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Photoshop is a creative design tool
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that can help you
to make professional photo more beautiful.
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It can give you the power to do things
you always wanted to do with your photos
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because it is designed for photographers,
graphic designers, video editors,
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web designers,
and other type of digital artists.
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Photoshop is created by artificial
intelligence and deep learning technology.
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Photoshop knows how every detail
of every photo works together.
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It automatically understands what works
and what doesn't and why.
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It gives you the power to quickly
and easily creates stunning results.
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And Photoshop is easy to use,
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just like a traditional Photoshop,
but much more powerful.
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It can learn by itself and make designers
job easier and more efficient.
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Well, the secret sauce of this A.I.
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is a layer of neural network that access
brain to the program and that it's trained
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with millions of images
to be able to recognize specific traits.
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Because of this brain,
the program is able to perform actions
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on the image
with similar accuracy as with humans.
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The flow of Photoshop is designed
in the way that the user
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will work on an image like he
or she normally would do in Photoshop.
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It is not perfect yet though,
but with the support of air,
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the program will automatically
make minor adjustments
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to these actions
and then perform time to time.
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It may lead to the users
to a different direction,
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but it definitely makes the work easier.
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This course is your first step
into mastering powerful applications
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and this module.
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I'll show you how to get started
in building the foundations that you need
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to broaden your knowledge in Photoshop.
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What you will learn here
might be all that you need to know.
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We will tackle the most important concepts
in the program, like its interface
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selections, layers, photo
retouching, image adjustment and more.
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At the end of this
course, you will be able to understand
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key digital concepts
like resolution output
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and how to navigate successfully
in the program.
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Adobe Photoshop is an important tool
that graphic designers,
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photographers and digital artists
must be familiar with using.
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If you want to deepen your knowledge
that we discuss in here,
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I strongly recommend that you check out
other topics that we prepare for you here.
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Without further
ado, let's jump in and start our journey
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with Photoshop Fundamentals.
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We are in the final modulo
of our course here inside Photoshop,
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and in this module we're going to focus on
how you can work with libraries,
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how you can output your document
inside of Photoshop,
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and how you can keep the application
up to date.
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But first, let's focus on creative cloud
libraries.
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Creative Cloud
Libraries offers you the ability to create
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the cloud based repository for assets
for a particular project.
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Gone are the days
for creating a master file for style
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guide information
like colors, typefaces and logos.
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Instead, all of that content
can be managed in the cloud.
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True creative cloud libraries.
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And the great thing is
any Adobe application that you use using
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the same Adobe
ID will have access to these libraries.
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So if you add a color to your library here
inside of Photoshop,
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it's immediately
available in other desktop applications
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like Illustrator, InDesign, after Effects
and so on.
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Likewise, if you're working with Adobe
Mobile applications like Photoshop Fixed
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or Adobe capture
any assets that you add to a library using
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those programs will also be available
in any Adobe application.
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So it's an incredibly powerful way
to manage assets,
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especially when you're working
on a particular project.
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So let me show you
how you can create a creative library.
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The first thing that you need to do is
you need to have the libraries panel open.
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If you don't see it,
you can always come over to the window
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menu, and under the window menu
you can choose a libraries.
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In this example, you'll notice
that they have some libraries already set
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up, and in this case, what we want to do
is to create a new grade of library
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based upon the document
that I'm looking at here.
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You can open element C from your tutorial
assets folder and follow along.
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If you look at here
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towards the bottom,
you can create a new library
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and if you select that, the new library
from the document dialog box shows up.
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Let me just cancel this one out
and let me show you another way
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to get to this dialog box right here.
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So in the top right
hand corner of the library panel,
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you'll notice that there's
that same great new library option.
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And when we select that,
we will have the same dialog box here.
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So you'll notice
that we have four character styles,
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five colors,
one layer style, and one smart object.
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And if you're going to be working with
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smart objects,
you can see that there's an option
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to move the smart objects to the library
and replace the instances
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of these smart objects
within your documents with links.
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So in this case,
what I will do is leave everything
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checked and click, create new library,
and at that point you'll notice that
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it also picked up the file name
and used it as a name for your library.
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So all of those assets also are added
here.
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Now, there's two different views
for the library.
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There's an icon view
and there's a list view.
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The icon view will show you
all of the assets and it will show you
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00:06:03,966 --> 00:06:08,933
an icon view of colors, characters,
styles, layer styles and graphics.
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The list view displays the same
information, but if you look at it,
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for example, this graphic here,
it shows where this graphic
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originated from, whether it be Photoshop
or Adobe Illustrator and so on.
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If you want to rename your library,
you can do that
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and just go back through your libraries
here and right click on the library
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you want to rename them,
go ahead and click rename.
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Likewise, if you want to delete,
you can right click again
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and choose delete
and that will be deleted afterwards.
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So how can you add additional assets
to your library?
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Let's say, for example,
to come over to the background
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or foreground here and click it
and I makes a new color and I decided
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I want to add this color to the library.
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You'll notice down here
towards the bottom,
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there's a little plus button here.
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And if I click that, you can choose
what asset can be added to the library.
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And when you add an asset,
it is synchronized to the creative cloud,
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making it available to any application
that has access to this library.
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So creative cloud libraries
give you the ability to store assets
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in a central location
that's cloud based, making
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all of those assets
available to any Adobe application.
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And the beauty
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is, you know, when you select an asset
from the Creative Cloud Library,
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it is the latest version of the asset
because everything is stored.
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One of the real
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powers of creative cloud
libraries is having the ability
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to share that content inside the library
with other designers and developers.
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You can do that easily
by coming up to the top right
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hand corner of the library's panel.
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And there's two options.
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So the first option will bring us
to a section in Adobe website
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and you'll have to be logged in
with your Adobe ID.
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Then you have the ability
to create a public link.
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And when you create a public link,
you can copy this
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link and distribute it
to however you want.
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And there are some other advanced option
here.
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One is it allows
the user to save the assets to Adobe
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Creative Cloud
and another one is to allow to follow
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when they view the content through this
public link at any point in time.
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If you want to remove the public link,
you can just click this button
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right here
and then the public link will be deleted.
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So this allows you to send assets
to specific individuals
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and if they want to be able to download
and use those assets, they can.
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There is another way.
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However,
if I return back to the Photoshop,
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you come up to the top right
hand corner here of the library,
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you can choose in white
and this option is a slightly different
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in the sense
that anyone you invite to this library
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will have access to the library
through their libraries panel.
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You can also access this
by clicking this icon right here.
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But when you do that,
they will not only have access,
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they can also edit or delete or change
any of the content within the library,
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and then the version of your library
will also be updated.
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So you're collaborating
with other designers
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through one
central Creative Cloud library.
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So that's what that option is.
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And anytime you collaborate
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with someone that I couldn't change
slightly here in the libraries panel,
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if you have a team subscription,
you can also share your team.
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So again, this library makes it
so much easy to share your work to others.
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No need to upload files
and send to either email or through a USB,
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which will take some time
depending on the size of your document.
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Saving files in Photoshop
couldn't be easier.
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All you have to do
is come up with the file menu
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and from the file menu
you can choose save s.
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But before I do that,
you can see there's also a saved copy.
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Before we only have save s.
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Let me show you
the difference of this too.
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So let us do save us first
and this will open up the CBS dialog box.
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And in this dialog box
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you can specify if you want to save it
to Creative cloud or on your computer.
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And that is if you haven't
ticked this box yet.
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In this case,
I'm going to choose a save to computer.
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And on this dialog box
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you can choose the format
that you want to save the document.
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You can only see this for options here.
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We're in on save a copy.
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We have other options
which we'll we'll see in a few.
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Now, the majority of time you'll be
selecting Photoshop in this dialog box
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because this will ultimately give you
a PDF file, a native Photoshop document,
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and all of your layers are preserved here.
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And when the layers are preserved,
you can always come back to modify
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the document in any way
and any time you choose to.
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So once you're happy with the settings,
you can click Save
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and the BSD file will be created.
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Another popular option
that you'll be choosing here within
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this menu is the tiff,
especially if you're going
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to be sending your document
to a professional print shop.
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Now, instead of canceling this dialog
to go back to the file menu
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and that you wish the other save option,
what they'll do is just click this button
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here, save a copy, and this will switch up
us to the save copy dialog box.
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And in here you can choose
if you want to preserve notes
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alpha channels as part colors and layers.
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So if the print shop
wants the flexibility of layer can just
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leave this button selected,
you'll notice that there's other popular
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formats in here like PNG, G and JPEG,
although you probably won't come through
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this dialog box to save the document
in one of these formats because there's
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a better solution inside the program,
which I'll show you in the next video.
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Now one last thing I want to point out
as we talk about saving document
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inside a program, and that is
that Photoshop will automatically
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save recovery information
every 10 minutes by default,
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and you can control that preference
through the preference dialog box here.
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So again, that's a Photoshop menu
forum on the Mac and on the Windows
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machine, you'll go to edit
and then you'll select preference.
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And from the reference menu
you'll come over and use a file handling.
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Once you select that option,
the preference dialog box will open
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and you'll notice that there's an option
to automatically
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save recovery information
every 10 minutes.
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You can deselect this option if you want
to, or you can change the approvals.
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If you click this dropdown here,
you can drop it down to 5 minutes
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or bump it up to one hour
or depending upon what you need
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in saving documents in Photoshop, couldn't
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be any easier.
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And now we mentioned in the last video
that there is a better way
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to save files as JPEG or PNG
and so on and so forth.
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Here in Photoshop, let's say, for example,
we wanted to save this entire document
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as a B in G file.
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We can export this file that we're
looking at here inside of Photoshop.
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It will preserve the BSD file
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that we're currently working with,
but then we'll save up a B and G version.
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And we can do that.
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We're coming up to the file menu, and
from the file menu you can choose export.
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00:13:31,966 --> 00:13:33,866
Then you can choose quick export.
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SPOG This will open up
the save as dialog box
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giving the file name open g extension.
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In this case I'll save it on the desktop
and when you come down and click
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save a B and you
version of the document has been saved
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00:13:50,033 --> 00:13:53,266
and we can verify that by hiding
or minimized in Photoshop
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coming out the desktop
and finding that pinned file.
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If I double click on it,
it will open up the preview application
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00:14:01,166 --> 00:14:03,700
and you can see that
we have a B and U version. Now
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00:14:04,800 --> 00:14:05,200
of course
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00:14:05,200 --> 00:14:08,200
that's great if you
need to save the entire document as a pen.
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00:14:08,333 --> 00:14:12,366
But what happens if you only want to save
a couple of layers as a PNG files,
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not as one PNG document
but individual in G files.
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00:14:17,200 --> 00:14:21,000
So let me just come over here
on our document again and I'll just select
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00:14:21,000 --> 00:14:24,400
I can do in the Layers panel
and then I'll hold down the shift
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00:14:24,400 --> 00:14:27,733
key and select icon for in the Layers
panel too.
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00:14:28,233 --> 00:14:31,200
So we have this three layers selected in.
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00:14:31,200 --> 00:14:36,500
Our goal is to have three separate
PNG files for each of these layers.
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00:14:36,500 --> 00:14:37,800
Well, with this layer selected,
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00:14:37,800 --> 00:14:40,900
you can come up to the top right
hand corner of the Layers panel
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00:14:41,166 --> 00:14:43,933
or you can also right
click on the selected layer
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00:14:43,933 --> 00:14:46,900
and in the menu
you can choose quick export.
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00:14:46,900 --> 00:14:48,300
SPOG.
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00:14:48,300 --> 00:14:51,800
This will open up a document
and you have to open the location
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00:14:51,800 --> 00:14:55,766
on your computer based upon
where you want to save this file.
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00:14:55,766 --> 00:15:00,433
In this case, I'll leave mine to desktop
and then I'll click select
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00:15:00,433 --> 00:15:06,066
folder and Photoshop will save three
PNG documents based upon this layers.
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00:15:06,066 --> 00:15:09,300
And again, we can verify that if we hide
or minimize Photoshop.
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00:15:09,733 --> 00:15:15,700
And sure enough, we have three
new files here and that's great.
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00:15:15,700 --> 00:15:20,100
But again, if you have additional needs,
what if you wanted to save
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00:15:20,100 --> 00:15:22,533
a retina version in a low risk version
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00:15:23,233 --> 00:15:25,833
of some of these icons?
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00:15:25,833 --> 00:15:28,933
So let's come over and select
icon five here
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00:15:28,933 --> 00:15:32,666
and then we'll hold down the shift
key again or control.
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00:15:32,666 --> 00:15:35,733
You just select this icon six here
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00:15:36,000 --> 00:15:40,633
and we'll come up to the panel menu
or right click on the selected layers.
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00:15:41,100 --> 00:15:44,866
In this time we'll choose export s
This will give us a little bit
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00:15:44,866 --> 00:15:49,266
more flexibility
as it opens up and export as a dialog box.
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00:15:49,266 --> 00:15:53,100
And in this case you'll notice
I have a size here.
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00:15:53,400 --> 00:15:56,500
You can add a new one
by clicking the plus sign here
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00:15:56,500 --> 00:15:59,800
and once you click
the plus you can specify the size.
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00:16:00,300 --> 00:16:03,166
In this case, I'll go with point five,
which is half of the size.
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00:16:03,166 --> 00:16:07,700
So we'll end up with our retina version
and then our low resolution version.
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00:16:08,133 --> 00:16:12,233
Then you can specify any other attribute
over here on the right hand side
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00:16:12,600 --> 00:16:16,500
and if you want to, of the files
to have the same attributes,
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00:16:16,800 --> 00:16:19,433
make sure that you are selected
over here on the left
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00:16:19,800 --> 00:16:23,700
so you can hold down the shift key
if you have a lot of layers
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00:16:24,100 --> 00:16:26,766
and you want to select them all,
or you can just hold down
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00:16:26,766 --> 00:16:30,000
the control key and select this icon.
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00:16:30,066 --> 00:16:31,300
Next up, PNG.
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00:16:31,300 --> 00:16:34,666
And maybe you also want to include
the copyright
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00:16:34,666 --> 00:16:37,333
metadata here
so you can come over and select that.
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00:16:37,866 --> 00:16:42,366
And once you're happy with the settings,
you can come over and click export.
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00:16:42,766 --> 00:16:46,233
When you click export again,
you have to specify the location in terms
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00:16:46,233 --> 00:16:48,900
so where you want
the documents to be exported.
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00:16:48,900 --> 00:16:52,066
So I'll leave the desktop selected.
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00:16:52,066 --> 00:16:54,066
Then I will click select folder.
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00:16:54,433 --> 00:16:58,800
Once the export operation is complete,
you can hide or minimize Photoshop
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00:16:58,800 --> 00:17:03,600
and you'll notice we have the two version
of this icons here.
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00:17:04,200 --> 00:17:07,766
Let's return back to Photoshop
one more time and what happens
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00:17:07,766 --> 00:17:11,366
if you want to export the document
as something other than PNG?
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00:17:12,000 --> 00:17:15,800
Well again, you can come up to the file
menu and from there you can choose export
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00:17:16,166 --> 00:17:19,400
and then you can select export
s from this menu.
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00:17:19,400 --> 00:17:23,233
This will open up the same dialog box
and in this dialog box notice
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00:17:23,233 --> 00:17:24,666
that you can change the format.
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00:17:24,666 --> 00:17:28,666
There's something
other than the PNG like JPEG or gif.
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00:17:29,366 --> 00:17:32,866
If you select JPEG, notice
you get this quality settings here
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00:17:32,866 --> 00:17:37,500
and you can also specify
like the image size and the canvas size.
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00:17:38,000 --> 00:17:42,133
The last thing they want to show you is
if you're working with a series of images
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00:17:42,133 --> 00:17:47,133
and you know that those image all
have to be exported out as JPEGs, well,
283
00:17:47,133 --> 00:17:50,933
it doesn't really help that the quick
export command is stuck in PNG format.
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00:17:51,500 --> 00:17:52,133
What should it be?
285
00:17:52,133 --> 00:17:56,966
You can change that instead of quick
exporting PNG g in quick export
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00:17:56,966 --> 00:18:01,066
as a JPEG, we come down here
and select export preference.
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00:18:01,066 --> 00:18:05,200
Once you choose that option,
the preference dialog box will open
288
00:18:05,200 --> 00:18:08,833
and here
you can change the format to JPEG or gif.
289
00:18:09,400 --> 00:18:13,066
In this case I'll leave it set to JPEG
and then I'll click okay.
290
00:18:13,700 --> 00:18:14,366
Once you click
291
00:18:14,366 --> 00:18:18,433
okay, you can come up to the file menu,
choose export and then you'll notice
292
00:18:18,433 --> 00:18:22,366
that the quick export command
has been updated to JPEG.
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00:18:22,366 --> 00:18:26,000
One last thing that I want to point out
with this preference, you can adjust
294
00:18:26,000 --> 00:18:29,200
the quality of the JP compression
right here with any preference.
295
00:18:29,633 --> 00:18:32,866
So if it's too low for you,
you can bump that up using this slider.
296
00:18:32,866 --> 00:18:36,033
And again, once you click
okay, that quick export command
297
00:18:36,033 --> 00:18:38,800
will export JPEGs with the higher quality.
298
00:18:39,466 --> 00:18:42,766
So the quick export Command
and the export as comment.
299
00:18:42,766 --> 00:18:46,300
Our best use for exporting jpegs, PNG use
300
00:18:46,300 --> 00:18:54,233
and give files.
301
00:18:54,233 --> 00:18:57,133
It's a good idea
to update your version of Photoshop
302
00:18:57,466 --> 00:19:00,900
any time that there's an update,
you'll know that there's an update
303
00:19:00,900 --> 00:19:02,600
because if you're running your creative
cloud
304
00:19:02,600 --> 00:19:05,533
application, you'll see a little icon
here in the taskbar.
305
00:19:05,966 --> 00:19:09,533
You'll see this same icon in the menu
bar of a mac machine.
306
00:19:10,000 --> 00:19:11,300
A little number will appear,
307
00:19:11,300 --> 00:19:14,700
telling you how many updates
need to be made to your application.
308
00:19:15,200 --> 00:19:16,300
And once you see that,
309
00:19:16,300 --> 00:19:20,566
all you have to do is click on the icon
and it will open up the creative cloud.
310
00:19:21,266 --> 00:19:23,300
If you don't have your adobe application
running,
311
00:19:23,300 --> 00:19:26,233
you can have it open on your files
to run the application.
312
00:19:26,233 --> 00:19:28,600
If it's installed on your machine.
313
00:19:28,600 --> 00:19:31,666
So again, updating your Photoshop
version is really important.
314
00:19:31,666 --> 00:19:40,700
Mostly if there is a major update.
315
00:19:40,700 --> 00:19:42,300
Congratulations.
316
00:19:42,300 --> 00:19:44,166
That's going to conclude this course.
317
00:19:44,166 --> 00:19:46,100
Photoshop Fundamentals.
318
00:19:46,100 --> 00:19:49,966
I hope at this point you feel like
you have a solid foundation of the program
319
00:19:50,266 --> 00:19:54,300
and feel confident taking on your own
Photoshop related projects.
320
00:19:54,766 --> 00:19:57,300
Of course,
we have only scratched the surface here
321
00:19:57,433 --> 00:19:59,466
and there's so much
to learn about the program.
322
00:20:00,100 --> 00:20:03,533
Now. We have several courses
that go beyond what we reviewed here
323
00:20:03,533 --> 00:20:06,766
to cover specific details
on various features,
324
00:20:06,766 --> 00:20:10,900
whether you're looking to learn more
about photo retouching or using Photoshop
325
00:20:10,933 --> 00:20:13,733
or web design,
or you just want to dive deeper
326
00:20:13,733 --> 00:20:17,433
into specific features
like type or smart objects.
327
00:20:17,900 --> 00:20:20,700
But again,
I would really like to thank you so much
328
00:20:20,700 --> 00:20:24,200
for joining me
and I hope to see you in the future.
329
00:20:24,233 --> 00:20:32,933
Course.
330
00:20:32,933 --> 00:20:33,866
In this lesson,
331
00:20:33,866 --> 00:20:37,966
we will familiarize ourselves
with the working environment of Photoshop,
332
00:20:38,700 --> 00:20:41,166
learning how to navigate within
the program
333
00:20:41,166 --> 00:20:43,766
will make you more efficient
as a digital artist.
334
00:20:44,400 --> 00:20:47,366
So to start off,
after you launch Photoshop
335
00:20:47,366 --> 00:20:50,700
from your computer,
this is what you will be greeted with.
336
00:20:51,266 --> 00:20:53,400
We call this the welcome screen.
337
00:20:54,200 --> 00:20:57,566
Anytime you open Photoshop
without an image or artwork,
338
00:20:57,866 --> 00:21:00,300
this is what you will see.
339
00:21:00,300 --> 00:21:03,300
This welcome screen gives you the ability
to open
340
00:21:03,300 --> 00:21:06,600
different kinds of documents
or create a new document.
341
00:21:07,800 --> 00:21:09,733
If you
look at the left panel of the window,
342
00:21:09,733 --> 00:21:11,733
you will see different categories.
343
00:21:12,333 --> 00:21:15,166
And what's selected
right now is the home screen,
344
00:21:15,600 --> 00:21:18,366
which is what we're seeing at the moment.
345
00:21:18,366 --> 00:21:20,833
It shows the welcome
greeting with your name,
346
00:21:21,400 --> 00:21:26,000
the most recent image or document
that you opened and tutorial
347
00:21:26,000 --> 00:21:29,866
that you can browse on on Adobe dot
com to perform
348
00:21:29,866 --> 00:21:32,900
specific task in Photoshop.
349
00:21:32,900 --> 00:21:36,600
Now, if you want to hide this area,
you can collapse the suggestion
350
00:21:36,933 --> 00:21:39,000
on the upper right
hand corner of the screen.
351
00:21:40,200 --> 00:21:43,833
And as you can see,
there are two types of view at the bottom
352
00:21:44,700 --> 00:21:48,900
and what's showing right now
is the thumbnail or channel view.
353
00:21:48,900 --> 00:21:52,200
Now, if you have a lot of documents
and wanted to see most of them,
354
00:21:52,633 --> 00:21:54,700
the list view will be able to help you.
355
00:21:55,766 --> 00:21:59,400
So as you can see, if I click it,
you will notice that the view change
356
00:21:59,400 --> 00:22:02,000
into a list of documents
with more details.
357
00:22:03,633 --> 00:22:05,900
Now, if you can imagine with more work
358
00:22:05,900 --> 00:22:09,433
that you do here in Photoshop,
this list becomes populated.
359
00:22:10,133 --> 00:22:12,766
So if you want to search a specific file,
360
00:22:13,933 --> 00:22:15,900
you can filter it when you need to.
361
00:22:15,900 --> 00:22:17,900
On this field.
362
00:22:17,900 --> 00:22:19,700
So this is very handy when you're
363
00:22:19,700 --> 00:22:23,100
when you have a lot of files
already in the in your Photoshop.
364
00:22:23,700 --> 00:22:28,000
Now, as you type the first few letters,
you can start to see that
365
00:22:28,000 --> 00:22:31,000
the file that matches it appears
366
00:22:31,000 --> 00:22:34,500
and anything that does it will disappear.
367
00:22:34,500 --> 00:22:37,800
So this filters like a shortcut
in finding the new documents
368
00:22:37,800 --> 00:22:40,500
or documents that you are looking for.
369
00:22:41,766 --> 00:22:45,100
Now let me just navigate
back to the title view here
370
00:22:45,100 --> 00:22:50,766
and go to the learn category,
which gives you a table view of tutorials.
371
00:22:52,200 --> 00:22:54,000
Feel free to browse here.
372
00:22:54,000 --> 00:22:59,466
It is a very powerful tool you can use
when starting off with Photoshop.
373
00:22:59,466 --> 00:23:03,866
Now you can also view files
that you saved on Adobe Cloud
374
00:23:03,866 --> 00:23:09,133
here on your files category.
375
00:23:09,133 --> 00:23:12,600
And if you look at down here,
there's also the deleted files,
376
00:23:13,300 --> 00:23:16,300
and the deleted files will be here
377
00:23:16,300 --> 00:23:18,400
until you permanently delete them.
378
00:23:19,333 --> 00:23:22,566
You can also import photos
from your Lightroom library.
379
00:23:23,366 --> 00:23:28,166
And lastly, you can either
create a new file or open file.
380
00:23:29,400 --> 00:23:32,433
What happens here
is that when you open the file,
381
00:23:32,566 --> 00:23:38,733
it launches your system
to browse the document that you want.
382
00:23:38,733 --> 00:23:41,466
So this is the initial interface
of Photoshop.
383
00:23:42,400 --> 00:23:44,700
And on our next lesson
384
00:23:44,700 --> 00:24:02,400
will, in this lesson,
385
00:24:02,400 --> 00:24:09,266
we're going to be taking a tour
around the interface of Photoshop.
386
00:24:09,266 --> 00:24:12,600
Now we will be starting off
with this blank document
387
00:24:13,100 --> 00:24:15,800
only because we won't see other panels
388
00:24:15,800 --> 00:24:19,733
if we don't create a new document.
389
00:24:19,733 --> 00:24:23,300
Now we learn a little bit
about selecting options
390
00:24:23,566 --> 00:24:26,133
in the menu up here in the last lesson.
391
00:24:26,133 --> 00:24:29,466
So we'll call that the menu bar. So
392
00:24:30,600 --> 00:24:32,266
what you should know about
393
00:24:32,266 --> 00:24:35,900
Photoshop, actually,
many Adobe applications are the same.
394
00:24:36,533 --> 00:24:39,233
Everything is referred to as a panel.
395
00:24:40,333 --> 00:24:42,466
So right below the menu bar,
396
00:24:42,500 --> 00:24:46,800
we have our control panel,
which basically shows
397
00:24:46,800 --> 00:24:51,300
different controls or settings for tools
you have currently selected.
398
00:24:52,400 --> 00:24:55,366
For example, right now
I have the MOVE tool selected
399
00:24:55,800 --> 00:24:59,033
and if you look up here,
you can see things
400
00:24:59,033 --> 00:25:01,066
related to the move to
401
00:25:03,033 --> 00:25:08,400
Now if you come up here and click
some of this different tools,
402
00:25:09,000 --> 00:25:13,266
you'll notice that the settings
in the control panel changed
403
00:25:13,566 --> 00:25:16,066
based on the tool I have selected
404
00:25:17,266 --> 00:25:17,666
right now.
405
00:25:17,666 --> 00:25:19,800
Let me just go back to our Move tool here.
406
00:25:20,533 --> 00:25:23,933
So up here you've got your document tab
407
00:25:24,733 --> 00:25:27,800
and below
that you've got your document window.
408
00:25:28,533 --> 00:25:31,000
This consists of your canvas.
409
00:25:31,000 --> 00:25:33,900
Now if you look at this one,
this big white square here
410
00:25:34,633 --> 00:25:36,700
on our screen is our canvas.
411
00:25:37,400 --> 00:25:39,933
And then this area outside of
412
00:25:39,933 --> 00:25:43,400
the canvas is called the scratch area.
413
00:25:45,000 --> 00:25:45,300
All right.
414
00:25:45,300 --> 00:25:48,133
So that's the document window.
415
00:25:48,733 --> 00:25:50,533
And now to the right and left.
416
00:25:50,533 --> 00:25:54,066
We have more panels over here
on the left panel.
417
00:25:54,066 --> 00:25:57,566
We have our tool panel,
which is currently a range
418
00:25:57,566 --> 00:25:59,766
and sort of a single column.
419
00:26:01,466 --> 00:26:04,033
So we can expand a panel
420
00:26:04,033 --> 00:26:08,300
whenever we see one of this,
a little double white arrow.
421
00:26:09,100 --> 00:26:11,966
And if I click on that, you can see that
422
00:26:11,966 --> 00:26:14,866
my tool panel changes to two columns.
423
00:26:15,433 --> 00:26:19,933
And now we have a lot of space down here
this point being used to its fullest.
424
00:26:20,400 --> 00:26:23,233
So what I usually due to utilize my tool
425
00:26:23,566 --> 00:26:26,400
is to put it in a single column view.
426
00:26:28,300 --> 00:26:30,633
All right, now over here on the right,
427
00:26:30,633 --> 00:26:34,200
we also have some other panels.
428
00:26:34,200 --> 00:26:38,233
And if you see there, there's
kind of a lot of things going on here.
429
00:26:38,733 --> 00:26:42,400
We have a lot of different panels
and we also have
430
00:26:42,400 --> 00:26:46,033
some column here
that looks like a cluster of tabs.
431
00:26:46,400 --> 00:26:49,900
And anytime you have two panels together
432
00:26:49,900 --> 00:26:53,766
like this, it is called the panel Group.
433
00:26:54,233 --> 00:26:57,466
So that panel group can be minimized
434
00:26:57,600 --> 00:27:02,300
simply by double
clicking on one of the tabs or we can also
435
00:27:02,300 --> 00:27:05,900
click and drag one of this panels
and move it out of the panel group.
436
00:27:07,133 --> 00:27:08,200
Now, this is what we
437
00:27:08,200 --> 00:27:12,033
call a floating panel.
438
00:27:12,033 --> 00:27:15,066
And as you can see,
the panel is being floated at the moment.
439
00:27:15,366 --> 00:27:18,200
And if we want to put it back over,
we can do so.
440
00:27:19,233 --> 00:27:22,533
You'll notice
that when I move it over here,
441
00:27:22,866 --> 00:27:25,733
there's sort of this blue outline,
it appears.
442
00:27:25,733 --> 00:27:28,300
And you may also notice that
443
00:27:28,900 --> 00:27:32,666
at several other places,
depending on where I move the mouse,
444
00:27:33,966 --> 00:27:36,200
the blue outline also shows.
445
00:27:36,200 --> 00:27:40,833
So this boxes right here
are called your drop zone.
446
00:27:42,000 --> 00:27:44,866
Now, if I wanted to drop that right back
where we got it,
447
00:27:45,333 --> 00:27:47,700
it will highlight this panel here.
448
00:27:48,433 --> 00:27:48,800
All right.
449
00:27:48,800 --> 00:27:50,400
So now I'll drop it.
450
00:27:50,400 --> 00:27:54,733
And just like
so we have it back on this panel
451
00:27:55,866 --> 00:28:00,900
so you can see
they are not exactly in the same order.
452
00:28:00,900 --> 00:28:06,666
So we can just like with our document
tabs, just click on the tab and drag it
453
00:28:06,666 --> 00:28:11,400
to the left or right and we can reorder
the panels in that panel group.
454
00:28:12,300 --> 00:28:14,900
Now, we have multiple panel groups here,
455
00:28:15,200 --> 00:28:18,000
and you could see here that we got
456
00:28:18,000 --> 00:28:21,333
adjustment libraries and properties.
457
00:28:22,433 --> 00:28:25,200
Also, we've got layers, channels and path.
458
00:28:26,233 --> 00:28:29,933
Everything that you see here
is known as a panel dock.
459
00:28:29,933 --> 00:28:34,733
And anytime you have multiple panel groups
arranged in a vertical format,
460
00:28:34,733 --> 00:28:36,833
it's going to be referred a special dock.
461
00:28:38,400 --> 00:28:42,233
Now, if you look at here,
we still have a couple of other panels.
462
00:28:43,033 --> 00:28:44,566
These are in separate groups.
463
00:28:44,566 --> 00:28:47,833
You can see that if I click on them,
they expand.
464
00:28:48,866 --> 00:28:50,933
So we have a version history.
465
00:28:51,400 --> 00:28:53,700
We also have comments and history,
466
00:28:54,300 --> 00:28:56,733
and now we won't be
expanding the use of this.
467
00:28:56,733 --> 00:28:59,500
It will be covered on a much more advanced
topic.
468
00:29:00,933 --> 00:29:01,500
All right.
469
00:29:01,500 --> 00:29:06,633
So over on the very far right hand side,
you'll see this little dropdown.
470
00:29:06,633 --> 00:29:10,200
And if you click that, it will show
471
00:29:10,466 --> 00:29:16,300
essentials.
472
00:29:16,300 --> 00:29:20,666
You can also click this icon here
and it would also show
473
00:29:20,666 --> 00:29:23,900
the same selection.
474
00:29:23,900 --> 00:29:27,066
So all of this arrangement of panels
that you see here,
475
00:29:27,366 --> 00:29:33,400
this are like preconfigured workspace
known as the essential workspace.
476
00:29:33,400 --> 00:29:36,566
Now if we want to make
some changes here, we can
477
00:29:37,700 --> 00:29:40,900
just take out some of this panels
right here
478
00:29:42,200 --> 00:29:44,400
and let me just stick this one out, too.
479
00:29:44,400 --> 00:29:49,500
And again, this panel right here
and another one right here.
480
00:29:50,033 --> 00:29:53,400
Now, let me just close this one here
by clicking the X icon here.
481
00:29:54,900 --> 00:29:55,200
All right.
482
00:29:55,200 --> 00:29:58,933
Now, we've made some changes to this
483
00:29:59,866 --> 00:30:02,800
workspace
that the configuration of this workspace.
484
00:30:03,333 --> 00:30:08,133
And now we could actually come over here
inside
485
00:30:08,133 --> 00:30:12,333
if we want to reset it back
and just click this dropdown again.
486
00:30:12,800 --> 00:30:15,300
And then you can just
487
00:30:15,300 --> 00:30:18,600
click on Reset the Essential Workspace.
488
00:30:20,433 --> 00:30:22,600
Now, when I did that, almost
489
00:30:22,633 --> 00:30:26,600
all of the panels
went back to where they started.
490
00:30:27,133 --> 00:30:30,766
So you'll notice inside
also the workspace which are here,
491
00:30:31,200 --> 00:30:35,700
that there are a number
of different reconfigured workspace.
492
00:30:36,800 --> 00:30:39,766
So we have our graphic and web workspace.
493
00:30:40,433 --> 00:30:42,900
It got some arrangement of panels
494
00:30:42,900 --> 00:30:46,533
that are all related to
graphic and web signing.
495
00:30:46,933 --> 00:30:49,400
We also have our photography workspace
496
00:30:49,833 --> 00:30:52,666
and of course, photography
related panels will be loaded.
497
00:30:53,966 --> 00:30:56,866
So you have a few types of workspace here.
498
00:30:56,866 --> 00:31:02,166
And aside from that, you can also
even come in and create your own workspace
499
00:31:02,933 --> 00:31:04,800
if you choose to.
500
00:31:05,466 --> 00:31:06,900
Right now, let me just go back
501
00:31:06,900 --> 00:31:09,300
to our Essentials workspace here.
502
00:31:10,100 --> 00:31:12,700
All right. Awesome. With that.
503
00:31:12,700 --> 00:31:16,300
Let me just go in here
and let's dive into this panel
504
00:31:16,966 --> 00:31:21,266
because there are a lot of customization
that we can do with panels.
505
00:31:21,266 --> 00:31:26,166
For example, in the history panel
here again, you'll you'll notice that
506
00:31:26,166 --> 00:31:31,633
there's a little double white arrow again
indicating that we can expand it more.
507
00:31:31,633 --> 00:31:33,966
So let me just go ahead and do that.
508
00:31:33,966 --> 00:31:36,200
And as you can see, it's expanded.
509
00:31:36,200 --> 00:31:39,566
Now let me just collapse that back again.
510
00:31:39,566 --> 00:31:43,300
And now, if I move over to this side
of this panel, doc,
511
00:31:43,733 --> 00:31:49,766
you can see the cursor change
and that would mean that we can drag it.
512
00:31:49,900 --> 00:31:52,666
And as you notice, if I drag this out,
513
00:31:53,700 --> 00:31:54,333
you can see that
514
00:31:54,333 --> 00:31:58,200
the actual panel names are here,
then there.
515
00:31:58,700 --> 00:32:01,466
Now, this is pretty handy actually,
because when you're
516
00:32:01,466 --> 00:32:04,400
having issues,
remembering by just looking at the icons,
517
00:32:04,833 --> 00:32:08,000
you can just drag this out
and just let the name show.
518
00:32:09,000 --> 00:32:12,000
Now, I don't know
exactly what type of jobs you are redoing,
519
00:32:12,000 --> 00:32:15,933
but typically the way I work inside
Photoshop is a fine balance
520
00:32:15,933 --> 00:32:18,600
that I'm going to use and I usually
521
00:32:20,033 --> 00:32:22,700
only have them have only those open
522
00:32:23,500 --> 00:32:27,000
and I usually arrange them here
inside the interface
523
00:32:27,000 --> 00:32:30,233
in such a way that my workspace is nice
and clean.
524
00:32:30,766 --> 00:32:34,233
Well, again,
we all have different presets.
525
00:32:34,566 --> 00:32:37,533
It may be fine for you to have all of this
things open
526
00:32:37,533 --> 00:32:41,633
where you can work here and the middle of
something and you can kind of
527
00:32:42,766 --> 00:32:45,466
balance
back and forth between various panels.
528
00:32:45,466 --> 00:32:48,733
But again, that's totally up to you.
529
00:32:48,733 --> 00:32:49,000
All right.
530
00:32:49,000 --> 00:32:52,566
So let me just go ahead and come over here
and just reset
531
00:32:52,566 --> 00:32:54,933
my essentials workspace one more time.
532
00:32:56,100 --> 00:32:57,600
All right. Cool.
533
00:32:57,633 --> 00:33:00,233
Now, when it comes to sorting
534
00:33:00,233 --> 00:33:04,666
or cleaning up your work
area here inside Photoshop,
535
00:33:04,666 --> 00:33:09,600
there's one thing that I do quite a bit,
and that's to hide my panels.
536
00:33:10,700 --> 00:33:14,033
But there's a couple of ways
you can do this.
537
00:33:14,300 --> 00:33:19,000
And if we want to hide all of the panels
as well as the toolbar itself,
538
00:33:19,466 --> 00:33:22,433
we can just come over here
and simply hit the tab
539
00:33:22,433 --> 00:33:25,366
key on our keyboard.
540
00:33:25,466 --> 00:33:27,300
And now you can see here
541
00:33:27,300 --> 00:33:30,766
not only our panel docs got hidden, but
542
00:33:31,500 --> 00:33:35,400
as well as our
tool panel and control panel.
543
00:33:36,666 --> 00:33:38,066
Awesome, right
544
00:33:38,333 --> 00:33:41,166
now we've got a nice clean workspace here,
545
00:33:42,466 --> 00:33:44,733
unobstructed of other panels
546
00:33:44,733 --> 00:33:48,600
and we can focus on the artwork
that we're creating right now.
547
00:33:50,533 --> 00:33:50,833
All right.
548
00:33:50,833 --> 00:33:57,100
So let me just hit the tab key on my
keyboard again to bring back the panels.
549
00:33:57,100 --> 00:34:01,066
Now, another thing that I do
quite a bit is
550
00:34:01,800 --> 00:34:04,500
I'll hit the shift key on my keyboard
551
00:34:04,500 --> 00:34:07,366
and then hit the tab key again.
552
00:34:07,700 --> 00:34:09,900
And what's
553
00:34:09,900 --> 00:34:16,366
that going to do is to like hide
only the panel dock.
554
00:34:16,366 --> 00:34:21,366
And as you can see here, we still have
the tool panel in, the control panel here
555
00:34:22,833 --> 00:34:23,300
with that.
556
00:34:23,300 --> 00:34:28,366
We still have all the access
for these tools and we can still continue
557
00:34:28,366 --> 00:34:31,766
working while having a bigger
558
00:34:32,666 --> 00:34:35,033
look on our artwork, like more space
559
00:34:35,033 --> 00:34:38,500
on our artwork.
560
00:34:38,500 --> 00:34:39,300
All right, Now, again,
561
00:34:39,300 --> 00:34:43,700
I'll just hit the tab key again
and we can bring those right back now.
562
00:34:43,700 --> 00:34:47,100
Again, awesome.
563
00:34:47,100 --> 00:34:50,433
Now, you probably notice
that there are more panels
564
00:34:50,433 --> 00:34:52,933
inside Photoshop
than just the panels we saw.
565
00:34:53,600 --> 00:34:56,300
There are also a few different panels.
566
00:34:56,300 --> 00:34:59,233
Once we started switching
through the different workspace,
567
00:35:00,333 --> 00:35:02,666
we can actually get to those.
568
00:35:03,033 --> 00:35:08,433
So let me just come over here
under the window menu and you can see here
569
00:35:08,433 --> 00:35:12,000
there are a number of panels
available to us.
570
00:35:13,000 --> 00:35:18,100
So maybe we want our character panel,
maybe we need to do some touch work with.
571
00:35:18,200 --> 00:35:23,066
So now you can see here
that opening that character
572
00:35:23,066 --> 00:35:27,866
panel opens up
both the character and paragraph panel,
573
00:35:28,333 --> 00:35:31,133
and that's
because they are part of a panel group.
574
00:35:32,333 --> 00:35:35,100
So again, all of these additional panels
575
00:35:35,100 --> 00:35:38,433
can be found under your window dropdown
menu here
576
00:35:40,100 --> 00:35:41,233
and now.
577
00:35:41,233 --> 00:35:42,600
That's pretty much all of it.
578
00:35:42,600 --> 00:35:47,166
In this lesson, we've learned a little bit
about the Photoshop interface
579
00:35:47,166 --> 00:35:50,766
and we've kind of learned some terminology
580
00:35:51,200 --> 00:35:56,666
in some ways
that we can customize this interface.
581
00:35:56,666 --> 00:36:00,400
Now that we're familiar with this,
we also need to know how
582
00:36:00,400 --> 00:36:04,833
to look at different presets
when creating our new document.
583
00:36:04,833 --> 00:36:06,500
So on our next lesson,
584
00:36:06,500 --> 00:36:10,733
we will dive into creating your
first document with Photoshop
585
00:36:18,000 --> 00:36:19,233
in this lesson will be
586
00:36:19,233 --> 00:36:23,266
creating
your first document here in Photoshop.
587
00:36:23,266 --> 00:36:26,666
Creating
new document in Photoshop is pretty easy.
588
00:36:27,033 --> 00:36:28,866
You have a lot of different options
589
00:36:28,866 --> 00:36:32,700
in terms of how you can go
about creating a new document.
590
00:36:32,700 --> 00:36:35,200
If you're working here
within the starting homescreen,
591
00:36:35,333 --> 00:36:39,466
you can always just hover and click
the new file on the left, facing
592
00:36:40,533 --> 00:36:43,366
a different screen shows
if you are currently or recently
593
00:36:43,366 --> 00:36:45,333
working with document.
594
00:36:45,333 --> 00:36:49,366
So another way to open a new document
should come up to the file menu
595
00:36:49,800 --> 00:36:52,100
and from the form and you can choose new.
596
00:36:53,100 --> 00:36:55,800
The shortcut
key for windows is control and
597
00:36:56,566 --> 00:36:59,466
and command and for Mac.
598
00:36:59,466 --> 00:37:03,566
Now the control panel will open up
after you click the new document
599
00:37:04,366 --> 00:37:06,800
and a dialog box will pop up.
600
00:37:06,800 --> 00:37:08,833
This dialog box is a bit large.
601
00:37:09,200 --> 00:37:12,900
It may be overwhelming at first,
but don't where you will basically section
602
00:37:12,900 --> 00:37:13,433
right now.
603
00:37:14,966 --> 00:37:16,033
Now we're in the
604
00:37:16,033 --> 00:37:21,266
recent section and what will be displayed
here are different types of document
605
00:37:21,866 --> 00:37:24,433
that you've set up recently
within Photoshop
606
00:37:24,900 --> 00:37:28,466
and those presets will appear here
or templates that you work with.
607
00:37:29,866 --> 00:37:34,733
Next would be the same section
which will show you templates
608
00:37:34,733 --> 00:37:41,200
that you work with or any presets
that you've saved personally.
609
00:37:41,200 --> 00:37:46,133
And now we have a series of different
categories up here towards the top.
610
00:37:46,800 --> 00:37:52,266
We have a photo section for photographers
and if you notice, there are templates
611
00:37:52,266 --> 00:37:55,866
that are ready for use,
which is pretty convenient, you ask me.
612
00:37:56,666 --> 00:37:58,933
We also have the print section
613
00:37:59,100 --> 00:38:03,100
for printer designers,
which shows us several sizes for printing.
614
00:38:03,766 --> 00:38:08,466
We also have the art and illustration
section for graphic designing.
615
00:38:08,900 --> 00:38:13,933
Then we have web for web designers,
mobile for app designers.
616
00:38:14,366 --> 00:38:17,600
And lastly, we have a film and video.
617
00:38:18,133 --> 00:38:20,666
Now, basically what this section
618
00:38:20,700 --> 00:38:24,066
are are a series of different presets.
619
00:38:25,266 --> 00:38:27,266
Now let us come over here.
620
00:38:27,266 --> 00:38:29,766
Let me just use this photo section.
621
00:38:29,766 --> 00:38:31,200
For example.
622
00:38:31,200 --> 00:38:35,366
We'll see document sizes
that are commonly used by photographers.
623
00:38:36,533 --> 00:38:41,100
And not only do we have this for,
but there's some more and we can view them
624
00:38:41,100 --> 00:38:44,833
by clicking this button
to view all recents.
625
00:38:45,566 --> 00:38:49,266
And now you'll see the window expands
to show you all the presets
626
00:38:49,700 --> 00:38:53,066
and at the bottom on that
you can also see templates
627
00:38:53,200 --> 00:38:55,900
that are available to
you free from Adobe Stock.
628
00:38:57,600 --> 00:38:59,700
You can also take that one step further
629
00:39:00,100 --> 00:39:02,633
and search on Adobe Stock
630
00:39:02,933 --> 00:39:05,233
on this dialog box right here.
631
00:39:06,666 --> 00:39:09,800
Now again, we have a photo
as a series of presets here.
632
00:39:10,166 --> 00:39:12,933
Going back to the print section,
you can pretty much
633
00:39:13,066 --> 00:39:16,033
see the similar
look that we have in the photo section.
634
00:39:17,066 --> 00:39:20,100
If you're looking for ideas,
you can just check out the templates
635
00:39:20,100 --> 00:39:25,200
available here from Adobe Stock.
636
00:39:25,200 --> 00:39:28,266
Now. Well, feel free to download them
and use them ever.
637
00:39:28,266 --> 00:39:30,433
You need to go.
638
00:39:30,433 --> 00:39:35,100
So moving on,
if you noticed the web mobile
639
00:39:35,700 --> 00:39:40,233
film and video category are four documents
that would be presented on screen
640
00:39:40,533 --> 00:39:44,500
and the first three with this photo
print are in
641
00:39:44,500 --> 00:39:48,333
illustration, are generally documents
that will be printed.
642
00:39:48,900 --> 00:39:52,500
And because of that, you'll notice
that the size of the documents
643
00:39:52,500 --> 00:39:55,533
are being displayed
in different unit of measurement.
644
00:39:56,933 --> 00:40:00,533
Now, let me just start a naming here
for my document.
645
00:40:00,733 --> 00:40:05,733
Let me just give it a unique name,
which is a document
646
00:40:06,400 --> 00:40:11,700
I really don't know what to type in here,
so let me just put in anything here.
647
00:40:12,333 --> 00:40:14,700
Let's not make it hard. All right.
648
00:40:14,700 --> 00:40:19,966
So you'll also notice at the bottom,
we can modify the with and the height
649
00:40:20,466 --> 00:40:21,266
if necessary.
650
00:40:21,266 --> 00:40:26,000
You can also set its orientation
to landscape or portrait.
651
00:40:26,333 --> 00:40:31,366
And if you notice the width and height
swaps number, as I toggle between this two
652
00:40:33,933 --> 00:40:35,200
and now,
653
00:40:36,100 --> 00:40:39,433
as you can see, we'll be displaying
654
00:40:39,433 --> 00:40:42,666
this using inches for us
on the print category.
655
00:40:42,666 --> 00:40:45,166
It will be displayed using pixels.
656
00:40:45,166 --> 00:40:47,666
So again, these are nothing more
than starting points.
657
00:40:48,100 --> 00:40:52,433
We will talk about artboard
in another lesson,
658
00:40:52,433 --> 00:40:55,700
but it's really a way of having multiple
workable areas
659
00:40:55,700 --> 00:40:59,366
within Photoshop.
660
00:40:59,366 --> 00:41:04,466
Again, resolution color mode
and bit def are more advanced topics
661
00:41:04,466 --> 00:41:07,766
that we are going to tackle about
in greater detail in the future module.
662
00:41:08,100 --> 00:41:11,666
But if you need to change any of this
attributes, you can do so.
663
00:41:12,700 --> 00:41:18,300
Likewise, you can also change
the background contents,
664
00:41:18,300 --> 00:41:22,100
the background contents of the document
if you want it to be white or black,
665
00:41:23,100 --> 00:41:25,700
or if you choose to have it transparent,
666
00:41:25,700 --> 00:41:32,100
you can just see it here on this dropdown.
667
00:41:32,100 --> 00:41:32,400
All right.
668
00:41:32,400 --> 00:41:35,533
So again,
we also have some advanced options here
669
00:41:35,600 --> 00:41:39,800
which deals with color profiles
and social aspect ratio.
670
00:41:39,800 --> 00:41:44,833
Again, we don't really need to worry
about these advanced options.
671
00:41:45,000 --> 00:41:48,600
We'll we'll be punching them
in the future clips.
672
00:41:48,600 --> 00:41:52,400
But now can just focus on the basics.
673
00:41:54,033 --> 00:41:57,300
And now
if you're happy with this parameters
674
00:41:58,000 --> 00:42:02,366
that we will establish,
we can save this preset.
675
00:42:02,866 --> 00:42:07,933
And normally we do this,
it will be working on a lot of projects
676
00:42:07,933 --> 00:42:10,300
that will be having this same presets.
677
00:42:11,966 --> 00:42:13,966
So if you're done with that, you can
678
00:42:15,300 --> 00:42:18,100
click this little icon right
679
00:42:18,100 --> 00:42:18,600
here.
680
00:42:18,600 --> 00:42:22,000
And this case, I'm
going to be kind of specific
681
00:42:22,466 --> 00:42:27,566
what the dimensions to me a few.
682
00:42:27,566 --> 00:42:28,966
All right. Awesome.
683
00:42:28,966 --> 00:42:31,533
And then I'll just put in a name here.
684
00:42:31,733 --> 00:42:33,233
We'll call it
685
00:42:33,500 --> 00:42:36,633
Custom Landscape.
686
00:42:36,633 --> 00:42:37,200
All right.
687
00:42:37,200 --> 00:42:38,166
So that's done.
688
00:42:38,166 --> 00:42:42,166
I'm going to hit Save
and now that's available within
689
00:42:42,166 --> 00:42:46,100
the save section on this new document
dialog box.
690
00:42:46,100 --> 00:42:48,866
So once you're happy
with all of this parameters,
691
00:42:48,866 --> 00:42:50,966
you can just come over here
and click create.
692
00:42:51,433 --> 00:42:56,966
And when you do, a new document
is created inside of Photoshop. So
693
00:43:04,466 --> 00:43:06,666
we looked at how to create
694
00:43:06,666 --> 00:43:09,666
new documents in Photoshop
in the previous lesson.
695
00:43:10,433 --> 00:43:12,666
Now one of the options for creating
696
00:43:12,666 --> 00:43:15,033
new documents is to work with art boards.
697
00:43:15,700 --> 00:43:19,133
If you work with art boards
in other Adobe applications
698
00:43:19,333 --> 00:43:24,233
such as Illustrator,
our course are similar here in Photoshop.
699
00:43:24,233 --> 00:43:27,866
If the implementation are a little bit
different, they're pretty much the same.
700
00:43:28,200 --> 00:43:30,766
But then we're
not going to talk about much
701
00:43:31,233 --> 00:43:33,966
about art works here.
702
00:43:33,966 --> 00:43:37,900
And if you're going to be working
with art boards a lot inside the program,
703
00:43:37,900 --> 00:43:41,500
I strongly recommend
that you look at one of the courses
704
00:43:42,300 --> 00:43:45,100
here, which is a Photoshop for web design,
705
00:43:46,233 --> 00:43:50,033
and now art boards
allow you to display numerous pages
706
00:43:50,233 --> 00:43:54,666
or screen within the single document,
which is particularly beneficial
707
00:43:54,666 --> 00:43:58,233
if you're working on a website mockup
or a mobile application mockup.
708
00:43:59,366 --> 00:44:00,000
But then in
709
00:44:00,000 --> 00:44:03,833
this lesson, I'd like to simply give you
a general overview
710
00:44:03,833 --> 00:44:08,333
of how to deal with art boards so
you're at least comfortable with the tool
711
00:44:09,000 --> 00:44:12,533
to achieve
this will create a new document here
712
00:44:12,900 --> 00:44:15,900
on the homescreen
by clicking the Create new button.
713
00:44:16,966 --> 00:44:21,200
If you're not on the home screen,
go to the file menu and select new
714
00:44:22,266 --> 00:44:24,466
or use the keyboard shortcut command
715
00:44:24,933 --> 00:44:28,366
and for Mac and Control and for Windows,
716
00:44:29,533 --> 00:44:33,166
all of these options
will launch the document dialog box.
717
00:44:34,300 --> 00:44:39,166
Now, if you come over here and select
document preset that isn't based on screen
718
00:44:39,166 --> 00:44:42,066
presentation should just something
you're going to print.
719
00:44:42,433 --> 00:44:46,066
You'll notice
that the artboard option isn't selected
720
00:44:47,000 --> 00:44:50,633
if you select any of the preset
from the web category or the mobile
721
00:44:50,633 --> 00:44:54,600
category, the artboard options
will be selected by default.
722
00:44:55,166 --> 00:44:56,566
It's completely up to you.
723
00:44:56,566 --> 00:44:58,133
If you want to work with artwork
724
00:44:59,133 --> 00:45:00,200
and all you have to
725
00:45:00,200 --> 00:45:03,133
do is select or select the checkbox here.
726
00:45:03,966 --> 00:45:06,633
This will either
put the documents in artboard mode
727
00:45:06,833 --> 00:45:09,500
or it's going to get out of Artboard mode.
728
00:45:10,633 --> 00:45:12,900
But like I said, what they want to do here
729
00:45:12,900 --> 00:45:15,600
is just give you a general understanding
730
00:45:16,000 --> 00:45:18,033
as to how artworks work.
731
00:45:19,600 --> 00:45:24,033
Now, what we want to do is to come over
here to the mobile category.
732
00:45:24,600 --> 00:45:27,833
I'm going to select
a preset for a mobile device
733
00:45:27,833 --> 00:45:32,900
and then I'm going to click all preset
so that it expands selection.
734
00:45:33,800 --> 00:45:37,200
Now you'll notice that our board is
in fact
735
00:45:37,700 --> 00:45:40,166
selected,
which means you can come down here.
736
00:45:40,200 --> 00:45:42,433
Great, a new document.
737
00:45:42,433 --> 00:45:44,933
And now when you enter a new document
738
00:45:44,933 --> 00:45:48,000
that uses artboard, you will probably have
739
00:45:48,266 --> 00:45:53,166
the artwork tools selected,
but by default the MOVE tool selected.
740
00:45:53,166 --> 00:45:56,000
So you want to come over to the Tools
panel
741
00:45:56,666 --> 00:45:59,300
and click on the Move tool
742
00:45:59,933 --> 00:46:03,300
and underneath them will Tool,
you'll find the artwork tool.
743
00:46:04,466 --> 00:46:06,300
Now the artwork tool
744
00:46:06,300 --> 00:46:10,266
allows you to change the width
and height of your art boards.
745
00:46:10,266 --> 00:46:14,500
You'll also notice
that you have some other options here
746
00:46:14,866 --> 00:46:24,033
near the top
that allow you to add new art boards.
747
00:46:24,033 --> 00:46:28,900
There are also alignment options
and some other settings objects.
748
00:46:28,900 --> 00:46:33,066
And you will notice in this case
that the default size for the new artwork
749
00:46:34,400 --> 00:46:35,333
is custom.
750
00:46:35,333 --> 00:46:40,433
However, when we created a new document,
we selected Android ten ATP.
751
00:46:40,466 --> 00:46:45,300
So if I come over in this select selection
and click on the dropdown,
752
00:46:46,300 --> 00:46:49,466
you'll notice
that date may mention change.
753
00:46:50,200 --> 00:46:56,466
And now if I click on the space,
a new artboard will be created.
754
00:46:56,466 --> 00:47:02,100
So that's the same specification that we
specified earlier, created a new document.
755
00:47:02,100 --> 00:47:03,733
And you'll also notice that
756
00:47:04,700 --> 00:47:06,000
there are other ways that we
757
00:47:06,000 --> 00:47:10,033
can create artworks with this little plus
sign here that you see.
758
00:47:10,033 --> 00:47:12,633
There's
one of the corners of the document.
759
00:47:12,633 --> 00:47:17,366
There's a plus sign here towards the top
and at the bottom there's also one.
760
00:47:17,366 --> 00:47:20,600
And on the right hand side,
761
00:47:20,600 --> 00:47:22,000
there's also a plus sign here.
762
00:47:22,000 --> 00:47:27,600
And if I click it,
another new artboard will be created.
763
00:47:27,600 --> 00:47:31,366
You'll also notice
the art boards are identified
764
00:47:31,366 --> 00:47:35,733
within the layer spell
and you can see it highlighted.
765
00:47:35,733 --> 00:47:39,900
This again is another visual indicator
that you are in fact working
766
00:47:39,900 --> 00:47:41,700
with art boards.
767
00:47:41,700 --> 00:47:45,566
Now, if you want to resize an artboard,
you can do that by clicking
768
00:47:45,600 --> 00:47:55,700
and dragging any of this resize handles.
769
00:47:55,700 --> 00:47:59,000
You can double click the name of the layer
and you can just put in
770
00:47:59,600 --> 00:48:00,933
any name that you want.
771
00:48:02,266 --> 00:48:03,566
So that's pretty much the
772
00:48:03,566 --> 00:48:06,500
basics of working
with artboard inside of Photoshop.
773
00:48:07,700 --> 00:48:09,500
Like I said, if you're going to be
774
00:48:09,500 --> 00:48:12,566
working with Photoshop to create also
775
00:48:12,566 --> 00:48:16,466
like website or mobile applications,
take a look in Photoshop
776
00:48:16,800 --> 00:48:27,766
for web designers.
777
00:48:27,766 --> 00:48:32,200
Now, in most application of Adobe,
if you're going to be working in Photoshop
778
00:48:32,200 --> 00:48:37,066
all day, it lets you adjust the interface
shading options.
779
00:48:38,266 --> 00:48:42,833
Keep in mind that the darker
UI is designed to alleviate eyestrain,
780
00:48:43,300 --> 00:48:46,900
but you have the ability
to brighten or darken if you choose to.
781
00:48:47,700 --> 00:48:50,100
If you're using a Windows computer
782
00:48:50,100 --> 00:48:52,233
can just go to the edit menu,
783
00:48:52,733 --> 00:48:56,633
then preference, then interface.
784
00:48:56,633 --> 00:49:00,633
Or if you're using a mac
can go to the Photoshop menu.
785
00:49:01,300 --> 00:49:04,266
You'll notice
that there are four shades of gray,
786
00:49:04,833 --> 00:49:09,466
dark gray, medium
gray, medium, light gray and light gray.
787
00:49:10,400 --> 00:49:13,666
It's really up to you
how you want to work here
788
00:49:13,666 --> 00:49:17,300
and set your team to best fit your needs.
789
00:49:18,300 --> 00:49:19,900
But for the purpose of this
790
00:49:19,900 --> 00:49:22,400
course,
I'm going to leave it at the default.
791
00:49:23,833 --> 00:49:25,600
You can also manage
792
00:49:25,600 --> 00:49:27,833
or change to documents background color,
793
00:49:28,933 --> 00:49:30,600
which is currently set to dark gray.
794
00:49:30,600 --> 00:49:35,600
But notice this you have all this
options can even choose a custom color by
795
00:49:35,600 --> 00:49:40,066
selecting custom color and then selecting
that color here within the color picker.
796
00:49:41,233 --> 00:49:45,600
And once you click okay, that color
will be assigned to the documents.
797
00:49:45,600 --> 00:49:46,933
Background.
798
00:49:47,400 --> 00:49:51,600
Another thing you can do,
or if you notice,
799
00:49:51,600 --> 00:49:55,600
is that you can create a border
around the image.
800
00:49:55,600 --> 00:49:58,866
Well, it's difficult to see in this video,
but if you're paying attention,
801
00:49:58,866 --> 00:50:02,766
you should notice a tiny drop of shadow
around the image.
802
00:50:04,566 --> 00:50:07,133
Now you can change that line
to put a border
803
00:50:07,133 --> 00:50:10,333
around the image
or not to put anything around the image.
804
00:50:10,700 --> 00:50:15,300
But for this course, I'm going to leave
the color and set it to default dark gray.
805
00:50:15,666 --> 00:50:17,100
And the drop shadow border
806
00:50:18,400 --> 00:50:19,600
is set
807
00:50:19,966 --> 00:50:22,933
up and then you can come over and click
808
00:50:22,933 --> 00:50:25,400
okay to exit out of that dialog box.
809
00:50:26,266 --> 00:50:29,633
Now, one last thing I want to show you
810
00:50:29,866 --> 00:50:33,966
that you can access the documents,
background color within the document
811
00:50:33,966 --> 00:50:37,933
by right clicking or clicking
this empty area.
812
00:50:39,266 --> 00:50:42,100
Now, as you can see,
if I choose a color here
813
00:50:42,433 --> 00:50:47,633
and click on it,
it changes the scratch area color.
814
00:50:48,600 --> 00:50:51,300
So again, that's for our team options.
815
00:50:51,800 --> 00:50:56,666
On our next lesson will be learning about
816
00:50:56,766 --> 00:51:12,100
screen modes.
817
00:51:12,100 --> 00:51:14,100
We learned in the previous course
818
00:51:14,100 --> 00:51:17,600
that we could temporarily hide panels
by pressing the tab key,
819
00:51:18,266 --> 00:51:22,733
and this is incredibly useful
if you're zoomed into a picture.
820
00:51:22,733 --> 00:51:26,400
Now, if I go to the View menu,
I can choose a zoom in.
821
00:51:26,866 --> 00:51:30,000
So it's going to be control
plus for Windows
822
00:51:30,633 --> 00:51:33,000
or Command plus on a mac.
823
00:51:33,000 --> 00:51:37,566
When you see a scroll bars, you know
you're not viewing the whole picture.
824
00:51:38,066 --> 00:51:41,933
But then by using the tab key,
you can now see the whole picture.
825
00:51:41,933 --> 00:51:45,100
And that's one reason to temporarily
hide those panels.
826
00:51:46,566 --> 00:51:47,233
There are also
827
00:51:47,233 --> 00:51:49,533
different screen modes
that you can work with
828
00:51:50,400 --> 00:51:53,766
if you look up towards the bottom
of the toolbar, there's a button
829
00:51:53,766 --> 00:51:59,100
that you can click and hold to see
and there's the standard screen mode.
830
00:51:59,866 --> 00:52:02,466
We also have a full screen mode
with menu bar
831
00:52:02,966 --> 00:52:05,166
and then simply a full screen mode.
832
00:52:06,600 --> 00:52:08,833
F is the keyboard shortcut
833
00:52:08,833 --> 00:52:12,733
and you can use that keyboard shortcut
to cycle through this different modes.
834
00:52:13,700 --> 00:52:15,900
So if I leave standard screen mode
835
00:52:17,100 --> 00:52:19,400
and press F on the keyboard, I'm now enter
836
00:52:19,400 --> 00:52:22,700
a full screen mode.
837
00:52:22,700 --> 00:52:25,900
When I press tab key,
all of the panels disappear,
838
00:52:26,700 --> 00:52:30,800
but I still have access to the menu bar,
so you may operate in this mode.
839
00:52:31,500 --> 00:52:33,800
You can always hover over the space
840
00:52:33,800 --> 00:52:36,666
where they would be
and they would reappear.
841
00:52:37,000 --> 00:52:39,733
And of course
you could always add key to restore them.
842
00:52:40,366 --> 00:52:44,600
You can also press the f one more time
to go into full screen mode
843
00:52:45,000 --> 00:52:49,600
and this gets rid of everything
and we have no menus available in all.
844
00:52:49,600 --> 00:52:53,566
Panels are hidden,
but then you can still access the panels
845
00:52:53,566 --> 00:52:55,800
by hovering over the location
of those panels.
846
00:52:55,800 --> 00:53:00,733
As you can see here.
847
00:53:00,733 --> 00:53:04,666
And again, you can press the tab key
and all of them will reappear
848
00:53:06,333 --> 00:53:08,666
and they'll
press the tab key again to hide them.
849
00:53:08,766 --> 00:53:11,566
And then you can press the F key
one more time
850
00:53:12,466 --> 00:53:16,300
or escape in keyboard
to return back to its standard mode.
851
00:53:17,033 --> 00:53:21,366
Now, when you return back to standard
mode, if your panels are collapse,
852
00:53:21,366 --> 00:53:24,000
you can simply press the tab key again
to restore them.
853
00:53:24,700 --> 00:53:27,766
And now these are the different screen
modes
854
00:53:27,900 --> 00:53:48,033
inside Photoshop.
855
00:53:48,033 --> 00:53:50,733
When working with multiple image
in Photoshop,
856
00:53:51,033 --> 00:53:53,466
each image will appear in its own tab,
857
00:53:53,833 --> 00:53:57,466
making it very easy to switch
between documents within the program.
858
00:53:58,500 --> 00:54:01,533
If you prefer this windows to be a free
floating
859
00:54:02,066 --> 00:54:05,400
and simply click and drag
a tab away from the document structure,
860
00:54:06,500 --> 00:54:09,566
additional photos can be dark through this
free floating window
861
00:54:11,133 --> 00:54:14,933
by simply and dragging this tab
to make it a free floating window
862
00:54:15,633 --> 00:54:19,800
and then drag title bar from that free
floating window to this free
863
00:54:19,800 --> 00:54:24,900
floating window which will then
combine this two tab structure.
864
00:54:26,066 --> 00:54:26,400
Now, if
865
00:54:26,400 --> 00:54:28,666
I want to restore the original document,
866
00:54:29,933 --> 00:54:33,133
all I need to do
is just drag this title bar right here
867
00:54:33,133 --> 00:54:39,300
to the top of all of the tabs
and it will be restored.
868
00:54:39,300 --> 00:54:43,066
Now you can change the order
in which tabs appear by simply clicking
869
00:54:43,066 --> 00:54:46,000
on dragging the tab
either to the left or right.
870
00:54:46,966 --> 00:54:49,800
And you will notice that this image is now
the first image
871
00:54:49,800 --> 00:54:53,066
within the tab structure.
872
00:54:53,066 --> 00:54:55,700
Now, there are a lot
of the viewing options
873
00:54:55,700 --> 00:54:58,200
when it comes to working
with multiple images.
874
00:54:59,500 --> 00:55:01,766
If you come up to the window menu
875
00:55:02,100 --> 00:55:05,700
in under the window menu,
you select a range.
876
00:55:06,466 --> 00:55:10,300
You'll notice
you have all of this options here.
877
00:55:12,066 --> 00:55:14,233
It represents what the icons mean.
878
00:55:14,233 --> 00:55:16,866
For example, if you want all of the images
879
00:55:17,333 --> 00:55:22,033
to the style vertical view,
you can select that options
880
00:55:22,500 --> 00:55:28,366
and now we see all of the open
document style in the vertical fashion.
881
00:55:29,333 --> 00:55:30,266
Now I can come back
882
00:55:30,266 --> 00:55:33,666
to the window menu
and from there I can select a range again.
883
00:55:34,033 --> 00:55:36,733
And you'll notice I could also view this
884
00:55:37,033 --> 00:55:40,300
in a four stack image
885
00:55:40,300 --> 00:55:42,400
if I come back to the window menu
886
00:55:42,600 --> 00:55:46,300
under the window menu
and I'll select a range again,
887
00:55:47,333 --> 00:55:50,633
we can see the six up.
888
00:55:50,666 --> 00:55:54,200
It's grayed out
because I don't have six images
889
00:55:55,500 --> 00:55:58,533
and what they only have are four images.
890
00:55:58,733 --> 00:56:02,500
Open up on this tab structure.
891
00:56:02,500 --> 00:56:05,600
Now I can also make all of the Windows
two float.
892
00:56:06,000 --> 00:56:10,100
So what I will do is I'll go
to the Windows menu and under the Windows
893
00:56:10,100 --> 00:56:13,533
menu I'll go to arrange and I can choose
894
00:56:13,533 --> 00:56:15,766
to free float all of this window.
895
00:56:17,400 --> 00:56:19,200
Of course I can easily restored
896
00:56:19,200 --> 00:56:22,966
aspect of the tab structure
by back to the window menu,
897
00:56:22,966 --> 00:56:28,233
selecting a range again,
then choosing to consolidate all tabs.
898
00:56:28,900 --> 00:56:33,200
And now we're back to
our original tab structure.
899
00:56:34,733 --> 00:56:37,200
One last thing I want to show you
900
00:56:37,200 --> 00:56:41,133
is you can control properties
across documents.
901
00:56:41,133 --> 00:56:44,600
Now, if we come back to the window menu
and select a range,
902
00:56:45,400 --> 00:56:47,700
we can do something
like four up again here
903
00:56:47,700 --> 00:56:51,600
and we can see the zoom
levels are different
904
00:56:51,600 --> 00:56:53,966
for each image here.
905
00:56:54,866 --> 00:56:59,366
Now this image is showing
50% as zoom level.
906
00:57:00,033 --> 00:57:03,100
Likewise, this window's here.
907
00:57:03,733 --> 00:57:06,633
It's a zoomed in at 25%,
908
00:57:07,500 --> 00:57:11,900
and this one here is zoomed in at 16.7%.
909
00:57:12,900 --> 00:57:15,833
If I want all of them to be zoomed at 50%,
910
00:57:15,833 --> 00:57:18,566
I can do so by selecting this image.
911
00:57:19,266 --> 00:57:21,800
And now it's an active image.
912
00:57:21,800 --> 00:57:26,533
I can now come back to the window
menu and again click a range.
913
00:57:27,000 --> 00:57:31,900
And from there
I can select to match the zoom.
914
00:57:32,733 --> 00:57:38,300
Notice that you also have a match location
and match a rotation.
915
00:57:39,666 --> 00:57:41,366
Or you could just match all three.
916
00:57:41,366 --> 00:57:43,566
But in this case I'll select match a zoom.
917
00:57:44,566 --> 00:57:46,966
Now, if you notice, they're all
918
00:57:46,966 --> 00:57:50,600
having the same zoom level of 50%.
919
00:57:50,600 --> 00:57:54,600
Now I'm finally just going to return this
920
00:57:54,600 --> 00:57:58,500
back to their original tab structure
by coming over to the window menu
921
00:57:59,066 --> 00:58:02,833
Selecting range again
and then choosing to consolidate old tabs.
922
00:58:04,300 --> 00:58:07,433
So those are some options that you have
923
00:58:07,800 --> 00:58:10,966
when working with multiple images
in Photoshop.
924
00:58:11,733 --> 00:58:14,266
On our next lesson, that will be learning
925
00:58:14,266 --> 00:58:31,400
how to navigate through our document,
we will learn how to navigate
926
00:58:31,400 --> 00:58:34,766
around our documents in Photoshop
and this lesson.
927
00:58:35,333 --> 00:58:39,900
So if you want to double check
your project files, I'm working with photo
928
00:58:39,900 --> 00:58:44,966
number one, which is the same photo
we looked at earlier in the course.
929
00:58:45,900 --> 00:58:49,200
Now, whether you're working
on a project in Photoshop,
930
00:58:50,500 --> 00:58:51,200
whether it's a
931
00:58:51,200 --> 00:58:55,966
single image like this or composition
that comprises of numerous layers,
932
00:58:56,566 --> 00:59:00,500
you need to be able to zoom
in and out of the document
933
00:59:00,900 --> 00:59:04,700
and also as well move around a document.
934
00:59:06,133 --> 00:59:09,700
There are a few different tools
that are essential to accomplishing this.
935
00:59:10,233 --> 00:59:14,466
So let's start with zooming in and out.
936
00:59:14,466 --> 00:59:18,166
Now, let's head over to our tool panel
and grab this
937
00:59:18,166 --> 00:59:21,633
magnifying glass down here.
938
00:59:21,633 --> 00:59:25,333
Now, if we click on that,
this is going to be our Zoom tool.
939
00:59:26,700 --> 00:59:30,600
You can see that there's a plus sign
inside the magnifying glass
940
00:59:31,133 --> 00:59:35,300
and you can simply click on my canvas here
941
00:59:35,700 --> 00:59:38,100
and there we go, zooming.
942
00:59:39,833 --> 00:59:43,566
Or I could click and hold
and then drag the mouse left
943
00:59:43,566 --> 00:59:47,400
or right to zoom in and out of our canvas.
944
00:59:48,633 --> 00:59:50,000
Now we can
945
00:59:50,000 --> 00:59:53,700
also come in here and in our control
panel up here,
946
00:59:53,966 --> 00:59:57,500
the top can change this over
to a zoom out.
947
00:59:58,666 --> 01:00:01,166
And if I click this button,
948
01:00:01,700 --> 01:00:04,000
we could do the exact same thing
949
01:00:05,133 --> 01:00:07,400
that we just did earlier.
950
01:00:07,400 --> 01:00:07,600
Okay.
951
01:00:07,600 --> 01:00:13,033
Now that we're zoom in on this image,
what if we want to move around the image?
952
01:00:13,866 --> 01:00:18,200
There are a couple of ways we could do
to move our pan around the area.
953
01:00:18,766 --> 01:00:21,866
So let's come over here
and try to use this
954
01:00:21,866 --> 01:00:24,133
scroll bars at the side at the bottom
955
01:00:25,466 --> 01:00:28,900
to try and look around our image.
956
01:00:30,700 --> 01:00:31,166
All right.
957
01:00:31,166 --> 01:00:35,133
Now, we could also use this handful
right here
958
01:00:35,866 --> 01:00:38,466
and just click on that here.
959
01:00:38,466 --> 01:00:40,600
Then you can simply just click and drag
960
01:00:40,600 --> 01:00:44,833
and pan around your canvas.
961
01:00:44,833 --> 01:00:48,900
But then zooming in and panning on
962
01:00:48,900 --> 01:00:52,366
your document is much easier
when you're using keyboard shortcuts
963
01:00:53,400 --> 01:00:54,000
to do this.
964
01:00:54,000 --> 01:00:59,533
Let me just switch to the move tool here
and I'll just hold my spacebar.
965
01:01:00,000 --> 01:01:02,666
Now you'll notice
what happens to my cursor.
966
01:01:02,666 --> 01:01:07,033
It changes to that legal hand tool
we have earlier and quickly.
967
01:01:07,033 --> 01:01:10,700
I can just easily
just hold the spacebar and
968
01:01:12,300 --> 01:01:15,566
I can just move around
and you can see that
969
01:01:15,566 --> 01:01:21,433
I'm checking the other areas of my image.
970
01:01:21,433 --> 01:01:23,766
Now, when it comes to zooming in and out,
971
01:01:24,833 --> 01:01:28,100
we can actually just hold
that control key on our keyboard
972
01:01:29,166 --> 01:01:30,566
and as well the spacebar.
973
01:01:30,566 --> 01:01:34,400
And we can access the Zoom tool
974
01:01:35,233 --> 01:01:37,333
now to show you how convenient this is.
975
01:01:37,333 --> 01:01:38,766
I can just
976
01:01:39,133 --> 01:01:43,033
like zoom in and out of this,
release the control button
977
01:01:43,766 --> 01:01:46,633
and I can now pan around my image
978
01:01:47,000 --> 01:01:51,033
and then just hold the control again
while holding the spacebar.
979
01:01:51,400 --> 01:01:54,533
Then I can zoom in and out again
on my document.
980
01:01:55,233 --> 01:01:57,633
So it really gets easy when we begin
981
01:01:57,633 --> 01:02:00,833
to use keyboard shortcuts
to do just those two things.
982
01:02:02,100 --> 01:02:03,133
Now we've learned how
983
01:02:03,133 --> 01:02:06,133
to zoom in and zoom out.
984
01:02:06,133 --> 01:02:08,466
We've learned how to pan a document.
985
01:02:08,466 --> 01:02:12,533
Now let me show you another place
where we can do this
986
01:02:12,966 --> 01:02:16,833
so let's come over and open up
the navigator panel.
987
01:02:17,700 --> 01:02:21,500
Now, if you don't have the navigator panel
on this side of the area
988
01:02:21,800 --> 01:02:23,766
can just go to window.
989
01:02:23,766 --> 01:02:28,800
And right down here
you can just click on the navigator and
990
01:02:30,100 --> 01:02:34,166
now you will see a preview
of our image on this side.
991
01:02:34,800 --> 01:02:38,500
And if you notice,
there is kind of this red rectangle now
992
01:02:39,800 --> 01:02:41,133
on our image.
993
01:02:41,133 --> 01:02:45,733
Now, by mousing over this,
you'll notice that if I switch over to
994
01:02:45,733 --> 01:02:49,400
what looks like my move to or red
or my hand tool,
995
01:02:49,400 --> 01:02:53,700
we can actually click on this
and drag this red rectangle around
996
01:02:53,700 --> 01:02:58,600
to change our point
of focus on the canvas.
997
01:02:58,600 --> 01:03:01,266
We can also work on this flip
right down here
998
01:03:01,700 --> 01:03:04,266
and we can begin to zoom in and out
999
01:03:05,400 --> 01:03:07,066
of the image.
1000
01:03:07,133 --> 01:03:10,466
Notice how red rectangle actually shrinks
the closer we are.
1001
01:03:10,466 --> 01:03:11,800
Zoom in.
1002
01:03:11,800 --> 01:03:16,500
And now I'm actually zoomed in at 211%
right now.
1003
01:03:16,500 --> 01:03:19,733
And I can tell you
in a couple of different ways,
1004
01:03:20,066 --> 01:03:24,700
very different places,
you will see this 211%.
1005
01:03:24,700 --> 01:03:29,466
So right here you see it up here
in the document tab, you see it.
1006
01:03:29,866 --> 01:03:32,733
And down here at the bottom left hand
1007
01:03:32,733 --> 01:03:36,366
corner will also see it.
