748 05:50:14,933 --> 05:50:17,900 and we're just doing it on this water right here. 5749 05:50:18,433 --> 05:50:21,400 Imagine if we have some trees or other elements 5750 05:50:21,400 --> 05:50:24,000 that are included behind the object that we want to remove. 5751 05:50:24,666 --> 05:50:26,633 Now we can do it quick and easy. 5752 05:50:26,633 --> 05:50:29,033 The use of patch to the batch tool. 5753 05:50:29,033 --> 05:50:31,266 This perform a destructive edit. 5754 05:50:31,533 --> 05:50:34,266 So what we want to do here is just come over here 5755 05:50:34,266 --> 05:50:36,866 and duplicate the background layer for us. Again. 5756 05:50:36,866 --> 05:50:40,966 Command or control J is the keyboard shortcut and the duplicate 5757 05:50:41,000 --> 05:50:45,100 layer selected and come over here now and use the patch tool 5758 05:50:45,333 --> 05:50:48,300 which can be found underneath the spot Healing Brush tool. 5759 05:50:49,000 --> 05:50:52,833 And with a batch tool selected, we have a couple of different options 5760 05:50:52,833 --> 05:50:56,133 in terms of how the patch can be performed right? 5761 05:50:56,133 --> 05:50:57,466 It's set to content aware. 5762 05:50:57,466 --> 05:51:00,600 And I'm going to say this the majority of the situation 5763 05:51:00,733 --> 05:51:03,300 will probably require you to use content aware. 5764 05:51:04,100 --> 05:51:07,200 I'll show you an example in a moment where you wouldn't want to use it. 5765 05:51:07,633 --> 05:51:09,966 In this example, we do. 5766 05:51:09,966 --> 05:51:13,666 So we're going to select content where it uses the same content aware 5767 05:51:13,666 --> 05:51:16,366 technologies, and many inside of Photoshop, 5768 05:51:16,800 --> 05:51:20,100 and it does consider all the content around the selection that you make 5769 05:51:20,100 --> 05:51:22,500 when filling in that selection in the new content. 5770 05:51:23,233 --> 05:51:25,633 So just be aware of that. 5771 05:51:26,966 --> 05:51:28,133 Additionally, you 5772 05:51:28,133 --> 05:51:30,533 do have options for structure and color. 5773 05:51:31,266 --> 05:51:32,666 Structure will adjust. 5774 05:51:32,666 --> 05:51:35,733 Adjust how strictly the source structure preserved 5775 05:51:35,733 --> 05:51:37,800 and color will allow you to adjust. 5776 05:51:37,800 --> 05:51:40,333 How much of the source color can be modified. 5777 05:51:40,700 --> 05:51:42,500 I want to be honest with you here. 5778 05:51:42,500 --> 05:51:46,100 You're really not going to know what this set here until perform a patch. 5779 05:51:46,100 --> 05:51:48,333 And then based upon the results, you may decide 5780 05:51:48,333 --> 05:51:52,100 if you need to tweak this values in some way to get a better result. 5781 05:51:52,566 --> 05:51:55,533 But in many situations, you're going to have to take a guess 5782 05:51:55,533 --> 05:51:59,333 as to what this value should be and then see if they work for you. 5783 05:51:59,666 --> 05:52:02,266 So it will be a little bit of a game for you in that case. 5784 05:52:02,700 --> 05:52:05,933 But now the default value should probably work just fine. 5785 05:52:05,933 --> 05:52:07,566 So in this case, 5786 05:52:07,566 --> 05:52:11,633 you don't need to sample all layers because we just want to work on layer one. 5787 05:52:12,000 --> 05:52:14,500 Then we have to make a selection. 5788 05:52:14,500 --> 05:52:15,900 Before I make a selection, I'm 5789 05:52:15,900 --> 05:52:20,600 going to zoom into the boat, hold down the spacebar and the command. 5790 05:52:20,600 --> 05:52:23,600 Here are control key to temporarily activate 5791 05:52:23,600 --> 05:52:26,266 the Zoom tool, allowing you to zoom into the boat. 5792 05:52:26,833 --> 05:52:30,433 Then with the patch tool I'm going to make selection of the boat 5793 05:52:30,900 --> 05:52:34,133 and you want to make sure that you include a little bit of the boat 5794 05:52:34,133 --> 05:52:37,100 surroundings here so we can get a decent patch. 5795 05:52:37,833 --> 05:52:40,833 Once you have the active selection, you want to place 5796 05:52:40,833 --> 05:52:44,666 your cursor inside of the selection, then click and drag to an area 5797 05:52:44,666 --> 05:52:49,200 where you want to essentially be copied into the location of where the boat was. 5798 05:52:49,500 --> 05:52:52,200 And now because we have content, 5799 05:52:52,333 --> 05:52:55,633 where's the patch option, we should get a decent result. 5800 05:52:56,400 --> 05:53:00,533 Take a look at the patched area right now before I let go of the mouse here 5801 05:53:00,966 --> 05:53:05,066 and when I let go of the mouse, you'll how it's corrected. 5802 05:53:05,733 --> 05:53:09,833 If I go ahead and select this command or control, you'll notice 5803 05:53:09,833 --> 05:53:12,433 that we're getting pretty good results in the background here. 5804 05:53:13,133 --> 05:53:15,933 We Have enough randomness within the ocean 5805 05:53:15,933 --> 05:53:18,500 where we really getting pretty good results. 5806 05:53:19,133 --> 05:53:22,466 Now, maybe you can come in here and make some additional modifications 5807 05:53:22,466 --> 05:53:26,566 in this area, the edge of the patch and the original image meets. 5808 05:53:27,000 --> 05:53:29,366 But overall, this is really good. 5809 05:53:29,700 --> 05:53:33,433 It was a simple process that only took a couple of seconds. 5810 05:53:33,433 --> 05:53:36,200 It looks like that boat was never there. 5811 05:53:36,900 --> 05:53:40,366 So that's a good example as to when you use the patch tool. 5812 05:53:41,166 --> 05:53:45,133 Now we can come over and take a look at the before and then the after. 5813 05:53:45,733 --> 05:53:46,633 So with the boat, 5814 05:53:48,066 --> 05:53:50,433 without the boat, not bad at all. 5815 05:53:51,266 --> 05:53:54,000 Let's come over to a different image here. 5816 05:53:54,000 --> 05:53:56,000 We have dog, not JPEG here 5817 05:53:56,000 --> 05:53:59,066 and this is also available in your tutorial assets folder. 5818 05:53:59,800 --> 05:54:01,900 So let's do the exact same thing. 5819 05:54:01,900 --> 05:54:05,700 I'm going to duplicate the background layer Commander control J on Windows. 5820 05:54:05,700 --> 05:54:08,300 Then I'm going to make a selection of the dog. 5821 05:54:08,700 --> 05:54:12,066 And again, I want to include some of the grass around a dog here 5822 05:54:12,766 --> 05:54:15,133 and then I'm going to leave the same settings here 5823 05:54:15,133 --> 05:54:18,966 that they used on the previous image for this image. 5824 05:54:18,966 --> 05:54:22,100 Then I'm going to click and drag to the left here 5825 05:54:22,100 --> 05:54:28,533 and when they let go of the mouse, you can see that the dog is gone. 5826 05:54:28,533 --> 05:54:31,566 And if we deselect this command or control, 5827 05:54:31,566 --> 05:54:35,266 we can see where we had the area selected. 5828 05:54:35,266 --> 05:54:39,400 And this is because when Patch Tool is selected using content aware, 5829 05:54:39,666 --> 05:54:42,366 it creates this a blurred edges. 5830 05:54:42,366 --> 05:54:46,833 And in this case we have so much detail and we're really not 5831 05:54:46,833 --> 05:54:48,733 getting a good result. 5832 05:54:48,733 --> 05:54:50,100 So let me just undo that again. 5833 05:54:50,100 --> 05:54:53,933 This time, instead of using content where we can choose a normal here 5834 05:54:54,333 --> 05:54:57,333 and normal, we get a couple of different options 5835 05:54:57,333 --> 05:55:00,566 so we can work with source, which is the same way that we're working 5836 05:55:00,566 --> 05:55:04,466 with the content aware mode and we would make a selection here. 5837 05:55:04,466 --> 05:55:06,700 Then drag it to the destination. 5838 05:55:07,233 --> 05:55:09,266 You could also work in the opposite way. 5839 05:55:09,266 --> 05:55:12,633 You could select the destination and then patch that over. 5840 05:55:13,366 --> 05:55:16,633 I prefer the source option here when working with Patch Tool. 5841 05:55:16,633 --> 05:55:19,866 Then finally there's also diffusion. 5842 05:55:20,300 --> 05:55:23,733 You'll notice that we could select the value between one and seven. 5843 05:55:24,133 --> 05:55:26,766 What ultimately represent is 5844 05:55:26,766 --> 05:55:29,400 how quickly the transition will take place. 5845 05:55:29,900 --> 05:55:32,933 So if you want a smoother transition between the area that you're patching 5846 05:55:32,933 --> 05:55:35,800 and the original image, you would bump this number. 5847 05:55:36,366 --> 05:55:40,766 If you want less of a transition, you would leave it lower in a case 5848 05:55:40,766 --> 05:55:45,300 where you have a lot of detail like this grass, you want number to be lower. 5849 05:55:45,300 --> 05:55:49,266 So what we're going to do now is make that same selection around a dog 5850 05:55:49,700 --> 05:55:52,833 and we want to be sure to include some of these grass here. 5851 05:55:53,400 --> 05:55:55,766 Once have this selection, 5852 05:55:56,066 --> 05:55:58,900 you can click and drag to a new location. 5853 05:55:58,900 --> 05:56:01,933 When we let go the mouse, you'll notice 5854 05:56:01,933 --> 05:56:04,566 that the patch looks a lot better in the normal mode. 5855 05:56:05,266 --> 05:56:08,633 Let's go ahead and select this command or control D again. 5856 05:56:09,400 --> 05:56:12,833 Now you can see that it's pretty difficult to tell that there was a dog here. 5857 05:56:13,166 --> 05:56:17,233 We're getting pretty good results so we can turn off the visibility 5858 05:56:17,233 --> 05:56:18,166 of layer one. 5859 05:56:18,166 --> 05:56:21,300 So that's the before, just the after 5860 05:56:21,900 --> 05:56:24,066 with the dog without dog. 5861 05:56:24,766 --> 05:56:28,300 When you look at the before and after right next to one another, 5862 05:56:28,300 --> 05:56:29,300 you can tell that 5863 05:56:29,300 --> 05:56:33,066 we have sharpness here within the grass and then it works out a little bit. 5864 05:56:33,700 --> 05:56:37,766 Again, there's some things that you can do to back off that transition a little, 5865 05:56:37,766 --> 05:56:41,833 but for the most part you can see that this is giving us a much better results 5866 05:56:41,833 --> 05:56:44,866 than the content though, where option for the patch mode. 5867 05:56:45,300 --> 05:56:49,833 So hopefully that makes sense in terms of when you would use the patch tool 5868 05:56:49,833 --> 05:56:58,633 and what the patch tool is good for. 5869 05:56:58,633 --> 05:57:00,700 In the last lesson, we've looked at the patch tool 5870 05:57:00,700 --> 05:57:04,500 and what I'd like to do now in this video is show you a less sophisticated 5871 05:57:04,500 --> 05:57:09,366 way to take advantage of content aware technology, and that is content aware. 5872 05:57:09,366 --> 05:57:12,966 Phil So breaking now with a document called Gram, that JPEG 5873 05:57:12,966 --> 05:57:16,033 which is available inside your tutorial as it's folder 5874 05:57:16,366 --> 05:57:19,033 and what we want do here is to remove this drum 5875 05:57:19,766 --> 05:57:22,833 and I'm going to do it now by using content aware feel. 5876 05:57:23,500 --> 05:57:26,800 So let me just come over here and select the lasso tool and. 5877 05:57:26,800 --> 05:57:28,733 We did select that and you'll notice 5878 05:57:28,733 --> 05:57:36,066 I have a feather here of one pixel, so I think that's okay for now. 5879 05:57:36,066 --> 05:57:40,300 And then we'll just click and drag a lasso around this drum here 5880 05:57:40,300 --> 05:57:43,433 and notice that we also have a shadow here too. 5881 05:57:43,433 --> 05:57:47,100 So we want to include some of that shadow within this selection. 5882 05:57:47,633 --> 05:57:51,866 You also want to include a portion of the sand here and right now. 5883 05:57:51,866 --> 05:57:53,400 This isn't a bad selection. 5884 05:57:53,400 --> 05:57:58,166 So let me just come up here to the edit menu and from the edit menu 5885 05:57:58,166 --> 05:58:02,166 we can choose to fill in this case for the contents. 5886 05:58:02,166 --> 05:58:07,333 We're going to choose content over and remember content over. 5887 05:58:07,333 --> 05:58:08,166 It's just 5888 05:58:08,166 --> 05:58:12,833 that Photoshop is aware of the surrounding content when filling this selection, 5889 05:58:12,833 --> 05:58:17,133 and it's going to use that information to hopefully give us a good result. 5890 05:58:17,800 --> 05:58:22,200 The other thing that you want to select here is color adaptation. 5891 05:58:22,200 --> 05:58:26,400 By selecting that you are getting better blend between the colors 5892 05:58:26,400 --> 05:58:29,200 that you're seeing inside and outside of the selection. 5893 05:58:30,000 --> 05:58:33,700 Without this option, you get some gray likeness. 