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As a method we have chosen to build our lighting formula from scratch, from darkness, then right away
we have placed a pretty big and soft light very close to our scene on the opposite side
from where our cameras stands, to make sure that we shoot in the shadows. this placement of the key
light is sometimes called the reverse key light or upstage lighting in cinematography. not stopping
there we have enhanced our bigger and softer main light with help of the smaller pinpoint
light source to help bring out the fine details, the glints and highlights said thank you :) then
caring about the cinematic vibes we accommodated the narrow depth of field and the anamorphic
widescreen aspect ratio. the next step was to allow the much hotter and harder light streak
to hit our scene to create the pool of visual interest and to hint at the possible environment
not to mention the perception of dynamic range that it brings to our picture with the help of
the hotter highlights and I wonder if you agree, it helps to motivate everything it just makes us
feel the window and the weather behind it even. :) the next logical step after setting up the key light
was to control the amount of fill in the shadows to ultimately control the contrast ratio and to
be able to choose between the low key and the high key look and all the variations in between.
after we got the light basics right we happily digressed into material enhancements, namely by
introducing some subsurface scattering and allowing the light rays from the sun and
from the key light to actually go through the translucent surface of the minerals and exit
on the other side for a nice light wrap effect which by happy accident complemented our original
reverse key light scheme very nicely indeed. then we fired our haze machine to achieve a cinematic
separation of objects, to make the foreground objects pop and just to give texture to the
volume or space we're shooting in. it naturally and very fortunately set the planes apart in terms of
contrast ratios, in between the background and mid ground and foreground objects and then to
crank it to 11 we made sure that our sunbeams actually catch some dust particles as well,
including the beautiful foreground bokeh elements, elongated by the use of the anamorphic squeeze.
all because we care about this sense of place. :) and lastly we shamelessly blasted it with the lens
flare artifact which helped to unify the colors and bring in some photographic truth into it.
so this is it for the first chapter of the Cinematic Lighting course that you are watching
right now, my name is Gleb Alexandrov, thank you for watching and see you in the next video!
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