All language subtitles for 0005_Transforms_objects

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish Download
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

In this lesson we are going to learn how to transform objects

We already did a transformation which was with the camera when we move the camera

We are going to see a lot more

Like rotating and stuff like that

We have to learn how to transform objects

Because in the next song we're going to learn how to animate objects and if you want to animate an object you first

Need to know how to move that up

More in the next lesson

Full properties to transfer

Transform an object you have position

We already sent that we have a lot more to say about the position

We have the scale

Ok we have the rotation

Ok but we also have the Cortana

What's

You probably know what is a positioner scale and rotation but what is a Cortana

Actually is like a rotation

More about this

Later

All classes that inherit from the

Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1

Sorry

3D process

Does properties like

Best way to camera and mash

What I mean by that is at if you open the perspective camera

Documentation 14 gone on the link

Inside the page

Like this

Shooting

Under sink Does it come out

You can see that in the 3DS documentation

You can see that plastic is camera in away from the camera

In the camera in the route from object3d which means that person gives camera in air

From a drink 3D

If you test the mesh

As you can see mesh

Also Hillary

From the object 3D

Every object every class that Henry from object 3D

Has

Those property I just show you which are position

Scale

Rotation in Catania

We helps

To transform objects

Great so let's use them

Loose properties will be compiled in Westbury call mattresses

What is a mattress

Actually do not worry you don't need to understand mattresses

To do transformations

It's just so that you know because maybe our point were going to use mattress

But when you do a rotation a position stuff like that

Behind the scene in 3GS you have mattresses that get a dating with complex

Canadian Dollars mattresses are sent to the GP

And objects

Render on the screen just has is it supposed to look like

Ok so this is

Very complex but you don't need to understand mattresses

For now

You can just write up

Rotate them

And should be working

Alright the Sarah

As I told you I'm going to help you

The start

That you really understand how to use it and how to use this weapon

Going to be quite fast on priests

You are on this page looking at this video is called a little to get access to the

Buttons

Can you click on starter pack

The starter should be done within right now

1

Once it's download

You just

Unzip it because it says you have to answer it

During the Mac address table

If you are on PC you have to right click on something like this I don't like that

Can you

This folder so as where's it's the name of the return with

0

It's the 5th

Listen ok you can stop from here you will have to open the terminal inside at 4 but when I'm going to

Do is move

The Spice

The more appropriate

Play switches for me inside this

Which is France song object because it's how

I organised my photo

I have a lot of more fights

Do as you

So now that I have my my starter files and zip and Evelyn

What I need to do is open the terminal

I'll be using

Visual Studio code terminal

Do that I can use the shortcut but if I don't know the socket I have to press

Click on view and then shoes tell me

As we saw in the previous lesson

Ring this with open the terminal so I have some stuff written here but you can clear it

You should have something like this with the Name of the Father

If you are not in the right for the

You have to be in the right for the

So you have multiple ways of doing it you can do CD

Space

Don't forget the space

And drag and drop digger fight

And then press enter so right now and inside the right folder

So you can

Open this

Folder inside vehicle

Good that's you just have to drag and drop it

Sian dragon dropping

And I'm dropping it

Inside Visual Studio code the colour change

The Vue postcode changes

Visual Studio code is now open on the right 4 then you can see

The face inside of photo

If you open the terminal from this

Studio.co.uk have open in the right folder

It will be automatically

On

In the right folder

Another way of doing it

Nat

Your terminal is inside the right folder

You have to run npm

Install

You just have to wait for few seconds

May be few minutes depending on your bandwidth

Should be fine

Now that you have your Debenhams so you can see that there is a node modules

Order inside the project Direct

Not touch that folder you have all the dependencies needed for that Project

Do not touch the note modules folder

What you have to do now

Is run

Npm run Dev

Any truth open in your

Brother

If you are

Any trouble

You can simply join the Disco

Making King on the link on the

Right corner

Antique members only

Anyway access to the discord server and we will try to help you as we can

Rachel in the setup in the starter

All we have is a project

How we left it

In the previous version which mean we have our cube the cameras facing the cube this is why we all we can see it