5894 05:58:34,266 --> 05:58:36,600 So let me just come over here and click okay. 5895 05:58:36,600 --> 05:58:41,933 And once you click okay, you can see that it didn't do a horrible job. 5896 05:58:42,233 --> 05:58:44,700 Now, it's also not the best job. 5897 05:58:44,700 --> 05:58:47,233 If I select this command or control, 5898 05:58:47,400 --> 05:58:50,366 you can see that the sand also looks really good. 5899 05:58:50,366 --> 05:58:53,333 And to be honest, you looking at this picture, 5900 05:58:53,333 --> 05:58:56,700 you probably wouldn't even notice that we have some issues. 5901 05:58:57,300 --> 05:59:00,766 They just wanted to point out that content over field does exist 5902 05:59:01,466 --> 05:59:05,433 and you will really find it useful in cases like this. 5903 05:59:06,000 --> 05:59:08,466 And for something that only took just a couple 5904 05:59:08,466 --> 05:59:11,233 of seconds, the results aren't really that bad. 5905 05:59:11,833 --> 05:59:14,333 Now. A more realistic use of content aware 5906 05:59:14,333 --> 05:59:17,033 field is typically to extend the background. 5907 05:59:17,566 --> 05:59:19,733 So let us just come over to our 5908 05:59:19,733 --> 05:59:23,333 other document here that they have open, which is the barn dot JPEG. 5909 05:59:23,333 --> 05:59:25,166 And what it would like to do to 5910 05:59:25,166 --> 05:59:28,266 this image is to add a little bit of canvas here first. 5911 05:59:28,266 --> 05:59:30,933 And you could do that by coming up to the image menu 5912 05:59:31,266 --> 05:59:34,266 and then we'll choose canvas size. 5913 05:59:34,700 --> 05:59:39,300 At this point, I'm going to leave relative selected and change this to inches. 5914 05:59:40,000 --> 05:59:43,366 I'm going to my anchor point over here on the right hand side, 5915 05:59:43,366 --> 05:59:47,666 and I'm going to add eight inch to the left hand side of the canvas 5916 05:59:47,666 --> 05:59:52,000 here, and we'll just leave background set too wide here. 5917 05:59:52,833 --> 05:59:56,533 And then after that we'll come over and click, okay. 5918 05:59:57,200 --> 06:00:00,633 Now clearly we want to get rid of this white area 5919 06:00:00,633 --> 06:00:03,533 and fill it with more of the fields and the sky here. 5920 06:00:03,833 --> 06:00:07,033 And we could do that again by using the rectangular marquee tool. 5921 06:00:07,600 --> 06:00:09,566 So we'll just make a selection here. 5922 06:00:09,566 --> 06:00:09,933 And now 5923 06:00:09,933 --> 06:00:13,766 we want to make sure that we include a little bit of the sky in the field here. 5924 06:00:14,200 --> 06:00:18,866 Then we'll just come up to the edit menu and just fill in again. 5925 06:00:18,866 --> 06:00:25,200 I'll select adaptation here for Content Aware, and when you click okay, you get 5926 06:00:29,766 --> 06:00:30,366 more of the 5927 06:00:30,366 --> 06:00:34,500 sky and you get more of the field and it looks great. 5928 06:00:34,500 --> 06:00:35,900 Fricking good actually. 5929 06:00:35,900 --> 06:00:39,833 So there's a more realistic reason to use 5930 06:00:40,200 --> 06:00:44,800 content aware feel again, just be aware that this option is available 5931 06:00:44,800 --> 06:00:48,533 inside of Photoshop and it's just one of the tools that you can rely on 5932 06:00:48,533 --> 06:00:51,666 other than the physical tool when working inside 5933 06:00:51,666 --> 06:00:59,533 this program. 5934 06:00:59,533 --> 06:01:03,366 Since we're on the topic of tools that use this content over technology, 5935 06:01:03,366 --> 06:01:06,366 I want to show another tool which is called the Content Aware 5936 06:01:06,366 --> 06:01:10,000 Move Tool, and this is located underneath the Patch tool. 5937 06:01:10,466 --> 06:01:13,800 What this tool allows you to do is move content. 5938 06:01:13,800 --> 06:01:17,200 So in this example, we just the beach mode, not JPEG. 5939 06:01:17,200 --> 06:01:19,600 Again, it's available in your tutorial assets folder. 5940 06:01:20,000 --> 06:01:22,600 I want to move the boat from the left side 5941 06:01:22,600 --> 06:01:25,766 of the image over to the right now. 5942 06:01:25,766 --> 06:01:27,900 A few years ago this would have been a time 5943 06:01:27,900 --> 06:01:31,833 consuming proposition, but with this new tool it's incredibly easy 5944 06:01:32,433 --> 06:01:34,633 and it only take a couple of seconds. 5945 06:01:36,366 --> 06:01:37,000 What you want to 5946 06:01:37,000 --> 06:01:40,900 do now is come over and choose one type of your selection tool. 5947 06:01:40,900 --> 06:01:43,200 Here I'm going to select the lasso tool 5948 06:01:43,200 --> 06:01:45,900 and I'm just going to click and drag around the boat now. 5949 06:01:46,400 --> 06:01:50,366 And when you do that, you can be somewhat generous in your selection, 5950 06:01:50,366 --> 06:01:53,700 including the shadows here and some of the ocean in this election. 5951 06:01:54,233 --> 06:01:55,400 But once you have it, 5952 06:01:55,400 --> 06:01:58,733 you can then come over and choose the content aware move tool here. 5953 06:01:59,133 --> 06:02:02,633 And with this tool you want to make sure that then the most to move. 5954 06:02:03,166 --> 06:02:05,466 Since we're going to move the boat here 5955 06:02:05,466 --> 06:02:09,133 structure in color where the same options that were available for the patch tool 5956 06:02:09,133 --> 06:02:10,800 and if you think you're going 5957 06:02:10,800 --> 06:02:13,933 to want to rotate or scale the artwork when you drop 5958 06:02:13,933 --> 06:02:17,700 it can have this option selected, 5959 06:02:17,700 --> 06:02:20,100 which will give you a bounding box being a drop it. 5960 06:02:20,700 --> 06:02:24,866 Now, I don't think I need that, so I'll just leave this option D selected. 5961 06:02:25,500 --> 06:02:30,600 Now if I place my cursor inside the boat and click and drag it to a new location 5962 06:02:31,200 --> 06:02:34,600 and when I let go of the mouse, the boat is some remove 5963 06:02:34,600 --> 06:02:39,033 on that area and now appears on this area right here. 5964 06:02:39,800 --> 06:02:42,100 Now if I d select again command 5965 06:02:42,300 --> 06:02:45,666 D or control V can see that it did a pretty good job. 5966 06:02:46,300 --> 06:02:47,033 Awesome. 5967 06:02:47,033 --> 06:02:49,900 Now there's another option associated with the content 5968 06:02:49,933 --> 06:02:52,500 our move tool that is the extend mode. 5969 06:02:52,966 --> 06:02:53,766 Now, in order for us 5970 06:02:53,766 --> 06:02:57,000 to look at the extend mode, I'm going to open up another document here 5971 06:02:57,000 --> 06:02:59,866 and the document is called Beach Extension. 5972 06:03:00,300 --> 06:03:04,666 SD And in here what I want to do is extend the background. Now, 5973 06:03:04,666 --> 06:03:08,100 this could be problematic if you didn't have the content aware move too. 5974 06:03:08,566 --> 06:03:11,066 So let's think about some of our options 5975 06:03:12,700 --> 06:03:15,600 so we could just use the rectangular marquee to end. 5976 06:03:15,600 --> 06:03:19,066 We could select this copy and then paste it here. 5977 06:03:19,066 --> 06:03:23,666 And then with the regular move tool we can just move it over and you can see 5978 06:03:23,666 --> 06:03:27,833 that we're not getting a good transition here from the old to the new pixels, 5979 06:03:28,466 --> 06:03:30,333 and we have this hard line. 5980 06:03:30,333 --> 06:03:32,566 So that's really not a solution. 5981 06:03:33,233 --> 06:03:36,100 You could do it, but you would have to manually blend 5982 06:03:36,100 --> 06:03:39,266 these two images together and I really don't want to do that. 5983 06:03:39,266 --> 06:03:41,400 That's really time consuming. 5984 06:03:41,400 --> 06:03:45,500 Now, instead, what I'm going to do is I'm going to use the content Aware 5985 06:03:45,500 --> 06:03:48,366 Move tool and I want to make 5986 06:03:48,566 --> 06:03:51,233 that same selection of this content here. 5987 06:03:51,866 --> 06:03:54,233 So we're also leaving out the white background 5988 06:03:54,233 --> 06:03:57,400 and then I'm going to choose content over Move tool 5989 06:03:57,800 --> 06:04:01,100 and then we'll change the mode from move to extend. 5990 06:04:01,700 --> 06:04:04,000 Now I'm going to click and drag to the right, 5991 06:04:05,200 --> 06:04:06,533 and when I let go of the 5992 06:04:06,533 --> 06:04:12,300 mouse, you can see that the transition is better, 5993 06:04:12,333 --> 06:04:13,533 but you can see that though 5994 06:04:13,533 --> 06:04:17,300 we have some issues around this area, the color seems a mess here. 5995 06:04:17,300 --> 06:04:19,000 So this is where experiment thing 5996 06:04:19,000 --> 06:04:21,966 on the settings up here on the control panel comes into play. 5997 06:04:21,966 --> 06:04:23,100 So let me just undo that. 5998 06:04:23,100 --> 06:04:27,200 And now what I will do is adjust the structure and the color here 5999 06:04:27,200 --> 06:04:37,000 a little bit and do that selection again. 6000 06:04:37,000 --> 06:04:37,900 All right. Awesome. 6001 06:04:37,900 --> 06:04:41,500 Now you can see that the transition is so much better. 6002 06:04:42,033 --> 06:04:46,300 So again, this tool uses content aware technology to simplify 6003 06:04:46,300 --> 06:04:57,400 more complicated edits that you need to perform inside of Photoshop. 6004 06:04:57,400 --> 06:04:59,366 I'm working with a document called Rubix 6005 06:04:59,366 --> 06:05:03,000 Dot JPEG, which is available inside your tutorial folder. 6006 06:05:03,600 --> 06:05:08,600 In this lesson, we'll review how some of the eraser tools work inside of Photoshop. 6007 06:05:09,266 --> 06:05:12,333 Now, I'm pretty sure that these are not the tools that you're going to use 6008 06:05:12,333 --> 06:05:15,900 all that often, but even though you're probably not going to use them, 6009 06:05:16,166 --> 06:05:21,066 should still probably know how they function. 6010 06:05:21,066 --> 06:05:24,300 So let me just come over here and select the eraser tool. 6011 06:05:24,300 --> 06:05:26,833 E is the keyboard shortcut to activate that tool. 6012 06:05:27,433 --> 06:05:27,900 You'll notice 6013 06:05:27,900 --> 06:05:31,566 that we have several different options within, the control panel here. 6014 06:05:31,833 --> 06:05:34,400 But the most important, of course, is the mode, 6015 06:05:34,833 --> 06:05:37,866 and we'll look at the different modes that are available. 6016 06:05:38,300 --> 06:05:42,166 We have a brush pencil block for right now. 6017 06:05:42,166 --> 06:05:46,000 We'll leave it, set the brush, and then you can see it there. 6018 06:05:46,000 --> 06:05:51,366 This behaves a lot like a paint brush, but of course of painting pixels 6019 06:05:51,733 --> 06:05:56,466 you'll be erasing pixels. 6020 06:05:56,466 --> 06:06:00,233 So with the brush mode, you can use a brush size and a hardness 6021 06:06:00,233 --> 06:06:03,333 for your brush and anything you're painting with a brush, 6022 06:06:03,333 --> 06:06:08,033 the hardness percentage typically be in the lower percentage range. 6023 06:06:08,300 --> 06:06:11,833 And this is going to give you a nice gradual transition 6024 06:06:11,833 --> 06:06:15,166 within the pixels that you're erasing in the background. 6025 06:06:15,166 --> 06:06:19,100 There's always an exception, but for most, for anything brush 6026 06:06:19,100 --> 06:06:22,033 related, you're going to have a lower percentage here. 6027 06:06:22,866 --> 06:06:25,700 So after selecting a brush size and hardness 6028 06:06:26,000 --> 06:06:29,966 can also control the opacity, which is the transparency of the eraser. 6029 06:06:30,433 --> 06:06:36,400 And also we have the flow here, which is how dramatic the racing will take place. 6030 06:06:36,900 --> 06:06:41,366 If you have a lower percentage here, the erasing effect will be less dramatic. 6031 06:06:42,133 --> 06:06:43,433 Hopefully that makes sense. 6032 06:06:43,433 --> 06:06:46,000 And again, image is a little bit different. 6033 06:06:46,000 --> 06:06:50,100 So these numbers will change depending on the image that you're working with. 6034 06:06:50,600 --> 06:06:53,033 But then the eraser tool just erase this pixel. 6035 06:06:53,033 --> 06:06:54,800 That's all it does. 6036 06:06:54,800 --> 06:06:58,600 Before we erase anything here, let's go ahead and unlock 6037 06:06:58,600 --> 06:07:02,000 the background layer, convert it to the traditional layer. 6038 06:07:02,733 --> 06:07:05,366 Now, if you click and drag, you can see that we are just 6039 06:07:05,366 --> 06:07:09,233 erasing pixels and that's all there is to it. 6040 06:07:09,733 --> 06:07:13,633 But there are some other option, of course, and this is the brush mode 6041 06:07:13,666 --> 06:07:15,133 that we are using right now. 6042 06:07:15,133 --> 06:07:16,933 There's also a pencil mode. 6043 06:07:16,933 --> 06:07:20,800 You can see that when I click that the flow option went away 6044 06:07:21,233 --> 06:07:23,900 and the difference between a pencil and a brush is pencil 6045 06:07:23,900 --> 06:07:26,666 doesn't have any way of providing a soft edge. 6046 06:07:27,000 --> 06:07:32,166 Everything is alias, so you get a crisp edge and this can be helpful. 