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Photoshop is a creative design tool
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that can help you
to make professional photo more beautiful.
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It can give you the power to do things
you always wanted to do with your photos
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because it is designed for photographers,
graphic designers, video editors,
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web designers,
and other type of digital artists.
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Photoshop is created by artificial
intelligence and deep learning technology.
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Photoshop knows how every detail
of every photo works together.
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It automatically understands what works
and what doesn't and why.
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It gives you the power to quickly
and easily creates stunning results.
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And Photoshop is easy to use,
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just like a traditional Photoshop,
but much more powerful.
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It can learn by itself and make designers
job easier and more efficient.
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Well, the secret sauce of this A.I.
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is a layer of neural network that access
brain to the program and that it's trained
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with millions of images
to be able to recognize specific traits.
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Because of this brain,
the program is able to perform actions
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on the image
with similar accuracy as with humans.
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The flow of Photoshop is designed
in the way that the user
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will work on an image like he
or she normally would do in Photoshop.
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It is not perfect yet though,
but with the support of air,
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the program will automatically
make minor adjustments
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to these actions
and then perform time to time.
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It may lead to the users
to a different direction,
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but it definitely makes the work easier.
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This course is your first step
into mastering powerful applications
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and this module.
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I'll show you how to get started
in building the foundations that you need
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to broaden your knowledge in Photoshop.
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What you will learn here
might be all that you need to know.
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We will tackle the most important concepts
in the program, like its interface
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selections, layers, photo
retouching, image adjustment and more.
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At the end of this
course, you will be able to understand
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key digital concepts
like resolution output
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and how to navigate successfully
in the program.
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Adobe Photoshop is an important tool
that graphic designers,
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photographers and digital artists
must be familiar with using.
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If you want to deepen your knowledge
that we discuss in here,
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I strongly recommend that you check out
other topics that we prepare for you here.
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Without further
ado, let's jump in and start our journey
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with Photoshop Fundamentals.
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In this lesson,
we will familiarize ourselves
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with the working environment of Photoshop,
learning how to navigate within
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the program will make you more efficient
as a digital artist.
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So to start off after you launch Photoshop
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from your computer,
this is what you will be greeted with.
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We call this the welcome screen.
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Anytime you open Photoshop
without an image or artwork.
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This is what you will see.
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This welcome screen gives you the ability
to open
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different kinds of documents
or create a new document.
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If you
look at the left panel of the window,
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you will see different categories.
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And what's selected
right now is the home screen,
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which is what we're seeing at the moment.
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It shows the welcome
greeting with your name,
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the most recent image or document
that you opened and tutorial
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that you can browse on on Adobe dot
com to perform
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specific task in Photoshop.
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Now, if you want to hide this area,
you can collapse the suggestion
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on the upper right
hand corner of the screen.
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And as you can see,
there are two types of view at the bottom.
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And what's showing right now
is the thumbnail or channel of you.
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Now, if you have a lot of documents
and wanted to see
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most of them,
the list view will be able to help you.
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So as you can see, if I click it,
you will notice that the view change
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into a list of documents
with more details.
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Now, if you can imagine with more work
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that you do here in Photoshop,
this list becomes populated.
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So if you want to search a specific file,
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you can filter it
when you need to on this field.
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So this is very handy when you're
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when you have a lot of files
already in the in your Photoshop.
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Now, as you type the first few letters,
you can start to see that
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the file that matches it appears
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and anything that does it will disappear.
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So this filters like a shortcut
in finding the new documents
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or documents that you are looking for.
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Now, let me just navigate
back to the title view here
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and go to the learn category,
which gives you a table view of tutorials.
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Feel free to browse here.
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This a very powerful tool you can use
when starting off with Photoshop.
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Now you can also view files
that you saved on
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Adobe Cloud here on your files category.
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And if you look at down here,
there is also the deleted files,
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and the deleted files will be here
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until you permanently delete them.
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You can also import photos
from your Lightroom library.
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And lastly, you can either
create a new file or open file.
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What happens here
is that when you open the file,
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it launches your system
to browse the document that you want.
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So this is the initial interface
of Photoshop
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on on our next lesson.
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In this lesson,
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we're going to be taking a tour around
the interface use of Photoshop.
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Now we will
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be starting off with this blank document
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only because we won't see other panels
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if we don't create a new document.
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Now we learn a little bit
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about selecting options
in the menu up here in the last lesson.
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So we'll call that the menu bar.
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What you should Know about Photoshop.
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Actually,
many Adobe applications are the same.
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Everything is referred to as a panel.
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So right below the menu bar,
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we have our control panel,
which basically shows
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different controls or settings for tools
you have correctly selected.
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For example, right now
I have the MOVE tool selected
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and if you look up here,
you can see things
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related to the move to
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Now, if you come up here and click
some of this different tools,
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you'll notice
that the settings in the control
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panel changed
based on the tool I have selected.
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All right.
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Now let me just go back to our Move tool
here.
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So up here you've got your document tab,
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and below
that you've got your document window.
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This consists of your canvas.
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Now, if you look at this one,
this big white square here
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on our screen is our canvas.
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And then this area outside of the canvas
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is called the scratch area.
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All right.
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So that's the document window.
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And now to the right and left.
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We have more panels over here
on the left panel.
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We have our tool panel,
which is currently a range
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and sort of a single column
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so we can expand a panel
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whenever we see one of this,
a little global white arrow.
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And if I click on that, you can see that
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my tool panel changes to two columns.
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Now, we have a lot of space down here
that isn't being used to its fullest.
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So what I usually do to utilize my tool
is to put it in a single column view.
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All right,
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now, over here on the right,
we also have some other panels.
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And if you see there, there's
kind of a lot of things going on here.
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We have a lot of different panels.
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And we also have some column here
that looks like a cluster of tabs.
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And anytime you have two panels together
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like this, it is called the panel Group.
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So that panel group can be minimized
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simply by double
clicking on one of the tabs.
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Or we can also click and drag
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one of this panels
and move it out of the panel group.
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Now, this is what we call
the floating panel.
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And as you can see,
the panel is being floated at the moment.
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And if we want to put
it back over, we can do so.
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You'll notice that when I move it
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over here, there's
sort of this blue outline, it appears.
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And you may also notice that
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at several other places,
depending on where I move the mouse,
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the blue outline also shows.
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So this bar is right
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here are called your drop zone.
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Now, if I wanted to drop that right back
where we got it,
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it will highlight this panel here.
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All right. So now I'll drop it.
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And just like
so we have it back on this panel
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so you can see
they are not exact only in the same order.
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So we can just like with our document
tabs, just click on the tab and drag it
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to the left or right and we can reorder
the panels in that panel group.
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Now, we have multiple panel groups here,
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and you could see here that we got
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adjustment libraries and properties.
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Also, we've got layers, channels
and paths.
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Everything that you see here
is known as a panel dock.
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And anytime you have multiple panel groups
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arranged in a vertical format,
it's going to be referred a special dock.
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Now, if you look at here,
we still have a couple of other panels.
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These are in separate groups.
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You can see that if I click on them,
they expand.
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So we have a version history.
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We also have comments and history.
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Now, we won't be expanding
the use of this.
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It will be covered on a much more advanced
topic.
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All right.
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So over on the very far right hand side,
you'll see this little dropdown.
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And if you click that,
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it will show essentials.
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You can also click this icon here
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and it will also show the same selection.
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So all
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of this arrangement of panels
that you see here,
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this are like preconfigured workspace
known as the essential workspace.
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Now, if we want to make some changes here,
we can
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just take out some of this panels
right here
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and let me just stick this one out, too.
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And again, this panel right here
and another one right here.
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Now, let me just close this one here
by clicking the icon here.
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All right.
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Now, we've made some changes to this
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workspace
that the configuration of this workspace.
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And now we could actually come over here
inside
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if we want to reset it back
and just click this dropdown again.
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And then you can just
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click on Reset the Essential Workspace.
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Now, when I did that, almost
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all of the panels
went back to where they started.
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So you'll notice inside
also the workspace switcher here
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that there are a number of different
reconfigured workspace.
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So we have our graphic and web workspace.
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It got some arrangement of panels
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that are all related to
graphic and web designing.
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We also have our photography workspace
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and of course, photography
related panels will be loaded.
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So you have a few types of workspace here.
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And aside from that, you can also
even come in and create your own workspace
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if you choose to.
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Now let me just go back
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to our Essentials workspace here.
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All right. Awesome.
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With that, let me just go in here
and let's dive into this panel
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because there are a lot of customization
that we can do with panels.
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For example, in the history panel
here again, you'll you'll notice that
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there's a little double white arrow again
indicating that we can expand it more.
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So let me just go ahead and do that.
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And as you can see, it expanded.
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Now, let me just collapse that back again.
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And now if I move over
to this side of this panel dock,
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you can see the cursor change.
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And that would mean that we can drag it.
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And as you notice, if I drag this out,
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you can see that the
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actual panel names are here than there.
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Now, this is pretty handy, actually,
because when you're
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having issues,
remembering by just looking at the icons,
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you can just drag this out
and just let the name show.
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Now, I don't know
exactly what type of jobs you are redoing,
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but typically the way I work inside
Photoshop is a fine balance
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that I'm going to use.
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And I usually
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only have them have only those open
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and I usually arrange them here
inside the interface
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in such a way that my workspace is nice
and clean.
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Again, we all have different presets.
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It may be fine for you to have all of this
things open
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00:14:46,933 --> 00:14:51,000
where you can work here in the middle of
something and you can kind of
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balance
back and forth between various panels.
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But again, that's totally up to.
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All right.
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00:14:58,400 --> 00:15:02,000
So let me just go ahead and come over here
and just reset
243
00:15:02,000 --> 00:15:04,333
my essentials workspace one more time.
244
00:15:05,533 --> 00:15:06,966
All right, cool.
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00:15:07,066 --> 00:15:09,633
Now, when it comes to sorting
246
00:15:09,633 --> 00:15:14,066
or cleaning up your work
area here inside Photoshop,
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00:15:14,200 --> 00:15:18,966
there's one thing that I do quite a bit,
and that's to hide my panels.
248
00:15:20,100 --> 00:15:23,400
But there's a couple of ways
you can do this.
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00:15:23,700 --> 00:15:28,400
And if we want to hide all of the panels
as well as the toolbar itself,
250
00:15:28,833 --> 00:15:31,833
we can just come over here
and simply hit the tab
251
00:15:31,833 --> 00:15:34,733
key on our keyboard.
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00:15:34,866 --> 00:15:36,666
And now you can see here
253
00:15:36,666 --> 00:15:40,166
not only our panel docs that hidden, but
254
00:15:40,866 --> 00:15:44,800
as well as our
tool panel and control panel.
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00:15:46,066 --> 00:15:46,500
Awesome.
256
00:15:46,500 --> 00:15:50,566
Right now we've got a nice clean workspace
here,
257
00:15:51,866 --> 00:15:54,133
unobstructed of other panels
258
00:15:54,133 --> 00:15:57,966
and we can focus on the artwork
that we're creating right now.
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00:15:59,933 --> 00:16:00,266
All right.
260
00:16:00,266 --> 00:16:05,066
So let me just hit the tab key on my
keyboard again to bring back the panels.
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00:16:06,533 --> 00:16:10,466
Now, another thing that I do
quite a bit is
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00:16:11,166 --> 00:16:13,866
I'll hit the shift key on my keyboard
263
00:16:13,866 --> 00:16:16,766
and then hit the tab key again.
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00:16:17,100 --> 00:16:19,300
And what's
265
00:16:19,300 --> 00:16:21,800
that going to do is to,
266
00:16:22,800 --> 00:16:25,800
like, hide only the panel dock.
267
00:16:25,800 --> 00:16:30,766
And as you can see here, we still have
the tool panel in, the control panel here.
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00:16:32,233 --> 00:16:35,200
With that, we still have all the access
for these tools
269
00:16:35,200 --> 00:16:38,300
and we can still continue working
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00:16:39,066 --> 00:16:41,133
while having a bigger
271
00:16:42,066 --> 00:16:44,400
look on our artwork, like a more space
272
00:16:44,400 --> 00:16:47,233
on our artwork.
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00:16:47,900 --> 00:16:48,266
All right.
274
00:16:48,266 --> 00:16:50,600
Now, again,
I'll just hit the tab key again
275
00:16:50,600 --> 00:16:53,100
and we can bring those right back now.
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00:16:53,100 --> 00:16:54,600
Again. Awesome.
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00:16:56,466 --> 00:16:58,766
Now, you probably notice that
278
00:16:58,766 --> 00:17:02,366
there are more panels inside Photoshop
than just the panels we saw.
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00:17:03,000 --> 00:17:05,666
There are also a few different panels.
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00:17:05,700 --> 00:17:08,633
Once we started switching
through the different workspace,
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00:17:09,766 --> 00:17:12,066
we can actually get to those.
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00:17:12,466 --> 00:17:17,866
So let me just come over here
under the window menu and you can see here
283
00:17:17,866 --> 00:17:21,400
there are a number of panels
available to us.
284
00:17:22,400 --> 00:17:25,266
So maybe we want our character panel.
285
00:17:25,633 --> 00:17:27,533
Maybe we need to do some touch work with.
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00:17:27,533 --> 00:17:32,433
So now you can see here
that opening that character
287
00:17:32,433 --> 00:17:37,266
panel opens up
both the character and paragraph panel,
288
00:17:37,766 --> 00:17:40,533
and that's
because they are part of a panel group.
289
00:17:41,700 --> 00:17:44,466
So again, all of these additional panels
290
00:17:44,466 --> 00:17:47,833
can be found under your window dropdown
menu here
291
00:17:49,500 --> 00:17:50,633
and now.
292
00:17:50,633 --> 00:17:52,000
That's pretty much all of it.
293
00:17:52,000 --> 00:17:56,566
And this lesson we've learned a little bit
about the Photoshop interface
294
00:17:56,566 --> 00:18:00,166
and we've kind of learned some terminology
295
00:18:00,566 --> 00:18:06,066
in some ways
that we can customize of this interface.
296
00:18:06,066 --> 00:18:09,800
Now that we're familiar with this,
we also need to know how
297
00:18:09,800 --> 00:18:13,600
to look at different presets
when creating our new document.
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00:18:14,266 --> 00:18:18,200
So on our next lesson,
we will dive into creating your first
299
00:18:24,700 --> 00:18:25,933
in this lesson will be
300
00:18:25,933 --> 00:18:29,966
creating
your first document here in Photoshop.
301
00:18:29,966 --> 00:18:33,366
Creating
new document in Photoshop is pretty easy.
302
00:18:33,733 --> 00:18:36,366
You have a lot of different options
in terms of how
303
00:18:36,366 --> 00:18:39,400
you can go about creating a new document.
304
00:18:39,400 --> 00:18:41,933
If you're working here
within the starting homescreen,
305
00:18:42,033 --> 00:18:46,166
you can always just hover and click
the new file on the left, bang
306
00:18:47,233 --> 00:18:48,466
a different screen shows.
307
00:18:48,466 --> 00:18:51,500
If your currently or recently
working with document.
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00:18:52,033 --> 00:18:56,100
So another way to open the new documents
should come up to the file menu
309
00:18:56,533 --> 00:18:59,800
and from the file
and you can choose a new.
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00:18:59,800 --> 00:19:02,500
The shortcut key for windows
is control and
311
00:19:03,300 --> 00:19:06,200
and command and for Mac.
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00:19:06,200 --> 00:19:10,233
Now the control panel will open up
after you click the new document
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00:19:11,066 --> 00:19:13,500
and a dialog box will pop up.
314
00:19:13,500 --> 00:19:15,533
This dialog box is a bit large.
315
00:19:15,900 --> 00:19:19,633
It may be overwhelming at first,
but don't worry, we'll basically section
316
00:19:19,633 --> 00:19:20,100
right now.
317
00:19:21,633 --> 00:19:22,166
Now we're
318
00:19:22,166 --> 00:19:25,400
in the recent section
and what will be displayed
319
00:19:25,400 --> 00:19:28,100
here are different types of documents
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00:19:28,533 --> 00:19:31,133
that you've set up recently
within Photoshop,
321
00:19:31,633 --> 00:19:35,166
and those presets will appear here
or templates that you work with.
322
00:19:36,566 --> 00:19:41,400
Next would be the saved section,
which will show you templates
323
00:19:41,400 --> 00:19:45,733
that you work with or any presets
that you've saved personally.
324
00:19:47,933 --> 00:19:50,066
And now we have a series
325
00:19:50,066 --> 00:19:52,833
of different categories up here
towards the top.
326
00:19:53,466 --> 00:19:59,000
We have a photo section for photographers
and if you notice, there are templates
327
00:19:59,000 --> 00:20:02,600
that are ready for use,
which is pretty convenient, you ask me.
328
00:20:03,333 --> 00:20:07,233
We also have the print section
for printer designers,
329
00:20:07,466 --> 00:20:09,833
which shows us several sizes for printing.
330
00:20:10,466 --> 00:20:15,166
We also have the art and illustration
section for graphic designing.
331
00:20:15,600 --> 00:20:20,633
Then we have web for web designers,
mobile for app designers.
332
00:20:21,033 --> 00:20:24,233
And lastly, we have a film and video.
333
00:20:24,833 --> 00:20:27,433
Now, basically what this sections
334
00:20:27,433 --> 00:20:30,766
are, are a series of different presets.
335
00:20:32,000 --> 00:20:33,966
Now let us come over here.
336
00:20:33,966 --> 00:20:37,433
Let me just use this photo section,
for example.
337
00:20:37,900 --> 00:20:42,066
We'll see document sizes
that are commonly used by photographers.
338
00:20:43,200 --> 00:20:47,800
And not only do we have this for,
but there's some more and we can view them
339
00:20:47,800 --> 00:20:51,533
by clicking this button
to view all recents.
340
00:20:52,233 --> 00:20:56,000
And now you'll see the window expands
to show you all the presets.
341
00:20:56,400 --> 00:20:59,766
And at the bottom on that
you can also see templates
342
00:20:59,900 --> 00:21:02,633
that are available to
you free from Adobe Stock.
343
00:21:04,333 --> 00:21:06,400
You can also take that one step further
344
00:21:06,800 --> 00:21:09,333
and search on Adobe Stock
345
00:21:09,600 --> 00:21:11,933
on this dialog box right here.
346
00:21:13,366 --> 00:21:16,500
Now again we have a photo
as a series of presets here
347
00:21:16,833 --> 00:21:19,666
going back to the French section,
you can pretty much
348
00:21:19,766 --> 00:21:22,733
see the similar
look that we have in the photo section.
349
00:21:23,766 --> 00:21:26,800
If you are looking for ideas,
you can just check out the templates
350
00:21:26,800 --> 00:21:31,900
available here from Adobe Stock.
351
00:21:31,900 --> 00:21:36,300
Now. Well, feel free to download them
and use them however you need to go.
352
00:21:37,133 --> 00:21:41,800
So moving on, if you notice the web mobile
353
00:21:42,400 --> 00:21:46,933
film and video category are four documents
that would be presented on screen,
354
00:21:47,233 --> 00:21:51,933
and the first three, which is photo
footprint art and illustration,
355
00:21:52,300 --> 00:21:55,033
are generally documents
that will be printed.
356
00:21:55,600 --> 00:21:59,233
And because of that, you'll notice
that the size of the documents
357
00:21:59,233 --> 00:22:02,266
are being displayed
in different unit of measurement.
358
00:22:03,633 --> 00:22:07,233
Now, let me just start a name in here
for my document.
359
00:22:07,433 --> 00:22:12,466
Let me just give it a unique name,
which is a document
360
00:22:13,133 --> 00:22:18,366
I really don't know what to type in here,
so let me just put in anything here.
361
00:22:19,033 --> 00:22:20,900
Let's not make it hard.
362
00:22:20,900 --> 00:22:21,400
All right.
363
00:22:21,400 --> 00:22:26,700
So you'll also notice at the bottom,
we can modify the width and the height
364
00:22:27,166 --> 00:22:27,966
if necessary.
365
00:22:27,966 --> 00:22:33,233
You can also set its orientation
to landscape or portrait. And
366
00:22:33,233 --> 00:22:38,066
if you notice the width and height swaps
number, as I toggle between these two
367
00:22:40,133 --> 00:22:42,400
and now,
368
00:22:42,833 --> 00:22:46,166
as you can see, I will be displaying
369
00:22:46,166 --> 00:22:49,366
this using inches for us
on the print category.
370
00:22:49,366 --> 00:22:51,900
It will be displayed using pixels.
371
00:22:51,900 --> 00:22:54,333
So again, these are nothing more
than starting points.
372
00:22:54,800 --> 00:22:59,133
We will talk about artboard
in another lesson,
373
00:22:59,133 --> 00:23:02,400
but it's really a way of having multiple
workable areas
374
00:23:02,400 --> 00:23:04,300
within Photoshop
375
00:23:06,066 --> 00:23:07,633
again, resolution
376
00:23:07,633 --> 00:23:11,133
color mode and bit
that are more advanced topics
377
00:23:11,133 --> 00:23:14,466
that we are going to tackle about
in greater detail in a future module.
378
00:23:14,800 --> 00:23:18,333
But if you need to change any of this
attributes, you can do so.
379
00:23:19,400 --> 00:23:25,000
Likewise, you can also change
the background contents,
380
00:23:25,000 --> 00:23:28,800
the background contents of the document,
if you want it to be white or black,
381
00:23:29,766 --> 00:23:32,400
or if you choose to have it transparent,
382
00:23:32,400 --> 00:23:38,766
you can just see it here on this dropdown.
383
00:23:38,766 --> 00:23:39,133
All right.
384
00:23:39,133 --> 00:23:42,300
So again,
we also have some advanced options here
385
00:23:42,300 --> 00:23:46,500
which deals with color profiles
and social aspect ratio.
386
00:23:46,500 --> 00:23:51,533
Again, we don't really need to worry
about these advanced options.
387
00:23:51,733 --> 00:23:55,300
We'll we'll be punching them
in the future clips.
388
00:23:55,300 --> 00:23:59,100
But now I can just focus on the basics.
389
00:24:00,733 --> 00:24:04,000
And now
if you're happy with this parameters
390
00:24:04,700 --> 00:24:09,033
that we have established,
we can save this preset.
391
00:24:09,566 --> 00:24:11,500
And normally we do this.
392
00:24:11,500 --> 00:24:14,666
It will be working on a lot of projects
393
00:24:14,666 --> 00:24:17,000
that will be having this same presets.
394
00:24:18,633 --> 00:24:20,666
So if you're done with that, you can
395
00:24:21,966 --> 00:24:25,266
click this little icon right here.
396
00:24:25,266 --> 00:24:28,700
And this case, I'm
going to be kind of specific
397
00:24:29,166 --> 00:24:34,233
with the dimensions to me a few.
398
00:24:34,233 --> 00:24:35,666
All right. Awesome.
399
00:24:35,666 --> 00:24:38,233
And then I'll just put in a name here.
400
00:24:38,433 --> 00:24:43,333
We'll call it Custom Landscape.
401
00:24:43,333 --> 00:24:44,866
All right, So that's done.
402
00:24:44,866 --> 00:24:48,866
I'm going to hit Save
and now that's available within
403
00:24:48,866 --> 00:24:52,800
the save section on this new document
dialog box.
404
00:24:52,800 --> 00:24:55,566
So once you're happy
with all of this parameters,
405
00:24:55,566 --> 00:24:57,633
you can just come over here
and click create.
406
00:24:58,133 --> 00:25:01,300
And when you do, a new document is created
407
00:25:01,300 --> 00:25:10,166
inside of Photoshop.
408
00:25:10,166 --> 00:25:15,366
We looked at how to create new documents
in Photoshop in the previous lesson.
409
00:25:16,133 --> 00:25:18,366
Now one of the options for creating
410
00:25:18,366 --> 00:25:20,733
new documents is to work with art boards.
411
00:25:21,400 --> 00:25:24,833
If you work with art boards
in other Adobe applications
412
00:25:25,033 --> 00:25:29,200
such as Illustrator,
our are similar here in Photoshop.
413
00:25:29,933 --> 00:25:33,566
If the implementation are a little bit
different, they're pretty much the same.
414
00:25:33,900 --> 00:25:36,466
But then we're
not going to talk about much
415
00:25:36,933 --> 00:25:39,666
about art works here.
416
00:25:39,666 --> 00:25:41,400
And if you're going to be working
417
00:25:41,400 --> 00:25:45,300
with art boards a lot inside the program,
I strongly recommend
418
00:25:45,300 --> 00:25:50,800
that you look at one of the courses here,
which is a Photoshop for web design,
419
00:25:51,933 --> 00:25:52,800
and now art
420
00:25:52,800 --> 00:25:55,733
boards allow you to display numerous pages
421
00:25:55,933 --> 00:26:00,366
or screen within the single document,
which is particularly beneficial
422
00:26:00,366 --> 00:26:03,933
if you're working on a website mockup
or a mobile application mockup.
423
00:26:05,066 --> 00:26:09,533
But then in this lesson, I'd
like to simply give you a general overview
424
00:26:09,533 --> 00:26:14,033
of how to deal with art boards so
you're at least comfortable with the tool
425
00:26:14,700 --> 00:26:18,233
to achieve
this will create a new document here
426
00:26:18,600 --> 00:26:21,600
on the homescreen
by clicking the Create new button.
427
00:26:22,666 --> 00:26:26,900
If you're not on the home screen,
go to the file menu and select new
428
00:26:27,966 --> 00:26:30,166
or use the keyboard shortcut command
429
00:26:30,633 --> 00:26:34,066
and for Mac and Control and for Windows,
430
00:26:35,233 --> 00:26:38,866
all of these options
will launch the document dialog box.
431
00:26:40,000 --> 00:26:44,066
Now, if you come over here and select
a document preset that isn't
432
00:26:44,066 --> 00:26:47,766
based on screen presentation, should just
something you're going to print.
433
00:26:48,133 --> 00:26:51,766
You'll notice
that the artboard option isn't selected
434
00:26:52,700 --> 00:26:56,333
if you select any of the preset
from the web category or the mobile
435
00:26:56,333 --> 00:27:00,300
category, the artboard options
will be selected by default.
436
00:27:00,866 --> 00:27:02,266
It's completely up to you.
437
00:27:02,266 --> 00:27:03,833
If you want to work with artwork
438
00:27:04,833 --> 00:27:05,900
and all you have to
439
00:27:05,900 --> 00:27:08,833
do is select or select the checkbox here.
440
00:27:09,666 --> 00:27:12,333
This will either
put the documents in artboard mode
441
00:27:12,533 --> 00:27:15,200
or it's going to get out of Artboard mode.
442
00:27:16,333 --> 00:27:18,600
But like I said, what they want to do here
443
00:27:18,600 --> 00:27:21,300
is just give you a general understanding
444
00:27:21,700 --> 00:27:23,733
as to how artworks work.
445
00:27:25,300 --> 00:27:29,733
Now, what we want to do is to come over
here to the mobile category.
446
00:27:30,300 --> 00:27:33,533
I'm going to select
a preset for a mobile device
447
00:27:33,533 --> 00:27:38,600
and then I'm going to click all preset
so that it expands selection.
448
00:27:39,500 --> 00:27:42,900
Now you'll notice that our board is
in fact
449
00:27:43,400 --> 00:27:45,866
selected,
which means you can come down here.
450
00:27:45,900 --> 00:27:48,133
Great, a new document.
451
00:27:48,133 --> 00:27:50,633
And now when you enter a new document
452
00:27:50,633 --> 00:27:53,700
that uses artboard, you will probably have
453
00:27:53,966 --> 00:27:58,866
the artwork tools selected,
but by default the MOVE tool selected.
454
00:27:58,866 --> 00:28:01,700
So you want to come over to the Tools
panel
455
00:28:02,366 --> 00:28:05,000
and click on the Move tool
456
00:28:05,633 --> 00:28:09,000
and underneath them will Tool,
you'll find the artwork tool.
457
00:28:10,166 --> 00:28:12,000
Now the artwork tool
458
00:28:12,000 --> 00:28:15,966
allows you to change the width
and height of your art boards.
459
00:28:15,966 --> 00:28:20,200
You'll also notice
that you have some other options here
460
00:28:20,566 --> 00:28:29,733
near the top
that allow you to add new art boards.
461
00:28:29,733 --> 00:28:34,600
There are also alignment options
and some other settings objects.
462
00:28:34,600 --> 00:28:38,766
And you will notice in this case
that the default size for the new artwork
463
00:28:40,100 --> 00:28:41,033
is custom.
464
00:28:41,033 --> 00:28:46,133
However, when we created a new document,
we selected Android ten ATP.
465
00:28:46,166 --> 00:28:51,000
So if I come over in this select selection
and click on the dropdown,
466
00:28:52,000 --> 00:28:55,166
you'll notice
that date may mention change.
467
00:28:55,900 --> 00:29:02,166
And now if I click on this space,
a new artboard will be created.
468
00:29:02,166 --> 00:29:07,800
So that's the same specification that we
specified earlier, created a new document.
469
00:29:07,800 --> 00:29:09,433
And you'll also notice that
470
00:29:10,400 --> 00:29:11,700
there are other ways that we
471
00:29:11,700 --> 00:29:15,733
can create artworks with this little plus
sign here that you see.
472
00:29:15,733 --> 00:29:18,333
There's
one of the corners of the document.
473
00:29:18,333 --> 00:29:23,066
There's a plus sign here towards the top
and at the bottom there's also one.
474
00:29:23,066 --> 00:29:26,300
And on the right hand side,
475
00:29:26,300 --> 00:29:27,700
there's also a plus sign here.
476
00:29:27,700 --> 00:29:33,300
And if I click it,
another new artboard will be created.
477
00:29:33,300 --> 00:29:37,066
You'll also notice
the art boards are identified
478
00:29:37,066 --> 00:29:41,433
within the layer spell
and you can see it highlighted.
479
00:29:41,433 --> 00:29:45,600
This again is another visual indicator
that you are in fact working
480
00:29:45,600 --> 00:29:47,400
with art boards.
481
00:29:47,400 --> 00:29:51,266
Now, if you want to resize an artboard,
you can do that by clicking
482
00:29:51,300 --> 00:30:01,400
and dragging any of this resize handles.
483
00:30:01,400 --> 00:30:04,700
You can double click the name of the layer
and you can just put in
484
00:30:05,300 --> 00:30:06,633
any name that you want.
485
00:30:07,966 --> 00:30:09,266
So that's pretty much the
486
00:30:09,266 --> 00:30:12,200
basics of working
with artboard inside of Photoshop.
487
00:30:13,400 --> 00:30:15,200
Like I said, if you're going to be
488
00:30:15,200 --> 00:30:18,266
working with Photoshop to create also
489
00:30:18,266 --> 00:30:22,166
like website or mobile applications,
take a look in Photoshop
490
00:30:22,500 --> 00:30:31,166
for web designers.
491
00:30:31,166 --> 00:30:35,566
Now, in most application of Adobe,
if you're going to be working in Photoshop
492
00:30:35,566 --> 00:30:40,433
all day, it lets you adjust the interface
shading options.
493
00:30:41,633 --> 00:30:46,200
Keep in mind that the darker
UI is designed to alleviate eyestrain,
494
00:30:46,666 --> 00:30:50,266
but you have the ability
to brighten or darken if you choose to.
495
00:30:51,066 --> 00:30:53,466
If you're using a Windows computer
496
00:30:53,466 --> 00:30:55,600
can just go to the edit menu,
497
00:30:56,100 --> 00:30:58,666
then preference then interface.
498
00:31:00,000 --> 00:31:04,000
Or if you're using a mac
can go to the Photoshop menu,
499
00:31:04,700 --> 00:31:07,633
you'll notice
that there are four shades of gray,
500
00:31:08,200 --> 00:31:12,833
dark gray, medium
gray, medium, light gray and light gray.
501
00:31:13,766 --> 00:31:17,033
It's really up to you
how you want to work here
502
00:31:17,033 --> 00:31:20,700
and set your team to best fit your needs.
503
00:31:21,666 --> 00:31:23,300
But for the purpose of this
504
00:31:23,300 --> 00:31:25,766
course,
I'm going to leave it at the default.
505
00:31:27,200 --> 00:31:28,966
You can also manage
506
00:31:28,966 --> 00:31:31,200
or change to documents back on color,
507
00:31:32,300 --> 00:31:36,300
which is currently set to dark gray,
but no, this you have all this options
508
00:31:36,800 --> 00:31:40,300
can even choose a custom color
by selecting custom color
509
00:31:40,300 --> 00:31:44,600
and then selecting that color here
within the color picker.
510
00:31:44,600 --> 00:31:49,000
And once you click okay, that color
will be assigned to the documents.
511
00:31:49,000 --> 00:31:50,266
Background.
512
00:31:50,800 --> 00:31:55,133
Another thing you can do
or if you notice, is
513
00:31:55,133 --> 00:31:58,200
that you can create a border
around the image.
514
00:31:58,966 --> 00:32:02,266
Well, it's difficult to see in this video,
but if you're paying attention,
515
00:32:02,266 --> 00:32:06,133
you should notice a tiny drop of shadow
around the image.
516
00:32:07,933 --> 00:32:10,500
Now you can change that line
to put a border
517
00:32:10,500 --> 00:32:14,100
around the image
or not to put anything around the image.
518
00:32:14,100 --> 00:32:17,966
But for this course, I'm going
to leave the color and set it to default.
519
00:32:17,966 --> 00:32:20,500
Dark gray and the drop shadow border
520
00:32:21,766 --> 00:32:22,966
is set
521
00:32:23,900 --> 00:32:26,300
and then you can come over and click
522
00:32:26,300 --> 00:32:28,766
okay to exit out of the dialog box.
523
00:32:29,633 --> 00:32:33,000
Now, one last thing I want to show you
524
00:32:33,266 --> 00:32:37,333
that you can access the documents
background color within the document
525
00:32:37,333 --> 00:32:41,333
by right clicking or clicking
this empty area.
526
00:32:42,600 --> 00:32:46,600
Now, as you can see,
if I choose a color here and click on it,
527
00:32:47,100 --> 00:32:51,000
it changes the scratch area's color.
528
00:32:51,966 --> 00:32:54,666
So again, that's for our team options.
529
00:32:55,166 --> 00:32:59,533
On our next lesson will be learning
530
00:32:59,533 --> 00:33:06,966
about screen.
531
00:33:06,966 --> 00:33:09,000
We learned in the previous course
532
00:33:09,000 --> 00:33:12,466
that we could temporarily hide panels
by pressing the tab key,
533
00:33:13,133 --> 00:33:16,333
and this is incredibly useful
if you're zoomed into a picture.
534
00:33:17,600 --> 00:33:21,733
Now, if I go to the View menu,
I can choose a zoom in.
535
00:33:21,733 --> 00:33:24,866
So it's going to be control
plus for Windows
536
00:33:25,500 --> 00:33:27,866
or Command plus on a mac.
537
00:33:27,866 --> 00:33:32,400
When you see a scroll bars, you know
you're not viewing the whole picture.
538
00:33:32,933 --> 00:33:36,000
But then by using the tab key,
you can now see the whole picture.
539
00:33:36,800 --> 00:33:41,433
And that's one reason to temporarily hide
those panels.
540
00:33:41,433 --> 00:33:44,400
There are also different screen modes
that you can work with.
541
00:33:45,300 --> 00:33:48,633
If you look up towards the bottom
of the toolbar, there's a button
542
00:33:48,633 --> 00:33:54,000
that you can click and hold to see,
and there's the standard screen mode.
543
00:33:54,733 --> 00:33:57,333
We also have a full screen mode
with menu bar
544
00:33:57,833 --> 00:34:01,466
and then simply a full screen mode.
545
00:34:01,466 --> 00:34:03,700
F is the keyboard shortcut
546
00:34:03,700 --> 00:34:07,600
and you can use that keyboard shortcut
to cycle through this different modes.
547
00:34:08,566 --> 00:34:10,800
So if I leave standard screen mode
548
00:34:11,966 --> 00:34:14,266
and press F on the keyboard, I now enter
549
00:34:14,266 --> 00:34:17,566
a full screen mode.
550
00:34:17,566 --> 00:34:20,766
When I press tab key,
all of the panels disappear,
551
00:34:21,600 --> 00:34:25,666
but I still have access to the menu bar,
so you may operate in this mode.
552
00:34:26,366 --> 00:34:28,666
You can always hover over the space
553
00:34:28,666 --> 00:34:31,533
where they would be
and they would reappear.
554
00:34:31,833 --> 00:34:34,600
And of course
you could always add key to restore them.
555
00:34:35,233 --> 00:34:39,466
You can also press the f, g
one more time to go into full screen mode
556
00:34:39,866 --> 00:34:44,466
and this gets rid of everything
and we have no menus available in all.
557
00:34:44,466 --> 00:34:48,433
Panels are hidden,
but then you can still access the panels
558
00:34:48,433 --> 00:34:50,666
by hovering over the location
of those panels.
559
00:34:50,666 --> 00:34:55,600
As you can see here.
560
00:34:55,600 --> 00:34:59,533
And again, you can press the tab key
and all of them will reappear
561
00:35:01,200 --> 00:35:03,533
and they'll
press the tab key again to hide them.
562
00:35:03,633 --> 00:35:06,433
And then you can press the F key
one more time
563
00:35:07,333 --> 00:35:11,166
or escape in keyboard
to return back to its standard mode.
564
00:35:11,900 --> 00:35:16,233
Now, when you return back to standard
mode, if your panels are collapse,
565
00:35:16,233 --> 00:35:18,866
you can simply press the tab key again
to restore them.
566
00:35:19,566 --> 00:35:22,633
And now these are the different screen
modes
567
00:35:22,766 --> 00:35:41,700
inside Photoshop.
568
00:35:41,700 --> 00:35:44,400
When working with multiple image
in Photoshop,
569
00:35:44,700 --> 00:35:47,500
each image will appear in its own tab,
570
00:35:47,500 --> 00:35:51,133
making it very easy to switch
between documents within the program.
571
00:35:52,166 --> 00:35:55,200
If you prefer this windows to be a free
floating
572
00:35:55,733 --> 00:35:59,100
and simply click and drag
a tab away from the document structure,
573
00:36:00,166 --> 00:36:03,233
additional photos can be dark through this
free floating window
574
00:36:04,800 --> 00:36:08,600
by simply clicking and dragging the step
to make it a free floating window
575
00:36:09,300 --> 00:36:13,466
and then drag title bar from that free
floating window to this free
576
00:36:13,466 --> 00:36:18,600
floating window, which will then
combine this two tab structure.
577
00:36:19,733 --> 00:36:20,066
Now, if
578
00:36:20,066 --> 00:36:22,333
I want to restore the original document,
579
00:36:23,600 --> 00:36:26,800
all you need to do
is just drag this title bar right here
580
00:36:26,800 --> 00:36:32,933
to the top of all of the tabs
and it will be restored over.
581
00:36:32,933 --> 00:36:36,733
Now you can change the order
in which tabs appear by simply clicking
582
00:36:36,733 --> 00:36:39,666
on dragging the tab
either to the left or right.
583
00:36:40,666 --> 00:36:43,500
And you will notice that this image is now
the first image
584
00:36:43,500 --> 00:36:46,233
within the tab structure.
585
00:36:46,700 --> 00:36:49,333
Now, there are a lot
of the viewing options
586
00:36:49,333 --> 00:36:53,166
when it comes to working
with multiple images.
587
00:36:53,166 --> 00:36:57,600
If you come up to the window menu
and under the window menu,
588
00:36:57,933 --> 00:37:00,800
you select a range, you'll notice
589
00:37:00,800 --> 00:37:03,966
you have all of this options here.
590
00:37:05,733 --> 00:37:07,900
It represents what the icons from.
591
00:37:07,900 --> 00:37:12,533
For example,
if you want all of the images to the style
592
00:37:12,766 --> 00:37:15,700
vertical view,
you can select that options.
593
00:37:16,166 --> 00:37:19,200
And now we see all of the open
594
00:37:19,200 --> 00:37:23,000
document style in a vertical.
595
00:37:23,000 --> 00:37:27,333
Now I can come back to the window menu
and from there I can select a range again.
596
00:37:27,700 --> 00:37:32,600
And you'll notice I could also view
this in a four stack image
597
00:37:33,966 --> 00:37:37,500
if I come back to the window menu
under the window menu
598
00:37:37,500 --> 00:37:42,033
and I'll select a range again, we can see
599
00:37:42,600 --> 00:37:45,300
the six up is grayed out
600
00:37:45,900 --> 00:37:49,200
because I don't have six images
601
00:37:49,200 --> 00:37:52,200
and what they only have are four images.
602
00:37:52,400 --> 00:37:55,233
Open up on this tab structure.
603
00:37:56,133 --> 00:37:59,266
Now I can also make all of the Windows
two float.
604
00:37:59,666 --> 00:38:03,766
So what I will is I'll go to the Windows
menu and under the Windows
605
00:38:03,766 --> 00:38:07,200
manual go to a range and I can choose
606
00:38:07,200 --> 00:38:11,066
to free float all of this window.
607
00:38:11,066 --> 00:38:14,466
Of course I can easily restored
aspect to the tab structure
608
00:38:14,833 --> 00:38:18,433
by coming back to the window menu,
selecting a range again,
609
00:38:18,866 --> 00:38:21,900
then choosing to consolidate all tabs.
610
00:38:22,566 --> 00:38:26,866
And now we're back to our original tab
structure.
611
00:38:28,366 --> 00:38:32,800
One last thing I want to show you is
you can control properties
612
00:38:32,900 --> 00:38:38,266
across documents that if we come back
to the window menu and select a range,
613
00:38:39,066 --> 00:38:41,366
we can do something
like four up again here
614
00:38:41,366 --> 00:38:45,300
and we can see the zoom
levels are different
615
00:38:45,300 --> 00:38:47,600
for each image here.
616
00:38:48,533 --> 00:38:53,000
Now, this image is showing
50% as zoom level.
617
00:38:53,700 --> 00:38:55,833
Likewise, this windows
618
00:38:56,033 --> 00:39:00,300
here is a zoomed in at 25%
619
00:39:01,166 --> 00:39:05,566
and this one here is zoomed in at 16.7%.
620
00:39:06,600 --> 00:39:09,500
If I want
all of them to be zoomed at percent,
621
00:39:09,500 --> 00:39:12,233
I can do so by selecting this image.
622
00:39:12,900 --> 00:39:15,466
And now it's an active image.
623
00:39:15,466 --> 00:39:20,166
I can now come back to the window
menu and again click a range.
624
00:39:20,666 --> 00:39:25,566
And from there
I can select to match the zoom.
625
00:39:26,400 --> 00:39:30,133
Notice that you also have a match location
626
00:39:30,366 --> 00:39:33,333
and match a rotation.
627
00:39:33,333 --> 00:39:35,033
Or you could just match all three.
628
00:39:35,033 --> 00:39:37,200
But in this case I'll select match a zoom.
629
00:39:38,233 --> 00:39:40,633
Now, if you notice, they're all
630
00:39:40,633 --> 00:39:43,533
having the same zoom level of 50%.
631
00:39:44,266 --> 00:39:48,266
Now I'm finally just going to return this
632
00:39:48,266 --> 00:39:52,200
back to their original tab structure
by coming over to the window menu
633
00:39:52,733 --> 00:39:56,500
selecting range again
and then choosing to consolidate old tabs.
634
00:39:57,966 --> 00:40:01,100
So those are some options that you have
635
00:40:01,500 --> 00:40:11,633
when working with multiple images
in Photoshop,
636
00:40:11,633 --> 00:40:17,200
we will learn how to navigate
around our documents in Photoshop in this.
637
00:40:17,200 --> 00:40:21,733
So if you want to double check
your project files, I'm working with photo
638
00:40:21,733 --> 00:40:26,800
number one, which is the same photo
we looked at earlier in the course.
639
00:40:27,733 --> 00:40:31,066
Now, whether you're working
on a project in Photoshop,
640
00:40:32,366 --> 00:40:33,066
whether it's a
641
00:40:33,066 --> 00:40:37,800
single image like this or composition
comprises of numerous layers,
642
00:40:38,400 --> 00:40:42,366
you need to be able to zoom
in and out of the document
643
00:40:42,766 --> 00:40:46,566
and also as well move around a document.
644
00:40:48,000 --> 00:40:51,566
There are a few different tools
that are essential to accomplishing this.
645
00:40:52,133 --> 00:40:56,366
So let's start with zooming in and out.
646
00:40:56,366 --> 00:41:00,000
Now let's head over to our tool panel
and grab this
647
00:41:00,000 --> 00:41:03,500
magnifying glass down here.
648
00:41:03,500 --> 00:41:07,200
Now, if we click on that,
this is going to be our Zoom tool.
649
00:41:08,600 --> 00:41:12,500
You can see that there's a plus sign
inside the magnifying glass
650
00:41:13,000 --> 00:41:17,166
and you can simply click on my canvas here
651
00:41:17,600 --> 00:41:20,000
and there we go, zooming.
652
00:41:21,700 --> 00:41:25,466
Or I could click and hold
and then drag the mouse left
653
00:41:25,466 --> 00:41:29,233
or right to zoom in and out of our canvas.
654
00:41:30,533 --> 00:41:31,833
Now we can
655
00:41:31,833 --> 00:41:35,533
also come in here and in our control
panel up here,
656
00:41:35,833 --> 00:41:39,366
the top can change this over
to a zoom out.
657
00:41:40,533 --> 00:41:43,000
And if I click this button,
658
00:41:43,566 --> 00:41:45,866
we could do the exact same thing
659
00:41:47,000 --> 00:41:49,233
that we just did earlier.
660
00:41:49,233 --> 00:41:49,466
Okay.
661
00:41:49,466 --> 00:41:55,766
Now that we're zoom in on this image,
what if we want to move around the image?
662
00:41:55,766 --> 00:42:00,066
There are a couple of ways we could do
to move our pan around the area.
663
00:42:00,600 --> 00:42:04,233
So let's come over here
and try to use this scrollbar
664
00:42:04,366 --> 00:42:07,333
at the side, at the bottom
665
00:42:07,333 --> 00:42:12,600
to try and look around our image.
666
00:42:12,600 --> 00:42:13,033
All right.
667
00:42:13,033 --> 00:42:17,033
Now, we could also use this handle
right here
668
00:42:17,700 --> 00:42:20,333
and just click on that here.
669
00:42:20,333 --> 00:42:22,500
Then you can simply just click and drag
670
00:42:22,500 --> 00:42:26,700
and pan around your canvas.
671
00:42:26,700 --> 00:42:30,766
But then zooming in and panning on
672
00:42:30,766 --> 00:42:34,200
your document is much easier
when you're using keyboard shortcuts
673
00:42:35,300 --> 00:42:35,900
to do this.
674
00:42:35,900 --> 00:42:41,400
Let me just switch to the move tool here
and I will just hold my spacebar.
675
00:42:41,900 --> 00:42:44,266
Now you'll notice
what happens to my cursor.
676
00:42:44,533 --> 00:42:48,900
It changes to that little hand tool
we have earlier and quickly.
677
00:42:48,900 --> 00:42:52,533
I can just easily
just hold the spacebar and
678
00:42:54,133 --> 00:42:57,400
I can just move around
and you can see that
679
00:42:57,400 --> 00:43:03,300
I'm checking the other areas of my image.
680
00:43:03,300 --> 00:43:05,666
Now, when it comes to zooming in and out,
681
00:43:06,666 --> 00:43:09,933
we can actually just hold our control key
on our keyboard
682
00:43:11,066 --> 00:43:12,400
and as well the spacebar.
683
00:43:12,400 --> 00:43:16,233
And we can access the Zoom tool
684
00:43:17,100 --> 00:43:19,200
now to show you how convenient this is.
685
00:43:19,200 --> 00:43:20,600
I can just
686
00:43:21,000 --> 00:43:24,900
like zoom in and out of this,
release the control button
687
00:43:25,600 --> 00:43:28,500
and I can now pan around my image
688
00:43:28,866 --> 00:43:32,933
and then just hold the control again
while holding the spacebar.
689
00:43:33,266 --> 00:43:36,400
Then I can zoom in and out again
on my document.
690
00:43:37,133 --> 00:43:39,533
So it really gets easy when we begin
691
00:43:39,533 --> 00:43:42,666
to use keyboard shortcuts
to do just those two things.
692
00:43:43,966 --> 00:43:44,466
Now we've
693
00:43:44,466 --> 00:43:46,833
learned how to zoom in and zoom out.
694
00:43:48,000 --> 00:43:50,366
We've learned how to paint a document.
695
00:43:50,366 --> 00:43:54,866
Now let me show you another place
where we can do this.
696
00:43:54,866 --> 00:43:58,700
So let's come over and open up
the navigator panel.
697
00:43:59,533 --> 00:44:03,333
Now, if you don't have the navigator panel
on this side of the area
698
00:44:03,633 --> 00:44:05,633
can just go to window.
699
00:44:05,633 --> 00:44:12,000
And right down here
you can just click on the navigator.
700
00:44:12,000 --> 00:44:16,000
Now you will see a preview
of our image on this side.
701
00:44:16,666 --> 00:44:20,400
And if you notice,
there is kind of this red rectangle now
702
00:44:21,666 --> 00:44:23,033
on our image.
703
00:44:23,033 --> 00:44:27,600
Now, by mousing over this,
you'll notice that if I switch over to
704
00:44:27,600 --> 00:44:31,233
what looks like my move to or red
or my hand tool,
705
00:44:31,233 --> 00:44:35,533
we can actually click on this
and drag this red rectangle around
706
00:44:35,533 --> 00:44:40,500
to change our point
of focus on the canvas.
707
00:44:40,500 --> 00:44:43,133
We can also work on this flip
right down here
708
00:44:43,566 --> 00:44:46,133
and we can begin to zoom in and out
709
00:44:47,266 --> 00:44:48,900
of the image.
710
00:44:48,966 --> 00:44:52,333
Notice how that red rectangle
actually shrinks the closer we are.
711
00:44:52,333 --> 00:44:53,666
Zoom in.
712
00:44:54,266 --> 00:45:00,300
Now. I'm actually zoomed in at 211% right
now, and I can tell you
713
00:45:00,300 --> 00:45:03,300
in a couple of different ways,
three different places,
714
00:45:03,600 --> 00:45:06,600
you will see this 211%.
715
00:45:06,600 --> 00:45:11,333
So right here, you see it up
here in the document tab, you see it.
716
00:45:11,733 --> 00:45:14,366
And down here at the bottom left
717
00:45:14,400 --> 00:45:16,500
hand corner will also see it.
718
00:45:18,233 --> 00:45:21,633
Now, if we want to get back to 100%,
719
00:45:21,633 --> 00:45:25,100
another way to do that
is to just type it down here.
720
00:45:26,533 --> 00:45:30,800
But then let's say we assume
that the very high magnification here
721
00:45:31,066 --> 00:45:36,333
and we want to quickly go back to 100%.
722
00:45:37,266 --> 00:45:39,333
Now we can do that with a shortcut key
723
00:45:39,333 --> 00:45:42,366
by simply hitting control one,
724
00:45:42,766 --> 00:45:45,900
and that's going to take you back to 100%.
725
00:45:46,500 --> 00:45:49,900
But in
I don't use control one as much as I use
726
00:45:50,700 --> 00:45:56,266
the keyboard shortcut control zero,
because control zero will actually fit
727
00:45:56,266 --> 00:46:00,633
whatever size your document is
inside your document window.
728
00:46:01,966 --> 00:46:03,600
Now you can see this document
729
00:46:03,600 --> 00:46:08,033
window I'm viewing as is at 31%.
730
00:46:08,033 --> 00:46:14,033
And if you want to go back to 100%,
I can just click Control or Press Control
731
00:46:14,033 --> 00:46:20,966
one and we can begin to see that
we're at 100% again.
732
00:46:20,966 --> 00:46:23,966
Now, you'll notice
what happens to that red rectangle.
733
00:46:25,433 --> 00:46:28,833
This is some quick ways
that we can kind of zoom in
734
00:46:28,833 --> 00:46:32,433
and zoom out on our canvas
using keyboard shortcuts.
735
00:46:32,933 --> 00:46:37,000
But there's one other thing
I wanted to show you about sorting
736
00:46:37,966 --> 00:46:40,366
and navigating around our canvas here.
737
00:46:41,300 --> 00:46:45,166
Now, if you're planning to do
any kind of digital painting
738
00:46:45,866 --> 00:46:48,833
or anything like graphic designing
739
00:46:49,366 --> 00:46:52,200
and you're more like a traditional artist,
740
00:46:53,400 --> 00:46:58,200
now, you'll be planning to rotate
those piece of artwork,
741
00:46:58,200 --> 00:47:01,933
like how you're arrayed, rotate
the piece of paper on your desk.
742
00:47:02,633 --> 00:47:06,800
We can also do that here
by going to our tools panel
743
00:47:07,433 --> 00:47:10,733
and clicking on this rotation tool.
744
00:47:11,133 --> 00:47:16,666
So what this does is can actually rotate
our canvas here from the side
745
00:47:17,733 --> 00:47:20,233
and can also put it back again.
746
00:47:20,533 --> 00:47:22,266
We want to.
747
00:47:22,300 --> 00:47:22,766
Okay.
748
00:47:22,766 --> 00:47:26,066
So that's pretty much about it
for this lesson.
749
00:47:26,066 --> 00:47:30,566
So we've will how to zoom in And now
750
00:47:31,100 --> 00:47:34,400
we've learned how to pan our document
751
00:47:34,866 --> 00:47:39,233
and we also learn how to rotate our canvas
here.
752
00:47:39,233 --> 00:47:42,866
And we've also showed you
some keyboard shortcuts
753
00:47:42,866 --> 00:47:45,733
that can make this action
really quick and easy.
754
00:47:46,066 --> 00:47:50,466
Now, I would like to encourage you
to practice zooming,
755
00:47:51,466 --> 00:47:54,733
panning and even rotating your canvas
because again,
756
00:47:55,066 --> 00:47:58,300
these are
the things that you're going to be doing
757
00:47:58,300 --> 00:48:01,300
all the time
if you are working inside of Photoshop.
758
00:48:02,066 --> 00:48:15,900
So with that said, I want to go ahead
and move on to our next.
759
00:48:15,900 --> 00:48:19,800
So we spend a good amount of time
looking at the Photoshop interface
760
00:48:19,800 --> 00:48:23,500
and getting comfortable
working inside the application.
761
00:48:23,500 --> 00:48:25,800
Now, before we move on
to the next chapter,
762
00:48:25,800 --> 00:48:28,833
I just want to talk a little bit
about preferences
763
00:48:29,700 --> 00:48:34,500
and now the preference dialog box
has all sorts of options available to you
764
00:48:34,866 --> 00:48:40,433
in terms of how you can configure
Photoshop to the style that you want.
765
00:48:41,700 --> 00:48:42,900
I don't want to
766
00:48:42,900 --> 00:48:46,333
go over every single option
within the preference dialog box, but
767
00:48:47,100 --> 00:48:50,433
again, I don't want to bore you
and I know you're probably anxious
768
00:48:50,433 --> 00:48:53,800
to get going
and start doing things inside the program,
769
00:48:54,300 --> 00:48:59,266
but as a new user, it's important
to be aware that these options exist.
770
00:49:00,366 --> 00:49:03,566
There's a couple of things
that I want you to know and
771
00:49:05,133 --> 00:49:08,666
to make things operate
a little bit more smoothly.
772
00:49:09,200 --> 00:49:14,966
We're going to start off
and open the preference dialog box here.
773
00:49:14,966 --> 00:49:19,500
So if you're on a Windows,
what you'll do is to go to the edit menu
774
00:49:19,866 --> 00:49:22,733
and then underneath you'll see preferences
775
00:49:22,733 --> 00:49:25,366
and you can just choose a general.
776
00:49:25,933 --> 00:49:30,166
Now if you're on a mac computer, we're
going to come over to the Photoshop menu
777
00:49:30,500 --> 00:49:34,900
and then we're going to select preferences
and just choose General.
778
00:49:35,700 --> 00:49:39,133
You could also access
this using the keyboard shortcut,
779
00:49:39,733 --> 00:49:42,700
which is control key for Windows
780
00:49:43,000 --> 00:49:45,733
and Command K on a mac.
781
00:49:46,766 --> 00:49:48,800
Now both of this
782
00:49:48,800 --> 00:49:51,200
options will launch and the preference
783
00:49:51,300 --> 00:49:54,233
dialog box, and we've already looked
784
00:49:54,233 --> 00:49:56,700
at some of these options
that are available here.
785
00:49:57,333 --> 00:50:01,766
One thing that you can do is
you can reset all warnings dialogs
786
00:50:02,100 --> 00:50:07,033
if you want to of not to see a particular
dialog box at some point in time.
787
00:50:07,966 --> 00:50:10,266
But then if you decide
that you want to see them
788
00:50:10,566 --> 00:50:13,800
and you can reactivate them
by clicking this file,
789
00:50:15,400 --> 00:50:18,166
we already know that we can come over
790
00:50:18,166 --> 00:50:21,466
to the interface section
and change our color theme here
791
00:50:22,666 --> 00:50:24,766
and also change text options here.
792
00:50:24,766 --> 00:50:30,666
In the workspace section
we can auto collapse iconic panels.
793
00:50:30,666 --> 00:50:33,600
We can also auto show hidden panels,
794
00:50:34,266 --> 00:50:37,566
but you can select the large tab options
795
00:50:38,400 --> 00:50:42,500
and you will only do it
if your screen resolution is set
796
00:50:42,500 --> 00:50:46,733
in a way where you don't
have tremendous amount of room.
797
00:50:47,600 --> 00:50:49,266
But then, as for me, I have
798
00:50:50,266 --> 00:50:51,700
like a big screen right here
799
00:50:51,700 --> 00:50:55,500
so I can record this video
using that option.
800
00:50:55,800 --> 00:50:57,866
But the feel free to set this.
801
00:50:57,866 --> 00:51:01,800
Do however you want to work in the tool
section.
802
00:51:02,600 --> 00:51:06,333
You may want to come over in the select
shows tooltips.
803
00:51:06,866 --> 00:51:10,700
Once you're comfortable
with what the tools are inside a toolbar.
804
00:51:10,700 --> 00:51:15,733
But for now, as a new user,
you should probably leave it on.
805
00:51:16,800 --> 00:51:19,700
You can also zoom with your scroll wheel.
806
00:51:20,333 --> 00:51:23,333
That may be an option
that you want to turn on.
807
00:51:24,000 --> 00:51:26,466
If you come over to the file handling.
808
00:51:27,066 --> 00:51:30,900
When you save a Photoshop document,
every time you save it,
809
00:51:30,900 --> 00:51:35,900
it asks you if you want to maximize BSD
and BSD file compatibility
810
00:51:36,400 --> 00:51:41,066
or for different version of Photoshop
by default, it's said to ask. You
811
00:51:42,100 --> 00:51:44,100
can just never.
812
00:51:44,100 --> 00:51:47,866
Or if you don't like that
dialog box again, as a new user,
813
00:51:48,300 --> 00:51:51,033
you probably want to see it a few times.
814
00:51:51,033 --> 00:51:54,666
But as you begin to work with Photoshop
more and more,
815
00:51:54,900 --> 00:51:57,166
you may want to turn it off.
816
00:51:57,166 --> 00:52:00,733
There's also an option
to auto magically save
817
00:52:00,900 --> 00:52:03,800
recovery information every 10 minutes.
818
00:52:04,333 --> 00:52:08,100
That way if you have a power failure
or for some reason
819
00:52:08,100 --> 00:52:10,866
you your computer completely carves out.
820
00:52:11,400 --> 00:52:16,166
You have some type of protection here
and you can adjust the increments
821
00:52:16,166 --> 00:52:18,833
if you want to and be 5 minutes or so.
822
00:52:20,066 --> 00:52:22,800
And maybe you also want it every hour
823
00:52:23,166 --> 00:52:26,100
or maybe you don't want it at all,
824
00:52:26,100 --> 00:52:27,766
so you can just turn it off.
825
00:52:27,766 --> 00:52:31,966
I also want to point you
to performance section here within the
826
00:52:33,233 --> 00:52:35,066
dialog box.
827
00:52:35,066 --> 00:52:39,366
Now, enabling this will give you features
828
00:52:39,366 --> 00:52:41,966
and enhancement within the applications,
829
00:52:43,166 --> 00:52:45,300
things like birds, eyes zooming,
830
00:52:45,366 --> 00:52:49,200
rotate view and as scrub zoom.
831
00:52:49,200 --> 00:52:51,566
These are just some features
that you can do.
832
00:52:52,033 --> 00:52:57,200
And aside from that,
the graphics processor also accelerates
833
00:52:57,600 --> 00:53:01,033
the computation
that you're going to make with Photoshop.
834
00:53:01,033 --> 00:53:04,233
So it feels like a lot faster.
835
00:53:04,233 --> 00:53:07,333
Now I'll come over here and click okay.
836
00:53:07,333 --> 00:53:09,633
And finally
837
00:53:09,633 --> 00:53:13,666
you can select the cursor here
and you can decide how you want
838
00:53:14,433 --> 00:53:16,766
your painting course to appear.
839
00:53:17,466 --> 00:53:21,266
If you want it to be normal brush step
or a full sized brush step.
840
00:53:22,166 --> 00:53:25,966
Again, as you work with the program,
you'll know what you're comfortable with.
841
00:53:27,133 --> 00:53:30,666
I know that there are options
to change them,
842
00:53:30,666 --> 00:53:33,366
as some people aren't comfortable
with the defaults.
843
00:53:33,933 --> 00:53:38,233
Once your okay and happy
can come over here and click okay
844
00:53:38,533 --> 00:53:41,366
and at any point in time
you can always return back
845
00:53:41,366 --> 00:53:45,366
to the preference dialog box
and make further modifications.
846
00:53:46,533 --> 00:53:46,833
There are
847
00:53:46,833 --> 00:53:51,566
few preference within this dialog box
and if I go ahead and open it again
848
00:53:51,566 --> 00:53:56,000
using the keyboard shortcut control K
or command K for Mac,
849
00:53:57,200 --> 00:54:00,966
you can make some adjustment here
and you'll notice that some of
850
00:54:00,966 --> 00:54:05,266
those adjustments will only take effect
if you relaunch the program.
851
00:54:06,000 --> 00:54:09,400
So be aware of that and
852
00:54:09,400 --> 00:54:10,933
yeah, I'll go ahead and cancel
853
00:54:10,933 --> 00:54:14,033
out of this dialog box here
854
00:54:14,033 --> 00:54:18,133
and, and now that should give you
a general understanding to what
855
00:54:18,366 --> 00:54:21,933
friends are and what are the things
856
00:54:21,933 --> 00:54:24,833
you can do inside here with Photoshop.
857
00:54:25,466 --> 00:54:28,066
And now I encourage you to return
858
00:54:28,066 --> 00:54:31,666
back to the dialog box and explore
all of its features.
859
00:54:32,400 --> 00:54:35,633
They'll make more sense
as you become more comfortable
860
00:54:36,000 --> 00:54:50,100
with the program.
861
00:54:50,100 --> 00:54:53,800
All right, before we move further, deeper
into our lesson,
862
00:54:54,433 --> 00:54:58,200
let's take a step back
and look at some of the most frequent
863
00:54:58,200 --> 00:55:01,466
file formats come across
when working with Photoshop.
864
00:55:02,800 --> 00:55:03,200
All right.
865
00:55:03,200 --> 00:55:06,966
So these are some of the file types
that you can open with Photoshop.
866
00:55:07,566 --> 00:55:11,533
And as I previously stated,
these are file formats
867
00:55:11,533 --> 00:55:15,700
that you would most likely encounter
as you start your journey with Photoshop.
868
00:55:16,733 --> 00:55:21,633
So let's begin with the most
significant one and the Estey file.
869
00:55:22,533 --> 00:55:26,600
So these stands for Photoshop document
870
00:55:27,266 --> 00:55:31,200
and it is a native document in Photoshop.
871
00:55:31,200 --> 00:55:34,033
It contains
all of the original information.
872
00:55:35,166 --> 00:55:39,666
So if you want to change
some of the presets of your file,
873
00:55:39,666 --> 00:55:43,600
like the layers
and effects of your document,
874
00:55:44,133 --> 00:55:48,366
this is what the file format preserves.
875
00:55:48,366 --> 00:55:53,933
The advantage of a p sd
is that the file size is often quite huge.
876
00:55:54,533 --> 00:55:59,866
The sharing is unnecessary unless you need
someone else to see the original data.
877
00:56:00,833 --> 00:56:04,133
Another common file type is JPEG,
878
00:56:04,633 --> 00:56:08,966
which commonly is associated
with photographs applied by the internet.
879
00:56:10,266 --> 00:56:12,500
JPEG stands for Joint
880
00:56:12,600 --> 00:56:14,666
Photographic Expert Group
881
00:56:15,600 --> 00:56:18,233
and as I mentioned, JPEG
882
00:56:18,233 --> 00:56:20,866
reduces the file size of an image
883
00:56:21,266 --> 00:56:24,000
with a lot of total range
like a photograph.
884
00:56:25,100 --> 00:56:28,000
So it makes the photograph document
885
00:56:28,000 --> 00:56:30,666
size or file size very small.
886
00:56:31,066 --> 00:56:33,900
And it does this by using something
887
00:56:33,900 --> 00:56:36,966
called the lossy compression.
888
00:56:36,966 --> 00:56:40,700
Lossy compression
will remove data from the image.
889
00:56:41,066 --> 00:56:43,766
And the problem is that
890
00:56:43,766 --> 00:56:47,100
data can be never recovered with this.
891
00:56:47,500 --> 00:56:52,500
So normally when you save a files
such as JPEG,
892
00:56:52,900 --> 00:56:56,200
it's a one time occurrence.
893
00:56:56,200 --> 00:56:58,333
Now you don't want to re compress
a compressed
894
00:56:58,333 --> 00:57:00,300
image away, saving it as a jpeg.
895
00:57:00,300 --> 00:57:03,400
Now it would surely not
896
00:57:03,866 --> 00:57:07,533
show a good quality.
897
00:57:07,533 --> 00:57:11,100
Another file type is Jif, which stands
898
00:57:11,100 --> 00:57:16,800
for graphics interchange format
and this is used for images with few
899
00:57:16,800 --> 00:57:19,800
colors like logos and flat graphics,
900
00:57:20,433 --> 00:57:23,600
so they are best saved as strips.
901
00:57:25,133 --> 00:57:26,733
So there is also a
902
00:57:26,733 --> 00:57:30,000
compression process
performed to the image.
903
00:57:30,366 --> 00:57:31,766
The GIPS
904
00:57:32,333 --> 00:57:35,733
in the image quality is not compromised.
905
00:57:35,733 --> 00:57:39,200
As a result,
you receive a higher quality graphic with
906
00:57:39,766 --> 00:57:43,266
considerably less file size
than you would with a JPEG.
907
00:57:44,266 --> 00:57:47,100
However, it only allows 256 colors,
908
00:57:47,100 --> 00:57:51,633
so Jif is actually not a suitable option
909
00:57:52,233 --> 00:57:54,966
when you're dealing with any photographs
910
00:57:54,966 --> 00:57:57,900
that require more than 256 colors.
911
00:57:59,000 --> 00:57:59,300
All right.
912
00:57:59,300 --> 00:58:05,100
So one of the a newer file
format for images is PNG.
913
00:58:05,100 --> 00:58:08,466
It stands for Portable Network Graphics.
914
00:58:08,966 --> 00:58:14,000
Now it is aimed to replace the file format
in in the sense
915
00:58:14,000 --> 00:58:19,166
that it does not have the 256 color
restriction that GIFs do.
916
00:58:20,066 --> 00:58:23,000
Furthermore, unlike gifs, it offers
917
00:58:23,000 --> 00:58:26,033
comprehensive transparency capabilities.
918
00:58:27,233 --> 00:58:30,300
GIFs do all of transparency
but not the same extent.
919
00:58:30,300 --> 00:58:31,500
SPOG files
920
00:58:33,100 --> 00:58:35,166
and Nexis.
921
00:58:35,166 --> 00:58:38,033
We have IPS which
922
00:58:38,033 --> 00:58:42,866
stands for encapsulated postscript
and is a vector format
923
00:58:42,866 --> 00:58:47,100
designed for printing to postscript,
printers and image setters,
924
00:58:48,166 --> 00:58:53,066
and is widely regarded as the best graphic
format for high resolution printing.
925
00:58:53,066 --> 00:58:55,466
For illustrations,
926
00:58:55,833 --> 00:59:00,400
EPS are typically created
and edited in illustration programs
927
00:59:00,500 --> 00:59:04,200
such as Adobe Illustrator.
928
00:59:04,200 --> 00:59:09,300
Now finally, I want to go over that
TIFF file format,
929
00:59:10,200 --> 00:59:12,700
which stands for Tagged Image
930
00:59:12,733 --> 00:59:15,800
File format, and
931
00:59:15,800 --> 00:59:18,733
it's an industry
standard for managing rest
932
00:59:18,733 --> 00:59:22,466
or bitmap images.
933
00:59:22,466 --> 00:59:26,900
So to save or ensure
image, integrity and clarity,
934
00:59:27,300 --> 00:59:32,933
what it does is saved files can be stored
in a number of color formats and lossless
935
00:59:32,933 --> 00:59:36,666
compression
methods like this are often used
936
00:59:36,700 --> 00:59:40,100
and professional photography.
937
00:59:40,100 --> 00:59:42,600
All right, so those are a couple common
938
00:59:42,600 --> 00:59:46,466
file types that you're likely
to see as a new Photoshop user.
939
00:59:47,433 --> 00:59:49,433
And this file types are
940
00:59:49,433 --> 00:59:54,566
widely used across the Web graphic
and in the printing industry.
941
00:59:55,633 --> 00:59:58,333
So it's really important knowing this.
942
00:59:58,333 --> 01:00:03,633
So now that you're familiar with them
file types, what we will focus on next
943
01:00:03,666 --> 01:00:13,933
is about raw files.
944
01:00:13,933 --> 01:00:16,833
We just looked at a few common file types.
945
01:00:17,000 --> 01:00:19,866
However,
if you're a photographer, you should know
946
01:00:19,866 --> 01:00:24,633
about some of the raw file formats
you might encounter.
947
01:00:24,633 --> 01:00:29,533
So whether you're a photographer, web
designer, or a graphic designer,
948
01:00:30,033 --> 01:00:33,333
this course is designed to be
a starting point
949
01:00:33,433 --> 01:00:36,300
for anyone
who wants to learn in Photoshop.
950
01:00:37,500 --> 01:00:41,666
So this course provides
a one size fits all approach
951
01:00:41,666 --> 01:00:45,000
to learning the application
regardless of your role.
952
01:00:45,833 --> 01:00:50,300
And with that said, I'm sure there are
a few photographers in the audience
953
01:00:50,300 --> 01:00:54,000
who want to learn more about Photoshop
so they can their images.
954
01:00:54,533 --> 01:00:58,366
And since we've already talk about
file types,
955
01:00:58,400 --> 01:01:02,600
I think it's important to mention
the raw file associated
956
01:01:03,300 --> 01:01:07,200
with some of the most
popular camera manufacturers.
957
01:01:08,300 --> 01:01:12,366
So what exactly is a raw file format?
958
01:01:12,366 --> 01:01:16,666
It's a file that hasn't been processed
by the camera in any way.
959
01:01:17,100 --> 01:01:21,933
It's essentially a raw data
from the camera's image sensor.
960
01:01:22,766 --> 01:01:25,300
Now, the advantage is that
961
01:01:25,300 --> 01:01:28,966
you have a lot of information
within the image, and the data
962
01:01:28,966 --> 01:01:32,766
is there for you to make changes to things
like contrast,
963
01:01:33,166 --> 01:01:36,433
highlights, shadows and other presets
964
01:01:37,633 --> 01:01:41,266
compared to JPEGs, which is also
what comes out of the camera.
965
01:01:41,266 --> 01:01:43,900
You don't have the same privileges.
966
01:01:43,900 --> 01:01:47,133
So what's the drawback to the raw format?
967
01:01:48,033 --> 01:01:50,866
Well,
the size of the image is probably four
968
01:01:50,866 --> 01:01:55,400
or five times larger than JPEG,
but you have a lot more data.
969
01:01:55,400 --> 01:01:58,400
So how can you work with raw images?
970
01:01:59,300 --> 01:02:02,400
Well,
if you open a raw image file in Photoshop,
971
01:02:03,133 --> 01:02:06,000
it would launch the camera raw plugin.
972
01:02:07,066 --> 01:02:08,166
So just give me a few.
973
01:02:08,166 --> 01:02:11,233
Let me just come over here and open
974
01:02:11,233 --> 01:02:14,400
some a free sample file
from the Canon website.
975
01:02:15,533 --> 01:02:18,233
If you want to follow me,
you can open the raw canon
976
01:02:18,266 --> 01:02:25,066
file on our tutorial assets folder.
977
01:02:25,066 --> 01:02:26,300
All right, there we go.
978
01:02:26,300 --> 01:02:31,266
So the camera raw plugin
is specifically designed to deal with
979
01:02:31,266 --> 01:02:35,366
this raw images and is a lot of features
built into the plugin
980
01:02:35,733 --> 01:02:41,066
that allows you to manipulate and enhance
the image.
981
01:02:41,066 --> 01:02:44,866
As you can see, we have all of these
settings here that we can modify,
982
01:02:45,266 --> 01:02:48,433
but then we wouldn't go much further on
this as my goal
983
01:02:48,433 --> 01:02:50,866
is to just give you an idea
about raw files.
984
01:02:51,900 --> 01:02:56,066
Okay, Now if you're a photographer, you're
probably also familiar with Photoshop
985
01:02:56,066 --> 01:03:00,600
Lightroom, which is an application
built around this camera raw technology.
986
01:03:02,033 --> 01:03:02,400
Okay.
987
01:03:02,400 --> 01:03:06,000
So with that in mind,
I want to draw attention also to the raw
988
01:03:06,000 --> 01:03:09,866
file formats connected with the two
most common manufacturers
989
01:03:12,066 --> 01:03:13,966
canon users will produce
990
01:03:13,966 --> 01:03:16,900
C, R2, or C RW files,
991
01:03:17,466 --> 01:03:19,833
while the Nikon users will produce
992
01:03:20,300 --> 01:03:23,733
any f, NEF or RN RW files.
993
01:03:24,733 --> 01:03:29,300
Of course, there are a lot of them
more camera manufacturers out there now.
994
01:03:29,300 --> 01:03:32,300
All you have to do is Google
your camera manufacturers, file
995
01:03:32,300 --> 01:03:35,566
extension in raw format
and you'll be able to see them.
996
01:03:36,300 --> 01:03:41,000
Now, although each camera manufacturer
has their own raw file format, others
997
01:03:41,400 --> 01:03:44,600
employ a more universal formats,
just as DNG,
998
01:03:45,400 --> 01:03:48,800
which stands for digital
negative file format.
999
01:03:48,800 --> 01:03:51,900
And it was originally created by Adobe.
1000
01:03:52,433 --> 01:03:54,833
It's also an open source file format.
1001
01:03:56,566 --> 01:03:57,133
All right.
1002
01:03:57,133 --> 01:04:00,533
So that's pretty much it for raw files.
1003
01:04:00,966 --> 01:04:03,633
I just thought it was important
to at least mention
1004
01:04:03,633 --> 01:04:06,033
what these two file formats represent.
1005
01:04:06,033 --> 01:04:08,533
If you're a photographer
taking this course
1006
01:04:08,533 --> 01:04:12,366
and wanting to learn
more about Photoshop now,
1007
01:04:12,366 --> 01:04:16,566
at least you're you're not in the dark
about what this file formats represent.
1008
01:04:17,733 --> 01:04:18,600
Now that we're
1009
01:04:18,600 --> 01:04:22,600
done with raw files, let's jump
back into graphics and understand
1010
01:04:22,600 --> 01:04:25,766
what is the difference
between bitmaps and vector
1011
01:04:25,766 --> 01:04:34,666
graphics.
1012
01:04:34,666 --> 01:04:37,700
Bitmap
images and vector graphics are the two
1013
01:04:37,700 --> 01:04:40,133
most common types of computer graphics.
1014
01:04:40,966 --> 01:04:44,100
Bitmaps are
images made up of squares of color
1015
01:04:44,100 --> 01:04:46,500
information called pixels.
1016
01:04:47,666 --> 01:04:50,433
These are commonly employed for images
1017
01:04:50,433 --> 01:04:53,700
with a wide
tonal range, such as photographs.
1018
01:04:54,366 --> 01:04:57,000
Now, let me just show you what
I mean by this.
1019
01:04:58,066 --> 01:05:00,866
If you look at the photograph,
1020
01:05:00,866 --> 01:05:04,800
you can see
all of the pixels that make that image.
1021
01:05:05,800 --> 01:05:08,366
All right.
So you can see it at the moment.
1022
01:05:08,366 --> 01:05:11,066
But as you notice, if I zoom further,
1023
01:05:11,500 --> 01:05:14,166
you will start to see squares,
1024
01:05:14,166 --> 01:05:18,400
and this is what we call pixels.
1025
01:05:18,400 --> 01:05:24,100
All when utilizing Photoshop bitmaps
are the primary graphics that are created.
1026
01:05:25,533 --> 01:05:25,800
All right.
1027
01:05:25,800 --> 01:05:29,533
So the other type of computer
graphic is called vector.
1028
01:05:30,166 --> 01:05:32,733
Vector graphics are different
1029
01:05:32,733 --> 01:05:35,900
in the sense
that vector points are plotted out
1030
01:05:35,900 --> 01:05:38,700
and then mathematically connected you
patterns.
1031
01:05:40,033 --> 01:05:42,700
So vector graphics often have
1032
01:05:42,833 --> 01:05:45,966
fewer colors
than their bitmap counterpart,
1033
01:05:47,300 --> 01:05:50,033
but then another advantage of a vector
image
1034
01:05:50,400 --> 01:05:53,700
is it may be scaled indefinitely
1035
01:05:53,700 --> 01:05:56,600
without losing quality.