1008
01:03:36,366 --> 01:03:39,766
Now, if we want to get back to 100%,
1009
01:03:39,766 --> 01:03:43,233
another way to do that
is to just type it down here.
1010
01:03:44,700 --> 01:03:48,900
But then let's say we resume
at the very high magnification here
1011
01:03:49,200 --> 01:03:54,500
and we want to quickly go back to 100%.
1012
01:03:55,433 --> 01:04:00,533
Now, we can do that with a shortcut key
by simply hitting control one,
1013
01:04:00,900 --> 01:04:04,033
and that's going to take you back to 100%.
1014
01:04:04,600 --> 01:04:08,033
But in
I don't use control one as much as I use
1015
01:04:08,866 --> 01:04:11,400
the keyboard shortcut control zero,
1016
01:04:11,933 --> 01:04:15,566
because control zero will actually fit
whatever size
1017
01:04:15,566 --> 01:04:18,800
your document is
inside your document window.
1018
01:04:20,100 --> 01:04:21,733
Now you can see this document
1019
01:04:21,733 --> 01:04:26,133
window and viewing AV is at 31%.
1020
01:04:26,133 --> 01:04:32,133
And if you want to go back to 100%,
I can just click Control or Press Control
1021
01:04:32,133 --> 01:04:37,233
one and we can begin to see that
we're at 100% again.
1022
01:04:39,066 --> 01:04:42,100
Now, you'll notice
what happens to that red rectangle.
1023
01:04:43,533 --> 01:04:46,666
This is some quick ways
that we can kind of a zoom
1024
01:04:46,666 --> 01:04:50,600
in and zoom out on our canvas
using keyboard shortcuts.
1025
01:04:51,033 --> 01:04:55,100
But there's one other thing
I wanted to show you about sorting
1026
01:04:56,100 --> 01:04:58,500
and navigating around our canvas here.
1027
01:04:59,400 --> 01:05:01,600
Now, if you're planning to do
1028
01:05:01,600 --> 01:05:06,966
any kind of digital painting
or anything like graphic designing
1029
01:05:07,500 --> 01:05:10,366
and you're more of a
like traditional artist,
1030
01:05:11,533 --> 01:05:16,366
now, you'll be planning
to wrote a piece of artwork
1031
01:05:16,366 --> 01:05:20,066
like how you arrayed
rotate the piece of paper on your desk.
1032
01:05:20,733 --> 01:05:24,900
We can also do that here
by going to our tools panel
1033
01:05:25,533 --> 01:05:28,866
and clicking on this rotation tool.
1034
01:05:29,266 --> 01:05:34,800
So what this does is can actually rotate
our canvas here from the side
1035
01:05:35,900 --> 01:05:36,766
and you
1036
01:05:36,766 --> 01:05:39,533
can also put it back again if you want to.
1037
01:05:40,466 --> 01:05:40,866
Okay.
1038
01:05:40,866 --> 01:05:44,166
So that's pretty much about it
for this lesson.
1039
01:05:44,166 --> 01:05:48,700
So we've learned how to zoom in and out.
1040
01:05:49,233 --> 01:05:52,500
We've learned how to pan our document
1041
01:05:53,033 --> 01:05:57,333
and we also learn how to rotate our canvas
here.
1042
01:05:57,333 --> 01:06:01,000
And we've also showed you
some keyboard shortcuts
1043
01:06:01,000 --> 01:06:04,200
that can make this action
really quick and easy.
1044
01:06:04,200 --> 01:06:08,600
Now, I would like to encourage you
to practice zooming,
1045
01:06:09,600 --> 01:06:12,866
panning and even rotating your canvas
because again,
1046
01:06:13,200 --> 01:06:16,466
these are
the things that you're going to be doing
1047
01:06:16,466 --> 01:06:19,433
all the time
if you are working inside of Photoshop.
1048
01:06:20,200 --> 01:06:24,900
So with that said, I want to go ahead
and move on to our next lesson
1049
01:06:25,500 --> 01:06:29,400
and we are going to spend a little time
1050
01:06:30,833 --> 01:06:32,166
on looking at our
1051
01:06:32,166 --> 01:06:41,100
reference overview.
1052
01:06:41,100 --> 01:06:45,000
So we spend a good amount of time
looking at the Photoshop interface
1053
01:06:45,000 --> 01:06:48,066
and getting comfortable
working inside the application.
1054
01:06:48,700 --> 01:06:51,000
Now before we move on to the next chapter,
1055
01:06:51,000 --> 01:06:54,033
I just want to talk a little bit
about preferences
1056
01:06:54,900 --> 01:06:59,700
and now the preference dialog box
has all sorts of options available to you
1057
01:07:00,066 --> 01:07:02,900
in terms
of how you can configure Photoshop
1058
01:07:03,800 --> 01:07:06,900
to the style that you want.
1059
01:07:06,900 --> 01:07:10,666
I don't want to go over
every single option within the preference
1060
01:07:10,666 --> 01:07:14,500
dialog box, but again,
I don't want to bore you and I know you're
1061
01:07:14,500 --> 01:07:19,500
probably anxious to get going
and start doing things inside the program,
1062
01:07:19,500 --> 01:07:24,466
but as a new user, it's important
to be aware that these options exist.
1063
01:07:25,566 --> 01:07:28,766
There's a couple of things
that I want you to know and
1064
01:07:30,333 --> 01:07:31,633
to make things
1065
01:07:31,633 --> 01:07:33,866
operate a little bit more smoothly.
1066
01:07:34,400 --> 01:07:40,166
We're going to start off
and open the program dialog box here.
1067
01:07:40,166 --> 01:07:44,700
So if you're on a Windows,
what you'll do is to go to the edit menu
1068
01:07:45,066 --> 01:07:47,933
and then underneath you'll see preferences
1069
01:07:47,933 --> 01:07:50,566
and you can just choose a general.
1070
01:07:51,133 --> 01:07:55,366
Now if you're on a mac computer, we're
going to come over to the Photoshop menu
1071
01:07:55,700 --> 01:08:00,100
and then we're going to select preferences
and just choose General.
1072
01:08:00,900 --> 01:08:04,333
You could also access
this using the keyboard shortcut,
1073
01:08:04,933 --> 01:08:07,900
which is control key for Windows
1074
01:08:08,200 --> 01:08:10,933
and Command K on a mac.
1075
01:08:11,966 --> 01:08:14,533
Now both of this options
1076
01:08:14,533 --> 01:08:19,433
will launch and the preference dialog box,
and we've already looked
1077
01:08:19,433 --> 01:08:21,900
at some of these options
that are available here.
1078
01:08:22,533 --> 01:08:26,966
One thing that you can do is
you can reset all warnings dialogs
1079
01:08:27,300 --> 01:08:32,233
if you want to, not to see a particular
dialog box at some point in time,
1080
01:08:33,166 --> 01:08:35,466
but then if you decide
that you want to see them
1081
01:08:35,766 --> 01:08:39,000
and you can reactivate
them by clicking this file,
1082
01:08:40,600 --> 01:08:43,366
we already know that we can come over
1083
01:08:43,366 --> 01:08:46,300
to the interface section
and change our color theme
1084
01:08:47,866 --> 01:08:49,800
and also change text options.
1085
01:08:49,800 --> 01:08:52,800
Here in the workspace section, we can auto
1086
01:08:52,800 --> 01:08:55,866
collapse iconic panels.
1087
01:08:55,866 --> 01:08:58,800
We can also auto show hidden panels,
1088
01:08:59,466 --> 01:09:02,766
but you can d select the large tab options
1089
01:09:03,600 --> 01:09:07,700
and you will only do it
if your screen resolution is set
1090
01:09:07,700 --> 01:09:11,933
in a way where you don't
have tremendous amount of room.
1091
01:09:12,800 --> 01:09:16,900
But then, as for me,
I have like a big screen right here
1092
01:09:16,900 --> 01:09:20,700
so I can record this video
using that option.
1093
01:09:21,000 --> 01:09:23,066
But the feel free to set this.
1094
01:09:23,066 --> 01:09:27,000
Do however you want to work
the tool section
1095
01:09:27,800 --> 01:09:31,533
you may want to come over in the select
shows tooltips.
1096
01:09:32,066 --> 01:09:35,900
Once you're comfortable
with what the tools are inside a toolbar.
1097
01:09:35,900 --> 01:09:40,933
But for now, as a new user,
you should probably leave it on.
1098
01:09:42,000 --> 01:09:44,900
You can also zoom with your scroll wheel.
1099
01:09:45,533 --> 01:09:48,533
That may be an option
that you want to turn on.
1100
01:09:49,200 --> 01:09:51,666
If you come over to the file handling.
1101
01:09:52,266 --> 01:09:54,866
When you save a Photoshop document
1102
01:09:54,866 --> 01:10:00,166
every time you save it, it asks you
if you want to maximize BSD and BSD file
1103
01:10:00,166 --> 01:10:05,800
compatibility or for different version
of Photoshop by default, it's said to ask.
1104
01:10:05,800 --> 01:10:08,866
You can just never.
1105
01:10:09,300 --> 01:10:13,066
Or if you don't like that
dialog box again, as a new user,
1106
01:10:13,500 --> 01:10:18,433
you probably want to see it a few times,
but as you begin to work with Photoshop
1107
01:10:18,433 --> 01:10:21,800
more and more,
you may want to turn it off.
1108
01:10:22,366 --> 01:10:25,933
There's also an option
to auto magically save
1109
01:10:26,100 --> 01:10:29,000
recovery information every 10 minutes.
1110
01:10:29,533 --> 01:10:33,300
That way if you have a power failure
or for some reason
1111
01:10:33,300 --> 01:10:36,066
you your computer completely carves out.
1112
01:10:36,600 --> 01:10:40,033
You have some type of protection here
and you can adjust
1113
01:10:40,466 --> 01:10:44,033
the increments
if you want to and be 5 minutes or so.
1114
01:10:45,266 --> 01:10:47,066
And maybe you also want it
1115
01:10:47,066 --> 01:10:50,100
every hour
or maybe you don't want it at all,
1116
01:10:51,300 --> 01:10:52,966
so you can just turn it off.
1117
01:10:52,966 --> 01:10:57,166
I also want to point you
to performance section here within the
1118
01:10:58,433 --> 01:11:00,266
dialog box.
1119
01:11:00,266 --> 01:11:04,566
Now, enabling this will give you features
1120
01:11:04,566 --> 01:11:07,166
and enhancement within the applications,
1121
01:11:08,366 --> 01:11:10,500
things like birds, eyes zooming,
1122
01:11:10,566 --> 01:11:14,366
rotate, view and as scrub zoom.
1123
01:11:14,366 --> 01:11:16,766
These are just some features
that you can do.
1124
01:11:17,233 --> 01:11:22,400
And aside from that,
the graphics processor also accelerates
1125
01:11:22,800 --> 01:11:26,233
the computer station
you're going to make with Photoshop.
1126
01:11:26,233 --> 01:11:29,433
So it feels like a lot faster.
1127
01:11:29,433 --> 01:11:32,533
Now. I'll come over here and click okay.
1128
01:11:32,533 --> 01:11:34,833
And finally
1129
01:11:34,833 --> 01:11:38,866
you can select the cursor here
and you can decide how you want
1130
01:11:39,633 --> 01:11:41,966
your painting course to appear.
1131
01:11:42,666 --> 01:11:46,466
If you want it to be normal brush step
or a full sized brush step.
1132
01:11:47,366 --> 01:11:51,166
Again, as you work with the program,
you'll know what you're comfortable with.
1133
01:11:52,333 --> 01:11:54,466
I know that there are
1134
01:11:54,466 --> 01:11:58,566
options to change them as some people
aren't comfortable with the defaults.
1135
01:11:59,133 --> 01:12:03,433
Once your okay and happy
can come over here and click okay
1136
01:12:03,733 --> 01:12:06,566
and at any point in time
you can always return back
1137
01:12:06,566 --> 01:12:10,566
to the preference dialog box
and make further modifications.
1138
01:12:11,733 --> 01:12:15,900
There are few preference
within this dialog box and if I go ahead
1139
01:12:15,900 --> 01:12:19,100
and open it again
using the keyboard shortcut control
1140
01:12:19,100 --> 01:12:21,200
K or command K for Mac,
1141
01:12:22,400 --> 01:12:24,633
you can make adjustment here
1142
01:12:24,633 --> 01:12:27,066
and you'll notice
that some of those adjustments
1143
01:12:27,333 --> 01:12:30,466
will only take effect
if you relaunch the program.
1144
01:12:31,200 --> 01:12:34,600
So be aware of that and.
1145
01:12:34,600 --> 01:12:37,866
Yeah, I'll go ahead and cancel
out of this dialog box here
1146
01:12:39,200 --> 01:12:42,000
and and now that should give you a general
1147
01:12:42,000 --> 01:12:44,366
understanding to what friends are
1148
01:12:45,066 --> 01:12:50,033
and what are the things you can do
inside here with Photoshop.
1149
01:12:50,700 --> 01:12:53,266
And now I encourage you to return
1150
01:12:53,266 --> 01:12:56,866
back to the dialog box and explore
all of its features.
1151
01:12:57,600 --> 01:13:00,833
They'll make more sense
as you become more comfortable
1152
01:13:01,200 --> 01:13:15,300
with the program.
1153
01:13:15,300 --> 01:13:19,000
All right, before we move further, deeper
into our lesson,
1154
01:13:19,633 --> 01:13:23,400
let's take a step back
and look at some of the most frequent
1155
01:13:23,400 --> 01:13:26,666
file formats you'll come across
when working with Photoshop.
1156
01:13:28,000 --> 01:13:29,033
All right, So these are
1157
01:13:29,033 --> 01:13:32,166
some of the file types
that you can open with Photoshop.
1158
01:13:32,766 --> 01:13:36,733
And as I previously stated,
these are file formats
1159
01:13:36,733 --> 01:13:40,900
that you would most likely encounter
as you start your journey with Photoshop.
1160
01:13:41,933 --> 01:13:46,833
So let's begin with the most
significant one and the Estey file.
1161
01:13:47,733 --> 01:13:51,800
So P.S.,
these stands for Photoshop document
1162
01:13:52,466 --> 01:13:56,400
and it is a native document in Photoshop.
1163
01:13:56,400 --> 01:13:59,233
It contains
all of the original information.
1164
01:14:00,366 --> 01:14:04,866
So if you want to change
some of the presets of your file,
1165
01:14:04,866 --> 01:14:08,800
like the layers
and effects of your document,
1166
01:14:09,333 --> 01:14:13,566
this is what the file format preserves.
1167
01:14:13,566 --> 01:14:19,133
The advantage of a p sd
is that the file size is often quite huge.
1168
01:14:19,733 --> 01:14:25,066
The sharing is unnecessary unless you need
someone else to see the original data.
1169
01:14:26,033 --> 01:14:29,333
Another common file type is JPEG,
1170
01:14:29,833 --> 01:14:34,166
which commonly is associated
with photographs applied by the internet.
1171
01:14:35,466 --> 01:14:37,700
JPEG stands for Joint
1172
01:14:37,800 --> 01:14:39,866
Photographic Expert Group
1173
01:14:40,800 --> 01:14:43,433
and as I mentioned, JPEG
1174
01:14:43,433 --> 01:14:46,066
reduces the file size of an image
1175
01:14:46,466 --> 01:14:49,200
with a lot of total range
like a photograph.
1176
01:14:50,300 --> 01:14:53,200
So it makes the photograph document
1177
01:14:53,200 --> 01:14:55,866
size or file size very small.
1178
01:14:56,266 --> 01:14:59,100
And it does this by using something
1179
01:14:59,100 --> 01:15:02,166
called the lossy compression.
1180
01:15:02,166 --> 01:15:05,900
Lossy compression
will remove data from the image.
1181
01:15:06,266 --> 01:15:08,966
And the problem is that
1182
01:15:08,966 --> 01:15:12,300
data can be never recovered this.
1183
01:15:12,700 --> 01:15:17,700
So normally when you save a files
such as JPEG,
1184
01:15:18,100 --> 01:15:21,400
it's a one time occurrence.
1185
01:15:21,400 --> 01:15:23,533
Now you don't want to re compress
a compressed
1186
01:15:23,533 --> 01:15:25,500
image away, saving it as a jpeg.
1187
01:15:25,500 --> 01:15:28,600
Now it would surely not
1188
01:15:29,066 --> 01:15:32,733
show a good quality.
1189
01:15:32,733 --> 01:15:36,300
Another file type is Jif, which stands
1190
01:15:36,300 --> 01:15:42,000
for graphics interchange format
and this is used for images with few
1191
01:15:42,000 --> 01:15:45,000
colors like logos and flat graphics,
1192
01:15:45,633 --> 01:15:48,800
so they are best saved as strips.
1193
01:15:50,333 --> 01:15:51,933
So is also a
1194
01:15:51,933 --> 01:15:55,200
compression process
performed to the image.
1195
01:15:55,566 --> 01:15:56,966
The GIPS
1196
01:15:57,533 --> 01:16:00,933
in the image quality is not compromised.
1197
01:16:00,933 --> 01:16:04,400
As a result,
you receive a higher quality graphic with
1198
01:16:04,966 --> 01:16:08,466
considerably less file size
than you would with a JPEG.
1199
01:16:09,466 --> 01:16:12,300
However, it only 256 colors,
1200
01:16:12,300 --> 01:16:16,833
so Jif is actually not a suitable option
1201
01:16:17,433 --> 01:16:20,166
when you're dealing with any photographs
1202
01:16:20,166 --> 01:16:23,100
that require more than 256 colors.
1203
01:16:24,200 --> 01:16:24,500
All right.
1204
01:16:24,500 --> 01:16:30,300
So one of the a newer file
format for images is PNG.
1205
01:16:30,300 --> 01:16:33,666
It stands for Portable Network Graphics.
1206
01:16:34,166 --> 01:16:39,200
Now it is aimed to replace the file format
in in the sense
1207
01:16:39,200 --> 01:16:44,366
that it does not have the 256 color
restriction that GIFs do.
1208
01:16:45,266 --> 01:16:48,200
Furthermore, unlike gifs, it offers
1209
01:16:48,200 --> 01:16:51,233
comprehensive transparency capabilities.
1210
01:16:52,433 --> 01:16:55,500
GIFs do all of transparency
but not the same extent.
1211
01:16:55,633 --> 01:16:56,700
Spongy files
1212
01:16:58,300 --> 01:17:02,066
and next we have EPS,
1213
01:17:02,900 --> 01:17:05,533
which stands for encapsulated postscript
1214
01:17:06,500 --> 01:17:08,533
and is a vector format designed
1215
01:17:09,033 --> 01:17:12,300
printing to postscript,
printers and image setters.
1216
01:17:13,366 --> 01:17:18,266
It is widely regarded as the best graphic
format for high resolution printing.
1217
01:17:18,266 --> 01:17:20,666
For illustrations,
1218
01:17:21,033 --> 01:17:25,600
EPS are typically created
and edited in illustration programs
1219
01:17:25,700 --> 01:17:29,400
such as Adobe Illustrator.
1220
01:17:29,400 --> 01:17:34,500
Now finally, I want to go over that
TIFF file format,
1221
01:17:35,400 --> 01:17:37,900
which stands for Tagged Image
1222
01:17:37,933 --> 01:17:41,000
File format, and
1223
01:17:41,000 --> 01:17:43,933
it's an industry
standard for managing rest
1224
01:17:43,933 --> 01:17:47,666
or bitmap images.
1225
01:17:47,666 --> 01:17:52,100
So to save or ensure
image, integrity and clarity,
1226
01:17:52,500 --> 01:17:55,900
what it does is saved
files can be stored in a number
1227
01:17:55,900 --> 01:18:01,033
of color formats and compression
methods like this
1228
01:18:01,033 --> 01:18:03,700
are often used
and professional photography.
1229
01:18:05,300 --> 01:18:07,800
All right, so those are a couple common
1230
01:18:07,800 --> 01:18:11,666
file types that you're likely
to see as a new Photoshop user.
1231
01:18:12,633 --> 01:18:14,633
And this file types are
1232
01:18:14,633 --> 01:18:19,766
widely used across the Web graphic
and in the printing industry.
1233
01:18:20,833 --> 01:18:23,533
So it's really important knowing this.
1234
01:18:23,533 --> 01:18:28,833
So now that you're familiar with them
file types, what we will focus on next
1235
01:18:28,866 --> 01:18:39,133
is about raw files.
1236
01:18:39,133 --> 01:18:42,033
We just looked at a few common file types.
1237
01:18:42,200 --> 01:18:45,066
However,
if you're a photographer, you should know
1238
01:18:45,066 --> 01:18:49,833
about some of the raw file formats
you might encounter.
1239
01:18:49,833 --> 01:18:54,733
So whether you're a photographer, web
designer, or a graphic designer,
1240
01:18:55,233 --> 01:18:58,100
this course is designed to be a starting
1241
01:18:58,633 --> 01:19:01,500
for anyone
who wants to learn in Photoshop.
1242
01:19:02,700 --> 01:19:06,866
So this course provides
a one size fits all approach
1243
01:19:06,866 --> 01:19:10,200
to learning the application
regardless of your role.
1244
01:19:11,033 --> 01:19:15,500
And with that said, I'm sure there are
a few photographers in the audience
1245
01:19:15,500 --> 01:19:19,200
who want to learn more about Photoshop
so they can their images.
1246
01:19:19,733 --> 01:19:23,566
And since we've already talk about
file types,
1247
01:19:23,600 --> 01:19:27,800
I think it's important to mention
the raw file associated
1248
01:19:28,500 --> 01:19:32,400
with some of the most
popular camera manufacturers.
1249
01:19:33,500 --> 01:19:37,566
So what exactly is a raw file format?
1250
01:19:37,566 --> 01:19:41,866
It's a file that hasn't been processed
by the camera in any way.
1251
01:19:42,300 --> 01:19:47,966
It's essentially a raw data
from the camera's image sensor.
1252
01:19:47,966 --> 01:19:53,400
Now, the advantage is that you have
a lot of information within the image,
1253
01:19:53,400 --> 01:19:57,966
and the data is there for you
to make changes to things like contrast,
1254
01:19:58,366 --> 01:20:01,633
highlights, shadows and other presets
1255
01:20:02,833 --> 01:20:06,466
compared to JPEGs, which is also
what comes out of the camera.
1256
01:20:06,466 --> 01:20:09,100
You don't have the same privileges.
1257
01:20:09,100 --> 01:20:12,333
So what's the drawback to the raw format?
1258
01:20:13,233 --> 01:20:16,066
Well,
the size of the image is probably four
1259
01:20:16,066 --> 01:20:20,600
or five times than JPEG,
but you have a lot more data.
1260
01:20:20,600 --> 01:20:23,600
So how can you work with raw images?
1261
01:20:24,500 --> 01:20:31,200
Well, if you open a raw image file
in, it would launch the camera raw plugin.
1262
01:20:32,266 --> 01:20:33,366
So just give me a few.
1263
01:20:33,366 --> 01:20:36,433
Let me just come over here and open
1264
01:20:36,433 --> 01:20:39,600
some a free sample file
from the Canon website.
1265
01:20:40,733 --> 01:20:43,466
If you want to follow me,
you can open the raw canon
1266
01:20:43,466 --> 01:20:50,266
file on our tutorial assets folder.
1267
01:20:50,266 --> 01:20:51,500
All right, there we go.
1268
01:20:51,500 --> 01:20:57,766
So the camera raw plugin is specifically
designed to deal with this raw images,
1269
01:20:57,766 --> 01:21:01,800
and there's a lot of features
built into the plugin that allows you
1270
01:21:01,800 --> 01:21:06,266
to manipulate and enhance the image.
1271
01:21:06,266 --> 01:21:10,066
As you can see, we have all of these
settings here that we can modify,
1272
01:21:10,466 --> 01:21:13,633
but then we wouldn't go much further on
this as my goal
1273
01:21:13,633 --> 01:21:16,066
is to just give you an idea about files.
1274
01:21:17,100 --> 01:21:21,266
Okay, Now if you're a photographer, you're
probably also familiar with Photoshop
1275
01:21:21,266 --> 01:21:27,233
Lightroom, which is an application
built around this camera raw.
1276
01:21:27,233 --> 01:21:27,600
Okay.
1277
01:21:27,600 --> 01:21:31,200
So with that in mind,
I want to draw attention also to the raw
1278
01:21:31,200 --> 01:21:37,266
file formats connected with the two
most common manufacturers.
1279
01:21:37,266 --> 01:21:42,100
Canon users will produce A, C, R2,
or C RW files,
1280
01:21:42,666 --> 01:21:45,033
while the Nikon users will produce
1281
01:21:45,500 --> 01:21:48,933
any F, NEF or RN RW files.
1282
01:21:49,933 --> 01:21:50,700
Of course, there
1283
01:21:50,700 --> 01:21:54,500
are a lot of them
more camera manufacturers out there now.
1284
01:21:54,500 --> 01:21:57,500
All you have to do is Google
your camera manufacturers, file
1285
01:21:57,500 --> 01:22:00,766
extension in raw format
and you'll be able to see them.
1286
01:22:01,500 --> 01:22:05,200
Now, although each camera manufacturer
has their own raw format,
1287
01:22:05,633 --> 01:22:09,800
others employ
a more universal formats, just as DNG,
1288
01:22:10,600 --> 01:22:14,000
which stands for digital
negative file format.
1289
01:22:14,000 --> 01:22:17,100
And it was originally created by Adobe.
1290
01:22:17,633 --> 01:22:20,033
It's also an open source file format.
1291
01:22:21,766 --> 01:22:22,333
All right.
1292
01:22:22,333 --> 01:22:25,733
So that's much it for raw files.
1293
01:22:26,166 --> 01:22:28,833
I just thought it was important
to at least mention
1294
01:22:28,833 --> 01:22:31,233
what these two file formats represent.
1295
01:22:31,233 --> 01:22:33,733
If you're a photographer
taking this course
1296
01:22:33,733 --> 01:22:37,566
and wanting to learn
more about Photoshop now,
1297
01:22:37,566 --> 01:22:41,766
at least you're you're not in the dark
about what this file formats represent.
1298
01:22:42,933 --> 01:22:43,800
Now that we're
1299
01:22:43,800 --> 01:22:47,800
done with raw files, let's jump
back into graphics and understand
1300
01:22:47,800 --> 01:22:50,966
what is the difference
between bitmaps and vector
1301
01:22:50,966 --> 01:22:59,866
graphics.
1302
01:22:59,866 --> 01:23:02,900
Bitmap
images and vector graphics are the two
1303
01:23:02,900 --> 01:23:05,333
most common types of computer graphics.
1304
01:23:06,166 --> 01:23:09,300
Bitmaps are
images made up of squares of color
1305
01:23:09,300 --> 01:23:11,700
information called pixels.
1306
01:23:12,866 --> 01:23:15,633
These are commonly employed for images
1307
01:23:15,633 --> 01:23:18,900
with a wide
tonal range, such as photographs.
1308
01:23:19,566 --> 01:23:22,200
Now, let me just show you what
I mean by this.
1309
01:23:23,266 --> 01:23:26,066
If you look at the photograph,
1310
01:23:26,066 --> 01:23:30,000
you can see all of the pixels
that make up that image.
1311
01:23:31,000 --> 01:23:33,566
All right.
So you can see it at the moment.
1312
01:23:33,566 --> 01:23:36,266
But as you notice, if I zoom further,
1313
01:23:36,700 --> 01:23:39,366
you will start to see squares,
1314
01:23:39,366 --> 01:23:43,600
and this is what we call pixels.
1315
01:23:43,600 --> 01:23:49,300
All when utilizing Photoshop bitmaps
are the primary graphics that are created.
1316
01:23:50,733 --> 01:23:51,000
All right.
1317
01:23:51,000 --> 01:23:54,733
So the other type of computer
graphic called vector
1318
01:23:55,366 --> 01:23:57,933
vector graphics are different
1319
01:23:57,933 --> 01:24:01,100
in the sense
that vector points are plotted out
1320
01:24:01,100 --> 01:24:03,900
and then mathematically connected
patterns.
1321
01:24:05,233 --> 01:24:07,900
So vector graphics often have
1322
01:24:08,033 --> 01:24:11,166
fewer colors
than their bitmap counterpart,
1323
01:24:12,500 --> 01:24:15,233
but then another advantage of a vector
image
1324
01:24:15,600 --> 01:24:18,900
is it may be scaled indefinitely
1325
01:24:18,900 --> 01:24:21,800
without losing quality.
1326
01:24:21,966 --> 01:24:24,233
So when we talk about resolution.
1327
01:24:24,233 --> 01:24:28,300
We'll see that this isn't the case
when working with bitmap graphics.
1328
01:24:29,500 --> 01:24:33,700
When you scale a bitmap,
the pixels are spread out,
1329
01:24:34,200 --> 01:24:36,266
leaving holes that must be filled
1330
01:24:37,200 --> 01:24:41,000
and this lowers the overall image quality.
1331
01:24:42,033 --> 01:24:46,266
Now we will talk more about quality later
on on this course when we tackle
1332
01:24:46,300 --> 01:24:49,000
about resizing and resampling images.
1333
01:24:50,133 --> 01:24:52,200
So now we can work
1334
01:24:52,200 --> 01:24:55,533
with vector inside Photoshop.
1335
01:24:56,466 --> 01:25:00,333
If you're working with type and shape
layers,
1336
01:25:01,233 --> 01:25:03,333
also a vector graphics
1337
01:25:03,333 --> 01:25:07,066
are much utilized in Adobe Illustrator,
1338
01:25:08,300 --> 01:25:11,066
but then in this course we are primarily
1339
01:25:11,066 --> 01:25:14,466
focused on the bitmap
features inside a program.
1340
01:25:15,533 --> 01:25:18,366
All right, so that's pretty much it.
1341
01:25:18,600 --> 01:25:23,666
And yeah, let's go on to the next lesson,
which is understanding
1342
01:25:23,666 --> 01:25:26,000
a resolution
1343
01:25:32,600 --> 01:25:33,466
resolution
1344
01:25:33,466 --> 01:25:36,566
is a crucial topic
when it comes to Photoshop
1345
01:25:37,033 --> 01:25:42,200
and a new user sometimes
find it to be extremely intimidating.
1346
01:25:42,200 --> 01:25:45,066
But the truth is
it doesn't have to be that way.
1347
01:25:45,633 --> 01:25:47,100
It's not that difficult.
1348
01:25:47,100 --> 01:25:52,033
And in this video, I'll go through three
common output scenarios
1349
01:25:52,100 --> 01:25:55,200
that you're likely to come across
when working with Photoshop.
1350
01:25:56,600 --> 01:25:59,266
So what are the three outputs?
1351
01:25:59,266 --> 01:26:03,400
Well, the first is have to just use
for professional pre press.
1352
01:26:04,333 --> 01:26:07,033
Or if you're sending your work
to a professional printer,
1353
01:26:07,966 --> 01:26:11,100
if you're working with an inkjet printer
at home
1354
01:26:11,666 --> 01:26:16,833
or having images printed at the office,
the next is continuous tone.
1355
01:26:18,600 --> 01:26:19,500
And then after that
1356
01:26:19,500 --> 01:26:23,133
we'll talk about on a screen,
this is considered
1357
01:26:23,233 --> 01:26:26,533
display output,
something that you're going to display
1358
01:26:26,533 --> 01:26:29,566
on screen,
whether it be a website or mobile
1359
01:26:29,566 --> 01:26:32,566
app or whatever the case may be.
1360
01:26:32,566 --> 01:26:34,800
All right. So let's dive in.
1361
01:26:34,800 --> 01:26:37,766
And that brings us to the first
and possibly
1362
01:26:37,766 --> 01:26:41,266
the most complicated, which is how often?
1363
01:26:41,266 --> 01:26:45,233
Well, it's important to understand
that professional pre press print,
1364
01:26:45,233 --> 01:26:47,866
there are useful colors
in their printing process.
1365
01:26:48,733 --> 01:26:53,700
So these are cyan magenta,
yellow and black.
1366
01:26:54,333 --> 01:27:01,566
And it's often referred to seem like the
why is this important?
1367
01:27:01,566 --> 01:27:05,366
Well, each color is a different path
within the printing process.
1368
01:27:05,366 --> 01:27:09,300
And in the printing process,
little dots are placed
1369
01:27:09,300 --> 01:27:13,800
on the paper and these dots
collectively will create the illusion.
1370
01:27:15,600 --> 01:27:16,200
Now, anytime
1371
01:27:16,200 --> 01:27:20,366
an image is printed on paper
through the professional printing process,
1372
01:27:20,366 --> 01:27:23,300
if you were to look at that image
through a loop,
1373
01:27:23,566 --> 01:27:27,000
which is a magnifying glass,
you would see those dots.
1374
01:27:27,500 --> 01:27:30,200
But far enough away you won't see it.
1375
01:27:31,600 --> 01:27:34,533
So you are really creating that illusion
1376
01:27:34,700 --> 01:27:37,066
that those dots doesn't exist.
1377
01:27:38,200 --> 01:27:41,900
But then now your
is to figure out how to convert
1378
01:27:42,533 --> 01:27:45,100
a continuous stone image,
which is a photograph
1379
01:27:45,300 --> 01:27:49,500
you have in Photoshop
to a half tone image.
1380
01:27:49,500 --> 01:27:53,533
And the way that you're going to calculate
that is by figuring out
1381
01:27:53,533 --> 01:27:56,466
the lines per inch or a line screen
1382
01:27:57,066 --> 01:28:01,100
that's needed for printing
on a particular piece of paper.
1383
01:28:01,733 --> 01:28:03,866
And that really is an important component.
1384
01:28:05,133 --> 01:28:08,133
When you're calculating
how to create that conversion,
1385
01:28:08,133 --> 01:28:11,300
you're definitely going
to have to talk to your print shop.
1386
01:28:12,433 --> 01:28:13,166
When you talk to your
1387
01:28:13,166 --> 01:28:17,033
print shop, you're going to determine
what paper quality you want to use.
1388
01:28:17,033 --> 01:28:20,166
And based upon that paper quality,
1389
01:28:21,366 --> 01:28:23,400
that would ultimately determine
1390
01:28:23,400 --> 01:28:26,700
what your line screen is
1391
01:28:26,933 --> 01:28:28,033
an important component
1392
01:28:28,033 --> 01:28:32,400
when figuring out what the line screen
should be for a particular
1393
01:28:32,400 --> 01:28:35,100
piece of paper
is something called dot gain.
1394
01:28:36,366 --> 01:28:41,000
Now, if you can think of any liquid
falling on a piece of paper
1395
01:28:42,000 --> 01:28:44,933
and typically that liquid spreads out,
1396
01:28:46,266 --> 01:28:49,900
the ink does the same thing
that is spreading out.
1397
01:28:50,100 --> 01:28:52,800
And again, it's called gain.
1398
01:28:53,733 --> 01:28:58,366
The resolution of your image will
typically be two times the line screen.
1399
01:28:58,366 --> 01:29:03,700
And the line screen, like I said, is
typically determined by the paper quality.
1400
01:29:04,833 --> 01:29:08,533
Now let's take newsprint as an example.
1401
01:29:08,533 --> 01:29:11,833
Because of the absorbency of newsprint,
1402
01:29:12,133 --> 01:29:16,100
newspapers typically use 85 LP
1403
01:29:17,800 --> 01:29:20,066
If you're going to be printing to a paper
1404
01:29:20,066 --> 01:29:24,000
that's looking for a line screen of 85 LP,
1405
01:29:24,066 --> 01:29:27,566
then near Image restricts the resolution
1406
01:29:27,900 --> 01:29:32,266
to be 170 or pixels per inch.
1407
01:29:32,900 --> 01:29:37,633
So it's the
Y state of paper that you're printing to.
1408
01:29:37,633 --> 01:29:41,333
Again, the key takeaway here is that
you have to talk to your print shop
1409
01:29:42,233 --> 01:29:45,100
and when you talk to your print shop,
that discussion
1410
01:29:45,500 --> 01:29:48,966
will lead to the type of paper
that you're going to be using.
1411
01:29:48,966 --> 01:29:52,800
And that paper quality
would ultimately dictate
1412
01:29:53,300 --> 01:29:56,933
what your line screen
should be based upon the game.
1413
01:29:58,766 --> 01:30:00,733
Continuous tone is the next step
1414
01:30:00,733 --> 01:30:03,733
about what
I want to talk about and continue.
1415
01:30:03,733 --> 01:30:07,500
Stone is commonly found in consumer jet
printers,
1416
01:30:08,133 --> 01:30:11,900
and anytime you send out pictures
to be printed as photographs,
1417
01:30:12,366 --> 01:30:17,266
the rule of thumb here is to set
your resolution to 240 pixels per inch
1418
01:30:18,466 --> 01:30:20,700
to 360 pixels per inch.
1419
01:30:21,866 --> 01:30:24,500
You may want to experiment
with different resolution
1420
01:30:25,500 --> 01:30:30,600
and in fact, you may find that
you don't see a dramatic difference
1421
01:30:30,600 --> 01:30:36,700
between setting your image to 60 pixels
per inch compared to three pixels
1422
01:30:36,700 --> 01:30:37,800
per inch.
1423
01:30:37,800 --> 01:30:41,700
But generally you'll
you'll see a difference between 240
1424
01:30:41,966 --> 01:30:44,900
PBI compared to 260 BPI
1425
01:30:47,100 --> 01:30:49,166
So you can do
a little bit of experimenting.
1426
01:30:49,166 --> 01:30:55,366
If you were working on an inkjet
at your home or your office.
1427
01:30:55,366 --> 01:31:00,900
Now if you're trying to print
some photographs, you can try it.
1428
01:31:00,900 --> 01:31:03,433
You can talk to your print shop
1429
01:31:03,900 --> 01:31:06,700
and ask resolution they prefer
1430
01:31:07,566 --> 01:31:11,933
and you'll
typically get something in there
1431
01:31:11,933 --> 01:31:16,800
300 pixels per inch range.
1432
01:31:16,800 --> 01:31:19,833
Finally,
let's talk about on screen delivery
1433
01:31:20,333 --> 01:31:23,400
and when we're working with on screen
graphics representation
1434
01:31:23,400 --> 01:31:29,566
on screen, like a web browser
or a mobile app, those images are measured
1435
01:31:29,566 --> 01:31:34,533
in pixels and dimensions,
meaning it's the width and height
1436
01:31:34,666 --> 01:31:39,300
that's ultimately going to dictate
how the image appears.
1437
01:31:39,633 --> 01:31:43,300
And it has nothing to do with resolutions,
pixels per inch.
1438
01:31:43,300 --> 01:31:46,366
So think about a mobile application.
1439
01:31:47,133 --> 01:31:49,800
If a mobile application has a full screen
view,
1440
01:31:49,800 --> 01:31:53,266
that's 1024 by 760
1441
01:31:54,900 --> 01:31:58,566
and you want to take up the entire screen,
1442
01:31:59,633 --> 01:32:03,633
well then you need an image
that's 1024 pixels wide,
1443
01:32:04,200 --> 01:32:06,733
five 768 pixels tall.
1444
01:32:07,766 --> 01:32:10,400
So it's those height values that you need,
1445
01:32:10,700 --> 01:32:14,666
and that's the one that will determine
the image appears,
1446
01:32:14,700 --> 01:32:18,900
not the pixels per inch.
1447
01:32:18,900 --> 01:32:21,200
All right. So yeah, that's pretty much it.
1448
01:32:21,200 --> 01:32:24,266
And for our next lesson,
1449
01:32:24,933 --> 01:32:28,733
we will be tackling about resizing
1450
01:32:28,733 --> 01:32:38,133
and resampling documents.
1451
01:32:38,133 --> 01:32:38,433
All right.
1452
01:32:38,433 --> 01:32:42,800
So in this lesson, we will learn
the difference between resizing a document
1453
01:32:43,133 --> 01:32:45,533
and resampling it.
1454
01:32:45,900 --> 01:32:46,266
Great.
1455
01:32:46,266 --> 01:32:50,900
So again, I've got our autumn leaves here,
and if you want to open
1456
01:32:50,900 --> 01:32:53,233
that, you can check on tutorial assets
1457
01:32:54,133 --> 01:32:56,833
one photo file and just open it.
1458
01:32:58,266 --> 01:32:58,633
All right.
1459
01:32:58,633 --> 01:33:01,733
So we'll be talking
about the makeup of an image
1460
01:33:02,100 --> 01:33:07,166
Now on our last lesson, we learned
that an image is made up of this,
1461
01:33:07,166 --> 01:33:11,533
a little square things called pixel.
1462
01:33:11,533 --> 01:33:14,700
So just to recap, we can see
1463
01:33:14,700 --> 01:33:18,600
individual pixels at this particular
magnet, the magnification level.
1464
01:33:18,600 --> 01:33:24,000
But if I were to go ahead
and hold down our control and spacebar
1465
01:33:24,600 --> 01:33:29,066
and let me just zoom in really close
on this area, just give me a few.
1466
01:33:29,066 --> 01:33:33,900
And yeah, as you can see,
when I zoomed in very closely,
1467
01:33:34,700 --> 01:33:38,966
you can see this pixels here,
this squares here, and basically
1468
01:33:38,966 --> 01:33:44,500
we get this little grid of white lines
that appears here inside of Photoshop.
1469
01:33:44,866 --> 01:33:46,900
So again, this is our pixel grade.
1470
01:33:46,900 --> 01:33:50,233
And you can see
as I pan around this document,
1471
01:33:50,600 --> 01:33:53,266
zoom in are like over thousands
1472
01:33:53,266 --> 01:33:57,600
and thousands of pixels.
1473
01:33:57,600 --> 01:34:00,033
For example,
this one over right here, you can see
1474
01:34:00,033 --> 01:34:04,833
there are some red pixels along in here
and there's some kind of a
1475
01:34:04,833 --> 01:34:09,766
red, the different
red color here and also here.
1476
01:34:10,966 --> 01:34:12,666
So now this particular
1477
01:34:12,666 --> 01:34:16,433
image
is made up of those thousands, thousands
1478
01:34:16,433 --> 01:34:23,033
and sometimes even B millions of pixels.
1479
01:34:23,033 --> 01:34:27,600
And they all work together
when we're viewing this at a much lower
1480
01:34:27,600 --> 01:34:32,133
magnification level to create this image.
1481
01:34:32,133 --> 01:34:33,266
Now let's do this.
1482
01:34:33,266 --> 01:34:36,466
Let's, let's come over here
to our image dropdown menu,
1483
01:34:36,466 --> 01:34:40,900
and we're going to come to the image size.
1484
01:34:40,900 --> 01:34:44,400
Now, this is going to give us
some information
1485
01:34:44,400 --> 01:34:47,666
about this image.
1486
01:34:47,666 --> 01:34:50,533
We can come over here on the left
and we can
1487
01:34:51,466 --> 01:34:55,833
we can kind of zoom in and out
to look at the preview of the image.
1488
01:34:55,833 --> 01:35:01,400
But over here on right
is really where all the magic happens.
1489
01:35:01,800 --> 01:35:05,066
So let me just break this area
down for you.
1490
01:35:06,266 --> 01:35:11,300
So up here we have the image size
and you can see that
1491
01:35:11,500 --> 01:35:15,600
the size of this image is at 69.1
megabytes,
1492
01:35:15,600 --> 01:35:18,700
which is which is
fairly large, if you ask me.
1493
01:35:19,766 --> 01:35:20,100
All right.
1494
01:35:20,100 --> 01:35:24,166
So down below here,
we also have the dimension of this image
1495
01:35:24,733 --> 01:35:27,833
in terms of its pixel dimension.
1496
01:35:28,500 --> 01:35:31,633
So if we zoom all the way out here,
you can see here
1497
01:35:31,966 --> 01:35:34,800
that this particular image is over
1498
01:35:35,566 --> 01:35:40,900
4000 pixels
wide and over 6016 pixels tall,
1499
01:35:42,066 --> 01:35:44,333
and that's a lot of pixel data.
1500
01:35:45,700 --> 01:35:49,566
And below that we have here a with
and a height field.
1501
01:35:49,566 --> 01:35:54,000
And you can see by default
mine is set to inches.
1502
01:35:54,866 --> 01:35:57,966
So this is the physical size of this image
right now.
1503
01:35:57,966 --> 01:36:02,333
And if we were to say
print this out on a giant piece of paper,
1504
01:36:03,600 --> 01:36:05,800
we would need a piece of paper
1505
01:36:05,800 --> 01:36:09,066
that could print this image at 20
1506
01:36:09,766 --> 01:36:12,700
by 13 inches.
1507
01:36:12,700 --> 01:36:15,300
Now, I don't know of a printer,
at least in my house,
1508
01:36:15,300 --> 01:36:17,900
that can feed the paper that large.
1509
01:36:18,500 --> 01:36:22,200
So obviously we wouldn't be able
to print this image in its current state.
1510
01:36:23,333 --> 01:36:27,200
But we
basically need to shrink this image down
1511
01:36:27,200 --> 01:36:30,600
and we can do that right here
inside the image
1512
01:36:30,733 --> 01:36:34,700
size dialog.
1513
01:36:34,700 --> 01:36:35,000
All right.
1514
01:36:35,000 --> 01:36:39,800
So let me just go ahead and uncheck this
resample option right here.
1515
01:36:40,333 --> 01:36:43,766
We're going to talk about that
here just a moment.
1516
01:36:44,700 --> 01:36:49,800
But notice what happens when I check that
this by default,
1517
01:36:49,800 --> 01:36:54,366
this kind of a little link
right here between the width and height.
1518
01:36:54,933 --> 01:36:58,866
And basically what that means is
we can change
1519
01:36:58,866 --> 01:37:03,133
one and it's going to change the other
proportionally now.
1520
01:37:03,166 --> 01:37:07,000
And checking that option creates a bridge
between the height
1521
01:37:07,433 --> 01:37:09,966
and width and as well as the resolution.
1522
01:37:11,366 --> 01:37:15,200
So basically,
when we resize this, let's say we had
1523
01:37:15,200 --> 01:37:19,300
maybe five by seven piece of photo paper
that we wanted to print this on.
1524
01:37:20,466 --> 01:37:20,833
All right.
1525
01:37:20,833 --> 01:37:21,866
So just give me a few.
1526
01:37:21,866 --> 01:37:24,966
Let me just put in five
and just for the height here
1527
01:37:25,500 --> 01:37:29,433
and we get a value that's pretty close
to seven inch for the width.
1528
01:37:30,733 --> 01:37:32,000
But watch what happens.
1529
01:37:32,000 --> 01:37:34,266
I change those values.
1530
01:37:34,300 --> 01:37:38,266
Now, remember, the resolution down
here was set at 300 pixels.
1531
01:37:38,833 --> 01:37:42,033
And now by changing the height value
of this image,
1532
01:37:42,033 --> 01:37:45,800
it's taken those three pixels
that are spread out on an inch
1533
01:37:46,100 --> 01:37:50,366
and it's increasing it and it's back them
tighter together inside this file.
1534
01:37:51,266 --> 01:37:55,466
So we still have the same number of pixels
working to create this image,
1535
01:37:55,833 --> 01:37:58,133
but then they're just back
even tighter. Now.
1536
01:37:58,466 --> 01:38:01,833
Now let me show you what I mean
when I say pixels per inch,
1537
01:38:02,200 --> 01:38:04,900
I'm just going to hold down my alt
key here.
1538
01:38:05,333 --> 01:38:06,266
And as you can see
1539
01:38:06,266 --> 01:38:10,500
the button here, change to reset
and I'll just hit the reset button. Now
1540
01:38:11,466 --> 01:38:11,900
you can see
1541
01:38:11,900 --> 01:38:18,166
here that we're at 300 pixels again
pi and yeah, let me just cancel out
1542
01:38:18,166 --> 01:38:21,733
this dialog box right here
so I can illustrate that for you.
1543
01:38:22,500 --> 01:38:26,466
Now if you want to follow me
inside your tutorial Assets
1544
01:38:26,466 --> 01:38:29,500
folder,
you'll have this resolution image file
1545
01:38:29,800 --> 01:38:33,733
and if I come up here to the image size,
you can see
1546
01:38:34,066 --> 01:38:37,500
you'll see it's it is in at one inch
1547
01:38:37,500 --> 01:38:41,400
by one inch at 72 pixels per inch.
1548
01:38:41,666 --> 01:38:44,066
So here the resolution is at 72 pixels.
1549
01:38:45,300 --> 01:38:48,166
And if we zoom in on this,
1550
01:38:48,166 --> 01:38:51,633
you'll see here that each one of this
colored square
1551
01:38:52,500 --> 01:38:57,866
is ten pixels by ten pixels.
1552
01:38:57,866 --> 01:39:01,666
All right, So let me just go here
so you can see of one,
1553
01:39:01,666 --> 01:39:05,200
two, three, four, five, six, seven, eight,
nine, ten.
1554
01:39:05,733 --> 01:39:06,000
All right.
1555
01:39:06,000 --> 01:39:09,300
And I've got this one, two, three, four,
five, six, seven.
1556
01:39:09,300 --> 01:39:10,466
So that's 70
1557
01:39:11,533 --> 01:39:12,900
pixels
1558
01:39:13,333 --> 01:39:14,166
across here.
1559
01:39:14,166 --> 01:39:17,300
And we have this little purple down here
1560
01:39:17,800 --> 01:39:21,200
and right here, which is Stupak's cell.
1561
01:39:21,200 --> 01:39:24,766
So the entire document, as you can see,
is 72 pixels wide
1562
01:39:25,333 --> 01:39:27,900
by 72 pixels store.
1563
01:39:27,900 --> 01:39:30,200
So that's what 72
1564
01:39:30,200 --> 01:39:32,733
API means or pixels per inch.
1565
01:39:33,933 --> 01:39:39,433
So again, we, we have many more than 70
pixels inside a square inch.
1566
01:39:39,433 --> 01:39:43,800
But as you can see,
the measurements are 72 by 72.
1567
01:39:45,733 --> 01:39:46,000
All right.
1568
01:39:46,000 --> 01:39:49,266
Now if were to come over here,
1569
01:39:49,700 --> 01:39:52,933
back to our image under the images ice.
1570
01:39:54,366 --> 01:39:56,433
Now let me just change this back to say,
1571
01:39:56,433 --> 01:40:01,833
five inch grade and and then we can come.
1572
01:40:01,833 --> 01:40:05,400
Now, here again, we're sampling it.
1573
01:40:05,400 --> 01:40:08,133
This not changed a resolution then.
1574
01:40:08,133 --> 01:40:10,500
We're going to talk about that
in just a moment.
1575
01:40:10,500 --> 01:40:16,033
Let me just reset this and uncheck
resample.
1576
01:40:16,033 --> 01:40:18,600
So let me just change that back to five.
1577
01:40:18,600 --> 01:40:20,633
And you can see here that the
1578
01:40:23,566 --> 01:40:25,366
value on the resolution
1579
01:40:25,366 --> 01:40:30,000
automatically gets changed to 803.2.
1580
01:40:30,366 --> 01:40:33,966
So that means in a square inch
1581
01:40:33,966 --> 01:40:37,733
there are 803.2
1582
01:40:38,100 --> 01:40:42,433
by 803.2 pixels,
1583
01:40:42,433 --> 01:40:45,866
many, many more pixels than a 200 by 300.
1584
01:40:46,533 --> 01:40:50,433
So essentially what this means
is by uncheck this resample box,
1585
01:40:50,933 --> 01:40:55,766
we can resize our image safely
without losing any resolution.
1586
01:40:56,766 --> 01:40:59,400
Now, if I click
1587
01:40:59,400 --> 01:41:05,433
okay on this, we've now resized our image
and we can come back to our image size
1588
01:41:05,433 --> 01:41:09,900
dialog here and you can see that
those settings are retained
1589
01:41:11,066 --> 01:41:14,433
now at this point,
we could safely print this out
1590
01:41:14,433 --> 01:41:17,133
on a piece of photo paper on our home
print there.
1591
01:41:18,433 --> 01:41:21,966
So now maybe we're making
some color corrections to this image
1592
01:41:21,966 --> 01:41:27,433
and we're wanting to print it out
so we can make a photo album or something.
1593
01:41:28,900 --> 01:41:30,100
Now, at this point, because
1594
01:41:30,100 --> 01:41:33,066
we resize this image,
we we didn't resample it.
1595
01:41:34,033 --> 01:41:37,800
So we can also come back in here
and change this with value again.
1596
01:41:38,633 --> 01:41:41,966
Now let me just change this back to our
1597
01:41:43,033 --> 01:41:46,833
old value here, which is 20.053.
1598
01:41:47,466 --> 01:41:50,433
And you can see here
1599
01:41:50,433 --> 01:41:52,566
that it's back
to our original measurement.
1600
01:41:52,566 --> 01:41:55,733
And again,
our resolution has been adjusted
1601
01:41:55,733 --> 01:41:59,866
back to 300 pixels per inch.
1602
01:41:59,866 --> 01:42:00,733
All right, awesome.
1603
01:42:00,733 --> 01:42:06,266
So I've just changed this image back to
its original dimensions or original size.
1604
01:42:06,566 --> 01:42:09,366
And so you can see no adverse effect
1605
01:42:09,933 --> 01:42:12,100
have had been on this image.
1606
01:42:13,033 --> 01:42:15,700
So this is again resizing.
1607
01:42:16,600 --> 01:42:21,000
Now resampling is something totally.
1608
01:42:21,000 --> 01:42:23,400
Let's come back to that image size dialog.
1609
01:42:24,033 --> 01:42:27,966
As a matter of fact,
you can actually access that by holding
1610
01:42:28,466 --> 01:42:33,300
down control
in out on your keyboard and hitting I key
1611
01:42:34,766 --> 01:42:35,633
and it's
1612
01:42:35,633 --> 01:42:39,366
option plus command on a mac.
1613
01:42:39,366 --> 01:42:41,066
All right awesome.
1614
01:42:41,600 --> 01:42:45,566
Let's
go ahead and check our resample options
1615
01:42:46,033 --> 01:42:49,166
now there's some options out here
inside this dropdown.
1616
01:42:49,166 --> 01:42:54,033
These are just methods of interpolation
and that's the kind of method
1617
01:42:54,033 --> 01:42:56,500
that Photoshop uses for this resampling.
1618
01:42:58,066 --> 01:43:00,866
I would go ahead
and leave this on automatic
1619
01:43:00,866 --> 01:43:04,700
because that that allows Photoshop
to determine the best way to do it
1620
01:43:04,700 --> 01:43:09,200
without getting overly complicated.
1621
01:43:09,200 --> 01:43:11,733
All right. So yep,
that's going to be your best option.
1622
01:43:11,733 --> 01:43:16,000
Now, in terms of resampling, there's two
different ways that we can do this.
1623
01:43:16,533 --> 01:43:19,800
We can either
resample take pixels out of an image
1624
01:43:20,133 --> 01:43:23,766
or we can resample to add
close to an image.
1625
01:43:24,366 --> 01:43:27,333
So taking away pixels from from
an image is called
1626
01:43:27,666 --> 01:43:32,533
downsampling and adding pixels
to an image is called upsampling.
1627
01:43:33,666 --> 01:43:34,000
All right.
1628
01:43:34,000 --> 01:43:35,700
Now let me just show you an example here.
1629
01:43:35,700 --> 01:43:39,000
I'm going to come over and change.
1630
01:43:39,000 --> 01:43:41,533
So you can see here we're at 100%
1631
01:43:43,100 --> 01:43:47,566
and I'm going to go ahead
and drop this down significantly.
1632
01:43:47,566 --> 01:43:51,600
Let's let's change it from 100
to, let's say 10%.
1633
01:43:53,133 --> 01:43:53,633
All right.
1634
01:43:53,633 --> 01:43:59,000
Just like so now, when I did that
at what happened to the image
1635
01:43:59,000 --> 01:44:03,400
size up here, remember
it was 69.1 megabytes.
1636
01:44:04,033 --> 01:44:08,400
Now it's down to a very small size
of 709 kilobytes.
1637
01:44:10,200 --> 01:44:15,300
So this is going to be really important
if you're maybe wanting to publish
1638
01:44:15,300 --> 01:44:19,800
digital photos on a web and create a file
that is easy to download
1639
01:44:20,533 --> 01:44:24,733
because obviously 69.1 megabytes
images are going to take some time
1640
01:44:24,733 --> 01:44:28,466
to download for someone who doesn't have
a high speed Internet connection.
1641
01:44:29,233 --> 01:44:31,200
So this is really important.
1642
01:44:31,200 --> 01:44:36,266
And mostly if you're in web designing.
1643
01:44:36,266 --> 01:44:37,766
All right, so
1644
01:44:37,766 --> 01:44:42,233
I'm going to go ahead and reduce this now
to 10% of its original size.
1645
01:44:42,500 --> 01:44:45,266
And again, we're going to downsample.
1646
01:44:45,266 --> 01:44:47,700
So I have my re sampled box checked here.
1647
01:44:48,366 --> 01:44:49,800
All right, let me just hit, okay.
1648
01:44:49,800 --> 01:44:53,666
And you'll see that
my image shrinks down significantly.
1649
01:44:53,666 --> 01:44:57,933
But if I zoom in on this now,
by holding control and spacebar,
1650
01:44:59,233 --> 01:45:01,700
I can
begin to look at this and you'll notice
1651
01:45:01,700 --> 01:45:03,866
that the pixels are more apparent
1652
01:45:04,766 --> 01:45:07,966
much, much quicker than before.
1653
01:45:07,966 --> 01:45:11,966
So it's taking far
fewer pixels to create this image.
1654
01:45:12,433 --> 01:45:15,033
Now, granted,
there's a lot of loss of detail here.
1655
01:45:15,033 --> 01:45:18,600
If I were to maybe undo by going up here
and hitting,
1656
01:45:18,600 --> 01:45:22,966
edit and undo, remember,
1657
01:45:22,966 --> 01:45:26,100
we had a lot of really fine detail inside
this guy right here.
1658
01:45:26,466 --> 01:45:29,033
So let me just come back up here and edit
1659
01:45:29,266 --> 01:45:33,000
and click on redo.
1660
01:45:33,000 --> 01:45:37,566
Now, as you can see, a lot of detail
is obviously gone at this point.
1661
01:45:38,066 --> 01:45:42,433
So now this is an example of DOWNSAMPLING.
1662
01:45:43,300 --> 01:45:45,600
Now this works both ways.
1663
01:45:45,600 --> 01:45:50,600
We can actually add pixels to this image
and up sample it.
1664
01:45:50,600 --> 01:45:52,800
If we ever needed to.
1665
01:45:52,800 --> 01:45:56,300
But I want to show you again
an extreme example for this.
1666
01:45:56,700 --> 01:46:01,400
So let's come up to the image
and use image size.
1667
01:46:01,400 --> 01:46:07,400
And again, let me just come over here
and we'll switch back over to inches.
1668
01:46:08,400 --> 01:46:11,400
And you can see here, obviously
we have made a significant change
1669
01:46:11,400 --> 01:46:16,833
looking at the physical sides
here as opposed to 20 inch wide image.
1670
01:46:17,633 --> 01:46:19,733
So now we've got about
1671
01:46:21,500 --> 01:46:24,433
two inch wide image with those pixels
1672
01:46:24,433 --> 01:46:27,000
spaced out at 300 pixels per square inch.
1673
01:46:28,200 --> 01:46:30,966
Now let's come over here and actually just
1674
01:46:30,966 --> 01:46:36,100
select our with again
and with our RESAMPLE option check.
1675
01:46:36,500 --> 01:46:39,800
Let me just switch it back to 20.
1676
01:46:39,800 --> 01:46:43,800
So now we're telling Photoshop that we
want to add the resolution to this file.
1677
01:46:45,100 --> 01:46:45,500
All right.
1678
01:46:45,500 --> 01:46:48,900
So with that selected, let's
go ahead and hit.
1679
01:46:48,900 --> 01:46:53,066
Okay and we'll have to zoom out. So
1680
01:46:54,400 --> 01:46:56,466
it's obviously
1681
01:46:56,466 --> 01:46:59,700
made our image much, much larger.
1682
01:46:59,700 --> 01:47:03,833
But just check and look at this
When we go to add that much resolution
1683
01:47:03,833 --> 01:47:07,400
by Upsampling,
it doesn't show a good quality.
1684
01:47:08,200 --> 01:47:11,966
So now you can see that there's no way
to create the detail that we lost
1685
01:47:12,300 --> 01:47:16,800
once we got rid of it by a DOWNSAMPLING
and even by Upsampling.
1686
01:47:16,800 --> 01:47:19,266
This image back to its similar size.
1687
01:47:19,266 --> 01:47:21,000
What we started, we can't.
1688
01:47:22,266 --> 01:47:23,333
So Photoshop can't
1689
01:47:23,333 --> 01:47:26,733
recreate that detail
that's already gotten rid of.
1690
01:47:27,200 --> 01:47:32,233
So this is a good example whenever you're
trying to up sample an image.
1691
01:47:33,633 --> 01:47:36,133
All right before I will never try
1692
01:47:36,133 --> 01:47:40,366
and upsampling an image
more than 15 to 20%.
1693
01:47:40,366 --> 01:47:44,700
Anything beyond that, you're going
to start to see some strange things
1694
01:47:45,266 --> 01:47:50,066
happening on that image
and it's not going to look quite right.
1695
01:47:50,066 --> 01:47:53,100
It may get a little bit fuzzy
or you may see
1696
01:47:53,100 --> 01:47:56,166
some other artifacts in the image.
1697
01:47:56,166 --> 01:47:59,933
But with the latest Photoshop,
you can do, you can do
1698
01:47:59,933 --> 01:48:05,366
so you can actually get away
with even maybe up to 25% or 30%.
1699
01:48:06,066 --> 01:48:10,466
And yeah, it's actually
because of this new interpolation method
1700
01:48:10,466 --> 01:48:16,133
here in the dropdown and it's called
The Pressure of Details 2.0.
1701
01:48:17,533 --> 01:48:18,000
Now with
1702
01:48:18,000 --> 01:48:23,333
that said, you, you now understand
the difference between resizing an image
1703
01:48:23,700 --> 01:48:27,433
and resampling an image.
1704
01:48:27,433 --> 01:48:27,900
All right.
1705
01:48:27,900 --> 01:48:32,233
So with that said, let's
go ahead and move on to the next lesson.
1706
01:48:32,600 --> 01:48:35,600
And in the next lesson,
we're going to learn about
1707
01:48:35,766 --> 01:48:43,866
print sizes.
1708
01:48:43,866 --> 01:48:48,133
Let us just take a moment and talk about
resolution and digital camera
1709
01:48:48,900 --> 01:48:49,833
in printing forums.
1710
01:48:49,833 --> 01:48:52,766
A common question I see is
what is the maximum size
1711
01:48:53,100 --> 01:48:55,900
I can print with that document?
1712
01:48:55,900 --> 01:48:58,766
Well,
based upon the last couple of videos,
1713
01:48:58,766 --> 01:49:00,800
you should be able to figure that out.
1714
01:49:00,800 --> 01:49:05,166
But what I'd like to do
is just walk you through on that process
1715
01:49:05,166 --> 01:49:11,466
and how you can quickly come up with that
number in terms of its size.
1716
01:49:11,466 --> 01:49:12,100
All right, great.
1717
01:49:12,100 --> 01:49:16,933
So right now I'm working with a nine,
the JPEG,
1718
01:49:16,933 --> 01:49:21,733
which is available
inside your tutorial assets folder.
1719
01:49:21,733 --> 01:49:22,266
All right.
1720
01:49:22,266 --> 01:49:27,233
Now with that open will, what will do
is to come up here to the image menu.
1721
01:49:27,233 --> 01:49:31,633
And under the image menu
you can choose image size.
1722
01:49:31,633 --> 01:49:34,733
Now, what we want to do here
is these select
1723
01:49:35,233 --> 01:49:37,400
resample image for the moment.
1724
01:49:37,966 --> 01:49:42,233
And what we want to do is specify
the target resolution of our output.
1725
01:49:43,633 --> 01:49:45,033
Let's say, for example, we're
1726
01:49:45,033 --> 01:49:50,033
going to print this on our inkjet printer.
1727
01:49:50,033 --> 01:49:55,266
And as we discussed, we know that inkjet
printers would accept a resolution
1728
01:49:55,266 --> 01:49:58,400
from anywhere between 240 pixels
1729
01:49:58,400 --> 01:50:01,800
per inch to 360 pixels per inch.
1730
01:50:02,733 --> 01:50:03,033
All right.
1731
01:50:03,033 --> 01:50:06,133
So just to make things simple as possible,
1732
01:50:06,133 --> 01:50:09,266
we'll go with the lower resolution
1733
01:50:09,300 --> 01:50:12,266
in this case,
which is 240 pixels per inch,
1734
01:50:13,333 --> 01:50:16,800
and this will ultimately give you a larger
size.
1735
01:50:16,800 --> 01:50:19,200
They mention.
1736
01:50:19,200 --> 01:50:23,066
So if we come over here and type 240
1737
01:50:24,633 --> 01:50:29,500
now, you'll see that the maximum side
is now nine by 11.25,
1738
01:50:29,500 --> 01:50:34,333
you could go into the image and provide
more of a standard size if you want to,
1739
01:50:34,333 --> 01:50:38,800
but this would be the maximum size
that you would be able to print.
1740
01:50:38,800 --> 01:50:44,266
So I also mentioned in our previous lesson
that we can up sample Photoshop images.
1741
01:50:44,933 --> 01:50:48,666
So what this does is it
interpolate the pixel for you
1742
01:50:48,966 --> 01:50:52,333
when increasing the size of the image,
and when you increase
1743
01:50:52,333 --> 01:50:55,366
the size of the image,
you spread the pixel out
1744
01:50:56,400 --> 01:50:57,666
and the pixel
1745
01:50:57,666 --> 01:51:01,066
grade
gaps and those gaps have to be filled.
1746
01:51:01,600 --> 01:51:04,566
And that's something
Photoshop has to figure.
1747
01:51:05,600 --> 01:51:09,500
Now, like I said,
we can get away with at least 15%
1748
01:51:10,200 --> 01:51:12,533
or maybe 20%.
1749
01:51:12,533 --> 01:51:13,900
That would be our safe bet.
1750
01:51:13,900 --> 01:51:16,066
When it comes to
1751
01:51:16,066 --> 01:51:17,766
Upsampling, the image.
1752
01:51:17,766 --> 01:51:20,900
But then let's just say
for the sake of argument
1753
01:51:20,900 --> 01:51:23,866
right now,
we we wanted this document to print out.
1754
01:51:24,266 --> 01:51:27,000
So in nine by 11.25
1755
01:51:27,800 --> 01:51:30,000
inch and
1756
01:51:30,000 --> 01:51:33,566
and it's quite a bit larger
actually than what it currently is.
1757
01:51:34,500 --> 01:51:37,033
Now realistically, you'd probably use
1758
01:51:37,166 --> 01:51:41,000
third party software for doing an up
sample of that magnitude.
1759
01:51:41,400 --> 01:51:45,066
And chances are,
if you're printing a much higher size
1760
01:51:45,066 --> 01:51:48,733
in terms of physical dimensions,
you don't need the resolution.
1761
01:51:48,733 --> 01:51:50,800
In all honesty,
1762
01:51:50,800 --> 01:51:54,933
if you're creating something like a
billboard or something along those lines,
1763
01:51:55,233 --> 01:51:58,233
you're really never going
to see that image that close
1764
01:51:58,233 --> 01:52:01,866
so you can get away with having
the dots further apart.
1765
01:52:03,233 --> 01:52:03,566
All right.
1766
01:52:03,566 --> 01:52:08,166
So what we want to do here
is obviously check resample image
1767
01:52:08,566 --> 01:52:13,966
and then we want to change this
to be an 11.4 by 14.25.
1768
01:52:13,966 --> 01:52:19,666
So let's go ahead and type in 14.25
here for the height.
1769
01:52:20,700 --> 01:52:23,766
And when you do
because you have constrained
1770
01:52:24,100 --> 01:52:28,866
portion selected the with increase
increases to 11.4 inches.
1771
01:52:29,466 --> 01:52:33,933
Now again you'd have to perform a crop
to get this to to be more standard size.
1772
01:52:34,300 --> 01:52:37,500
But you can see the overall file
size is now doubled.
1773
01:52:37,500 --> 01:52:40,566
So we're adding
more information to the image.
1774
01:52:41,166 --> 01:52:45,566
But what it's going to do
now is lose sharpness on the image
1775
01:52:46,166 --> 01:52:49,566
when you print it
and it's going to look a lot softer
1776
01:52:50,133 --> 01:52:54,300
and it's almost going to look like blurry
1777
01:52:54,733 --> 01:52:57,466
because we just don't have
the pixels information in this image.
1778
01:52:57,466 --> 01:53:00,000
And the pixel information that we do
1779
01:53:00,900 --> 01:53:04,733
is made up by Photoshop.
1780
01:53:04,733 --> 01:53:09,300
So you'll notice right now
that the image is set also to 50%
1781
01:53:09,833 --> 01:53:12,333
in terms of its man elevation.
1782
01:53:12,333 --> 01:53:16,266
And down here towards the bottom,
we have automatic selected,
1783
01:53:16,266 --> 01:53:19,400
which means when you click okay, it's
1784
01:53:19,400 --> 01:53:22,400
going to use the bi cubic smoother,
1785
01:53:22,666 --> 01:53:25,500
which is the best algorithm
for enlarging an image.
1786
01:53:26,666 --> 01:53:28,533
Now before I click okay again,
1787
01:53:28,533 --> 01:53:33,266
when you're increasing the size
this much, actually it's not something
1788
01:53:33,266 --> 01:53:37,333
I recommend you're really going
to soften up the image quite a bit
1789
01:53:37,733 --> 01:53:41,266
and you don't want to go
this extreme when upsampling
1790
01:53:41,466 --> 01:53:46,633
but I'm just doing this
for the sake of demonstration purposes.
1791
01:53:47,266 --> 01:53:50,166
Now note the magnification, which is 50%.
1792
01:53:50,166 --> 01:53:53,366
If you click
okay, it's still in 50 person,
1793
01:53:53,366 --> 01:53:56,400
but notice
that the image looks a lot larger.
1794
01:53:56,400 --> 01:54:01,133
And in all honesty, if we look at this,
it doesn't look that bad
1795
01:54:01,600 --> 01:54:04,166
and it probably won't look
that bad on screen.
1796
01:54:04,166 --> 01:54:08,700
But when you go print this,
it will have a softer quality to it
1797
01:54:09,433 --> 01:54:13,766
and it won't look quite as sharp
if we go ahead and zoom in at 100%.
1798
01:54:14,900 --> 01:54:15,200
And you
1799
01:54:15,200 --> 01:54:17,766
can do that by double clicking
the Zoom tool.
1800
01:54:19,033 --> 01:54:22,133
So as you can see,
we did lose some detail here
1801
01:54:22,133 --> 01:54:25,833
within the front,
but overall it's not that bad.
1802
01:54:26,400 --> 01:54:30,466
But again, I just want to quickly review
exactly what resolution represents,
1803
01:54:30,900 --> 01:54:33,633
especially when you're working
with digital cameras.
1804
01:54:34,766 --> 01:54:39,000
And also a lot of people work with digital
cameras and come up with this question,
1805
01:54:39,000 --> 01:54:43,133
which is exactly why I decided
to record this video.
1806
01:54:43,133 --> 01:54:46,666
So that's pretty much it for print sizes.
1807
01:54:47,766 --> 01:54:51,766
And we'll be focusing next
on some color modes
1808
01:54:51,766 --> 01:55:02,366
or color preset here in Photoshop.
1809
01:55:02,366 --> 01:55:05,833
We'll go only over to a few of the color
modes in this session.
1810
01:55:05,833 --> 01:55:09,800
But really,
when you talk about color modes, it's
1811
01:55:09,800 --> 01:55:13,200
actually a pretty fairly long
technical discussion.
1812
01:55:13,700 --> 01:55:17,466
But then for now, just getting a general
concept is all you need to know.
1813
01:55:18,433 --> 01:55:19,100
All right,
1814
01:55:19,100 --> 01:55:22,466
so we can talk about this color
mode in greater detail.
1815
01:55:22,833 --> 01:55:25,500
I'd like to point out
where you can switch to color mode
1816
01:55:25,500 --> 01:55:27,866
of your document
when working inside Photoshop.
1817
01:55:28,600 --> 01:55:31,800
So let me just go over here
on their image menu.
1818
01:55:31,800 --> 01:55:34,800
And as you can see,
you can select the mode
1819
01:55:35,200 --> 01:55:38,000
and there are several different modes
available.
1820
01:55:38,633 --> 01:55:41,266
There's grayscale index,
1821
01:55:41,800 --> 01:55:44,733
color, rugby, steam wiki and so on,
1822
01:55:45,600 --> 01:55:50,433
but we're only going to be talking about
four of them in this video.
1823
01:55:50,433 --> 01:55:53,700
But then be aware
there are a couple of other specialty
1824
01:55:53,700 --> 01:55:57,233
modes
available like lab color and multichannel.
1825
01:55:58,000 --> 01:56:00,966
We're also going to be talking about
with the app here.
1826
01:56:01,400 --> 01:56:05,700
And by default, most of the time
you'll be working in an eight bit image,
1827
01:56:05,700 --> 01:56:11,100
but you can change it to 16 bits
per channel or 32 bits per.
1828
01:56:11,100 --> 01:56:15,266
And we'll talk about this in greater
detail as we talk about the color modes.
1829
01:56:16,500 --> 01:56:19,300
With that
being said, there's one additional
1830
01:56:19,733 --> 01:56:22,800
that I want to show you
and that is the Channels panel,
1831
01:56:24,000 --> 01:56:26,700
because we're talking about Emmitsburg
Channel.
1832
01:56:26,700 --> 01:56:30,300
It's important to understand
that there are channels Photoshop
1833
01:56:31,700 --> 01:56:35,100
right now
I'm working with on our GBE document,
1834
01:56:35,100 --> 01:56:39,300
and I know this because
I'm getting read out here on a tab.
1835
01:56:39,300 --> 01:56:41,933
Not only do I see the file
name of the document,
1836
01:56:42,333 --> 01:56:45,066
I also see the color mode
that I'm working with.
1837
01:56:45,700 --> 01:56:49,500
You'll also notice the bitmap here.
1838
01:56:49,500 --> 01:56:52,300
Now, if we come over to the channels
panel,
1839
01:56:53,233 --> 01:56:55,733
you'll notice that we have three channels.
1840
01:56:56,066 --> 01:56:59,366
In this case, we have red, green and blue.
1841
01:56:59,700 --> 01:57:03,766
And I'll talk about what
this channels represent in greater detail
1842
01:57:03,766 --> 01:57:07,800
in just a moment.
1843
01:57:07,800 --> 01:57:08,100
All right.
1844
01:57:08,100 --> 01:57:10,733
So let me just pull this up right here.
1845
01:57:11,666 --> 01:57:12,066
Okay.
1846
01:57:12,066 --> 01:57:15,566
So the first color mode
is probably the most
1847
01:57:15,566 --> 01:57:18,000
basic color mode, which is bitmap.
1848
01:57:18,566 --> 01:57:22,366
You're not really going to be using bitmap
mode all that often
1849
01:57:22,733 --> 01:57:26,533
because it supports
two color values, black and white only
1850
01:57:27,933 --> 01:57:30,066
bitmap mode are
1851
01:57:30,066 --> 01:57:34,066
called one bit images
because they have a bit depth of one.
1852
01:57:35,000 --> 01:57:38,066
Now, if you look at this image,
it looks like
1853
01:57:38,433 --> 01:57:40,900
there are shades of gray there.
1854
01:57:41,500 --> 01:57:42,466
It's really not.
1855
01:57:42,466 --> 01:57:47,433
It's just how close or far away
the black pixels are from one another.
1856
01:57:49,366 --> 01:57:49,666
All right.
1857
01:57:49,666 --> 01:57:52,800
The next mode I want to talk about
is grayscale.
1858
01:57:53,266 --> 01:57:57,033
So grayscale mode uses different
shades of gray in an image
1859
01:57:58,100 --> 01:58:01,933
and there can be up to 256 shades of gray
1860
01:58:02,266 --> 01:58:05,333
in every pixel of a great scale image.
1861
01:58:05,333 --> 01:58:10,600
So it also has a brightness value ranging
from zero, which is a black to 255,
1862
01:58:11,000 --> 01:58:13,700
which is why
if you're dealing with a 16 or
1863
01:58:13,700 --> 01:58:18,233
32 bit image, then the number of shades in
1864
01:58:18,300 --> 01:58:22,333
an image is much greater
than that found in an eight bit image.
1865
01:58:23,900 --> 01:58:25,666
Next, I want to talk about
1866
01:58:25,666 --> 01:58:30,000
index color
mode and index color mode is produced
1867
01:58:31,000 --> 01:58:33,133
by eight bit image files
1868
01:58:33,766 --> 01:58:35,766
with up to 256 colors
1869
01:58:36,700 --> 01:58:40,200
when converting to an index color,
Photoshop builds
1870
01:58:40,200 --> 01:58:44,100
a color lookup at the table and it stores
1871
01:58:44,100 --> 01:58:47,166
an index of color
that are used within the image.
1872
01:58:48,333 --> 01:58:50,866
If a color in the original image
1873
01:58:50,866 --> 01:58:54,866
doesn't appear in the table,
the program chooses the closest
1874
01:58:55,133 --> 01:58:59,600
using dithering to simulate the color
using available colors.
1875
01:58:59,600 --> 01:59:03,333
And as you can see,
some of that on this image
1876
01:59:05,000 --> 01:59:09,466
now, it's important to understand
that each of these things or image
1877
01:59:09,900 --> 01:59:13,100
contains one channel
and it gets more interesting.
1878
01:59:14,000 --> 01:59:16,866
Now when we start looking at the RGV
color mode.
1879
01:59:17,300 --> 01:59:21,000
The RGV color mode assigns
an intensity value
1880
01:59:21,000 --> 01:59:24,666
to each pixel in an eight bit
per channel image.
1881
01:59:25,133 --> 01:59:27,733
The intensity values range from zero,
1882
01:59:27,766 --> 01:59:30,566
it just black to 255, which is white
1883
01:59:30,966 --> 01:59:35,666
for each of the red,
green and blue components.