6047 06:07:32,166 --> 06:07:33,200 But for most part, 6048 06:07:33,200 --> 06:07:36,700 if you need a crisp edge like this, you don't want a circular tip. 6049 06:07:36,700 --> 06:07:38,700 Instead you want to block. 6050 06:07:38,700 --> 06:07:41,266 And that's exactly what the black option is. 6051 06:07:41,700 --> 06:07:45,166 It's just a block that allows you to erase pixels. 6052 06:07:45,166 --> 06:07:47,400 There's nothing more to it than that. 6053 06:07:47,400 --> 06:07:51,100 There's a couple of tools, however, and you need the eraser tool, 6054 06:07:51,266 --> 06:07:53,766 one of which is the background tool. 6055 06:07:54,200 --> 06:07:58,233 This tool is a little bit more interesting and has some more options 6056 06:07:58,266 --> 06:08:00,533 and it can really be useful. 6057 06:08:00,533 --> 06:08:05,166 It also has different modes and the first here is sampling contiguous. 6058 06:08:05,666 --> 06:08:09,266 So any kind of an odd option, it just kind of goes through fake sales. 6059 06:08:09,266 --> 06:08:13,866 But there are some other ways to constrain how it behaves based upon its limits. 6060 06:08:14,500 --> 06:08:19,466 You can find edges and it can be contiguous or just contiguous. 6061 06:08:20,000 --> 06:08:23,300 If you remember when we worked with the Magic one tool, we talked 6062 06:08:23,300 --> 06:08:27,566 about what contiguous and this contiguous represents and again, 6063 06:08:27,566 --> 06:08:32,600 contiguous means that it's going to erase all the white pixels in front of it. 6064 06:08:32,600 --> 06:08:36,500 If I click and drag here, you can see that they're really deleting them. 6065 06:08:36,900 --> 06:08:40,933 And then of course we have fine and just here and from the word itself, 6066 06:08:40,933 --> 06:08:46,266 it finds, which is areas in the image that contains high contrast. 6067 06:08:46,800 --> 06:08:50,033 We can see some edges here and in this image for example, 6068 06:08:50,400 --> 06:08:54,300 and the tolerance controls, the intensity of all this limits 6069 06:08:54,900 --> 06:08:58,766 you want to protect the foreground color, which is literally the foreground color 6070 06:08:58,766 --> 06:09:02,033 we have sampled here in the foreground swatch, you can do that. 6071 06:09:02,800 --> 06:09:06,366 But for now on, leave it set, do the default. 6072 06:09:06,966 --> 06:09:10,133 And if we click and drag now here, you'll notice 6073 06:09:10,133 --> 06:09:12,433 that it's erasing pixels. 6074 06:09:13,200 --> 06:09:14,966 They have fine edges selected here. 6075 06:09:14,966 --> 06:09:18,700 So you'll notice as I click and drag, you can look at this across here 6076 06:09:18,833 --> 06:09:22,600 and you'll see within the eraser if I get that right, 6077 06:09:22,600 --> 06:09:26,200 the edge of the shape, it finds that edge and honors it. 6078 06:09:26,466 --> 06:09:29,233 It's not going to erase the black at all. 6079 06:09:30,033 --> 06:09:33,400 So That's where this option could be helpful. 6080 06:09:33,400 --> 06:09:36,300 If you have the limits of fine and just set here. 6081 06:09:36,733 --> 06:09:38,566 And of course, there are other options here. 6082 06:09:38,566 --> 06:09:42,100 And this next option makes this tool little bit more interesting. 6083 06:09:42,566 --> 06:09:44,800 If you choose a sample once. 6084 06:09:44,800 --> 06:09:49,033 What that means in its most basic form is if you click and start erasing, 6085 06:09:49,033 --> 06:09:53,166 it will only erase that that are the same as the area that you've clicked. 6086 06:09:53,766 --> 06:09:57,033 Now, the variation of that, of course, are tied to the tolerance, 6087 06:09:57,466 --> 06:09:58,466 a higher tolerance. 6088 06:09:58,466 --> 06:10:01,433 You would consider more color value be the same. 6089 06:10:01,433 --> 06:10:03,666 And again, you have the same limit options here. 6090 06:10:03,700 --> 06:10:06,233 And I'm going to set this at two contiguous 6091 06:10:06,666 --> 06:10:09,233 and leave the tolerance set to 40%. 6092 06:10:09,800 --> 06:10:12,433 Again, honestly, experimenting with this value just makes 6093 06:10:12,433 --> 06:10:15,733 the most sense depending upon the image that you're working with. 6094 06:10:16,166 --> 06:10:20,600 So I don't know what I'm going to get the 40% here, but if I click drag, 6095 06:10:20,966 --> 06:10:24,500 you'll notice that I'm erasing the green in this Rubik's Cube. 6096 06:10:25,033 --> 06:10:27,900 So if you want to do just delete a certain color value. 6097 06:10:27,900 --> 06:10:30,366 This could be a way to achieve. 6098 06:10:30,366 --> 06:10:33,500 Now, there would be some times where you might need more than what 6099 06:10:33,500 --> 06:10:37,466 you should, and that would be the time to work with a lower tolerance. 6100 06:10:37,833 --> 06:10:41,166 So this is one way that can work with the background eraser tool. 6101 06:10:41,166 --> 06:10:44,766 Another option is to come over and select this third mode, 6102 06:10:45,200 --> 06:10:50,100 which allows you to erase color values that are set in the background. 6103 06:10:50,100 --> 06:10:52,400 So in this case, I'm going to choose this option, 6104 06:10:52,433 --> 06:10:56,833 but they may temporarily come over here and activate the Eyedropper tool 6105 06:10:57,333 --> 06:11:00,233 and then click right here, sample this color, 6106 06:11:00,766 --> 06:11:03,233 and then I'm going to swap this to the background. 6107 06:11:03,733 --> 06:11:06,633 Now, while I still have the Eyedropper Tool selected, I'm 6108 06:11:06,633 --> 06:11:11,066 going to click over here again and the library area of the Rubik's Cube 6109 06:11:11,633 --> 06:11:14,233 and set that as the foreground color. 6110 06:11:14,800 --> 06:11:19,933 So let's return back to the eraser tool and in this case, going to erase the color 6111 06:11:19,933 --> 06:11:24,300 values that you see here, because that's what's set to the background swatch. 6112 06:11:24,600 --> 06:11:26,233 And this will give me the ability 6113 06:11:26,233 --> 06:11:30,533 to really just get rid of the blue, this face outside of this cube. 6114 06:11:31,266 --> 06:11:34,500 So as say, click and drag, you'll notice that's happening. 6115 06:11:34,700 --> 06:11:39,600 I and as I get to the other blue here, really kind of preserving those lighter 6116 06:11:39,800 --> 06:11:42,966 blue values and I'm just getting rid of the dark blue ones. 6117 06:11:43,500 --> 06:11:46,300 Finally, we have the magic eraser tool here. 6118 06:11:46,300 --> 06:11:51,000 And the way this tool works is almost the same as the magic wand tool. 6119 06:11:51,000 --> 06:11:54,466 The difference being is you're not going to be making a selection, 6120 06:11:54,466 --> 06:11:58,366 but rather just erasing the pixels. 6121 06:11:58,366 --> 06:12:02,100 And if I come up here into the white area and click 6122 06:12:02,633 --> 06:12:04,466 all the white base, those are gone. 6123 06:12:04,466 --> 06:12:07,466 Except of course, those ones within the edges 6124 06:12:08,100 --> 06:12:11,100 so those are the eraser tool inside of Photoshop. 6125 06:12:11,100 --> 06:12:13,233 They can really be useful. 6126 06:12:13,233 --> 06:12:16,933 And now that you're aware that they exist inside 6127 06:12:16,933 --> 06:12:21,500 a program, it's up to you to utilize them or not utilize them. 6128 06:12:21,500 --> 06:12:28,666 If you wish to. 6129 06:12:28,666 --> 06:12:32,433 In this final video chapter, I would like to show you how you can go 6130 06:12:32,433 --> 06:12:36,500 about sharpening an image In this case, I'm working with a document called 6131 06:12:36,500 --> 06:12:39,900 AI for Airplane dot JPEG, and you can see that 6132 06:12:39,900 --> 06:12:43,500 the camera might be autofocus here and that's ended up 6133 06:12:43,500 --> 06:12:46,733 locking in on her curls right here instead of her face. 6134 06:12:47,133 --> 06:12:50,866 So what I'd like to do is bring back some of the details within her face here. 6135 06:12:51,433 --> 06:12:55,566 Now, there's all sorts of techniques for sharpening images inside of Photoshop. 6136 06:12:55,966 --> 06:12:58,366 The but then there's really no right or wrong technique. 6137 06:12:58,366 --> 06:13:00,900 You just have to figure out what's best for the image. 6138 06:13:01,333 --> 06:13:05,300 So the first thing that we're going to do is duplicate background layer here 6139 06:13:05,300 --> 06:13:10,200 by using the keyboard shortcut command and it will be controlled G for Windows. 6140 06:13:10,566 --> 06:13:13,900 And then what I want you to do is come up to the filter menu. 6141 06:13:13,900 --> 06:13:17,500 And from the filter menu, we're going to come all the way down here 6142 06:13:17,500 --> 06:13:20,400 and jump over the sharpening filter, believe it or not. 6143 06:13:20,766 --> 06:13:23,100 And we're going to come over to other 6144 06:13:23,566 --> 06:13:26,566 and then we're going to select high pass. 6145 06:13:26,966 --> 06:13:30,700 So what high pass will do is increase edge contrast, 6146 06:13:30,700 --> 06:13:34,166 which you will ultimately bring back detail. 6147 06:13:34,166 --> 06:13:37,133 Now you have to come up in here and adjust the radius slider. 6148 06:13:37,566 --> 06:13:41,633 You definitely want some details here, but you don't want to take too much 6149 06:13:41,633 --> 06:13:45,733 because it will introduce way too much noise within the image. 6150 06:13:46,466 --> 06:13:50,000 Now I'm just going to leave it set to something between three or four, 6151 06:13:50,866 --> 06:13:54,900 probably something higher than I would normally in the real world situation. 6152 06:13:55,400 --> 06:13:58,100 Just want to give it a little bit of an exaggerated effect 6153 06:13:58,100 --> 06:14:03,166 so you can see what this filter is actually doing. 6154 06:14:03,166 --> 06:14:05,400 So let me just come over here and click okay. 6155 06:14:05,400 --> 06:14:10,266 And at this point you're probably like, that does not look good. 6156 06:14:11,000 --> 06:14:14,766 And we have all of this gray within the image or within this layer. 6157 06:14:15,166 --> 06:14:17,700 But then we also have a lot of detail within this layer. 6158 06:14:18,000 --> 06:14:22,366 If we could just get rid of the gray values, that would be incredibly helpful 6159 06:14:22,833 --> 06:14:23,066 well. 6160 06:14:23,066 --> 06:14:25,433 If you remember when we were talking about layers 6161 06:14:25,433 --> 06:14:28,766 and more specifically blend modes, we had a blend mode available 6162 06:14:28,766 --> 06:14:32,833 that will just knock out the gray and remember in the blend modes 6163 06:14:32,833 --> 06:14:36,800 menu we can select overlay, which ignores 50% gray. 6164 06:14:37,200 --> 06:14:41,166 And now if you look at this closely, you will see variations of those gray 6165 06:14:41,166 --> 06:14:42,100 values. 6166 06:14:42,100 --> 06:14:44,700 That's what's going to introduce noisy to the image. 6167 06:14:45,133 --> 06:14:46,900 But for right now, I'm okay with noise. 6168 06:14:46,900 --> 06:14:50,400 I just wanted to sharpen her eyes here and some details 6169 06:14:51,333 --> 06:14:53,066 within the face. 6170 06:14:53,066 --> 06:14:57,366 And once we select overlay notice, we have more detail. Now, 6171 06:14:58,800 --> 06:15:02,966 if I turn off the visibility here of layer one, you can see that before 6172 06:15:03,600 --> 06:15:05,666 and now here is the after. 6173 06:15:06,166 --> 06:15:08,400 So that's a good go to technique. 6174 06:15:08,400 --> 06:15:10,500 Let me show you another way to achieve this. 6175 06:15:10,500 --> 06:15:13,700 So I'll just this layer create a duplicate 6176 06:15:13,700 --> 06:15:16,333 layer again, again, command or control J here. 6177 06:15:16,966 --> 06:15:20,200 And what we're going to do is to go to the filter menu 6178 06:15:20,200 --> 06:15:23,266 and from the filter we will not pass through. 6179 06:15:23,300 --> 06:15:26,266 SHARP And this time and we will select smart. 6180 06:15:26,266 --> 06:15:31,033 SHARP But once you click that smart, sharp and dialog box opens up 6181 06:15:31,033 --> 06:15:34,500 and in here you will have a few options that you can tweak, 6182 06:15:35,700 --> 06:15:38,866 can play with the amount radius and noise. 6183 06:15:38,866 --> 06:15:43,033 Here, you can even control the shadows and highlights if need be. 6184 06:15:43,300 --> 06:15:45,600 But for now, I'm going to leave it all 6185 06:15:45,933 --> 06:15:49,300 set due to its default and we'll just click okay. 6186 06:15:50,033 --> 06:15:54,800 And now if you at it, this is the before and this is the after. 6187 06:15:54,800 --> 06:15:57,266 So it really did a nice job here. 6188 06:15:57,666 --> 06:16:01,000 The last thing that I want to mention is that we have three tools here 6189 06:16:01,000 --> 06:16:04,166 that you should be aware of in terms of how they function. 