Because you can only see

Only see one face of the cube

And we can go further

So you can close the terminal

Because the server is running if you refresh it will be working

Let's starts with easy both have

How to move objects and you probably already know how to do it

You can append srt script.js 5 because all the colours we were going to

Today in this lesson is going to be inside at 4

If you do changes like Alexa do a console.log

Hello Three Cheers

Three Fishes it reload automatically and I get my hello 3jc can actually left the door open

You cannot access the Dave x going to mortals

Liverpool tools

And go to the council

You can see if you're doing carers

Great hiring with the console and we can go further

For the first property is position position lets you move objects

You can do it on the camera as we did in the in one of the previous lessons

Like this

But you can obviously doing on a mesh

Because mesh

Tenerife

From object

3

If I do something like mesh

Position that's why

Equal at SE1

I see that the Tube is moving

On the top

But what about those axis

Seems like xx

Is going

Less than right

Why

Is going up and down

NZ

It's probably going forward and backward

Visit

But it's a tree

Linda

Depending on the context depending on the camera orientation

Can have a very different results

Give my camera

Work like I'm the side

And looking at the centre of the sea

The xx

And the z-axis would be

Actually if you are using other software like and rendering blender stuff like that unity

The axis my big difference

Maybe the one going to the top is my default the Z axis instigates for blender

So you have to adapt

In 3GS we consider we just consider by default that the y axis

You're going

The x-axis is going to your right

Wishes that we're probably

Off to work

And the z-axis is going

To the back mean

For the camera

But this is all

Default it's a true you can change those you can play with the axis Azuma

Ok cool

It's very to visit

Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1

What I can do oh yeah another thing is what is 1

One can be anything one can be 1 m 1 cm 1 cm 1 km

It's up to you

What I recommend is to

Decide

If you are beautiful likes a house

You can imagine that one is 1-m because it's going to be easier to imagine

1 m

If you want to create a door with a little higher than me so it's going to be like 2 m a video more

If I'm going to put the roof

It's 1 flat so it's going to be like something like

3 m above the ground

Easier if you decide that one is

Something like 1 m

Can you speak can you if you want

If you're building that's a huge landscape with mountains and stuff like that you will probably decide that one

1 km

Just decide and stick to it

Let's play with it I'm going to set boost coordinates 0.7

On the way it's going to be

-0.6

An undersea is going to be one

I'm not saving

Try to guess

Looking

Does number

Where the cube is going to end

Just try to get

Pause the video

Because I'm going to

Tried on my I might want to guess where the cube is going to be

Let's see if you are right

Me I'm looking at this expositivo I think it's going to be to the right before it

This way

On your right

Why is being negative so it's going to go

Does the floor

Down and he is being positive so I

Think it might

Go for the camera

I might be wrong on this one

I say

It seems to be that

If I increase the Z

Closer to the camera which is

Not very clear right now but that's the 85 quid

Minor

-

Yates

Further away from the garage that's it

Call Sweets working

It's a good exercise just try to guess

Put random number maybe maybe not in try to guess where the Cube will

One more thing about changing those properties you can do it

Anyway

Almost any

Just look at this I'm going to put it

After adding the mesh to the sea

I get the same reason

If I put it

Even further after creating the camera

Still working

Any Cyprus

At the end of my god

It's not working anymore

Because I did the Rhondda

Before moving the object

It's like taking a picture

If you say to your friend

Move and then you take the picture you will see that your friend has great if you take the picture

Move any I don't know somewhere else and on the picture

No you didn't even the picture it's obvious because you asked him to me

After taking the picture of a right now we are taking the pictures

The picture

Randa randa and then we are moving our mission it's not logical it's nothing error

Snapchat

It's not logical

Usually I put the position after creating the right after creating the object

Before adding adding it to the same because it's logical but you can do as you want and obviously

Can I do

Before creating the viable because that

Devas Street

They put it there really

Alright

Position is not

Just enough

If you look at the documentation

You will see that position

An object 3D is actually a vector

Victor 3 is a class

That you can use the position things

It's a Victor

Maybe you've heard of Victor you can have victor 234 and probably even more within 3

Jessie

3 and 4

Victor free has more than just

X

Ync

It has a lot of

Methods and you can see those methods in the documentation right here

You have a look

Methods available

A lot of them with it too complicated right now but we are going to use some of them just to discuss

Let's discover one of them

I'm going to put some quotes

After a ding domestic the scene can be right after changing the position that sounds