1884
01:59:35,666 --> 01:59:36,666
And when the values
1885
01:59:36,666 --> 01:59:40,500
of all three components equal,
the result is a shade of neutral gray.
1886
01:59:41,500 --> 01:59:42,733
When the values of all
1887
01:59:42,733 --> 01:59:47,200
components are 255,
the result is pure white.
1888
01:59:47,200 --> 01:59:50,566
And when the values are zero, you get
1889
01:59:51,733 --> 01:59:53,100
black, of course.
1890
01:59:53,100 --> 01:59:56,200
RGV images use three colors
1891
01:59:56,200 --> 02:00:01,133
or channel to repeat this color on screen
and in an eight bit bright channel image,
1892
02:00:01,200 --> 02:00:06,833
a three channels translates
to 24 bits of color information per pixel.
1893
02:00:07,200 --> 02:00:09,400
With 24 bit images.
1894
02:00:09,400 --> 02:00:14,233
The three channels can produce up to 16.7
million colors per, pixel
1895
02:00:15,366 --> 02:00:20,033
with a 48 bit,
which would be 16 per bits per channel
1896
02:00:20,333 --> 02:00:24,200
or 96 bit image,
which is 32 bit supercharge channel.
1897
02:00:24,700 --> 02:00:27,633
Even more colors can be reproduced
per pixel
1898
02:00:28,233 --> 02:00:31,333
and this is really useful
if you're see bounding on the screen.
1899
02:00:32,700 --> 02:00:36,200
Now another important mode is communicate
color mode.
1900
02:00:36,700 --> 02:00:39,700
And in the CMI key color mode,
1901
02:00:40,133 --> 02:00:42,966
each pixel is assigned percentage
value for.
1902
02:00:42,966 --> 02:00:45,600
Each of the process inks.
1903
02:00:45,600 --> 02:00:48,600
That means you'd be working
in this in this mode.
1904
02:00:48,600 --> 02:00:52,800
If you're sending your work
to professional pre press.
1905
02:00:52,800 --> 02:00:56,400
Again, that's another lengthy
and technical discussion here
1906
02:00:56,700 --> 02:00:59,433
and I don't want the technicalities now,
1907
02:01:00,633 --> 02:01:00,900
but I
1908
02:01:00,900 --> 02:01:04,300
think a general overview
of what this color modes represent
1909
02:01:04,733 --> 02:01:08,900
and what bit that represent is important
for you to move forward
1910
02:01:08,900 --> 02:01:18,833
and learning here in Photoshop.
1911
02:01:18,833 --> 02:01:23,200
Welcome in this chapter
will be focusing on selections
1912
02:01:23,633 --> 02:01:26,200
and compositing basics.
1913
02:01:26,200 --> 02:01:29,300
It is critical
to be able to make precise selection
1914
02:01:29,300 --> 02:01:34,633
when using Photoshop selections
allow you to isolate a portion of an image
1915
02:01:34,966 --> 02:01:38,000
allowing you to manipulate it
in whatever way you want.
1916
02:01:39,000 --> 02:01:43,500
You'll notice that I'm working
with a file called Shapes on Board a JPEG,
1917
02:01:43,966 --> 02:01:46,633
which is included in the tutorial assets
folder
1918
02:01:46,633 --> 02:01:48,766
that you downloaded here from our website.
1919
02:01:49,633 --> 02:01:53,566
In this video,
I'd like to give you a general overview
1920
02:01:53,566 --> 02:01:58,233
of some of the most popular selection
tools in Photoshop.
1921
02:01:58,233 --> 02:02:02,066
There are a variety of techniques
and options for making selection,
1922
02:02:02,066 --> 02:02:07,733
but these are the most popular
for simple selections right now.
1923
02:02:07,733 --> 02:02:08,066
All right.
1924
02:02:08,066 --> 02:02:14,066
So making selections is a critical skill
to have inside a program
1925
02:02:14,366 --> 02:02:17,666
because it allows you
to isolate selection of the image,
1926
02:02:17,666 --> 02:02:22,300
and then perform adjustments or the types
of manipulation on that image.
1927
02:02:23,666 --> 02:02:26,133
It's a really important skill to have.
1928
02:02:26,133 --> 02:02:30,000
So in this video,
I just want to introduce you to the basic
1929
02:02:30,000 --> 02:02:33,000
selection tools,
and we can do that by coming
1930
02:02:33,000 --> 02:02:36,266
over here on this panel.
1931
02:02:36,266 --> 02:02:38,566
So We are selecting our first tool,
1932
02:02:38,566 --> 02:02:41,366
which is the rectangular marquee tool.
1933
02:02:41,800 --> 02:02:44,700
Now there are options up near the top
1934
02:02:44,700 --> 02:02:48,100
and in the control panel,
but let's not worry about them right now.
1935
02:02:48,600 --> 02:02:50,933
Let's look at how we can create
a selection.
1936
02:02:51,166 --> 02:02:54,533
You'll notice
that my cursor is now across here
1937
02:02:54,533 --> 02:02:58,333
and all I have to do
is and drag to create that selection.
1938
02:02:59,400 --> 02:03:01,900
You can also see a like a preview
1939
02:03:01,900 --> 02:03:04,566
indicating the
within the height of that selection.
1940
02:03:04,933 --> 02:03:09,366
And if you need selection to be a square,
just hold down the shift
1941
02:03:09,366 --> 02:03:14,166
key on the keyboard and you'll notice
that the selection is constrained.
1942
02:03:14,966 --> 02:03:20,700
Furthermore, if you need to reposition
the selection as you creating it
1943
02:03:21,466 --> 02:03:23,633
with is the keyboard shortcut,
1944
02:03:24,133 --> 02:03:28,966
you'll notice the cursor change again
to an arrow with a small pair of scissors
1945
02:03:29,000 --> 02:03:32,533
next to it, indicating
that you can cut those spaces
1946
02:03:32,533 --> 02:03:35,933
out of that location
by clicking and dragging it.
1947
02:03:35,933 --> 02:03:40,833
Now I'll just undo those commands
or controls now, just like so
1948
02:03:42,033 --> 02:03:44,500
now, if
you no longer require the selection,
1949
02:03:44,500 --> 02:03:48,833
you can return to the select menu
and select the Select Command or Control.
1950
02:03:50,100 --> 02:03:54,400
The electrical Mark key
tool is the keyboard
1951
02:03:54,400 --> 02:03:57,833
shortcut
underneath the rectangular marquee too.
1952
02:03:58,300 --> 02:04:00,466
It's the same tool, just a different shape
1953
02:04:01,233 --> 02:04:03,933
If you click and drag Ukraine and Ellipse,
1954
02:04:04,266 --> 02:04:08,000
and if you hold down the shift
key, you'll constrain it to a circle.
1955
02:04:08,966 --> 02:04:12,500
Now, something else I'd like to mention
is that whenever
1956
02:04:12,500 --> 02:04:16,366
you use a marquee selection tool,
whether rectangular or elliptical,
1957
02:04:16,833 --> 02:04:19,966
if you click and drag it,
you'll notice that it's like
1958
02:04:19,966 --> 02:04:22,700
dragging out from the corner
out of this election.
1959
02:04:23,533 --> 02:04:25,900
But if I hold down the alt
1960
02:04:25,900 --> 02:04:29,666
key on a Windows or Option key on a mac,
1961
02:04:30,033 --> 02:04:34,666
when I begin to drag this, you'll notice
that it's dragging from the center.
1962
02:04:34,966 --> 02:04:38,400
And that could be a really useful
way to create this election.
1963
02:04:39,600 --> 02:04:40,400
Okay, now through
1964
02:04:40,400 --> 02:04:44,400
these select this,
we can use the keyboard shortcut, control
1965
02:04:44,400 --> 02:04:47,700
the on the windows or command
the on the Mac.
1966
02:04:48,533 --> 02:04:48,900
All right.
1967
02:04:48,900 --> 02:04:51,766
So we also have lasso tools here.
1968
02:04:52,066 --> 02:04:55,800
And the first lasso is a freehand
selection tool,
1969
02:04:55,800 --> 02:05:00,166
which means you can create freehand shapes
by clicking and dragging
1970
02:05:00,200 --> 02:05:04,933
and then returning to the original
starting point to create the selection.
1971
02:05:04,933 --> 02:05:05,366
All right.
1972
02:05:05,366 --> 02:05:08,800
Again,
let me just select this selection again.
1973
02:05:09,533 --> 02:05:12,566
And just beneath the lasso tool here,
1974
02:05:12,900 --> 02:05:17,000
there is another tool called the Polygon
Lasso Tool,
1975
02:05:17,266 --> 02:05:21,700
which is also a free hand selection tool
that conforms straight lines.
1976
02:05:22,333 --> 02:05:26,400
The making selection,
something like this triangle right here
1977
02:05:26,400 --> 02:05:30,533
or circle right here would be much easier
with this tool.
1978
02:05:31,633 --> 02:05:34,800
As you can see, when I click set a point,
you'll notice
1979
02:05:34,800 --> 02:05:38,666
that the line is
essentially attached to the cursor
1980
02:05:38,900 --> 02:05:43,266
and you must click again to change
direction.
1981
02:05:43,266 --> 02:05:47,400
All right, So let me just click again here
and then move my cursor up
1982
02:05:47,900 --> 02:05:48,800
the starting point.
1983
02:05:49,833 --> 02:05:51,000
And you can either double
1984
02:05:51,000 --> 02:05:54,533
click or go back to the Starting Point
to close the selection.
1985
02:05:54,866 --> 02:05:58,333
And you'll notice that once
I get that good starting point,
1986
02:05:58,900 --> 02:06:01,933
you'll see a circle up here
next to the cursor icon.
1987
02:06:01,933 --> 02:06:05,000
And when click it,
the selection is made again.
1988
02:06:05,733 --> 02:06:08,733
Now you can deselect this
using the keyboard shortcut again.
1989
02:06:08,800 --> 02:06:11,900
Again, it's command D for Mac
1990
02:06:12,133 --> 02:06:14,700
and control the for Windows.
1991
02:06:15,566 --> 02:06:15,833
All right.
1992
02:06:15,833 --> 02:06:18,900
So underneath the quick selection
tool, we'll see.
1993
02:06:18,900 --> 02:06:25,566
Here we have the magic wand tool
and the tolerance by default is set to 32,
1994
02:06:25,566 --> 02:06:30,566
which means that when you click on a pixel
it will find adjacent pixels
1995
02:06:30,566 --> 02:06:35,933
with 30 levels of luminance values
similar to one that you clicked on.
1996
02:06:36,433 --> 02:06:39,200
And in this case, it's
making a better selection
1997
02:06:39,200 --> 02:06:42,033
than the quick selection tool
for this White background.
1998
02:06:42,933 --> 02:06:43,300
All right.
1999
02:06:43,300 --> 02:06:45,600
Now last thing I want to mention here.
2000
02:06:45,766 --> 02:06:48,933
So another lasso tool located here near
the bottom.
2001
02:06:49,333 --> 02:06:51,633
It's called the magnetic lasso Tool.
2002
02:06:52,066 --> 02:06:55,566
And what the magnifying glass
or tool will do is
2003
02:06:55,800 --> 02:06:57,966
look for edge of contrasts.
2004
02:06:58,666 --> 02:07:02,533
All right, So let's try it here,
because we have some high contrast
2005
02:07:02,533 --> 02:07:07,600
areas here between the background
and what we'll do is
2006
02:07:08,233 --> 02:07:11,366
click our cursor around the edge and.
2007
02:07:11,366 --> 02:07:15,300
You can see that
this anchor points adds up.
2008
02:07:16,733 --> 02:07:17,833
You can manually
2009
02:07:17,833 --> 02:07:21,666
add an anchor point
if you want to by clicking your mouse.
2010
02:07:21,666 --> 02:07:25,200
So, for example, let me just do that here.
2011
02:07:25,200 --> 02:07:29,166
And as you can see, I have manually added
that anchor point there.
2012
02:07:30,000 --> 02:07:33,600
Just let me just continue
to moving this around right here.
2013
02:07:33,600 --> 02:07:36,133
And as you notice,
as I get to the other end,
2014
02:07:36,600 --> 02:07:39,300
you'll see that little circle icon.
2015
02:07:39,300 --> 02:07:43,166
And if I click it,
it will connect the anchor point
2016
02:07:43,166 --> 02:07:45,900
and we'll be creating a selection.
2017
02:07:47,266 --> 02:07:47,633
All right.
2018
02:07:47,633 --> 02:07:50,733
Now, some of the tools here
have more options available, but
2019
02:07:50,733 --> 02:07:54,733
we'll go over those in greater detail
as we progress
2020
02:07:55,100 --> 02:08:03,966
through the chapter in the course.
2021
02:08:03,966 --> 02:08:04,333
All right.
2022
02:08:04,333 --> 02:08:07,566
So in the last lesson,
we learned how to work
2023
02:08:07,566 --> 02:08:10,566
with quick mask mode
when creating our selection.
2024
02:08:11,366 --> 02:08:14,200
And this lesson will look at another way
2025
02:08:14,600 --> 02:08:18,466
that you can go about creating a selection
inside of Photoshop.
2026
02:08:18,466 --> 02:08:22,533
So now I'm working with a document
called Down Little Kid that JPEG.
2027
02:08:22,533 --> 02:08:28,066
And in this case what we want to do
is to select her clothing.
2028
02:08:28,066 --> 02:08:30,700
Now, the problem
with this particular photograph
2029
02:08:30,700 --> 02:08:34,000
is if we decide to use something
like the quick selection tool,
2030
02:08:34,500 --> 02:08:39,033
because the quick selection tool works
based upon finding edges within the image,
2031
02:08:39,733 --> 02:08:43,466
it's going to struggle quite a bit
over here where we see her hair.
2032
02:08:43,833 --> 02:08:47,300
In fact,
it will probably just ignore her hair.
2033
02:08:47,300 --> 02:08:50,333
So we're not going
to get the best selection.
2034
02:08:50,800 --> 02:08:53,566
And if we use something
like the Magic wand tool here,
2035
02:08:54,466 --> 02:08:57,366
you can see that there are many different
color values here.
2036
02:08:57,366 --> 02:09:01,833
So it's going to make using
that tool very difficult.
2037
02:09:02,833 --> 02:09:04,133
Now, there is a better
2038
02:09:04,133 --> 02:09:10,133
way inside Photoshop to do this,
so let me just go here to the select menu,
2039
02:09:10,133 --> 02:09:14,333
and from the select menu
we will choose Color Range
2040
02:09:14,333 --> 02:09:18,166
and that will open up
the color range dialog box.
2041
02:09:18,900 --> 02:09:22,000
And the first option
here is the select option.
2042
02:09:22,433 --> 02:09:26,566
And as you can see,
there are several different options here.
2043
02:09:26,566 --> 02:09:30,900
You can just use a color
like a cyan or red or yellow.
2044
02:09:31,400 --> 02:09:35,700
And when you do that, you'll get
a preview down here towards the bottom
2045
02:09:35,966 --> 02:09:39,433
and you can see the type of selection
that's being created.
2046
02:09:40,300 --> 02:09:43,833
Honestly, it's not too bad,
but unfortunately it's not including
2047
02:09:43,833 --> 02:09:47,866
enough of the color values and there's
nothing that we can do about it.
2048
02:09:47,933 --> 02:09:49,800
We can't modify this in any way.
2049
02:09:49,800 --> 02:09:54,066
And that's really the limitation,
reducing one of these colors.
2050
02:09:54,300 --> 02:09:57,166
Now, if you're a landscape photographer,
you may find something
2051
02:09:57,166 --> 02:10:00,700
like the highlights,
mid tones and shadows really useful.
2052
02:10:01,100 --> 02:10:04,900
Maybe you just want to play
with the midterms with an image or shadows
2053
02:10:04,900 --> 02:10:09,600
within the image, and this option
will give you the ability to do that.
2054
02:10:10,333 --> 02:10:15,100
But obviously in our case,
they're not all that helpful.
2055
02:10:15,100 --> 02:10:18,133
You could also choose something
like skin tones,
2056
02:10:18,433 --> 02:10:20,966
which will find the skin tones
within an image,
2057
02:10:21,633 --> 02:10:25,000
and there are things that you can do
to modify
2058
02:10:25,000 --> 02:10:29,000
the initial selection,
one of which is detect faces.
2059
02:10:29,766 --> 02:10:31,433
When you choose detect faces,
2060
02:10:31,433 --> 02:10:34,566
you'll notice that the selection
is tightening up a bit.
2061
02:10:35,233 --> 02:10:38,100
So there's a lot of work
that we can do here,
2062
02:10:38,100 --> 02:10:41,400
but obviously that's not our goal.
2063
02:10:41,766 --> 02:10:45,666
And on this case,
our goal here is select the clothing.
2064
02:10:46,566 --> 02:10:50,700
So what we're going to do
is I'm just going to go
2065
02:10:50,900 --> 02:10:54,466
and choose the first option,
which is sampled colors.
2066
02:10:54,466 --> 02:10:58,200
Sampled colors are the colors
that you sampled within the image
2067
02:10:58,200 --> 02:11:00,800
with this eyedropper cursor here.
2068
02:11:01,466 --> 02:11:05,233
Now you can change the preview
which is the image
2069
02:11:05,233 --> 02:11:08,366
over here
by choosing another option in this menu.
2070
02:11:09,133 --> 02:11:11,800
So we have grayscale, black matte,
2071
02:11:12,266 --> 02:11:14,366
white matte, and quick mask.
2072
02:11:15,266 --> 02:11:18,366
For simplicity,
I'm just going to leave mine
2073
02:11:18,366 --> 02:11:23,200
to non and I'm just going to be using
this preview here as a guide
2074
02:11:24,133 --> 02:11:27,866
now you can use this Eyedropper tool here
2075
02:11:28,400 --> 02:11:32,600
on the preview area or in the image
and it's completely up to you
2076
02:11:33,800 --> 02:11:37,300
now. When you click on the clothing,
you'll notice that we're getting
2077
02:11:37,300 --> 02:11:43,000
a decent selection here, but it's leaving
a lot of color values out.
2078
02:11:43,000 --> 02:11:46,566
So what we'll do is
if we come over here and click again,
2079
02:11:47,400 --> 02:11:49,700
you're just changing the selection.
2080
02:11:49,700 --> 02:11:52,800
You're not adding it
or modifying it in way,
2081
02:11:54,300 --> 02:11:54,533
right?
2082
02:11:54,533 --> 02:12:00,633
So what we want to do here
now is to come over here on this selection
2083
02:12:00,633 --> 02:12:05,700
here and click this button,
which is a add to sample.
2084
02:12:06,233 --> 02:12:09,100
So this means that
we're going to be sampling
2085
02:12:09,100 --> 02:12:12,100
even more of the color values.
2086
02:12:12,100 --> 02:12:14,766
The other thing
that you probably want to do
2087
02:12:14,766 --> 02:12:18,166
is also check localized color clusters,
2088
02:12:18,666 --> 02:12:21,833
and that's just going to make this sample
2089
02:12:22,200 --> 02:12:27,233
contiguous area
so it won't jump other color values.
2090
02:12:27,700 --> 02:12:30,133
So if you select the purple value here,
2091
02:12:30,366 --> 02:12:33,433
it will continue to select the purple
value next.
2092
02:12:33,966 --> 02:12:34,200
All right.
2093
02:12:34,200 --> 02:12:36,800
So at this point,
we can just continue to click
2094
02:12:37,300 --> 02:12:42,400
and aside from click and you can also drag
it in as you click and drag.
2095
02:12:43,000 --> 02:12:46,066
You'll notice
that we're adding that to the selection.
2096
02:12:46,833 --> 02:12:50,533
Now, you want to be careful here
not to sample too much,
2097
02:12:50,533 --> 02:12:55,500
but you do have a safety net in that
and you can just come over here
2098
02:12:55,500 --> 02:13:00,666
in the select tool again and select
this, subtract from the sampled area.
2099
02:13:00,666 --> 02:13:03,266
But so far we're doing good here.
2100
02:13:03,266 --> 02:13:06,200
So let me just continue
to click and drag here
2101
02:13:06,833 --> 02:13:11,933
and we can see that
we're getting decent results here. Now.
2102
02:13:11,933 --> 02:13:14,366
We can make additional modifications here.
2103
02:13:14,366 --> 02:13:20,366
We can change the range which will expand
or contract the selection.
2104
02:13:20,366 --> 02:13:25,433
So as I click and drag this the right,
we're including more values.
2105
02:13:26,333 --> 02:13:28,900
We also have the fuzziness slider here
2106
02:13:28,900 --> 02:13:31,166
which will soften up the selection.
2107
02:13:31,966 --> 02:13:34,700
It also seems to expand it
slightly as well.
2108
02:13:35,500 --> 02:13:38,000
You'll also notice that we've picked up
2109
02:13:38,000 --> 02:13:41,033
some of our eyes here.
2110
02:13:41,033 --> 02:13:41,400
All right.
2111
02:13:41,400 --> 02:13:45,300
So aside from that, we're also softening
up the edges around her clothing.
2112
02:13:46,000 --> 02:13:49,033
In this case,
I want this dialed down a little bit
2113
02:13:49,033 --> 02:13:53,566
and honestly, I don't think
the range has to be this high either.
2114
02:13:53,566 --> 02:13:56,166
So I think what we want here is to be
2115
02:13:57,433 --> 02:14:01,400
just to
be somewhere around 50 to 40% range.
2116
02:14:01,966 --> 02:14:04,800
So if that doesn't do the trick,
we can just
2117
02:14:06,200 --> 02:14:10,300
fix it later
on after we finalize all the selection.
2118
02:14:10,300 --> 02:14:13,466
So what we want to do here
now is just to continue
2119
02:14:13,466 --> 02:14:17,100
adding to the sample here
by clicking and dragging on her clothing.
2120
02:14:18,166 --> 02:14:19,733
All right. So
2121
02:14:20,400 --> 02:14:21,933
see that it's it
2122
02:14:21,933 --> 02:14:24,466
keeps adding up on the preview here
2123
02:14:25,166 --> 02:14:27,766
and it seems to be becoming more wide.
2124
02:14:28,533 --> 02:14:32,766
I Do want to avoid her
strands of hair here if possible.
2125
02:14:33,500 --> 02:14:33,800
All right.
2126
02:14:33,800 --> 02:14:37,066
So but then we'll just continue
clicking and dragging here.
2127
02:14:37,533 --> 02:14:37,800
All right.
2128
02:14:37,800 --> 02:14:39,733
Now, let me just warn you here that
2129
02:14:39,733 --> 02:14:44,333
you want to make sure that you're happy
with the selection, because if you click
2130
02:14:44,333 --> 02:14:49,500
okay on that one, you won't be able
to get back on this dialog box.
2131
02:14:49,500 --> 02:14:52,433
So you want to be a spare
figure as possible.
2132
02:14:52,433 --> 02:14:55,600
And if you really can't
get it to be possible,
2133
02:14:56,000 --> 02:15:00,533
you don't have to worry because we can use
the quick selection tool or the lasso
2134
02:15:00,533 --> 02:15:03,900
which will or the marquee tool
to dislike or select
2135
02:15:04,533 --> 02:15:08,133
any of those missed selection.
2136
02:15:08,133 --> 02:15:08,500
All right.
2137
02:15:08,500 --> 02:15:11,233
So I think I'm done here now.
2138
02:15:11,233 --> 02:15:13,266
I'm just going to click. Okay.
2139
02:15:13,966 --> 02:15:18,066
Before that, we'll just have one
final look here. And.
2140
02:15:18,533 --> 02:15:19,066
All right.
2141
02:15:19,066 --> 02:15:22,766
So I'm pretty happy
with this election already.
2142
02:15:22,766 --> 02:15:25,466
So let's click okay and
2143
02:15:26,433 --> 02:15:27,100
you'll see
2144
02:15:27,100 --> 02:15:30,266
the marching ads up here
now on her clothes.
2145
02:15:30,866 --> 02:15:36,500
So again, we did miss a little bit up here
and maybe just a tad over there
2146
02:15:36,500 --> 02:15:39,600
in this area,
but overall, it's a pretty good selection.
2147
02:15:40,366 --> 02:15:40,766
All right.
2148
02:15:40,766 --> 02:15:44,000
So like I said earlier,
we can fix those area.
2149
02:15:44,133 --> 02:15:48,033
Let me just go to my lawsuit tool here
and then I could just
2150
02:15:48,966 --> 02:15:53,933
hold down the shift key
to subtract this, the selection.
2151
02:15:55,366 --> 02:15:55,866
All right.
2152
02:15:55,866 --> 02:15:59,433
So let me just do some cleaning up here
and there.
2153
02:16:00,600 --> 02:16:04,233
Every time we've made this selection,
we really haven't done anything
2154
02:16:04,233 --> 02:16:05,300
with the selection.
2155
02:16:05,300 --> 02:16:09,233
We've moved the basketball out
of one picture and place it in another.
2156
02:16:09,233 --> 02:16:12,933
But what can we do
with this selection now?
2157
02:16:13,000 --> 02:16:16,466
We should be tackling about adjustments
on the different chapter,
2158
02:16:16,466 --> 02:16:19,933
but then just to get some satisfaction
about the selection
2159
02:16:19,933 --> 02:16:23,400
that we've just created,
what we can do here is to come over
2160
02:16:23,400 --> 02:16:27,166
to the adjustment panel,
and if you don't see the adjustment panel,
2161
02:16:27,166 --> 02:16:31,300
you can just come up to the window menu
and from there you can choose adjustment.
2162
02:16:32,100 --> 02:16:32,700
All right.
2163
02:16:32,700 --> 02:16:35,766
So I think we're all set here.
2164
02:16:36,433 --> 02:16:36,766
All right.
2165
02:16:36,766 --> 02:16:39,300
So I think it's a good selection
now at this point.
2166
02:16:39,300 --> 02:16:45,733
And and in this case, we just want
to apply a hue and saturation adjustment.
2167
02:16:45,733 --> 02:16:48,600
So this will open up
the hue and saturation panel.
2168
02:16:49,000 --> 02:16:52,833
And in here you can just drag that hue
to a different location
2169
02:16:53,200 --> 02:16:55,966
and you will see
that it will change its color.
2170
02:16:56,700 --> 02:17:01,133
So again, we'll talk about adjustments
in greater detail later in this course.
2171
02:17:02,100 --> 02:17:03,000
But for now, you can
2172
02:17:03,000 --> 02:17:06,366
see that we were able
to successfully make a selection
2173
02:17:06,766 --> 02:17:17,200
and change her purple clouds
into a different color.
2174
02:17:17,200 --> 02:17:17,466
All right.
2175
02:17:17,466 --> 02:17:20,666
Now I'm working with a document called
Coupled Start JPEG.
2176
02:17:20,666 --> 02:17:23,900
And again, you can open that
in Digital assets folder.
2177
02:17:24,633 --> 02:17:27,100
So what I'd like to do here
is to make a selection
2178
02:17:27,100 --> 02:17:31,066
of this couple right here
that are in focus, keep them in color
2179
02:17:31,066 --> 02:17:34,400
and set everything else
into that image, black and white.
2180
02:17:35,033 --> 02:17:37,800
So we can do this
by coming up with a select menu.
2181
02:17:37,800 --> 02:17:44,100
And from the select menu
we can choose focus area.
2182
02:17:44,100 --> 02:17:48,600
And when this dialog box opens,
Photoshop will evaluate the image
2183
02:17:48,600 --> 02:17:55,133
to decide what's in focus.
2184
02:17:55,133 --> 02:18:00,533
And at this point it does a decent job
in terms of starting point, but obviously
2185
02:18:00,533 --> 02:18:03,833
it took out some areas that we want,
but now we're not.
2186
02:18:03,833 --> 02:18:07,133
We have several options
for modifying the initial selection.
2187
02:18:07,800 --> 02:18:11,333
So the first thing that we have here
is to adjust view mode.
2188
02:18:11,633 --> 02:18:14,100
And right now
we're looking at the image on White.
2189
02:18:14,100 --> 02:18:16,700
But now we could change that
to black overlay
2190
02:18:17,033 --> 02:18:20,566
and we could also change that
the marching ants.
2191
02:18:20,566 --> 02:18:24,666
And there are also other options here
right now.
2192
02:18:24,666 --> 02:18:26,900
I'll leave it set to white.
2193
02:18:26,900 --> 02:18:27,133
All right.
2194
02:18:27,133 --> 02:18:31,566
Now, keep in mind that it's important
to leave the option selected
2195
02:18:31,566 --> 02:18:34,433
so that we can actually see
what we're changing here.
2196
02:18:35,000 --> 02:18:37,766
And now, if we look at the parameter
2197
02:18:37,766 --> 02:18:40,833
section, we have an IN-FOCUS.
2198
02:18:40,833 --> 02:18:43,566
And if we drag this slider to the right,
2199
02:18:43,933 --> 02:18:46,733
it increases the value right here.
2200
02:18:47,266 --> 02:18:50,133
And what Photoshop will do is consider
2201
02:18:50,133 --> 02:18:52,933
more areas that the image to be in focus.
2202
02:18:53,700 --> 02:18:56,066
And if we drag it to the left, fewer
2203
02:18:56,066 --> 02:18:58,866
areas of the image
would be considered in focus.
2204
02:18:59,466 --> 02:19:02,933
So this example,
we should drag it to the right.
2205
02:19:03,066 --> 02:19:05,566
So we are missing some areas that we want.
2206
02:19:06,633 --> 02:19:06,900
All right.
2207
02:19:06,900 --> 02:19:11,500
So and as you can see, as we do that
Photoshop will reassess the image.
2208
02:19:12,066 --> 02:19:14,100
All right.
So it's in a pretty good job here.
2209
02:19:14,100 --> 02:19:16,700
But then we still have this arm here
cut out.
2210
02:19:17,166 --> 02:19:20,200
So let's just go ahead and drag
more to the right
2211
02:19:20,766 --> 02:19:25,466
and let's
see if we can get this arm here back.
2212
02:19:26,833 --> 02:19:27,100
All right.
2213
02:19:27,100 --> 02:19:29,666
Well, it seems that we can't add that.
2214
02:19:29,666 --> 02:19:34,200
So what I'll just do is just go back
a little on the settings here.
2215
02:19:34,200 --> 02:19:38,700
And what happens is
if you run into this kind of situation
2216
02:19:38,700 --> 02:19:42,666
where you really can't get
the in-focus range that you exactly want,
2217
02:19:44,233 --> 02:19:46,466
we can use this tool right here.
2218
02:19:46,766 --> 02:19:50,266
And what we have
here is the focus area ad tool
2219
02:19:50,466 --> 02:19:52,833
and the focus area subtract tool.
2220
02:19:53,600 --> 02:19:59,566
So let me just highlight the focus area
here with the subtract tool and I'm going
2221
02:19:59,566 --> 02:20:03,000
to increase my brush size by using
the bracket scale on the keyboard.
2222
02:20:03,833 --> 02:20:08,800
Now I'm going to click and drag on to this
area right here.
2223
02:20:08,800 --> 02:20:11,166
And as you can see,
Photoshop will remove it.
2224
02:20:11,866 --> 02:20:15,400
Likewise,
I'll drag and click on this sorry,
2225
02:20:15,500 --> 02:20:19,200
stray areas
here and Photoshop will remove that too.
2226
02:20:20,100 --> 02:20:20,400
All right.
2227
02:20:20,400 --> 02:20:22,300
So let me just clean up this area here.
2228
02:20:22,300 --> 02:20:23,900
Let me just click and drag here again.
2229
02:20:24,900 --> 02:20:25,366
All right, then.
2230
02:20:25,366 --> 02:20:26,666
It seems that it included
2231
02:20:26,666 --> 02:20:29,700
some of the areas that we want
but then again, no worries.
2232
02:20:29,700 --> 02:20:30,966
We can fix that.
2233
02:20:30,966 --> 02:20:34,800
So what we'll do here
is to go to the menu here again,
2234
02:20:34,800 --> 02:20:38,700
and this time will be using the ADD tool.
2235
02:20:38,700 --> 02:20:41,100
All right.
So I'll just click and drag here
2236
02:20:42,266 --> 02:20:46,100
and I'll also click
and drag here on his arm.
2237
02:20:46,800 --> 02:20:47,100
All right.
2238
02:20:47,100 --> 02:20:51,433
So we got that arm back
now, and it's looking good now.
2239
02:20:52,100 --> 02:20:56,400
So finally,
we just want to take part of the street
2240
02:20:56,400 --> 02:20:59,400
here in between the legs
and between the arms.
2241
02:21:00,366 --> 02:21:00,566
All right.
2242
02:21:00,566 --> 02:21:02,966
So let me just go back
to the subtract tool here.
2243
02:21:03,333 --> 02:21:05,766
Let me just adjust the brush size here.
2244
02:21:06,266 --> 02:21:10,633
So I need it to be smaller
and I'll just click and drag again and
2245
02:21:11,766 --> 02:21:14,733
we'll just click on here, too.
2246
02:21:14,733 --> 02:21:16,233
All right. Awesome.
2247
02:21:16,233 --> 02:21:18,433
This one looks pretty decent.
2248
02:21:18,433 --> 02:21:22,633
So we could also come and clean this up
a little bit more.
2249
02:21:22,633 --> 02:21:25,733
But for the most part,
I'm happy with this.
2250
02:21:26,700 --> 02:21:30,000
So now at this point we could click okay.
2251
02:21:30,300 --> 02:21:33,633
Then the output
would appear as a selection.
2252
02:21:34,200 --> 02:21:37,333
But if you want to soften
the edges a little bit, especially
2253
02:21:37,766 --> 02:21:39,433
her hair, you could do that.
2254
02:21:39,433 --> 02:21:42,500
Now, if the soft edge isn't selected,
2255
02:21:43,566 --> 02:21:46,533
you could selected the see
if you get any improvement.
2256
02:21:46,533 --> 02:21:49,766
But in this case, it's
not helping that much.
2257
02:21:50,766 --> 02:21:51,133
All right.
2258
02:21:51,133 --> 02:21:54,166
So now I'm ready to exit this dialog box.
2259
02:21:54,166 --> 02:21:57,433
And it's important to understand, once
2260
02:21:57,433 --> 02:22:01,133
you exit the dialog box,
you can't come back anymore.
2261
02:22:01,933 --> 02:22:02,133
All right.
2262
02:22:02,133 --> 02:22:06,333
But in this case, instead of playing okay,
I'm going to click, Refine, Edge
2263
02:22:06,333 --> 02:22:09,433
and that's going to open up
the Refine Edge
2264
02:22:09,433 --> 02:22:12,433
dialog box
that we looked at earlier in the lesson.
2265
02:22:13,733 --> 02:22:14,433
And now
2266
02:22:14,433 --> 02:22:18,433
all I want to do here is just add
some feather in this selection.
2267
02:22:19,466 --> 02:22:19,700
All right.
2268
02:22:19,700 --> 02:22:23,866
So let me just drag that here
and you can see that
2269
02:22:23,866 --> 02:22:27,500
then the edges is just a little bit
more blurry.
2270
02:22:27,500 --> 02:22:31,633
We just said, I'm going to make a nice
soft transition
2271
02:22:31,633 --> 02:22:36,666
here, too,
between the black and white background.
2272
02:22:36,666 --> 02:22:37,200
All right.
2273
02:22:37,200 --> 02:22:42,666
So in this case, I want to put it out
as a selection and we can click okay.
2274
02:22:42,666 --> 02:22:48,333
And once we click okay,
we can see that selection.
2275
02:22:48,333 --> 02:22:48,766
All right.
2276
02:22:48,766 --> 02:22:54,266
So let's just have a good look
at our image here and now.
2277
02:22:54,266 --> 02:22:57,800
We want our background to be black
and, white.
2278
02:22:57,800 --> 02:23:01,300
So what we will do to invert this
selection.
2279
02:23:01,366 --> 02:23:05,433
So we'll just come up to the select
menu here and we will choose inverse
2280
02:23:06,933 --> 02:23:07,733
all. So
2281
02:23:07,733 --> 02:23:10,000
now everything is selected
except the couple.
2282
02:23:10,833 --> 02:23:16,166
And now with that being said, the quickest
and easiest way to set the background
2283
02:23:16,166 --> 02:23:19,866
to black and white to just come over here
to the adjustment panel
2284
02:23:20,300 --> 02:23:22,700
and click the black and white
adjustment. Again.
2285
02:23:22,700 --> 02:23:26,400
If you don't see the adjustment panel,
you can just come over to the window menu
2286
02:23:26,700 --> 02:23:28,500
and just use adjustment.
2287
02:23:28,500 --> 02:23:31,600
But once it's open,
you can click black and white
2288
02:23:33,100 --> 02:23:34,766
and all right, now
2289
02:23:34,766 --> 02:23:37,066
you'll notice that the background
is black and white.
2290
02:23:37,900 --> 02:23:38,633
Cool.
2291
02:23:39,333 --> 02:23:42,133
Okay, so let me just
2292
02:23:42,133 --> 02:23:44,700
take a good look again on our image here.
2293
02:23:44,700 --> 02:23:48,600
And as you can see,
if I turn the visibility of this layer,
2294
02:23:49,166 --> 02:23:51,433
this is what the original image
looked like.
2295
02:23:52,200 --> 02:23:56,433
And you can see that
we have some colors here.
2296
02:23:56,433 --> 02:23:58,900
If I turn the visibility of this
layer back
2297
02:23:58,900 --> 02:24:01,733
on, we can see that the black background
is black and white again.
2298
02:24:02,100 --> 02:24:06,933
So again, if you want to make selection
based upon what's in focus, an image,
2299
02:24:07,300 --> 02:24:10,133
this is a powerful command
that is available for you
2300
02:24:10,133 --> 02:24:18,466
inside the program.
2301
02:24:18,466 --> 02:24:21,600
If you're going to be making
a good selection in Photoshop,
2302
02:24:21,900 --> 02:24:22,600
you're going to be
2303
02:24:22,600 --> 02:24:25,900
using a combination of techniques
that we looked at in conjunction
2304
02:24:25,900 --> 02:24:29,600
with a variety of selection tools
that are available inside the program.
2305
02:24:30,533 --> 02:24:32,633
Well, if you're going to spend that
2306
02:24:32,633 --> 02:24:36,000
much time making selection,
you might want to save it,
2307
02:24:36,000 --> 02:24:39,500
because anytime you select the selection,
you can get it back.
2308
02:24:40,200 --> 02:24:41,500
It's lost.
2309
02:24:41,500 --> 02:24:44,100
And if you save your files a BSD file,
2310
02:24:44,400 --> 02:24:47,333
then that selection becomes
a part of the document,
2311
02:24:48,266 --> 02:24:49,766
which I'm now working with.
2312
02:24:49,766 --> 02:24:52,900
Photo for that
JPEG on your tutorial assets folder.
2313
02:24:53,800 --> 02:24:57,533
And just to demonstrate this on,
what I'd like to do is to come over
2314
02:24:57,533 --> 02:24:59,733
and choose the quick selection tool.
2315
02:24:59,733 --> 02:25:02,966
And with a quick selection tool, select
that we're going to create
2316
02:25:02,966 --> 02:25:04,700
a new selection.
2317
02:25:04,800 --> 02:25:05,100
All right.
2318
02:25:05,100 --> 02:25:06,600
Let me just click here in the sky
2319
02:25:06,600 --> 02:25:09,633
and all we want to do
is really select the scar here.
2320
02:25:09,633 --> 02:25:11,966
And so I'll just continue
2321
02:25:12,766 --> 02:25:15,300
dragging this until we select the demo,
2322
02:25:16,400 --> 02:25:18,000
just like so.
2323
02:25:18,166 --> 02:25:22,400
So now once you are finished, you can
then come up to the selection view
2324
02:25:22,400 --> 02:25:27,600
and from the select menu
you can choose save selection.
2325
02:25:27,600 --> 02:25:30,233
So you can specify a document
whether it be
2326
02:25:30,233 --> 02:25:33,600
the one that you're working on now
or the new a new document.
2327
02:25:34,700 --> 02:25:35,833
You can also specify
2328
02:25:35,833 --> 02:25:39,633
the channel in this case have and save
any other selection to this document.
2329
02:25:39,633 --> 02:25:42,100
So it's the only option available.
2330
02:25:42,100 --> 02:25:42,300
All right.
2331
02:25:42,300 --> 02:25:46,100
So we can name the selection
and I'm going to call it Orange Sky
2332
02:25:46,833 --> 02:25:50,466
and this case, because we don't have
any other selection in the document,
2333
02:25:50,466 --> 02:25:53,700
we can only select this,
a new channel here.
2334
02:25:54,500 --> 02:25:56,400
All right. Let me just go ahead and click.
2335
02:25:56,400 --> 02:26:00,466
Okay And once you click
okay, you can select the sky.
2336
02:26:00,466 --> 02:26:05,366
And if you come over to the channel panel,
you'll see the Orange Sky Channel list.
2337
02:26:05,366 --> 02:26:06,400
There.
2338
02:26:06,400 --> 02:26:09,466
So this means you can load it
at any point in time here.
2339
02:26:10,600 --> 02:26:14,033
If you come up to the select menu
under the select menu,
2340
02:26:14,033 --> 02:26:15,400
you can choose load selection.
2341
02:26:15,400 --> 02:26:19,900
And here in the load section, dialog box,
you can specify the channel
2342
02:26:19,900 --> 02:26:21,100
that you're looking to load.
2343
02:26:22,066 --> 02:26:24,466
So in this case, it's just the orange sky.
2344
02:26:25,733 --> 02:26:26,466
We can invert it.
2345
02:26:26,466 --> 02:26:28,500
So everything by the sky is selected
2346
02:26:29,000 --> 02:26:31,666
and we also don't have anything else
selected currently.
2347
02:26:31,666 --> 02:26:36,266
So the only operation we can perform
here is a new selection.
2348
02:26:36,266 --> 02:26:39,466
If I leave invert selected,
I could then come over here
2349
02:26:39,466 --> 02:26:43,133
and click okay
and you'll notice everything but the sky.
2350
02:26:43,400 --> 02:26:45,966
And from there you can save it again.
2351
02:26:45,966 --> 02:26:47,066
All right. So.
2352
02:26:47,200 --> 02:26:51,666
So I just wanted to point out that you can
save your selection in Photoshop
2353
02:26:52,000 --> 02:26:54,333
and you can recall them
at any point in time.
2354
02:26:55,100 --> 02:26:56,600
So That will be very useful.
2355
02:26:56,600 --> 02:26:59,133
If you spend a lot of time
creating a selection,
2356
02:26:59,600 --> 02:27:01,666
it's probably worthwhile to save it.
2357
02:27:02,333 --> 02:27:05,366
If there's a power failure
or an unexpected crash,
2358
02:27:05,633 --> 02:27:09,033
you wouldn't be
worried that your file lost.
2359
02:27:10,000 --> 02:27:12,366
You can
just load them and you can recall it
2360
02:27:12,366 --> 02:27:21,400
at any point in time within the program.
2361
02:27:21,400 --> 02:27:21,800
All right.
2362
02:27:21,800 --> 02:27:26,266
So let's take a look at how to use
some of these selection tools in practice.
2363
02:27:27,000 --> 02:27:30,900
I have a document
open called the Basketball JPEG.
2364
02:27:31,200 --> 02:27:35,400
And what I like to do
is select this basketball right here.
2365
02:27:36,266 --> 02:27:40,433
Now, looking at this image,
you might be tempted to use the magic tool
2366
02:27:40,433 --> 02:27:45,066
or the quick selection tool to select
some of this vast gray space here.
2367
02:27:45,066 --> 02:27:47,500
But that would be a mistake.
2368
02:27:47,500 --> 02:27:52,933
Those tools produce harder edges than we
probably want for this type of selection.
2369
02:27:52,933 --> 02:27:56,433
And honestly, the elliptical maki tool
2370
02:27:56,433 --> 02:28:01,466
is the perfect tool
for this type of project.
2371
02:28:01,466 --> 02:28:01,800
All right.
2372
02:28:01,800 --> 02:28:05,400
So with that said,
let me just come over here and select it
2373
02:28:06,300 --> 02:28:10,666
and then what you'll probably do
is just come over here and click
2374
02:28:10,666 --> 02:28:13,900
and drag out the circle by holding
down the shift key on your keyboard,
2375
02:28:14,400 --> 02:28:19,200
and then you'll realize
that your placement is in exactly right.
2376
02:28:19,200 --> 02:28:22,500
So again, what you'll do next
is to hold down the spacebar
2377
02:28:22,500 --> 02:28:27,133
on your keyboard
and start to move around this selection.
2378
02:28:28,100 --> 02:28:29,100
But in it's
2379
02:28:29,100 --> 02:28:32,266
difficult to make precise selection
doing what we just did.
2380
02:28:32,833 --> 02:28:36,400
Instead, it's easier
to draw the selection out from the center.
2381
02:28:36,866 --> 02:28:39,833
The problem is
we don't know exactly where the center is,
2382
02:28:40,833 --> 02:28:43,333
and that's where guides come into play.
2383
02:28:44,433 --> 02:28:44,700
All right.
2384
02:28:44,700 --> 02:28:47,166
So let me just deselect this again.
2385
02:28:47,566 --> 02:28:52,000
Command or control D, and then I'll just
come up to The View menu.
2386
02:28:52,000 --> 02:28:55,133
And from The View menu,
you can choose rulers.
2387
02:28:56,000 --> 02:29:01,033
Once you choose the rulers, you have
the ability to drag out some guides
2388
02:29:02,200 --> 02:29:05,466
and once it snaps into place,
you can just let go of the mouse
2389
02:29:05,466 --> 02:29:09,133
to drop the guide
and you can do the same thing horizontally
2390
02:29:09,133 --> 02:29:12,300
by clicking and dragging
until you feel it's
2391
02:29:12,300 --> 02:29:14,400
now just like so
2392
02:29:15,300 --> 02:29:17,333
now with the elliptical marquee tool
2393
02:29:17,700 --> 02:29:21,533
selected in place across here
at the intersection of those two guides,
2394
02:29:22,233 --> 02:29:25,500
what we'll do next
is to hold down the aisle
2395
02:29:25,500 --> 02:29:30,000
key on a windows again
or E on the Mac and click
2396
02:29:30,000 --> 02:29:33,633
and drag out an ellipse from the center
to constrain it to a circle.
2397
02:29:34,466 --> 02:29:36,600
Now, you don't want to go
right to the edge.
2398
02:29:36,600 --> 02:29:40,233
You want to inside the basketball
just a little bit
2399
02:29:40,233 --> 02:29:43,966
to make sure you don't have any of those
great pixels selected.
2400
02:29:43,966 --> 02:29:47,233
Once you go of the mouse,
2401
02:29:47,233 --> 02:29:51,033
you'll notice you have a nice selection
of the basketball here.
2402
02:29:51,466 --> 02:29:57,200
Now, what we want to do here is
look at how soft our edges are.
2403
02:29:57,200 --> 02:30:00,766
So again, we use the keyboard shortcut
for selecting that tool.
2404
02:30:01,533 --> 02:30:04,833
But the problem is that
if I click and drag,
2405
02:30:05,300 --> 02:30:10,400
we still have this selection
around the basketball.
2406
02:30:10,600 --> 02:30:13,900
So I won't be able to see how soft
this election is.
2407
02:30:14,666 --> 02:30:19,000
And now what we can do here to go up
to the View menu and under the View menu
2408
02:30:19,433 --> 02:30:23,066
we can select extras
and everything goes away.
2409
02:30:23,766 --> 02:30:29,066
As you can see, those selections around
the basketball, we can't see them now.
2410
02:30:30,000 --> 02:30:30,366
All right.
2411
02:30:30,366 --> 02:30:34,000
So if I click and drag
to move the basketball to the right,
2412
02:30:34,800 --> 02:30:38,000
then temporarily activate the Zoom tool
2413
02:30:38,400 --> 02:30:41,433
by hitting the spacebar
2414
02:30:41,700 --> 02:30:46,833
and control on a windows or spacebar
or a command key on on the Mac,
2415
02:30:47,466 --> 02:30:51,733
we can begin the zoom here
and we can see the basketball edge
2416
02:30:52,233 --> 02:30:55,966
and will notice that it looks pretty good.
2417
02:30:55,966 --> 02:31:00,500
There is some anti-aliasing there
and Anti-Aliasing basically creates
2418
02:31:00,500 --> 02:31:05,400
some transition pixels between the
foreground color and the background color.
2419
02:31:05,400 --> 02:31:08,733
But for the most part,
I'm actually pretty good with this.
2420
02:31:09,333 --> 02:31:13,066
All right, so let's just zoom out here
and fit this image
2421
02:31:13,066 --> 02:31:16,933
within the available space on the screen
and there's a couple of ways
2422
02:31:16,933 --> 02:31:17,700
you can do this.
2423
02:31:17,700 --> 02:31:18,866
You can just
2424
02:31:18,866 --> 02:31:23,400
click this hand tool here and double
click it and it will fit the image.
2425
02:31:23,400 --> 02:31:27,300
Or you can hold down the control key
on your keyboard
2426
02:31:27,300 --> 02:31:31,500
and hit zero on a windows or just hit
2427
02:31:31,500 --> 02:31:33,900
command and zero on a mac.
2428
02:31:34,533 --> 02:31:39,100
Okay, We want to move this basketball
back to its original location.
2429
02:31:39,100 --> 02:31:42,900
And the easiest way to do
that is to come over to the history panel.
2430
02:31:43,500 --> 02:31:46,166
And if for some reason you don't see
the history panel,
2431
02:31:46,533 --> 02:31:48,866
you can just come up here
to the Windows menu.
2432
02:31:48,866 --> 02:31:52,500
And from here you can choose history.
2433
02:31:53,366 --> 02:31:57,300
And what history does is to record
each step
2434
02:31:57,300 --> 02:32:00,800
that we take within the application
outside of the menu commands.
2435
02:32:01,466 --> 02:32:01,800
All right.
2436
02:32:01,800 --> 02:32:03,666
So the last thing that we did that
2437
02:32:03,666 --> 02:32:06,866
we want to
check is our elliptical marquee selection.
2438
02:32:07,700 --> 02:32:09,900
But then we don't see that selection here.
2439
02:32:10,700 --> 02:32:13,233
Again, that's because the history panel
2440
02:32:13,233 --> 02:32:15,533
doesn't record menu commands.
2441
02:32:16,233 --> 02:32:20,366
So what we can do now is to come up
here to The View menu again.
2442
02:32:20,366 --> 02:32:26,100
And from The View menu,
we can turn extras back on.
2443
02:32:26,100 --> 02:32:27,433
All right, great.
2444
02:32:27,433 --> 02:32:30,433
Now that we have this selection
of the basketball,
2445
02:32:30,433 --> 02:32:35,100
we may want to soften the edges
just a little bit and we will take a look
2446
02:32:35,100 --> 02:32:46,933
at how we can do that on the next lesson.
2447
02:32:46,933 --> 02:32:50,400
We're using the same document
as in the previous video,
2448
02:32:50,966 --> 02:32:55,500
and this time we want to soften the edges
of the selection a little bit because.
2449
02:32:55,500 --> 02:32:59,733
We're going to move this image
into a picture of a basketball court.
2450
02:33:00,500 --> 02:33:03,700
And one way to do this,
to go up to the select menu
2451
02:33:04,166 --> 02:33:08,400
and choose, modify II,
and from there you can choose.
2452
02:33:08,400 --> 02:33:14,000
Further, this will open up the feather
selection dialog box, and in this case
2453
02:33:14,500 --> 02:33:17,133
it has a default value of five pixels.
2454
02:33:17,933 --> 02:33:21,633
Now we're going to change this feather
radius to two pixels.
2455
02:33:22,333 --> 02:33:25,633
And just so you have an understanding
as to what's going to happen
2456
02:33:25,633 --> 02:33:28,266
when you apply
this feather command at the edges,
2457
02:33:28,733 --> 02:33:33,566
what size of the selection will be blurred
two pixels or roughly two pixels?
2458
02:33:34,533 --> 02:33:35,266
Well, if you have
2459
02:33:35,266 --> 02:33:38,533
deep concern
of what's going on in the background,
2460
02:33:39,000 --> 02:33:42,466
there's something called gosh,
an algorithm being applied.
2461
02:33:43,133 --> 02:33:45,633
And to be honest with you,
you don't really need to know that
2462
02:33:46,200 --> 02:33:50,400
if you enter value here, you're
pretty much going to get what you expect.
2463
02:33:51,233 --> 02:33:53,600
But because that algorithm
is being applied,
2464
02:33:53,800 --> 02:33:57,100
the true value is a little bit
larger than two pixels.
2465
02:33:58,300 --> 02:33:58,700
All right.
2466
02:33:58,700 --> 02:34:01,800
So once you're happy,
you can go ahead and click okay.
2467
02:34:02,266 --> 02:34:06,866
And once you click okay,
we now have a softer edge.
2468
02:34:07,333 --> 02:34:11,066
When we move this object,
we can verify that again
2469
02:34:11,066 --> 02:34:15,233
by moving it out of its original location
like we did the last video.
2470
02:34:16,000 --> 02:34:18,800
Now, of course, we're not going to be able
to see this edge
2471
02:34:18,800 --> 02:34:20,866
just with this selection right here.
2472
02:34:20,866 --> 02:34:23,400
So let's go up to the View menu
2473
02:34:23,400 --> 02:34:26,733
and under the View menu,
we can turn off extras again.
2474
02:34:27,300 --> 02:34:31,033
And as you can see, the keyboard shortcut
for that is Control
2475
02:34:31,033 --> 02:34:34,233
H for Windows and Command H Mac.
2476
02:34:35,233 --> 02:34:35,533
All right,
2477
02:34:35,533 --> 02:34:39,000
Now if I
click and drag this to move the basketball
2478
02:34:39,400 --> 02:34:42,833
and then zoom in this area right here
2479
02:34:43,633 --> 02:34:45,733
again, control space
2480
02:34:46,100 --> 02:34:49,133
on a windows and command space on a mac.
2481
02:34:49,800 --> 02:34:53,166
And you'll notice that as I zoom in here,
2482
02:34:53,166 --> 02:34:56,733
you'll see a softer edge around this area.
2483
02:34:57,633 --> 02:35:02,833
But then if we zoom out,
you'll notice that we have a problem here,
2484
02:35:02,833 --> 02:35:06,966
and that is we've picked up
a portion of the gray background.
2485
02:35:07,800 --> 02:35:10,500
So what we want to do here
is kind of condense
2486
02:35:10,500 --> 02:35:13,266
our selection
a little bit before we apply the feather.
2487
02:35:14,066 --> 02:35:16,933
So again, think about what happens
when you apply a feather.
2488
02:35:16,933 --> 02:35:22,066
It burst so to the right and left
side of the selection and the right side
2489
02:35:22,066 --> 02:35:25,566
just happened to pick up
some of the pixels in the background,
2490
02:35:26,500 --> 02:35:30,733
which now cost this halo effect,
which we don't want to see.
2491
02:35:31,500 --> 02:35:35,433
So I'm just going to go ahead and zoom out
just a little bit more
2492
02:35:35,433 --> 02:35:38,433
and then I'm going to come over
to the history panel again.
2493
02:35:39,000 --> 02:35:42,466
And once again, if you don't see
the history panel can come up
2494
02:35:42,466 --> 02:35:43,500
to the window menu.
2495
02:35:43,500 --> 02:35:46,800
And from the window menu,
you can choose history.
2496
02:35:47,633 --> 02:35:51,966
Now, we want to come back to a point
where we made the original selection model
2497
02:35:51,966 --> 02:35:52,866
optical marquee.
2498
02:35:52,866 --> 02:35:58,300
So we don't want our feather compound
to take effect at this point.
2499
02:35:59,333 --> 02:35:59,666
All right.
2500
02:35:59,666 --> 02:36:02,600
So we're going to jump just above that.
2501
02:36:02,600 --> 02:36:05,633
Now, of course,
we can't see the original selection
2502
02:36:05,633 --> 02:36:09,066
because we've turned off the visibility
for all of our extras.
2503
02:36:09,833 --> 02:36:10,133
All right.
2504
02:36:10,133 --> 02:36:14,733
So let me just hit control H
on my keyboard, command H on a mac,
2505
02:36:15,100 --> 02:36:17,700
and it'll turn those back on.
2506
02:36:18,600 --> 02:36:21,733
Now, before we apply a feather,
what we want to do,
2507
02:36:21,733 --> 02:36:25,566
condense our selection a little bit
and we can do that
2508
02:36:25,600 --> 02:36:28,900
without making a new selection
by coming up to the select menu.
2509
02:36:29,466 --> 02:36:33,333
And from the select menu we can choose.
2510
02:36:33,333 --> 02:36:35,566
So this time we can choose a contract.
2511
02:36:36,400 --> 02:36:39,766
So this will open up a dialog box
where we can
2512
02:36:39,766 --> 02:36:43,333
contract
the selection based upon a pixel value.
2513
02:36:44,366 --> 02:36:49,166
All right, So let me just try
and put here two and then we'll click.
2514
02:36:49,166 --> 02:36:50,366
Okay.
2515
02:36:50,666 --> 02:36:54,066
Now you'll notice that the selection
tightened up a bit.
2516
02:36:54,066 --> 02:36:58,300
After we do that,
we can reapply our feather
2517
02:36:58,300 --> 02:37:01,633
by coming back to the select menu
and under select menu
2518
02:37:02,133 --> 02:37:06,266
we're going to select Modify again,
and then we can choose Feather.
2519
02:37:07,166 --> 02:37:10,433
And in this case
we're going to use that same two pixel
2520
02:37:10,433 --> 02:37:12,166
value for the feather radius.
2521
02:37:13,666 --> 02:37:14,133
Awesome.
2522
02:37:14,133 --> 02:37:15,900
So go ahead and click okay.
2523
02:37:15,900 --> 02:37:18,933
And if you want, you can further verify
this by
2524
02:37:18,933 --> 02:37:23,700
turning off the extra again, again
command H
2525
02:37:23,700 --> 02:37:26,600
for Mac and Control H for Windows.
2526
02:37:27,600 --> 02:37:30,666
Now then we'll just click
and drag it over a little bit
2527
02:37:30,666 --> 02:37:34,100
and you can see that
we have this nice soft selection
2528
02:37:34,100 --> 02:37:37,700
without that gray hollowing
taking place on the right hand side.
2529
02:37:38,100 --> 02:37:42,900
All right, So let me just undo that again,
the keyboard shortcut
2530
02:37:42,900 --> 02:37:48,066
for that would be Control
Z for Windows and Command Z for Mac.
2531
02:37:48,600 --> 02:37:48,900
All right.
2532
02:37:48,900 --> 02:37:51,600
So I'm going to turn the extras
back on again.
2533
02:37:52,133 --> 02:37:54,833
And we're now ready to move this object
2534
02:37:54,866 --> 02:37:59,233
after this image
and place it to another image.
2535
02:37:59,233 --> 02:38:13,966
And we'll know how to do that
on our next lesson.
2536
02:38:13,966 --> 02:38:14,700
All right.
2537
02:38:14,700 --> 02:38:19,133
Now we're ready to copy this
basketball image into a different image.
2538
02:38:19,633 --> 02:38:25,100
So let's ahead and do that by going up
to the file menu and using open.
2539
02:38:25,466 --> 02:38:27,533
This will launch the open dialog box.
2540
02:38:27,833 --> 02:38:30,300
And in the tutorial assets folder,
you'll notice
2541
02:38:30,533 --> 02:38:34,066
there's a file called
Basketball Court JPEG.
2542
02:38:34,600 --> 02:38:37,566
This is a free image
you can download from raw pixels.
2543
02:38:38,400 --> 02:38:38,800
Great.
2544
02:38:38,800 --> 02:38:42,200
Now with that selected,
let's come over and click open.
2545
02:38:43,200 --> 02:38:43,833
And now
2546
02:38:43,833 --> 02:38:47,000
we have this
document available inside the program.
2547
02:38:47,700 --> 02:38:49,900
So we have a couple of options.
2548
02:38:49,900 --> 02:38:53,533
The first is of course to just copy
the selected pixels,
2549
02:38:54,600 --> 02:38:58,533
but then I still have this selection
that we created from the last session.
2550
02:38:59,100 --> 02:39:01,766
So Let's just copy this to our clipboard
2551
02:39:02,200 --> 02:39:05,166
and we can do that
by coming up to the edit menu.
2552
02:39:05,166 --> 02:39:07,800
And from the edit menu you can choose copy
2553
02:39:08,566 --> 02:39:13,200
the keyboard shortcut is control
C for Windows and Command C for Mac.
2554
02:39:14,200 --> 02:39:16,200
Now once you copy the data within,
2555
02:39:16,200 --> 02:39:19,600
this selection is stored
on your clipboard, meaning you move
2556
02:39:19,833 --> 02:39:23,133
and come over to the basketball court
tab here and paste it.
2557
02:39:24,333 --> 02:39:28,500
So again, you can come up to the edit menu
and from the edit menu you can just use
2558
02:39:28,500 --> 02:39:31,566
paste the keyboard, shortcut A, C, control
2559
02:39:31,566 --> 02:39:34,666
B, and would be command B for Mac.
2560
02:39:35,466 --> 02:39:39,166
And when you do that,
add the basketball paste it
2561
02:39:39,766 --> 02:39:44,133
you'll notice it does appear on its own
layer here in the Layers panel
2562
02:39:44,133 --> 02:39:49,366
and we'll talk more about layers
a little bit on this chapter.
2563
02:39:49,366 --> 02:39:49,833
All right.
2564
02:39:49,833 --> 02:39:53,733
So you'll notice also that
the basketball is a little bit too large.
2565
02:39:54,266 --> 02:39:58,733
We can deal with that
because it is on its own layer.
2566
02:39:58,733 --> 02:39:59,933
We can move it around
2567
02:39:59,933 --> 02:40:03,733
and change its position without impacting
the basketball court image.
2568
02:40:04,200 --> 02:40:08,400
So that's one way to move data
from one file to another.
2569
02:40:08,400 --> 02:40:11,600
But there's a couple of disadvantage
to this technique,
2570
02:40:11,966 --> 02:40:16,333
and that is any time you copy
something new, anything that was in
2571
02:40:16,333 --> 02:40:20,233
the clipboard is wiped out
that new information that you just copied.
2572
02:40:20,700 --> 02:40:24,333
So if you had something stored
in your clipboard that you didn't
2573
02:40:24,333 --> 02:40:29,266
want to remove, copying and pasting
really isn't the best solution.
2574
02:40:30,266 --> 02:40:30,600
All right.
2575
02:40:30,600 --> 02:40:33,566
So let
me just delete this basketball here.
2576
02:40:34,066 --> 02:40:36,666
And from this image, let's return
2577
02:40:36,666 --> 02:40:38,866
back to our file.
2578
02:40:39,733 --> 02:40:42,333
The selection is still active,
2579
02:40:42,333 --> 02:40:45,933
so another thing we can do
here is to have the MOVE tool selected.
2580
02:40:46,266 --> 02:40:48,100
Again, we use a keyboard.
2581
02:40:48,100 --> 02:40:51,000
If you don't have that selected over here
2582
02:40:51,000 --> 02:40:54,666
and then we'll just simply click
and drag it up to the tab of the document
2583
02:40:54,933 --> 02:40:58,066
that you want the basketball to appear in.
2584
02:40:58,066 --> 02:40:58,966
And you'll notice
2585
02:40:58,966 --> 02:41:03,133
that we switched to the other document
that we want to copy that into.
2586
02:41:03,133 --> 02:41:07,100
And when you let go of the mouse,
you'll drop the basketball
2587
02:41:08,200 --> 02:41:10,433
notice
and move the mouse into the location
2588
02:41:10,433 --> 02:41:12,933
where we wanted the basketball to drop.
2589
02:41:12,933 --> 02:41:14,633
But that doesn't really matter.
2590
02:41:14,633 --> 02:41:16,966
You can always move it after.
2591
02:41:16,966 --> 02:41:20,300
So there's another way
that I would like to show you
2592
02:41:20,300 --> 02:41:23,400
on how you can move the data
from one final to another.
2593
02:41:23,833 --> 02:41:29,100
And remember, on our previous chapter,
we about working with multiple documents.
2594
02:41:29,433 --> 02:41:33,000
And this is one of those cases
where you can utilize that.
2595
02:41:33,866 --> 02:41:36,766
So again,
let me just delete the basketball here
2596
02:41:36,766 --> 02:41:39,700
by pressing the delete
or backspace on my keyboard.
2597
02:41:40,266 --> 02:41:43,633
And let me just return
back to the basketball file.
2598
02:41:44,333 --> 02:41:46,433
And here we're going to do
2599
02:41:47,066 --> 02:41:49,633
is change the view in terms
2600
02:41:49,633 --> 02:41:53,833
of how we're looking at both of these
currently open documents.
2601
02:41:54,900 --> 02:41:56,566
Again, we simply just go up
2602
02:41:56,566 --> 02:42:00,233
to the menu and from menu,
we just select a range from here
2603
02:42:00,933 --> 02:42:05,700
and you can choose to open up horizontal
or to up vertical
2604
02:42:06,000 --> 02:42:10,800
in case I'll just go with two of vertical
so we can see two images side by side.
2605
02:42:11,700 --> 02:42:15,900
And at that point
all you have to do is click
2606
02:42:15,900 --> 02:42:21,466
within active selection and drag it over
to the new document just like so.
2607
02:42:21,466 --> 02:42:25,266
And you can see we
when we let go of the mouse,
2608
02:42:25,266 --> 02:42:29,333
you'll see that the basketball up appear
in the basketball court image.
2609
02:42:31,100 --> 02:42:31,433
Great.
2610
02:42:31,433 --> 02:42:36,266
Now I'm going to change the view
back to its original tab by.
2611
02:42:36,266 --> 02:42:40,100
Just coming up here to the window menu,
selecting a range
2612
02:42:40,100 --> 02:42:43,400
and choosing to consolidate all the tabs.
2613
02:42:45,166 --> 02:42:47,733
All right, Now That we have that
here, it's
2614
02:42:47,733 --> 02:42:51,300
pretty obvious that it's too big
for our basketball court.
2615
02:42:52,133 --> 02:42:55,000
So before we move further,
I would just like to say that
2616
02:42:55,233 --> 02:42:58,033
any time you take contents from one image
2617
02:42:58,033 --> 02:43:01,600
and place it in another,
that's considered compositing.
2618
02:43:02,133 --> 02:43:06,800
And what we're doing here right
now is a very basic composite inside of
2619
02:43:06,800 --> 02:43:07,833
Photoshop.
2620
02:43:07,833 --> 02:43:12,266
So in order to pull this off,
we need to make the size realistic.
2621
02:43:12,600 --> 02:43:16,500
And the first thing that we have to do
is to scale down the size
2622
02:43:16,866 --> 02:43:18,700
of this basketball.
2623
02:43:18,700 --> 02:43:21,766
So there are several different ways
that we could do this.
2624
02:43:22,200 --> 02:43:23,333
And what are we going to do?
2625
02:43:23,333 --> 02:43:27,600
First is to just come up here to edit
menu and select free transform.
2626
02:43:28,100 --> 02:43:32,100
Get a keyboard shortcut for
this is Control T for Windows
2627
02:43:32,100 --> 02:43:34,266
and Command T for Mac.
2628
02:43:34,266 --> 02:43:38,133
And now will see this box
appearing around our basketball.
2629
02:43:38,433 --> 02:43:40,866
And this is what we call the bounding box.
2630
02:43:41,533 --> 02:43:44,966
And at this point
we can grab any of this resource handle
2631
02:43:44,966 --> 02:43:48,733
to transform the size of this image.
2632
02:43:49,100 --> 02:43:52,566
But we do want to make sure
that we maintain the aspect
2633
02:43:52,566 --> 02:43:56,433
ratio of the basketball
so that it doesn't turn into an oval or
2634
02:43:56,766 --> 02:43:58,466
some other weird shape.
2635
02:43:59,600 --> 02:44:00,000
All right.
2636
02:44:00,000 --> 02:44:03,433
So let me just grab some of this corner
2637
02:44:03,433 --> 02:44:07,066
resize handles here
and I'll just hold down the shift key.
2638
02:44:07,533 --> 02:44:12,900
And again, this makes sure that the image
is a scaled down proportionately
2639
02:44:13,233 --> 02:44:16,133
and now it's a click and drag
this inwards.
2640
02:44:16,500 --> 02:44:20,533
We will see that the basketball
is getting smaller.
2641
02:44:21,466 --> 02:44:24,500
Now. Once you let go of the mouse,
you can place your cursor
2642
02:44:25,033 --> 02:44:30,033
the bounding box and you'll get a move
icon on the cursor here.
2643
02:44:30,600 --> 02:44:33,400
So at this point
we can just click and drag
2644
02:44:33,600 --> 02:44:38,833
this basketball here to reposition it
within this image wherever we want it to.
2645
02:44:39,700 --> 02:44:41,400
But then it's still too large.
2646
02:44:41,400 --> 02:44:45,833
So I'm going to continue to scale it down.
2647
02:44:45,833 --> 02:44:49,366
And again, we'll just hold down the shift
key on the keyboard and
2648
02:44:49,866 --> 02:44:51,766
click and drag inwards again.
2649
02:44:53,100 --> 02:44:53,566
All right.
2650
02:44:53,566 --> 02:44:55,900
So that's that should be fine.
2651
02:44:55,900 --> 02:44:58,800
Now, let me just reposition this again
somewhere here.
2652
02:45:00,366 --> 02:45:00,800
All right.
2653
02:45:00,800 --> 02:45:02,166
And once you're happy
2654
02:45:02,166 --> 02:45:06,266
with the transformation, you can either
double click inside the bounding box
2655
02:45:06,700 --> 02:45:09,366
or you can press return or enter
on your keyboard.
2656
02:45:09,800 --> 02:45:13,733
Or you can also come up here
on the control panel here and
2657
02:45:14,733 --> 02:45:16,366
click this checkmark.
2658
02:45:16,366 --> 02:45:18,033
It's really up to you.
2659
02:45:18,033 --> 02:45:21,566
And once that's done,
we've committed to this transformation.
2660
02:45:22,466 --> 02:45:22,766
All right.
2661
02:45:22,766 --> 02:45:25,733
Now we've learned how to copy and paste
images.
2662
02:45:26,166 --> 02:45:30,800
We also learned how to scale our image
within the help of Transform Tool.
2663
02:45:31,266 --> 02:45:35,033
And again, these are the most common
things you'll be using a lot
2664
02:45:35,033 --> 02:45:50,033
when working inside Photoshop.
2665
02:45:50,033 --> 02:45:50,400
All right.
2666
02:45:50,400 --> 02:45:54,333
Now we have this file called Toy
Car Got JPEG,
2667
02:45:54,333 --> 02:45:58,266
which is available
inside your tutorial assets file.
2668
02:45:58,933 --> 02:46:02,333
So let's take a look
at some of the techniques
2669
02:46:02,333 --> 02:46:06,033
that you can use to modify your selection
after you create them.
2670
02:46:06,600 --> 02:46:09,433
Now, you would really choose
a selection tool
2671
02:46:09,433 --> 02:46:12,900
and make a flawless selection
here in Photoshop.
2672
02:46:12,900 --> 02:46:17,433
So you have take several steps
to refine and modify
2673
02:46:17,433 --> 02:46:20,666
that selection and make it perfect.
2674
02:46:21,400 --> 02:46:24,300
So let's start off
by selecting the front piece
2675
02:46:24,300 --> 02:46:26,733
of this car, the wheel.
2676
02:46:27,333 --> 02:46:29,400
And now if you look at the car,
2677
02:46:29,766 --> 02:46:32,600
this picture was taken at the angle,
2678
02:46:32,600 --> 02:46:36,500
which means the front piece of this wheel
is not the perfect circle.
2679
02:46:37,433 --> 02:46:40,166
And that means that it's going to be
a little bit
2680
02:46:40,166 --> 02:46:44,000
more challenging
to make a perfect selection.
2681
02:46:44,000 --> 02:46:44,233
All right.
2682
02:46:44,233 --> 02:46:47,866
So now we will start off
with the elliptical marquee tool here.
2683
02:46:48,300 --> 02:46:52,300
I'll just come over and drag
this selection out from the center
2684
02:46:52,300 --> 02:46:55,400
or close to the center
by holding down the all key on
2685
02:46:55,400 --> 02:46:57,966
windows and option on Mac.
2686
02:46:58,533 --> 02:47:00,500
While you hold down the shift.
2687
02:47:00,500 --> 02:47:03,333
Remember,
you'll constrain it through a circle.
2688
02:47:04,066 --> 02:47:06,600
So let me just hold down the spacebar
2689
02:47:06,600 --> 02:47:10,033
here too,
so that I can move around the selection.
2690
02:47:10,033 --> 02:47:13,800
And in this way
I can continue making larger selection.
2691
02:47:15,033 --> 02:47:17,733
And once you feel that you're pretty close
2692
02:47:17,733 --> 02:47:22,500
to making the selection
as good as you can, let go of the mouse.
2693
02:47:22,500 --> 02:47:23,300
All right.
2694
02:47:23,300 --> 02:47:26,300
Now, once the selection is made,
you can see that
2695
02:47:26,300 --> 02:47:28,333
we still need some modifications.
2696
02:47:29,000 --> 02:47:31,166
So what can we do?
2697
02:47:31,166 --> 02:47:33,266
There's
a couple of things that we could do.
2698
02:47:33,566 --> 02:47:37,300
We can add to the selections
by using other selection tool,
2699
02:47:37,666 --> 02:47:42,600
but something that might be a little bit
easier is to transform the selection.
2700
02:47:43,133 --> 02:47:46,900
Now, in the last video, we used the Free
Transform command to do that,
2701
02:47:47,700 --> 02:47:52,000
and there's a similar command associated
with this elections in Photoshop
2702
02:47:52,433 --> 02:47:55,300
and you can access it
by coming up to the selection menu
2703
02:47:55,300 --> 02:47:59,100
and from there
you can choose the transform selection.
2704
02:48:00,033 --> 02:48:02,633
So you'll see that bounding
2705
02:48:02,633 --> 02:48:05,000
box appearing around the selection.
2706
02:48:05,700 --> 02:48:08,633
At this point,
we could resize it by clicking
2707
02:48:08,633 --> 02:48:13,633
and dragging any of this resize handles,
but really that's not what we need to do.
2708
02:48:14,100 --> 02:48:17,566
We need to distort this selection
in some sense.
2709
02:48:18,466 --> 02:48:18,766
All right.
2710
02:48:18,766 --> 02:48:22,600
So what we're going to do
is to come up to the control
2711
02:48:22,600 --> 02:48:25,633
panel here and click this warp button.
2712
02:48:26,400 --> 02:48:30,600
So this warp button later said,
with within the Transform box
2713
02:48:31,066 --> 02:48:34,600
us to grab this points here and modify
this selection.
2714
02:48:35,333 --> 02:48:38,133
Now, as you can see, as I click and drag
this flash points,
2715
02:48:39,000 --> 02:48:43,166
it gives me the ability to push out
certain areas of the selection.
2716
02:48:44,566 --> 02:48:44,866
All right.
2717
02:48:44,866 --> 02:48:48,000
So once you're happy with that,
you can press the return key
2718
02:48:48,000 --> 02:48:51,666
or enter on your keyboard or
you can come up and click the checkmark.
2719
02:48:52,500 --> 02:48:54,966
If you don't like it,
you can always click this button here
2720
02:48:54,966 --> 02:48:58,066
or press escape key.
2721
02:48:58,066 --> 02:49:00,133
Now, I would like to show you another way
2722
02:49:00,133 --> 02:49:03,700
of selecting this,
so let me just select this first.
2723
02:49:03,733 --> 02:49:07,400
Again, it's Control D for Windows
2724
02:49:07,400 --> 02:49:10,533
and Command D for Mac.
2725
02:49:10,533 --> 02:49:11,833
So there are some
2726
02:49:11,833 --> 02:49:16,233
other automated commands that we could use
that will help us select similar pixels.
2727
02:49:16,633 --> 02:49:19,533
And if you look at the car,
we can see that
2728
02:49:19,533 --> 02:49:22,600
this wheel right here is right there
than the rest of them.
2729
02:49:23,166 --> 02:49:27,900
So again, with our elliptical tool
selected, let me just select a piece here.
2730
02:49:28,433 --> 02:49:31,533
So you can see
I've only selected a portion of it.
2731
02:49:32,333 --> 02:49:36,966
Then what we'll do next is to go up here
on the select menu and select grow.
2732
02:49:37,733 --> 02:49:42,600
Now, when you select command, Photoshop
will do a pretty good job of selecting
2733
02:49:42,600 --> 02:49:46,500
similar color values around the selection
in a contiguous fashion.
2734
02:49:46,966 --> 02:49:52,166
And also it wouldn't jump across other
pixels that uses different color values.
2735
02:49:52,466 --> 02:49:55,633
So now if you miss any selection,
you can just go here
2736
02:49:56,066 --> 02:50:00,566
and make sure
that the ad selection is selected
2737
02:50:00,900 --> 02:50:04,000
and now you can add
what you missed through the selection.
2738
02:50:05,200 --> 02:50:05,700
What if
2739
02:50:05,700 --> 02:50:10,366
we want to save some time and select
the other wheels of the same color value
2740
02:50:11,066 --> 02:50:14,100
so we can do that
with another automation here in Photoshop
2741
02:50:14,500 --> 02:50:18,566
and we can do this
by going up here to the select menu.
2742
02:50:18,566 --> 02:50:22,766
We'll be choosing similar
and what you will see that is
2743
02:50:23,466 --> 02:50:28,166
it selected the other wheels
that has the same color value.
2744
02:50:28,166 --> 02:50:29,600
Pretty cool, huh?
2745
02:50:29,933 --> 02:50:33,166
Now let me just go ahead
and get rid of this election
2746
02:50:33,166 --> 02:50:37,833
by using the keyboard shortcut control
or command D again.
2747
02:50:37,833 --> 02:50:41,366
And let's say our goal here
2748
02:50:41,666 --> 02:50:43,966
is to select the entire car again.