6190 06:16:04,633 --> 06:16:07,100 But again, you won't probably be using them 6191 06:16:07,233 --> 06:16:11,233 all that often, but that they're located over here in the toolbar. 6192 06:16:12,400 --> 06:16:12,966 So we have 6193 06:16:12,966 --> 06:16:16,266 the Blur tool, the sharpened tool and the Smudge tool. 6194 06:16:16,800 --> 06:16:18,966 Now let me just start off with the sharp tool here. 6195 06:16:18,966 --> 06:16:21,966 I'm going to tell you right now, you're not going to use it 6196 06:16:22,500 --> 06:16:24,433 and it's not that useful. 6197 06:16:24,433 --> 06:16:27,266 It's a destructive tool that doesn't have much control. 6198 06:16:27,700 --> 06:16:30,666 Let me just show you quickly how it operates. 6199 06:16:30,666 --> 06:16:32,100 So there are options up here. 6200 06:16:32,100 --> 06:16:35,466 You can choose a brush size and you can select the hardness of the brush, 6201 06:16:35,933 --> 06:16:38,466 and there's different blend modes available for the tool. 6202 06:16:38,466 --> 06:16:41,100 And you can also specify this strength 6203 06:16:41,600 --> 06:16:44,700 higher the person page, the more powerful the effect is. 6204 06:16:44,700 --> 06:16:49,700 And you can try also to protect detail which will minimize specialization. 6205 06:16:49,700 --> 06:16:55,400 So you use this tool, but as you'll see in the moment, that's not all that helpful. 6206 06:16:55,400 --> 06:16:58,433 So let's select the background layer and then just 6207 06:16:58,433 --> 06:17:01,766 click and drag a couple of times here, over here. 6208 06:17:02,200 --> 06:17:06,466 And once you start to notice something happening, the image is ruined. 6209 06:17:06,800 --> 06:17:08,700 It just makes everything so high. 6210 06:17:08,700 --> 06:17:12,833 In contrast, the effect isn't usable for really anything 6211 06:17:13,500 --> 06:17:17,700 except the Blur tool, so it works in the opposite way of sharpening tool. 6212 06:17:17,833 --> 06:17:21,933 And if I go over this area a couple of times, it blurs that out. 6213 06:17:22,600 --> 06:17:27,700 Now finally, we have this much tool here and that allows you to push pixels around. 6214 06:17:27,700 --> 06:17:31,100 So if you want to, for example, lift her chin here 6215 06:17:31,433 --> 06:17:35,333 a little bit, I can use this smudge tool and say click and drag. 6216 06:17:35,333 --> 06:17:35,566 Here. 6217 06:17:35,566 --> 06:17:39,366 You can see that it is pushing that pixels upward. 6218 06:17:39,366 --> 06:17:41,333 But again, these are destructive edits. 6219 06:17:41,333 --> 06:17:44,100 I just want you to be aware that these tools exist. 6220 06:17:44,733 --> 06:17:48,433 After all, we want to learn everything here in Photoshop as this could help 6221 06:17:48,733 --> 06:17:52,633 choose what chores is the easiest and quickest to use in order 6222 06:17:52,633 --> 06:18:01,500 to achieve our desired results. 6223 06:18:01,500 --> 06:18:05,300 On this module, what I want to focus on is how you can work with type tool 6224 06:18:05,300 --> 06:18:07,566 and how you can use things like the guides 6225 06:18:07,566 --> 06:18:10,800 and the grids to position elements within your document. 6226 06:18:11,400 --> 06:18:15,533 Now the type tool gives you the ability to add type to your Photoshop document 6227 06:18:16,066 --> 06:18:20,700 type inside of Photoshop, it's vector based, so you get all the advantage 6228 06:18:20,700 --> 06:18:23,466 of working with vector graphics when you're dealing with type. 6229 06:18:24,033 --> 06:18:27,366 Remember the difference with bitmap based images and vector 6230 06:18:27,366 --> 06:18:31,100 based images is that bitmaps are created with pixels, 6231 06:18:31,200 --> 06:18:35,700 which are little squares of color information, whereas vectors are created 6232 06:18:35,700 --> 06:18:39,000 with vector points and mathematically connected. 6233 06:18:39,666 --> 06:18:42,966 So if you think about a letter form like a B 6234 06:18:42,966 --> 06:18:46,866 or a Q, we have a lot of curves, those letters, 6235 06:18:46,866 --> 06:18:50,400 and it's hard to make curves with pixels because they're square. 6236 06:18:51,066 --> 06:18:54,633 Obviously there's things that Photoshop can do to make the edges appear 6237 06:18:54,633 --> 06:18:58,866 more crisp, but at end of the day, if you go to print an artwork, 6238 06:18:59,200 --> 06:19:02,600 if you have vector based type, you'll get crisp edges. 6239 06:19:02,966 --> 06:19:06,533 Then bitmap graphics could never produce. 6240 06:19:06,533 --> 06:19:09,900 So it's really impressive that Photoshop has vector 6241 06:19:09,933 --> 06:19:12,400 capabilities for type inside the program. 6242 06:19:13,033 --> 06:19:16,133 You no longer have to use Illustrator or InDesign. 6243 06:19:16,133 --> 06:19:17,400 Set your type. 6244 06:19:17,400 --> 06:19:21,433 With that, let's come over and select a type to the the keyboard shortcut. 6245 06:19:21,766 --> 06:19:25,600 You'll notice that you have options for typeface size. 6246 06:19:25,600 --> 06:19:29,900 You also have an anti aliasing option and alignment option here. 6247 06:19:29,900 --> 06:19:35,966 You can also select a color if you want, and you can even walk or text here. 6248 06:19:35,966 --> 06:19:38,233 In this case, what I'd like to do is just type 6249 06:19:38,233 --> 06:19:40,566 hello up here in the top right hand corner. 6250 06:19:41,366 --> 06:19:45,866 To do that, I'll simply click here and you'll get a blinking cursor. 6251 06:19:46,966 --> 06:19:48,133 You'll also notice that a 6252 06:19:48,133 --> 06:19:52,133 new type layers created with the blinking cursor. 6253 06:19:52,133 --> 06:19:55,533 Now all you have to do is type in the sex. 6254 06:19:55,800 --> 06:19:58,400 And in this case it's going to be hello. 6255 06:19:58,400 --> 06:19:59,366 After typing it. 6256 06:19:59,366 --> 06:20:00,600 You made may say that you want to 6257 06:20:00,600 --> 06:20:04,200 change the appearance of the type and you can do this in order for you 6258 06:20:04,200 --> 06:20:08,033 to change appearance of the type, you need to have it selected. 6259 06:20:08,033 --> 06:20:10,066 And you can do that in two ways. 6260 06:20:10,466 --> 06:20:13,766 You can either come over and clip it in drag. 6261 06:20:13,766 --> 06:20:18,533 So all the text is highlighted or you can highlight the different tool for us, 6262 06:20:18,666 --> 06:20:21,900 like the move tool, leaving the type layer as the active layer, 6263 06:20:22,200 --> 06:20:25,866 but then switching back to the type by pressing D on your keyboard. 6264 06:20:26,400 --> 06:20:30,233 And at that point you can come over and use a different typeface. 6265 06:20:30,766 --> 06:20:34,933 Now, one thing I'd like to show you is that you get previews of this typeface 6266 06:20:34,933 --> 06:20:35,933 as you go over 6267 06:20:35,933 --> 06:20:40,033 each of the fonts within this menu, and you can see that happening now. 6268 06:20:41,033 --> 06:20:42,800 So as I hover along this 6269 06:20:42,800 --> 06:20:48,200 font styles here, you can see this type here changes its font style also. 6270 06:20:48,766 --> 06:20:52,366 So that's a really nice way to see if you're selecting the right 6271 06:20:52,366 --> 06:20:56,400 font can even work with typefaces from Adobe's Typekit here, 6272 06:20:56,766 --> 06:21:01,666 which is a service you have access to if you are a creative cloud subscriber. 6273 06:21:02,400 --> 06:21:04,800 So as I scroll this list, 6274 06:21:04,800 --> 06:21:07,500 I'm going to look for a typeface that I want to use. 6275 06:21:07,833 --> 06:21:11,866 And once I find that I'm happy with it, I'll simply click it to select it. 6276 06:21:12,600 --> 06:21:16,766 You notice in this menu you have all sorts of different filtering options. 6277 06:21:17,333 --> 06:21:20,466 First, you can choose the class of the typeface that you're looking for. 6278 06:21:21,200 --> 06:21:25,233 If you're for a sans serif font, you can select it from this menu 6279 06:21:25,233 --> 06:21:29,166 and this latest now filter to display just sans serif fonts 6280 06:21:29,966 --> 06:21:33,033 can even filter by fonts that you've installed from Typekit 6281 06:21:33,466 --> 06:21:35,700 or my one that's your favorite. 6282 06:21:36,100 --> 06:21:39,433 And you can mark points as favorites by clicking this little stars 6283 06:21:39,433 --> 06:21:41,466 here to the left here. 6284 06:21:41,466 --> 06:21:44,500 And if you choose a font you can come back to this menu 6285 06:21:44,500 --> 06:21:47,000 and filter based upon similar fonts. 6286 06:21:47,733 --> 06:21:51,133 So now we're getting typefaces that are similar 6287 06:21:51,133 --> 06:21:53,866 to the one that we currently selected here, 6288 06:21:54,266 --> 06:21:57,466 and I'll go ahead and choose this typeface. 6289 06:21:58,400 --> 06:22:01,466 The other nice thing about working with type 6290 06:22:01,466 --> 06:22:06,033 inside Photoshop that you can use the free transform tool to scale it, 6291 06:22:06,633 --> 06:22:10,866 and you'll notice that the point size will automatically increase as you scale it. 6292 06:22:11,400 --> 06:22:12,233 Let me show you. 6293 06:22:12,233 --> 06:22:16,133 I meant let me just activate the free transform tool by using the keyboard 6294 06:22:16,133 --> 06:22:18,766 shortcut, command or control key on Windows. 6295 06:22:19,400 --> 06:22:22,533 Now let me just grab one of the corner sites here 6296 06:22:22,533 --> 06:22:25,900 and hold down the shift key to maintain the proportions of the type. 6297 06:22:26,466 --> 06:22:29,100 And once you press return or enter 6298 06:22:29,766 --> 06:22:32,066 that transformation, you'll notice 6299 06:22:32,100 --> 06:22:34,500 point size has been increased appropriately. 6300 06:22:35,200 --> 06:22:38,133 There is also a different anti-aliasing option, 6301 06:22:38,133 --> 06:22:41,566 and this really is designed to anti-aliasing text 6302 06:22:41,600 --> 06:22:44,633 when displayed on screen, not for printing. 6303 06:22:44,633 --> 06:22:46,966 So if you choose crisp, you'll notice. 6304 06:22:46,966 --> 06:22:49,800 Maybe you see the edges appear a little bit more crisp, 6305 06:22:50,200 --> 06:22:54,300 but then in this case, when we're dealing with sans serif font, you probably won't 6306 06:22:54,300 --> 06:22:58,133 notice too much of a difference between any of this anti-aliasing option, 6307 06:22:58,633 --> 06:23:01,966 but they can be helpful for serious fonts and fonts. 6308 06:23:02,333 --> 06:23:04,566 So you may want to experiment with that a little bit. 6309 06:23:04,566 --> 06:23:07,800 And of course, if you want to change the color and click 6310 06:23:07,800 --> 06:23:11,133 on this color inkwell here to pick a different color. 6311 06:23:11,133 --> 06:23:14,266 And once you're happy with the color, you can click okay. 6312 06:23:15,266 --> 06:23:17,000 And now you have some type 6313 06:23:17,000 --> 06:23:20,666 inside of your Photoshop document and it's vector based type, which 6314 06:23:21,400 --> 06:23:25,133 if you do send this to print, it will print in a nice 6315 06:23:25,133 --> 06:23:33,133 crisp manner. 6316 06:23:33,133 --> 06:23:36,300 In the last video, when we use the type tool, what we did 6317 06:23:36,300 --> 06:23:39,500 is do we click to get a blinking cursor within Photoshop. 6318 06:23:39,900 --> 06:23:42,000 That technique is called point type, 6319 06:23:43,466 --> 06:23:46,533 but there's another way to work that a type inside the program 6320 06:23:46,533 --> 06:23:48,566 and to demonstrate that, what I'd like you to do 6321 06:23:48,566 --> 06:23:51,933 is to delete the low layer here we created earlier. 6322 06:23:52,333 --> 06:23:55,233 Then we'll just come over and choose that type tool again. 6323 06:23:55,233 --> 06:23:57,566 Remember to use the keyboard shortcut. 6324 06:23:57,566 --> 06:24:00,933 And what I'd like you to do this time is to click and drag. 6325 06:24:00,933 --> 06:24:04,333 And as you do that, you will define a box to hold your type. 6326 06:24:05,166 --> 06:24:09,066 And instead of typing Hello, we're going to type in a row. 6327 06:24:09,633 --> 06:24:11,366 Now I say type in here, 6328 06:24:11,366 --> 06:24:15,800 you'll notice I have to add a space and then start typing out the word world. 6329 06:24:16,133 --> 06:24:18,233 I would say, get to the edge of the box. 6330 06:24:18,233 --> 06:24:21,433 You'll notice that you automatically get word wrap 6331 06:24:21,866 --> 06:24:25,133 because here will can fit within the width of the box that we created. 6332 06:24:25,800 --> 06:24:29,000 Yes, you can transform this box, you can expand the width of it 6333 06:24:29,000 --> 06:24:33,566 if you want to accommodate that type, that is one option and the other option. 6334 06:24:33,866 --> 06:24:36,633 You don't have to rely on the word wrap. 6335 06:24:36,633 --> 06:24:40,500 You can just break the line by pressing return or enter on your keyboard. 