1036
01:05:56,766 --> 01:05:59,033
So when we talk about resolution,
1037
01:05:59,033 --> 01:06:03,100
we'll see that this isn't the case
when working with bitmap graphics.
1038
01:06:04,300 --> 01:06:08,500
When you scale a bitmap,
the pixels are spread out,
1039
01:06:09,000 --> 01:06:11,066
leaving holes that must be filled
1040
01:06:12,000 --> 01:06:15,800
and this lowers the overall image quality.
1041
01:06:16,833 --> 01:06:21,066
Now we will talk more about quality later
on on this course when we tackle
1042
01:06:21,100 --> 01:06:23,800
about resizing and resampling images.
1043
01:06:24,933 --> 01:06:27,000
So now we can work
1044
01:06:27,000 --> 01:06:30,333
with Vector inside Photoshop.
1045
01:06:31,266 --> 01:06:35,133
If you're working with type and shape
layers,
1046
01:06:36,033 --> 01:06:38,133
also a vector graphics
1047
01:06:38,133 --> 01:06:41,866
are much utilized in Adobe Illustrator,
1048
01:06:43,100 --> 01:06:45,866
but then in this course we are primarily
1049
01:06:45,866 --> 01:06:49,266
focused on the bitmap
features inside a program.
1050
01:06:50,333 --> 01:06:53,166
All right, so that's pretty much it.
1051
01:06:53,400 --> 01:06:58,466
And yeah, let's go on to the next lesson,
which is understanding
1052
01:06:58,466 --> 01:07:07,333
a resolution.
1053
01:07:07,333 --> 01:07:11,366
The resolution is a crucial topic
when it comes to Photoshop
1054
01:07:11,833 --> 01:07:17,000
and a new user sometimes
find it to be extremely intimidating.
1055
01:07:17,000 --> 01:07:19,866
But the truth is
it doesn't have to be that way.
1056
01:07:20,433 --> 01:07:21,900
It's not that difficult.
1057
01:07:21,900 --> 01:07:26,866
And in this video, I'll go through three
common output scenarios
1058
01:07:26,900 --> 01:07:30,000
that you're likely to come across
when working with Photoshop.
1059
01:07:31,400 --> 01:07:34,066
So what are the three outputs?
1060
01:07:34,066 --> 01:07:38,200
Well, the first is have two, and we just
use four professional pre press.
1061
01:07:39,133 --> 01:07:41,833
Or if you're sending your work
to a professional printer,
1062
01:07:42,766 --> 01:07:45,900
if you're working with an inkjet printer
at home
1063
01:07:46,466 --> 01:07:51,633
or having images printed at the office,
the next is continuous tone.
1064
01:07:53,400 --> 01:07:53,833
And then
1065
01:07:53,833 --> 01:07:56,800
after that we'll talk about on a screen
delivery.
1066
01:07:56,866 --> 01:08:01,333
This is considered display output,
something that you're going to display
1067
01:08:01,333 --> 01:08:04,366
on screen,
whether it be a website or mobile
1068
01:08:04,366 --> 01:08:07,366
app or whatever the case may.
1069
01:08:07,366 --> 01:08:09,600
All right. So let's dive in.
1070
01:08:09,600 --> 01:08:12,566
And that brings us to the first
and possibly
1071
01:08:12,566 --> 01:08:16,066
the most complicated, which is how often?
1072
01:08:16,066 --> 01:08:20,033
Well, it's important to understand
that professional pre press print,
1073
01:08:20,033 --> 01:08:22,666
there are useful colors
in their printing process.
1074
01:08:23,533 --> 01:08:25,666
So these are cyan,
1075
01:08:25,666 --> 01:08:28,500
magenta, yellow and black.
1076
01:08:29,133 --> 01:08:36,366
And it's often referred to seem like the
why is this important?
1077
01:08:36,366 --> 01:08:40,166
Well, each color is a different path
within the printing process.
1078
01:08:40,166 --> 01:08:44,100
And in the printing process,
little dots are placed
1079
01:08:44,100 --> 01:08:48,600
on the paper and these dots
collectively will create the illusion.
1080
01:08:50,366 --> 01:08:51,000
Now, anytime
1081
01:08:51,000 --> 01:08:55,166
an image is printed on paper
through the professional printing process,
1082
01:08:55,166 --> 01:08:58,100
if you were to look at that image
through a loop,
1083
01:08:58,366 --> 01:09:01,800
which is a magnifying glass,
you would see those dots.
1084
01:09:02,300 --> 01:09:05,000
But far enough away you won't it.
1085
01:09:06,400 --> 01:09:09,333
So you are really creating that illusion
1086
01:09:09,500 --> 01:09:11,866
that those dots doesn't exist.
1087
01:09:13,000 --> 01:09:16,700
But then now your job is to figure out
how to convert
1088
01:09:17,333 --> 01:09:19,900
a continuous stone image,
which is a photograph
1089
01:09:20,100 --> 01:09:24,300
you have in Photoshop
to a half tone image.
1090
01:09:24,300 --> 01:09:28,333
And the way that you're going to calculate
that is by figuring out
1091
01:09:28,333 --> 01:09:31,266
the lines per inch or a line screen
1092
01:09:31,866 --> 01:09:35,900
that's needed for printing
on a particular piece of paper.
1093
01:09:36,533 --> 01:09:38,666
And that really is an important component.
1094
01:09:39,933 --> 01:09:42,933
When you're calculating
how to create that conversion,
1095
01:09:42,933 --> 01:09:46,100
you're definitely
to have to talk to your print shop.
1096
01:09:47,233 --> 01:09:47,966
When you talk to your
1097
01:09:47,966 --> 01:09:51,833
print shop, you're going to determine
what paper quality you want to use.
1098
01:09:51,833 --> 01:09:54,966
And based upon paper quality,
1099
01:09:56,166 --> 01:09:58,200
that would ultimately determine
1100
01:09:58,200 --> 01:10:01,500
what your line screen is
1101
01:10:01,733 --> 01:10:02,833
an important component
1102
01:10:02,833 --> 01:10:07,200
when figuring out what the line screen
should be for a particular
1103
01:10:07,200 --> 01:10:09,900
piece of paper
is something called dot gain.
1104
01:10:11,166 --> 01:10:15,800
Now, if you can think of any liquid
falling on a piece of paper
1105
01:10:16,800 --> 01:10:19,733
and typically that liquid spreads out,
1106
01:10:21,066 --> 01:10:23,400
the ink does the same thing that.
1107
01:10:23,400 --> 01:10:27,600
Ink is spreading out and again,
it's called gain.
1108
01:10:28,533 --> 01:10:33,166
The resolution of your image will
typically be two times the line screen.
1109
01:10:33,166 --> 01:10:38,500
And the line screen, like I said, is
typically determined by the paper quality.
1110
01:10:39,633 --> 01:10:43,333
Now let's take newsprint as an example.
1111
01:10:43,333 --> 01:10:46,633
Because of the absorbency of newsprint,
1112
01:10:46,933 --> 01:10:50,866
newspapers typically use 85 LP
1113
01:10:52,600 --> 01:10:53,600
If you're going to be
1114
01:10:53,600 --> 01:10:58,800
printing to a paper
that's looking for a line screen of 85 LP,
1115
01:10:58,866 --> 01:11:03,400
then near Image restricts
the resolution needs to be
1116
01:11:03,533 --> 01:11:07,066
170 or pixels per inch.
1117
01:11:07,700 --> 01:11:12,433
So it's the
Y state of paper that you're printing to.
1118
01:11:12,433 --> 01:11:16,133
Again, the key takeaway here is that
you have to talk to your print shop
1119
01:11:17,033 --> 01:11:19,900
and when you talk to your print shop,
that discussion
1120
01:11:20,300 --> 01:11:23,766
will lead to the type of paper
that you're going to be using,
1121
01:11:23,766 --> 01:11:27,600
and that paper quality
would ultimately dictate
1122
01:11:28,100 --> 01:11:31,733
what your line screen
should be based upon the game.
1123
01:11:33,566 --> 01:11:35,533
Continuous tone is the next step
1124
01:11:35,533 --> 01:11:38,533
about what
I want to talk about and continue.
1125
01:11:38,533 --> 01:11:42,300
Stone is commonly found
in consumer level jet printers,
1126
01:11:42,933 --> 01:11:46,700
and anytime you send out pictures
to be printed as photographs,
1127
01:11:47,166 --> 01:11:52,066
the rule of thumb here is to set
your resolution to 240 pixels per inch
1128
01:11:53,266 --> 01:11:55,500
to 360 pixels per inch.
1129
01:11:56,666 --> 01:11:59,300
You may want to experiment
with different resolution
1130
01:12:00,300 --> 01:12:05,366
and. In fact, you may find that
you don't see a dramatic difference
1131
01:12:05,366 --> 01:12:08,600
between setting your image to 60 pixels
per inch
1132
01:12:09,100 --> 01:12:12,200
compared to 300 pixels per inch.
1133
01:12:12,600 --> 01:12:16,500
But generally you'll
you'll see a difference between 240
1134
01:12:16,800 --> 01:12:19,700
PBI compared to 260 BPI
1135
01:12:21,900 --> 01:12:23,966
So you can do
a little bit of experimenting.
1136
01:12:23,966 --> 01:12:30,166
If you were working on an inkjet
at your home or your office.
1137
01:12:30,166 --> 01:12:35,700
Now if you're trying to print
some photographs, you can try it.
1138
01:12:35,700 --> 01:12:38,233
You can talk to your print shop
1139
01:12:38,700 --> 01:12:41,500
and ask what resolution they prefer,
1140
01:12:42,366 --> 01:12:46,733
and you'll
typically get something in there
1141
01:12:46,733 --> 01:12:51,600
300 pixels per inch range.
1142
01:12:51,600 --> 01:12:54,633
Finally,
let's talk about on screen delivery
1143
01:12:55,133 --> 01:12:58,200
and when we're working with on screen
graphics representation
1144
01:12:58,200 --> 01:13:04,366
on screen, like a web browser
or a mobile app, those images are measured
1145
01:13:04,366 --> 01:13:09,333
in pixels and dimensions,
meaning it's the width and height
1146
01:13:09,466 --> 01:13:14,100
that's ultimately going to dictate
how the image appears.
1147
01:13:14,433 --> 01:13:18,100
And it has nothing to do with resolutions,
pixels per inch.
1148
01:13:18,100 --> 01:13:21,166
So think about a mobile application.
1149
01:13:21,933 --> 01:13:25,166
If a mobile application has a full screen
view, that's
1150
01:13:25,966 --> 01:13:28,300
1024 by 768
1151
01:13:29,700 --> 01:13:33,366
and you want to take up the entire screen,
1152
01:13:34,433 --> 01:13:37,500
well then you need an image that's 1024
1153
01:13:37,500 --> 01:13:41,533
pixels, five, 768 pixels tall.
1154
01:13:42,566 --> 01:13:44,633
So it's those height values
1155
01:13:44,633 --> 01:13:49,466
that you need, and that's the one
that will determine how the image appears,
1156
01:13:49,500 --> 01:13:53,700
not the pixels per inch.
1157
01:13:53,700 --> 01:13:56,000
All right. So yeah, that's pretty much it.
1158
01:13:56,000 --> 01:13:59,066
And for our next lesson
1159
01:13:59,733 --> 01:14:03,533
we will be tackling about resizing
1160
01:14:03,533 --> 01:14:12,933
and resampling documents.
1161
01:14:12,933 --> 01:14:13,233
All right.
1162
01:14:13,233 --> 01:14:17,600
So in this lesson, we will learn
the difference between resizing a document
1163
01:14:17,933 --> 01:14:20,333
and resampling it.
1164
01:14:20,700 --> 01:14:21,066
Great.
1165
01:14:21,066 --> 01:14:25,700
So again, I've got our autumn leaves here,
and if you want to open
1166
01:14:25,700 --> 01:14:28,033
that, you can check on tutorial assets,
1167
01:14:28,933 --> 01:14:31,633
one photo file and just open it.
1168
01:14:33,066 --> 01:14:33,433
All right.
1169
01:14:33,433 --> 01:14:36,900
So we'll be talking
about the makeup of an image.
1170
01:14:36,900 --> 01:14:41,966
Now, on our last lesson, we learned
that an image is made up of this,
1171
01:14:41,966 --> 01:14:46,333
a little square things called pixel.
1172
01:14:46,333 --> 01:14:49,500
So just to recap, we can see
1173
01:14:49,500 --> 01:14:53,400
individual pixels at this particular
magnet, the magnification level.
1174
01:14:53,400 --> 01:14:58,800
But if I were to go ahead
and hold our control and spacebar
1175
01:14:59,400 --> 01:15:03,866
and let me just zoom in really close
on this area, just give me a few.
1176
01:15:03,866 --> 01:15:08,700
And yeah, as you can see,
when I zoomed in very closely,
1177
01:15:09,500 --> 01:15:13,766
you can see this pixels here,
this squares here, and basically
1178
01:15:13,766 --> 01:15:19,300
we get this little grid, white lines
that appears here inside of Photoshop.
1179
01:15:19,666 --> 01:15:21,700
So again, this is our pixel grade.
1180
01:15:21,700 --> 01:15:25,733
And you can see
as I pan around this document, zoom
1181
01:15:25,733 --> 01:15:32,400
in, there are like over thousands
and thousands of pixels.
1182
01:15:32,400 --> 01:15:34,833
For example,
this one over right here, you can see
1183
01:15:34,833 --> 01:15:39,633
there are some red pixels along in here
and there's some kind of a
1184
01:15:39,633 --> 01:15:44,566
red, the different
red color here and also here.
1185
01:15:45,766 --> 01:15:47,466
So now this particular
1186
01:15:47,466 --> 01:15:50,600
image is made up of those thousands
1187
01:15:51,233 --> 01:15:57,833
and sometimes even B millions of pixels.
1188
01:15:57,833 --> 01:16:02,400
And they all work together
when we're viewing this at a much lower
1189
01:16:02,400 --> 01:16:06,933
magnification level to create this image.
1190
01:16:06,933 --> 01:16:08,066
Now let's do this.
1191
01:16:08,066 --> 01:16:11,266
Let's, let's come over here
to our image dropdown menu,
1192
01:16:11,266 --> 01:16:15,700
and we're going to come to the image size.
1193
01:16:15,700 --> 01:16:19,200
Now, this is going to give us
some information
1194
01:16:19,200 --> 01:16:22,466
about this image.
1195
01:16:22,466 --> 01:16:25,333
We can come over here on the left
and we can
1196
01:16:26,266 --> 01:16:30,633
we can kind of zoom in and out
to look at the preview of the image.
1197
01:16:30,633 --> 01:16:36,200
But over here on, the right is really
where all the magic happens.
1198
01:16:36,600 --> 01:16:39,866
So let me just break this area
down for you.
1199
01:16:41,066 --> 01:16:46,100
So up here we have the image size
and you can see that
1200
01:16:46,300 --> 01:16:50,400
the size of this image is at 69.1
megabytes,
1201
01:16:50,400 --> 01:16:53,500
which is which is
fairly large, if you ask me.
1202
01:16:54,566 --> 01:16:54,900
All right.
1203
01:16:54,900 --> 01:16:58,966
So down below here,
we also have the dimension of this image
1204
01:16:59,533 --> 01:17:02,633
in terms of its pixel dimension.
1205
01:17:03,300 --> 01:17:06,433
So if we zoom all the way out here,
you can see here
1206
01:17:06,766 --> 01:17:09,600
that this particular image is over
1207
01:17:10,366 --> 01:17:12,766
4000, 16 pixels wide
1208
01:17:12,766 --> 01:17:15,700
and over 6016 pixels tall,
1209
01:17:16,866 --> 01:17:19,133
and that's a lot of pixel data.
1210
01:17:20,500 --> 01:17:24,366
And below
that have here a with and a height field.
1211
01:17:24,366 --> 01:17:28,800
And you can see by default
mine is set to inches.
1212
01:17:29,666 --> 01:17:32,766
So this is the physical of this image
right now.
1213
01:17:32,766 --> 01:17:37,133
And if we were to say
print this out on a giant piece of paper,
1214
01:17:38,400 --> 01:17:40,600
we would need a piece of paper
1215
01:17:40,600 --> 01:17:43,866
that could print this image at 20
1216
01:17:44,566 --> 01:17:47,500
by 13 inches.
1217
01:17:47,500 --> 01:17:50,100
Now, I don't know of a printer,
at least in my house,
1218
01:17:50,100 --> 01:17:52,700
that can feed the paper that large.
1219
01:17:53,300 --> 01:17:57,000
So obviously we wouldn't be able
to print this image in its current state.
1220
01:17:58,133 --> 01:18:00,500
But we basically need to
1221
01:18:00,900 --> 01:18:04,433
this image down
and we can do that right here
1222
01:18:04,433 --> 01:18:09,500
inside the image size dialog.
1223
01:18:09,500 --> 01:18:09,800
All right.
1224
01:18:09,800 --> 01:18:14,600
So let me just go ahead and uncheck this
resample option right here.
1225
01:18:15,133 --> 01:18:18,566
We're going to talk about that here
in just a moment.
1226
01:18:19,500 --> 01:18:24,600
But notice what happens when I check that
this by default,
1227
01:18:24,600 --> 01:18:29,166
this kind of a little link
right here, the width and height.
1228
01:18:29,733 --> 01:18:33,666
And basically what that means is
we can change
1229
01:18:33,666 --> 01:18:37,933
one and it's going to change the other
proportionally now.
1230
01:18:37,966 --> 01:18:41,800
And checking that option creates a bridge
between the height
1231
01:18:42,233 --> 01:18:44,766
and width and as well as the resolution.
1232
01:18:46,166 --> 01:18:48,500
So basically we resize this.
1233
01:18:49,100 --> 01:18:52,500
Let's say we had maybe five by seven
piece of photo paper
1234
01:18:52,733 --> 01:18:54,100
that we wanted to print this on.
1235
01:18:55,266 --> 01:18:55,633
All right.
1236
01:18:55,633 --> 01:18:56,666
So just give me a few.
1237
01:18:56,666 --> 01:18:59,766
Let me just put in five
and just for the height here
1238
01:19:00,300 --> 01:19:04,233
and we get a value that's pretty close
to seven inch for the width.
1239
01:19:05,533 --> 01:19:07,933
But watch
what happens when I change those values.
1240
01:19:09,100 --> 01:19:13,066
Now remember, the resolution down
here was set at 300 pixels.
1241
01:19:13,633 --> 01:19:16,833
And now by changing the height value
of this image,
1242
01:19:16,833 --> 01:19:20,600
it's taken those three pixels
that are spread out on an inch
1243
01:19:20,900 --> 01:19:25,166
and it's increasing it and it's back them
tighter together inside this file.
1244
01:19:26,066 --> 01:19:30,266
So still have the same number of pixels
working to create this image,
1245
01:19:30,633 --> 01:19:32,933
but then they're just back
even tighter. Now.
1246
01:19:33,266 --> 01:19:36,633
Now let me show you what I mean
when I say pixels per inch,
1247
01:19:37,000 --> 01:19:39,700
I'm just going to hold down my alt
key here.
1248
01:19:40,133 --> 01:19:41,066
And as you can see
1249
01:19:41,066 --> 01:19:45,300
the button here change to reset
and I'll just hit the reset button. Now
1250
01:19:46,266 --> 01:19:47,433
you can see here that
1251
01:19:47,433 --> 01:19:51,900
we're at 300 pixels again pi and yeah,
1252
01:19:51,933 --> 01:19:56,533
let me just cancel out this dialog box
right here so I can that for you.
1253
01:19:57,300 --> 01:20:01,266
Now, if you want to follow me inside
your tutorial assets
1254
01:20:01,266 --> 01:20:05,366
folder, you'll have this resolution
image file and.
1255
01:20:05,366 --> 01:20:05,600
Okay.
1256
01:20:05,600 --> 01:20:09,833
If I come up here to the image size,
you can see you'll see it's
1257
01:20:09,833 --> 01:20:13,333
it is in at one inch by one inch
1258
01:20:13,700 --> 01:20:16,200
at 72 pixels inch.
1259
01:20:16,466 --> 01:20:18,866
So here the resolution is at 72 pixels.
1260
01:20:20,100 --> 01:20:22,966
And if we zoom in on this,
1261
01:20:22,966 --> 01:20:26,433
you'll see here that each one of this
colored square
1262
01:20:27,300 --> 01:20:32,666
is ten pixels by ten pixels.
1263
01:20:32,666 --> 01:20:36,466
All right, So let me just go here
so you can see of one,
1264
01:20:36,466 --> 01:20:40,000
two, three, four, five, six, seven, eight,
nine, ten.
1265
01:20:40,533 --> 01:20:40,800
All right.
1266
01:20:40,800 --> 01:20:41,766
And I've got this.
1267
01:20:41,766 --> 01:20:44,100
One, two, three, four, five, six, seven.
1268
01:20:44,100 --> 01:20:45,266
So that's 70
1269
01:20:46,333 --> 01:20:47,700
pixels
1270
01:20:48,133 --> 01:20:48,966
across here.
1271
01:20:48,966 --> 01:20:51,600
And we have this little purple down
1272
01:20:52,600 --> 01:20:56,000
and right here, which is Stupak's cell.
1273
01:20:56,000 --> 01:20:59,566
So the entire document, as you can see,
is 72 pixels wide
1274
01:21:00,133 --> 01:21:02,700
by 72 pixels.
1275
01:21:02,700 --> 01:21:07,533
So that's what
72 API means or pixels per inch.
1276
01:21:08,733 --> 01:21:14,233
So again, we we have many, many
more than 70 pixels inside a square inch.
1277
01:21:14,233 --> 01:21:18,600
But as you can see,
the measurements are 72 by 72.
1278
01:21:20,533 --> 01:21:20,800
All right.
1279
01:21:20,800 --> 01:21:24,066
Now, if we were to come over here
1280
01:21:24,500 --> 01:21:27,733
back to our image under the images ice.
1281
01:21:29,166 --> 01:21:36,633
Now let me just change this back to say,
inch grade and and then we can come.
1282
01:21:36,633 --> 01:21:40,200
Now, here again, we're sampling it.
1283
01:21:40,200 --> 01:21:42,933
This not changed resolution then.
1284
01:21:42,933 --> 01:21:45,300
We're going to talk about that
in just a moment.
1285
01:21:45,300 --> 01:21:50,833
Let me just reset this and uncheck
resample.
1286
01:21:50,833 --> 01:21:53,400
So let me just change that back to five.
1287
01:21:53,400 --> 01:21:55,433
And you can see here that the
1288
01:21:58,366 --> 01:22:00,166
value on the resolution
1289
01:22:00,166 --> 01:22:04,800
automatically gets changed to 803.2.
1290
01:22:05,166 --> 01:22:08,766
So that means in a square inch
1291
01:22:08,766 --> 01:22:12,533
there are 803.2
1292
01:22:12,900 --> 01:22:16,733
by 803.2 pixels
1293
01:22:17,233 --> 01:22:20,666
many, many more pixels than a 200 by 300.
1294
01:22:21,333 --> 01:22:25,233
So essentially what this means
is by uncheck this resample box,
1295
01:22:25,733 --> 01:22:30,566
we can resize our image safely
without losing any resolution.
1296
01:22:31,566 --> 01:22:34,200
Now, if I click
1297
01:22:34,200 --> 01:22:40,233
okay on this, we've now resized our image
and we can come back to our image size
1298
01:22:40,233 --> 01:22:44,700
dialog here and you can see that
those settings are retained
1299
01:22:45,866 --> 01:22:49,233
now at this point
we could safely print this out
1300
01:22:49,233 --> 01:22:51,933
on a piece of photo paper on our home
print there.
1301
01:22:53,233 --> 01:22:56,766
So now maybe we're making
some color corrections to this image
1302
01:22:56,766 --> 01:23:02,233
and we're wanting to print it out
so we can make a photo album or something.
1303
01:23:03,700 --> 01:23:04,900
Now, at this point, because
1304
01:23:04,900 --> 01:23:07,866
we resize this image,
we we didn't resample it.
1305
01:23:08,833 --> 01:23:12,600
So we can also come back in here
and change this with value again.
1306
01:23:13,433 --> 01:23:16,766
Now let me just change this back to our
1307
01:23:17,833 --> 01:23:21,633
old value here, which is 20.053.
1308
01:23:22,266 --> 01:23:25,233
And you can see here
1309
01:23:25,233 --> 01:23:27,366
that it's back
to our original measurement.
1310
01:23:27,366 --> 01:23:30,533
And again,
our resolution has been adjusted
1311
01:23:30,533 --> 01:23:34,666
back to 300 pixels per inch.
1312
01:23:34,666 --> 01:23:35,533
All right, awesome.
1313
01:23:35,533 --> 01:23:41,066
So I've just changed this image back to
its original dimensions or original size.
1314
01:23:41,366 --> 01:23:44,166
And so you can see no adverse effect
1315
01:23:44,733 --> 01:23:46,900
have had been on this image.
1316
01:23:47,833 --> 01:23:50,500
So this is again resizing.
1317
01:23:51,400 --> 01:23:54,733
Now resampling
is something totally different.
1318
01:23:55,800 --> 01:23:58,200
Let's come back to that image size dialog.
1319
01:23:58,833 --> 01:24:02,766
As a matter of fact,
you can actually access that by holding
1320
01:24:03,266 --> 01:24:08,100
down control
in out on your keyboard and hitting I key
1321
01:24:09,566 --> 01:24:10,433
and it's
1322
01:24:10,433 --> 01:24:14,166
option plus command on a mac.
1323
01:24:14,166 --> 01:24:15,866
All right awesome.
1324
01:24:16,400 --> 01:24:20,366
Let's
go ahead and check our resample options
1325
01:24:20,833 --> 01:24:23,966
now there's some options out here
inside this dropdown
1326
01:24:23,966 --> 01:24:28,833
these are just methods of interpolation
and that's the kind of method
1327
01:24:28,833 --> 01:24:31,300
that Photoshop uses for this resampling.
1328
01:24:32,866 --> 01:24:35,666
I would go ahead
and leave this on automatic
1329
01:24:35,666 --> 01:24:39,500
because that that allows Photoshop
to determine the best way to do it
1330
01:24:39,500 --> 01:24:44,000
without getting overly complicated.
1331
01:24:44,000 --> 01:24:46,533
All right. So yep,
that's going to be your best option.
1332
01:24:46,533 --> 01:24:50,800
Now, in terms of resampling, there's two
different ways that we can do this.
1333
01:24:51,333 --> 01:24:54,600
We can either resample
to take pixels out of an image
1334
01:24:54,933 --> 01:24:58,566
or we can resample to add
close to an image.
1335
01:24:59,166 --> 01:25:02,133
So taking away pixels from from
an image is called
1336
01:25:02,466 --> 01:25:07,333
downsampling and adding pixels
to an image is called upsampling.
1337
01:25:08,466 --> 01:25:08,800
All right.
1338
01:25:08,800 --> 01:25:10,500
Now let me just show you an example here.
1339
01:25:10,500 --> 01:25:13,233
I'm going to come over
and change dispersant.
1340
01:25:13,800 --> 01:25:16,333
So you can see here we're at 100%
1341
01:25:17,900 --> 01:25:22,366
and I'm going to go ahead
and drop this down significantly.
1342
01:25:22,366 --> 01:25:26,400
Let's let's change it from 100
to, let's say 10%.
1343
01:25:27,933 --> 01:25:28,433
All right.
1344
01:25:28,433 --> 01:25:33,800
Just like so now, when I did that
look at what happened to the image
1345
01:25:33,800 --> 01:25:38,200
size up here, remember
it was 69.1 megabytes.
1346
01:25:38,833 --> 01:25:43,200
Now it's down to a very small size
of 709 kilobytes.
1347
01:25:45,000 --> 01:25:50,100
So this is going to be really important
if you're maybe wanting to publish
1348
01:25:50,100 --> 01:25:54,600
digital photos on a web and create a file
that is easy to download
1349
01:25:55,333 --> 01:25:59,533
because obviously 69.1 megabytes
images are going to take some time
1350
01:25:59,533 --> 01:26:03,266
to download for someone who doesn't have
a high speed Internet connection.
1351
01:26:04,033 --> 01:26:06,000
So this is really important.
1352
01:26:06,000 --> 01:26:11,066
And mostly if you're in web designing.
1353
01:26:11,066 --> 01:26:12,566
All right, so
1354
01:26:12,566 --> 01:26:17,033
I'm going to go ahead and reduce this now
to 10% of its original size.
1355
01:26:17,300 --> 01:26:19,833
And again, we're going to downsample it.
1356
01:26:20,066 --> 01:26:22,500
So I have my re sampled box checked here.
1357
01:26:23,166 --> 01:26:24,600
All right. Let me just hit. Okay.
1358
01:26:24,600 --> 01:26:28,466
And you'll see that
my image shrinks down significantly.
1359
01:26:28,466 --> 01:26:32,733
But if zoom in on this now,
by holding control and spacebar,
1360
01:26:34,033 --> 01:26:36,500
I can
begin to look at this and you'll notice
1361
01:26:36,500 --> 01:26:38,666
that the pixels are more apparent
1362
01:26:39,566 --> 01:26:42,766
much, much quicker than before.
1363
01:26:42,766 --> 01:26:46,766
So it's taking far
fewer pixels to create this image.
1364
01:26:47,233 --> 01:26:49,833
Now, granted,
there's a lot of loss of detail here.
1365
01:26:49,833 --> 01:26:53,400
If I were to maybe undo by going up here
and hitting,
1366
01:26:53,400 --> 01:26:57,766
edit and undo, remember,
1367
01:26:57,766 --> 01:27:00,900
we had a lot of really fine detail inside
this guy right here.
1368
01:27:01,266 --> 01:27:03,833
So let me just come back up here and edit
1369
01:27:04,066 --> 01:27:07,800
and click on redo.
1370
01:27:07,800 --> 01:27:12,366
Now, as you can see, a lot of detail
is obviously gone at this point.
1371
01:27:12,866 --> 01:27:17,233
So now this is an example of DOWNSAMPLING.
1372
01:27:18,100 --> 01:27:20,400
Now this works both ways.
1373
01:27:20,400 --> 01:27:25,400
We can actually add pixels to this image
and up sample it.
1374
01:27:25,400 --> 01:27:27,600
If we ever needed to.
1375
01:27:27,600 --> 01:27:31,100
But I want to show you again
an extreme example for this.
1376
01:27:31,500 --> 01:27:36,200
So let's come up to the image
and use image size.
1377
01:27:36,200 --> 01:27:42,200
And again, let me just come over here
and we'll switch back over to inches.
1378
01:27:43,200 --> 01:27:46,200
And you can see here, obviously
we have made a significant change
1379
01:27:46,200 --> 01:27:51,633
looking at the physical sides
here as opposed to 20 inch wide image.
1380
01:27:52,433 --> 01:27:54,533
So now we've got about
1381
01:27:56,300 --> 01:27:59,233
two inch wide image with those pixels
1382
01:27:59,233 --> 01:28:01,800
spaced out at 300 pixels per square inch.
1383
01:28:03,000 --> 01:28:05,766
Now let's come over here and actually just
1384
01:28:05,766 --> 01:28:10,900
select our with again
and with our RESAMPLE option check.
1385
01:28:11,300 --> 01:28:14,600
Let me just switch it back to 20.
1386
01:28:14,600 --> 01:28:18,600
So now we're telling Photoshop that we
want to add the resolution to this file.
1387
01:28:19,900 --> 01:28:20,300
All right.
1388
01:28:20,300 --> 01:28:23,700
So with that selected, let's
go ahead and hit.
1389
01:28:23,700 --> 01:28:25,133
Okay.
1390
01:28:25,133 --> 01:28:27,866
And we'll have to zoom out. So
1391
01:28:29,200 --> 01:28:31,266
it's obviously
1392
01:28:31,266 --> 01:28:34,500
made our image much, much larger.
1393
01:28:34,500 --> 01:28:38,633
But just check and look at this
When we go to add that much resolution
1394
01:28:38,633 --> 01:28:42,200
by Upsampling,
it doesn't show a good quality.
1395
01:28:43,000 --> 01:28:46,766
So now you can see that there's no way
to create the detail that we lost
1396
01:28:47,100 --> 01:28:51,600
once we got rid of it by a DOWNSAMPLING
and even by Upsampling.
1397
01:28:51,600 --> 01:28:54,900
This image back to its similar size
to what we started.
1398
01:28:55,366 --> 01:28:55,800
We can't.
1399
01:28:57,066 --> 01:28:58,133
So Photoshop can't
1400
01:28:58,133 --> 01:29:01,533
recreate that detail
that's already gotten rid of.
1401
01:29:02,000 --> 01:29:07,033
So this is a good example whenever you're
trying to up sample an image.
1402
01:29:08,433 --> 01:29:09,233
All right.
1403
01:29:09,266 --> 01:29:11,833
Before I will never try and upsampling
1404
01:29:11,833 --> 01:29:15,166
an image more than 15 to 20%.
1405
01:29:15,166 --> 01:29:19,500
Anything beyond that, you're going
to start to see some strange things
1406
01:29:20,066 --> 01:29:24,866
happening on that image
and it's not going to look quite right.
1407
01:29:24,866 --> 01:29:27,900
It may get a little bit fuzzy
or you may see
1408
01:29:27,900 --> 01:29:30,966
some other artifacts in the image.
1409
01:29:30,966 --> 01:29:34,733
But with the latest Photoshop, you do,
you can do.
1410
01:29:34,733 --> 01:29:40,166
So you can actually get away
with even maybe up to 25% or 30%.
1411
01:29:40,866 --> 01:29:45,266
And yeah, it's actually because of this
a new interpolation method
1412
01:29:45,266 --> 01:29:50,900
here in the dropdown and it's called
the pressure of Details 2.0.
1413
01:29:52,333 --> 01:29:53,866
Now with that said
1414
01:29:53,866 --> 01:29:58,133
you, you now understand the difference
between resizing an image
1415
01:29:58,500 --> 01:30:02,233
and resampling an image.
1416
01:30:02,233 --> 01:30:02,700
All right.
1417
01:30:02,700 --> 01:30:07,033
So with that said, let's
go ahead and move on to the next lesson.
1418
01:30:07,400 --> 01:30:10,400
And in the next lesson,
we're going to learn about
1419
01:30:10,566 --> 01:30:18,666
print sizes.
1420
01:30:18,666 --> 01:30:22,933
Let us just take a moment and talk about
resolution and digital camera
1421
01:30:23,700 --> 01:30:24,633
in printing forums.
1422
01:30:24,633 --> 01:30:27,566
A common question I see is
what is the maximum size
1423
01:30:27,900 --> 01:30:30,700
I can print with that document?
1424
01:30:30,700 --> 01:30:35,133
Well, based upon the last of videos,
you should be able to figure that out.
1425
01:30:35,600 --> 01:30:39,966
But what I'd like to do
is just walk you through on that process
1426
01:30:39,966 --> 01:30:46,266
and how you can quickly come up with that
number in terms of its size.
1427
01:30:46,266 --> 01:30:46,900
All right, great.
1428
01:30:46,900 --> 01:30:51,733
So right now I'm working with a nine,
the JPEG,
1429
01:30:51,733 --> 01:30:56,533
which is available
inside your tutorial assets folder.
1430
01:30:56,533 --> 01:30:57,066
All right.
1431
01:30:57,066 --> 01:31:02,033
Now with that open will, what will do
is to come up here to the image menu.
1432
01:31:02,033 --> 01:31:06,433
And under the image menu
you can choose image size.
1433
01:31:06,433 --> 01:31:09,533
Now, what we want to do here
is these select
1434
01:31:10,033 --> 01:31:12,200
resample image for the moment.
1435
01:31:12,766 --> 01:31:17,033
And what we want to do is specify
the target resolution of our output.
1436
01:31:18,433 --> 01:31:19,833
Let's say, for example, we're
1437
01:31:19,833 --> 01:31:24,833
going to print this on our inkjet printer.
1438
01:31:24,833 --> 01:31:30,066
And as we discussed, we know that inkjet
printers would accept a resolution
1439
01:31:30,066 --> 01:31:33,200
from anywhere between 240 pixels
1440
01:31:33,200 --> 01:31:36,600
per inch to 360 pixels per inch.
1441
01:31:37,533 --> 01:31:37,833
All right.
1442
01:31:37,833 --> 01:31:40,933
So just to make things simple as possible,
1443
01:31:40,933 --> 01:31:44,066
we'll go with the lower resolution
1444
01:31:44,100 --> 01:31:47,066
in this case,
which is 240 pixels per inch,
1445
01:31:48,133 --> 01:31:51,600
and this will ultimately give you a larger
size.
1446
01:31:51,600 --> 01:31:54,000
They mention.
1447
01:31:54,000 --> 01:31:57,866
So if we come over here and type 240
1448
01:31:59,433 --> 01:32:04,300
now, you'll see that the maximum side
is now nine by 11.25,
1449
01:32:04,300 --> 01:32:09,133
you could go into the image and provide
more of a standard size if you want to,
1450
01:32:09,133 --> 01:32:13,600
but this would be the maximum size
that you would be able to print.
1451
01:32:13,600 --> 01:32:19,066
So I also mentioned in our previous lesson
that we can up sample Photoshop images.
1452
01:32:19,733 --> 01:32:23,466
So what this does is it
interpolate the pixel for you
1453
01:32:23,766 --> 01:32:27,133
when increasing the size of the image,
and when you increase
1454
01:32:27,133 --> 01:32:30,166
the size of the image,
you spread the pixel out
1455
01:32:31,200 --> 01:32:32,466
and the pixel
1456
01:32:32,466 --> 01:32:35,866
grade
gaps and those gaps have to be filled.
1457
01:32:36,400 --> 01:32:39,366
And that's something
Photoshop has to figure.
1458
01:32:40,400 --> 01:32:44,300
Now, like I said,
we can get away with at least 15%
1459
01:32:45,000 --> 01:32:47,333
or maybe 20%.
1460
01:32:47,333 --> 01:32:48,700
That would be our safe bet.
1461
01:32:48,700 --> 01:32:50,866
When it comes to
1462
01:32:50,866 --> 01:32:52,566
Upsampling, the image.
1463
01:32:52,566 --> 01:32:55,700
But then let's just say
for the sake of argument
1464
01:32:55,700 --> 01:32:58,666
right now,
we we wanted this document to print out.
1465
01:32:59,033 --> 01:33:01,800
So in nine by 11.25
1466
01:33:02,600 --> 01:33:04,800
inch and
1467
01:33:04,800 --> 01:33:08,366
and it's quite a bit larger
actually than what it currently is.
1468
01:33:09,300 --> 01:33:11,833
Now realistically, you'd probably use
1469
01:33:11,966 --> 01:33:15,800
third party software for doing an up
sample of that magnitude.
1470
01:33:16,200 --> 01:33:19,866
And chances are,
if you're printing a much higher size
1471
01:33:19,866 --> 01:33:23,533
in terms of physical dimensions,
you don't need the resolution.
1472
01:33:23,533 --> 01:33:25,600
In all honesty,
1473
01:33:25,600 --> 01:33:29,733
if you're creating something like a
billboard or something along those lines,
1474
01:33:30,033 --> 01:33:33,033
you're really never going
to see that image that close
1475
01:33:33,033 --> 01:33:36,666
so you can get away with having
the dots further apart.
1476
01:33:38,033 --> 01:33:38,366
All right.
1477
01:33:38,366 --> 01:33:42,966
So what we want to do here
is obviously resample image
1478
01:33:43,366 --> 01:33:48,766
and then we want to change this
to be an 11.4 by 14.25.
1479
01:33:48,766 --> 01:33:54,466
So let's go ahead and type in 14.25
here for the height.
1480
01:33:55,500 --> 01:33:58,566
And when you do
because you have constrained
1481
01:33:58,900 --> 01:34:03,666
portion selected
the with increase this to 11.4 inches
1482
01:34:04,266 --> 01:34:08,733
now again you'd have to perform a crop
to get this to to be more standard size.
1483
01:34:09,100 --> 01:34:12,300
But you can see the overall file
size is now doubled.
1484
01:34:12,300 --> 01:34:15,366
So we're adding
more information to the image.
1485
01:34:15,966 --> 01:34:20,366
But what it's going to do
now is lose sharpness on the image
1486
01:34:20,966 --> 01:34:24,366
when you print it
and it's going to look a lot softer
1487
01:34:24,933 --> 01:34:29,100
and it's almost going to look like blurry
1488
01:34:29,533 --> 01:34:32,266
because we just don't have
the pixels information in this image.
1489
01:34:32,266 --> 01:34:34,800
And the pixel information that we do
1490
01:34:35,700 --> 01:34:39,533
is made up by Photoshop.
1491
01:34:39,533 --> 01:34:44,100
So you'll notice right now
that the image is set also to 50%
1492
01:34:44,633 --> 01:34:47,133
in terms of its man elevation.
1493
01:34:47,133 --> 01:34:51,066
And down here towards the bottom,
we automatic selected,
1494
01:34:51,066 --> 01:34:56,033
which means when you click
okay it's going to use the bi
1495
01:34:56,033 --> 01:35:00,300
cubic smoother which is the best algorithm
for enlarging an image.
1496
01:35:01,466 --> 01:35:03,333
Now before I click okay again,
1497
01:35:03,333 --> 01:35:08,933
when you're increasing the size this much,
actually it's not something I recommend.
1498
01:35:08,933 --> 01:35:12,133
You're really going to soften up the image
quite a bit
1499
01:35:12,533 --> 01:35:16,066
and you don't want to go
this extreme when upsampling
1500
01:35:16,266 --> 01:35:21,433
but I'm just doing this
for the sake of demonstration purposes.
1501
01:35:22,066 --> 01:35:24,966
Now note the magnification, which is 50%.
1502
01:35:24,966 --> 01:35:28,166
If you click
okay, it's still in 50 person,
1503
01:35:28,166 --> 01:35:31,200
but you'll notice that the image
looks a lot larger.
1504
01:35:31,200 --> 01:35:35,933
And in all honesty, if we look at this,
it doesn't look that bad
1505
01:35:36,400 --> 01:35:38,966
and it probably won't look
that bad on screen.
1506
01:35:38,966 --> 01:35:43,500
But when you go print this,
it will have a softer quality to it
1507
01:35:44,233 --> 01:35:48,566
and it won't look quite as sharp
if we go ahead and zoom in at 100%.
1508
01:35:49,700 --> 01:35:50,000
And you
1509
01:35:50,000 --> 01:35:52,566
can do that by double clicking
the Zoom tool.
1510
01:35:53,833 --> 01:35:56,933
So as you can see,
we did lose some detail here
1511
01:35:56,933 --> 01:36:00,633
within the front,
but overall it's not that bad.
1512
01:36:01,200 --> 01:36:05,266
But again, I just want to quickly review
exactly what resolution represents,
1513
01:36:05,700 --> 01:36:08,433
especially when you're working
with digital cameras.
1514
01:36:09,566 --> 01:36:13,800
And also a lot of people work with digital
cameras and come up with this question,
1515
01:36:13,800 --> 01:36:17,933
which is exactly why I decided
to record this video.
1516
01:36:17,933 --> 01:36:21,466
So that's pretty much it for print sizes.
1517
01:36:22,566 --> 01:36:26,566
And we'll be focusing next
on some color modes
1518
01:36:26,566 --> 01:36:37,166
or color preset here in Photoshop.
1519
01:36:37,166 --> 01:36:40,633
We'll go only over to a few of the color
modes in this session.
1520
01:36:40,633 --> 01:36:44,600
But really,
when you talk about color modes, it's
1521
01:36:44,600 --> 01:36:48,000
actually
a pretty fairly technical discussion.
1522
01:36:48,500 --> 01:36:52,266
But then for now, just getting a general
concept is all you need to know.
1523
01:36:53,233 --> 01:36:53,900
All right,
1524
01:36:53,900 --> 01:36:57,266
so we can talk about this color
mode in greater detail.
1525
01:36:57,633 --> 01:37:00,300
I'd like to point out
where you can switch to color mode
1526
01:37:00,300 --> 01:37:02,666
of your document
when working inside Photoshop.
1527
01:37:03,400 --> 01:37:06,600
So let me just go over here on Image menu.
1528
01:37:06,600 --> 01:37:09,600
And as you can see,
you can select the mode
1529
01:37:10,000 --> 01:37:12,800
and there are several different modes
available.
1530
01:37:13,433 --> 01:37:16,066
There's grayscale index,
1531
01:37:16,600 --> 01:37:19,533
color, rugby, steam wiki and so on,
1532
01:37:20,400 --> 01:37:25,233
but we're only going to be talking about
four of them in this video.
1533
01:37:25,233 --> 01:37:28,500
But then be aware
there are a couple of other specialty
1534
01:37:28,500 --> 01:37:32,033
modes
available like lab color and multichannel.
1535
01:37:32,800 --> 01:37:37,466
We're also going to be talking
with the app here and by default,
1536
01:37:37,500 --> 01:37:40,500
most of the time
you'll be working in an eight bit image,
1537
01:37:40,500 --> 01:37:44,800
but you can change it to 16 bits
per channel or 32 bits per channel.
1538
01:37:45,900 --> 01:37:47,533
And we'll talk about this in
1539
01:37:47,533 --> 01:37:50,066
greater detail
as we talk about the color modes.
1540
01:37:51,300 --> 01:37:54,533
With that being said,
there's one additional thing
1541
01:37:54,533 --> 01:37:57,600
that I want to show you
and that is the Channels panel,
1542
01:37:58,800 --> 01:38:01,500
because we're talking about Emmitsburg
Channel.
1543
01:38:01,500 --> 01:38:05,100
It's important to understand
that there are channels inside Photoshop
1544
01:38:06,500 --> 01:38:09,900
right now
I'm working with on our GBE document,
1545
01:38:09,900 --> 01:38:15,433
and I know this because I'm getting read
out here on a tab not only do I see
1546
01:38:15,433 --> 01:38:19,866
the file name of the document, I also see
the color mode that I'm working with.
1547
01:38:20,500 --> 01:38:24,300
You'll also notice the bitmap here.
1548
01:38:24,300 --> 01:38:27,100
Now, if we come over to the channels
panel,
1549
01:38:28,033 --> 01:38:30,533
you'll notice that we have three channels.
1550
01:38:30,866 --> 01:38:34,166
In this case, we have red, green, blue.
1551
01:38:34,500 --> 01:38:38,566
And I'll talk about what
this channels represent in greater detail
1552
01:38:38,566 --> 01:38:42,600
in just a moment.
1553
01:38:42,600 --> 01:38:42,900
All right.
1554
01:38:42,900 --> 01:38:45,533
So let me just pull this up right here.
1555
01:38:46,466 --> 01:38:46,866
Okay.
1556
01:38:46,866 --> 01:38:52,800
So the first color mode is probably
the most basic color, which is bitmap.
1557
01:38:53,366 --> 01:38:57,166
You're not really going to be using bitmap
mode all that often
1558
01:38:57,533 --> 01:39:01,333
because it supports
two color values, black and white only
1559
01:39:02,733 --> 01:39:04,866
bitmap mode are
1560
01:39:04,866 --> 01:39:08,866
called one bit images
because they have a bit depth of one.
1561
01:39:09,800 --> 01:39:12,866
Now, if you look at this image,
it looks like
1562
01:39:13,233 --> 01:39:15,700
there are shades of gray there.
1563
01:39:16,300 --> 01:39:17,266
It's really not.
1564
01:39:17,266 --> 01:39:22,233
It's just how close or far away
the black pixels are from one another.
1565
01:39:24,166 --> 01:39:24,466
All right.
1566
01:39:24,466 --> 01:39:27,600
The next mode I want to talk about
is grayscale.
1567
01:39:28,066 --> 01:39:31,833
So grayscale mode uses different
shades of gray in an image
1568
01:39:32,900 --> 01:39:36,733
and there can be up to 256 shades of gray
1569
01:39:37,066 --> 01:39:40,133
in every pixel of a great scale image.
1570
01:39:40,133 --> 01:39:45,400
So it also has a brightness value ranging
from zero, which is a black to 255,
1571
01:39:45,800 --> 01:39:48,500
which is why
if you're dealing with a 16 or
1572
01:39:48,500 --> 01:39:53,033
32 bit image, then the number of shades in
1573
01:39:53,100 --> 01:39:57,133
an image is much greater
than that found in an eight bit image.
1574
01:39:58,700 --> 01:40:00,466
Next, I want to talk
1575
01:40:00,466 --> 01:40:04,800
index color
mode and index color mode is produced
1576
01:40:05,800 --> 01:40:07,933
by eight bit image files
1577
01:40:08,566 --> 01:40:10,566
with up to 256 colors
1578
01:40:11,500 --> 01:40:16,200
when converting to an index color,
Photoshop builds a color lookup
1579
01:40:16,200 --> 01:40:20,100
at the table and it stores an index color
1580
01:40:20,100 --> 01:40:23,133
that are used within the image.
1581
01:40:23,133 --> 01:40:25,666
If a color in the original image
1582
01:40:25,666 --> 01:40:29,933
doesn't appear in the table,
the program chooses the closest,
1583
01:40:29,933 --> 01:40:34,400
using dithering to simulate the color,
using available colors.
1584
01:40:34,400 --> 01:40:38,133
And as you can see,
some of that on this image
1585
01:40:39,800 --> 01:40:44,266
now, it's important to understand
that each of these things or image
1586
01:40:44,700 --> 01:40:47,900
contains one channel
and it gets more interesting.
1587
01:40:48,800 --> 01:40:50,966
Now when we start looking at the RGV
1588
01:40:50,966 --> 01:40:55,800
color mode, the RGV color mode assigns
an intensity value
1589
01:40:55,800 --> 01:40:59,466
to each pixel in an eight bit
per channel image.
1590
01:40:59,933 --> 01:41:02,533
The intensity values range from zero,
1591
01:41:02,566 --> 01:41:05,366
it just black to 255, which is white
1592
01:41:05,766 --> 01:41:10,466
for each of the red,
green and blue components.
1593
01:41:10,466 --> 01:41:11,466
And when the values
1594
01:41:11,466 --> 01:41:15,300
of all three components equal,
the result is a shade of neutral gray.
1595
01:41:16,300 --> 01:41:20,000
When the values of all components are 255,
1596
01:41:20,533 --> 01:41:25,366
the result is pure white,
and when the values are zero, you get
1597
01:41:26,533 --> 01:41:27,900
black, of course.
1598
01:41:27,900 --> 01:41:31,000
RGV images use three colors
1599
01:41:31,000 --> 01:41:35,933
or channel to repeat this color on screen
and in an eight bit bright channel image,
1600
01:41:36,000 --> 01:41:40,233
a three channels
translates to 24 bits of color
1601
01:41:40,233 --> 01:41:43,866
information per pixel with 24 bit images.
1602
01:41:44,200 --> 01:41:49,033
The three channels can produce up to 16.7
million colors per pixel,
1603
01:41:50,166 --> 01:41:54,833
with a 48 bit,
which would be 16 per bits per channel
1604
01:41:55,133 --> 01:41:59,000
or 96 bit image,
which is 32 bit supercharge channel.
1605
01:41:59,500 --> 01:42:02,433
Even more colors can be reproduced
per pixel
1606
01:42:03,033 --> 01:42:06,133
and this is really useful
if you're see bounding on the screen.
1607
01:42:07,500 --> 01:42:11,000
Now another important mode is communicate
color mode.
1608
01:42:11,500 --> 01:42:14,500
And in the CMI key color mode,
1609
01:42:14,933 --> 01:42:19,600
each pixel is assigned percentage value
for each of the process inks.
1610
01:42:20,400 --> 01:42:23,400
That means you'd be working
in this in this mode.
1611
01:42:23,400 --> 01:42:27,600
If you're sending your work
to professional pre press.
1612
01:42:27,600 --> 01:42:31,200
Again, that's another lengthy
and technical discussion here
1613
01:42:31,500 --> 01:42:34,233
and I don't want the technicalities now,
1614
01:42:35,433 --> 01:42:35,700
but I
1615
01:42:35,700 --> 01:42:39,100
think a general overview
of what this color modes represent
1616
01:42:39,533 --> 01:42:43,700
and what bit that represent is important
for you to move forward
1617
01:42:43,700 --> 01:42:53,633
and learning here in Photoshop.
1618
01:42:53,633 --> 01:42:58,000
Welcome in this chapter
will be focusing on selections
1619
01:42:58,433 --> 01:43:01,000
and compositing basics.
1620
01:43:01,000 --> 01:43:04,100
It is critical
to be able to make precise selection
1621
01:43:04,100 --> 01:43:09,433
when using Photoshop selections
allow you to isolate a portion of an image
1622
01:43:09,766 --> 01:43:12,800
allowing you to manipulate it
in whatever way you want.
1623
01:43:13,800 --> 01:43:18,300
You'll notice that I'm working
with a file called Shapes Onboard a JPEG,
1624
01:43:18,766 --> 01:43:21,433
which is included in the tutorial assets
folder
1625
01:43:21,433 --> 01:43:23,566
that you downloaded from our website.
1626
01:43:24,433 --> 01:43:28,366
In this video,
I'd like to give you a general overview
1627
01:43:28,366 --> 01:43:33,033
of some of the most popular selection
tools in Photoshop.
1628
01:43:33,033 --> 01:43:36,866
There are a variety of techniques
and options for making selection,
1629
01:43:36,866 --> 01:43:42,533
but these are the most popular
for simple selections right now.
1630
01:43:42,533 --> 01:43:42,866
All right.
1631
01:43:42,866 --> 01:43:48,866
So making selections is a critical skill
to have inside a program
1632
01:43:49,166 --> 01:43:52,466
because it allows you
to isolate selection of the image
1633
01:43:52,466 --> 01:43:57,100
and then perform adjustments or the types
of manipulation on that image.
1634
01:43:58,466 --> 01:44:00,933
It's a really important skill to have.
1635
01:44:00,933 --> 01:44:04,800
So Now, in this video,
I just want to introduce you to the basic
1636
01:44:04,800 --> 01:44:07,800
selection tools,
and we can do that by coming
1637
01:44:07,800 --> 01:44:11,066
over here on this panel.
1638
01:44:11,066 --> 01:44:13,366
So we are selecting our first tool,
1639
01:44:13,366 --> 01:44:16,166
which is the rectangular marquee tool.
1640
01:44:16,600 --> 01:44:19,500
Now there are options up near the top
1641
01:44:19,500 --> 01:44:22,900
and in the control panel,
but let's not worry about them right now.
1642
01:44:23,400 --> 01:44:25,733
Let's look at how we can create
a selection.
1643
01:44:25,966 --> 01:44:29,333
You'll notice
that my cursor is now across here
1644
01:44:29,333 --> 01:44:33,133
and all I have to do
is click and drag to create that selection
1645
01:44:34,233 --> 01:44:36,700
can also see a like a preview
1646
01:44:36,700 --> 01:44:39,366
indicating the
within the height of that selection.
1647
01:44:39,733 --> 01:44:44,166
And if you need the selection
to be a square, just hold down the shift
1648
01:44:44,166 --> 01:44:48,966
key on the keyboard and you'll notice
that the selection is constrained.
1649
01:44:49,766 --> 01:44:53,300
Furthermore, you need to reposition
1650
01:44:53,466 --> 01:44:58,433
the selection as you're creating it
with is the keyboard shortcut.
1651
01:44:58,933 --> 01:45:03,766
You'll notice the cursor change again
to an arrow with a small pair of scissors
1652
01:45:03,800 --> 01:45:07,333
next to it, indicating
that you can cut those spaces
1653
01:45:07,333 --> 01:45:10,733
out of that location
by clicking and dragging it.
1654
01:45:10,733 --> 01:45:15,633
Now I'll just undo those commands
or controls now, just like so
1655
01:45:16,833 --> 01:45:19,300
now, if
you no longer require the selection,
1656
01:45:19,300 --> 01:45:23,633
you can return to the select menu
and select the Select Command or Control.
1657
01:45:24,900 --> 01:45:29,200
The electrical Mark Key
tool is the keyboard
1658
01:45:29,200 --> 01:45:32,633
shortcut
underneath the rectangular marquee too.
1659
01:45:33,100 --> 01:45:35,266
It's the same tool, just a different shape
1660
01:45:36,033 --> 01:45:38,733
if you click and drag Ukraine and Ellipse,
1661
01:45:39,066 --> 01:45:42,800
and if you hold down the shift
key, you'll constrain it to a circle.
1662
01:45:43,766 --> 01:45:47,300
Now, something else I'd like to mention
is that whenever
1663
01:45:47,300 --> 01:45:51,166
you use a marquee selection tool,
whether rectangular or elliptical,
1664
01:45:51,633 --> 01:45:54,766
if you click and drag it,
you'll notice that it's like
1665
01:45:54,766 --> 01:45:57,500
dragging out from the corner
out of this election.
1666
01:45:58,333 --> 01:46:00,700
But I hold down the alt
1667
01:46:00,700 --> 01:46:04,466
key on a Windows or option key on a mac.
1668
01:46:04,833 --> 01:46:09,466
When I begin to drag this, you'll notice
that it's dragging out from the center,
1669
01:46:09,766 --> 01:46:13,200
and that could be a really useful
way to create this election.
1670
01:46:14,400 --> 01:46:15,200
Okay, now through
1671
01:46:15,200 --> 01:46:19,200
these select this,
we can use the keyboard shortcut, control
1672
01:46:19,200 --> 01:46:22,500
the on the windows or command
the on the Mac.
1673
01:46:23,333 --> 01:46:23,700
All right.
1674
01:46:23,700 --> 01:46:26,566
So we also have lasso tools here.
1675
01:46:26,866 --> 01:46:30,600
And the first lasso tool
is a freehand selection tool,
1676
01:46:30,600 --> 01:46:35,000
which means you can create freehand shapes
by clicking and dragging
1677
01:46:35,000 --> 01:46:39,733
and then returning to the original
starting point to create the selection.
1678
01:46:39,733 --> 01:46:40,166
All right.
1679
01:46:40,166 --> 01:46:43,600
Again,
let me just deselect this selection again
1680
01:46:44,333 --> 01:46:47,366
and just beneath the lasso tool here,
1681
01:46:47,700 --> 01:46:51,800
there is another tool called the Polygon
Lasso Tool,
1682
01:46:52,066 --> 01:46:56,500
which is also a free hand selection tool
that conforms straight lines.
1683
01:46:57,100 --> 01:47:01,200
The making selection
of something like this triangle right here
1684
01:47:01,200 --> 01:47:05,333
or circle right here would be much easier
with this tool.
1685
01:47:06,433 --> 01:47:09,600
As you can see,
when I click to set a point, you'll notice
1686
01:47:09,600 --> 01:47:13,466
that the line is
essentially attached to the cursor
1687
01:47:13,700 --> 01:47:18,066
and you must click again to change
direction.
1688
01:47:18,066 --> 01:47:18,366
All right.
1689
01:47:18,366 --> 01:47:23,600
So let me just click again here and then
move my cursor up the starting point.
1690
01:47:24,633 --> 01:47:25,800
And you can either double
1691
01:47:25,800 --> 01:47:29,333
click or go back to the starting point
to close the selection.
1692
01:47:29,666 --> 01:47:33,133
And you'll notice that once
I get that good starting point,
1693
01:47:33,700 --> 01:47:36,733
you'll see a circle up here
next to the cursor icon.
1694
01:47:36,733 --> 01:47:39,800
And when you click it,
the selection is made again.
1695
01:47:40,533 --> 01:47:43,533
Now you can deselect this
using the keyboard shortcut again.
1696
01:47:43,600 --> 01:47:46,700
Again, it's command D for Mac
1697
01:47:46,933 --> 01:47:49,500
and control the for Windows.
1698
01:47:50,366 --> 01:47:50,633
All right.
1699
01:47:50,633 --> 01:47:53,700
So underneath the quick selection
tool, we'll see.
1700
01:47:53,700 --> 01:48:00,366
Here we have the magic wand tool
and the tolerance by default is set to 32,
1701
01:48:00,366 --> 01:48:05,366
which means that when you click on a pixel
it will find adjacent pixels
1702
01:48:05,366 --> 01:48:10,733
with 32 levels of luminance values
similar to one that you clicked on.
1703
01:48:11,233 --> 01:48:14,000
And in this case, it's
making a better selection
1704
01:48:14,000 --> 01:48:16,833
than the quick selection tool
for this White background.
1705
01:48:17,733 --> 01:48:18,100
All right.
1706
01:48:18,100 --> 01:48:20,400
Now last thing I want to mention here.
1707
01:48:20,566 --> 01:48:23,733
So another lasso tool located here near
the bottom.
1708
01:48:24,133 --> 01:48:26,433
It's called the magnetic lasso tool.
1709
01:48:26,866 --> 01:48:30,366
And what the magnifying glass
or tool will do is
1710
01:48:30,600 --> 01:48:32,766
look for edge of contrasts.
1711
01:48:33,466 --> 01:48:37,333
All right, so let's try it here,
because we have some high contrast
1712
01:48:37,333 --> 01:48:43,366
areas here between the background
and what we'll do is click
1713
01:48:43,366 --> 01:48:47,033
our cursor around the edge
and you can see that
1714
01:48:47,033 --> 01:48:50,100
this anchor points adds up.
1715
01:48:51,533 --> 01:48:52,633
You can manually
1716
01:48:52,633 --> 01:48:56,466
add an anchor point
if you want to by clicking your mouse.
1717
01:48:56,466 --> 01:49:00,000
So, for example, let me just do that here.
1718
01:49:00,000 --> 01:49:03,966
And as you can see, I have manually added
that anchor point there.
1719
01:49:04,800 --> 01:49:08,400
Just let me just continue
to moving this around right here.
1720
01:49:08,400 --> 01:49:10,933
And as you notice,
as I get to the other end,
1721
01:49:11,400 --> 01:49:14,100
you'll see that little circle icon.
1722
01:49:14,100 --> 01:49:17,966
And if I click it,
it will connect the anchor point
1723
01:49:17,966 --> 01:49:20,700
and we'll be creating a selection.
1724
01:49:22,066 --> 01:49:22,433
All right.
1725
01:49:22,433 --> 01:49:25,533
Now, some of the tools here
have more options available, but
1726
01:49:25,533 --> 01:49:29,533
we'll go over those in greater detail
as we progress
1727
01:49:29,900 --> 01:49:38,966
through the chapter in the course.
1728
01:49:38,966 --> 01:49:39,366
All right.
1729
01:49:39,366 --> 01:49:43,800
So let's take a look at how to use
some of these selection tools in practice.
1730
01:49:44,566 --> 01:49:48,466
I have a document
open called the Basketball dot JPEG.
1731
01:49:48,766 --> 01:49:52,566
And what I like to do
is select this basketball right
1732
01:49:53,800 --> 01:49:54,566
now, looking at
1733
01:49:54,566 --> 01:49:58,000
this image, you might be tempted to use
the magic wand tool
1734
01:49:58,000 --> 01:50:02,666
or the quick selection tool to select
some of this vast gray space here.
1735
01:50:02,666 --> 01:50:05,033
But that would be a mistake.
1736
01:50:05,033 --> 01:50:10,500
Those tools produce harder edges than we
probably want for this type of selection.
1737
01:50:10,500 --> 01:50:14,000
And honestly, the elliptical maki tool
1738
01:50:14,000 --> 01:50:17,233
is the perfect tool
for this type of project.
1739
01:50:19,000 --> 01:50:19,366
All right.
1740
01:50:19,366 --> 01:50:22,933
So with that said,
let me just come over here and it
1741
01:50:23,866 --> 01:50:28,200
and then what you'll probably do
is just come over here and click
1742
01:50:28,200 --> 01:50:31,500
and drag out the circle by holding
down the shift key on your keyboard
1743
01:50:31,933 --> 01:50:35,733
and then you'll realize
that your placement is in exactly right.
1744
01:50:36,766 --> 01:50:40,033
So again, what you'll do next
is to hold down the spacebar
1745
01:50:40,033 --> 01:50:44,700
on your keyboard
and start to move around this selection.
1746
01:50:45,666 --> 01:50:46,666
But then it's
1747
01:50:46,666 --> 01:50:49,833
difficult to make precise selection
doing what we just did.
1748
01:50:50,400 --> 01:50:53,933
Instead, it's easier
to draw the selection out from the center.
1749
01:50:54,300 --> 01:50:57,400
But the problem is
we don't know exactly where the center is,
1750
01:50:58,433 --> 01:51:02,000
and that's where guides come into play.
1751
01:51:02,000 --> 01:51:02,233
All right.
1752
01:51:02,233 --> 01:51:04,766
So let me just deselect this again.
1753
01:51:05,100 --> 01:51:09,600
Command or control D, and then I'll just
come up to The View menu.
1754
01:51:09,600 --> 01:51:12,700
And from The View menu,
you can choose rulers.
1755
01:51:13,566 --> 01:51:18,600
Once you choose the rulers, you have
the ability to drag out some guides
1756
01:51:19,800 --> 01:51:23,033
and once it snaps into place,
you can just let go of the mouse
1757
01:51:23,033 --> 01:51:26,700
to drop the guide
and you can do the same thing horizontally
1758
01:51:26,700 --> 01:51:30,900
by clicking and dragging
until you feel it snap.
1759
01:51:30,900 --> 01:51:34,900
Yes, like
so now with the elliptical marquee tool
1760
01:51:34,900 --> 01:51:39,100
still selected in place across here
at the intersection of those two guides,
1761
01:51:39,800 --> 01:51:43,300
what we'll do next is to hold down the key
1762
01:51:43,300 --> 01:51:47,533
on the windows again, or option
key on the Mac and click
1763
01:51:47,533 --> 01:51:51,233
and drag out an ellipse from the center
to constrain it to a circle.
1764
01:51:52,033 --> 01:51:54,166
Now you don't want to go
right to the edge.
1765
01:51:54,166 --> 01:51:57,800
You want to be inside the basketball
just a little bit
1766
01:51:57,800 --> 01:52:01,500
to make sure you don't have any of those
great pixels selected.
1767
01:52:01,500 --> 01:52:03,933
Once you go of the mouse,
1768
01:52:04,800 --> 01:52:08,600
you'll notice you have a nice selection
of the basketball here.
1769
01:52:09,000 --> 01:52:13,733
Now, what we want to do here is
look at how soft our edges are.
1770
01:52:14,733 --> 01:52:15,200
So again,
1771
01:52:15,200 --> 01:52:18,333
we used the keyboard shortcut
for selecting that tool,
1772
01:52:19,133 --> 01:52:22,433
but The problem
is that if I click and drag,
1773
01:52:22,833 --> 01:52:27,966
I still have this selection
around the basketball,
1774
01:52:28,200 --> 01:52:31,500
so I won't be able to see how soft
this election is.
1775
01:52:32,233 --> 01:52:34,933
And then what we can do
here is to go up to the View menu.
1776
01:52:34,933 --> 01:52:38,166
And under the View menu we can select
1777
01:52:38,166 --> 01:52:40,600
extras and everything goes away
1778
01:52:41,333 --> 01:52:44,800
now, so you can see those selections
around the basketball.
1779
01:52:45,433 --> 01:52:47,600
We can't see them now.
1780
01:52:47,600 --> 01:52:47,933
All right.
1781
01:52:47,933 --> 01:52:51,600
So if I click and drag,
move the basketball to the right,
1782
01:52:52,333 --> 01:52:55,566
then temporarily activate the Zoom tool
1783
01:52:55,933 --> 01:52:59,000
by hitting the spacebar
1784
01:52:59,233 --> 01:53:04,433
and control on a windows or spacebar
or a command key on on the Mac,
1785
01:53:05,033 --> 01:53:09,300
We can begin the zoom here
and we can see the basketballs edge
1786
01:53:09,833 --> 01:53:12,433
and will notice that it looks pretty good.
1787
01:53:13,500 --> 01:53:14,266
There is some
1788
01:53:14,266 --> 01:53:18,866
anti aliasing there and Anti-Aliasing
basically creates some transition
1789
01:53:18,900 --> 01:53:22,166
pixels between the foreground color
and the background color.
1790
01:53:22,966 --> 01:53:26,300
But for the most part,
I'm actually pretty good with this.
1791
01:53:26,933 --> 01:53:27,233
All right.
1792
01:53:27,233 --> 01:53:28,600
So let us just
1793
01:53:28,600 --> 01:53:32,666
zoom out here and fit this image
within the available space on the screen.
1794
01:53:32,666 --> 01:53:35,266
And there's a couple of ways
you can do this.
1795
01:53:35,266 --> 01:53:36,400
You can just
1796
01:53:36,400 --> 01:53:41,000
click this hand tool here and double
click it and it will fit the image.
1797
01:53:41,000 --> 01:53:44,866
Or you can hold down the control key
on your keyboard
1798
01:53:44,866 --> 01:53:47,800
and hit zero on a Windows
1799
01:53:48,300 --> 01:53:51,433
just hit command and zero on a mac.
1800
01:53:52,133 --> 01:53:56,700
Okay, Now we want to move this basketball
back to its original location.
1801
01:53:56,700 --> 01:54:00,433
And the easiest way to do
that is to come over to the history panel.
1802
01:54:01,066 --> 01:54:03,733
And if for some reason you don't see
the history panel,
1803
01:54:04,100 --> 01:54:10,066
you can just come up here to the Windows
menu and from here you can choose history.
1804
01:54:10,900 --> 01:54:14,866
And what the history panel does
is to record each step
1805
01:54:14,866 --> 01:54:18,366
that we take within the application
outside of the menu commands.
1806
01:54:19,000 --> 01:54:19,333
All right.
1807
01:54:19,333 --> 01:54:21,233
So the last thing that we did that
1808
01:54:21,233 --> 01:54:24,400
we want to
check is our elliptical marquee selection.
1809
01:54:25,233 --> 01:54:27,433
But then we don't see that selection here.
1810
01:54:28,233 --> 01:54:33,066
Again, that's because the history panel
sent record menu commands.
1811
01:54:33,800 --> 01:54:37,933
So what we can do now is to come up
here to The View menu again.
1812
01:54:37,933 --> 01:54:43,666
And from The View menu,
we can turn extras back on.
1813
01:54:43,666 --> 01:54:45,000
All right, great.
1814
01:54:45,000 --> 01:54:48,000
Now that we have this selection
of the basketball,
1815
01:54:48,000 --> 01:54:51,000
we may want to soften the edges
just a little bit.
1816
01:54:51,533 --> 01:54:53,966
And we will take a look
at how we can do that
1817
01:54:54,300 --> 01:55:04,500
on the next lesson.
1818
01:55:04,500 --> 01:55:07,933
We're using the same document
as in the previous video,
1819
01:55:08,533 --> 01:55:12,700
and this time we want to soften
the edges of the selection a little bit
1820
01:55:12,700 --> 01:55:17,300
because we're going to move this image
into a picture of a basketball court.
1821
01:55:18,066 --> 01:55:23,366
And one way to do this, to go up
to the select menu and choose, modify
1822
01:55:24,333 --> 01:55:26,000
and from there you can choose.
1823
01:55:26,000 --> 01:55:31,533
Further, this will open up the feather
selection dialog box, and in this case
1824
01:55:32,066 --> 01:55:34,733
it has a default value of five pixels.
1825
01:55:35,466 --> 01:55:39,233
Now we're going to change this feather
radius to two pixels.
1826
01:55:39,900 --> 01:55:43,200
And just so you have an understanding
as to what's going to happen
1827
01:55:43,200 --> 01:55:45,866
when you apply
this feather command at the edges,
1828
01:55:46,300 --> 01:55:51,133
what size of the selection will be blurred
two pixels or roughly two pixels?
1829
01:55:52,100 --> 01:55:56,100
Well, if you have the concern
of what's going on in the background,
1830
01:55:56,600 --> 01:56:00,033
there's something called gosh,
an algorithm being applied.
1831
01:56:00,700 --> 01:56:03,233
And to be honest with you,
you don't really need to know that
1832
01:56:03,766 --> 01:56:07,933
if you enter value here, you're
pretty much going to get what you expect.
1833
01:56:08,766 --> 01:56:11,166
But because that algorithm
is being applied,
1834
01:56:11,366 --> 01:56:14,666
the true value here is a little
bit larger than two pixels.
1835
01:56:15,866 --> 01:56:16,233
All right.
1836
01:56:16,233 --> 01:56:19,333
So once you're happy,
you can go ahead and click okay.
1837
01:56:19,833 --> 01:56:24,433
And once you click okay,
we now have a softer edge.
1838
01:56:24,900 --> 01:56:28,600
When we move this object,
we can verify that again
1839
01:56:28,600 --> 01:56:32,800
by moving it out of its original location
like we did in the last video.
1840
01:56:33,566 --> 01:56:36,533
Now, of course, we're not going to be able
to see this edges
1841
01:56:36,566 --> 01:56:38,400
with this selection right here.
1842
01:56:38,400 --> 01:56:41,000
So let's come up to the View menu.
1843
01:56:41,000 --> 01:56:44,300
And under the View menu,
we can turn off extras again.
1844
01:56:44,866 --> 01:56:48,600
And as you can see, the keyboard shortcut
for that is Control
1845
01:56:48,600 --> 01:56:51,933
H for Windows and Command H for Macs.
1846
01:56:52,800 --> 01:56:53,100
All right.
1847
01:56:53,100 --> 01:56:56,566
Now if I click and drag this
to move the basketball
1848
01:56:56,966 --> 01:57:00,366
and then zoom in this area right here
1849
01:57:01,200 --> 01:57:03,300
again, control space
1850
01:57:03,666 --> 01:57:06,666
on a windows and command space on a mac.
1851
01:57:07,400 --> 01:57:10,766
And you'll notice that as I zoom in here,
1852
01:57:10,766 --> 01:57:14,333
you'll see a softer edge around this area.
1853
01:57:15,233 --> 01:57:20,400
But then if we zoom out,
you'll notice that we have a problem here,
1854
01:57:20,400 --> 01:57:24,533
and that is we've picked up
a portion of the gray background.
1855
01:57:25,400 --> 01:57:28,066
So what we want to do here
is kind of a condense
1856
01:57:28,066 --> 01:57:30,833
our selection
a little bit before we apply the feather.
1857
01:57:31,600 --> 01:57:34,500
So again, think about what happens
when you apply a feather.
1858
01:57:34,500 --> 01:57:39,600
It burst pixels to the right and left
side of the selection and the right side
1859
01:57:40,166 --> 01:57:43,133
happened to pick up
some of the pixels in the background,
1860
01:57:44,066 --> 01:57:48,300
which now cost this halo effect,
which we don't want to see.
1861
01:57:49,066 --> 01:57:53,000
So I'm just going to go ahead and zoom out
just a little bit more
1862
01:57:53,000 --> 01:57:56,033
and then I'm going to come over
to the history panel again.
1863
01:57:56,566 --> 01:57:57,266
And once again,
1864
01:57:57,266 --> 01:58:01,066
if you don't see the history panel,
you can come up to the window menu.
1865
01:58:01,066 --> 01:58:04,366
And from the window menu,
you can choose history.
1866
01:58:05,166 --> 01:58:09,200
Now, we want to come back to a point
where we made the original selection
1867
01:58:09,233 --> 01:58:10,433
with the elliptical marquee.
1868
01:58:10,433 --> 01:58:15,866
So we don't want our feather compound
to take effect at this point.
1869
01:58:16,866 --> 01:58:17,200
All right.
1870
01:58:17,200 --> 01:58:20,133
So we're going to jump just above
1871
01:58:20,133 --> 01:58:23,166
now, of course,
we can't see the original selection
1872
01:58:23,166 --> 01:58:26,633
because we've turned off the visibility
for all of our extras.
1873
01:58:27,400 --> 01:58:27,666
All right.
1874
01:58:27,666 --> 01:58:32,300
So let me just hit control H
on my keyboard, command H on a mac,
1875
01:58:32,666 --> 01:58:35,300
and it'll turn those back on.
1876
01:58:36,133 --> 01:58:39,066
Now, before we apply a feather,
what we want to do
1877
01:58:39,066 --> 01:58:43,166
is condense our selection a little bit,
and we can do that
1878
01:58:43,166 --> 01:58:46,500
without making a new selection
by coming up to the select menu.
1879
01:58:47,066 --> 01:58:49,766
And from the select menu
we can choose modify.
1880
01:58:50,900 --> 01:58:53,133
So this time we can choose to contract.
1881
01:58:54,000 --> 01:58:57,900
So this will open up a dialog box
where we can contract
1882
01:58:57,900 --> 01:59:00,900
this election based upon a pixel value.
1883
01:59:01,933 --> 01:59:02,233
All right.
1884
01:59:02,233 --> 01:59:06,700
So let me just try and put here two
and then we'll click.
1885
01:59:06,700 --> 01:59:08,233
Okay.
1886
01:59:08,233 --> 01:59:11,633
Now you'll notice that the selection
tightened up a bit.
1887
01:59:11,666 --> 01:59:17,666
After we do that, we can reapply our
feather by coming back to the select menu.
1888
01:59:17,666 --> 01:59:19,700
And under the select menu.
1889
01:59:19,700 --> 01:59:23,833
We're going to select Modify again,
and then we can choose Feather.
1890
01:59:24,733 --> 01:59:27,966
And in this case
we're going to use that same two pixel
1891
01:59:27,966 --> 01:59:29,733
value for the feather radius.
1892
01:59:31,200 --> 01:59:31,700
Awesome.
1893
01:59:31,700 --> 01:59:33,466
So go ahead and click okay.
1894
01:59:33,466 --> 01:59:37,966
And if you want, you can further verify
this by turning off the Extras
1895
01:59:37,966 --> 01:59:41,266
command again, again Command H
1896
01:59:41,266 --> 01:59:44,133
for Mac and Control H for Windows.
1897
01:59:45,200 --> 01:59:48,266
Now then we'll just click
and drag it over a little bit
1898
01:59:48,266 --> 01:59:51,633
and you can see that
we have this nice soft selection
1899
01:59:51,633 --> 01:59:55,233
without the gray hollowing
taking place on the right hand side.