2749
02:50:44,833 --> 02:50:48,033
There are actually several ways
that we can do this,
2750
02:50:48,033 --> 02:50:51,433
but one of the quickest ways
to use the quick selection tool
2751
02:50:52,033 --> 02:50:54,366
and what the quick selection tool
2752
02:50:54,800 --> 02:50:58,866
does is to select
pixels, use the same color values,
2753
02:50:59,533 --> 02:51:02,400
which in this case
would be the background.
2754
02:51:02,400 --> 02:51:05,900
So again, let's make sure that this option
here is selected.
2755
02:51:06,566 --> 02:51:10,800
So option gives us the ability
to create new selection.
2756
02:51:11,400 --> 02:51:14,466
If you want to change the brush size,
you can do that as well here.
2757
02:51:14,966 --> 02:51:17,566
But as for me, I'm happy
with the brush size.
2758
02:51:18,400 --> 02:51:18,833
All right.
2759
02:51:18,833 --> 02:51:22,800
So let me just click and drag here
from the top left hand corner
2760
02:51:22,800 --> 02:51:26,833
and you'll notice that we selected
a good chunk of the background.
2761
02:51:27,466 --> 02:51:29,300
Now, up here in the control panel,
2762
02:51:29,300 --> 02:51:32,700
this is automatically selected
after creating a new selection.
2763
02:51:33,100 --> 02:51:37,766
What this means is if you come over here
in an area where there isn't a selection
2764
02:51:37,766 --> 02:51:41,600
and you click, it will eventually add it
to the current selection.
2765
02:51:41,600 --> 02:51:46,966
And you can continue to do that
until you have all the white pixels.
2766
02:51:46,966 --> 02:51:50,000
Now, you will notice down here
that this part right
2767
02:51:50,000 --> 02:51:53,000
here is not selected,
and that's because of this shadow.
2768
02:51:54,033 --> 02:51:54,266
All right.
2769
02:51:54,266 --> 02:51:58,466
So let me just click and drag click
some of those fields here.
2770
02:51:59,133 --> 02:52:04,233
And as you can see,
we did a little bit too much in this area.
2771
02:52:04,500 --> 02:52:08,533
But then don't worry, that's easy
fix in the control panel.
2772
02:52:08,533 --> 02:52:11,366
What we're going to do here is select
this last option.
2773
02:52:11,900 --> 02:52:15,233
What this does
is to subtract from the selection
2774
02:52:15,833 --> 02:52:19,800
So again, we're just going to click
and drag around this area.
2775
02:52:19,800 --> 02:52:25,133
And now you'll notice that we've done
a pretty good job of selecting everything
2776
02:52:26,333 --> 02:52:27,000
member.
2777
02:52:27,000 --> 02:52:30,933
Our goal was to select the car,
but right now we have this
2778
02:52:30,933 --> 02:52:33,933
shadow excluded from the selection.
2779
02:52:33,933 --> 02:52:38,233
Finally,
the problem is we wanted to select the car
2780
02:52:38,233 --> 02:52:40,666
and we have everything with the car
selected.
2781
02:52:41,400 --> 02:52:45,533
So what we can do here
is to invert the selection by coming up
2782
02:52:45,533 --> 02:52:50,266
to the select menu, and under the select
menu we will choose inverse.
2783
02:52:51,533 --> 02:52:52,666
Now you will see that
2784
02:52:52,666 --> 02:52:56,433
the car is selected
and everything is not all right.
2785
02:52:56,433 --> 02:52:59,700
So hopefully this gives you some insights
on how you can go
2786
02:52:59,700 --> 02:53:03,033
about modifying your selections
once you created them.
2787
02:53:03,500 --> 02:53:04,800
So now our next lesson.
2788
02:53:04,800 --> 02:53:08,933
We'll talk about more
about the popular types of selection
2789
02:53:08,933 --> 02:53:12,100
tool here in Photoshop, which is the magic
2790
02:53:12,100 --> 02:53:25,566
wand tool.
2791
02:53:25,566 --> 02:53:28,933
And the last lesson
we learned about editing selections.
2792
02:53:29,600 --> 02:53:32,700
Again,
it's usually not going to be perfect
2793
02:53:32,900 --> 02:53:35,733
When you initially create
a selection, it's
2794
02:53:35,733 --> 02:53:39,633
almost always going to involve
some type of modification.
2795
02:53:39,666 --> 02:53:42,733
With that being said, it's
probably a good time now
2796
02:53:42,733 --> 02:53:46,533
to look at some of the automated selection
tools that we have here in Photoshop.
2797
02:53:47,233 --> 02:53:50,066
So we have the magic wand tool here
2798
02:53:50,066 --> 02:53:52,866
and we also have this quick selection
tool here.
2799
02:53:53,233 --> 02:53:57,533
But then we also have this latest one
here, which is the object selection tool.
2800
02:53:58,100 --> 02:54:01,266
And you can use them
as starting points for your selection.
2801
02:54:02,266 --> 02:54:02,633
All right.
2802
02:54:02,633 --> 02:54:07,200
Now, in order for you to use them
effectively, it's important to understand
2803
02:54:07,200 --> 02:54:11,800
how they operate, behave,
what some of their options represents.
2804
02:54:12,633 --> 02:54:13,066
Okay.
2805
02:54:13,066 --> 02:54:18,133
So we're going to start off
with the magic wand tool here and now.
2806
02:54:18,133 --> 02:54:21,166
The magic
one tool is the oldest selection tool
2807
02:54:21,166 --> 02:54:24,400
that that's been around
since the first version of Photoshop.
2808
02:54:25,000 --> 02:54:27,566
And that being said,
the quick selection tool
2809
02:54:27,566 --> 02:54:31,366
was probably the original design
to replace Magic Wand tool.
2810
02:54:31,366 --> 02:54:34,833
Yet the magic wand tool is still useful
up to this day.
2811
02:54:35,966 --> 02:54:38,666
So the magic wand tool works in a way
2812
02:54:38,666 --> 02:54:40,966
that's very different
than the quick selection tool,
2813
02:54:40,966 --> 02:54:44,400
but ultimately
they can be used for a similar task.
2814
02:54:44,900 --> 02:54:47,833
But it's important to understand
the difference between the two
2815
02:54:47,833 --> 02:54:50,400
so you can choose the right tool
for the right situation.
2816
02:54:51,266 --> 02:54:53,300
So with the Magic Wand tool selected,
2817
02:54:53,666 --> 02:54:57,533
we have options or settings
here at the top called tolerance.
2818
02:54:57,533 --> 02:54:59,966
And right now it's set to 32.
2819
02:55:00,433 --> 02:55:04,666
And what the tolerance for percent is,
the pixel values
2820
02:55:04,666 --> 02:55:08,333
that would be considered
the same based upon luminance.
2821
02:55:09,200 --> 02:55:12,300
And now at this point,
let's say we click right here.
2822
02:55:12,933 --> 02:55:16,500
They would
then consider 32 levels of luminance value
2823
02:55:16,500 --> 02:55:19,633
to be the same based upon the sample size.
2824
02:55:20,266 --> 02:55:23,700
Now, by default,
the sample size up here is point
2825
02:55:23,700 --> 02:55:27,900
sample and most people leave it before.
2826
02:55:27,900 --> 02:55:28,200
All right.
2827
02:55:28,200 --> 02:55:32,300
So point sample simply means
the actual pixels you're clicking.
2828
02:55:32,800 --> 02:55:36,266
In many cases, especially when you're
dealing with skies and clouds,
2829
02:55:36,600 --> 02:55:39,300
you texture associated with the image.
2830
02:55:39,800 --> 02:55:42,633
And if that's the case,
you may want your sample size
2831
02:55:42,633 --> 02:55:45,300
to be a little bit larger
so you can expand it out
2832
02:55:46,166 --> 02:55:50,700
and you can do that by selecting
different options within this menu.
2833
02:55:51,200 --> 02:55:54,633
So if we choose something like five
by five by average,
2834
02:55:54,933 --> 02:55:58,800
it would average out
the luminance based upon where you click.
2835
02:55:59,400 --> 02:56:02,566
And of course, the color runs
also plays a role there, too.
2836
02:56:03,533 --> 02:56:04,866
Now, in most cases, you're
2837
02:56:04,866 --> 02:56:08,433
not going to know what you're going
get when you make this election.
2838
02:56:09,100 --> 02:56:11,833
But as you get more comfortable
with the tool,
2839
02:56:12,066 --> 02:56:14,066
it will be a little bit more predictable.
2840
02:56:14,066 --> 02:56:18,633
But oftentimes you are experimenting
to figure out what's the right tolerance
2841
02:56:19,066 --> 02:56:21,900
and what's the right
sample size should be.
2842
02:56:22,800 --> 02:56:27,033
If you click it, you'll notice
I made a fairly large here
2843
02:56:27,966 --> 02:56:30,400
and now we can continue
to add the selection
2844
02:56:30,400 --> 02:56:34,200
and we can do it
continuously or this continuously.
2845
02:56:35,166 --> 02:56:40,500
If I select or D select contiguous up here
and then I come over
2846
02:56:40,500 --> 02:56:45,000
and hold down the shift key and then click
to add this to the selection
2847
02:56:46,200 --> 02:56:48,000
because it's not contiguous.
2848
02:56:48,000 --> 02:56:51,533
You will also notice that I'm selecting
just a portion
2849
02:56:51,766 --> 02:56:55,266
of the water right here,
which is obviously not.
2850
02:56:55,266 --> 02:56:56,400
I want.
2851
02:56:56,400 --> 02:57:00,000
So if I can do that and select contiguous
2852
02:57:00,466 --> 02:57:03,233
because we have a fair
sharp edge here along the horizon,
2853
02:57:03,500 --> 02:57:08,566
if I hold down the shift again and, click
it won't consider the ocean at all.
2854
02:57:09,666 --> 02:57:12,000
As I continue to hold down the shift key
2855
02:57:12,300 --> 02:57:16,133
and click, you'll notice I'm
making a decent selection of the sky here.
2856
02:57:16,533 --> 02:57:18,966
Certainly
you want to make some modifications,
2857
02:57:18,966 --> 02:57:21,333
especially where the lighthouse
is concerned, but
2858
02:57:21,866 --> 02:57:26,133
this is a starting point
and that's how the magic Wand tool works.
2859
02:57:26,133 --> 02:57:26,366
All right.
2860
02:57:26,366 --> 02:57:30,666
So I'm going to go ahead and select
this controller command on Mac.
2861
02:57:31,200 --> 02:57:34,966
And now we can come over
and use the quick selection tool.
2862
02:57:36,033 --> 02:57:36,366
All right.
2863
02:57:36,366 --> 02:57:40,133
So let me just go over here
and select the quick selection tool.
2864
02:57:40,766 --> 02:57:43,133
And and now the quick selection tool by
2865
02:57:43,133 --> 02:57:46,166
default will behave much the same way
2866
02:57:46,533 --> 02:57:49,533
in the sense that you're going to be
selecting a range of pixels,
2867
02:57:49,933 --> 02:57:52,266
but it's a little bit
different in the background.
2868
02:57:52,566 --> 02:57:55,366
So what's happening
is the quick selection tool
2869
02:57:55,366 --> 02:57:58,233
is a growing selection based upon edges.
2870
02:57:58,666 --> 02:58:02,500
And as you can see here,
so click and drag on the sky here
2871
02:58:02,500 --> 02:58:05,466
you'll find that
we are getting similar results.
2872
02:58:06,400 --> 02:58:09,166
So whenever you're using
the quick selection tool,
2873
02:58:09,600 --> 02:58:13,400
you just have to make sure
that your brush has a hardness of 100%.
2874
02:58:13,900 --> 02:58:18,066
Now the tool works,
even if you a hardness of less than 100%.
2875
02:58:18,066 --> 02:58:21,866
But the predictability seems to go down
as the hardest
2876
02:58:21,900 --> 02:58:24,966
hardness of that edge is less than 100%.
2877
02:58:24,966 --> 02:58:25,233
Right.
2878
02:58:25,233 --> 02:58:28,833
So let me just continue clicking here
and just like
2879
02:58:28,833 --> 02:58:31,300
so we highlighted the entire sky.
2880
02:58:31,966 --> 02:58:35,300
So you may find that more effective
than the magic one tool.
2881
02:58:36,033 --> 02:58:40,733
But then we will notice here that the
portion of the lighthouse was selected.
2882
02:58:40,733 --> 02:58:44,666
And that's part of the problem
with this tool and its unpredictability.
2883
02:58:46,200 --> 02:58:46,566
All right.
2884
02:58:46,566 --> 02:58:50,400
So finally, we
have this new type of selection tool here
2885
02:58:50,400 --> 02:58:52,333
called the object selection.
2886
02:58:52,333 --> 02:58:55,433
And it's actually a pretty cool tool
when working
2887
02:58:55,433 --> 02:58:57,600
with a lot of objects inside one image.
2888
02:58:58,433 --> 02:59:01,666
Now, if I click that, Photoshop
will take time
2889
02:59:01,666 --> 02:59:05,633
to scan the image for some objects,
and once it finishes,
2890
02:59:06,000 --> 02:59:09,366
you can just click those object
and make a selection.
2891
02:59:09,833 --> 02:59:14,266
Now notice how this lighthouse highlighted
blue Whenever my mouse hovers over it.
2892
02:59:15,100 --> 02:59:18,033
Now if I click it, it made that selection.
2893
02:59:18,866 --> 02:59:21,733
You will also notice
that it has more predictability
2894
02:59:21,733 --> 02:59:24,900
than the magic wand
and the quick selection.
2895
02:59:24,900 --> 02:59:28,866
But then again, it still depends
on the contrast of objects.
2896
02:59:29,466 --> 02:59:34,633
You can see
it didn't see this rocks right here,
2897
02:59:34,633 --> 02:59:36,933
aside from this one
which has a sharp edge.
2898
02:59:37,833 --> 02:59:42,733
So technicalities in the background
are different amongst the three
2899
02:59:42,766 --> 02:59:46,933
tools, and understanding
that those technicalities are different
2900
02:59:46,933 --> 02:59:48,566
would ultimately lead you
2901
02:59:48,566 --> 02:59:52,600
to choose one tool over the other
based upon a particular situation.
2902
02:59:52,600 --> 02:59:53,666
You find in.
2903
02:59:54,900 --> 02:59:55,133
All right.
2904
02:59:55,133 --> 02:59:57,700
So let
me just go up here on the control panel
2905
02:59:57,700 --> 03:00:00,266
and you will see
we have a couple of options here.
2906
03:00:01,200 --> 03:00:04,000
Again,
this one is to create a new selection.
2907
03:00:04,466 --> 03:00:08,700
And the second option is to add a
selection based on our current selection.
2908
03:00:09,300 --> 03:00:14,033
And this one is to subtract
and the fourth one is to add
2909
03:00:14,033 --> 03:00:17,600
a selection based on
what's inside the intersecting points.
2910
03:00:18,033 --> 03:00:21,600
So let me just show you that here
I'll make a selection
2911
03:00:21,600 --> 03:00:25,500
and make sure that the fourth option
here is selected.
2912
03:00:25,900 --> 03:00:28,500
And when I made another selection
2913
03:00:29,000 --> 03:00:32,666
and overlaps it to the current selection,
what's inside
2914
03:00:32,700 --> 03:00:35,933
the intersecting points
will be the one selected.
2915
03:00:36,566 --> 03:00:39,300
So let me just go ahead and do that
2916
03:00:39,300 --> 03:00:42,533
just like so
it has selected what's inside.
2917
03:00:43,766 --> 03:00:44,033
All right.
2918
03:00:44,033 --> 03:00:47,733
So let me just go ahead and select
that and go back up here.
2919
03:00:48,766 --> 03:00:51,666
We can also turn off the object
finder there.
2920
03:00:51,666 --> 03:00:53,100
But before do that,
2921
03:00:53,100 --> 03:00:57,400
if you want to scan the image,
you just click this re scan or refresh.
2922
03:00:57,400 --> 03:00:59,866
Brought them here to scan the image.
2923
03:00:59,866 --> 03:01:03,233
But with that object finder off,
you will not see the blue
2924
03:01:03,233 --> 03:01:06,533
highlights on the objects
whenever you hover your mouse to them.
2925
03:01:07,933 --> 03:01:08,266
All right.
2926
03:01:08,266 --> 03:01:11,633
So we also have modes here
that we were using
2927
03:01:12,300 --> 03:01:15,200
and what we were using
is a rectangle here.
2928
03:01:15,200 --> 03:01:18,166
And the other option we have here
is the lasso.
2929
03:01:18,533 --> 03:01:22,833
And it is cool because we can use that
and just go over to our objects,
2930
03:01:22,900 --> 03:01:26,633
do a draw down here,
and even if you don't get them perfectly,
2931
03:01:26,633 --> 03:01:29,133
Photoshop will predict
what you're trying to select.
2932
03:01:29,766 --> 03:01:31,033
Oh awesome.
2933
03:01:31,033 --> 03:01:33,833
So again, these are just starting points.
2934
03:01:33,833 --> 03:01:36,433
You will really not
get them perfectly on first try
2935
03:01:36,700 --> 03:01:39,433
and you would need to modify later
on to be flawless.
2936
03:01:40,333 --> 03:01:41,466
So pretty much it.
2937
03:01:41,466 --> 03:01:45,133
And again, these are just
some of the useful tools when creating
2938
03:01:45,133 --> 03:01:56,100
selections in your images,
when working in Photoshop.
2939
03:01:56,100 --> 03:01:59,400
In this video, I've got this document
that are available inside
2940
03:01:59,400 --> 03:02:02,566
the tutorial files
that you downloaded from the website.
2941
03:02:02,933 --> 03:02:06,933
I have this cute girl,
that JPEG and beetle that JPEG.
2942
03:02:07,500 --> 03:02:10,033
Now, earlier
we looked at how we could work
2943
03:02:10,133 --> 03:02:13,466
the quick selection tool,
the magic wand tool, and the object
2944
03:02:13,466 --> 03:02:17,266
selection tool to automate
how we go about creating selections.
2945
03:02:17,733 --> 03:02:20,100
Now we're going to take that
a step further.
2946
03:02:20,100 --> 03:02:23,000
Look at a feature
that does some advanced automation
2947
03:02:23,266 --> 03:02:26,033
in the process
of selecting a subject within an image.
2948
03:02:26,866 --> 03:02:31,133
Now, oftentimes new users
will think that simply means person
2949
03:02:31,133 --> 03:02:34,600
within an image,
but that's not necessarily the case.
2950
03:02:35,066 --> 03:02:37,133
You can have more than one person
in the image
2951
03:02:37,133 --> 03:02:39,433
or something
other than a person altogether.
2952
03:02:40,200 --> 03:02:43,700
But before we get there, let's take a look
at how this command works.
2953
03:02:44,233 --> 03:02:45,833
So the first thing that we're going to do
2954
03:02:45,833 --> 03:02:49,800
is zoom into this image
so that we can look at it closely.
2955
03:02:49,800 --> 03:02:52,700
And as you can see,
it does pose some problems here.
2956
03:02:52,700 --> 03:02:55,433
If we look at here,
the table shows her reflection
2957
03:02:55,933 --> 03:03:00,300
and of course, it will have the same
color values only that it's darker.
2958
03:03:00,733 --> 03:03:03,933
Nevertheless, we're going to take a look
at this new command.
2959
03:03:04,400 --> 03:03:07,566
So what I'm going to do
is to come up here to the select menu
2960
03:03:07,566 --> 03:03:10,900
and from the Select menu,
I'm going to choose subject.
2961
03:03:12,000 --> 03:03:12,533
And when you
2962
03:03:12,533 --> 03:03:16,433
choose a subject, Photoshop
will take a moment to analyze the image,
2963
03:03:16,433 --> 03:03:19,700
and then it will find the subject
and make a selection.
2964
03:03:20,333 --> 03:03:21,400
And as you can see, it's
2965
03:03:21,400 --> 03:03:25,466
not a perfect selection,
but it's a pretty good starting point.
2966
03:03:25,466 --> 03:03:29,600
And you'll also notice
that we selected her reflection in here.
2967
03:03:30,366 --> 03:03:33,000
Now, if you want to modify
this using some of the tools
2968
03:03:33,000 --> 03:03:36,000
that we looked at in the previous lesson,
we could do that.
2969
03:03:36,766 --> 03:03:40,000
I'll just come over here,
choose the quick selection tool here,
2970
03:03:40,000 --> 03:03:44,400
and I'll just choose this option here
to subtract from the selection.
2971
03:03:45,233 --> 03:03:48,533
And what I'll do next
is to increase the brush size
2972
03:03:48,533 --> 03:03:51,166
by using bracket s on the keyboard.
2973
03:03:51,766 --> 03:03:55,000
Then I'll just simply click over here
to remove some of these
2974
03:03:55,000 --> 03:03:56,266
areas from the selection.
2975
03:03:57,400 --> 03:03:58,933
All right.
2976
03:03:58,933 --> 03:04:00,300
Okay. That's good.
2977
03:04:00,300 --> 03:04:04,533
And so, again, what we have here
is a pretty solid starting point.
2978
03:04:04,533 --> 03:04:08,766
Now, all right, So let me just show you
another thing here.
2979
03:04:08,800 --> 03:04:12,133
I'll just come over here
on our other document,
2980
03:04:12,133 --> 03:04:14,566
which is the beetle dot jpeg.
2981
03:04:14,566 --> 03:04:17,766
And in here,
we don't have a present at all.
2982
03:04:17,766 --> 03:04:22,266
What we have is this bill, and I'm go,
I'm going to use the same command here.
2983
03:04:22,633 --> 03:04:25,633
But you'll notice that
with the quick selection tool active,
2984
03:04:26,200 --> 03:04:30,433
we can see the subject command
is available from the control panel.
2985
03:04:31,000 --> 03:04:34,866
Now, if I click this button here,
you'll notice that Photoshop again
2986
03:04:34,866 --> 03:04:37,933
is analyzing the image until it comes up
2987
03:04:37,933 --> 03:04:40,766
with its version of the selection
or this object.
2988
03:04:41,833 --> 03:04:42,100
All right.
2989
03:04:42,100 --> 03:04:47,066
So just like so again, it's not perfect,
but it's a great way to start selection.
2990
03:04:47,533 --> 03:04:51,300
So once you have the selection,
how do you modify them
2991
03:04:51,300 --> 03:04:54,933
really to tighten them up
and make them as perfect as possible?
2992
03:04:55,666 --> 03:04:59,266
Well, something called the Select
in Mask Workspace,
2993
03:04:59,666 --> 03:05:03,366
which has all sorts of settings
that allow you to modify the selection,
2994
03:05:03,600 --> 03:05:04,700
though it's just perfect.
2995
03:05:04,700 --> 03:05:06,866
And that is exactly the way you wanted it.
2996
03:05:07,400 --> 03:05:12,433
And that's
what we'll look at in on the next video.
2997
03:05:17,933 --> 03:05:18,633
How can you make
2998
03:05:18,633 --> 03:05:22,466
your selection
as specific as possible in this session?
2999
03:05:22,466 --> 03:05:25,366
Want to show you the selection
and mask workspace?
3000
03:05:26,033 --> 03:05:31,166
The workspace is designed to help you
refine or modify the edge of a selection
3001
03:05:31,166 --> 03:05:33,366
that you've already made
within that workspace.
3002
03:05:34,166 --> 03:05:37,366
Now I'm working with a document
called Little Girl that JPEG,
3003
03:05:37,866 --> 03:05:40,900
which is available
inside your tutorial assets folder.
3004
03:05:41,800 --> 03:05:44,000
If we take a look at this subject,
you'll notice
3005
03:05:44,000 --> 03:05:47,800
that it's going to be somewhat complicated
to make a good selection
3006
03:05:48,300 --> 03:05:51,933
because of this strand of hair
coming off the back.
3007
03:05:51,933 --> 03:05:55,600
And here at the front
we also have this eyelash here.
3008
03:05:56,433 --> 03:06:00,133
And like I said, you can create
your initial selection in the Select
3009
03:06:00,133 --> 03:06:04,733
and Mask workspace and you can do that
by coming up to the select menu.
3010
03:06:05,000 --> 03:06:07,566
And from there
you can choose, select and mask.
3011
03:06:08,200 --> 03:06:09,333
Or if you want,
3012
03:06:09,333 --> 03:06:12,800
you can create your initial selection here
within the regular workspace
3013
03:06:13,066 --> 03:06:16,866
and then enter the selected in
mask workspace to refine it.
3014
03:06:17,866 --> 03:06:20,533
So let me just make my initial selection
here.
3015
03:06:20,533 --> 03:06:23,200
I'll just come over and choose
quick selection tool.
3016
03:06:24,066 --> 03:06:27,266
And just to make things simple,
just click on select subject
3017
03:06:27,266 --> 03:06:33,000
here from the top.
3018
03:06:33,000 --> 03:06:37,233
Well, it does a decent job,
but you'll notice that it didn't select
3019
03:06:37,233 --> 03:06:38,400
the megaphone here.
3020
03:06:38,400 --> 03:06:43,866
So I'm going to add to the selection
with the ad selection tool selected here.
3021
03:06:44,733 --> 03:06:45,066
All right.
3022
03:06:45,066 --> 03:06:48,066
So let me just click and drag here
until I got
3023
03:06:48,066 --> 03:06:51,200
most of the megaphone, just like.
3024
03:06:51,200 --> 03:06:55,033
So we now have this initial selection.
3025
03:06:55,800 --> 03:06:59,466
But what we want to do here
is to have the ability to pick up
3026
03:06:59,466 --> 03:07:03,266
some of these stray strands of hair
coming off of her head.
3027
03:07:03,733 --> 03:07:04,500
And with that,
3028
03:07:04,500 --> 03:07:08,433
we will just come up here again
with the quick selection tool selected.
3029
03:07:09,033 --> 03:07:13,800
You can see that the Select and Mask
workspace is available here at the top,
3030
03:07:14,266 --> 03:07:19,200
and when we click it, we will enter the
select and mask workspace.
3031
03:07:20,333 --> 03:07:23,433
Now we have a couple of different tools
here on the left hand side,
3032
03:07:23,700 --> 03:07:26,933
and you'll notice
that we have the quick selection tool.
3033
03:07:27,333 --> 03:07:29,766
You also have object selection duel here.
3034
03:07:30,366 --> 03:07:32,800
You also have the lasso selection tool,
3035
03:07:33,133 --> 03:07:35,533
hand tool and Zoom tool here.
3036
03:07:35,900 --> 03:07:38,733
So with that, you'll also that we have
3037
03:07:38,733 --> 03:07:42,433
a refine edge brush
and we also have the brush tool here.
3038
03:07:42,666 --> 03:07:46,000
And the brush tool
allows us to expand or contract the areas
3039
03:07:46,000 --> 03:07:48,666
that we're going to refine when we looking
3040
03:07:49,200 --> 03:07:52,300
at the edges of the selection.
3041
03:07:52,300 --> 03:07:54,366
Now in the Properties panel,
3042
03:07:54,366 --> 03:07:57,233
we have several different options
available to us
3043
03:07:57,533 --> 03:08:01,333
and the first thing that we could do is
we can change the view mode.
3044
03:08:02,400 --> 03:08:05,200
Now keep in mind
that there isn't a secret mode
3045
03:08:05,200 --> 03:08:08,833
that you're going to be using inside this
to get the best result.
3046
03:08:09,433 --> 03:08:11,433
Every image has different needs,
3047
03:08:12,266 --> 03:08:15,800
and so depending upon the image
that you're working with, that would
3048
03:08:15,800 --> 03:08:20,300
ultimately dictate which one of these
options makes the most sense.
3049
03:08:21,433 --> 03:08:23,566
So in this case, you'll notice
that there's
3050
03:08:23,566 --> 03:08:27,533
a view dropdown here and you can choose
something like onions skin,
3051
03:08:27,833 --> 03:08:30,866
or you could go with the marching
ants to see the selection,
3052
03:08:31,366 --> 03:08:33,866
or if you want to go,
you can go an overlay
3053
03:08:33,866 --> 03:08:37,666
which will give you kind of a quick mass
mode appearance here.
3054
03:08:37,666 --> 03:08:41,500
So we'll talk about quick mass mode
in great detail later on on this course.
3055
03:08:42,166 --> 03:08:42,433
All right.
3056
03:08:42,433 --> 03:08:47,066
So next, we also have black or white here,
and there is also black white.
3057
03:08:47,733 --> 03:08:51,600
So what this does, as you can see,
is to just look at the selection here.
3058
03:08:52,533 --> 03:08:55,766
And finally, we have layers here,
which is really useful
3059
03:08:55,766 --> 03:08:58,866
if you're creating composite
in the image that you would want.
3060
03:08:59,566 --> 03:09:04,000
Now, I'm just going to come over here
and use something like onion skin.
3061
03:09:04,433 --> 03:09:07,233
And we could also choose
black or, white or overlay.
3062
03:09:07,500 --> 03:09:11,566
And all of these options have an opposite
or transparency slider.
3063
03:09:11,733 --> 03:09:14,600
Now we can read from
left to right to control it.
3064
03:09:15,933 --> 03:09:16,900
Now down
3065
03:09:16,900 --> 03:09:20,166
towards the bottom is
where the real magic happens.
3066
03:09:20,700 --> 03:09:23,533
The first thing that we have here
is the edge detection
3067
03:09:23,533 --> 03:09:26,933
and the edge detection as a radius slider.
3068
03:09:27,266 --> 03:09:30,033
This radius slider allows Photoshop
determine
3069
03:09:30,033 --> 03:09:33,966
the size of the selection border
where the edge refinement occurs.
3070
03:09:34,133 --> 03:09:36,333
Now, if we click
and drag this to the right,
3071
03:09:36,333 --> 03:09:39,066
we're going to be increasing
the size of that border.
3072
03:09:39,366 --> 03:09:42,200
It's almost like a gutter
around this selection.
3073
03:09:43,666 --> 03:09:43,933
All right.
3074
03:09:43,933 --> 03:09:48,200
But then I'm going to keep this dial down
to a lower value like three pixels.
3075
03:09:49,500 --> 03:09:49,900
All right.
3076
03:09:49,900 --> 03:09:52,400
So there's also a smart radius option.
3077
03:09:52,400 --> 03:09:54,100
And the smart radius option
3078
03:09:54,100 --> 03:09:57,766
will automatically adjust the radius
for hard and smooth edges.
3079
03:09:58,366 --> 03:09:59,833
So with a subject like this, it's
3080
03:09:59,833 --> 03:10:03,300
really difficult to get good results
with smart radius.
3081
03:10:03,933 --> 03:10:04,200
All right.
3082
03:10:04,200 --> 03:10:06,266
So as we scroll down, you'll notice
3083
03:10:06,266 --> 03:10:08,600
that we have some additional global
refinements.
3084
03:10:08,600 --> 03:10:12,266
And the first thing that we're looking at
here is the smooth slider.
3085
03:10:12,800 --> 03:10:16,233
And the smooth slider will smooth out
jagged edges.
3086
03:10:16,933 --> 03:10:20,833
It really looks for hills or valleys
within the selection.
3087
03:10:20,833 --> 03:10:24,666
But our subject here is is a person.
3088
03:10:24,666 --> 03:10:26,166
It doesn't make good sense
3089
03:10:27,733 --> 03:10:27,966
here.
3090
03:10:27,966 --> 03:10:29,833
We also have the feather slider
3091
03:10:29,833 --> 03:10:33,833
and again, like what we've talked about
on the previous lesson, feather slider,
3092
03:10:33,833 --> 03:10:38,100
it uses an algorithm to blur
the edges on both side of the edge.
3093
03:10:39,400 --> 03:10:42,966
But then this can be an issue
as it may pull in color values
3094
03:10:42,966 --> 03:10:47,700
found within the background,
which will not really give us good result.
3095
03:10:48,300 --> 03:10:51,000
So what will happen
is that I will be having like a
3096
03:10:51,100 --> 03:10:54,200
like a halo effect around the subject.
3097
03:10:54,200 --> 03:10:56,700
All right. So then there's contrast.
3098
03:10:56,700 --> 03:11:01,733
And if contrast is increase,
you'll see what happens
3099
03:11:01,733 --> 03:11:06,366
is that the soft edge transition around
the selected adjust becomes more abrupt.
3100
03:11:06,733 --> 03:11:09,233
Graining is sharper selection.
3101
03:11:09,800 --> 03:11:12,433
So you'll see that if I increase that,
3102
03:11:12,900 --> 03:11:15,866
you'll see those sharp selection here.
3103
03:11:15,866 --> 03:11:18,233
So let me just bring that back here.
3104
03:11:19,600 --> 03:11:19,933
All right.
3105
03:11:19,933 --> 03:11:23,366
To be honest, smart radius
and the refinement
3106
03:11:23,400 --> 03:11:26,900
brush will typically yield
better results for you here.
3107
03:11:27,400 --> 03:11:27,700
All right.
3108
03:11:27,700 --> 03:11:32,400
Now, before we look at the shift edge
here, I would just like to scroll
3109
03:11:32,600 --> 03:11:37,000
back up towards up here,
and I'm just going to change the view from
3110
03:11:37,000 --> 03:11:41,833
onion skin to black and then I'm going
to increase the capacity a little bit.
3111
03:11:42,633 --> 03:11:47,000
So at this point, you can see that
we're pulling in some yellow
3112
03:11:47,000 --> 03:11:50,766
background
in between the strands over her hair here.
3113
03:11:51,300 --> 03:11:55,366
And this is where the refine and brush
becomes really useful.
3114
03:11:56,333 --> 03:11:57,433
So. All right.
3115
03:11:57,433 --> 03:12:02,166
So with that selected, we can also change
our brush size if necessary.
3116
03:12:02,166 --> 03:12:06,166
Again, just hit down to the bracket,
ski on your keyboard
3117
03:12:06,600 --> 03:12:10,333
and then you can just click and drag
within the stray strands of hair here.
3118
03:12:11,266 --> 03:12:15,566
Now you'll notice that those yellow pixel
values are disappearing.
3119
03:12:16,666 --> 03:12:16,900
All right.
3120
03:12:16,900 --> 03:12:20,500
So now I'm going to go ahead
and refine this a little bit more here
3121
03:12:20,500 --> 03:12:24,700
until I'm happy with the results.
3122
03:12:24,700 --> 03:12:25,133
All right.
3123
03:12:25,133 --> 03:12:28,300
So in this case,
we're now getting good results here,
3124
03:12:29,366 --> 03:12:32,933
but we still have somewhat
like a yellow glow around area.
3125
03:12:32,933 --> 03:12:36,533
And we can fix that by coming
towards the bottom here.
3126
03:12:36,533 --> 03:12:40,933
And from the properties panel,
we can use the shift edge here.
3127
03:12:41,233 --> 03:12:46,466
And by shifting edge, you can either
contract or expand the selection here.
3128
03:12:47,366 --> 03:12:51,400
So if you have a yellow values, you
probably want to contract it a little bit.
3129
03:12:51,400 --> 03:12:53,700
So I'll just click
and drag this to the left.
3130
03:12:54,266 --> 03:12:58,900
And as I do that, you'll notice that
some of those yellow values disappear.
3131
03:12:59,800 --> 03:13:03,300
And let me just scroll down
towards the bottom.
3132
03:13:03,300 --> 03:13:06,500
And as you can see,
we also have this output settings
3133
03:13:06,766 --> 03:13:10,133
where we have
the decontaminate color option.
3134
03:13:10,466 --> 03:13:13,333
So this option will essentially remove
3135
03:13:13,333 --> 03:13:16,466
any color values
within anti-aliasing pixels.
3136
03:13:16,933 --> 03:13:21,500
And if you remember what they aliasing is,
it essentially borrows
3137
03:13:21,866 --> 03:13:26,133
from the foreground and background
and creates transitional color values.
3138
03:13:27,000 --> 03:13:29,966
So this makes
the edge looks nice and smooth.
3139
03:13:30,966 --> 03:13:33,566
Well, instead
having those transitional colors values,
3140
03:13:33,933 --> 03:13:37,733
you can decontaminate them,
which will remove those color values.
3141
03:13:38,266 --> 03:13:42,200
You can also specify
how you want this election to be output.
3142
03:13:42,200 --> 03:13:46,433
In this case, I have a new layer
with the layer mask selected,
3143
03:13:46,433 --> 03:13:49,333
but notice you have several options here
3144
03:13:50,466 --> 03:13:54,500
and now you can remember the settings
if you want,
3145
03:13:54,500 --> 03:13:57,900
but it doesn't make sense
because every image is different.
3146
03:13:58,733 --> 03:13:59,066
All right.
3147
03:13:59,066 --> 03:14:03,600
So finally, if I scroll up the top,
a couple of other things
3148
03:14:03,600 --> 03:14:08,833
I want to point out is this checkbox here
you can show original.
3149
03:14:09,066 --> 03:14:12,566
She will show you the original selection
so that you can see
3150
03:14:13,066 --> 03:14:15,400
what changes we did on this one.
3151
03:14:15,400 --> 03:14:18,366
And as you can see,
we made a pretty big improvement here.
3152
03:14:19,433 --> 03:14:20,633
You can also
3153
03:14:20,633 --> 03:14:23,400
the edge so you can see exactly the area
3154
03:14:23,400 --> 03:14:25,433
in which the refinements are taking place.
3155
03:14:26,500 --> 03:14:26,866
All right.
3156
03:14:26,866 --> 03:14:30,666
And once you're happy, you can just
come down here and click okay.
3157
03:14:30,666 --> 03:14:34,433
And once you hit okay,
you're committing to this selection
3158
03:14:35,200 --> 03:14:38,766
also by putting it on a separate layer
with layer masks,
3159
03:14:39,533 --> 03:14:43,200
you can always go in and modify
if it proves to be necessary.
3160
03:14:44,100 --> 03:14:47,433
Right now I'm happy
with all of the settings that I made here,
3161
03:14:47,433 --> 03:14:50,966
so I'm just going to come down here
and click okay.
3162
03:14:50,966 --> 03:14:53,033
So once you click okay, you can see that
3163
03:14:53,033 --> 03:14:55,300
we've made a pretty awesome selection
here.
3164
03:14:56,100 --> 03:14:56,700
Awesome.
3165
03:14:56,700 --> 03:15:01,200
So I strongly encourage you to practice
masking, keep on experimenting
3166
03:15:01,200 --> 03:15:04,500
on the settings and as you go along,
you will be comfortable
3167
03:15:04,500 --> 03:15:07,566
with isolating any subjects or objects
that you want
3168
03:15:07,566 --> 03:15:15,700
in Photoshop.
3169
03:15:15,700 --> 03:15:20,133
The Selection Mask workspace eventually
gave us the ability to modify a selection,
3170
03:15:20,633 --> 03:15:24,266
so it is somewhat
kind of an automated process, but
3171
03:15:24,800 --> 03:15:27,800
we did have a little bit of manual control
with some of the tools
3172
03:15:27,800 --> 03:15:29,800
within that dialog box.
3173
03:15:29,800 --> 03:15:33,333
But for the most part
we were globally changing the selection.
3174
03:15:33,766 --> 03:15:37,733
We were either expanding it
or contracting it and so on.
3175
03:15:38,533 --> 03:15:42,400
What you want a precise control
on a very manual level,
3176
03:15:43,300 --> 03:15:47,700
you'd gain that by using something
called a mask, and moreover,
3177
03:15:47,700 --> 03:15:50,866
you would gain that
by using something called quick mask mode.
3178
03:15:51,600 --> 03:15:54,066
Now, a mask is nothing more than a visual
3179
03:15:54,066 --> 03:15:57,066
representation of your selection
that is stored within the layer.
3180
03:15:57,600 --> 03:15:59,433
So we're going to be talking about
3181
03:15:59,433 --> 03:16:02,900
mask in layers
in much greater detail on a later lesson.
3182
03:16:03,300 --> 03:16:06,666
But for now we want to focus on quick
mask mode,
3183
03:16:06,666 --> 03:16:11,200
which is a temporary masking mode
that allows you to paint your selection.
3184
03:16:11,533 --> 03:16:16,066
So the review quick mass mode,
we're going to start off by creating
3185
03:16:16,066 --> 03:16:19,966
a general selection of this bottle
in the small base within this image.
3186
03:16:20,766 --> 03:16:21,000
All right.
3187
03:16:21,000 --> 03:16:22,533
So let me just come over here
3188
03:16:22,533 --> 03:16:26,966
and just a quick selection tool
with a quick selection tool selected.
3189
03:16:27,233 --> 03:16:29,933
Let me just suggest the brush
the size here again
3190
03:16:30,600 --> 03:16:33,133
by hitting brackets on my keyboard.
3191
03:16:33,666 --> 03:16:38,100
And as we can see,
Harden is set to 100%, too.
3192
03:16:38,100 --> 03:16:40,433
So that's all good.
3193
03:16:40,433 --> 03:16:44,333
I'll just press, return
or enter to collapse that panel.
3194
03:16:45,300 --> 03:16:47,100
Then we'll start making
3195
03:16:47,100 --> 03:16:50,166
this selection now by clicking
dragging within this module.
3196
03:16:51,000 --> 03:16:51,433
All right.
3197
03:16:51,433 --> 03:16:52,333
Just like so.
3198
03:16:52,333 --> 03:16:56,300
And you'll notice that it's
doing a decent job after selecting it.
3199
03:16:57,300 --> 03:17:00,766
All right,
now we're to select this small base
3200
03:17:00,766 --> 03:17:03,133
next by doing the exact same thing.
3201
03:17:04,100 --> 03:17:06,466
But then there's a problem here.
3202
03:17:06,466 --> 03:17:09,166
We've selected a portion
of the background down here,
3203
03:17:09,166 --> 03:17:14,166
and that's probably because the almost
have the same color value here.
3204
03:17:14,700 --> 03:17:17,500
So what we want to do
is to modify the selection
3205
03:17:17,500 --> 03:17:21,100
and we can do that by entering the quick
mask mode.
3206
03:17:22,333 --> 03:17:22,666
All right.
3207
03:17:22,666 --> 03:17:25,966
So you can do that here
by coming over to the toolbar
3208
03:17:26,466 --> 03:17:30,000
and clicking this button
right here underneath the foreground
3209
03:17:30,000 --> 03:17:33,833
and background swatch, use the keyboard
shortcut.
3210
03:17:34,733 --> 03:17:37,233
Now, when you click this, you'll see
3211
03:17:37,466 --> 03:17:41,600
there are overlay over
all the pixels that are not selected.
3212
03:17:42,200 --> 03:17:44,966
So our goal here is getting this
red overlay
3213
03:17:44,966 --> 03:17:48,400
to appear
exactly the way we want it to appear.
3214
03:17:48,400 --> 03:17:53,100
So we could add the red overlay
by painting black and you can remove areas
3215
03:17:53,100 --> 03:17:59,300
from the image out of the overlay section
by painting white pixels.
3216
03:17:59,300 --> 03:18:03,533
There's also shades of gray that are
available for any transparent areas.
3217
03:18:03,866 --> 03:18:07,366
And if you think about dropped shadows,
shades of gray generally
3218
03:18:07,633 --> 03:18:09,933
do a nice job in that scenario.
3219
03:18:10,566 --> 03:18:14,400
But for our purpose right now
we can just paint in black and white.
3220
03:18:15,133 --> 03:18:18,266
And so remember to remove pixels
from red overlay.
3221
03:18:18,266 --> 03:18:20,700
You want to paint it with white.
3222
03:18:20,700 --> 03:18:25,100
All right, So let me just come over here
and select the brush tool.
3223
03:18:25,500 --> 03:18:27,933
We use the keyboard shortcut.
3224
03:18:27,933 --> 03:18:32,333
You can also modify the brush size
if it's too big for the image.
3225
03:18:32,800 --> 03:18:35,766
And you also want to modify the hardness
here.
3226
03:18:35,766 --> 03:18:37,633
You don't want it to be 100%,
3227
03:18:38,600 --> 03:18:40,966
but you certainly don't want it down
here too.
3228
03:18:40,966 --> 03:18:45,633
In the lower percentage levels,
you want it up somewhere in the 80
3229
03:18:45,633 --> 03:18:51,066
to 90% range so that you'll get
a fairly crisp selection.
3230
03:18:51,566 --> 03:18:56,366
So once you're happy with that,
you can press, return or enter and.
3231
03:18:56,366 --> 03:18:57,933
That's what we've mentioned earlier.
3232
03:18:57,933 --> 03:18:58,900
We want to paint it
3233
03:18:58,900 --> 03:19:02,666
white to remove the red that we see here
on this area of the base.
3234
03:19:03,600 --> 03:19:06,233
So let's zoom into the base here.
3235
03:19:06,233 --> 03:19:11,166
The keyboard shortcut again is spacebar
and control to temporarily activate
3236
03:19:11,166 --> 03:19:17,366
the Zoom tool and it will be spacebar
and command on a mac.
3237
03:19:17,366 --> 03:19:17,633
All right.
3238
03:19:17,633 --> 03:19:21,900
So you can let go of the control
or command key to temporarily
3239
03:19:21,900 --> 03:19:25,300
activate the hand tool
if you want to bend around the image.
3240
03:19:25,666 --> 03:19:28,733
So if you want
to examine the image and see
3241
03:19:30,166 --> 03:19:31,833
if I meant you can do that.
3242
03:19:31,833 --> 03:19:34,966
But before we zoomed
in, it's pretty evident
3243
03:19:34,966 --> 03:19:37,700
where we need to refine the area.
3244
03:19:38,733 --> 03:19:42,766
So again, if your brush tool is too big
for you at this point,
3245
03:19:42,766 --> 03:19:46,766
you can just adjust it again
with the brackets key on the keyboard.
3246
03:19:47,866 --> 03:19:48,566
All right.
3247
03:19:48,566 --> 03:19:54,000
So again, we want the white
to be your foreground color.
3248
03:19:54,000 --> 03:19:59,966
And if you're looking at the default
and you see black here, you can switch
3249
03:19:59,966 --> 03:20:04,466
the foreground and background color
by clicking this button right here.
3250
03:20:05,033 --> 03:20:08,166
And for some reason, it's
if it's not black or white,
3251
03:20:08,166 --> 03:20:11,766
you can press D on your keyboard
to get this color back.
3252
03:20:11,800 --> 03:20:13,933
There defaults.
3253
03:20:13,933 --> 03:20:17,300
Then you can click this button again and
3254
03:20:18,666 --> 03:20:21,933
then we can just come up here
and click and drag
3255
03:20:21,933 --> 03:20:25,000
to remove the red overlay
from the selection of base.
3256
03:20:25,933 --> 03:20:28,100
And so as you can see now,
3257
03:20:28,100 --> 03:20:32,400
you can get a really precise
with your selection here.
3258
03:20:33,166 --> 03:20:36,766
And we have a little of that,
too much of that here.
3259
03:20:36,766 --> 03:20:39,366
So just cleaning that up a little bit,
3260
03:20:40,500 --> 03:20:41,966
that looks good.
3261
03:20:41,966 --> 03:20:45,666
I'll just continue to pan around
and, check for other problems.
3262
03:20:46,500 --> 03:20:48,366
All right. All good.
3263
03:20:48,366 --> 03:20:52,033
Now, at this point,
we want to paint with black.
3264
03:20:52,366 --> 03:20:55,100
So to flip the foreground and background
3265
03:20:55,100 --> 03:20:57,533
colors, you can press X on your keyboard.
3266
03:20:58,366 --> 03:21:01,300
So you may also have to reduce
the brush size again
3267
03:21:01,300 --> 03:21:05,666
a little bit if you need to.
3268
03:21:05,666 --> 03:21:11,700
And now, as we get into the tighter space
here, you can also reduce the brush size,
3269
03:21:11,700 --> 03:21:16,333
allowing you to come up further
in between this two.
3270
03:21:16,333 --> 03:21:18,033
All right. Awesome.
3271
03:21:18,033 --> 03:21:18,466
Okay.
3272
03:21:18,466 --> 03:21:20,766
So let me just focus on the bass here.
3273
03:21:21,100 --> 03:21:23,000
As you can see at the bottom here,
3274
03:21:23,000 --> 03:21:27,000
I still have some pixels that we need
to clean up from the background.
3275
03:21:27,466 --> 03:21:31,133
And there's also some of the pixels
here at the top we need to
3276
03:21:31,733 --> 03:21:36,400
clean up
will make it as perfect as possible.
3277
03:21:36,400 --> 03:21:38,066
And as you use Photoshop,
3278
03:21:38,066 --> 03:21:40,766
you'd be getting much more faster
and comfortable with this.
3279
03:21:41,066 --> 03:21:45,400
And also you can also determine
what kind of selection tool
3280
03:21:45,400 --> 03:21:50,400
that you'll be using
as you get along with this program here.
3281
03:21:51,500 --> 03:21:51,933
All right.
3282
03:21:51,933 --> 03:21:53,900
So we're almost done here.
3283
03:21:53,900 --> 03:21:58,800
Just so doing a little bit of clean up
here, just like so
3284
03:21:58,800 --> 03:22:02,566
And I'm just going to have some one last
look here.
3285
03:22:03,900 --> 03:22:05,500
All right.
3286
03:22:05,500 --> 03:22:07,600
I think this looks pretty good.
3287
03:22:07,900 --> 03:22:12,366
Let me just press down Control and zero
or command zero on a mac
3288
03:22:12,900 --> 03:22:16,166
and this will get our image
3289
03:22:16,166 --> 03:22:19,466
to fit within our workspace.
3290
03:22:19,466 --> 03:22:22,200
Okay, So Let me just exit quick
3291
03:22:22,200 --> 03:22:25,033
mask mode here
by pressing the Kuki on the keyboard.
3292
03:22:25,400 --> 03:22:30,233
And now we can look at our selection
and it looks pretty good.
3293
03:22:30,233 --> 03:22:30,566
All right.
3294
03:22:30,566 --> 03:22:31,966
So as we look at this
3295
03:22:31,966 --> 03:22:35,866
and if we decide that we want to refine
the selection further,
3296
03:22:36,333 --> 03:22:39,100
you can just toggle back and forth
between the quick mass mode
3297
03:22:39,466 --> 03:22:42,933
and the regular mode by pressing the Kuki
on the keyboard again.
3298
03:22:43,833 --> 03:22:44,166
All right.
3299
03:22:44,166 --> 03:22:47,133
So you can always return back to the quick
mass mode if you need to.
3300
03:22:47,766 --> 03:22:53,033
And again, mass mode is
just one of the great ways to have precise
3301
03:22:53,033 --> 03:22:57,300
control over your selection
by literally painting your selection
3302
03:22:57,300 --> 03:23:05,700
into the image.
3303
03:23:05,700 --> 03:23:09,700
We have learned how we could go about
creating selections on the last chapter,
3304
03:23:09,700 --> 03:23:12,833
and now we're going to take a step further
3305
03:23:12,833 --> 03:23:15,733
and look at how we can work
with mask and layers.
3306
03:23:16,400 --> 03:23:20,766
So this will ultimately give us
more control when we manipulate an image
3307
03:23:21,600 --> 03:23:25,500
now, because we're starting to change
manipulating image, there's a good chance
3308
03:23:25,500 --> 03:23:29,633
that when you perform an operation,
you're not going to be happy with it.
3309
03:23:30,300 --> 03:23:32,866
And with that said,
you might probably want
3310
03:23:32,866 --> 03:23:36,633
to undo or redo an operation.
3311
03:23:37,733 --> 03:23:40,300
So in this clip, we're going to focus on
3312
03:23:40,300 --> 03:23:44,366
how we can undo certain operations
that we perform.
3313
03:23:44,366 --> 03:23:46,633
So let me just do something fairly
basic here.
3314
03:23:47,200 --> 03:23:51,200
Let's come up to the select menu,
and from the select menu, we can choose
3315
03:23:51,233 --> 03:23:54,333
Color range
and what we're going to do here
3316
03:23:54,333 --> 03:23:57,733
is to select this flying lanterns.
3317
03:23:58,333 --> 03:24:03,500
So what you want to do now is make sure
that you have sampled color selected
3318
03:24:04,100 --> 03:24:09,100
and then you want to come over here
and just also click add to sample tool.
3319
03:24:09,600 --> 03:24:14,100
Then we will click and drag within
the lanterns to make a nice selection.
3320
03:24:14,100 --> 03:24:16,533
So you want it
to look something like this.
3321
03:24:17,400 --> 03:24:19,733
So you want the lanterns to be white
3322
03:24:19,733 --> 03:24:22,266
and you want the background to be black,
3323
03:24:23,100 --> 03:24:27,166
but then ultimately we want to do here
is to leave the lanterns in color
3324
03:24:27,533 --> 03:24:30,933
this some orange lanterns in color
and have the background
3325
03:24:30,933 --> 03:24:34,400
appear as a black and white. All right.
3326
03:24:34,400 --> 03:24:35,733
So once we finished
3327
03:24:35,733 --> 03:24:39,533
selecting the lanterns, we want to select
everything but the lantern.
3328
03:24:39,533 --> 03:24:41,966
So we need to invert this selection.
3329
03:24:42,266 --> 03:24:44,366
And there's two ways that we can do that
here.
3330
03:24:44,733 --> 03:24:48,933
So we can just click this checkbox
here to invert,
3331
03:24:48,933 --> 03:24:51,800
or we can go to the select menu
and choose invert.
3332
03:24:52,500 --> 03:24:53,700
And in my case, I'll just
3333
03:24:54,666 --> 03:24:55,933
hit okay, on this one.
3334
03:24:55,933 --> 03:24:59,000
And then we see the marching ants. Now.
3335
03:24:59,433 --> 03:25:03,766
Now I'm going to come up
to the select menu and choose inverse
3336
03:25:05,433 --> 03:25:06,233
and next layer.
3337
03:25:06,233 --> 03:25:09,566
So what we want to do
is to apply a black and white adjustment.
3338
03:25:09,566 --> 03:25:12,866
So I'll just come over here and click
3339
03:25:12,866 --> 03:25:15,833
the black and white adjustment
here on the adjustment panel.
3340
03:25:16,433 --> 03:25:19,166
Now, if you don't see the adjustment
panel again, you can just come up
3341
03:25:19,166 --> 03:25:23,300
to the window menu and choose adjustment.
3342
03:25:23,300 --> 03:25:23,633
All right.
3343
03:25:23,633 --> 03:25:25,033
So once
3344
03:25:25,033 --> 03:25:28,800
we add the black and white adjustment,
the background is black and white now,
3345
03:25:28,800 --> 03:25:31,966
and the lanterns here are in color D So
3346
03:25:31,966 --> 03:25:34,466
we chose only the orange lanterns here.
3347
03:25:35,033 --> 03:25:39,066
But then, as we can see,
it's doing that for the most part.
3348
03:25:39,066 --> 03:25:41,433
Now, we still need to fix this.
3349
03:25:41,433 --> 03:25:45,733
If you notice, there are some black and
whites being applied to the lanterns, too.
3350
03:25:46,133 --> 03:25:51,300
So we're going to get into this mask
in a much greater detail a bit later on.
3351
03:25:51,300 --> 03:25:55,500
But anything black
and this little thumbnail here
3352
03:25:55,666 --> 03:25:58,200
that you see is
not part of this selection.
3353
03:25:59,300 --> 03:26:00,266
So we want to make
3354
03:26:00,266 --> 03:26:03,300
sure that we highlight t mask here.
3355
03:26:03,300 --> 03:26:06,466
We can see this highlight here
appearing around a thumbnail.
3356
03:26:06,866 --> 03:26:10,666
And then what we'll do next
is just the brush tool on the end.
3357
03:26:10,800 --> 03:26:13,433
The keyboard this be in.
3358
03:26:13,433 --> 03:26:16,200
You want to make sure that that black
is the foreground color.
3359
03:26:18,200 --> 03:26:21,600
If yours is not just press d
on your keyboard,
3360
03:26:21,600 --> 03:26:25,700
see the set, the foreground and background
color to are defaults white and black,
3361
03:26:26,233 --> 03:26:29,300
and you can just exchange them
3362
03:26:29,466 --> 03:26:32,500
right by hitting X on your.
3363
03:26:32,500 --> 03:26:36,433
So with the black foreground set here,
I'll just
3364
03:26:36,900 --> 03:26:42,333
click and drag over the lanterns
here to add the black to the mask here,
3365
03:26:42,333 --> 03:26:46,433
which means you will reveal the color
underneath the areas that you're painting.
3366
03:26:46,866 --> 03:26:51,833
And as you click and drag, every single
click that you need is being recorded.
3367
03:26:52,266 --> 03:26:56,600
And then we can verify this
by opening up the history panel up here.
3368
03:26:56,966 --> 03:27:00,766
And if you don't see the history panel,
you can come up to the window menu
3369
03:27:00,766 --> 03:27:02,700
and use history.
3370
03:27:02,700 --> 03:27:06,133
You'll notice that I have several steps
recorder here.
3371
03:27:06,566 --> 03:27:10,700
We've opened the image, apply
the color range command have been burst
3372
03:27:10,700 --> 03:27:11,866
the selection.
3373
03:27:11,866 --> 03:27:14,333
We've applied black and white
adjustment layer
3374
03:27:14,700 --> 03:27:17,133
then we've been working on
with the brush tool.
3375
03:27:18,033 --> 03:27:22,333
If you decide to undo something
you also come up to the edit menu
3376
03:27:22,333 --> 03:27:26,400
and from there
you can choose undo, in this case
3377
03:27:26,400 --> 03:27:31,166
the brush tool,
the keyboard shortcut, this Control Z.
3378
03:27:31,166 --> 03:27:35,000
So as I start to do this,
it might be difficult to see,
3379
03:27:35,000 --> 03:27:36,833
but take a look at the lanterns.
3380
03:27:36,833 --> 03:27:40,433
You'll start to see that
they're loosing color information.
3381
03:27:40,433 --> 03:27:42,666
And if you look at the history panel,
you're
3382
03:27:42,666 --> 03:27:46,033
you're going to see that
we're actually moving back in time.
3383
03:27:46,566 --> 03:27:50,466
Now, history panel will record
50 states by default.
3384
03:27:50,766 --> 03:27:54,566
And what's important to note is
if you get to a certain point
3385
03:27:54,566 --> 03:27:57,500
within the history of panel,
like in this case,
3386
03:27:58,100 --> 03:28:00,600
we've just applied
black and white adjustment layer.
3387
03:28:00,600 --> 03:28:03,500
If I do something else here
within the image,
3388
03:28:03,800 --> 03:28:07,200
all these steps that are grayed out
will go away.
3389
03:28:07,200 --> 03:28:08,700
They get flushed out.
3390
03:28:08,700 --> 03:28:11,333
This is to make room for new steps.
3391
03:28:11,766 --> 03:28:15,600
And then now I'm going to go ahead here
and do that.
3392
03:28:16,033 --> 03:28:19,766
So as you can see, you can circle
back in time, which brings back
3393
03:28:19,766 --> 03:28:23,100
this old steps here, which is what I want.
3394
03:28:23,100 --> 03:28:27,100
And now we can just come down here
to get back to the point
3395
03:28:27,100 --> 03:28:32,033
where I was before, before I start
making the mistakes on the history panel.
3396
03:28:32,266 --> 03:28:33,700
And believe it or not,
3397
03:28:34,833 --> 03:28:35,800
we there is
3398
03:28:35,800 --> 03:28:40,233
quite a few more features in this,
but This is not about the history panel
3399
03:28:40,266 --> 03:28:44,033
here, but rather
I just want to show you how you can go
3400
03:28:44,033 --> 03:28:49,000
about undoing and redoing operations
that you may performing.
3401
03:28:49,000 --> 03:28:53,066
Just be aware that when you do something
in Photoshop, rarely
3402
03:28:53,066 --> 03:28:57,633
is it something that's set in stone
with the same robust history panel.
3403
03:28:57,633 --> 03:29:00,033
Chances are you can get back in time.
3404
03:29:00,033 --> 03:29:03,666
But from here
on, as we go through the course, at least,
3405
03:29:03,666 --> 03:29:06,500
you know how to undo possible changes
3406
03:29:06,866 --> 03:29:16,233
that you make inside the program.
3407
03:29:16,233 --> 03:29:18,966
I'm working with Layer Mask, not BSD here.
3408
03:29:18,966 --> 03:29:21,933
And you can open that
on your tutorial assets folder.
3409
03:29:22,566 --> 03:29:25,200
So in the last lesson
we've talked about blend modes
3410
03:29:25,200 --> 03:29:28,766
and now we'll be focusing on Layer Mask.
3411
03:29:29,133 --> 03:29:32,833
Now when we were working with selections,
we worked with Quick Mask Mode
3412
03:29:33,166 --> 03:29:35,633
and we also applied adjustments to layers.
3413
03:29:36,200 --> 03:29:39,466
So when we applied an adjustment
to a layer, we created something
3414
03:29:39,466 --> 03:29:41,333
called a layer mask.
3415
03:29:41,333 --> 03:29:46,200
And a layer mask is essentially quick
mask mode being saved on a layer.
3416
03:29:47,000 --> 03:29:50,566
Now the advantage of this is
you can manipulate the mask
3417
03:29:50,566 --> 03:29:54,033
at any point in time, you're not committed
to a particular selection.
3418
03:29:54,600 --> 03:29:58,766
You can always modify it
and because of that, you can always access
3419
03:29:58,766 --> 03:30:01,766
all the pixel information
within the original image.
3420
03:30:02,700 --> 03:30:05,066
Now when you work with Layer Mask, you're
3421
03:30:05,066 --> 03:30:07,800
typically working in a nondestructive way.
3422
03:30:08,266 --> 03:30:10,433
Just really the preferred
workflow in Photoshop.
3423
03:30:11,266 --> 03:30:15,233
So let's take a look at the Layer
mask in greater detail.
3424
03:30:15,700 --> 03:30:19,833
And the first thing that I'd like to do
in the layer menu is select
3425
03:30:19,833 --> 03:30:24,300
the panel options to open up the layer
panel options dialog box,
3426
03:30:25,200 --> 03:30:29,200
and they want to select the largest
thumbnail size for the panel.
3427
03:30:29,433 --> 03:30:32,233
This will give us a better preview
within the Layers panel.
3428
03:30:32,700 --> 03:30:34,933
I'm also going to put it on Layer Bounce,
3429
03:30:34,933 --> 03:30:38,133
making it easier
for us to see what's happening.
3430
03:30:38,133 --> 03:30:41,033
So there's a couple of ways
that you can create Layer Mask,
3431
03:30:41,433 --> 03:30:44,233
you can create layer Mask
from an existing selection,
3432
03:30:44,733 --> 03:30:47,666
or you can just create one
without a selection.
3433
03:30:47,666 --> 03:30:49,500
So let's look at that
3434
03:30:49,500 --> 03:30:51,800
first with the bus sign layer
as the active
3435
03:30:51,800 --> 03:30:54,866
layer down
towards the bottom of the Layers panel,
3436
03:30:54,866 --> 03:30:58,166
you'll see that there's an added
layer mask button.
3437
03:30:58,833 --> 03:31:02,333
When you click it, a layer
mask is added to the bus, same layer.
3438
03:31:03,100 --> 03:31:07,700
It's all white, which means all of the
pixels are being revealed by this.
3439
03:31:07,700 --> 03:31:11,100
And if you want to hide certain pixels
you would painted
3440
03:31:11,100 --> 03:31:13,900
with black just like the quick mask mode.
3441
03:31:14,133 --> 03:31:15,733
But the difference in here
3442
03:31:15,733 --> 03:31:19,633
is you're painting this matte
which is attached to this bus sign layer,
3443
03:31:20,200 --> 03:31:23,733
and you can always modify the mass
at any point in time.
3444
03:31:24,300 --> 03:31:28,066
But let's look at what happens
if hide pixels on this layer.
3445
03:31:28,766 --> 03:31:32,733
You'll see
you will begin to show the pixels
3446
03:31:32,733 --> 03:31:36,833
on the layer underneath it,
which happens to be this image of a sky.
3447
03:31:37,633 --> 03:31:41,300
So what I'd like you to do is select
the brush tool by pressing B
3448
03:31:41,300 --> 03:31:45,766
on your keyboard, then select the brush
that has a fairly soft edge
3449
03:31:46,600 --> 03:31:51,000
going to just drag this hardness
slider down here to 24%.
3450
03:31:51,666 --> 03:31:55,100
You can increase the size
by using the bracket ski on your keyboard
3451
03:31:55,600 --> 03:31:59,333
and you want to make sure
that the foreground color is black.
3452
03:32:00,733 --> 03:32:01,033
If it's
3453
03:32:01,033 --> 03:32:04,300
not, press D on your keyboard
to set the foreground and background
3454
03:32:04,300 --> 03:32:07,366
color to there defaults, then press
3455
03:32:07,366 --> 03:32:09,466
X to swap those colors.
3456
03:32:10,500 --> 03:32:13,500
Now it's really important
to have the thumbnail of the mask selected
3457
03:32:14,000 --> 03:32:18,333
and from that point you can begin
painting with black and as you do that,
3458
03:32:18,700 --> 03:32:21,333
you start
introducing the clouds to the image,
3459
03:32:21,333 --> 03:32:25,266
and that's because you're
hiding the pixels on the bus time layer,
3460
03:32:25,266 --> 03:32:28,633
revealing the clouds
or the pixels underneath it.
3461
03:32:29,566 --> 03:32:32,433
Likewise, you can see the mass
that we're creating here.
3462
03:32:32,766 --> 03:32:37,066
If you want to see the mask in greater
detail down the alt key on the Windows
3463
03:32:37,500 --> 03:32:41,233
option
for Mac and click on that thumbnail,
3464
03:32:41,800 --> 03:32:44,900
then you'll see you get the full screen
view and.
3465
03:32:44,900 --> 03:32:47,433
You can see the different areas
that you may have missed.
3466
03:32:47,966 --> 03:32:51,633
If you missed some areas,
simply click and drag
3467
03:32:52,033 --> 03:32:54,066
black paint overdose missed areas
3468
03:32:54,866 --> 03:32:57,466
and you'll see the preview updated.
3469
03:32:58,833 --> 03:33:01,266
Now hold down the alt or option key again
3470
03:33:01,266 --> 03:33:05,033
and click to return
back to the normal view.
3471
03:33:05,033 --> 03:33:08,200
And anytime you paint on a layer
mask, it's really important
3472
03:33:08,200 --> 03:33:10,533
to have that layer mask selected.
3473
03:33:11,400 --> 03:33:15,133
Right now it's selected
because we see borders, the mask.
3474
03:33:15,133 --> 03:33:20,100
But if I were to click on the bus, sign
thumbnail, and if we paint it with black,
3475
03:33:20,700 --> 03:33:26,066
now I'm painting black on that layer
and that's not what they want to do.
3476
03:33:26,100 --> 03:33:29,733
So it's really important to make sure
that this thumbnail is active.
3477
03:33:30,333 --> 03:33:32,300
The other way is to make a selection
3478
03:33:32,300 --> 03:33:35,833
and then create a layer mask
based upon that selection.
3479
03:33:36,033 --> 03:33:37,800
Let's just look at that.
3480
03:33:37,800 --> 03:33:40,500
We need to remove this layer mask
and you can do that
3481
03:33:40,500 --> 03:33:43,866
by dragging the layer
mask into the trash can.
3482
03:33:43,866 --> 03:33:46,600
And when you do that,
you may receive a dialog box
3483
03:33:46,600 --> 03:33:49,733
that ask you if you want to apply the mask
or delete it.
3484
03:33:49,966 --> 03:33:50,800
If you do see it,
3485
03:33:51,866 --> 03:33:53,833
if you apply it, what will happen.
3486
03:33:53,833 --> 03:33:57,766
Is anywhere you have black within a layer
mask, pixels will be deleted
3487
03:33:57,766 --> 03:33:59,333
from that layer.
3488
03:33:59,333 --> 03:34:02,700
So it's a destructive operation
and one that you probably don't
3489
03:34:02,700 --> 03:34:05,166
want to perform
in majority of the situation.
3490
03:34:06,000 --> 03:34:09,066
So you can just click on delete
to remove the layer mask.
3491
03:34:09,733 --> 03:34:13,566
And now what we want to do
is to create a selection of the bus sign.
3492
03:34:13,566 --> 03:34:16,566
We can do this in a variety of ways,
but I'm going to do this by
3493
03:34:16,566 --> 03:34:19,233
selecting subject under the select menu.
3494
03:34:20,033 --> 03:34:24,100
Again, Photoshop will scan the image
to create a selection.
3495
03:34:24,100 --> 03:34:28,833
So as you can see,
we've got a decent selection here,
3496
03:34:29,500 --> 03:34:33,300
but some parts were not included,
so I'm going to add to
3497
03:34:33,500 --> 03:34:36,233
by selecting the Polygon lasso tool here,
3498
03:34:36,766 --> 03:34:41,500
I'm going to hold down the shift key
to add to the selection.
3499
03:34:42,033 --> 03:34:47,333
Then I'm just going to click and drag
around this border of this bus sign here.
3500
03:34:48,633 --> 03:34:49,166
Also, I'll
3501
03:34:49,166 --> 03:34:53,100
just subtract some of the errors here.
3502
03:34:53,100 --> 03:34:57,700
Now, you would want to take your time
to make sure you get the best selection.
3503
03:34:57,700 --> 03:35:00,133
But remember,
because you're creating a layer mask,
3504
03:35:00,533 --> 03:35:04,933
you don't really have to worry about being
absolutely perfect because it's a mask.
3505
03:35:04,933 --> 03:35:10,633
You can always make modifications
any point in time so that it's pretty good
3506
03:35:10,633 --> 03:35:14,533
now and we can just come over
to the Layers panel.
3507
03:35:14,866 --> 03:35:19,733
We can click the Add layer mask,
and when you do that, you'll notice that
3508
03:35:19,733 --> 03:35:24,300
the pixels that are selected are preserved
and everything else is masked out.
3509
03:35:25,266 --> 03:35:29,233
So it's like we've been in everything else
except the selection in black.
3510
03:35:29,900 --> 03:35:33,900
And so now we're revealing the sky layer
underneath the bus, same layer.
3511
03:35:34,733 --> 03:35:35,966
I do see some problems.
3512
03:35:35,966 --> 03:35:38,800
For example, we have a window here
that we don't want to see,
3513
03:35:39,700 --> 03:35:41,733
so I'll just select the brush tool.
3514
03:35:41,733 --> 03:35:46,033
I'm just going to paint with black
and I can just adjust the size
3515
03:35:46,033 --> 03:35:49,133
of the brush here by using the brackets
you get on your keyboard
3516
03:35:49,666 --> 03:35:55,100
and I'm just going to click and drag over
to of that window to get rid of it.
3517
03:35:55,100 --> 03:35:56,766
All right, awesome.
3518
03:35:56,766 --> 03:36:00,500
So Layer mask are way too essential
to save a selection,
3519
03:36:00,900 --> 03:36:04,800
can modify it at any point in time
and ultimately you preserve
3520
03:36:05,033 --> 03:36:07,133
the original information on the layer.
3521
03:36:07,800 --> 03:36:10,866
This is much a better way
than deleting the pixels
3522
03:36:10,866 --> 03:36:12,733
that you don't think that you need.
3523
03:36:12,733 --> 03:36:15,766
And at least with this process,
you come back to them
3524
03:36:16,233 --> 03:36:17,633
at a later point in time.
3525
03:36:17,633 --> 03:36:26,233
Within the document.
3526
03:36:26,233 --> 03:36:30,200
In this video, I want to show you how
you can use gradient within a layer mask
3527
03:36:30,433 --> 03:36:34,133
to create a software transition
between the pixels on one layer
3528
03:36:34,133 --> 03:36:35,766
and the layer underneath it.
3529
03:36:36,766 --> 03:36:38,566
All right, I'm working with a document
3530
03:36:38,566 --> 03:36:43,366
called Gradient, not biased,
and we can just come over and highlight
3531
03:36:43,366 --> 03:36:47,400
the audio layer
and we can just dial back the opacity.
3532
03:36:47,866 --> 03:36:51,400
But then this is a global change
for the entire layer.
3533
03:36:51,400 --> 03:36:55,166
The entire layer right now
has the capacity of 39%.
3534
03:36:55,166 --> 03:36:59,066
However, what if you wanted something
a little bit more gradual,
3535
03:36:59,933 --> 03:37:02,233
Maybe you wanted
see the clouds up here in the top,
3536
03:37:02,233 --> 03:37:05,500
but you want to see less of the cloud
down here in the bottom.
3537
03:37:06,700 --> 03:37:10,133
Well, that's where you can use a gradient
within your layer mask.
3538
03:37:10,133 --> 03:37:12,933
So With the car selected right here,
3539
03:37:13,400 --> 03:37:17,233
let's just come down towards the bottom
and add a new layer mask.
3540
03:37:18,166 --> 03:37:21,233
After doing that, you can come over
and choose gradient tool,
3541
03:37:21,900 --> 03:37:24,333
and with the gradient tool in the options
3542
03:37:24,333 --> 03:37:27,533
bar, you can select a type of gradient
you want to work with.
3543
03:37:28,200 --> 03:37:31,066
So the very first option
is foreground to background
3544
03:37:31,500 --> 03:37:34,800
and if you have a black for the background
and white for the background,
3545
03:37:35,100 --> 03:37:35,833
you're all set.
3546
03:37:35,833 --> 03:37:38,833
But if you're not,
you can select the third option.
3547
03:37:38,833 --> 03:37:40,566
So which is a black and white.
3548
03:37:41,700 --> 03:37:43,133
Now with that option selected,
3549
03:37:43,133 --> 03:37:46,800
you can press, return or enter
on your keyboard to collapse that panel.
3550
03:37:47,666 --> 03:37:50,600
And then all you have to do
now is to ensure
3551
03:37:50,600 --> 03:37:53,833
that the layer mask icon
is active within the Layers panel
3552
03:37:54,266 --> 03:37:58,500
and then we can click from the top corner
and drag down to the bottom.
3553
03:37:59,133 --> 03:38:02,766
And when you do that
you get a nice gradual transition
3554
03:38:02,766 --> 03:38:04,433
from the cloud to the car.
3555
03:38:04,433 --> 03:38:07,800
And any time you reapplied
at the gradient, you're essentially
3556
03:38:08,100 --> 03:38:10,166
recreating the mask.
3557
03:38:10,166 --> 03:38:12,366
So for example, if I do the opposite here,
3558
03:38:12,366 --> 03:38:16,333
if I click in the bottom
and drag out the top, you'll notice
3559
03:38:16,333 --> 03:38:20,700
that I'm seeing more clouds in the bottom
and more pixels in the top.
3560
03:38:21,800 --> 03:38:25,700
Likewise, if you don't grab quite as far,
if you click and drag,
3561
03:38:25,833 --> 03:38:30,300
maybe only this much, you'll notice
you get more transitions.
3562
03:38:30,300 --> 03:38:34,366
So using gradient
within layer mask gives you the ability
3563
03:38:34,366 --> 03:38:37,766
to create smooth transitions
from artwork on one
3564
03:38:37,766 --> 03:38:45,366
layer.
3565
03:38:45,366 --> 03:38:48,800
Many Photoshop topics
could almost dictate their own course,
3566
03:38:48,800 --> 03:38:51,533
and layer effects is no exception to that.
3567
03:38:52,300 --> 03:38:56,933
And I do think it's important
to at least show you how you can implement
3568
03:38:56,933 --> 03:38:57,766
a layer effect
3569
03:38:57,766 --> 03:39:01,133
without going through all of the details
associated with the layer effects.
3570
03:39:02,133 --> 03:39:04,766
And now if you're interested in learning
more about layer effects,
3571
03:39:04,766 --> 03:39:08,400
there are some courses
dedicated to layer effects exclusively.
3572
03:39:09,500 --> 03:39:14,900
So the first thing I want to do here is
just show you how you can apply a effect.
3573
03:39:14,900 --> 03:39:19,633
And we're going to do that by selecting
this layer here, which is the oval ball.
3574
03:39:20,900 --> 03:39:22,733
And let's say we decided
3575
03:39:22,733 --> 03:39:25,700
we wanted to add a drop shadow
to this image.
3576
03:39:26,266 --> 03:39:29,500
We can do that
quickly and easily inside Photoshop
3577
03:39:29,500 --> 03:39:32,500
by coming down here
and adding a layer effects.
3578
03:39:33,000 --> 03:39:36,600
So you can see there's a little effect
button and if you click it,
3579
03:39:36,966 --> 03:39:40,600
a menu will appear of all different
layer effects that are available.
3580
03:39:41,400 --> 03:39:43,900
In this case,
we're going to choose drop Shadow,
3581
03:39:43,900 --> 03:39:48,900
and when you select Drop Shadow, a dialog
box appears with all sorts of settings.
3582
03:39:48,900 --> 03:39:52,333
Here you can modify the appearance
of the layer effects
3583
03:39:52,500 --> 03:39:54,400
by manipulating preferences.
3584
03:39:54,400 --> 03:39:56,733
But you see here, for example,
3585
03:39:56,733 --> 03:40:00,766
maybe we think that the shadow
is too far away from the image.
3586
03:40:01,300 --> 03:40:04,900
And if that's the case,
we can back off the distance slider
3587
03:40:04,900 --> 03:40:08,900
and you'll notice that the shadow
is being pulled closer to the artwork
3588
03:40:09,733 --> 03:40:12,700
and maybe you're not happy
with this spread and we want the
3589
03:40:13,100 --> 03:40:15,300
to be a little bit tighter.
3590
03:40:15,700 --> 03:40:18,766
Again,
I can just click and drag this to the left
3591
03:40:18,766 --> 03:40:23,600
and you'll notice there's less of a spread
associated with this drop.
3592
03:40:23,600 --> 03:40:27,633
And finally, you could also decrease
or increase the size of the shadow.
3593
03:40:28,566 --> 03:40:32,766
So all of this options have an impact
on the appearance of the drop shadow,
3594
03:40:33,200 --> 03:40:36,866
but you'll notice that you can apply
all sorts of other layer effects.
3595
03:40:37,500 --> 03:40:40,500
You could bevel and emboss the artwork,
you could apply
3596
03:40:40,500 --> 03:40:43,666
a stroke and integral
and so on and so forth.
3597
03:40:44,533 --> 03:40:48,533
You can even apply multiple effects
to the same layer if need be.
3598
03:40:49,166 --> 03:40:53,766
For example, if you decide that you want
inner glow to the, you can come over here
3599
03:40:53,766 --> 03:40:58,100
and select the effect and you'll notice
it has a glow inside.