6336 06:24:41,433 --> 06:24:44,633 So here I'll go ahead and type in world. 6337 06:24:44,633 --> 06:24:47,666 Now the opposite can be true as well. 6338 06:24:47,666 --> 06:24:50,766 You could not have enough height for your boss and you wouldn't 6339 06:24:50,766 --> 06:24:54,300 be able to see two characters that are exceeding the height of the box. 6340 06:24:54,733 --> 06:24:56,300 But again, you can always come over 6341 06:24:56,300 --> 06:24:59,733 and change the height by grabbing some of this resize handle. 6342 06:25:00,233 --> 06:25:04,433 You'll also notice that there's a little icon over here on the far right. 6343 06:25:04,933 --> 06:25:08,433 So there's a plus sign, which is an indicator that this index 6344 06:25:08,433 --> 06:25:12,000 is over set, meaning that you have too much time for the boss. 6345 06:25:12,366 --> 06:25:16,166 But again, at any point in time you can resist the box to accommodate 6346 06:25:16,266 --> 06:25:17,466 your type good. 6347 06:25:17,466 --> 06:25:21,366 Even position your cursor outside of one of the corners 6348 06:25:21,366 --> 06:25:23,766 and rotate your type if that's what you want to do. 6349 06:25:24,333 --> 06:25:27,933 So area type differs from point type in the sense 6350 06:25:27,933 --> 06:25:30,966 that you defined a box that will hold your type. 6351 06:25:31,866 --> 06:25:32,300 All right. 6352 06:25:32,300 --> 06:25:37,800 Let me just exit out of this edit mode here and we have a couple of options in. 6353 06:25:37,800 --> 06:25:39,833 Come over and use a different tool. 6354 06:25:40,500 --> 06:25:43,766 So the other option to exit out this editing mode is 6355 06:25:43,766 --> 06:25:47,866 you can just press enter key on your numeric keypad on your keyboard. 6356 06:25:48,300 --> 06:25:51,900 If you don't have numeric keypad, chances that you have 6357 06:25:51,900 --> 06:25:55,666 an F and or a function modifier key somewhere on your keyboard. 6358 06:25:55,666 --> 06:25:59,533 So you can just hold that down and press the return or enter key 6359 06:26:00,066 --> 06:26:03,533 if you're working on a mac will see the word enter appear in smaller 6360 06:26:03,533 --> 06:26:07,233 letters on your return key or you can just simply press down escape. 6361 06:26:07,233 --> 06:26:12,266 Also, if you go ahead and do that, you'll notice you exit out of that dialog box. 6362 06:26:13,133 --> 06:26:15,600 Other than that, all the other editing 6363 06:26:15,600 --> 06:26:18,733 capabilities that we looked at in the previous video apply. 6364 06:26:18,733 --> 06:26:21,333 And if I want to change the variation of the font, 6365 06:26:21,833 --> 06:26:25,300 then I'm using, I can do that. 6366 06:26:25,300 --> 06:26:29,266 If you want to change the size and color, all those options are available to you. 6367 06:26:29,666 --> 06:26:34,200 But do note that these are the two different ways of working with type tool 6368 06:26:34,500 --> 06:26:38,700 can work with point type or area type and there's a ton of capabilities 6369 06:26:38,700 --> 06:26:41,166 when it comes to setting type inside Photoshop. 6370 06:26:41,500 --> 06:26:44,266 Obviously we're just scratching the surface here, but At least 6371 06:26:44,266 --> 06:26:54,933 now you have an idea of how they work inside the program. 6372 06:26:54,933 --> 06:26:58,733 Anytime you start working with type inside Photoshop layout becomes 6373 06:26:58,733 --> 06:27:00,133 a much larger issue. 6374 06:27:00,133 --> 06:27:03,866 Fortunately, there's several different aides inside of the program 6375 06:27:03,866 --> 06:27:07,600 that can help you layout content, one of which are the rulers 6376 06:27:07,933 --> 06:27:10,433 you can view the ruler to be coming up to the View menu. 6377 06:27:10,433 --> 06:27:11,333 And from the View menu 6378 06:27:11,333 --> 06:27:15,600 you can choose rulers command or control are would be the keyboard shortcut. 6379 06:27:16,133 --> 06:27:19,800 And once you select that option, you'll notice that you have a horizontal 6380 06:27:19,800 --> 06:27:21,833 and vertical ruler here 6381 06:27:21,833 --> 06:27:22,266 and that you 6382 06:27:22,266 --> 06:27:25,566 can change the unit of measurement that are associated with this rulers. 6383 06:27:26,100 --> 06:27:30,400 So let us just come up to the Photoshop on the Mac and 6384 06:27:30,900 --> 06:27:35,466 that will be the edit menu for Windows and that will choose preference. 6385 06:27:35,933 --> 06:27:38,233 And then you can select units and rulers. 6386 06:27:38,700 --> 06:27:42,633 So this will open up the preference dialog box with the units and rulers 6387 06:27:42,633 --> 06:27:46,800 category selected in the top left hand corner of the dialog box. 6388 06:27:46,800 --> 06:27:49,133 You'll notice that there's a unit section here. 6389 06:27:49,133 --> 06:27:53,400 You can change the units of the rulers to any one of these units. 6390 06:27:53,966 --> 06:27:56,700 I'm going to go ahead and cancel out of this and show you 6391 06:27:56,700 --> 06:27:59,866 a couple of other ways that you could change units of measurement. 6392 06:28:00,500 --> 06:28:04,066 Now, an easier way to access that dialog Master, just simply 6393 06:28:04,066 --> 06:28:08,133 double click on the ruler and when you do, the dialog box 6394 06:28:08,133 --> 06:28:12,266 will with the units and ruler options already selected for you, yet 6395 06:28:12,300 --> 06:28:15,666 there's still a faster way to change the unit of measurement, 6396 06:28:15,666 --> 06:28:19,500 and that is to just simply right click or click on the ruler. 6397 06:28:19,966 --> 06:28:24,000 And in a contextual menu you can choose different options. 6398 06:28:24,633 --> 06:28:28,433 So in this case I'll go with pixels and you'll notice it's updated. 6399 06:28:28,433 --> 06:28:30,533 Show me pixels. 6400 06:28:30,533 --> 06:28:33,133 Now I'll go ahead and switch back to it just here. 6401 06:28:33,900 --> 06:28:37,200 Finally, you'll notice that the 00. 6402 06:28:37,200 --> 06:28:40,366 is two at, the top left hand corner of the document here. 6403 06:28:40,633 --> 06:28:42,266 You can change that. 6404 06:28:42,266 --> 06:28:47,100 So you can just simply place your cursor inside the box in between this two rulers 6405 06:28:47,100 --> 06:28:51,266 here, and then you can click and drag to the point where you want the 00. 6406 06:28:51,266 --> 06:28:52,100 to be. 6407 06:28:52,100 --> 06:28:53,933 And when you let go of the mouse, 6408 06:28:53,933 --> 06:28:57,700 you'll notice that your zero zero is now those two tiers. 6409 06:28:57,700 --> 06:29:00,266 So now zero is here and here. 6410 06:29:00,900 --> 06:29:04,666 And now that you're working with rulers, do you have access to yet another age 6411 06:29:04,666 --> 06:29:08,700 when it comes to laying out content and that is called a guide? 6412 06:29:09,200 --> 06:29:19,633 And we'll look at guides in greater detail on the next lesson. 6413 06:29:19,633 --> 06:29:23,000 As I mentioned just a moment ago, one of the great powers of working with 6414 06:29:23,000 --> 06:29:25,833 rulers is having the ability to work with guides. 6415 06:29:26,366 --> 06:29:29,566 Now there's several different ways that you can add guides, 6416 06:29:29,566 --> 06:29:31,600 and the most obvious way is to come over 6417 06:29:31,600 --> 06:29:35,833 and click one of the rulers here in this case horizontal ruler, 6418 06:29:35,833 --> 06:29:39,500 and simply drag down to the point in which you want the guide. 6419 06:29:39,933 --> 06:29:44,133 Now you'll notice that there's a heads up display indicating exactly 6420 06:29:44,133 --> 06:29:47,400 where you're going to drop the guide, and that's you drag it. 6421 06:29:47,866 --> 06:29:50,600 If you want the guide to snap to the thick marks and the ruler, 6422 06:29:50,600 --> 06:29:54,166 you can just easily hold down the shift key. 6423 06:29:54,166 --> 06:29:58,433 And when you hold down the shift key, it snaps to each of those stick marks, 6424 06:29:58,633 --> 06:30:01,500 making the placement of the guide a little bit more precise 6425 06:30:02,400 --> 06:30:05,033 as you're dragging the guide if you decide that you really don't 6426 06:30:05,033 --> 06:30:08,966 want to be breaking the horizontal guide, but rather a vertical guide, 6427 06:30:09,300 --> 06:30:11,466 you don't have to return back to the ruler. 6428 06:30:11,700 --> 06:30:14,200 Instead, you can use a keyboard. 6429 06:30:14,200 --> 06:30:17,100 So it's option on the Mac out on the windows 6430 06:30:17,633 --> 06:30:20,700 and it will flip the guide to the opposite orientation. 6431 06:30:21,266 --> 06:30:24,500 Once you drop a guide, if you decide that you no longer want, 6432 06:30:24,500 --> 06:30:26,700 it can just drag it off back to the ruler. 6433 06:30:26,700 --> 06:30:32,366 And when you do, the guide is removed. 6434 06:30:32,366 --> 06:30:35,533 Now, if you have several guides and you decide that you don't want 6435 06:30:35,533 --> 06:30:38,633 any of them anymore, you can always come up to the View menu. 6436 06:30:38,633 --> 06:30:42,333 And under the View menu you can choose clear your guides command 6437 06:30:43,133 --> 06:30:45,900 If you need a guide to be dropped in a specific location. 6438 06:30:46,133 --> 06:30:47,400 You can also come up to the View 6439 06:30:47,400 --> 06:30:50,800 menu again, and under the View menu, you can choose a new guide 6440 06:30:51,333 --> 06:30:55,200 and when you select new guide dialog box will appear and you can specify 6441 06:30:55,200 --> 06:30:59,500 if you want horizontal or vertical guide and at what position. 6442 06:31:00,133 --> 06:31:04,933 So In this case I want one at three inches and I could just type that in here. 6443 06:31:04,933 --> 06:31:07,700 And I also want a vertical guide. 6444 06:31:07,700 --> 06:31:11,400 So when I click okay, you'll see guide appear here 6445 06:31:12,000 --> 06:31:15,300 after you drop a guide, if you decide you need to move it, you can, 6446 06:31:15,366 --> 06:31:17,466 but you need to have the move tool active. 6447 06:31:17,466 --> 06:31:18,700 And when you do, 6448 06:31:18,700 --> 06:31:22,666 just hover over the guide and you'll see you'll get a two way arrow, 6449 06:31:22,666 --> 06:31:26,433 which is an indicator that if you click and drag, you'll move the guide. 6450 06:31:27,200 --> 06:31:30,166 If you drop the guide in a specific location and you know that 6451 06:31:30,166 --> 06:31:33,866 you don't want to move it by accident, you can come up to the View menu. 6452 06:31:33,866 --> 06:31:37,066 In Under the View menu, you can choose lock guides. 6453 06:31:37,766 --> 06:31:41,100 By doing that, you will no longer have the ability to move the guide. 6454 06:31:41,733 --> 06:31:44,600 Finally, there is an option to snap to the guide, 6455 06:31:44,600 --> 06:31:48,000 and this can be really helpful as you drag objects around 6456 06:31:48,000 --> 06:31:51,566 within the document, it makes content snap to the guide. 6457 06:31:51,966 --> 06:31:55,933 Again, we can come up with a view menu and under the view menu you'll select 6458 06:31:55,933 --> 06:32:00,800 SNAP two and then you want to make sure that Guides is selected. 6459 06:32:01,266 --> 06:32:04,166 If it is, then anytime you have an object. 6460 06:32:04,166 --> 06:32:08,000 Let's say, for example, I was going to create a selection here 6461 06:32:08,000 --> 06:32:11,566 using the rectangle OR marquee tool, and as long as I'm close 6462 06:32:11,566 --> 06:32:14,466 to the guide, you'll notice that it snaps to that guy. 6463 06:32:15,066 --> 06:32:17,866 So this guide can be really helpful for 6464 06:32:18,900 --> 06:32:19,833 precision within 6465 06:32:19,833 --> 06:32:27,566 your document. 6466 06:32:27,566 --> 06:32:29,400 In this lesson, we're going to be reviewing 6467 06:32:29,400 --> 06:32:33,266 how you can create the horizontal center and vertical center guide. 6468 06:32:33,833 --> 06:32:37,900 Now there's a feature that's really useful for web designers and new designers 6469 06:32:37,900 --> 06:32:40,733 that are creating website or application mockups. 6470 06:32:41,133 --> 06:32:44,500 It's available under the View menu, and under the View menu, 6471 06:32:44,500 --> 06:32:48,366 you can go to guides and then you can choose a new guide layout. 6472 06:32:48,900 --> 06:32:52,200 And in this dialog box, you'll notice that you can create guide 6473 06:32:52,200 --> 06:32:56,233 layout with a specific number of columns, and even a specific 6474 06:32:56,233 --> 06:33:00,066 number of rows can come in here and add any number that you want. 6475 06:33:00,066 --> 06:33:03,566 If you want 12 columns, go ahead and punch it in it. 6476 06:33:03,566 --> 06:33:08,166 Also specify the with an A gutter size and if you already have guides 6477 06:33:08,166 --> 06:33:12,500 within the document, you can clear them by selecting this checkbox. 