1900
01:59:55,666 --> 01:59:56,066
All right.
1901
01:59:56,066 --> 01:59:58,633
So let me just and do that again.
1902
01:59:59,400 --> 02:00:01,800
The keyboard shortcut for
that would be Control
1903
02:00:01,800 --> 02:00:05,633
Z for Windows and Command Z for Mac.
1904
02:00:06,200 --> 02:00:06,600
All right.
1905
02:00:06,600 --> 02:00:09,200
I'm going to turn the extras
back on again.
1906
02:00:09,700 --> 02:00:12,400
And we're now ready to move this object
1907
02:00:12,400 --> 02:00:16,800
after this image
and place it to another image.
1908
02:00:16,800 --> 02:00:31,533
And we'll know how to do that
on our next lesson.
1909
02:00:31,533 --> 02:00:32,266
All right.
1910
02:00:32,266 --> 02:00:36,666
Now we're ready to copy this
basketball image into a different image.
1911
02:00:37,200 --> 02:00:41,366
So let's go ahead and do that
by going up to the file menu
1912
02:00:41,366 --> 02:00:45,100
and using open,
this will launch the open dialog box.
1913
02:00:45,400 --> 02:00:47,866
And in the tutorial assets folder,
you'll notice
1914
02:00:48,066 --> 02:00:51,633
there's a file called Basketball court
like JPEG.
1915
02:00:52,200 --> 02:00:55,166
This is a free image
you can download from raw pixels.
1916
02:00:55,966 --> 02:00:56,366
Great.
1917
02:00:56,366 --> 02:00:59,766
Now with that selected,
let's come over and click open.
1918
02:01:00,733 --> 02:01:01,400
And now
1919
02:01:01,400 --> 02:01:04,566
we have this
document available inside the program.
1920
02:01:05,266 --> 02:01:07,500
So we have a couple of options.
1921
02:01:07,500 --> 02:01:11,100
The first is, of course, to
just copy the selected pixels,
1922
02:01:12,166 --> 02:01:16,100
but then I still have this selection
that we created from the last session.
1923
02:01:16,666 --> 02:01:19,333
So let's just copy this to our clipboard
1924
02:01:19,766 --> 02:01:22,733
and we can do that
by coming up to the edit menu.
1925
02:01:22,733 --> 02:01:26,733
And from the edit menu
you can choose to copy the keyboard
1926
02:01:26,733 --> 02:01:30,733
shortcut control C
for Windows and Command C for Mac.
1927
02:01:31,766 --> 02:01:33,800
Now once you copy the data within,
1928
02:01:33,800 --> 02:01:37,133
this selection is stored
on your clipboard, meaning you can move
1929
02:01:37,400 --> 02:01:40,733
and come over to the basketball court
tab here and paste it.
1930
02:01:41,933 --> 02:01:46,066
So again, you can come up to the edit menu
and from the edit menu you can just use
1931
02:01:46,066 --> 02:01:49,166
paste the keyboard, shortcut A, C, control
1932
02:01:49,166 --> 02:01:52,233
B, and would be command B for Mac.
1933
02:01:53,066 --> 02:01:57,333
And when you do that,
add the basketball pasted.
1934
02:01:57,333 --> 02:02:01,733
You'll notice it does appear on its own
layer here in the Layers panel
1935
02:02:01,733 --> 02:02:06,933
and we'll talk more about layers
a little bit on this chapter.
1936
02:02:06,933 --> 02:02:07,400
All right.
1937
02:02:07,400 --> 02:02:11,300
So you'll notice also that
the basketball is a little bit too large.
1938
02:02:11,800 --> 02:02:16,300
We can deal with that
because it is on its own layer.
1939
02:02:16,300 --> 02:02:17,500
We can move it around
1940
02:02:17,500 --> 02:02:21,300
and change its position without impacting
the basketball court image.
1941
02:02:21,800 --> 02:02:25,933
So that's one way to move data
from 112 to another.
1942
02:02:25,933 --> 02:02:29,166
But there's a couple of disadvantage
to this technique,
1943
02:02:29,533 --> 02:02:33,900
and that is any time you copy
something new, anything that was in
1944
02:02:33,900 --> 02:02:37,800
the clipboard is wiped out with
that new information that you just copied.
1945
02:02:38,266 --> 02:02:41,900
So if you had something stored
in your clipboard that you didn't
1946
02:02:41,900 --> 02:02:46,800
want to remove, copying and pasting
really isn't the best solution.
1947
02:02:47,833 --> 02:02:48,500
All right, So
1948
02:02:48,500 --> 02:02:51,100
let me just delete this basketball here.
1949
02:02:51,633 --> 02:02:54,266
And from this image, let's return
1950
02:02:54,266 --> 02:02:56,400
back to basketball file.
1951
02:02:57,300 --> 02:02:59,900
The selection is still active.
1952
02:02:59,900 --> 02:03:03,500
So another thing we can do
here is to have the MOVE tool selected.
1953
02:03:03,833 --> 02:03:05,666
Again, we a keyboard shortcut.
1954
02:03:05,666 --> 02:03:08,533
If you don't have that selected over here
1955
02:03:08,533 --> 02:03:12,266
and then we'll just simply click
and drag it up to the tab of the document
1956
02:03:12,533 --> 02:03:15,633
that you want the basketball to appear.
1957
02:03:15,633 --> 02:03:16,533
And you'll notice
1958
02:03:16,533 --> 02:03:20,700
that we switched to the other document
that we want to copy that into.
1959
02:03:20,700 --> 02:03:24,566
And when you let go of the mouse,
you'll drop the basketball
1960
02:03:25,800 --> 02:03:27,966
notice
and move the mouse into the location
1961
02:03:27,966 --> 02:03:30,533
where we wanted the basketball to drop.
1962
02:03:30,533 --> 02:03:32,200
But that doesn't really matter.
1963
02:03:32,200 --> 02:03:34,533
You can always move it after.
1964
02:03:34,533 --> 02:03:37,866
So there's another way
that I would like to show you
1965
02:03:37,866 --> 02:03:40,933
on how you can move the data
from one final to another.
1966
02:03:41,400 --> 02:03:46,666
And remember, on our previous chapter,
we about working with multiple documents.
1967
02:03:46,966 --> 02:03:50,600
And this is one of those cases
where you can utilize that.
1968
02:03:51,400 --> 02:03:54,333
So again,
let me just delete the basketball here
1969
02:03:54,333 --> 02:03:57,266
by pressing the delete
or backspace on my keyboard.
1970
02:03:57,833 --> 02:04:01,200
And let me just return
back to the basketball file.
1971
02:04:01,900 --> 02:04:04,000
And here we're going to do
1972
02:04:04,633 --> 02:04:07,200
is change the view in terms
1973
02:04:07,200 --> 02:04:11,400
of how we're looking at both of these
currently open documents.
1974
02:04:12,466 --> 02:04:14,100
Again, we simply just go up
1975
02:04:14,100 --> 02:04:17,800
to the menu and from menu
we just select a range from here
1976
02:04:18,500 --> 02:04:23,600
and you can choose to open up horizontal
or to up vertical.
1977
02:04:23,600 --> 02:04:24,300
In this case,
1978
02:04:24,300 --> 02:04:28,400
I'll just go with two of vertical
so we can see the images side by side.
1979
02:04:29,266 --> 02:04:34,966
And at that point all you have to do
is click within the active selection
1980
02:04:34,966 --> 02:04:39,033
and drag it over to the new document
just like so.
1981
02:04:39,033 --> 02:04:42,866
And as you can see,
we when we let go of the mouse,
1982
02:04:42,866 --> 02:04:46,900
you'll see that the basket will appear
in the basketball court image
1983
02:04:48,466 --> 02:04:51,466
and we say, Now
I'm going to change the view back
1984
02:04:51,466 --> 02:04:55,966
to its original tab
by just coming up here to the window menu.
1985
02:04:56,333 --> 02:05:00,966
Selecting a range
and choosing to consolidate all the tabs.
1986
02:05:02,700 --> 02:05:05,333
All right, now that we have that
here, it's
1987
02:05:05,333 --> 02:05:08,866
pretty obvious that it's too big
for our basketball court.
1988
02:05:09,700 --> 02:05:12,600
So before we move further,
I would just like to say that
1989
02:05:12,833 --> 02:05:16,866
any time you take contents from one image
and place it in another,
1990
02:05:17,266 --> 02:05:19,700
that's considered.
1991
02:05:19,700 --> 02:05:24,333
And what we're doing here right
now is a very basic composite inside of
1992
02:05:24,333 --> 02:05:25,433
Photoshop.
1993
02:05:25,433 --> 02:05:29,800
So in order to pull this off,
we need to make the size realistic.
1994
02:05:30,133 --> 02:05:34,100
And the first thing that we have to do
is to scale down the size
1995
02:05:34,466 --> 02:05:36,300
of this basketball.
1996
02:05:36,300 --> 02:05:39,333
So there are several different ways
that we could do this.
1997
02:05:39,766 --> 02:05:40,866
And what are we going to do?
1998
02:05:40,866 --> 02:05:45,200
First is to just come up here to the edit
menu and select free transform.
1999
02:05:45,666 --> 02:05:48,300
Get a keyboard shortcut for this control
2000
02:05:48,300 --> 02:05:51,166
T for Windows and Command T for Mac.
2001
02:05:51,833 --> 02:05:55,700
And now you'll see this box
appearing around our basketball.
2002
02:05:56,000 --> 02:05:58,466
And this is what we call the bounding box.
2003
02:05:59,100 --> 02:06:02,500
And at this point
we can grab any of this reshapes handle
2004
02:06:02,500 --> 02:06:06,300
to transform the size of this image.
2005
02:06:06,633 --> 02:06:10,166
But we do want to make sure
that we maintain the aspect
2006
02:06:10,166 --> 02:06:13,666
ratio of the basketball
so that it doesn't turn into an oval
2007
02:06:13,666 --> 02:06:17,166
or some other weird shape.
2008
02:06:17,166 --> 02:06:17,533
All right.
2009
02:06:17,533 --> 02:06:21,000
So let me just grab some of this corner
2010
02:06:21,000 --> 02:06:24,633
resize handles here
and I'll just hold down the shift key.
2011
02:06:25,100 --> 02:06:30,466
And again, this make sure that the image
is a scaled down proportionately.
2012
02:06:30,800 --> 02:06:33,700
And now we'll say
click and drag this inwards.
2013
02:06:34,066 --> 02:06:38,100
We will see that the basketball
is getting smaller.
2014
02:06:39,033 --> 02:06:40,200
Now, once you let go of
2015
02:06:40,200 --> 02:06:43,533
the mouse, you can place your cursor
inside the bounding box
2016
02:06:43,966 --> 02:06:47,600
and you'll get a move
icon on the cursor here.
2017
02:06:48,166 --> 02:06:50,966
So at this point
we can just click and drag
2018
02:06:51,166 --> 02:06:57,300
this basketball here to reposition it
within this image wherever we want it to.
2019
02:06:57,300 --> 02:06:59,000
But then it's still too large.
2020
02:06:59,000 --> 02:07:02,266
So I'm going to continue to scale it down.
2021
02:07:03,400 --> 02:07:06,066
And again,
we'll just hold down the shift key on the
2022
02:07:06,633 --> 02:07:09,333
and click and drag inwards again.
2023
02:07:10,666 --> 02:07:11,133
All right.
2024
02:07:11,133 --> 02:07:13,500
So that's that should be fine.
2025
02:07:13,500 --> 02:07:16,333
Now, let me just reposition this again
somewhere here.
2026
02:07:17,966 --> 02:07:18,333
All right.
2027
02:07:18,333 --> 02:07:19,733
And once you're happy
2028
02:07:19,733 --> 02:07:23,833
with the transformation, you can either
double click inside the bounding box
2029
02:07:24,266 --> 02:07:26,966
or you can press return or enter
on your keyboard.
2030
02:07:27,366 --> 02:07:31,300
Or you can also come up here
on the control panel here and
2031
02:07:32,300 --> 02:07:33,900
click this checkmark.
2032
02:07:33,900 --> 02:07:35,600
It's really up to you.
2033
02:07:35,600 --> 02:07:39,133
And once that's done,
we've committed to this transformation.
2034
02:07:40,000 --> 02:07:40,333
All right.
2035
02:07:40,333 --> 02:07:43,300
Now we have learned how to copy and paste
images.
2036
02:07:43,733 --> 02:07:48,366
We also learned how to scale our image
within the help of Transform Tool.
2037
02:07:48,866 --> 02:07:51,466
And again,
these are the most common things
2038
02:07:51,466 --> 02:08:07,600
you'll be using a lot
when working inside Photoshop. You.
2039
02:08:07,600 --> 02:08:11,933
All right, now we have this
file called Toy Car got JPEG here,
2040
02:08:11,933 --> 02:08:15,833
which is available
inside your tutorial assets file.
2041
02:08:16,500 --> 02:08:19,866
So let's take a look
at some of the techniques
2042
02:08:19,866 --> 02:08:23,600
that you can use to modify your selection
after you create them.
2043
02:08:24,166 --> 02:08:26,633
Now, you would really choose a selection
2044
02:08:26,633 --> 02:08:32,033
tool, make a flawless selection
here in Photoshop, so you have to take
2045
02:08:32,033 --> 02:08:35,933
several steps
to refine and modify that selection
2046
02:08:36,666 --> 02:08:39,000
and make it perfect.
2047
02:08:39,000 --> 02:08:41,866
So let's start off
by selecting the front piece
2048
02:08:41,866 --> 02:08:44,333
of this car, the wheel.
2049
02:08:44,933 --> 02:08:46,966
And now if you look at car,
2050
02:08:47,333 --> 02:08:50,166
this picture was taken at the angle,
2051
02:08:50,166 --> 02:08:54,066
which means the front piece of this wheel
is not the perfect circle.
2052
02:08:55,000 --> 02:08:57,700
And that means that it's going to be
a little bit
2053
02:08:57,700 --> 02:09:00,800
more challenging
to make a perfect selection.
2054
02:09:01,566 --> 02:09:01,800
All right.
2055
02:09:01,800 --> 02:09:05,900
So now we will start off
with the elliptical marquee tool here.
2056
02:09:05,900 --> 02:09:09,900
I'll just come over and drag
this selection out from the center
2057
02:09:09,900 --> 02:09:12,966
or close to the center
by holding down the all key on
2058
02:09:12,966 --> 02:09:15,566
windows and option on Mac.
2059
02:09:16,133 --> 02:09:19,766
While you hold down the shift
key, remember, you'll constrain it
2060
02:09:20,000 --> 02:09:21,633
through a circle.
2061
02:09:21,633 --> 02:09:24,200
So let me just hold down the spacebar
2062
02:09:24,200 --> 02:09:27,600
here too,
so that I can move around the selection.
2063
02:09:27,600 --> 02:09:31,366
And in this way
I can continue making a larger selection.
2064
02:09:32,633 --> 02:09:35,300
And once you feel that you're pretty close
2065
02:09:35,333 --> 02:09:38,833
to making the selection
as good as you can, let go of the mouse.
2066
02:09:40,100 --> 02:09:40,800
All right.
2067
02:09:40,866 --> 02:09:43,833
Now, once the selection is made,
you can see that
2068
02:09:43,833 --> 02:09:45,900
we still need some modifications.
2069
02:09:46,566 --> 02:09:48,733
So what can we do?
2070
02:09:48,733 --> 02:09:50,800
There's
a couple of things that we could do.
2071
02:09:51,133 --> 02:09:54,900
We can add to the selections
by using other selection tool,
2072
02:09:55,200 --> 02:10:00,133
but something that might be a little bit
easier is to transform the selection.
2073
02:10:00,700 --> 02:10:05,300
Now, in the last video, we used the Free
Transform command to do that,
2074
02:10:05,300 --> 02:10:09,600
and there's a similar command associated
with the selections in Photoshop
2075
02:10:09,966 --> 02:10:12,866
and you can access it
by coming up to the selection menu.
2076
02:10:12,866 --> 02:10:16,700
And from there
you can choose the transform selection.
2077
02:10:17,633 --> 02:10:20,166
So you'll see that familiar bounding
2078
02:10:20,166 --> 02:10:22,566
box appearing around the selection.
2079
02:10:23,233 --> 02:10:26,200
At this point,
we could resize it by clicking
2080
02:10:26,200 --> 02:10:31,200
and dragging any of this resize handles,
but really that's not what we need to do.
2081
02:10:31,666 --> 02:10:35,133
We need to distort this selection
in some sense.
2082
02:10:36,033 --> 02:10:36,300
All right.
2083
02:10:36,300 --> 02:10:40,200
So what we're going to do
is to come up to the control
2084
02:10:40,200 --> 02:10:43,966
panel here and click this warp button.
2085
02:10:43,966 --> 02:10:48,166
So this warp button places said
with within the transform box,
2086
02:10:48,166 --> 02:10:52,166
allowing us to grab this points
here and modify this selection.
2087
02:10:52,900 --> 02:10:55,733
Now as, you can see as I click and drag
this flash points,
2088
02:10:56,566 --> 02:11:00,733
it gives me the ability to push out
certain areas of the selection.
2089
02:11:02,133 --> 02:11:02,433
All right.
2090
02:11:02,433 --> 02:11:06,266
So once you're happy with that,
you can press the return key or enter
2091
02:11:06,266 --> 02:11:09,233
on your keyboard, or you can come up here
and click the checkmark.
2092
02:11:10,066 --> 02:11:13,000
If you don't like it,
you can always click this button here or.
2093
02:11:13,000 --> 02:11:15,333
Press Escape Key.
2094
02:11:15,600 --> 02:11:17,700
Now I would like to show you another way
2095
02:11:17,700 --> 02:11:21,300
of selecting this,
so let me just select this first.
2096
02:11:21,300 --> 02:11:24,966
Again, it's Control the for Windows
2097
02:11:24,966 --> 02:11:27,233
and Command D for Mac.
2098
02:11:28,100 --> 02:11:30,766
So there are some other automated commands
2099
02:11:30,766 --> 02:11:33,833
that we could use
that will help select similar pixels.
2100
02:11:34,200 --> 02:11:37,133
And if you look at the car,
we can see that
2101
02:11:37,133 --> 02:11:40,166
this wheel right here is right there
than the rest of them.
2102
02:11:40,733 --> 02:11:45,433
So again, with our elliptical tool
selected, let me just select a piece here
2103
02:11:46,066 --> 02:11:49,133
so you can see
I've only selected a portion of it.
2104
02:11:49,900 --> 02:11:54,566
Then what we'll do next is to go here
on the select menu and select grow.
2105
02:11:55,300 --> 02:11:59,400
Now, when you select this command,
Photoshop will do a pretty good job
2106
02:11:59,400 --> 02:12:04,100
of selecting similar color values around,
the selection in a contiguous fashion,
2107
02:12:04,533 --> 02:12:09,700
and also it wouldn't jump across other
pixels that uses different color values.
2108
02:12:10,033 --> 02:12:13,200
So now if you miss any selection,
you can just go here
2109
02:12:13,600 --> 02:12:18,133
and make sure
that the ad selection is selected
2110
02:12:18,500 --> 02:12:22,766
and now you can add
what you missed through the selection.
2111
02:12:22,766 --> 02:12:25,466
What if we want to save some time
and select
2112
02:12:25,466 --> 02:12:27,933
the other wheels of the same color value
2113
02:12:28,633 --> 02:12:31,666
so we can do that
with another automation here in Photoshop
2114
02:12:32,066 --> 02:12:35,600
and we can do this
by going up here to the select menu
2115
02:12:35,600 --> 02:12:41,966
and we'll be choosing similar
and what you will see that is it select
2116
02:12:42,133 --> 02:12:44,933
the other wheels
that has the same color value.
2117
02:12:45,733 --> 02:12:46,466
Pretty cool, huh?
2118
02:12:47,466 --> 02:12:50,700
Now let me
just go ahead and get rid of this election
2119
02:12:50,700 --> 02:12:54,300
by using the keyboard shortcut control
or command D again.
2120
02:12:55,433 --> 02:12:57,633
And let's say
2121
02:12:57,633 --> 02:13:02,400
our goal here is to select
the entire car again.
2122
02:13:02,400 --> 02:13:05,633
There are actually several ways
that we can do this,
2123
02:13:05,633 --> 02:13:09,000
but one of the quickest way
is to use the quick selection tool
2124
02:13:09,600 --> 02:13:11,966
and what the quick selection tool
2125
02:13:12,333 --> 02:13:16,466
does is to select pixels
that use the same color values,
2126
02:13:17,100 --> 02:13:19,966
which in this case
would be the background.
2127
02:13:19,966 --> 02:13:23,433
So again, let's make sure
that this option here is selected.
2128
02:13:24,133 --> 02:13:28,333
So this option gives us the ability
to create new selection.
2129
02:13:28,966 --> 02:13:32,033
If you want the change to brush size,
you can do that as well here.
2130
02:13:32,533 --> 02:13:35,133
But as for me, I'm happy
with the brush size.
2131
02:13:36,000 --> 02:13:36,366
All right.
2132
02:13:36,366 --> 02:13:40,366
So let me just click and drag here
from the top left hand corner
2133
02:13:40,366 --> 02:13:44,400
and you'll notice that we selected
a good chunk of the background.
2134
02:13:45,033 --> 02:13:46,866
Now, up here in the control panel,
2135
02:13:46,866 --> 02:13:50,700
this is automatically selected
after creating a new selection.
2136
02:13:50,700 --> 02:13:53,700
What this means is
if you come over here in an area
2137
02:13:53,700 --> 02:13:55,966
where there isn't a selection
and you click,
2138
02:13:56,633 --> 02:13:59,166
it will eventually add it
to the current selection
2139
02:13:59,166 --> 02:14:03,800
and you can continue do that until
you have all the white pixels selected.
2140
02:14:04,533 --> 02:14:07,733
Now, you'll notice down here
that this part right here
2141
02:14:07,733 --> 02:14:11,600
is not selected,
and that's because of this shadow.
2142
02:14:11,600 --> 02:14:11,833
All right.
2143
02:14:11,833 --> 02:14:16,033
So let me just click and drag and click
some of those fields here.
2144
02:14:16,733 --> 02:14:21,833
And as you can see, we played a little bit
too much in this area.
2145
02:14:22,100 --> 02:14:26,100
But then don't worry,
that's an easy fix in the control panel.
2146
02:14:26,100 --> 02:14:28,933
What we're going to do here is select
this last option.
2147
02:14:29,433 --> 02:14:32,800
What this does
is to subtract from the selection.
2148
02:14:33,400 --> 02:14:37,333
So again, we're just going to click
and drag around this area.
2149
02:14:37,333 --> 02:14:42,666
And now you'll notice that we've done
a pretty good job of selecting everything.
2150
02:14:43,900 --> 02:14:46,866
Remember, our goal was to select the car.
2151
02:14:46,866 --> 02:14:50,366
But right now we have this shadow
excluded from the selection.
2152
02:14:51,533 --> 02:14:55,800
Finally,
the problem is we wanted to select the car
2153
02:14:55,800 --> 02:14:58,233
and we have everything with the car
selected.
2154
02:14:59,000 --> 02:15:02,000
So what we can do here
is to invert the selection
2155
02:15:02,400 --> 02:15:05,900
by coming up to the select menu,
and under the select menu
2156
02:15:06,300 --> 02:15:09,066
we will choose inverse.
2157
02:15:09,066 --> 02:15:14,033
Now will see that the car is selected
and everything else is not all right.
2158
02:15:14,033 --> 02:15:17,300
So hopefully this gives you some insights
on how you can go
2159
02:15:17,300 --> 02:15:20,600
about modifying your selections
once you created them.
2160
02:15:21,266 --> 02:15:25,400
Now our next lesson, we'll talk about more
about the popular types
2161
02:15:25,400 --> 02:15:43,133
of selection tool here in Photoshop,
which is the wand tool.
2162
02:15:43,133 --> 02:15:46,500
And the last lesson
we learned about editing selections.
2163
02:15:47,133 --> 02:15:50,233
Again,
it's usually not going to be perfect
2164
02:15:50,466 --> 02:15:53,300
when you initially create
a selection, it's
2165
02:15:53,300 --> 02:15:56,600
almost always going to involve
some type of modification.
2166
02:15:57,233 --> 02:15:58,466
Would being said.
2167
02:15:58,466 --> 02:16:00,300
It's probably a good time now
2168
02:16:00,300 --> 02:16:04,100
to look at some of the automated selection
tools that we have here in Photoshop.
2169
02:16:04,800 --> 02:16:07,633
So we have the magic wand tool here
2170
02:16:07,633 --> 02:16:10,433
and we also have this quick selection
tool here.
2171
02:16:10,800 --> 02:16:14,133
But then we also have this latest
one here, which is the object
2172
02:16:14,133 --> 02:16:18,833
selection tool, and you can use them
as starting points for your selection.
2173
02:16:19,833 --> 02:16:20,166
All right.
2174
02:16:20,166 --> 02:16:24,800
Now, in order for you to use them
effectively, it's important to understand
2175
02:16:24,800 --> 02:16:29,400
how they operate, behave,
and some of their options represents.
2176
02:16:30,233 --> 02:16:30,600
Okay.
2177
02:16:30,600 --> 02:16:34,166
So we're going to start off
with the magic wand tool here
2178
02:16:34,533 --> 02:16:38,733
and now, the magic wand tool,
the oldest selection tool
2179
02:16:38,733 --> 02:16:42,000
that that's been around
since the first version of Photoshop.
2180
02:16:42,600 --> 02:16:45,133
And that being said,
the quick selection tool
2181
02:16:45,133 --> 02:16:49,266
was probably the original design
to replace Magic Wand tool, yet
2182
02:16:49,266 --> 02:16:52,433
the magic wand tool is still useful
up to this day.
2183
02:16:53,533 --> 02:16:57,266
So the magic wand tool works in a way
that's very different
2184
02:16:57,300 --> 02:17:01,000
than the quick selection tool,
but ultimately they can be used for a
2185
02:17:01,033 --> 02:17:02,466
similar task.
2186
02:17:02,466 --> 02:17:05,400
But it's important to understand
the difference between the two,
2187
02:17:05,400 --> 02:17:07,966
so you can use the right tool
for the right situation.
2188
02:17:08,833 --> 02:17:10,833
So with the Magic Wand tool selected,
2189
02:17:11,233 --> 02:17:15,100
we have options or settings
here at the top called tolerance.
2190
02:17:15,100 --> 02:17:17,533
And right now it's set to 32.
2191
02:17:18,000 --> 02:17:22,200
And what the tolerance for percent
is the pixel values
2192
02:17:22,200 --> 02:17:26,733
that would be considered
the same based upon luminance.
2193
02:17:26,733 --> 02:17:29,866
And now at this point,
let's say we click right here.
2194
02:17:30,533 --> 02:17:34,100
They would
then consider 32 levels of luminance value
2195
02:17:34,100 --> 02:17:37,200
to be the same based upon the size.
2196
02:17:37,833 --> 02:17:40,433
Now, by default, the sample size up
2197
02:17:40,433 --> 02:17:44,133
here is point
sample and most people leave it before.
2198
02:17:45,466 --> 02:17:45,733
All right.
2199
02:17:45,733 --> 02:17:49,100
So point
sample simply means the actual pixels
2200
02:17:49,100 --> 02:17:53,133
you're clicking In many cases,
especially when you're dealing with skies
2201
02:17:53,133 --> 02:17:56,866
and clouds, you have texture
associated with the image.
2202
02:17:57,366 --> 02:18:00,233
And if that's the case,
you may want your sample size
2203
02:18:00,233 --> 02:18:02,900
to be a little bit larger
so you can expand it out.
2204
02:18:03,700 --> 02:18:08,233
And you can do that by selecting
different options within this menu.
2205
02:18:08,733 --> 02:18:12,233
So if we do something like five
by five average,
2206
02:18:12,533 --> 02:18:16,366
it would average out the luminance values
based upon you click.
2207
02:18:16,966 --> 02:18:20,133
And of course, tolerance
also plays a role there too.
2208
02:18:21,100 --> 02:18:23,500
No, in most cases you're not going to know
2209
02:18:23,500 --> 02:18:26,666
what you're going to get
when you make their.
2210
02:18:26,666 --> 02:18:29,400
But as you get more comfortable with
the tool
2211
02:18:29,733 --> 02:18:31,600
will be a little bit more predictable.
2212
02:18:31,600 --> 02:18:34,766
But oftentimes
you are experimenting to figure it out.
2213
02:18:34,766 --> 02:18:39,466
What's The right tolerance and
what's the right sample size should be.
2214
02:18:40,366 --> 02:18:44,600
If you click it, you'll notice
I made a fairly large selection here
2215
02:18:45,533 --> 02:18:48,000
and now we can continue
to add the selection
2216
02:18:48,000 --> 02:18:51,733
and we can do it
continuously or this continuously.
2217
02:18:52,766 --> 02:18:54,266
If I select
2218
02:18:54,266 --> 02:18:58,066
or D select contiguous up here,
and then I come over
2219
02:18:58,066 --> 02:19:02,566
and hold down the shift key and then click
to add this to the selection
2220
02:19:03,766 --> 02:19:05,533
because. It's not contiguous.
2221
02:19:05,533 --> 02:19:09,100
You will also notice that I'm selecting
just a portion
2222
02:19:09,300 --> 02:19:12,833
of the water right here,
which is obviously not.
2223
02:19:12,833 --> 02:19:13,966
I want.
2224
02:19:13,966 --> 02:19:17,566
So if I can do that and select contiguous
2225
02:19:18,000 --> 02:19:20,800
because we have a fair
sharp edge here along the horizon,
2226
02:19:21,066 --> 02:19:24,000
if I hold down the shift again and click,
2227
02:19:24,200 --> 02:19:27,033
it won't consider the ocean at all
2228
02:19:27,033 --> 02:19:29,600
in As I continue
to hold down the shift key
2229
02:19:29,866 --> 02:19:34,100
and click, you'll notice that I'm making
a decent selection of the sky.
2230
02:19:34,100 --> 02:19:36,533
Certainly
you want to make some modifications,
2231
02:19:36,533 --> 02:19:38,933
especially where the lighthouse
is concerned, but
2232
02:19:39,433 --> 02:19:43,700
this is a starting point
and that's how the magic Wand tool works.
2233
02:19:43,700 --> 02:19:43,933
All right.
2234
02:19:43,933 --> 02:19:48,266
So I'm going to go ahead and select
this controller command on Mac.
2235
02:19:48,766 --> 02:19:53,633
And now we can come over
and use the quick selection tool.
2236
02:19:53,633 --> 02:19:53,933
All right.
2237
02:19:53,933 --> 02:19:57,700
So let me just go over here
and select the quick selection tool.
2238
02:19:58,333 --> 02:20:03,733
And and now the quick selection tool by
default will behave much in the same way
2239
02:20:04,100 --> 02:20:07,133
in the sense that you're going to be
selecting a range of pixels,
2240
02:20:07,500 --> 02:20:09,866
but it's a little bit
different in the background.
2241
02:20:10,133 --> 02:20:12,900
So what's happening
is the quick selection tool
2242
02:20:12,900 --> 02:20:15,833
is a growing selection based upon edges.
2243
02:20:16,233 --> 02:20:20,100
And as you can see here,
so click and drag on the sky here
2244
02:20:20,100 --> 02:20:23,066
you'll find that we are getting results.
2245
02:20:23,966 --> 02:20:26,733
So whenever you're using
the quick selection tool,
2246
02:20:27,200 --> 02:20:30,966
you just have to make sure
that your brush has a hardness of 100%.
2247
02:20:31,433 --> 02:20:35,633
Now, tool works, even if it has a hardness
of less than 100%,
2248
02:20:35,633 --> 02:20:39,433
But the predictability seems to go down
as the hardest
2249
02:20:39,466 --> 02:20:42,233
hardness of that edge is less than 100%.
2250
02:20:42,600 --> 02:20:42,800
Right.
2251
02:20:42,800 --> 02:20:46,433
So let me just continue clicking here
and just like
2252
02:20:46,433 --> 02:20:48,866
so we highlighted the entire sky.
2253
02:20:49,500 --> 02:20:52,833
So you may find that more effective
than the magic wand tool.
2254
02:20:53,600 --> 02:20:58,266
But then we will notice here that
the portion of a lighthouse was selected.
2255
02:20:58,266 --> 02:21:01,000
And that's part of the problem
with this tool.
2256
02:21:01,000 --> 02:21:01,333
And it's
2257
02:21:03,733 --> 02:21:04,166
all right.
2258
02:21:04,166 --> 02:21:06,033
So finally we have
2259
02:21:06,033 --> 02:21:09,500
this new type of selection tool here
called the object selection.
2260
02:21:09,900 --> 02:21:13,000
And it's actually a pretty cool tool,
mostly when working
2261
02:21:13,000 --> 02:21:15,200
with a lot of objects inside one image.
2262
02:21:16,000 --> 02:21:19,200
Now, if I click that, Photoshop
will take time
2263
02:21:19,200 --> 02:21:23,166
to scan the image for some objects,
and once it finishes,
2264
02:21:23,566 --> 02:21:26,966
you can just click those object
and make a selection.
2265
02:21:27,400 --> 02:21:27,966
Now notice
2266
02:21:27,966 --> 02:21:31,833
how this lighthouse highlighted in blue
whenever my mouse hovers over it.
2267
02:21:32,700 --> 02:21:35,633
Now if I click it, it made that selection.
2268
02:21:36,433 --> 02:21:39,266
You will also notice
that it has more predictability
2269
02:21:39,266 --> 02:21:41,766
than the magic wand
and, the quick selection tool.
2270
02:21:42,466 --> 02:21:46,433
But then again, it still depends
on the contrast of objects.
2271
02:21:47,066 --> 02:21:52,200
You can see
it didn't see this rocks right here,
2272
02:21:52,200 --> 02:21:54,533
aside from this one,
which has a sharp edge.
2273
02:21:55,400 --> 02:21:58,100
So technicalities in the background
2274
02:21:58,100 --> 02:22:02,500
are different
amongst the tools and understanding
2275
02:22:02,500 --> 02:22:06,600
that those technicalities are different
would ultimately lead you to choose
2276
02:22:06,600 --> 02:22:11,233
one tool over the other based upon a
particular situation you find yourself in.
2277
02:22:12,466 --> 02:22:12,666
All right.
2278
02:22:12,666 --> 02:22:15,266
So let
me just go up here on the control panel
2279
02:22:15,266 --> 02:22:17,800
and you will see
we have a couple of options here.
2280
02:22:18,766 --> 02:22:21,600
Again,
this one is to create a new selection.
2281
02:22:22,033 --> 02:22:26,233
And the second option is to add a
selection based on our current selection.
2282
02:22:26,900 --> 02:22:30,633
And this one is to subtract and fourth
2283
02:22:30,633 --> 02:22:35,166
one is to add a selection based on
what's inside the intersecting points.
2284
02:22:35,633 --> 02:22:39,200
So let me just show you that here
I'll make a selection
2285
02:22:39,200 --> 02:22:43,100
and make sure
that the first option here is selected.
2286
02:22:43,466 --> 02:22:46,100
And when I made another selection
2287
02:22:46,566 --> 02:22:50,066
and overlaps it to the current selection,
what's inside
2288
02:22:50,066 --> 02:22:53,466
by the intersecting points
will be the one selected.
2289
02:22:54,133 --> 02:22:56,900
So let me just go ahead and do that
2290
02:22:56,900 --> 02:23:00,900
just like so it has selected
what's inside.
2291
02:23:00,900 --> 02:23:01,600
All right.
2292
02:23:01,600 --> 02:23:05,333
So let me just go ahead and select
that and go back up here.
2293
02:23:06,333 --> 02:23:09,233
We can also turn off the object finder.
2294
02:23:09,233 --> 02:23:13,500
But before do that, if you want to re scan
the image, you just click
2295
02:23:13,500 --> 02:23:16,766
this re scan or refresh
brought them here to re scan the image.
2296
02:23:17,433 --> 02:23:20,766
But with that object finder off
you not see the blue
2297
02:23:20,766 --> 02:23:24,100
highlights on the objects
whenever you hover your mouse to them.
2298
02:23:25,500 --> 02:23:25,833
All right.
2299
02:23:25,833 --> 02:23:29,166
So we also have modes here
that we were using
2300
02:23:29,866 --> 02:23:32,766
and what we were using
is a rectangle here.
2301
02:23:32,766 --> 02:23:35,700
And the other option we have here
is the lasso.
2302
02:23:36,100 --> 02:23:40,400
And it is cool because we can use that
and just go over to our objects,
2303
02:23:40,500 --> 02:23:44,166
do a draw down here,
and even if you don't get them perfectly,
2304
02:23:44,166 --> 02:23:46,700
Photoshop will predict
what you're trying to select.
2305
02:23:47,400 --> 02:23:49,166
Oh awesome.
2306
02:23:49,166 --> 02:23:51,400
Again, these are just starting points.
2307
02:23:51,400 --> 02:23:54,000
You will really not
get them perfectly on first try
2308
02:23:54,266 --> 02:23:57,000
and you would need to modify later
on to be flawless.
2309
02:23:57,900 --> 02:23:59,033
So that's much it.
2310
02:23:59,033 --> 02:24:02,700
And again, these are just
some of the useful tools when creating
2311
02:24:02,700 --> 02:24:13,666
selections in your images,
when working in Photoshop.
2312
02:24:13,666 --> 02:24:17,000
In this video, I've got this document
that are available inside
2313
02:24:17,000 --> 02:24:20,100
the tutorial files
that you downloaded from the website.
2314
02:24:20,466 --> 02:24:24,533
I have this cute girl,
that JPEG and beetle that JPEG.
2315
02:24:25,066 --> 02:24:27,600
Now, earlier
we looked at how we could work
2316
02:24:27,700 --> 02:24:31,000
the quick selection tool,
the magic wand tool, and the object
2317
02:24:31,000 --> 02:24:34,833
selection tool to automate
how we go about creating selections.
2318
02:24:35,300 --> 02:24:37,633
Now we're going to take that
a step further.
2319
02:24:37,633 --> 02:24:40,566
Look at a feature
that does some advanced automation
2320
02:24:40,833 --> 02:24:43,566
in the process
of selecting a subject within an image.
2321
02:24:44,400 --> 02:24:47,600
Now, oftentimes
new users will think that subject
2322
02:24:47,600 --> 02:24:52,200
simply means person within an image,
but that's not necessarily the case.
2323
02:24:52,633 --> 02:24:54,700
You can have more than one person
in the image
2324
02:24:54,700 --> 02:24:57,766
or something
other than a person altogether.
2325
02:24:57,766 --> 02:25:01,266
But before we get there, let's take a look
at how this command works.
2326
02:25:01,766 --> 02:25:03,366
So the first thing that we're going to do
2327
02:25:03,366 --> 02:25:07,366
is zoom into this image
so that we can look at it closely.
2328
02:25:07,366 --> 02:25:10,266
And as you can see,
it does pose some problems here.
2329
02:25:10,266 --> 02:25:12,966
If we look at here,
the table shows her reflection
2330
02:25:13,500 --> 02:25:17,900
and of course, it will have the same
color values only that it's darker.
2331
02:25:18,266 --> 02:25:21,500
Nevertheless, we're going to take a look
at this new command.
2332
02:25:21,966 --> 02:25:25,166
So what I'm going to do
is to come up here to the select menu.
2333
02:25:25,166 --> 02:25:28,566
And from the select menu,
I'm going to choose subject.
2334
02:25:29,566 --> 02:25:30,066
And when you
2335
02:25:30,066 --> 02:25:33,966
choose subject Photoshop,
we'll take a moment to analyze the image
2336
02:25:33,966 --> 02:25:37,233
and then it will find the subject
and make a selection.
2337
02:25:37,900 --> 02:25:38,966
And as you can see, it's
2338
02:25:38,966 --> 02:25:43,033
not a perfect selection,
but it's a pretty good starting point.
2339
02:25:43,033 --> 02:25:47,133
And you'll also notice that it has
selected her reflection in here.
2340
02:25:47,966 --> 02:25:50,566
Now, if you want to modify
this using some of the tools
2341
02:25:50,566 --> 02:25:53,566
that we looked at in the previous lesson,
we could do that.
2342
02:25:54,300 --> 02:25:57,600
I'll just come over here,
choose the Greek selection tool here,
2343
02:25:57,600 --> 02:26:02,000
and I'll just choose this option here
to subtract from the selection.
2344
02:26:02,800 --> 02:26:06,100
And what I'll do next
is to increase the brush size
2345
02:26:06,100 --> 02:26:08,733
by using bracket geese on the keyboard.
2346
02:26:09,333 --> 02:26:12,566
Then I'll just simply click over here
to remove some of these
2347
02:26:12,566 --> 02:26:13,833
areas from the selection.
2348
02:26:15,000 --> 02:26:17,400
All okay, that's good.
2349
02:26:17,833 --> 02:26:22,466
And so again, what we have here
is a pretty solid starting point now.
2350
02:26:23,333 --> 02:26:23,700
All right.
2351
02:26:23,700 --> 02:26:26,366
So let me just show you another thing
here.
2352
02:26:26,366 --> 02:26:29,700
I'll just come over here
on our other document,
2353
02:26:29,700 --> 02:26:32,133
which is the Beatles dot JPEG.
2354
02:26:32,133 --> 02:26:34,766
And in here we don't have a person at all.
2355
02:26:34,766 --> 02:26:36,133
Instead What we have
2356
02:26:36,133 --> 02:26:39,866
is this bill, and I'm go,
I'm going to use the same command here.
2357
02:26:40,200 --> 02:26:43,200
But you'll notice that
with the quick selection tool active,
2358
02:26:43,766 --> 02:26:48,000
we can see that the subject command
is available from the control panel.
2359
02:26:48,566 --> 02:26:52,466
Now, if I click this button here,
you'll notice that Photoshop again
2360
02:26:52,466 --> 02:26:55,500
is analyzing the image until it comes up
2361
02:26:55,500 --> 02:26:58,300
with its version of the selection
or this object.
2362
02:26:59,400 --> 02:26:59,700
All right.
2363
02:26:59,700 --> 02:27:05,100
So just like so again, it's not perfect,
but it's a great way to start a selection.
2364
02:27:05,100 --> 02:27:08,900
So once you have the selection,
how do you modify them
2365
02:27:08,900 --> 02:27:12,500
really to tighten them up
and make them as specific as possible?
2366
02:27:13,233 --> 02:27:16,800
Well, there's something called select
in Mask Workspace,
2367
02:27:17,233 --> 02:27:20,966
which has all sorts of settings
that allow you to modify the selection.
2368
02:27:21,333 --> 02:27:24,966
It's just perfect
and it is exactly the way you wanted it.
2369
02:27:24,966 --> 02:27:35,500
And that's
what we'll look at in on the next video.
2370
02:27:35,500 --> 02:27:40,000
How can you make your selection
as perfect as possible in this session?
2371
02:27:40,000 --> 02:27:42,900
Want to show you the selection
and mask workspace.
2372
02:27:43,566 --> 02:27:48,733
The workspace is designed to help you
refine or modify the edge of a selection
2373
02:27:48,733 --> 02:27:50,933
that you've already made
within that workspace.
2374
02:27:51,733 --> 02:27:54,900
Now I'm working with a document
called Little Girl, that JPEG,
2375
02:27:55,433 --> 02:27:58,466
which is available
inside your tutorial assets folder.
2376
02:27:59,366 --> 02:28:01,066
If We take a look at this subject.
2377
02:28:01,066 --> 02:28:04,466
You'll notice that it's
going to be somewhat complicated to make
2378
02:28:04,466 --> 02:28:09,533
a good selection because of this
strand of hair coming off the back.
2379
02:28:09,533 --> 02:28:13,200
And here at the front
we also have this eyelash here.
2380
02:28:14,000 --> 02:28:17,700
And like I said, you can create
your initial selection in the Select
2381
02:28:17,700 --> 02:28:22,266
and Mask workspace and you can do that
by coming up to the select menu.
2382
02:28:22,566 --> 02:28:25,133
And from there
you can choose, select and mask.
2383
02:28:25,800 --> 02:28:26,900
Or if you want,
2384
02:28:26,900 --> 02:28:30,333
you can create your initial selection here
within the regular workspace
2385
02:28:30,600 --> 02:28:34,466
and then enter the selected
and mask workspace to refine it.
2386
02:28:35,400 --> 02:28:38,100
So let me just make my initial selection
here.
2387
02:28:38,100 --> 02:28:40,800
I'll just come over
and use quick selection tool.
2388
02:28:41,666 --> 02:28:44,833
And just to make things
simple, I'll just click on select subject
2389
02:28:44,833 --> 02:28:50,566
here from the top.
2390
02:28:50,566 --> 02:28:54,800
Well, it does a decent job,
but you'll notice that it didn't select
2391
02:28:54,800 --> 02:28:58,300
the megaphone here,
so I'm going to add that to the selection
2392
02:28:58,866 --> 02:29:01,466
with the add selection tool selected here.
2393
02:29:02,300 --> 02:29:02,633
All right.
2394
02:29:02,633 --> 02:29:05,633
So let me just click and drag here
until I got
2395
02:29:05,633 --> 02:29:08,766
most of the megaphone, just like.
2396
02:29:08,766 --> 02:29:12,600
So we now have this initial selection.
2397
02:29:13,366 --> 02:29:17,066
But what we want to do here
is to have the ability to pick up
2398
02:29:17,066 --> 02:29:20,800
some of these stray strands of hair
coming off of her head.
2399
02:29:21,300 --> 02:29:22,066
And with that,
2400
02:29:22,066 --> 02:29:26,600
we will just come up here again
with the quick selection tool selected.
2401
02:29:26,600 --> 02:29:31,366
You can see that the Select and Mask
workspace is available here at the top,
2402
02:29:31,833 --> 02:29:36,800
and when we click it, we will enter the
select and mask workspace.
2403
02:29:37,900 --> 02:29:41,000
Now we have a couple of different tools
here on the left hand side,
2404
02:29:41,266 --> 02:29:44,500
and you'll notice
that we have the quick selection tool.
2405
02:29:44,933 --> 02:29:47,366
You also have the object selection
tool here.
2406
02:29:47,966 --> 02:29:53,100
You also have the lasso selection
to hand tool and zoom tool here.
2407
02:29:53,433 --> 02:29:57,900
So with that, you'll also notice
we have a refine edge brush
2408
02:29:57,900 --> 02:30:02,466
and we also have the brush tool here,
and the brush tool allows us to expand
2409
02:30:02,466 --> 02:30:06,233
or contract the areas
that we're going to refine when we looking
2410
02:30:06,733 --> 02:30:09,866
at the edges of the selection.
2411
02:30:09,866 --> 02:30:11,933
Now in the Properties panel,
2412
02:30:11,933 --> 02:30:14,800
we have several different options
available to us
2413
02:30:15,100 --> 02:30:18,900
and the first thing that we could do is
we can change the view mode.
2414
02:30:19,966 --> 02:30:22,800
Now, keep in mind
that there isn't a secret mode
2415
02:30:22,800 --> 02:30:25,166
that you're going to be using inside
this workspace.
2416
02:30:25,166 --> 02:30:27,000
Get the best result.
2417
02:30:27,000 --> 02:30:29,033
Every image has different needs,
2418
02:30:29,800 --> 02:30:33,333
and so depending upon the image
that you're working with, that would
2419
02:30:33,333 --> 02:30:37,833
ultimately dictate which one of these
options makes the most sense.
2420
02:30:39,000 --> 02:30:41,133
So in this case, you'll notice
that there's
2421
02:30:41,133 --> 02:30:45,100
a view dropdown here and you can choose
something like onion skin,
2422
02:30:45,400 --> 02:30:49,766
or you could go with the marching ants
to see the selection, or if you want to
2423
02:30:49,766 --> 02:30:55,200
go, you can go an overlay which will give
you kind of a quick mass mode appearance.
2424
02:30:55,200 --> 02:30:59,100
So we'll talk about quick mass mode
in great detail later on on this course.
2425
02:30:59,700 --> 02:31:00,000
All right.
2426
02:31:00,000 --> 02:31:04,633
So next we also have black or white here,
and there is also black white.
2427
02:31:05,333 --> 02:31:09,133
So what this does, as you can see,
is to just look at the selection here.
2428
02:31:10,100 --> 02:31:13,300
And finally, we have layers here,
which is really useful
2429
02:31:13,300 --> 02:31:16,466
if you're creating composite
in the image that you would want.
2430
02:31:17,133 --> 02:31:21,566
Now, I'm just going to come over here
and use something like onion skin.
2431
02:31:22,000 --> 02:31:24,833
And we could also choose
black or white or overlay.
2432
02:31:25,100 --> 02:31:29,133
And all of these options have an opposite
or transparency slider
2433
02:31:29,333 --> 02:31:32,166
that we can drag
from left to right to control it.
2434
02:31:33,500 --> 02:31:35,033
Now towards the
2435
02:31:35,033 --> 02:31:37,733
bottom is where the real magic happens.
2436
02:31:38,300 --> 02:31:41,100
The first thing that we have here
is the edge detection
2437
02:31:41,100 --> 02:31:44,500
and the edge detection as a radius slider.
2438
02:31:44,833 --> 02:31:47,633
This radius slider allows Photoshop
determine
2439
02:31:47,633 --> 02:31:51,533
the size of the selection border
where the edge refinement occurs.
2440
02:31:51,666 --> 02:31:53,900
Now, if we click
and drag this to the right,
2441
02:31:53,900 --> 02:31:56,666
we're going to be increasing
the size of that border.
2442
02:31:56,966 --> 02:31:59,733
It's almost like a gutter
around this selection.
2443
02:32:01,133 --> 02:32:01,500
All right.
2444
02:32:01,500 --> 02:32:05,766
But then I'm going to keep this dial down
to a lower value, like three pixels.
2445
02:32:07,066 --> 02:32:07,500
All right.
2446
02:32:07,500 --> 02:32:09,966
So there's also a smart radius option.
2447
02:32:09,966 --> 02:32:13,366
And the smart radius option
will automatically adjust the
2448
02:32:13,733 --> 02:32:15,933
for hard and smooth edges.
2449
02:32:15,933 --> 02:32:17,400
So with a subject like this, it's
2450
02:32:17,400 --> 02:32:20,866
really difficult to get good results
with smart radius.
2451
02:32:21,500 --> 02:32:25,066
All right, So as we scroll down,
you'll notice that we have some additional
2452
02:32:25,066 --> 02:32:26,166
global refinements.
2453
02:32:26,166 --> 02:32:29,800
And the first thing that we're looking at
here is the smooth slider.
2454
02:32:30,366 --> 02:32:33,833
And the smooth slider will smooth out
jagged edges.
2455
02:32:34,500 --> 02:32:38,400
It really looks for hills or valleys
within the selection.
2456
02:32:38,400 --> 02:32:43,733
But our subject here is is a person,
so it doesn't make good sense.
2457
02:32:45,300 --> 02:32:45,566
Here.
2458
02:32:45,566 --> 02:32:47,400
We also have the feather slider
2459
02:32:47,400 --> 02:32:51,400
and again, like what we've talked about
on the previous lesson, feather slider,
2460
02:32:51,400 --> 02:32:55,666
it uses an algorithm to blur
the edges on both side of the edge.
2461
02:32:56,966 --> 02:33:00,566
But then this can be an issue
as it may pull in color values
2462
02:33:00,566 --> 02:33:05,266
found within the background here
which will not really give us good result.
2463
02:33:05,833 --> 02:33:08,566
So what will happen
is that I will be having like a
2464
02:33:08,666 --> 02:33:10,766
like a halo effect around the subject.
2465
02:33:11,733 --> 02:33:14,300
All right. So then there's contrast.
2466
02:33:14,300 --> 02:33:19,266
And if contrast is an increase,
you will see what happens
2467
02:33:19,266 --> 02:33:23,933
is that the soft edge transition around
the selected edges becomes more abrupt.
2468
02:33:24,300 --> 02:33:26,766
Graining is sharper selection.
2469
02:33:27,333 --> 02:33:30,000
So you'll see that if I increase that,
2470
02:33:30,466 --> 02:33:33,400
you'll see those sharp here.
2471
02:33:33,400 --> 02:33:35,800
So let me just bring that back here.
2472
02:33:37,166 --> 02:33:37,500
All right.
2473
02:33:37,500 --> 02:33:41,000
To be honest, smart radius
and the refinement
2474
02:33:41,000 --> 02:33:44,433
brush will typically yield
better results for you here.
2475
02:33:45,000 --> 02:33:47,833
All right, Now,
before we look at the shift edge here,
2476
02:33:48,200 --> 02:33:52,066
I would just like to scroll back
towards stop here and
2477
02:33:52,566 --> 02:33:55,933
I'm just going to change the view
from onion skin to black,
2478
02:33:56,400 --> 02:33:59,400
and then I'm going
to increase the capacity a little bit.
2479
02:34:00,200 --> 02:34:04,566
So at this point, you can see that
we're pulling in some yellow
2480
02:34:04,566 --> 02:34:08,366
background
in between the strands over her hair here.
2481
02:34:08,833 --> 02:34:11,466
And this is where the refinement brush
2482
02:34:11,466 --> 02:34:14,633
becomes really. So.
2483
02:34:14,666 --> 02:34:15,000
All right.
2484
02:34:15,000 --> 02:34:19,766
So with that selected, we can also change
our brush size if necessary.
2485
02:34:19,766 --> 02:34:23,733
Again, just hit down to the bracket,
ski on your keyboard,
2486
02:34:24,133 --> 02:34:27,633
and then you can just click and drag
within the stray strands over here.
2487
02:34:27,633 --> 02:34:28,200
Here.
2488
02:34:28,800 --> 02:34:33,133
Now you'll notice that those yellow pixels
values are disappearing.
2489
02:34:34,200 --> 02:34:37,400
All right, So now I'm going to go ahead
and refine this a little bit
2490
02:34:37,400 --> 02:34:42,300
more here
until I'm happy with the results.
2491
02:34:42,300 --> 02:34:42,666
All right.
2492
02:34:42,666 --> 02:34:45,900
So in this case,
we're now getting good results here,
2493
02:34:46,933 --> 02:34:50,466
but we still have somewhat
like a yellow glow around the area
2494
02:34:50,466 --> 02:34:54,066
and we can fix that by coming
towards the bottom here.
2495
02:34:54,066 --> 02:34:58,500
And from the properties panel,
we can use the shift edge here.
2496
02:34:58,800 --> 02:35:04,000
And by shifting the edge, you can contract
or expand the selection here.
2497
02:35:04,900 --> 02:35:09,000
So if you have a yellow values, you
probably want to contract it a little bit.
2498
02:35:09,000 --> 02:35:11,300
So I'll just click
and drag this to the left.
2499
02:35:11,800 --> 02:35:16,466
And as I do that, you'll notice that
some of those yellow values disappear.
2500
02:35:17,400 --> 02:35:20,833
And let me just scroll down here
towards the bottom.
2501
02:35:20,833 --> 02:35:24,033
And as you can see,
we also have this output settings
2502
02:35:24,333 --> 02:35:27,666
where we have
the decontaminate color option.
2503
02:35:28,033 --> 02:35:30,900
So this option will essentially remove
2504
02:35:30,900 --> 02:35:34,066
any color values
within anti-aliasing pixels.
2505
02:35:34,733 --> 02:35:39,433
If you remember what they aliasing is,
it essentially borrows colors
2506
02:35:39,433 --> 02:35:43,700
from the foreground background and creates
transitional color values.
2507
02:35:44,566 --> 02:35:47,500
So this makes
the edge looks nice and smooth.
2508
02:35:48,533 --> 02:35:51,133
Well, instead of
having those transitional colors values,
2509
02:35:51,500 --> 02:35:55,300
you can decontaminate them,
which will remove those color values.
2510
02:35:55,833 --> 02:35:59,200
You can also specify
how you want this selection to be output.
2511
02:35:59,733 --> 02:36:03,166
In this case,
I have a new layer with the layer mask
2512
02:36:03,433 --> 02:36:06,900
selected,
but notice you have several options here
2513
02:36:08,033 --> 02:36:12,066
and now you can just remember the settings
if you want.
2514
02:36:12,066 --> 02:36:15,466
But it doesn't make sense
because every image is different.
2515
02:36:16,300 --> 02:36:16,633
All right.
2516
02:36:16,633 --> 02:36:22,033
So finally, if I scroll up to the top,
a couple of other I want to point out
2517
02:36:22,533 --> 02:36:27,266
is this checkbox here
you can show original, which will show you
2518
02:36:27,266 --> 02:36:33,000
the original selection so that you can see
what changes we did on this one.
2519
02:36:33,000 --> 02:36:35,966
And as you can see,
we made a pretty big improvement here.
2520
02:36:37,000 --> 02:36:39,066
You can also show the edge so
2521
02:36:39,066 --> 02:36:43,000
you can see exactly the area
in which the refinements are taking place.
2522
02:36:44,066 --> 02:36:44,433
All right.
2523
02:36:44,433 --> 02:36:48,266
And once you're happy, you can just
come down here and click okay.
2524
02:36:48,266 --> 02:36:51,966
And once you hit okay,
you're committing to this selection
2525
02:36:52,766 --> 02:36:56,333
also by putting it on a separate layer
with layer masks,
2526
02:36:57,066 --> 02:37:00,766
you can always go in and modify
if it proves to be necessary.
2527
02:37:01,666 --> 02:37:05,000
Right now I'm happy
with all of the settings that I made here,
2528
02:37:05,000 --> 02:37:07,633
so I'm just going to come down here
and click okay.
2529
02:37:08,500 --> 02:37:10,566
So once you click okay, you can see that
2530
02:37:10,566 --> 02:37:12,866
we've made a pretty awesome selection
here.
2531
02:37:13,700 --> 02:37:14,266
Awesome.
2532
02:37:14,266 --> 02:37:17,433
So I strongly encourage you to practice
masking,
2533
02:37:17,700 --> 02:37:21,133
keep on experimenting on the settings
and as you go along.
2534
02:37:21,133 --> 02:37:24,133
You will be comfortable
with isolating any subjects
2535
02:37:24,133 --> 02:37:33,266
or objects that you want in Photoshop.
2536
02:37:33,266 --> 02:37:37,733
The select in Mask Workspace eventually
gave us the ability to modify a selection
2537
02:37:38,200 --> 02:37:41,833
so it is somewhat
kind of an automated process, but
2538
02:37:42,333 --> 02:37:45,333
we did have a little bit of manual control
with some of the tools
2539
02:37:45,333 --> 02:37:47,400
within that dialog box.
2540
02:37:47,400 --> 02:37:50,900
But for the most part
we were globally changing the selection.
2541
02:37:51,300 --> 02:37:55,266
We were either expanding it
or contracting it and so on.
2542
02:37:56,100 --> 02:37:59,966
What if you want a precise control
on a very manual level,
2543
02:38:00,900 --> 02:38:05,266
you gain that by using something
called a mask, and moreover,
2544
02:38:05,266 --> 02:38:08,400
you would gain that
by using something called quick mask mode.
2545
02:38:09,200 --> 02:38:11,633
Now, a mask is nothing more than a visual
2546
02:38:11,633 --> 02:38:14,666
representation of your selection
that is stored within the layer.
2547
02:38:15,166 --> 02:38:17,033
So we're going to be talking about
2548
02:38:17,033 --> 02:38:20,466
mask in layers
in much greater detail on a later lesson.
2549
02:38:20,866 --> 02:38:24,233
But for now we want to focus on quick
mask mode,
2550
02:38:24,233 --> 02:38:28,766
which is a temporary masking mode
that allows you to paint your selection.
2551
02:38:29,100 --> 02:38:33,600
So the review quick mask mode,
we're going to start off by creating
2552
02:38:33,600 --> 02:38:38,366
a general selection of this bottle
in the small base within this.
2553
02:38:38,366 --> 02:38:38,566
All right.
2554
02:38:38,566 --> 02:38:40,133
So let me just come over here
2555
02:38:40,133 --> 02:38:44,533
and just a quick selection tool
with a quick selection tool selected.
2556
02:38:44,800 --> 02:38:47,500
Let me just adjust the brush
the size here again
2557
02:38:48,166 --> 02:38:50,700
by hitting brackets on my keyboard.
2558
02:38:51,266 --> 02:38:57,566
And so we can see Harden is set to 100% do
so it's all good.
2559
02:38:57,966 --> 02:39:01,900
I'll just press, return
or enter to collapse that panel.
2560
02:39:02,866 --> 02:39:04,666
Then we'll start making
2561
02:39:04,666 --> 02:39:07,766
this selection
now by clicking and dragging this model.
2562
02:39:08,566 --> 02:39:09,000
All right.
2563
02:39:09,000 --> 02:39:09,900
Just like so.
2564
02:39:09,900 --> 02:39:13,866
And you'll notice that it's
doing a decent job after selecting it.
2565
02:39:14,866 --> 02:39:18,333
All right,
Now we're going select this small base
2566
02:39:18,333 --> 02:39:20,700
next by doing the exact same thing.
2567
02:39:21,666 --> 02:39:24,033
But then there's a problem here.
2568
02:39:24,033 --> 02:39:27,866
We've selected a portion of the background
here, and that's probably
2569
02:39:27,866 --> 02:39:31,766
because the all must have the same color
value here.
2570
02:39:32,266 --> 02:39:35,066
So what we want to do
is to modify the selection
2571
02:39:35,066 --> 02:39:39,433
and we do that by entering the quick
mask mode or.
2572
02:39:39,900 --> 02:39:43,533
All right, So you can do that here
by coming over to the toolbar
2573
02:39:44,033 --> 02:39:47,533
and clicking this button
right here underneath the foreground
2574
02:39:47,533 --> 02:39:51,366
and background
Swatch view is the keyboard shortcut.
2575
02:39:52,266 --> 02:39:55,433
Now when you click this, you'll see that
2576
02:39:55,433 --> 02:39:59,166
our overlay over all the pixels
that are not selected.
2577
02:39:59,733 --> 02:40:03,000
So our goal here is getting this
red overlay to appear
2578
02:40:03,000 --> 02:40:06,000
exactly the way we want it to appear.
2579
02:40:06,000 --> 02:40:10,666
So we could add the red overlay
by painting black and you can remove areas
2580
02:40:10,666 --> 02:40:16,866
from the image out of the overlay section
by painting white pixels.
2581
02:40:16,866 --> 02:40:21,100
There's also shades of gray that are
available for any transparent areas.
2582
02:40:21,400 --> 02:40:24,900
And if you think about drop shadows,
shades of gray generally
2583
02:40:25,200 --> 02:40:27,500
do a nice job in that scenario.
2584
02:40:28,166 --> 02:40:31,933
But for our purpose right now
we can just paint in black and white.
2585
02:40:32,700 --> 02:40:35,833
And so remember to remove pixels
from the red overlay.
2586
02:40:35,833 --> 02:40:38,300
You want to paint it with white.
2587
02:40:38,300 --> 02:40:42,666
All right, So let me just come over here
and select the brush tool.
2588
02:40:43,033 --> 02:40:45,533
Be is the keyboard shortcut.
2589
02:40:45,533 --> 02:40:49,900
You can also modify the brush size
if it's too big for the image.
2590
02:40:50,366 --> 02:40:53,366
And you also want to modify the hardness
here.
2591
02:40:53,366 --> 02:40:58,533
You don't want it to be 100, but
you certainly don't want it down here too.
2592
02:40:58,533 --> 02:41:03,200
In the lower percentage levels,
you want it up somewhere in the 80
2593
02:41:03,200 --> 02:41:08,666
to 90% range so that you'll get
a fairly crisp selection.
2594
02:41:09,133 --> 02:41:12,966
So once you're happy with that,
you can press, return or enter.
2595
02:41:13,666 --> 02:41:15,533
And that's what we mention earlier.
2596
02:41:15,533 --> 02:41:19,400
We want to painted white to remove the red
that we see here on this area
2597
02:41:19,400 --> 02:41:20,200
of the base.
2598
02:41:21,166 --> 02:41:23,800
So let's zoom into the base here.
2599
02:41:23,800 --> 02:41:28,766
The keyboard shortcut again is spacebar
and control to temporarily activate
2600
02:41:28,766 --> 02:41:34,900
the Zoom tool and it will be spacebar
and command on a mac.
2601
02:41:34,900 --> 02:41:35,200
All right.
2602
02:41:35,200 --> 02:41:39,466
So you can let go of the control
or command key to temporarily
2603
02:41:39,466 --> 02:41:42,900
activate the hand tool
if you want to bend around the image.
2604
02:41:43,200 --> 02:41:46,300
So if you want examine the image and see
2605
02:41:47,866 --> 02:41:49,433
refinement, you can do that.
2606
02:41:49,433 --> 02:41:52,500
But before we zoomed
in, it's pretty evident
2607
02:41:52,500 --> 02:41:55,266
where we need to refine the area.
2608
02:41:56,333 --> 02:42:00,300
So again, if your brush tool is too big
for you at this point,
2609
02:42:00,300 --> 02:42:04,333
you can just adjust it again
with the brackets key on the keyboard.
2610
02:42:05,433 --> 02:42:06,133
All right.
2611
02:42:06,133 --> 02:42:11,533
So again, we want the white
to be your foreground color.
2612
02:42:11,533 --> 02:42:13,533
And if you're looking
at the default colors
2613
02:42:13,866 --> 02:42:18,433
and you see black here,
you can switch the foreground
2614
02:42:18,433 --> 02:42:22,033
and background color
by clicking this button right here.
2615
02:42:22,600 --> 02:42:25,766
And if for some reason it's
if it's not black or white,
2616
02:42:25,766 --> 02:42:29,366
you can press D on your keyboard
to get this color back.
2617
02:42:29,400 --> 02:42:30,500
There defaults.
2618
02:42:31,500 --> 02:42:34,833
Then you can click this button again and
2619
02:42:36,266 --> 02:42:39,500
then we can just come up here
and click and drag
2620
02:42:39,500 --> 02:42:43,500
to remove the red overlay
from the selection of the base.
2621
02:42:43,500 --> 02:42:50,033
And so as you can see now, you can get
a really precise with your selection here.
2622
02:42:50,700 --> 02:42:54,300
And we have a little bit
of too much of that here.
2623
02:42:54,300 --> 02:42:56,966
So just cleaning that up a little bit,
2624
02:42:58,100 --> 02:42:59,500
that looks good.
2625
02:42:59,500 --> 02:43:03,233
I'll just continue to pan around
and check for problems.
2626
02:43:04,033 --> 02:43:05,933
All right. All good.
2627
02:43:05,933 --> 02:43:09,600
Now, at this point,
we want to paint with black.
2628
02:43:09,933 --> 02:43:12,633
So to flip the foreground and background
2629
02:43:12,633 --> 02:43:15,066
colors, you can press X on your keyboard.
2630
02:43:15,900 --> 02:43:18,866
So you may also have to reduce
the brush size again
2631
02:43:18,866 --> 02:43:23,200
a little bit if you need to.
2632
02:43:23,200 --> 02:43:29,233
And now, as we get into the tighter space
here, you can also reduce the brush size,
2633
02:43:29,233 --> 02:43:33,900
allowing you to come up further
in between this. Do.
2634
02:43:33,900 --> 02:43:35,600
All right, Awesome.
2635
02:43:35,600 --> 02:43:36,000
Okay.
2636
02:43:36,000 --> 02:43:40,266
So let me just focus on the bass here
so you can see at the bottom here,
2637
02:43:40,466 --> 02:43:44,566
I still have some pixels that we need
to clean up from the background.
2638
02:43:45,033 --> 02:43:48,666
And there's also some of the pixels
here at the top we need to
2639
02:43:49,266 --> 02:43:54,000
clean up
will make it as perfect as possible.
2640
02:43:54,000 --> 02:43:55,600
And as you use Photoshop,
2641
02:43:55,600 --> 02:43:58,300
you'd be getting much more faster
and comfortable with this.
2642
02:43:58,633 --> 02:44:03,000
And also you can also determine
what kind of selection tool
2643
02:44:03,000 --> 02:44:08,000
that you'll be using
as you get along with this program here.
2644
02:44:09,033 --> 02:44:09,533
All right.
2645
02:44:09,533 --> 02:44:11,433
So we're almost done here.
2646
02:44:11,433 --> 02:44:16,333
Just so doing
little bit of cleanup here, just like so
2647
02:44:16,366 --> 02:44:20,133
And I'm just going to have some one last
look here.
2648
02:44:21,500 --> 02:44:23,100
All right.
2649
02:44:23,100 --> 02:44:25,166
I think this looks pretty good.
2650
02:44:25,500 --> 02:44:29,966
Let me just press down control and zero
or command zero on a mac
2651
02:44:30,466 --> 02:44:33,700
and this will get our image
2652
02:44:33,700 --> 02:44:37,000
to fit within our workspace.
2653
02:44:37,000 --> 02:44:37,500
Okay.
2654
02:44:37,500 --> 02:44:42,600
So let me just exit quick mask mode here
by pressing the cookie on the keyboard.
2655
02:44:42,966 --> 02:44:46,833
And now we can look at our selection
and it looks pretty good.
2656
02:44:47,800 --> 02:44:48,100
All right.
2657
02:44:48,100 --> 02:44:52,233
So as we look at this
and if we decide that we want the refine
2658
02:44:52,233 --> 02:44:55,700
a selection further,
you can just toggle back and forth between
2659
02:44:55,700 --> 02:45:00,133
the quick mass mode and the regular mode
by pressing the Q key on the keyboard.
2660
02:45:00,133 --> 02:45:01,766
Again. All right.
2661
02:45:01,766 --> 02:45:04,700
So you can always return back to the quick
mass mode if you need to.
2662
02:45:05,333 --> 02:45:10,600
And again, quick mass mode is
just one of the great ways to have precise
2663
02:45:10,600 --> 02:45:14,866
control over your selection
by literally painting your selection
2664
02:45:14,866 --> 02:45:23,200
into the image.
2665
02:45:23,200 --> 02:45:23,566
All right.
2666
02:45:23,566 --> 02:45:26,800
So in the last lesson
we learned how to work
2667
02:45:26,800 --> 02:45:29,800
with quick mask mode
when creating our selection.
2668
02:45:30,600 --> 02:45:33,433
And this lesson will look at another way
2669
02:45:33,833 --> 02:45:37,700
that you can go about creating a selection
inside of Photoshop.
2670
02:45:37,700 --> 02:45:41,766
So now I'm working with a document
called Down Little Kid that JPEG.
2671
02:45:41,766 --> 02:45:47,300
And in this case what we want to do
is to select her clothing.
2672
02:45:47,300 --> 02:45:49,933
Now, the problem
with this particular photograph
2673
02:45:49,933 --> 02:45:53,233
is if we decide to use something
like the quick selection tool,
2674
02:45:53,733 --> 02:45:58,266
because the quick selection tool works
based upon finding edges within the image,
2675
02:45:58,966 --> 02:46:02,700
it's going to struggle quite a bit
over here where we see her hair.
2676
02:46:03,066 --> 02:46:06,533
In fact,
it will probably just ignore her hair.
2677
02:46:06,533 --> 02:46:09,600
So we're not going
to get the best selection.
2678
02:46:10,033 --> 02:46:12,800
And if we use something
like the Magic wand tool here,
2679
02:46:13,700 --> 02:46:16,600
you can see that there are many different
color values here.
2680
02:46:16,600 --> 02:46:21,066
So it's going to make using
that tool very difficult.
2681
02:46:22,066 --> 02:46:24,433
Now, there is a better way
2682
02:46:24,433 --> 02:46:29,366
inside Photoshop to this,
so let me just go here to the select menu
2683
02:46:29,366 --> 02:46:33,566
and from the select menu
we will choose Color Range
2684
02:46:33,566 --> 02:46:37,400
and that will open up the range
dialog box.
2685
02:46:38,133 --> 02:46:41,233
And the first option
here is the select option.
2686
02:46:41,666 --> 02:46:45,800
And as you can see,
there are several different options here.
2687
02:46:45,800 --> 02:46:50,100
You can just use a color
like a Scion or red or yellow.
2688
02:46:50,633 --> 02:46:54,933
And when you do that, you'll get
a preview down here towards the bottom
2689
02:46:55,200 --> 02:46:58,666
and you can see the type of selection
that's being created.
2690
02:46:59,533 --> 02:47:03,100
Honestly, it's not too bad,
but unfortunately, it's not including
2691
02:47:03,100 --> 02:47:07,166
enough of the color values and there's
nothing that we can do about it.
2692
02:47:07,166 --> 02:47:09,033
We can't modify this in any way.
2693
02:47:09,033 --> 02:47:13,300
And that's really the limitation,
reducing one of these colors.
2694
02:47:13,500 --> 02:47:16,400
Now, if you're a landscape photographer,
you may find something
2695
02:47:16,400 --> 02:47:19,933
like the highlights, mid bones
and shadows really useful.
2696
02:47:20,333 --> 02:47:24,133
Maybe you just want to play
with the mental image or shadows
2697
02:47:24,133 --> 02:47:28,800
within the image, and this option
will give you the ability to do that.
2698
02:47:29,566 --> 02:47:34,300
But obviously in our case,
they're not all that helpful.
2699
02:47:34,300 --> 02:47:37,400
You could also choose something
like skin tones,
2700
02:47:37,666 --> 02:47:40,200
which will find the skin tones
within an image,
2701
02:47:40,866 --> 02:47:44,233
and there are things that you can do
to modify
2702
02:47:44,233 --> 02:47:48,233
the initial selection,
one of which is detect faces.
2703
02:47:49,000 --> 02:47:52,700
When you choose detect faces,
you'll notice that the selection
2704
02:47:52,700 --> 02:47:54,500
is tightening a bit.
2705
02:47:54,500 --> 02:47:57,333
So there's a lot of work
that we can do here,
2706
02:47:57,333 --> 02:48:00,633
but obviously that's not our goal.
2707
02:48:01,033 --> 02:48:04,900
And on this case,
our goal here to select the clothing.
2708
02:48:05,800 --> 02:48:09,900
So what we're going to do
is I'm just going to go
2709
02:48:10,133 --> 02:48:13,700
and choose the first option,
which is sampled colors.
2710
02:48:13,700 --> 02:48:17,400
Sampled colors are the colors
that you sampled within the image
2711
02:48:17,400 --> 02:48:20,033
with this eyedropper cursor here.
2712
02:48:20,700 --> 02:48:24,466
Now you can change the preview,
which is the image
2713
02:48:24,466 --> 02:48:27,600
over here
by choosing another option in this menu.
2714
02:48:28,366 --> 02:48:31,033
So we have grayscale, black matte,
2715
02:48:31,500 --> 02:48:33,600
white matte and quick mask.
2716
02:48:34,500 --> 02:48:37,600
For simplicity,
I'm just going to leave mine
2717
02:48:37,600 --> 02:48:42,433
to non and I'm just going to be using
this preview here as a guide
2718
02:48:43,366 --> 02:48:47,100
now you can use this Eyedropper tool here
2719
02:48:47,666 --> 02:48:51,833
on the preview area or in the image
and it's completely up to you
2720
02:48:53,033 --> 02:48:56,533
now. When you click on the clothing,
you'll notice that we're getting
2721
02:48:56,533 --> 02:49:02,233
a decent selection here, but it's leaving
a lot of color values out.
2722
02:49:02,233 --> 02:49:05,800
So what we'll do is
if we come over here and click again,
2723
02:49:06,633 --> 02:49:08,933
you're just changing the selection.
2724
02:49:08,933 --> 02:49:12,000
You're not adding it or modifying it
in any way.
2725
02:49:12,933 --> 02:49:13,766
All right.
2726
02:49:13,766 --> 02:49:18,366
So what we want to do here
now is to come over here
2727
02:49:18,366 --> 02:49:21,900
on this selection here
and, click this button,
2728
02:49:22,566 --> 02:49:24,933
which is a add to sample.
2729
02:49:25,466 --> 02:49:28,333
So this means that
we're going to be sampling
2730
02:49:28,333 --> 02:49:31,333
even more of the color values.
2731
02:49:31,333 --> 02:49:34,000
The other thing
that you probably want to do
2732
02:49:34,000 --> 02:49:37,400
is also check localized color clusters,
2733
02:49:37,900 --> 02:49:41,433
and that's just going to make sample area,
2734
02:49:41,433 --> 02:49:46,466
contiguous area
so it won't jump other color values.
2735
02:49:46,933 --> 02:49:49,366
So if you select the purple value here,
2736
02:49:49,633 --> 02:49:52,666
it will to select the purple value next.
2737
02:49:53,200 --> 02:49:53,433
All right.
2738
02:49:53,433 --> 02:49:57,600
So at this point, we can just continue
to click and aside from
2739
02:49:57,900 --> 02:50:01,633
and you can also drag it in as you
click and drag,
2740
02:50:02,233 --> 02:50:05,333
you'll notice
that we're adding that to the selection.
2741
02:50:06,100 --> 02:50:09,766
Now, you want to be careful here
not to sample too much,
2742
02:50:09,766 --> 02:50:14,733
but you do have a safety net in that
and you can just come over here
2743
02:50:14,733 --> 02:50:19,433
in the select tool again and select
this, subtract from the samples area.
2744
02:50:19,933 --> 02:50:22,500
But so far we're doing good here.
2745
02:50:22,500 --> 02:50:25,433
So let me just continue
to click and drag here
2746
02:50:26,066 --> 02:50:29,400
and we can see that
we're getting decent results here
2747
02:50:30,666 --> 02:50:33,600
now. We can make additional modifications
here.
2748
02:50:33,600 --> 02:50:39,600
We can change the range which will expand
or contract the selection.
2749
02:50:39,600 --> 02:50:44,666
So as I click and drag this the right,
we're including more values.
2750
02:50:45,566 --> 02:50:48,133
We also have the fuzziness slider here,
2751
02:50:48,133 --> 02:50:50,400
which soften up the selection.
2752
02:50:51,200 --> 02:50:53,933
It also seems to expand it
slightly as well.
2753
02:50:54,733 --> 02:50:57,233
You'll also notice that we've picked up
2754
02:50:57,233 --> 02:50:59,300
some of our eyes here.