3600
03:40:58,100 --> 03:41:02,933
Now on this box again,
you can control of this option here
3601
03:41:03,166 --> 03:41:06,000
to ultimately
change the appearance of the effects.
3602
03:41:06,833 --> 03:41:10,000
If you decide you don't want the inner
glow, you can come over here
3603
03:41:10,000 --> 03:41:13,266
and these selected
and it's removed from the image.
3604
03:41:14,200 --> 03:41:17,700
Once you're happy with the effects,
you can just come over and click okay.
3605
03:41:17,700 --> 03:41:23,200
And once you click okay, you can see that
effect here in the Layers panel.
3606
03:41:23,700 --> 03:41:28,500
If you want to temporarily turn it off,
you can do that by clicking this icon
3607
03:41:28,500 --> 03:41:32,100
and you'll notice that the
image no longer the effect.
3608
03:41:33,133 --> 03:41:35,233
If you want to modify it in some way,
3609
03:41:35,266 --> 03:41:39,300
simply double
click on it to reopen the layer dialog box
3610
03:41:40,700 --> 03:41:41,100
again.
3611
03:41:41,100 --> 03:41:46,133
If you want to remove it, simply uncheck
that option here from the effects list.
3612
03:41:46,533 --> 03:41:49,700
In this case,
I do want it so I'll leave it selected
3613
03:41:50,433 --> 03:41:52,800
and once you're done
you can come over and click.
3614
03:41:52,800 --> 03:41:55,200
Okay. Awesome.
3615
03:41:55,833 --> 03:42:00,000
So that's the general overview
as how layer effects work.
3616
03:42:00,000 --> 03:42:04,333
And like I said,
it's a fairly involved topic, but at least
3617
03:42:04,366 --> 03:42:08,666
you have some sense on how you can apply
layer effects to your own artwork
3618
03:42:08,933 --> 03:42:18,533
when working inside.
3619
03:42:18,533 --> 03:42:21,366
Because we've spent so much time
talking about layers.
3620
03:42:21,366 --> 03:42:25,033
I want you to know that you can get
rid of layers by flattening an image
3621
03:42:25,500 --> 03:42:29,233
and this can become important
if you need to merge layers together
3622
03:42:29,766 --> 03:42:33,800
or if you simply don't need a
of all the content residing
3623
03:42:33,800 --> 03:42:38,400
on their own individual layers, but
still need the flexibility of a BSD file.
3624
03:42:39,300 --> 03:42:42,500
So now I'm working with a document
called Bulb Not BSD.
3625
03:42:42,966 --> 03:42:46,066
And now let me show you what I mean
when I said that.
3626
03:42:46,800 --> 03:42:50,466
So let's say for whatever reason,
they want this two image
3627
03:42:50,466 --> 03:42:54,300
to be treated the same and they want them
to leave on the same layer.
3628
03:42:55,033 --> 03:42:57,533
Now we can do that
by selecting the two layers.
3629
03:42:57,533 --> 03:43:01,266
In this case, that would be the oval bulb
and the yellow bulb.
3630
03:43:01,266 --> 03:43:04,633
And now, with the both layers selected,
3631
03:43:04,933 --> 03:43:07,233
the top right
hand corner of the Layers panel.
3632
03:43:07,800 --> 03:43:09,766
And in the panel menu,
you'll notice that you
3633
03:43:09,766 --> 03:43:13,033
have several options
for merging and flattening layers.
3634
03:43:13,633 --> 03:43:17,700
What we can do here is select
the merge layers, control or command
3635
03:43:17,700 --> 03:43:23,033
E on your keyboard is the shortcut
and will merge the selected layers.
3636
03:43:23,500 --> 03:43:27,700
Once you select that command, you'll
notice that both of those image now exist
3637
03:43:27,700 --> 03:43:33,033
on one layer and you can verify that by
turning the visibility of the layer off.
3638
03:43:34,566 --> 03:43:36,700
And the other thing also that
3639
03:43:36,733 --> 03:43:40,700
I want to point out is down here
towards the bottom, the document window,
3640
03:43:41,100 --> 03:43:44,533
we have an indicator
and if you don't see the same information,
3641
03:43:44,533 --> 03:43:47,866
you can click this right
arrow and choose document size.
3642
03:43:48,966 --> 03:43:52,466
Now, I don't if you know this,
but before we merged
3643
03:43:52,466 --> 03:43:56,366
those still layers, the overall file
size was quite a bit larger.
3644
03:43:56,366 --> 03:44:00,400
It was 5.49 megabytes instead of 4.12.
3645
03:44:01,266 --> 03:44:04,533
If I can do that controller or command
Z on your keyboard,
3646
03:44:05,000 --> 03:44:10,733
you will see that it was 5.49
MI and let me just go ahead.
3647
03:44:10,733 --> 03:44:15,133
Now, when we do that again, I'll just
do that using the same keyboard shortcut
3648
03:44:16,033 --> 03:44:19,600
so you can see the fewer layers
that you have, the less information
3649
03:44:19,600 --> 03:44:23,500
in the BSD file and the smaller
the file size of the BSD file.
3650
03:44:24,333 --> 03:44:28,133
So let's say, for example,
your print shop is asking for a BSD file
3651
03:44:28,133 --> 03:44:30,600
and you need to email the file to them.
3652
03:44:30,600 --> 03:44:33,833
And most likely the print shop
won't be needing the flexibility
3653
03:44:33,833 --> 03:44:36,966
of all the content
existing on the individual layers.
3654
03:44:37,533 --> 03:44:39,666
So you can flatten the down.
3655
03:44:40,566 --> 03:44:43,233
So we can do that
by climbing up to the top right
3656
03:44:43,233 --> 03:44:47,800
hand corner again on the Layers panel
and opening up that same panel menu.
3657
03:44:47,800 --> 03:44:52,466
You can choose either to merge visible
or you can choose to flap in the image
3658
03:44:52,466 --> 03:44:55,900
which will flap in all of the layers
onto one single layer.
3659
03:44:56,800 --> 03:44:57,066
All right.
3660
03:44:57,066 --> 03:44:59,766
So I'll just go ahead and select
that command.
3661
03:45:00,433 --> 03:45:05,700
We now have one layer and you'll notice
that the file size is only one and B now.
3662
03:45:06,900 --> 03:45:08,233
So as you can see it
3663
03:45:08,233 --> 03:45:12,100
dramatically decrease the file size.
3664
03:45:12,966 --> 03:45:16,933
This is a destructive way of doing it
and you will lose
3665
03:45:16,933 --> 03:45:20,266
all flexibility
associated with all of the layers.
3666
03:45:21,266 --> 03:45:23,600
Now, any time I flatten an image,
3667
03:45:23,600 --> 03:45:27,700
I always save a PDF file copy that
contains all of the layer content.
3668
03:45:28,266 --> 03:45:31,500
So I have one piece that's large
in terms of file size
3669
03:45:31,766 --> 03:45:34,500
that has all the flexibility
of the layers.
3670
03:45:34,933 --> 03:45:39,900
And then I also create a copy of one
flat equivalent, which is dramatically
3671
03:45:39,900 --> 03:45:43,166
smaller in file size,
but not nearly as flexible.
3672
03:45:44,300 --> 03:45:47,800
So this is actually a good practice
so that if you need to change
3673
03:45:48,166 --> 03:45:51,466
something in the future,
you will still have a backup
3674
03:45:51,466 --> 03:46:01,766
and you can just go back to it
at any point in time.
3675
03:46:01,766 --> 03:46:05,400
As we were working with selections,
it is also important
3676
03:46:05,400 --> 03:46:08,400
to work with layers inside of Photoshop.
3677
03:46:09,266 --> 03:46:12,266
If you introduce a new content
into your image
3678
03:46:12,266 --> 03:46:15,833
or make some type of an adjustment,
there's a good chance that you're
3679
03:46:16,066 --> 03:46:18,100
to be working with multiple layers.
3680
03:46:19,000 --> 03:46:23,133
Layers allows you to separate
content out within the same document.
3681
03:46:23,700 --> 03:46:27,300
A good example of that would be a document
that we were working on earlier
3682
03:46:27,733 --> 03:46:31,200
when we pasted the basketball
to the basketball court image
3683
03:46:31,566 --> 03:46:34,500
the first time you open
an image in Photoshop.
3684
03:46:35,166 --> 03:46:37,400
So will have a background layer.
3685
03:46:37,400 --> 03:46:41,700
But once you start adding content
like the basketball in this case
3686
03:46:41,700 --> 03:46:47,033
to the image, that content by default
is separated on its own layer.
3687
03:46:47,633 --> 03:46:50,266
And the advantage of that is
3688
03:46:50,566 --> 03:46:54,566
we can work with the ball
independently of the basketball court.
3689
03:46:54,566 --> 03:46:55,800
Image.
3690
03:46:55,800 --> 03:46:57,066
You'll notice right now
3691
03:46:57,066 --> 03:47:00,466
that the ball layer is active layer
because it's highlighted
3692
03:47:01,033 --> 03:47:03,900
and if I click on the background layer,
it becomes highlighted.
3693
03:47:04,566 --> 03:47:08,400
Now We want to make sure
that we have this layer selected
3694
03:47:08,400 --> 03:47:12,000
and what we want to do
now is use the MOVE tool
3695
03:47:12,466 --> 03:47:16,300
and from there you'll have the ability
to move the basketball
3696
03:47:16,300 --> 03:47:18,333
somewhere else within the image.
3697
03:47:18,333 --> 03:47:21,300
And because all the pixels associated to
this basketball
3698
03:47:21,633 --> 03:47:26,700
lives on its own layer,
you can turn the visibility of that layer.
3699
03:47:26,700 --> 03:47:29,266
And when you do, you no longer
see the ball.
3700
03:47:29,666 --> 03:47:31,933
When you turn off
the visibility of that layer,
3701
03:47:32,400 --> 03:47:35,566
not only is it
making a visual change in Photoshop,
3702
03:47:35,566 --> 03:47:39,233
but if you were to print this image,
the ball would not print too.
3703
03:47:39,900 --> 03:47:44,400
So we're temporarily disabling the pixels
on this layer altogether
3704
03:47:44,800 --> 03:47:49,833
and we can reactivate them by clicking on
the same icon to return the visibility.
3705
03:47:50,233 --> 03:47:53,766
Now there are some unique qualities
associated with the background layer.
3706
03:47:54,000 --> 03:47:55,200
The First thing, of course, is
3707
03:47:55,200 --> 03:47:57,700
if you select the background layer,
you can't move it.
3708
03:47:58,433 --> 03:48:02,366
I still have the MOVE tool selected here
and as you can see, if I click and drag,
3709
03:48:02,700 --> 03:48:06,966
you'll notice that I get a warning
telling me that I can move this
3710
03:48:07,400 --> 03:48:09,566
and that's because the layer is long.
3711
03:48:10,200 --> 03:48:12,866
Another quality of the background
layer here is
3712
03:48:13,066 --> 03:48:15,200
you can't change its stacking order.
3713
03:48:15,866 --> 03:48:19,200
And as you may know,
one of the great things about layer here
3714
03:48:19,200 --> 03:48:24,566
is having the ability to change the order
in which way they appear within document.
3715
03:48:24,966 --> 03:48:28,066
If it's a background layer,
it has to be at the bottom layer.
3716
03:48:28,700 --> 03:48:33,100
Now if I click and drag to change the
stacking order, you'll notice I get this.
3717
03:48:33,300 --> 03:48:36,600
No telling me
that it's not possible to do that.
3718
03:48:37,466 --> 03:48:41,433
Finally, if I were to erase the pixels
on this background layer,
3719
03:48:41,700 --> 03:48:45,633
I won't see transparent pixels
like I see on the bowl layer.
3720
03:48:46,200 --> 03:48:49,533
If I turn off the visibility
of the background layer, we see this
3721
03:48:49,766 --> 03:48:51,300
checkered pattern.
3722
03:48:51,300 --> 03:48:54,666
This is an indicator
that there's no other pixel information.
3723
03:48:54,966 --> 03:48:56,966
It's completely blank and transparent.
3724
03:48:57,900 --> 03:48:59,133
Now, if I were to choose
3725
03:48:59,133 --> 03:49:02,266
something like the Eraser tool
and with the Razer tool,
3726
03:49:02,266 --> 03:49:06,466
I would just come here
and click on the basketball to erase it.
3727
03:49:07,133 --> 03:49:10,800
You'll notice
we see the background under those pixels
3728
03:49:11,233 --> 03:49:15,166
because we removed them
of course, I don't want to do that.
3729
03:49:15,166 --> 03:49:18,266
I'll just hit Controller Z or command Z,
3730
03:49:18,866 --> 03:49:21,000
and that will undo what we just did.
3731
03:49:21,900 --> 03:49:24,966
And if I were to do that, the background
layer here,
3732
03:49:25,300 --> 03:49:28,266
we won't see that
checkered pattern underneath.
3733
03:49:29,333 --> 03:49:29,666
All right.
3734
03:49:29,666 --> 03:49:34,066
So finally,
if you want to be able to change this
3735
03:49:34,266 --> 03:49:37,866
stacking order or c transparent pixels
underneath the background,
3736
03:49:38,200 --> 03:49:41,600
all you have to do is unlock it
or rename it.
3737
03:49:42,033 --> 03:49:43,966
You could do that by clicking
3738
03:49:43,966 --> 03:49:47,366
icon right here and it will automatically
rename the layer.
3739
03:49:47,833 --> 03:49:50,833
And at that point
you can change the stacking order
3740
03:49:51,433 --> 03:49:53,666
and you can also move the pixels
on that layer.
3741
03:49:53,666 --> 03:49:58,933
And if y erase it to, you'll notice
that you see transparent pixels.
3742
03:49:59,500 --> 03:50:03,066
All right, So let me just go ahead
and step back then the history panel to go
3743
03:50:03,566 --> 03:50:06,900
where we were before
before we made those changes.
3744
03:50:07,500 --> 03:50:09,800
But that's the importance
of background layer.
3745
03:50:09,800 --> 03:50:12,933
And it's important to know
the first time you open it, the image
3746
03:50:13,533 --> 03:50:18,000
in Photoshop,
it will contain a background layer.
3747
03:50:18,933 --> 03:50:19,200
All right.
3748
03:50:19,200 --> 03:50:21,066
So let me just show you another thing.
3749
03:50:21,066 --> 03:50:24,433
And here I'll, just close this one out.
3750
03:50:24,433 --> 03:50:27,900
And what I'd like to do
is create a new document here.
3751
03:50:28,600 --> 03:50:32,733
So again, you can do this
by clicking this button right here.
3752
03:50:32,733 --> 03:50:36,333
You can go to the file menu,
and from the file menu you can choose new
3753
03:50:36,933 --> 03:50:40,900
or you can just use the keyboard shortcut,
which is some control, and for Windows
3754
03:50:40,900 --> 03:50:44,166
and Command
and for now, what we're going to do
3755
03:50:44,166 --> 03:50:47,333
is to change the unit of measurement
3756
03:50:47,333 --> 03:50:52,733
to pixels, and we want to set the width
to 1800 pixels here
3757
03:50:53,200 --> 03:50:56,000
and a height of 200 pixels.
3758
03:50:56,733 --> 03:51:02,033
And finally, we want to make sure
that the background content is set white.
3759
03:51:02,033 --> 03:51:06,300
Then after that you can
just come over here and click okay.
3760
03:51:06,900 --> 03:51:10,133
And now we have this,
a new document created.
3761
03:51:10,766 --> 03:51:15,766
So the next step is we'll be opening up
several different images here,
3762
03:51:16,366 --> 03:51:20,233
but I want all of this image
to open in one single document
3763
03:51:20,533 --> 03:51:24,066
and have the separated out
into different layers.
3764
03:51:24,633 --> 03:51:25,800
So how can we do that?
3765
03:51:27,000 --> 03:51:28,133
We can do that by
3766
03:51:28,133 --> 03:51:32,166
jumping over to the companion application
called, Adobe Ridge.
3767
03:51:32,600 --> 03:51:37,733
And if you never work with Adobe Bridge
before, it's essentially a visual
3768
03:51:37,733 --> 03:51:41,933
way for you to find files
that you want to open in Photoshop.
3769
03:51:41,933 --> 03:51:45,866
So in this case
you'll want to go to the tutorial assets
3770
03:51:45,866 --> 03:51:48,300
folder
that we've downloaded from the site.
3771
03:51:48,866 --> 03:51:52,833
And in there there's another folder called
multiple Images.
3772
03:51:52,833 --> 03:51:55,000
So you can just go ahead and open that
3773
03:51:55,633 --> 03:51:58,566
and you'll see that
we have four files in there
3774
03:51:59,166 --> 03:52:01,900
and we can select them all by clicking
3775
03:52:01,900 --> 03:52:05,233
the first one
and holding down the shift key.
3776
03:52:05,633 --> 03:52:08,700
You can select the last image
or file here.
3777
03:52:09,133 --> 03:52:12,566
The other option is to click
and drag the marquee around
3778
03:52:12,566 --> 03:52:14,133
all of these thumbnails,
3779
03:52:14,133 --> 03:52:18,800
and if you let go of the mouse, you can
see all of them being selected, right?
3780
03:52:18,800 --> 03:52:22,033
So once that's done,
you can just come up to the tools menu
3781
03:52:22,033 --> 03:52:24,633
and from the Tools menu
you can choose Photoshop
3782
03:52:25,200 --> 03:52:29,500
and then you can select load files
into Photoshop layers.
3783
03:52:29,500 --> 03:52:33,533
Now what this will do
is to create another Photoshop document,
3784
03:52:33,533 --> 03:52:36,800
but it will place each of these thumbnails
on their own
3785
03:52:36,800 --> 03:52:39,900
individual layers,
which is exactly we want.
3786
03:52:40,566 --> 03:52:44,233
Now, at this point, we have a new document
that contains four layers,
3787
03:52:44,466 --> 03:52:47,600
but ultimately we want this images.
3788
03:52:47,933 --> 03:52:49,833
In that document we created.
3789
03:52:49,833 --> 03:52:52,700
So let me just come up to the window
menu here.
3790
03:52:52,700 --> 03:52:56,100
And from the window menu,
you can select a range
3791
03:52:56,500 --> 03:53:00,266
and then we can choose to up a vertical.
3792
03:53:00,266 --> 03:53:00,666
All right.
3793
03:53:00,666 --> 03:53:04,133
So at this point,
we can select all of the layers
3794
03:53:04,133 --> 03:53:07,200
in the new document
that contains all of the images.
3795
03:53:07,200 --> 03:53:11,333
And we'll just be clicking
on the first layer here.
3796
03:53:11,700 --> 03:53:15,600
And I'll also just hold down the shift
key, selecting the last layer,
3797
03:53:15,600 --> 03:53:19,266
and that would select all of our layers
here.
3798
03:53:19,266 --> 03:53:20,666
Images.
3799
03:53:20,800 --> 03:53:23,700
Right now from this point,
all we have to do
3800
03:53:23,700 --> 03:53:27,166
is then click and drag
this image to the new document.
3801
03:53:27,600 --> 03:53:31,500
And once we let of that mouse
and you can see that
3802
03:53:31,500 --> 03:53:35,100
all of the images are now
on the document that we want.
3803
03:53:35,833 --> 03:53:36,200
All right.
3804
03:53:36,200 --> 03:53:39,600
So let's just return
back to this document.
3805
03:53:39,600 --> 03:53:44,700
And again, what we will do
now is down from the window menu,
3806
03:53:45,000 --> 03:53:49,633
we will again select a range
and we'll be choosing consolidate tabs.
3807
03:53:50,366 --> 03:53:51,633
All right, cool.
3808
03:53:51,633 --> 03:53:54,300
Now, if we want to move the images,
we can.
3809
03:53:54,733 --> 03:53:59,400
So with the MOVE tool selected,
we can just click and drag and.
3810
03:53:59,400 --> 03:54:03,866
At this point, all all of the images
are present within the document,
3811
03:54:04,300 --> 03:54:07,966
but then you can't see them properly
and that's because they are stacked
3812
03:54:07,966 --> 03:54:09,900
on top of one another.
3813
03:54:09,900 --> 03:54:13,066
So as we turn off
the visibility of this layer,
3814
03:54:13,633 --> 03:54:17,133
you can see that the images are there.
3815
03:54:17,800 --> 03:54:18,166
All right.
3816
03:54:18,166 --> 03:54:21,466
Now you're all And then before we move on,
3817
03:54:21,900 --> 03:54:24,500
what they'd like it to do
is save the document.
3818
03:54:24,500 --> 03:54:30,100
So you can do that by coming up to the
file menu and then just clicking save S.
3819
03:54:31,200 --> 03:54:33,566
All right,
So I'll let let's just save this
3820
03:54:35,033 --> 03:54:37,500
document here as up the file.
3821
03:54:37,500 --> 03:54:42,166
And then once set your name here,
you can just click on.
3822
03:54:42,166 --> 03:54:44,400
Okay. All right.
3823
03:54:45,000 --> 03:54:48,066
So on the next video, we'll be talking
3824
03:54:48,766 --> 03:54:57,700
Layers panel.
3825
03:54:57,700 --> 03:55:01,033
We have the same document here
that we created in the last video.
3826
03:55:01,033 --> 03:55:05,066
And what I would like to do in
this video is review some of the basics
3827
03:55:05,066 --> 03:55:08,733
that you should be aware of when it comes
to working with layers panel.
3828
03:55:09,766 --> 03:55:13,400
Well, first of all, we can see
we have these four images
3829
03:55:13,400 --> 03:55:16,566
and right now
they're all stacked on top of one another.
3830
03:55:17,100 --> 03:55:21,300
But if you select the move
to vertical keyboard shortcut,
3831
03:55:21,300 --> 03:55:24,766
you can click and drag
to move this elements.
3832
03:55:25,733 --> 03:55:30,566
Now we have smart guides turned on,
which enables us to move them on same
3833
03:55:30,566 --> 03:55:35,066
horizontal plane, but you'll notice
that you can move them outside that plane
3834
03:55:35,600 --> 03:55:37,900
if you move your mouse up or down.
3835
03:55:38,466 --> 03:55:41,166
If you want to ensure
that you are moving them on the same
3836
03:55:41,166 --> 03:55:43,800
horizontal plane,
you can hold down the shift key.
3837
03:55:44,233 --> 03:55:47,266
But as you move
this object on on different layers,
3838
03:55:47,266 --> 03:55:51,533
you begin to see the content of the layer
underneath it.
3839
03:55:51,533 --> 03:55:55,333
And that's because they are not
in the same location anymore.
3840
03:55:56,133 --> 03:56:00,400
It is also a good practice, an idea
to rename the layers.
3841
03:56:00,400 --> 03:56:03,600
Right now I have generic names right here
3842
03:56:04,133 --> 03:56:07,000
and we should be like renaming them
3843
03:56:07,000 --> 03:56:10,766
based on what they look or what
the image like.
3844
03:56:10,766 --> 03:56:14,533
So it will be easier for us to describe
3845
03:56:14,533 --> 03:56:18,333
and we wouldn't be confused
when we were looking at our layers here.
3846
03:56:19,300 --> 03:56:20,233
So for me, whenever
3847
03:56:20,233 --> 03:56:23,233
want to verify
that I'm looking at the right layer,
3848
03:56:23,233 --> 03:56:28,766
I just turn off the visibility mode
by just clicking this icon right here.
3849
03:56:29,700 --> 03:56:34,400
There you go and you can just turn it
back on my descent clicking the same icon.
3850
03:56:35,500 --> 03:56:39,333
So again, when you're working
with multiple layers, naming them
3851
03:56:39,333 --> 03:56:43,033
becomes really important
because it allows you to stay organized,
3852
03:56:43,566 --> 03:56:47,700
but then nevertheless you will run into
situations where you have so many layers.
3853
03:56:48,200 --> 03:56:51,100
You want to reduce the amount of layer
that you're looking at.
3854
03:56:52,000 --> 03:56:54,133
For example, we can filter layers
3855
03:56:54,133 --> 03:56:58,200
based upon the kind of content
and the indexes within the layer.
3856
03:56:58,600 --> 03:57:02,633
And at this point of our layers
contain pixel information.
3857
03:57:03,066 --> 03:57:07,566
But if we click this button right here,
we will only see pixel layers.
3858
03:57:08,133 --> 03:57:11,666
If we had an adjustment layer,
that layer would get filtered out.
3859
03:57:12,433 --> 03:57:14,266
Let me just show you what I meant by that.
3860
03:57:14,266 --> 03:57:18,300
I'll just select the layer right here
and apply a black and white adjustment
3861
03:57:18,600 --> 03:57:20,166
like we have in the past.
3862
03:57:20,166 --> 03:57:24,033
And you'll notice
that adjustment leaves on its own layer.
3863
03:57:24,466 --> 03:57:27,100
Right now
all the images are black and white
3864
03:57:27,600 --> 03:57:30,466
because this adjustment layer
is all of this images.
3865
03:57:30,466 --> 03:57:35,100
If I were to drag it underneath this layer
right here,
3866
03:57:35,400 --> 03:57:39,766
you'll notice that this layer is not
being affected by this adjustment layer.
3867
03:57:41,233 --> 03:57:42,333
Nevertheless, if we
3868
03:57:42,333 --> 03:57:45,233
come back to this filter in click
pixels layer,
3869
03:57:45,600 --> 03:57:49,400
you'll notice that adjustment
layer goes away.
3870
03:57:49,400 --> 03:57:53,333
Likewise, if I click this button to view
just the adjustment layer,
3871
03:57:53,700 --> 03:57:56,333
all the pixels layers will go away.
3872
03:57:56,900 --> 03:57:59,900
And that also for type layers
3873
03:58:00,300 --> 03:58:03,000
or shape layers or smart objects,
3874
03:58:03,433 --> 03:58:07,033
not only you can filter based upon Klein,
but you'll notice
3875
03:58:07,033 --> 03:58:10,500
you have all of this other attributes
that you could filter by.
3876
03:58:11,400 --> 03:58:14,433
If you want to filter by name,
you could do that if you were
3877
03:58:14,433 --> 03:58:18,300
looking for a very specific layer
and you had hundreds of,
3878
03:58:18,300 --> 03:58:23,133
it might make it easier for you
to just type it in the layer name.
3879
03:58:23,733 --> 03:58:27,666
So as you can see,
as I start typing in yellow here,
3880
03:58:28,133 --> 03:58:31,333
you'll notice that the layers filters out
display
3881
03:58:31,333 --> 03:58:34,700
only that layer that contains that,
that same name.
3882
03:58:35,633 --> 03:58:37,700
And if you want to turn off that filter
3883
03:58:37,700 --> 03:58:40,166
temporarily, you can just switch it here.
3884
03:58:40,766 --> 03:58:43,900
You can press this button right here.
3885
03:58:43,900 --> 03:58:48,833
You'll notice that once you click,
if you turn off filtering capability
3886
03:58:49,066 --> 03:58:51,866
and if you click it
again, it turns it back on.
3887
03:58:52,833 --> 03:58:53,200
All right.
3888
03:58:53,200 --> 03:58:58,033
So let me just switch mine back to kind
and I'll leave of this buttons
3889
03:58:58,066 --> 03:58:59,666
these selected.
3890
03:58:59,666 --> 03:59:02,533
So we see all four layers here.
3891
03:59:03,266 --> 03:59:08,500
If you want to create a new layer,
you can just click this bottom down here
3892
03:59:08,500 --> 03:59:12,166
and just click button to add new layer.
3893
03:59:12,766 --> 03:59:15,200
So with that, a new layer is created
3894
03:59:15,200 --> 03:59:19,800
and it's a generic name in this case
some layer ones.
3895
03:59:20,400 --> 03:59:23,900
Again, you can just double click on it
if you want to rename it.
3896
03:59:24,266 --> 03:59:28,633
And the other option
you can do is, if you hold down the alt
3897
03:59:28,633 --> 03:59:33,266
key on Windows or option key for Mac,
when clicking the new layer, you'll
3898
03:59:33,300 --> 03:59:39,000
you will get a dialog box and this dialog
box you can give it a custom name.
3899
03:59:39,533 --> 03:59:42,000
Then once you have a custom name in there,
3900
03:59:42,000 --> 03:59:46,200
you can just say, I'm coming over here
and just click, okay.
3901
03:59:46,200 --> 03:59:49,133
And then you'll notice
that when the new layer is created,
3902
03:59:50,200 --> 03:59:53,100
that name is already attached to it.
3903
03:59:53,466 --> 03:59:57,500
And if you decide that you no longer
a layer, you can just select it.
3904
03:59:57,900 --> 04:00:01,466
Then you can just come here
and click the crash icon here.
3905
04:00:01,800 --> 04:00:04,566
And when you do that,
Photoshop will ask you to confirm that
3906
04:00:04,566 --> 04:00:07,100
if you really want to delete that layer.
3907
04:00:07,833 --> 04:00:09,100
In this case, we do.
3908
04:00:09,100 --> 04:00:11,133
So I'll just click Yes.
3909
04:00:11,133 --> 04:00:15,566
Another way to delete the layer is to
simply press the delete key or backspace
3910
04:00:16,233 --> 04:00:18,800
And when you do that, the layer
3911
04:00:18,800 --> 04:00:22,433
that's selected on the panel will go away.
3912
04:00:23,400 --> 04:00:26,933
So as you notice,
you don't get that warning box because
3913
04:00:27,733 --> 04:00:31,133
Photoshop figures
that if you're pressing the backspace
3914
04:00:31,133 --> 04:00:35,233
or delete key, you know what you're doing.
3915
04:00:35,233 --> 04:00:38,533
Likewise,
you can also delete the layer by just
3916
04:00:38,666 --> 04:00:41,633
simply clicking
and dragging it to the trash.
3917
04:00:42,166 --> 04:00:45,766
In this case, you won't get a warning too,
because as you can see,
3918
04:00:45,766 --> 04:00:47,400
it's a very intentional move.
3919
04:00:47,400 --> 04:00:51,000
It's not something
that you would be doing by accident.
3920
04:00:51,600 --> 04:00:54,500
Finally, it's important to understand
3921
04:00:54,666 --> 04:00:57,533
you can change the stacking order
of these layers.
3922
04:00:57,533 --> 04:01:03,766
Right now I have this layer selected
and I also have the move tool active,
3923
04:01:03,766 --> 04:01:06,966
which means if I use the arrow keys
on the keyboard,
3924
04:01:07,500 --> 04:01:10,833
I can
then nudge the content on that layer over.
3925
04:01:11,566 --> 04:01:14,600
And if you hold down the shift key,
you could move it in
3926
04:01:14,600 --> 04:01:17,700
larger pixel increments in this case.
3927
04:01:17,700 --> 04:01:20,733
And you'll notice that this image
3928
04:01:20,733 --> 04:01:24,133
right here appears underneath this image.
3929
04:01:24,133 --> 04:01:28,066
And that's because this layer
is underneath this layer.
3930
04:01:29,166 --> 04:01:31,800
If you want it to appear above this layer
3931
04:01:31,800 --> 04:01:35,166
right here, you can just simply drag it
to change its order.
3932
04:01:35,633 --> 04:01:37,400
So again, be mindful of layers.
3933
04:01:37,400 --> 04:01:41,133
So what's highlighted
is the one you're working with.
3934
04:01:41,133 --> 04:01:45,733
And even 3 to 5 years from now, I'm
pretty sure you will commit mistakes
3935
04:01:45,733 --> 04:01:46,366
with layers.
3936
04:01:46,366 --> 04:01:50,466
Like for example,
you want to move one image,
3937
04:01:50,466 --> 04:01:54,333
but then you forgot
or you might have clicked the wrong.
3938
04:01:54,333 --> 04:01:56,566
And these are the cases where you will see
3939
04:01:56,566 --> 04:02:00,266
or you will be surprised that
why did they move the wrong layer?
3940
04:02:00,266 --> 04:02:04,766
Or why did the brush painted on this layer
and not on the other layer?
3941
04:02:05,233 --> 04:02:08,466
So again, just watch out
for those kind of situations.
3942
04:02:09,433 --> 04:02:09,800
All right.
3943
04:02:09,800 --> 04:02:14,100
So now let me just show you another way
to quickly select a layer that you want
3944
04:02:14,733 --> 04:02:17,100
so you can just right
click on your mouse here
3945
04:02:17,100 --> 04:02:21,200
and you can see that
you can choose that layer on this options.
3946
04:02:21,533 --> 04:02:24,900
And if you click that,
you will notice that on the layer panel,
3947
04:02:25,200 --> 04:02:26,500
it becomes highlighted.
3948
04:02:27,600 --> 04:02:28,733
So when, for
3949
04:02:28,733 --> 04:02:33,000
example, you have layers also stacked up
on each other, you can also right
3950
04:02:33,000 --> 04:02:36,633
click on that and you will see
all the layers underneath of that too.
3951
04:02:38,000 --> 04:02:38,233
All right.
3952
04:02:38,233 --> 04:02:41,800
So another quick way
is to hold down the controller command key
3953
04:02:41,800 --> 04:02:47,533
on your keyboard and click on that image
or layer that you want.
3954
04:02:47,533 --> 04:02:51,200
And you will notice that it also
highlights that on the layer panel.
3955
04:02:52,200 --> 04:02:57,166
Finally, you can also come up here
and enable all the select.
3956
04:02:57,166 --> 04:03:00,700
And when you do that, a unit,
as soon as you click on the image
3957
04:03:00,700 --> 04:03:03,600
on your canvas, it will select layer.
3958
04:03:04,600 --> 04:03:07,466
Just be mindful also on using this now
3959
04:03:07,500 --> 04:03:10,800
as you can easily
create a mess with this enabled here.
3960
04:03:11,666 --> 04:03:14,166
You can also see that you can choose
if you want layer
3961
04:03:14,166 --> 04:03:16,600
or the group to be selected here
when clicking.
3962
04:03:16,600 --> 04:03:19,433
So we'll just leave it at the layers here.
3963
04:03:20,100 --> 04:03:23,000
Well, I think it's safer
to just hold down the controller
3964
04:03:23,466 --> 04:03:26,266
as so you can see that when we do that
3965
04:03:26,766 --> 04:03:30,000
we also toggle auto select,
but in this way
3966
04:03:30,000 --> 04:03:33,466
we won't accidentally move other
on the document.
3967
04:03:34,300 --> 04:03:39,066
So again, these are the basic features
to help you better understand
3968
04:03:39,666 --> 04:03:42,966
how you can interact
with the layers in the Layers Panel
3969
04:03:49,966 --> 04:03:52,800
Now we will talk about layer options
in this lesson.
3970
04:03:53,333 --> 04:03:56,566
And let's start looking at it
by coming up to the top right
3971
04:03:56,566 --> 04:04:01,500
hand corner of the Layers panel here
and clicking just this button right here.
3972
04:04:02,100 --> 04:04:05,033
So that will open up a menu of options.
3973
04:04:05,400 --> 04:04:08,833
And down towards the bottom
you'll see panel options.
3974
04:04:09,500 --> 04:04:13,000
And when we click it,
it opens up a dialog box.
3975
04:04:13,000 --> 04:04:17,066
And the first option
we have here deals with thumbnail sizes.
3976
04:04:18,033 --> 04:04:21,400
You can go with none,
but the default size is small.
3977
04:04:21,766 --> 04:04:26,433
There's also a medium size
and a large size preview for the top male.
3978
04:04:27,066 --> 04:04:31,200
So in this case, let me just switch it
over to a larger size here
3979
04:04:31,200 --> 04:04:35,866
and we'll leave the thumbnail content
set to entire document.
3980
04:04:36,933 --> 04:04:41,100
Now, if we hit okay, you will see that
we're getting a large thumbnail
3981
04:04:41,400 --> 04:04:45,033
for an entire document here
and this is because
3982
04:04:45,733 --> 04:04:50,566
the document is a thin strip
and also the other images
3983
04:04:50,566 --> 04:04:53,866
also has a thin strips here.
3984
04:04:53,866 --> 04:04:57,633
So something that you may want to do
instead is to just return back
3985
04:04:57,633 --> 04:05:01,166
with the panel options
and just layer bounds.
3986
04:05:01,500 --> 04:05:04,500
And when you click that,
you'll see all of the content
3987
04:05:04,500 --> 04:05:06,900
within the layer here
now on the Layers panel.
3988
04:05:07,433 --> 04:05:08,900
All right.
So let me just do something here.
3989
04:05:08,900 --> 04:05:14,366
Just for example, I'll just select this
brush here and then we'll come over here.
3990
04:05:14,366 --> 04:05:18,033
And right now
I have the oval bulb selected.
3991
04:05:18,033 --> 04:05:21,900
And if I click over here,
you'll notice that the thumbnail
3992
04:05:21,900 --> 04:05:26,233
completely changes just to show you
all of the content within that layer.
3993
04:05:27,333 --> 04:05:28,066
All right, So
3994
04:05:28,066 --> 04:05:31,833
I won't do that,
but this is a nicer way to see
3995
04:05:32,200 --> 04:05:35,733
the content on the layer
by using that layer bounce option.
3996
04:05:36,333 --> 04:05:39,033
So let me just come back now
to the panel options
3997
04:05:39,033 --> 04:05:41,966
and I'll switch it
back to the entire document
3998
04:05:42,566 --> 04:05:46,800
and I will leave it
set to the standard for smaller size.
3999
04:05:47,700 --> 04:05:52,300
You'll also notice that you have
other options like expand your effects.
4000
04:05:52,300 --> 04:05:57,600
There's also use default
mask on fill layers and we'll talk about
4001
04:05:57,600 --> 04:06:02,300
fill layers effects and adjustment layer
a little bit later on.
4002
04:06:02,300 --> 04:06:07,466
And by default, copy can be added to any
layers or groups that you do copy.
4003
04:06:08,133 --> 04:06:10,800
If you don't like that, you can select
4004
04:06:11,366 --> 04:06:16,166
the problem with that, though
it might pose a problem of not recognizing
4005
04:06:16,166 --> 04:06:18,766
which is the original
or we just duplicate.
4006
04:06:19,433 --> 04:06:22,066
And also when you see the word copy added,
4007
04:06:22,466 --> 04:06:26,133
it's really kind of a cue
for you to rename that layer.
4008
04:06:27,033 --> 04:06:31,700
So again, naming your layers
properly is going to be pretty important
4009
04:06:31,733 --> 04:06:35,133
for staying organized
when you're working inside Photoshop.
4010
04:06:36,400 --> 04:06:37,600
So again, just
4011
04:06:37,600 --> 04:06:42,833
be aware that these layer panel options
exist if you want to change the appearance
4012
04:06:42,833 --> 04:06:47,500
of the layers within the Layers panel,
those options are available to you
4013
04:06:54,500 --> 04:06:56,233
when working inside Photoshop.
4014
04:06:56,233 --> 04:06:59,466
You want to avoid mistakes
as much as possible.
4015
04:06:59,466 --> 04:07:01,966
Mistakes such as moving a different layer
4016
04:07:01,966 --> 04:07:04,633
or painting on a different layer
unintentionally.
4017
04:07:05,366 --> 04:07:07,766
Now there are several different ways
that you can
4018
04:07:07,766 --> 04:07:09,900
lock layers when working in Photoshop.
4019
04:07:10,766 --> 04:07:13,333
You'll notice in the Layers panel
there's a lock label
4020
04:07:13,333 --> 04:07:16,233
with several different images or icons,
4021
04:07:16,633 --> 04:07:19,433
and each of these represent
4022
04:07:19,433 --> 04:07:21,933
different ways that you can lock layers.
4023
04:07:23,266 --> 04:07:26,800
So let's take a look
at how this images impact
4024
04:07:26,800 --> 04:07:28,900
what's going on inside a canvas.
4025
04:07:29,966 --> 04:07:32,233
We'll start off on the far right here.
4026
04:07:32,233 --> 04:07:35,466
We have an icon of a padlock,
and when we click it,
4027
04:07:36,000 --> 04:07:39,766
you'll see that
same icon up on our active layer here.
4028
04:07:40,733 --> 04:07:42,366
So this icon is the
4029
04:07:42,366 --> 04:07:46,633
lock all options, which means everything
is locked right now.
4030
04:07:47,400 --> 04:07:50,533
And I have the move jaw selected here.
4031
04:07:50,533 --> 04:07:56,066
So you can see now, if I try to click
and drag, you'll notice I get a prompt,
4032
04:07:56,066 --> 04:07:59,133
a warning telling me that I can't do that
4033
04:07:59,333 --> 04:08:01,533
because the layers are locked.
4034
04:08:02,133 --> 04:08:05,333
Likewise, if I select another tool
like the Brush tool,
4035
04:08:05,666 --> 04:08:09,766
I also then don't have the ability
to paint the backstops in any way.
4036
04:08:10,500 --> 04:08:13,000
So that's what this option does.
4037
04:08:13,400 --> 04:08:15,600
It blocks the layer down completely.
4038
04:08:16,266 --> 04:08:19,533
However you lock a layer,
you can still manipulate it
4039
04:08:19,533 --> 04:08:22,700
here in the Layers panel,
you can change the name.
4040
04:08:22,766 --> 04:08:26,633
You can also click and drag it
to change the stacking order.
4041
04:08:26,633 --> 04:08:29,333
You're just locking
the contents of that layer
4042
04:08:30,400 --> 04:08:30,733
and. Right.
4043
04:08:30,733 --> 04:08:33,400
Let me go ahead and select that option
right now.
4044
04:08:33,400 --> 04:08:37,300
And to the left of it, it's a newer option
that gives you the ability
4045
04:08:37,300 --> 04:08:40,100
to prevent auto nesting
when working with artboard.
4046
04:08:41,100 --> 04:08:45,600
So with artboard you can drag content
from one artboard to another.
4047
04:08:45,600 --> 04:08:50,300
And when you that that content gets nested
to the destination artboard
4048
04:08:50,933 --> 04:08:54,900
and you can prevent that
by using this behavior right here
4049
04:08:55,633 --> 04:08:59,100
now because we aren't
dealing with artboard that much.
4050
04:08:59,100 --> 04:09:02,133
You won't really
look at that feature right now.
4051
04:09:02,600 --> 04:09:06,866
I'm just giving you an idea
of what it represents.
4052
04:09:06,866 --> 04:09:11,133
Now, on the left of that,
you can block the position of the content
4053
04:09:11,133 --> 04:09:14,233
within the layer if I click this option.
4054
04:09:15,100 --> 04:09:18,800
So if I select the MOVE tool here
and if I click and drag,
4055
04:09:18,833 --> 04:09:21,566
I get that same warning dialog box.
4056
04:09:22,033 --> 04:09:24,100
So let me just hit okay on this one.
4057
04:09:24,766 --> 04:09:27,500
However, I choose the brush tool here,
4058
04:09:27,500 --> 04:09:30,666
you can see that
I can paint the pixels on that layer.
4059
04:09:31,933 --> 04:09:32,433
All right.
4060
04:09:32,433 --> 04:09:35,633
So let me just go ahead and do that again
and controller
4061
04:09:35,633 --> 04:09:37,733
command Z for Mac.
4062
04:09:38,633 --> 04:09:42,466
You'll also notice
that you get a different icon.
4063
04:09:42,600 --> 04:09:46,466
And icon looks like a padlock,
but it's not solid.
4064
04:09:47,233 --> 04:09:50,500
So that indicates that there's
some type of attribute
4065
04:09:50,500 --> 04:09:52,566
that it's a lot over this layer.
4066
04:09:53,600 --> 04:09:53,900
All right.
4067
04:09:53,900 --> 04:09:57,766
Now, let me just go ahead and select
this position lock right here,
4068
04:09:57,766 --> 04:10:00,533
and I'll come over and select
the next to the left,
4069
04:10:01,100 --> 04:10:04,433
which is the locking the image pixels.
4070
04:10:04,433 --> 04:10:09,000
What that means is if you want to move
the pixels, you can do that.
4071
04:10:09,133 --> 04:10:12,533
However, if you want to manipulate
the pixels in some way, like
4072
04:10:13,000 --> 04:10:16,666
if I select the brush again, you'll notice
that I don't have that option.
4073
04:10:17,133 --> 04:10:20,966
I can't brush or paint
any pixels within this layer.
4074
04:10:21,900 --> 04:10:24,133
I'll just go ahead and select that option
4075
04:10:24,733 --> 04:10:29,300
and we'll select the last option here,
which is a really useful option.
4076
04:10:29,733 --> 04:10:34,100
So this is the lock,
the transparent pixels.
4077
04:10:34,100 --> 04:10:37,633
If I select this option
and turn off the visibility of all
4078
04:10:37,633 --> 04:10:44,133
the layers, you'll notice there's a quite
few transparent pixels within this layer.
4079
04:10:44,133 --> 04:10:48,266
So let's say I wanted the border
of this artwork to have a black stroke.
4080
04:10:49,033 --> 04:10:52,300
What I can do here is I'll just select
the brush tool right now
4081
04:10:52,300 --> 04:10:56,700
and if the transparent pixels are lock,
if I click and drag,
4082
04:10:56,700 --> 04:11:00,300
you'll notice that I'm not painting
the transparent pixels, but rather
4083
04:11:00,700 --> 04:11:04,400
just the pixels
that is already contain on this layer.
4084
04:11:05,333 --> 04:11:07,600
So this could be a really useful option
4085
04:11:07,600 --> 04:11:11,033
if you're trying to preserve
the transparent pixels within a layer.
4086
04:11:12,400 --> 04:11:13,300
Awesome
4087
04:11:13,333 --> 04:11:17,466
So those are your locking presets
and you can utilize this, especially
4088
04:11:17,466 --> 04:11:20,533
when you are working
with a lot of layers here inside
4089
04:11:20,533 --> 04:11:28,600
Photoshop.
4090
04:11:28,600 --> 04:11:30,433
What if you want your objects
4091
04:11:30,433 --> 04:11:33,533
or elements within the document
to be positioned properly?
4092
04:11:33,900 --> 04:11:35,566
How do you do that?
4093
04:11:35,566 --> 04:11:39,166
We can do this by using the alignment
and distribution options
4094
04:11:39,166 --> 04:11:42,766
that are available
when you're working with multiple layers.
4095
04:11:42,766 --> 04:11:46,633
In this case,
we want to align everything to the canvas.
4096
04:11:46,633 --> 04:11:50,866
So I'm going to select all of the layers,
including the background layer,
4097
04:11:50,866 --> 04:11:54,200
because it is the size of the document
which we will be using
4098
04:11:54,200 --> 04:11:56,533
as our basis
for outlining and distributing.
4099
04:11:57,766 --> 04:12:00,666
Okay,
Now I'm going to select the topmost layer
4100
04:12:00,666 --> 04:12:05,833
and then hold down the shift
key and select the bottom most layer,
4101
04:12:06,633 --> 04:12:10,900
just like So at this point,
if I want to align all of this
4102
04:12:10,900 --> 04:12:15,233
image to the top of the canvas,
I can do that with my move tool.
4103
04:12:15,233 --> 04:12:17,733
Select
that again vs used keyboard shortcut.
4104
04:12:17,733 --> 04:12:21,000
I'll just come over to this alignment
options up here
4105
04:12:21,566 --> 04:12:25,933
and I'll just click this button right
here, which would align all of the top
4106
04:12:25,933 --> 04:12:31,433
edges of all of the artwork
that we have here to the background layer.
4107
04:12:31,433 --> 04:12:35,066
Likewise, I could align it to the bottom
or to the center,
4108
04:12:35,466 --> 04:12:38,266
and in this case
I want to align it to the center.
4109
04:12:39,366 --> 04:12:40,366
There you go.
4110
04:12:40,366 --> 04:12:42,933
But I
also want to distribute the image. So.
4111
04:12:42,933 --> 04:12:45,500
So they're even spaced out.
4112
04:12:45,500 --> 04:12:48,033
So what I'll do next here
is to select the background
4113
04:12:48,033 --> 04:12:51,066
layer here within the Layers panel,
and you can do that
4114
04:12:51,066 --> 04:12:56,333
by holding down the control
key on your windows or command on your Mac
4115
04:12:57,066 --> 04:13:00,100
and clicking on the background layer
that B selects layer
4116
04:13:00,100 --> 04:13:01,766
from the rest of the group.
4117
04:13:01,766 --> 04:13:05,000
Now, with all of this layer selected,
you'll notice
4118
04:13:05,000 --> 04:13:09,600
that I have this fusion options
available here in the control panel.
4119
04:13:09,600 --> 04:13:12,633
And in this case,
I want to click this button right here
4120
04:13:13,066 --> 04:13:15,366
which will distribute
to horizontal Sanders
4121
04:13:16,000 --> 04:13:19,133
When you click it, you'll notice
that they're now evenly spaced
4122
04:13:19,166 --> 04:13:22,000
horizontally throughout the document.
4123
04:13:22,000 --> 04:13:24,333
So these are the alignment options.
4124
04:13:24,733 --> 04:13:28,833
You can also see in other creative cloud
application, such as Illustrator
4125
04:13:28,833 --> 04:13:32,733
or InDesign,
that we also have this same options.
4126
04:13:33,233 --> 04:13:36,900
Again, they work in a way that allows you
to position content relative
4127
04:13:36,900 --> 04:13:40,633
to one another, but then you can also
include the background layer.
4128
04:13:40,633 --> 04:13:50,866
If you want to position
the content relative to the canvas.
4129
04:13:50,866 --> 04:13:53,900
I cannot stress enough
how important naming convention
4130
04:13:53,900 --> 04:13:56,100
is when working with layers inside
Photoshop.
4131
04:13:56,500 --> 04:13:59,000
It helps you identify
what's on that layer,
4132
04:13:59,000 --> 04:14:03,000
and it's not unrealistic to have hundreds
or more layers
4133
04:14:03,000 --> 04:14:07,500
within a Photoshop document,
so needing them becomes really important.
4134
04:14:08,200 --> 04:14:12,033
Likewise, if you have a lot of layers,
you may want to group them together
4135
04:14:12,033 --> 04:14:14,000
to stay organized
4136
04:14:14,000 --> 04:14:17,233
and also reduce
the space needed to be able
4137
04:14:17,233 --> 04:14:23,033
to view all the layers within the layers
Panel you can easily create layer groups
4138
04:14:23,033 --> 04:14:26,400
by clicking this button down
in the bottom of the layers panel.
4139
04:14:27,266 --> 04:14:30,600
Now what I'd like to do
first here is to come and select
4140
04:14:30,600 --> 04:14:34,666
a couple of players that I'd like to place
within a layer group.
4141
04:14:34,666 --> 04:14:39,000
So I'll just select the yellow bulb here
and then hold down the shift
4142
04:14:39,000 --> 04:14:45,100
key on my keyboard and also select
the oval bulb, which is underneath it.
4143
04:14:45,100 --> 04:14:45,900
At this point.
4144
04:14:45,900 --> 04:14:48,933
I can come down and click
the new layer group button,
4145
04:14:48,933 --> 04:14:54,433
and that will create a new group
giving it a default name of group one.
4146
04:14:54,433 --> 04:14:58,333
Now, a layer group is nothing more
than a folder that allows you to expand
4147
04:14:58,333 --> 04:15:00,566
and collapse. Layers that exist within
4148
04:15:01,566 --> 04:15:04,200
the layers
that are inside a group becomes indented,
4149
04:15:04,200 --> 04:15:08,233
and you can add as many layers
as necessary to a particular group.
4150
04:15:09,000 --> 04:15:13,566
For example, if I want the green bulb,
we can click and drag it into the group.
4151
04:15:13,566 --> 04:15:16,800
And now you'll notice that the green bulb
becomes a first layer
4152
04:15:16,800 --> 04:15:20,866
within the layer group, but then that
sometimes can cause a problem
4153
04:15:21,900 --> 04:15:24,100
because in a lot of cases you would want
4154
04:15:24,100 --> 04:15:26,600
to maintain
the stacking order of your objects.
4155
04:15:27,366 --> 04:15:29,466
So what can you do on this one?
4156
04:15:30,000 --> 04:15:33,166
You can just simply drag
the green blob layer
4157
04:15:33,400 --> 04:15:37,100
at the bottom of this layer
you just like. So
4158
04:15:38,200 --> 04:15:41,733
again, you can change the stacking
order of layers within the layer group
4159
04:15:41,733 --> 04:15:46,200
and you can collapse the group by clicking
this icon to the left of the folder.
4160
04:15:46,866 --> 04:15:49,266
You can also rename
it by double clicking it.
4161
04:15:50,466 --> 04:15:50,833
All right.
4162
04:15:50,833 --> 04:15:54,633
So at this point, a coal mine, again,
4163
04:15:54,633 --> 04:15:59,100
you can create as many layer group
as necessary.
4164
04:15:59,100 --> 04:16:00,066
Awesome.
4165
04:16:00,100 --> 04:16:02,933
Let me just go ahead and create yet
another layer
4166
04:16:02,933 --> 04:16:07,000
group here by clicking that same button
and you'll notice
4167
04:16:07,000 --> 04:16:10,400
that group one is a default name
given to this new layer,
4168
04:16:11,233 --> 04:16:14,700
and that's because we renamed our previous
layer group.
4169
04:16:15,933 --> 04:16:19,000
All right, So let me just select
the other image here.
4170
04:16:19,000 --> 04:16:22,933
I'll just drag this images
and into the group one layer group here,
4171
04:16:23,466 --> 04:16:24,166
collapse it.
4172
04:16:24,166 --> 04:16:28,833
And at this point,
I have all of this layers.
4173
04:16:29,433 --> 04:16:30,000
You'll notice
4174
04:16:30,000 --> 04:16:34,233
it's not taking up that much space
because the layer groups are collapse.
4175
04:16:34,966 --> 04:16:38,700
And if you want to expand both layer
groups at the same time can just hold down
4176
04:16:38,700 --> 04:16:41,800
the control key on your windows
and command
4177
04:16:42,333 --> 04:16:45,033
key on Mac and just click it.
4178
04:16:45,333 --> 04:16:47,933
You'll notice that both layer
groups are expanded
4179
04:16:48,633 --> 04:16:51,933
and you can also collapse it
back using the same process.
4180
04:16:52,933 --> 04:16:53,900
Finally, if you
4181
04:16:53,900 --> 04:16:56,633
want to create a nested group,
you can do that.
4182
04:16:57,400 --> 04:17:00,300
Notice
that we have group one here selected.
4183
04:17:00,633 --> 04:17:03,633
And if I come down
towards the bottom of the layer panel
4184
04:17:03,633 --> 04:17:08,666
and I click the new layer group, but then
a new layer group is created Group one.
4185
04:17:09,333 --> 04:17:13,566
But if you wanted to be inside of group
one, all you have to do is click and drag
4186
04:17:13,566 --> 04:17:17,400
it until group one is highlighted,
and then you'll see that Group
4187
04:17:17,400 --> 04:17:21,366
two layer is nested within the group
one layer group.
4188
04:17:22,200 --> 04:17:25,133
And at this point I could again
just take this image
4189
04:17:25,133 --> 04:17:29,533
and drop them into group two
so you can nest groups to further
4190
04:17:29,566 --> 04:17:32,100
organize
your content within the Layers panel.
4191
04:17:33,300 --> 04:17:37,866
Also again, layer two
groups are nothing more than a way for you
4192
04:17:37,866 --> 04:17:41,566
to organize your layers
to make your layers panel more manageable
4193
04:17:41,566 --> 04:17:47,433
as you work with a particular document
inside a program on our next lesson,
4194
04:17:47,433 --> 04:17:50,833
we will focus on opacity inside the Layers
4195
04:17:50,833 --> 04:17:59,800
Panel.
4196
04:17:59,800 --> 04:18:04,866
I have two documents open Opacity,
dot BSD and nine dot JPEG.
4197
04:18:04,866 --> 04:18:08,100
Both of these documents are available
in your exercise folder.
4198
04:18:08,666 --> 04:18:10,966
If You come over and select
the Beagle layer.
4199
04:18:10,966 --> 04:18:12,566
You'll notice that we have in the past
4200
04:18:12,566 --> 04:18:16,033
the option in the top right
hand corner of the Layers panel.
4201
04:18:16,766 --> 04:18:20,966
If you want to adjust the opacity,
have a couple of different options.
4202
04:18:21,400 --> 04:18:23,633
The first option is to hover over the
4203
04:18:23,666 --> 04:18:26,966
label opacity
and you'll get a scrubby slider.
4204
04:18:27,600 --> 04:18:31,400
This means if you click drag to the left,
you'll reduce the opacity,
4205
04:18:31,400 --> 04:18:33,866
introducing transparency
within that layer.
4206
04:18:34,466 --> 04:18:38,700
If you click and drag the right,
you'll increase the capacity of.
4207
04:18:38,700 --> 04:18:44,366
The other option is if you click this down
arrow, you get a physical slider,
4208
04:18:44,766 --> 04:18:47,866
you can click and drag to the left
to decrease the opacity
4209
04:18:47,866 --> 04:18:51,800
and, click and drag to the right
to increase the opacity.
4210
04:18:52,166 --> 04:18:54,833
And as you decrease
the opacity here, you're
4211
04:18:54,833 --> 04:18:58,400
increasing the transparency
within that layer.
4212
04:18:58,400 --> 04:19:00,033
And as you can see at the moment,
4213
04:19:00,033 --> 04:19:03,900
we are seeing some changes
within the transparency of the layer.
4214
04:19:04,466 --> 04:19:09,000
Aside from that, we can also see the
layer underneath that showing
4215
04:19:10,166 --> 04:19:12,833
if you
need a very precise percentage value,
4216
04:19:12,833 --> 04:19:16,466
you can just come in here and click
and type that value.
4217
04:19:17,000 --> 04:19:18,866
For example, you want it to be 50.
4218
04:19:18,866 --> 04:19:20,966
You could just type in that number.
4219
04:19:21,700 --> 04:19:25,666
If you also want to use
a keyboard shortcut, you can do that.
4220
04:19:26,466 --> 04:19:31,300
Let me just press enter
to exit out of this specific text.
4221
04:19:31,833 --> 04:19:35,166
Then I'll just place my cursor
within the image here
4222
04:19:35,433 --> 04:19:38,133
and I'll make sure that the beetle is
4223
04:19:38,700 --> 04:19:41,366
still the active layer.
4224
04:19:41,533 --> 04:19:44,700
Now, if you press
the one key on your keyboard,
4225
04:19:45,066 --> 04:19:49,600
you will set the capacity to 10% to
is 20%,
4226
04:19:50,100 --> 04:19:53,233
three, yes, 30%, so on and so forth.
4227
04:19:54,100 --> 04:19:56,700
If you want something more specific,
let's say
4228
04:19:57,000 --> 04:20:01,066
like 5%, you can press three, then five
4229
04:20:01,400 --> 04:20:05,400
and you'll notice
that the opacity is set to 35%,
4230
04:20:06,600 --> 04:20:07,633
not only
4231
04:20:07,633 --> 04:20:10,000
can you
control the opacity of this vital layer,
4232
04:20:10,433 --> 04:20:13,000
you can also control the opacity
of the background layer.
4233
04:20:13,966 --> 04:20:16,233
So let me just turn off the beetle
4234
04:20:16,600 --> 04:20:18,866
layer here
and select the background layer.
4235
04:20:19,866 --> 04:20:25,000
Right now it's turned off
because of the last layer here.
4236
04:20:25,000 --> 04:20:28,200
So let me just take that out.
4237
04:20:28,200 --> 04:20:32,400
If you reduce it, you'll notice
you begin to see the transparent
4238
04:20:32,400 --> 04:20:35,533
checkered at the back,
which is an indicator that you're
4239
04:20:35,533 --> 04:20:37,900
introducing transparency
within that layer.
4240
04:20:39,033 --> 04:20:41,900
The only exception to this is
4241
04:20:41,900 --> 04:20:45,166
if you're working with a background layer
that this lock.
4242
04:20:46,000 --> 04:20:50,633
So if you come over to our next document,
use the nine dot JPEG.
4243
04:20:50,966 --> 04:20:54,000
In this document, we only have
the background layer with the lock.
4244
04:20:54,600 --> 04:20:59,100
And with that
you'll see that the opacity is grayed out.
4245
04:20:59,100 --> 04:21:01,100
We can't do anything for this image.
4246
04:21:01,700 --> 04:21:06,800
But then if you want to do that,
all we need to do is to just unlock
4247
04:21:06,800 --> 04:21:10,633
this background layer
and convert it into traditional layer.
4248
04:21:11,100 --> 04:21:14,000
Then we will get that opacity option back.
4249
04:21:14,966 --> 04:21:18,100
So again, gives you the ability to play
4250
04:21:18,100 --> 04:21:27,933
with transparency within a given layer.
4251
04:21:27,933 --> 04:21:31,566
But what is open right now is a document
called Blend, BSD,
4252
04:21:31,866 --> 04:21:34,566
and in this video we will talk about blend
modes.
4253
04:21:35,300 --> 04:21:36,900
You'll notice in the layers.
4254
04:21:36,900 --> 04:21:39,966
Now there's a menu
and right now it's set to normal,
4255
04:21:40,533 --> 04:21:43,566
but there's all sorts of different options
within this menu.
4256
04:21:44,133 --> 04:21:48,000
And this menu represents the different
blend modes available to you.
4257
04:21:48,900 --> 04:21:51,533
And what does a blend mode mean?
4258
04:21:51,533 --> 04:21:55,433
Well, what you're going to be doing
is changing how the pixels on the selected
4259
04:21:55,433 --> 04:21:58,700
layer interacts
within the layer underneath it.
4260
04:21:59,466 --> 04:22:03,300
Now, oftentimes new users
and some experienced
4261
04:22:03,300 --> 04:22:06,900
Photoshop users will come in
and just start selecting blend modes
4262
04:22:07,400 --> 04:22:09,766
without any real reason
behind their selection.
4263
04:22:10,266 --> 04:22:11,333
They're not even sure
4264
04:22:11,333 --> 04:22:14,566
what they're going to get
when they choose a particular blend mode.
4265
04:22:15,466 --> 04:22:19,766
Now, as you can see, there's all sorts
of different options within this menu
4266
04:22:19,766 --> 04:22:23,900
and it would take too much time
to explain all the different options.
4267
04:22:24,533 --> 04:22:28,066
So instead what I'm going to explain
is that this pre blend mode
4268
04:22:28,366 --> 04:22:32,900
and by understanding this three blend
modes, you'll have a better understanding
4269
04:22:33,200 --> 04:22:36,700
as to what some of the other blend modes
might do when choosing them.
4270
04:22:37,800 --> 04:22:38,466
You'll notice that
4271
04:22:38,466 --> 04:22:41,100
the blend modes are grouped in categories.
4272
04:22:41,500 --> 04:22:43,666
For example,
these blend modes are grouped together,
4273
04:22:43,966 --> 04:22:47,933
these blend modes are grouped together,
and this blend modes is grouped together.
4274
04:22:48,566 --> 04:22:52,200
And if take a look at these three groups,
4275
04:22:52,700 --> 04:22:56,900
we have a darkened group,
a lighting group, and a contrast group.
4276
04:22:57,900 --> 04:22:59,700
So let's take a look at this first group.
4277
04:22:59,700 --> 04:23:03,166
We're just a darkened group, but in order
for us to do that, what I'd like
4278
04:23:03,166 --> 04:23:07,400
you to do is to turn off the visibility
of the only layer here.
4279
04:23:07,933 --> 04:23:11,300
And when you turn off the visibility
of the outer layer, you'll see this
4280
04:23:11,500 --> 04:23:16,566
three square one is pure white when it's
pure black and the other is gray.
4281
04:23:17,300 --> 04:23:20,533
Now, I will warn you, rarely
will you have an abundance
4282
04:23:20,533 --> 04:23:26,033
of this color value to within one image,
but you will have variations of this color
4283
04:23:26,566 --> 04:23:29,500
not yellow, black,
maybe not pure white, or maybe not gray,
4284
04:23:29,500 --> 04:23:32,200
but somewhere close and within that range.
4285
04:23:32,700 --> 04:23:35,633
But by seeing the purest form
of each of these color
4286
04:23:35,633 --> 04:23:38,966
values, you'll get a better understanding
to what the blend.
4287
04:23:38,966 --> 04:23:39,900
Modes are doing
4288
04:23:40,900 --> 04:23:42,166
so with a square layer.
4289
04:23:42,166 --> 04:23:43,633
As the active layer.
4290
04:23:43,633 --> 04:23:49,200
I'll just go into the blend mode here
and we're going to choose multiply.
4291
04:23:49,200 --> 04:23:50,666
And when you choose multiply,
4292
04:23:50,666 --> 04:23:54,566
what will happen is the gray values
and darker values within an image
4293
04:23:54,566 --> 04:23:58,800
will make the clouds on the layer
underneath it appear darker.
4294
04:23:58,800 --> 04:24:02,600
If we select that, you'll notice
that the white pixel are ignored.
4295
04:24:02,600 --> 04:24:06,800
So in this case, where we had the gray
square on the cloud layer underneath,
4296
04:24:06,800 --> 04:24:11,266
it appears darker and you'll notice
that the black square is still black
4297
04:24:11,566 --> 04:24:13,800
because you can't
get any darker than black.
4298
04:24:14,566 --> 04:24:17,100
So that is how the darken blend modes
behave.
4299
04:24:17,500 --> 04:24:21,300
But more specifically, that's
how the multiply blend movement behaves.
4300
04:24:21,300 --> 04:24:25,400
So based upon
the information that you see,
4301
04:24:25,733 --> 04:24:30,666
you can better guess as what this other
blend modes in the same group will do.
4302
04:24:31,400 --> 04:24:34,266
Let me just tell you this
There will be some experimentation
4303
04:24:34,266 --> 04:24:37,366
any time you use a blend mode,
but at least you have a better
4304
04:24:38,766 --> 04:24:41,233
to what
you're selecting in a particular group.
4305
04:24:42,133 --> 04:24:45,300
So let's just take a look at this screen
blend on here.
4306
04:24:45,300 --> 04:24:49,500
We just the opposite
of the multiplied mode, and in this case,
4307
04:24:49,500 --> 04:24:53,100
black pixels will be ignored
and we'll see the white square
4308
04:24:53,100 --> 04:24:58,033
and the clouds underneath
the gray square will become lighter again.
4309
04:24:58,033 --> 04:25:01,933
Black pixels is ignored
and the clouds appear wider
4310
04:25:01,933 --> 04:25:03,600
underneath the gray layer.
4311
04:25:03,600 --> 04:25:06,733
And the white square is still white
because you can't
4312
04:25:06,733 --> 04:25:08,900
get any brighter than white.
4313
04:25:08,900 --> 04:25:12,100
And then finally,
what we want to take a look at
4314
04:25:12,100 --> 04:25:14,966
now is another blend mode called overlay.
4315
04:25:15,533 --> 04:25:16,400
Overlay will.
4316
04:25:16,400 --> 04:25:17,866
Ignore the gray square
4317
04:25:17,866 --> 04:25:21,200
and it will make the pixels
underneath values greater than gray.
4318
04:25:22,400 --> 04:25:25,100
So in this case, pure black appear darker.
4319
04:25:25,100 --> 04:25:27,966
And you can see brighter than white,
4320
04:25:28,200 --> 04:25:31,066
which is why this pixel stays white.
4321
04:25:31,766 --> 04:25:35,666
So hopefully that gives you
a basic understanding
4322
04:25:35,666 --> 04:25:38,000
as to what the blend modes
are doing in Photoshop.
4323
04:25:38,700 --> 04:25:41,600
And yes, there's quite a few blend modes
and it will take
4324
04:25:41,600 --> 04:25:45,066
you quite a bit of time
to understand how all of them work.
4325
04:25:45,366 --> 04:25:47,933
But this a good foundation
for you to work from.
4326
04:25:48,633 --> 04:25:51,766
So let's just turn off the squares
layer here
4327
04:25:51,766 --> 04:25:56,200
and turn the visibility
of the o.D layer on.
4328
04:25:56,200 --> 04:26:00,700
And now what we'll do is take a look at
those blend modes using a real photograph.
4329
04:26:01,700 --> 04:26:03,800
So we do have a lot of
4330
04:26:03,800 --> 04:26:07,633
dark pixels
in the black pixels in this image.
4331
04:26:07,633 --> 04:26:11,233
Likewise, we have a lot of light
and white pixels in this image.
4332
04:26:11,233 --> 04:26:12,533
Do as well.
4333
04:26:12,533 --> 04:26:16,700
But let's go up to the blend mode menu
and here we can choose multiply.
4334
04:26:17,100 --> 04:26:21,933
And when we do it almost,
it looks like the car is a wrap
4335
04:26:21,933 --> 04:26:25,900
now in a cloud graphic
because the car has many white pixel
4336
04:26:25,900 --> 04:26:30,066
values on it, so it makes the clouds
underneath it appear brighter.
4337
04:26:30,600 --> 04:26:32,733
But we don't see the clouds at all
4338
04:26:33,300 --> 04:26:36,533
underneath the darkest color balance
within the image.
4339
04:26:37,400 --> 04:26:40,500
So let me just come over here
and switch to screen mode.
4340
04:26:41,033 --> 04:26:45,200
And when we switch it to screen,
we get interesting effect here.
4341
04:26:46,100 --> 04:26:49,133
There is so much black within the image
and it allows us
4342
04:26:49,133 --> 04:26:51,733
to see much of the clouds image.
4343
04:26:51,733 --> 04:26:56,100
And if we take a look at the car,
the reason we can still see the car
4344
04:26:56,100 --> 04:26:57,733
is because it's making the pixel,
4345
04:26:57,733 --> 04:27:00,300
the cloud layer
so much brighter than what they were.
4346
04:27:01,066 --> 04:27:01,333
All right.
4347
04:27:01,333 --> 04:27:05,233
So finally, I will just come over here
and choose overlay.
4348
04:27:05,600 --> 04:27:09,600
And when we choose overlay,
we essentially get a darker version
4349
04:27:09,600 --> 04:27:14,266
of the cloud image because there's
so much black within the picture.
4350
04:27:14,266 --> 04:27:18,033
And then the clouds are very bright
where the white car is.
4351
04:27:18,800 --> 04:27:23,000
So while it's a basic example,
I hope that you have at least an idea
4352
04:27:23,000 --> 04:27:27,233
as to what the blend modes do
and what they represent within that menu.
4353
04:27:27,233 --> 04:27:31,733
But ultimately a blend mode
allows you to control how pixels on a top
4354
04:27:31,733 --> 04:27:41,933
layer interact
with the pixels on the layer.
4355
04:27:41,933 --> 04:27:45,033
This course is all about how you can
perform crops,
4356
04:27:45,166 --> 04:27:47,900
transformations and, warps your images.
4357
04:27:48,566 --> 04:27:51,466
We're going to focus on
crop tool in this clip now,
4358
04:27:52,266 --> 04:27:54,900
and the crop tool gives you the ability
to change
4359
04:27:54,900 --> 04:27:57,700
two dimensions and your image.
4360
04:27:58,233 --> 04:28:01,500
And this is pretty useful,
especially with photographers.
4361
04:28:02,200 --> 04:28:04,433
So I have this document open.
4362
04:28:04,566 --> 04:28:08,033
I thought our JPEG on your tutorial
at it's folder
4363
04:28:08,400 --> 04:28:13,133
and now let me just select the crop tool
over here in the toolbar.
4364
04:28:13,366 --> 04:28:15,700
Or you could press C on your keyboard
4365
04:28:16,366 --> 04:28:20,733
and when you activate the crop tool
you'll notice that you get resized
4366
04:28:20,733 --> 04:28:23,766
bounding box
to appear around your document.
4367
04:28:24,600 --> 04:28:27,633
You can use the resize handles
within this bounding box
4368
04:28:27,900 --> 04:28:31,033
to determine what portion of the image
you will be crop of.
4369
04:28:31,600 --> 04:28:34,900
For example,
if I decide that there was too much sky
4370
04:28:34,900 --> 04:28:38,600
between the top of the document
and the tower, I could remove it
4371
04:28:38,600 --> 04:28:43,166
by grabbing this resize handle
and dragging down towards the tower.
4372
04:28:44,133 --> 04:28:45,233
This area now will be
4373
04:28:45,233 --> 04:28:48,233
cropped away from the document
once I performed the crop.
4374
04:28:49,133 --> 04:28:52,433
Likewise, if I wanted to get rid
of some of the landscape here,
4375
04:28:52,433 --> 04:28:55,966
I could just click and drag up
towards the tower.
4376
04:28:55,966 --> 04:28:59,500
There's also resize handles on the left
and on the right
4377
04:28:59,866 --> 04:29:02,866
and also on this Four Corners right here.
4378
04:29:03,300 --> 04:29:06,000
And if you want to change the width
and height at the same time
4379
04:29:06,466 --> 04:29:10,733
you can do that
by just adjusting this handles here.
4380
04:29:11,500 --> 04:29:14,833
If you place your cursor
inside of the bounding box, you can click
4381
04:29:15,000 --> 04:29:17,233
drag to reposition the bounding box.
4382
04:29:17,833 --> 04:29:20,400
If you want to perform the crop you can.
4383
04:29:20,400 --> 04:29:21,566
You just need to double click
4384
04:29:21,566 --> 04:29:25,333
within the bounding box or you can press
return or enter your keyboard,
4385
04:29:25,666 --> 04:29:28,800
or you can click this check
mark up here in the control panel.
4386
04:29:29,766 --> 04:29:31,600
You can also cancel out of the crop
4387
04:29:31,600 --> 04:29:35,766
by clicking this button here
or by pressing the key on your keyboard.
4388
04:29:36,133 --> 04:29:40,466
And if you want to reset the bounding box,
you can do that by clicking this month.
4389
04:29:40,466 --> 04:29:45,633
And right here now I'm just going to press
escape to exit out of that.
4390
04:29:46,666 --> 04:29:50,600
Now I want to show you that you can create
your own bounding box manually.
4391
04:29:51,066 --> 04:29:54,533
So when you have the crop to select,
then all you have do is move
4392
04:29:54,533 --> 04:29:59,166
into the image and you'll notice
that your cursor changes to a crop icon.
4393
04:29:59,766 --> 04:30:04,033
At that point you can just click and drag
out of your own bounding box.
4394
04:30:05,033 --> 04:30:08,366
So again, if you want to perform
the crop, you can just double click
4395
04:30:08,366 --> 04:30:12,300
inside the image
or press return or enter on your keyboard.
4396
04:30:12,933 --> 04:30:15,400
All right,
Let Me use and do that by pressing down
4397
04:30:15,400 --> 04:30:18,466
control or command Z on your keyboard.
4398
04:30:19,466 --> 04:30:20,600
And then what I will do next
4399
04:30:20,600 --> 04:30:24,266
is some I'll just click and drag out
another box here.
4400
04:30:25,033 --> 04:30:28,500
You do have the ability to change out
this crop shield
4401
04:30:28,533 --> 04:30:31,500
that you're looking at here,
and all you have to do is
4402
04:30:31,500 --> 04:30:35,400
go to the control panel here
and you'll see a gear looking icon.
4403
04:30:35,966 --> 04:30:39,466
And when you click that, you can access
several menu options
4404
04:30:39,466 --> 04:30:43,466
from this icon,
one of which is the crop shield.
4405
04:30:43,466 --> 04:30:44,800
You can disable it.
4406
04:30:44,800 --> 04:30:47,733
You can change the color and the opacity.
4407
04:30:48,433 --> 04:30:53,566
In this case, I'm happy with the crop
shield, so I'm going to leave it and able.
4408
04:30:53,566 --> 04:30:53,900
All right.
4409
04:30:53,900 --> 04:30:57,133
So let me just click
this overlay button here
4410
04:30:57,133 --> 04:31:02,433
and you'll notice that the crop tool
has an overlay associated with it.
4411
04:31:02,433 --> 04:31:05,366
Right now we're looking
at the default rule of thirds,
4412
04:31:05,700 --> 04:31:09,300
but there's several options
that you can choose from.
4413
04:31:09,900 --> 04:31:14,166
In fact, you can cycle through all of this
option by using the keyboard shortcut.
4414
04:31:14,166 --> 04:31:18,600
Okay, So let me just come over here
to click away from the menu
4415
04:31:19,100 --> 04:31:22,800
and then I'll press on my keyboard
and you'll notice
4416
04:31:22,933 --> 04:31:25,500
I'm cycling through all of those options.
4417
04:31:26,800 --> 04:31:29,100
Now, if
you decide that you don't like the overlay
4418
04:31:29,100 --> 04:31:33,466
and you want to change its behavior,
you can that it will just come over
4419
04:31:33,466 --> 04:31:39,700
back here on our overlay settings
and we can just choose never show overlay.
4420
04:31:40,033 --> 04:31:43,500
So also another option called
auto show overlay,
4421
04:31:43,500 --> 04:31:47,633
which means you'll only see the overlay
when you click inside of the crop box.
4422
04:31:48,166 --> 04:31:51,700
This can be a nice way to get an idea to
what the image will look
4423
04:31:51,700 --> 04:31:54,966
like without any obstruction or discourse.
4424
04:31:54,966 --> 04:31:59,400
I'm going to leave it,
set the default overlay, show overlay
4425
04:31:59,933 --> 04:32:02,633
and I'll just hit return or enter
4426
04:32:02,633 --> 04:32:05,966
on my keyboard to collapse that settings.
4427
04:32:06,566 --> 04:32:10,766
Finally, if you want the crop
mask to be specific size or specific
4428
04:32:10,800 --> 04:32:15,666
aspect ratio, you can manually enter
the values up here in the control panel.
4429
04:32:16,233 --> 04:32:20,600
Right now, this menu is set to ratio,
but there's several presets in here
4430
04:32:21,000 --> 04:32:24,400
not only for rater
but also for dimensions.
4431
04:32:24,833 --> 04:32:28,400
You can either choose
ratio and plug in your own values here
4432
04:32:28,400 --> 04:32:31,900
within the options bar
or can choose within height
4433
04:32:31,900 --> 04:32:35,233
by resolution
and enter in your own values.
4434
04:32:35,866 --> 04:32:38,666
If you find that
you would be using your custom value
4435
04:32:38,666 --> 04:32:41,533
most of the time and want recall
frequently,
4436
04:32:41,833 --> 04:32:46,700
you can always come over to this menu
and save a new crop Presets.
4437
04:32:48,100 --> 04:32:48,500
All right.