6478 06:33:12,500 --> 06:33:15,366 Anytime you come into a dialog box, there's a good chance 6479 06:33:15,366 --> 06:33:16,966 that you want to reset 6480 06:33:16,966 --> 06:33:20,766 and most of the dialog but in Photoshop do have a reset capability 6481 06:33:21,200 --> 06:33:25,000 and you want to do just hold down the option on Mac out on Windows 6482 06:33:25,000 --> 06:33:28,633 and you'll notice that cancel button changes to a reset button. 6483 06:33:29,366 --> 06:33:31,933 I'm going to go ahead and reset this. Now. 6484 06:33:31,933 --> 06:33:34,633 I'm interested in creating a wide horizontal center 6485 06:33:34,633 --> 06:33:36,766 and the vertical center within the document, 6486 06:33:36,766 --> 06:33:40,266 so I'm going to get rid of the got there in here 6487 06:33:40,266 --> 06:33:44,266 for two columns. 6488 06:33:44,266 --> 06:33:46,266 I'm also going to do the same for rows. 6489 06:33:46,266 --> 06:33:48,866 I'm going to have two rows with no glut there. 6490 06:33:48,866 --> 06:33:53,733 So type in zero here and you'll notice I now have a horizontal 6491 06:33:53,733 --> 06:33:56,700 and vertical guy that appears in the center of the document. 6492 06:33:57,433 --> 06:34:00,400 When you're done, you can come over and click okay. 6493 06:34:00,400 --> 06:34:03,566 And we now have a nice grid system that allows 6494 06:34:03,666 --> 06:34:06,066 that center of this document. 6495 06:34:06,600 --> 06:34:08,800 Anytime you work with guides, you may want to change 6496 06:34:08,800 --> 06:34:12,900 some of the preferences associated with the guides and you can again do that 6497 06:34:12,900 --> 06:34:16,833 by coming up to the Photoshop menu on the Mac, edit on the windows, 6498 06:34:17,400 --> 06:34:20,666 and then you can come over to a preference and you'll select 6499 06:34:20,700 --> 06:34:22,733 guides, grid and slices. 6500 06:34:23,266 --> 06:34:26,633 And in here you'll notice that we have a specific options 6501 06:34:27,466 --> 06:34:30,433 Artboard guides and canvas guides and 6502 06:34:30,466 --> 06:34:33,866 because we're not working with Artboard, we're looking at Canvas guides. 6503 06:34:34,433 --> 06:34:36,000 We can change the colors. 6504 06:34:36,000 --> 06:34:40,400 We can even change the appearance from a solid to a dash line. 6505 06:34:40,400 --> 06:34:44,000 So you also have options here to manipulate these other guides here. 6506 06:34:44,466 --> 06:34:46,800 Now I'll just come over here and click cancel. 6507 06:34:47,500 --> 06:34:51,733 Finally, what I'd like to show you is that can temporarily hide the guides. 6508 06:34:51,733 --> 06:34:53,800 If you find them to be distracting, 6509 06:34:54,166 --> 06:34:57,166 you necessarily want to clear them in all situation. 6510 06:34:57,500 --> 06:35:01,000 You probably just want to temporarily disable their visibility 6511 06:35:01,000 --> 06:35:05,700 to get a clear look on your artwork and you can do that from the View menu 6512 06:35:05,700 --> 06:35:10,066 and you'll select show and then you'll deselect guides. 6513 06:35:10,066 --> 06:35:13,866 You'll notice that the keyboard shortcut is command or control semicolon. 6514 06:35:14,700 --> 06:35:17,400 So this lets you toggle the visibility of the guides 6515 06:35:17,400 --> 06:35:24,966 within your document. 6516 06:35:24,966 --> 06:35:28,300 As we talk about guides inside Photoshop, I think it's important 6517 06:35:28,300 --> 06:35:32,066 to talk about smart guides in order for us to review smart guides. 6518 06:35:32,066 --> 06:35:35,100 I'm working with a document called Smart Guides of BSD, 6519 06:35:35,400 --> 06:35:38,466 which is available inside your tutorial assets folder, 6520 06:35:38,466 --> 06:35:42,400 and this document contains through shape layers and a shape 6521 06:35:42,400 --> 06:35:46,133 layer is a special layer inside Photoshop that contains vector content 6522 06:35:46,466 --> 06:35:49,766 and you can create this shape layers using the shape tools 6523 06:35:49,766 --> 06:35:52,200 located down here at the bottom the toolbar. 6524 06:35:52,800 --> 06:35:56,733 Now, unfortunately, we don't have time to talk about shapes in any great detail 6525 06:35:56,733 --> 06:36:00,633 in this course, but if you're interested in learning more about shapes. 6526 06:36:00,933 --> 06:36:02,300 You can go back to our website 6527 06:36:02,300 --> 06:36:05,400 and check some of the other courses we have on Photoshop. 6528 06:36:06,166 --> 06:36:09,166 With that being said, we want review this smart guys 6529 06:36:09,166 --> 06:36:09,700 and in order 6530 06:36:09,700 --> 06:36:13,366 for us to do that, we need to make sure that the smart guides are visible 6531 06:36:13,600 --> 06:36:16,433 and we can verify that by coming up to the View menu 6532 06:36:17,400 --> 06:36:20,466 and. Under the View menu you want to select show 6533 06:36:20,466 --> 06:36:24,366 and then just make sure that the smart guides asset check next to it. 6534 06:36:25,000 --> 06:36:27,800 So the way the smart guide work is still here 6535 06:36:27,800 --> 06:36:31,133 intelligently, as you move content around within your document 6536 06:36:31,900 --> 06:36:36,600 like you to do here is select the shape one copy layer the topmost layer 6537 06:36:36,900 --> 06:36:41,033 and it's this shape piece down here in the bottom right hand corner. 6538 06:36:41,433 --> 06:36:45,633 It's important to have your move to selected be the keyboard shortcut. 6539 06:36:45,633 --> 06:36:50,633 And if we click, drag this to move it as we get closer to a certain point 6540 06:36:50,633 --> 06:36:54,133 within the document, like horizontal center or vertical center 6541 06:36:54,533 --> 06:36:57,166 will begin to see this smart guide. 6542 06:36:57,166 --> 06:37:00,900 Additionally, if we move closer to other objects within the documents, 6543 06:37:01,600 --> 06:37:03,600 again, we'll see these smart guides 6544 06:37:04,000 --> 06:37:08,300 so they help us position content as we move around within the document. 6545 06:37:08,700 --> 06:37:10,766 And again, you can turn off their visibility, 6546 06:37:10,766 --> 06:37:14,100 but my guess is you're going to find them very helpful. 6547 06:37:14,633 --> 06:37:17,500 There's also other ways that you can with smart guides. 6548 06:37:17,500 --> 06:37:20,433 If I come over to this layer here for this shape 6549 06:37:20,933 --> 06:37:24,900 and we can select that layer by clicking it on here in the Layers 6550 06:37:24,900 --> 06:37:29,100 panel, let's say want to duplicate this shape 6551 06:37:29,100 --> 06:37:34,066 and you can do that by holding down the option deal on the Mac on Windows. 6552 06:37:34,066 --> 06:37:39,866 And then we'll just click and drag and as we do that, we will get instant 6553 06:37:39,866 --> 06:37:43,800 readouts in terms of the distance between the elements that you're dragging. 6554 06:37:44,200 --> 06:37:47,133 So this is really helpful and it helps you position 6555 06:37:47,133 --> 06:37:49,266 the content as you duplicate here. 6556 06:37:50,133 --> 06:37:53,300 I can see the distance between the first shape and this a new 6557 06:37:53,300 --> 06:37:58,066 duplicated shape, not only the horizontal but also the vertical as well. 6558 06:37:58,533 --> 06:38:01,866 And you'll also notice you get additional readouts 6559 06:38:01,866 --> 06:38:04,200 if you are going through staggered content. 6560 06:38:04,200 --> 06:38:05,766 So this is really 6561 06:38:06,900 --> 06:38:07,533 but what if you 6562 06:38:07,533 --> 06:38:10,800 want to have all of that information after the fact 6563 06:38:11,466 --> 06:38:15,366 when in this case I still have this new layer as the active layer with it 6564 06:38:15,366 --> 06:38:19,966 being the active layer, or you can click any other layer to make it active. 6565 06:38:19,966 --> 06:38:22,433 You can hold down the command or control key 6566 06:38:22,800 --> 06:38:26,266 and hover over content inside of a document. 6567 06:38:26,600 --> 06:38:27,900 And as you do that, you'll notice 6568 06:38:27,900 --> 06:38:31,933 that you will get these readouts to see the distance between this object 6569 06:38:32,366 --> 06:38:35,200 and the top of the page and the bottom of the page, 6570 06:38:35,200 --> 06:38:38,900 and also that distance between the left and right side of the page. 6571 06:38:39,300 --> 06:38:41,033 So all of this information 6572 06:38:41,033 --> 06:38:45,000 is intelligently being displayed because of smart guides. 6573 06:38:45,000 --> 06:38:48,400 So again, I just want to point out that these smart guides exist. 6574 06:38:48,400 --> 06:38:51,900 They can really be helpful as you position content inside a program. 6575 06:38:52,300 --> 06:38:55,833 Of course, if we come up to the reference dialog box, 6576 06:38:56,233 --> 06:38:58,566 we do have some options for smart guides. 6577 06:38:59,000 --> 06:39:01,166 We would go up to the Photoshop menu on the Mac, 6578 06:39:01,166 --> 06:39:03,333 the edit menu on a Windows machine. 6579 06:39:03,333 --> 06:39:05,666 Then you would select preferences, 6580 06:39:06,133 --> 06:39:08,900 then you can choose guides, screens and slices. 6581 06:39:09,333 --> 06:39:12,833 And again here inside your preference dialog box, you can change the color 6582 06:39:12,833 --> 06:39:13,800 of the smart guides. 6583 06:39:13,800 --> 06:39:16,066 If something that you need to do. 6584 06:39:16,066 --> 06:39:18,533 And again, I'm pretty sure that you would want to keep 6585 06:39:18,533 --> 06:39:21,533 this guide enabled as it will really help you work 6586 06:39:21,533 --> 06:39:29,366 inside the program. 6587 06:39:29,366 --> 06:39:32,233 Photoshop can be used for so many different things. 6588 06:39:32,233 --> 06:39:36,333 You can use it as a layer tool, can use it for paintings and drawings, 6589 06:39:36,866 --> 06:39:40,500 and there are a lot of people that don't start in the digital space 6590 06:39:40,500 --> 06:39:43,466 and start with a piece of paper and a pencil and. 6591 06:39:43,466 --> 06:39:48,133 Oftentimes they use graph paper to plot out where things will be positioned. 6592 06:39:48,566 --> 06:39:49,133 Fortunately, 6593 06:39:49,133 --> 06:39:53,466 there's an option inside of Photoshop that gives you that wrap paper like feel. 6594 06:39:53,466 --> 06:39:56,800 It's called the Grid. 6595 06:39:56,800 --> 06:39:59,933 You can turn it on by coming up to The View menu, and under the View 6596 06:39:59,933 --> 06:40:03,300 menu you'll select, show and then or choose Grid. 6597 06:40:03,900 --> 06:40:07,566 At that point, you could also choose to the content to the grid, 6598 06:40:07,566 --> 06:40:09,466 and then you just have to come up with the view menu. 6599 06:40:09,466 --> 06:40:12,633 And from here I'll choose a snap to and then you'll 6600 06:40:12,633 --> 06:40:15,666 just have to make sure that grid is selected. 6601 06:40:15,666 --> 06:40:18,800 Now, as you start dragging elements within the document, it will fill it, 6602 06:40:18,800 --> 06:40:21,633 snap the different grid points within the document. 6603 06:40:22,033 --> 06:40:25,400 And it may be difficult to see here within the video, 6604 06:40:25,400 --> 06:40:29,366 but if you're following along as you click and drag this elements, 6605 06:40:29,700 --> 06:40:32,366 you'll definitely feel it snap into place. 6606 06:40:33,000 --> 06:40:37,200 There are other options for the grid in terms of its size and its appearance, 6607 06:40:37,200 --> 06:40:41,700 and you can control those options by coming up to the preference dialog box. 6608 06:40:42,233 --> 06:40:44,800 Again on the Mac, it's Photoshop menu on a Windows 6609 06:40:44,800 --> 06:40:48,166 machine, it's the edit menu, then you'll select preference 6610 06:40:48,600 --> 06:40:52,033 and over here you will choose guides, greets and slightest. 6611 06:40:52,033 --> 06:40:55,400 Again, this will open up the preference dialog box 6612 06:40:55,400 --> 06:40:58,033 and you'll notice that we have grid section here. 6613 06:40:58,533 --> 06:41:01,200 You can control the size of the grid by specifying 6614 06:41:01,200 --> 06:41:03,700 how many grid lines you want per unit of measurement. 6615 06:41:04,333 --> 06:41:06,833 And here it's set to centimeters by default. 6616 06:41:07,133 --> 06:41:10,166 And you can also specify the number of subdivisions. 6617 06:41:10,600 --> 06:41:13,600 You'll also notice that you can control the style of the lines 6618 06:41:13,600 --> 06:41:15,133 that are being used, the grid. 6619 06:41:15,133 --> 06:41:17,933 And of course, you can also control the color. 6620 06:41:18,733 --> 06:41:22,333 So the grid this really flexible and you can change it to accommodate 6621 06:41:22,333 --> 06:41:25,500 whatever it is that what you're trying to achieve inside a program. 