2755
02:51:00,266 --> 02:51:00,600
All right.
2756
02:51:00,600 --> 02:51:04,500
So aside from that, we're also softening
up the edges around her clothing.
2757
02:51:05,233 --> 02:51:08,266
In this case,
I want this dial down little bit.
2758
02:51:08,266 --> 02:51:12,800
And honestly, I don't think the range
has to be this high either.
2759
02:51:12,800 --> 02:51:15,400
So I think what we want here is to be
2760
02:51:16,700 --> 02:51:20,666
just to be around 50 to 40% range.
2761
02:51:21,233 --> 02:51:24,033
So if that doesn't
do the trick, we can just
2762
02:51:25,433 --> 02:51:26,500
fix it later on
2763
02:51:26,500 --> 02:51:28,900
after we've finalized all the selection.
2764
02:51:29,533 --> 02:51:32,700
So what we want to do here
now is just to continue
2765
02:51:32,700 --> 02:51:37,433
adding to the sample here
by clicking and dragging on her clothing.
2766
02:51:37,433 --> 02:51:37,900
All right.
2767
02:51:37,900 --> 02:51:40,933
So see that it's
2768
02:51:40,966 --> 02:51:43,700
it keeps adding up on the preview here.
2769
02:51:44,400 --> 02:51:47,800
And it seems to be becoming more wide.
2770
02:51:47,800 --> 02:51:51,966
I do want to avoid her
strands of hair here if possible.
2771
02:51:52,733 --> 02:51:53,033
All right.
2772
02:51:53,033 --> 02:51:56,766
So but then we'll just continue
clicking and dragging here.
2773
02:51:56,766 --> 02:51:57,000
All right.
2774
02:51:57,000 --> 02:51:58,966
Now, let me just warn you here that
2775
02:51:58,966 --> 02:52:03,566
you want to make sure that you're happy
with the selection, because if you click
2776
02:52:03,566 --> 02:52:07,966
okay on that one, you won't be able
to get back on this dialog box.
2777
02:52:08,733 --> 02:52:11,666
So you want to be a spare
figure as possible.
2778
02:52:11,666 --> 02:52:16,100
And if you really can't get it
to be possible, you don't have to worry
2779
02:52:16,100 --> 02:52:20,100
because can use the quick selection
tool or the lasso which will
2780
02:52:20,100 --> 02:52:23,133
or the marquee tool to dislike or select
2781
02:52:23,766 --> 02:52:27,366
any of those missed selection.
2782
02:52:27,366 --> 02:52:27,733
All right.
2783
02:52:27,733 --> 02:52:30,466
So, um, I think I'm done here now.
2784
02:52:30,466 --> 02:52:32,500
I'm just going to click. Okay.
2785
02:52:33,200 --> 02:52:35,900
Before that,
we'll just have one final look here
2786
02:52:36,900 --> 02:52:38,300
and All right.
2787
02:52:38,300 --> 02:52:42,000
So I'm
pretty happy with this election already.
2788
02:52:42,000 --> 02:52:47,800
So let's click okay
And you'll see the marching ads up here.
2789
02:52:47,833 --> 02:52:50,100
Here now on her clothes.
2790
02:52:50,100 --> 02:52:55,733
So again, we did miss a little bit up here
and maybe just a tad over there
2791
02:52:55,733 --> 02:52:58,833
in this area,
but overall, it's a pretty good selection.
2792
02:52:59,600 --> 02:53:00,000
All right.
2793
02:53:00,000 --> 02:53:03,266
So like I said earlier,
we can fix this area.
2794
02:53:03,366 --> 02:53:07,266
Let me just go to my lawsuit tool here
and then I could just
2795
02:53:08,200 --> 02:53:13,166
hold down the shift key
to subtract this, the selection
2796
02:53:14,633 --> 02:53:15,100
all. Right.
2797
02:53:15,100 --> 02:53:18,700
So let me just do some cleaning up here
and there.
2798
02:53:19,800 --> 02:53:23,466
Every time we've made this selection,
we really haven't done anything
2799
02:53:23,466 --> 02:53:24,533
with the selection.
2800
02:53:24,533 --> 02:53:28,466
We've moved the basketball out
of one picture and place it in another.
2801
02:53:28,466 --> 02:53:32,166
But what can we do
with this selection now?
2802
02:53:32,233 --> 02:53:35,700
We should be tackling about adjustments,
a different chapter.
2803
02:53:35,700 --> 02:53:39,500
But then just to get some satisfaction
about this election that we've
2804
02:53:39,500 --> 02:53:44,500
just created, what we can do here
is to come over to the adjustment panel.
2805
02:53:44,500 --> 02:53:48,100
And if you don't see the adjustment panel,
you can just come up to the window menu
2806
02:53:48,100 --> 02:53:50,533
and from there you can choose adjustment.
2807
02:53:51,300 --> 02:53:51,900
All right.
2808
02:53:51,900 --> 02:53:55,000
So I think we're all set here.
2809
02:53:55,666 --> 02:53:56,000
All right.
2810
02:53:56,000 --> 02:53:58,533
So I think it's a good selection
now at this point.
2811
02:53:58,533 --> 02:54:04,366
And and in this case, we just want
to apply a hue and saturation adjustment.
2812
02:54:04,966 --> 02:54:07,833
So this will open up
the hue and saturation panel.
2813
02:54:08,233 --> 02:54:12,066
And in here you can just drag that hue
to a different location
2814
02:54:12,433 --> 02:54:15,200
and you will see
that it will change its color.
2815
02:54:15,933 --> 02:54:20,366
So again, we'll talk about adjustments
in greater detail later in this course.
2816
02:54:21,333 --> 02:54:22,233
But for now, you can
2817
02:54:22,233 --> 02:54:25,600
see that we were able
to successfully make a selection
2818
02:54:26,000 --> 02:54:36,466
and change her purple clouds
into a different color.
2819
02:54:36,466 --> 02:54:36,700
All right.
2820
02:54:36,700 --> 02:54:39,900
Now I'm working with a document called
Coupled Start JPEG.
2821
02:54:39,900 --> 02:54:43,166
And again,
you can that in the general assets folder.
2822
02:54:43,866 --> 02:54:46,333
So what I'd like to do here
is to make a selection
2823
02:54:46,333 --> 02:54:50,300
of this couple right here
that are in focus, keep them in color
2824
02:54:50,300 --> 02:54:53,633
and set else
into that image black and white.
2825
02:54:54,266 --> 02:54:57,033
So we can do this
by coming up with a select menu.
2826
02:54:57,033 --> 02:55:03,300
And from the select menu
we can choose focus area.
2827
02:55:03,300 --> 02:55:07,800
And when this dialog box opens,
Photoshop will evaluate the image
2828
02:55:07,800 --> 02:55:14,366
to decide what's in focus.
2829
02:55:14,366 --> 02:55:18,700
And at this point it does a decent job
in terms of starting point,
2830
02:55:18,866 --> 02:55:21,800
but obviously it took out
some areas that we want.
2831
02:55:22,333 --> 02:55:24,500
But now if you're not,
we have several options
2832
02:55:24,500 --> 02:55:27,033
for modifying the initial selection.
2833
02:55:27,033 --> 02:55:30,566
So the first thing that we have here
is to adjust the view mode.
2834
02:55:30,866 --> 02:55:31,333
And right now
2835
02:55:31,333 --> 02:55:35,933
we're looking at the image on White, but
we could change that through black overlay
2836
02:55:36,266 --> 02:55:39,800
and we could also change that
to marching ants.
2837
02:55:39,800 --> 02:55:43,900
And there are also other options here
right now.
2838
02:55:43,900 --> 02:55:46,133
I'll leave it set to white.
2839
02:55:46,133 --> 02:55:46,366
All right.
2840
02:55:46,366 --> 02:55:50,800
Now, keep in mind that it's important
to leave the preview option selected
2841
02:55:50,800 --> 02:55:53,666
so that we can actually see
what we're changing here.
2842
02:55:54,233 --> 02:55:57,000
And now, if we look at the parameter
2843
02:55:57,000 --> 02:55:59,833
section, we have an IN-FOCUS range,
2844
02:56:00,066 --> 02:56:02,800
and if we drag the slider to the right,
2845
02:56:03,166 --> 02:56:05,966
it increases the value right here.
2846
02:56:06,500 --> 02:56:09,366
And what Photoshop will do is consider
2847
02:56:09,666 --> 02:56:12,200
areas that the image to be in focus.
2848
02:56:12,933 --> 02:56:15,300
And if we drag it to the left, fewer
2849
02:56:15,300 --> 02:56:18,100
areas of the image
would be considered in focus.
2850
02:56:18,700 --> 02:56:22,200
So In this example,
we should drag it to the right.
2851
02:56:22,300 --> 02:56:24,800
So we are missing some areas that we want.
2852
02:56:25,866 --> 02:56:26,133
All right.
2853
02:56:26,133 --> 02:56:30,733
So and as you can see, as we do that
Photoshop will reassess the image.
2854
02:56:31,333 --> 02:56:33,333
All right.
So it's in a pretty good job here.
2855
02:56:33,333 --> 02:56:35,933
But then we still have this arm here
cut out.
2856
02:56:36,400 --> 02:56:39,433
So let's just go ahead and drag
more the right
2857
02:56:40,000 --> 02:56:44,700
and let's
see if we can get this arm here back.
2858
02:56:46,066 --> 02:56:46,333
All right.
2859
02:56:46,333 --> 02:56:49,066
Well, it seems that we can't add that arm.
2860
02:56:49,066 --> 02:56:53,433
What I'll just do is just go back
a little on the settings here.
2861
02:56:53,433 --> 02:56:57,933
And what happens is
if you run into this kind of situation
2862
02:56:57,933 --> 02:57:01,866
where you really can't get
the in-focus range that you exactly want,
2863
02:57:03,466 --> 02:57:05,700
we can use this tool right here.
2864
02:57:06,000 --> 02:57:09,500
And what we have
here is the focus area ad tool
2865
02:57:09,700 --> 02:57:12,066
and the focus area subtract tool.
2866
02:57:12,833 --> 02:57:17,633
So let me just highlight the focus area
here with the subtract tool.
2867
02:57:17,633 --> 02:57:22,233
And I'm going to increase my brush size by
using the bracket scale on the keyboard.
2868
02:57:23,066 --> 02:57:27,733
Now I'm going to click and drag on to this
area right here.
2869
02:57:28,033 --> 02:57:30,400
And as you can see
Photoshop will remove it.
2870
02:57:31,100 --> 02:57:34,633
Likewise,
I'll drag and click on this sorry,
2871
02:57:34,733 --> 02:57:38,400
stray areas
here and Photoshop will remove that too.
2872
02:57:39,333 --> 02:57:39,633
All right.
2873
02:57:39,633 --> 02:57:41,533
So let me just clean up this area here.
2874
02:57:41,533 --> 02:57:43,133
Let me just click and drag here again.
2875
02:57:44,133 --> 02:57:44,466
All right.
2876
02:57:44,466 --> 02:57:45,900
And it seems that it included
2877
02:57:45,900 --> 02:57:48,933
some of the areas that we want,
but then again, no worries.
2878
02:57:48,933 --> 02:57:50,200
We can fix that.
2879
02:57:50,200 --> 02:57:54,033
So what we'll do here
is to go to the menu here again,
2880
02:57:54,033 --> 02:57:57,933
and this time will be using the ad tool.
2881
02:57:57,933 --> 02:58:00,300
All right.
So I'll just click and drag here
2882
02:58:01,533 --> 02:58:05,333
and also click and drag here on his arm.
2883
02:58:06,033 --> 02:58:06,333
All right.
2884
02:58:06,333 --> 02:58:10,666
So we got that arm back
now, and it's looking good now.
2885
02:58:11,333 --> 02:58:15,633
So finally,
we just want to take part of the street
2886
02:58:15,633 --> 02:58:18,633
here in between the legs
and between the arms.
2887
02:58:19,600 --> 02:58:19,800
All right.
2888
02:58:19,800 --> 02:58:22,200
So let me just go back
to the subtract tool here.
2889
02:58:22,566 --> 02:58:25,000
Let me just adjust the brush size here.
2890
02:58:25,500 --> 02:58:29,866
So I need it to be smaller and then I'll
just click and drag again and
2891
02:58:31,000 --> 02:58:33,966
we'll just click on here, too.
2892
02:58:33,966 --> 02:58:35,466
All right. Awesome.
2893
02:58:35,466 --> 02:58:38,366
This one looks pretty decent, so
2894
02:58:39,200 --> 02:58:41,900
we could also come and clean this up
a little bit more.
2895
02:58:41,900 --> 02:58:45,000
But for the most part I'm happy with this.
2896
02:58:45,933 --> 02:58:49,233
So now this point we could click okay,
2897
02:58:49,533 --> 02:58:52,900
then the output
would appear as a selection.
2898
02:58:53,433 --> 02:58:57,666
But if you want to soften the edges
a little bit, especially around her hair,
2899
02:58:57,966 --> 02:58:58,666
you could do that.
2900
02:58:58,666 --> 02:59:01,733
Now, if the Softened Edge isn't selected,
2901
02:59:02,800 --> 02:59:05,766
you could selected the see
if you get any improvement.
2902
02:59:05,766 --> 02:59:09,000
But in this case, it's
not helping that much.
2903
02:59:10,000 --> 02:59:10,366
All right.
2904
02:59:10,366 --> 02:59:13,400
So now I'm ready to exit this dialog box.
2905
02:59:13,400 --> 02:59:17,200
And it's important to understand that
once you exit
2906
02:59:17,200 --> 02:59:20,366
the dialog box,
you can't come back anymore.
2907
02:59:21,166 --> 02:59:21,366
All right.
2908
02:59:21,366 --> 02:59:26,300
But in this case, instead of playing okay,
I'm going to click, Refine, Edge and,
2909
02:59:26,300 --> 02:59:27,700
that's going to open up
2910
02:59:27,700 --> 02:59:31,666
the Refine Edge dialog box
that we looked at earlier in the lesson.
2911
02:59:32,966 --> 02:59:33,666
And now
2912
02:59:33,666 --> 02:59:37,666
all I want to do here is just add
some feather in this election.
2913
02:59:38,700 --> 02:59:41,333
All right, So let me just drag that here
2914
02:59:41,900 --> 02:59:46,733
and you can see that then the edges is
just getting a little bit more blurry.
2915
02:59:46,733 --> 02:59:50,866
We just said,
I'm going to make a nice transition
2916
02:59:50,866 --> 02:59:55,900
here, too,
between the black and white background.
2917
02:59:55,900 --> 02:59:56,400
All right.
2918
02:59:56,400 --> 03:00:01,900
So in this case, I want to put it out
as a selection and we can click okay.
2919
03:00:01,900 --> 03:00:07,566
And once we click okay,
we can see that selection.
2920
03:00:07,566 --> 03:00:08,000
All right.
2921
03:00:08,000 --> 03:00:13,500
So let's just have a good look
at our image here and now.
2922
03:00:13,500 --> 03:00:17,033
We want our background
to be black and white.
2923
03:00:17,033 --> 03:00:20,566
So what we will do to invert this
selection.
2924
03:00:20,600 --> 03:00:26,166
So we'll just come up to the select
menu here and we will choose inverse.
2925
03:00:26,166 --> 03:00:26,600
All right.
2926
03:00:26,600 --> 03:00:29,266
So now everything is selected
except the couple.
2927
03:00:30,066 --> 03:00:34,366
And now with that being said, the quickest
and easiest way
2928
03:00:34,366 --> 03:00:37,800
to set the background to black
and white is to just come over here
2929
03:00:37,800 --> 03:00:41,366
to the adjustment panel
and click the black and white adjustment.
2930
03:00:41,666 --> 03:00:41,933
Again.
2931
03:00:41,933 --> 03:00:45,600
If you don't see the adjustment panel,
you can just come over to the window menu
2932
03:00:45,933 --> 03:00:47,700
and just use adjustment.
2933
03:00:47,700 --> 03:00:50,833
But once it's open,
you can click black and white
2934
03:00:52,333 --> 03:00:53,200
and all
2935
03:00:53,200 --> 03:00:56,300
right, now you'll notice
the background is black and white.
2936
03:00:57,133 --> 03:00:57,866
Cool.
2937
03:00:58,566 --> 03:01:01,366
Okay, so let me just
2938
03:01:01,366 --> 03:01:03,933
take a good look again on our image here.
2939
03:01:03,933 --> 03:01:07,866
And so can see if I turn off
the visibility of this layer.
2940
03:01:08,400 --> 03:01:10,666
This is what the original image
looked like.
2941
03:01:11,400 --> 03:01:14,700
And you can see that
we have some colors here.
2942
03:01:15,666 --> 03:01:18,133
If I turn the visibility of this
layer back
2943
03:01:18,133 --> 03:01:20,966
on, we can see that the black background
is black and white again.
2944
03:01:21,333 --> 03:01:24,100
So again,
if you want to make a selection based
2945
03:01:24,100 --> 03:01:28,000
upon what's in-focus within an image,
this is a powerful command
2946
03:01:28,133 --> 03:01:37,733
that is available
for you inside the program.
2947
03:01:37,733 --> 03:01:40,800
If you're going to be making
a good selection in Photoshop,
2948
03:01:41,133 --> 03:01:42,233
you're going to be
2949
03:01:42,233 --> 03:01:45,133
a combination of techniques
that we looked at in conjunction
2950
03:01:45,133 --> 03:01:48,866
with a variety of selection tools
that are available inside the program.
2951
03:01:49,733 --> 03:01:53,466
Well, if you're going to spend much time
making selection,
2952
03:01:53,866 --> 03:01:57,333
you might want to save it,
because anytime you select the selection,
2953
03:01:57,666 --> 03:02:00,066
you can get it back. It's lost.
2954
03:02:00,766 --> 03:02:03,300
And if you your files a BSD file,
2955
03:02:03,633 --> 03:02:06,566
then that selection becomes
a part of the document,
2956
03:02:07,500 --> 03:02:09,033
which I'm now working with.
2957
03:02:09,033 --> 03:02:12,133
Photo for that
JPEG on your tutorial folder.
2958
03:02:13,033 --> 03:02:15,700
And just to demonstrate this on,
what I'd like to do
2959
03:02:15,700 --> 03:02:18,433
is to come over
and choose the quick selection tool
2960
03:02:18,966 --> 03:02:23,066
and with a quick selection tool selected,
going to create a new selection.
2961
03:02:24,033 --> 03:02:25,833
All right,
let me just click here in the sky
2962
03:02:25,833 --> 03:02:28,866
and all we want to do
is really select the scar here.
2963
03:02:28,866 --> 03:02:31,200
And so I'll just continue
2964
03:02:32,000 --> 03:02:34,500
dragging this until we select the demo,
2965
03:02:35,633 --> 03:02:37,233
just like so.
2966
03:02:37,400 --> 03:02:41,200
So now once you are finished, you can
then come up to select
2967
03:02:41,633 --> 03:02:46,833
and from the select menu
you can choose save selection.
2968
03:02:46,833 --> 03:02:49,466
So you can specify a document
whether it be
2969
03:02:49,466 --> 03:02:52,833
the one that you're working on now
or the new a new document.
2970
03:02:53,933 --> 03:02:55,066
You can also specify
2971
03:02:55,066 --> 03:02:58,866
the channel in this case we have and save
any other selection to this document.
2972
03:02:58,866 --> 03:03:01,166
So it's the only option available.
2973
03:03:01,166 --> 03:03:01,533
All right.
2974
03:03:01,533 --> 03:03:06,066
So we can name the selection
and I'm going to call it Orange Sky.
2975
03:03:06,066 --> 03:03:09,700
And in this case, because we don't have
any other selection in the document,
2976
03:03:09,700 --> 03:03:12,933
we can only select this,
a new channel here.
2977
03:03:13,733 --> 03:03:14,000
All right.
2978
03:03:14,000 --> 03:03:15,600
Let me just go ahead and click.
2979
03:03:15,600 --> 03:03:16,800
Okay.
2980
03:03:16,800 --> 03:03:19,700
Once you click okay,
you can select the sky.
2981
03:03:19,700 --> 03:03:21,866
And if you come over to the channels
panel,
2982
03:03:21,900 --> 03:03:24,600
you'll see the Orange Sky Channel list.
2983
03:03:24,600 --> 03:03:25,633
There.
2984
03:03:25,633 --> 03:03:28,700
So this means you can load it
at any point in time here.
2985
03:03:29,833 --> 03:03:33,266
If you come up to the select menu
under the select menu,
2986
03:03:33,266 --> 03:03:34,666
you can choose load selection.
2987
03:03:34,666 --> 03:03:39,133
And here in the load section dialog box,
you can specify the channel
2988
03:03:39,133 --> 03:03:40,333
that you're looking to load.
2989
03:03:41,300 --> 03:03:43,700
So in this case, it's just the orange sky.
2990
03:03:45,000 --> 03:03:45,700
We can invert.
2991
03:03:45,700 --> 03:03:47,700
So everything by the sky is selected
2992
03:03:48,233 --> 03:03:50,900
and we also don't have anything else
selected currently.
2993
03:03:50,900 --> 03:03:55,500
So the only operation we can perform
here is a new selection.
2994
03:03:55,500 --> 03:03:58,733
If I leave invert selected,
I could then come over here
2995
03:03:58,733 --> 03:04:02,366
and click okay
and you'll notice everything but the sky.
2996
03:04:02,633 --> 03:04:05,200
And from there you can save it again.
2997
03:04:05,200 --> 03:04:06,300
All right. So.
2998
03:04:06,466 --> 03:04:10,900
So I just wanted to point out that you can
save your selection in Photoshop
2999
03:04:11,233 --> 03:04:13,566
and you can recall them
at any point in time.
3000
03:04:14,333 --> 03:04:15,866
So will be very useful.
3001
03:04:15,866 --> 03:04:17,333
If you spend a lot of time
3002
03:04:17,333 --> 03:04:20,900
creating a selection,
it's probably worthwhile to save it.
3003
03:04:21,566 --> 03:04:24,866
If there's a power failure or unexpected,
3004
03:04:24,866 --> 03:04:28,266
you wouldn't be worried
that your file is lost.
3005
03:04:29,233 --> 03:04:29,800
You can just
3006
03:04:29,800 --> 03:04:32,800
load them and you can recall it
at any point in time
3007
03:04:32,800 --> 03:04:41,933
within the program,
we have learned how we could go
3008
03:04:41,933 --> 03:04:45,500
about creating selections
on the last chapter, and now
3009
03:04:45,766 --> 03:04:49,600
we're going to take a step further
and look at how we can work with Mask
3010
03:04:49,600 --> 03:04:51,200
and layers.
3011
03:04:51,200 --> 03:04:55,566
So this will ultimately give us
more control when we manipulate an image
3012
03:04:56,400 --> 03:05:00,300
now, because we're starting to change
manipulating image, there's good chance
3013
03:05:00,300 --> 03:05:04,433
that when you perform an operation,
you're not going to be happy with it.
3014
03:05:05,100 --> 03:05:08,933
And with that said,
you might probably want to undo
3015
03:05:08,933 --> 03:05:11,433
or redo an operation.
3016
03:05:12,533 --> 03:05:15,300
So in this clip,
we're going to focus on how
3017
03:05:15,300 --> 03:05:19,166
we can undo certain operations
that we perform.
3018
03:05:19,166 --> 03:05:21,433
So let me just do something fairly
basic here.
3019
03:05:22,000 --> 03:05:26,000
Let's come up to the select menu,
and from the select menu, we can choose
3020
03:05:26,033 --> 03:05:29,133
Color range
and what we're going to do here
3021
03:05:29,133 --> 03:05:32,533
is to select this flying lanterns.
3022
03:05:33,133 --> 03:05:38,300
So what you want to do now is make sure
that you have sampled color selected
3023
03:05:38,900 --> 03:05:43,900
and then you want to come over here
and just also click add to Sample Tool.
3024
03:05:44,400 --> 03:05:48,900
Then we will click and drag within
the lanterns to make a nice selection.
3025
03:05:48,900 --> 03:05:51,333
So you want it
to look something like this.
3026
03:05:52,200 --> 03:05:54,533
So you want the lanterns to be white
3027
03:05:54,533 --> 03:05:57,066
and you want the background to be black.
3028
03:05:57,900 --> 03:06:01,966
But then ultimately we want to do here
is to leave the lanterns in color
3029
03:06:02,333 --> 03:06:05,733
this some orange lanterns in color
and have the background
3030
03:06:05,733 --> 03:06:09,200
appear as a black and white. All right.
3031
03:06:09,200 --> 03:06:10,533
So once we finished
3032
03:06:10,533 --> 03:06:14,333
selecting the lanterns, we want to select
everything but the lantern.
3033
03:06:14,333 --> 03:06:16,766
So we need to invert this selection.
3034
03:06:17,066 --> 03:06:19,166
And there's two ways that we can do that
here.
3035
03:06:19,533 --> 03:06:23,733
So we can just click this checkbox
here to invert,
3036
03:06:23,733 --> 03:06:26,600
or we can go to the select menu
and choose invert.
3037
03:06:27,300 --> 03:06:28,500
And in my case, just
3038
03:06:29,466 --> 03:06:30,733
hit okay on this one.
3039
03:06:30,733 --> 03:06:33,400
And then we see the marching ants.
3040
03:06:33,400 --> 03:06:36,766
Now, Now I'm
going to come up to the select menu
3041
03:06:36,766 --> 03:06:40,233
and choose inverse
3042
03:06:40,233 --> 03:06:41,033
and next layer.
3043
03:06:41,033 --> 03:06:44,366
So what we want to do
is to apply a black and white adjustment.
3044
03:06:44,366 --> 03:06:47,666
So I'll just come over here and click
3045
03:06:47,666 --> 03:06:50,633
the black and white adjustment
here on the adjustment panel.
3046
03:06:51,233 --> 03:06:53,966
Now, if you don't see the adjustment
panel again, you can just come up
3047
03:06:53,966 --> 03:06:58,100
to the window menu and choose adjustment.
3048
03:06:58,100 --> 03:06:58,433
All right.
3049
03:06:58,433 --> 03:07:01,666
So once we add the black and white
adjustment,
3050
03:07:01,666 --> 03:07:03,466
the background is black and white.
3051
03:07:03,466 --> 03:07:06,766
Now in the lanterns here are in color D so
3052
03:07:06,766 --> 03:07:09,266
we only the orange lanterns here.
3053
03:07:09,833 --> 03:07:13,866
But then as we can see,
it's doing that for the most part.
3054
03:07:13,866 --> 03:07:16,233
Now, we still need to fix this.
3055
03:07:16,233 --> 03:07:20,533
If you notice, there are some black and
whites being applied to the lanterns, too.
3056
03:07:20,933 --> 03:07:26,100
So we're going to get into this mask
in a much greater detail a bit later on.
3057
03:07:26,100 --> 03:07:30,300
But anything black
and this little thumbnail here
3058
03:07:30,466 --> 03:07:33,000
that you see is
not part of this selection.
3059
03:07:34,100 --> 03:07:35,066
So we want to make
3060
03:07:35,066 --> 03:07:38,100
sure that we highlight t mask here.
3061
03:07:38,100 --> 03:07:41,266
We can see this highlight here
appearing around a thumbnail.
3062
03:07:41,666 --> 03:07:45,466
And then what we'll do next
is just the brush tool on the end.
3063
03:07:45,600 --> 03:07:48,233
The keyboard shortcut this be in.
3064
03:07:48,233 --> 03:07:51,000
You want to make sure that that black
is the foreground color.
3065
03:07:53,000 --> 03:07:56,400
If yours is not just press d
on your keyboard,
3066
03:07:56,400 --> 03:08:00,500
see the set, the foreground and background
color to are defaults white and black,
3067
03:08:01,033 --> 03:08:04,100
and you can just exchange them
3068
03:08:04,266 --> 03:08:07,300
right by hitting X on your.
3069
03:08:07,300 --> 03:08:11,233
So with the black foreground set here,
I'll just
3070
03:08:11,700 --> 03:08:17,133
click and drag over the lanterns
here to add the black to the mask here,
3071
03:08:17,133 --> 03:08:21,233
which means you will reveal the color
underneath the areas that you're painting.
3072
03:08:21,666 --> 03:08:26,633
And as you click and drag, every single
click that you need is being recorded.
3073
03:08:27,066 --> 03:08:31,400
And then we can verify this
by opening up the history panel up here.
3074
03:08:31,766 --> 03:08:35,566
And if you don't see the history panel,
you can come up to the window menu
3075
03:08:35,566 --> 03:08:37,500
and use history.
3076
03:08:37,500 --> 03:08:40,933
You'll notice that I have several steps
recorder here.
3077
03:08:41,366 --> 03:08:46,266
We've opened the image, apply the color
range command have been burst selection.
3078
03:08:46,666 --> 03:08:49,133
We've applied black and white
adjustment layer
3079
03:08:49,500 --> 03:08:51,933
then we've been working on
with the brush tool.
3080
03:08:52,833 --> 03:08:57,133
If you decide to undo something
you also come up to the edit menu
3081
03:08:57,133 --> 03:09:01,200
and from there
you can choose undo, in this case
3082
03:09:01,200 --> 03:09:05,966
the brush tool,
the keyboard shortcut, this Control Z.
3083
03:09:05,966 --> 03:09:09,800
So as I start to do this,
it might be difficult to see.
3084
03:09:09,800 --> 03:09:11,633
But take a look at the lanterns.
3085
03:09:11,633 --> 03:09:15,233
You'll start to see that
they're losing color information.
3086
03:09:15,233 --> 03:09:17,466
And if you look at the history panel,
you're
3087
03:09:17,466 --> 03:09:20,833
you're going to see that
we're actually moving back in time.
3088
03:09:21,366 --> 03:09:25,266
Now, history panel will record
50 states by default.
3089
03:09:25,566 --> 03:09:29,366
And what's important to note is
if you get to a certain point
3090
03:09:29,366 --> 03:09:32,300
within the history of panel,
like in this case,
3091
03:09:32,900 --> 03:09:35,400
we've just applied
black white adjustment layer.
3092
03:09:35,400 --> 03:09:38,300
If I do something else here
within the image,
3093
03:09:38,600 --> 03:09:42,000
all these steps that are grayed out
will go away.
3094
03:09:42,000 --> 03:09:43,500
They get flushed out.
3095
03:09:43,500 --> 03:09:46,133
This is to make room for new steps.
3096
03:09:46,566 --> 03:09:50,400
And then now I'm going to go ahead here
and do that.
3097
03:09:50,833 --> 03:09:54,566
So as you can see, you can circle
back in time, which brings back
3098
03:09:54,566 --> 03:09:57,900
this old steps here, which is what I want.
3099
03:09:57,900 --> 03:10:01,900
And now we can just come down here
to get back to the point
3100
03:10:01,900 --> 03:10:06,833
where I was before, before I start
making the mistakes on the history panel.
3101
03:10:07,066 --> 03:10:08,500
And believe it or not,
3102
03:10:09,633 --> 03:10:10,600
we there is
3103
03:10:10,600 --> 03:10:15,033
quite a few more features in this,
but this is not about the history panel
3104
03:10:15,066 --> 03:10:18,833
here, but rather
I just want to show you how you can go
3105
03:10:18,833 --> 03:10:23,266
about undoing and redoing operations
that you may performing Photoshop.
3106
03:10:23,800 --> 03:10:26,733
Just be aware
that when you do something in Photoshop,
3107
03:10:27,033 --> 03:10:32,433
rarely is it something that's set in stone
with the same robust history panel.
3108
03:10:32,433 --> 03:10:34,833
Chances are you can get back in time.
3109
03:10:34,833 --> 03:10:38,466
But from here
on, as we go through the course, at least,
3110
03:10:38,466 --> 03:10:41,300
you know how to undo possible changes
3111
03:10:41,666 --> 03:10:51,066
that you make inside the program.
3112
03:10:51,066 --> 03:10:54,700
As we were working with selections,
it is also important
3113
03:10:54,700 --> 03:10:57,700
to work with layers inside of Photoshop.
3114
03:10:58,533 --> 03:11:01,566
If you introduce a new content
into your image
3115
03:11:01,566 --> 03:11:04,766
or make some type of an adjustment,
there's a good chance
3116
03:11:04,766 --> 03:11:08,900
that you're going to be working
with multiple layers or layers
3117
03:11:08,900 --> 03:11:12,433
allows you to separate
content out within the same document.
3118
03:11:12,966 --> 03:11:16,600
A good example of that would be a document
that we were working on earlier
3119
03:11:17,033 --> 03:11:20,500
when we pasted the basketball
to the basketball court image
3120
03:11:20,866 --> 03:11:23,833
the first time you open
an image in Photoshop.
3121
03:11:24,466 --> 03:11:26,700
So it will have a background layer.
3122
03:11:26,700 --> 03:11:30,966
But once you start adding content
like the basketball in this case
3123
03:11:30,966 --> 03:11:36,300
to the image, that content by default
is separated on its own layer.
3124
03:11:36,900 --> 03:11:39,566
And the advantage of that is
3125
03:11:39,866 --> 03:11:43,833
we can work with the ball
independently of the basketball court.
3126
03:11:43,833 --> 03:11:45,133
Image.
3127
03:11:45,133 --> 03:11:46,366
You'll notice right now
3128
03:11:46,366 --> 03:11:49,766
that the ball layer is active layer
because it's highlighted
3129
03:11:50,333 --> 03:11:53,166
and if I click on the background layer,
it becomes highlighted.
3130
03:11:53,866 --> 03:11:57,700
Now want to make sure
that we have this layer selected
3131
03:11:57,700 --> 03:12:01,300
and what we want to do
now is use the move tool
3132
03:12:01,800 --> 03:12:04,433
and from there
you'll have the ability move
3133
03:12:04,433 --> 03:12:07,200
the basketball
somewhere else within the image.
3134
03:12:07,633 --> 03:12:12,900
And because all the pixels associated to
this basketball lives on its own layer,
3135
03:12:13,366 --> 03:12:16,000
you can turn off the visibility
of that layer.
3136
03:12:16,000 --> 03:12:18,600
And when you do, you no longer
see the ball.
3137
03:12:18,966 --> 03:12:21,233
When you turn off
the visibility of that layer,
3138
03:12:21,700 --> 03:12:24,866
not only is it
making a visual change in Photoshop,
3139
03:12:24,866 --> 03:12:28,533
but if you were to print this image,
the ball would not print too.
3140
03:12:29,233 --> 03:12:33,666
So we're temporarily disabling the pixels
on this layer altogether
3141
03:12:34,133 --> 03:12:39,133
and we can reactivate them by clicking on
the same icon to return to visibility.
3142
03:12:39,566 --> 03:12:43,266
Now there are some unique qualities
associated with the background layer.
3143
03:12:43,266 --> 03:12:44,500
The first thing, of course, is
3144
03:12:44,500 --> 03:12:47,033
if you select the background layer,
you can't move it.
3145
03:12:47,700 --> 03:12:51,633
I still have the move to selected here
and as you can see, if I click and drag,
3146
03:12:51,966 --> 03:12:56,266
you'll notice that I get warning
telling me that I can move this,
3147
03:12:56,700 --> 03:12:58,866
and that's because the layer is long.
3148
03:12:59,500 --> 03:13:02,133
Another quality of the background
layer here is
3149
03:13:02,366 --> 03:13:04,500
you can't change its stacking order.
3150
03:13:05,133 --> 03:13:08,500
And as you may know,
one of the great things about layer here
3151
03:13:08,500 --> 03:13:12,833
is having the ability to change the order
in which way they appear
3152
03:13:12,833 --> 03:13:17,400
within your document, if it's a background
layer, has to be at the bottom layer.
3153
03:13:18,000 --> 03:13:21,600
Now if I click and drag the change
to stacking order, you'll notice
3154
03:13:21,600 --> 03:13:25,933
I get this no sign telling me
that it's not possible to do that.
3155
03:13:26,733 --> 03:13:30,766
Finally, if I were to erase the pixels
on this background layer,
3156
03:13:31,000 --> 03:13:34,933
I won't see transparent pixels
like I see on the bowl layer.
3157
03:13:35,500 --> 03:13:38,866
If I turn off the visibility
of the background layer, we see this
3158
03:13:39,033 --> 03:13:40,566
checkered pattern.
3159
03:13:40,566 --> 03:13:43,200
This is an indicator
that there's no other pixel
3160
03:13:43,200 --> 03:13:46,233
information, it's
completely blank and transparent.
3161
03:13:47,200 --> 03:13:50,100
Now, if I were to choose something
like the Eraser tool
3162
03:13:50,100 --> 03:13:51,600
and with the Razer tool,
3163
03:13:51,600 --> 03:13:55,766
I just come over here
and click on the basket more to erase it.
3164
03:13:56,433 --> 03:13:59,033
You'll notice
we see the background underneath
3165
03:13:59,066 --> 03:14:01,566
those specs, those because we removed
3166
03:14:02,800 --> 03:14:04,500
of course, I don't want to do that.
3167
03:14:04,500 --> 03:14:07,533
I'll just hit Controller Z or command Z
3168
03:14:08,133 --> 03:14:11,200
and that that will undo what we just did.
3169
03:14:11,200 --> 03:14:14,266
And if I were to do that on the background
layer here,
3170
03:14:14,600 --> 03:14:17,600
we won't see that
checkered pattern underneath.
3171
03:14:18,600 --> 03:14:18,933
All right.
3172
03:14:18,933 --> 03:14:23,366
So finally,
if you want to be able to change this
3173
03:14:23,566 --> 03:14:27,166
stacking order or c transparent pixels
underneath the background,
3174
03:14:27,500 --> 03:14:31,366
all you have to do is unlock it or rename.
3175
03:14:31,366 --> 03:14:35,400
You could do that by clicking this icon
right here and it will automatically
3176
03:14:35,400 --> 03:14:37,133
rename the layer.
3177
03:14:37,133 --> 03:14:40,133
And at that point
you can change the stacking order
3178
03:14:40,733 --> 03:14:42,966
and you can also move
the pixels on that layer.
3179
03:14:42,966 --> 03:14:48,233
And if I erase it too, you'll notice
that you see transparent pixels.
3180
03:14:48,800 --> 03:14:52,066
All right, So let me just go ahead
and step back then the history panel
3181
03:14:52,066 --> 03:14:56,200
to go back where we were before,
before we made those changes.
3182
03:14:56,833 --> 03:15:00,100
But that's the importance of background
layer and it's important
3183
03:15:00,100 --> 03:15:03,733
to know the first time you open
an image in Photoshop,
3184
03:15:04,333 --> 03:15:07,300
it will contain a background layer.
3185
03:15:08,266 --> 03:15:08,466
All right.
3186
03:15:08,466 --> 03:15:10,866
So let
me just show you another thing in here.
3187
03:15:11,766 --> 03:15:13,733
I'll just close this one out.
3188
03:15:13,733 --> 03:15:17,166
And now what I'd like to do
is create a new document here.
3189
03:15:17,933 --> 03:15:19,866
So again, you can do this
3190
03:15:19,866 --> 03:15:23,400
by clicking this button right here,
or you can go to the file menu.
3191
03:15:23,400 --> 03:15:25,633
And from the file menu you can choose new
3192
03:15:26,233 --> 03:15:29,266
or you can just use the keyboard shortcut,
which is some control
3193
03:15:29,266 --> 03:15:31,900
end for Windows and Command and for Mac.
3194
03:15:32,300 --> 03:15:37,833
Now what we're going to do is to change
the unit of measurement to pixels,
3195
03:15:37,833 --> 03:15:42,000
and we want to set the width
to 1900 pixels here
3196
03:15:42,500 --> 03:15:45,300
and a height of 200 pixels.
3197
03:15:46,033 --> 03:15:51,300
And finally, we want to make sure
that the content is set to white.
3198
03:15:51,300 --> 03:15:55,566
Then after that you can
just come over here and click okay.
3199
03:15:56,166 --> 03:16:00,033
And now we have this
a new document created.
3200
03:16:00,033 --> 03:16:05,100
So the next step is we'll be opening up
several different images here,
3201
03:16:05,666 --> 03:16:09,533
but I want all of this image
to open in one single document
3202
03:16:09,833 --> 03:16:13,400
and have the images
separated out into different layers.
3203
03:16:13,933 --> 03:16:15,100
So how can we do that?
3204
03:16:16,300 --> 03:16:17,400
We can do that by
3205
03:16:17,400 --> 03:16:21,500
jumping over to the companion
application called Adobe Ridge.
3206
03:16:21,900 --> 03:16:27,000
And if you'd never worked with Adobe
Bridge before, it's essentially a visual
3207
03:16:27,000 --> 03:16:30,400
way for you to find files
that you want to open Photoshop.
3208
03:16:31,233 --> 03:16:35,133
So in this case
you want to go to the tutorial assets
3209
03:16:35,133 --> 03:16:37,566
folder
that we've downloaded from the site.
3210
03:16:38,133 --> 03:16:42,133
And in there there's another folder called
multiple Images.
3211
03:16:42,133 --> 03:16:45,300
So you can just go ahead and open that and
3212
03:16:45,500 --> 03:16:47,900
you'll see that
we have four files in there
3213
03:16:48,500 --> 03:16:51,200
and we can select them all by clicking
3214
03:16:51,200 --> 03:16:54,533
the first one
and holding down the shift key.
3215
03:16:54,900 --> 03:16:58,000
You can select the last image
or file here.
3216
03:16:58,433 --> 03:17:01,866
The other option is just to click
and drag the marquee around
3217
03:17:01,866 --> 03:17:03,466
all of the thumbnails.
3218
03:17:03,466 --> 03:17:08,100
And if you let go of the mouse, you can
see all of them being selected, right?
3219
03:17:08,100 --> 03:17:11,333
So once that's done,
you can just come up to the tools menu
3220
03:17:11,333 --> 03:17:13,933
and from the Tools menu
you can choose Photoshop
3221
03:17:14,500 --> 03:17:18,166
and then you can select load files
into Photoshop layers.
3222
03:17:18,800 --> 03:17:22,800
Now what this will do
is to create another Photoshop document,
3223
03:17:22,800 --> 03:17:27,233
but it will place each of these thumbnails
on their own individual layers,
3224
03:17:27,733 --> 03:17:28,866
which is exactly what we
3225
03:17:29,866 --> 03:17:32,233
now at this point, we have a new document
3226
03:17:32,233 --> 03:17:36,900
that contains four layers,
but ultimately we want this images.
3227
03:17:37,200 --> 03:17:39,133
In that document we created earlier.
3228
03:17:39,133 --> 03:17:42,000
So let me just come up to the window
menu here.
3229
03:17:42,000 --> 03:17:45,400
And from the window menu,
you can select a range
3230
03:17:45,800 --> 03:17:49,566
and then we can choose to up a vertical.
3231
03:17:49,566 --> 03:17:49,966
All right.
3232
03:17:49,966 --> 03:17:53,400
So at this point,
we can select all of the layers
3233
03:17:53,400 --> 03:17:56,500
in the new document
that contains all of the images.
3234
03:17:56,500 --> 03:18:00,600
And we'll just be clicking
on the first layer here.
3235
03:18:01,000 --> 03:18:04,900
And I'll also just hold down the shift
key, selecting the last layer,
3236
03:18:04,900 --> 03:18:09,266
and that would select
all of our layers here or images.
3237
03:18:10,100 --> 03:18:13,000
Right now from this point,
all we have to do
3238
03:18:13,000 --> 03:18:16,466
is click and drag
this image to the new document.
3239
03:18:16,933 --> 03:18:20,766
And once we let go of that mouse
and you can see that
3240
03:18:20,766 --> 03:18:24,433
all of the images are now
on the document that we want.
3241
03:18:25,166 --> 03:18:25,500
All right.
3242
03:18:25,500 --> 03:18:28,900
So let's just return
back to this document.
3243
03:18:28,900 --> 03:18:34,933
And again, what we will do now is down
from the window menu, we will again
3244
03:18:34,933 --> 03:18:38,933
select a range and we'll be choosing
consolidate all tabs.
3245
03:18:39,633 --> 03:18:40,966
All right, cool.
3246
03:18:40,966 --> 03:18:43,600
Now, if we want to move the images,
we can.
3247
03:18:44,033 --> 03:18:47,833
So with the MOVE tool selected,
we can just click and drag.
3248
03:18:47,833 --> 03:18:52,200
And at this point,
all all of the images are present
3249
03:18:52,200 --> 03:18:53,633
within the document,
3250
03:18:53,633 --> 03:18:57,500
but then you can't see them properly,
and that's because they are stacked on
3251
03:18:57,733 --> 03:18:59,166
of one another.
3252
03:18:59,166 --> 03:19:02,500
So as we turn off the visibility
of this layers,
3253
03:19:02,933 --> 03:19:06,433
you can see that the images are there.
3254
03:19:07,100 --> 03:19:09,000
All right, you're all set.
3255
03:19:09,000 --> 03:19:13,800
And then before we move on, what
they'd like it to do is save the document.
3256
03:19:13,800 --> 03:19:19,400
So you can do that by coming up to
the file menu and just clicking on Save S.
3257
03:19:20,500 --> 03:19:20,800
All right.
3258
03:19:20,800 --> 03:19:22,833
So I'll let let's just save this
3259
03:19:24,300 --> 03:19:26,800
document here as up the file
3260
03:19:26,800 --> 03:19:31,466
and then once you set your name here,
you can just click on.
3261
03:19:31,466 --> 03:19:33,666
Okay. All right.
3262
03:19:34,266 --> 03:19:38,000
So on the next video
we'll be talking about
3263
03:19:38,066 --> 03:19:47,000
Layers panel.
3264
03:19:47,000 --> 03:19:50,333
We have the same document here
that we created in the last video.
3265
03:19:50,333 --> 03:19:54,366
And what I would like to do in
this video is review some of the basics
3266
03:19:54,366 --> 03:19:58,033
that you should be aware of when it comes
to working with layers panel.
3267
03:19:59,066 --> 03:20:02,700
Well, first of all, we can see that
we have these four images
3268
03:20:02,700 --> 03:20:05,900
and right now
they're all stacked on top of one another.
3269
03:20:06,366 --> 03:20:09,700
But if you select the MOVE Tool
vertical keyboard
3270
03:20:09,700 --> 03:20:14,066
shortcut, you can click and
drag to move this elements.
3271
03:20:15,033 --> 03:20:15,700
Now we have
3272
03:20:15,700 --> 03:20:20,833
smart guides turned on, which enables us
to move them on same horizontal plane,
3273
03:20:20,833 --> 03:20:24,333
but you'll notice
that you can move them outside that plane
3274
03:20:24,900 --> 03:20:27,200
if you move your mouse up or down.
3275
03:20:27,766 --> 03:20:30,466
If you want to ensure
that you are moving them on the same
3276
03:20:30,466 --> 03:20:33,100
horizontal plane,
you can hold down the shift key.
3277
03:20:33,566 --> 03:20:36,566
But as you move
this object on on different layers,
3278
03:20:36,566 --> 03:20:40,800
you begin to see the content of the layer
underneath it.
3279
03:20:40,800 --> 03:20:44,633
And that's because they are not
in the same location anymore.
3280
03:20:45,433 --> 03:20:48,966
It is also a good practice, an idea
to rename the layers
3281
03:20:49,700 --> 03:20:52,933
right now I have generic names right here
3282
03:20:53,400 --> 03:20:56,333
and we should be like renaming them
3283
03:20:56,333 --> 03:21:00,033
based on what they look or what
the image like.
3284
03:21:00,033 --> 03:21:03,833
So it will be easier for us to describe
3285
03:21:03,833 --> 03:21:07,633
and we wouldn't be confused
when we were looking at our layers here.
3286
03:21:08,600 --> 03:21:09,533
So for me whenever I
3287
03:21:09,533 --> 03:21:12,566
want to verify
that I'm looking at the right layer,
3288
03:21:12,566 --> 03:21:18,966
I just turn off the visibility mode
by just clicking this icon right here.
3289
03:21:18,966 --> 03:21:19,533
There you go.
3290
03:21:19,533 --> 03:21:23,700
And then you can just turn it back on
by clicking the same icon.
3291
03:21:24,800 --> 03:21:27,500
So again,
when you're working with multiple layers,
3292
03:21:27,500 --> 03:21:32,333
naming becomes really important
because it allows you to stay organized.
3293
03:21:32,866 --> 03:21:37,000
But then nevertheless you will run into
situations where you have so many layers.
3294
03:21:37,500 --> 03:21:40,400
You want to reduce the amount of layer
that you're looking at.
3295
03:21:41,300 --> 03:21:43,466
For example, we can filter layers
3296
03:21:43,466 --> 03:21:47,466
based upon the kind of content
and textures within the layer
3297
03:21:47,900 --> 03:21:51,933
and at this point, all of our layers
contain pixel information.
3298
03:21:52,400 --> 03:21:57,466
But if we click this button right here,
we will only see pixel layers.
3299
03:21:57,466 --> 03:22:00,933
If we had that adjustment layer,
that layer would get filtered out.
3300
03:22:01,733 --> 03:22:03,600
Let me just show you what I meant by that.
3301
03:22:03,600 --> 03:22:07,600
I'll just select the layer right here
and apply a black and white adjustment
3302
03:22:07,866 --> 03:22:09,466
like we have in the past.
3303
03:22:09,466 --> 03:22:13,333
And you'll notice
that adjustment leaves on its own layer.
3304
03:22:13,800 --> 03:22:16,433
Right now
all the images are black and white
3305
03:22:16,866 --> 03:22:21,600
because this adjustment layer is above
all of this images, if I were to drag it
3306
03:22:22,200 --> 03:22:25,400
underneath this layer right here,
you'll notice
3307
03:22:25,400 --> 03:22:29,066
that this layer is not being affected
by this adjustment layer.
3308
03:22:30,533 --> 03:22:31,633
Nevertheless, if we
3309
03:22:31,633 --> 03:22:34,500
come back to this filter in click
pixels layer,
3310
03:22:34,866 --> 03:22:37,366
you'll notice that adjustment
layer goes away.
3311
03:22:38,700 --> 03:22:41,333
Likewise, if I click this button to view
3312
03:22:41,333 --> 03:22:46,200
just the adjustment layer,
all the pixels layers will go away.
3313
03:22:46,200 --> 03:22:49,200
And that also exists for type layers
3314
03:22:49,600 --> 03:22:52,266
or shape layers or smart objects.
3315
03:22:52,733 --> 03:22:56,333
Not only you can filter based upon Klein,
but You'll notice
3316
03:22:56,333 --> 03:22:59,833
you have all of this other attributes
that you could filter by.
3317
03:23:00,700 --> 03:23:03,033
If you want to filter by name,
you could do that
3318
03:23:03,366 --> 03:23:07,200
if you were looking for a very specific
and you had hundreds of layers,
3319
03:23:07,566 --> 03:23:12,433
it might make it easier for you
to just type it in the layer name.
3320
03:23:13,033 --> 03:23:17,000
So as you can see,
as I start typing in yellow here,
3321
03:23:17,400 --> 03:23:20,666
you'll notice that the layers filters out
display
3322
03:23:20,666 --> 03:23:24,900
only that layer that contains that
that same name.
3323
03:23:24,900 --> 03:23:29,466
And if you want to turn off that filter
temporarily, you can just switch it here.
3324
03:23:30,066 --> 03:23:33,233
You can press this button right here.
3325
03:23:33,233 --> 03:23:38,133
You'll notice that once you click
if you turn off the filtering capability
3326
03:23:38,366 --> 03:23:41,133
and if you click it
again, it burns it back on.
3327
03:23:42,166 --> 03:23:42,500
All right.
3328
03:23:42,500 --> 03:23:47,333
So let me just switch mine back to kind
and I'll leave all of this buttons
3329
03:23:47,366 --> 03:23:48,933
the selected.
3330
03:23:48,933 --> 03:23:51,833
So we see all four layers here.
3331
03:23:52,533 --> 03:23:57,800
If you want to create new layer,
you can just click this bottom down here
3332
03:23:57,800 --> 03:24:01,466
and just click button to add new layer.
3333
03:24:02,066 --> 03:24:04,500
So with that a new layer is created
3334
03:24:04,500 --> 03:24:09,066
and it has a generic name, in this case
some layer ones,
3335
03:24:09,666 --> 03:24:13,533
again, you can just double click on it
if you want to rename.
3336
03:24:13,533 --> 03:24:16,500
And the other option you can do is
3337
03:24:16,500 --> 03:24:19,666
if you hold down the ALT
key on Windows or option key
3338
03:24:19,666 --> 03:24:24,600
for Mac, when clicking the new layer,
you'll you will get a dialog box
3339
03:24:25,033 --> 03:24:28,300
and in this dialog box
you can give it a custom name.
3340
03:24:28,800 --> 03:24:31,333
Then once you have a custom name in there,
3341
03:24:31,333 --> 03:24:34,733
you can just coming over here
and just click okay.
3342
03:24:35,500 --> 03:24:38,400
And you'll notice
that when the new layer is created,
3343
03:24:39,500 --> 03:24:42,400
that name is already attached to it.
3344
03:24:42,766 --> 03:24:46,800
And if you decide that you no longer
want a layer, you can just select it.
3345
03:24:47,166 --> 03:24:50,733
Then you can just come here
and click the trash icon here.
3346
03:24:51,066 --> 03:24:53,866
And when you do that Photoshop,
ask you to confirm that
3347
03:24:53,866 --> 03:24:56,400
if you really want to delete that layer.
3348
03:24:57,166 --> 03:24:58,400
In this case, we do.
3349
03:24:58,400 --> 03:25:00,466
So I'll just click. Yes.
3350
03:25:00,466 --> 03:25:05,100
Another way to delete the layer is to
simply press the delete key or backspace.
3351
03:25:05,566 --> 03:25:08,100
And when you do that, the layer
3352
03:25:08,100 --> 03:25:12,666
that's selected on the panel will go away.
3353
03:25:12,666 --> 03:25:16,200
So as you notice, you don't get that
warning dialog box because
3354
03:25:17,033 --> 03:25:20,433
Photoshop figures
that if you're pressing the backspace
3355
03:25:20,433 --> 03:25:22,966
or delete key, you know what you're doing.
3356
03:25:24,533 --> 03:25:27,400
Likewise, you can also delete the layer
3357
03:25:27,400 --> 03:25:31,466
by just simply clicking
and dragging it to the trash.
3358
03:25:31,466 --> 03:25:33,600
In this case, you won't get a warning too,
3359
03:25:34,200 --> 03:25:36,700
because as you can see, it's
a very intentional move.
3360
03:25:36,700 --> 03:25:40,866
It's not something
that you would be doing by accident.
3361
03:25:40,866 --> 03:25:42,966
Finally, it's important
3362
03:25:42,966 --> 03:25:46,833
to understand that you can change
the stacking order of these layers.
3363
03:25:46,833 --> 03:25:53,100
Right now I have this layer selected
and I also have the move tool active,
3364
03:25:53,100 --> 03:25:56,300
which means if I use the arrow keys
on the keyboard,
3365
03:25:56,766 --> 03:26:00,866
I can
then nudge the content on that layer over.
3366
03:26:00,866 --> 03:26:03,900
And if you hold down the shift key,
you could move it in
3367
03:26:03,900 --> 03:26:06,966
larger pixel increments in this case.
3368
03:26:06,966 --> 03:26:10,033
And you'll notice that this image
3369
03:26:10,300 --> 03:26:12,933
here appears underneath this image.
3370
03:26:13,433 --> 03:26:17,400
And that's because this layer
is underneath this layer.
3371
03:26:18,466 --> 03:26:21,133
If you want it to appear above this layer
3372
03:26:21,133 --> 03:26:24,466
right here, you can just simply drag it
to change its order.
3373
03:26:24,900 --> 03:26:26,700
So again, be mindful of layers.
3374
03:26:26,700 --> 03:26:30,433
So what's highlighted
is the one your working with.
3375
03:26:30,433 --> 03:26:35,033
And even 3 to 5 years from now, I'm
pretty sure you will commit mistakes
3376
03:26:35,033 --> 03:26:35,666
with layers.
3377
03:26:35,666 --> 03:26:39,766
Like for example,
you want to move one image,
3378
03:26:39,766 --> 03:26:43,066
but then you forgot
or you might have clicked the wrong layer.
3379
03:26:43,633 --> 03:26:46,133
And these are the cases
where you will see like or
3380
03:26:46,133 --> 03:26:50,300
you will be surprised that
why did they move the wrong layer?
3381
03:26:50,300 --> 03:26:54,066
Why did the brush painted on this layer
and not on the other layer?
3382
03:26:54,566 --> 03:26:57,766
So again, just watch out
for those kind of situations.
3383
03:26:58,733 --> 03:26:59,100
All right.
3384
03:26:59,100 --> 03:27:03,400
So now let me just show you another way
to quickly select a layer that you want
3385
03:27:04,066 --> 03:27:06,400
so you can just right
click on your mouse here
3386
03:27:06,400 --> 03:27:10,500
and you can see that
you can choose that on this options.
3387
03:27:10,800 --> 03:27:14,200
And if you click that,
you will notice that on the layer panel
3388
03:27:14,500 --> 03:27:15,800
it becomes highlighted.
3389
03:27:16,900 --> 03:27:18,000
So when, for
3390
03:27:18,000 --> 03:27:22,266
example, you have layers also stacked up
on each other, you can also right
3391
03:27:22,266 --> 03:27:25,966
click on that and you will see
all the layers underneath of that too.
3392
03:27:27,300 --> 03:27:27,566
All right.
3393
03:27:27,566 --> 03:27:31,100
So another quick way
is to hold down the controller command key
3394
03:27:31,100 --> 03:27:33,833
on your keyboard and click on that
3395
03:27:34,433 --> 03:27:37,866
image or layer that you want
and you will notice
3396
03:27:37,866 --> 03:27:40,500
that it also highlights
that on the Layer panel.
3397
03:27:41,500 --> 03:27:46,466
Finally, you can also come up here
and enable all the select.
3398
03:27:46,466 --> 03:27:50,000
And when you do that unit,
as soon as you click on the image
3399
03:27:50,000 --> 03:27:52,866
on your canvas, it will select that layer.
3400
03:27:53,933 --> 03:27:56,533
Just be mindful also on using this
3401
03:27:56,566 --> 03:28:00,100
so as you can easily create a mess
with this enabled here.
3402
03:28:00,933 --> 03:28:03,466
You can also see that you can choose
if you want layer
3403
03:28:03,466 --> 03:28:05,900
or the group to be selected here
when clicking.
3404
03:28:05,900 --> 03:28:08,700
So we'll just leave at layers here.
3405
03:28:09,433 --> 03:28:13,033
But I think it's safer to just hold down
the controller command as
3406
03:28:13,533 --> 03:28:18,133
so you can see that the when we do that
we also toggle auto select,
3407
03:28:18,133 --> 03:28:22,766
but in this way we won't accidentally move
other layers on the document.
3408
03:28:23,633 --> 03:28:27,866
So again, these are the basic features
to help you better understand
3409
03:28:27,866 --> 03:28:31,033
than how you can interact with the layers
3410
03:28:31,033 --> 03:28:39,266
in the Layers panel.
3411
03:28:39,266 --> 03:28:42,133
Now we will talk about layer options
in this lesson.
3412
03:28:42,633 --> 03:28:46,133
And let's start looking at it
by coming up to the top right hand
3413
03:28:46,133 --> 03:28:50,766
corner of the Layers panel here
and clicking just this button right here.
3414
03:28:51,366 --> 03:28:54,333
So that will open up a menu of options.
3415
03:28:54,666 --> 03:28:58,133
And down towards the bottom
you'll see panel options.
3416
03:28:58,800 --> 03:29:02,300
And when we click it,
it opens up a dialog box.
3417
03:29:02,300 --> 03:29:06,333
And the first option
we have here deals with thumbnail sizes.
3418
03:29:07,333 --> 03:29:08,033
You can
3419
03:29:08,033 --> 03:29:10,700
go with
none, but the default size is small.
3420
03:29:11,100 --> 03:29:15,733
There's also a medium size and
a large size preview for the thumbnail.
3421
03:29:16,366 --> 03:29:20,500
So in this case, let me just switch it
over to a larger size here
3422
03:29:20,500 --> 03:29:25,166
and we'll leave the thumbnail content
set to entire document.
3423
03:29:26,233 --> 03:29:30,300
Now if we hit, okay, you'll see that
we're getting a large thumbnail
3424
03:29:30,700 --> 03:29:33,466
for an entire document here and.
3425
03:29:33,466 --> 03:29:37,166
This is because the document
is a thin strip
3426
03:29:37,933 --> 03:29:43,166
and also the other images
also has a thin strips here.
3427
03:29:43,166 --> 03:29:46,933
So something that you may want to do
instead is to just return back
3428
03:29:46,933 --> 03:29:50,466
to the panel options
and choose layer bounds.
3429
03:29:50,833 --> 03:29:53,766
And when you click that,
you'll see all of the content
3430
03:29:53,766 --> 03:29:56,166
within the layer here
now on the Layers panel.
3431
03:29:56,733 --> 03:29:58,200
All right.
So let me just do something here.
3432
03:29:58,200 --> 03:30:03,633
Just for example, I'll just select this
brush here and then just come over here.
3433
03:30:03,633 --> 03:30:07,366
And right now
I have the oval bulb selected.
3434
03:30:07,366 --> 03:30:11,233
And if I click over here,
you'll notice that the thumbnail
3435
03:30:11,233 --> 03:30:15,533
completely to show you
all of the content within that layer.
3436
03:30:16,633 --> 03:30:17,400
All right, So
3437
03:30:17,400 --> 03:30:21,166
I won't do that,
but this is a nicer way to see
3438
03:30:21,500 --> 03:30:25,066
the content on the layer
by using that layer bounce option.
3439
03:30:25,666 --> 03:30:28,333
So let me just come back now
to the panel options
3440
03:30:28,333 --> 03:30:31,266
and I'll switch it
back to the entire document
3441
03:30:31,833 --> 03:30:36,100
and I will leave it set
the standard for smaller size.
3442
03:30:36,966 --> 03:30:41,633
You'll also notice that you have
other options like expand new effects.
3443
03:30:41,633 --> 03:30:46,900
There's also use default
mask on fill layers and we'll talk about
3444
03:30:46,900 --> 03:30:51,600
feel layers effects and adjustment layer
a little bit later on.
3445
03:30:51,600 --> 03:30:56,733
And the by default copy can be added
to any layers or groups that you do copy.
3446
03:30:57,433 --> 03:31:00,133
If you don't like that, you can select
3447
03:31:00,666 --> 03:31:05,466
the problem with that, though
it might pose a problem of not recognizing
3448
03:31:05,466 --> 03:31:08,066
which is the original
or we just duplicate.
3449
03:31:08,700 --> 03:31:11,400
And also when you see the word copy added,
3450
03:31:11,766 --> 03:31:15,433
it's really kind of a cue
for you to rename that layer.
3451
03:31:16,366 --> 03:31:19,566
So again, naming
your layers properly is going
3452
03:31:19,700 --> 03:31:24,433
be pretty important for staying organized
when you're working inside Photoshop.
3453
03:31:25,700 --> 03:31:26,900
So again, just
3454
03:31:26,900 --> 03:31:30,400
be aware
that these layer panel options do exist
3455
03:31:30,833 --> 03:31:33,966
If you want to change the appearance
of the layers within the Layers panel,
3456
03:31:34,466 --> 03:31:36,800
those options are available to you
3457
03:31:43,800 --> 03:31:45,566
when working inside Photoshop.
3458
03:31:45,566 --> 03:31:48,100
You want to avoid mistakes
as much as possible
3459
03:31:48,766 --> 03:31:51,300
mistakes, such as moving a different layer
3460
03:31:51,300 --> 03:31:53,900
or painting on a different layer
unintentionally.
3461
03:31:54,633 --> 03:31:57,033
Now there are several different ways
that you can
3462
03:31:57,033 --> 03:31:59,166
lock layers when working in Photoshop.
3463
03:32:00,033 --> 03:32:02,633
You'll notice in the Layers panel
there's a lock label
3464
03:32:02,633 --> 03:32:08,066
with several different images or icons,
and each of these images
3465
03:32:08,100 --> 03:32:11,233
represent different ways
that you can lock layers.
3466
03:32:12,566 --> 03:32:16,133
So let's take a look
at how this images impact
3467
03:32:16,133 --> 03:32:19,233
what's going on inside a canvas.
3468
03:32:19,233 --> 03:32:21,533
We'll start off on the far right here.
3469
03:32:21,533 --> 03:32:24,766
We have an icon of a padlock,
and when we click it,
3470
03:32:25,333 --> 03:32:29,100
you'll see that
same icon up here on our active here.
3471
03:32:30,000 --> 03:32:33,166
So this icon is the lock options,
3472
03:32:33,533 --> 03:32:35,933
which means everything is locked
right now.
3473
03:32:36,733 --> 03:32:40,533
And I the move tool selected here
so you can see now
3474
03:32:40,766 --> 03:32:42,966
if I try to click and drag
3475
03:32:43,800 --> 03:32:48,433
you'll notice I get a prompt, a warning
telling me that I can do that
3476
03:32:48,600 --> 03:32:50,866
because the layers are locked.
3477
03:32:51,433 --> 03:32:54,600
Likewise, if I select another tool
like the brush tool,
3478
03:32:54,966 --> 03:32:59,100
I also then don't have the ability
to paint based locks in any way.
3479
03:32:59,800 --> 03:33:02,300
So that's what this option does.
3480
03:33:02,700 --> 03:33:04,900
It blocks the layer down completely.
3481
03:33:05,566 --> 03:33:08,866
However, anytime you lock
a layer can still manipulate it.
3482
03:33:08,866 --> 03:33:12,000
Here in the Layers panel,
you can change the name.
3483
03:33:12,033 --> 03:33:15,333
You can also click and drag it
to change the stacking order.
3484
03:33:15,900 --> 03:33:18,600
You're just locking
the content of that layer.
3485
03:33:19,733 --> 03:33:20,033
All right.
3486
03:33:20,033 --> 03:33:22,700
Let me go ahead and deselect that option
right now.
3487
03:33:22,700 --> 03:33:26,600
And to the left of it, it's a newer option
that gives you the ability
3488
03:33:26,600 --> 03:33:29,566
to prevent auto nesting
when working with art boards.
3489
03:33:30,400 --> 03:33:34,900
So with artworks, you can drag content
from one artboard to another.
3490
03:33:34,900 --> 03:33:39,600
And when you do that, that content
gets nested to the destination artboard.
3491
03:33:40,200 --> 03:33:43,566
And you can prevent that
by using this behavior
3492
03:33:43,566 --> 03:33:47,866
right here now
because we aren't dealing with artworks
3493
03:33:47,866 --> 03:33:51,433
that much, we won't really
look at that feature right now.
3494
03:33:51,900 --> 03:33:57,800
I'm just giving you an idea
of what it represents Now on left of that
3495
03:33:57,800 --> 03:34:01,266
you can block the position of the content
within the layer
3496
03:34:01,900 --> 03:34:04,400
if I click this option.
3497
03:34:04,400 --> 03:34:06,766
So if I select the MOVE tool here and,
3498
03:34:06,766 --> 03:34:10,866
if I click and drag,
I get that same warning dialog box.
3499
03:34:11,333 --> 03:34:13,400
So let me just hit okay on this one.
3500
03:34:14,066 --> 03:34:16,800
However, if I choose the brush tool here,
3501
03:34:16,800 --> 03:34:19,966
you can see that
I can paint the pixels on that layer.
3502
03:34:21,233 --> 03:34:21,733
All right.
3503
03:34:21,733 --> 03:34:24,900
So let me just go ahead and do that again
and control
3504
03:34:24,900 --> 03:34:27,000
command Z for Mac.
3505
03:34:27,900 --> 03:34:31,766
You'll also notice
that you get a different icon
3506
03:34:31,900 --> 03:34:36,533
and the icon looks like a padlock,
but it's not solid.
3507
03:34:36,533 --> 03:34:39,833
So that indicates that there's
some type of attribute
3508
03:34:39,833 --> 03:34:41,866
that it's a lot over this layer.
3509
03:34:42,833 --> 03:34:43,200
All right.
3510
03:34:43,200 --> 03:34:47,100
Now, let me just go ahead and select
this position lock right here,
3511
03:34:47,100 --> 03:34:49,800
and I'll come over and select
the next to the left,
3512
03:34:50,400 --> 03:34:52,966
which is the locking the image pixels.
3513
03:34:53,700 --> 03:34:56,933
What that means is
if you want to move the pixels.
3514
03:34:57,266 --> 03:34:58,433
You can do that.
3515
03:34:58,433 --> 03:35:01,833
However, if you want to manipulate
the pixels in some way, like
3516
03:35:02,333 --> 03:35:05,966
if I select the brush tool, again, you'll
notice that I don't have that option.
3517
03:35:06,433 --> 03:35:10,266
I can't brush or paint
any pixels within this layer.
3518
03:35:11,133 --> 03:35:13,466
I'll just go ahead and select that option
3519
03:35:14,033 --> 03:35:18,600
and we'll select the last option here,
which is a really useful option.
3520
03:35:19,033 --> 03:35:22,733
So this is the lock,
the transparent pixels.
3521
03:35:23,400 --> 03:35:26,933
If I select this option
and turn off the visibility of all
3522
03:35:26,933 --> 03:35:32,466
the layers, you'll notice there's a quite
few transparent pixels within this layer.
3523
03:35:33,433 --> 03:35:34,600
So let's say
3524
03:35:34,600 --> 03:35:37,533
I wanted the border of this artwork
to have a black stroke.
3525
03:35:38,366 --> 03:35:41,600
What I can do here is I'll just select
the brush tool right now
3526
03:35:41,600 --> 03:35:46,000
and if the transparent pixels are lock,
if I click and drag,
3527
03:35:46,000 --> 03:35:49,600
you'll notice that I'm not painting
the transparent pixels, but rather
3528
03:35:50,000 --> 03:35:54,600
just the pixels
that is already contained on this layer.
3529
03:35:54,600 --> 03:35:58,200
So this could be a really useful option
if you're trying to preserve
3530
03:35:58,200 --> 03:36:00,300
the transparent pixels within a layer.
3531
03:36:01,700 --> 03:36:02,600
Awesome.
3532
03:36:02,633 --> 03:36:05,000
So those are your locking presets.
3533
03:36:05,166 --> 03:36:08,900
You can utilize this, especially
when you are working with a lot of layers
3534
03:36:08,900 --> 03:36:17,933
here inside Photoshop.
3535
03:36:17,933 --> 03:36:23,200
What if you want your objects or elements
within the document to be position?
3536
03:36:23,200 --> 03:36:24,866
How do you do that?
3537
03:36:24,866 --> 03:36:28,500
We can do this by using the alignment
and distribution options
3538
03:36:28,500 --> 03:36:32,066
that are available
when you're working with multiple layers.
3539
03:36:32,066 --> 03:36:35,933
In this case,
we want to align everything to the canvas.
3540
03:36:35,933 --> 03:36:40,200
So I'm going to select all of the layers,
including the background layer,
3541
03:36:40,200 --> 03:36:42,100
because it is the size of the document
3542
03:36:42,100 --> 03:36:45,866
which we will be using as our basis
for outlining and distributing.
3543
03:36:47,100 --> 03:36:50,000
Okay,
Now I'm going to select the topmost layer
3544
03:36:50,000 --> 03:36:55,133
and then hold down the shift
key and select the bottom most layer,
3545
03:36:55,933 --> 03:37:00,200
just like So at this point,
if I want to align all of this
3546
03:37:00,200 --> 03:37:04,233
image to the top,
the canvas, I can do that with my move.
3547
03:37:04,233 --> 03:37:07,033
Jewel Select
that again, be sticky with shortcut.
3548
03:37:07,033 --> 03:37:10,300
I'll just come over to this alignment
options up here
3549
03:37:10,833 --> 03:37:14,466
and I'll just click this button
right here, which would align
3550
03:37:14,466 --> 03:37:20,700
all of the top edges of all the artwork
that we have here to the background layer.
3551
03:37:20,700 --> 03:37:24,366
Likewise, I could align it to the bottom
or to the center,
3552
03:37:24,800 --> 03:37:27,566
and in this case
I want to align it to the center.
3553
03:37:28,666 --> 03:37:29,666
There you go.
3554
03:37:29,666 --> 03:37:31,900
But also want to distribute the image.
3555
03:37:31,900 --> 03:37:34,066
So so they're even spaced out.
3556
03:37:34,800 --> 03:37:37,333
So what I'll do next here
is to select the background
3557
03:37:37,333 --> 03:37:40,366
layer here within the Layers panel,
and you can do that
3558
03:37:40,366 --> 03:37:45,633
by holding down the control
key on your windows or command on your Mac
3559
03:37:46,400 --> 03:37:49,400
and clicking on the background layer
that B selects the layer
3560
03:37:49,400 --> 03:37:51,033
from the rest of the group.
3561
03:37:51,033 --> 03:37:54,300
Now, with all of this layer selected,
you'll notice
3562
03:37:54,300 --> 03:37:58,900
that I have this fusion options
available here in the control panel.
3563
03:37:58,900 --> 03:38:01,933
And in this case,
I want to click this button right here
3564
03:38:02,400 --> 03:38:04,666
which will distribute horizontal sensors.
3565
03:38:05,300 --> 03:38:07,966
When you click it,
you'll notice that they're now evenly
3566
03:38:07,966 --> 03:38:10,400
spaced, horizontal
throughout the document.
3567
03:38:11,300 --> 03:38:13,666
So these are the alignment options.
3568
03:38:14,066 --> 03:38:18,133
You can also see in other creative cloud
applications such as Illustrator
3569
03:38:18,133 --> 03:38:22,033
or InDesign,
that we also have this same options.
3570
03:38:22,533 --> 03:38:25,133
Again, they work in a way that allows you
to position
3571
03:38:25,133 --> 03:38:29,700
content relative to one another,
but you can also include the background
3572
03:38:29,700 --> 03:38:40,166
layer if you want to position
the content relative to the canvas.
3573
03:38:40,166 --> 03:38:41,466
I cannot stress enough
3574
03:38:41,466 --> 03:38:45,800
how important naming convention
is when working with layers inside.
3575
03:38:45,800 --> 03:38:50,633
It helps you identify what's on that
layer, and it's not unrealistic
3576
03:38:50,633 --> 03:38:53,700
to have hundreds or more layers
within a Photoshop document.
3577
03:38:54,233 --> 03:38:56,766
So them becomes really important.
3578
03:38:57,500 --> 03:39:01,366
Likewise, if you have a lot of layers,
you may want to group them together
3579
03:39:01,366 --> 03:39:06,566
to stay organized
and also to reduce space needed to be able
3580
03:39:06,566 --> 03:39:09,633
to view all the layers
within the layers Panel
3581
03:39:10,300 --> 03:39:14,266
you can easily create layer groups
by clicking this button down here in.
3582
03:39:14,266 --> 03:39:16,533
The bottom of the Layers Panel.
3583
03:39:16,533 --> 03:39:19,866
Now, what I'd like to do
first here is to come and select
3584
03:39:19,866 --> 03:39:23,100
a couple of layers that I'd like to place
within a layer group.
3585
03:39:23,966 --> 03:39:28,300
So I'll just select the yellow bulb here
and then hold down the shift
3586
03:39:28,300 --> 03:39:34,400
key on my keyboard and also select
the opal bulb, which is underneath it.
3587
03:39:34,400 --> 03:39:35,200
At this point.
3588
03:39:35,200 --> 03:39:38,233
I can come down and click
the new layer group button
3589
03:39:38,233 --> 03:39:42,633
and that will create a new group
giving it a default name of group one.
3590
03:39:43,766 --> 03:39:44,300
Now A
3591
03:39:44,300 --> 03:39:48,300
layer group is nothing more than a folder
that allows you to expand and collapse.
3592
03:39:48,300 --> 03:39:52,200
Layers that exist within the layers
that are inside.
3593
03:39:52,200 --> 03:39:54,133
A group becomes indented and.
3594
03:39:54,133 --> 03:39:57,533
You can add as many layers as necessary
to a particular group.
3595
03:39:58,300 --> 03:40:02,533
For example, if I want the green bulb,
we can click and drag it into the group.
3596
03:40:02,866 --> 03:40:06,066
And now you'll notice that the green bulb
becomes a first layer
3597
03:40:06,066 --> 03:40:10,200
within the layer group, but then that
sometimes can cause a problem
3598
03:40:11,166 --> 03:40:13,400
because in a lot of cases you would want
3599
03:40:13,400 --> 03:40:15,900
to maintain
the stacking order of your objects.
3600
03:40:16,666 --> 03:40:18,766
So what can you do on this one?
3601
03:40:19,300 --> 03:40:22,033
You can just simply drag the green blob
3602
03:40:22,033 --> 03:40:24,200
layer here at the bottom of this layer you
3603
03:40:25,600 --> 03:40:26,400
just like. So
3604
03:40:27,500 --> 03:40:30,166
again, you
can change the stacking order of layers
3605
03:40:30,166 --> 03:40:32,833
within the layer group
and you can collapse the layer group
3606
03:40:32,833 --> 03:40:35,500
by clicking
this icon to the left of the folder.
3607
03:40:36,166 --> 03:40:38,600
You can also rename it by
double clicking it.
3608
03:40:39,766 --> 03:40:40,133
All right.
3609
03:40:40,133 --> 03:40:43,933
So at this point
I'll call mine images again.
3610
03:40:43,933 --> 03:40:46,566
You can create as many layer group
as necessary.
3611
03:40:48,433 --> 03:40:49,333
Awesome.
3612
03:40:49,433 --> 03:40:52,233
Let me just go ahead and create yet
another layer
3613
03:40:52,233 --> 03:40:56,300
group here by clicking that same button
and you'll notice
3614
03:40:56,300 --> 03:40:59,700
that group one is a default name
given to this new layer.
3615
03:41:00,533 --> 03:41:03,966
And that's because we renamed our previous
layer group.