4438
04:32:48,500 --> 04:32:52,133
So when working with crop,
there's really two different ways
4439
04:32:52,133 --> 04:32:55,400
that you can work with the tool
in terms of its behavior.
4440
04:32:55,933 --> 04:33:00,866
One is the destructive behavior,
and the next is a nondestructive behavior.
4441
04:33:01,566 --> 04:33:04,900
And 99% of the time,
you would want to work
4442
04:33:04,900 --> 04:33:09,900
with the destructive behavior, because
if you destroy pixels or distribute
4443
04:33:09,900 --> 04:33:13,633
them, remove them from the document,
you never really get them back.
4444
04:33:14,166 --> 04:33:17,966
And that's only helpful if you're really
concerned about file size.
4445
04:33:18,433 --> 04:33:23,133
So what we've been doing earlier
is the nondestructive way of cropping.
4446
04:33:23,533 --> 04:33:25,800
I want to show you the destructive way.
4447
04:33:26,733 --> 04:33:31,166
So with that said, let me just come over
and select delete crop pixels up here
4448
04:33:31,700 --> 04:33:35,600
and then if you perform the crop
by clicking the checkmark,
4449
04:33:36,033 --> 04:33:39,300
those pixels are removed on the document
4450
04:33:40,000 --> 04:33:43,500
and you can verify that
by dragging out yet another crop box.
4451
04:33:44,300 --> 04:33:47,266
Now, before when we were working
in a Nondestructive way,
4452
04:33:47,266 --> 04:33:51,900
all of the data was recalled
and on the screen so I could recompose
4453
04:33:51,900 --> 04:33:55,233
the image from all the original pixel
information off the document.
4454
04:33:56,133 --> 04:33:59,800
Now, when I let go of the mouse,
now I don't have all of that
4455
04:33:59,800 --> 04:34:01,433
information anymore.
4456
04:34:01,433 --> 04:34:03,300
It's been removed from the document.
4457
04:34:04,300 --> 04:34:04,633
All right.
4458
04:34:04,633 --> 04:34:08,100
So I'll just press escape
to exit out of this problem.
4459
04:34:08,100 --> 04:34:11,266
And I'm just to come back over
to the history panel
4460
04:34:11,266 --> 04:34:14,600
and go to the point
where I open the document.
4461
04:34:15,900 --> 04:34:17,766
So just be aware of that.
4462
04:34:17,766 --> 04:34:21,000
When your working with the crop tool,
you have two options
4463
04:34:21,366 --> 04:34:25,166
can work in a nondestructive way,
which is really the preferred way.
4464
04:34:25,466 --> 04:34:28,566
Or if you have to work in a way
that will permanently delete
4465
04:34:28,566 --> 04:34:31,833
the pixels from the document,
you can do that by selecting that
4466
04:34:31,833 --> 04:34:34,800
here on the control panel.
4467
04:34:34,900 --> 04:34:35,733
Awesome.
4468
04:34:35,866 --> 04:34:38,633
So that's the basic functionality of,
the crop tool.
4469
04:34:38,966 --> 04:34:42,033
There are several options
that I like to continue to explore
4470
04:34:42,166 --> 04:34:51,000
over the next couple of videos.
4471
04:34:51,000 --> 04:34:51,566
As you use
4472
04:34:51,566 --> 04:34:55,266
Photoshop, you will find different ways
to do certain things that you want.
4473
04:34:55,866 --> 04:34:58,033
Let me show you what I meant by that.
4474
04:34:58,033 --> 04:35:03,200
And oddly enough, you can use crop tool
to add canvas to an image.
4475
04:35:03,600 --> 04:35:07,733
Let's say, for example
we want to add a border around this image.
4476
04:35:08,133 --> 04:35:10,166
We can use the crop tool.
4477
04:35:10,166 --> 04:35:14,233
And certainly there are several ways
that you could achieve this in Photoshop,
4478
04:35:14,233 --> 04:35:18,333
like using effects, brush tool,
so on and so forth.
4479
04:35:18,333 --> 04:35:21,500
But I want to focus on
how you can use the crop tool
4480
04:35:21,866 --> 04:35:24,833
to add canvas to a document.
4481
04:35:24,833 --> 04:35:27,566
So let me just come over here
and use the crop tool.
4482
04:35:27,900 --> 04:35:32,533
And with the crop tool selected,
what we want to do is click and drag out.
4483
04:35:33,400 --> 04:35:36,900
Now, in the last couple of videos,
we've taken out these resize
4484
04:35:36,900 --> 04:35:39,700
handles here
and we were clicking and dragging in.
4485
04:35:40,066 --> 04:35:43,366
But you can also drag out
and you'll notice
4486
04:35:43,366 --> 04:35:46,133
that you're adding
transparent pixels here.
4487
04:35:46,766 --> 04:35:50,700
The other thing that you may have noticed
is that we were working on a background
4488
04:35:50,700 --> 04:35:56,066
layer and now we can see that
it's showing a crop preview layer.
4489
04:35:57,033 --> 04:35:58,833
Now if
you're working with a background layer
4490
04:35:58,833 --> 04:36:03,133
and you're introducing canvas,
it will never be a background layer again.
4491
04:36:03,466 --> 04:36:06,733
And that's because it has to display
those transparent pixels,
4492
04:36:07,200 --> 04:36:10,766
so automatically
it gets converted to a traditional layer.
4493
04:36:11,600 --> 04:36:15,166
So in this case we want to add enough
canvas on all four sides
4494
04:36:15,166 --> 04:36:19,933
to add a border around the image,
and we want to do it in equal parts.
4495
04:36:20,433 --> 04:36:24,633
So what I'll do here is grab
one of the corner, resize handles here
4496
04:36:24,633 --> 04:36:29,866
and I'll just hold down
the all key on Windows and option for Mac.
4497
04:36:30,200 --> 04:36:34,500
And then we can also add the shift key
to constrain the proportions.
4498
04:36:34,500 --> 04:36:38,400
And as we click and drag outwards,
you'll notice that you're adding canvas
4499
04:36:38,400 --> 04:36:41,833
and all four sides
and you're distributing it equally.
4500
04:36:42,366 --> 04:36:45,233
It's almost like you're
dragging from the center of the image.
4501
04:36:46,433 --> 04:36:47,766
Now, once you let go
4502
04:36:47,766 --> 04:36:51,800
the mouse, you'll see that
we have the canvas on all four sides.
4503
04:36:52,833 --> 04:36:55,066
If you want to commit to this crop
4504
04:36:55,066 --> 04:36:57,733
can press, enter
or return on your keyboard
4505
04:36:58,566 --> 04:37:00,866
and you'll now notice that we have
4506
04:37:00,866 --> 04:37:04,066
layer zero right here on the Layers panel.
4507
04:37:04,066 --> 04:37:07,800
So let's see, for example, we want to add
matte color around this image.
4508
04:37:08,266 --> 04:37:10,200
The easiest way to do that,
4509
04:37:10,200 --> 04:37:14,066
honestly, is to create a new layer
and fill it with a color.
4510
04:37:14,066 --> 04:37:17,400
We can create a new layer by clicking
the new layer bottom right here.
4511
04:37:18,166 --> 04:37:20,866
But what that will do
is create a new layer
4512
04:37:20,866 --> 04:37:23,566
above our layer, and we don't that.
4513
04:37:24,600 --> 04:37:28,300
We want to add a new layer
underneath our current layer.
4514
04:37:28,300 --> 04:37:33,900
And you can do that by holding down
the control key or the command key on Mac.
4515
04:37:33,900 --> 04:37:36,900
And then after that
we will just click the button right here
4516
04:37:36,900 --> 04:37:40,933
and that would create a new layer
underneath our layer.
4517
04:37:41,866 --> 04:37:46,500
At that point, want to fill in the layer
with a solid color.
4518
04:37:46,500 --> 04:37:48,966
And again,
there are several options for that.
4519
04:37:48,966 --> 04:37:52,333
But I think the best is to just come up
to the edit menu
4520
04:37:52,766 --> 04:37:55,433
and under the edit
menu you can choose fill.
4521
04:37:56,833 --> 04:37:58,666
Then in the field dialog box,
4522
04:37:58,666 --> 04:38:02,866
you have several options in terms
of what color you can use.
4523
04:38:02,866 --> 04:38:04,866
It can use the foreground color.
4524
04:38:04,866 --> 04:38:08,700
In this case it's black, but there's also
other colors that you can choose from.
4525
04:38:08,700 --> 04:38:12,800
The background color,
which is white, also have a here
4526
04:38:13,233 --> 04:38:15,500
and you can also select a custom color
4527
04:38:16,000 --> 04:38:18,266
could also go with black or white
4528
04:38:18,533 --> 04:38:22,333
if you don't have the foreground
and background color here.
4529
04:38:22,966 --> 04:38:26,700
But then in this case I'm happy
with black, so I'll leave it as it is.
4530
04:38:27,200 --> 04:38:30,133
And when we click okay, you'll notice that
4531
04:38:30,133 --> 04:38:33,300
we have a black border
frame around this image.
4532
04:38:34,033 --> 04:38:36,600
Now, the problem with using crop tool is
4533
04:38:36,600 --> 04:38:39,933
you can't be overly precise
from a measurement perspective.
4534
04:38:40,500 --> 04:38:43,500
Let's say you needed half an inch
all the way around.
4535
04:38:43,833 --> 04:38:46,866
The best thing you can do with a crop
tool is guess that happened
4536
04:38:46,866 --> 04:38:50,833
instrumenting the aspect ratio,
which won't give you even distribution.
4537
04:38:50,833 --> 04:38:53,000
So I'll four sides.
4538
04:38:53,000 --> 04:38:57,033
So there's a better way
if you have to be incredibly precise
4539
04:38:57,333 --> 04:39:01,200
and that is using the canvas size
dialog box.
4540
04:39:01,200 --> 04:39:04,433
So let me just go back to our history
panel here first, and
4541
04:39:05,033 --> 04:39:07,833
I'll just go to a point
where we just opened the document
4542
04:39:09,033 --> 04:39:12,100
and now
let me just come up to the image menu.
4543
04:39:12,100 --> 04:39:15,700
And under the image menu,
you can choose canvas size here.
4544
04:39:16,500 --> 04:39:19,166
You'll notice
that you have several options in terms
4545
04:39:19,166 --> 04:39:22,200
of how you can work with canvas.
4546
04:39:22,200 --> 04:39:25,133
You could plug in the numbers
dimensionally for width and height
4547
04:39:25,466 --> 04:39:28,333
and then specify how you want
that new content area
4548
04:39:28,366 --> 04:39:31,533
to be distributed within the document.
4549
04:39:31,533 --> 04:39:35,166
Right now there's an anchor point
in the center, meaning if we increase
4550
04:39:35,166 --> 04:39:39,333
the width and height, we can distribute it
evenly on all four sides.
4551
04:39:40,200 --> 04:39:43,900
But you can change that anchor point in
any one of these spots within the squid.
4552
04:39:45,000 --> 04:39:48,200
So you can anchor up the top right
hand corner and add
4553
04:39:48,200 --> 04:39:51,233
all the new canvas on the left
and the bottom of the document.
4554
04:39:52,033 --> 04:39:55,200
In our case, however,
what we want to do is add
4555
04:39:55,200 --> 04:39:58,400
half an inch
on all four sides of the document.
4556
04:39:58,400 --> 04:40:04,066
So the easiest way to do that
is to check this a relative checkbox here.
4557
04:40:04,533 --> 04:40:07,733
And at that point you would plug in one
4558
04:40:07,733 --> 04:40:10,833
inch for the width
and one for the height here.
4559
04:40:11,700 --> 04:40:15,466
Now the question is why not point five
or half an inch?
4560
04:40:16,333 --> 04:40:20,100
Well, the reason for that
is we're going to be adding one of height
4561
04:40:20,533 --> 04:40:23,500
so that we can distributed
evenly on the top
4562
04:40:23,500 --> 04:40:26,066
and the bottom
based upon this anchor point,
4563
04:40:26,566 --> 04:40:29,700
which means we'll get half
an inch on the top
4564
04:40:29,700 --> 04:40:31,833
and half an inch on the bottom.
4565
04:40:32,700 --> 04:40:35,500
Likewise, you will get the
same result for the width.
4566
04:40:36,566 --> 04:40:37,500
Now the other
4567
04:40:37,500 --> 04:40:40,466
question is what the new canvas look like.
4568
04:40:40,900 --> 04:40:43,333
So let's just set our background
color here.
4569
04:40:43,733 --> 04:40:48,400
And what I have right now
is the black foreground color,
4570
04:40:48,400 --> 04:40:51,900
but then you can select other colors
here on the options.
4571
04:40:52,666 --> 04:40:57,466
So again, I'll just leave it
at this settings and then we can just hit.
4572
04:40:57,466 --> 04:40:58,900
Okay.
4573
04:40:58,900 --> 04:41:03,633
And you'll notice that we now
have half an inch on all four sides
4574
04:41:04,066 --> 04:41:16,166
based on the size of this document.
4575
04:41:16,166 --> 04:41:20,133
What if you get into a situation
where you want to crop an area in an image
4576
04:41:20,433 --> 04:41:25,266
that is not a perfect square,
rectangular circle like this photograph?
4577
04:41:25,266 --> 04:41:28,366
If we look at this,
we have a little bit of a problem here.
4578
04:41:28,766 --> 04:41:33,066
This photograph was taken in perspective,
and I'm working
4579
04:41:33,233 --> 04:41:35,600
this document called Window
That JPEG, by the way,
4580
04:41:35,800 --> 04:41:38,633
which is available
inside your tutorial assets folder.
4581
04:41:39,000 --> 04:41:42,533
And let's say, for example,
what we wanted to preserve
4582
04:41:42,533 --> 04:41:46,733
was everything outside of this window
and get rid of the interior of the room.
4583
04:41:47,700 --> 04:41:48,900
Again, this picture was
4584
04:41:48,900 --> 04:41:51,300
taken in perspective,
so it's not a clean crop.
4585
04:41:52,033 --> 04:41:55,666
So now is the perfect time
to use our perspective crop tool.
4586
04:41:56,066 --> 04:42:00,466
And with this tool we can click and drag
a bounding box around this window,
4587
04:42:00,466 --> 04:42:03,533
or should I say
within the interior of this window.
4588
04:42:04,200 --> 04:42:06,466
And now we have this fairly
elaborate grid.
4589
04:42:07,200 --> 04:42:09,600
Now the next thing that we have to do
is to match
4590
04:42:09,600 --> 04:42:13,366
the corner points
within the interior of this window frame.
4591
04:42:13,366 --> 04:42:16,800
So let me just zoom into this top left
hand corner here.
4592
04:42:17,300 --> 04:42:19,600
Again, I'm holding down the spacebar
4593
04:42:20,000 --> 04:42:22,966
and controller command key
temporarily here.
4594
04:42:22,966 --> 04:42:26,733
Zoom in until I find this corner point
4595
04:42:27,266 --> 04:42:30,333
and just want to make sure
that it's in the corner of the window.
4596
04:42:31,666 --> 04:42:33,633
All right. So that looks pretty good.
4597
04:42:33,633 --> 04:42:37,266
I'll just hold down the spacebar Japan
within this image.
4598
04:42:37,266 --> 04:42:40,266
Until then, find the bottom corner here
4599
04:42:40,933 --> 04:42:44,600
and I'll just position
within the interior of the window frame.
4600
04:42:46,000 --> 04:42:46,266
All right.
4601
04:42:46,266 --> 04:42:49,466
And again, I'll hold down the spacebar
here to pan over to the right
4602
04:42:50,033 --> 04:42:52,200
to find this corner handle here.
4603
04:42:52,200 --> 04:42:54,266
I'll just adjust it a little bit.
4604
04:42:55,366 --> 04:42:59,233
And then finally, let's just take care
of the anchor point
4605
04:42:59,233 --> 04:43:02,866
up here towards the top
and drag this the right location.
4606
04:43:03,700 --> 04:43:05,033
Once you're happy with the position.
4607
04:43:05,033 --> 04:43:08,266
Now you can zoom out by pressing control
or command
4608
04:43:08,266 --> 04:43:11,300
zero on your keyboard to fit the image.
4609
04:43:11,300 --> 04:43:14,100
And at this point it's not zoom out
enough.
4610
04:43:14,100 --> 04:43:15,900
So we need to see the whole canvas.
4611
04:43:15,900 --> 04:43:18,433
So I'll just press down to control
4612
04:43:19,600 --> 04:43:21,400
minus on my keyboard.
4613
04:43:21,400 --> 04:43:23,700
That will zoom it out a little bit more.
4614
04:43:24,533 --> 04:43:25,433
All right, that looks good.
4615
04:43:25,433 --> 04:43:30,833
So let's commit to this crop here
and I'll just click on the mark
4616
04:43:31,133 --> 04:43:33,866
here in the control panel and
4617
04:43:36,166 --> 04:43:37,566
now we have an image
4618
04:43:37,566 --> 04:43:40,800
of the contents of what we were looking at
outside of the window.
4619
04:43:41,466 --> 04:43:44,966
So the perspective drop tool
can be really useful for a situation
4620
04:43:44,966 --> 04:43:47,433
like there's a downside though,
4621
04:43:47,433 --> 04:43:50,700
and the downside
is that this is a destructive crop.
4622
04:43:51,366 --> 04:43:53,866
There's no option to preserve pixels
4623
04:43:54,033 --> 04:43:58,266
and they get automatically deleted
unlike the traditional crop tool.
4624
04:43:59,133 --> 04:44:02,100
You'll also notice that
before we crop the image
4625
04:44:02,100 --> 04:44:06,400
that it was not straight out
and after cropping it, it is now straight.
4626
04:44:07,433 --> 04:44:10,333
So let me just travel back here
in time again.
4627
04:44:10,333 --> 04:44:13,466
And here on our is history panel,
we want to go back
4628
04:44:13,466 --> 04:44:15,866
to a point
where we just opened the document.
4629
04:44:16,500 --> 04:44:17,333
All right. There you go.
4630
04:44:17,333 --> 04:44:21,200
So what if we have an image
that's not straight to begin
4631
04:44:21,200 --> 04:44:24,866
with, like this one and
we don't want to do a perspective crop,
4632
04:44:25,133 --> 04:44:27,200
we just want the image to be straight out?
4633
04:44:28,066 --> 04:44:29,533
Well, fear not, my friends.
4634
04:44:29,533 --> 04:44:31,666
Photoshop got us covered.
4635
04:44:32,066 --> 04:44:34,700
There are several features
within the application
4636
04:44:35,033 --> 04:44:39,466
that allows us to quickly and easily
straighten up the image.
4637
04:44:40,200 --> 04:44:43,100
Now I'm going to show you what I think
are the best ways
4638
04:44:43,100 --> 04:44:45,566
and then I'll show you some
the other ways.
4639
04:44:46,100 --> 04:44:49,333
So the first option is to come over
and use the crop tool again,
4640
04:44:49,966 --> 04:44:55,800
CC keyboard shortcut,
and now we can place our cursor outside
4641
04:44:55,800 --> 04:44:57,733
on one of these corner resize handles
4642
04:44:57,733 --> 04:45:01,533
and you'll notice
that you'll get this a vented arrow.
4643
04:45:01,533 --> 04:45:05,166
And at that point you can click and drag
to, rotate the image,
4644
04:45:05,666 --> 04:45:08,933
and if your overlays turn
on, you'll be able to line up closely
4645
04:45:08,933 --> 04:45:10,200
the roof of this building.
4646
04:45:10,200 --> 04:45:11,066
So the grid line
4647
04:45:11,066 --> 04:45:15,733
and when you let go of the mouse,
you'll end up with a straight image here.
4648
04:45:16,800 --> 04:45:19,400
So in that two simple steps
4649
04:45:19,533 --> 04:45:24,400
with one tool,
we were able to straighten up the image.
4650
04:45:24,400 --> 04:45:29,933
And as you can see, that's the case now.
4651
04:45:29,933 --> 04:45:30,266
All right.
4652
04:45:30,266 --> 04:45:32,700
So there's another option here
within the crop tool.
4653
04:45:32,700 --> 04:45:36,066
And again,
as I've told you, Photoshop got us covered
4654
04:45:36,966 --> 04:45:39,100
now with the crop tool selected.
4655
04:45:39,100 --> 04:45:43,000
What we want to do here is use this
straight, an option in the control panel.
4656
04:45:43,466 --> 04:45:48,166
And when you do that, your cursor changes
to what looks like a little level
4657
04:45:48,800 --> 04:45:49,633
and at that point
4658
04:45:49,633 --> 04:45:53,600
you can just click and drag the line
across the roof of this building here.
4659
04:45:54,066 --> 04:45:57,000
And then when you let go of the mouse,
you'll notice
4660
04:45:57,000 --> 04:46:00,266
that the rotation
has been automatically performed for you.
4661
04:46:01,500 --> 04:46:03,900
Of course,
you can double click or press return
4662
04:46:03,900 --> 04:46:07,033
or enter to accept the crop.
4663
04:46:07,033 --> 04:46:07,500
All right.
4664
04:46:07,500 --> 04:46:09,933
So again,
I'm just going to go ahead and do this.
4665
04:46:10,366 --> 04:46:14,933
And I think that those are
the best options because most of the time,
4666
04:46:14,966 --> 04:46:19,066
if you have to straighten
an you're going to have to crop it
4667
04:46:19,066 --> 04:46:22,600
because you're going to end up
with empty bits within the canvas.
4668
04:46:23,166 --> 04:46:27,000
Ultimately,
you probably want to discard those areas.
4669
04:46:27,000 --> 04:46:30,566
However, there is another tool here
now that you should be aware of.
4670
04:46:31,000 --> 04:46:36,133
It's located underneath the Eyedropper
Tool and it's called the Ruler Tool.
4671
04:46:36,133 --> 04:46:39,300
With the ruler tool,
your cursor changes to our ruler
4672
04:46:39,300 --> 04:46:43,500
and it will behave much like the level
option within the crop tool.
4673
04:46:44,500 --> 04:46:45,933
So with that selected, you
4674
04:46:45,933 --> 04:46:49,500
just click and drag a line
across the roof of the building here,
4675
04:46:49,900 --> 04:46:53,566
and when you let go of the mouse, you can
then come up to the control panel
4676
04:46:53,966 --> 04:46:56,766
and click strain and layer
4677
04:46:56,766 --> 04:47:00,066
the problem, of course, is
you do have this empty parts
4678
04:47:00,066 --> 04:47:02,500
within the canvas
where there's no information,
4679
04:47:02,900 --> 04:47:06,200
so you'll be forced to perform
a crop again.
4680
04:47:06,200 --> 04:47:06,433
All right.
4681
04:47:06,433 --> 04:47:07,500
So that's pretty much it.
4682
04:47:07,500 --> 04:47:12,000
Again, I think the best way really
is to just use the crop tool
4683
04:47:12,000 --> 04:47:16,500
and with the crop tool can just use one
of the two techniques that we reviewed.
4684
04:47:16,500 --> 04:47:19,033
Again,
you can either rotate the bounding box
4685
04:47:19,033 --> 04:47:21,866
or you can draw a line
with the straighten option
4686
04:47:22,300 --> 04:47:32,600
to ultimately straighten
and crop the image.
4687
04:47:32,600 --> 04:47:36,233
When we were working with selections
and doing some basic compositing,
4688
04:47:36,533 --> 04:47:42,133
we explored the free transform tool,
but we really didn't go into any detail.
4689
04:47:42,133 --> 04:47:44,566
We just used it to scale some artwork.
4690
04:47:45,200 --> 04:47:49,700
So in this video, let us dive
a little bit deeper into that tool
4691
04:47:50,100 --> 04:47:53,200
because it's really useful tool
and a powerful tool
4692
04:47:53,200 --> 04:47:56,833
that you will find yourself
using fairly often inside of Photoshop.
4693
04:47:57,600 --> 04:48:01,433
So what I'd like you to do is open up
this document called.
4694
04:48:01,433 --> 04:48:06,266
Hello Dot, BSD and again it's available
in your tutorial assets folder.
4695
04:48:07,200 --> 04:48:10,166
You'll notice I have a layer here
that reads Hello.
4696
04:48:10,400 --> 04:48:15,133
And if we want change the scale of yellow,
we can use the free transform tool.
4697
04:48:15,900 --> 04:48:18,300
So again,
you can access the free transform tool
4698
04:48:18,500 --> 04:48:21,066
by coming up to the edit menu
and from the edit
4699
04:48:22,233 --> 04:48:25,566
you'll notice that there's a command
called Free transform.
4700
04:48:26,133 --> 04:48:29,566
The keyboard shortcut is Control
D or command D on Mac.
4701
04:48:30,233 --> 04:48:34,000
Now you'll that there's a transfer menu
also underneath it
4702
04:48:34,366 --> 04:48:37,066
and there's a series of option
associated with it.
4703
04:48:37,800 --> 04:48:40,133
You can scale, rotate, skew,
4704
04:48:40,133 --> 04:48:43,266
distort, work with perspective and warp.
4705
04:48:43,866 --> 04:48:47,166
Now all of this options are available
from the free transform tool,
4706
04:48:47,166 --> 04:48:50,700
which is why I use that tool more often.
4707
04:48:50,700 --> 04:48:54,333
If you want to loft the transformation
to one of this specific option, you can.
4708
04:48:54,800 --> 04:48:58,566
But for most parts
you're going to be using free transform.
4709
04:48:59,400 --> 04:49:03,100
Now you'll get a bounding box
and if you grab one of the corner
4710
04:49:03,100 --> 04:49:05,566
resize handles here,
you can resist the artwork.
4711
04:49:06,200 --> 04:49:11,866
And if you hold on to shift your constrain
of support portion, you can also adjust
4712
04:49:11,866 --> 04:49:15,233
other attributes based upon
what we're looking at in the edit menu.
4713
04:49:15,233 --> 04:49:19,366
For example, if we hold down the control
or command key here when grabbing
4714
04:49:19,366 --> 04:49:23,900
one of this corner handles, you'll notice
that we can distort the artwork.
4715
04:49:25,000 --> 04:49:27,733
So I'll just go ahead and do that.
4716
04:49:27,733 --> 04:49:29,866
Now, you can access all of this options
4717
04:49:29,866 --> 04:49:32,066
by right clicking within the mounting box,
4718
04:49:33,066 --> 04:49:35,200
and here you can access, rotate,
4719
04:49:35,433 --> 04:49:39,666
skew, distort,
perspective and warp again of this.
4720
04:49:39,700 --> 04:49:42,566
Options are available here, but
4721
04:49:42,766 --> 04:49:46,133
it's hard to remember the keyboard
shortcuts associated with them.
4722
04:49:46,133 --> 04:49:47,533
So in this case,
4723
04:49:47,533 --> 04:49:51,100
if you want to change the perspective,
we could just select that option.
4724
04:49:51,900 --> 04:49:56,200
And now the Free Transform
command is locked that perspective option.
4725
04:49:56,733 --> 04:50:01,300
So if I click and drag one of this resize
handle changing the perspective,
4726
04:50:01,933 --> 04:50:05,466
but notice
if I place my cursor outside of the corner
4727
04:50:05,466 --> 04:50:08,500
handles, I'm not getting the option
to rotate the artwork
4728
04:50:08,900 --> 04:50:12,433
like normally would
if if it was a free dress from tool.
4729
04:50:13,333 --> 04:50:17,633
So to get back the free transform tool,
we can just right click on this and use
4730
04:50:17,633 --> 04:50:19,500
free transform again.
4731
04:50:19,500 --> 04:50:22,333
And as you can see, it
preserves that perspective transformation
4732
04:50:22,333 --> 04:50:23,766
that we've made.
4733
04:50:23,766 --> 04:50:27,400
But now we have the transformation
options available.
4734
04:50:28,033 --> 04:50:32,800
So if I did want to rotate it,
I can place my cursor now outside of
4735
04:50:33,400 --> 04:50:37,166
this corner right here, and then I can
just click and drag to rotate it.
4736
04:50:37,966 --> 04:50:41,700
Finally, if you want to warp
this in some way, you can,
4737
04:50:42,666 --> 04:50:43,833
we'll just have to come
4738
04:50:43,833 --> 04:50:47,033
up to the control panel
and click this button right here.
4739
04:50:47,633 --> 04:50:50,333
Now, if you remember
when were working with selections,
4740
04:50:50,333 --> 04:50:55,233
we were able to warp a selection,
so it fits around a particular shape here.
4741
04:50:55,233 --> 04:50:58,033
If we wanted to do something
similar to the artwork,
4742
04:50:58,266 --> 04:51:01,566
we can grab any one of these mesh points
to warp the artwork.
4743
04:51:02,433 --> 04:51:05,066
You can also come up to the menu
and in the control
4744
04:51:05,066 --> 04:51:08,400
panel and choose a particular style.
4745
04:51:08,400 --> 04:51:12,566
If you want to go with ARC or a lower arc
or an opera arc,
4746
04:51:13,000 --> 04:51:15,066
those options are available to.
4747
04:51:15,633 --> 04:51:20,066
You could also go with something
sophisticated like this flag here,
4748
04:51:20,066 --> 04:51:25,500
and when you select that, you'll notice
that it has warp the text here.
4749
04:51:26,633 --> 04:51:30,000
Now, I said text,
if you notice this text is an image.
4750
04:51:30,833 --> 04:51:34,833
So if you want the warp attacks or type,
you might want to convert it to a layer
4751
04:51:35,433 --> 04:51:40,133
because you cannot warp a
or a type inside Photoshop.
4752
04:51:40,133 --> 04:51:42,100
So you really need
to convert it to a layer.
4753
04:51:43,466 --> 04:51:44,233
Now, if you want to
4754
04:51:44,233 --> 04:51:48,366
apply this transformation,
just click the check mark here to top
4755
04:51:48,800 --> 04:51:52,766
or accept it by pressing return
or enter on your keyboard.
4756
04:51:53,833 --> 04:51:56,400
And if you want to cancel that,
you can just click,
4757
04:51:56,400 --> 04:51:59,933
cancel button here
or just press escape on your keyboard.
4758
04:52:00,333 --> 04:52:03,633
In this case, I'd like to accept it,
so I'll click the checkmark
4759
04:52:04,066 --> 04:52:07,933
and you'll notice
that the transformation is now completed.
4760
04:52:08,900 --> 04:52:12,433
So the Free Transform command gives
you all sorts of possibilities
4761
04:52:12,433 --> 04:52:15,333
for transforming the appearance
of your artwork
4762
04:52:15,500 --> 04:52:23,766
in a particular layer.
4763
04:52:23,766 --> 04:52:26,833
I'm working with two documents here,
which is the Paradise Dot,
4764
04:52:26,833 --> 04:52:30,900
BSD, and another called content
where not both of
4765
04:52:30,900 --> 04:52:33,766
which are available
in your tutorial assets folder.
4766
04:52:35,133 --> 04:52:35,533
All right.
4767
04:52:35,533 --> 04:52:40,066
So let's say, for example, we want to
reduce the overall will of the image.
4768
04:52:40,566 --> 04:52:41,800
But then the problem with the tools
4769
04:52:41,800 --> 04:52:45,033
that we reviewed so far, for example,
the free transform tool
4770
04:52:45,700 --> 04:52:48,800
is that we're going to compress the image
4771
04:52:48,800 --> 04:52:51,533
and store
all of the contents within the image.
4772
04:52:52,366 --> 04:52:54,833
So that's really not a viable option.
4773
04:52:55,200 --> 04:52:58,866
The other option is to use a crop tool,
but the problem with the crop tool
4774
04:52:58,866 --> 04:53:02,433
is we're just going to be removing
portions of the image.
4775
04:53:03,066 --> 04:53:05,500
What if you want to preserve the distance
4776
04:53:05,500 --> 04:53:08,366
between the haystack
and the cow from edge of the picture?
4777
04:53:08,633 --> 04:53:11,466
And you also want to preserve the distance
4778
04:53:11,466 --> 04:53:14,533
between this cow and the edge
of the picture over here on the right.
4779
04:53:15,066 --> 04:53:18,600
And you just wanted
to get rid of this center area here.
4780
04:53:19,300 --> 04:53:23,233
Well, your only option for
that is to make a selection
4781
04:53:23,233 --> 04:53:28,100
and delete this pixels and then try
to join the two different hats.
4782
04:53:28,100 --> 04:53:32,300
And that's going to be really time
consuming process in one
4783
04:53:32,300 --> 04:53:35,000
that's probably not going to look so good.
4784
04:53:35,866 --> 04:53:39,366
So there's a better option
inside Photoshop and it's called
4785
04:53:39,366 --> 04:53:41,333
content aware scale.
4786
04:53:41,333 --> 04:53:45,100
But in order for us to truly appreciate
that command, what I'd like to do
4787
04:53:45,100 --> 04:53:48,666
is use the free transform command
to see what the results would be
4788
04:53:49,000 --> 04:53:51,633
and compare it
to the content over scale command.
4789
04:53:52,466 --> 04:53:54,700
So using your keyboard shortcut again,
4790
04:53:54,700 --> 04:53:58,666
we can press control T on the
windows and command T on Mac
4791
04:53:59,666 --> 04:54:02,300
and this
opens up the free transform command.
4792
04:54:02,300 --> 04:54:06,900
And what I would like you to do
is just kill the width of this image,
4793
04:54:06,900 --> 04:54:09,933
just drag
this left resize handle into the right.
4794
04:54:10,666 --> 04:54:14,033
And as you can see,
we've distorted everything.
4795
04:54:14,033 --> 04:54:17,933
We've just compressed the entire image
and it's not looking good.
4796
04:54:18,566 --> 04:54:21,000
But let's just accept this transformation
4797
04:54:21,000 --> 04:54:23,600
by pressing return
or enter on the keyboard.
4798
04:54:24,000 --> 04:54:27,900
Then let me just come over to the history
panel and in the history panel
4799
04:54:28,333 --> 04:54:31,033
we can create something called a snapshot.
4800
04:54:31,733 --> 04:54:35,833
This will create an instance
of this document in its current state,
4801
04:54:35,833 --> 04:54:39,600
and we can do that by clicking
this little camera icon here.
4802
04:54:40,533 --> 04:54:44,400
So here's our snapshot,
which means we can return
4803
04:54:44,400 --> 04:54:48,000
back to the content over DOT BSD,
which is the original document.
4804
04:54:48,000 --> 04:54:53,166
And now what I would like you to do
is perform a content aware skill.
4805
04:54:54,566 --> 04:54:57,100
So now
let's just come over to the edit menu
4806
04:54:57,100 --> 04:55:00,433
and under the edit menu
you can choose content over scale.
4807
04:55:01,300 --> 04:55:05,633
You'll notice you get a familiar bounding
box like the free transform Command.
4808
04:55:06,300 --> 04:55:09,600
Now all we're going to do here
is grab that same resize
4809
04:55:09,600 --> 04:55:12,366
handle and we're going to click
and drag to the right.
4810
04:55:12,866 --> 04:55:15,566
And as we do this,
take a look at the image.
4811
04:55:16,166 --> 04:55:18,300
It's almost magical
in the way that it works.
4812
04:55:18,300 --> 04:55:23,333
It's getting rid of low frequency areas
or areas that don't have great detail.
4813
04:55:24,066 --> 04:55:25,500
And when you let go of the mouse.
4814
04:55:25,500 --> 04:55:29,066
You can press, return or enter
to accept this transformation.
4815
04:55:30,100 --> 04:55:35,066
And what I would like to look at
is the before and after of image.
4816
04:55:35,133 --> 04:55:37,733
So we can just come over to the history
panel here.
4817
04:55:38,633 --> 04:55:42,033
And from the history panel,
if you looked at content where
4818
04:55:42,700 --> 04:55:46,466
the snapshot and really focus
on the haystack in the course.
4819
04:55:46,933 --> 04:55:49,600
When we come back to the history
step after
4820
04:55:49,600 --> 04:55:53,266
we perform the content of our scale,
you'll notice that
4821
04:55:53,266 --> 04:55:56,633
if you look at the objects,
there's little distortion happening.
4822
04:55:57,066 --> 04:56:02,866
So what we ended up doing here
is removing information in this to cause
4823
04:56:03,300 --> 04:56:06,966
some information to the right of this cow
here and a little bit of information
4824
04:56:06,966 --> 04:56:09,166
to the left of the haystack.
4825
04:56:09,166 --> 04:56:12,900
But you can see that
we preserve the integrity and dimensions
4826
04:56:12,900 --> 04:56:14,800
of all this elements.
4827
04:56:14,800 --> 04:56:19,100
So let's compare our content aware scale
to our free transform scale.
4828
04:56:19,966 --> 04:56:23,966
If I click on Snapshot,
you can see that the cows and really
4829
04:56:23,966 --> 04:56:28,533
this haystack are squished quite a bit
compared to the content aware scale.
4830
04:56:29,200 --> 04:56:33,000
So just be aware that this is a feature
inside of Photoshop
4831
04:56:33,433 --> 04:56:36,300
that really can make scaling content
4832
04:56:36,300 --> 04:56:40,233
while preserving the portion
of the content simple and literally
4833
04:56:40,233 --> 04:56:45,300
being able to perform multiple operations
within one step before this feature.
4834
04:56:45,300 --> 04:56:49,233
It would have been a time consuming
process to achieve the same results.
4835
04:56:50,133 --> 04:56:53,100
So now let's just take
look at another situation
4836
04:56:53,100 --> 04:56:55,700
here in the Paradise document.
4837
04:56:56,166 --> 04:56:58,533
In this case, we want to do the opposite.
4838
04:56:59,033 --> 04:57:02,066
We want to create content
to the left of this.
4839
04:57:02,066 --> 04:57:04,833
And again,
if we choose the free transform command
4840
04:57:04,833 --> 04:57:09,600
and just drag it to this left side
right here, we're going to distort
4841
04:57:09,600 --> 04:57:13,566
the entire image and wooden house
doesn't even look the same.
4842
04:57:14,400 --> 04:57:16,866
So again, this is not really an option.
4843
04:57:17,533 --> 04:57:17,833
All right.
4844
04:57:17,833 --> 04:57:20,966
So I'll just press escape here and.
4845
04:57:20,966 --> 04:57:25,200
Also, the content aware scale
option will also have some trouble here.
4846
04:57:25,200 --> 04:57:31,133
So let me just try and go up to the edit
menu here and use content over scale and.
4847
04:57:31,133 --> 04:57:34,866
What we'll do here is to focus
on this portion of the wooden house.
4848
04:57:34,866 --> 04:57:35,933
And as you can see,
4849
04:57:35,933 --> 04:57:40,566
as we click on this and drag to the left,
you'll notice it's doing an okay job.
4850
04:57:40,566 --> 04:57:43,466
But then the wooden house
becomes distorted.
4851
04:57:43,800 --> 04:57:46,300
So it's like it's being stretched out.
4852
04:57:46,300 --> 04:57:49,466
So really, we're not getting a good result
in this one.
4853
04:57:50,200 --> 04:57:50,533
All right.
4854
04:57:50,533 --> 04:57:53,000
Again I'll just press escape to cancel.
4855
04:57:53,566 --> 04:57:57,600
So what we do have within
this document is a saved selection.
4856
04:57:57,900 --> 04:58:01,333
And just to save some time,
I already save it to the document
4857
04:58:01,333 --> 04:58:04,033
so we wouldn't
have to create a selection on this one.
4858
04:58:04,533 --> 04:58:07,200
But I'd just like to show you
this on selection.
4859
04:58:07,966 --> 04:58:10,566
All right,
let me just come up here and select menu.
4860
04:58:10,566 --> 04:58:12,033
The select menu.
4861
04:58:12,033 --> 04:58:14,133
I will just use load selection
4862
04:58:14,566 --> 04:58:17,100
and you'll notice within this document,
4863
04:58:17,333 --> 04:58:20,733
if we come over to the channel menu,
we have channel.
4864
04:58:21,633 --> 04:58:23,833
And if I select that and hit,
4865
04:58:23,833 --> 04:58:26,533
okay, I have this selection right here.
4866
04:58:27,133 --> 04:58:30,300
So again, I just wanted to show you
what the selection looks like so
4867
04:58:30,300 --> 04:58:32,833
you know what the selection
actually represent,
4868
04:58:33,300 --> 04:58:36,633
because we're going to choose this
election as an option in just a second.
4869
04:58:37,300 --> 04:58:37,633
All right.
4870
04:58:37,633 --> 04:58:40,633
So let me just b,
select this control command D
4871
04:58:41,633 --> 04:58:44,033
then I'll just come back to the edit menu.
4872
04:58:44,033 --> 04:58:47,933
And under the edit menu, we're going to
choose Content Aware scale again.
4873
04:58:48,900 --> 04:58:52,433
But then this time in the control panel,
there's a Protect menu
4874
04:58:52,433 --> 04:58:56,266
and we'll just choose the Wooden House
channel on this one.
4875
04:58:56,733 --> 04:58:59,266
So now that you know
what the selection looks like
4876
04:58:59,266 --> 04:59:03,000
earlier, everything
within that selection will be protected.
4877
04:59:03,300 --> 04:59:07,000
And as we click and drag to the left,
you'll notice that the wooden house
4878
04:59:07,000 --> 04:59:09,000
isn't being modified at all.
4879
04:59:09,000 --> 04:59:12,266
What we're doing
is simply creating more mountains
4880
04:59:12,266 --> 04:59:14,700
and trees to the left of this
wooden house.
4881
04:59:15,533 --> 04:59:19,400
All right, so now we can just drag
all the way to the left and.
4882
04:59:19,400 --> 04:59:22,100
You can press return or enter
on your keyboard.
4883
04:59:22,600 --> 04:59:24,866
All right. There you go. Awesome.
4884
04:59:24,866 --> 04:59:26,400
So now it's looking pretty good.
4885
04:59:26,400 --> 04:59:31,500
And if we undo the operation
and just focus on this wooden house,
4886
04:59:32,000 --> 04:59:34,766
it is exactly the same wooden house
that we have
4887
04:59:35,000 --> 04:59:37,633
before we drag this to the left here.
4888
04:59:38,133 --> 04:59:40,833
It was really protected by that selection.
4889
04:59:41,266 --> 04:59:45,033
So again, content aware
scale is a really powerful way
4890
04:59:45,033 --> 04:59:56,366
to scale your artwork here inside
Photoshop, I'd like you to open up
4891
04:59:56,366 --> 04:59:59,366
jump shot that BSD document for this video
4892
05:00:00,000 --> 05:00:03,533
and we were talking about transformation
and how we can adjust
4893
05:00:03,533 --> 05:00:06,633
not only our images
but certain parts of our image.
4894
05:00:07,300 --> 05:00:10,800
And so in this video
I would like to spend some time
4895
05:00:10,800 --> 05:00:14,266
looking at another transformation
command that we can use,
4896
05:00:14,666 --> 05:00:16,966
which is the puppet war command.
4897
05:00:16,966 --> 05:00:21,100
And it's a pretty specific command
you probably won't use all that often.
4898
05:00:21,100 --> 05:00:24,533
But the few times that you run
into a situation where you'll need it,
4899
05:00:24,900 --> 05:00:28,600
it's going to save you
an enormous amount of time.
4900
05:00:28,600 --> 05:00:31,633
Most of this functionality
comes from its Photoshop sister
4901
05:00:31,633 --> 05:00:34,633
animation application
called Adobe After Effects,
4902
05:00:35,000 --> 05:00:40,500
and if you work with After Effects,
you work with the puppy filter.
4903
05:00:41,033 --> 05:00:45,300
The functionality here is pretty similar,
but then you can use
4904
05:00:45,300 --> 05:00:49,400
a lot of that functionality for this image
and not the video.
4905
05:00:50,300 --> 05:00:52,800
So let's take a look at it.
4906
05:00:52,800 --> 05:00:55,800
This has two different layers here
and there's one called
4907
05:00:56,400 --> 05:00:59,166
Girl and there's one called the Sky.
4908
05:00:59,166 --> 05:01:02,066
And this layer contains
nothing more than the sky.
4909
05:01:02,066 --> 05:01:06,000
And the girl layer
has this girl jumping up in the air.
4910
05:01:06,666 --> 05:01:10,300
What if we to manipulate this person's
arms or legs?
4911
05:01:10,900 --> 05:01:13,633
You can imagine with the knowledge
that we have right now,
4912
05:01:13,633 --> 05:01:17,533
it would take an enormous amount of time
to make precise selections and then
4913
05:01:17,533 --> 05:01:21,300
try to choose the right transformation
within the pre transform command
4914
05:01:21,633 --> 05:01:24,966
and get this arm and legs
bend to a certain way.
4915
05:01:25,533 --> 05:01:29,066
Will the puppet warp
command solves a lot of this problems
4916
05:01:29,400 --> 05:01:33,900
If you go to the edit menu and under
the edit menu you can just pop it more.
4917
05:01:34,700 --> 05:01:36,300
Now, once you just pop it warp,
4918
05:01:36,300 --> 05:01:40,700
you'll probably mesh patterns up here
around this selection here.
4919
05:01:40,700 --> 05:01:43,833
And in this case
we have the gear layer as the active layer
4920
05:01:44,400 --> 05:01:46,733
so we can see mesh around this girl and.
4921
05:01:46,733 --> 05:01:50,900
This mesh is really showing us where
we can drop the bits within this image.
4922
05:01:51,400 --> 05:01:54,166
We have a couple of different options here
towards the top.
4923
05:01:54,166 --> 05:01:59,400
The first for mode is we have normal,
then we also have Bridget and this stalk
4924
05:01:59,766 --> 05:02:02,666
and we'll take a look at this
in greater detail in just a bit.
4925
05:02:02,666 --> 05:02:05,400
But when we also have here is a
4926
05:02:05,933 --> 05:02:09,900
a dense for the mesh
and we can have fewer points
4927
05:02:09,900 --> 05:02:12,700
or we can have more points available
4928
05:02:13,200 --> 05:02:16,500
in this case, I'll leave it set to normal.
4929
05:02:16,500 --> 05:02:18,266
There's also an expansion option
4930
05:02:18,266 --> 05:02:22,100
and this will give you the ability
to expand or contract this mesh.
4931
05:02:22,733 --> 05:02:25,266
So for example, if I drag this slider
4932
05:02:25,266 --> 05:02:27,900
to the left,
you'll notice I'm contracting the mesh,
4933
05:02:28,300 --> 05:02:30,833
and if I drag it to the right,
I'm expanding it.
4934
05:02:31,666 --> 05:02:36,333
So for now I'll just leave it
somewhere around pixels.
4935
05:02:36,333 --> 05:02:40,400
You also have the option
to show the mesh or not show the mesh.
4936
05:02:41,400 --> 05:02:41,700
So in
4937
05:02:41,700 --> 05:02:45,466
this case, let's
say we wanted to bend this person's arm.
4938
05:02:45,466 --> 05:02:49,400
So what we'll do here is
we'll just drop some pins on the arm here
4939
05:02:49,900 --> 05:02:52,833
and I'm going to drop it
where the joints are.
4940
05:02:52,833 --> 05:02:58,200
So I'll just put one here on the wrist,
one at the elbow and also the shoulder.
4941
05:02:58,733 --> 05:03:01,500
At that point you can
then select the pin you want to move.
4942
05:03:01,500 --> 05:03:04,700
So let's say
we wanted to move the person's hand.
4943
05:03:04,700 --> 05:03:07,266
We'll just click and drag this pin
right here.
4944
05:03:07,266 --> 05:03:10,800
And if you notice, it's
just moving that portion of the arm.
4945
05:03:11,466 --> 05:03:13,866
So let me just turn the mesh off.
4946
05:03:13,866 --> 05:03:16,600
So we can see exactly
what's happening here.
4947
05:03:17,866 --> 05:03:18,266
All right.
4948
05:03:18,266 --> 05:03:20,900
There it goes. So as you can see,
4949
05:03:20,900 --> 05:03:25,666
as I drag here, I'm kind of above bending
and this pivot point right here.
4950
05:03:26,200 --> 05:03:32,266
Likewise, if I drop up in here on this arm
and then drop up in on this hand,
4951
05:03:32,666 --> 05:03:35,700
then click and drag
you'll notice I'm moving the entire arm.
4952
05:03:35,700 --> 05:03:40,100
But also notice that this person's body
is also moving with the arm.
4953
05:03:40,100 --> 05:03:44,200
And that's
because I'm in the normal mode right now.
4954
05:03:44,733 --> 05:03:47,500
If I set that too
rigid, you'll notice that
4955
05:03:47,966 --> 05:03:50,866
there's some less movement on the image.
4956
05:03:51,466 --> 05:03:53,566
So all of this is stationary.
4957
05:03:53,566 --> 05:03:54,933
The legs are moving a little bit
4958
05:03:54,933 --> 05:03:58,200
because we didn't
put any anchor points on that area.
4959
05:03:59,033 --> 05:04:00,600
So that's how this tool works.
4960
05:04:00,600 --> 05:04:03,666
It gives you the ability
to kind of drop this pins
4961
05:04:03,666 --> 05:04:07,300
and just pick up a portion of the image
and bend it if you choose.
4962
05:04:07,833 --> 05:04:12,233
Now, when I press this in this thought
mode, you would notice that it's
4963
05:04:12,466 --> 05:04:17,666
sending her hand back closer to the clouds
and further away from her face.
4964
05:04:18,866 --> 05:04:21,300
So I'll just leave it set to normal.
4965
05:04:21,600 --> 05:04:25,066
The other thing,
though, that I to show you is that there's
4966
05:04:25,733 --> 05:04:28,033
this pin death option.
4967
05:04:28,033 --> 05:04:29,033
Then click and drag.
4968
05:04:29,033 --> 05:04:33,366
Right now this on her face,
you can see that it's blocking her face.
4969
05:04:33,366 --> 05:04:37,300
But then what we can do also is
we can just adjust the pin death.
4970
05:04:37,966 --> 05:04:40,500
And in this case, if I said it backwards,
4971
05:04:40,500 --> 05:04:43,733
I can make her head appear behind her.
4972
05:04:43,733 --> 05:04:48,300
So you're not going to make this dramatic
of a modification in most situation.
4973
05:04:48,300 --> 05:04:49,833
But if you did need the ability
4974
05:04:49,833 --> 05:04:53,900
to make subtitle modification to, bend
some arm or legs,
4975
05:04:54,400 --> 05:04:59,266
you could achieve that using the puppet
and ultimately you'd be spending less time
4976
05:04:59,266 --> 05:05:03,466
then unlike if you were to use
traditional methods of making selection
4977
05:05:03,466 --> 05:05:05,700
and then trying to transform
those selection.
4978
05:05:06,500 --> 05:05:08,733
So if you're happy
with the transformation,
4979
05:05:08,733 --> 05:05:12,466
you can always just come over here
and accept it.
4980
05:05:12,466 --> 05:05:14,500
If not, you can cancel out of it.
4981
05:05:14,500 --> 05:05:19,666
And of course, you can also remove all
the fans by pressing this button here too.
4982
05:05:20,700 --> 05:05:23,933
In this
case I'll go ahead and cancel out of it.
4983
05:05:23,933 --> 05:05:29,300
So again, the puppet work command
gives you the ability to make distortions
4984
05:05:29,300 --> 05:05:33,300
and warp within sections of the image
based where you drop the pins.
4985
05:05:33,800 --> 05:05:36,933
Again, it's really good to know
that this feature exists
4986
05:05:37,266 --> 05:05:40,333
because the more you know about Photoshop,
the more time you can save
4987
05:05:40,333 --> 05:05:49,166
and things you want to within the program.
4988
05:05:49,166 --> 05:05:53,966
So let's wrap up our discussion
on transformations in this video.
4989
05:05:53,966 --> 05:05:56,533
I have this document perspective dot JPEG.
4990
05:05:56,533 --> 05:06:00,200
And what I'd like to do is take a look
at a newer command.
4991
05:06:00,200 --> 05:06:01,500
That's really a combination
4992
05:06:01,500 --> 05:06:05,200
of perspective Transform tool
and the Puppet Work Command.
4993
05:06:05,933 --> 05:06:09,266
So this tool is called
the Perspective Warp Command,
4994
05:06:09,500 --> 05:06:12,500
and it can be used up at times
when taking pictures.
4995
05:06:12,500 --> 05:06:17,466
Context Your because architecture suffers
from distortion many times, like in this
4996
05:06:17,466 --> 05:06:21,666
case where the building looks like it's
leaning in towards the right a little bit
4997
05:06:22,200 --> 05:06:26,433
and we're going to try and correct
this with the perspective warp command.
4998
05:06:27,166 --> 05:06:30,933
So to start,
let me just rename this layer to unlock it
4999
05:06:31,633 --> 05:06:34,766
and in this way we can modify it now.
5000
05:06:35,433 --> 05:06:39,600
Now to activate the command,
you can come up to the edit menu
5001
05:06:39,600 --> 05:06:42,933
and under the edit menu
you can choose perspective bar.
5002
05:06:44,100 --> 05:06:46,800
Once you select
the command, you'll notice in the control
5003
05:06:46,800 --> 05:06:49,600
panel there's two different modes
that you can work with.
5004
05:06:50,100 --> 05:06:53,400
There's the layout mode and,
then there's the warp mode.
5005
05:06:54,033 --> 05:06:56,533
So this tool has two steps.
5006
05:06:56,533 --> 05:07:00,700
The first step is to create
a layout of a grid, and once you have that
5007
05:07:01,133 --> 05:07:03,966
layout
in, you can come over to the warp section
5008
05:07:04,800 --> 05:07:06,900
and start manipulating the image.
5009
05:07:07,600 --> 05:07:10,900
So now in the layout mode,
what I'd like you to do is drag
5010
05:07:10,900 --> 05:07:13,800
a grid to this building
that we're trying to correct.
5011
05:07:14,200 --> 05:07:17,933
And once we have a grid
around this building, what we'll do
5012
05:07:17,933 --> 05:07:22,433
next is to go up here to the work mode
by clicking warp button.
5013
05:07:22,833 --> 05:07:25,466
And keep in mind
that when you're in layout mode,
5014
05:07:25,466 --> 05:07:28,600
this beings are not active,
so you have complete liberty
5015
05:07:28,600 --> 05:07:31,266
to click and drag them and place them
wherever you want to.
5016
05:07:31,633 --> 05:07:35,466
But once you come over to the warp
command, the pins become slide,
5017
05:07:35,466 --> 05:07:40,866
which means if you click and drag, you'll
notice that they're changing the image.
5018
05:07:40,866 --> 05:07:42,633
In this case, we're
5019
05:07:42,633 --> 05:07:46,633
correcting the perspective problems
associated with this building.
5020
05:07:47,533 --> 05:07:50,466
In this case,
you will notice that we're doing that
5021
05:07:50,466 --> 05:07:53,233
at the expense
of the other buildings here.
5022
05:07:53,966 --> 05:07:57,600
So when we click and drag, you'll notice
that we're getting kind of this crazy
5023
05:07:57,600 --> 05:08:02,100
distortions throughout the entire image
and that's not what we're looking to do.
5024
05:08:02,400 --> 05:08:04,300
We just want this one building
5025
05:08:05,300 --> 05:08:07,966
so we can come up here to the control
panel
5026
05:08:07,966 --> 05:08:11,433
and click this button here
to return back to the layout mode.
5027
05:08:11,833 --> 05:08:15,400
And here in the layout section,
we can create yet another grid
5028
05:08:15,400 --> 05:08:20,100
and we can create a grid to preserve
the perspective of this other buildings.
5029
05:08:20,700 --> 05:08:25,800
So as I click and drag this grid, now
I'm asking Photoshop to kind of consider
5030
05:08:25,800 --> 05:08:29,733
this to be something
completely separate from the first grid.
5031
05:08:29,733 --> 05:08:32,500
Now let me just get back to Warped
mode here.
5032
05:08:32,500 --> 05:08:36,666
And when the pins are live,
so click and drag this.
5033
05:08:36,666 --> 05:08:39,266
You'll notice that I changed
the perspective
5034
05:08:39,533 --> 05:08:42,533
of this building, but I'm not impacting
this business at all,
5035
05:08:43,166 --> 05:08:47,300
so it's actually doing a pretty good job
until I grab one of these spins.
5036
05:08:47,900 --> 05:08:51,666
If I grab one of this spins
and I click and drag,
5037
05:08:51,666 --> 05:08:54,666
you'll notice that I'm getting this
weird band right here.
5038
05:08:54,666 --> 05:08:59,100
And that's because Photoshop knows that
it can manipulate the area of the image
5039
05:08:59,733 --> 05:09:03,000
outside of this spin
until it gets to this second grid.
5040
05:09:03,000 --> 05:09:06,900
And at that point,
it stopped this warping process.
5041
05:09:07,533 --> 05:09:09,933
And that's where we get this distortion.
5042
05:09:10,500 --> 05:09:13,733
So to fix that, I'll just come back again
to our layout mode.
5043
05:09:13,733 --> 05:09:19,733
And what we want to do here is to create
a relationship between these two grids.
5044
05:09:19,733 --> 05:09:23,833
So I'm going to click and drag this spin
up towards the other grids corner.
5045
05:09:23,833 --> 05:09:28,033
And when I get close, you will notice
that the sides of both grids turns blue,
5046
05:09:28,533 --> 05:09:31,700
which means if I let go of the mouse,
they snap together.
5047
05:09:32,300 --> 05:09:35,300
And so now they have a relationship
with one another.
5048
05:09:35,300 --> 05:09:39,833
Meaning if I do make modification
to this spin Photoshop will manipulate
5049
05:09:39,833 --> 05:09:43,733
enough pixels relative to this screen
to make the effect look realistic.
5050
05:09:44,700 --> 05:09:47,100
So if I come over in click warp mode,
5051
05:09:47,666 --> 05:09:51,766
I say click and the building here,
you'll notice that everything else
5052
05:09:51,766 --> 05:09:55,633
is kind of moving with it,
but in a way that doesn't ultimately harm
5053
05:09:55,633 --> 05:09:56,800
the perspective of this.
5054
05:09:56,800 --> 05:09:58,600
Other buildings
5055
05:09:58,633 --> 05:10:02,400
now want to click and drag this spin here
and quality to the left, and
5056
05:10:02,733 --> 05:10:11,100
I think we're doing a pretty good job here
of correcting some of this distortion.
5057
05:10:11,100 --> 05:10:14,233
So I'll just click and drag this spin in
just a little bit.
5058
05:10:14,233 --> 05:10:19,066
And once you're happy with that,
you can just come over, accept the water.
5059
05:10:19,200 --> 05:10:23,833
So I'll just click the checkmark here
and it will just take a moment,
5060
05:10:23,833 --> 05:10:25,666
but then Photoshop will show you
5061
05:10:25,666 --> 05:10:28,400
the complete image
once the work has been calculated.
5062
05:10:29,133 --> 05:10:32,000
Now we'll just come over to our crop
tool here.
5063
05:10:32,000 --> 05:10:36,033
And with the crop tool, I'm just going
to crop off a portion of some edges here.
5064
05:10:36,833 --> 05:10:39,400
Awesome Now that's looking pretty decent
5065
05:10:39,400 --> 05:10:43,166
and let me just accept this
by clicking the checkmark here.
5066
05:10:43,933 --> 05:10:48,233
Now here's our new image with the building
distortion problems fixed.
5067
05:10:48,900 --> 05:10:53,100
So let us just look at the before
and after here on our history panel
5068
05:10:53,100 --> 05:10:57,866
so I can just go back here to a time
when we just opened the document,
5069
05:10:58,466 --> 05:11:00,866
see the before, and then I can just
5070
05:11:00,866 --> 05:11:04,466
go back to the crop snap here
so that we can see the after.
5071
05:11:05,100 --> 05:11:08,133
And as you can see,
we were able to the perspective
5072
05:11:08,133 --> 05:11:10,933
of this building
using the perspective warp command.
5073
05:11:11,433 --> 05:11:14,633
So hopefully this tools inside
Photoshop will make it
5074
05:11:14,700 --> 05:11:17,666
look easier when you come in to images,
5075
05:11:17,666 --> 05:11:20,666
especially when you have to transform them
5076
05:11:20,666 --> 05:11:29,833
and make difficult adjustments.
5077
05:11:29,833 --> 05:11:33,100
In this chapter, we're going to talk about
one of the most important
5078
05:11:33,100 --> 05:11:36,066
foundation, an image which is colors.
5079
05:11:36,600 --> 05:11:39,900
More importantly,
we will focus on how we can
5080
05:11:39,900 --> 05:11:42,300
adjust colors here inside Photoshop.
5081
05:11:43,100 --> 05:11:46,866
So I you to open
car start jpeg high rise, start
5082
05:11:47,266 --> 05:11:51,233
the beach dot jpeg and then support jpeg.
5083
05:11:51,700 --> 05:11:56,866
And to start off I would like to show you
how we can make judgments to our images.
5084
05:11:56,866 --> 05:11:59,033
By using the adjustments panel.
5085
05:11:59,800 --> 05:12:03,866
Oftentimes you'll open images
that need some attention terms of color.
5086
05:12:04,500 --> 05:12:07,733
Perhaps there's a color gas
that you want to remove, or
5087
05:12:07,733 --> 05:12:11,533
maybe you need to tweak the brightness
or increase the contrast within the image.
5088
05:12:12,166 --> 05:12:16,866
All these things can be achieved quickly
and easily by using the adjustments panel.
5089
05:12:17,366 --> 05:12:20,533
Now, in order for us
to use the adjustments panel effectively,
5090
05:12:20,900 --> 05:12:24,000
it's important for us to understand
how to look at that chart
5091
05:12:24,000 --> 05:12:26,166
that's available to us as Photoshop users.
5092
05:12:26,533 --> 05:12:29,566
And we can do that
by using a chart called Histogram.
5093
05:12:30,266 --> 05:12:33,866
So you can open the histogram
by coming up to the window menu.
5094
05:12:33,866 --> 05:12:36,533
And under the window menu
you can choose histogram.
5095
05:12:37,100 --> 05:12:41,400
So the histogram is a chart representing
where your color values lie
5096
05:12:41,400 --> 05:12:42,733
within the image.
5097
05:12:42,733 --> 05:12:46,166
So the simplified process of understanding
what we're looking at here
5098
05:12:46,166 --> 05:12:47,433
in the histogram,
5099
05:12:47,433 --> 05:12:50,900
the first thing that I would like to do
is come up to the top right hand
5100
05:12:50,900 --> 05:12:54,133
corner of the panel here
to access the panel options.
5101
05:12:54,666 --> 05:12:57,600
And I'd like to change the view
to expand view.
5102
05:12:58,233 --> 05:12:58,666
Next.
5103
05:12:58,666 --> 05:13:02,100
What I'd like to do is again
to simplify this chart.
5104
05:13:02,100 --> 05:13:08,033
So instead of looking at all the colors,
I'll just use the RGV composite here.
5105
05:13:09,000 --> 05:13:09,333
All right.
5106
05:13:09,333 --> 05:13:13,200
Now, well, we're going to be looking
at the red and blue values here.
5107
05:13:13,200 --> 05:13:16,566
And in this case,
with the color of the car.
5108
05:13:16,566 --> 05:13:20,633
We almost have an even distribution
throughout the histogram here.
5109
05:13:20,966 --> 05:13:24,000
And typically
are the results that you want
5110
05:13:24,700 --> 05:13:27,900
unless you're going for something
like a high contrast look.
5111
05:13:29,066 --> 05:13:31,833
So there's obviously scenarios here.
5112
05:13:31,833 --> 05:13:35,566
You don't want this even distribution,
but for photographs like this
5113
05:13:36,033 --> 05:13:38,733
and even distribution makes sense.
5114
05:13:38,733 --> 05:13:43,700
You definitely want the in your shadows
you want bright highlights here
5115
05:13:44,100 --> 05:13:49,133
and you want a lot of mid tones and we're
getting that based upon this histogram.
5116
05:13:49,633 --> 05:13:52,433
If I were able to zoom into the histogram
5117
05:13:52,433 --> 05:13:56,500
you would see a series of bars
and really histogram
5118
05:13:56,500 --> 05:14:00,233
is nothing more than a bar chart
and you're on the left hand side.
5119
05:14:00,233 --> 05:14:04,433
We're seeing all the dark values
within the image and on the right hand
5120
05:14:04,433 --> 05:14:08,433
side we're seeing all the bright values
within the image and in the center
5121
05:14:08,833 --> 05:14:11,900
we're seeing all the midtown
values, the image.
5122
05:14:12,600 --> 05:14:18,000
So again, this image is pretty good in
the sense that it has even distribution.
5123
05:14:18,000 --> 05:14:21,933
And if you look at the image here,
it looks pretty solid.
5124
05:14:21,933 --> 05:14:25,900
So we're getting verification
not only from our eyes,
5125
05:14:26,200 --> 05:14:29,200
but also by looking at the
image here on the histogram.
5126
05:14:30,333 --> 05:14:31,866
So Let us look at
5127
05:14:31,866 --> 05:14:35,333
the histogram
in the context of some other images.
5128
05:14:35,766 --> 05:14:38,400
If I come over and open higher up
5129
05:14:38,466 --> 05:14:41,700
ESD here, you'll see that
we have a picture of a building.
5130
05:14:41,700 --> 05:14:46,600
But clearly this was lit from the back
and because of that building
5131
05:14:46,833 --> 05:14:50,633
is spread dark in terms of the values
that are available within,
5132
05:14:50,633 --> 05:14:55,300
we can see a large spike here
and the darker section of the histogram.
5133
05:14:55,966 --> 05:14:59,400
You'll also notice
the poor getting spikes here
5134
05:14:59,400 --> 05:15:03,466
within the Midtown Range and also within
the brightness area of the histogram.
5135
05:15:03,966 --> 05:15:08,533
So even if the image is darker than what
we would like for the buildings,
5136
05:15:08,866 --> 05:15:12,333
you're are getting decent distribution
here within the histogram.
5137
05:15:13,133 --> 05:15:17,166
Now we can change this source in which
the histogram gets it information.
5138
05:15:17,166 --> 05:15:20,933
Right now it's getting the information
from the entire image.
5139
05:15:20,933 --> 05:15:24,966
But if we were to focus
just on this building which is isolated on
5140
05:15:24,966 --> 05:15:31,366
its own layer, we can do that right away
by changing the source here to selected.
5141
05:15:31,366 --> 05:15:36,666
Now you'll notice we have a fairly large
spike here within the dark value range,
5142
05:15:37,133 --> 05:15:40,866
but then it levels out
as it moves to the right values.
5143
05:15:40,866 --> 05:15:44,033
In fact,
we have a very little bright values here.
5144
05:15:44,900 --> 05:15:48,966
So we have some midtown bars,
but not enough brights within this, um,
5145
05:15:48,966 --> 05:15:50,633
building itself.
5146
05:15:50,633 --> 05:15:53,700
If this is the look
that we're going for a fine.
5147
05:15:53,700 --> 05:15:56,700
But then the histogram is just giving you
some feedback
5148
05:15:56,700 --> 05:16:00,733
in terms of what it sees
for the color values within your image.
5149
05:16:00,733 --> 05:16:03,900
So let us take a look
another example here.
5150
05:16:03,900 --> 05:16:07,933
You can open beach JP here
and it's kind of the opposite.
5151
05:16:07,933 --> 05:16:12,266
This is a really bright image
and because of that we have a spike
5152
05:16:12,266 --> 05:16:16,066
over here on the right hand side
where all the right values reside.
5153
05:16:16,700 --> 05:16:22,100
So it starts to drop off for the midterms
and then really drops down here
5154
05:16:22,100 --> 05:16:24,933
where the dark values
would be and should be.
5155
05:16:26,166 --> 05:16:26,733
Again, when you
5156
05:16:26,733 --> 05:16:30,000
look at the histogram,
it doesn't mean that this image wrong.
5157
05:16:30,600 --> 05:16:34,933
Your goal could be to have a bright image
and it is successful
5158
05:16:34,933 --> 05:16:39,400
by looking at the image, but it's further
verified by looking at the histogram.
5159
05:16:39,400 --> 05:16:43,233
And finally we have this or not
cheap here, which is a fairly flat
5160
05:16:43,233 --> 05:16:47,733
looking image, and that's because
we don't have a great deal of contrast
5161
05:16:47,766 --> 05:16:50,900
as all the color are
within the mid tone range.
5162
05:16:51,700 --> 05:16:55,233
We don't have any bright
or any dark values and therefore
5163
05:16:55,233 --> 05:16:59,066
we don't have enough contrast
which results in this boring
5164
05:16:59,100 --> 05:17:00,866
looking image.
5165
05:17:00,966 --> 05:17:05,300
So you see that
there's this little warning sign here.
5166
05:17:05,600 --> 05:17:08,666
And what this is telling you
is that the histogram
5167
05:17:08,666 --> 05:17:11,566
is displayed using cash data.
5168
05:17:12,033 --> 05:17:16,200
Again, cash is a reserved high speed
section of your computer's memory,
5169
05:17:16,500 --> 05:17:19,766
which allows Photoshop
to generate the histogram quickly.
5170
05:17:20,366 --> 05:17:23,433
Now, the problem with cash
data is it's not as accurate.
5171
05:17:24,000 --> 05:17:27,533
So what you can do is to just click it
to refresh the histogram
5172
05:17:28,000 --> 05:17:31,266
and will be updated
based upon your images.
5173
05:17:31,300 --> 05:17:32,733
Current State.
5174
05:17:32,733 --> 05:17:36,300
So the histogram panel will play a role
anytime we come in
5175
05:17:36,300 --> 05:17:45,266
and make an adjustment inside.
5176
05:17:45,266 --> 05:17:49,200
In this lesson, we will focus on
destructive and nondestructive image
5177
05:17:49,200 --> 05:17:53,833
adjustments and learn how you can use
both feel and adjustment layers.
5178
05:17:54,900 --> 05:17:55,733
All right.
5179
05:17:55,800 --> 05:17:58,500
And now
that you know how to read a histogram,
5180
05:17:58,500 --> 05:18:02,933
what I'd like to show
is how to apply adjustments to images.
5181
05:18:03,500 --> 05:18:05,266
The first thing
that I would like you to do
5182
05:18:05,266 --> 05:18:09,133
is switch your workspace from essentials
to photography.
5183
05:18:09,133 --> 05:18:10,066
Workspace.
5184
05:18:10,066 --> 05:18:14,133
And this is because the histogram panel
is up here already on the top.
5185
05:18:15,066 --> 05:18:17,633
And now what I'd like you to do
next is to come up
5186
05:18:17,633 --> 05:18:22,400
to the image menu and under the menu
you can select adjustments
5187
05:18:22,766 --> 05:18:26,166
and from here
you can just use brightness and contrast.
5188
05:18:27,000 --> 05:18:29,366
Now, after doing that,
it will open up a dialog
5189
05:18:29,700 --> 05:18:33,366
and you want to make sure
that the preview checkbox is selected.
5190
05:18:34,066 --> 05:18:37,766
So this will give you a real time
feedback within the image
5191
05:18:37,766 --> 05:18:41,500
and the histogram
as you make adjustments to this slider.
5192
05:18:42,300 --> 05:18:44,666
So if I drag the brightness
slider to the left,
5193
05:18:44,700 --> 05:18:47,133
you'll notice
the image becomes a lot darker
5194
05:18:47,133 --> 05:18:49,766
and you can see that you're obviously
within image.
5195
05:18:50,300 --> 05:18:52,866
It's also verified here
within the histogram.
5196
05:18:53,233 --> 05:18:56,400
Likewise, if I tried to increase
the contrast, you'll notice
5197
05:18:56,400 --> 05:18:59,666
that image shifts
and the histogram is also updated
5198
05:19:00,433 --> 05:19:03,666
so you can commit to this changes
by clicking okay here.
5199
05:19:04,300 --> 05:19:06,700
But there's a problem with this.
5200
05:19:06,700 --> 05:19:10,133
And with this
we've just perform a destructive edit,
5201
05:19:10,566 --> 05:19:13,666
so we've modified the pixels
and there's nothing
5202
05:19:13,666 --> 05:19:18,166
you can do to modify them
unless of course if you on duty operation.
5203
05:19:18,166 --> 05:19:22,300
But if you now that you wish,
you want to adjust the brightness slider
5204
05:19:22,300 --> 05:19:26,200
a little bit, there's
no way to go back to that dialog box.
5205
05:19:26,733 --> 05:19:28,833
So this really isn't the best way work.
5206
05:19:29,833 --> 05:19:31,000
Now I'm just going to
5207
05:19:31,000 --> 05:19:33,600
undo this again, control
or command Z here.
5208
05:19:34,866 --> 05:19:39,200
And instead what they want to do
is come over to the adjustment panel
5209
05:19:39,200 --> 05:19:41,033
and if you don't see the adjustment panel,
5210
05:19:41,033 --> 05:19:43,900
it may be just hidden
underneath the library panel here.
5211
05:19:44,333 --> 05:19:46,266
Or you can just go to the window menu.
5212
05:19:46,266 --> 05:19:49,200
And under the window menu
you can adjustments.
5213
05:19:49,700 --> 05:19:54,233
You can also access adjustments on various
areas like here towards the bottom.
5214
05:19:54,733 --> 05:19:58,633
If I click this icon right here,
we will get the same option.
5215
05:19:58,633 --> 05:20:02,500
We can also access that here
on the layer menu and under the layer menu
5216
05:20:02,500 --> 05:20:05,100
you can select new adjustment layer.
5217
05:20:06,000 --> 05:20:06,400
All right.
5218
05:20:06,400 --> 05:20:09,633
So within the adjustment,
you can click this
5219
05:20:09,633 --> 05:20:12,666
first icon here,
which is brightness and contrast icon.
5220
05:20:13,200 --> 05:20:16,433
You can see that
there's all sorts of different icons, but
5221
05:20:16,666 --> 05:20:20,300
as you hover over the icons
a little label up
5222
05:20:20,300 --> 05:20:24,000
your store to top and it will tell you
what the adjustment is.
5223
05:20:24,700 --> 05:20:28,366
Again, we want to apply the brightness
and contrast adjustment.
5224
05:20:28,366 --> 05:20:32,066
And when we click this, you'll notice
that the property panels open up
5225
05:20:32,133 --> 05:20:35,566
with the same controls that we were
looking at within the dialog box.
5226
05:20:36,100 --> 05:20:41,666
You'll also notice that this adjustment
is stored in on its own individual layer.
5227
05:20:42,000 --> 05:20:44,633
So this is a nondestructive
way of editing.
5228
05:20:44,900 --> 05:20:48,266
And the bonus here is
that you can always come back
5229
05:20:48,433 --> 05:20:51,633
further, refine this adjustment
at any point in time, regardless
5230
05:20:51,633 --> 05:20:55,133
of how many steps
you've taken already in this document.
5231
05:20:56,000 --> 05:20:59,700
So in this case, what I'd like to do
is drag brightness slider to the left,
5232
05:21:00,100 --> 05:21:03,433
and I can drag the contrast
slider here on the right
5233
05:21:03,900 --> 05:21:06,500
and I get the same adjustments.
5234
05:21:07,200 --> 05:21:11,366
I can see it within the image and also
verify that on the histogram here.
5235
05:21:11,966 --> 05:21:14,666
And what's good about being stored
on its own layer
5236
05:21:14,666 --> 05:21:18,000
is that you can just turn off
the visibility of layer
5237
05:21:18,000 --> 05:21:20,700
to see what the image looks like
without the adjustment
5238
05:21:21,000 --> 05:21:24,900
and just turn it back on again
so that you can compare again,
5239
05:21:25,000 --> 05:21:28,800
this adjustment layer is
completely editable at any point in time
5240
05:21:29,266 --> 05:21:33,300
and there's also a layer mask associated
with this layer so you can control
5241
05:21:33,300 --> 05:21:36,066
what portion of the image
have the adjustment applied to it.
5242
05:21:36,433 --> 05:21:37,833
So that's the advantage.
5243
05:21:37,833 --> 05:21:41,600
Working with an adjustment layer,
it has like a layer mask
5244
05:21:41,600 --> 05:21:45,300
associated with it
and you can always modify this mask
5245
05:21:45,800 --> 05:21:47,366
and because there's a layer mask,
5246
05:21:47,366 --> 05:21:50,966
you can control what portion of the image
have the adjustment applied to.
5247
05:21:51,266 --> 05:21:55,533
Right now, this adjustment is being
applied to the entire image globally.
5248
05:21:56,000 --> 05:22:00,300
So what if we didn't that much
of an adjustment to the sky right here?
5249
05:22:01,033 --> 05:22:03,633
Again, remember,
we're working with layer masks here
5250
05:22:03,633 --> 05:22:07,400
and we can add black and gray values
to this layer mask to control
5251
05:22:07,400 --> 05:22:10,566
what portions of the image
have the adjustments applied to it.
5252
05:22:11,133 --> 05:22:15,133
So to demonstrate this,
I'm going to come over to this tool here.
5253
05:22:15,133 --> 05:22:19,600
I'll use gradient tool, and then I'm going
to select the black, the white gradient.
5254
05:22:20,200 --> 05:22:24,166
Again, make sure the mask is selected
here, and we're going to just
5255
05:22:24,166 --> 05:22:27,300
click up here
towards the sky and drag down here
5256
05:22:27,300 --> 05:22:30,800
towards the cyclists
and let go of the mouse.
5257
05:22:30,833 --> 05:22:33,900
You will notice there's no adjustment
being applied to the sky,
5258
05:22:34,300 --> 05:22:36,900
or at least at the good portion
of this line here.
5259
05:22:37,566 --> 05:22:41,000
And we can verify that by holding down
the all key on windows
5260
05:22:41,000 --> 05:22:42,833
and clicking on the layer mask.
5261
05:22:42,833 --> 05:22:44,400
Tell me here.
5262
05:22:44,400 --> 05:22:46,900
So when you do that,
you'll get the preview of the mask
5263
05:22:46,900 --> 05:22:51,000
and you can see that we probably have
Drew Black up here towards the top,
5264
05:22:51,000 --> 05:22:55,933
which means this part of the image
won't have any adjustments applied to it.
5265
05:22:55,933 --> 05:22:57,133
So now let me just hold down
5266
05:22:57,133 --> 05:23:00,366
the alt or option key here again
and click on this thumbnail.
5267
05:23:01,133 --> 05:23:03,866
And now I'm returning back
to the original view.