6622 06:41:26,066 --> 06:41:29,133 Not a huge feature, but something that you should be aware of. 6623 06:41:29,133 --> 06:41:33,666 If you ever have the need to have a graph paper reference inside a 6624 06:41:41,200 --> 06:41:44,600 We are in the final module of our course here inside Photoshop 6625 06:41:44,600 --> 06:41:48,633 and in this module we're going to focus on how you can work with libraries, 6626 06:41:49,000 --> 06:41:52,133 how you can output your document inside of Photoshop, 6627 06:41:52,133 --> 06:41:55,366 and how you can keep the application up to date. 6628 06:41:55,366 --> 06:41:58,500 But first, let's focus on creative cloud libraries. 6629 06:41:58,900 --> 06:42:02,566 Creative Cloud libraries offers you the ability to create 6630 06:42:02,566 --> 06:42:06,533 the cloud based repository for assets a particular project. 6631 06:42:07,233 --> 06:42:11,766 Gone are the days for creating a master file for style guide 6632 06:42:11,766 --> 06:42:16,333 information like colors, typefaces and logos instead all of that 6633 06:42:16,333 --> 06:42:20,633 content can be managed in the cloud through creative cloud libraries. 6634 06:42:21,000 --> 06:42:24,833 And the great thing is any Adobe application that you use using 6635 06:42:24,900 --> 06:42:28,500 same Adobe ID will have access to these libraries. 6636 06:42:29,266 --> 06:42:32,600 So if you add a color to your library here inside of Photoshop, 6637 06:42:32,800 --> 06:42:36,100 it's immediately available in desktop applications 6638 06:42:36,100 --> 06:42:40,133 like Illustrator, InDesign, after Effects and so on. 6639 06:42:40,700 --> 06:42:46,100 Likewise, if you're working with Adobe Mobile applications like Fixed or Adobe 6640 06:42:46,100 --> 06:42:50,533 Capture, any assets that you add to a library using those programs 6641 06:42:50,833 --> 06:42:54,333 will also be available in any Adobe application. 6642 06:42:54,333 --> 06:42:57,533 So it's an incredibly powerful way to manage assets, 6643 06:42:57,533 --> 06:43:00,166 especially when you're working on a particular project. 6644 06:43:00,733 --> 06:43:04,000 So let me show you how you can create a creative library. 6645 06:43:04,000 --> 06:43:08,400 The first thing that you need to do is you need to have the libraries panel open. 6646 06:43:08,733 --> 06:43:11,366 If you don't see it, you can always come over to the window 6647 06:43:11,366 --> 06:43:14,833 menu, and under the window menu you can of libraries. 6648 06:43:15,266 --> 06:43:19,000 In this example, you'll notice that they have some libraries already set up. 6649 06:43:19,600 --> 06:43:22,933 And in this case, what we want to do is to create a new grade 6650 06:43:23,100 --> 06:43:26,533 library based upon the document that I'm looking at here. 6651 06:43:27,133 --> 06:43:30,433 You can open element C from your tutorial assets 6652 06:43:30,433 --> 06:43:33,433 folder and follow along. 6653 06:43:33,433 --> 06:43:38,400 If you look at here towards the bottom, you can create a new library 6654 06:43:38,400 --> 06:43:43,800 and if you select that, the new library from document box shows up, 6655 06:43:44,400 --> 06:43:47,300 let me just cancel this one out and let me show you another way 6656 06:43:47,300 --> 06:43:49,900 to get to this dialog box right here. 6657 06:43:50,333 --> 06:43:52,933 So in the top right hand corner of the library panel, 6658 06:43:52,933 --> 06:43:57,133 you'll notice that there's that same great new library option. 6659 06:43:57,800 --> 06:44:01,933 And when we select that, we will have the same dialog box here. 6660 06:44:01,933 --> 06:44:05,300 So you'll notice that we have four character styles, 6661 06:44:05,700 --> 06:44:09,900 five colors, one layer style, and one smart object. 6662 06:44:10,200 --> 06:44:11,666 And if you're going to be working 6663 06:44:11,666 --> 06:44:14,033 smart objects, you can see that there's an option 6664 06:44:14,033 --> 06:44:17,900 to move the smart objects to the library and replace the instances 6665 06:44:17,900 --> 06:44:21,800 of these smart objects within your documents with links. 6666 06:44:21,800 --> 06:44:24,966 So in this case, what I will do is leave everything, 6667 06:44:24,966 --> 06:44:28,000 check and click, create new library. 6668 06:44:28,000 --> 06:44:31,100 And at that point you'll notice that it also picked 6669 06:44:31,366 --> 06:44:35,133 the file name and used it as a name for your library. 6670 06:44:35,600 --> 06:44:38,633 So all of those assets also are added here. 6671 06:44:39,200 --> 06:44:41,666 Now, there's two different views for library. 6672 06:44:41,666 --> 06:44:45,366 There's an icon view and there's a list view that I can view 6673 06:44:45,366 --> 06:44:49,866 will show you all of the assets and it will show you an icon view 6674 06:44:49,866 --> 06:44:53,900 of colors, characters styles, layer styles and graphics. 6675 06:44:54,400 --> 06:44:57,933 The list view displays the same information, but if you look at it, 6676 06:44:58,500 --> 06:45:02,733 for example, this graphic here, it shows where this graphic originated 6677 06:45:02,733 --> 06:45:06,666 from whether it be Photoshop or Adobe Illustrator and so on. 6678 06:45:07,266 --> 06:45:10,100 If you want to rename your library, you can do that. 6679 06:45:10,466 --> 06:45:14,566 And just go back through your libraries here and right click on the library 6680 06:45:14,566 --> 06:45:17,933 you want to rename them, go ahead and click rename. 6681 06:45:18,566 --> 06:45:21,400 Likewise, if you want to delete, you can right click again 6682 06:45:21,400 --> 06:45:24,600 and choose delete and that will be deleted afterwards. 6683 06:45:25,500 --> 06:45:28,700 So how can you add additional assets to your library, 6684 06:45:29,400 --> 06:45:33,900 let's say for to come over to the background or foreground here and click it 6685 06:45:34,233 --> 06:45:39,900 and I makes a new color and I decided I want to add this color to the library. 6686 06:45:39,900 --> 06:45:43,900 You'll notice down here towards the bottom there's a little plus button here. 6687 06:45:43,900 --> 06:45:48,400 And if I click that, you can choose what asset can be added to the library 6688 06:45:48,933 --> 06:45:52,466 and when you add an asset, it is synchronized to the creative cloud, 6689 06:45:52,466 --> 06:45:56,600 making it available to any application that has access to this library. 6690 06:45:57,300 --> 06:46:01,533 So creative cloud libraries give you the ability to store assets 6691 06:46:01,933 --> 06:46:04,666 in a central location that's cloud based, making 6692 06:46:04,666 --> 06:46:08,866 all of those assets available to any Adobe application and. 6693 06:46:08,866 --> 06:46:12,800 The beauty is, you know, when you select an asset from a creative cloud library, 6694 06:46:13,100 --> 06:46:23,700 it is the latest version of the asset because everything is stored. 6695 06:46:23,700 --> 06:46:27,733 One of the real powers of creative cloud libraries is having the ability 6696 06:46:27,733 --> 06:46:32,400 to share that inside the library with other designers and developers. 6697 06:46:33,000 --> 06:46:35,433 You can do that easily by coming up to the top right 6698 06:46:35,433 --> 06:46:37,500 hand corner of the library panel. 6699 06:46:37,500 --> 06:46:39,366 And there's two options. 6700 06:46:39,366 --> 06:46:43,400 So the first option will bring us to a section in Adobe website 6701 06:46:43,766 --> 06:46:46,066 and you'll have to be logged in with your Adobe ID. 6702 06:46:46,566 --> 06:46:50,033 Then you have the ability to create a public link. 6703 06:46:50,033 --> 06:46:53,300 And when you create a public link, you can copy this 6704 06:46:53,300 --> 06:46:55,933 link and distribute it to however you want. 6705 06:46:56,400 --> 06:46:58,966 And there are some other advanced option here. 6706 06:46:59,600 --> 06:47:03,300 One is it allows the user to save the assets to Adobe 6707 06:47:03,300 --> 06:47:06,633 Creative Cloud and another one is to allow to follow 6708 06:47:07,333 --> 06:47:10,533 when they view content through this public link at any point in time. 6709 06:47:10,533 --> 06:47:14,766 If you want to remove the public link, you can just click this button 6710 06:47:14,766 --> 06:47:18,100 right here and then the public link will be deleted. 6711 06:47:18,100 --> 06:47:21,933 So this allows you to send assets to specific individuals 6712 06:47:21,933 --> 06:47:26,066 and if they want to be able to download and use those assets, they can. 6713 06:47:26,600 --> 06:47:27,600 There is another way. 6714 06:47:27,600 --> 06:47:31,666 However, if I returned back to the Photoshop, you come up to the top 6715 06:47:31,666 --> 06:47:34,933 right hand corner here of the library, you can choose in white. 6716 06:47:35,100 --> 06:47:40,100 And this option is a slightly different in the sense that anyone you invite to 6717 06:47:40,100 --> 06:47:46,200 this library will have access to the library through their libraries panel. 6718 06:47:46,200 --> 06:47:49,666 You can also access this by clicking this icon right here. 6719 06:47:50,366 --> 06:47:53,033 So when you do that, they will not only have access, 6720 06:47:53,033 --> 06:47:58,333 they can also edit or or change any of the content within the library, 6721 06:47:58,666 --> 06:48:01,866 and then the version of your library will also be updated. 6722 06:48:02,400 --> 06:48:05,233 So you're collaborating with other designers 6723 06:48:05,566 --> 06:48:08,000 through one central Creative Cloud library. 6724 06:48:08,633 --> 06:48:10,666 So that's what that option is. 6725 06:48:10,666 --> 06:48:11,900 And anytime you collaborate 6726 06:48:11,900 --> 06:48:15,300 with someone that I couldn't change slightly here in the library's panel, 6727 06:48:15,966 --> 06:48:19,100 if you have a team subscription, you can also share your team. 6728 06:48:19,800 --> 06:48:24,766 So again, this library makes it so much easier to share your work to others. 6729 06:48:24,766 --> 06:48:28,566 No need to upload files and send to either email or through a USB, 6730 06:48:28,600 --> 06:48:40,400 which will take some time depending on the size of your document. 6731 06:48:40,400 --> 06:48:42,833 Saving files in Photoshop couldn't be easier. 6732 06:48:42,833 --> 06:48:44,166 All you have to do is come up 6733 06:48:44,166 --> 06:48:47,933 with the file menu and from the file menu you can choose save s. 6734 06:48:48,300 --> 06:48:51,900 But before I do that, you can see there's also a saved copy. 6735 06:48:52,300 --> 06:48:54,800 Before we only have save s. 6736 06:48:54,800 --> 06:48:56,933 Let me show you the difference of this too. 6737 06:48:57,566 --> 06:49:02,166 So let us do save us first this will open up the same s dialog box. 6738 06:49:02,533 --> 06:49:03,666 And in this dialog box 6739 06:49:03,666 --> 06:49:07,700 you can specify if you want to save it to Creative cloud or on your computer. 6740 06:49:08,000 --> 06:49:10,066 And that is if you haven't ticked this box. 6741 06:49:10,066 --> 06:49:13,933 Yet in this case I'm going to choose a save to computer. 6742 06:49:13,933 --> 06:49:15,733 And on this dialog box 6743 06:49:15,733 --> 06:49:19,133 you can choose the format that you want to save the document. 6744 06:49:19,133 --> 06:49:21,333 You can only see this for options here. 6745 06:49:21,333 --> 06:49:22,733 We're in on save a copy. 6746 06:49:22,733 --> 06:49:25,366 We have other options, which we'll will see in a few. 6747 06:49:26,100 --> 06:49:30,066 Now, the majority of times you'll be selecting Photoshop in this dialog box 6748 06:49:30,066 --> 06:49:35,100 because this will ultimately give you a PDF file, a native Photoshop document, 6749 06:49:35,833 --> 06:49:38,833 and all of your layers are preserved here. 6750 06:49:38,833 --> 06:49:42,700 And when the layers are preserved, you can always come back to modify 6751 06:49:42,700 --> 06:49:46,166 the document in any way and any time you choose to. 6752 06:49:46,800 --> 06:49:49,366 So once you're happy with the settings, can click 6753 06:49:49,366 --> 06:49:52,500 Save and the BSD file will be created. 6754 06:49:53,166 --> 06:49:55,700 Another popular option that you'll be choosing here within 6755 06:49:55,700 --> 06:49:58,800 this menu is the tiff, especially if you're going 6756 06:49:58,800 --> 06:50:01,600 to be sending your document to a professional print shop. 6757 06:50:02,400 --> 06:50:05,600 Now, instead of canceling this dialog to go back to the file menu 6758 06:50:05,600 --> 06:50:09,666 and the Jewish the other save option, what they'll do is just click this button 6759 06:50:09,666 --> 06:50:15,400 here, save a copy, and this will switch up us to the save copy dialog box. 6760 06:50:15,700 --> 06:50:18,266 And in here you can choose if you want to preserve 6761 06:50:19,066 --> 06:50:21,933 alpha channels as part colors and layers. 