3616
03:41:05,233 --> 03:41:08,300
All right, So let me just select
the other image here.
3617
03:41:08,300 --> 03:41:12,766
I'll just drag this images
and into the group one layer group here,
3618
03:41:12,766 --> 03:41:13,500
collapse it.
3619
03:41:13,500 --> 03:41:18,133
And at this point,
I have all of this layers.
3620
03:41:18,733 --> 03:41:23,566
You'll notice it's not taking up that much
space because layer groups are collapse.
3621
03:41:24,266 --> 03:41:27,166
And if you want to expand both layer
groups at the same time,
3622
03:41:27,166 --> 03:41:31,133
you can just hold down the control key
on your windows and command
3623
03:41:31,633 --> 03:41:34,366
key on Mac and just click it.
3624
03:41:34,633 --> 03:41:37,200
You'll notice that both layer
groups are expanded
3625
03:41:37,966 --> 03:41:42,233
and you can also collapse it back
using the same process.
3626
03:41:42,233 --> 03:41:45,900
Finally, if you want to create
a nested group, you can do that.
3627
03:41:46,733 --> 03:41:49,600
Notice that we have group
one here selected
3628
03:41:49,966 --> 03:41:53,533
and if I come down towards
the bottom of the layer panel and I click
3629
03:41:53,533 --> 03:41:57,933
the new layer group, then a new layer
group is created above group one.
3630
03:41:58,666 --> 03:42:03,000
But if you wanted to be inside of group
one, you have to do is click and drag it
3631
03:42:03,000 --> 03:42:07,633
until group one is highlighted
and then you'll see that Group two layer
3632
03:42:08,166 --> 03:42:11,500
is nested within the group
one layer group.
3633
03:42:11,500 --> 03:42:12,600
And at this point
3634
03:42:12,600 --> 03:42:15,900
I could again just take this image
and drop them into group two
3635
03:42:16,800 --> 03:42:21,400
so you can nest groups to further organize
your content within the Layers panel.
3636
03:42:22,633 --> 03:42:27,200
Also again, layer two
groups are nothing more than a way for you
3637
03:42:27,200 --> 03:42:30,866
to organize your layers
to make your layers panel more manageable
3638
03:42:30,866 --> 03:42:34,233
as you work with a particular document
inside program.
3639
03:42:35,000 --> 03:42:39,066
On our next lesson,
we will focus on opacity
3640
03:42:39,066 --> 03:42:49,100
inside the Layers panel panel.
3641
03:42:49,100 --> 03:42:54,166
I have two documents open Opacity,
dot BSD and nine dot JPEG.
3642
03:42:54,166 --> 03:42:57,366
Both of these documents are available
in your exercise folder.
3643
03:42:57,933 --> 03:43:01,333
If you come over and select the Beagle
layer, you'll notice that we have
3644
03:43:01,333 --> 03:43:06,066
in the past the option in the top right
hand corner of the Layers panel.
3645
03:43:06,066 --> 03:43:10,233
If you want to adjust the opacity,
you have a couple of different options.
3646
03:43:10,733 --> 03:43:14,466
The first option
is to hover over the label opacity
3647
03:43:14,466 --> 03:43:16,933
and you'll get a scrub slider.
3648
03:43:16,933 --> 03:43:20,700
This means if you click and drag
to the left, you'll reduce the opacity,
3649
03:43:20,700 --> 03:43:23,133
introducing transparency
within that layer.
3650
03:43:23,733 --> 03:43:27,100
If you click and drag the right,
you'll increase the capacity.
3651
03:43:27,466 --> 03:43:31,800
But the other option is
if you click this down arrow,
3652
03:43:31,800 --> 03:43:35,800
you get a physical slider,
you can click and drag to the left
3653
03:43:35,833 --> 03:43:41,100
or decrease the opacity and click and drag
to the right to increase the opacity.
3654
03:43:41,433 --> 03:43:44,100
And as you decrease
the opacity here, you're
3655
03:43:44,100 --> 03:43:46,866
increasing transparency within that layer.
3656
03:43:47,700 --> 03:43:51,000
And as you can see at the moment,
we are seeing some changes
3657
03:43:51,000 --> 03:43:53,200
within the transparency of the layer.
3658
03:43:53,766 --> 03:43:58,300
Aside from that can also see the layer
underneath that's showing
3659
03:43:59,433 --> 03:44:02,100
if you
need a very precise percentage value,
3660
03:44:02,100 --> 03:44:05,766
you can just come in here and click
and type that value.
3661
03:44:06,300 --> 03:44:10,233
For example, if you want it to be 50,
you could just type in that number.
3662
03:44:11,033 --> 03:44:14,966
If you also want to use
a keyboard shortcut, you do that.
3663
03:44:15,766 --> 03:44:20,600
Let me just press enter here
to actually get out of this specific text.
3664
03:44:21,166 --> 03:44:24,466
Then I'll just place my cursor
within the image here
3665
03:44:24,733 --> 03:44:27,466
and I'll make sure
that the beetle layer is
3666
03:44:28,033 --> 03:44:30,600
still the active layer.
3667
03:44:30,866 --> 03:44:33,233
Now, if you press the one key on
3668
03:44:33,233 --> 03:44:36,700
your keyboard,
you will set the opacity to 10%.
3669
03:44:37,500 --> 03:44:42,566
Two is 20%,
three is 30%, so on and so forth.
3670
03:44:43,400 --> 03:44:46,000
If You want something more specific,
let's say
3671
03:44:46,333 --> 03:44:50,366
like 35%, you can press three, then five,
3672
03:44:50,700 --> 03:44:54,700
and you'll notice
that the opacity is set to 35%.
3673
03:44:55,900 --> 03:44:56,733
Not only
3674
03:44:56,733 --> 03:44:59,333
you can you
control the opposite of this vital layer
3675
03:44:59,733 --> 03:45:03,266
and also control
the opacity of the background layer.
3676
03:45:03,266 --> 03:45:08,166
So let me just turn off the little layer
here and select the background layer.
3677
03:45:09,166 --> 03:45:14,300
Right now it's turned off
because of the last layer here.
3678
03:45:14,300 --> 03:45:17,533
So let me just take that out.
3679
03:45:17,533 --> 03:45:21,700
If you reduce it, you'll notice
you begin to see the transparent
3680
03:45:21,700 --> 03:45:24,833
checkered at the back,
which is an indicator that you're
3681
03:45:24,833 --> 03:45:27,200
introducing transparency
within that layer.
3682
03:45:28,333 --> 03:45:31,200
The only exception to this is
3683
03:45:31,200 --> 03:45:34,500
if you're working with a background layer
that this lock.
3684
03:45:35,300 --> 03:45:39,000
So if you come over to our next document
that's used the nine
3685
03:45:39,000 --> 03:45:43,333
not JPEG in this document, we only have
the background layer with the lock.
3686
03:45:43,866 --> 03:45:48,366
And with that you'll see that
the opacity is some grayed out.
3687
03:45:48,366 --> 03:45:50,400
We can't do anything for this image.
3688
03:45:51,000 --> 03:45:56,066
But then if you want to do that,
all we need to do is to just unlock
3689
03:45:56,100 --> 03:45:59,933
this background layer
and convert it into traditional layer.
3690
03:46:00,400 --> 03:46:03,300
Then we will get that opacity option back.
3691
03:46:04,233 --> 03:46:08,666
So again, opacity gives, you the ability
to play with transparency
3692
03:46:08,666 --> 03:46:17,233
within a given layer.
3693
03:46:17,233 --> 03:46:21,433
But what is open right now is a document
called Blend, BSD and.
3694
03:46:21,433 --> 03:46:23,866
In this video
we will talk about blend modes.
3695
03:46:24,600 --> 03:46:26,200
You'll notice in the layers.
3696
03:46:26,200 --> 03:46:29,266
Now there's a menu
and right now it's set to normal,
3697
03:46:29,833 --> 03:46:32,900
but there's all sorts different options
within this menu.
3698
03:46:33,433 --> 03:46:37,266
And this menu represents the different
blend modes available to you.
3699
03:46:38,200 --> 03:46:40,800
And what does a blend mode mean?
3700
03:46:40,800 --> 03:46:44,700
Well, what you're going to be doing
is changing how the pixels on the selected
3701
03:46:44,700 --> 03:46:48,000
layer interacts
within the layer underneath the
3702
03:46:48,766 --> 03:46:53,100
now, oftentimes new Photoshop users
and some experienced Photoshop
3703
03:46:53,100 --> 03:46:56,200
users will come in
and just start selecting blend modes
3704
03:46:56,700 --> 03:46:59,066
without any real reason
behind their selection.
3705
03:46:59,600 --> 03:47:00,633
They're Not even sure
3706
03:47:00,633 --> 03:47:03,866
what they're going to get
when they choose a particular blend mode.
3707
03:47:04,800 --> 03:47:09,066
Now, as you can see, there's all sorts
of different options within this menu
3708
03:47:09,066 --> 03:47:13,200
and it would take too much time
to explain all the different options.
3709
03:47:13,800 --> 03:47:17,366
So instead what I'm going to explain
is that this free blend mode
3710
03:47:17,666 --> 03:47:22,200
and by understanding this three blend
modes, you'll have a better understanding
3711
03:47:22,500 --> 03:47:26,033
as to what some of the other blend modes
might do when choosing them.
3712
03:47:27,100 --> 03:47:27,766
You'll notice that
3713
03:47:27,766 --> 03:47:30,400
the blend modes
grouped in different categories.
3714
03:47:30,800 --> 03:47:33,000
For example,
these blend modes are grouped together,
3715
03:47:33,266 --> 03:47:37,233
these blend modes are grouped together,
and this blend modes is grouped together
3716
03:47:37,833 --> 03:47:41,500
and if we take a look
at these three groups,
3717
03:47:42,000 --> 03:47:46,200
we have a darkened group,
a lighting group and a contrast group.
3718
03:47:47,166 --> 03:47:49,000
So let's take look at this first group.
3719
03:47:49,000 --> 03:47:52,466
We're just a darkened group, but in order
for us to do that, what I'd like
3720
03:47:52,466 --> 03:47:56,700
you to do is to turn off the visibility
of the only layer here.
3721
03:47:57,233 --> 03:48:00,600
And when you turn off the visibility
of the ozone layer, you'll see this
3722
03:48:00,800 --> 03:48:05,866
three square one is pure white,
one is pure black, and the other is gray.
3723
03:48:06,600 --> 03:48:09,866
Now, I will warn you, rarely
will you have an abundance
3724
03:48:09,866 --> 03:48:15,300
of this color value to within one image,
but you will have variations of this color
3725
03:48:15,866 --> 03:48:18,833
not yellow, black,
maybe not pure or maybe not gray,
3726
03:48:18,833 --> 03:48:21,500
but somewhere close and within that range.
3727
03:48:21,966 --> 03:48:25,400
But by seeing the purest form
of each of these color values,
3728
03:48:25,633 --> 03:48:29,166
you'll get a better understanding
to what the blend modes are doing.
3729
03:48:30,200 --> 03:48:32,600
So with
a square layer as the active layer,
3730
03:48:32,933 --> 03:48:38,533
I'll just come into the blend mode here
and we're going to choose multiply.
3731
03:48:38,533 --> 03:48:39,933
And when you choose multiply,
3732
03:48:39,933 --> 03:48:43,833
what will happen is the gray values
and darker values within an image
3733
03:48:43,833 --> 03:48:48,100
will make the clouds on the layer
underneath it appear darker.
3734
03:48:48,100 --> 03:48:51,900
If we select that, you'll notice
that the white pixel are ignored.
3735
03:48:51,900 --> 03:48:56,100
So in this case, where we had the gray
square on the cloud layer underneath,
3736
03:48:56,100 --> 03:49:00,566
it appears darker and you'll notice
that the black square is still black
3737
03:49:00,866 --> 03:49:03,100
because you can't
get any darker than black.
3738
03:49:03,866 --> 03:49:06,366
So that is how the darken blend modes
behave.
3739
03:49:06,833 --> 03:49:10,600
But specifically, that's
how the multiply blend movement behaves.
3740
03:49:10,600 --> 03:49:14,700
So based upon
the information that you see,
3741
03:49:15,033 --> 03:49:20,000
you can better guess as to what this other
blend modes in the scene work will do.
3742
03:49:20,700 --> 03:49:23,566
Let me just tell you this
There will be some experimentation
3743
03:49:23,566 --> 03:49:27,733
any time you use a blend mode, but
at least you have a better understanding
3744
03:49:28,066 --> 03:49:30,533
to what you're selecting
in a particular group.
3745
03:49:31,433 --> 03:49:34,633
So let's just take a look at this screen
blend on here.
3746
03:49:34,633 --> 03:49:37,400
We just the opposite
of the multiplied line mode
3747
03:49:37,933 --> 03:49:40,400
and in this case,
black pixels will be ignored
3748
03:49:40,800 --> 03:49:43,466
and we'll see the white square
and the clouds
3749
03:49:43,466 --> 03:49:47,366
underneath
the gray square will become lighter again.
3750
03:49:47,366 --> 03:49:51,233
Black pixels is ignored
and the clouds appear wider
3751
03:49:51,233 --> 03:49:52,933
underneath the gray layer.
3752
03:49:52,933 --> 03:49:56,033
And the white square is still white
because you can't
3753
03:49:56,033 --> 03:49:58,200
get any brighter than white.
3754
03:49:58,200 --> 03:50:01,433
And then finally,
what we want to take a look at
3755
03:50:01,433 --> 03:50:04,266
now is another blend mode called overlay.
3756
03:50:04,800 --> 03:50:08,533
Overlay will ignore the gray square
and it will make the pixels
3757
03:50:08,533 --> 03:50:10,500
underneath valleys greater than gray.
3758
03:50:11,700 --> 03:50:12,266
So in this
3759
03:50:12,266 --> 03:50:16,200
case, pure black appear darker
and you can't see anything
3760
03:50:16,200 --> 03:50:20,366
brighter than white,
which is why this pixel stays white.
3761
03:50:21,066 --> 03:50:24,933
So hopefully that gives you
a basic understanding
3762
03:50:24,933 --> 03:50:27,300
as to what
the blend modes doing in Photoshop.
3763
03:50:28,033 --> 03:50:30,900
And yes, there's quite a few blend modes
and it will take
3764
03:50:30,900 --> 03:50:34,366
you quite a bit of time
to understand how all of them work.
3765
03:50:34,700 --> 03:50:37,200
But this is a good foundation
you to work from.
3766
03:50:37,933 --> 03:50:41,100
So let's just turn off the squares
layer here
3767
03:50:41,100 --> 03:50:44,500
and turn the visibility
of the o.D layer on.
3768
03:50:45,500 --> 03:50:50,000
And now what we'll do is take a look at
those blend modes using a real photograph.
3769
03:50:51,000 --> 03:50:54,133
So we do have a lot of dark pixels in the
3770
03:50:55,333 --> 03:50:56,933
black pixels in this image.
3771
03:50:56,933 --> 03:51:00,533
Likewise, we have a lot of light
in white pixels in this image.
3772
03:51:00,533 --> 03:51:01,833
Do as well.
3773
03:51:01,833 --> 03:51:06,400
But let's go up to the blend mode menu
and here we can choose multiply.
3774
03:51:06,400 --> 03:51:11,233
And when we do it almost,
it looks like the car is some wrap
3775
03:51:11,233 --> 03:51:15,600
now in a cloud graphic because the car has
many white pixel values
3776
03:51:15,600 --> 03:51:19,366
on, so it makes the clouds underneath
it appear brighter.
3777
03:51:19,866 --> 03:51:23,466
But we don't see the clouds at all
underneath them.
3778
03:51:23,533 --> 03:51:26,700
The darkest color balance
within the image.
3779
03:51:26,700 --> 03:51:29,833
So let me just come over here
and switch to screen mode.
3780
03:51:30,300 --> 03:51:34,500
And when we switch it to screen,
we get an interesting effect here.
3781
03:51:35,400 --> 03:51:38,833
There is so much black within the image
and it allows us to see
3782
03:51:38,833 --> 03:51:41,033
much of the clouds, the image.
3783
03:51:41,033 --> 03:51:45,400
And if we take a look at the car,
the reason why we can still see the car
3784
03:51:45,400 --> 03:51:46,033
is because it's
3785
03:51:46,033 --> 03:51:49,566
making the pixel in the cloud layer
so much brighter than what they were.
3786
03:51:50,366 --> 03:51:50,633
All right.
3787
03:51:50,633 --> 03:51:53,800
So finally,
I will just come over here and choose
3788
03:51:53,800 --> 03:51:56,600
Overlay and we choose overlay.
3789
03:51:56,966 --> 03:52:00,033
We essentially get a darker version
of the cloud image
3790
03:52:00,433 --> 03:52:03,566
because there's so much black
within the Audi picture.
3791
03:52:03,566 --> 03:52:07,333
And then the clouds are bright
where the white car is.
3792
03:52:08,100 --> 03:52:12,300
So while it's a basic example,
I hope that you have at least an idea
3793
03:52:12,300 --> 03:52:16,533
as to what the blend modes do
and what they represent within that menu.
3794
03:52:16,533 --> 03:52:21,033
But ultimately, a blend mode
allows you to control how pixels on a top
3795
03:52:21,033 --> 03:52:31,200
layer interact
with the pixels on the layer.
3796
03:52:31,200 --> 03:52:35,200
I'm working with Layer mask, not BSD here,
and you can open that
3797
03:52:35,200 --> 03:52:37,533
on your tutorial assets folder.
3798
03:52:37,533 --> 03:52:39,833
So in the last lesson
we've talked about blend
3799
03:52:40,200 --> 03:52:43,733
and now we will be focusing on Layer Mask.
3800
03:52:44,100 --> 03:52:47,800
Now when we were working with selections,
we worked with Quick Mask Mode
3801
03:52:48,133 --> 03:52:50,600
and we also applied adjustments to layers.
3802
03:52:51,166 --> 03:52:54,433
So when we applied an adjustment
to a layer, we created something
3803
03:52:54,433 --> 03:52:56,300
called a layer mask.
3804
03:52:56,300 --> 03:53:01,200
And a layer mask is essentially quick
mask mode being saved on a layer.
3805
03:53:01,933 --> 03:53:06,700
Now the advantage of this is you can
manipulate the mask at any point in time.
3806
03:53:06,700 --> 03:53:09,566
You're not committed
to a particular selection.
3807
03:53:09,566 --> 03:53:13,733
You can always modify it,
and because of that, you can always access
3808
03:53:13,733 --> 03:53:16,733
all the pixel information
within the original image.
3809
03:53:17,633 --> 03:53:21,233
Now when you work with layer
mask, you're typically working
3810
03:53:21,233 --> 03:53:25,400
in a nondestructive way, just really
the preferred workflow in Photoshop.
3811
03:53:26,233 --> 03:53:30,200
So let's take a look at the Layer
mask in greater detail.
3812
03:53:30,666 --> 03:53:34,800
And the first thing that I'd like
to do in the Layer special menu is select
3813
03:53:34,800 --> 03:53:40,166
the panel options to open up the layer
panel options dialog,
3814
03:53:40,166 --> 03:53:44,166
and they want to select the largest
thumbnail size for the Layers panel.
3815
03:53:44,400 --> 03:53:47,200
This will give us a better preview
within the Layers panel.
3816
03:53:47,700 --> 03:53:49,900
I'm also going to put it on layer balance,
3817
03:53:49,900 --> 03:53:52,466
making it easier
for us to see what's happening.
3818
03:53:53,100 --> 03:53:56,000
So there's a couple of ways
that you can create Layer Mask,
3819
03:53:56,400 --> 03:53:59,200
you can create Layer Mask
from an existing selection
3820
03:53:59,700 --> 03:54:02,100
or you can just create one
without a selection.
3821
03:54:02,633 --> 03:54:04,500
So let's look at that
3822
03:54:04,500 --> 03:54:06,766
first with the bus sign layer
as the active
3823
03:54:06,766 --> 03:54:09,833
layer down
towards the bottom of the Layers panel,
3824
03:54:09,833 --> 03:54:13,133
you'll see that there's an added
layer mask button.
3825
03:54:13,800 --> 03:54:18,266
When you click it, a layer
mask is added to the bus, same layer,
3826
03:54:18,266 --> 03:54:22,366
all white, which means all of the pixels
are being revealed by this mask.
3827
03:54:22,666 --> 03:54:26,066
And if you want to hide certain pixels
you would painted
3828
03:54:26,066 --> 03:54:28,900
with black just like the quick mask mode.
3829
03:54:29,100 --> 03:54:30,666
But the difference in here
3830
03:54:30,666 --> 03:54:34,600
is you're painting this matte
which is attached to this bus sign layer,
3831
03:54:35,166 --> 03:54:38,700
and you can always modify the mass
at any point in time.
3832
03:54:39,266 --> 03:54:43,033
But let's look at what happens
if we hide pixels on this layer.
3833
03:54:43,733 --> 03:54:47,700
You'll see
you will begin to show the pixels
3834
03:54:47,700 --> 03:54:51,800
on the layer underneath it,
which happens to be this image of a sky.
3835
03:54:52,600 --> 03:54:56,233
So what I'd like you to do is select
the brush tool by pressing B
3836
03:54:56,233 --> 03:55:00,733
on your keyboard then select the brush
that has a fairly soft edge.
3837
03:55:01,433 --> 03:55:05,966
It's going to just drag this hardness
slider down here to 24%.
3838
03:55:06,633 --> 03:55:10,066
You can increase the size
by using the bracket ski on your keyboard
3839
03:55:10,533 --> 03:55:14,300
and you want to make sure
that the foreground color is black.
3840
03:55:15,700 --> 03:55:16,000
If it's
3841
03:55:16,000 --> 03:55:19,266
not pressed d on your keyboard
to set the foreground and background
3842
03:55:19,266 --> 03:55:22,333
color to their defaults, then press
3843
03:55:22,333 --> 03:55:24,433
X to swap those colors.
3844
03:55:25,466 --> 03:55:28,466
Now it's really important
to have the thumbnail of the mask selected
3845
03:55:28,966 --> 03:55:32,033
and from that point
you can begin painting with black.
3846
03:55:32,033 --> 03:55:36,300
And as you do that, you start
introducing the clouds to the image,
3847
03:55:36,300 --> 03:55:39,966
and that's because you're
hiding the pixels on the bus time layer,
3848
03:55:40,200 --> 03:55:43,600
revealing the clouds
or the pixels underneath it.
3849
03:55:44,533 --> 03:55:47,400
Likewise, you can see the mass
that we're creating here.
3850
03:55:47,733 --> 03:55:50,700
If you want to see the mask
in greater detail, hold down the Alt
3851
03:55:50,700 --> 03:55:53,733
key on Windows option for Mac
3852
03:55:53,933 --> 03:55:56,766
and click on that.
3853
03:55:56,766 --> 03:55:59,166
Then you'll see
you'll get the full screen view
3854
03:55:59,366 --> 03:56:02,400
and you can see the different areas
that you may have missed.
3855
03:56:02,933 --> 03:56:06,600
If you missed some areas simply and drag
3856
03:56:07,000 --> 03:56:09,033
black paint overdose mist areas
3857
03:56:09,833 --> 03:56:12,433
and you'll see the preview updated.
3858
03:56:13,800 --> 03:56:16,233
Now hold down the alt or option key again
3859
03:56:16,233 --> 03:56:19,033
and click to return
back to the normal view.
3860
03:56:20,000 --> 03:56:22,333
And anytime you paint on a layer
mask, it's
3861
03:56:22,333 --> 03:56:26,366
really important
to have that layer mask selected.
3862
03:56:26,366 --> 03:56:30,100
Right now it's selected
because we see borders around the mask.
3863
03:56:30,100 --> 03:56:35,666
But if I were to click on the bus, sign
thumbnail and if we paint it with black,
3864
03:56:35,666 --> 03:56:41,033
now I'm painting black on that layer
and that's clearly not what I want to do.
3865
03:56:41,066 --> 03:56:45,300
So it's really important to make sure
that these thumbnail is active.
3866
03:56:45,300 --> 03:56:47,233
The other way is to make a selection
3867
03:56:47,233 --> 03:56:50,800
and then create a layer mask
based upon that selection.
3868
03:56:51,000 --> 03:56:52,800
Let's just look at that.
3869
03:56:52,800 --> 03:56:54,900
We need to remove this layer mask.
3870
03:56:54,900 --> 03:56:59,866
You can do that by dragging the layer mask
into the trashcan, and when you do that,
3871
03:56:59,866 --> 03:57:04,933
you may receive a dialog box that ask you
if you want to apply the mask or delete.
3872
03:57:04,933 --> 03:57:05,766
If you do see it,
3873
03:57:06,833 --> 03:57:09,333
if you apply it, what will happen
is anywhere
3874
03:57:09,333 --> 03:57:14,300
you have black within a layer mask, pixels
will be deleted from that layer.
3875
03:57:14,300 --> 03:57:17,666
So it's a destructive operation
and one that you probably don't
3876
03:57:17,666 --> 03:57:20,133
want to perform
in majority of the situation.
3877
03:57:20,966 --> 03:57:24,700
So you can just click on delete
to remove the layer mask.
3878
03:57:24,700 --> 03:57:28,166
And now what we want to do
is to create a selection of the bus sign.
3879
03:57:28,533 --> 03:57:31,366
We can do this in a variety of ways,
but I'm going to do this
3880
03:57:31,366 --> 03:57:34,200
by selecting subject
under the Select menu.
3881
03:57:35,000 --> 03:57:41,233
Again, Photoshop will scan the image
to create a selection.
3882
03:57:41,233 --> 03:57:43,800
And as you can see,
we've got a decent selection here,
3883
03:57:44,466 --> 03:57:48,466
but some parts were not included,
so I'm going to add to it
3884
03:57:48,466 --> 03:57:51,166
by selecting the polygon Lasso tool here.
3885
03:57:51,733 --> 03:57:56,466
I'm going to hold down the shift key
to add to the selection.
3886
03:57:57,000 --> 03:58:02,300
Then I'm just going to click and drag
around this border of this bus sign here.
3887
03:58:03,600 --> 03:58:04,133
Also, I'll
3888
03:58:04,133 --> 03:58:06,966
just subtract some of the errors here.
3889
03:58:08,100 --> 03:58:12,666
Now you would want to take your time
to make sure you get the best selection.
3890
03:58:12,666 --> 03:58:15,066
But remember,
because you're creating a layer mask,
3891
03:58:15,500 --> 03:58:19,900
you don't really have to worry about being
absolutely perfect because it's mask.
3892
03:58:19,900 --> 03:58:23,600
You can always make modifications
any point in time.
3893
03:58:24,166 --> 03:58:26,000
So that is pretty good now.
3894
03:58:26,000 --> 03:58:31,766
And we can just come over to the Layers
panel, we can click the add layer mask,
3895
03:58:31,933 --> 03:58:35,800
and when you do that,
you'll notice that the pixels that are
3896
03:58:35,800 --> 03:58:40,233
selected are preserved
and everything else is masked out.
3897
03:58:40,233 --> 03:58:44,200
So it's like we've been in everything else
except the selection in black.
3898
03:58:44,866 --> 03:58:49,700
And so now we're revealing the sky layer
underneath the bus, same layer.
3899
03:58:49,700 --> 03:58:50,933
I do see some problems.
3900
03:58:50,933 --> 03:58:53,766
For example, we have a window here
that we don't want to see,
3901
03:58:54,666 --> 03:58:56,700
so I'll just select the brush tool.
3902
03:58:56,700 --> 03:59:01,533
I'm just going to paint with black and
I can just adjust the size of the brush
3903
03:59:01,533 --> 03:59:04,100
here by using the brackets again
on your keyboard.
3904
03:59:04,633 --> 03:59:05,500
And I'm just going to click
3905
03:59:05,500 --> 03:59:10,066
and drag over the location of that window
to get rid of it.
3906
03:59:10,066 --> 03:59:11,733
All right, awesome.
3907
03:59:11,733 --> 03:59:15,466
So Layer Mask are way too essential
to save a selection,
3908
03:59:15,900 --> 03:59:18,933
can modify it at any point in time
and ultimately
3909
03:59:18,933 --> 03:59:22,100
you preserve
all the original information on the layer.
3910
03:59:22,800 --> 03:59:25,800
This is much a better way
than deleting the pixels
3911
03:59:25,800 --> 03:59:27,966
that you don't think that you need and.
3912
03:59:27,966 --> 03:59:31,800
At least with this process,
you can come back to them at a later
3913
03:59:31,800 --> 03:59:32,600
point in time.
3914
03:59:32,600 --> 03:59:41,200
Within the document.
3915
03:59:41,200 --> 03:59:45,133
In this video, I want to show you how
you can use gradient within a layer mask
3916
03:59:45,366 --> 03:59:49,100
to create a software transition
between the pixels on one layer
3917
03:59:49,100 --> 03:59:50,733
and the layer underneath it.
3918
03:59:51,733 --> 03:59:52,266
All right,
3919
03:59:52,266 --> 03:59:55,533
I'm working with a document
called Gradient, not BSD,
3920
03:59:56,133 --> 03:59:59,533
and we can just come over and highlight
the audio layer
3921
03:59:59,533 --> 04:00:02,366
and we can just dial back the opacity.
3922
04:00:02,800 --> 04:00:04,600
But then this is a global change for.
3923
04:00:04,600 --> 04:00:06,366
The entire layer.
3924
04:00:06,366 --> 04:00:10,133
The entire layer right now
has a party of 39%.
3925
04:00:10,133 --> 04:00:14,900
However, what if you wanted something
a little bit more gradual,
3926
04:00:14,900 --> 04:00:18,500
Maybe you wanted to see the clouds
up here in the top, but you want to see
3927
04:00:18,500 --> 04:00:21,666
less of the cloud down here in the bottom.
3928
04:00:21,666 --> 04:00:25,100
Well, that's where you can use a gradient
within your layer mask.
3929
04:00:25,100 --> 04:00:27,900
So with the car selected right here,
3930
04:00:28,366 --> 04:00:32,200
let's just come down towards the bottom
and add a new layer mask
3931
04:00:33,133 --> 04:00:36,200
after doing that, you can come over
and use the gradient tool.
3932
04:00:36,866 --> 04:00:39,300
And with the gradient tool in the options
3933
04:00:39,300 --> 04:00:42,500
bar, you can select a type of gradient
you want to work with.
3934
04:00:43,166 --> 04:00:46,033
So very first option
is foreground to background
3935
04:00:46,500 --> 04:00:49,766
and if you have a black for the background
and white for the background,
3936
04:00:50,100 --> 04:00:50,800
you're all set.
3937
04:00:50,800 --> 04:00:55,533
But if you are not, you can select the
third option, which is a black and white.
3938
04:00:56,700 --> 04:00:58,100
Now with that option selected,
3939
04:00:58,100 --> 04:01:02,633
you can press, return or enter
on your keyboard to collapse that panel.
3940
04:01:02,633 --> 04:01:04,433
And then all you have to do now
3941
04:01:04,433 --> 04:01:08,766
is to ensure that the layer mask icon
is active within the Layers panel
3942
04:01:09,233 --> 04:01:13,500
and then we can click from the top corner
and down to the bottom.
3943
04:01:14,100 --> 04:01:15,300
And when you do that,
3944
04:01:15,300 --> 04:01:19,000
you get a nice gradual transition
from the cloud to the car.
3945
04:01:19,400 --> 04:01:22,133
And anytime you reapplied at the gradient,
you're
3946
04:01:22,133 --> 04:01:24,300
essentially recreating the mask.
3947
04:01:25,133 --> 04:01:27,300
So for example, if I do the opposite here,
3948
04:01:27,300 --> 04:01:31,300
if I click in the bottom
and drag out the top, you'll notice
3949
04:01:31,300 --> 04:01:35,666
that I'm more clouds in the bottom
and more white pixels in the top.
3950
04:01:36,733 --> 04:01:40,666
Likewise, if you don't grab quite as far,
if you click and drag,
3951
04:01:40,800 --> 04:01:45,300
maybe this much you'll notice
you get more abrupt transitions.
3952
04:01:45,300 --> 04:01:49,333
So using gradient
within layer mask gives you the ability
3953
04:01:49,333 --> 04:01:52,733
to create smooth transitions
from artwork on one
3954
04:01:52,733 --> 04:02:00,333
layer.
3955
04:02:00,333 --> 04:02:03,766
Many Photoshop topics
could almost dictate their own course
3956
04:02:03,766 --> 04:02:06,533
and layer effects is no exception to that.
3957
04:02:07,266 --> 04:02:11,900
And I do think it's important
to at least show you how you can implement
3958
04:02:11,900 --> 04:02:15,033
a layer effect without going through
all of the details associated
3959
04:02:15,166 --> 04:02:16,100
the layer effects.
3960
04:02:17,100 --> 04:02:19,733
And now if you're interested in learning
more about layer effects,
3961
04:02:19,733 --> 04:02:23,366
there are some courses
dedicated to layer effects exclusively.
3962
04:02:24,466 --> 04:02:28,266
So the first thing I want to do here
is just show you
3963
04:02:28,300 --> 04:02:29,866
how you can apply a layer effect.
3964
04:02:29,866 --> 04:02:35,866
And we're going to do that by selecting
this layer here, which is the oval ball.
3965
04:02:35,866 --> 04:02:40,666
And let's say we decided we wanted to add
a drop shadow to this image.
3966
04:02:41,233 --> 04:02:44,466
We can do that
quickly and easily inside Photoshop
3967
04:02:44,466 --> 04:02:47,466
by coming down here
and adding a layer effects.
3968
04:02:47,966 --> 04:02:51,566
So you can see there's a little effects
button and if you click it,
3969
04:02:51,933 --> 04:02:55,566
a menu will appear of all different layers
effects that are available.
3970
04:02:56,400 --> 04:02:58,866
In this case,
we're going to choose Drop Shadow.
3971
04:02:58,866 --> 04:03:01,966
And when you select Drop Shadow,
a dialog box
3972
04:03:01,966 --> 04:03:05,866
appears with all sorts of settings here
you can modify
3973
04:03:05,866 --> 04:03:09,366
the appearance of the layer effects
by manipulating this references.
3974
04:03:09,366 --> 04:03:11,700
But you see here, for example,
3975
04:03:11,700 --> 04:03:15,733
maybe we think that the shadow
is too far away from the image.
3976
04:03:16,266 --> 04:03:19,866
And if that's the case,
we can back off the distance slider
3977
04:03:19,866 --> 04:03:23,866
and you'll notice that the shadow
is being pulled closer to the artwork
3978
04:03:24,700 --> 04:03:26,833
and maybe you're not happy
with this spread
3979
04:03:26,833 --> 04:03:30,266
and we want the shadow
to be a little bit tighter.
3980
04:03:30,666 --> 04:03:33,733
Again,
I can just click and drag this to the left
3981
04:03:33,733 --> 04:03:38,000
and you'll notice there's less of a spread
associated with this drop shadow.
3982
04:03:38,566 --> 04:03:43,533
And finally, you could also decrease
or increase the size of the shadow.
3983
04:03:43,533 --> 04:03:47,733
So all of this options have an impact
on the appearance of the drop shadow,
3984
04:03:48,133 --> 04:03:51,800
but you'll notice that you can apply
all sorts of other layer effects.
3985
04:03:52,500 --> 04:03:55,466
You could, and in both the artwork
you could apply
3986
04:03:55,466 --> 04:03:58,633
a stroke and integral
and so on and so forth.
3987
04:03:59,500 --> 04:04:03,500
You can even apply multiple effects
to the same layer if need be.
3988
04:04:04,133 --> 04:04:07,200
For example, if you decide that you want
inner glow to the artwork,
3989
04:04:07,666 --> 04:04:09,966
you can come over here
and select the effect
3990
04:04:10,500 --> 04:04:13,066
and you'll notice it has a glow inside.
3991
04:04:13,066 --> 04:04:15,400
Now on this box.
3992
04:04:15,400 --> 04:04:17,900
Again,
you can control all of this option here
3993
04:04:18,133 --> 04:04:20,966
to ultimately
change the appearance of the effects.
3994
04:04:21,800 --> 04:04:24,966
If you decide don't want the inner glow,
you can come over here
3995
04:04:24,966 --> 04:04:28,233
and select it
and it's removed from the image.
3996
04:04:29,166 --> 04:04:32,700
Once you're happy with the effects,
you can just come over and click okay.
3997
04:04:32,700 --> 04:04:38,166
And once you click okay, you can see that
effects appear here in the Layers panel.
3998
04:04:38,700 --> 04:04:43,500
If you want to temporarily turn it off,
you can do that by this icon
3999
04:04:43,500 --> 04:04:47,066
and you'll notice that the image
no longer displays the effect.
4000
04:04:48,066 --> 04:04:51,100
If you want to modify it in some way,
you simply double
4001
04:04:51,100 --> 04:04:54,266
click on it to reopen the layer
effects dialog box
4002
04:04:55,666 --> 04:04:57,966
again, if you want to remove it,
4003
04:04:57,966 --> 04:05:01,500
simply uncheck
that option here from the effects list.
4004
04:05:01,500 --> 04:05:04,633
In this case,
I do want it so I'll leave it selected
4005
04:05:05,400 --> 04:05:07,766
and once you're done
you can come over and click.
4006
04:05:07,766 --> 04:05:10,166
Okay. Awesome.
4007
04:05:10,800 --> 04:05:13,200
So the general overview
4008
04:05:13,200 --> 04:05:18,433
as how layer effects work and like I said,
it's a fairly involved topic,
4009
04:05:18,600 --> 04:05:22,433
but at least you have some sense
on how you can apply layer effects
4010
04:05:22,433 --> 04:05:25,200
to your own artwork when working inside of
4011
04:05:33,466 --> 04:05:33,900
because
4012
04:05:33,900 --> 04:05:37,200
we've spent so much time
talking about layers, I want you to know
4013
04:05:37,200 --> 04:05:40,000
that you can get rid of layers
by flattening an image
4014
04:05:40,500 --> 04:05:44,200
and this can become important
if you need merge layers together
4015
04:05:44,733 --> 04:05:48,766
or if you simply don't need a flexibility
of all the content residing
4016
04:05:48,766 --> 04:05:53,400
on their own individual layers, but
still need the flexibility of a BSD file.
4017
04:05:54,266 --> 04:05:57,466
So now I'm working with a document
called BULB, not BSD.
4018
04:05:57,933 --> 04:06:01,033
And now let me show you what I mean
when I said that.
4019
04:06:01,766 --> 04:06:06,900
So let's for whatever reason they want
this two image to be treated the same.
4020
04:06:07,366 --> 04:06:10,000
They want them to leave on the same layer.
4021
04:06:10,000 --> 04:06:12,733
Now we can do that
by selecting the two layers.
4022
04:06:12,733 --> 04:06:15,666
This case, that would be the oval bulb
and the yellow bulb.
4023
04:06:16,233 --> 04:06:19,600
And now with the both layers selected,
4024
04:06:19,900 --> 04:06:22,800
the top right
hand corner of the layers panel.
4025
04:06:22,800 --> 04:06:24,733
And in the panel menu,
you'll notice that you
4026
04:06:24,733 --> 04:06:28,000
have several options
for merging and flattening layers.
4027
04:06:28,600 --> 04:06:32,100
What we can do here is select
the merge layers control
4028
04:06:32,200 --> 04:06:34,633
command e on your keyboard is the shortcut
4029
04:06:35,233 --> 04:06:38,000
and this will merge the selected layers.
4030
04:06:38,466 --> 04:06:42,666
Once you select that command, you'll
notice that both of those image now exist
4031
04:06:42,666 --> 04:06:48,000
on one layer and you can verify that by
turning the visibility of the layer off.
4032
04:06:49,533 --> 04:06:51,600
And the other thing also
4033
04:06:51,700 --> 04:06:55,666
I want to point out is down here
towards the bottom, the document window,
4034
04:06:56,066 --> 04:06:59,500
we have an indicator
and if you don't see the same information,
4035
04:06:59,500 --> 04:07:02,833
you can click this right
arrow and choose document size.
4036
04:07:03,933 --> 04:07:07,433
Now, I don't know if you know this,
but before we merged
4037
04:07:07,433 --> 04:07:11,466
those still layers, the overall file
size was quite a bit larger,
4038
04:07:11,466 --> 04:07:15,366
was 5.49 megabytes instead of 4.12.
4039
04:07:16,233 --> 04:07:20,933
If I can do that controller command
Z on your keyboard, you will see that
4040
04:07:21,233 --> 04:07:27,600
it was 5.49 MI And let me just go ahead
now and redo that again.
4041
04:07:27,600 --> 04:07:30,100
I'll just do that
using the same keyboard shortcut
4042
04:07:30,966 --> 04:07:34,566
so you can see the fewer layers
that you have, the less information
4043
04:07:34,566 --> 04:07:38,466
in the BSD file and the smaller
the file size of the BSD file.
4044
04:07:39,300 --> 04:07:43,100
So let's say for example,
your print shop is asking for a BSD file
4045
04:07:43,100 --> 04:07:45,566
and you need to email the file to them.
4046
04:07:45,566 --> 04:07:48,800
And most likely the print shop
won't be needing the flexibility
4047
04:07:48,800 --> 04:07:51,933
of all the content
existing on the individual layers.
4048
04:07:52,500 --> 04:07:54,633
So you can flatten the image down.
4049
04:07:55,533 --> 04:07:58,800
So we can do that
by coming up to the top right hand corner.
4050
04:07:58,800 --> 04:08:02,766
Again on the Layers
panel opening up that same panel menu.
4051
04:08:02,766 --> 04:08:06,866
You can choose either to merge visible,
or you can choose to flatten
4052
04:08:06,866 --> 04:08:10,866
the image, which will flatten
all of the layers onto one layer.
4053
04:08:11,766 --> 04:08:12,033
All right.
4054
04:08:12,033 --> 04:08:14,733
So I'll just go ahead and select
that command.
4055
04:08:15,366 --> 04:08:20,700
We now have one layer and you'll notice
that the file size is only one B now.
4056
04:08:21,900 --> 04:08:23,166
So as you can see it
4057
04:08:23,166 --> 04:08:27,033
dramatically decrease the file size.
4058
04:08:27,933 --> 04:08:31,900
This is a destructive way of doing it
and you will lose
4059
04:08:31,900 --> 04:08:35,233
all flexibility
associated with all of the layers.
4060
04:08:36,233 --> 04:08:38,566
Now, any time I flatten an image,
4061
04:08:38,566 --> 04:08:42,666
I always save a file copy that contains
all of the layer content.
4062
04:08:43,200 --> 04:08:46,466
So I have one piece that's large
in terms of file size
4063
04:08:46,733 --> 04:08:49,900
that has all the flexibility
of the layers.
4064
04:08:49,900 --> 04:08:54,900
And then I also create a copy of one
flat equivalent, which is dramatically
4065
04:08:54,900 --> 04:08:59,266
smaller in file size,
but not nearly as flexible.
4066
04:08:59,266 --> 04:09:02,766
So this is actually a good practice
so that if you need to change
4067
04:09:03,133 --> 04:09:06,433
something in the future,
you will still have a backup
4068
04:09:06,433 --> 04:09:16,733
and you can just go back to it
at any point in time.
4069
04:09:16,733 --> 04:09:19,833
This course is all about how you can
perform cross
4070
04:09:19,966 --> 04:09:22,700
transformations and warps your images.
4071
04:09:23,366 --> 04:09:27,933
We're going to focus on
craft tool in this clip now, and the crop
4072
04:09:27,933 --> 04:09:32,500
tool gives you the ability to change
two dimensions and recompose your image.
4073
04:09:33,033 --> 04:09:36,300
And this is pretty useful,
especially with photographers.
4074
04:09:37,000 --> 04:09:39,233
So I had this document open.
4075
04:09:39,366 --> 04:09:42,833
I thought our dot jpeg
on your tutorial assets folder.
4076
04:09:43,200 --> 04:09:47,933
And now let me just select the crop tool
over here in the toolbar,
4077
04:09:48,166 --> 04:09:50,500
or you could press C on your keyboard
4078
04:09:51,166 --> 04:09:55,533
and when you activate the crop tool,
you'll notice that you get resized
4079
04:09:55,533 --> 04:09:58,566
bounding box
to appear around your document.
4080
04:09:59,400 --> 04:10:02,433
You can use the resize handles
within this bounding box
4081
04:10:02,700 --> 04:10:05,833
to determine what portion of the image
you will be crop of.
4082
04:10:06,400 --> 04:10:09,700
For example,
if I decide that there was too much sky
4083
04:10:10,066 --> 04:10:13,400
the top of the document
and the tower, I could remove it
4084
04:10:13,400 --> 04:10:17,966
by grabbing this resize handle
and dragging down towards the tower.
4085
04:10:18,933 --> 04:10:19,766
This area
4086
04:10:19,766 --> 04:10:23,033
will be cropped away from the document
once I performed the crop.
4087
04:10:23,933 --> 04:10:27,233
Likewise, if I wanted to get rid
of some of the landscape here,
4088
04:10:27,233 --> 04:10:30,100
I could just click and drag up
towards the tower.
4089
04:10:30,766 --> 04:10:34,300
There's also resize handles on the left
and on the right
4090
04:10:34,666 --> 04:10:37,666
and also on this Four Corners right here.
4091
04:10:38,100 --> 04:10:40,800
And if you want to change the width
and height at the same time,
4092
04:10:41,266 --> 04:10:45,533
you can do that
by just adjusting this handles here.
4093
04:10:46,300 --> 04:10:49,000
If you place your cursor
inside of the bounding box,
4094
04:10:49,000 --> 04:10:52,033
you can click and drag to reposition
the bounding box.
4095
04:10:52,633 --> 04:10:55,200
If you want to perform to crop, you can
4096
04:10:55,200 --> 04:10:57,400
you just need to double click
within the bounding box
4097
04:10:57,400 --> 04:11:00,133
or you can press return or enter
on your keyboard,
4098
04:11:00,466 --> 04:11:03,600
or you can click this check
mark up here in the control panel.
4099
04:11:04,566 --> 04:11:07,766
You can also cancel out of the crop
by clicking this button
4100
04:11:07,766 --> 04:11:10,566
here or by pressing the escape key
on your keyboard.
4101
04:11:10,933 --> 04:11:15,266
And if you want to reset the bounding box,
you can do that by clicking this month.
4102
04:11:15,266 --> 04:11:20,433
And right here now, I'm just going
to press escape to exit out of that.
4103
04:11:21,466 --> 04:11:25,400
Now I want to show you that you can create
your own bounding box manually
4104
04:11:25,866 --> 04:11:30,300
so when you have the crop to select,
all you have to do is move into the image
4105
04:11:30,600 --> 04:11:33,966
and you'll notice that your cursor changes
to a crop icon.
4106
04:11:34,566 --> 04:11:38,833
At that point, you can just click and drag
out of your own bounding box.
4107
04:11:39,833 --> 04:11:43,166
So again, if you want to perform
the crop, you can just double click
4108
04:11:43,166 --> 04:11:47,733
inside the image
or press return or enter on your keyboard.
4109
04:11:47,733 --> 04:11:51,700
All right, let me use and do that
by pressing down control or command
4110
04:11:51,766 --> 04:11:53,266
Z on your keyboard.
4111
04:11:54,266 --> 04:11:55,400
And then what I will do next
4112
04:11:55,400 --> 04:11:59,066
is some I'll just click
and drag out another bounding box here.
4113
04:11:59,833 --> 04:12:03,300
You do have the ability to change out
this crop shield
4114
04:12:03,333 --> 04:12:06,300
that you're looking at here,
and all you have to do is
4115
04:12:06,300 --> 04:12:10,200
go to the control panel here
and you'll see a gear looking icon.
4116
04:12:10,766 --> 04:12:14,266
And when you click that, you can access
several menu options
4117
04:12:14,266 --> 04:12:17,666
from this icon,
one of which is the crop shield.
4118
04:12:18,266 --> 04:12:19,600
You can disable it.
4119
04:12:19,600 --> 04:12:22,533
You can change the color and the opacity.
4120
04:12:23,233 --> 04:12:28,366
In this case, I'm happy with the crop
shield, so I'm going to leave it.
4121
04:12:28,366 --> 04:12:28,700
All right.
4122
04:12:28,700 --> 04:12:31,933
So let me just click
this overlay button here
4123
04:12:31,933 --> 04:12:36,733
and you'll notice that the crop tool
has an overlay associated it.
4124
04:12:37,233 --> 04:12:40,166
Right now we're looking
at the default rule of thirds,
4125
04:12:40,500 --> 04:12:44,100
but there's several options
that you can choose from.
4126
04:12:44,700 --> 04:12:48,966
In fact, you can cycle all of this option
by using the keyboard shortcut.
4127
04:12:48,966 --> 04:12:53,400
Okay, So let me just come over here
to click away from the menu
4128
04:12:53,900 --> 04:12:57,600
and then I'll press on my keyboard
and you'll notice
4129
04:12:57,733 --> 04:13:00,300
I'm cycling through all of those options.
4130
04:13:01,600 --> 04:13:03,900
Now, if
you decide that you don't like the overlay
4131
04:13:03,900 --> 04:13:08,266
and you want to change its behavior
can do that, it will just come over
4132
04:13:08,266 --> 04:13:14,500
back here on our overlay settings
and we can just choose never show overlay.
4133
04:13:14,833 --> 04:13:18,300
So also another option called
auto Show overlay,
4134
04:13:18,300 --> 04:13:22,433
which means you'll only see the overlay
when you click inside of the crop box.
4135
04:13:22,966 --> 04:13:26,500
This can be a nice way to get an idea to
what the image will look
4136
04:13:26,500 --> 04:13:29,766
like without any obstruction or discourse.
4137
04:13:29,766 --> 04:13:34,200
I'm going to leave it,
set the default overlay, show overlay
4138
04:13:34,733 --> 04:13:37,433
and I'll just return or enter
4139
04:13:37,433 --> 04:13:40,766
on my keyboard to collapse that settings.
4140
04:13:41,366 --> 04:13:45,566
Finally, if you want the crop
mask to be specific size or specific
4141
04:13:45,600 --> 04:13:50,466
aspect ratio, you can manually enter
the values up here in the control panel.
4142
04:13:51,033 --> 04:13:55,400
Right now, this menu is set to ratio,
but there's several presets in here
4143
04:13:55,800 --> 04:13:59,200
not only for rater
but also for dimensions.
4144
04:13:59,633 --> 04:14:01,366
You can either choose ratio
4145
04:14:01,366 --> 04:14:05,166
and plug in your own values here
within the options bar or,
4146
04:14:05,166 --> 04:14:10,033
you can choose within height by resolution
and enter in your own values.
4147
04:14:10,666 --> 04:14:13,466
If you find that
you would be using your custom value
4148
04:14:13,466 --> 04:14:16,333
most of the time
and want to recall frequently,
4149
04:14:16,633 --> 04:14:21,500
you can always come over to this menu
and save a new crop Presets.
4150
04:14:22,900 --> 04:14:23,300
All right.
4151
04:14:23,300 --> 04:14:26,933
So when working with crop,
there's really two different ways
4152
04:14:26,933 --> 04:14:30,200
that you can work with the tool
in terms of its behavior.
4153
04:14:30,733 --> 04:14:36,366
One is the destructive behavior,
and the next is a nondestructive.
4154
04:14:36,366 --> 04:14:41,500
And 99% of the time, you would want
to work with the destructive behavior,
4155
04:14:41,833 --> 04:14:44,900
because if you destroy pixels
or distribute them
4156
04:14:44,900 --> 04:14:48,433
to remove them from the document,
you never really get them back.
4157
04:14:48,966 --> 04:14:52,766
And that's only helpful if you're really
concerned about file size.
4158
04:14:53,233 --> 04:14:57,933
So what we've been earlier
is the nondestructive way of cropping.
4159
04:14:58,333 --> 04:15:00,600
I want to show you the destructive way.
4160
04:15:01,533 --> 04:15:05,966
So with that said, let me just come over
and select delete pixels up here
4161
04:15:06,500 --> 04:15:10,400
and then if you perform the crop
by clicking the checkmark,
4162
04:15:10,833 --> 04:15:14,100
those pixels are removed on the document
4163
04:15:14,800 --> 04:15:18,300
and you can verify that
by dragging out yet another crop box.
4164
04:15:19,100 --> 04:15:22,066
Now, before, when we were working
in a Nondestructive way,
4165
04:15:22,066 --> 04:15:26,700
all of the data was recalled
and on the screen so I could recompose
4166
04:15:26,700 --> 04:15:30,033
the image from all the original pixel
information off the document.
4167
04:15:30,933 --> 04:15:34,600
Now, when I let go of the mouse,
now I don't have all of that
4168
04:15:34,600 --> 04:15:36,233
information anymore.
4169
04:15:36,233 --> 04:15:38,100
It's been removed from the document.
4170
04:15:39,100 --> 04:15:39,433
All right.
4171
04:15:39,433 --> 04:15:42,900
So I'll just press escape
to exit out of this problem.
4172
04:15:42,900 --> 04:15:46,066
And I'm just going to come back
over to the history panel
4173
04:15:46,066 --> 04:15:49,400
and go to the point
where I open the document.
4174
04:15:50,700 --> 04:15:52,566
So just be aware of that.
4175
04:15:52,566 --> 04:15:55,800
When your working with the crop tool,
you have two options
4176
04:15:56,166 --> 04:15:59,966
can work in a nondestructive way,
which is really the preferred way.
4177
04:16:00,266 --> 04:16:03,366
Or if you have to work in a way
that will permanently delete
4178
04:16:03,366 --> 04:16:06,633
the pixels from the document,
you can do that by selecting that
4179
04:16:06,633 --> 04:16:09,600
here on the control panel.
4180
04:16:09,700 --> 04:16:10,533
Awesome.
4181
04:16:10,666 --> 04:16:13,433
So that's the basic functionality of,
the crop tool.
4182
04:16:13,766 --> 04:16:16,833
There are several options
that I like to continue to explore
4183
04:16:16,966 --> 04:16:25,800
over the next couple of videos.
4184
04:16:25,800 --> 04:16:26,400
As you use
4185
04:16:26,400 --> 04:16:30,066
Photoshop, you will find different ways
to do certain things that you want.
4186
04:16:30,666 --> 04:16:32,833
Let me show you what I meant by that.
4187
04:16:32,833 --> 04:16:38,000
And oddly enough, you can use crop tool
to add canvas to an image.
4188
04:16:38,400 --> 04:16:42,533
Let's say, for example
we want to add a border around this image.
4189
04:16:42,933 --> 04:16:44,966
We can use the crop tool.
4190
04:16:44,966 --> 04:16:49,033
And certainly there are several ways
that you could achieve this in Photoshop,
4191
04:16:49,033 --> 04:16:53,133
like using effects, brush tool,
so on and so forth.
4192
04:16:53,133 --> 04:16:56,300
But I want to focus on
how you can use the crop tool
4193
04:16:56,666 --> 04:16:59,633
to add canvas to a document.
4194
04:16:59,633 --> 04:17:02,366
So let me just come over here
and use the crop tool.
4195
04:17:02,700 --> 04:17:07,333
And with the crop tool selected,
what we want to do is click and drag out.
4196
04:17:08,200 --> 04:17:11,700
Now, in the last couple of videos,
we've taken out these resize
4197
04:17:11,700 --> 04:17:14,500
handles here
and we were clicking and dragging in.
4198
04:17:14,866 --> 04:17:19,033
But you can also drag out
and you'll notice that you're
4199
04:17:19,466 --> 04:17:21,566
transparent pixels here.
4200
04:17:21,566 --> 04:17:25,500
The other thing that you may have noticed
is that we were working on a background
4201
04:17:25,500 --> 04:17:30,866
layer and now we can see that
it's showing a crop preview layer.
4202
04:17:31,833 --> 04:17:33,633
Now if
you're working with a background layer
4203
04:17:33,633 --> 04:17:37,933
and you're introducing canvas,
it will never be a background layer again.
4204
04:17:38,266 --> 04:17:41,533
And that's it has to display
those transparent pixels.
4205
04:17:42,000 --> 04:17:45,566
So automatically
it gets converted to a traditional layer.
4206
04:17:46,400 --> 04:17:49,966
So in this case we want to add enough
canvas on all four sides
4207
04:17:49,966 --> 04:17:54,733
to add a border around the image,
and we want to do it in equal parts.
4208
04:17:55,233 --> 04:17:59,433
So what I'll do here is grab
one of the corner, resize handles here
4209
04:17:59,433 --> 04:18:04,666
and I'll just hold down
the all key on Windows and option for Mac.
4210
04:18:05,000 --> 04:18:09,300
And then we can also add the shift key
to constrain the proportions.
4211
04:18:09,300 --> 04:18:13,200
And as we click and drag outwards,
you'll notice that you're adding canvas
4212
04:18:13,200 --> 04:18:16,633
and all four sides
and you're distributing it equally.
4213
04:18:17,166 --> 04:18:20,033
It's almost like you're
dragging out from the center of the image.
4214
04:18:21,233 --> 04:18:22,566
Now, once you let go
4215
04:18:22,566 --> 04:18:26,600
the mouse, you'll see that
we have the canvas on all four sides.
4216
04:18:27,633 --> 04:18:29,866
If you want to commit to this crop
4217
04:18:29,866 --> 04:18:32,533
can press, enter
or return on your keyboard
4218
04:18:33,366 --> 04:18:35,666
and you'll now notice that we have
4219
04:18:35,666 --> 04:18:38,866
layer zero right here on the Layers panel.
4220
04:18:38,866 --> 04:18:42,600
So let's see, for example, we want to add
matte color around this image.
4221
04:18:43,066 --> 04:18:45,000
The easiest way to do that,
4222
04:18:45,000 --> 04:18:48,900
honestly, is to create a new layer
and fill it with a color.
4223
04:18:48,900 --> 04:18:52,200
We can create a new layer by clicking
the new layer bottom right here.
4224
04:18:52,966 --> 04:18:55,666
But what that will do
is create a new layer
4225
04:18:55,666 --> 04:18:58,366
above our layer, and we don't that.
4226
04:18:59,400 --> 04:19:03,100
We want to add a new layer
underneath our current layer.
4227
04:19:03,100 --> 04:19:08,700
And you can do that by holding down
the control key or the command key on Mac.
4228
04:19:08,700 --> 04:19:11,700
And then after that
we will just click the button right here
4229
04:19:11,700 --> 04:19:15,733
and that would create a new layer
underneath our layer.
4230
04:19:16,666 --> 04:19:21,300
At that point, want to fill in the layer
with a solid color.
4231
04:19:21,300 --> 04:19:23,766
And again,
there are several options for that.
4232
04:19:23,766 --> 04:19:27,133
But I think the best is to just come up
to the edit menu
4233
04:19:27,566 --> 04:19:30,233
and under the edit
menu you can choose fill.
4234
04:19:31,633 --> 04:19:33,466
Then in the field dialog box,
4235
04:19:33,466 --> 04:19:37,666
you have several options in terms
of what color you can use.
4236
04:19:37,666 --> 04:19:39,666
It can use the foreground color.
4237
04:19:39,666 --> 04:19:43,500
In this case it's black, but there's also
other colors that you can choose from.
4238
04:19:43,500 --> 04:19:47,600
The background color,
which is white, also have a here
4239
04:19:48,033 --> 04:19:50,300
and you can also select a custom color
4240
04:19:50,800 --> 04:19:53,066
could also go with black or white
4241
04:19:53,333 --> 04:19:57,133
if you don't have the foreground
and background color set here.
4242
04:19:57,766 --> 04:20:01,500
But then in this case I'm happy
with black, so I'll leave it as it is.
4243
04:20:02,000 --> 04:20:04,933
And when we click okay, you'll notice that
4244
04:20:04,933 --> 04:20:08,100
we have a black border
or frame around this image.
4245
04:20:08,833 --> 04:20:11,400
Now, the problem with using crop tool is
4246
04:20:11,400 --> 04:20:14,733
you can't be overly precise
from a measurement perspective.
4247
04:20:15,300 --> 04:20:18,300
Let's say you needed a half an inch
all the way around.
4248
04:20:18,633 --> 04:20:21,666
The best thing you can do with a crop
tool is guess that happened
4249
04:20:21,666 --> 04:20:25,633
instrumenting the aspect ratio,
which won't give you even distribution.
4250
04:20:25,633 --> 04:20:27,800
So I'll four sides.
4251
04:20:27,800 --> 04:20:31,833
So there's a better way
if you have to be incredibly precise
4252
04:20:32,133 --> 04:20:36,000
and that is using the canvas size
dialog box.
4253
04:20:36,000 --> 04:20:39,233
So let me just go back to our history
panel here first, and
4254
04:20:39,833 --> 04:20:42,633
I'll just go to a point
where we just opened the document
4255
04:20:43,833 --> 04:20:46,900
and now
let me just come up to the image menu.
4256
04:20:46,900 --> 04:20:50,500
And under the image menu,
you can choose canvas size here.
4257
04:20:51,300 --> 04:20:53,966
You'll notice
that you have several options in terms
4258
04:20:53,966 --> 04:20:56,133
of how you can work with canvas size.
4259
04:20:57,000 --> 04:20:59,933
You could plug in the numbers
dimensionally for width and height
4260
04:21:00,266 --> 04:21:03,133
and then specify how you want
that new content area
4261
04:21:03,166 --> 04:21:06,333
to be distributed within the document.
4262
04:21:06,333 --> 04:21:09,966
Right now, there's an anchor point
in the center, meaning if we increase
4263
04:21:09,966 --> 04:21:14,133
the width and height, we can distribute it
evenly on all four sides.
4264
04:21:15,000 --> 04:21:18,700
But you can change that anchor point in
any one of these spots within the squid.
4265
04:21:19,800 --> 04:21:23,000
So you can anchor up the top right
hand corner and add
4266
04:21:23,000 --> 04:21:26,033
all the new canvas on the left
and the bottom of the document.
4267
04:21:26,833 --> 04:21:30,000
In our case, however,
what we want to do is add
4268
04:21:30,000 --> 04:21:33,200
half an inch
on all four sides of the document.
4269
04:21:33,200 --> 04:21:38,866
So the easiest way to do that
is to check this a relative checkbox here.
4270
04:21:39,333 --> 04:21:42,533
And at that point you would plug in one
4271
04:21:42,533 --> 04:21:45,633
inch for the width
and one inch for the height here.
4272
04:21:46,500 --> 04:21:50,266
Now, the question is why not point five
or half an inch?
4273
04:21:51,133 --> 04:21:54,900
Well, the reason for that
is we're going to be adding one of height
4274
04:21:55,333 --> 04:21:58,300
so that we can distributed
evenly on the top
4275
04:21:58,300 --> 04:22:00,900
and the bottom
based upon this anchor point,
4276
04:22:01,366 --> 04:22:04,500
which means we'll get half
an inch on the top
4277
04:22:04,500 --> 04:22:06,633
and half an inch on the bottom.
4278
04:22:07,500 --> 04:22:10,300
Likewise, you will get the
same result for the width.
4279
04:22:11,366 --> 04:22:12,300
Now the other
4280
04:22:12,300 --> 04:22:15,266
question is what the new canvas look like.
4281
04:22:15,700 --> 04:22:18,133
So let's just set our background
color here.
4282
04:22:18,533 --> 04:22:23,200
And what I have right now
is the black foreground color,
4283
04:22:23,200 --> 04:22:26,700
but then you can select other colors
here on the options.
4284
04:22:27,466 --> 04:22:32,266
So again, I'll just leave it
at this settings and then we can just hit.
4285
04:22:32,266 --> 04:22:35,466
Okay and you'll notice that we now
4286
04:22:35,466 --> 04:22:38,433
have half an inch on all four sides
4287
04:22:38,866 --> 04:22:50,966
based on the size of this document.
4288
04:22:50,966 --> 04:22:54,933
What if you get into a situation
where you want to crop an area in an image
4289
04:22:55,233 --> 04:23:00,066
that is not a perfect square,
rectangular circle, like this photograph?
4290
04:23:00,066 --> 04:23:03,166
If we look at this,
we have a little bit of a problem here.
4291
04:23:03,566 --> 04:23:07,866
This photograph was taken in perspective,
and I'm working
4292
04:23:08,033 --> 04:23:10,400
this document called Window
That JPEG, by the way,
4293
04:23:10,600 --> 04:23:13,433
which is available
inside your tutorial assets folder.
4294
04:23:13,800 --> 04:23:17,333
And let's say, for example,
what we wanted to preserve
4295
04:23:17,333 --> 04:23:21,533
was everything outside of this window
and get rid of the interior of the room.
4296
04:23:22,500 --> 04:23:23,700
Again, this picture was
4297
04:23:23,700 --> 04:23:26,100
taken in perspective,
so it's not a clean crop.
4298
04:23:26,833 --> 04:23:30,466
So now is the perfect time
to use our perspective crop tool.
4299
04:23:30,900 --> 04:23:35,266
And with this tool we can click and drag
a bounding box around this window,
4300
04:23:35,266 --> 04:23:38,333
or should I say
within the interior of this window.
4301
04:23:39,000 --> 04:23:41,266
And now we have this fairly
elaborate grid.
4302
04:23:42,000 --> 04:23:44,400
Now the next thing that we have to do
is to match
4303
04:23:44,400 --> 04:23:48,166
the corner points
within the interior of this window frame.
4304
04:23:48,166 --> 04:23:51,600
So let me just zoom into this top left
hand corner here.
4305
04:23:52,100 --> 04:23:56,966
Again, I'm holding down the spacebar
and controller command key temporarily
4306
04:23:57,000 --> 04:24:01,533
here to zoom in
until I find this corner point
4307
04:24:02,066 --> 04:24:05,133
and just want to make sure
that it's in the corner of the window.
4308
04:24:06,466 --> 04:24:08,433
All right. So that looks pretty good.
4309
04:24:08,433 --> 04:24:12,066
I'll just hold down the spacebar Japan
within this image.
4310
04:24:12,066 --> 04:24:15,066
Until then, find the bottom corner here
4311
04:24:15,733 --> 04:24:19,400
and I'll just position
within the interior of the window frame.
4312
04:24:20,800 --> 04:24:21,066
All right.
4313
04:24:21,066 --> 04:24:24,266
And again, I'll hold down the spacebar
here to pan over to the right
4314
04:24:24,833 --> 04:24:29,066
to find this corner handle here,
and I'll just adjust it a little bit.
4315
04:24:30,166 --> 04:24:34,033
And then finally, let's just take care
of the anchor point
4316
04:24:34,033 --> 04:24:37,666
up here towards the top
and drag this the right location.
4317
04:24:38,500 --> 04:24:42,566
Once you're happy with the position,
now you can zoom out by pressing control
4318
04:24:42,566 --> 04:24:46,100
or command zero on your keyboard
to fit the image.
4319
04:24:46,100 --> 04:24:48,900
And at this point it's not zoom out
enough.
4320
04:24:48,900 --> 04:24:50,700
So we need to see the whole canvas.
4321
04:24:50,700 --> 04:24:53,233
So I'll just press down to control
4322
04:24:54,400 --> 04:24:58,500
minus on my keyboard and that will zoom it
out a little bit more.
4323
04:24:59,333 --> 04:25:00,233
All right, that looks good.
4324
04:25:00,233 --> 04:25:05,633
So let's commit to this crop here
and I'll just click on the mark
4325
04:25:05,933 --> 04:25:08,666
here in the control panel and
4326
04:25:10,966 --> 04:25:12,366
now we have an image
4327
04:25:12,366 --> 04:25:15,600
of the contents of what we were looking at
outside of the window.
4328
04:25:16,266 --> 04:25:20,066
So the perspective drop tool
can be really useful for a situation like.
4329
04:25:20,066 --> 04:25:22,233
This there's a downside though,
4330
04:25:22,233 --> 04:25:25,500
and the downside
is that this is a destructive crop.
4331
04:25:26,166 --> 04:25:28,666
There's no option to preserve pixels
4332
04:25:28,833 --> 04:25:33,066
and they get automatically deleted
unlike the traditional crop tool.
4333
04:25:33,933 --> 04:25:36,900
You'll also notice that
before we crop the image
4334
04:25:36,900 --> 04:25:41,200
that it was not straight out
and after cropping it, it is now straight.
4335
04:25:42,233 --> 04:25:45,133
So let me just travel back here
in time again.
4336
04:25:45,133 --> 04:25:48,266
And here on our is history panel,
we want to go back
4337
04:25:48,266 --> 04:25:50,666
to a point
where we just opened the document.
4338
04:25:51,300 --> 04:25:52,133
All right. There you go.
4339
04:25:52,133 --> 04:25:56,000
So what if we have an image
that's not straight to begin
4340
04:25:56,000 --> 04:25:59,666
with, like this one and
we don't want to do a perspective crop,
4341
04:25:59,933 --> 04:26:02,000
we just want the image to be straight out?
4342
04:26:02,866 --> 04:26:04,333
Well, fear not, my friends.
4343
04:26:04,333 --> 04:26:06,466
Photoshop got us covered.
4344
04:26:06,900 --> 04:26:09,500
There are several features
within the application
4345
04:26:09,833 --> 04:26:14,266
that allows us to quickly and easily
straighten up the image.
4346
04:26:15,000 --> 04:26:17,900
Now I'm going to show you what I think
are the best ways,
4347
04:26:17,900 --> 04:26:20,366
and then I'll show you
some of the other ways.
4348
04:26:20,900 --> 04:26:24,133
So the first option is to come over
and use the crop tool again,
4349
04:26:24,766 --> 04:26:31,566
CC keyboard shortcut, and now we can place
our cursor outside on one of this corner
4350
04:26:31,566 --> 04:26:36,333
resize handles and you'll notice
that you'll get this a vented arrow.
4351
04:26:36,333 --> 04:26:39,966
And at that point
you can click and drag to rotate the image
4352
04:26:40,466 --> 04:26:43,733
and if your overlays turn
on, you'll be able to line up closely
4353
04:26:43,733 --> 04:26:45,000
the roof of this building.
4354
04:26:45,000 --> 04:26:45,866
So the grid line
4355
04:26:45,866 --> 04:26:50,533
and when you let go of the mouse,
you'll end with a straight image here.
4356
04:26:51,600 --> 04:26:54,200
So in that two simple steps
4357
04:26:54,333 --> 04:26:59,200
with one tool,
we were able to straighten up the image.
4358
04:26:59,200 --> 04:27:04,733
And as you can see, that's the case now.
4359
04:27:04,733 --> 04:27:07,500
All right. So there's another option here
within the crop tool.
4360
04:27:07,500 --> 04:27:10,866
And again,
as I've told you, Photoshop got us covered
4361
04:27:11,766 --> 04:27:13,900
now with the crop tool.
4362
04:27:13,900 --> 04:27:17,800
What we want to do here is use this
straight, an option in the control panel.
4363
04:27:18,266 --> 04:27:23,600
And when you do that, your cursor changes
to what looks like a little level.
4364
04:27:23,600 --> 04:27:24,433
And at that point
4365
04:27:24,433 --> 04:27:28,400
you can just click and drag the line
across the roof of this building here.
4366
04:27:28,866 --> 04:27:32,966
And then when you let go of the mouse,
you'll notice that the rotation
4367
04:27:33,066 --> 04:27:36,300
been automatically performed for you.
4368
04:27:36,300 --> 04:27:39,200
Of course, you can double click
or press return or enter
4369
04:27:39,200 --> 04:27:42,300
to accept the crop, right?
4370
04:27:42,300 --> 04:27:44,733
So again,
I'm just going to go ahead and do this.
4371
04:27:45,166 --> 04:27:49,733
And I think that those are
the best options because most of the time,
4372
04:27:49,766 --> 04:27:53,866
if you have to straighten an image,
you're going to have to crop it
4373
04:27:53,866 --> 04:27:57,400
because you're going to end up
with empty bits within the canvas.
4374
04:27:57,966 --> 04:28:01,800
Ultimately,
you probably want to discard those areas.
4375
04:28:01,800 --> 04:28:05,366
However, there is another tool here
now that you should be aware of.
4376
04:28:05,800 --> 04:28:10,933
It's located underneath the Eyedropper
tool and it's called the Ruler Tool.
4377
04:28:10,933 --> 04:28:14,100
With the ruler tool,
your cursor changes to our ruler
4378
04:28:14,100 --> 04:28:18,300
and it will behave much like the level
option within the crop tool.
4379
04:28:19,300 --> 04:28:20,666
So with that selected, you
4380
04:28:20,666 --> 04:28:24,300
could just click and drag a line
across the roof of the building here.
4381
04:28:24,700 --> 04:28:28,366
And when you let go of the mouse, you can
then come up to the control panel
4382
04:28:28,766 --> 04:28:31,566
and click strain and layer.
4383
04:28:31,566 --> 04:28:34,866
The problem, of course, is
you do have this empty parts
4384
04:28:34,866 --> 04:28:37,300
within the canvas
where there's no information,
4385
04:28:37,700 --> 04:28:41,000
so you'll be forced to perform
a crop again.
4386
04:28:41,000 --> 04:28:41,233
All right.
4387
04:28:41,233 --> 04:28:42,300
So that's pretty much it.
4388
04:28:42,300 --> 04:28:46,800
Again, I think the best way really
is to just use the crop tool
4389
04:28:46,800 --> 04:28:51,300
and with the crop tool and just use one of
the two techniques that we reviewed.
4390
04:28:51,300 --> 04:28:53,833
Again,
you can either rotate the bounding box
4391
04:28:53,833 --> 04:28:56,666
or you can draw a line
with the straighten option
4392
04:28:57,100 --> 04:29:07,400
to ultimately straighten
and crop the image.
4393
04:29:07,400 --> 04:29:11,033
When we were working with selections
and doing some basic compositing,
4394
04:29:11,333 --> 04:29:16,933
we explored the free transform tool,
but we really didn't go into any detail.
4395
04:29:16,933 --> 04:29:19,366
We just used it to scale some artwork.
4396
04:29:20,000 --> 04:29:24,500
So in this video, let us dive
a little bit deeper into that tool
4397
04:29:24,900 --> 04:29:28,000
because it's really useful tool
and a powerful tool
4398
04:29:28,000 --> 04:29:31,633
that you will find yourself
using fairly often inside of Photoshop.
4399
04:29:32,400 --> 04:29:36,233
So what I'd like you to do is open up
this document called.
4400
04:29:36,233 --> 04:29:41,066
Hello Dot, BSD and again it's available
in your tutorial assets folder.
4401
04:29:42,000 --> 04:29:44,966
You'll notice I have a layer here
that reads Hello.
4402
04:29:45,200 --> 04:29:48,900
And if we want to change
the scale of yellow, we can use the free
4403
04:29:48,900 --> 04:29:50,700
transform tool.
4404
04:29:50,700 --> 04:29:53,100
So again,
you can access the free transform tool
4405
04:29:53,300 --> 04:29:55,866
by coming up to the edit menu
and from the edit
4406
04:29:57,033 --> 04:30:00,366
you'll notice that there's a command
called Free transform.
4407
04:30:00,933 --> 04:30:04,366
The keyboard shortcut is Control
D or command D on Mac.
4408
04:30:05,033 --> 04:30:08,800
Now you'll notice that there's
a transfer menu also underneath it
4409
04:30:09,166 --> 04:30:11,866
and there's a series of option
associated with it.
4410
04:30:12,600 --> 04:30:15,566
You can scale, rotate, skew, distort
4411
04:30:15,700 --> 04:30:18,066
work with perspective and warp.
4412
04:30:18,666 --> 04:30:21,966
Now all of this options are available
from the free transform tool,
4413
04:30:21,966 --> 04:30:25,500
which is why I use that tool more often.
4414
04:30:25,500 --> 04:30:29,133
If you want to loft the transformation
to one of this specific option, you can.
4415
04:30:29,600 --> 04:30:33,366
But for most parts
you're going to be using free transform.
4416
04:30:34,200 --> 04:30:37,900
Now you'll get bounding box
and if you grab one of the corner
4417
04:30:37,900 --> 04:30:40,366
resize handles here,
you can resist the artwork.
4418
04:30:41,000 --> 04:30:46,666
And if you hold on to shift your constrain
of support portion, you can also adjust
4419
04:30:46,666 --> 04:30:50,033
other attributes based upon
what we're looking at in the edit menu.
4420
04:30:50,033 --> 04:30:54,166
For example, if we hold down the control
or command key here when grabbing
4421
04:30:54,166 --> 04:30:58,700
one of this corner handles, you'll notice
that we can distort the artwork.
4422
04:30:59,800 --> 04:31:02,533
So I'll just go ahead and do that.
4423
04:31:02,533 --> 04:31:04,666
Now, you can access all of this options
4424
04:31:04,666 --> 04:31:06,866
by right clicking within the mounting box,
4425
04:31:07,866 --> 04:31:10,000
and here you can access, rotate,
4426
04:31:10,233 --> 04:31:13,233
screw, distort, perspective and warp.
4427
04:31:13,633 --> 04:31:16,033
Again
All of this options are available here,
4428
04:31:17,033 --> 04:31:20,933
but it's hard to remember the keyboard
shortcuts associated with them.
4429
04:31:20,933 --> 04:31:22,333
So in this case,
4430
04:31:22,333 --> 04:31:25,900
if you want to change the perspective
we could just select that option.
4431
04:31:26,700 --> 04:31:31,000
And now the free transform
command is locked that perspective option.
4432
04:31:31,533 --> 04:31:36,100
So if I click and drag one of this resize
handle, I'm changing the perspective.
4433
04:31:36,733 --> 04:31:40,266
But notice
if I place my cursor outside of the corner
4434
04:31:40,266 --> 04:31:43,300
handles, I'm not getting the option
to rotate the artwork
4435
04:31:43,700 --> 04:31:47,233
like I normally would
if if it was a free dress from tool.
4436
04:31:48,133 --> 04:31:52,433
So to get back the free transform tool,
we can just right click on this and use
4437
04:31:52,433 --> 04:31:54,300
free transform again.
4438
04:31:54,300 --> 04:31:57,133
And as you can see, it
preserves that perspective transformation
4439
04:31:57,133 --> 04:31:58,566
that we've made.