5268
05:23:04,766 --> 05:23:08,000
The other thing that you can do is
you can have an active selection
5269
05:23:08,000 --> 05:23:10,866
when you apply the adjustment
to create the layer mask.
5270
05:23:11,733 --> 05:23:15,600
So let me just delete this layer here
by clicking on the trash icon
5271
05:23:15,600 --> 05:23:18,833
and I do want this layer deleted,
so I'll just click. Yes.
5272
05:23:19,633 --> 05:23:23,166
And then before we apply
another adjustment, I'm just going to load
5273
05:23:23,166 --> 05:23:23,833
the selection.
5274
05:23:23,833 --> 05:23:26,633
I've saved here again,
I made the selection
5275
05:23:26,633 --> 05:23:28,433
just to save us some time.
5276
05:23:28,433 --> 05:23:31,433
I also applied Feather
to make a nice smooth transition
5277
05:23:31,433 --> 05:23:34,500
between everything else and the sky.
5278
05:23:34,500 --> 05:23:36,966
Now we will choose this adjustment again
5279
05:23:36,966 --> 05:23:40,800
and you can see that
the mask is automatically created
5280
05:23:41,166 --> 05:23:44,500
because we have an active selection
when we apply adjustments.
5281
05:23:45,366 --> 05:23:47,800
So I'll just drag this slider to the left
5282
05:23:47,933 --> 05:23:51,900
and I'm going to drastically drag
this slider to the left also.
5283
05:23:52,566 --> 05:23:55,866
Now we have less contrast
now within the sky.
5284
05:23:55,866 --> 05:23:59,566
And again,
I'll just hold down the alt or option
5285
05:23:59,566 --> 05:24:01,933
key here and click this thumbnail.
5286
05:24:02,700 --> 05:24:05,033
You can see that the edges are blurred out
5287
05:24:05,033 --> 05:24:07,733
and this is
what makes our transition smooth.
5288
05:24:08,433 --> 05:24:12,600
So let me just go back again now
because it is a layer.
5289
05:24:12,600 --> 05:24:14,266
You can also the opacity
5290
05:24:14,266 --> 05:24:17,600
which will ultimately adjust
the intensity of the adjustment.
5291
05:24:18,500 --> 05:24:21,533
So you can see
you have a lot of flexibility
5292
05:24:21,533 --> 05:24:25,933
because adjustment layers are, layer mask
associated with those layers.
5293
05:24:26,700 --> 05:24:29,000
And you can also control the adjustment
5294
05:24:29,000 --> 05:24:32,833
to a very specific portion of the image.
5295
05:24:32,833 --> 05:24:36,200
Now finally,
what if you got into a situation where
5296
05:24:36,200 --> 05:24:40,433
and you only want to apply the adjustment
on one layer but cannot change
5297
05:24:40,433 --> 05:24:44,566
the stacking order of other layers,
Let me show you what I meant by this.
5298
05:24:44,566 --> 05:24:49,033
Let's just go to the other document here,
which is our clipping mask, not BSD.
5299
05:24:49,600 --> 05:24:54,500
So in here we have two separate layers
and if I apply our adjustments here,
5300
05:24:54,800 --> 05:24:57,600
it will be applied to everything
underneath it.
5301
05:24:58,033 --> 05:25:02,533
In this case, I only want the adjustment
to be applied on bus sign.
5302
05:25:03,133 --> 05:25:07,300
I can change the stacking order,
but if I put it underneath the bus sign,
5303
05:25:07,666 --> 05:25:09,733
it will only adjust the sky here.
5304
05:25:10,333 --> 05:25:13,566
If I put the sky above the adjustments
in the bus sign,
5305
05:25:14,066 --> 05:25:16,066
it will block all other layers.
5306
05:25:16,633 --> 05:25:19,266
And this is where clipping
mask comes into play.
5307
05:25:19,900 --> 05:25:22,666
What Clipping Mask does is to only apply
5308
05:25:22,666 --> 05:25:25,800
the adjustment to only one layer
that's underneath it,
5309
05:25:26,433 --> 05:25:28,900
and you can access it on different layers
here.
5310
05:25:28,900 --> 05:25:33,000
You can exit here by right
clicking on the name or on the back here
5311
05:25:33,300 --> 05:25:36,866
and you will see a menu pops up
and under that menu you can choose
5312
05:25:36,866 --> 05:25:38,600
create clipping mask.
5313
05:25:38,600 --> 05:25:41,433
You can also access it
here on the property panel.
5314
05:25:41,733 --> 05:25:46,833
And then clicking this button right
here will also create a clipping mask.
5315
05:25:47,233 --> 05:25:51,166
Finally, you can also access it here
with a keyboard shortcut.
5316
05:25:51,166 --> 05:25:54,600
All you need to do
is just hover your mouse on the adjustment
5317
05:25:54,600 --> 05:25:59,166
layer and just underline here,
hold down alt or option key,
5318
05:25:59,166 --> 05:26:02,533
and then you will see
the cursor to this icon.
5319
05:26:02,933 --> 05:26:06,033
And then when you click it,
it will create that clipping mask.
5320
05:26:06,833 --> 05:26:09,133
Now, as you adjust the brightness here,
5321
05:26:09,133 --> 05:26:12,800
you can see that
it only affects the bus song Awesome.
5322
05:26:13,433 --> 05:26:17,233
So now we are familiar with down
feel and adjustment layers.
5323
05:26:17,500 --> 05:26:21,400
We're also familiar with them
creating clipping mask on.
5324
05:26:21,400 --> 05:26:22,700
The next lesson, I'm
5325
05:26:22,700 --> 05:26:26,766
going to start talking to
some of the most powerful and most popular
5326
05:26:26,766 --> 05:26:30,733
image adjustments here in Photoshop
and we will get started with them.
5327
05:26:30,733 --> 05:26:38,533
Level adjustments.
5328
05:26:38,533 --> 05:26:41,166
In this lesson.
We'll be checking up another adjustment.
5329
05:26:41,466 --> 05:26:45,166
We're going to be looking
at the curve adjustment, the curves.
5330
05:26:45,166 --> 05:26:48,433
Adjustment is a more complete adjustment
than the levels adjustment
5331
05:26:48,800 --> 05:26:51,133
which is limited to true
black, true white.
5332
05:26:51,133 --> 05:26:55,700
And amid telling where curves gives you
the ability to adjust
5333
05:26:55,733 --> 05:26:58,200
all to hundred and 56 levels of gray.
5334
05:26:58,800 --> 05:27:03,300
So let's go ahead and take a look at how
we can work with the curves adjustment.
5335
05:27:03,300 --> 05:27:06,800
I'm working with an image
called Audi Q3 JPEG,
5336
05:27:07,100 --> 05:27:10,333
which is available
inside your tutorial assets folder.
5337
05:27:10,866 --> 05:27:13,666
And what I want you to do
is to come over to the adjustment
5338
05:27:13,666 --> 05:27:16,766
panel and click on this Curves
adjustment button.
5339
05:27:17,500 --> 05:27:20,066
And when you apply the Curves adjustment,
you'll notice that
5340
05:27:20,066 --> 05:27:23,533
the property panels opens
with several options.
5341
05:27:24,266 --> 05:27:24,566
All right.
5342
05:27:24,566 --> 05:27:29,200
We also want our histogram open here,
which we have set to become posted.
5343
05:27:30,400 --> 05:27:32,566
So what we have here basically is a chart,
5344
05:27:32,566 --> 05:27:36,366
which seems to be pretty intimidating
to many users of the curves adjustment.
5345
05:27:36,633 --> 05:27:39,133
So here in the background
we have a histogram.
5346
05:27:39,133 --> 05:27:42,066
Then we also have this baseline curve
which stretches
5347
05:27:42,533 --> 05:27:45,300
the histogram on the top right
hand corner.
5348
05:27:45,300 --> 05:27:48,500
This marker represents
all the bright tones and the marker
5349
05:27:48,500 --> 05:27:52,566
in the bottom left
hand corner represents the dark tones.
5350
05:27:52,566 --> 05:27:56,800
The gradient wrap here that you see
represent the tonal range within the image
5351
05:27:56,800 --> 05:28:01,066
and the gradient ramp that you see here
represents the channels
5352
05:28:01,066 --> 05:28:04,366
you are introducing to the image
when you apply the adjustment.
5353
05:28:05,366 --> 05:28:09,333
So before we come in here
and start manipulating this baseline,
5354
05:28:09,633 --> 05:28:12,900
let's go ahead and take a look
at some presets, this drop menu.
5355
05:28:13,900 --> 05:28:14,533
Now, if you
5356
05:28:14,533 --> 05:28:17,900
choose something like lighter,
you'll notice that the image instantly
5357
05:28:17,900 --> 05:28:21,433
becomes lighter, but you'll also notice
that you're stretching out the
5358
05:28:22,066 --> 05:28:24,633
and you can see what the curve looks like
5359
05:28:25,166 --> 05:28:27,800
in order to create this lighter image.
5360
05:28:28,766 --> 05:28:32,500
So let's come over here now
and choose Medium.
5361
05:28:32,500 --> 05:28:34,866
And you can see
now that we're getting two points
5362
05:28:34,866 --> 05:28:36,900
in the middle section
of the baseline curve.
5363
05:28:36,900 --> 05:28:40,433
And you can also see that
we're also altering the histogram
5364
05:28:40,766 --> 05:28:45,300
so let's go ahead and take a look at how
we can apply some of this values manually.
5365
05:28:45,833 --> 05:28:48,900
It's going to come back here
and use default from the preset menu
5366
05:28:49,333 --> 05:28:51,766
and then notice
that you have the same sliders
5367
05:28:51,766 --> 05:28:54,433
also that were available to you
in the levels adjustment.
5368
05:28:54,433 --> 05:28:55,900
And in this case
5369
05:28:55,900 --> 05:29:00,066
you may want to select the dark slider
and drag it closer to the ramp in the
5370
05:29:01,633 --> 05:29:02,300
We don't
5371
05:29:02,300 --> 05:29:04,900
have to make an adjustment over here
with the white slider.
5372
05:29:05,400 --> 05:29:08,700
Adjusting the sliders doesn't
really correct the image in a way that's
5373
05:29:08,700 --> 05:29:09,866
any more powerful.
5374
05:29:09,866 --> 05:29:12,133
The levels adjustment as we know,
5375
05:29:12,133 --> 05:29:15,366
if we wanted to be able
to manipulate the dark values,
5376
05:29:15,733 --> 05:29:20,100
we can click here and if we drag up,
we are going to make the image there.
5377
05:29:20,100 --> 05:29:24,233
And if we drag down, we'll be making it
darker again.
5378
05:29:24,233 --> 05:29:27,300
There's still an easier way
to work with the curves adjustment.
5379
05:29:27,866 --> 05:29:31,766
So I'm just going to go ahead and do that
and we can just come over
5380
05:29:31,766 --> 05:29:36,033
to the preset menu and use default
to get us back to the starting point.
5381
05:29:36,866 --> 05:29:40,433
Now what we'll do here is
come over and select this tool right here
5382
05:29:40,766 --> 05:29:43,800
and this tool doesn't really have a name.
5383
05:29:44,466 --> 05:29:47,866
So even if you hover your mouse,
you can see that it's just telling you
5384
05:29:47,866 --> 05:29:49,266
what it does.
5385
05:29:49,266 --> 05:29:52,266
Now, if you select it,
it gives you the ability
5386
05:29:52,266 --> 05:29:55,666
to sample colors within the image
and then you can click and drag
5387
05:29:56,033 --> 05:29:59,466
to make the image brighter or darker.
5388
05:29:59,466 --> 05:30:04,500
Now, if we think we know where the true
black is, which may be around here
5389
05:30:04,500 --> 05:30:08,200
somewhere in the bumper
or down here in the undercarriage
5390
05:30:08,833 --> 05:30:13,000
if we click and drag up, you'll notice
it becomes lighter.
5391
05:30:13,000 --> 05:30:15,733
And if we drag down, it becomes darker.
5392
05:30:15,966 --> 05:30:19,133
So we're basically controlling
dark values here.
5393
05:30:19,766 --> 05:30:22,400
And if you also look at the properties
panel,
5394
05:30:22,400 --> 05:30:25,400
you'll see
the curve is being adjusted in real time.
5395
05:30:26,100 --> 05:30:28,433
If you find an area that, you know,
is that true?
5396
05:30:28,433 --> 05:30:31,500
White And you click and drag up,
you really want brighten in anything
5397
05:30:31,500 --> 05:30:32,966
this we're already dealing
5398
05:30:32,966 --> 05:30:36,566
with the brightness values
but you can back down to darken it
5399
05:30:37,333 --> 05:30:39,700
So the curves adjustment
for what it's worth,
5400
05:30:39,700 --> 05:30:43,033
is a more precise way
to make an adjustment within an image.
5401
05:30:43,200 --> 05:30:46,133
And like I said, it
does take a little time to get used to it.
5402
05:30:46,133 --> 05:30:50,266
But fortunately enough, there are several
different ways that you can work
5403
05:30:50,266 --> 05:30:53,500
with it, and some of those ways
makes it a lot easier.
5404
05:30:53,500 --> 05:30:57,600
For example, you can start with the preset
and then further modify them
5405
05:30:57,600 --> 05:31:00,300
to get the image
to look exactly the way that you want.
5406
05:31:00,833 --> 05:31:03,733
If you feel like there's
too many options here and it's a little
5407
05:31:03,733 --> 05:31:06,866
too complicated, you can stick
with the levels adjustment for now.
5408
05:31:07,300 --> 05:31:10,200
But over time you will find that
the curves adjustment
5409
05:31:10,200 --> 05:31:14,100
is usually the one that gives you
the most flexibility for making the best
5410
05:31:14,100 --> 05:31:22,633
adjustments in your image image.
5411
05:31:22,633 --> 05:31:25,266
On this lesson,
we'll be checking out another adjustment.
5412
05:31:25,566 --> 05:31:28,233
We're going to be looking
at the curves adjustment.
5413
05:31:28,800 --> 05:31:31,500
The curves
adjustment is a more complete adjustment.
5414
05:31:31,500 --> 05:31:36,133
The levels adjustment which is limited to
true black, true white, and amid telling
5415
05:31:36,566 --> 05:31:39,800
where it curves, gives you the ability
to adjust
5416
05:31:39,833 --> 05:31:42,300
all to 150 levels of gray.
5417
05:31:42,900 --> 05:31:46,800
So let's go ahead and take a look at
how we can work with the curves adjustment
5418
05:31:47,400 --> 05:31:51,200
and working with an image called
Audi, Q3 JPEG,
5419
05:31:51,200 --> 05:31:54,433
which is available
inside your tutorial assets folder.
5420
05:31:54,966 --> 05:31:57,766
And what I want you to do
is to come over to the adjustment
5421
05:31:57,766 --> 05:32:01,600
panel and click on this Curves
Adjustment button.
5422
05:32:01,600 --> 05:32:05,366
And when you apply the Curves adjustment,
you'll notice that the property panels
5423
05:32:05,366 --> 05:32:07,633
opens with several different options.
5424
05:32:08,366 --> 05:32:08,666
All right.
5425
05:32:08,666 --> 05:32:13,300
We also want our histogram open here,
which we have set to be composite.
5426
05:32:14,500 --> 05:32:16,666
So what we have here basically is a chart
5427
05:32:16,666 --> 05:32:20,733
which seems to be pretty intimidating
to many users of the curves adjustment.
5428
05:32:20,733 --> 05:32:23,233
So here in the background
we have a histogram.
5429
05:32:23,233 --> 05:32:27,433
Then we also have this baseline curve
which stretches across the histogram
5430
05:32:27,966 --> 05:32:29,400
on the top right hand corner.
5431
05:32:29,400 --> 05:32:33,233
This is a marker, all the bright tones
and the marker in the bottom
5432
05:32:33,233 --> 05:32:36,133
left hand corner represents
the dark tones.
5433
05:32:36,666 --> 05:32:40,900
The gradient wrap here that you see
represent the tonal range within the image
5434
05:32:40,900 --> 05:32:45,166
and the gradient ramp that you see here
represents the channels
5435
05:32:45,166 --> 05:32:48,466
you are introducing to the image
when you apply the adjustment.
5436
05:32:49,466 --> 05:32:53,433
So before we come in here
and start manipulating this baseline,
5437
05:32:53,733 --> 05:32:57,000
let's go ahead and take a look
at some presets in this drop menu.
5438
05:32:58,000 --> 05:32:58,800
Now, if you do
5439
05:32:58,800 --> 05:33:02,966
something like lighter, you'll notice
that the image instantly becomes lighter,
5440
05:33:03,366 --> 05:33:06,166
but you'll also notice
that you're stretching out the histogram
5441
05:33:06,166 --> 05:33:08,733
and you can see what the curve looks like
5442
05:33:09,266 --> 05:33:11,900
in to create this lighter image.
5443
05:33:12,833 --> 05:33:16,166
So let's come over here now
and choose medium contrast.
5444
05:33:16,600 --> 05:33:20,033
And you can see now that we're getting
two points in the middle section
5445
05:33:20,033 --> 05:33:21,000
of the baseline curve.
5446
05:33:21,000 --> 05:33:24,533
And you can also see that
we're also altering the histogram.
5447
05:33:24,866 --> 05:33:25,433
So now let's
5448
05:33:25,433 --> 05:33:29,933
go ahead and take a look at how
we can apply some of this values manually.
5449
05:33:29,933 --> 05:33:33,000
It's going to come back here
and use default from the preset menu
5450
05:33:33,433 --> 05:33:35,866
and then notice
that you have the same sliders
5451
05:33:35,866 --> 05:33:38,533
also that were available to you
in the levels adjustment.
5452
05:33:38,533 --> 05:33:42,300
And in this
you may want to select the dark slider
5453
05:33:42,300 --> 05:33:44,800
and drag it
closer to the ramp in the histogram.
5454
05:33:45,733 --> 05:33:49,500
We don't have to make an adjustment
over here with the white slider.
5455
05:33:49,500 --> 05:33:52,533
Adjusting the sliders
doesn't really correct the image in a way
5456
05:33:52,533 --> 05:33:55,533
that's any more powerful
than the levels adjustment as we know.
5457
05:33:56,233 --> 05:33:59,466
If we wanted to be able
to manipulate the dark values,
5458
05:33:59,833 --> 05:34:04,200
we can click here and if we drag up, we
are going to make the image right there.
5459
05:34:04,200 --> 05:34:08,800
And if we drag down,
we'll be making it darker again.
5460
05:34:08,800 --> 05:34:11,400
Still an easier way
to work with the curves adjustment.
5461
05:34:11,966 --> 05:34:15,866
So I'm just going to go ahead and do that
and we can just come over
5462
05:34:15,866 --> 05:34:20,133
to the preset menu and use default
to get us back to the starting point.
5463
05:34:20,966 --> 05:34:24,533
Now what we'll do here is
come over and select this tool right here.
5464
05:34:24,866 --> 05:34:28,566
And this tool doesn't really have a name.
5465
05:34:28,566 --> 05:34:30,333
So even if you hover your mouse,
5466
05:34:30,333 --> 05:34:32,700
you can see that
it's just telling you what it does.
5467
05:34:33,366 --> 05:34:37,700
Now, if you select it, it gives you
the ability to sample colors within,
5468
05:34:37,700 --> 05:34:42,333
the image, and then you can click and drag
to make the image brighter or darker.
5469
05:34:43,566 --> 05:34:44,666
Now, if we
5470
05:34:44,666 --> 05:34:48,600
think we know where the true black is,
which may around here
5471
05:34:48,600 --> 05:34:52,300
somewhere in the bumper
or down here in the undercarriage,
5472
05:34:52,933 --> 05:34:57,100
if we click and drag up, you'll notice
it becomes lighter.
5473
05:34:57,100 --> 05:34:59,833
And if drag down, it becomes darker.
5474
05:35:00,066 --> 05:35:03,233
So we're basically controlling the dark
values here.
5475
05:35:03,866 --> 05:35:06,500
And if you also look at the properties
panel,
5476
05:35:06,500 --> 05:35:09,500
you'll see
the Curve is being adjusted in real time.
5477
05:35:10,200 --> 05:35:12,533
If you find an area that you know,
is that true?
5478
05:35:12,533 --> 05:35:15,600
White and you click and drag up
you really want brighten anything
5479
05:35:15,600 --> 05:35:17,066
this we're already dealing
5480
05:35:17,066 --> 05:35:20,666
with the brightness values
but you can back down to darken it
5481
05:35:21,433 --> 05:35:23,800
so the curves adjustment
for what it's worth,
5482
05:35:23,800 --> 05:35:27,133
is a more precise way
to make an adjustment within an image
5483
05:35:27,300 --> 05:35:30,233
And like I said, it
does take a little time to get used to it.
5484
05:35:30,233 --> 05:35:34,366
But fortunately enough, there are several
different ways that you can work
5485
05:35:34,366 --> 05:35:37,600
with it, and some of those ways
makes it lot easier.
5486
05:35:37,600 --> 05:35:41,700
For example, you can start with a preset
and then further modify them
5487
05:35:41,700 --> 05:35:44,400
to get the image
to look exactly the way that you want.
5488
05:35:44,933 --> 05:35:48,033
If you feel like there's too many here
and it's a little too
5489
05:35:48,033 --> 05:35:50,966
complicated, you can stick
with the levels adjustment for now.
5490
05:35:51,400 --> 05:35:54,300
But over time you will find that
the curves adjustment
5491
05:35:54,300 --> 05:35:58,200
is usually the one that gives you
the most flexibility for making the best
5492
05:35:58,200 --> 05:36:06,433
adjustments in your image.
5493
05:36:06,433 --> 05:36:09,766
The use saturation
adjustment is a fairly common adjustment.
5494
05:36:10,133 --> 05:36:14,833
It seems like simple, but there are
some complexities associated with it.
5495
05:36:15,400 --> 05:36:17,500
Now the complexity comes
within the options.
5496
05:36:17,500 --> 05:36:21,733
The adjustment itself is fairly simple
in the sense of what it does.
5497
05:36:21,733 --> 05:36:25,433
So all it allows
you is to do very basic color information
5498
05:36:25,433 --> 05:36:29,500
and intent to be within the image
or saturation within the image.
5499
05:36:29,866 --> 05:36:32,633
Now I'm working with a document
called a final shape,
5500
05:36:32,766 --> 05:36:35,666
which is available
inside your tutorial assets folder.
5501
05:36:36,533 --> 05:36:39,300
Let's go again to our adjustment
panel here
5502
05:36:39,300 --> 05:36:43,500
and apply hue saturation adjustment.
5503
05:36:43,500 --> 05:36:46,400
And looking at this,
we can see three sliders.
5504
05:36:46,400 --> 05:36:51,000
We have hue saturation and lightness
and at this point
5505
05:36:51,000 --> 05:36:54,933
the way the panel is set up
will be modifying the image globally.
5506
05:36:54,933 --> 05:36:57,600
Meaning
if we click and drag the hue to the right,
5507
05:36:58,200 --> 05:37:01,066
you'll notice that we're globally
changing the view of the image
5508
05:37:01,066 --> 05:37:04,733
and you can really see that
within the sky here, within the trees
5509
05:37:04,733 --> 05:37:07,166
and in certain areas of the statue,
5510
05:37:07,800 --> 05:37:11,033
you could always come over here
and punch in the value as
5511
05:37:12,300 --> 05:37:13,166
and you can also
5512
05:37:13,166 --> 05:37:16,800
drag the saturation slider
which will saturate the image.
5513
05:37:17,333 --> 05:37:19,733
And if you drag it
all the way to the left,
5514
05:37:19,733 --> 05:37:23,100
it saturates to point
where it becomes a grayscale image.
5515
05:37:23,900 --> 05:37:27,500
Now the lightness slider changes
the overall lightness of the image.
5516
05:37:28,133 --> 05:37:30,600
You can make it lighter
or you can make it darker.
5517
05:37:30,600 --> 05:37:33,400
So let's go ahead and reset this slider.
5518
05:37:33,400 --> 05:37:38,733
So by clicking this button right here
and perhaps a better way to work with our
5519
05:37:38,733 --> 05:37:42,433
use saturation adjustment is to come over
and select the tool right here.
5520
05:37:42,800 --> 05:37:44,000
And this tool allows you
5521
05:37:44,000 --> 05:37:47,266
to click within an image
and then drag to make adjustments.
5522
05:37:47,933 --> 05:37:50,733
So in this case, I'll
just drag this to the right
5523
05:37:50,733 --> 05:37:53,800
and you'll notice
I'm really saturating the image here.
5524
05:37:54,566 --> 05:37:59,633
If I drag, I'm saturating the image,
but you'll notice that I'm focused
5525
05:37:59,633 --> 05:38:03,300
more on the blue color balance of the sky,
and that's further
5526
05:38:03,300 --> 05:38:06,366
validated by looking at the bottom
of the properties panel.
5527
05:38:06,733 --> 05:38:08,533
And you'll see this. Margaret's
right here.
5528
05:38:08,533 --> 05:38:12,900
This markers represent color
that you're about to adjust and to follow.
5529
05:38:13,700 --> 05:38:16,266
The colors are found here
within this markers
5530
05:38:16,600 --> 05:38:20,866
and the falloff is found in between
this two and two markers.
5531
05:38:21,366 --> 05:38:25,666
Now, the fall off gives you the ability
to make a smooth transition from colors
5532
05:38:25,666 --> 05:38:29,700
that you're changing to the colors
that you're not changing.
5533
05:38:29,700 --> 05:38:32,500
Otherwise you're
just going to get a blob of colors.
5534
05:38:33,166 --> 05:38:37,400
Now, you can also add colors to this
by selecting this eyedropper tool
5535
05:38:37,500 --> 05:38:39,966
with a plus and clicking else.
5536
05:38:40,666 --> 05:38:44,166
I'll just click somewhere
here in the trees to add some green values
5537
05:38:44,700 --> 05:38:49,666
and you can even remove colors by clicking
this Eyedropper tool with the minus.
5538
05:38:50,866 --> 05:38:53,133
Now you
can also come up and choose a preset
5539
05:38:53,133 --> 05:38:56,733
and in this case you could choose
something like strong saturation
5540
05:38:56,733 --> 05:38:59,466
and you'll get a strong saturation
adjustment.
5541
05:39:00,900 --> 05:39:04,800
All right, So I'll just set the preset
back to the default values here
5542
05:39:05,333 --> 05:39:09,900
so we can come over here and specify
the color value you want to work with.
5543
05:39:10,733 --> 05:39:14,266
And you'll also notice
that the indicator down here towards
5544
05:39:14,266 --> 05:39:18,400
the bottom is showing you
that you have Greens selected.
5545
05:39:18,400 --> 05:39:21,333
And if I were to drag the saturation
slider to the right,
5546
05:39:21,566 --> 05:39:24,533
you're really saturating the greens
within the image.
5547
05:39:25,866 --> 05:39:26,166
All right.
5548
05:39:26,166 --> 05:39:29,333
So finally,
if you want to create a effect,
5549
05:39:29,533 --> 05:39:32,200
you can do that
by selecting the color rice option.
5550
05:39:32,800 --> 05:39:35,833
And as you can see, we're
dealing with the red monotone effect.
5551
05:39:35,833 --> 05:39:37,466
But if you want to change the color
5552
05:39:37,466 --> 05:39:41,133
that you're working with,
can just drag that hue slider to the right
5553
05:39:41,433 --> 05:39:44,466
or to the left
to create different monotone effects.
5554
05:39:45,266 --> 05:39:48,300
So hopefully this gives
you a better understanding.
5555
05:39:48,300 --> 05:39:58,500
You saturation
adjustment inside of Photoshop.
5556
05:39:58,500 --> 05:40:02,066
In the last video
we looked at the hue saturation adjustment
5557
05:40:02,466 --> 05:40:05,400
and what I'd like to do in this video
now is to look at
5558
05:40:05,433 --> 05:40:08,700
similar adjustment
and it's called the vibrance adjustment.
5559
05:40:09,166 --> 05:40:14,900
It also works with color intensity, but in
more subtle way, in a more targeted way.
5560
05:40:15,300 --> 05:40:20,233
It really kind of hones in on
what Adobe likes to call skin like tones,
5561
05:40:20,800 --> 05:40:23,666
which are ultimately color values.
5562
05:40:24,300 --> 05:40:28,000
So regardless of ethnicity,
everyone has orange in their skin.
5563
05:40:28,000 --> 05:40:32,300
And it's those types of points
that this adjustment targets.
5564
05:40:32,300 --> 05:40:33,933
Now I'm working on a photograph
5565
05:40:33,933 --> 05:40:37,800
by Alexandra Kovacs,
which I downloaded from Unsplash.com.
5566
05:40:38,166 --> 05:40:39,566
Again, if you don't know one splash,
5567
05:40:39,566 --> 05:40:42,233
it's a website
where you can download stock photos,
5568
05:40:42,700 --> 05:40:44,100
you can go ahead and open it.
5569
05:40:44,100 --> 05:40:45,300
And what I'd like you to do
5570
05:40:45,300 --> 05:40:48,833
is come over and just apply a hue
saturation adjustment.
5571
05:40:49,500 --> 05:40:51,466
Now, once you do that,
you can come over here
5572
05:40:51,466 --> 05:40:55,933
and let's just crank up the saturation
a little bit and we'll notice
5573
05:40:55,933 --> 05:40:59,500
that as we do
that, the overall intensity in saturation,
5574
05:40:59,633 --> 05:41:02,900
all of the color values within
the image are increased.
5575
05:41:03,700 --> 05:41:08,033
Now what we'll do next here is
we'll just come over to the history panel
5576
05:41:08,033 --> 05:41:12,400
and from the history panel, what we'll do
next is to create a snapshot.
5577
05:41:12,400 --> 05:41:16,000
So by creating this snapshot,
we'll be able to come back to this exact
5578
05:41:16,000 --> 05:41:19,300
state of the document
and look at the hue saturation adjustment.
5579
05:41:20,100 --> 05:41:22,300
So here we have the original image
5580
05:41:22,900 --> 05:41:25,500
and here is what it looks like
after the adjustment.
5581
05:41:26,233 --> 05:41:28,800
So you can see
we applied an extreme version
5582
05:41:28,800 --> 05:41:31,266
of the adjustment,
but everything is deeply
5583
05:41:32,033 --> 05:41:36,833
so coming back to when we open up
the image, let's now apply
5584
05:41:36,833 --> 05:41:41,100
the vibrant adjustment which is found here
in the adjustment panel.
5585
05:41:41,100 --> 05:41:45,000
So when you click it, you'll notice
we have vibrance and saturation
5586
05:41:45,000 --> 05:41:47,666
and in this case
we can increase the saturation
5587
05:41:48,000 --> 05:41:51,566
and we can also increase the vibrance.
5588
05:41:51,566 --> 05:41:55,233
Now we've just adjusted
two sliders here opposed to
5589
05:41:55,233 --> 05:41:57,800
one slider with you saturation adjustment,
5590
05:41:58,433 --> 05:42:03,300
and now we can go back to the history
panel and create yet another snapshot
5591
05:42:03,600 --> 05:42:09,733
and now we can compare all this pre
version of the image.
5592
05:42:09,733 --> 05:42:14,633
So here's the original,
here's the hue saturation version.
5593
05:42:15,800 --> 05:42:17,666
And again, take a look at everything,
5594
05:42:17,666 --> 05:42:21,200
the side of the building
the grass and the sky.
5595
05:42:21,566 --> 05:42:23,433
Everything is deeply saturated.
5596
05:42:23,433 --> 05:42:26,100
I can tell by looking at the before
and after.
5597
05:42:26,833 --> 05:42:30,766
But now what we want to do
is focus on the vibrance adjustment.
5598
05:42:30,766 --> 05:42:34,200
And if we click on the snapshot to here,
you'll notice
5599
05:42:34,200 --> 05:42:37,833
that much of the tone within
the image is preserved from the original.
5600
05:42:38,400 --> 05:42:42,300
What's changing here
is the vibrance of the yellow blue
5601
05:42:42,300 --> 05:42:44,733
coming out from the windows
and within the house.
5602
05:42:45,500 --> 05:42:49,100
So here's the before and here's the after.
5603
05:42:49,966 --> 05:42:52,300
So now that's definitely more vibrant
5604
05:42:52,300 --> 05:42:56,333
and definitely a better solution
than the hue saturation adjustment.
5605
05:42:56,700 --> 05:43:02,000
So just be aware that it's an updated
version of use saturation in some sense
5606
05:43:02,000 --> 05:43:06,933
where it targets specific color values
to allow you to modify to a smaller values
5607
05:43:07,333 --> 05:43:11,600
and specific modify
the intensity of those color
5608
05:43:11,600 --> 05:43:19,500
values.
5609
05:43:19,500 --> 05:43:22,200
I'm working on a document
called Catalog JPEG,
5610
05:43:22,200 --> 05:43:25,200
and if you look at this image,
it has a blue color cast
5611
05:43:25,733 --> 05:43:28,633
and it would have been great
if it had the warming filter
5612
05:43:28,633 --> 05:43:32,333
attached to the lens
since it was taken on a warm afternoon.
5613
05:43:32,333 --> 05:43:34,500
But then you don't
have to worry about that
5614
05:43:34,500 --> 05:43:37,700
because what we can do is
we can just come over to the adjustment
5615
05:43:37,700 --> 05:43:41,800
panel and click the photo
filter adjustment and sure enough,
5616
05:43:42,000 --> 05:43:45,200
it will have warming filter available
within this menu.
5617
05:43:45,633 --> 05:43:46,500
So when we open that,
5618
05:43:46,500 --> 05:43:49,500
you'll notice that there's
all sorts of options available here.
5619
05:43:49,500 --> 05:43:53,466
And in fact, you could even come over
and use your own specific color.
5620
05:43:53,800 --> 05:43:59,700
But for our purpose, I want filter
selected and I want this warming filter.
5621
05:44:00,300 --> 05:44:02,400
Just warming filter 81.
5622
05:44:02,400 --> 05:44:06,666
And these are the exact same filters
that you can get for your lens,
5623
05:44:07,200 --> 05:44:12,433
and that's the exact physical filters
and that awesome.
5624
05:44:12,433 --> 05:44:15,366
But here you can also control the density.
5625
05:44:15,366 --> 05:44:16,966
So if I click and drag this
5626
05:44:16,966 --> 05:44:20,433
the right, you'll notice
that the image is really warming up.
5627
05:44:21,033 --> 05:44:24,866
If we take a look at this before
by coming over here and toggling
5628
05:44:24,866 --> 05:44:28,800
the visibility of the adjustment
all in see the difference.
5629
05:44:28,800 --> 05:44:32,466
And this did have a kind of color casa
associated with it.
5630
05:44:32,466 --> 05:44:36,766
But when we turn it back on now,
it has that nice warm
5631
05:44:36,766 --> 05:44:40,366
glow like this
picture was taken on a warm afternoon.
5632
05:44:40,800 --> 05:44:43,800
So, again, quick and easy
way to make a simple adjustment
5633
05:44:43,800 --> 05:44:46,800
to any image inside
Photoshop is by using this
5634
05:44:46,800 --> 05:44:49,933
photo field adjustment.
5635
05:44:54,800 --> 05:44:55,966
The last lesson we've
5636
05:44:55,966 --> 05:45:00,833
talked about photo filter adjustment
and we've used that transform
5637
05:45:00,833 --> 05:45:04,566
an image that has a cool effect
to have a warm effect.
5638
05:45:05,166 --> 05:45:09,266
Now let me show you some other techniques
and how to remove color cast.
5639
05:45:09,266 --> 05:45:12,300
So I'm working with a document
called Green Dog that JPEG,
5640
05:45:12,300 --> 05:45:14,833
and again,
it's inside your tutorial assets folder.
5641
05:45:15,366 --> 05:45:18,233
If you look at this photo,
it has some warm effect on it.
5642
05:45:18,233 --> 05:45:20,966
And what we to do
is to give it a cool effect.
5643
05:45:21,566 --> 05:45:23,233
And if you think of it,
5644
05:45:23,233 --> 05:45:26,100
we can just use a photo filter
and just use a cooling filter.
5645
05:45:26,433 --> 05:45:30,300
And if we do that, you'll notice
if there's a really nice job here,
5646
05:45:31,200 --> 05:45:32,533
honestly, for this image, we're
5647
05:45:32,533 --> 05:45:35,866
probably going to get the best result
using this adjustment.
5648
05:45:36,366 --> 05:45:39,666
However, I want to show you
a couple of other options
5649
05:45:39,900 --> 05:45:42,833
and one option is with the background
layer selected,
5650
05:45:43,333 --> 05:45:46,600
just come up to the image menu
and then choose auto color.
5651
05:45:47,200 --> 05:45:51,300
Auto Auto color is photoshop's
automatic solution for fixing color cast
5652
05:45:51,766 --> 05:45:54,500
and it works with varying
degrees of success depending
5653
05:45:54,500 --> 05:45:57,800
upon the type of image
that you're working with.
5654
05:45:57,800 --> 05:46:00,733
In this case, it's
probably not going to work all that well,
5655
05:46:00,733 --> 05:46:03,133
but there
sometimes you'll find success with it.
5656
05:46:03,600 --> 05:46:07,066
Let me just select it
and let's see what it does.
5657
05:46:07,066 --> 05:46:11,166
And as you can see, it seems that
it's doing a pretty decent job here.
5658
05:46:11,900 --> 05:46:12,800
Awesome.
5659
05:46:13,100 --> 05:46:13,366
All right.
5660
05:46:13,366 --> 05:46:15,600
Now, let me just go ahead
and do that again.
5661
05:46:15,600 --> 05:46:17,833
Command Z, Control Z.
5662
05:46:17,833 --> 05:46:21,633
And another option here
is to do average colors.
5663
05:46:21,633 --> 05:46:25,233
And you can do that
by duplicating the background layer here
5664
05:46:25,833 --> 05:46:27,500
with background layer, select that.
5665
05:46:27,500 --> 05:46:30,500
We'll just drag it here down
towards the bottom
5666
05:46:30,500 --> 05:46:33,833
of the Layers panel
and you'll notice that you get a copy
5667
05:46:34,266 --> 05:46:38,433
can also press down controller
J on your keyboard to create a copy.
5668
05:46:39,000 --> 05:46:42,800
And in this case
I have a background and a background copy.
5669
05:46:43,333 --> 05:46:46,566
So with this background copy selected,
what we want to do
5670
05:46:46,566 --> 05:46:49,500
is come up with the filter menu
and from the filter menu
5671
05:46:49,500 --> 05:46:53,533
we can select Blur
and then we can choose average.
5672
05:46:53,933 --> 05:46:56,066
And this will give us a blob of color.
5673
05:46:56,066 --> 05:46:59,766
But unfortunately we need a color
that complements this color
5674
05:47:00,133 --> 05:47:02,800
and we can get it
by coming up to the image menu.
5675
05:47:02,800 --> 05:47:06,666
Then we'll select adjustment
and then we'll choose invert.
5676
05:47:07,633 --> 05:47:08,200
Once you do
5677
05:47:08,200 --> 05:47:10,700
that, you should get blue light color.
5678
05:47:11,300 --> 05:47:15,733
Then in the Layers panel, you want to
change your blend mode to overlay.
5679
05:47:15,733 --> 05:47:19,600
And remember overlay is a combination
of multiply and screen.
5680
05:47:20,100 --> 05:47:25,233
And so when we select overlay, you'll
notice if does remove the color casts.
5681
05:47:25,233 --> 05:47:29,333
Now, if I turn off this layer,
we can see the before and then after.
5682
05:47:30,100 --> 05:47:33,300
So it does seem like the high notes
are getting blown out to a little bit.
5683
05:47:33,300 --> 05:47:37,400
But though we did remove color cast
and you could have use photo
5684
05:47:37,400 --> 05:47:40,766
field there and I think we're going
to get a better result with that one.
5685
05:47:40,766 --> 05:47:44,666
But I did want to make sure you're aware
that there are other options
5686
05:47:44,700 --> 05:47:49,100
outside of the adjustment panel for fixing
common problems that you may find
5687
05:47:49,100 --> 05:47:57,900
with images inside Photoshop.
5688
05:47:57,900 --> 05:48:01,500
Most of the time, users
will want to convert their colored images
5689
05:48:01,500 --> 05:48:05,300
into black and white
images, and often times what they'll do
5690
05:48:05,300 --> 05:48:08,133
is come up to the image menu,
and from the image menu
5691
05:48:08,466 --> 05:48:12,400
they'll select adjustments
and then they'll choose the saturated,
5692
05:48:12,400 --> 05:48:15,300
which essentially gives you a grayscale
image.
5693
05:48:15,800 --> 05:48:18,800
The problem with this is,
of course, it's a destructive editing
5694
05:48:18,800 --> 05:48:21,866
and it also doesn't give you any control.
5695
05:48:21,866 --> 05:48:27,000
So let's go ahead and undo that
command zero control Z And you'll
5696
05:48:27,000 --> 05:48:30,333
notice in the adjustment panel
that there's a black and white adjustment.
5697
05:48:30,900 --> 05:48:33,900
And if click it, the properties
panel will open up
5698
05:48:33,900 --> 05:48:35,700
and there's a series of sliders
5699
05:48:35,700 --> 05:48:38,900
that you can use to adjust the appearance
of the black and white image.
5700
05:48:39,466 --> 05:48:42,900
Now, you might be not good with
and if you're not good with color,
5701
05:48:42,900 --> 05:48:46,766
it might be difficult to figure out
what you should do with this sliders.
5702
05:48:47,400 --> 05:48:50,633
Fortunately,
there's some presets and this presets
5703
05:48:50,633 --> 05:48:53,500
gives you the option
to go for a particular look.
5704
05:48:54,000 --> 05:48:57,300
For example, if you want a high contrast
red filter, you can select it
5705
05:48:57,300 --> 05:48:59,366
and you'll see the result.
5706
05:48:59,366 --> 05:49:02,333
But then you also see
how the sliders were moved for you.
5707
05:49:02,333 --> 05:49:04,900
And if you feel you need to adjust it,
you can
5708
05:49:05,700 --> 05:49:08,400
you can drag the science
into deeper areas of black
5709
05:49:08,400 --> 05:49:12,466
or you can increase the brightness,
the sign color values within the image.
5710
05:49:13,200 --> 05:49:15,000
So it's really up to you to come in here
5711
05:49:15,000 --> 05:49:17,666
and further modify
anything from this presets,
5712
05:49:18,133 --> 05:49:20,800
but that these typically
are great starting point.
5713
05:49:22,200 --> 05:49:22,500
You could
5714
05:49:22,500 --> 05:49:26,733
also come over here and click auto
and have Photoshop automatically adjust
5715
05:49:26,733 --> 05:49:30,633
the sliders for you, or you can click
this tool here, which you remember.
5716
05:49:30,633 --> 05:49:31,566
It gives you the ability
5717
05:49:31,566 --> 05:49:34,633
to click on the image
and then drag to the right or the left
5718
05:49:35,033 --> 05:49:38,400
to increase or decrease the values
associated with that color.
5719
05:49:39,066 --> 05:49:41,733
So anytime you come in here
and make adjustment,
5720
05:49:41,733 --> 05:49:45,000
you may want to take a look
at what the original image looks like.
5721
05:49:45,266 --> 05:49:46,433
And you can always do that
5722
05:49:46,433 --> 05:49:50,433
by temporarily disabling it,
by clicking this button right here.
5723
05:49:51,033 --> 05:49:53,466
This gives us the before and after here
5724
05:49:54,300 --> 05:49:58,266
again, and black and white adjustment
gives you far more flexibility
5725
05:49:58,266 --> 05:50:01,700
when it comes to converting color images
into black and white
5726
05:50:01,700 --> 05:50:09,733
images.
5727
05:50:09,733 --> 05:50:13,066
Now, in the last module, we look at how
we could make some adjustments
5728
05:50:13,066 --> 05:50:16,133
globally to an image
by using the adjustment layers
5729
05:50:16,500 --> 05:50:20,100
and you can localize them to some extent
using the mask within those layers.
5730
05:50:20,100 --> 05:50:24,566
But what we want to focus on this module
are some of the specific tools
5731
05:50:24,566 --> 05:50:28,500
that gives you the ability to target
very specific regions of the image.
5732
05:50:29,100 --> 05:50:32,300
We're going to start off
by looking at me toning tools.
5733
05:50:32,566 --> 05:50:35,600
So we'll at the Dodge Tool
and the Burn tool,
5734
05:50:36,066 --> 05:50:38,800
and we'll also look at the Spanish tool
that gives you
5735
05:50:38,800 --> 05:50:42,000
the ability
to saturate and saturate pixels.
5736
05:50:42,533 --> 05:50:46,200
Now I'm with a document
called Mottaki Tonight JPEG.
5737
05:50:46,200 --> 05:50:47,566
And what we're going to do here
5738
05:50:47,566 --> 05:50:50,700
is come over and select
this tool over here in the tool bar.
5739
05:50:51,066 --> 05:50:53,133
It's called the Dodge Tool.
5740
05:50:53,133 --> 05:50:55,200
Oh, it's the keyboard shortcut.
5741
05:50:55,200 --> 05:50:57,833
And when you select the Dodge tool,
this tool
5742
05:50:57,833 --> 05:51:00,966
gives you the ability
to light in areas of an image.
5743
05:51:01,666 --> 05:51:02,466
The options in.
5744
05:51:02,466 --> 05:51:05,866
The control panel comes
in the way of the size of the brush
5745
05:51:05,866 --> 05:51:08,766
that you'll be using
and also the hardness of the brush edge.
5746
05:51:09,366 --> 05:51:12,200
Anytime you are creating
localized adjustment like this
5747
05:51:12,233 --> 05:51:13,566
painting on the image,
5748
05:51:13,566 --> 05:51:17,400
you typically want your hardness down
to a very low percentage.
5749
05:51:17,400 --> 05:51:20,466
In fact, you probably want it set to zero
in many cases.
5750
05:51:20,800 --> 05:51:24,266
And the reason for that
you'll get gradual transition
5751
05:51:24,266 --> 05:51:28,533
from pixels, like you're not modifying the
pixels that you're modifying,
5752
05:51:30,400 --> 05:51:31,733
but only you can select
5753
05:51:31,733 --> 05:51:35,400
brush size in the brush shape,
but you can also target different ranges
5754
05:51:35,666 --> 05:51:39,333
and you can target shadows or highlights
or mid tones.
5755
05:51:39,333 --> 05:51:42,700
Here for this example,
I'll go with mid tones,
5756
05:51:43,200 --> 05:51:47,333
and the exposure option here
is essentially the intensity
5757
05:51:47,333 --> 05:51:49,933
of the effect that you're going
to be adding to the image.
5758
05:51:50,400 --> 05:51:55,700
A generic leaving the exposure
setting down to a lower percentage value
5759
05:51:56,200 --> 05:51:58,933
and gradually building up the effect
5760
05:51:59,400 --> 05:52:01,666
as you work on the image.
5761
05:52:02,066 --> 05:52:06,466
So the first brush stroke that you make
may not give you the result that you want.
5762
05:52:06,466 --> 05:52:09,200
But after going over the same area
a couple of times,
5763
05:52:09,533 --> 05:52:13,633
you build up the effect, eventually
get the results that you're looking for
5764
05:52:14,100 --> 05:52:14,733
in our case.
5765
05:52:14,733 --> 05:52:19,466
So leave the exposure
setting to a little bit higher
5766
05:52:19,466 --> 05:52:21,966
here than what they would normally leave
in the real world.
5767
05:52:22,500 --> 05:52:27,000
And this is because I want you
to see the result of this tool.
5768
05:52:27,433 --> 05:52:31,300
And finally,
there's a protect tones option here.
5769
05:52:31,300 --> 05:52:33,266
And this option, when selected,
5770
05:52:33,266 --> 05:52:37,733
will minimize the possibility of clipping
highlight shadows within the image.
5771
05:52:38,133 --> 05:52:41,633
So again, the Dodge tool
will light in areas of the image.
5772
05:52:41,633 --> 05:52:43,800
But then now this is a destructive edit.
5773
05:52:43,800 --> 05:52:46,766
So what I'm going to do here
is duplicate the background layer
5774
05:52:46,766 --> 05:52:50,133
and I'm going to do that
using the keyboard shortcut command
5775
05:52:50,133 --> 05:52:53,733
G on Mac
and it will be control G on Windows.
5776
05:52:54,266 --> 05:52:57,766
Now with this duplicated layer
as the active layer,
5777
05:52:58,066 --> 05:52:59,100
I'm just going to make
5778
05:52:59,100 --> 05:53:03,033
some general brush strokes
within image to like in some areas
5779
05:53:04,800 --> 05:53:04,966
right.
5780
05:53:04,966 --> 05:53:08,866
So let me just click and drag
over here on her forehead
5781
05:53:09,300 --> 05:53:12,300
and you should see the changes as I did
that.
5782
05:53:12,666 --> 05:53:15,633
I'll also go ahead and light up the here
5783
05:53:15,766 --> 05:53:18,600
on her cheeks and on her shoulders.
5784
05:53:19,700 --> 05:53:24,366
And let me also just light up
this section of her hair here.
5785
05:53:24,366 --> 05:53:24,833
All right.
5786
05:53:24,833 --> 05:53:27,966
So, again,
this will be subtle changes and anything
5787
05:53:27,966 --> 05:53:30,933
that's not subtle
won't look good at the end of the day.
5788
05:53:31,466 --> 05:53:33,900
And let's see that change here.
5789
05:53:33,900 --> 05:53:36,133
Now we turn off the visibility
of this layer.
5790
05:53:36,133 --> 05:53:41,300
We will see that we have this before
and then now we have this after.
5791
05:53:41,733 --> 05:53:44,966
So again, we're making subtle changes
with this tool,
5792
05:53:45,366 --> 05:53:47,633
which is exactly how you want to work.
5793
05:53:48,333 --> 05:53:50,200
So that's the Dodge tool.
5794
05:53:50,200 --> 05:53:55,000
And again, the Dodge tool
will light in pixels within the image.
5795
05:53:55,000 --> 05:53:55,466
Awesome.
5796
05:53:55,466 --> 05:53:58,633
So the burn tool does the exact opposite
5797
05:53:58,633 --> 05:54:02,300
and you'll notice
it has the exact same settings.
5798
05:54:02,300 --> 05:54:05,766
So let's find some areas within the image
here that we wanted Darken.
5799
05:54:06,600 --> 05:54:09,400
So maybe I'll darken
this a little bit here
5800
05:54:09,933 --> 05:54:14,666
on the right side of her forehead
and we can go ahead and do something
5801
05:54:14,666 --> 05:54:17,666
similar over here on her ears here.
5802
05:54:18,400 --> 05:54:23,033
And again, I'll just take a look
at the before and after here.
5803
05:54:23,033 --> 05:54:25,300
So again, we're making subtle change here.
5804
05:54:25,300 --> 05:54:28,966
We're lighting areas
and darkening other areas of the image.
5805
05:54:29,566 --> 05:54:33,500
Now, finally, we can come over
and take a look at this bonnet wall here.
5806
05:54:33,500 --> 05:54:36,633
And the sponge tool
gives you the ability to either
5807
05:54:36,733 --> 05:54:39,666
desaturated or saturate colors
within the image.
5808
05:54:40,200 --> 05:54:43,200
Now I'm going to leave it to the saturate
and the flow again
5809
05:54:43,200 --> 05:54:46,800
is much like exposure
setting for the burn and dodge tools,
5810
05:54:47,100 --> 05:54:51,966
which is really just determining
the intensity of the effect in this case.
5811
05:54:51,966 --> 05:54:55,733
I'm going to leave set a little bit higher
because I wanted to saturate
5812
05:54:55,733 --> 05:54:57,266
this pretty quickly.
5813
05:54:57,266 --> 05:55:01,100
Again, in the interest of time,
I don't need to build up the effects
5814
05:55:01,100 --> 05:55:04,166
like I would if I was working
in a real world situation.
5815
05:55:04,166 --> 05:55:08,166
But let's go ahead
and saturate her lips here,
5816
05:55:09,200 --> 05:55:12,066
just like so again, what we're doing
5817
05:55:12,433 --> 05:55:16,000
just this saturating the color
so we're getting gray in black values.
5818
05:55:16,000 --> 05:55:19,533
And again, if we come over
to turn off the visibility of this layer,
5819
05:55:20,000 --> 05:55:24,000
we can see that before
and now we can see the after.
5820
05:55:25,100 --> 05:55:27,966
So these tools are for localized
adjustment
5821
05:55:27,966 --> 05:55:31,533
and oftentimes used for photo retouching
and for repairs
5822
05:55:31,866 --> 05:55:36,133
and again, the flexibility here over
an adjustment layer is you're targeting
5823
05:55:36,133 --> 05:55:40,666
very specific location within the image
without having to manipulate the mask
5824
05:55:41,000 --> 05:55:43,700
like would
if you were using an adjustment layer
5825
05:55:50,300 --> 05:55:51,200
in this video.
5826
05:55:51,200 --> 05:55:54,500
What I'd like to show you
is how you can use some tools in Photoshop
5827
05:55:54,500 --> 05:55:57,100
to correct Coleman found within images.
5828
05:55:57,766 --> 05:55:59,900
I'm working on a document called Nikolai.
5829
05:55:59,900 --> 05:56:05,533
We are not that cheap, and clearly in this
image, this guy has some blemishes.
5830
05:56:05,533 --> 05:56:07,600
We want to correct those blemishes.
5831
05:56:07,600 --> 05:56:11,166
And so we want to look at different
options available in Photoshop.
5832
05:56:11,500 --> 05:56:15,900
We're making that type of correction
now before get started,
5833
05:56:16,000 --> 05:56:19,800
what I'd like to do is create a new layer
here, and by creating a new layer,
5834
05:56:19,800 --> 05:56:22,633
we can perform all of our healing
on this layer
5835
05:56:22,633 --> 05:56:25,700
without damaging the original pixels
on the background layer.
5836
05:56:26,333 --> 05:56:29,966
Now we're going to be talking about Spot
Healing Brush tool
5837
05:56:29,966 --> 05:56:33,233
because this tool is perfectly suited
for this type of situation.
5838
05:56:33,700 --> 05:56:37,000
But I do want to show you
how you can use other tools
5839
05:56:37,000 --> 05:56:40,533
because you may run
into different situations in your own work
5840
05:56:40,800 --> 05:56:42,966
where you may find this
other tools useful.
5841
05:56:42,966 --> 05:56:46,733
And the first tool that I want to look at
is the Clone Stamp tool.
5842
05:56:47,200 --> 05:56:51,000
Now, it used to be called the rubber
stamp tool, and it's been with Photoshop
5843
05:56:51,000 --> 05:56:52,600
for a very long time.
5844
05:56:52,600 --> 05:56:55,433
And what it allows you to is clone pixels.
5845
05:56:55,800 --> 05:56:58,633
So with this tool
you can literally take pixels from one
5846
05:56:58,633 --> 05:57:00,966
area of one image
and place them somewhere else.
5847
05:57:01,733 --> 05:57:06,300
A lot of people uses it for funny things,
like in this image we can put this
5848
05:57:06,300 --> 05:57:10,066
guy's nose on his forehead,
but that's not going to be cool though.
5849
05:57:10,733 --> 05:57:13,833
But then you may run into a situation
where in you might need it.
5850
05:57:14,466 --> 05:57:17,466
Maybe you're working on a project
and you need to clone something.
5851
05:57:17,800 --> 05:57:21,100
This tool could be useful
for those types of situations.
5852
05:57:21,600 --> 05:57:23,833
But let's take a look at how it works.
5853
05:57:23,833 --> 05:57:25,566
The first thing that you need to do is
5854
05:57:25,566 --> 05:57:29,100
you need to sample the pixels
that you want to clone, and you do that
5855
05:57:29,100 --> 05:57:33,200
by holding down the option
here on the Mac and on Windows.
5856
05:57:33,700 --> 05:57:35,766
And then we'll just sample an area here.
5857
05:57:36,133 --> 05:57:39,433
But the problem is we're in layer
5858
05:57:39,433 --> 05:57:42,966
one right now and if we look at layer one,
it's completely transparent.
5859
05:57:42,966 --> 05:57:44,833
We don't have any content on the layer,
5860
05:57:44,833 --> 05:57:48,100
so we really can't sample pixels
from layer one.
5861
05:57:48,666 --> 05:57:52,133
What we need to do is sampled pixels
from the background layer.
5862
05:57:52,633 --> 05:57:55,333
Yes, you can select the background layer
to sample the pixels,
5863
05:57:55,333 --> 05:57:57,000
then paint them on layer one.
5864
05:57:57,000 --> 05:58:00,700
But an easier way to work is to just
come up to the control panel here
5865
05:58:01,233 --> 05:58:05,066
and in the sample menu,
you have the option of current layer,
5866
05:58:05,300 --> 05:58:07,666
current and below and all layers.
5867
05:58:08,100 --> 05:58:12,133
In this case, either current than below
or all layers will work the same way.
5868
05:58:12,766 --> 05:58:15,233
But this gives you the ability
to sample pixels
5869
05:58:15,233 --> 05:58:18,600
from the background layer without actually
selecting the background layer.
5870
05:58:20,166 --> 05:58:21,766
So in this case, let's say we
5871
05:58:21,766 --> 05:58:26,366
wanted to remove this blemish
right over here, and I'm actually not sure
5872
05:58:26,366 --> 05:58:30,833
if that's a blemish,
but let's say we want to get rid of this.
5873
05:58:30,833 --> 05:58:34,266
We will just hold down the option
or I'll key here
5874
05:58:34,266 --> 05:58:37,800
and click
and that's going to sample those pixels.
5875
05:58:37,800 --> 05:58:42,966
Then I can just come over and click again
on this area to paint those pixels.
5876
05:58:42,966 --> 05:58:48,666
And so you can see now the dot is removed
and honestly the result isn't that bad.
5877
05:58:49,200 --> 05:58:51,700
But the problem this stamp tool though,
5878
05:58:51,700 --> 05:58:55,433
is it's only cloning pixels
and it doesn't really care about the tone.
5879
05:58:55,800 --> 05:59:00,533
So you have to be smart in the way that
you use it to try pull off the effect.
5880
05:59:00,533 --> 05:59:05,200
And what I mean by that is if I take
or sample pixels from the right area here
5881
05:59:05,866 --> 05:59:10,000
and again I'll just hold down the option
or all of them click right here.
5882
05:59:10,000 --> 05:59:12,500
And after doing that
I'll just spend over here
5883
05:59:12,933 --> 05:59:15,900
and you'll notice
what a poor correction that is.
5884
05:59:15,900 --> 05:59:17,400
It's very bright.
5885
05:59:17,400 --> 05:59:19,766
So as you can see, this is a disaster
5886
05:59:20,100 --> 05:59:22,266
and not that useful in the sense.
5887
05:59:22,966 --> 05:59:24,700
So I'm just going to undo that again.
5888
05:59:24,700 --> 05:59:26,966
Command or control Z here on Windows.
5889
05:59:27,633 --> 05:59:30,900
Now a better tool here
is something called the healing
5890
05:59:30,900 --> 05:59:33,533
brush to just say, I'm located right here
5891
05:59:33,900 --> 05:59:37,500
and we're just going to look at this
in greater detail in the next lesson.
5892
05:59:37,500 --> 05:59:41,500
But what this tool does differently,
the cone stamp tool, is it does
5893
05:59:41,500 --> 05:59:42,300
match the tone.
5894
05:59:42,300 --> 05:59:44,833
So we wouldn't get something as awful
5895
05:59:44,833 --> 05:59:48,466
if we sampled right here
by holding down the option or all key
5896
05:59:48,700 --> 05:59:49,766
before, we click Remember
5897
05:59:49,766 --> 05:59:53,500
to come up to the control panel
and change the sample to all layers.
5898
05:59:53,966 --> 05:59:58,366
Then if you option click or alt click,
you can sample the pixels here
5899
05:59:58,366 --> 06:00:02,766
and if you click over here,
you'll notice that the tone is richer.
5900
06:00:03,533 --> 06:00:06,233
You can see that
it did a pretty good job on this image
5901
06:00:06,233 --> 06:00:07,833
and definitely an improvement
5902
06:00:07,833 --> 06:00:11,500
over the clone stamp tool in the sense
that it does care about the tone.
5903
06:00:12,233 --> 06:00:14,233
So let me just go ahead and do that.
5904
06:00:14,233 --> 06:00:17,833
And instead what we're going to do
is we're going to take a look at the
5905
06:00:18,333 --> 06:00:19,766
healing brush.
5906
06:00:19,766 --> 06:00:23,100
Now, the spot healing
brush has many of the same attributes
5907
06:00:23,100 --> 06:00:26,400
as the healing brush, except
you don't have the sample pixels at all.
5908
06:00:26,833 --> 06:00:29,466
It will sample much tone on the fly
5909
06:00:29,700 --> 06:00:33,666
with a single click of a mouse,
so it's far more powerful.
5910
06:00:33,666 --> 06:00:36,833
And the other options that it has,
which also make it
5911
06:00:36,833 --> 06:00:39,300
more powerful, these type options,
5912
06:00:39,866 --> 06:00:43,200
and now in this situation, content aware
makes the most sense.
5913
06:00:43,600 --> 06:00:47,366
And what content Aware does is
it will intelligently figure out
5914
06:00:47,666 --> 06:00:50,200
the best way to feel area
that you're collecting on.
5915
06:00:50,533 --> 06:00:51,900
But there are other options here.
5916
06:00:51,900 --> 06:00:55,200
For example, there's also create texture
right over here,
5917
06:00:55,500 --> 06:00:59,466
and it works in a slightly way
as what it does is
5918
06:00:59,733 --> 06:01:03,666
it will read the data surrounding the area
you're attempting to repair
5919
06:01:03,666 --> 06:01:07,533
and will generate the texture pattern
from that sample data.
5920
06:01:08,133 --> 06:01:10,966
So the main difference between this
and the other two modes
5921
06:01:10,966 --> 06:01:15,833
is that the other two modes repair
and blend using actual pixels, while
5922
06:01:15,933 --> 06:01:19,533
great texture repairs and blends
using texture patterns.
5923
06:01:20,366 --> 06:01:22,700
There's also a proximity match mode.
5924
06:01:22,700 --> 06:01:26,166
And what it does is
it will analyze the data around the area
5925
06:01:26,166 --> 06:01:31,100
where you're to identify the best area
to sample the pixel information from,
5926
06:01:31,366 --> 06:01:34,466
and then uses that pixel data
that has been sampled
5927
06:01:34,733 --> 06:01:37,266
to repair the defective base
those where you're painting.
5928
06:01:37,933 --> 06:01:41,500
So it's hard to illustrate
each of these types at the moment,
5929
06:01:41,500 --> 06:01:42,766
but I can tell you
5930
06:01:42,766 --> 06:01:46,600
Corning Aware will give you
the best results and depending upon image
5931
06:01:46,600 --> 06:01:47,533
that you're working on
5932
06:01:47,533 --> 06:01:50,700
and depending upon
what you're trying to do within the image,
5933
06:01:51,333 --> 06:01:52,966
it would ultimately dictate
5934
06:01:52,966 --> 06:01:56,833
which of these types would be best suited
for that application.
5935
06:01:56,833 --> 06:02:00,533
So with that said,
there's really no way to demonstrate this.
5936
06:02:01,100 --> 06:02:04,366
Now, what you really want to do
is experiment as a user of the healing
5937
06:02:04,366 --> 06:02:08,933
brush tool until you gain a better sense
as to what each of these types will do.
5938
06:02:09,433 --> 06:02:12,600
And then finally,
we have some blending modes here,
5939
06:02:12,600 --> 06:02:15,700
and most of this
are fairly straightforward and numerous.
5940
06:02:15,700 --> 06:02:16,966
The blending modes available
5941
06:02:16,966 --> 06:02:20,600
within the Layers panel,
except there's a replace mode here.
5942
06:02:20,866 --> 06:02:25,200
And what it does is it operates
much like the Clone stamp tool.
5943
06:02:25,200 --> 06:02:28,366
So you're not really getting
any of the benefit of the spot
5944
06:02:28,366 --> 06:02:31,400
healing brush over the Clone Stamp tool
when choosing replace.
5945
06:02:31,900 --> 06:02:35,833
The only advantage for this one is
if you would be trying
5946
06:02:35,966 --> 06:02:38,633
clone a high frequency image
at the edges of the clone
5947
06:02:39,000 --> 06:02:42,600
area and won't be a solve
as they do with the clone stamp tool.
5948
06:02:42,600 --> 06:02:46,200
But other than that you're getting
a similar function now at the.
5949
06:02:46,700 --> 06:02:51,100
So we're going to leave this set to normal
and we're going to come over
5950
06:02:51,100 --> 06:02:55,300
and sample all layers and watch this tool.
5951
06:02:55,300 --> 06:02:57,333
It's pretty magical the way that it works.
5952
06:02:57,866 --> 06:03:01,966
I'm going to come over here
and with the sample layers checked here,
5953
06:03:02,200 --> 06:03:06,466
I'm just going to click to remove this
blemish and it's immediately removed.
5954
06:03:06,500 --> 06:03:09,833
You'll notice it even functions
and operates well within the stubble.
5955
06:03:11,100 --> 06:03:13,166
And I can also come over here
5956
06:03:13,166 --> 06:03:17,533
and click and drag over other blemishes
that I see within the image.
5957
06:03:18,233 --> 06:03:21,666
I'll just come over here
and apply a few more corrections
5958
06:03:21,900 --> 06:03:23,766
just clicking on this blemishes.
5959
06:03:23,766 --> 06:03:28,800
Now I could spend a lot of time here,
but I think I'd get the get the idea
5960
06:03:29,200 --> 06:03:35,166
and we can now take a look at the before
and after.
5961
06:03:35,166 --> 06:03:36,133
And clearly there's
5962
06:03:36,133 --> 06:03:40,866
a large blemish here too,
and we can use this spot healing brush.
5963
06:03:41,200 --> 06:03:43,366
So let me just go ahead and fix this.
5964
06:03:43,366 --> 06:03:46,766
I'm just to increase
the size of the brush here and click
5965
06:03:47,400 --> 06:03:49,566
and you'll notice that it's removed.
5966
06:03:50,266 --> 06:03:54,000
So what the spot
Healing Brush tool is doing in one single
5967
06:03:54,000 --> 06:03:57,633
click is matching tone and it's sampling
the pixels that it thinks
5968
06:03:57,633 --> 06:04:01,266
it needs to use for that area
all within one click.
5969
06:04:01,900 --> 06:04:06,266
So hopefully this gives you insight
as to how you can use all of these tools.
5970
06:04:06,500 --> 06:04:07,633
And now that you're familiar
5971
06:04:07,633 --> 06:04:10,433
with the Clone Stamp tool,
the Spot Healing Brush tool
5972
06:04:10,700 --> 06:04:15,433
and the Healing Brush tool to some extent,
the question you might be asking at
5973
06:04:15,433 --> 06:04:19,300
this point is why would you ever use
the Healing Brush tool over the spot
5974
06:04:19,300 --> 06:04:20,866
Healing Brush tool?
5975
06:04:20,866 --> 06:04:24,133
Well, let's go into greater details
the next lesson
5976
06:04:24,133 --> 06:04:33,000
and hopefully
I can answer those questions.
5977
06:04:33,000 --> 06:04:35,700
At the end of the last video,
I ask a question
5978
06:04:35,700 --> 06:04:39,233
Why would you ever use the healing
brush over spot healing brush?
5979
06:04:39,233 --> 06:04:41,700
And it really depends on the situation.
5980
06:04:41,700 --> 06:04:45,500
And I'd like to show you an example
that may make some sense here.
5981
06:04:46,200 --> 06:04:49,466
I'm working with the same document
that we were working in the last video
5982
06:04:49,833 --> 06:04:53,233
and now there is this large blemish
5983
06:04:53,233 --> 06:04:56,433
and I just want to show you
what happens using the spot healing brush.
5984
06:04:57,166 --> 06:05:00,100
Now, there's a couple of things
that we can do here to improve this,
5985
06:05:00,100 --> 06:05:03,900
but I will show you how possibly
the Healing Brush tool could be better
5986
06:05:04,700 --> 06:05:07,366
if we zoom in here on his jukes
5987
06:05:07,366 --> 06:05:10,200
here with the spot Healing Brush tool
still selected.
5988
06:05:10,566 --> 06:05:13,333
I'll just increase my size here
a little bit.
5989
06:05:13,700 --> 06:05:16,466
Just going to click here
and once I did that,
5990
06:05:16,466 --> 06:05:19,300
you'll notice that we can see
the circle of the brush here.
5991
06:05:19,566 --> 06:05:21,800
So we're not really getting
the best results.
5992
06:05:22,233 --> 06:05:24,866
Now, you might have difficulty
on seeing this
5993
06:05:25,200 --> 06:05:28,300
and it might also be impossible
to see it in this video
5994
06:05:28,666 --> 06:05:31,000
that we're watching
because of the video compression.
5995
06:05:31,000 --> 06:05:34,766
But if you're following along, you'll
definitely see that it's not as clean
5996
06:05:34,766 --> 06:05:37,333
as some of the other corrections
that made.
5997
06:05:37,866 --> 06:05:41,733
Now, one way to fix this
is to reduce the hardness of the brush.
5998
06:05:42,166 --> 06:05:45,533
And you would probably want this down here
in the lower
5999
06:05:45,533 --> 06:05:49,200
percentage values,
and with that, you'll get better results.
6000
06:05:49,900 --> 06:05:52,466
Now, I'd like to show you
how the Healing Brush tool
6001
06:05:52,466 --> 06:05:54,466
may be a better solution in this case.
6002
06:05:54,900 --> 06:05:57,833
So we'll just undo that last brush stroke
that we did,
6003
06:05:58,433 --> 06:06:01,366
and I'm going to come over
and use the healing brush.
6004
06:06:01,766 --> 06:06:06,333
Now, remember, with the healing brush,
you have to sample an area to clone and.
6005
06:06:06,333 --> 06:06:08,433
The healing
brush will match the tone here.
6006
06:06:08,433 --> 06:06:12,166
So just looking some
some of the texture here
6007
06:06:13,100 --> 06:06:16,566
and really want to come over here
to this side of his cheeks.
6008
06:06:16,566 --> 06:06:20,466
And I'm just going to hold down the option
or out key here.
6009
06:06:20,766 --> 06:06:22,900
Sample this area of the image.
6010
06:06:22,900 --> 06:06:26,300
Again, it's important
to make sure that all Layers is selected
6011
06:06:26,300 --> 06:06:27,666
within the sample menu here
6012
06:06:28,833 --> 06:06:29,366
and now.
6013
06:06:29,366 --> 06:06:32,633
If I click it, it will match the bone
and you'll notice I'm able
6014
06:06:32,633 --> 06:06:35,700
to pick up the texture
on the left side of this cheek here
6015
06:06:36,200 --> 06:06:38,800
and now I'm getting a better result.
6016
06:06:40,066 --> 06:06:42,166
So hopefully that makes sense
6017
06:06:42,166 --> 06:06:45,066
in terms
of why you would use over one over the
6018
06:06:46,200 --> 06:06:48,666
another solution here, though, is
6019
06:06:48,666 --> 06:06:52,733
can you use the spot healing brush here
and then in the option bar
6020
06:06:52,733 --> 06:06:55,100
or the control panel, instead of using
6021
06:06:55,800 --> 06:06:58,033
where we can choose, create texture.
6022
06:06:58,633 --> 06:07:01,433
And this will allow us
to correct the tone, but preserve
6023
06:07:01,433 --> 06:07:04,900
a lot of the texture that we have here
within the image.
6024
06:07:04,900 --> 06:07:08,733
So I'll just click here and we can see
6025
06:07:08,733 --> 06:07:11,433
now that it has made
a pretty good correction here.
6026
06:07:12,000 --> 06:07:15,233
So maybe a little blotchy right here,
but for the most part,
6027
06:07:15,233 --> 06:07:17,966
this is much a better way
to work than using content.
6028
06:07:19,100 --> 06:07:21,600
So this
is a good way to get a better result.
6029
06:07:21,600 --> 06:07:25,000
Similar to that, if you are using
the traditional healing brush.
6030
06:07:25,533 --> 06:07:29,033
And again, the take away here
is that we did get incredible results
6031
06:07:29,033 --> 06:07:33,333
with the spot Healing Brush tool,
but it's not always the best solution.
6032
06:07:33,333 --> 06:07:38,066
Sometimes the Healing Brush tool
is still useful and it's also important
6033
06:07:38,066 --> 06:07:41,466
to experiment with the different types
that are available for the spot
6034
06:07:41,466 --> 06:07:42,800
healing brush.
6035
06:07:42,833 --> 06:07:46,200
So I hope at the very least
that you understand,
6036
06:07:46,200 --> 06:07:49,533
especially as a new user,
that you will have to experiment
6037
06:07:49,533 --> 06:07:55,166
with this options and also experiment
with the tools to get the best results.
6038
06:07:55,500 --> 06:07:59,566
Because every image is different,
which means every situation
6039
06:07:59,566 --> 06:08:07,233
is different.
6040
06:08:07,233 --> 06:08:10,033
In this lesson,
we're going to review the patch tool.
6041
06:08:10,466 --> 06:08:13,433
The patch tool is incredibly
for correcting portions
6042
06:08:13,433 --> 06:08:15,900
of an image
that needs to be centrally removed.
6043
06:08:16,433 --> 06:08:19,100
In this example,
we're looking at the Statue of Liberty.
6044
06:08:19,300 --> 06:08:23,133
Again, this is available
on your tutorial assets statue not JPEG,
6045
06:08:23,133 --> 06:08:26,166
which was taken by Chris April on Unsplash
dot com.
6046
06:08:26,933 --> 06:08:29,900
You'll notice that we have a boat here
coming from the right side
6047
06:08:29,900 --> 06:08:34,166
and what you want to do is remove boat,
which might take some time.
6048
06:08:34,266 --> 06:08:35,966
We're going to be using the tools
6049
06:08:35,966 --> 06:08:39,800
we've tackled so far like the STEM two
or the Healing Brush tool,
6050
06:08:40,133 --> 06:08:43,100
and we're just doing it on this water
right here.
6051
06:08:43,633 --> 06:08:46,600
Imagine if we have some trees
or other elements
6052
06:08:46,600 --> 06:08:49,200
that are included
behind the object that we want to remove.
6053
06:08:49,866 --> 06:08:52,766
Now we can do it
quick and easy with the use of patch
6054
06:08:52,766 --> 06:08:56,466
to the batch tool, this perform
a destructive edit.
6055
06:08:56,733 --> 06:08:59,466
So what we want to do here
is just come over here
6056
06:08:59,466 --> 06:09:02,466
and duplicate the background layer
for us again, command
6057
06:09:02,666 --> 06:09:07,466
or control J is the keyboard shortcut
and the duplicate layer selected
6058
06:09:07,766 --> 06:09:10,300
can come over here now
and use the patch tool
6059
06:09:10,533 --> 06:09:13,500
which can be found the spot
Healing Brush tool.
6060
06:09:14,200 --> 06:09:18,033
And with a batch tool selected,
we have a couple of different options
6061
06:09:18,033 --> 06:09:21,133
in terms
of how the patch can be performed right.
6062
06:09:21,133 --> 06:09:24,933
Now it's set to content aware,
and I'm going to say this the majority
6063
06:09:24,933 --> 06:09:28,500
of the situation will probably require you
to use content aware.
6064
06:09:29,300 --> 06:09:32,400
I'll show you an example in a moment
where you wouldn't want to use it.
6065
06:09:32,833 --> 06:09:35,166
In this example, we do.
6066
06:09:35,166 --> 06:09:38,866
So we're going to select content
where it uses the same content aware
6067
06:09:38,866 --> 06:09:41,566
technologies,
and many tools inside of Photoshop,
6068
06:09:42,000 --> 06:09:45,300
and it does consider all the content
around the selection that you make
6069
06:09:45,300 --> 06:09:47,700
when filling in that selection
in the new content.
6070
06:09:48,433 --> 06:09:50,833
So just be aware that
6071
06:09:52,166 --> 06:09:53,333
additionally you
6072
06:09:53,333 --> 06:09:55,733
do have options for structure and color.
6073
06:09:56,466 --> 06:09:57,866
Structure will adjust.
6074
06:09:57,866 --> 06:10:01,600
Adjust how strictly the source
structure is preserved and color
6075
06:10:01,600 --> 06:10:05,533
will allow you to adjust How much of
the source color can be modified.
6076
06:10:05,933 --> 06:10:07,700
I want to be honest with you here.
6077
06:10:07,700 --> 06:10:11,300
You're really not going to know
what this set here until perform a patch.
6078
06:10:11,300 --> 06:10:13,533
And then based upon the results,
you may decide
6079
06:10:13,533 --> 06:10:17,300
if you need to tweak this values
in some way to get a better result.
6080
06:10:17,766 --> 06:10:20,733
But in many situations,
you're going to have take a guess
6081
06:10:20,733 --> 06:10:24,533
as to what this value should be
and then see if they work for you.
6082
06:10:24,866 --> 06:10:27,466
So it will be a little bit of a game
for you in that case.
6083
06:10:27,900 --> 06:10:31,133
But now the default value should work
just fine.
6084
06:10:31,133 --> 06:10:32,766
So in this case,
6085
06:10:32,766 --> 06:10:36,833
you don't need to sample all layers
because we just want to work on layer one.
6086
06:10:37,200 --> 06:10:39,700
Then we have to make a selection.
6087
06:10:39,700 --> 06:10:41,100
Before I make a selection, I'm
6088
06:10:41,100 --> 06:10:45,800
going to zoom into the boat,
hold down the spacebar and the command.
6089
06:10:45,800 --> 06:10:49,766
Here are control key to temporarily
activate the tool,
6090
06:10:50,100 --> 06:10:52,033
allowing you to zoom into the boat.
6091
06:10:52,033 --> 06:10:55,633
Then with the patch tool,
I'm going to make selection of the boat
6092
06:10:56,100 --> 06:10:59,333
and you want to make sure
that you include a little bit of the boat
6093
06:10:59,333 --> 06:11:02,300
surroundings here
so we can get a decent patch.