6762 06:50:22,566 --> 06:50:25,600 So if the print shop wants the flexibility of layer 6763 06:50:25,600 --> 06:50:29,500 can just leave this button selected, you'll notice 6764 06:50:29,500 --> 06:50:33,900 that there's other popular formats in here like PNG, G and JPEG, 6765 06:50:33,900 --> 06:50:37,100 although you probably won't come through this dialog box 6766 06:50:37,100 --> 06:50:40,500 to save the document in one of these formats because there's 6767 06:50:40,500 --> 06:50:44,633 a better solution inside a program which I'll show you in the next video. 6768 06:50:45,366 --> 06:50:49,166 Now, one last thing I want to point out, as we talk about saving documents 6769 06:50:49,166 --> 06:50:53,366 inside a program, and that is that Photoshop will automatically 6770 06:50:53,366 --> 06:50:56,933 save recovery information every 10 minutes by default. 6771 06:50:57,300 --> 06:51:01,400 And can control that preference through the preference dialog box here. 6772 06:51:02,133 --> 06:51:04,766 So again, that's a Photoshop menu 6773 06:51:04,766 --> 06:51:07,766 forum on the Mac and on the Windows machine. 6774 06:51:07,766 --> 06:51:10,533 Go to edit and then you'll select preference. 6775 06:51:11,266 --> 06:51:14,833 And from the reference menu you'll come over and use a file handling. 6776 06:51:15,466 --> 06:51:18,700 Once you select that option, the preference dialog box will open 6777 06:51:19,133 --> 06:51:21,833 and you'll notice that there's an option to automatically 6778 06:51:21,833 --> 06:51:24,666 save recovery information every 10 minutes. 6779 06:51:25,233 --> 06:51:27,433 You can deselect this option if you want to. 6780 06:51:27,433 --> 06:51:29,666 You can change the approvals. 6781 06:51:29,666 --> 06:51:33,333 If you click this dropdown here, you can drop it down to 5 minutes 6782 06:51:33,333 --> 06:51:36,900 or bump it up to one hour or depending upon 6783 06:51:36,900 --> 06:51:40,500 what need in saving documents in Photoshop. 6784 06:51:40,500 --> 06:51:47,266 Couldn't be any easier. And 6785 06:51:48,300 --> 06:51:51,266 now we mentioned in the last video that there is a better way 6786 06:51:51,266 --> 06:51:55,500 to save files as JPEG or and so on and so forth. 6787 06:51:55,500 --> 06:51:59,866 Here in Photoshop, let's say, for example, we wanted to save this entire document 6788 06:51:59,866 --> 06:52:01,366 recipe in G file. 6789 06:52:01,366 --> 06:52:05,000 We can export this file that we're at here inside of Photoshop. 6790 06:52:05,433 --> 06:52:07,033 It will preserve the BSD file 6791 06:52:07,033 --> 06:52:11,066 that we're currently working with, but then we'll save up a B and G version. 6792 06:52:11,066 --> 06:52:12,400 And we can do that. 6793 06:52:12,400 --> 06:52:16,500 We're coming to the file menu, and from the file menu you can choose export. 6794 06:52:16,933 --> 06:52:18,866 Then you can choose quick export. 6795 06:52:18,866 --> 06:52:22,866 SPOG This will open up the save as dialog box 6796 06:52:22,866 --> 06:52:26,000 giving the file name of the anti extension. 6797 06:52:26,500 --> 06:52:31,833 In this case, I'll save it on the desktop and when you come down and click save a B 6798 06:52:31,866 --> 06:52:34,233 and you version, the document has been saved 6799 06:52:35,000 --> 06:52:38,233 and we can verify that by hiding or minimized in Photoshop 6800 06:52:38,500 --> 06:52:42,533 coming out the desktop and finding that being file, 6801 06:52:42,533 --> 06:52:46,133 If I double click on it, it will open up the preview application 6802 06:52:46,133 --> 06:52:48,666 and you can see that we have a B and U version. Now 6803 06:52:49,766 --> 06:52:50,166 of course 6804 06:52:50,166 --> 06:52:53,233 that's great if you need to save the entire document as a page, 6805 06:52:53,300 --> 06:52:57,333 but what happens if you only want to save a couple of layers as a PNG files, 6806 06:52:57,600 --> 06:53:02,166 not as one PNG document, but individual BMG files. 6807 06:53:02,166 --> 06:53:05,933 So let me just come over here on our document again and I'll just select 6808 06:53:05,966 --> 06:53:09,366 I can do in the Layers panel and then I'll hold down the shift 6809 06:53:09,366 --> 06:53:12,700 key and select icon for in the Layers panel too. 6810 06:53:13,200 --> 06:53:17,566 So we have this three layer selected and our goal is to have three 6811 06:53:17,566 --> 06:53:21,466 separate PNG files for each of these layers. 6812 06:53:21,466 --> 06:53:24,533 Well, with this layer selected, you can come up to the top right hand 6813 06:53:24,533 --> 06:53:28,900 corner of the Layers panel or you can also right click on the selected layer 6814 06:53:28,900 --> 06:53:32,833 and in the menu you can choose quick export SPOG. 6815 06:53:33,266 --> 06:53:36,766 This will open up a document and you have to open the location 6816 06:53:36,766 --> 06:53:40,733 on your computer based upon where you want to save this file. 6817 06:53:40,733 --> 06:53:45,400 In this case, I'll leave mine to desktop and then I'll click select 6818 06:53:45,400 --> 06:53:51,033 folder and Photoshop will save three PNG documents based upon this layers. 6819 06:53:51,033 --> 06:53:54,266 And again, we can verify that if we hide or minimize Photoshop. 6820 06:53:54,700 --> 06:54:00,666 And sure enough, we have three new files here and that's great. 6821 06:54:00,666 --> 06:54:05,066 But again, if you have additional needs, what if you wanted to save 6822 06:54:05,066 --> 06:54:07,500 a retina version in a low risk version 6823 06:54:08,166 --> 06:54:10,800 of some of these icons? 6824 06:54:10,800 --> 06:54:13,900 So let's come over and select icon five here 6825 06:54:13,900 --> 06:54:17,600 and then we'll hold down the shift key again or control. 6826 06:54:17,633 --> 06:54:20,700 You just select this icon six here 6827 06:54:20,966 --> 06:54:25,600 and we'll come up to the panel menu or right click under Selected Layers. 6828 06:54:26,100 --> 06:54:28,166 And this time we'll choose export. S. 6829 06:54:28,566 --> 06:54:34,233 This will give us a little bit more as it opens up and export as a dialog box. 6830 06:54:34,233 --> 06:54:38,066 And in this case you'll also have a size here. 6831 06:54:38,366 --> 06:54:41,466 You can add a new one by clicking the plus sign here 6832 06:54:41,466 --> 06:54:44,766 and once you click the plus you can specify the size. 6833 06:54:45,266 --> 06:54:48,100 In this case, I'll go with point five, which is half of the size. 6834 06:54:48,100 --> 06:54:52,666 So we'll end up with our retina and then our low resolution version. 6835 06:54:53,100 --> 06:54:57,200 Then you can specify any other attribute over here on the right hand side. 6836 06:54:57,600 --> 06:55:01,466 And if you want two of the files to have the same attributes, 6837 06:55:01,800 --> 06:55:04,400 make sure that you are selected over here on the left 6838 06:55:04,766 --> 06:55:06,300 so you can hold down the shift. 6839 06:55:06,300 --> 06:55:10,000 If you have a lot of them layers and you want to select 6840 06:55:10,233 --> 06:55:14,966 all or you can just hold down the control key and select this icon. 6841 06:55:15,033 --> 06:55:16,200 Next up, PNG. 6842 06:55:16,200 --> 06:55:19,600 And maybe you also want to include the copyright 6843 06:55:20,333 --> 06:55:22,833 here so you can come over and select that. 6844 06:55:22,833 --> 06:55:27,300 And once you're happy with the settings, you can come over and click export. 6845 06:55:27,733 --> 06:55:31,133 When you click export again, you have specify the location in print 6846 06:55:31,133 --> 06:55:33,866 so where you want the documents to be exported. 6847 06:55:33,866 --> 06:55:37,033 So I'll leave the desktop selected. 6848 06:55:37,033 --> 06:55:39,400 Then I will click select folder. 6849 06:55:39,400 --> 06:55:43,766 Once the export operation is complete, you can hide or minimize Photoshop 6850 06:55:43,766 --> 06:55:49,166 and you'll notice we have the two version of this icons here. 6851 06:55:49,166 --> 06:55:52,733 Let's return back to Photoshop one more time and what happens 6852 06:55:52,733 --> 06:55:56,333 if you want to export the document as something other than PNG? 6853 06:55:56,966 --> 06:56:00,766 Well again, you can come up to the file menu and from there you can choose export 6854 06:56:01,133 --> 06:56:04,333 and then you can select export s from this menu. 6855 06:56:04,333 --> 06:56:08,300 This will open up the same dialog box and in this dialog box notice that 6856 06:56:08,333 --> 06:56:11,300 you can change to format this something other than the PNG 6857 06:56:11,466 --> 06:56:13,633 like JPEG or gif. 6858 06:56:14,333 --> 06:56:18,066 If you select JPEG, notice you get this quality settings here. 6859 06:56:18,066 --> 06:56:22,500 You can also specify like the image size and the canvas size. 6860 06:56:22,966 --> 06:56:27,100 The last thing they want to show you is if you're working with a series of images 6861 06:56:27,100 --> 06:56:31,400 and you know that those image all have to be exported out as JPEGs. 6862 06:56:31,933 --> 06:56:35,866 Well, this is really help that the quick export command is stuck in PNG format. 6863 06:56:36,466 --> 06:56:37,100 What should it be? 6864 06:56:37,100 --> 06:56:40,200 You can change that instead of quick exporting PNG 6865 06:56:40,200 --> 06:56:45,266 g in quick export as a JPEG, we come down here in select export 6866 06:56:45,266 --> 06:56:46,033 preference. 6867 06:56:46,033 --> 06:56:49,200 Once you choose that option, the preference dialog box 6868 06:56:49,200 --> 06:56:50,933 will open in here. 6869 06:56:50,933 --> 06:56:53,766 You can change the format to JPEG or gif. 6870 06:56:54,366 --> 06:56:58,033 In this case I'll leave it set to JPEG and then click okay. 6871 06:56:58,666 --> 06:56:59,333 Once you click 6872 06:56:59,333 --> 06:57:03,400 okay, you can come up to the file menu, choose export and then you'll notice 6873 06:57:03,400 --> 06:57:07,333 that the quick export command has been updated to JPEG. 6874 06:57:07,333 --> 06:57:10,966 One last thing that I want to point out with this preference, you can adjust 6875 06:57:10,966 --> 06:57:14,166 the quality of the JP compression right here with any preference. 6876 06:57:14,600 --> 06:57:17,833 So if it's too low for you, you can bump that up using this slider. 6877 06:57:17,833 --> 06:57:21,000 And again, once you click okay, that quick export command 6878 06:57:21,000 --> 06:57:23,766 will export JPEGs with the higher quality. 6879 06:57:24,433 --> 06:57:27,700 So the quick export command and export as a comment. 6880 06:57:27,700 --> 06:57:31,266 Our best use for exporting jpegs, PNG use 6881 06:57:31,266 --> 06:57:39,200 and give files. 6882 06:57:39,200 --> 06:57:40,100 It's a good idea 6883 06:57:40,100 --> 06:57:43,966 to update your version of Photoshop any time that there's an update 6884 06:57:44,466 --> 06:57:47,200 you'll know that there's an update because if you're running your creative 6885 06:57:47,200 --> 06:57:50,466 cloud application, you'll see a little icon here in the taskbar. 6886 06:57:50,933 --> 06:57:54,500 You'll see this same icon in the menu bar of a machine. 6887 06:57:54,966 --> 06:57:56,266 A little number will appear 6888 06:57:56,266 --> 06:57:59,633 telling you how many updates need to be made to your application. 6889 06:58:00,166 --> 06:58:01,233 And once you see that, 6890 06:58:01,233 --> 06:58:05,533 all you have to do is click on the icon and will open up the creative cloud. 6891 06:58:06,233 --> 06:58:08,266 If you don't have your Adobe application running, 6892 06:58:08,266 --> 06:58:11,200 you can have it open on your files to run the application. 6893 06:58:11,200 --> 06:58:13,566 If it's installed on your machine. 6894 06:58:13,566 --> 06:58:16,633 So again, updating your Photoshop version is really important. 6895 06:58:16,633 --> 06:58:25,666 Mostly if there is a major updates. 6896 06:58:25,666 --> 06:58:29,133 Congratulations, that's going to conclude this course. 6897 06:58:29,133 --> 06:58:31,066 Photoshop Fundamentals. 6898 06:58:31,066 --> 06:58:34,933 I hope at this point you feel like you have a solid foundation of the program 6899 06:58:35,233 --> 06:58:39,300 and feel confident taking on your own Photoshop related projects. 6900 06:58:39,733 --> 06:58:42,266 Of course, we only scratched the surface here 6901 06:58:42,400 --> 06:58:44,433 and there's so much to learn about the program. 6902 06:58:45,066 --> 06:58:48,500 Now. We have several courses that go beyond what we reviewed here 6903 06:58:48,500 --> 06:58:52,900 to cover specific details on various features, whether you're looking to learn 6904 06:58:52,900 --> 06:58:56,833 more about photo retouching or using Photoshop or web design, 6905 06:58:57,200 --> 06:59:02,400 or you just want to dive deeper into specific features type or smart objects. 6906 06:59:02,833 --> 06:59:05,700 But again, I would really like to thank you so much 6907 06:59:05,700 --> 06:59:09,200 for joining me and I hope to see you in the future. 6908 06:59:09,200 --> 06:59:09,700 Course. 633928

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