4440
04:31:58,566 --> 04:32:02,200
But now we have the transformation
options available.
4441
04:32:02,833 --> 04:32:07,600
So if I did want to rotate it,
I can place my cursor now outside of
4442
04:32:08,200 --> 04:32:11,966
this corner right here, and then I can
just click and drag to rotate it.
4443
04:32:12,766 --> 04:32:16,500
Finally,
if you to warp this in some way you can,
4444
04:32:17,466 --> 04:32:18,633
we'll just have to come
4445
04:32:18,633 --> 04:32:21,833
up to the control panel
and click this button right here.
4446
04:32:22,433 --> 04:32:25,133
Now, if you remember
when were working with selections,
4447
04:32:25,133 --> 04:32:30,033
we were able to warp a selection,
so it fits around a particular shape here.
4448
04:32:30,033 --> 04:32:32,833
If we wanted to do something
similar to the artwork,
4449
04:32:33,066 --> 04:32:36,366
we can grab any one of these mesh points
to warp the artwork.
4450
04:32:37,233 --> 04:32:39,900
You can also come up to the menu
and in the control
4451
04:32:39,900 --> 04:32:43,200
panel and choose a particular style.
4452
04:32:43,200 --> 04:32:47,366
If you want to go with ARC or a lower arc
or an opera arc,
4453
04:32:47,800 --> 04:32:49,866
those options are available to.
4454
04:32:50,433 --> 04:32:54,900
You could also go with something
sophisticated like this flag here,
4455
04:32:54,900 --> 04:33:00,300
and when you select that, you'll notice
that it has warp the text here.
4456
04:33:01,433 --> 04:33:04,800
Now, I said text,
if you notice this text is an image.
4457
04:33:05,633 --> 04:33:09,633
So if you want the warp attacks or type,
you might want to convert it to a layer
4458
04:33:10,233 --> 04:33:14,933
because you cannot warp a text
or a type inside Photoshop.
4459
04:33:14,933 --> 04:33:16,900
So you really need
to convert it to a layer.
4460
04:33:18,266 --> 04:33:19,033
Now, if you want to
4461
04:33:19,033 --> 04:33:23,166
apply this transformation,
just click the check mark here to top
4462
04:33:23,600 --> 04:33:27,566
or accept it by pressing return
or enter on your keyboard.
4463
04:33:28,633 --> 04:33:30,700
And if you want to cancel that,
you can just
4464
04:33:30,900 --> 04:33:34,733
click, cancel here
or just press escape on your keyboard.
4465
04:33:35,133 --> 04:33:38,433
In this case, I'd like to accept it,
so I'll click the checkmark
4466
04:33:38,866 --> 04:33:42,733
and you'll notice
that the transformation is now completed.
4467
04:33:43,700 --> 04:33:47,233
So the Free Transform command gives
you all sorts of possibilities
4468
04:33:47,233 --> 04:33:50,133
for transforming the appearance
of your artwork
4469
04:33:50,300 --> 04:33:58,566
in a particular.
4470
04:33:58,566 --> 04:34:00,233
I'm working with two documents here,
4471
04:34:00,233 --> 04:34:03,333
which is the Paradise Dot, BSD
and another called
4472
04:34:04,033 --> 04:34:06,866
where not BSD, both of which are available
4473
04:34:06,866 --> 04:34:09,933
in your tutorial assets folder.
4474
04:34:09,933 --> 04:34:10,333
All right.
4475
04:34:10,333 --> 04:34:14,866
So let's say, for example, we want to
reduce overall will of the image.
4476
04:34:15,366 --> 04:34:16,600
But then the problem with the tools
4477
04:34:16,600 --> 04:34:19,833
that we reviewed so far, for example,
the free transform tool
4478
04:34:20,500 --> 04:34:23,600
is that we're going to compress the image
4479
04:34:23,600 --> 04:34:26,333
and store
all of the contents within the image.
4480
04:34:27,166 --> 04:34:29,633
So that's really not a viable option.
4481
04:34:30,000 --> 04:34:33,666
The other option is to use a crop tool,
but the problem with the crop tool
4482
04:34:33,666 --> 04:34:37,233
is we're just going to be removing
portions of the image.
4483
04:34:37,866 --> 04:34:40,300
What if you want to preserve the distance
4484
04:34:40,300 --> 04:34:43,166
between the haystack
and the cow from this edge of the picture?
4485
04:34:43,433 --> 04:34:46,266
And you also want to preserve the distance
4486
04:34:46,266 --> 04:34:49,333
between this cow and the edge
of the picture over here on the right.
4487
04:34:49,866 --> 04:34:53,400
And you just wanted to get rid this
center area here.
4488
04:34:54,100 --> 04:34:58,033
Well, your only option for
that is to make a selection
4489
04:34:58,033 --> 04:35:02,366
and delete this pixels and then try
to join the two different hats together.
4490
04:35:02,900 --> 04:35:06,200
And that's going to be really time
consuming process
4491
04:35:06,566 --> 04:35:09,800
in one
that's probably not going to look so good.
4492
04:35:10,666 --> 04:35:15,666
So there's a option inside Photoshop
and it's called Content Aware scale.
4493
04:35:16,133 --> 04:35:19,900
But in order for us to truly appreciate
that command, what I'd like to do
4494
04:35:19,900 --> 04:35:23,466
is use the free transform command,
see what the results would be,
4495
04:35:23,800 --> 04:35:26,433
and compare it to the content aware
scale command.
4496
04:35:27,266 --> 04:35:30,233
So using your keyboard shortcut again,
we can press
4497
04:35:30,300 --> 04:35:33,466
control T on Windows and Command T on Mac,
4498
04:35:34,466 --> 04:35:37,100
and this
opens up the free transform command.
4499
04:35:37,100 --> 04:35:41,700
And what I would like you to do
is just kill the width of this image,
4500
04:35:41,700 --> 04:35:44,733
just drag
this left resize handle into the right.
4501
04:35:45,466 --> 04:35:48,833
And as you can see,
we've distorted everything.
4502
04:35:48,833 --> 04:35:52,733
We've just compressed the entire image
and it's not looking good.
4503
04:35:53,366 --> 04:35:55,800
But let's just accept this transformation
4504
04:35:55,800 --> 04:35:58,400
by pressing return
or enter on the keyboard.
4505
04:35:58,800 --> 04:36:02,700
Then let me just come over to the history
and in the history panel
4506
04:36:03,133 --> 04:36:05,833
we can create something called a snapshot.
4507
04:36:06,533 --> 04:36:10,633
This will create an instance
of this document in its current state,
4508
04:36:10,633 --> 04:36:14,400
and we can do that by clicking
this little camera icon here.
4509
04:36:15,333 --> 04:36:19,200
So here's our snapshot,
which means we can return
4510
04:36:19,200 --> 04:36:22,800
back to the content over DOT BSD,
which is the original document.
4511
04:36:22,800 --> 04:36:27,966
And now what I would like you to do
is perform a content aware skill.
4512
04:36:29,400 --> 04:36:31,900
So now just come over to the edit menu
4513
04:36:31,900 --> 04:36:35,233
and under the edit menu
you can choose content over scale.
4514
04:36:36,100 --> 04:36:41,066
You'll notice you get a familiar
bounding box like the free transform.
4515
04:36:41,066 --> 04:36:44,400
Now all we're going to do here
is grab that same resize
4516
04:36:44,400 --> 04:36:47,166
handle and we're going to click
and drag to the right.
4517
04:36:47,666 --> 04:36:50,400
And as we do this, take a look The image.
4518
04:36:50,966 --> 04:36:53,100
It's almost magical
in the way that it works.
4519
04:36:53,100 --> 04:36:58,133
It's getting rid of low frequency areas
or areas that don't have great detail.
4520
04:36:58,866 --> 04:37:01,500
And when let go of the mouse,
you can press, return
4521
04:37:01,500 --> 04:37:03,866
or enter to accept this transformation.
4522
04:37:04,900 --> 04:37:09,866
And what I would like to look at
is the before and after of this image.
4523
04:37:09,933 --> 04:37:12,533
So we can just come over to the history
panel here.
4524
04:37:13,433 --> 04:37:16,833
And from the history panel,
if you look at content where
4525
04:37:17,500 --> 04:37:21,266
the snapshot and really focus
on the haystack in the course,
4526
04:37:21,733 --> 04:37:26,166
when we come back to the history step
after we perform the content of our scale,
4527
04:37:26,933 --> 04:37:31,433
you'll notice that if look at the objects,
there's little distortion happening.
4528
04:37:31,866 --> 04:37:35,866
So what we ended up doing here
is removing information
4529
04:37:36,100 --> 04:37:40,033
in between this to cause some information
to the right of this cow
4530
04:37:40,066 --> 04:37:43,200
here and a little bit of information
to the left of the haystack.
4531
04:37:43,966 --> 04:37:47,866
But you can see that
we preserve the integrity and dimensions,
4532
04:37:47,866 --> 04:37:49,600
all this elements.
4533
04:37:49,600 --> 04:37:53,900
So let's compare our content aware scale
to our free transform scale.
4534
04:37:54,766 --> 04:37:59,066
If I click on Snapshot,
you can see the cows and really this
4535
04:37:59,066 --> 04:38:03,333
haystack are squished quite a bit
compared to the content aware scale.
4536
04:38:04,000 --> 04:38:07,800
So just be aware that this is a feature
inside of Photoshop
4537
04:38:08,233 --> 04:38:12,200
that really can make scaling content
while preserving the portion
4538
04:38:12,200 --> 04:38:16,200
of the content simple
and literally being able to perform
4539
04:38:16,200 --> 04:38:20,100
multiple within one step
before this feature.
4540
04:38:20,100 --> 04:38:24,033
It would have been a time consuming
process to achieve the same results.
4541
04:38:24,933 --> 04:38:27,900
So now let's just take a look
at another situation
4542
04:38:27,900 --> 04:38:30,500
here in the Paradise document.
4543
04:38:30,966 --> 04:38:33,333
In this case, we want to do the opposite.
4544
04:38:33,833 --> 04:38:36,866
We want to create content
to the left of this.
4545
04:38:36,866 --> 04:38:39,633
And again,
if we choose the free transform command
4546
04:38:39,633 --> 04:38:44,400
and just drag it to this left side
right here, we're going to distort
4547
04:38:44,400 --> 04:38:48,366
the entire image and wooden house
doesn't even look the same.
4548
04:38:49,200 --> 04:38:51,666
So again, this is not really an option.
4549
04:38:52,333 --> 04:38:52,633
All right.
4550
04:38:52,633 --> 04:38:55,300
So I'll just press escape here
4551
04:38:55,300 --> 04:39:00,000
and the content aware scale
option will also have some trouble here.
4552
04:39:00,000 --> 04:39:04,866
So let me just try and go up to the edit
menu here and use content over scale
4553
04:39:05,266 --> 04:39:09,666
and we'll do here is to focus
on this portion of the wooden house.
4554
04:39:09,666 --> 04:39:10,733
And as you can see,
4555
04:39:10,733 --> 04:39:15,366
as we click on this and drag to the left,
you'll notice it's doing an okay job.
4556
04:39:15,366 --> 04:39:18,266
But then wooden house becomes distorted.
4557
04:39:18,600 --> 04:39:21,100
So it's like it's being stretched out.
4558
04:39:21,100 --> 04:39:24,266
So really, we're not getting a good result
in this one.
4559
04:39:25,000 --> 04:39:25,333
All right.
4560
04:39:25,333 --> 04:39:27,800
Again, just press escape to cancel.
4561
04:39:28,366 --> 04:39:32,400
So what we do have within
this document is a saved selection.
4562
04:39:32,700 --> 04:39:36,133
And just to save some time,
I already save to the document
4563
04:39:36,133 --> 04:39:38,833
so we wouldn't
have to create a selection on this one.
4564
04:39:39,333 --> 04:39:42,000
But I'd just like to show you
this on selection.
4565
04:39:42,766 --> 04:39:46,333
All right, Let me just come up here
and select menu under the select menu.
4566
04:39:46,833 --> 04:39:48,933
I will just use load selection
4567
04:39:49,366 --> 04:39:51,900
and you'll notice within this document,
4568
04:39:52,133 --> 04:39:55,533
if we come over to the channel menu,
we have channel.
4569
04:39:56,433 --> 04:39:58,633
And if I select that and hit,
4570
04:39:58,633 --> 04:40:01,333
okay, I have this selection right here.
4571
04:40:01,933 --> 04:40:04,666
So again, I just wanted to show you
what the selection looks
4572
04:40:04,933 --> 04:40:07,633
so you know what the selection
actually represent,
4573
04:40:08,066 --> 04:40:11,433
because we're going to choose this
election as an option in just a second.
4574
04:40:12,100 --> 04:40:12,433
All right.
4575
04:40:12,433 --> 04:40:15,433
So let me just b, select
this control or command D,
4576
04:40:16,433 --> 04:40:18,833
then I'll just come back to the edit menu.
4577
04:40:18,833 --> 04:40:22,733
And under the edit menu, we're going to
choose Content Aware scale again.
4578
04:40:23,700 --> 04:40:27,233
But then this time in the control panel,
there's a Protect menu
4579
04:40:27,233 --> 04:40:31,066
and we'll just choose the Wooden House
channel on this one.
4580
04:40:31,533 --> 04:40:34,066
So now that you know
what the selection looks like
4581
04:40:34,066 --> 04:40:37,800
earlier, everything
within that selection will be protected.
4582
04:40:38,100 --> 04:40:41,800
And as we click and drag to the left,
you'll notice that the wooden house
4583
04:40:41,800 --> 04:40:43,800
isn't being modified at all.
4584
04:40:43,800 --> 04:40:47,066
What we're doing
is simply creating more mountains
4585
04:40:47,066 --> 04:40:49,500
and trees to the left of this
wooden house.
4586
04:40:50,333 --> 04:40:54,200
All right, so now we can just drag
all the way to the left and.
4587
04:40:54,200 --> 04:40:56,900
You can press return or enter
on your keyboard.
4588
04:40:57,400 --> 04:40:59,666
All right. There you go. Awesome.
4589
04:40:59,666 --> 04:41:01,200
So now it's looking pretty good.
4590
04:41:01,200 --> 04:41:06,300
And if we undo the operation and
just really focus on this wooden house,
4591
04:41:06,800 --> 04:41:09,566
it is exactly the same wooden house
that we have
4592
04:41:09,800 --> 04:41:12,433
before we drag this to the left here.
4593
04:41:12,933 --> 04:41:15,633
It was really protected that selection.
4594
04:41:16,066 --> 04:41:19,833
So again, content aware
scale is a really powerful way
4595
04:41:19,833 --> 04:41:30,100
to scale your artwork here inside
Photoshop,
4596
04:41:30,100 --> 04:41:34,800
I'd like you to open up jump shot
that BSD document for this.
4597
04:41:34,800 --> 04:41:38,333
And we were talking about transformation
and how we can adjust
4598
04:41:38,333 --> 04:41:41,433
not only our images
but certain parts of our image.
4599
04:41:42,100 --> 04:41:45,600
And so in this video
I like to spend some time
4600
04:41:45,600 --> 04:41:49,066
looking at another transformation
command that we can use,
4601
04:41:49,466 --> 04:41:53,633
which is the puppet war command,
and it's a pretty specific command
4602
04:41:53,633 --> 04:41:55,900
that you probably won't use
all that often.
4603
04:41:55,900 --> 04:41:59,333
But the few times that you run
into a situation where you'll need it,
4604
04:41:59,700 --> 04:42:03,400
it's going to save you
an enormous amount of time.
4605
04:42:03,400 --> 04:42:06,433
Most of this functionality
comes from its Photoshop sister
4606
04:42:06,433 --> 04:42:09,433
animation application
called Adobe After Effects,
4607
04:42:09,800 --> 04:42:15,300
and if you work with After Effects
and you work with the puppy filter,
4608
04:42:15,833 --> 04:42:20,100
the functionality here is pretty similar,
but then you can use
4609
04:42:20,100 --> 04:42:24,200
a lot of that functionality for this image
and not the video.
4610
04:42:25,100 --> 04:42:27,566
So let's take a look at it.
4611
04:42:27,566 --> 04:42:30,566
This has two different layers here
and there's one called
4612
04:42:31,200 --> 04:42:33,966
Girl and there's one called the Sky.
4613
04:42:33,966 --> 04:42:36,866
And this layer contains
nothing more than the sky.
4614
04:42:36,866 --> 04:42:40,800
And the girl layer
has this girl jumping up in the air.
4615
04:42:41,466 --> 04:42:45,100
What if we to manipulate this person's
arms or legs?
4616
04:42:45,700 --> 04:42:48,433
You can imagine with the knowledge
that we have right now,
4617
04:42:48,433 --> 04:42:52,333
it would take an enormous amount of time
to make precise selections and then
4618
04:42:52,333 --> 04:42:56,066
try to choose the right transformation
within the pre transform command
4619
04:42:56,433 --> 04:42:59,766
and get this arm and legs
bend to a certain way.
4620
04:43:00,333 --> 04:43:03,866
Will the puppet warp
command solves a lot of this problems
4621
04:43:04,200 --> 04:43:08,700
If you go to the edit menu and under
the edit menu you can just pop it more.
4622
04:43:09,500 --> 04:43:12,100
Now once you just pop it warp,
you'll probably see
4623
04:43:12,100 --> 04:43:15,500
mesh patterns up here
around this selection here.
4624
04:43:15,500 --> 04:43:18,633
And in this case
we have the gear layer as the active layer
4625
04:43:19,200 --> 04:43:23,133
so we can see mesh around
this girl and mesh is really showing us
4626
04:43:23,133 --> 04:43:25,700
where we can drop the bits
within this image.
4627
04:43:26,200 --> 04:43:28,966
We have a couple of different options here
towards the top.
4628
04:43:28,966 --> 04:43:34,200
The first for mode is we have normal
then we also have Bridget and this stalk
4629
04:43:34,566 --> 04:43:37,466
and we'll take a look at this
in greater detail in just a bit.
4630
04:43:37,466 --> 04:43:42,333
But when we also have here is a
a dense option for the mesh
4631
04:43:42,666 --> 04:43:47,500
and we can have fewer points
or we can have more points available.
4632
04:43:48,000 --> 04:43:51,300
In this case, I'll leave it set to normal.
4633
04:43:51,300 --> 04:43:53,066
There's also an expansion option
4634
04:43:53,066 --> 04:43:56,900
and this will give you the ability
to expand or contract this mesh.
4635
04:43:57,533 --> 04:44:02,700
So for example, if I drag this slider to
the left, you'll I'm contracting the mesh
4636
04:44:03,100 --> 04:44:05,633
and if I drag it to the right,
I'm expanding it.
4637
04:44:06,466 --> 04:44:11,133
So for now I'll just leave it
somewhere around pixels.
4638
04:44:11,133 --> 04:44:15,200
You also have the option
to show the mesh or not show the mesh.
4639
04:44:16,200 --> 04:44:16,500
So in
4640
04:44:16,500 --> 04:44:20,266
this case, let's
say we wanted to bend this person's arm.
4641
04:44:20,266 --> 04:44:24,200
So what we'll do here is
we'll just drop some pins on the arm here
4642
04:44:24,700 --> 04:44:27,633
and I'm going to drop it
where the joints are.
4643
04:44:27,633 --> 04:44:33,000
So I'll just put one here on the wrist,
one at the elbow and also the shoulder.
4644
04:44:33,533 --> 04:44:36,300
At that point, you can
then select the pin you want to move.
4645
04:44:36,300 --> 04:44:39,500
So let's say
we wanted to move the person's hand.
4646
04:44:39,500 --> 04:44:42,066
We'll just click and drag this pin
right here.
4647
04:44:42,066 --> 04:44:45,566
And if you notice, it's
just moving that portion of the arm.
4648
04:44:46,266 --> 04:44:48,666
So let me just turn the mesh off.
4649
04:44:48,666 --> 04:44:51,400
So we can see exactly
what's happening here.
4650
04:44:52,633 --> 04:44:53,066
All right.
4651
04:44:53,066 --> 04:44:55,700
There it goes. So as you can see,
4652
04:44:55,700 --> 04:45:00,466
as I drag here, I'm kind of above
bending and pivot point right here.
4653
04:45:01,000 --> 04:45:07,066
Likewise, if I drop up in here on this arm
and then drop up in on this hand,
4654
04:45:07,466 --> 04:45:10,500
then click and drag notice, I'm
moving the entire arm.
4655
04:45:10,500 --> 04:45:14,900
But also notice that this person's body
is also moving with the arm.
4656
04:45:14,900 --> 04:45:19,000
And that's
because I'm in the normal right now.
4657
04:45:19,533 --> 04:45:22,300
If I set that too
rigid, you'll notice that
4658
04:45:22,766 --> 04:45:25,666
there's some less movement on the image.
4659
04:45:26,266 --> 04:45:28,366
So all of this is stationary.
4660
04:45:28,366 --> 04:45:29,733
The legs are moving a little bit
4661
04:45:29,733 --> 04:45:33,000
because we didn't
put any anchor points on that area.
4662
04:45:33,833 --> 04:45:35,400
So that's how this tool works.
4663
04:45:35,400 --> 04:45:38,466
It gives you the ability
to kind of drop pins
4664
04:45:38,466 --> 04:45:42,100
and just pick up a portion of the image
and bend it if you choose.
4665
04:45:42,633 --> 04:45:47,033
Now, when I press this in this thought
mode, you would notice that it's
4666
04:45:47,266 --> 04:45:52,466
sending her hand back closer to the clouds
and further away from her face.
4667
04:45:53,666 --> 04:45:56,100
So I'll just leave it set to normal.
4668
04:45:56,400 --> 04:45:58,800
The other thing,
though, that I want to show you
4669
04:45:59,100 --> 04:46:02,066
is that there's this pin death option.
4670
04:46:02,833 --> 04:46:03,833
Then click and drag.
4671
04:46:03,833 --> 04:46:08,166
Right now, this on her face,
you can see that it's blocking her face.
4672
04:46:08,166 --> 04:46:12,100
But then what we can do also is
we can just adjust the pin death.
4673
04:46:12,766 --> 04:46:15,300
And in this case, if I said it backwards,
4674
04:46:15,300 --> 04:46:17,766
I can make her head
appear behind her head.
4675
04:46:18,533 --> 04:46:23,100
So you're not going to make this dramatic
of a modification in most situation.
4676
04:46:23,100 --> 04:46:24,633
But if you did need the ability
4677
04:46:24,633 --> 04:46:28,700
to make a subtitle modification
to some arm or legs,
4678
04:46:29,200 --> 04:46:34,066
you could achieve that using the puppet
and ultimately you'd be spending less time
4679
04:46:34,066 --> 04:46:38,266
Then unlike if you were to use
traditional methods of making selection
4680
04:46:38,266 --> 04:46:40,500
and then trying to transform
those selection.
4681
04:46:41,300 --> 04:46:43,533
So if you're happy
with the transformation,
4682
04:46:43,533 --> 04:46:47,266
you can always just come over here
and accept it.
4683
04:46:47,266 --> 04:46:49,300
If not, you can cancel out of it.
4684
04:46:49,300 --> 04:46:54,466
And of course, you can also remove all
the fans by pressing this button here too.
4685
04:46:55,500 --> 04:46:58,733
In this
case, go ahead and cancel out of it.
4686
04:46:58,733 --> 04:47:04,100
So again, the puppet work command
gives you the ability to make distortions
4687
04:47:04,100 --> 04:47:08,100
and warp within sections of the image
based upon where you drop the pins.
4688
04:47:08,600 --> 04:47:11,733
Again, it's really good to know
that this feature exists
4689
04:47:12,066 --> 04:47:15,566
because the more you know about Photoshop,
the more time you can save and things
4690
04:47:15,566 --> 04:47:23,966
you want to achieve within the program.
4691
04:47:23,966 --> 04:47:28,766
So let's wrap up our discussion
on transformations in this video.
4692
04:47:28,766 --> 04:47:31,333
I have this document perspective,
that JPEG.
4693
04:47:31,333 --> 04:47:35,000
And what I'd like to do is take a look
at a newer command.
4694
04:47:35,000 --> 04:47:36,300
That's really a combination
4695
04:47:36,300 --> 04:47:40,000
of perspective Transform tool
and the Puppet Work Command.
4696
04:47:40,733 --> 04:47:44,066
So this tool is called
the Perspective Warp Command,
4697
04:47:44,300 --> 04:47:47,300
and it can be used up at times
when taking pictures.
4698
04:47:47,300 --> 04:47:52,266
Context because architecture suffers
from distortion many times, like in this
4699
04:47:52,266 --> 04:47:56,466
case where the building looks like it's
leaning in towards the right a little bit
4700
04:47:57,000 --> 04:48:01,233
and we're to try and correct
this with the perspective warp command.
4701
04:48:01,966 --> 04:48:05,733
So to start,
let me just rename this layer to unlock it
4702
04:48:06,433 --> 04:48:09,566
and in this way we can modify it now.
4703
04:48:10,233 --> 04:48:13,466
Now to activate the command,
you can come up
4704
04:48:13,466 --> 04:48:17,733
to the edit menu and under the
edit menu you can choose bar.
4705
04:48:18,900 --> 04:48:21,600
Once you select
the command, you'll notice in the control
4706
04:48:21,600 --> 04:48:24,400
panel there's two different modes
that you can work with.
4707
04:48:24,900 --> 04:48:28,200
There's the layout mode
and there's the warp mode.
4708
04:48:28,833 --> 04:48:31,333
So this tool has two steps.
4709
04:48:31,333 --> 04:48:35,500
The first step is to create
a layout of a grid, and once you have that
4710
04:48:35,933 --> 04:48:38,766
layout in place,
you can come over to the warp section
4711
04:48:39,600 --> 04:48:41,700
and start manipulating the image.
4712
04:48:42,400 --> 04:48:45,700
So now in the layout mode,
what I'd like you to do is drag
4713
04:48:45,700 --> 04:48:48,600
a grid over to this building
that we're trying to correct.
4714
04:48:49,000 --> 04:48:52,733
And once we have a grid
around this building, what we'll do
4715
04:48:52,733 --> 04:48:57,233
next is to go up here to the work mode
by clicking this warp button.
4716
04:48:57,633 --> 04:49:00,266
And keep in mind
that when you're in layout mode,
4717
04:49:00,266 --> 04:49:03,400
this beings are not active,
so you have complete liberty
4718
04:49:03,400 --> 04:49:06,433
to click and drag them
and place them wherever you want.
4719
04:49:06,433 --> 04:49:10,266
But once you come over to the warp
command, the pins become slide,
4720
04:49:10,266 --> 04:49:15,666
which means if you click and drag, you'll
notice that they're changing the image.
4721
04:49:15,666 --> 04:49:17,433
In this case, we're
4722
04:49:17,433 --> 04:49:21,433
correcting the perspective problems
associated with this building.
4723
04:49:22,333 --> 04:49:25,266
In this case,
you will notice that we're doing that
4724
04:49:25,500 --> 04:49:28,033
the expense of the other buildings here.
4725
04:49:28,766 --> 04:49:32,400
So when we click and drag, you'll notice
that we're getting kind of this crazy
4726
04:49:32,400 --> 04:49:36,900
distortions throughout the entire image
and that's not what we're looking to do.
4727
04:49:37,200 --> 04:49:39,100
We just want this one building
4728
04:49:40,100 --> 04:49:42,766
so we can come up here to the control
panel
4729
04:49:42,766 --> 04:49:46,233
and click this button here
to, return back to the layout mode.
4730
04:49:46,633 --> 04:49:50,200
And here in the layout section,
we can create yet another grid
4731
04:49:50,200 --> 04:49:54,900
and we can create a grid to preserve
the perspective of this other buildings.
4732
04:49:55,500 --> 04:49:59,833
So as I click and drag this grid,
now I'm asking Photoshop to kind of
4733
04:50:00,000 --> 04:50:04,533
consider this great to be something
completely separate from the first grid.
4734
04:50:04,533 --> 04:50:07,300
Now let me just get back to Warped
mode here.
4735
04:50:07,300 --> 04:50:11,466
And when the pins are live,
so click and drag this.
4736
04:50:11,466 --> 04:50:14,066
You'll notice that I changed
the perspective
4737
04:50:14,333 --> 04:50:17,333
of this building, but I'm not impacting
this business at all.
4738
04:50:17,966 --> 04:50:22,100
So it's actually doing a pretty good job
until I grab one of these spins.
4739
04:50:22,700 --> 04:50:26,466
If I grab one of this spins
and I click and drag,
4740
04:50:26,466 --> 04:50:29,466
you'll notice that I'm getting this
weird band right here.
4741
04:50:29,466 --> 04:50:33,900
And that's because Photoshop knows that
it can manipulate the area of the image
4742
04:50:34,533 --> 04:50:37,800
outside of this spin
until it gets to this second grid.
4743
04:50:37,800 --> 04:50:41,700
And at that point,
it stopped this warping process.
4744
04:50:42,333 --> 04:50:44,733
And that's
where we get this weird distortion.
4745
04:50:45,300 --> 04:50:48,533
So to fix that, I'll just come back again
to our layout mode.
4746
04:50:48,533 --> 04:50:54,533
And what we want to do here is to create
a relationship between these two grids.
4747
04:50:54,533 --> 04:50:58,633
So I'm going to click and drag this spin
up towards the other grids corner.
4748
04:50:58,633 --> 04:51:02,833
And when I get close, you will notice
that the sides of both grids turns blue,
4749
04:51:03,333 --> 04:51:06,500
which if I let go of the mouse,
they snap together.
4750
04:51:07,100 --> 04:51:10,100
And so now they have a relationship
with one another.
4751
04:51:10,100 --> 04:51:14,633
Meaning if I do make modification
to this spin Photoshop, manipulate
4752
04:51:14,633 --> 04:51:18,533
enough pixels relative to this screen
to make the effect look realistic.
4753
04:51:19,500 --> 04:51:21,900
So if I come over in click warp mode,
4754
04:51:22,466 --> 04:51:26,566
I say click and the building here,
you'll notice that everything else
4755
04:51:26,566 --> 04:51:30,433
is kind of moving with it,
but in a way that doesn't ultimately harm
4756
04:51:30,433 --> 04:51:31,600
the perspective of this.
4757
04:51:31,600 --> 04:51:33,400
Other buildings
4758
04:51:33,433 --> 04:51:37,200
now want to click and drag this spin here
and quality to the left, and
4759
04:51:37,533 --> 04:51:45,900
I think we're doing a pretty good job here
of correcting some of this distortion.
4760
04:51:45,900 --> 04:51:49,033
So I'll just click and drag this spin in
just a little bit.
4761
04:51:49,033 --> 04:51:53,866
And once you're happy with that, you can
just come over and accept the water.
4762
04:51:54,000 --> 04:51:59,200
So I'll just click the checkmark here
and will just take a moment, but then
4763
04:51:59,200 --> 04:52:03,200
Photoshop will show you the complete image
once the work has calculated.
4764
04:52:03,933 --> 04:52:06,800
Now we'll just come over to our crop
tool here.
4765
04:52:06,800 --> 04:52:10,833
And with the crop tool, I'm just going
to crop off a portion of some edges here.
4766
04:52:11,633 --> 04:52:14,200
Awesome. That's looking pretty decent.
4767
04:52:14,200 --> 04:52:17,966
And let me just accept this
by clicking the checkmark here.
4768
04:52:18,733 --> 04:52:23,033
Now here's our new image with the building
distortion problems fixed.
4769
04:52:23,700 --> 04:52:27,900
So let us just look at the before
and after here on our history panel
4770
04:52:27,900 --> 04:52:34,066
so I can just go back here to a time
when we just the document, see the before,
4771
04:52:34,066 --> 04:52:39,266
and then I can just go back to the crop
snap here so that we can see the after.
4772
04:52:39,900 --> 04:52:42,933
And as you can see,
we were able to correct the perspective
4773
04:52:42,933 --> 04:52:45,733
of this building
using the perspective warp command.
4774
04:52:46,233 --> 04:52:49,433
So hopefully this tools inside
Photoshop will make it
4775
04:52:49,500 --> 04:52:54,000
look easier when you come in to manipulate
images, especially when you have to
4776
04:52:54,366 --> 04:53:04,633
transform them
and make difficult adjustments.
4777
04:53:04,633 --> 04:53:07,900
In this chapter, we're going to talk about
one of the most important
4778
04:53:07,900 --> 04:53:10,866
foundation of an image, which is colors.
4779
04:53:11,400 --> 04:53:14,700
More importantly,
we will focus on how we can
4780
04:53:14,700 --> 04:53:17,066
adjust colors here inside Photoshop.
4781
04:53:17,900 --> 04:53:21,666
So I want you to open car, start jpeg
high rise, start
4782
04:53:22,066 --> 04:53:26,033
the beach dot jpeg and then support jpeg.
4783
04:53:26,500 --> 04:53:31,666
And to start off I would to show you
how we can make judgments to our images.
4784
04:53:31,666 --> 04:53:33,833
By using the adjustments panel.
4785
04:53:34,600 --> 04:53:38,666
Oftentimes you'll open images
that need some attention terms of color.
4786
04:53:39,300 --> 04:53:42,533
Perhaps there's a color gas
that you want to remove, or
4787
04:53:42,533 --> 04:53:46,333
maybe you need to tweak the brightness
or increase the contrast within the image.
4788
04:53:46,966 --> 04:53:47,666
All of these
4789
04:53:47,666 --> 04:53:51,666
things can be achieved quickly and easily
by using the adjustments panel.
4790
04:53:52,166 --> 04:53:55,333
Now, in order for us
to use the adjustments panel effectively,
4791
04:53:55,700 --> 04:53:58,800
it's important for us to understand
how to look at that chart
4792
04:53:58,800 --> 04:54:00,966
that's available to us as Photoshop users.
4793
04:54:01,333 --> 04:54:04,366
And we can do that
by using a chart called Histogram.
4794
04:54:05,066 --> 04:54:08,666
So you can open the histogram
by coming up to the window menu.
4795
04:54:08,666 --> 04:54:11,333
And under the window menu
you can choose histogram.
4796
04:54:11,900 --> 04:54:16,200
So the histogram is a chart representing
where your color values lie
4797
04:54:16,200 --> 04:54:17,533
within the image.
4798
04:54:17,533 --> 04:54:20,966
So the simplified process of understanding
what we're looking at here
4799
04:54:20,966 --> 04:54:22,233
in the histogram,
4800
04:54:22,233 --> 04:54:25,700
the first thing that I would like to do
is come up to the top right hand
4801
04:54:25,700 --> 04:54:28,933
corner of the panel here
to access the panel options.
4802
04:54:29,466 --> 04:54:32,400
And I'd like to change the view
to expand view.
4803
04:54:33,033 --> 04:54:33,466
Next.
4804
04:54:33,466 --> 04:54:36,900
What I'd like to do is again
to simplify this chart.
4805
04:54:36,900 --> 04:54:42,833
So instead of looking at all the colors,
I'll just use the RGV composite here.
4806
04:54:43,800 --> 04:54:44,133
All right.
4807
04:54:44,133 --> 04:54:48,000
Now, well, we're going to be looking
at the red, green and blue values here.
4808
04:54:48,000 --> 04:54:51,366
And in this case,
with the color of the car.
4809
04:54:51,366 --> 04:54:55,433
We almost have an even distribution
throughout the histogram here.
4810
04:54:55,766 --> 04:54:58,800
And typically those
are the results that you want
4811
04:54:59,500 --> 04:55:02,700
unless you're going for something
like a high contrast look.
4812
04:55:03,866 --> 04:55:06,400
So there's obviously scenarios here
4813
04:55:06,400 --> 04:55:09,800
where you don't want this
even distribution, but for photographs
4814
04:55:09,800 --> 04:55:12,700
like this
and even distribution makes sense.
4815
04:55:13,533 --> 04:55:17,500
You definitely want the in your shadows,
you want bright
4816
04:55:17,500 --> 04:55:21,200
highlights here
and you want a lot of mid tones.
4817
04:55:21,300 --> 04:55:23,933
And we're getting
that based upon this histogram.
4818
04:55:24,433 --> 04:55:29,466
If I were able to zoom into the histogram,
you would see a series of bars
4819
04:55:29,466 --> 04:55:30,700
and really
4820
04:55:30,700 --> 04:55:35,033
histogram is nothing more than a bar chart
and you're on the left hand side.
4821
04:55:35,033 --> 04:55:39,233
We're seeing all dark values
within the image and on the right hand
4822
04:55:39,233 --> 04:55:43,233
side we're seeing all the bright values
within the image and in the center
4823
04:55:43,633 --> 04:55:46,700
we're seeing all the midtown
values, the image.
4824
04:55:47,400 --> 04:55:52,800
So again, this image is pretty good in
the sense that it has even distribution.
4825
04:55:52,800 --> 04:55:56,733
And if you look at the image here,
it looks pretty solid.
4826
04:55:56,733 --> 04:56:00,700
So we're getting verification
not only from our eyes,
4827
04:56:01,000 --> 04:56:04,000
but also by looking at the
image here on the histogram.
4828
04:56:05,133 --> 04:56:06,666
So let us look at
4829
04:56:06,666 --> 04:56:10,133
the histogram
in the context of some other images.
4830
04:56:10,566 --> 04:56:14,133
If I come over and open
higher up ESD here,
4831
04:56:14,500 --> 04:56:17,466
you'll see that
we have picture of a building, but clearly
4832
04:56:17,500 --> 04:56:21,400
this was lit from the back
and because of that building
4833
04:56:21,633 --> 04:56:25,433
is spread dark in terms of the values
that are available within,
4834
04:56:25,433 --> 04:56:30,100
we can see a large spike here
and the darker section of the histogram.
4835
04:56:30,766 --> 04:56:34,200
You'll also notice
the poor getting spikes here
4836
04:56:34,200 --> 04:56:38,266
within the Midtown range and also within
the brightness area of the histogram.
4837
04:56:38,766 --> 04:56:43,333
So even if the image is darker than what
we would like for the buildings,
4838
04:56:43,666 --> 04:56:47,133
you're are getting decent here
within the histogram.
4839
04:56:47,933 --> 04:56:51,966
Now we can change this source in which
the histogram gets it information.
4840
04:56:51,966 --> 04:56:55,733
Right now it's getting the information
from the entire image.
4841
04:56:55,733 --> 04:56:58,433
But if we were to focus
just on this building
4842
04:56:58,433 --> 04:57:02,266
which is isolated on its own layer,
we can do that
4843
04:57:02,266 --> 04:57:05,666
right away by changing the source here
to selected layer.
4844
04:57:06,166 --> 04:57:11,466
Now you'll notice we have a fairly large
spike here within the dark value range,
4845
04:57:11,933 --> 04:57:15,666
but then it levels out
as it moves to the right values.
4846
04:57:15,666 --> 04:57:18,833
In fact,
we have a very little bright values here.
4847
04:57:19,700 --> 04:57:23,766
So we have some midtown bars,
but not enough brights within this, um,
4848
04:57:23,766 --> 04:57:25,433
building itself.
4849
04:57:25,433 --> 04:57:28,500
If this is the look
that we're going for a fine.
4850
04:57:28,500 --> 04:57:31,500
But then the histogram is just giving you
some feedback
4851
04:57:31,500 --> 04:57:35,533
in terms of what it sees
for the color values within your image.
4852
04:57:35,533 --> 04:57:38,700
So let us take a look
another example here.
4853
04:57:38,700 --> 04:57:42,733
You can open beach JP here
and it's kind of the opposite.
4854
04:57:42,733 --> 04:57:44,800
This is a really bright image.
4855
04:57:44,800 --> 04:57:48,366
Because of that,
we have a spike over here on the right
4856
04:57:48,366 --> 04:57:50,866
hand side
where all the bright values reside.
4857
04:57:51,500 --> 04:57:56,900
So it starts to drop off for the midterms,
then really drops down here
4858
04:57:56,900 --> 04:57:59,733
where the dark values
would be and should be.
4859
04:58:00,966 --> 04:58:01,533
Again, when you
4860
04:58:01,533 --> 04:58:04,800
look at the histogram,
it doesn't mean that this image is wrong.
4861
04:58:05,400 --> 04:58:09,733
Your goal could be to have a bright image
and it is successful
4862
04:58:09,733 --> 04:58:14,200
by looking at the image, but it's further
verified by looking at the histogram.
4863
04:58:14,200 --> 04:58:16,866
And finally we have
this are not cheap here,
4864
04:58:16,866 --> 04:58:19,000
which is a fairly flat looking image,
4865
04:58:19,333 --> 04:58:23,100
and that's because we don't have
a great deal of contrast as all
4866
04:58:23,100 --> 04:58:25,700
the color values are within the tone
range.
4867
04:58:26,500 --> 04:58:30,033
We don't have any bright
or any dark values and therefore
4868
04:58:30,033 --> 04:58:33,866
we don't have enough contrast
which results in this boring
4869
04:58:33,900 --> 04:58:35,666
looking image.
4870
04:58:35,766 --> 04:58:40,100
So you see that
there's this little warning sign here.
4871
04:58:40,400 --> 04:58:44,933
And what this is telling you is that
the histogram is being displayed using
4872
04:58:45,233 --> 04:58:51,000
cash data, again, cash is a reserved high
speed section of your computer's memory,
4873
04:58:51,300 --> 04:58:54,566
which allows Photoshop to generate
histogram quickly.
4874
04:58:55,166 --> 04:58:58,233
Now, the problem with cash
data is it's not as accurate.
4875
04:58:58,800 --> 04:59:02,333
So what you can do is to just click it
to refresh the histogram
4876
04:59:02,800 --> 04:59:06,066
and will be updated
based upon your images.
4877
04:59:06,100 --> 04:59:07,533
Current State.
4878
04:59:07,533 --> 04:59:11,100
So the histogram panel will play a role
anytime we come in
4879
04:59:11,100 --> 04:59:20,066
and make an adjustment inside.
4880
04:59:20,066 --> 04:59:24,000
In this lesson, we will focus on
destructive and nondestructive image
4881
04:59:24,000 --> 04:59:28,633
adjustments and learn how you can use
both feel and adjustment layers.
4882
04:59:29,700 --> 04:59:30,533
All right.
4883
04:59:30,600 --> 04:59:33,300
And now
that you know how to read a histogram,
4884
04:59:33,300 --> 04:59:37,733
what I'd like to show you
is how to apply adjustments to images.
4885
04:59:38,300 --> 04:59:40,066
The first thing
that I would like you to do
4886
04:59:40,066 --> 04:59:43,933
is switch your workspace from essentials
to photography.
4887
04:59:43,933 --> 04:59:44,866
Workspace.
4888
04:59:44,866 --> 04:59:48,933
And this is because the histogram panel
is not up here already on the top.
4889
04:59:49,866 --> 04:59:52,433
And now what I'd like you to do
next is to come up
4890
04:59:52,433 --> 04:59:57,200
to the image menu and under the image menu
you can select adjustments
4891
04:59:57,566 --> 05:00:00,966
and from here
you can just use brightness and contrast.
4892
05:00:01,800 --> 05:00:04,500
Now, after doing that,
it will open up a dialog box
4893
05:00:04,500 --> 05:00:08,166
and you want to make sure
that the preview checkbox is selected.
4894
05:00:08,866 --> 05:00:11,300
So this will give you a real time
4895
05:00:11,300 --> 05:00:14,366
feedback within the image
and the histogram.
4896
05:00:14,366 --> 05:00:17,100
You make adjustments to this slider.
4897
05:00:17,100 --> 05:00:19,466
So if I drag the brightness
slider to the left,
4898
05:00:19,500 --> 05:00:21,933
you'll notice
the image becomes a lot darker
4899
05:00:21,933 --> 05:00:24,566
and you can see that you're obviously
within the image.
4900
05:00:25,100 --> 05:00:27,666
It's also verified here
within the histogram.
4901
05:00:28,033 --> 05:00:31,200
Likewise, if I tried to increase
the contrast, you'll notice
4902
05:00:31,200 --> 05:00:34,466
that image shifts
and the histogram is also updated
4903
05:00:35,233 --> 05:00:38,466
so you can commit to this changes
by clicking okay here.
4904
05:00:39,100 --> 05:00:41,500
But there's a problem with this.
4905
05:00:41,500 --> 05:00:44,933
And with this
we have just perform a destructive edit,
4906
05:00:45,366 --> 05:00:48,466
so we've modified the pixels
and there's nothing
4907
05:00:48,466 --> 05:00:52,966
you can do to modify them
unless of course if you on duty operation.
4908
05:00:52,966 --> 05:00:57,100
But if you decide now that you wish
you want to adjust the brightness slider
4909
05:00:57,100 --> 05:01:01,000
a little bit, there's
no way to go back to that dialog box.
4910
05:01:01,533 --> 05:01:03,633
So this really isn't the best way to work.
4911
05:01:04,633 --> 05:01:05,800
Now I'm just going to
4912
05:01:05,800 --> 05:01:08,400
undo this again, control
or command Z here.
4913
05:01:09,666 --> 05:01:14,733
And instead what they want to do
is come over to the panel and if you don't
4914
05:01:14,733 --> 05:01:18,700
see the adjustment panel, it may be just
hidden underneath the library panel here.
4915
05:01:19,133 --> 05:01:21,066
Or you can just go to the window menu.
4916
05:01:21,066 --> 05:01:24,000
And under the window menu
you can select adjustments.
4917
05:01:24,500 --> 05:01:29,033
You can also access adjustments on various
areas like here towards the bottom.
4918
05:01:29,533 --> 05:01:33,433
If I click this icon right here,
we will get the same option.
4919
05:01:33,433 --> 05:01:37,300
We can also access that here
on the layer menu and under the layer menu
4920
05:01:37,300 --> 05:01:39,900
you can select new adjustment layer.
4921
05:01:40,800 --> 05:01:41,200
All right.
4922
05:01:41,200 --> 05:01:44,433
So within the adjustment panel,
you can click this
4923
05:01:44,433 --> 05:01:47,466
first icon here,
which is brightness and contrast icon.
4924
05:01:48,000 --> 05:01:51,233
You can see that
there's all sorts of different icons, but
4925
05:01:51,466 --> 05:01:55,100
as you hover over the icons,
a little label up
4926
05:01:55,100 --> 05:01:58,800
your store to top and it will tell you
what the adjustment is.
4927
05:01:59,500 --> 05:02:03,166
Again, we want to apply the brightness
and contrast adjustment.
4928
05:02:03,166 --> 05:02:06,866
And when we click this, you'll notice
that the property panels open up
4929
05:02:06,933 --> 05:02:10,366
with the same controls that we were
looking at within the dialog box.
4930
05:02:10,900 --> 05:02:13,100
You'll also notice that this adjustment
4931
05:02:13,800 --> 05:02:16,466
stored in on its own individual layer.
4932
05:02:16,800 --> 05:02:19,433
So this is a nondestructive
way of editing.
4933
05:02:19,700 --> 05:02:21,400
And the bonus here is
4934
05:02:21,400 --> 05:02:25,433
that you can always come back and further
refine this adjustment at any point
4935
05:02:25,433 --> 05:02:29,933
in time, regardless of how many steps
you've taken already in this document.
4936
05:02:30,800 --> 05:02:33,566
So in this case,
what I'd like to do is drag the brightness
4937
05:02:33,566 --> 05:02:38,233
slider to the left, and I can drag
the contrast slider here on the right
4938
05:02:38,700 --> 05:02:41,300
and I get the same adjustments.
4939
05:02:42,000 --> 05:02:46,166
I can see it here within the image and
also verify that on the histogram here.
4940
05:02:46,766 --> 05:02:49,466
And what's good about being stored
on its own layer
4941
05:02:49,466 --> 05:02:52,800
is that you can just turn off
the visibility of this layer
4942
05:02:52,800 --> 05:02:55,500
to see what the image looks like
without the adjustment
4943
05:02:55,800 --> 05:02:59,700
and just turn it back on again
so that you can compare again,
4944
05:02:59,800 --> 05:03:03,600
this adjustment layer is
completely editable at any point in time,
4945
05:03:04,066 --> 05:03:08,100
and there's also a layer mask associated
with this layer so you can control
4946
05:03:08,100 --> 05:03:10,866
what portion of the image
have the adjustment applied to it.
4947
05:03:11,233 --> 05:03:14,266
So that's the advantage
of working with an adjustment layer.
4948
05:03:14,633 --> 05:03:17,466
It has like a layer mask
associated with it
4949
05:03:17,933 --> 05:03:22,166
and you can always modify this mask
and because there's a layer mask,
4950
05:03:22,166 --> 05:03:25,766
you control what portion of the image
have the adjustment applied to.
4951
05:03:26,066 --> 05:03:30,333
Right now this adjustment is being applied
to the entire image globally.
4952
05:03:30,800 --> 05:03:35,100
So what if we didn't want that much
of an adjustment to the sky right here?
4953
05:03:35,833 --> 05:03:38,433
Again, remember,
we're working with layer masks here
4954
05:03:38,433 --> 05:03:42,200
and we can add black and gray values
to this layer mask control.
4955
05:03:42,200 --> 05:03:45,366
What portions of the image
have the adjustments applied to it?
4956
05:03:45,933 --> 05:03:49,933
So to demonstrate this,
I'm going to come over to this tool here.
4957
05:03:49,933 --> 05:03:54,400
I'll use gradient tool and then I'm going
to select the black, the white gradient.
4958
05:03:55,000 --> 05:03:58,966
Again, make sure the mask is selected
here, and we're going to just
4959
05:03:58,966 --> 05:04:02,100
click up here
towards the sky and drag down here
4960
05:04:02,100 --> 05:04:05,600
towards the cyclists
and let go of the mouse.
4961
05:04:05,633 --> 05:04:08,700
You will notice there's no adjustment
being applied to the sky,
4962
05:04:09,100 --> 05:04:11,700
or at least at the good portion,
this line here.
4963
05:04:12,366 --> 05:04:15,800
And we can verify that by holding down
the all key on windows
4964
05:04:15,800 --> 05:04:17,633
and clicking on the layer mask.
4965
05:04:17,633 --> 05:04:19,200
Tell me here.
4966
05:04:19,200 --> 05:04:21,700
So when you do that,
you'll get the preview of the mask
4967
05:04:21,700 --> 05:04:25,800
and you can see that we probably have
Drew Black up here towards the top,
4968
05:04:25,800 --> 05:04:30,733
which means this part of the image
won't have any adjustments applied to it.
4969
05:04:30,733 --> 05:04:31,933
So now let me just hold down
4970
05:04:31,933 --> 05:04:35,166
the alt or option key here again
and click on this thumbnail.
4971
05:04:35,933 --> 05:04:38,666
And now I'm returning back
to the original view.
4972
05:04:39,566 --> 05:04:42,800
The Other thing that you can do is
you can have an active selection
4973
05:04:42,800 --> 05:04:45,666
when you apply the adjustment
to create the layer mask.
4974
05:04:46,533 --> 05:04:48,900
So let me just delete this layer here
4975
05:04:48,900 --> 05:04:52,066
by clicking on the trash icon
and I do want this layer deleted.
4976
05:04:52,066 --> 05:04:54,433
So I'll just click. Yes.
4977
05:04:54,433 --> 05:04:57,000
And then before we apply
another adjustment,
4978
05:04:57,000 --> 05:04:58,633
I'm just going to load the selection.
4979
05:04:58,633 --> 05:05:02,766
I've saved again, I made the selection
just to save us some time.
4980
05:05:03,233 --> 05:05:06,233
I also applied Feather
to make a nice, smooth transition
4981
05:05:06,233 --> 05:05:09,300
between everything else and the sky.
4982
05:05:09,300 --> 05:05:11,766
Now we will choose this adjustment again
4983
05:05:11,766 --> 05:05:15,600
and you can see that
the mask is automatically created
4984
05:05:15,966 --> 05:05:19,300
because we have an active selection
when we apply the adjustments.
4985
05:05:20,166 --> 05:05:22,600
So I'll just drag this slider to the left
4986
05:05:22,733 --> 05:05:26,700
and I'm going to drastically drag
this slider to the left also.
4987
05:05:27,366 --> 05:05:31,700
Now we less contrast
now within the sky and again,
4988
05:05:31,700 --> 05:05:36,733
I'll just hold down the alt or option
key here and click this thumbnail.
4989
05:05:37,500 --> 05:05:39,833
You can see the edges are blurred out
4990
05:05:39,833 --> 05:05:42,533
and this is
what makes our transition smooth.
4991
05:05:43,233 --> 05:05:47,400
So let me just go back again now
because it is a layer.
4992
05:05:47,400 --> 05:05:49,066
You can also adjust the opacity
4993
05:05:49,066 --> 05:05:52,400
which will ultimately adjust
the intensity of the adjustment.
4994
05:05:53,300 --> 05:05:56,333
So you can see
you have a lot of flexibility
4995
05:05:56,333 --> 05:06:00,733
because adjustment layers are mask
associated with those layers.
4996
05:06:01,500 --> 05:06:03,800
And you can also control the adjustment
4997
05:06:03,800 --> 05:06:07,633
to a very specific portion of the image.
4998
05:06:07,633 --> 05:06:11,000
Now, finally,
what if you got into a situation where
4999
05:06:11,000 --> 05:06:14,033
and you only want to apply
the adjustment on one layer
5000
05:06:14,033 --> 05:06:17,700
but cannot change
the stacking order of other layers?
5001
05:06:17,700 --> 05:06:19,366
Let me show you what I meant by this.
5002
05:06:19,366 --> 05:06:23,833
Let's just go to the other document here,
which is our clipping mask, not BSD.
5003
05:06:24,366 --> 05:06:27,133
So in here we have two separate layers.
5004
05:06:27,133 --> 05:06:32,400
If I apply our adjustments here, it will
be applied to everything underneath it.
5005
05:06:32,833 --> 05:06:37,333
In this case, I only want the adjustment
to be applied on the bus sign.
5006
05:06:37,933 --> 05:06:42,100
I can change the stacking order,
but if I put it underneath the bus sign
5007
05:06:42,466 --> 05:06:44,533
it will only adjust the sky here.
5008
05:06:45,133 --> 05:06:48,366
If I put the sky,
the adjustments in the bus sign,
5009
05:06:48,866 --> 05:06:50,866
it will block all other layers.
5010
05:06:51,433 --> 05:06:54,066
And this is where clipping
mask comes into play.
5011
05:06:54,700 --> 05:06:57,466
What Clipping Mask does is to only apply
5012
05:06:57,466 --> 05:07:00,600
the adjustment to only one layer
that's underneath it,
5013
05:07:01,233 --> 05:07:03,700
and you can access it on different layers
here.
5014
05:07:03,700 --> 05:07:08,666
You can exit here by right on the name
or on the back here and you will see
5015
05:07:08,666 --> 05:07:12,900
a menu pops up and under that menu
you can choose create clipping mask.
5016
05:07:13,400 --> 05:07:16,233
You can also access it
here on the property panel.
5017
05:07:16,533 --> 05:07:21,633
And then clicking this button right
here will also create a clipping mask.
5018
05:07:22,033 --> 05:07:25,533
Finally, you can also access it here
with a keyboard shortcut.
5019
05:07:25,533 --> 05:07:29,400
So all you need to do
is just hover your mouse on the adjustment
5020
05:07:29,400 --> 05:07:33,966
layer and just underline here,
hold down alt or option key,
5021
05:07:33,966 --> 05:07:37,333
and then you will see
the cursor changes to this icon.
5022
05:07:37,733 --> 05:07:40,833
And then when you click it,
it will create that clipping mask.
5023
05:07:41,633 --> 05:07:43,933
Now, as you adjust the brightness here,
5024
05:07:43,933 --> 05:07:47,600
you can see that
it only affects Bus Song Awesome.
5025
05:07:48,233 --> 05:07:52,033
So now we are familiar with down
feel and adjustment layers.
5026
05:07:52,300 --> 05:07:56,200
We're also familiar with them
creating clipping mask on.
5027
05:07:56,200 --> 05:07:57,500
The next lesson, I'm
5028
05:07:57,500 --> 05:08:01,566
going to start talking to
some of the most powerful and most popular
5029
05:08:01,566 --> 05:08:05,533
image adjustments here in Photoshop
and we will get started with them.
5030
05:08:05,533 --> 05:08:13,333
Level adjustments.
5031
05:08:13,333 --> 05:08:15,966
In this lesson.
We'll be checking up another adjustment.
5032
05:08:16,266 --> 05:08:18,300
We're going to be looking at the curve.
5033
05:08:18,300 --> 05:08:19,500
So adjustment,
5034
05:08:19,500 --> 05:08:23,233
the curves adjustment is a more complete
adjustment than the levels adjustment
5035
05:08:23,600 --> 05:08:25,933
which is limited to true
black, true white.
5036
05:08:25,933 --> 05:08:30,500
And amid telling where curves gives you
the ability to adjust
5037
05:08:30,533 --> 05:08:33,000
all 256 levels of gray.
5038
05:08:33,600 --> 05:08:38,100
So let's go ahead and take a look at how
we can work with the curves adjustment.
5039
05:08:38,100 --> 05:08:41,600
I'm working with an image
called Audi Q3 JPEG,
5040
05:08:41,900 --> 05:08:45,133
which is available
inside your tutorial assets folder.
5041
05:08:45,666 --> 05:08:48,466
And what I want you to do
is to come to the adjustment
5042
05:08:48,466 --> 05:08:51,566
panel and click on this Curves
adjustment button.
5043
05:08:52,300 --> 05:08:54,866
And when you apply the Curves adjustment,
you'll notice that
5044
05:08:54,866 --> 05:08:58,333
the property panels opens
with several different options.
5045
05:08:59,066 --> 05:08:59,366
All right.
5046
05:08:59,366 --> 05:09:04,000
We also want our histogram open here,
which we have set to become posted.
5047
05:09:05,200 --> 05:09:07,366
So what we have here basically is a
5048
05:09:07,366 --> 05:09:11,166
which seems to be pretty intimidating
to many users of the curves adjustment.
5049
05:09:11,400 --> 05:09:13,933
So here in the background
we have a histogram.
5050
05:09:13,933 --> 05:09:18,133
Then we also have this baseline curve
which stretches across the histogram
5051
05:09:18,666 --> 05:09:22,666
on the top right hand corner, this marker
represents all the bright tones
5052
05:09:22,666 --> 05:09:27,366
and the marker in the bottom left
hand corner represents the dark tones.
5053
05:09:27,366 --> 05:09:31,600
The gradient wrap here that you see
represent the tonal range within the image
5054
05:09:31,600 --> 05:09:35,866
and the gradient ramp that you see here
represents the channels
5055
05:09:35,866 --> 05:09:39,166
you are introducing to the image
when you apply the adjustment.
5056
05:09:40,166 --> 05:09:44,133
So before we come in here
and start manipulating this baseline,
5057
05:09:44,433 --> 05:09:47,700
let's go ahead and take a look
at some presets in this drop menu.
5058
05:09:48,700 --> 05:09:49,500
Now, if you do
5059
05:09:49,500 --> 05:09:53,666
something like lighter, you'll notice
that the image instantly becomes lighter,
5060
05:09:54,066 --> 05:09:56,866
but you'll also notice
that you're stretching out the histogram
5061
05:09:56,866 --> 05:09:59,433
and you can see what the curve looks like
5062
05:09:59,966 --> 05:10:02,600
in order to create this lighter image.
5063
05:10:03,566 --> 05:10:06,866
So let's come over here now
and choose Medium contrast.
5064
05:10:07,300 --> 05:10:10,733
And you can see now that we're getting
two points in the middle section
5065
05:10:10,733 --> 05:10:11,700
of the baseline curve.
5066
05:10:11,700 --> 05:10:16,100
And you can also see that we're
also altering the histogram so now let's
5067
05:10:16,133 --> 05:10:20,100
go ahead and take a look at how
we can apply some of this values manually.
5068
05:10:20,633 --> 05:10:23,700
It's going to come back here
and use default from the preset menu
5069
05:10:24,133 --> 05:10:28,066
and then notice that you the same sliders
also that were available to you
5070
05:10:28,066 --> 05:10:29,233
in the levels adjustment.
5071
05:10:29,233 --> 05:10:33,000
And in this case
you may want to select the dark slider
5072
05:10:33,000 --> 05:10:35,500
and drag it
closer to the ramp in the histogram,
5073
05:10:36,433 --> 05:10:39,700
we don't have to make an adjustment
over here with the white slider.
5074
05:10:40,200 --> 05:10:43,500
Adjusting the sliders doesn't
really correct the image in a way that's
5075
05:10:43,500 --> 05:10:46,233
any more powerful
than the levels adjustment as we know.
5076
05:10:46,933 --> 05:10:50,166
If we wanted to be able
to manipulate the dark values,
5077
05:10:50,533 --> 05:10:54,900
we can click here and if we drag up we
are going to make the image right there.
5078
05:10:54,900 --> 05:10:59,033
And if we drag down, we'll be making it
darker again.
5079
05:10:59,033 --> 05:11:02,100
There's still an easier way
to work with the curves adjustment.
5080
05:11:02,666 --> 05:11:06,566
So I'm just going to go ahead, do that
and we can just come over
5081
05:11:06,566 --> 05:11:10,833
to the preset menu and use default
to get us back to the starting point.
5082
05:11:11,666 --> 05:11:15,233
Now what we'll do here
is come over and select Tool right here,
5083
05:11:15,566 --> 05:11:18,600
and this tool doesn't really have a name.
5084
05:11:19,266 --> 05:11:22,666
So even if you hover your mouse,
you can see that it's just telling you
5085
05:11:22,666 --> 05:11:24,066
what it does.
5086
05:11:24,066 --> 05:11:27,066
Now, if you select it,
it gives you the ability
5087
05:11:27,066 --> 05:11:30,466
to sample colors within the image
and then you can click and drag
5088
05:11:30,833 --> 05:11:34,266
to make the image brighter or darker.
5089
05:11:34,266 --> 05:11:39,300
Now, if we think we know where the true
black is, which may be around here
5090
05:11:39,300 --> 05:11:43,633
somewhere in the bumper
or down here in the undercarriage,
5091
05:11:43,633 --> 05:11:47,800
if we click and drag up, you'll notice
it becomes lighter.
5092
05:11:47,800 --> 05:11:50,533
And if we drag down, it becomes darker.
5093
05:11:50,766 --> 05:11:53,933
So we're basically controlling the dark
values here.
5094
05:11:54,566 --> 05:11:57,200
And if you also look at the properties
panel,
5095
05:11:57,200 --> 05:12:00,200
you'll see
the curve is being adjusted in real time.
5096
05:12:00,900 --> 05:12:03,233
If you find an area
that know, is that true?
5097
05:12:03,233 --> 05:12:06,300
White and you click and drag up,
you really want in anything
5098
05:12:06,300 --> 05:12:07,766
this we're already dealing
5099
05:12:07,766 --> 05:12:12,133
with the brightness values,
but you can back down to darken it.
5100
05:12:12,133 --> 05:12:14,166
So the curves adjustment, for what it's
5101
05:12:14,166 --> 05:12:17,833
worth, is a more precise way
to make an adjustment within an image.
5102
05:12:18,000 --> 05:12:20,933
And like I said, it
does take a little time to get used to it.
5103
05:12:20,933 --> 05:12:25,066
But fortunately enough, there are several
different ways that you can work
5104
05:12:25,066 --> 05:12:28,300
with it, and some of those ways
makes it a lot easier.
5105
05:12:28,300 --> 05:12:32,400
For example, you can start with the preset
and then further modify them
5106
05:12:32,400 --> 05:12:35,100
to get the image
to look exactly the way that you want.
5107
05:12:35,633 --> 05:12:38,533
If you feel like there's
too many options here and it's a little
5108
05:12:38,533 --> 05:12:41,666
too complicated, you can stick
with the levels adjustment for now.
5109
05:12:42,100 --> 05:12:45,000
But over time you will find that
the curves adjustment
5110
05:12:45,000 --> 05:12:48,900
is usually the one that gives you
the most flexibility for making the best
5111
05:12:48,900 --> 05:12:57,433
adjustments in your image.
5112
05:12:57,433 --> 05:13:00,066
On this lesson,
we'll be checking out another adjustment.
5113
05:13:00,366 --> 05:13:03,033
We're going to be looking
at the curves adjustment.
5114
05:13:03,600 --> 05:13:06,300
The curves
adjustment is a more complete adjustment.
5115
05:13:06,300 --> 05:13:10,933
The levels adjustment which is limited to
true black, true white, and amid telling
5116
05:13:11,366 --> 05:13:14,600
where it curves, gives you the ability
to adjust
5117
05:13:14,633 --> 05:13:17,100
all to 150 levels of gray.
5118
05:13:17,700 --> 05:13:21,600
So let's go ahead and take a look at
how we can work with the curves adjustment
5119
05:13:22,200 --> 05:13:26,000
and working with an image called
Audi, Q3 JPEG,
5120
05:13:26,000 --> 05:13:29,233
which is available
inside your tutorial assets folder.
5121
05:13:29,766 --> 05:13:32,566
And what I want you to do
is to come over to the adjustment
5122
05:13:32,566 --> 05:13:36,400
panel and click on this Curves
Adjustment button.
5123
05:13:36,400 --> 05:13:40,166
And when you apply the Curves adjustment,
you'll notice that the property panels
5124
05:13:40,166 --> 05:13:42,433
opens with several different options.
5125
05:13:43,166 --> 05:13:43,466
All right.
5126
05:13:43,466 --> 05:13:48,100
We also want our histogram open,
which we have set to become posted.
5127
05:13:49,300 --> 05:13:51,466
So what we have here basically is a chart
5128
05:13:51,466 --> 05:13:55,533
which seems to be pretty intimidating
to many users of the curves adjustment.
5129
05:13:55,533 --> 05:13:58,033
So here in the background
we have a histogram.
5130
05:13:58,033 --> 05:14:02,233
Then we also have this baseline curve
which stretches across the histogram
5131
05:14:02,766 --> 05:14:04,200
on the top right hand corner.
5132
05:14:04,200 --> 05:14:07,400
This is a marker represents
all the bright tones and the marker
5133
05:14:07,400 --> 05:14:10,933
in the bottom left
hand corner represents the dark tones.
5134
05:14:11,466 --> 05:14:15,700
The gradient wrap here that you see
represent the tonal range, the image
5135
05:14:15,700 --> 05:14:19,966
and the gradient ramp that you see here
represents the channels
5136
05:14:19,966 --> 05:14:23,266
you are introducing to the image
when you apply the adjustment.
5137
05:14:24,266 --> 05:14:28,233
So Before we come in here
and start manipulating this baseline,
5138
05:14:28,533 --> 05:14:31,800
let's go ahead and take a look
at some presets in this drop menu.
5139
05:14:32,800 --> 05:14:33,600
Now, if you do
5140
05:14:33,600 --> 05:14:37,766
something like, you'll notice
that the image instantly becomes lighter,
5141
05:14:38,166 --> 05:14:40,966
but you'll also notice
that you're stretching out the histogram
5142
05:14:40,966 --> 05:14:44,300
and you can see what the curve
looks like in.
5143
05:14:44,300 --> 05:14:46,700
Order to create this lighter image.
5144
05:14:47,633 --> 05:14:50,966
So let's come over here now
and choose medium contrast.
5145
05:14:51,400 --> 05:14:52,600
And you can see now
5146
05:14:52,600 --> 05:14:55,800
that we're getting two points
in the section of the baseline curve.
5147
05:14:55,800 --> 05:14:59,333
And you can also see that
we're also altering the histogram.
5148
05:14:59,666 --> 05:15:00,233
So now let's
5149
05:15:00,233 --> 05:15:04,733
go ahead and take a look at how
we can apply some of this values manually.
5150
05:15:04,733 --> 05:15:07,800
It's going to come back here
and use default from the preset menu
5151
05:15:08,233 --> 05:15:10,666
and then notice
that you have the same sliders
5152
05:15:10,666 --> 05:15:13,333
also that were available to you
in the levels adjustment.
5153
05:15:13,333 --> 05:15:17,100
And in this case
you may want to select the dark slider
5154
05:15:17,100 --> 05:15:19,600
and drag it
closer to the ramp in the histogram.
5155
05:15:20,533 --> 05:15:23,800
We don't have to make an adjustment
over here with the white slider
5156
05:15:24,300 --> 05:15:27,600
adjusting the sliders doesn't
really correct the image in a way that's
5157
05:15:27,600 --> 05:15:30,333
any more powerful
than the levels adjustment as we know.
5158
05:15:31,033 --> 05:15:34,266
If we wanted to be able
to manipulate the values,
5159
05:15:34,633 --> 05:15:39,000
we can click here and if we drag up, we
are going to make the image right there.
5160
05:15:39,000 --> 05:15:43,133
And if we drag down, we'll be making it
darker again.
5161
05:15:43,133 --> 05:15:46,200
There's still an easier way
to work with the curves adjustment,
5162
05:15:46,766 --> 05:15:48,866
so I'm just going to go ahead and do that
5163
05:15:49,366 --> 05:15:53,333
and you can just come over
to the preset menu and use default.
5164
05:15:53,333 --> 05:15:55,766
Get us back to the starting point.
5165
05:15:55,766 --> 05:15:59,333
Now what we'll do here is
come over and select this tool right here.
5166
05:15:59,666 --> 05:16:03,366
And this tool doesn't really have a name.
5167
05:16:03,366 --> 05:16:05,133
So even if you hover your mouse,
5168
05:16:05,133 --> 05:16:07,500
you can see that
it's just telling you what it does.
5169
05:16:08,166 --> 05:16:12,966
Now, if you select it, it gives you
the ability to sample colors within image
5170
05:16:12,966 --> 05:16:17,133
and then you can click and drag
to make the image brighter or darker.
5171
05:16:18,366 --> 05:16:19,466
Now, if we
5172
05:16:19,466 --> 05:16:23,400
think we know where the true black is,
which may be around here
5173
05:16:23,400 --> 05:16:27,100
somewhere in the bumper
or down here in the undercarriage,
5174
05:16:27,733 --> 05:16:31,900
if we click and drag up, you'll notice
it becomes lighter.
5175
05:16:31,900 --> 05:16:34,633
And if we drag down, it becomes darker.
5176
05:16:34,866 --> 05:16:38,033
So we're basically controlling the dark
values here.
5177
05:16:38,666 --> 05:16:41,833
And if you also look at the properties
panel, you'll see the
5178
05:16:42,266 --> 05:16:44,300
is being adjusted in real time.
5179
05:16:45,000 --> 05:16:47,333
If you find an area that you know,
is that true?
5180
05:16:47,333 --> 05:16:48,900
White and you click and drag up
5181
05:16:48,900 --> 05:16:51,866
you really want brighten anything
this we're already dealing
5182
05:16:52,033 --> 05:16:55,466
the brightness values
but you can back down to darken it
5183
05:16:56,233 --> 05:16:58,600
so the curves adjustment
for what it's worth,
5184
05:16:58,600 --> 05:17:02,100
is a more precise way
to make an adjustment within an image.
5185
05:17:02,100 --> 05:17:05,033
And like I said, it
does take a little time to get used to it.
5186
05:17:05,033 --> 05:17:09,166
But fortunately enough, there are several
different ways that you can work
5187
05:17:09,166 --> 05:17:12,400
with it, and some of those ways
makes it a lot easier.
5188
05:17:12,400 --> 05:17:16,500
For example, you can start with the preset
and then further modify them
5189
05:17:16,500 --> 05:17:19,200
to get the image
to look exactly the way that you want.
5190
05:17:19,733 --> 05:17:22,633
If you feel like there's
too many options here and it's a little
5191
05:17:22,633 --> 05:17:25,766
too complicated, you can stick
with the levels adjustment for now.
5192
05:17:26,200 --> 05:17:30,133
But over time you will find that
the curves adjustment is usually the one
5193
05:17:30,133 --> 05:17:33,800
that gives you most flexibility
for making the best adjustments
5194
05:17:33,800 --> 05:17:41,233
in your image.
5195
05:17:41,233 --> 05:17:44,566
The use saturation
adjustment is a fairly common adjustment.
5196
05:17:44,933 --> 05:17:48,433
It seems like simple adjustment,
but there are some complexities
5197
05:17:48,633 --> 05:17:50,200
associated with it.
5198
05:17:50,200 --> 05:17:52,300
Now the complexity comes
within the options.
5199
05:17:52,300 --> 05:17:56,533
The adjustment itself is fairly simple
in the sense of what it does.
5200
05:17:56,533 --> 05:18:00,233
So all it allows
you is to do very basic color information
5201
05:18:00,233 --> 05:18:04,300
and intent to be within the image
or saturation within the image.
5202
05:18:04,666 --> 05:18:07,433
Now I'm working with a document,
a final letter shape,
5203
05:18:07,566 --> 05:18:10,466
which is available
inside your tutorial assets folder.
5204
05:18:11,333 --> 05:18:16,166
Let's go again to our adjustment panel
here and apply hue saturation adjustment.
5205
05:18:18,300 --> 05:18:21,200
And looking
at this, we can see three sliders.
5206
05:18:21,200 --> 05:18:24,200
We have hue saturation and lightness.
5207
05:18:24,700 --> 05:18:29,733
And at this point the the panel is set up
will be modifying the image globally,
5208
05:18:29,733 --> 05:18:32,400
meaning
if we click and drag the hue to the right,
5209
05:18:33,000 --> 05:18:35,866
you'll notice that we're globally
changing the view of the image
5210
05:18:35,866 --> 05:18:39,533
and you can really see that
within the sky here, within the trees
5211
05:18:39,533 --> 05:18:41,966
and in certain areas of the statue,
5212
05:18:42,600 --> 05:18:45,833
you could always come over here
and punch in the value as
5213
05:18:47,100 --> 05:18:51,600
and you can also drag the saturation
slider which will saturate the image.
5214
05:18:52,133 --> 05:18:54,533
And if you drag it
all the way to the left,
5215
05:18:54,533 --> 05:18:57,900
it saturates to the point
where it becomes a grayscale image.
5216
05:18:58,700 --> 05:19:02,300
Now the lightness slider changes
the overall lightness of the image.
5217
05:19:02,933 --> 05:19:05,400
You can make it lighter
or you can make it darker.
5218
05:19:05,400 --> 05:19:08,200
So let's go ahead and reset this slider.
5219
05:19:08,200 --> 05:19:13,233
So by clicking this button right here
and perhaps a better way to work
5220
05:19:13,233 --> 05:19:17,233
with our use saturation adjustment
is to come and select the tool right here.
5221
05:19:17,600 --> 05:19:18,800
And this tool allows you
5222
05:19:18,800 --> 05:19:22,066
to click within an image
and then drag to make adjustments.
5223
05:19:22,733 --> 05:19:25,533
So in this case, I'll
just drag this to the right
5224
05:19:25,533 --> 05:19:28,600
and you'll notice
I'm really saturating the image here.
5225
05:19:29,366 --> 05:19:34,766
If I drag, I'm saturating the image,
but you'll notice that I'm focused more
5226
05:19:35,100 --> 05:19:38,766
the blue color balance of the sky,
and that's further validated
5227
05:19:38,766 --> 05:19:42,366
by looking at the bottom of the properties
panel and you'll see this.
5228
05:19:42,366 --> 05:19:43,333
Margaret's right here.
5229
05:19:43,333 --> 05:19:47,700
This markers represent the color
that you're about to adjust and to follow.
5230
05:19:48,500 --> 05:19:51,066
The colors are found here
within this markers
5231
05:19:51,400 --> 05:19:55,666
and the falloff is found in between
this two and, this two markers.
5232
05:19:56,166 --> 05:20:00,466
Now, the fall off gives you the ability
to make a smooth transition from colors
5233
05:20:00,466 --> 05:20:04,500
that you're changing to the colors
that you're not changing.
5234
05:20:04,500 --> 05:20:07,300
Otherwise you're
just going to get a blob of colors.
5235
05:20:07,966 --> 05:20:12,200
Now, you can also add colors to this
by selecting this eyedropper tool
5236
05:20:12,300 --> 05:20:14,766
with a plus and clicking somewhere else.
5237
05:20:15,466 --> 05:20:18,966
I'll just click somewhere here
in the trees to add some green values,
5238
05:20:19,500 --> 05:20:23,333
and you can even remove colors
by clicking this Eyedropper
5239
05:20:23,333 --> 05:20:24,466
tool here with the minus.
5240
05:20:25,666 --> 05:20:27,933
Now you
can also come up and choose a preset
5241
05:20:27,933 --> 05:20:31,533
and in this case you could choose
something like strong saturation
5242
05:20:31,533 --> 05:20:34,266
and you'll get a strong saturation
adjustment.
5243
05:20:35,700 --> 05:20:39,600
All right, So I'll just set the preset
back to the default values here
5244
05:20:40,133 --> 05:20:44,700
so we can come over here and specify the
color value that you want to work with.
5245
05:20:45,533 --> 05:20:49,066
And you'll also notice
that the indicator down here towards
5246
05:20:49,066 --> 05:20:53,200
the bottom is showing you
that you have Greens selected.
5247
05:20:53,200 --> 05:20:56,133
And if I were to drag the saturation
slider to the right,
5248
05:20:56,366 --> 05:20:59,333
you're really saturating the greens
within the image.
5249
05:21:00,666 --> 05:21:00,966
All right.
5250
05:21:00,966 --> 05:21:04,133
So finally,
if you want to create a monotone effect,
5251
05:21:04,333 --> 05:21:07,000
you can do that
by selecting the color rice option.
5252
05:21:07,600 --> 05:21:10,633
And as you can see, we're
dealing with the red monotone effect.
5253
05:21:10,633 --> 05:21:12,266
But if you want to change the color
5254
05:21:12,266 --> 05:21:15,933
that you're working with,
can just drag that hue slider to the right
5255
05:21:16,233 --> 05:21:19,266
or to the left
to create different monotone effects.
5256
05:21:20,066 --> 05:21:23,266
So hopefully this gives you
a better understanding of you
5257
05:21:23,266 --> 05:21:33,300
saturation adjustment inside of Photoshop.