6094
06:11:03,033 --> 06:11:06,033
Once you have the active selection,
you want to place
6095
06:11:06,033 --> 06:11:09,866
your cursor inside of the selection,
then click and drag to an area
6096
06:11:09,866 --> 06:11:14,400
where you want to essentially be copied
into the location of where the boat was.
6097
06:11:14,700 --> 06:11:17,400
And now because we have content,
6098
06:11:17,533 --> 06:11:20,833
where's the patch option,
we should get a decent result.
6099
06:11:21,600 --> 06:11:25,733
Take a look at the patched area right now
before I let go of the mouse here.
6100
06:11:26,166 --> 06:11:30,266
And when I let go of the mouse,
you'll see how it's corrected.
6101
06:11:30,933 --> 06:11:34,300
If I go ahead and select
this command or control,
6102
06:11:34,533 --> 06:11:37,633
you'll notice that we're getting pretty
good results in the background here.
6103
06:11:38,333 --> 06:11:42,166
We enough randomness within the ocean
where we really getting
6104
06:11:42,600 --> 06:11:44,333
pretty good results.
6105
06:11:44,333 --> 06:11:47,666
Now, maybe you can come in here
and make some additional modifications
6106
06:11:47,666 --> 06:11:51,766
in this area where the edge of the patch
and the original image meets.
6107
06:11:52,200 --> 06:11:54,566
But overall, this is really good.
6108
06:11:54,900 --> 06:11:57,966
It was a simple process
that only took a couple of seconds
6109
06:11:57,966 --> 06:12:01,400
and it looks like that
boat was never there.
6110
06:12:02,100 --> 06:12:05,566
So that's a good example
as to when you use the patch tool.
6111
06:12:06,366 --> 06:12:10,333
Now we can come over and a look
at the before and then the after.
6112
06:12:10,933 --> 06:12:11,833
So with the boat,
6113
06:12:13,266 --> 06:12:15,633
without the boat, not bad at all.
6114
06:12:16,466 --> 06:12:19,200
Let's come to a different image here.
6115
06:12:19,200 --> 06:12:21,200
We have dog, not JPEG here
6116
06:12:21,200 --> 06:12:24,266
and this is also available
in your tutorial assets folder.
6117
06:12:25,000 --> 06:12:27,266
So let's do the exact same thing.
6118
06:12:27,266 --> 06:12:30,900
Going to duplicate the background layer
commander control J on windows.
6119
06:12:30,900 --> 06:12:33,500
Then I'm going to make a selection
of the dog
6120
06:12:33,900 --> 06:12:36,900
and again I want to include
some of the grass around a dog
6121
06:12:37,966 --> 06:12:40,333
and I'm going to leave
the same settings here
6122
06:12:40,333 --> 06:12:44,166
that they used on the previous image
for this image.
6123
06:12:44,166 --> 06:12:47,300
Then I'm going to click
and drag to left here
6124
06:12:47,300 --> 06:12:53,733
and when they let go of the mouse,
you can see that the dog is gone.
6125
06:12:53,733 --> 06:12:56,766
And if we deselect this command
or control,
6126
06:12:56,766 --> 06:13:00,466
they can see where we had
the area selected.
6127
06:13:00,466 --> 06:13:03,633
And this is because
when Patch Tool is selected using
6128
06:13:03,633 --> 06:13:07,566
content aware,
it creates this a blurred edges.
6129
06:13:07,566 --> 06:13:13,433
And in this case we have so detail and
we're really not getting a good result.
6130
06:13:13,933 --> 06:13:17,166
So let me just undo that again
this time, instead of using content
6131
06:13:17,266 --> 06:13:20,766
where we can choose a normal here
and with normal,
6132
06:13:20,766 --> 06:13:23,966
we get a couple of different options
so we can work with source,
6133
06:13:23,966 --> 06:13:27,233
which is the same way that we're working
with the content aware mode
6134
06:13:27,866 --> 06:13:29,666
and we would make a selection here.
6135
06:13:29,666 --> 06:13:31,900
Then drag it to the destination.
6136
06:13:32,433 --> 06:13:34,466
You could also work in the opposite way.
6137
06:13:34,466 --> 06:13:37,833
You could select the destination
and then patch that over.
6138
06:13:38,566 --> 06:13:41,833
I prefer the source option here
when working with Patch Tool.
6139
06:13:41,833 --> 06:13:45,066
Then finally there's also diffusion.
6140
06:13:45,500 --> 06:13:48,933
You'll notice that we could select
the value between one and seven.
6141
06:13:49,333 --> 06:13:51,966
What Diffusion ultimately represent is
6142
06:13:51,966 --> 06:13:54,600
how quickly
the transition will take place.
6143
06:13:55,100 --> 06:13:58,133
So if you want a smoother transition
between the area that you're patching
6144
06:13:58,133 --> 06:14:01,000
and the original image,
you would bump this number.
6145
06:14:01,566 --> 06:14:05,966
If you want less of a transition,
you would leave it lower in a case
6146
06:14:05,966 --> 06:14:10,500
where you have a lot of detail like this
grass, you want the number to be lower.
6147
06:14:10,500 --> 06:14:14,466
So what we're going to do now
is make that same selection around a dog
6148
06:14:14,900 --> 06:14:18,033
and we want to be sure
to include some of these grass here.
6149
06:14:18,600 --> 06:14:20,966
Once we have this selection.
6150
06:14:21,266 --> 06:14:24,100
You can click and drag to a new location.
6151
06:14:24,100 --> 06:14:28,933
When we let go of the mouse, you'll notice
that the patch looks a lot better.
6152
06:14:28,933 --> 06:14:30,466
The normal mode.
6153
06:14:30,466 --> 06:14:33,833
Let's go ahead and select
this command or control D again.
6154
06:14:34,600 --> 06:14:38,033
Now you can see that it's pretty difficult
to tell that there was a dog here.
6155
06:14:38,366 --> 06:14:43,200
We're pretty good results so we can turn
off the visibility of layer one.
6156
06:14:43,366 --> 06:14:46,500
So that's the before, just the after
6157
06:14:47,100 --> 06:14:49,266
with the dog without dog.
6158
06:14:49,966 --> 06:14:53,500
When you look at the before
and after right next to one another,
6159
06:14:53,500 --> 06:14:54,500
you can tell that
6160
06:14:54,500 --> 06:14:58,266
we have sharpness here within the grass
and then it works out a little bit.
6161
06:14:58,900 --> 06:15:02,966
Again, there's some things that you can do
to back off that transition a little,
6162
06:15:02,966 --> 06:15:07,033
but for the most part you can see that
this is giving us a much better results
6163
06:15:07,033 --> 06:15:10,066
than the content though,
where option for the patch mode.
6164
06:15:10,500 --> 06:15:15,033
So hopefully that makes sense in terms
of when you would use the patch tool
6165
06:15:15,033 --> 06:15:23,833
and what the patch tool is good for for.
6166
06:15:23,833 --> 06:15:25,900
In the last lesson,
we've looked at the patch tool
6167
06:15:25,900 --> 06:15:29,700
and what I'd like to do now in this
video is show you a less sophisticated
6168
06:15:29,700 --> 06:15:34,566
way to take advantage of content aware
technology, and that is content aware.
6169
06:15:34,566 --> 06:15:38,166
Phil So breaking
now with a document called Gram, that JPEG
6170
06:15:38,166 --> 06:15:41,233
which is available inside your tutorial
as it's folder
6171
06:15:41,566 --> 06:15:44,233
and what we want to do here
is to remove this drum
6172
06:15:44,966 --> 06:15:48,033
and I'm going to do it now
by using content aware feel.
6173
06:15:48,700 --> 06:15:52,866
So let me just come over here and select
the lasso tool and did select that.
6174
06:15:53,266 --> 06:15:59,100
And you'll notice
I have a feather here of one pixel,
6175
06:15:59,100 --> 06:16:01,266
so I think that's okay for now.
6176
06:16:01,266 --> 06:16:05,500
And then we'll just click and drag
a lasso around this drum here
6177
06:16:05,500 --> 06:16:08,633
and notice that we also have a shadow too.
6178
06:16:08,633 --> 06:16:12,300
So we want to include some of that shadow
within this selection.
6179
06:16:12,833 --> 06:16:17,066
You also want to include
a portion of the sand here and right now.
6180
06:16:17,066 --> 06:16:18,600
This isn't a bad.
6181
06:16:18,600 --> 06:16:23,366
So let me just come up here
to the edit menu and from the edit menu
6182
06:16:23,366 --> 06:16:27,266
we can choose to fill in this case
for the content.
6183
06:16:27,266 --> 06:16:32,533
So we're going choose content over
and remember content over.
6184
06:16:32,533 --> 06:16:33,366
It's just
6185
06:16:33,366 --> 06:16:38,033
that Photoshop is aware of the surrounding
content when filling this selection,
6186
06:16:38,033 --> 06:16:42,333
and it's going to use that information
to hopefully give us a good result.
6187
06:16:43,000 --> 06:16:47,400
The other thing that you want to select
here is color adaptation.
6188
06:16:47,400 --> 06:16:51,600
By selecting that you are getting better
blend between the colors
6189
06:16:51,600 --> 06:16:54,400
that you're seeing inside
and outside of the selection.
6190
06:16:55,200 --> 06:16:58,900
Without this option,
you might get some gray likeness.
6191
06:16:59,466 --> 06:17:01,800
So let me just come over here and click
okay.
6192
06:17:01,800 --> 06:17:07,433
And once you click okay, you can see that
it didn't do a horrible.
6193
06:17:07,433 --> 06:17:09,900
Now, it's also not the best job.
6194
06:17:09,900 --> 06:17:12,433
If I select this command or control,
6195
06:17:12,600 --> 06:17:15,566
you can see that
the sand also looks really good.
6196
06:17:15,566 --> 06:17:18,533
And to be honest with you
looking at this picture,
6197
06:17:18,533 --> 06:17:21,900
you probably wouldn't even notice
that we have some issues.
6198
06:17:22,500 --> 06:17:25,966
They just wanted to point out
that content over field does exist
6199
06:17:26,666 --> 06:17:30,633
and you will really find it
useful in cases like this.
6200
06:17:31,200 --> 06:17:33,666
And for something that only took
just a couple
6201
06:17:33,666 --> 06:17:36,433
of seconds,
the results aren't really that bad.
6202
06:17:37,033 --> 06:17:39,533
Now. A more realistic use of content aware
6203
06:17:39,533 --> 06:17:42,233
field
is typically to extend the background.
6204
06:17:42,766 --> 06:17:44,933
So let us just come over to our
6205
06:17:44,933 --> 06:17:48,533
other document that they have open,
which is the barn dot JPEG.
6206
06:17:48,533 --> 06:17:50,366
And what it would like to do to
6207
06:17:50,366 --> 06:17:53,466
this image is to add
a little bit of canvas here first.
6208
06:17:53,466 --> 06:17:55,666
And you could do that
by coming up to the image
6209
06:17:56,466 --> 06:17:59,466
and then we'll choose canvas size.
6210
06:17:59,900 --> 06:18:04,500
At this point, I'm going to leave relative
selected and change this to inches.
6211
06:18:05,166 --> 06:18:08,566
I'm going to put my anchor point over here
on the right hand side
6212
06:18:08,566 --> 06:18:13,233
and I'm going to add eight inch
to the left hand side of the canvas here,
6213
06:18:14,000 --> 06:18:17,200
and we'll just leave the background
set too wide here.
6214
06:18:18,033 --> 06:18:21,733
And then after that
we'll come over and click, okay.
6215
06:18:22,400 --> 06:18:25,833
Now clearly
we want to get rid of this white area
6216
06:18:25,833 --> 06:18:28,733
and fill it with more of the fields
and the sky here.
6217
06:18:29,033 --> 06:18:32,233
And we could do that again
by using the rectangular marquee tool.
6218
06:18:32,800 --> 06:18:34,966
So we'll just make a selection here.
6219
06:18:34,966 --> 06:18:38,966
Now we want to make sure that we include
a little bit of the sky in the field here.
6220
06:18:39,400 --> 06:18:44,066
Then we'll just come up to the edit menu
and just fill in again.
6221
06:18:44,066 --> 06:18:47,833
I'll select
color adaptation here for Content Aware,
6222
06:18:48,433 --> 06:18:50,400
and when you click okay, you get
6223
06:18:54,966 --> 06:18:55,566
more of the
6224
06:18:55,566 --> 06:18:59,700
sky and you get more of the field
and it looks great.
6225
06:18:59,700 --> 06:19:01,100
Fricking good actually.
6226
06:19:01,100 --> 06:19:05,033
So there's a more realistic reason to use
6227
06:19:05,400 --> 06:19:10,000
content aware feel again, just be aware
that this option is available
6228
06:19:10,000 --> 06:19:13,733
inside of Photoshop and it's just
one of the tools that you can rely on
6229
06:19:13,733 --> 06:19:16,866
other than the physical tool
when working inside
6230
06:19:16,866 --> 06:19:24,733
this program.
6231
06:19:24,733 --> 06:19:28,566
Since we're on the topic of tools
that use this content over technology,
6232
06:19:28,566 --> 06:19:31,566
I want to show you another tool
which is called the Content Aware
6233
06:19:31,566 --> 06:19:35,200
Move Tool, and this is located
underneath the Patch tool.
6234
06:19:35,666 --> 06:19:39,000
What this tool allows you to do
is move content.
6235
06:19:39,000 --> 06:19:42,400
So in this example,
we just the beach mode, not JPEG.
6236
06:19:42,400 --> 06:19:44,800
Again, it's available
in your tutorial assets folder.
6237
06:19:45,200 --> 06:19:47,800
I want to move the boat from the left side
6238
06:19:47,800 --> 06:19:50,966
of the image over to the right now.
6239
06:19:50,966 --> 06:19:53,100
A few years ago
this would have been a time
6240
06:19:53,100 --> 06:19:57,033
consuming proposition, but
with this new tool it's incredibly easy
6241
06:19:57,633 --> 06:19:59,833
and it will only take a couple of seconds.
6242
06:20:01,566 --> 06:20:02,200
What you want to
6243
06:20:02,200 --> 06:20:06,100
do now is come over and choose
one type of your selection tool.
6244
06:20:06,100 --> 06:20:08,400
Here I'm going to select the lasso
6245
06:20:08,400 --> 06:20:11,100
and I'm just going to click
and drag around the boat now.
6246
06:20:11,600 --> 06:20:15,566
And when you do that, you can be somewhat
generous in your selection,
6247
06:20:15,566 --> 06:20:18,900
including the shadows here
and some of the ocean in this election.
6248
06:20:19,433 --> 06:20:20,600
But once you have it,
6249
06:20:20,600 --> 06:20:23,933
you can then come over and choose
the content aware move tool here.
6250
06:20:24,333 --> 06:20:27,833
And with this tool you want to make sure
that then the most set to move.
6251
06:20:28,366 --> 06:20:30,666
Since we're going to move the boat here
6252
06:20:30,666 --> 06:20:34,333
structure in color where the same options
that were available for the patch tool
6253
06:20:34,333 --> 06:20:39,300
and if you think you're going to want to
or scale the artwork when you drop it
6254
06:20:39,833 --> 06:20:42,900
can have this option selected,
6255
06:20:42,900 --> 06:20:45,300
which will give you a bounding box
being a drop it.
6256
06:20:45,900 --> 06:20:50,066
Now, I don't think I need that,
so I'll just leave this option D selected.
6257
06:20:50,700 --> 06:20:55,800
Now if I place my cursor inside the boat
and click and drag it to a new location
6258
06:20:56,400 --> 06:20:59,800
and when I let go of the mouse,
the boat is some remove
6259
06:20:59,800 --> 06:21:04,233
on that area
and now appears on this area right here.
6260
06:21:05,000 --> 06:21:07,300
Now if I d select this again command
6261
06:21:07,500 --> 06:21:10,866
D or control V can see that
it did a pretty good job.
6262
06:21:11,500 --> 06:21:12,233
Awesome.
6263
06:21:12,233 --> 06:21:15,100
Now there's another option
associated with the content
6264
06:21:15,133 --> 06:21:17,700
our move tool and that is the extend mode.
6265
06:21:18,166 --> 06:21:18,966
Now, in order for us
6266
06:21:18,966 --> 06:21:22,200
to look at the extend mode,
I'm going to open up another document here
6267
06:21:22,200 --> 06:21:25,066
and the document is called Beach
Extension.
6268
06:21:25,500 --> 06:21:29,866
SD And in here what I want to do
is extend the background. Now,
6269
06:21:29,866 --> 06:21:33,300
this could be problematic if you didn't
have the content aware move too.
6270
06:21:33,766 --> 06:21:36,266
So let's think about some of our options
6271
06:21:37,900 --> 06:21:40,800
so we could
just use the rectangular marquee to end.
6272
06:21:40,800 --> 06:21:44,266
We could select this copy
and then paste it here
6273
06:21:44,266 --> 06:21:48,866
and then with the regular move
we can just move it over and you can see
6274
06:21:48,866 --> 06:21:53,033
that we're not getting a good transition
here from the old to the new pixels,
6275
06:21:53,666 --> 06:21:55,533
and we have this hard line.
6276
06:21:55,533 --> 06:21:57,766
So really not a solution.
6277
06:21:58,433 --> 06:22:01,300
You could do it,
but you would have to manually blend
6278
06:22:01,300 --> 06:22:04,466
these two images together
and I really don't want to do that.
6279
06:22:04,466 --> 06:22:06,600
That's really time consuming.
6280
06:22:06,600 --> 06:22:10,700
Now, instead, what I'm going to do
is I'm going to use the content Aware
6281
06:22:10,700 --> 06:22:13,566
Move tool and I want to make
6282
06:22:13,766 --> 06:22:16,433
that same selection of this content
right here.
6283
06:22:17,066 --> 06:22:19,433
So we're
also leaving out the white background
6284
06:22:19,433 --> 06:22:22,600
and then I'm going to choose
content over Move tool
6285
06:22:23,000 --> 06:22:25,600
and then we'll
change the mode from move to
6286
06:22:26,900 --> 06:22:27,366
now I'm going
6287
06:22:27,366 --> 06:22:30,400
to click and drag to the right.
6288
06:22:30,400 --> 06:22:37,500
And when I let go of the mouse,
you can see that the transition is better,
6289
06:22:37,533 --> 06:22:38,733
but you can see that though
6290
06:22:38,733 --> 06:22:42,500
we have some issues around this area,
the color seems a mess here.
6291
06:22:42,500 --> 06:22:44,200
So this is where experiment thing
6292
06:22:44,200 --> 06:22:47,166
on the settings up here on the control
panel comes into play.
6293
06:22:47,166 --> 06:22:48,300
So let me just undo that.
6294
06:22:48,300 --> 06:22:52,400
And now what I will do
is adjust the structure and the color here
6295
06:22:52,400 --> 06:23:02,200
a little bit and do that selection again.
6296
06:23:02,200 --> 06:23:03,100
All right. Awesome.
6297
06:23:03,100 --> 06:23:06,700
Now you can see that
the transition is so much better.
6298
06:23:07,233 --> 06:23:11,500
So again, Tool uses
content aware technology to simplify
6299
06:23:11,500 --> 06:23:22,600
more complicated edits that you need
to perform inside of Photoshop.
6300
06:23:22,600 --> 06:23:24,566
I'm working with a document called Rubix
6301
06:23:24,566 --> 06:23:28,200
Dot JPEG, which is available
inside your tutorial assets folder.
6302
06:23:28,800 --> 06:23:33,800
In this lesson, we'll review how some of
the eraser tools work inside of Photoshop.
6303
06:23:34,466 --> 06:23:37,200
Now, I'm pretty sure that these are not
the tools that you're going
6304
06:23:37,300 --> 06:23:41,100
use all that often, but even though you're
probably not going to use them,
6305
06:23:41,366 --> 06:23:46,266
should still probably know
how they function.
6306
06:23:46,266 --> 06:23:49,500
So let me just come over here and select
the eraser tool.
6307
06:23:49,500 --> 06:23:52,033
E is the keyboard shortcut
to activate that tool.
6308
06:23:52,633 --> 06:23:53,100
You'll notice
6309
06:23:53,100 --> 06:23:56,766
that we have several different options
within, the control panel here.
6310
06:23:57,033 --> 06:23:59,600
But the most important,
of course, is the mode,
6311
06:24:00,033 --> 06:24:03,066
and we'll look at the different modes
that are available.
6312
06:24:03,500 --> 06:24:07,366
We have a brush pencil and block
for right now.
6313
06:24:07,366 --> 06:24:11,200
We'll leave it, set the brush
and then you can see it there.
6314
06:24:11,200 --> 06:24:16,566
This behaves a lot like a paint brush,
but of course instead of painting pixels,
6315
06:24:16,933 --> 06:24:21,666
you'll be erasing pixels.
6316
06:24:21,666 --> 06:24:25,433
So with the brush mode,
you can use a brush size and a hardness
6317
06:24:25,433 --> 06:24:28,533
for your brush
and anything you're painting with a brush,
6318
06:24:28,533 --> 06:24:33,233
the hardness percentage will typically be
in the lower percentage range.
6319
06:24:33,500 --> 06:24:37,033
And this is going to give you
a nice gradual transition
6320
06:24:37,033 --> 06:24:40,366
within the pixels
that you're erasing in the background.
6321
06:24:40,366 --> 06:24:44,300
There's always an exception,
but for most, for anything brush
6322
06:24:44,300 --> 06:24:47,233
related, you're going to have
a lower percentage here.
6323
06:24:48,066 --> 06:24:50,900
So after selecting a brush and hardness
6324
06:24:51,200 --> 06:24:55,166
can also control the opacity,
which is the transparency of the eraser.
6325
06:24:55,633 --> 06:25:01,600
And also we have the flow here,
which is how the racing will take place.
6326
06:25:02,100 --> 06:25:06,566
If you have a lower percentage here,
the erasing effect will be less dramatic.
6327
06:25:07,333 --> 06:25:08,633
Hopefully that makes sense.
6328
06:25:08,633 --> 06:25:11,200
And again
every image is a little bit different.
6329
06:25:11,200 --> 06:25:15,300
So these numbers will change depending
on the image that you're working with.
6330
06:25:15,800 --> 06:25:18,233
But then the eraser tool
just erase this pixel.
6331
06:25:18,233 --> 06:25:20,000
That's all it does.
6332
06:25:20,000 --> 06:25:23,800
Before we erase
anything here, let's go ahead and unlock
6333
06:25:23,800 --> 06:25:27,200
the background layer,
convert it to the traditional layer.
6334
06:25:27,933 --> 06:25:30,566
Now, if you click and drag,
you can see that we are just
6335
06:25:30,566 --> 06:25:34,433
erasing pixels
and that's all there is to it.
6336
06:25:34,933 --> 06:25:38,833
But there are some other option,
of course, and this is the brush mode
6337
06:25:38,866 --> 06:25:40,333
that we are using right now.
6338
06:25:40,333 --> 06:25:42,133
There's also a pencil mode.
6339
06:25:42,133 --> 06:25:46,000
You can see that when I click
that the flow option went away
6340
06:25:46,433 --> 06:25:49,100
and the difference between a pencil
and a brush is a pencil
6341
06:25:49,100 --> 06:25:51,866
doesn't have any way
of providing a soft edge.
6342
06:25:52,200 --> 06:25:57,366
Everything is alias, so you get a crisp
edge and this can be helpful.
6343
06:25:57,366 --> 06:25:58,400
But for most part,
6344
06:25:58,400 --> 06:26:01,900
if you need a crisp edge like this,
you don't want a circular tip.
6345
06:26:01,900 --> 06:26:03,900
Instead you want to block.
6346
06:26:03,900 --> 06:26:06,466
And that's exactly
what the black option is.
6347
06:26:06,900 --> 06:26:10,366
It's just a block
that allows you to erase pixels.
6348
06:26:10,366 --> 06:26:12,600
There's nothing more to it than that.
6349
06:26:12,600 --> 06:26:14,100
There's a couple of tools.
6350
06:26:14,100 --> 06:26:18,966
However, you need the eraser tool, one of
which is the background research tool.
6351
06:26:19,400 --> 06:26:23,433
This tool is a little bit more interesting
and has some more options
6352
06:26:23,466 --> 06:26:25,733
and it can really be useful.
6353
06:26:25,733 --> 06:26:30,366
It also has different modes and the
first mode here is sampling contiguous.
6354
06:26:30,866 --> 06:26:34,466
So any kind of an odd option,
it just kind of goes through fake sales.
6355
06:26:34,466 --> 06:26:39,066
But there are some other ways to constrain
how it behaves upon its limits.
6356
06:26:39,700 --> 06:26:44,666
You can find edges and it can be
contiguous or just contiguous.
6357
06:26:45,200 --> 06:26:48,500
If you remember when we worked
with the Magic One tool, we talked
6358
06:26:48,500 --> 06:26:51,900
about what contiguous
and this contiguous represents.
6359
06:26:52,266 --> 06:26:53,700
And again, contiguous means
6360
06:26:53,700 --> 06:26:57,833
that it's going to erase
all the white pixels in front of it.
6361
06:26:57,833 --> 06:27:01,700
If I click and drag here, you can see that
they're really deleting them.
6362
06:27:02,100 --> 06:27:06,133
And then of course we have fine
and just here and from the word itself,
6363
06:27:06,133 --> 06:27:11,466
it finds edges, which is areas
in the image that contains high contrast.
6364
06:27:12,000 --> 06:27:15,233
We can see some edges here
and in this image for example,
6365
06:27:15,600 --> 06:27:19,500
and the tolerance just controls
the intensity of all this limits
6366
06:27:20,100 --> 06:27:23,966
you want to protect the foreground color,
which is literally the foreground color
6367
06:27:23,966 --> 06:27:27,233
we have sampled here in the foreground
swatch, you do that,
6368
06:27:28,000 --> 06:27:31,566
but for now on,
leave it set to the default.
6369
06:27:32,166 --> 06:27:35,333
And if we click and drag
now here, you'll notice
6370
06:27:35,333 --> 06:27:37,633
that it's erasing pixels.
6371
06:27:38,400 --> 06:27:40,166
They have fine edges selected here.
6372
06:27:40,166 --> 06:27:43,900
So you'll notice as I click and drag,
you can look at this across here
6373
06:27:44,033 --> 06:27:47,800
and you'll see within the eraser
if I get that right,
6374
06:27:47,800 --> 06:27:51,400
the edge of the shape,
it finds that edge and honors it.
6375
06:27:51,666 --> 06:27:54,433
It's not going to erase the black at all.
6376
06:27:55,233 --> 06:27:58,600
So that's
where this option could be helpful.
6377
06:27:58,600 --> 06:28:01,500
If you have the limits of fine
and just set here.
6378
06:28:01,933 --> 06:28:03,766
And of course,
there are other options here.
6379
06:28:03,766 --> 06:28:07,300
And this next option makes this tool
a little bit more interesting.
6380
06:28:07,766 --> 06:28:11,233
If you choose a sample once,
what that means in its
6381
06:28:11,233 --> 06:28:14,233
most basic form
is if you click and start erasing,
6382
06:28:14,233 --> 06:28:18,366
it will only erase that that are the same
as the area that you've clicked.
6383
06:28:18,966 --> 06:28:22,233
Now, the variation of that,
of course, are tied to the tolerance,
6384
06:28:22,666 --> 06:28:23,666
a higher tolerance.
6385
06:28:23,666 --> 06:28:26,633
You would consider more color value
still be the same.
6386
06:28:26,633 --> 06:28:28,866
And again,
you have the same limit options here.
6387
06:28:28,900 --> 06:28:31,433
And I'm going to set this
at two contiguous
6388
06:28:31,866 --> 06:28:34,433
and leave the tolerance set to 40%.
6389
06:28:35,000 --> 06:28:37,633
Again, experimenting with this value
just makes
6390
06:28:37,633 --> 06:28:40,933
the most sense depending upon the image
that you're working with.
6391
06:28:41,366 --> 06:28:45,133
So I don't know what I'm going
to get the 40% here, but if I click
6392
06:28:45,133 --> 06:28:49,700
and drag, you'll notice that I'm erasing
the green in this Rubik's Cube.
6393
06:28:50,233 --> 06:28:53,100
So if you want to do just delete a certain
color value.
6394
06:28:53,100 --> 06:28:55,566
This could be a way to achieve that.
6395
06:28:55,566 --> 06:28:58,700
Now, there would be some times
where you might need more than what
6396
06:28:58,700 --> 06:29:02,666
you should, and that would be the time
to work with a lower tolerance.
6397
06:29:03,033 --> 06:29:06,366
So this is one way that you can work
with the background eraser tool.
6398
06:29:06,366 --> 06:29:09,966
Another option is to come over and select
this third mode,
6399
06:29:10,400 --> 06:29:14,700
which allows you to erase color values
that are set in the background Swatch.
6400
06:29:15,300 --> 06:29:18,066
So in this case, I'm
going to choose this option, but they may
6401
06:29:18,066 --> 06:29:22,033
temporarily come over here
and activate the Eyedropper tool
6402
06:29:22,533 --> 06:29:25,433
and then click right here
to sample this color.
6403
06:29:25,966 --> 06:29:28,433
And then I'm going to swap this
to the background.
6404
06:29:28,933 --> 06:29:31,833
Now, while I still have the Eyedropper
Tool selected, I'm
6405
06:29:31,833 --> 06:29:36,266
going to click over here again
and the library area of the Rubik's Cube
6406
06:29:36,833 --> 06:29:39,433
and set that as the foreground color.
6407
06:29:40,000 --> 06:29:43,700
So let's return back to the eraser tool
and in this case
6408
06:29:43,700 --> 06:29:46,566
I'm going to erase the color values
that you see here,
6409
06:29:46,966 --> 06:29:49,500
because that's
what's set to the background swatch.
6410
06:29:49,800 --> 06:29:52,733
And this will give me the ability
to really just get rid
6411
06:29:52,733 --> 06:29:55,733
of the blue on this face
outside of this cube.
6412
06:29:56,466 --> 06:29:59,700
So say click and drag, you'll notice
that's happening.
6413
06:29:59,900 --> 06:30:04,800
I and as I get to the other blue
here, really of preserving those lighter
6414
06:30:05,000 --> 06:30:08,166
blue values and I'm
just getting rid of the dark blue ones.
6415
06:30:08,700 --> 06:30:13,133
Finally, we have the magic eraser
tool here, and the way this tool works
6416
06:30:13,133 --> 06:30:16,200
honestly is almost the same as the magic
wand tool.
6417
06:30:16,200 --> 06:30:19,666
The difference being is
you're not going to be making a selection,
6418
06:30:19,666 --> 06:30:23,566
but rather just erasing the pixels.
6419
06:30:23,566 --> 06:30:27,300
And if I come up here into the white area
and click
6420
06:30:27,833 --> 06:30:29,666
all the white base, those are gone.
6421
06:30:29,666 --> 06:30:33,300
Except,
of course, those ones within the edges.
6422
06:30:33,300 --> 06:30:36,300
So those are the eraser tool
inside of Photoshop.
6423
06:30:36,300 --> 06:30:38,433
They can really be useful.
6424
06:30:38,433 --> 06:30:42,133
And now that you're aware
that they exist inside
6425
06:30:42,133 --> 06:30:46,700
a program, it's up to you to utilize them
or not utilize them.
6426
06:30:46,700 --> 06:30:53,866
If you wish to.
6427
06:30:53,866 --> 06:30:55,100
In this final video
6428
06:30:55,100 --> 06:30:59,666
chapter, I would like to show you
how you can go about sharpening an image.
6429
06:30:59,666 --> 06:31:03,600
In this case, I'm working with a document
called AI for Airplane dot JPEG,
6430
06:31:04,066 --> 06:31:07,433
and you can see that
the camera might be autofocus here
6431
06:31:07,433 --> 06:31:11,933
and that's ended up locking on her curls
right here instead of her face.
6432
06:31:12,333 --> 06:31:16,066
So what I'd like to do is bring back
some of the details within her face here.
6433
06:31:16,633 --> 06:31:18,433
Now, there's all sorts of techniques
6434
06:31:18,433 --> 06:31:21,366
for sharpening images
inside of Photoshop there,
6435
06:31:21,500 --> 06:31:23,566
but then there's really no right or wrong
technique.
6436
06:31:23,566 --> 06:31:26,100
You just have to figure out
what's best for the image.
6437
06:31:26,533 --> 06:31:30,500
So the first thing that we're going to do
is duplicate the background layer here
6438
06:31:30,500 --> 06:31:35,400
by using the keyboard shortcut command
and it will be control G for Windows.
6439
06:31:35,766 --> 06:31:40,500
And then what I want you to do is come up
to the filter menu from the filter menu.
6440
06:31:40,500 --> 06:31:44,733
We're going to come all the way down here
and jump over the sharpening filter,
6441
06:31:44,733 --> 06:31:45,966
believe it or not.
6442
06:31:45,966 --> 06:31:48,300
And we're going to come over to other
6443
06:31:48,766 --> 06:31:51,766
and then we're going to select high pass.
6444
06:31:52,166 --> 06:31:55,900
So what high pass will do is increase
edge contrast,
6445
06:31:55,900 --> 06:31:58,700
which you will ultimately bring back
detail here.
6446
06:31:59,366 --> 06:32:02,333
Now you have to come up in here
and adjust the radius slider.
6447
06:32:02,766 --> 06:32:06,833
You definitely want some details here,
but you don't want to take too much
6448
06:32:06,833 --> 06:32:10,933
because it will introduce
way too much noise within the image.
6449
06:32:11,666 --> 06:32:15,200
Now I'm just going to leave it
set to something between three or four,
6450
06:32:16,066 --> 06:32:20,100
probably something higher than I would
normally use in the real world situation.
6451
06:32:20,600 --> 06:32:23,300
Just want to give it
a little bit of an exaggerated effect
6452
06:32:23,300 --> 06:32:28,366
so you can see what this filter
is actually doing.
6453
06:32:28,366 --> 06:32:30,600
So let me just come over here
and click okay.
6454
06:32:30,600 --> 06:32:35,466
And at this point you're probably like,
that does not look good.
6455
06:32:36,200 --> 06:32:39,966
And we have all of this gray values
within the image or within this layer.
6456
06:32:40,366 --> 06:32:42,900
But then we also have a lot of detail
within this layer.
6457
06:32:43,200 --> 06:32:48,033
If we could just get rid of the gray
values, that would be incredibly helpful.
6458
06:32:48,033 --> 06:32:48,400
Well, if you
6459
06:32:48,400 --> 06:32:52,400
remember when we were talking about layers
and more specifically blend modes,
6460
06:32:52,400 --> 06:32:56,166
we had a blend mode available
that will just knock out the gray
6461
06:32:56,666 --> 06:33:02,000
and remember in the blend menu, we can
select overlay, which ignores 50% gray.
6462
06:33:02,400 --> 06:33:06,366
And now if you look at this closely,
you will see variations of those gray
6463
06:33:06,366 --> 06:33:07,300
values.
6464
06:33:07,300 --> 06:33:09,900
That's what's going to introduce
noisy to the image.
6465
06:33:10,333 --> 06:33:12,100
But for right now, I'm okay with noise.
6466
06:33:12,100 --> 06:33:15,600
I just wanted to sharpen her
eyes here and some details
6467
06:33:16,533 --> 06:33:18,266
within face.
6468
06:33:18,266 --> 06:33:22,566
And once we select overlay notice,
we have more detail. Now,
6469
06:33:24,000 --> 06:33:28,166
if I turn off the visibility here of layer
one can see that before
6470
06:33:28,800 --> 06:33:30,866
and now here is the after.
6471
06:33:31,366 --> 06:33:33,600
So that's a good go to technique.
6472
06:33:33,600 --> 06:33:35,700
Let me show you another way
to achieve this.
6473
06:33:35,700 --> 06:33:38,900
So I'll just delete this layer,
create a duplicate
6474
06:33:38,900 --> 06:33:41,533
layer again, again,
command or control J here.
6475
06:33:42,166 --> 06:33:45,400
And what we're going to do
is to go to the filter menu
6476
06:33:45,400 --> 06:33:48,466
and from the filter menu
we will not pass through.
6477
06:33:48,500 --> 06:33:51,466
SHARP
And this time and we will select smart.
6478
06:33:51,466 --> 06:33:56,233
SHARP But once you click that smart,
sharp and dialog box opens up
6479
06:33:56,233 --> 06:33:59,700
and in here you will have a few options
that you can tweak,
6480
06:34:00,900 --> 06:34:04,066
can play with the amount radius and noise.
6481
06:34:04,066 --> 06:34:08,233
Here, you can even control the shadows
and highlights if need be.
6482
06:34:08,500 --> 06:34:10,800
But for now, I'm going to leave it all
6483
06:34:11,133 --> 06:34:14,500
set due to its default
and we'll just click okay.
6484
06:34:15,233 --> 06:34:20,000
And now if you look at it,
this is the before and this is the after.
6485
06:34:20,000 --> 06:34:22,466
So it really did a nice job here.
6486
06:34:22,866 --> 06:34:26,200
The last thing that I want to mention
is that we have three tools here
6487
06:34:26,200 --> 06:34:29,366
that you should be aware of in terms
of how they function.
6488
06:34:29,833 --> 06:34:32,300
But again,
you won't probably be using them
6489
06:34:32,433 --> 06:34:36,433
all that often, but that they're located
over here, the toolbar.
6490
06:34:37,600 --> 06:34:38,166
So we have
6491
06:34:38,166 --> 06:34:41,466
the Blur tool, the sharpened tool
and the Smudge tool.
6492
06:34:42,000 --> 06:34:44,166
Now let me just start off
with the sharp tool here.
6493
06:34:44,166 --> 06:34:47,166
I'm going to tell you right now,
that you're not going to use it
6494
06:34:47,700 --> 06:34:49,633
and it's not that useful.
6495
06:34:49,633 --> 06:34:52,466
It's a destructive tool
that doesn't have much control.
6496
06:34:52,900 --> 06:34:57,300
Let me just show you quickly how
it operates so there are options up here.
6497
06:34:57,300 --> 06:35:00,666
You can choose a brush size and
you can select the hardness of the brush.
6498
06:35:01,133 --> 06:35:03,666
And there's different blend modes
available for the tool.
6499
06:35:03,666 --> 06:35:06,300
And you can also specify this strength
6500
06:35:06,800 --> 06:35:09,900
higher the person page,
the more powerful the effect is.
6501
06:35:09,900 --> 06:35:14,900
And you can try also to protect detail
which will minimize specialization.
6502
06:35:14,900 --> 06:35:20,600
So you use this tool, but as you'll see in
the moment, that's not all that helpful.
6503
06:35:20,600 --> 06:35:23,633
So let's select the background layer
and then just
6504
06:35:23,633 --> 06:35:26,966
click and drag a couple times
here over here.
6505
06:35:27,400 --> 06:35:31,666
And once you start to notice
something happening, the image is ruined.
6506
06:35:32,000 --> 06:35:33,900
It just makes everything so high.
6507
06:35:33,900 --> 06:35:40,200
In contrast that the effect isn't usable
for really anything except the Blur tool.
6508
06:35:40,200 --> 06:35:42,900
So it works
in the opposite way of sharpening tool.
6509
06:35:43,033 --> 06:35:47,133
And if I go over this a couple of times,
it blurs that out.
6510
06:35:47,800 --> 06:35:52,900
Now finally, we have this much tool here
and that allows you to push pixels around.
6511
06:35:52,900 --> 06:35:57,133
So if you want, for example, lift
her chin here a little bit.
6512
06:35:57,133 --> 06:36:00,533
I can use this smudge tool
and say click and drag.
6513
06:36:00,533 --> 06:36:00,766
Here.
6514
06:36:00,766 --> 06:36:04,566
You can see that
it is pushing that pixels upward.
6515
06:36:04,566 --> 06:36:06,533
But again, these are destructive edits.
6516
06:36:06,533 --> 06:36:09,300
I just want you to be aware
that these tools exist.
6517
06:36:09,933 --> 06:36:13,933
After all, we want to learn everything
here in Photoshop as this could help us
6518
06:36:13,933 --> 06:36:17,833
choose what chores is the easiest
and quickest to use in order
6519
06:36:17,833 --> 06:36:26,700
to achieve our desired results.
6520
06:36:26,700 --> 06:36:30,500
On this module, what I want to focus on
is how you can work with type tool
6521
06:36:30,500 --> 06:36:32,766
and how you can use things like the guides
6522
06:36:32,766 --> 06:36:36,000
and the grids to position elements
within your document.
6523
06:36:36,600 --> 06:36:40,733
Now the type tool gives you the ability
to add type to your Photoshop document
6524
06:36:41,266 --> 06:36:45,900
type inside of Photoshop, it's
vector based, so you get all the advantage
6525
06:36:45,900 --> 06:36:48,666
of working with vector graphics
when you're dealing with type.
6526
06:36:49,233 --> 06:36:52,566
Remember the difference with bitmap
images and vector
6527
06:36:52,566 --> 06:36:56,300
based images
is that bitmaps are created with pixels,
6528
06:36:56,400 --> 06:37:00,900
which are little squares of color
information, whereas vectors are created
6529
06:37:00,900 --> 06:37:04,200
with vector points
and mathematically connected.
6530
06:37:04,866 --> 06:37:09,933
So if you think about a letter form
like a B or a Q,
6531
06:37:09,933 --> 06:37:14,233
we have a lot of curves in those letters
and it's hard to make curves with pixels
6532
06:37:14,533 --> 06:37:16,266
because they're square.
6533
06:37:16,266 --> 06:37:19,833
Obviously there's things that Photoshop
can do to make the edges appear
6534
06:37:19,833 --> 06:37:24,066
more crisp, but at the end of the day,
if you go to print an artwork,
6535
06:37:24,400 --> 06:37:27,800
if you have vector based type,
you'll get crisp edges.
6536
06:37:28,166 --> 06:37:31,733
Then bitmap graphics could never produce.
6537
06:37:31,733 --> 06:37:35,100
So it's really impressive
that Photoshop has vector
6538
06:37:35,133 --> 06:37:37,600
capabilities for type inside the program.
6539
06:37:38,233 --> 06:37:42,133
You no longer have to use Illustrator
or InDesign to set your type.
6540
06:37:42,600 --> 06:37:46,633
With that, let's come over and select
a type to the the keyboard shortcut.
6541
06:37:46,966 --> 06:37:50,800
You'll notice that you have options
for typeface size.
6542
06:37:50,800 --> 06:37:55,100
You also have an anti
aliasing option and alignment option here.
6543
06:37:55,100 --> 06:38:01,166
You can also select a color if you want
and you can even walk or text here.
6544
06:38:01,166 --> 06:38:03,433
In this case,
what I'd like to do is just type
6545
06:38:03,433 --> 06:38:05,766
hello up here in the top right
hand corner.
6546
06:38:06,566 --> 06:38:12,166
To do that, I'll simply click here
and you'll get a blinking.
6547
06:38:12,166 --> 06:38:17,333
You'll also notice that a new type
layers created with the blinking cursor.
6548
06:38:17,333 --> 06:38:20,733
Now all you have to do is type in sex.
6549
06:38:21,000 --> 06:38:23,600
And in this case it's going to be hello.
6550
06:38:23,600 --> 06:38:24,566
After typing it.
6551
06:38:24,566 --> 06:38:25,800
You made the say that you want to
6552
06:38:25,800 --> 06:38:29,400
change the appearance of the type
and you can do this in order for you
6553
06:38:29,400 --> 06:38:33,233
to change the appearance of the type,
you need to have it selected.
6554
06:38:33,233 --> 06:38:35,266
And you can do that in two ways.
6555
06:38:35,666 --> 06:38:38,966
You can either
come over and clip it in drag.
6556
06:38:38,966 --> 06:38:43,733
So all the text is highlighted or you can
highlight the different tool for us,
6557
06:38:43,866 --> 06:38:47,100
like the move tool, leaving the type
layer as the active layer,
6558
06:38:47,400 --> 06:38:51,066
but then switching back to the type
by pressing D on your keyboard.
6559
06:38:51,600 --> 06:38:55,433
And at that point you can come over
and use a different typeface.
6560
06:38:55,966 --> 06:38:59,400
Now, one thing I'd like to show you
is that you get previews.
6561
06:38:59,400 --> 06:39:03,166
This typeface, as you go over
each of the fonts within this menu,
6562
06:39:03,166 --> 06:39:05,233
and you can see that happening now.
6563
06:39:06,233 --> 06:39:08,000
So as I hover along this
6564
06:39:08,000 --> 06:39:13,400
font styles here, you can see this
type here changes its font style also.
6565
06:39:13,966 --> 06:39:17,566
So that's a really nice way
to see if you're selecting the right
6566
06:39:17,566 --> 06:39:19,300
font can even work.
6567
06:39:19,300 --> 06:39:22,800
Typefaces from Adobe's Typekit here,
which is a service
6568
06:39:22,800 --> 06:39:26,866
you have access to
if you are a creative cloud subscriber.
6569
06:39:27,600 --> 06:39:30,000
So as I scroll through this list,
6570
06:39:30,000 --> 06:39:32,700
I'm going to look for a typeface
that I want to use.
6571
06:39:33,033 --> 06:39:37,066
And once I find that I'm happy with it,
I'll simply click it to select it.
6572
06:39:37,800 --> 06:39:41,966
You notice in this menu that you have
all sorts of different filtering options.
6573
06:39:42,533 --> 06:39:45,666
First, you can choose the class
of the typeface that you're looking for.
6574
06:39:46,400 --> 06:39:50,433
If you're for a sans serif font,
you can select it from this menu
6575
06:39:50,433 --> 06:39:56,000
and this latest now filter to display
just sans serif fonts can even filter
6576
06:39:56,000 --> 06:39:59,966
by fonts that you've installed
from Typekit or my one.
6577
06:39:59,966 --> 06:40:03,000
This your favorite
and you can mark fonts this favorites
6578
06:40:03,000 --> 06:40:05,833
by clicking this little stars
here to the left here.
6579
06:40:06,666 --> 06:40:09,700
And if you choose a font
you can always come back to this menu
6580
06:40:09,700 --> 06:40:12,200
and filter based upon similar fonts.
6581
06:40:12,933 --> 06:40:16,333
So now we're getting typefaces
that are similar
6582
06:40:16,333 --> 06:40:19,066
to the one
that we currently have selected here,
6583
06:40:19,466 --> 06:40:22,666
and I'll go ahead and choose
this typeface.
6584
06:40:23,600 --> 06:40:27,033
The other
nice thing about working with type inside
6585
06:40:27,033 --> 06:40:31,233
Photoshop is that you can use
the free transform tool to scale it,
6586
06:40:31,833 --> 06:40:36,066
and you'll notice that the point size will
automatically increase as you scale it.
6587
06:40:36,600 --> 06:40:37,433
Let me show you.
6588
06:40:37,433 --> 06:40:41,333
I meant let me just activate the free
transform tool by using the keyboard
6589
06:40:41,333 --> 06:40:43,966
shortcut, command or control
key on Windows.
6590
06:40:44,600 --> 06:40:47,733
Now let me just grab one of the corner
sites handles here
6591
06:40:47,733 --> 06:40:51,100
and hold down the shift key
to maintain the proportions of the type.
6592
06:40:51,666 --> 06:40:54,300
And once you press return or enter
6593
06:40:54,966 --> 06:40:57,266
that transformation, you'll notice
6594
06:40:57,300 --> 06:40:59,700
point
size has been increased appropriately.
6595
06:41:00,400 --> 06:41:03,333
There is also a different
anti-aliasing option,
6596
06:41:03,333 --> 06:41:07,033
and this really is designed
to anti-aliasing text when.
6597
06:41:07,033 --> 06:41:09,833
It's displayed on screen,
not for printing.
6598
06:41:09,833 --> 06:41:12,166
So if you choose crisp, you'll notice.
6599
06:41:12,166 --> 06:41:15,000
Maybe you see the edges appear
a little bit more crisp,
6600
06:41:15,400 --> 06:41:19,500
but then in this case, when we're dealing
with sans serif font, you probably won't
6601
06:41:19,500 --> 06:41:23,333
notice too much of a difference
between any of this anti-aliasing option,
6602
06:41:23,833 --> 06:41:27,166
but they can be helpful for serious fonts
and, swift fonts.
6603
06:41:27,533 --> 06:41:29,766
So you may want to experiment with that
a little bit.
6604
06:41:29,766 --> 06:41:33,000
And of course,
if you want to change the color and click
6605
06:41:33,000 --> 06:41:36,333
on this color inkwell here
to pick a different color.
6606
06:41:36,333 --> 06:41:39,466
And once you're happy with the
color, you can click okay.
6607
06:41:40,466 --> 06:41:42,200
And now you have some type
6608
06:41:42,200 --> 06:41:46,333
inside of your Photoshop document
and it's vector based type, which means
6609
06:41:46,600 --> 06:41:50,333
if you do send this to print,
it will print in a nice
6610
06:41:50,333 --> 06:41:58,333
crisp manner.
6611
06:41:58,333 --> 06:42:01,500
In the last video,
when we use the type tool, what we did
6612
06:42:01,500 --> 06:42:04,700
is do we click to get blinking cursor
within Photoshop.
6613
06:42:05,100 --> 06:42:07,200
That technique is called point type.
6614
06:42:08,666 --> 06:42:11,733
But there's another way to work
that a type inside the program
6615
06:42:11,733 --> 06:42:13,766
and to demonstrate that,
what I'd like you to do
6616
06:42:13,766 --> 06:42:17,133
is to delete the low layer here
we created earlier.
6617
06:42:17,533 --> 06:42:20,433
Then we'll just come over and choose
that type tool again.
6618
06:42:20,433 --> 06:42:22,766
Remember to use the keyboard shortcut.
6619
06:42:22,766 --> 06:42:26,133
And what I'd like you to do this
time is to click and drag.
6620
06:42:26,133 --> 06:42:29,533
And as you do that,
you will define a box to hold your type.
6621
06:42:30,366 --> 06:42:34,266
And instead of typing Hello,
we're going to type in a row.
6622
06:42:34,833 --> 06:42:36,566
Now I say type in here,
6623
06:42:36,566 --> 06:42:41,000
you'll notice I have to add a space
and then start typing out the word world.
6624
06:42:41,333 --> 06:42:43,433
I would say
get closer to the edge of the box.
6625
06:42:43,433 --> 06:42:46,633
You'll notice
that you automatically get word wrap
6626
06:42:47,066 --> 06:42:50,333
because here will can fit within
the width of the box that we created.
6627
06:42:51,000 --> 06:42:52,666
Yes, you can transform this box.
6628
06:42:52,666 --> 06:42:55,766
You can expand the width of it
if you want to accommodate that type,
6629
06:42:56,133 --> 06:42:58,766
that is one option and the other option.
6630
06:42:59,066 --> 06:43:01,833
You don't have to rely on the word wrap.
6631
06:43:01,833 --> 06:43:05,700
You just break the line by pressing return
or enter on your keyboard.
6632
06:43:06,633 --> 06:43:09,833
So here I'll go ahead and type in world.
6633
06:43:09,833 --> 06:43:12,866
Now the opposite can be true as well.
6634
06:43:12,866 --> 06:43:15,966
You could not have enough height
for your boss and you wouldn't
6635
06:43:15,966 --> 06:43:19,500
be able to see two characters
that are exceeding the height of the box.
6636
06:43:19,933 --> 06:43:21,600
But again, you can always come over,
6637
06:43:21,600 --> 06:43:24,933
change the height
by grabbing some of this resize handle.
6638
06:43:25,433 --> 06:43:29,633
You'll also notice that there's
a little icon over here on the far right.
6639
06:43:30,133 --> 06:43:33,633
So there's a plus sign here,
which is an indicator that this index
6640
06:43:33,633 --> 06:43:37,200
is over set, meaning
that you have too much time for the boss.
6641
06:43:37,566 --> 06:43:41,366
But again, at any point in time
you can resist the box to accommodate
6642
06:43:41,466 --> 06:43:42,666
your type good.
6643
06:43:42,666 --> 06:43:46,566
Even position
your cursor outside of one of the corners
6644
06:43:46,566 --> 06:43:48,966
and rotate your type
if that's what you want to do.
6645
06:43:49,533 --> 06:43:53,133
So area type from point type in the sense
6646
06:43:53,133 --> 06:43:56,166
that you defined a box
that will hold your type.
6647
06:43:57,066 --> 06:43:57,500
All right.
6648
06:43:57,500 --> 06:44:03,000
Let me just exit out of this edit mode
here and we have a couple of options in.
6649
06:44:03,000 --> 06:44:05,033
Come over and use a different tool.
6650
06:44:05,700 --> 06:44:08,966
So the other option to exit out
this editing mode is
6651
06:44:08,966 --> 06:44:13,066
you can just press enter key
on your numeric keypad on your keyboard.
6652
06:44:13,500 --> 06:44:17,100
If you don't have numeric keypad, chances
that you have
6653
06:44:17,100 --> 06:44:20,866
an F and or a function modifier key
somewhere on your keyboard.
6654
06:44:20,866 --> 06:44:24,733
So you can just hold that down
and press the return or enter key
6655
06:44:25,266 --> 06:44:28,733
if you're working on a mac,
will see the word enter appear in smaller
6656
06:44:28,733 --> 06:44:32,433
letters on your return key
or you can just simply press down escape.
6657
06:44:32,433 --> 06:44:37,466
Also, if you go ahead and do that, you'll
notice you exit out of that dialog box.
6658
06:44:38,333 --> 06:44:40,800
Other than that, all the other editing
6659
06:44:40,800 --> 06:44:43,933
capabilities that we looked at
in the previous video apply.
6660
06:44:43,933 --> 06:44:46,533
And if I want to change
the variation of the font,
6661
06:44:47,033 --> 06:44:50,500
then I'm using, I can do that.
6662
06:44:50,500 --> 06:44:54,466
If you want to change the size and color,
all those options are available to you.
6663
06:44:54,866 --> 06:44:59,400
But do note that these are the two
different ways of working with type tool
6664
06:44:59,700 --> 06:45:03,900
can work with point type or area type
and there's a ton of capabilities
6665
06:45:03,900 --> 06:45:06,366
when it comes to setting type inside
Photoshop.
6666
06:45:06,700 --> 06:45:09,466
Obviously we're just
scratching the surface here, but least
6667
06:45:09,466 --> 06:45:20,133
now you have an idea
of how they work inside the program.
6668
06:45:20,133 --> 06:45:25,333
Anytime you start working with type inside
Photoshop layout becomes a much issue.
6669
06:45:25,333 --> 06:45:29,066
Fortunately, there's several
different aides inside of the program
6670
06:45:29,066 --> 06:45:32,800
that can help you layout content,
one of which are the rulers
6671
06:45:33,133 --> 06:45:35,633
you can view the ruler
to be coming up to the View menu.
6672
06:45:35,633 --> 06:45:39,233
And from the View menu
you can choose rulers command or control.
6673
06:45:39,233 --> 06:45:41,333
R would be the keyboard shortcut.
6674
06:45:41,333 --> 06:45:45,000
And once you select that option,
you'll notice that you have horizontal
6675
06:45:45,000 --> 06:45:47,033
and vertical ruler here
6676
06:45:47,033 --> 06:45:47,466
and that you
6677
06:45:47,466 --> 06:45:50,766
can change the unit of measurement
that are associated with this rulers.
6678
06:45:51,300 --> 06:45:55,233
So let us just come up
to the Photoshop menu on the Mac
6679
06:45:55,233 --> 06:46:00,666
and that will be the edit menu for Windows
and that will choose preference.
6680
06:46:01,133 --> 06:46:03,433
And then you can select units and rulers.
6681
06:46:03,900 --> 06:46:07,833
So this will open up the preference
dialog box with the units and rulers
6682
06:46:07,833 --> 06:46:12,000
category selected in the top left hand
corner of the dialog box.
6683
06:46:12,000 --> 06:46:15,500
You'll notice that there's a unit section
and here you can change the units
6684
06:46:15,500 --> 06:46:18,600
of the rulers to any one of these units.
6685
06:46:19,166 --> 06:46:21,900
I'm going to go ahead
and cancel out of this and show you
6686
06:46:21,900 --> 06:46:25,066
a couple of other ways that you could
change units of measurement.
6687
06:46:25,700 --> 06:46:29,266
Now, an easier way
to access that dialog Master, just simply
6688
06:46:29,266 --> 06:46:33,333
double click on the ruler
and when you do, the dialog box
6689
06:46:33,333 --> 06:46:37,466
will with the units and ruler options
already selected for you, yet
6690
06:46:37,500 --> 06:46:40,866
there's still a faster way
to change the unit of measurement,
6691
06:46:40,866 --> 06:46:44,700
and that is to just simply right
click or control, click on the ruler.
6692
06:46:45,166 --> 06:46:49,200
And in a contextual menu
you can choose different options.
6693
06:46:49,833 --> 06:46:52,433
So in this case I'll go with pixels
and you'll notice
6694
06:46:52,433 --> 06:46:54,933
it's updated to show me pixels.
6695
06:46:55,733 --> 06:46:58,333
Now I'll go ahead and switch
back to just here.
6696
06:46:59,100 --> 06:47:02,400
Finally, you'll notice that the 00.
6697
06:47:02,400 --> 06:47:05,566
is two at top left hand
corner of the document here.
6698
06:47:05,833 --> 06:47:07,466
You can change that.
6699
06:47:07,466 --> 06:47:11,166
So you can just simply place your cursor
inside the box in between
6700
06:47:11,333 --> 06:47:16,466
this two rulers here and then you can and
drag to the point where you want the 00.
6701
06:47:16,466 --> 06:47:17,300
to be.
6702
06:47:17,300 --> 06:47:19,133
And when you let go of the mouse,
6703
06:47:19,133 --> 06:47:22,900
you'll notice that your zero zero is
now those two tiers.
6704
06:47:22,900 --> 06:47:25,466
So now zero is here and here.
6705
06:47:26,100 --> 06:47:29,866
And now that you're working with rulers,
do you have access to yet another age
6706
06:47:29,866 --> 06:47:33,900
when it comes to laying out content
and that is called a guide.
6707
06:47:34,400 --> 06:47:44,833
And we'll look at guides in greater detail
on the next lesson.
6708
06:47:44,833 --> 06:47:48,200
As I mentioned just a moment ago,
one of the great powers of working with
6709
06:47:48,200 --> 06:47:51,033
rulers
is having the ability to work with guides.
6710
06:47:51,566 --> 06:47:54,766
Now there's several different ways
that you can add guides,
6711
06:47:54,766 --> 06:47:56,800
and the most obvious way is to come over
6712
06:47:56,800 --> 06:48:01,033
and click one of the rulers
here in this case horizontal ruler
6713
06:48:01,033 --> 06:48:04,700
and simply drag down to the point
in which you want the guide.
6714
06:48:05,133 --> 06:48:09,333
Now you'll notice that there's a heads up
display indicating exactly
6715
06:48:09,666 --> 06:48:12,600
you're going to drop the guide,
and that's you drag it.
6716
06:48:13,066 --> 06:48:15,800
If you want the guide to snap to the thick
marks and the ruler,
6717
06:48:15,800 --> 06:48:19,366
you can just easily
hold down the shift key.
6718
06:48:19,366 --> 06:48:23,633
And when you hold down the shift key,
it snaps to each of those stick marks,
6719
06:48:23,833 --> 06:48:26,700
making the placement of the guide
a little bit more precise
6720
06:48:27,600 --> 06:48:30,233
as you're dragging the guide,
you decide that you really don't
6721
06:48:30,233 --> 06:48:34,166
want to be breaking the horizontal guide,
but rather a vertical guide.
6722
06:48:34,500 --> 06:48:36,666
You don't have to return
back to the ruler.
6723
06:48:36,900 --> 06:48:39,066
Instead, you can use a keyboard shortcut.
6724
06:48:39,400 --> 06:48:42,300
So it's option
on the Mac out on the windows
6725
06:48:42,833 --> 06:48:45,900
and it will flip the guide
to the opposite orientation.
6726
06:48:46,466 --> 06:48:49,833
Once you drop a guide,
if you decide that you no longer want it,
6727
06:48:50,100 --> 06:48:51,900
can just drag it off back to the ruler.
6728
06:48:51,900 --> 06:48:57,566
And when you do, the guide is removed.
6729
06:48:57,566 --> 06:49:00,733
Now, if you have several guides
and you decide that you don't want
6730
06:49:00,733 --> 06:49:03,833
any of them anymore,
you can always come up to the View menu.
6731
06:49:03,833 --> 06:49:07,533
And under the View menu you can choose
to clear your guides command
6732
06:49:08,333 --> 06:49:11,100
If you need a guide to be dropped
in a specific location,
6733
06:49:11,333 --> 06:49:12,600
you can also come up to the View
6734
06:49:12,600 --> 06:49:16,000
menu again, and under the View menu,
you can choose a new guide
6735
06:49:16,533 --> 06:49:20,400
and when you select new guide,
dialog box will appear and you can specify
6736
06:49:20,400 --> 06:49:24,700
if you want horizontal or vertical guide
and at what position.
6737
06:49:25,333 --> 06:49:30,133
So this case, I want one at three inches
and I could just type that in here.
6738
06:49:30,133 --> 06:49:32,900
And I also want a vertical guide.
6739
06:49:32,900 --> 06:49:36,600
So when I click okay,
you'll see the guide appear here
6740
06:49:37,200 --> 06:49:40,500
after you drop a guide, if you decide
you need to move it, you can,
6741
06:49:40,566 --> 06:49:42,666
but you need to have the move tool active.
6742
06:49:42,666 --> 06:49:47,866
And when you do, just hover over guide
and you'll see you'll get a two way arrow,
6743
06:49:47,866 --> 06:49:51,633
which is an indicator that if you click
and drag, you'll move the guide.
6744
06:49:52,400 --> 06:49:53,533
If you drop the guide
6745
06:49:53,533 --> 06:49:57,333
in a specific location, you know that
you don't want to move it by accident.
6746
06:49:57,700 --> 06:49:59,066
You can come up to the View menu
6747
06:49:59,066 --> 06:50:02,266
in Under the View menu,
you can choose lock guides.
6748
06:50:02,966 --> 06:50:06,300
By doing that, you will no longer
have ability to move the guide.
6749
06:50:06,933 --> 06:50:09,800
Finally,
there is an option to snap to the guide
6750
06:50:09,800 --> 06:50:13,200
and this can be really helpful
as you drag objects around
6751
06:50:13,200 --> 06:50:16,766
within the document,
it makes content snap to the guide.
6752
06:50:17,166 --> 06:50:21,133
Again, we can come up with a view menu
and under the view menu you'll select
6753
06:50:21,133 --> 06:50:26,000
SNAP two and then you want to make
that guides is selected.
6754
06:50:26,466 --> 06:50:29,366
If it is, then anytime you have an object.
6755
06:50:29,366 --> 06:50:33,200
Let's say for example,
I was going to create a selection here
6756
06:50:33,200 --> 06:50:36,766
using the rectangle or marquee tool,
and as long as I'm close
6757
06:50:36,766 --> 06:50:39,666
to the guide,
you'll notice that it snaps to that guy.
6758
06:50:40,266 --> 06:50:43,066
So this guide can be really helpful for
6759
06:50:44,100 --> 06:50:45,033
precision within
6760
06:50:45,033 --> 06:50:52,766
your document.
6761
06:50:52,766 --> 06:50:54,600
In this lesson,
we're going to be reviewing
6762
06:50:54,600 --> 06:50:58,466
how you can create the horizontal center
and center guide.
6763
06:50:59,033 --> 06:51:03,100
Now there's a feature that's really useful
for web designers and new designers
6764
06:51:03,100 --> 06:51:05,933
that are creating website or application
mockups.
6765
06:51:06,333 --> 06:51:09,700
It's available under the View menu
and under the View menu,
6766
06:51:09,700 --> 06:51:13,566
you can go to guides and then you can
choose a new guide layout.
6767
06:51:14,100 --> 06:51:17,400
And in this dialog box,
you'll notice that you can create guide
6768
06:51:17,400 --> 06:51:21,433
layout with a specific number of columns,
and even a specific
6769
06:51:21,433 --> 06:51:25,266
number of rows can come in here
and add any number that you want.
6770
06:51:25,266 --> 06:51:28,766
If you want 12 columns,
go ahead and punch it in it.
6771
06:51:28,766 --> 06:51:33,366
Also specify the with an A gutter size
and if you already have guides
6772
06:51:33,366 --> 06:51:37,700
within the document, you can clear them
by selecting this checkbox.
6773
06:51:37,700 --> 06:51:40,566
Anytime you come into a dialog box,
there's a good chance
6774
06:51:40,566 --> 06:51:42,166
that you want to reset
6775
06:51:42,166 --> 06:51:45,966
and most of the dialog but in Photoshop
do have a reset capability
6776
06:51:46,400 --> 06:51:50,200
and you want to do just hold down
the option on Mac out on Windows
6777
06:51:50,200 --> 06:51:53,833
and you'll notice that cancel button
changes to a reset button.
6778
06:51:54,566 --> 06:51:57,133
I'm going to go ahead and reset this. Now.
6779
06:51:57,133 --> 06:51:59,833
I'm interested in
creating a wide horizontal center
6780
06:51:59,833 --> 06:52:01,966
and the vertical center
within the document,
6781
06:52:01,966 --> 06:52:05,466
so I'm going to get rid of the
got there in here
6782
06:52:05,466 --> 06:52:09,466
for two columns.
6783
06:52:09,466 --> 06:52:11,466
I'm also going to do the same for rows.
6784
06:52:11,466 --> 06:52:14,066
I'm going to have two rows
with no glut there.
6785
06:52:14,066 --> 06:52:18,933
So type in zero here and you'll notice
I now have a horizontal
6786
06:52:18,933 --> 06:52:21,900
and vertical guy that appears
in the center of the document.
6787
06:52:22,633 --> 06:52:25,600
When you're done,
you can come over and click okay.
6788
06:52:25,600 --> 06:52:28,766
And we now have a nice grid system
that allows
6789
06:52:28,866 --> 06:52:31,266
that center of this document.
6790
06:52:31,800 --> 06:52:34,000
Anytime you work with guides,
you may want to change
6791
06:52:34,000 --> 06:52:38,100
some of the preferences associated
with the guides, and you can again do that
6792
06:52:38,100 --> 06:52:42,033
by coming up to the Photoshop menu
on the Mac, edit on the windows,
6793
06:52:42,600 --> 06:52:45,866
and then you can come over to a preference
and you'll select
6794
06:52:45,900 --> 06:52:47,933
guides, grid and slices.
6795
06:52:48,466 --> 06:52:51,833
And in here you'll notice
that we have a specific options
6796
06:52:52,666 --> 06:52:55,633
Artboard guides and canvas guides and
6797
06:52:55,666 --> 06:52:59,066
because we're not working with Artboard,
we're looking at Canvas guides.
6798
06:52:59,633 --> 06:53:01,200
We can change the colors.
6799
06:53:01,200 --> 06:53:05,600
We can even change the appearance
from a solid to a dash line.
6800
06:53:05,600 --> 06:53:09,200
So you also have options here
to manipulate these other guides here.
6801
06:53:09,666 --> 06:53:12,000
Now I'll just come over here
and click cancel.
6802
06:53:12,700 --> 06:53:16,000
Finally, what I'd like to show you
is that you can temporarily
6803
06:53:16,000 --> 06:53:19,000
hide the guides
if you find them to be distracting.
6804
06:53:19,366 --> 06:53:22,366
You necessarily
want to clear them in all situation.
6805
06:53:22,700 --> 06:53:25,233
You probably just want to temporarily
6806
06:53:25,233 --> 06:53:28,566
their visibility to get a clear
look on your artwork.
6807
06:53:28,966 --> 06:53:32,233
And you can do that from The View menu
and you'll select show
6808
06:53:32,666 --> 06:53:35,266
and then you'll deselect guides.
6809
06:53:35,266 --> 06:53:39,066
You'll notice that the keyboard shortcut
is command or control semicolon.
6810
06:53:39,900 --> 06:53:42,600
So this lets you toggle
the visibility of the guides
6811
06:53:42,600 --> 06:53:50,166
within your document.
6812
06:53:50,166 --> 06:53:54,066
As we talk about guides inside Photoshop,
I think it's important to talk about
6813
06:53:54,466 --> 06:53:57,266
guides in order for us to review
Smart guides.
6814
06:53:57,266 --> 06:54:00,266
I'm working with a document
called Smart Guides of BSD,
6815
06:54:00,600 --> 06:54:03,666
which is available
inside your tutorial assets folder,
6816
06:54:03,666 --> 06:54:06,800
and this document contains through shape
layers.
6817
06:54:07,133 --> 06:54:11,333
In a shape layer is a special layer inside
Photoshop that contains vector content
6818
06:54:11,666 --> 06:54:14,633
and you can create this shape layers
by using the shape
6819
06:54:14,633 --> 06:54:17,400
tools located down here at the bottom
the toolbar.
6820
06:54:18,000 --> 06:54:18,933
Now, unfortunately,
6821
06:54:18,933 --> 06:54:22,633
we don't have time to talk about shapes
in any great detail in this course,
6822
06:54:22,933 --> 06:54:27,500
but if interested in learning more about
shapes, you can go back to our website
6823
06:54:27,500 --> 06:54:30,600
and check some of the other courses
we have on Photoshop.
6824
06:54:31,366 --> 06:54:34,366
With that being said,
we want to review this smart guides
6825
06:54:34,366 --> 06:54:35,633
and in order for us to do that,
6826
06:54:35,633 --> 06:54:38,566
we need to make sure
that the smart guides are visible
6827
06:54:38,800 --> 06:54:41,633
and we can verify that
by coming up to the View menu
6828
06:54:42,600 --> 06:54:43,766
and the View menu
6829
06:54:43,766 --> 06:54:46,800
you want to select show
and then just make sure
6830
06:54:46,800 --> 06:54:49,566
that the smart guides
asset check next to it.
6831
06:54:50,200 --> 06:54:54,066
So the way the smart guide work
is still up here intelligently, as you
6832
06:54:54,066 --> 06:54:56,333
move content around within your document
6833
06:54:57,100 --> 06:54:59,333
like you to do here is select the shape
6834
06:54:59,333 --> 06:55:03,500
one copy layer
the topmost layer and it's shape piece.
6835
06:55:03,833 --> 06:55:06,233
Down here in the bottom right hand corner.
6836
06:55:06,633 --> 06:55:10,833
It's important to have your move
to selected be the keyboard shortcut.
6837
06:55:10,833 --> 06:55:15,833
And if we click and drag this to move it
as we get closer to a certain point
6838
06:55:15,833 --> 06:55:19,333
within the document,
like horizontal center or vertical center
6839
06:55:19,733 --> 06:55:22,366
will begin to see this smart guide.
6840
06:55:22,366 --> 06:55:26,100
Additionally, if we move closer
to other objects within the documents,
6841
06:55:26,800 --> 06:55:30,000
again, we'll see this smart guides
so they help us
6842
06:55:30,000 --> 06:55:33,500
position content as we move
elements around within the document.
6843
06:55:33,900 --> 06:55:35,966
And again,
you can turn off their visibility,
6844
06:55:35,966 --> 06:55:39,300
but my guess is you're going to find them
very helpful.
6845
06:55:39,833 --> 06:55:42,700
There's also other ways
that you can work with smart guides.
6846
06:55:42,700 --> 06:55:45,633
If I come over to this layer here
for this shape
6847
06:55:46,133 --> 06:55:50,100
and we can select that layer
by clicking it on here in the Layers
6848
06:55:50,100 --> 06:55:54,300
panel,
let's say want to duplicate this shape
6849
06:55:54,300 --> 06:55:59,266
and you can do that by holding down
the option deal on the Mac on Windows.
6850
06:55:59,266 --> 06:56:01,900
And then we'll just click and drag.
6851
06:56:01,900 --> 06:56:05,666
As we do that,
we will get instant readouts
6852
06:56:05,666 --> 06:56:09,000
in terms of the distance
between the elements that you're dragging.
6853
06:56:09,400 --> 06:56:13,066
So this is really helpful
and it helps you position the content
6854
06:56:13,100 --> 06:56:16,500
as you duplicate here,
I can see the distance
6855
06:56:16,500 --> 06:56:19,500
between the first shape
and this a new duplicated shape,
6856
06:56:20,066 --> 06:56:23,266
not only the horizontal
but also the vertical as well.
6857
06:56:23,733 --> 06:56:27,066
And you'll also notice
you get additional readouts
6858
06:56:27,066 --> 06:56:29,400
if you are going through
staggered content.
6859
06:56:29,400 --> 06:56:31,566
So this is really useful,
6860
06:56:32,100 --> 06:56:36,000
but what if you want to have
all of that information after the fact
6861
06:56:36,666 --> 06:56:39,833
when in this case I still have
this new layer as the active layer
6862
06:56:40,200 --> 06:56:45,166
with it, the active layer, or you can
click any other layer to make it active.
6863
06:56:45,166 --> 06:56:47,633
You can hold down the command
or control key
6864
06:56:48,000 --> 06:56:51,466
and hover over
content inside of a document.
6865
06:56:51,800 --> 06:56:53,100
And as you do that, you'll notice
6866
06:56:53,100 --> 06:56:57,133
that you will get these readouts
to see the distance between this object
6867
06:56:57,566 --> 06:57:00,400
and the top of the page and the bottom,
the page,
6868
06:57:00,400 --> 06:57:04,100
and also that distance between the left
and right side of the page.
6869
06:57:04,500 --> 06:57:06,233
So all of this information
6870
06:57:06,233 --> 06:57:10,200
is intelligently being displayed
because of smart guides.
6871
06:57:10,200 --> 06:57:13,600
So again, I just want to point out
that these smart guides exist.
6872
06:57:13,600 --> 06:57:17,100
They can really be helpful as you position
content inside a program.
6873
06:57:17,500 --> 06:57:21,033
Of course,
if we come up to the reference dialog box,
6874
06:57:21,433 --> 06:57:23,766
we do have some options for smart guides.
6875
06:57:24,200 --> 06:57:26,366
We would go up to the Photoshop menu
on the Mac,
6876
06:57:26,366 --> 06:57:28,533
the edit menu on a Windows machine.
6877
06:57:28,533 --> 06:57:30,866
Then you would preferences,
6878
06:57:31,333 --> 06:57:34,100
then you can choose
guides, screens and slices.
6879
06:57:34,533 --> 06:57:38,033
And again here inside your preference
dialog box, you can change the color
6880
06:57:38,033 --> 06:57:39,000
of the smart guides.
6881
06:57:39,000 --> 06:57:41,266
If That's something that you need to do.
6882
06:57:41,266 --> 06:57:43,733
And again, I'm
pretty sure that you would want to keep
6883
06:57:43,733 --> 06:57:46,733
this guide enabled
as it will really help you work
6884
06:57:46,733 --> 06:57:54,566
inside the program.
6885
06:57:54,566 --> 06:57:57,433
Photoshop can be used
for so many different things.
6886
06:57:57,433 --> 06:58:01,533
You can use it as a layer,
can use it for paintings and drawings,
6887
06:58:02,066 --> 06:58:05,700
and there are a lot of people
that don't start in the digital space
6888
06:58:05,700 --> 06:58:09,400
and start with a piece of paper
and a pencil and oftentimes
6889
06:58:09,400 --> 06:58:13,333
they use graph paper to plot out
where things will be positioned.
6890
06:58:13,766 --> 06:58:14,333
Fortunately,
6891
06:58:14,333 --> 06:58:18,666
there's an option inside of Photoshop
that gives you that wrap paper like feel.
6892
06:58:18,666 --> 06:58:22,000
It's called the Grid.
6893
06:58:22,000 --> 06:58:25,133
You can turn it on by coming
up to The View menu, and under the View
6894
06:58:25,133 --> 06:58:28,500
menu you'll select, show
and then or choose Grid.
6895
06:58:29,100 --> 06:58:32,766
At that point, you could also choose
to SNAP the content to the grid,
6896
06:58:32,766 --> 06:58:34,666
and then you just have to come up
with the view menu.
6897
06:58:34,666 --> 06:58:37,833
And from here I'll choose a snap to
and then you'll
6898
06:58:37,833 --> 06:58:40,866
just have to make sure
that grid is selected.
6899
06:58:40,866 --> 06:58:44,000
Now, as you start dragging elements
within the document, it will fill it,
6900
06:58:44,000 --> 06:58:46,833
snap the different grid points
within the document.
6901
06:58:47,233 --> 06:58:52,200
And it may be difficult to see here
within the video if you're following along
6902
06:58:52,200 --> 06:58:57,566
as you click and drag this elements,
you'll definitely feel it snap into place.
6903
06:58:58,200 --> 06:59:02,400
There are other options for the grid
in terms of its size and its appearance,
6904
06:59:02,400 --> 06:59:06,900
and you can control those options
by coming up to the preference dialog box.
6905
06:59:07,433 --> 06:59:10,000
Again on the Mac, it's
Photoshop menu on a Windows
6906
06:59:10,000 --> 06:59:13,366
machine, it's the edit menu,
then you'll select preference
6907
06:59:13,800 --> 06:59:17,233
and over here you will choose guides,
greets and slightest.
6908
06:59:17,233 --> 06:59:20,266
Again,
this will open up the preference dialog
6909
06:59:20,600 --> 06:59:23,233
and you'll notice that we have grid
section here.
6910
06:59:23,733 --> 06:59:26,400
You can control the size of the grid
by specifying
6911
06:59:26,400 --> 06:59:28,900
how many grid lines
you want per unit of measurement.
6912
06:59:29,533 --> 06:59:32,033
And here set to centimeters by default.
6913
06:59:32,333 --> 06:59:35,366
And you can also specify
the number of subdivisions.
6914
06:59:35,800 --> 06:59:38,800
You'll also notice that you can control
the style of the lines
6915
06:59:38,800 --> 06:59:40,333
that are being used within the grid.
6916
06:59:40,333 --> 06:59:43,133
And of course,
you can also control the color.
6917
06:59:43,933 --> 06:59:47,533
So the grid this really flexible
and you can change it to accommodate
6918
06:59:47,533 --> 06:59:50,700
whatever it is that what you're
trying to inside a program,
6919
06:59:51,266 --> 06:59:54,333
not a huge feature,
but something that you should be aware of
6920
06:59:54,333 --> 06:59:59,466
if you ever have the need to have
a graph paper reference inside a program.
634516
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