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The constructor's the first thing that runs as soon as you create a new object.
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So it should be the one to update the fields of a newly created object.
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In this lesson, you're going to fix your constructor.
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Right now, we're calling the Senate to update the cars field, remove it.
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Because when you create a new object, it's the constructor's job to update every field.
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The dealership only has one field, so the constructor needs to receive one parameter.
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An array of car objects and instead of a fixed length of three, the field is going to share the same
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length as the parameter that gets passed in.
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All right, so back in Maine, you need to pass in one argument that wage Albino's to call the constructor
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with one parameter.
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And the argument we're going to pass on is the cars are Ray.
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And before testing the code, I'm going to add two more cars to the array being Pastan.
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It's going to be a Honda.
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Worth 7000 made in 2019.
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A color of orange, and it's going to come with the standard tires and filter.
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The last car is going to be a Mercedes worth twelve thousand.
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Made in 2015, color of black.
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And it's going to come with tires, filters, and that's put in a transmission.
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All right.
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And feel free to add as many car objects as you'd like, but I'm going to go ahead and print the dealership
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object.
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All right, there are five spots in the cars field and all of them are empty.
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This makes sense because so far we're only set the length of the Crisfield, we still have an updated
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every element, so every element along the array is going to be no.
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OK, so the next step is to update every element in the cars filled with an object from the car's parameter.
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So create a fault that runs through the length of the car's perimeter.
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We can use the fawry shortcut and it creates a far loop that runs through the length of the nearest
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array.
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And now the cars field and cars parameter share the same length.
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So using this for a loop, it can index every element in the car's field.
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And at this point, careful not to fall into the reference trap.
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Said every element in the cars field equal to a new car object.
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In each new car, object is going to copy its values from a source and this source is going to be the
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object that we're indexing from the car's parameter.
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And that's it, you're ready to run your code.
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And that's perfect.
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There are five spots in the cars field and the constructor sets every element in the cars field equal
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to an object from the car's parameter.
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Why not use a raise a copy of.
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You should not use a raised copy of for an array of objects.
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A radar copy of Shallow Copy is the reference from every element.
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So elements from both arrays are going to share a reference to the same object.
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In other words, this would be the same thing as writing this.
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Which means would be falling into a trap to.
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Instead, use a loop that deep copies the object from every element.
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So be careful, a, that copy of is going to shallow copy the reference of every element.
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However, the loop deep copies the object from every element.
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In this lesson, you fix the dealership constructor.
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At first we were using the center to update the newly created dealership object, but when you create
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a new object, it's the constructors job to run and update your fields.
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In this case, the constructor sets every element in the car's field equal to an object from the car's
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parameter.
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