5258
05:21:33,300 --> 05:21:35,533
In the last video, we looked at the hue
5259
05:21:35,533 --> 05:21:39,300
saturation adjustment,
and what I'd like to do in this video
5260
05:21:39,300 --> 05:21:43,500
now is to look at similar adjustment
and it's called the vibrance adjustment.
5261
05:21:43,966 --> 05:21:46,300
It also works with color intensity,
5262
05:21:46,300 --> 05:21:49,700
but in a more subtle way,
in a more targeted way.
5263
05:21:50,100 --> 05:21:55,033
It really kind of hones in on
what Adobe likes to call skin like tones,
5264
05:21:55,600 --> 05:21:58,466
which are ultimately orange color values.
5265
05:21:59,100 --> 05:22:02,800
So regardless of ethnicity,
everyone has orange in their skin.
5266
05:22:02,800 --> 05:22:07,400
And it's those types of points
that this adjustment targets know.
5267
05:22:07,400 --> 05:22:08,733
I'm working on a photograph
5268
05:22:08,733 --> 05:22:12,600
by Alexandra Kovacs,
which I downloaded from Unsplash.com.
5269
05:22:12,966 --> 05:22:14,366
Again, if you don't know one splash,
5270
05:22:14,366 --> 05:22:18,900
it's a website where you can download
stock, you can go ahead and open it.
5271
05:22:18,900 --> 05:22:20,100
And what I'd like you to do
5272
05:22:20,100 --> 05:22:23,633
is come over and just apply a hue
saturation adjustment.
5273
05:22:24,300 --> 05:22:26,766
Now, once you do that,
you can come over here.
5274
05:22:26,766 --> 05:22:30,733
Let's just crank up the saturation
a little bit and we'll notice
5275
05:22:30,733 --> 05:22:34,300
that as we do
that, the overall intensity in saturation,
5276
05:22:34,433 --> 05:22:37,700
all of the color values within
the image are increased.
5277
05:22:38,500 --> 05:22:42,833
Now, what we'll do next here is
we'll just come over to the history panel
5278
05:22:42,833 --> 05:22:46,466
and from the history panel,
what we'll do next is to create a snapshot
5279
05:22:47,200 --> 05:22:50,800
so by creating this snapshot,
we'll be able to come back to this exact
5280
05:22:50,800 --> 05:22:54,100
state of the document
and look at the hue saturation adjustment.
5281
05:22:54,900 --> 05:22:57,100
So here we have the image
5282
05:22:57,700 --> 05:23:00,300
and here is what it looks like
after the adjustment.
5283
05:23:01,033 --> 05:23:03,600
So you can see
we applied an extreme version
5284
05:23:03,600 --> 05:23:06,066
of the adjustment,
but everything is deeply
5285
05:23:06,833 --> 05:23:11,633
so coming back to when we open up
the image, let's now apply
5286
05:23:11,633 --> 05:23:15,900
the vibrant adjustment which is found here
in the adjustment panel.
5287
05:23:15,900 --> 05:23:19,800
So when you click it, you'll notice
we have vibrance and saturation
5288
05:23:19,800 --> 05:23:22,466
and in this case
we can increase the saturation
5289
05:23:22,800 --> 05:23:25,533
and we can also increase the vibrance
5290
05:23:26,366 --> 05:23:29,233
Now we've just adjusted two sliders here
5291
05:23:29,233 --> 05:23:32,600
opposed to one slider with you
saturation adjustment
5292
05:23:33,233 --> 05:23:38,100
and now we can go back to the panel
and create yet another snapshot
5293
05:23:38,400 --> 05:23:44,533
and now we can compare all this pre
version of the image.
5294
05:23:44,533 --> 05:23:49,433
So here's the original,
here's the hue saturation version.
5295
05:23:50,600 --> 05:23:52,466
And again, take a look at everything,
5296
05:23:52,466 --> 05:23:56,000
the side of the building,
the grass and the sky.
5297
05:23:56,366 --> 05:23:58,233
Everything is deeply saturated.
5298
05:23:58,233 --> 05:24:00,900
I can tell by looking at the before
and after.
5299
05:24:01,633 --> 05:24:05,566
But now what we want to do
is, focus on the vibrance adjustment.
5300
05:24:05,566 --> 05:24:09,000
And if we click on the snapshot to here,
you'll notice
5301
05:24:09,000 --> 05:24:12,633
that much of the tone within
the image is preserved from the original.
5302
05:24:13,200 --> 05:24:17,100
What's really changing here
is the vibrance of the yellow blue
5303
05:24:17,100 --> 05:24:19,533
coming out from the windows
and within the house.
5304
05:24:20,300 --> 05:24:23,900
So here's the before and here's after.
5305
05:24:24,766 --> 05:24:27,100
So now that's definitely more vibrant
5306
05:24:27,100 --> 05:24:31,133
and definitely a better solution
than the hue saturation adjustment.
5307
05:24:31,500 --> 05:24:33,400
So just be aware of that.
5308
05:24:33,400 --> 05:24:37,800
It's an updated version of use saturation
in some sense where it targets
5309
05:24:37,800 --> 05:24:41,733
specific color values
to allow you to modify to a smaller values
5310
05:24:42,133 --> 05:24:45,466
and specific only modify the intensity
5311
05:24:45,466 --> 05:24:54,300
of those color values.
5312
05:24:54,300 --> 05:24:55,600
I'm working on a document
5313
05:24:55,600 --> 05:25:00,000
called Catalog JPEG, and if you look at
this image has a blue color cast,
5314
05:25:00,533 --> 05:25:03,433
and it would have been great
if it had the warming filter
5315
05:25:03,433 --> 05:25:07,133
attached to the lens
since it was taken on a warm afternoon.
5316
05:25:07,133 --> 05:25:09,300
But then you don't
have to worry about that
5317
05:25:09,300 --> 05:25:12,500
because what we can do is
we can just come over to the adjustment
5318
05:25:12,500 --> 05:25:16,600
panel and click the photo
filter adjustment and sure enough,
5319
05:25:16,800 --> 05:25:20,000
it will have a warming filter available
within this menu.
5320
05:25:20,433 --> 05:25:21,300
So when we open that,
5321
05:25:21,300 --> 05:25:24,300
you'll notice that there's
all sorts of options available here.
5322
05:25:24,300 --> 05:25:28,266
And in fact, you could even come over
and use your own specific color.
5323
05:25:28,600 --> 05:25:32,633
But for our purpose,
I want filter selected
5324
05:25:32,633 --> 05:25:37,500
and I want this warming
filter will just warming filter 81.
5325
05:25:37,500 --> 05:25:41,466
These are the exact same filters
that you can get for your lens,
5326
05:25:42,000 --> 05:25:47,233
and that's the exact physical filters
and that awesome.
5327
05:25:47,233 --> 05:25:50,166
But here you can also control the density.
5328
05:25:50,166 --> 05:25:51,766
So if I click and drag this
5329
05:25:51,766 --> 05:25:55,233
the right, you'll notice
that the image is really warming up.
5330
05:25:55,833 --> 05:25:59,666
If we take a look this before
by coming over here and toggling
5331
05:25:59,666 --> 05:26:03,600
the visibility of the adjustment
all in see the difference?
5332
05:26:03,600 --> 05:26:09,566
And this did have a kind of color casa
with it, but when we turn it back on now,
5333
05:26:09,900 --> 05:26:15,166
it has that nice warm glow like this
picture was taken on a warm afternoon.
5334
05:26:15,600 --> 05:26:18,600
So, again, a quick and easy
way to make a simple adjustment
5335
05:26:18,600 --> 05:26:21,600
to any image inside
Photoshop is by using this
5336
05:26:21,600 --> 05:26:24,733
photo field adjustment.
5337
05:26:29,600 --> 05:26:30,133
The last
5338
05:26:30,133 --> 05:26:32,866
lesson
we've talked about photo filter adjustment
5339
05:26:33,166 --> 05:26:36,433
and we've used that to transform an image
5340
05:26:36,433 --> 05:26:39,366
that has a cool effect
to have a warm effect.
5341
05:26:39,966 --> 05:26:44,066
Now let me show you some other techniques
and how to remove color cast.
5342
05:26:44,066 --> 05:26:47,100
So I'm working with a document
called Green Dog that JPEG,
5343
05:26:47,100 --> 05:26:49,633
and again,
it's inside your tutorial assets folder.
5344
05:26:50,166 --> 05:26:53,033
If you look at this photo,
it has some warm effect on it.
5345
05:26:53,033 --> 05:26:55,766
And what we want to do
is to give it a cool effect.
5346
05:26:56,366 --> 05:26:58,033
And if you think of it,
5347
05:26:58,033 --> 05:27:00,900
we can just use a photo filter
and just use a cooling filter.
5348
05:27:01,233 --> 05:27:05,100
And if we do that, you'll notice
if there's a really nice job here,
5349
05:27:06,000 --> 05:27:07,333
honestly, for this image, we're
5350
05:27:07,333 --> 05:27:10,666
probably going to get the best result
using this adjustment.
5351
05:27:11,166 --> 05:27:14,466
However, I want to show you
a couple of other options,
5352
05:27:14,700 --> 05:27:17,633
and one option is with the background
layer selected,
5353
05:27:18,133 --> 05:27:21,400
just come up to the image menu
and then choose auto color.
5354
05:27:22,000 --> 05:27:26,100
Auto color is photoshop's
automatic solution for fixing color cast
5355
05:27:26,566 --> 05:27:29,300
and it works with varying
degrees of success depending
5356
05:27:29,300 --> 05:27:32,600
upon the type of image
that you're working with.
5357
05:27:32,600 --> 05:27:35,533
In this case, it's
probably not going to work all that well,
5358
05:27:35,533 --> 05:27:37,933
but there
sometimes you'll find success with it.
5359
05:27:38,400 --> 05:27:41,866
Let me just select it
and let's see what it does.
5360
05:27:41,866 --> 05:27:45,966
And as you can see, it seems that
it's doing a pretty decent job here.
5361
05:27:46,700 --> 05:27:47,600
Awesome.
5362
05:27:47,900 --> 05:27:48,166
All right.
5363
05:27:48,166 --> 05:27:50,400
Now let me just go ahead
and do that again.
5364
05:27:50,400 --> 05:27:52,633
Command Z, Control Z.
5365
05:27:52,633 --> 05:27:56,433
And another option here
is to do average colors.
5366
05:27:56,433 --> 05:28:00,033
And you can do that
by duplicating the background layer here
5367
05:28:00,633 --> 05:28:02,300
with background layer, select that.
5368
05:28:02,300 --> 05:28:06,266
We'll just drag it here down
towards the bottom of the Layers panel
5369
05:28:06,600 --> 05:28:10,800
and you'll notice that you get a copy
can also press down controller
5370
05:28:10,800 --> 05:28:13,233
command J on your keyboard
to create a copy.
5371
05:28:13,800 --> 05:28:17,600
And in this case
I have a background and a background copy.
5372
05:28:18,133 --> 05:28:21,366
So with this background copy selected
we want to do
5373
05:28:21,366 --> 05:28:22,900
is come up with the filter menu.
5374
05:28:22,900 --> 05:28:25,666
And from the filter menu
we can select Blur
5375
05:28:26,100 --> 05:28:28,333
and then we can choose average.
5376
05:28:28,733 --> 05:28:30,866
And this will give us a blob of.
5377
05:28:30,866 --> 05:28:34,566
But unfortunately we need a color
that complements this color
5378
05:28:34,933 --> 05:28:37,600
and we can get it
by coming up to the image menu.
5379
05:28:37,600 --> 05:28:41,466
Then we'll select adjustment
and then we'll choose invert.
5380
05:28:42,433 --> 05:28:43,000
Once you do
5381
05:28:43,000 --> 05:28:45,500
that, you should get blue light color.
5382
05:28:46,100 --> 05:28:49,066
Then in the Layers panel,
you want to change your blend mode
5383
05:28:49,066 --> 05:28:54,400
to overlay and remember overlay
is a combination of multiply and screen.
5384
05:28:54,900 --> 05:29:00,033
And so when we select overlay, you'll
notice it does remove the color casts.
5385
05:29:00,033 --> 05:29:04,133
Now if I turn off this layer,
we can see the before and then after.
5386
05:29:04,900 --> 05:29:08,100
So it does seem like the high notes
are getting blown out to a little bit.
5387
05:29:08,100 --> 05:29:12,200
But though we did remove the color casts
and you could have use photo
5388
05:29:12,200 --> 05:29:15,566
field there and I think we're going
to get a better result with that one.
5389
05:29:15,566 --> 05:29:19,466
But I did want to make sure you're aware
that there are other options
5390
05:29:19,500 --> 05:29:23,900
outside of the adjustment panel for fixing
common problems that you may find
5391
05:29:23,900 --> 05:29:32,700
with images inside Photoshop.
5392
05:29:32,700 --> 05:29:36,300
Most of the time, users
will want to convert their colored images
5393
05:29:36,300 --> 05:29:40,100
into black and images, and often times
what they'll do
5394
05:29:40,100 --> 05:29:42,933
is come up to the image menu,
and from the image menu
5395
05:29:43,266 --> 05:29:46,800
they'll select adjustments
and then they'll choose the saturated
5396
05:29:47,200 --> 05:29:50,100
which essentially gives you a grayscale
image.
5397
05:29:50,600 --> 05:29:53,600
The problem with this is,
of course, it's a destructive editing
5398
05:29:53,600 --> 05:29:56,666
and it also doesn't give you any control.
5399
05:29:56,666 --> 05:30:00,666
So let's go ahead and undo that
command zero control Z.
5400
05:30:01,000 --> 05:30:03,100
And you'll notice in the adjustment panel
5401
05:30:03,100 --> 05:30:05,133
that there's a black and white adjustment.
5402
05:30:05,700 --> 05:30:06,600
And if you click it,
5403
05:30:06,600 --> 05:30:10,500
the properties panel will open up
and there's a series of sliders
5404
05:30:10,500 --> 05:30:13,700
that you can use to adjust the appearance
of the black and white image.
5405
05:30:14,266 --> 05:30:17,700
Now, you might be not good with color,
and if you're not good with color,
5406
05:30:17,700 --> 05:30:21,566
it might be difficult to figure out
what you should do with this sliders.
5407
05:30:22,200 --> 05:30:25,433
Fortunately,
there's some presets and this presets
5408
05:30:25,800 --> 05:30:28,300
you the option to go
for a particular look.
5409
05:30:28,800 --> 05:30:32,100
For example, if you want a high contrast
red filter, you can select it
5410
05:30:32,100 --> 05:30:34,166
and you'll see the result.
5411
05:30:34,166 --> 05:30:37,133
But then you also see
how the sliders were moved for you.
5412
05:30:37,133 --> 05:30:39,700
And if you feel you need to adjust it,
you can
5413
05:30:40,500 --> 05:30:43,200
you can drag the science
into deeper areas of black
5414
05:30:43,200 --> 05:30:47,266
or you can increase the brightness
of the sign color values within the image.
5415
05:30:48,000 --> 05:30:50,800
So it's really up to you to come in here
and further modify
5416
05:30:50,800 --> 05:30:55,600
anything from this presets,
but that these typically are great point.
5417
05:30:57,000 --> 05:30:57,300
You could
5418
05:30:57,300 --> 05:31:01,533
also come over here and click auto
and have Photoshop automatically adjust
5419
05:31:01,533 --> 05:31:05,433
the sliders for you, or you can click
this tool here, which you remember.
5420
05:31:05,433 --> 05:31:06,366
It gives you the ability
5421
05:31:06,366 --> 05:31:09,433
to click on the image
and then drag to the right or the left
5422
05:31:09,833 --> 05:31:13,200
to increase or decrease the values
associated with that color.
5423
05:31:13,866 --> 05:31:16,533
So anytime you come in here
and make adjustment.
5424
05:31:16,533 --> 05:31:19,800
You may want to take a look
at what the original image looks like,
5425
05:31:20,066 --> 05:31:21,233
and you can always do that
5426
05:31:21,233 --> 05:31:25,233
by temporarily
disabling it, by clicking this right here.
5427
05:31:25,833 --> 05:31:28,266
This gives us the before and after here
5428
05:31:29,100 --> 05:31:33,066
again, and black and white adjustment
gives you far more flexibility
5429
05:31:33,066 --> 05:31:36,500
when it comes to converting your color
images into black and white
5430
05:31:36,500 --> 05:31:44,533
images.
5431
05:31:44,533 --> 05:31:47,866
Now, in the last module, we look at how
we could make some adjustments
5432
05:31:47,866 --> 05:31:50,933
globally to an image
by using the adjustment layers
5433
05:31:51,300 --> 05:31:54,900
and you can localize them to some extent
using the mask within those layers.
5434
05:31:54,900 --> 05:31:59,366
But what we want to focus on this module
are some of the tools
5435
05:31:59,366 --> 05:32:03,300
that gives you the ability to target
very specific regions of the image.
5436
05:32:03,900 --> 05:32:07,100
We're going to start off
by looking at me toning tools,
5437
05:32:07,366 --> 05:32:10,400
so we'll look at the Dodge tool
and the burn tool,
5438
05:32:10,866 --> 05:32:13,600
and we'll also look at the Spanish tool
that gives you
5439
05:32:13,600 --> 05:32:16,800
the ability
to saturate and saturate pixels.
5440
05:32:17,333 --> 05:32:21,000
Now I'm, working with a document
called Mottaki Tonight JPEG.
5441
05:32:21,000 --> 05:32:22,366
And what we're going to do here
5442
05:32:22,366 --> 05:32:25,500
is come over and select
this tool over here in the tool bar.
5443
05:32:25,866 --> 05:32:27,933
It's called the Dodge Tool.
5444
05:32:27,933 --> 05:32:30,000
Oh is the keyboard shortcut.
5445
05:32:30,000 --> 05:32:32,633
And when you select the Dodge tool,
this tool
5446
05:32:32,633 --> 05:32:35,766
gives you the ability
to light in areas of an image.
5447
05:32:36,466 --> 05:32:40,000
The options in Control
panel comes in the way of the size
5448
05:32:40,000 --> 05:32:43,566
of the brush that you'll be using
and also the hardness of the brush edge.
5449
05:32:44,166 --> 05:32:48,066
Anytime you are creating localized
adjustment like this on the image,
5450
05:32:48,366 --> 05:32:52,200
you typically want your hardness down
to a very low percentage.
5451
05:32:52,200 --> 05:32:55,266
In fact, you probably want it set to zero
in many cases.
5452
05:32:55,600 --> 05:32:59,066
And the reason for that is
you'll get gradual transition
5453
05:32:59,066 --> 05:33:03,333
from pixels, like you're not modifying the
pixels that you're modifying,
5454
05:33:05,200 --> 05:33:06,533
but only you can select the
5455
05:33:06,533 --> 05:33:10,200
brush size in the brush shape,
but you can also target different ranges
5456
05:33:10,466 --> 05:33:14,133
and you can target shadows or highlights
or mid tones.
5457
05:33:14,133 --> 05:33:17,500
Here for this example
I'll go with mid tones.
5458
05:33:18,000 --> 05:33:22,133
And the exposure option here
is essentially the intensity
5459
05:33:22,133 --> 05:33:24,733
of the effect that you're going
to be adding to the image.
5460
05:33:25,200 --> 05:33:30,500
A generic command, leaving the exposure,
setting down to a lower percentage value
5461
05:33:31,000 --> 05:33:33,733
and gradually building up the effect
5462
05:33:34,200 --> 05:33:36,466
as you work on the image.
5463
05:33:36,866 --> 05:33:41,266
So the first brush stroke that you make
may not give you the result that you want.
5464
05:33:41,266 --> 05:33:45,633
But after going over the same area
a couple of times, you build up the effect
5465
05:33:45,633 --> 05:33:49,533
to eventually get the results
that you're looking for in our case.
5466
05:33:49,533 --> 05:33:53,833
So leave the exposure
setting to a little bit
5467
05:33:53,833 --> 05:33:56,766
higher here than what
they would normally in the real world.
5468
05:33:57,300 --> 05:34:01,800
And this is because I want you
to see the result of this tool.
5469
05:34:02,233 --> 05:34:06,100
And finally,
there's a protect tones option here,
5470
05:34:06,100 --> 05:34:08,066
and this option, when selected,
5471
05:34:08,066 --> 05:34:12,533
will minimize the possibility of clipping
highlight shadows within the image.
5472
05:34:12,933 --> 05:34:16,433
So again, the Dodge tool
will light in areas of the image.
5473
05:34:16,433 --> 05:34:18,600
But then now this is a destructive edit.
5474
05:34:18,600 --> 05:34:21,566
So what I'm going to do here
is duplicate the background layer
5475
05:34:21,566 --> 05:34:24,933
and I'm going to do that
using the keyboard shortcut command
5476
05:34:24,933 --> 05:34:28,533
G on Mac
and it will be control G on Windows.
5477
05:34:29,066 --> 05:34:32,566
Now with this duplicated layer
as the active layer,
5478
05:34:32,866 --> 05:34:33,900
I'm just going to make
5479
05:34:33,900 --> 05:34:37,833
some general brush strokes
within, this image to like in some areas
5480
05:34:39,600 --> 05:34:39,900
right?
5481
05:34:39,900 --> 05:34:43,666
Let me just click and drag
over here on her forehead
5482
05:34:44,100 --> 05:34:47,100
and you should see the changes as I did
that.
5483
05:34:47,466 --> 05:34:50,433
I'll also go ahead and light up the here
5484
05:34:50,566 --> 05:34:53,400
on her cheeks and on her shoulders.
5485
05:34:54,500 --> 05:34:59,166
And let me also just light up
this section of her hair here.
5486
05:34:59,166 --> 05:34:59,633
All right.
5487
05:34:59,633 --> 05:35:02,766
So, again,
this will be subtle changes and anything
5488
05:35:02,766 --> 05:35:05,733
that's not subtle
won't look good at the end of the day.
5489
05:35:06,266 --> 05:35:08,700
And let's see that change here.
5490
05:35:08,700 --> 05:35:11,700
Now If we turn off the visibility
of this layer, we will see that
5491
05:35:12,300 --> 05:35:16,100
we have this before
and then now we have this after.
5492
05:35:16,533 --> 05:35:19,766
So again, we're making subtle changes
here with this tool,
5493
05:35:20,166 --> 05:35:22,433
which is exactly how you want to work.
5494
05:35:23,133 --> 05:35:25,000
So that's the Dodge tool.
5495
05:35:25,000 --> 05:35:28,733
And again, the Dodge tool will light
in pixels within the image
5496
05:35:29,800 --> 05:35:30,266
awesome.
5497
05:35:30,266 --> 05:35:33,433
So the burn tool does the exact opposite
5498
05:35:33,433 --> 05:35:37,100
and you'll notice
it has the exact same settings.
5499
05:35:37,100 --> 05:35:40,566
So let's find some areas within the image
here that we wanted Darken.
5500
05:35:41,400 --> 05:35:44,200
So maybe I'll darken
this a little bit here
5501
05:35:44,733 --> 05:35:49,466
on the right side of her forehead
and we go ahead and do something
5502
05:35:49,466 --> 05:35:52,466
similar over here on her ears here.
5503
05:35:53,200 --> 05:35:57,833
And again, I'll just take a look
at the before and after here.
5504
05:35:57,833 --> 05:36:00,100
So again, we're making subtle change here.
5505
05:36:00,100 --> 05:36:03,766
We're lighting areas
and darkening other areas of the image.
5506
05:36:04,366 --> 05:36:08,300
Now, finally, we can come over
and take a look at this bonnet here.
5507
05:36:08,300 --> 05:36:11,433
And the sponge tool
gives you the ability to either
5508
05:36:11,533 --> 05:36:14,466
desaturated or saturate colors
within the image.
5509
05:36:15,000 --> 05:36:17,733
Now I'm going to leave it to the saturate
and the flow
5510
05:36:18,000 --> 05:36:21,600
is much like exposure
setting for the burn and dodge tools,
5511
05:36:21,900 --> 05:36:26,766
which is really just determining
the intensity of the effect in this case.
5512
05:36:26,766 --> 05:36:28,900
I'm going to leave it
set a little bit higher
5513
05:36:28,933 --> 05:36:31,400
because I wanted to saturate this
pretty quickly.
5514
05:36:32,066 --> 05:36:35,900
Again, in the interest of time,
I don't need to build up the effects
5515
05:36:35,900 --> 05:36:37,033
like I would if.
5516
05:36:37,033 --> 05:36:38,966
I was working in a real world situation.
5517
05:36:38,966 --> 05:36:42,966
But then let's go ahead
and saturate her lips here,
5518
05:36:44,000 --> 05:36:44,600
just like
5519
05:36:44,600 --> 05:36:48,733
so again, what we're doing
is just this saturating the color.
5520
05:36:48,733 --> 05:36:50,800
So we're getting gray in black values.
5521
05:36:50,800 --> 05:36:54,333
And again, if we come over
to turn off the visibility of this layer,
5522
05:36:54,800 --> 05:36:58,800
we can see that before
and now we can see the after.
5523
05:36:59,900 --> 05:37:02,766
So these tools are for localized
adjustment
5524
05:37:02,766 --> 05:37:06,666
and oftentimes used for photo retouching
and for repairs.
5525
05:37:06,666 --> 05:37:10,933
And again, the flexibility here over
an adjustment layer is you're targeting
5526
05:37:10,933 --> 05:37:15,466
very specific location within the image
without having to manipulate the mask
5527
05:37:15,800 --> 05:37:18,500
like you would
if you were using an adjustment layer
5528
05:37:25,100 --> 05:37:26,000
in this video.
5529
05:37:26,000 --> 05:37:29,300
What I'd like to show you
is how you can use some tools in Photoshop
5530
05:37:29,300 --> 05:37:31,900
to correct Coleman Problems
found within images.
5531
05:37:32,566 --> 05:37:34,700
I'm working on a document called Nikolai.
5532
05:37:34,700 --> 05:37:40,333
We are not that cheap, and clearly in this
image, this guy has some blemishes.
5533
05:37:40,333 --> 05:37:42,400
We want to correct those blemishes
5534
05:37:42,400 --> 05:37:45,966
and so we want to look at different
options available in Photoshop.
5535
05:37:46,300 --> 05:37:50,700
We're making that type of correction
now before get started,
5536
05:37:50,800 --> 05:37:54,600
what I'd like to do is create a new layer
here, and by creating a new layer,
5537
05:37:54,600 --> 05:37:56,700
we can perform all of our healing
5538
05:37:56,700 --> 05:38:00,500
on this layer without damaging
the original pixels, the background layer.
5539
05:38:01,133 --> 05:38:04,766
Now we're going to be talking about spot
Healing Brush tool
5540
05:38:04,766 --> 05:38:08,033
because this tool is perfectly suited
for this type of situation.
5541
05:38:08,500 --> 05:38:11,800
But I do want show you
how you can use other tools
5542
05:38:11,800 --> 05:38:15,333
because you may run
into different situations in your own work
5543
05:38:15,600 --> 05:38:17,766
where you may find this
other tools useful.
5544
05:38:17,766 --> 05:38:21,533
And the first tool I want to look at
is the Clone Stamp tool.
5545
05:38:22,000 --> 05:38:25,800
Now, it used to be called the rubber
stamp tool, and it's been with Photoshop
5546
05:38:25,800 --> 05:38:27,400
for a very long time.
5547
05:38:27,400 --> 05:38:30,233
And what it allows you to is clone pixels.
5548
05:38:30,600 --> 05:38:33,433
So with this tool
you can literally take pixels from one
5549
05:38:33,433 --> 05:38:35,766
area of one image
and place them somewhere else.
5550
05:38:36,533 --> 05:38:41,100
A lot of people uses it for things
like in this image, we can put this
5551
05:38:41,100 --> 05:38:44,866
guy's nose on his forehead,
but that's not going to be cool though.
5552
05:38:45,533 --> 05:38:48,633
But then you may run into a situation
where in you need it.
5553
05:38:49,266 --> 05:38:52,266
Maybe you're working on a project
and you need to clone something.
5554
05:38:52,600 --> 05:38:55,900
This tool could be useful
for those types of situations.
5555
05:38:56,400 --> 05:38:58,633
But let's take a look at it works.
5556
05:38:58,633 --> 05:39:00,366
The first thing that you need to do is
5557
05:39:00,366 --> 05:39:03,900
you need to sample the pixels
that you want to clone, and you do that
5558
05:39:03,900 --> 05:39:08,000
by holding down the option
here on the Mac and on Windows.
5559
05:39:08,500 --> 05:39:10,566
And then we'll just sample an area here.
5560
05:39:10,933 --> 05:39:14,933
But the problem is
we're in layer one right now
5561
05:39:14,933 --> 05:39:16,933
and if we look at layer one, it's
completely
5562
05:39:17,766 --> 05:39:19,633
we don't have any content on the layer,
5563
05:39:19,633 --> 05:39:22,900
so we really can't sample pixels
from layer one.
5564
05:39:23,466 --> 05:39:27,433
What we need to do is sampled pixels
from the background.
5565
05:39:27,433 --> 05:39:29,066
Yes, you can select the background layer
5566
05:39:29,066 --> 05:39:31,800
to sample the pixels,
then paint them on layer one.
5567
05:39:31,800 --> 05:39:35,500
But an easier way to work is to just
come up to the control panel here
5568
05:39:36,033 --> 05:39:37,200
and the sample menu.
5569
05:39:37,200 --> 05:39:42,466
You have the option of current layer,
current and below and all layers.
5570
05:39:42,900 --> 05:39:46,933
In this case, either current than below
or all layers will work the same way,
5571
05:39:47,566 --> 05:39:50,033
but this gives you the ability
to sample pixels
5572
05:39:50,033 --> 05:39:53,400
from the background layer without actually
selecting the background layer.
5573
05:39:54,966 --> 05:39:56,566
So in this case, let's say we
5574
05:39:56,566 --> 05:40:01,166
wanted to remove this blemish
right over here, and I'm actually not sure
5575
05:40:01,166 --> 05:40:05,633
if that's a blemish,
but let's say we want to get rid of this.
5576
05:40:05,633 --> 05:40:09,066
We will just hold down the option
or I'll key here
5577
05:40:09,066 --> 05:40:12,600
and click
and that's going to sample those pixels.
5578
05:40:12,600 --> 05:40:17,766
Then I can just come over and click again
on this area to paint those pixels.
5579
05:40:17,766 --> 05:40:23,466
And so you can see now the dot is removed
and honestly the result isn't that bad.
5580
05:40:24,000 --> 05:40:26,500
But the problem with this stamp tool
though,
5581
05:40:26,500 --> 05:40:30,233
is it's only cloning pixels
and it doesn't really care about the tone.
5582
05:40:30,600 --> 05:40:35,333
So you have to be smart in the way that
you use it to try pull off the effect.
5583
05:40:35,333 --> 05:40:40,000
And what I mean by that is if I take
or sample pixels from the right area here
5584
05:40:40,666 --> 05:40:44,800
and again I'll just hold down the option
or all of them click right.
5585
05:40:44,800 --> 05:40:47,300
And after doing that
I'll just spend over here
5586
05:40:47,733 --> 05:40:50,700
and you'll notice
what a poor correction that is.
5587
05:40:50,700 --> 05:40:52,200
It's very bright.
5588
05:40:52,200 --> 05:40:54,566
So as you can see, this is a disaster
5589
05:40:54,900 --> 05:40:57,066
and not that useful in the sense.
5590
05:40:57,766 --> 05:40:59,500
So I'm just going to undo that again.
5591
05:40:59,500 --> 05:41:01,766
Command or control Z here on Windows.
5592
05:41:02,433 --> 05:41:05,100
Now a better tool here is called
5593
05:41:05,100 --> 05:41:08,333
the Healing Brush
to just say, I'm located right here
5594
05:41:08,700 --> 05:41:12,300
and we're just going to look at this
in greater detail in the next lesson.
5595
05:41:12,300 --> 05:41:16,300
But what this tool does differently
than the cone stamp tool is it does
5596
05:41:16,300 --> 05:41:17,100
match the tone.
5597
05:41:17,100 --> 05:41:21,100
So we wouldn't get something as awful
if we sampled right here
5598
05:41:21,100 --> 05:41:24,133
by holding down the option or all key
before click.
5599
05:41:24,133 --> 05:41:28,300
Remember to come up to the control panel
and change the sample to all layers.
5600
05:41:28,766 --> 05:41:33,366
Then if you option click or alt click,
you can sample the pixels here and.
5601
05:41:33,366 --> 05:41:37,566
Then if you click over here,
you'll notice that the tone is richer.
5602
05:41:38,333 --> 05:41:41,033
You can see that
it did a pretty good job on this image
5603
05:41:41,033 --> 05:41:42,633
and definitely an improvement
5604
05:41:42,633 --> 05:41:46,300
over the stamp tool in the sense
that it does care about the tone.
5605
05:41:47,033 --> 05:41:49,033
So let me just go ahead and do that.
5606
05:41:49,033 --> 05:41:53,133
And instead what we're going to do
is we're going to take a look at the spot
5607
05:41:53,133 --> 05:41:54,566
healing brush.
5608
05:41:54,566 --> 05:41:57,900
Now, the spot Healing
Brush has many of the same attributes
5609
05:41:57,900 --> 05:42:01,200
as the healing brush, except
you don't have the sample pixels at all.
5610
05:42:01,633 --> 05:42:06,066
It will sample in much tone on the fly
with a single click of a mouse.
5611
05:42:06,600 --> 05:42:08,466
So it's far more powerful.
5612
05:42:08,466 --> 05:42:11,633
And the other options that it has,
which also make it
5613
05:42:11,633 --> 05:42:14,100
more powerful, are these type options.
5614
05:42:14,666 --> 05:42:18,000
And now in this situation, content aware
makes the most sense.
5615
05:42:18,400 --> 05:42:22,166
And what content aware does is
it will intelligently figure out
5616
05:42:22,466 --> 05:42:25,000
the best way to feel area
that you're collecting on.
5617
05:42:25,333 --> 05:42:26,700
But there are other options here.
5618
05:42:26,700 --> 05:42:30,000
For example, there's also create texture
right over here,
5619
05:42:30,300 --> 05:42:34,266
and it works in a slightly different way
as what it does is
5620
05:42:34,533 --> 05:42:38,466
it will read the data surrounding the area
you're attempting to repair
5621
05:42:38,466 --> 05:42:42,333
and will generate the texture pattern
from that sample data.
5622
05:42:42,933 --> 05:42:46,733
So the main difference between this
and the other two modes is that the other
5623
05:42:46,733 --> 05:42:50,633
two modes repair
and blend using actual pixels, while
5624
05:42:50,733 --> 05:42:54,333
great texture and blends
using texture patterns.
5625
05:42:55,166 --> 05:42:57,500
There's also a proximity match mode.
5626
05:42:57,500 --> 05:43:00,966
And what it does is
it will analyze the data around the area
5627
05:43:00,966 --> 05:43:04,400
where you're painting
to identify the best area, to sample
5628
05:43:04,400 --> 05:43:08,100
the pixel information from,
and then uses that pixel data
5629
05:43:08,100 --> 05:43:12,066
that has been sampled to repair
the defective base where you're painting.
5630
05:43:12,733 --> 05:43:16,300
So it's hard to illustrate
each of these type at the moment,
5631
05:43:16,300 --> 05:43:19,666
but I can tell you Corning Aware
will give you the best results
5632
05:43:20,000 --> 05:43:22,866
and depending upon the image
that you're working on and depending
5633
05:43:22,866 --> 05:43:25,500
upon what you're trying to do
within the image,
5634
05:43:26,133 --> 05:43:27,766
it would ultimately dictate
5635
05:43:27,766 --> 05:43:31,633
which of these types would be best suited
for that application.
5636
05:43:31,633 --> 05:43:35,333
So with that said,
there's really no way to demonstrate this.
5637
05:43:35,900 --> 05:43:39,166
Now, what you really want to do
is experiment as a user of the healing
5638
05:43:39,166 --> 05:43:43,733
brush tool until you gain a better sense
to what each of these types will do.
5639
05:43:44,233 --> 05:43:47,400
And then finally,
we have some blending modes here,
5640
05:43:47,400 --> 05:43:50,500
and most of this
are fairly straightforward and numerous.
5641
05:43:50,500 --> 05:43:51,766
The blending modes available
5642
05:43:51,766 --> 05:43:55,400
within the Layers panel,
except there's a replace mode here.
5643
05:43:55,666 --> 05:44:00,000
And what it does is it operates
much like the Clone stamp tool.
5644
05:44:00,000 --> 05:44:03,166
So you're not getting
any of the benefit of the spot
5645
05:44:03,166 --> 05:44:06,200
healing brush over the Clone Stamp tool
when choosing replace.
5646
05:44:06,700 --> 05:44:11,366
The only advantage for this one is
if you would be trying to clone a high
5647
05:44:11,366 --> 05:44:13,433
frequency image at the edges of the clone
5648
05:44:13,800 --> 05:44:17,400
area and won't be a solve
as they do with the clone stamp tool.
5649
05:44:17,400 --> 05:44:21,000
But other than that
you're getting a similar function at the.
5650
05:44:21,500 --> 05:44:25,900
So we're going to leave this set to normal
and we're going to come over
5651
05:44:25,900 --> 05:44:30,100
and sample all layers and watch this tool.
5652
05:44:30,100 --> 05:44:32,133
It's pretty magical the way that it works.
5653
05:44:32,666 --> 05:44:36,766
I'm going to come over here
and with the sample layers checked here,
5654
05:44:37,000 --> 05:44:41,266
I'm just going to click to remove this
blemish and it's immediately removed.
5655
05:44:41,300 --> 05:44:44,633
You'll notice it even functions
and operates well within the stubble.
5656
05:44:45,900 --> 05:44:48,733
And I can also come over here and click
5657
05:44:48,733 --> 05:44:52,333
and drag over some other blemishes
that I see within the image.
5658
05:44:53,033 --> 05:44:56,466
I'll just come over here
and apply a few more corrections
5659
05:44:56,700 --> 05:44:58,566
just clicking on this blemishes.
5660
05:44:58,566 --> 05:45:03,600
Now I could spend a lot of time here,
but I think I'd get the get the idea
5661
05:45:04,000 --> 05:45:09,966
and we can now take a look at the before
and after.
5662
05:45:09,966 --> 05:45:10,933
And clearly there's
5663
05:45:10,933 --> 05:45:15,666
a large blemish here too,
and we can use this spot healing brush.
5664
05:45:16,000 --> 05:45:18,166
So let me just go ahead and fix this.
5665
05:45:18,166 --> 05:45:21,566
I'm just going to increase
the size of the brush here and click
5666
05:45:22,200 --> 05:45:24,366
and you'll notice that it's removed.
5667
05:45:25,066 --> 05:45:28,800
So what the spot
Healing Brush tool is doing in one single
5668
05:45:28,800 --> 05:45:32,433
click is matching tone and it's sampling
the pixels that it thinks
5669
05:45:32,433 --> 05:45:36,066
it needs to use for that area
all within one click.
5670
05:45:36,700 --> 05:45:41,066
So hopefully this gives you some insight
as to how you can use all of these tools.
5671
05:45:41,300 --> 05:45:42,433
And now that you're familiar
5672
05:45:42,433 --> 05:45:45,233
with the Clone Stamp tool,
the Spot Healing Brush Tool
5673
05:45:45,500 --> 05:45:50,233
and the Healing Brush tool to some extent,
the question you might be asking at
5674
05:45:50,233 --> 05:45:54,100
this point is why would you ever use
the Healing Brush tool over the Spot
5675
05:45:54,100 --> 05:45:55,666
Healing Brush tool?
5676
05:45:55,666 --> 05:45:58,933
Well, let's go into greater
details on the next lesson
5677
05:45:58,933 --> 05:46:07,800
and hopefully
I can answer those questions.
5678
05:46:07,800 --> 05:46:10,500
At the end of the last video,
I ask a question
5679
05:46:10,500 --> 05:46:14,033
Why would you ever use the healing
brush over spot healing brush?
5680
05:46:14,033 --> 05:46:16,500
And it really depends on the situation.
5681
05:46:16,500 --> 05:46:20,300
And I'd like to show you an example
that may make some sense here.
5682
05:46:21,000 --> 05:46:24,266
I'm working with the same document
we were working in the last video,
5683
05:46:24,633 --> 05:46:28,033
and now there is this large blemish,
5684
05:46:28,033 --> 05:46:31,233
and I just want to show you
what happens using the spot healing brush.
5685
05:46:31,966 --> 05:46:34,900
Now, there's a couple things
that we can do here to improve this,
5686
05:46:34,900 --> 05:46:38,700
but I will show you how possibly
the Healing Brush tool could be better
5687
05:46:39,500 --> 05:46:42,166
if we zoom in here on his jukes
5688
05:46:42,166 --> 05:46:45,000
here with the spot Healing Brush tool
still selected.
5689
05:46:45,366 --> 05:46:48,133
I'll just increase my size here
a little bit.
5690
05:46:48,500 --> 05:46:51,266
Just going to click here
and once I did that,
5691
05:46:51,266 --> 05:46:54,100
you'll notice that we can
the circle of the brush here.
5692
05:46:54,366 --> 05:46:56,600
So we're not really getting
the best results.
5693
05:46:57,033 --> 05:46:59,666
Now, you might have difficulty
on seeing this
5694
05:47:00,000 --> 05:47:03,100
and it might also be impossible
to see in this video
5695
05:47:03,466 --> 05:47:05,800
that we're watching
because of the video compression.
5696
05:47:05,800 --> 05:47:09,566
But if you're following along, you'll
definitely see that it's not as clean
5697
05:47:09,566 --> 05:47:12,133
as some of the other corrections
that we've made.
5698
05:47:12,666 --> 05:47:16,533
Now, one way to fix this
is to reduce the hardness of the brush.
5699
05:47:16,966 --> 05:47:20,333
And you would probably want this down here
in the lower
5700
05:47:20,333 --> 05:47:24,000
percentage values,
and with that, you'll get better results.
5701
05:47:24,700 --> 05:47:27,266
Now, I'd like to show you
how the Healing Brush tool
5702
05:47:27,266 --> 05:47:29,266
may be a better solution in this case.
5703
05:47:29,700 --> 05:47:32,633
So we'll just undo that last brush stroke
that we did,
5704
05:47:33,233 --> 05:47:36,166
and I'm going to come over
and use the healing brush.
5705
05:47:36,566 --> 05:47:40,066
Now, remember, with the healing brush,
you have to sample an area to clone
5706
05:47:40,500 --> 05:47:43,233
and the healing brush
will match the tone here.
5707
05:47:43,233 --> 05:47:46,966
So just looking some
some of the texture here
5708
05:47:47,900 --> 05:47:51,366
and really want to come over here
to this side of his cheeks
5709
05:47:51,366 --> 05:47:55,266
and I'm just going to hold down the option
or out key here.
5710
05:47:55,566 --> 05:47:57,700
Sample this area of the image.
5711
05:47:57,700 --> 05:48:02,466
Again, it's important to make sure that all is selected within the sample menu here
5712
05:48:03,633 --> 05:48:04,166
and now.
5713
05:48:04,166 --> 05:48:08,166
If I click it, it will match the bone
and you'll notice I'm able to pick up the
5714
05:48:08,166 --> 05:48:13,600
texture on the left side of this cheek,
and now I'm getting a better result.
5715
05:48:14,866 --> 05:48:16,966
So hopefully that makes sense
5716
05:48:16,966 --> 05:48:20,300
in terms of why you would use over
one over the other.
5717
05:48:21,000 --> 05:48:23,466
Another solution here, though, is
5718
05:48:23,466 --> 05:48:28,266
can you use the spot healing brush here
and then in the option bar or the control
5719
05:48:28,266 --> 05:48:32,833
panel, instead of using content
where we can choose, create texture.
5720
05:48:33,433 --> 05:48:36,233
And this will allow us to correct the tone
but preserve
5721
05:48:36,233 --> 05:48:39,700
a lot of the texture that we have here
within the image.
5722
05:48:39,700 --> 05:48:43,533
So I'll just click here and we can see
5723
05:48:43,533 --> 05:48:46,233
now that it has made
a pretty good correction here.
5724
05:48:46,800 --> 05:48:50,033
So maybe a little blotchy right here,
but for most part,
5725
05:48:50,033 --> 05:48:52,766
this is much a better way
to work than using content.
5726
05:48:53,900 --> 05:48:56,400
So this
is a good way to get a better result.
5727
05:48:56,400 --> 05:48:59,800
Similar to that,
if you are using the traditional brush.
5728
05:49:00,333 --> 05:49:03,833
And again, the take away here
is that we did get incredible results
5729
05:49:03,833 --> 05:49:08,133
with the spot Healing Brush tool,
but it's not always the best solution.
5730
05:49:08,133 --> 05:49:11,233
Sometimes the traditional Healing
Brush tool is still useful
5731
05:49:11,233 --> 05:49:14,766
and it's also important to experiment
with the different types
5732
05:49:14,766 --> 05:49:16,933
that are available for the spot
healing brush.
5733
05:49:17,633 --> 05:49:21,000
So I hope at the very least
that you understand,
5734
05:49:21,000 --> 05:49:25,366
especially as a new user, that you will
have to experiment with this options
5735
05:49:25,366 --> 05:49:29,966
and also experiment with the tools
to ultimately get the best results.
5736
05:49:30,300 --> 05:49:34,366
Because every image is different,
which means every situation
5737
05:49:34,366 --> 05:49:42,033
is different.
5738
05:49:42,033 --> 05:49:44,833
In this lesson,
we're going to review the patch tool.
5739
05:49:45,266 --> 05:49:48,233
The patch tool is incredibly useful
for correcting portions
5740
05:49:48,233 --> 05:49:50,700
of an image
that needs to be centrally removed.
5741
05:49:51,233 --> 05:49:53,900
In this example,
we're looking at the Statue of Liberty.
5742
05:49:54,100 --> 05:49:57,933
Again, this is available
on your tutorial assets statue not JPEG,
5743
05:49:57,933 --> 05:50:00,966
which was taken by Chris April on Unsplash
dot com.
5744
05:50:01,733 --> 05:50:04,700
You'll notice that we have a boat here
coming from the right side
5745
05:50:04,700 --> 05:50:08,966
and what you want to do is remove
this boat, which might take some time.
5746
05:50:09,066 --> 05:50:10,766
We're going to be using the tools
5747
05:50:10,766 --> 05:50:14,600
we've tackled so far like the STEM two
or the Healing Brush tool,
5748
05:50:14,933 --> 05:50:17,900
and we're just doing it on this water
right here.
5749
05:50:18,433 --> 05:50:21,400
Imagine if we have some trees
or other elements
5750
05:50:21,400 --> 05:50:24,000
that are included
behind the object that we want to remove.
5751
05:50:24,666 --> 05:50:26,633
Now we can do it quick and easy.
5752
05:50:26,633 --> 05:50:29,033
The use of patch to the batch tool.
5753
05:50:29,033 --> 05:50:31,266
This perform a destructive edit.
5754
05:50:31,533 --> 05:50:34,266
So what we want to do here
is just come over here
5755
05:50:34,266 --> 05:50:36,866
and duplicate the background layer
for us. Again.
5756
05:50:36,866 --> 05:50:40,966
Command or control J
is the keyboard shortcut and the duplicate
5757
05:50:41,000 --> 05:50:45,100
layer selected and come over here now
and use the patch tool
5758
05:50:45,333 --> 05:50:48,300
which can be found underneath the spot
Healing Brush tool.
5759
05:50:49,000 --> 05:50:52,833
And with a batch tool selected,
we have a couple of different options
5760
05:50:52,833 --> 05:50:56,133
in terms of how the patch can be performed
right?
5761
05:50:56,133 --> 05:50:57,466
It's set to content aware.
5762
05:50:57,466 --> 05:51:00,600
And I'm going to say this
the majority of the situation
5763
05:51:00,733 --> 05:51:03,300
will probably require you
to use content aware.
5764
05:51:04,100 --> 05:51:07,200
I'll show you an example in a moment
where you wouldn't want to use it.
5765
05:51:07,633 --> 05:51:09,966
In this example, we do.
5766
05:51:09,966 --> 05:51:13,666
So we're going to select content
where it uses the same content aware
5767
05:51:13,666 --> 05:51:16,366
technologies,
and many inside of Photoshop,
5768
05:51:16,800 --> 05:51:20,100
and it does consider all the content
around the selection that you make
5769
05:51:20,100 --> 05:51:22,500
when filling in that selection
in the new content.
5770
05:51:23,233 --> 05:51:25,633
So just be aware of that.
5771
05:51:26,966 --> 05:51:28,133
Additionally, you
5772
05:51:28,133 --> 05:51:30,533
do have options for structure and color.
5773
05:51:31,266 --> 05:51:32,666
Structure will adjust.
5774
05:51:32,666 --> 05:51:35,733
Adjust how strictly
the source structure preserved
5775
05:51:35,733 --> 05:51:37,800
and color will allow you to adjust.
5776
05:51:37,800 --> 05:51:40,333
How much of the source
color can be modified.
5777
05:51:40,700 --> 05:51:42,500
I want to be honest with you here.
5778
05:51:42,500 --> 05:51:46,100
You're really not going to know
what this set here until perform a patch.
5779
05:51:46,100 --> 05:51:48,333
And then based upon the results,
you may decide
5780
05:51:48,333 --> 05:51:52,100
if you need to tweak this values
in some way to get a better result.
5781
05:51:52,566 --> 05:51:55,533
But in many situations,
you're going to have to take a guess
5782
05:51:55,533 --> 05:51:59,333
as to what this value should be
and then see if they work for you.
5783
05:51:59,666 --> 05:52:02,266
So it will be a little bit of a game
for you in that case.
5784
05:52:02,700 --> 05:52:05,933
But now the default value
should probably work just fine.
5785
05:52:05,933 --> 05:52:07,566
So in this case,
5786
05:52:07,566 --> 05:52:11,633
you don't need to sample all layers
because we just want to work on layer one.
5787
05:52:12,000 --> 05:52:14,500
Then we have to make a selection.
5788
05:52:14,500 --> 05:52:15,900
Before I make a selection, I'm
5789
05:52:15,900 --> 05:52:20,600
going to zoom into the boat,
hold down the spacebar and the command.
5790
05:52:20,600 --> 05:52:23,600
Here are control key
to temporarily activate
5791
05:52:23,600 --> 05:52:26,266
the Zoom tool,
allowing you to zoom into the boat.
5792
05:52:26,833 --> 05:52:30,433
Then with the patch tool
I'm going to make selection of the boat
5793
05:52:30,900 --> 05:52:34,133
and you want to make sure
that you include a little bit of the boat
5794
05:52:34,133 --> 05:52:37,100
surroundings here
so we can get a decent patch.
5795
05:52:37,833 --> 05:52:40,833
Once you have the active selection,
you want to place
5796
05:52:40,833 --> 05:52:44,666
your cursor inside of the selection,
then click and drag to an area
5797
05:52:44,666 --> 05:52:49,200
where you want to essentially be copied
into the location of where the boat was.
5798
05:52:49,500 --> 05:52:52,200
And now because we have content,
5799
05:52:52,333 --> 05:52:55,633
where's the patch option,
we should get a decent result.
5800
05:52:56,400 --> 05:53:00,533
Take a look at the patched area right now
before I let go of the mouse here
5801
05:53:00,966 --> 05:53:05,066
and when I let go of the mouse,
you'll how it's corrected.
5802
05:53:05,733 --> 05:53:09,833
If I go ahead and select
this command or control, you'll notice
5803
05:53:09,833 --> 05:53:12,433
that we're getting pretty good results
in the background here.
5804
05:53:13,133 --> 05:53:15,933
We Have enough randomness within the ocean
5805
05:53:15,933 --> 05:53:18,500
where we really getting
pretty good results.
5806
05:53:19,133 --> 05:53:22,466
Now, maybe you can come in here
and make some additional modifications
5807
05:53:22,466 --> 05:53:26,566
in this area, the edge of the patch
and the original image meets.
5808
05:53:27,000 --> 05:53:29,366
But overall, this is really good.
5809
05:53:29,700 --> 05:53:33,433
It was a simple process
that only took a couple of seconds.
5810
05:53:33,433 --> 05:53:36,200
It looks like that boat was never there.
5811
05:53:36,900 --> 05:53:40,366
So that's a good example
as to when you use the patch tool.
5812
05:53:41,166 --> 05:53:45,133
Now we can come over and take a look
at the before and then the after.
5813
05:53:45,733 --> 05:53:46,633
So with the boat,
5814
05:53:48,066 --> 05:53:50,433
without the boat, not bad at all.
5815
05:53:51,266 --> 05:53:54,000
Let's come over to a different image here.
5816
05:53:54,000 --> 05:53:56,000
We have dog, not JPEG here
5817
05:53:56,000 --> 05:53:59,066
and this is also available
in your tutorial assets folder.
5818
05:53:59,800 --> 05:54:01,900
So let's do the exact same thing.
5819
05:54:01,900 --> 05:54:05,700
I'm going to duplicate the background
layer Commander control J on Windows.
5820
05:54:05,700 --> 05:54:08,300
Then I'm going to make a selection
of the dog.
5821
05:54:08,700 --> 05:54:12,066
And again, I want to include
some of the grass around a dog here
5822
05:54:12,766 --> 05:54:15,133
and then I'm going to leave
the same settings here
5823
05:54:15,133 --> 05:54:18,966
that they used on the previous image
for this image.
5824
05:54:18,966 --> 05:54:22,100
Then I'm going to click
and drag to the left here
5825
05:54:22,100 --> 05:54:28,533
and when they let go of the mouse,
you can see that the dog is gone.
5826
05:54:28,533 --> 05:54:31,566
And if we deselect this command
or control,
5827
05:54:31,566 --> 05:54:35,266
we can see where we had the area selected.
5828
05:54:35,266 --> 05:54:39,400
And this is because when Patch Tool
is selected using content aware,
5829
05:54:39,666 --> 05:54:42,366
it creates this a blurred edges.
5830
05:54:42,366 --> 05:54:46,833
And in this case we have so much detail
and we're really not
5831
05:54:46,833 --> 05:54:48,733
getting a good result.
5832
05:54:48,733 --> 05:54:50,100
So let me just undo that again.
5833
05:54:50,100 --> 05:54:53,933
This time, instead of using content
where we can choose a normal here
5834
05:54:54,333 --> 05:54:57,333
and normal,
we get a couple of different options
5835
05:54:57,333 --> 05:55:00,566
so we can work with source,
which is the same way that we're working
5836
05:55:00,566 --> 05:55:04,466
with the content aware mode
and we would make a selection here.
5837
05:55:04,466 --> 05:55:06,700
Then drag it to the destination.
5838
05:55:07,233 --> 05:55:09,266
You could also work in the opposite way.
5839
05:55:09,266 --> 05:55:12,633
You could select the destination
and then patch that over.
5840
05:55:13,366 --> 05:55:16,633
I prefer the source option here
when working with Patch Tool.
5841
05:55:16,633 --> 05:55:19,866
Then finally there's also diffusion.
5842
05:55:20,300 --> 05:55:23,733
You'll notice that we could select
the value between one and seven.
5843
05:55:24,133 --> 05:55:26,766
What ultimately represent is
5844
05:55:26,766 --> 05:55:29,400
how quickly
the transition will take place.
5845
05:55:29,900 --> 05:55:32,933
So if you want a smoother transition
between the area that you're patching
5846
05:55:32,933 --> 05:55:35,800
and the original image,
you would bump this number.
5847
05:55:36,366 --> 05:55:40,766
If you want less of a transition,
you would leave it lower in a case
5848
05:55:40,766 --> 05:55:45,300
where you have a lot of detail like this
grass, you want number to be lower.
5849
05:55:45,300 --> 05:55:49,266
So what we're going to do now
is make that same selection around a dog
5850
05:55:49,700 --> 05:55:52,833
and we want to be sure
to include some of these grass here.
5851
05:55:53,400 --> 05:55:55,766
Once have this selection,
5852
05:55:56,066 --> 05:55:58,900
you can click and drag to a new location.
5853
05:55:58,900 --> 05:56:01,933
When we let go the mouse, you'll notice
5854
05:56:01,933 --> 05:56:04,566
that the patch looks a lot
better in the normal mode.
5855
05:56:05,266 --> 05:56:08,633
Let's go ahead and select
this command or control D again.
5856
05:56:09,400 --> 05:56:12,833
Now you can see that it's pretty difficult
to tell that there was a dog here.
5857
05:56:13,166 --> 05:56:17,233
We're getting pretty good results
so we can turn off the visibility
5858
05:56:17,233 --> 05:56:18,166
of layer one.
5859
05:56:18,166 --> 05:56:21,300
So that's the before, just the after
5860
05:56:21,900 --> 05:56:24,066
with the dog without dog.
5861
05:56:24,766 --> 05:56:28,300
When you look at the before
and after right next to one another,
5862
05:56:28,300 --> 05:56:29,300
you can tell that
5863
05:56:29,300 --> 05:56:33,066
we have sharpness here within the grass
and then it works out a little bit.
5864
05:56:33,700 --> 05:56:37,766
Again, there's some things that you can do
to back off that transition a little,
5865
05:56:37,766 --> 05:56:41,833
but for the most part you can see that
this is giving us a much better results
5866
05:56:41,833 --> 05:56:44,866
than the content though,
where option for the patch mode.
5867
05:56:45,300 --> 05:56:49,833
So hopefully that makes sense in terms
of when you would use the patch tool
5868
05:56:49,833 --> 05:56:58,633
and what the patch tool is good for.
5869
05:56:58,633 --> 05:57:00,700
In the last lesson,
we've looked at the patch tool
5870
05:57:00,700 --> 05:57:04,500
and what I'd like to do now in this
video is show you a less sophisticated
5871
05:57:04,500 --> 05:57:09,366
way to take advantage of content aware
technology, and that is content aware.
5872
05:57:09,366 --> 05:57:12,966
Phil So breaking
now with a document called Gram, that JPEG
5873
05:57:12,966 --> 05:57:16,033
which is available inside your tutorial
as it's folder
5874
05:57:16,366 --> 05:57:19,033
and what we want do
here is to remove this drum
5875
05:57:19,766 --> 05:57:22,833
and I'm going to do it now
by using content aware feel.
5876
05:57:23,500 --> 05:57:26,800
So let me just come over here
and select the lasso tool and.
5877
05:57:26,800 --> 05:57:28,733
We did select that and you'll notice
5878
05:57:28,733 --> 05:57:36,066
I have a feather here of one pixel,
so I think that's okay for now.
5879
05:57:36,066 --> 05:57:40,300
And then we'll just click and drag
a lasso around this drum here
5880
05:57:40,300 --> 05:57:43,433
and notice
that we also have a shadow here too.
5881
05:57:43,433 --> 05:57:47,100
So we want to include some of that shadow
within this selection.
5882
05:57:47,633 --> 05:57:51,866
You also want to include
a portion of the sand here and right now.
5883
05:57:51,866 --> 05:57:53,400
This isn't a bad selection.
5884
05:57:53,400 --> 05:57:58,166
So let me just come up here
to the edit menu and from the edit menu
5885
05:57:58,166 --> 05:58:02,166
we can choose to fill in this case
for the contents.
5886
05:58:02,166 --> 05:58:07,333
We're going to choose content over
and remember content over.
5887
05:58:07,333 --> 05:58:08,166
It's just
5888
05:58:08,166 --> 05:58:12,833
that Photoshop is aware of the surrounding
content when filling this selection,
5889
05:58:12,833 --> 05:58:17,133
and it's going to use that information
to hopefully give us a good result.
5890
05:58:17,800 --> 05:58:22,200
The other thing that you want to select
here is color adaptation.
5891
05:58:22,200 --> 05:58:26,400
By selecting that you are getting better
blend between the colors
5892
05:58:26,400 --> 05:58:29,200
that you're seeing inside
and outside of the selection.
5893
05:58:30,000 --> 05:58:33,700
Without this option,
you get some gray likeness.
5894
05:58:34,266 --> 05:58:36,600
So let me just come over here and click
okay.
5895
05:58:36,600 --> 05:58:41,933
And once you click okay, you can see that
it didn't do a horrible job.
5896
05:58:42,233 --> 05:58:44,700
Now, it's also not the best job.
5897
05:58:44,700 --> 05:58:47,233
If I select this command or control,
5898
05:58:47,400 --> 05:58:50,366
you can see that
the sand also looks really good.
5899
05:58:50,366 --> 05:58:53,333
And to be honest,
you looking at this picture,
5900
05:58:53,333 --> 05:58:56,700
you probably wouldn't even notice
that we have some issues.
5901
05:58:57,300 --> 05:59:00,766
They just wanted to point out
that content over field does exist
5902
05:59:01,466 --> 05:59:05,433
and you will really find it
useful in cases like this.
5903
05:59:06,000 --> 05:59:08,466
And for something that only took
just a couple
5904
05:59:08,466 --> 05:59:11,233
of seconds,
the results aren't really that bad.
5905
05:59:11,833 --> 05:59:14,333
Now. A more realistic use of content aware
5906
05:59:14,333 --> 05:59:17,033
field
is typically to extend the background.
5907
05:59:17,566 --> 05:59:19,733
So let us just come over to our
5908
05:59:19,733 --> 05:59:23,333
other document here that they have open,
which is the barn dot JPEG.
5909
05:59:23,333 --> 05:59:25,166
And what it would like to do to
5910
05:59:25,166 --> 05:59:28,266
this image is to add
a little bit of canvas here first.
5911
05:59:28,266 --> 05:59:30,933
And you could do that
by coming up to the image menu
5912
05:59:31,266 --> 05:59:34,266
and then we'll choose canvas size.
5913
05:59:34,700 --> 05:59:39,300
At this point, I'm going to leave relative
selected and change this to inches.
5914
05:59:40,000 --> 05:59:43,366
I'm going to my anchor point
over here on the right hand side,
5915
05:59:43,366 --> 05:59:47,666
and I'm going to add eight
inch to the left hand side of the canvas
5916
05:59:47,666 --> 05:59:52,000
here, and we'll just leave background
set too wide here.
5917
05:59:52,833 --> 05:59:56,533
And then after that
we'll come over and click, okay.
5918
05:59:57,200 --> 06:00:00,633
Now clearly
we want to get rid of this white area
5919
06:00:00,633 --> 06:00:03,533
and fill it with more of the fields
and the sky here.
5920
06:00:03,833 --> 06:00:07,033
And we could do that again
by using the rectangular marquee tool.
5921
06:00:07,600 --> 06:00:09,566
So we'll just make a selection here.
5922
06:00:09,566 --> 06:00:09,933
And now
5923
06:00:09,933 --> 06:00:13,766
we want to make sure that we include
a little bit of the sky in the field here.
5924
06:00:14,200 --> 06:00:18,866
Then we'll just come up to the edit menu
and just fill in again.
5925
06:00:18,866 --> 06:00:25,200
I'll select adaptation here for Content
Aware, and when you click okay, you get
5926
06:00:29,766 --> 06:00:30,366
more of the
5927
06:00:30,366 --> 06:00:34,500
sky and you get more of the field
and it looks great.
5928
06:00:34,500 --> 06:00:35,900
Fricking good actually.
5929
06:00:35,900 --> 06:00:39,833
So there's a more realistic reason to use
5930
06:00:40,200 --> 06:00:44,800
content aware feel again, just be aware
that this option is available
5931
06:00:44,800 --> 06:00:48,533
inside of Photoshop and it's just
one of the tools that you can rely on
5932
06:00:48,533 --> 06:00:51,666
other than the physical tool
when working inside
5933
06:00:51,666 --> 06:00:59,533
this program.
5934
06:00:59,533 --> 06:01:03,366
Since we're on the topic of tools
that use this content over technology,
5935
06:01:03,366 --> 06:01:06,366
I want to show another tool
which is called the Content Aware
5936
06:01:06,366 --> 06:01:10,000
Move Tool, and this is located
underneath the Patch tool.
5937
06:01:10,466 --> 06:01:13,800
What this tool allows you to do
is move content.
5938
06:01:13,800 --> 06:01:17,200
So in this example,
we just the beach mode, not JPEG.
5939
06:01:17,200 --> 06:01:19,600
Again, it's available
in your tutorial assets folder.
5940
06:01:20,000 --> 06:01:22,600
I want to move the boat from the left side
5941
06:01:22,600 --> 06:01:25,766
of the image over to the right now.
5942
06:01:25,766 --> 06:01:27,900
A few years ago
this would have been a time
5943
06:01:27,900 --> 06:01:31,833
consuming proposition, but
with this new tool it's incredibly easy
5944
06:01:32,433 --> 06:01:34,633
and it only take a couple of seconds.
5945
06:01:36,366 --> 06:01:37,000
What you want to
5946
06:01:37,000 --> 06:01:40,900
do now is come over and choose
one type of your selection tool.
5947
06:01:40,900 --> 06:01:43,200
Here I'm going to select the lasso tool
5948
06:01:43,200 --> 06:01:45,900
and I'm just going to click
and drag around the boat now.
5949
06:01:46,400 --> 06:01:50,366
And when you do that, you can be somewhat
generous in your selection,
5950
06:01:50,366 --> 06:01:53,700
including the shadows here
and some of the ocean in this election.
5951
06:01:54,233 --> 06:01:55,400
But once you have it,
5952
06:01:55,400 --> 06:01:58,733
you can then come over and choose
the content aware move tool here.
5953
06:01:59,133 --> 06:02:02,633
And with this tool you want to make sure
that then the most to move.
5954
06:02:03,166 --> 06:02:05,466
Since we're going to move the boat here
5955
06:02:05,466 --> 06:02:09,133
structure in color where the same options
that were available for the patch tool
5956
06:02:09,133 --> 06:02:10,800
and if you think you're going
5957
06:02:10,800 --> 06:02:13,933
to want to rotate
or scale the artwork when you drop
5958
06:02:13,933 --> 06:02:17,700
it can have this option selected,
5959
06:02:17,700 --> 06:02:20,100
which will give you a bounding box
being a drop it.
5960
06:02:20,700 --> 06:02:24,866
Now, I don't think I need that,
so I'll just leave this option D selected.
5961
06:02:25,500 --> 06:02:30,600
Now if I place my cursor inside the boat
and click and drag it to a new location
5962
06:02:31,200 --> 06:02:34,600
and when I let go of the mouse,
the boat is some remove
5963
06:02:34,600 --> 06:02:39,033
on that area
and now appears on this area right here.
5964
06:02:39,800 --> 06:02:42,100
Now if I d select again command
5965
06:02:42,300 --> 06:02:45,666
D or control V can see that
it did a pretty good job.
5966
06:02:46,300 --> 06:02:47,033
Awesome.
5967
06:02:47,033 --> 06:02:49,900
Now there's another option
associated with the content
5968
06:02:49,933 --> 06:02:52,500
our move tool that is the extend mode.
5969
06:02:52,966 --> 06:02:53,766
Now, in order for us
5970
06:02:53,766 --> 06:02:57,000
to look at the extend mode,
I'm going to open up another document here
5971
06:02:57,000 --> 06:02:59,866
and the document is called Beach
Extension.
5972
06:03:00,300 --> 06:03:04,666
SD And in here what I want to do
is extend the background. Now,
5973
06:03:04,666 --> 06:03:08,100
this could be problematic if you didn't
have the content aware move too.
5974
06:03:08,566 --> 06:03:11,066
So let's think about some of our options
5975
06:03:12,700 --> 06:03:15,600
so we could
just use the rectangular marquee to end.
5976
06:03:15,600 --> 06:03:19,066
We could select this copy
and then paste it here.
5977
06:03:19,066 --> 06:03:23,666
And then with the regular move tool
we can just move it over and you can see
5978
06:03:23,666 --> 06:03:27,833
that we're not getting a good transition
here from the old to the new pixels,
5979
06:03:28,466 --> 06:03:30,333
and we have this hard line.
5980
06:03:30,333 --> 06:03:32,566
So that's really not a solution.
5981
06:03:33,233 --> 06:03:36,100
You could do it,
but you would have to manually blend
5982
06:03:36,100 --> 06:03:39,266
these two images together
and I really don't want to do that.
5983
06:03:39,266 --> 06:03:41,400
That's really time consuming.
5984
06:03:41,400 --> 06:03:45,500
Now, instead, what I'm going to do
is I'm going to use the content Aware
5985
06:03:45,500 --> 06:03:48,366
Move tool and I want to make
5986
06:03:48,566 --> 06:03:51,233
that same selection of this content here.
5987
06:03:51,866 --> 06:03:54,233
So we're
also leaving out the white background
5988
06:03:54,233 --> 06:03:57,400
and then I'm going to choose
content over Move tool
5989
06:03:57,800 --> 06:04:01,100
and then we'll change the mode
from move to extend.
5990
06:04:01,700 --> 06:04:04,000
Now I'm going to
click and drag to the right,
5991
06:04:05,200 --> 06:04:06,533
and when I let go of the
5992
06:04:06,533 --> 06:04:12,300
mouse,
you can see that the transition is better,
5993
06:04:12,333 --> 06:04:13,533
but you can see that though
5994
06:04:13,533 --> 06:04:17,300
we have some issues around this area,
the color seems a mess here.
5995
06:04:17,300 --> 06:04:19,000
So this is where experiment thing
5996
06:04:19,000 --> 06:04:21,966
on the settings up here on the control
panel comes into play.
5997
06:04:21,966 --> 06:04:23,100
So let me just undo that.
5998
06:04:23,100 --> 06:04:27,200
And now what I will do
is adjust the structure and the color here
5999
06:04:27,200 --> 06:04:37,000
a little bit and do that selection again.
6000
06:04:37,000 --> 06:04:37,900
All right. Awesome.
6001
06:04:37,900 --> 06:04:41,500
Now you can see that
the transition is so much better.
6002
06:04:42,033 --> 06:04:46,300
So again, this tool uses
content aware technology to simplify
6003
06:04:46,300 --> 06:04:57,400
more complicated edits that you need
to perform inside of Photoshop.
6004
06:04:57,400 --> 06:04:59,366
I'm working with a document called Rubix
6005
06:04:59,366 --> 06:05:03,000
Dot JPEG, which is available
inside your tutorial folder.
6006
06:05:03,600 --> 06:05:08,600
In this lesson, we'll review how some of
the eraser tools work inside of Photoshop.
6007
06:05:09,266 --> 06:05:12,333
Now, I'm pretty sure that these are not
the tools that you're going to use
6008
06:05:12,333 --> 06:05:15,900
all that often, but even though you're
probably not going to use them,
6009
06:05:16,166 --> 06:05:21,066
should still probably know
how they function.
6010
06:05:21,066 --> 06:05:24,300
So let me just come over here and select
the eraser tool.
6011
06:05:24,300 --> 06:05:26,833
E is the keyboard shortcut
to activate that tool.
6012
06:05:27,433 --> 06:05:27,900
You'll notice
6013
06:05:27,900 --> 06:05:31,566
that we have several different options
within, the control panel here.
6014
06:05:31,833 --> 06:05:34,400
But the most important,
of course, is the mode,
6015
06:05:34,833 --> 06:05:37,866
and we'll look at the different modes
that are available.
6016
06:05:38,300 --> 06:05:42,166
We have a brush pencil block
for right now.
6017
06:05:42,166 --> 06:05:46,000
We'll leave it, set the brush,
and then you can see it there.
6018
06:05:46,000 --> 06:05:51,366
This behaves a lot like a paint brush,
but of course of painting pixels
6019
06:05:51,733 --> 06:05:56,466
you'll be erasing pixels.
6020
06:05:56,466 --> 06:06:00,233
So with the brush mode,
you can use a brush size and a hardness
6021
06:06:00,233 --> 06:06:03,333
for your brush
and anything you're painting with a brush,
6022
06:06:03,333 --> 06:06:08,033
the hardness percentage typically
be in the lower percentage range.
6023
06:06:08,300 --> 06:06:11,833
And this is going to give you
a nice gradual transition
6024
06:06:11,833 --> 06:06:15,166
within the pixels
that you're erasing in the background.
6025
06:06:15,166 --> 06:06:19,100
There's always an exception,
but for most, for anything brush
6026
06:06:19,100 --> 06:06:22,033
related, you're going to have
a lower percentage here.
6027
06:06:22,866 --> 06:06:25,700
So after selecting a brush size
and hardness
6028
06:06:26,000 --> 06:06:29,966
can also control the opacity,
which is the transparency of the eraser.
6029
06:06:30,433 --> 06:06:36,400
And also we have the flow here, which is
how dramatic the racing will take place.
6030
06:06:36,900 --> 06:06:41,366
If you have a lower percentage here,
the erasing effect will be less dramatic.
6031
06:06:42,133 --> 06:06:43,433
Hopefully that makes sense.
6032
06:06:43,433 --> 06:06:46,000
And again,
image is a little bit different.
6033
06:06:46,000 --> 06:06:50,100
So these numbers will change depending
on the image that you're working with.
6034
06:06:50,600 --> 06:06:53,033
But then the eraser tool
just erase this pixel.
6035
06:06:53,033 --> 06:06:54,800
That's all it does.
6036
06:06:54,800 --> 06:06:58,600
Before we erase
anything here, let's go ahead and unlock
6037
06:06:58,600 --> 06:07:02,000
the background layer,
convert it to the traditional layer.
6038
06:07:02,733 --> 06:07:05,366
Now, if you click and drag,
you can see that we are just
6039
06:07:05,366 --> 06:07:09,233
erasing pixels
and that's all there is to it.
6040
06:07:09,733 --> 06:07:13,633
But there are some other option,
of course, and this is the brush mode
6041
06:07:13,666 --> 06:07:15,133
that we are using right now.
6042
06:07:15,133 --> 06:07:16,933
There's also a pencil mode.
6043
06:07:16,933 --> 06:07:20,800
You can see that when I click
that the flow option went away
6044
06:07:21,233 --> 06:07:23,900
and the difference between a pencil
and a brush is pencil
6045
06:07:23,900 --> 06:07:26,666
doesn't have any way
of providing a soft edge.
6046
06:07:27,000 --> 06:07:32,166
Everything is alias, so you get a crisp
edge and this can be helpful.
6047
06:07:32,166 --> 06:07:33,200
But for most part,
6048
06:07:33,200 --> 06:07:36,700
if you need a crisp edge like this,
you don't want a circular tip.
6049
06:07:36,700 --> 06:07:38,700
Instead you want to block.
6050
06:07:38,700 --> 06:07:41,266
And that's exactly
what the black option is.
6051
06:07:41,700 --> 06:07:45,166
It's just a block
that allows you to erase pixels.
6052
06:07:45,166 --> 06:07:47,400
There's nothing more to it than that.
6053
06:07:47,400 --> 06:07:51,100
There's a couple of tools, however,
and you need the eraser tool,
6054
06:07:51,266 --> 06:07:53,766
one of which is the background tool.
6055
06:07:54,200 --> 06:07:58,233
This tool is a little bit more interesting
and has some more options
6056
06:07:58,266 --> 06:08:00,533
and it can really be useful.
6057
06:08:00,533 --> 06:08:05,166
It also has different modes
and the first here is sampling contiguous.
6058
06:08:05,666 --> 06:08:09,266
So any kind of an odd option,
it just kind of goes through fake sales.
6059
06:08:09,266 --> 06:08:13,866
But there are some other ways to constrain
how it behaves based upon its limits.
6060
06:08:14,500 --> 06:08:19,466
You can find edges and it can be
contiguous or just contiguous.
6061
06:08:20,000 --> 06:08:23,300
If you remember when we worked
with the Magic one tool, we talked
6062
06:08:23,300 --> 06:08:27,566
about what contiguous
and this contiguous represents and again,
6063
06:08:27,566 --> 06:08:32,600
contiguous means that it's going to erase
all the white pixels in front of it.
6064
06:08:32,600 --> 06:08:36,500
If I click and drag here, you can see that
they're really deleting them.
6065
06:08:36,900 --> 06:08:40,933
And then of course we have fine
and just here and from the word itself,
6066
06:08:40,933 --> 06:08:46,266
it finds, which is areas in the image
that contains high contrast.
6067
06:08:46,800 --> 06:08:50,033
We can see some edges here
and in this image for example,
6068
06:08:50,400 --> 06:08:54,300
and the tolerance
controls, the intensity of all this limits
6069
06:08:54,900 --> 06:08:58,766
you want to protect the foreground color,
which is literally the foreground color
6070
06:08:58,766 --> 06:09:02,033
we have sampled here in the foreground
swatch, you can do that.
6071
06:09:02,800 --> 06:09:06,366
But for now on, leave it set,
do the default.
6072
06:09:06,966 --> 06:09:10,133
And if we click and drag
now here, you'll notice
6073
06:09:10,133 --> 06:09:12,433
that it's erasing pixels.
6074
06:09:13,200 --> 06:09:14,966
They have fine edges selected here.
6075
06:09:14,966 --> 06:09:18,700
So you'll notice as I click and drag,
you can look at this across here
6076
06:09:18,833 --> 06:09:22,600
and you'll see within the eraser
if I get that right,
6077
06:09:22,600 --> 06:09:26,200
the edge of the shape,
it finds that edge and honors it.
6078
06:09:26,466 --> 06:09:29,233
It's not going to erase the black at all.
6079
06:09:30,033 --> 06:09:33,400
So That's
where this option could be helpful.
6080
06:09:33,400 --> 06:09:36,300
If you have the limits of fine
and just set here.
6081
06:09:36,733 --> 06:09:38,566
And of course,
there are other options here.
6082
06:09:38,566 --> 06:09:42,100
And this next option makes this tool
little bit more interesting.
6083
06:09:42,566 --> 06:09:44,800
If you choose a sample once.
6084
06:09:44,800 --> 06:09:49,033
What that means in its most basic form
is if you click and start erasing,
6085
06:09:49,033 --> 06:09:53,166
it will only erase that that are the same
as the area that you've clicked.
6086
06:09:53,766 --> 06:09:57,033
Now, the variation of that,
of course, are tied to the tolerance,
6087
06:09:57,466 --> 06:09:58,466
a higher tolerance.
6088
06:09:58,466 --> 06:10:01,433
You would consider more color value
be the same.
6089
06:10:01,433 --> 06:10:03,666
And again,
you have the same limit options here.
