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sure
okay so uh good afternoon everybody I'm
Francesco from metacoprativa and this is
the fourth webinar
in five webinar that we are running
regarding uh the role-playing game uh in
general
and in particular today we're going to
talk about RPG online and how to deal
with it and how what are the platforms
what are the tools what are the tips and
tricks to run a smoothly campaign
and um I'm not alone today I'm with the
helias that support us for the technical
part and uh I I'm also with the Barbara
uh who will talk uh and uh will share
some knowledge uh for us today
uh so
um
before starting actually uh some of you
might uh also have joined the other
webinar
and we'll leave some assignments uh I
don't know if some of you uh tried or
wants to share some of the knowledge
experience uh how it goes so it was
about if I'm not mistaken
implementing a role-playing game
activity
and so I'm wondering any of you
um
I don't know tried anything want to say
something about this
can I share sure
I am Natasha and I'm representing the
team called the RPG Lodge
okay we're based in Thessaloniki
and yes it's really nice to to listen to
this webinar like our main activities
practically to making some Gathering
events for RPG
so once a month
we meet and we play several games
and we have done some like online
talking
I can show you later the links about our
Facebook that's great thank you
um did you tried something recently or
um it's about a properly table top
airplane game it was about a board game
so it's about a LARP experience what
it's about if you want to share
uh before kovid we were only playing
um
like we were gathering and playing a
tabletop but then we we hosted also some
online events
that's good and uh what platform did you
use for uh the online things
uh
talking and chatting and Gathering up we
used Discord
and then we use the roll 20.
that's great sometimes Google Hangouts
that's great and uh how they went uh
were you happy about those experiences
and feedbacks were you satisfied
we were not expect
we don't need to meet people that are
not in our city also I'm not living in
the same city with my let's say Partners
in the team
so it was nice to do something together
even if we don't live in the same place
and also like people participate there
as well
that's great yes I agree I think that
the Gen the digital think uh allows a
lot of freedom in order to gather people
even uh from distant places or uh during
the pandemy of course uh when uh it
wasn't possible to go out it was
uh a huge opportunity for some of us in
particular actually I take the chance to
talk about uh
this uh digital thing the the tabletop
role playing games during the uh the
pandemic uh were used a lot in our
Cooperative the metacoprativa and
it was great because it was a really a
fundamental tool to keep in touch with
the youth and allowed us to uh to link
the people during that uh period of time
it was uh a great opportunity I think so
thank you for your sharing
so
um if
um some of you wants to share something
some thoughts otherwise we move on
and I would like to I will leave Barbara
introducing some aspects uh she will
talk about and so
let's start
all right guys hello uh in Barbara and
I'm representing Inspire from check now
I'll be sharing my screen
uh if there is some any issue and you
cannot see my screen
please let me know I can adjust it
we will
now
so let's start from the beginning uh
what different kinds of RPG can you
implement online I will be interesting
as you can see on the outline uh text
RPGs audio video call executed RPGs and
Game books which are also called
hyperlink fictions and then there will
be a quick discussion about what you
think what uh would be your preferred
style of RPG if you have any experience
with any of them and so on so
xrpgs are in general uh the most
comfortable one for most people because
you have a time
and your own piece and Pace in writing
what your character is doing I have a
uh this is RPG we are playing with my
friends uh excuse me uh I'm sorry it's
in check only I do not play any English
RPG but this is what text RPG looks like
each of the player has their own
character and they are writing what
their character is doing what they are
saying and this way we are creating a
story uh it is kind of like co-creating
of fan fiction or a book or just a
written story
uh there are two main times one of them
is RPGs in real time when all of the
players are sitting at their computers
or wherever they are playing and the
same time and they are responding uh
immediately as the message from the
previous player arrives now this in real
time uh kind of takes RPG uh is the best
for the immersion you are in the moment
it's you as if you are reading a book
you are just going through the story you
are in the character you feel the stuff
it's really
I love it it's my favorite I grew up on
text RPGs but on the other hand you have
to reserve a certain amount of time and
it can be really exhausting because you
are reading and writing for I don't know
from one hour up to four hours depending
on how intense the scene is how much
time you and your party uh have and so
on so it can be exhausting
but for me it is better experience a
more intense experience now the Forum
style it's about longer chunks of
descriptions of what your character is
doing
and they are posted over a longer period
of time for instance uh I write what my
character is doing on Monday when I get
off work and another player writes what
their work their character dates in
response in Wednesday when they are on a
trend or something so the pace is so
slower and the information in a text
there is more information in text
and in general you have more time to
think through what you want to do what
would the really the character how would
they respond and also it gives you the
advantage of extreme freedom in
character creation because you are not
so much limited by what you as a player
know and no not uh what you can do it
can do not uh so for instance if I who
do not know anything about biology would
like to play uh
I don't know uh PhD genetics I could do
it in foreign style because I would have
time to look up the smart words on
Wikipedia and I could sound smart which
I could not do in a real time or in real
time played game so
there's this then there are audio video
calls I guess that's the most uh used
and known kind of online RPG playing