Make some room

And I'm going to Console log

Mesh that position which is

That's length I'm going to call

So you haven't don't forget to parents

LEGO

I say

And as you can see

The length is 1 point

360 very precise I get the length

Of the Victor witch's kind of the distance between the centre of the scene

An object position

Who can get the

If I am

My object

Ita further and see that the lens

Length is not bigger

What is bigger

I will put it back like this

Yeah

Said the length great let's see

Methods available method

You have distanced

OK Google length give you the distance between the the position and the centre of the same but what if you want to

Distance between that said the camera

Indeed jobs

I don't know why maybe one day you will need this

Very used to work 24/7

Expenses that I got to know the distance to the camera

To get the distance from the camera you can use distance

Magnus

Have you sleep you have to pass the parameter which is another vector3

Who can create one I can do like new

Three dots Victor

But here in our case

We want to know

I can imagine a 0 1 2

Something like this right

But me I want to know the distance between the

And the camera

How do I get the position of the camera

Very simple you just have to write camera on

Position

But within a mistake here

If I say

You will see that there is an error and you can read your cannot access camera before

The problem is very simple the camera

Is the card

After

We have to move this

Cancel

After creating the camera

Refresh I have to do it manually because the crash

I have the distance between the camera

End

If I move the Cube The Cube

For the camera

Consider the value

Smaller because that's the distance between both of both of the object

Cool so this was distance

The next one

Is

Normalise yeah this one is very interesting

We are just going to describe without any real case that you see that this one is very used

It's normally so I can get the controller back

Here so just after creating the mess

I can call normalise I don't need to put it inside a console

Dump

Cancel

When doing this

It's going to be nothing so you just called mesh position normal

I say

You can see that the cube move

Normalise with

The Victim

In Regency suite

1

Who's your victorious are not very far over there

Can be x something y something see something

Predict the length of the vector and reduce the vector until the length

Is 1

Please can be very useful but we are not going to talk about those now

If I take

If I get to make console log mesh position

The length of the length is going to be

1

Obvious

Great

Another one

Oh yeah the sea

I'm going to remove those because we don't need them

You have

3 properties x y n z what you can do

Is updates all three at once

You do mesh

Position and forget that position is a vector of 3

You can call the set method

In the sea

Massage you can pass

Three properties in that order x y n z

Is it going to be 0.7

-0.6 and 1

And I can come in

This

Save

And as you can see my queue is at the same place

I can tell them

See I'm using the old version it's the same

It's up to you maybe you want to you prefer to change each axis separately

You will be doing this maybe you you know you're going to change all three of them so you'd be doing this

It's a little

Pasta

Let's Play Store date so it's up to

Do as you want there is no a performance difference

Almost no performance difference

Play Elliott Smith

Further

Positioning object in Sweden Space 3 is

Pretty hard

Maybe you're good I did maybe you're not

Anyway we'll show you a good solution to

It's called the axis helper

It's a class

Inside fridges that with crate

This

As you can see I don't have the example right here in the documentation but hi I have some examples I can

Gone you can Tesco's

No I took on the ceiling one which is

Geometry

And this is just an example about contact geometry but we don't care about this what we care about is the

Witches does strokes you can see right here

Green one

The red one and the blue one

This is just an apple

So you can

Represents the axis

Visually which can help us

It's created

What we get

The crazy axis my putter comments

Axis helper

Recreate health which is fine

Continue

Three dots axes

Careful careful with application for case

You have to do it right I won't put any parameter right now I will show you you can

One can use one parameter

And don't forget

This is another

So you have

Add it to the sea

So we do

Scene.add

Axis

Help her like this

I say

And as you can see that I have

Axis visible here

Wait where is the blue one that's it's very simple the blue one is just a point because it's going

Trade to us we cannot see it because it's too small actually you might see it

But it's very small

We're going to fix this we can simply move the camera to be sure that

This axis the blue one is here

Do that you can simply move the camera

What an under rights is going to be x 1

Y1

Annexe 1

I save and as you can see here is the group

So the red one red orange one is

The xx

Positive x-axis

The green one is positive y-axis

And the blue one is positive

Z axis

Obviously

Which is great you can use this

And the length is actually one you

So we put

The camera bag

Wait what

And you can

Change the length

Putting a number right here

3

I see that it's much

Longer fb2

Your original size which is 2

Unit

They can be very useful we are not going to use it inside the following lessons

But it's up to you if you want if you prefer because you're having a bad time

Position in

Space you can use it

To be able to see that the x-axis is this one the way

And the rest

Ok

Next

We don't have to

Position of vets that's are the small condenser we can see it more clearly so it was positioning