6090
06:10:03,700 --> 06:10:06,233
And I'm going to set this
at two contiguous
6091
06:10:06,666 --> 06:10:09,233
and leave the tolerance set to 40%.
6092
06:10:09,800 --> 06:10:12,433
Again, honestly,
experimenting with this value just makes
6093
06:10:12,433 --> 06:10:15,733
the most sense depending upon the image
that you're working with.
6094
06:10:16,166 --> 06:10:20,600
So I don't know what I'm going
to get the 40% here, but if I click drag,
6095
06:10:20,966 --> 06:10:24,500
you'll notice that I'm erasing
the green in this Rubik's Cube.
6096
06:10:25,033 --> 06:10:27,900
So if you want to do just delete a certain
color value.
6097
06:10:27,900 --> 06:10:30,366
This could be a way to achieve.
6098
06:10:30,366 --> 06:10:33,500
Now, there would be some times
where you might need more than what
6099
06:10:33,500 --> 06:10:37,466
you should, and that would be the time
to work with a lower tolerance.
6100
06:10:37,833 --> 06:10:41,166
So this is one way that can work
with the background eraser tool.
6101
06:10:41,166 --> 06:10:44,766
Another option is to come over and select
this third mode,
6102
06:10:45,200 --> 06:10:50,100
which allows you to erase color values
that are set in the background.
6103
06:10:50,100 --> 06:10:52,400
So in this case, I'm
going to choose this option,
6104
06:10:52,433 --> 06:10:56,833
but they may temporarily come over here
and activate the Eyedropper tool
6105
06:10:57,333 --> 06:11:00,233
and then click right
here, sample this color,
6106
06:11:00,766 --> 06:11:03,233
and then I'm going to swap this
to the background.
6107
06:11:03,733 --> 06:11:06,633
Now, while I still have the Eyedropper
Tool selected, I'm
6108
06:11:06,633 --> 06:11:11,066
going to click over here again
and the library area of the Rubik's Cube
6109
06:11:11,633 --> 06:11:14,233
and set that as the foreground color.
6110
06:11:14,800 --> 06:11:19,933
So let's return back to the eraser tool
and in this case, going to erase the color
6111
06:11:19,933 --> 06:11:24,300
values that you see here, because that's
what's set to the background swatch.
6112
06:11:24,600 --> 06:11:26,233
And this will give me the ability
6113
06:11:26,233 --> 06:11:30,533
to really just get rid of the blue,
this face outside of this cube.
6114
06:11:31,266 --> 06:11:34,500
So as say, click and drag, you'll notice
that's happening.
6115
06:11:34,700 --> 06:11:39,600
I and as I get to the other blue here,
really kind of preserving those lighter
6116
06:11:39,800 --> 06:11:42,966
blue values and I'm
just getting rid of the dark blue ones.
6117
06:11:43,500 --> 06:11:46,300
Finally,
we have the magic eraser tool here.
6118
06:11:46,300 --> 06:11:51,000
And the way this tool works
is almost the same as the magic wand tool.
6119
06:11:51,000 --> 06:11:54,466
The difference being is
you're not going to be making a selection,
6120
06:11:54,466 --> 06:11:58,366
but rather just erasing the pixels.
6121
06:11:58,366 --> 06:12:02,100
And if I come up here into the white area
and click
6122
06:12:02,633 --> 06:12:04,466
all the white base, those are gone.
6123
06:12:04,466 --> 06:12:07,466
Except of course,
those ones within the edges
6124
06:12:08,100 --> 06:12:11,100
so those are the eraser tool
inside of Photoshop.
6125
06:12:11,100 --> 06:12:13,233
They can really be useful.
6126
06:12:13,233 --> 06:12:16,933
And now that you're aware
that they exist inside
6127
06:12:16,933 --> 06:12:21,500
a program, it's up to you to utilize them
or not utilize them.
6128
06:12:21,500 --> 06:12:28,666
If you wish to.
6129
06:12:28,666 --> 06:12:32,433
In this final video chapter,
I would like to show you how you can go
6130
06:12:32,433 --> 06:12:36,500
about sharpening an image In this case,
I'm working with a document called
6131
06:12:36,500 --> 06:12:39,900
AI for Airplane dot JPEG,
and you can see that
6132
06:12:39,900 --> 06:12:43,500
the camera might be autofocus here
and that's ended up
6133
06:12:43,500 --> 06:12:46,733
locking in on her curls
right here instead of her face.
6134
06:12:47,133 --> 06:12:50,866
So what I'd like to do is bring back
some of the details within her face here.
6135
06:12:51,433 --> 06:12:55,566
Now, there's all sorts of techniques
for sharpening images inside of Photoshop.
6136
06:12:55,966 --> 06:12:58,366
The but then there's really no
right or wrong technique.
6137
06:12:58,366 --> 06:13:00,900
You just have to figure out
what's best for the image.
6138
06:13:01,333 --> 06:13:05,300
So the first thing that we're going to do
is duplicate background layer here
6139
06:13:05,300 --> 06:13:10,200
by using the keyboard shortcut command
and it will be controlled G for Windows.
6140
06:13:10,566 --> 06:13:13,900
And then what I want you to do
is come up to the filter menu.
6141
06:13:13,900 --> 06:13:17,500
And from the filter menu,
we're going to come all the way down here
6142
06:13:17,500 --> 06:13:20,400
and jump over the sharpening filter,
believe it or not.
6143
06:13:20,766 --> 06:13:23,100
And we're going to come over to other
6144
06:13:23,566 --> 06:13:26,566
and then we're going to select high pass.
6145
06:13:26,966 --> 06:13:30,700
So what high pass will do is increase
edge contrast,
6146
06:13:30,700 --> 06:13:34,166
which you will ultimately
bring back detail.
6147
06:13:34,166 --> 06:13:37,133
Now you have to come up in here
and adjust the radius slider.
6148
06:13:37,566 --> 06:13:41,633
You definitely want some details here,
but you don't want to take too much
6149
06:13:41,633 --> 06:13:45,733
because it will introduce
way too much noise within the image.
6150
06:13:46,466 --> 06:13:50,000
Now I'm just going to leave it
set to something between three or four,
6151
06:13:50,866 --> 06:13:54,900
probably something higher than I would
normally in the real world situation.
6152
06:13:55,400 --> 06:13:58,100
Just want to give it
a little bit of an exaggerated effect
6153
06:13:58,100 --> 06:14:03,166
so you can see what this filter
is actually doing.
6154
06:14:03,166 --> 06:14:05,400
So let me just come over here
and click okay.
6155
06:14:05,400 --> 06:14:10,266
And at this point you're probably like,
that does not look good.
6156
06:14:11,000 --> 06:14:14,766
And we have all of this gray
within the image or within this layer.
6157
06:14:15,166 --> 06:14:17,700
But then we also have a lot of detail
within this layer.
6158
06:14:18,000 --> 06:14:22,366
If we could just get rid of the gray
values, that would be incredibly helpful
6159
06:14:22,833 --> 06:14:23,066
well.
6160
06:14:23,066 --> 06:14:25,433
If you remember
when we were talking about layers
6161
06:14:25,433 --> 06:14:28,766
and more specifically blend modes,
we had a blend mode available
6162
06:14:28,766 --> 06:14:32,833
that will just knock out the gray
and remember in the blend modes
6163
06:14:32,833 --> 06:14:36,800
menu we can select overlay,
which ignores 50% gray.
6164
06:14:37,200 --> 06:14:41,166
And now if you look at this closely,
you will see variations of those gray
6165
06:14:41,166 --> 06:14:42,100
values.
6166
06:14:42,100 --> 06:14:44,700
That's what's going to introduce
noisy to the image.
6167
06:14:45,133 --> 06:14:46,900
But for right now, I'm okay with noise.
6168
06:14:46,900 --> 06:14:50,400
I just wanted to sharpen her
eyes here and some details
6169
06:14:51,333 --> 06:14:53,066
within the face.
6170
06:14:53,066 --> 06:14:57,366
And once we select overlay notice,
we have more detail. Now,
6171
06:14:58,800 --> 06:15:02,966
if I turn off the visibility
here of layer one, you can see that before
6172
06:15:03,600 --> 06:15:05,666
and now here is the after.
6173
06:15:06,166 --> 06:15:08,400
So that's a good go to technique.
6174
06:15:08,400 --> 06:15:10,500
Let me show you another way
to achieve this.
6175
06:15:10,500 --> 06:15:13,700
So I'll just this layer create a duplicate
6176
06:15:13,700 --> 06:15:16,333
layer again, again,
command or control J here.
6177
06:15:16,966 --> 06:15:20,200
And what we're going to do
is to go to the filter menu
6178
06:15:20,200 --> 06:15:23,266
and from the filter
we will not pass through.
6179
06:15:23,300 --> 06:15:26,266
SHARP
And this time and we will select smart.
6180
06:15:26,266 --> 06:15:31,033
SHARP But once you click that smart,
sharp and dialog box opens up
6181
06:15:31,033 --> 06:15:34,500
and in here you will have a few options
that you can tweak,
6182
06:15:35,700 --> 06:15:38,866
can play with the amount radius and noise.
6183
06:15:38,866 --> 06:15:43,033
Here, you can even control the shadows
and highlights if need be.
6184
06:15:43,300 --> 06:15:45,600
But for now, I'm going to leave it all
6185
06:15:45,933 --> 06:15:49,300
set due to its default
and we'll just click okay.
6186
06:15:50,033 --> 06:15:54,800
And now if you at it, this is the before
and this is the after.
6187
06:15:54,800 --> 06:15:57,266
So it really did a nice job here.
6188
06:15:57,666 --> 06:16:01,000
The last thing that I want to mention
is that we have three tools here
6189
06:16:01,000 --> 06:16:04,166
that you should be aware of in terms
of how they function.
6190
06:16:04,633 --> 06:16:07,100
But again,
you won't probably be using them
6191
06:16:07,233 --> 06:16:11,233
all that often, but that they're located
over here in the toolbar.
6192
06:16:12,400 --> 06:16:12,966
So we have
6193
06:16:12,966 --> 06:16:16,266
the Blur tool, the sharpened tool
and the Smudge tool.
6194
06:16:16,800 --> 06:16:18,966
Now let me just start off
with the sharp tool here.
6195
06:16:18,966 --> 06:16:21,966
I'm going to tell you right
now, you're not going to use it
6196
06:16:22,500 --> 06:16:24,433
and it's not that useful.
6197
06:16:24,433 --> 06:16:27,266
It's a destructive tool
that doesn't have much control.
6198
06:16:27,700 --> 06:16:30,666
Let me just show you quickly
how it operates.
6199
06:16:30,666 --> 06:16:32,100
So there are options up here.
6200
06:16:32,100 --> 06:16:35,466
You can choose a brush size and
you can select the hardness of the brush,
6201
06:16:35,933 --> 06:16:38,466
and there's different blend modes
available for the tool.
6202
06:16:38,466 --> 06:16:41,100
And you can also specify this strength
6203
06:16:41,600 --> 06:16:44,700
higher the person page,
the more powerful the effect is.
6204
06:16:44,700 --> 06:16:49,700
And you can try also to protect detail
which will minimize specialization.
6205
06:16:49,700 --> 06:16:55,400
So you use this tool, but as you'll see in
the moment, that's not all that helpful.
6206
06:16:55,400 --> 06:16:58,433
So let's select the background layer
and then just
6207
06:16:58,433 --> 06:17:01,766
click and drag a couple of times
here, over here.
6208
06:17:02,200 --> 06:17:06,466
And once you start to notice
something happening, the image is ruined.
6209
06:17:06,800 --> 06:17:08,700
It just makes everything so high.
6210
06:17:08,700 --> 06:17:12,833
In contrast, the effect isn't usable
for really anything
6211
06:17:13,500 --> 06:17:17,700
except the Blur tool, so it works
in the opposite way of sharpening tool.
6212
06:17:17,833 --> 06:17:21,933
And if I go over this area
a couple of times, it blurs that out.
6213
06:17:22,600 --> 06:17:27,700
Now finally, we have this much tool here
and that allows you to push pixels around.
6214
06:17:27,700 --> 06:17:31,100
So if you want to, for example,
lift her chin here
6215
06:17:31,433 --> 06:17:35,333
a little bit, I can use this smudge tool
and say click and drag.
6216
06:17:35,333 --> 06:17:35,566
Here.
6217
06:17:35,566 --> 06:17:39,366
You can see that
it is pushing that pixels upward.
6218
06:17:39,366 --> 06:17:41,333
But again, these are destructive edits.
6219
06:17:41,333 --> 06:17:44,100
I just want you to be aware
that these tools exist.
6220
06:17:44,733 --> 06:17:48,433
After all, we want to learn everything
here in Photoshop as this could help
6221
06:17:48,733 --> 06:17:52,633
choose what chores is the easiest
and quickest to use in order
6222
06:17:52,633 --> 06:18:01,500
to achieve our desired results.
6223
06:18:01,500 --> 06:18:05,300
On this module, what I want to focus on
is how you can work with type tool
6224
06:18:05,300 --> 06:18:07,566
and how you can use things like the guides
6225
06:18:07,566 --> 06:18:10,800
and the grids to position elements
within your document.
6226
06:18:11,400 --> 06:18:15,533
Now the type tool gives you the ability
to add type to your Photoshop document
6227
06:18:16,066 --> 06:18:20,700
type inside of Photoshop, it's
vector based, so you get all the advantage
6228
06:18:20,700 --> 06:18:23,466
of working with vector graphics
when you're dealing with type.
6229
06:18:24,033 --> 06:18:27,366
Remember the difference
with bitmap based images and vector
6230
06:18:27,366 --> 06:18:31,100
based images
is that bitmaps are created with pixels,
6231
06:18:31,200 --> 06:18:35,700
which are little squares of color
information, whereas vectors are created
6232
06:18:35,700 --> 06:18:39,000
with vector points
and mathematically connected.
6233
06:18:39,666 --> 06:18:42,966
So if you think about a letter form
like a B
6234
06:18:42,966 --> 06:18:46,866
or a Q,
we have a lot of curves, those letters,
6235
06:18:46,866 --> 06:18:50,400
and it's hard to make curves with pixels
because they're square.
6236
06:18:51,066 --> 06:18:54,633
Obviously there's things that Photoshop
can do to make the edges appear
6237
06:18:54,633 --> 06:18:58,866
more crisp, but at end of the day,
if you go to print an artwork,
6238
06:18:59,200 --> 06:19:02,600
if you have vector based type,
you'll get crisp edges.
6239
06:19:02,966 --> 06:19:06,533
Then bitmap graphics could never produce.
6240
06:19:06,533 --> 06:19:09,900
So it's really impressive
that Photoshop has vector
6241
06:19:09,933 --> 06:19:12,400
capabilities for type inside the program.
6242
06:19:13,033 --> 06:19:16,133
You no longer have to use Illustrator
or InDesign.
6243
06:19:16,133 --> 06:19:17,400
Set your type.
6244
06:19:17,400 --> 06:19:21,433
With that, let's come over and select
a type to the the keyboard shortcut.
6245
06:19:21,766 --> 06:19:25,600
You'll notice that you have options
for typeface size.
6246
06:19:25,600 --> 06:19:29,900
You also have an anti
aliasing option and alignment option here.
6247
06:19:29,900 --> 06:19:35,966
You can also select a color if you want,
and you can even walk or text here.
6248
06:19:35,966 --> 06:19:38,233
In this case,
what I'd like to do is just type
6249
06:19:38,233 --> 06:19:40,566
hello up here in the top right
hand corner.
6250
06:19:41,366 --> 06:19:45,866
To do that, I'll simply click here
and you'll get a blinking cursor.
6251
06:19:46,966 --> 06:19:48,133
You'll also notice that a
6252
06:19:48,133 --> 06:19:52,133
new type
layers created with the blinking cursor.
6253
06:19:52,133 --> 06:19:55,533
Now all you have to do is type in the sex.
6254
06:19:55,800 --> 06:19:58,400
And in this case it's going to be hello.
6255
06:19:58,400 --> 06:19:59,366
After typing it.
6256
06:19:59,366 --> 06:20:00,600
You made may say that you want to
6257
06:20:00,600 --> 06:20:04,200
change the appearance of the type
and you can do this in order for you
6258
06:20:04,200 --> 06:20:08,033
to change appearance of the type,
you need to have it selected.
6259
06:20:08,033 --> 06:20:10,066
And you can do that in two ways.
6260
06:20:10,466 --> 06:20:13,766
You can either
come over and clip it in drag.
6261
06:20:13,766 --> 06:20:18,533
So all the text is highlighted or you can
highlight the different tool for us,
6262
06:20:18,666 --> 06:20:21,900
like the move tool, leaving the type
layer as the active layer,
6263
06:20:22,200 --> 06:20:25,866
but then switching back to the type
by pressing D on your keyboard.
6264
06:20:26,400 --> 06:20:30,233
And at that point you can come over
and use a different typeface.
6265
06:20:30,766 --> 06:20:34,933
Now, one thing I'd like to show you
is that you get previews of this typeface
6266
06:20:34,933 --> 06:20:35,933
as you go over
6267
06:20:35,933 --> 06:20:40,033
each of the fonts within this menu,
and you can see that happening now.
6268
06:20:41,033 --> 06:20:42,800
So as I hover along this
6269
06:20:42,800 --> 06:20:48,200
font styles here, you can see this
type here changes its font style also.
6270
06:20:48,766 --> 06:20:52,366
So that's a really nice way
to see if you're selecting the right
6271
06:20:52,366 --> 06:20:56,400
font can even work with typefaces
from Adobe's Typekit here,
6272
06:20:56,766 --> 06:21:01,666
which is a service you have access to
if you are a creative cloud subscriber.
6273
06:21:02,400 --> 06:21:04,800
So as I scroll this list,
6274
06:21:04,800 --> 06:21:07,500
I'm going to look for a typeface
that I want to use.
6275
06:21:07,833 --> 06:21:11,866
And once I find that I'm happy with it,
I'll simply click it to select it.
6276
06:21:12,600 --> 06:21:16,766
You notice in this menu you have all sorts
of different filtering options.
6277
06:21:17,333 --> 06:21:20,466
First, you can choose the class
of the typeface that you're looking for.
6278
06:21:21,200 --> 06:21:25,233
If you're for a sans serif font,
you can select it from this menu
6279
06:21:25,233 --> 06:21:29,166
and this latest now filter to display
just sans serif fonts
6280
06:21:29,966 --> 06:21:33,033
can even filter by fonts
that you've installed from Typekit
6281
06:21:33,466 --> 06:21:35,700
or my one that's your favorite.
6282
06:21:36,100 --> 06:21:39,433
And you can mark points as favorites
by clicking this little stars
6283
06:21:39,433 --> 06:21:41,466
here to the left here.
6284
06:21:41,466 --> 06:21:44,500
And if you choose a font
you can come back to this menu
6285
06:21:44,500 --> 06:21:47,000
and filter based upon similar fonts.
6286
06:21:47,733 --> 06:21:51,133
So now we're getting typefaces
that are similar
6287
06:21:51,133 --> 06:21:53,866
to the one
that we currently selected here,
6288
06:21:54,266 --> 06:21:57,466
and I'll go ahead and choose
this typeface.
6289
06:21:58,400 --> 06:22:01,466
The other
nice thing about working with type
6290
06:22:01,466 --> 06:22:06,033
inside Photoshop that you can use
the free transform tool to scale it,
6291
06:22:06,633 --> 06:22:10,866
and you'll notice that the point size will
automatically increase as you scale it.
6292
06:22:11,400 --> 06:22:12,233
Let me show you.
6293
06:22:12,233 --> 06:22:16,133
I meant let me just activate the free
transform tool by using the keyboard
6294
06:22:16,133 --> 06:22:18,766
shortcut, command or control
key on Windows.
6295
06:22:19,400 --> 06:22:22,533
Now let me just grab
one of the corner sites here
6296
06:22:22,533 --> 06:22:25,900
and hold down the shift key
to maintain the proportions of the type.
6297
06:22:26,466 --> 06:22:29,100
And once you press return or enter
6298
06:22:29,766 --> 06:22:32,066
that transformation, you'll notice
6299
06:22:32,100 --> 06:22:34,500
point
size has been increased appropriately.
6300
06:22:35,200 --> 06:22:38,133
There is also a different
anti-aliasing option,
6301
06:22:38,133 --> 06:22:41,566
and this really is designed
to anti-aliasing text
6302
06:22:41,600 --> 06:22:44,633
when displayed on screen,
not for printing.
6303
06:22:44,633 --> 06:22:46,966
So if you choose crisp, you'll notice.
6304
06:22:46,966 --> 06:22:49,800
Maybe you see the edges appear
a little bit more crisp,
6305
06:22:50,200 --> 06:22:54,300
but then in this case, when we're dealing
with sans serif font, you probably won't
6306
06:22:54,300 --> 06:22:58,133
notice too much of a difference
between any of this anti-aliasing option,
6307
06:22:58,633 --> 06:23:01,966
but they can be helpful
for serious fonts and fonts.
6308
06:23:02,333 --> 06:23:04,566
So you may want to experiment with that
a little bit.
6309
06:23:04,566 --> 06:23:07,800
And of course,
if you want to change the color and click
6310
06:23:07,800 --> 06:23:11,133
on this color inkwell here
to pick a different color.
6311
06:23:11,133 --> 06:23:14,266
And once you're happy with the
color, you can click okay.
6312
06:23:15,266 --> 06:23:17,000
And now you have some type
6313
06:23:17,000 --> 06:23:20,666
inside of your Photoshop document
and it's vector based type, which
6314
06:23:21,400 --> 06:23:25,133
if you do send this to print,
it will print in a nice
6315
06:23:25,133 --> 06:23:33,133
crisp manner.
6316
06:23:33,133 --> 06:23:36,300
In the last video,
when we use the type tool, what we did
6317
06:23:36,300 --> 06:23:39,500
is do we click to get a blinking cursor
within Photoshop.
6318
06:23:39,900 --> 06:23:42,000
That technique is called point type,
6319
06:23:43,466 --> 06:23:46,533
but there's another way to work
that a type inside the program
6320
06:23:46,533 --> 06:23:48,566
and to demonstrate that,
what I'd like you to do
6321
06:23:48,566 --> 06:23:51,933
is to delete the low layer here
we created earlier.
6322
06:23:52,333 --> 06:23:55,233
Then we'll just come over and choose
that type tool again.
6323
06:23:55,233 --> 06:23:57,566
Remember to use the keyboard shortcut.
6324
06:23:57,566 --> 06:24:00,933
And what I'd like you to do this
time is to click and drag.
6325
06:24:00,933 --> 06:24:04,333
And as you do that,
you will define a box to hold your type.
6326
06:24:05,166 --> 06:24:09,066
And instead of typing Hello,
we're going to type in a row.
6327
06:24:09,633 --> 06:24:11,366
Now I say type in here,
6328
06:24:11,366 --> 06:24:15,800
you'll notice I have to add a space
and then start typing out the word world.
6329
06:24:16,133 --> 06:24:18,233
I would say, get to the edge of the box.
6330
06:24:18,233 --> 06:24:21,433
You'll notice
that you automatically get word wrap
6331
06:24:21,866 --> 06:24:25,133
because here will can fit within
the width of the box that we created.
6332
06:24:25,800 --> 06:24:29,000
Yes, you can transform this box,
you can expand the width of it
6333
06:24:29,000 --> 06:24:33,566
if you want to accommodate that type,
that is one option and the other option.
6334
06:24:33,866 --> 06:24:36,633
You don't have to rely on the word wrap.
6335
06:24:36,633 --> 06:24:40,500
You can just break the line by pressing
return or enter on your keyboard.
6336
06:24:41,433 --> 06:24:44,633
So here I'll go ahead and type in world.
6337
06:24:44,633 --> 06:24:47,666
Now the opposite can be true as well.
6338
06:24:47,666 --> 06:24:50,766
You could not have enough height
for your boss and you wouldn't
6339
06:24:50,766 --> 06:24:54,300
be able to see two characters
that are exceeding the height of the box.
6340
06:24:54,733 --> 06:24:56,300
But again, you can always come over
6341
06:24:56,300 --> 06:24:59,733
and change the height
by grabbing some of this resize handle.
6342
06:25:00,233 --> 06:25:04,433
You'll also notice that there's
a little icon over here on the far right.
6343
06:25:04,933 --> 06:25:08,433
So there's a plus sign,
which is an indicator that this index
6344
06:25:08,433 --> 06:25:12,000
is over set, meaning
that you have too much time for the boss.
6345
06:25:12,366 --> 06:25:16,166
But again, at any point in time
you can resist the box to accommodate
6346
06:25:16,266 --> 06:25:17,466
your type good.
6347
06:25:17,466 --> 06:25:21,366
Even position
your cursor outside of one of the corners
6348
06:25:21,366 --> 06:25:23,766
and rotate your type
if that's what you want to do.
6349
06:25:24,333 --> 06:25:27,933
So area type differs from point
type in the sense
6350
06:25:27,933 --> 06:25:30,966
that you defined a box
that will hold your type.
6351
06:25:31,866 --> 06:25:32,300
All right.
6352
06:25:32,300 --> 06:25:37,800
Let me just exit out of this edit mode
here and we have a couple of options in.
6353
06:25:37,800 --> 06:25:39,833
Come over and use a different tool.
6354
06:25:40,500 --> 06:25:43,766
So the other option to exit out
this editing mode is
6355
06:25:43,766 --> 06:25:47,866
you can just press enter key
on your numeric keypad on your keyboard.
6356
06:25:48,300 --> 06:25:51,900
If you don't have numeric keypad, chances
that you have
6357
06:25:51,900 --> 06:25:55,666
an F and or a function modifier key
somewhere on your keyboard.
6358
06:25:55,666 --> 06:25:59,533
So you can just hold that down
and press the return or enter key
6359
06:26:00,066 --> 06:26:03,533
if you're working on a mac
will see the word enter appear in smaller
6360
06:26:03,533 --> 06:26:07,233
letters on your return key
or you can just simply press down escape.
6361
06:26:07,233 --> 06:26:12,266
Also, if you go ahead and do that, you'll
notice you exit out of that dialog box.
6362
06:26:13,133 --> 06:26:15,600
Other than that, all the other editing
6363
06:26:15,600 --> 06:26:18,733
capabilities that we looked at
in the previous video apply.
6364
06:26:18,733 --> 06:26:21,333
And if I want to change
the variation of the font,
6365
06:26:21,833 --> 06:26:25,300
then I'm using, I can do that.
6366
06:26:25,300 --> 06:26:29,266
If you want to change the size and color,
all those options are available to you.
6367
06:26:29,666 --> 06:26:34,200
But do note that these are the two
different ways of working with type tool
6368
06:26:34,500 --> 06:26:38,700
can work with point type or area type
and there's a ton of capabilities
6369
06:26:38,700 --> 06:26:41,166
when it comes to setting type inside
Photoshop.
6370
06:26:41,500 --> 06:26:44,266
Obviously we're just
scratching the surface here, but At least
6371
06:26:44,266 --> 06:26:54,933
now you have an idea
of how they work inside the program.
6372
06:26:54,933 --> 06:26:58,733
Anytime you start working with type
inside Photoshop layout becomes
6373
06:26:58,733 --> 06:27:00,133
a much larger issue.
6374
06:27:00,133 --> 06:27:03,866
Fortunately, there's several
different aides inside of the program
6375
06:27:03,866 --> 06:27:07,600
that can help you layout content,
one of which are the rulers
6376
06:27:07,933 --> 06:27:10,433
you can view the ruler
to be coming up to the View menu.
6377
06:27:10,433 --> 06:27:11,333
And from the View menu
6378
06:27:11,333 --> 06:27:15,600
you can choose rulers command or control
are would be the keyboard shortcut.
6379
06:27:16,133 --> 06:27:19,800
And once you select that option,
you'll notice that you have a horizontal
6380
06:27:19,800 --> 06:27:21,833
and vertical ruler here
6381
06:27:21,833 --> 06:27:22,266
and that you
6382
06:27:22,266 --> 06:27:25,566
can change the unit of measurement
that are associated with this rulers.
6383
06:27:26,100 --> 06:27:30,400
So let us just come up
to the Photoshop on the Mac and
6384
06:27:30,900 --> 06:27:35,466
that will be the edit menu for Windows
and that will choose preference.
6385
06:27:35,933 --> 06:27:38,233
And then you can select units and rulers.
6386
06:27:38,700 --> 06:27:42,633
So this will open up the preference
dialog box with the units and rulers
6387
06:27:42,633 --> 06:27:46,800
category selected in the top left hand
corner of the dialog box.
6388
06:27:46,800 --> 06:27:49,133
You'll notice that there's a unit section
here.
6389
06:27:49,133 --> 06:27:53,400
You can change the units of the rulers
to any one of these units.
6390
06:27:53,966 --> 06:27:56,700
I'm going to go ahead
and cancel out of this and show you
6391
06:27:56,700 --> 06:27:59,866
a couple of other ways that you could
change units of measurement.
6392
06:28:00,500 --> 06:28:04,066
Now, an easier way
to access that dialog Master, just simply
6393
06:28:04,066 --> 06:28:08,133
double click on the ruler
and when you do, the dialog box
6394
06:28:08,133 --> 06:28:12,266
will with the units and ruler options
already selected for you, yet
6395
06:28:12,300 --> 06:28:15,666
there's still a faster way
to change the unit of measurement,
6396
06:28:15,666 --> 06:28:19,500
and that is to just simply
right click or click on the ruler.
6397
06:28:19,966 --> 06:28:24,000
And in a contextual menu
you can choose different options.
6398
06:28:24,633 --> 06:28:28,433
So in this case I'll go with pixels
and you'll notice it's updated.
6399
06:28:28,433 --> 06:28:30,533
Show me pixels.
6400
06:28:30,533 --> 06:28:33,133
Now I'll go ahead and switch back to it
just here.
6401
06:28:33,900 --> 06:28:37,200
Finally, you'll notice that the 00.
6402
06:28:37,200 --> 06:28:40,366
is two at, the top left hand
corner of the document here.
6403
06:28:40,633 --> 06:28:42,266
You can change that.
6404
06:28:42,266 --> 06:28:47,100
So you can just simply place your cursor
inside the box in between this two rulers
6405
06:28:47,100 --> 06:28:51,266
here, and then you can click and drag
to the point where you want the 00.
6406
06:28:51,266 --> 06:28:52,100
to be.
6407
06:28:52,100 --> 06:28:53,933
And when you let go of the mouse,
6408
06:28:53,933 --> 06:28:57,700
you'll notice that your zero zero is
now those two tiers.
6409
06:28:57,700 --> 06:29:00,266
So now zero is here and here.
6410
06:29:00,900 --> 06:29:04,666
And now that you're working with rulers,
do you have access to yet another age
6411
06:29:04,666 --> 06:29:08,700
when it comes to laying out content
and that is called a guide?
6412
06:29:09,200 --> 06:29:19,633
And we'll look at guides in greater detail
on the next lesson.
6413
06:29:19,633 --> 06:29:23,000
As I mentioned just a moment ago,
one of the great powers of working with
6414
06:29:23,000 --> 06:29:25,833
rulers
is having the ability to work with guides.
6415
06:29:26,366 --> 06:29:29,566
Now there's several different ways
that you can add guides,
6416
06:29:29,566 --> 06:29:31,600
and the most obvious way is to come over
6417
06:29:31,600 --> 06:29:35,833
and click one of the rulers
here in this case horizontal ruler,
6418
06:29:35,833 --> 06:29:39,500
and simply drag down to the point
in which you want the guide.
6419
06:29:39,933 --> 06:29:44,133
Now you'll notice that there's a heads up
display indicating exactly
6420
06:29:44,133 --> 06:29:47,400
where you're going to drop the guide,
and that's you drag it.
6421
06:29:47,866 --> 06:29:50,600
If you want the guide to snap to the thick
marks and the ruler,
6422
06:29:50,600 --> 06:29:54,166
you can just easily
hold down the shift key.
6423
06:29:54,166 --> 06:29:58,433
And when you hold down the shift key,
it snaps to each of those stick marks,
6424
06:29:58,633 --> 06:30:01,500
making the placement of the guide
a little bit more precise
6425
06:30:02,400 --> 06:30:05,033
as you're dragging the guide
if you decide that you really don't
6426
06:30:05,033 --> 06:30:08,966
want to be breaking the horizontal guide,
but rather a vertical guide,
6427
06:30:09,300 --> 06:30:11,466
you don't have to return
back to the ruler.
6428
06:30:11,700 --> 06:30:14,200
Instead, you can use a keyboard.
6429
06:30:14,200 --> 06:30:17,100
So it's option
on the Mac out on the windows
6430
06:30:17,633 --> 06:30:20,700
and it will flip the guide
to the opposite orientation.
6431
06:30:21,266 --> 06:30:24,500
Once you drop a guide,
if you decide that you no longer want,
6432
06:30:24,500 --> 06:30:26,700
it can just drag it off back to the ruler.
6433
06:30:26,700 --> 06:30:32,366
And when you do, the guide is removed.
6434
06:30:32,366 --> 06:30:35,533
Now, if you have several guides
and you decide that you don't want
6435
06:30:35,533 --> 06:30:38,633
any of them anymore,
you can always come up to the View menu.
6436
06:30:38,633 --> 06:30:42,333
And under the View menu
you can choose clear your guides command
6437
06:30:43,133 --> 06:30:45,900
If you need a guide to be dropped
in a specific location.
6438
06:30:46,133 --> 06:30:47,400
You can also come up to the View
6439
06:30:47,400 --> 06:30:50,800
menu again, and under the View menu,
you can choose a new guide
6440
06:30:51,333 --> 06:30:55,200
and when you select new guide
dialog box will appear and you can specify
6441
06:30:55,200 --> 06:30:59,500
if you want horizontal or vertical guide
and at what position.
6442
06:31:00,133 --> 06:31:04,933
So In this case I want one at three inches
and I could just type that in here.
6443
06:31:04,933 --> 06:31:07,700
And I also want a vertical guide.
6444
06:31:07,700 --> 06:31:11,400
So when I click okay,
you'll see guide appear here
6445
06:31:12,000 --> 06:31:15,300
after you drop a guide, if you decide
you need to move it, you can,
6446
06:31:15,366 --> 06:31:17,466
but you need to have the move tool active.
6447
06:31:17,466 --> 06:31:18,700
And when you do,
6448
06:31:18,700 --> 06:31:22,666
just hover over the guide
and you'll see you'll get a two way arrow,
6449
06:31:22,666 --> 06:31:26,433
which is an indicator that if you click
and drag, you'll move the guide.
6450
06:31:27,200 --> 06:31:30,166
If you drop the guide
in a specific location and you know that
6451
06:31:30,166 --> 06:31:33,866
you don't want to move it by accident,
you can come up to the View menu.
6452
06:31:33,866 --> 06:31:37,066
In Under the View menu,
you can choose lock guides.
6453
06:31:37,766 --> 06:31:41,100
By doing that, you will no longer
have the ability to move the guide.
6454
06:31:41,733 --> 06:31:44,600
Finally,
there is an option to snap to the guide,
6455
06:31:44,600 --> 06:31:48,000
and this can be really helpful
as you drag objects around
6456
06:31:48,000 --> 06:31:51,566
within the document,
it makes content snap to the guide.
6457
06:31:51,966 --> 06:31:55,933
Again, we can come up with a view menu
and under the view menu you'll select
6458
06:31:55,933 --> 06:32:00,800
SNAP two and then you want to make sure
that Guides is selected.
6459
06:32:01,266 --> 06:32:04,166
If it is, then anytime you have an object.
6460
06:32:04,166 --> 06:32:08,000
Let's say, for example,
I was going to create a selection here
6461
06:32:08,000 --> 06:32:11,566
using the rectangle OR marquee tool,
and as long as I'm close
6462
06:32:11,566 --> 06:32:14,466
to the guide,
you'll notice that it snaps to that guy.
6463
06:32:15,066 --> 06:32:17,866
So this guide can be really helpful for
6464
06:32:18,900 --> 06:32:19,833
precision within
6465
06:32:19,833 --> 06:32:27,566
your document.
6466
06:32:27,566 --> 06:32:29,400
In this lesson,
we're going to be reviewing
6467
06:32:29,400 --> 06:32:33,266
how you can create the horizontal center
and vertical center guide.
6468
06:32:33,833 --> 06:32:37,900
Now there's a feature that's really useful
for web designers and new designers
6469
06:32:37,900 --> 06:32:40,733
that are creating website or application
mockups.
6470
06:32:41,133 --> 06:32:44,500
It's available under the View menu,
and under the View menu,
6471
06:32:44,500 --> 06:32:48,366
you can go to guides and then you can
choose a new guide layout.
6472
06:32:48,900 --> 06:32:52,200
And in this dialog box,
you'll notice that you can create guide
6473
06:32:52,200 --> 06:32:56,233
layout with a specific number of columns,
and even a specific
6474
06:32:56,233 --> 06:33:00,066
number of rows can come in here
and add any number that you want.
6475
06:33:00,066 --> 06:33:03,566
If you want 12 columns,
go ahead and punch it in it.
6476
06:33:03,566 --> 06:33:08,166
Also specify the with an A gutter size
and if you already have guides
6477
06:33:08,166 --> 06:33:12,500
within the document, you can clear them
by selecting this checkbox.
6478
06:33:12,500 --> 06:33:15,366
Anytime you come into a dialog box,
there's a good chance
6479
06:33:15,366 --> 06:33:16,966
that you want to reset
6480
06:33:16,966 --> 06:33:20,766
and most of the dialog but in Photoshop
do have a reset capability
6481
06:33:21,200 --> 06:33:25,000
and you want to do just hold down
the option on Mac out on Windows
6482
06:33:25,000 --> 06:33:28,633
and you'll notice that cancel button
changes to a reset button.
6483
06:33:29,366 --> 06:33:31,933
I'm going to go ahead and reset this. Now.
6484
06:33:31,933 --> 06:33:34,633
I'm interested in
creating a wide horizontal center
6485
06:33:34,633 --> 06:33:36,766
and the vertical center
within the document,
6486
06:33:36,766 --> 06:33:40,266
so I'm going to get rid of the
got there in here
6487
06:33:40,266 --> 06:33:44,266
for two columns.
6488
06:33:44,266 --> 06:33:46,266
I'm also going to do the same for rows.
6489
06:33:46,266 --> 06:33:48,866
I'm going to have two rows
with no glut there.
6490
06:33:48,866 --> 06:33:53,733
So type in zero here and you'll notice
I now have a horizontal
6491
06:33:53,733 --> 06:33:56,700
and vertical guy that appears
in the center of the document.
6492
06:33:57,433 --> 06:34:00,400
When you're done,
you can come over and click okay.
6493
06:34:00,400 --> 06:34:03,566
And we now have a nice grid system
that allows
6494
06:34:03,666 --> 06:34:06,066
that center of this document.
6495
06:34:06,600 --> 06:34:08,800
Anytime you work with guides,
you may want to change
6496
06:34:08,800 --> 06:34:12,900
some of the preferences associated
with the guides and you can again do that
6497
06:34:12,900 --> 06:34:16,833
by coming up to the Photoshop menu
on the Mac, edit on the windows,
6498
06:34:17,400 --> 06:34:20,666
and then you can come over to a preference
and you'll select
6499
06:34:20,700 --> 06:34:22,733
guides, grid and slices.
6500
06:34:23,266 --> 06:34:26,633
And in here you'll notice
that we have a specific options
6501
06:34:27,466 --> 06:34:30,433
Artboard guides and canvas guides and
6502
06:34:30,466 --> 06:34:33,866
because we're not working with Artboard,
we're looking at Canvas guides.
6503
06:34:34,433 --> 06:34:36,000
We can change the colors.
6504
06:34:36,000 --> 06:34:40,400
We can even change the appearance
from a solid to a dash line.
6505
06:34:40,400 --> 06:34:44,000
So you also have options here
to manipulate these other guides here.
6506
06:34:44,466 --> 06:34:46,800
Now I'll just come over here
and click cancel.
6507
06:34:47,500 --> 06:34:51,733
Finally, what I'd like to show you
is that can temporarily hide the guides.
6508
06:34:51,733 --> 06:34:53,800
If you find them to be distracting,
6509
06:34:54,166 --> 06:34:57,166
you necessarily
want to clear them in all situation.
6510
06:34:57,500 --> 06:35:01,000
You probably just want to temporarily
disable their visibility
6511
06:35:01,000 --> 06:35:05,700
to get a clear look on your artwork
and you can do that from the View menu
6512
06:35:05,700 --> 06:35:10,066
and you'll select show
and then you'll deselect guides.
6513
06:35:10,066 --> 06:35:13,866
You'll notice that the keyboard shortcut
is command or control semicolon.
6514
06:35:14,700 --> 06:35:17,400
So this lets you toggle
the visibility of the guides
6515
06:35:17,400 --> 06:35:24,966
within your document.
6516
06:35:24,966 --> 06:35:28,300
As we talk about guides inside Photoshop,
I think it's important
6517
06:35:28,300 --> 06:35:32,066
to talk about smart guides
in order for us to review smart guides.
6518
06:35:32,066 --> 06:35:35,100
I'm working with a document
called Smart Guides of BSD,
6519
06:35:35,400 --> 06:35:38,466
which is available
inside your tutorial assets folder,
6520
06:35:38,466 --> 06:35:42,400
and this document contains through shape
layers and a shape
6521
06:35:42,400 --> 06:35:46,133
layer is a special layer inside Photoshop
that contains vector content
6522
06:35:46,466 --> 06:35:49,766
and you can create this shape layers
using the shape tools
6523
06:35:49,766 --> 06:35:52,200
located down here at the bottom
the toolbar.
6524
06:35:52,800 --> 06:35:56,733
Now, unfortunately, we don't have time
to talk about shapes in any great detail
6525
06:35:56,733 --> 06:36:00,633
in this course, but if you're interested
in learning more about shapes.
6526
06:36:00,933 --> 06:36:02,300
You can go back to our website
6527
06:36:02,300 --> 06:36:05,400
and check some of the other courses
we have on Photoshop.
6528
06:36:06,166 --> 06:36:09,166
With that being said,
we want review this smart guys
6529
06:36:09,166 --> 06:36:09,700
and in order
6530
06:36:09,700 --> 06:36:13,366
for us to do that, we need to make sure
that the smart guides are visible
6531
06:36:13,600 --> 06:36:16,433
and we can verify that
by coming up to the View menu
6532
06:36:17,400 --> 06:36:20,466
and. Under
the View menu you want to select show
6533
06:36:20,466 --> 06:36:24,366
and then just make sure that
the smart guides asset check next to it.
6534
06:36:25,000 --> 06:36:27,800
So the way the smart guide work
is still here
6535
06:36:27,800 --> 06:36:31,133
intelligently, as you move
content around within your document
6536
06:36:31,900 --> 06:36:36,600
like you to do here is select the shape
one copy layer the topmost layer
6537
06:36:36,900 --> 06:36:41,033
and it's this shape piece
down here in the bottom right hand corner.
6538
06:36:41,433 --> 06:36:45,633
It's important to have your move
to selected be the keyboard shortcut.
6539
06:36:45,633 --> 06:36:50,633
And if we click, drag this to move it
as we get closer to a certain point
6540
06:36:50,633 --> 06:36:54,133
within the document,
like horizontal center or vertical center
6541
06:36:54,533 --> 06:36:57,166
will begin to see this smart guide.
6542
06:36:57,166 --> 06:37:00,900
Additionally, if we move closer
to other objects within the documents,
6543
06:37:01,600 --> 06:37:03,600
again, we'll see these smart guides
6544
06:37:04,000 --> 06:37:08,300
so they help us position content
as we move around within the document.
6545
06:37:08,700 --> 06:37:10,766
And again,
you can turn off their visibility,
6546
06:37:10,766 --> 06:37:14,100
but my guess is you're going to find them
very helpful.
6547
06:37:14,633 --> 06:37:17,500
There's also other ways that you can
with smart guides.
6548
06:37:17,500 --> 06:37:20,433
If I come over to this layer here
for this shape
6549
06:37:20,933 --> 06:37:24,900
and we can select that layer
by clicking it on here in the Layers
6550
06:37:24,900 --> 06:37:29,100
panel,
let's say want to duplicate this shape
6551
06:37:29,100 --> 06:37:34,066
and you can do that by holding down
the option deal on the Mac on Windows.
6552
06:37:34,066 --> 06:37:39,866
And then we'll just click and drag
and as we do that, we will get instant
6553
06:37:39,866 --> 06:37:43,800
readouts in terms of the distance
between the elements that you're dragging.
6554
06:37:44,200 --> 06:37:47,133
So this is really helpful
and it helps you position
6555
06:37:47,133 --> 06:37:49,266
the content as you duplicate here.
6556
06:37:50,133 --> 06:37:53,300
I can see the distance
between the first shape and this a new
6557
06:37:53,300 --> 06:37:58,066
duplicated shape, not only the horizontal
but also the vertical as well.
6558
06:37:58,533 --> 06:38:01,866
And you'll also notice
you get additional readouts
6559
06:38:01,866 --> 06:38:04,200
if you are going through staggered
content.
6560
06:38:04,200 --> 06:38:05,766
So this is really
6561
06:38:06,900 --> 06:38:07,533
but what if you
6562
06:38:07,533 --> 06:38:10,800
want to have all of that information
after the fact
6563
06:38:11,466 --> 06:38:15,366
when in this case I still have
this new layer as the active layer with it
6564
06:38:15,366 --> 06:38:19,966
being the active layer, or you can click
any other layer to make it active.
6565
06:38:19,966 --> 06:38:22,433
You can hold down the command
or control key
6566
06:38:22,800 --> 06:38:26,266
and hover over
content inside of a document.
6567
06:38:26,600 --> 06:38:27,900
And as you do that, you'll notice
6568
06:38:27,900 --> 06:38:31,933
that you will get these readouts
to see the distance between this object
6569
06:38:32,366 --> 06:38:35,200
and the top of the page
and the bottom of the page,
6570
06:38:35,200 --> 06:38:38,900
and also that distance between the left
and right side of the page.
6571
06:38:39,300 --> 06:38:41,033
So all of this information
6572
06:38:41,033 --> 06:38:45,000
is intelligently being displayed
because of smart guides.
6573
06:38:45,000 --> 06:38:48,400
So again, I just want to point out
that these smart guides exist.
6574
06:38:48,400 --> 06:38:51,900
They can really be helpful as you position
content inside a program.
6575
06:38:52,300 --> 06:38:55,833
Of course,
if we come up to the reference dialog box,
6576
06:38:56,233 --> 06:38:58,566
we do have some options for smart guides.
6577
06:38:59,000 --> 06:39:01,166
We would go up to the Photoshop menu
on the Mac,
6578
06:39:01,166 --> 06:39:03,333
the edit menu on a Windows machine.
6579
06:39:03,333 --> 06:39:05,666
Then you would select preferences,
6580
06:39:06,133 --> 06:39:08,900
then you can choose
guides, screens and slices.
6581
06:39:09,333 --> 06:39:12,833
And again here inside your preference
dialog box, you can change the color
6582
06:39:12,833 --> 06:39:13,800
of the smart guides.
6583
06:39:13,800 --> 06:39:16,066
If something that you need to do.
6584
06:39:16,066 --> 06:39:18,533
And again, I'm
pretty sure that you would want to keep
6585
06:39:18,533 --> 06:39:21,533
this guide enabled
as it will really help you work
6586
06:39:21,533 --> 06:39:29,366
inside the program.
6587
06:39:29,366 --> 06:39:32,233
Photoshop can be used
for so many different things.
6588
06:39:32,233 --> 06:39:36,333
You can use it as a layer tool,
can use it for paintings and drawings,
6589
06:39:36,866 --> 06:39:40,500
and there are a lot of people
that don't start in the digital space
6590
06:39:40,500 --> 06:39:43,466
and start with a piece of paper
and a pencil and.
6591
06:39:43,466 --> 06:39:48,133
Oftentimes they use graph paper to
plot out where things will be positioned.
6592
06:39:48,566 --> 06:39:49,133
Fortunately,
6593
06:39:49,133 --> 06:39:53,466
there's an option inside of Photoshop
that gives you that wrap paper like feel.
6594
06:39:53,466 --> 06:39:56,800
It's called the Grid.
6595
06:39:56,800 --> 06:39:59,933
You can turn it on by coming
up to The View menu, and under the View
6596
06:39:59,933 --> 06:40:03,300
menu you'll select, show
and then or choose Grid.
6597
06:40:03,900 --> 06:40:07,566
At that point, you could also choose
to the content to the grid,
6598
06:40:07,566 --> 06:40:09,466
and then you just have to come up
with the view menu.
6599
06:40:09,466 --> 06:40:12,633
And from here I'll choose a snap to
and then you'll
6600
06:40:12,633 --> 06:40:15,666
just have to make sure
that grid is selected.
6601
06:40:15,666 --> 06:40:18,800
Now, as you start dragging elements
within the document, it will fill it,
6602
06:40:18,800 --> 06:40:21,633
snap the different grid points
within the document.
6603
06:40:22,033 --> 06:40:25,400
And it may be difficult to see here
within the video,
6604
06:40:25,400 --> 06:40:29,366
but if you're following along as you
click and drag this elements,
6605
06:40:29,700 --> 06:40:32,366
you'll definitely feel it snap into place.
6606
06:40:33,000 --> 06:40:37,200
There are other options for the grid
in terms of its size and its appearance,
6607
06:40:37,200 --> 06:40:41,700
and you can control those options
by coming up to the preference dialog box.
6608
06:40:42,233 --> 06:40:44,800
Again on the Mac, it's
Photoshop menu on a Windows
6609
06:40:44,800 --> 06:40:48,166
machine, it's the edit menu,
then you'll select preference
6610
06:40:48,600 --> 06:40:52,033
and over here you will choose guides,
greets and slightest.
6611
06:40:52,033 --> 06:40:55,400
Again, this will open up the preference
dialog box
6612
06:40:55,400 --> 06:40:58,033
and you'll notice that we have grid
section here.
6613
06:40:58,533 --> 06:41:01,200
You can control the size of the grid
by specifying
6614
06:41:01,200 --> 06:41:03,700
how many grid lines
you want per unit of measurement.
6615
06:41:04,333 --> 06:41:06,833
And here it's
set to centimeters by default.
6616
06:41:07,133 --> 06:41:10,166
And you can also specify
the number of subdivisions.
6617
06:41:10,600 --> 06:41:13,600
You'll also notice that you can control
the style of the lines
6618
06:41:13,600 --> 06:41:15,133
that are being used, the grid.
6619
06:41:15,133 --> 06:41:17,933
And of course,
you can also control the color.
6620
06:41:18,733 --> 06:41:22,333
So the grid this really flexible
and you can change it to accommodate
6621
06:41:22,333 --> 06:41:25,500
whatever it is that what you're
trying to achieve inside a program.
6622
06:41:26,066 --> 06:41:29,133
Not a huge feature,
but something that you should be aware of.
6623
06:41:29,133 --> 06:41:33,666
If you ever have the need to have a graph
paper reference inside a
6624
06:41:41,200 --> 06:41:44,600
We are in the final
module of our course here inside Photoshop
6625
06:41:44,600 --> 06:41:48,633
and in this module we're going to focus on
how you can work with libraries,
6626
06:41:49,000 --> 06:41:52,133
how you can output your document
inside of Photoshop,
6627
06:41:52,133 --> 06:41:55,366
and how you can keep the application
up to date.
6628
06:41:55,366 --> 06:41:58,500
But first, let's focus on creative cloud
libraries.
6629
06:41:58,900 --> 06:42:02,566
Creative Cloud
libraries offers you the ability to create
6630
06:42:02,566 --> 06:42:06,533
the cloud based repository for assets
a particular project.
6631
06:42:07,233 --> 06:42:11,766
Gone are the days
for creating a master file for style guide
6632
06:42:11,766 --> 06:42:16,333
information like colors, typefaces
and logos instead all of that
6633
06:42:16,333 --> 06:42:20,633
content can be managed in the cloud
through creative cloud libraries.
6634
06:42:21,000 --> 06:42:24,833
And the great thing is
any Adobe application that you use using
6635
06:42:24,900 --> 06:42:28,500
same Adobe
ID will have access to these libraries.
6636
06:42:29,266 --> 06:42:32,600
So if you add a color to your library here
inside of Photoshop,
6637
06:42:32,800 --> 06:42:36,100
it's immediately
available in desktop applications
6638
06:42:36,100 --> 06:42:40,133
like Illustrator, InDesign, after Effects
and so on.
6639
06:42:40,700 --> 06:42:46,100
Likewise, if you're working with Adobe
Mobile applications like Fixed or Adobe
6640
06:42:46,100 --> 06:42:50,533
Capture, any assets that you add
to a library using those programs
6641
06:42:50,833 --> 06:42:54,333
will also be available
in any Adobe application.
6642
06:42:54,333 --> 06:42:57,533
So it's an incredibly powerful way
to manage assets,
6643
06:42:57,533 --> 06:43:00,166
especially when you're working
on a particular project.
6644
06:43:00,733 --> 06:43:04,000
So let me show you
how you can create a creative library.
6645
06:43:04,000 --> 06:43:08,400
The first thing that you need to do is
you need to have the libraries panel open.
6646
06:43:08,733 --> 06:43:11,366
If you don't see it,
you can always come over to the window
6647
06:43:11,366 --> 06:43:14,833
menu, and under the window menu
you can of libraries.
6648
06:43:15,266 --> 06:43:19,000
In this example, you'll notice that
they have some libraries already set up.
6649
06:43:19,600 --> 06:43:22,933
And in this case, what we want to do
is to create a new grade
6650
06:43:23,100 --> 06:43:26,533
library based upon the document
that I'm looking at here.
6651
06:43:27,133 --> 06:43:30,433
You can open element
C from your tutorial assets
6652
06:43:30,433 --> 06:43:33,433
folder and follow along.
6653
06:43:33,433 --> 06:43:38,400
If you look at here towards the bottom,
you can create a new library
6654
06:43:38,400 --> 06:43:43,800
and if you select that, the new library
from document box shows up,
6655
06:43:44,400 --> 06:43:47,300
let me just cancel this one out
and let me show you another way
6656
06:43:47,300 --> 06:43:49,900
to get to this dialog box right here.
6657
06:43:50,333 --> 06:43:52,933
So in the top right
hand corner of the library panel,
6658
06:43:52,933 --> 06:43:57,133
you'll notice that there's
that same great new library option.
6659
06:43:57,800 --> 06:44:01,933
And when we select that,
we will have the same dialog box here.
6660
06:44:01,933 --> 06:44:05,300
So you'll notice
that we have four character styles,
6661
06:44:05,700 --> 06:44:09,900
five colors,
one layer style, and one smart object.
6662
06:44:10,200 --> 06:44:11,666
And if you're going to be working
6663
06:44:11,666 --> 06:44:14,033
smart objects,
you can see that there's an option
6664
06:44:14,033 --> 06:44:17,900
to move the smart objects to the library
and replace the instances
6665
06:44:17,900 --> 06:44:21,800
of these smart objects
within your documents with links.
6666
06:44:21,800 --> 06:44:24,966
So in this case,
what I will do is leave everything,
6667
06:44:24,966 --> 06:44:28,000
check and click, create new library.
6668
06:44:28,000 --> 06:44:31,100
And at that point
you'll notice that it also picked
6669
06:44:31,366 --> 06:44:35,133
the file name
and used it as a name for your library.
6670
06:44:35,600 --> 06:44:38,633
So all of those assets also are added
here.
6671
06:44:39,200 --> 06:44:41,666
Now, there's two different views
for library.
6672
06:44:41,666 --> 06:44:45,366
There's an icon view
and there's a list view that I can view
6673
06:44:45,366 --> 06:44:49,866
will show you all of the assets
and it will show you an icon view
6674
06:44:49,866 --> 06:44:53,900
of colors, characters
styles, layer styles and graphics.
6675
06:44:54,400 --> 06:44:57,933
The list view displays the same
information, but if you look at it,
6676
06:44:58,500 --> 06:45:02,733
for example, this graphic here,
it shows where this graphic originated
6677
06:45:02,733 --> 06:45:06,666
from whether it be Photoshop
or Adobe Illustrator and so on.
6678
06:45:07,266 --> 06:45:10,100
If you want to rename your library,
you can do that.
6679
06:45:10,466 --> 06:45:14,566
And just go back through your libraries
here and right click on the library
6680
06:45:14,566 --> 06:45:17,933
you want to rename them,
go ahead and click rename.
6681
06:45:18,566 --> 06:45:21,400
Likewise, if you want to delete,
you can right click again
6682
06:45:21,400 --> 06:45:24,600
and choose delete
and that will be deleted afterwards.
6683
06:45:25,500 --> 06:45:28,700
So how can you add
additional assets to your library,
6684
06:45:29,400 --> 06:45:33,900
let's say for to come over to the
background or foreground here and click it
6685
06:45:34,233 --> 06:45:39,900
and I makes a new color and I decided
I want to add this color to the library.
6686
06:45:39,900 --> 06:45:43,900
You'll notice down here towards the bottom
there's a little plus button here.
6687
06:45:43,900 --> 06:45:48,400
And if I click that, you can choose
what asset can be added to the library
6688
06:45:48,933 --> 06:45:52,466
and when you add an asset,
it is synchronized to the creative cloud,
6689
06:45:52,466 --> 06:45:56,600
making it available to any application
that has access to this library.
6690
06:45:57,300 --> 06:46:01,533
So creative cloud libraries
give you the ability to store assets
6691
06:46:01,933 --> 06:46:04,666
in a central location
that's cloud based, making
6692
06:46:04,666 --> 06:46:08,866
all of those assets
available to any Adobe application and.
6693
06:46:08,866 --> 06:46:12,800
The beauty is, you know, when you select
an asset from a creative cloud library,
6694
06:46:13,100 --> 06:46:23,700
it is the latest version of the asset
because everything is stored.
6695
06:46:23,700 --> 06:46:27,733
One of the real powers of creative cloud
libraries is having the ability
6696
06:46:27,733 --> 06:46:32,400
to share that inside the library
with other designers and developers.
6697
06:46:33,000 --> 06:46:35,433
You can do that easily
by coming up to the top right
6698
06:46:35,433 --> 06:46:37,500
hand corner of the library panel.
6699
06:46:37,500 --> 06:46:39,366
And there's two options.
6700
06:46:39,366 --> 06:46:43,400
So the first option will bring us
to a section in Adobe website
6701
06:46:43,766 --> 06:46:46,066
and you'll have to be logged in
with your Adobe ID.
6702
06:46:46,566 --> 06:46:50,033
Then you have the ability
to create a public link.
6703
06:46:50,033 --> 06:46:53,300
And when you create a public link,
you can copy this
6704
06:46:53,300 --> 06:46:55,933
link and distribute it
to however you want.
6705
06:46:56,400 --> 06:46:58,966
And there are some other advanced option
here.
6706
06:46:59,600 --> 06:47:03,300
One is it allows
the user to save the assets to Adobe
6707
06:47:03,300 --> 06:47:06,633
Creative Cloud
and another one is to allow to follow
6708
06:47:07,333 --> 06:47:10,533
when they view content through this
public link at any point in time.
6709
06:47:10,533 --> 06:47:14,766
If you want to remove the public link,
you can just click this button
6710
06:47:14,766 --> 06:47:18,100
right here
and then the public link will be deleted.
6711
06:47:18,100 --> 06:47:21,933
So this allows you to send assets
to specific individuals
6712
06:47:21,933 --> 06:47:26,066
and if they want to be able to download
and use those assets, they can.
6713
06:47:26,600 --> 06:47:27,600
There is another way.
6714
06:47:27,600 --> 06:47:31,666
However, if I returned back
to the Photoshop, you come up to the top
6715
06:47:31,666 --> 06:47:34,933
right hand corner here of the library,
you can choose in white.
6716
06:47:35,100 --> 06:47:40,100
And this option is a slightly different
in the sense that anyone you invite to
6717
06:47:40,100 --> 06:47:46,200
this library will have access to
the library through their libraries panel.
6718
06:47:46,200 --> 06:47:49,666
You can also access this
by clicking this icon right here.
6719
06:47:50,366 --> 06:47:53,033
So when you do that,
they will not only have access,
6720
06:47:53,033 --> 06:47:58,333
they can also edit or or change
any of the content within the library,
6721
06:47:58,666 --> 06:48:01,866
and then the version of your library
will also be updated.
6722
06:48:02,400 --> 06:48:05,233
So you're collaborating
with other designers
6723
06:48:05,566 --> 06:48:08,000
through one
central Creative Cloud library.
6724
06:48:08,633 --> 06:48:10,666
So that's what that option is.
6725
06:48:10,666 --> 06:48:11,900
And anytime you collaborate
6726
06:48:11,900 --> 06:48:15,300
with someone that I couldn't change
slightly here in the library's panel,
6727
06:48:15,966 --> 06:48:19,100
if you have a team subscription,
you can also share your team.
6728
06:48:19,800 --> 06:48:24,766
So again, this library makes it so much
easier to share your work to others.
6729
06:48:24,766 --> 06:48:28,566
No need to upload files
and send to either email or through a USB,
6730
06:48:28,600 --> 06:48:40,400
which will take some time
depending on the size of your document.
6731
06:48:40,400 --> 06:48:42,833
Saving files in Photoshop
couldn't be easier.
6732
06:48:42,833 --> 06:48:44,166
All you have to do is come up
6733
06:48:44,166 --> 06:48:47,933
with the file menu and from the file menu
you can choose save s.
6734
06:48:48,300 --> 06:48:51,900
But before I do that,
you can see there's also a saved copy.
6735
06:48:52,300 --> 06:48:54,800
Before we only have save s.
6736
06:48:54,800 --> 06:48:56,933
Let me show you
the difference of this too.
6737
06:48:57,566 --> 06:49:02,166
So let us do save us first
this will open up the same s dialog box.
6738
06:49:02,533 --> 06:49:03,666
And in this dialog box
6739
06:49:03,666 --> 06:49:07,700
you can specify if you want to save it
to Creative cloud or on your computer.
6740
06:49:08,000 --> 06:49:10,066
And that is if you haven't
ticked this box.
6741
06:49:10,066 --> 06:49:13,933
Yet in this case
I'm going to choose a save to computer.
6742
06:49:13,933 --> 06:49:15,733
And on this dialog box
6743
06:49:15,733 --> 06:49:19,133
you can choose the format
that you want to save the document.
6744
06:49:19,133 --> 06:49:21,333
You can only see this for options here.
6745
06:49:21,333 --> 06:49:22,733
We're in on save a copy.
6746
06:49:22,733 --> 06:49:25,366
We have other options,
which we'll will see in a few.
6747
06:49:26,100 --> 06:49:30,066
Now, the majority of times you'll be
selecting Photoshop in this dialog box
6748
06:49:30,066 --> 06:49:35,100
because this will ultimately give you
a PDF file, a native Photoshop document,
6749
06:49:35,833 --> 06:49:38,833
and all of your layers are preserved here.
6750
06:49:38,833 --> 06:49:42,700
And when the layers are preserved,
you can always come back to modify
6751
06:49:42,700 --> 06:49:46,166
the document in any way
and any time you choose to.
6752
06:49:46,800 --> 06:49:49,366
So once you're happy with the settings,
can click
6753
06:49:49,366 --> 06:49:52,500
Save and the BSD file will be created.
6754
06:49:53,166 --> 06:49:55,700
Another popular option
that you'll be choosing here within
6755
06:49:55,700 --> 06:49:58,800
this menu is the tiff,
especially if you're going
6756
06:49:58,800 --> 06:50:01,600
to be sending your document
to a professional print shop.
6757
06:50:02,400 --> 06:50:05,600
Now, instead of canceling this dialog
to go back to the file menu
6758
06:50:05,600 --> 06:50:09,666
and the Jewish the other save option,
what they'll do is just click this button
6759
06:50:09,666 --> 06:50:15,400
here, save a copy, and this will switch up
us to the save copy dialog box.
6760
06:50:15,700 --> 06:50:18,266
And in here
you can choose if you want to preserve
6761
06:50:19,066 --> 06:50:21,933
alpha channels as part colors and layers.
6762
06:50:22,566 --> 06:50:25,600
So if the print shop
wants the flexibility of layer
6763
06:50:25,600 --> 06:50:29,500
can just leave this button selected,
you'll notice
6764
06:50:29,500 --> 06:50:33,900
that there's other popular formats in here
like PNG, G and JPEG,
6765
06:50:33,900 --> 06:50:37,100
although you probably won't come
through this dialog box
6766
06:50:37,100 --> 06:50:40,500
to save the document
in one of these formats because there's
6767
06:50:40,500 --> 06:50:44,633
a better solution inside a program
which I'll show you in the next video.
6768
06:50:45,366 --> 06:50:49,166
Now, one last thing I want to point out,
as we talk about saving documents
6769
06:50:49,166 --> 06:50:53,366
inside a program, and that is
that Photoshop will automatically
6770
06:50:53,366 --> 06:50:56,933
save recovery information
every 10 minutes by default.
6771
06:50:57,300 --> 06:51:01,400
And can control that preference
through the preference dialog box here.
6772
06:51:02,133 --> 06:51:04,766
So again, that's a Photoshop menu
6773
06:51:04,766 --> 06:51:07,766
forum on the Mac and on the Windows
machine.
6774
06:51:07,766 --> 06:51:10,533
Go to edit
and then you'll select preference.
6775
06:51:11,266 --> 06:51:14,833
And from the reference menu
you'll come over and use a file handling.
6776
06:51:15,466 --> 06:51:18,700
Once you select that option,
the preference dialog box will open
6777
06:51:19,133 --> 06:51:21,833
and you'll notice that there's an option
to automatically
6778
06:51:21,833 --> 06:51:24,666
save recovery information
every 10 minutes.
6779
06:51:25,233 --> 06:51:27,433
You can deselect this option
if you want to.
6780
06:51:27,433 --> 06:51:29,666
You can change the approvals.
6781
06:51:29,666 --> 06:51:33,333
If you click this dropdown here,
you can drop it down to 5 minutes
6782
06:51:33,333 --> 06:51:36,900
or bump it up to one hour
or depending upon
6783
06:51:36,900 --> 06:51:40,500
what need in saving documents
in Photoshop.
6784
06:51:40,500 --> 06:51:47,266
Couldn't be any easier. And
6785
06:51:48,300 --> 06:51:51,266
now we mentioned in the last video
that there is a better way
6786
06:51:51,266 --> 06:51:55,500
to save files as JPEG or
and so on and so forth.
6787
06:51:55,500 --> 06:51:59,866
Here in Photoshop, let's say, for example,
we wanted to save this entire document
6788
06:51:59,866 --> 06:52:01,366
recipe in G file.
6789
06:52:01,366 --> 06:52:05,000
We can export this file that we're at here
inside of Photoshop.
6790
06:52:05,433 --> 06:52:07,033
It will preserve the BSD file
6791
06:52:07,033 --> 06:52:11,066
that we're currently working with,
but then we'll save up a B and G version.
6792
06:52:11,066 --> 06:52:12,400
And we can do that.
6793
06:52:12,400 --> 06:52:16,500
We're coming to the file menu, and
from the file menu you can choose export.
6794
06:52:16,933 --> 06:52:18,866
Then you can choose quick export.
6795
06:52:18,866 --> 06:52:22,866
SPOG This will open up
the save as dialog box
6796
06:52:22,866 --> 06:52:26,000
giving the file
name of the anti extension.
6797
06:52:26,500 --> 06:52:31,833
In this case, I'll save it on the desktop
and when you come down and click save a B
6798
06:52:31,866 --> 06:52:34,233
and you version,
the document has been saved
6799
06:52:35,000 --> 06:52:38,233
and we can verify that by hiding
or minimized in Photoshop
6800
06:52:38,500 --> 06:52:42,533
coming out the desktop
and finding that being file,
6801
06:52:42,533 --> 06:52:46,133
If I double click on it,
it will open up the preview application
6802
06:52:46,133 --> 06:52:48,666
and you can see that
we have a B and U version. Now
6803
06:52:49,766 --> 06:52:50,166
of course
6804
06:52:50,166 --> 06:52:53,233
that's great if you need to save
the entire document as a page,
6805
06:52:53,300 --> 06:52:57,333
but what happens if you only want to save
a couple of layers as a PNG files,
6806
06:52:57,600 --> 06:53:02,166
not as one PNG document,
but individual BMG files.
6807
06:53:02,166 --> 06:53:05,933
So let me just come over here
on our document again and I'll just select
6808
06:53:05,966 --> 06:53:09,366
I can do in the Layers panel
and then I'll hold down the shift
6809
06:53:09,366 --> 06:53:12,700
key and select icon for in the Layers
panel too.
6810
06:53:13,200 --> 06:53:17,566
So we have this three layer selected
and our goal is to have three
6811
06:53:17,566 --> 06:53:21,466
separate PNG files
for each of these layers.
6812
06:53:21,466 --> 06:53:24,533
Well, with this layer selected,
you can come up to the top right hand
6813
06:53:24,533 --> 06:53:28,900
corner of the Layers panel or you can also
right click on the selected layer
6814
06:53:28,900 --> 06:53:32,833
and in the menu
you can choose quick export SPOG.
6815
06:53:33,266 --> 06:53:36,766
This will open up a document
and you have to open the location
6816
06:53:36,766 --> 06:53:40,733
on your computer based upon
where you want to save this file.
6817
06:53:40,733 --> 06:53:45,400
In this case, I'll leave mine to desktop
and then I'll click select
6818
06:53:45,400 --> 06:53:51,033
folder and Photoshop will save three
PNG documents based upon this layers.
6819
06:53:51,033 --> 06:53:54,266
And again, we can verify that if we hide
or minimize Photoshop.
6820
06:53:54,700 --> 06:54:00,666
And sure enough, we have three
new files here and that's great.
6821
06:54:00,666 --> 06:54:05,066
But again, if you have additional needs,
what if you wanted to save
6822
06:54:05,066 --> 06:54:07,500
a retina version in a low risk version
6823
06:54:08,166 --> 06:54:10,800
of some of these icons?
6824
06:54:10,800 --> 06:54:13,900
So let's come over and select
icon five here
6825
06:54:13,900 --> 06:54:17,600
and then we'll hold down the shift
key again or control.
6826
06:54:17,633 --> 06:54:20,700
You just select this icon six here
6827
06:54:20,966 --> 06:54:25,600
and we'll come up to the panel menu
or right click under Selected Layers.
6828
06:54:26,100 --> 06:54:28,166
And this time we'll choose export. S.
6829
06:54:28,566 --> 06:54:34,233
This will give us a little bit more
as it opens up and export as a dialog box.
6830
06:54:34,233 --> 06:54:38,066
And in this case
you'll also have a size here.
6831
06:54:38,366 --> 06:54:41,466
You can add a new one
by clicking the plus sign here
6832
06:54:41,466 --> 06:54:44,766
and once you click
the plus you can specify the size.
6833
06:54:45,266 --> 06:54:48,100
In this case, I'll go with point five,
which is half of the size.
6834
06:54:48,100 --> 06:54:52,666
So we'll end up with our retina
and then our low resolution version.
6835
06:54:53,100 --> 06:54:57,200
Then you can specify any other attribute
over here on the right hand side.
6836
06:54:57,600 --> 06:55:01,466
And if you want two of the files
to have the same attributes,
6837
06:55:01,800 --> 06:55:04,400
make sure that you are selected
over here on the left
6838
06:55:04,766 --> 06:55:06,300
so you can hold down the shift.
6839
06:55:06,300 --> 06:55:10,000
If you have a lot of them layers
and you want to select
6840
06:55:10,233 --> 06:55:14,966
all or you can just hold down the control
key and select this icon.
6841
06:55:15,033 --> 06:55:16,200
Next up, PNG.
6842
06:55:16,200 --> 06:55:19,600
And maybe you also want
to include the copyright
6843
06:55:20,333 --> 06:55:22,833
here so you can come over and select that.
6844
06:55:22,833 --> 06:55:27,300
And once you're happy with the settings,
you can come over and click export.
6845
06:55:27,733 --> 06:55:31,133
When you click export again,
you have specify the location in print
6846
06:55:31,133 --> 06:55:33,866
so where you want
the documents to be exported.
6847
06:55:33,866 --> 06:55:37,033
So I'll leave the desktop selected.
6848
06:55:37,033 --> 06:55:39,400
Then I will click select folder.
6849
06:55:39,400 --> 06:55:43,766
Once the export operation is complete,
you can hide or minimize Photoshop
6850
06:55:43,766 --> 06:55:49,166
and you'll notice we have the two version
of this icons here.
6851
06:55:49,166 --> 06:55:52,733
Let's return back to Photoshop
one more time and what happens
6852
06:55:52,733 --> 06:55:56,333
if you want to export the document
as something other than PNG?
6853
06:55:56,966 --> 06:56:00,766
Well again, you can come up to the file
menu and from there you can choose export
6854
06:56:01,133 --> 06:56:04,333
and then you can select export
s from this menu.
6855
06:56:04,333 --> 06:56:08,300
This will open up the same dialog box
and in this dialog box notice that
6856
06:56:08,333 --> 06:56:11,300
you can change to format this
something other than the PNG
6857
06:56:11,466 --> 06:56:13,633
like JPEG or gif.
6858
06:56:14,333 --> 06:56:18,066
If you select JPEG, notice
you get this quality settings here.
6859
06:56:18,066 --> 06:56:22,500
You can also specify like the image size
and the canvas size.
6860
06:56:22,966 --> 06:56:27,100
The last thing they want to show you is
if you're working with a series of images
6861
06:56:27,100 --> 06:56:31,400
and you know that those image
all have to be exported out as JPEGs.
6862
06:56:31,933 --> 06:56:35,866
Well, this is really help that the quick
export command is stuck in PNG format.
6863
06:56:36,466 --> 06:56:37,100
What should it be?
6864
06:56:37,100 --> 06:56:40,200
You can change that instead of quick
exporting PNG
6865
06:56:40,200 --> 06:56:45,266
g in quick export as a JPEG,
we come down here in select export
6866
06:56:45,266 --> 06:56:46,033
preference.
6867
06:56:46,033 --> 06:56:49,200
Once you choose that option,
the preference dialog box
6868
06:56:49,200 --> 06:56:50,933
will open in here.
6869
06:56:50,933 --> 06:56:53,766
You can change the format to JPEG or gif.
6870
06:56:54,366 --> 06:56:58,033
In this case I'll leave it
set to JPEG and then click okay.
6871
06:56:58,666 --> 06:56:59,333
Once you click
6872
06:56:59,333 --> 06:57:03,400
okay, you can come up to the file menu,
choose export and then you'll notice
6873
06:57:03,400 --> 06:57:07,333
that the quick export command
has been updated to JPEG.
6874
06:57:07,333 --> 06:57:10,966
One last thing that I want to point out
with this preference, you can adjust
6875
06:57:10,966 --> 06:57:14,166
the quality of the JP compression
right here with any preference.
6876
06:57:14,600 --> 06:57:17,833
So if it's too low for you,
you can bump that up using this slider.
6877
06:57:17,833 --> 06:57:21,000
And again, once you click
okay, that quick export command
6878
06:57:21,000 --> 06:57:23,766
will export JPEGs with the higher quality.
6879
06:57:24,433 --> 06:57:27,700
So the quick export command and export
as a comment.
6880
06:57:27,700 --> 06:57:31,266
Our best use for exporting jpegs, PNG use
6881
06:57:31,266 --> 06:57:39,200
and give files.
6882
06:57:39,200 --> 06:57:40,100
It's a good idea
6883
06:57:40,100 --> 06:57:43,966
to update your version of Photoshop
any time that there's an update
6884
06:57:44,466 --> 06:57:47,200
you'll know that there's an update
because if you're running your creative
6885
06:57:47,200 --> 06:57:50,466
cloud application, you'll see
a little icon here in the taskbar.
6886
06:57:50,933 --> 06:57:54,500
You'll see this same icon in the menu
bar of a machine.
6887
06:57:54,966 --> 06:57:56,266
A little number will appear
6888
06:57:56,266 --> 06:57:59,633
telling you how many updates
need to be made to your application.
6889
06:58:00,166 --> 06:58:01,233
And once you see that,
6890
06:58:01,233 --> 06:58:05,533
all you have to do is click on the icon
and will open up the creative cloud.
6891
06:58:06,233 --> 06:58:08,266
If you don't have your Adobe application
running,
6892
06:58:08,266 --> 06:58:11,200
you can have it open on your files
to run the application.
6893
06:58:11,200 --> 06:58:13,566
If it's installed on your machine.
6894
06:58:13,566 --> 06:58:16,633
So again, updating your Photoshop
version is really important.
6895
06:58:16,633 --> 06:58:25,666
Mostly if there is a major updates.
6896
06:58:25,666 --> 06:58:29,133
Congratulations,
that's going to conclude this course.
6897
06:58:29,133 --> 06:58:31,066
Photoshop Fundamentals.
6898
06:58:31,066 --> 06:58:34,933
I hope at this point you feel like
you have a solid foundation of the program
6899
06:58:35,233 --> 06:58:39,300
and feel confident taking on your own
Photoshop related projects.
6900
06:58:39,733 --> 06:58:42,266
Of course,
we only scratched the surface here
6901
06:58:42,400 --> 06:58:44,433
and there's so much
to learn about the program.
6902
06:58:45,066 --> 06:58:48,500
Now. We have several courses
that go beyond what we reviewed here
6903
06:58:48,500 --> 06:58:52,900
to cover specific details on various
features, whether you're looking to learn
6904
06:58:52,900 --> 06:58:56,833
more about photo retouching
or using Photoshop or web design,
6905
06:58:57,200 --> 06:59:02,400
or you just want to dive deeper into
specific features type or smart objects.
6906
06:59:02,833 --> 06:59:05,700
But again,
I would really like to thank you so much
6907
06:59:05,700 --> 06:59:09,200
for joining me
and I hope to see you in the future.
6908
06:59:09,200 --> 06:59:09,700
Course.
633928
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