What I'm going to do is move the scene

Add here so we have position and scale then rotation

Locate me something like this

Let's play with the scale scale is going to be very easy because scale is

All sorted Victor

Meaning that you can change the scale on the y-axis let's use the

X-axis window mesh

That Sky

So we are going to scale

Because it's the x-axis to x

I want something like this

I love you

Switch to post to be the red one and the red one is the X coolswitch

Change its change the x

Something like

Did work

Are we can change over thing like let's reduce on the Y 0.5

And it's also reduced on the Z 0.5

And if you're Milly I like me you would do it in the right order which is x y and z

Something like this

Which is just working as expected

Nothing to see here

The default is obviously one if you put one every where you get something

I guess which is the original cube

And because it's a victim of 3

You can change all properties at once by doing mesh

Scale

Set

And the seats you will put

20.5 0.5

I can come and this one and I get the same result

Look at this

Previous song was giving me this

And using set

I get the same result

Now let's talk

Let's talk about

Rotation

We want

Rotate the object

To do a rotation

Rotation it's a little harder because we have two ways of doing the rotation

You can use

The rotation property

Or you can use the quote an improper

Why do we have two ways of doing it

We're going to start with the rotation and then talk about Cortana

The first thing you need to know is that

Updating one with automatically update the other

Which

So you can use

Any of those two Solutions

You get the same result and then switch to the other solution

Things with keep a date

Which is very useful

Let's start with

Rotation

So we have the property which is rubbish

Who can access it by doing rotation

Rotation also have

X y n z

So you probably think that it's a recovery but no unfortunately it's under

You can see older and title

Documentation that came with the link as a word

And this is

What's a noob

It has much less

Method available

But it's made

To do rotation ok this is why it's not vector3 mean it's something more appropriate to do rotate

Understand how to do a rotation

When you want the rotating object you first have to think

How you what axis you're going to rotate split

Take an object forward this

I don't know what the what is the key

Imagine you want to do this

It's like your boo

Go through your object inside the middle and you rotate

Like this

Sweets

That's axis

It's the one going up one and you know what that is going at work

It's the Wife

If you want you wanted to do something like that so you want to rotate like this I could probably

Like you want to blame you want to repeat the propeller

What's the axe

Imagine

You put a

Through the objects is gonna be that way

You rotate on it so you cannot do this because there is a still going through

And you cannot do a switch not

Rihanna

Street

Naruto like this

Where is the sea

If you want to do something I said the wheels so it's on my side I want to rotate this because it's

Just imagine that you are writing with

What's going to be the

X axis

It's how to measure new you will probably get it wrong at first but don't worry you'll get used to it and you

Taxes you have to choose

Bothering a rotation

Try this we are going to

Increase the wire

Rotation I'm going to do mesh rotation which is an earlier

Why

An animal that stock is he with

0.5

Fire BTS

I get something I put it back to zero

Which is a default value

I get my you're my tube which is more like your box now

If I do 0.5

Start rotating

Fire do a remote E1

I tried eating ok

1.5 maybe

It's going further

Ok

What if I want to do half a rotation

Best go to half rotation I put

It's almost there

Almost maybe 3.1

It's getting close

3.12

It's very close maybe you know where I'm going right now

The good value is something like this

And you probably saw this number already this is pi

You know about pi remember

Basic mathematics

You have to remember that thing don't worry I'm showing them to you so you can remember

This is fire

Why is Havant going to details mathematic details I'm not even good at mathematics

It's by is like a number that helps you to have a rotation if you want to do like full rotation

It's going to be

2 x pi

How do we get by we can read it write it like this

Ok this all I know about the pay your this month's or you can you

Math

That

Which is

Pure dentistry

Can you get an approximate approximation of Pi

Miss you right here

Math.pi inside the council

Cancel that we have a pretty good approximation

Great if I want to do like let's see a quarter of a full Revolution is going to be

Matt

Math pi

30 by 0.5

Or / 2 it's the same

Nice

It was just an exam

So let's play riddle

You can do like

Rotation on the x

Going to be

Find zero point

25

And on the

Why

Days road 125

25 and we get something like this who we are rotating h

We could also move the Z axis

You have to be careful

Rubbish

You might have a pro

The program is

About axis

Rotation axis order

When you are moving

Honour 8X

Like this

The way

What's going on

Ok but if you move

The xx

Change the edition the way is not going a quote like before

Why is going this way she move entirely like this

And you now

Roti

The wife

Not going to do that

It's going to do

Like this

Because you change

The way

We have to be very careful about this and you can have very strange with

One of those strange results is when you get

Mean that you have one axis

The kids just like you cannot change this access this is cool

Gimbal lock

Can happens when you do lots of rotation it's like one is not working anymore

Don't know why it's simply because you stay

MS Access

And it's a gibbon

So how can you do to fix it

First you can change the order

Changing the order meaning that instead of applying the X rotation than the Y rotation

Rotation

You applied the order you want

If you are building let's see an FPS game

You will need to change them

Because you want the rotation to do first like this which is the Y so you won't your player is 2

Play move the Masters

It was something like this

And then if the prey I move the mouse down

You get something like this

Do you apply first the way

And then The xx

If you don't do that you get

X and then y

As you can see my head

Not looking like the Horizon so you will have a problem from to create a happy as game

I have to do to say to fridges to do

Why and then

And then die but we don't care about the receipt because

We can do without

So how to do it

It's pretty simple what you have to do is mesh

Rotation

Encode the reorder

Method

Inhale

Write the axis

Uppercase in a string

Harry Potter

Why

Next

Any face save here

As you can see

My object is not at the same position the rotation change because he did first

Y and then The X which is different

Yeah it's kind of hot

Don't worry

We don't need much of that I just want to warn you about this

If I points you get this problem you will remember this sentence I know it's about ask

This is important

Another things

Doing the reorder after

We just get the previous result so you have to re other engine and then changed it

Calling the X and the Y

Why and the ex doesn't change anything as you can see here here is my cube

Any flight change

The audio between

Why an ex it's the same me

Ok important thing is to do reorder

Before moving

The before changing the rotation

Nice

Further

About jewellery

As you can see this other things problem might be very problem

1 Solutions

One solution mini software or using it

Cortana

And this is why we need Cortana

Call Damian it's like a representation of rotation within the moment mathematical way

You get very you can get there for some reason

But using different formulas

Different axes it's very different calculations but at the end of a lot of problem

The difficulty with Cortana is that it's hard to imagine

When you we had the other it's like putting a star

Through the other

It's ok we can understand

Italian is a lot harder

I won't be able to explain to you how cutting your work because it's a huge huge subject and I'm not

Too much into mathematics

But just remember that when you update rotation it updates Cortana

And your update continence it updates rotation

And sometimes you will get coordinates that are in Cortana

Anyway just apply this coat onion

To the object

Call Tanya

You don't have to understand the exact angle you just take the Cortana

You'll be well provided and apply it to your object Italian and rotation will be updated and

Irritating the right way

Witches

Pretty

Ok mate

Is about looking at something

One very cold feature is that you can tell any object 3D to look at something

Let's see you want your camera to look at the cube so as you can see my camera right now he's looking at the centre of this

Because it's opposition we created the camera off we move the camera back one so now it's just facing the centre

What if I want

Make camera to look at the cube

Exactly at the centre of the queue

Do I need to do like complex calculations with mathematics

Trigonometry stuff like that

As I told you I'm not very good at mathematics maybe I have another solution which is obviously look

The Lucas is very easy to use

I'm going to do it

On the camera

And what I need to do is camera

Look

At least it's not on the rotation or the position of the flight that is directly on the object

3

Switch my camera it works with every objects

Keep it

Orientate the object for that it's

Minute

The

Axis is facing the target

You can just look at the object

And what you need to provide here is a vector3

So you have to give him coordinates

I can create difficult free I can do new 3 that

Victor

Vic

Tour

This 9000 which mean

Looking at the centre of the scene which

Not very useful because it's the centre it's your address but I can change it and do something like

On the Exe

As you can see this is the centre of the scene this is the y-axis and which is at the centre of

Now my camera is

Looking on the right

What I can do

Instead of trying to guess where the object is

Is I can use the position of the object which is a vector free

I can do

Miss

The position Ronaldo

This is

Effect of 3

Which is the position of the team if I save

My camera is looking straight up my

Which is the box and had nothing to do no calculation

Just look

At this position visit recovery and my camera

Rotate

Great well going to this one

This one quite a lot

Finally

Combining transformation transformations is as easy as we did

Until now

You can do

Like in any order just look at this I'm going to take the position and put

After the rotation

And it's the same reason

You just changed with properties

It's like a stay

You say this is your rotation this is your position this is your Sky

In at the moment

Of the render you would be able to see the real

You don't need to care about the order

You can use set

Or you can use the wrong version it's up to

1

Things Radio 1 missing it's about sigrid

Sometimes

You will create complex of

Let's imagine you're creating a house with crates

Wolves

Doors

Windows brushes garden stuff like that

Channel points you realise that I know it's too small or maybe it's not at the right

Where are you going to do you're going to move each element

So the Wolves at the door and it will be a message will take hours

Everything

What you can do

Is create a group

Everything inside out group

And you probably get it

A group

Inherit from object

Which means

You can move the whole group you can scale

You can rotate the group so you're creating it's a spaceship which creates a lot of bath

Put those part inside a spaceship

And then you will just move the whole group and the animation with a Star Wars things to play that so

Very useful by the sun

Is habits of a putting things inside groups that's if you want to move the hole

You can

We are going to do this

We're going to crate

I'm going to remove my cheek

Just like this

Because I remove the tumour in the object that's all I have is a accident

If I said right now I'm going to have an arrow which is because and I'm turning my camera to look at

Look at

The mist

I'm going to remove the route

What's the weather going to

Do is create one group

With 3 cubes inside grouped at different positions and

Rotato hold

You later listen we are going to create a house

I think like this so it's going to be a lot more interesting

That's fine I'm just going to

3 groups

Redstart

Best app to create the group for you do

Obviously you can call it like spaceship or house but he is just a group for the examples

Turn to us

I'm going to do new

3 group because this is the class we need

You can see the documentation

Right

With example

Very similar example actually

Ok so I created the group

Don't forget to add the group to the sea

Ok you do scene

Add

Group

You don't have the group to the seen you won't be able to see any

I refresh I have nothing but my help because my group isn't it

The group

Totally empty unless you add things inside

That's great news

Tubes

We're going to do things a little differently this time

We are going to create the mesh directly going to the tube one

And creates the mesh

Treetop nets

Can a forgetting to create the geometry first and then the material

And dirty creating the mess

What I can do

Is instantiation the geometry

Inside the mesh instance station it's another way of doing the same thing same for the same thing

3

Books

Geometry

And I'm going to use 111 which is the size

Come on

New

Frequency match with all those help us

Mesh material 90s and don't forget we can write like the colour

0 x

F&F

0000 can you get

Your mesh composed of one geometry

And 1 most basic material

Men's basic material like this

We are going to add our queue but we are not going to add the cube to the scene we are going to add it to the

To do that

You do group

Cube one

Enough

We have the same

Medicube

Is not entitled

And group is inside the same

Let's Create tomorrow group

I'm going to create a cube to so I'm going to duplicate this whole part of the instantiation of the mesh

End at

I'm going to curry

Cube

You can change the colour if you want

It's yours another one

This

We have both

Both tubes

At the same place

Try to move the cube to the left

And get back to the video

I'm going to put a solution

Going to be cube

2

That's

Position

That xx

Equal

Positive negative I don't know I think it's negative I'm going to use -2

Any Tumblr

I update

All this part

Due to the position and the ad

Does a group

I'm going to cut it cube

Use another colour

Like this

Just to see the difference

I'm not going to use -2 but

Positive

I can't I don't have to write plus I can just remove the -

I get something like this

And you probably know where this is going we are going to move the whole group

Let's say group

Position because we have access to those properties

Why

Equal

1

And the whole group

Group went

If I do a Kayla why

Let's see two

Stretch the home group

If I do a rotation

On the way excess again why not

I'm going to use another one

The whole group did a rotation and I can start to be like a full city and then the series starts moving in

Turn off the flight that very useful

Great

Alright

We now know how to transform

In the next percent we are going to know how to animate

Things

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.