uh I'm mentioning both of those because
they are different uh
first I will start with audio visual
audio visual is
kind of easier because you have a lot of
means by which you can express yourself
and express what your character is doing
you can not only talk and use your face
look who use what you are trying to say
what your character is feeling you can
also uh
you know use costumes for instance this
is one of our plays with my friends and
the costumes do a lot because you know
it looks it gets you in a mood and they
are fun
and they are fun actually that's the
skirt I have at my head it's a skirt I
just oh my head and
uh
you can use movements even though you
cannot touch other players as you would
in in real life uh game you can still
use your hands and try to uh show what
you are trying to do because a lot of
time it's easier to show than tell or
describe
also a connection to others is better in
general
this is the
easiest way to connect to the game the
story
uh when you are drawing only audio uh
there is a bigger challenge in trying to
express yourself in voices and sounds
only you can also use music it's a nice
uh touch to it it can be more fun and
can be more interesting and it can
definitely be more comfortable because
when you are doing in real life meeting
or online with video call you have to
look like a
something all the time because people
are seeing what you are doing
uh that can be some time problem also
when you are online I right now can see
my video here and it's making me super
nervous which is distracting me and if I
would be playing it would be distracting
me enormously from being my character
because I'm seeing what I'm looking like
and I might not like it and I might
start acting differently in a voice
calls or audio only calls this is not a
problem also it can be more comfortable
that you can be lying in a bed and just
listening to it as a podcast and
reacting when you feel the time
Bob
it can be hard to keep your attention
because you are not so forced to listen
uh you are not uh
people do not see when your mind or eyes
are drifting away so there can be a
movement when you just are staring in a
blank space and thinking about what you
will have for a dinner and then you find
out that instance if in it being a thin
Tavern you are already fighting a dragon
and if anything it's really rude to not
listen what your players are what your
co-players are doing are you talking for
personal experience Barbara
yes for the dragons in Tavern I mean I
have a great problem with keeping my
attention and online role-playing is
super hard on me in this case it's
really challenging to keep my attention
so me and my party we decided for my own
sake to make a regular breaks after one
hour so I can I don't know just clear my
head a bit do something else uh go
outside or something and then we come
back and then we are playing again it's
not ideal because we are breaking the
role play but it's better because then
I'm not
you know they are not missing important
parts
and the last thing I want to talk about
is our game books which as I mentioned
um before are also called hyperlink
fiction which I for instance didn't know
so if you are interested in a further
research look it up uh Game books you
might know also as a
physical bookie thing when you open the
book and you are going to a num numbers
of the pages of certain numbers uh
according to your decisions you do as
the story continues but it is necessary
to say it is the
fully create is fully create pre-created
story and you as a player do not have
any creative input which can be uh fine
for some people because they are
stressing over
I don't know not being funny enough or
not being true enough and this maybe it
will start uh to get into the world of
role-playing
but on the other hand sometimes you know
you may not be satisfied with the
pre-written paths because there are
still multiple paths or story paths you
can follow
uh but most but not always
the options are always what you as a
person would do
uh but we are using Game books a lot at
our larps when we are creating a Pioneer
encounters with some uh creatures or in
some at some locations we are making
mini game books with like
uh 10 to 20 decision points which are
really just for the players to have some
fun and they are really basic and then
can be a nice like
um nice detail to a whole campaign or or
to a whole uh to whole art but if made
as a thing that is working on its own
then there is a lot of work game master
or creator has to put into it and they
can be really demanding but I read some
really good game books
[Music]
who makes it because it's super hard and
but also fun so go for it try to read it
try to create something always say you
have to ask yourself what would I do
would I run would I
I go forward and options if
[Music]
uh just do a lot
now because different different stories
are more suitable for different mediums
for instance uh if you
want to do something really
uh some extra with virus and something
it probably will not be perfect for text
RPGs as they are more complicated as
there is more complicated to describe
really what is happening it's harder to
decide who is when who is not because
there are no uh rules usually
on the other hand when you want when you
know you are limited to play or Audio
Only it would definitely be good to
think about it when creating a story or
campaign for instance uh
create a world in which we are in the
middle of apocalypse and the players can
only talk to each other through uh
walkie-talkies so they cannot really see
each other make it part of the story so
it it makes sense it's better it's more
engaging
you know you can always work with what
you have but in the end you have to it's
better to try stuff out to find out what
to do most because sometimes I just am
in the mood
like RPG
if I play online
so
you play online and um to show or see my
place pace so I am playing text RPGs so
that's about it
now
what about discussion
um does anybody here have any experience
with any of the
Styles I mentioned what uh what do you
like the most would you prefer actually
there's already a comment in the chat
yeah
agreed on the attention part
okay
in order to keep focus and understanding
what was going on uh yeah really the
attention is a big problem especially
online I will talk about it a little bit
in my next presentation about
my tools you create online campaign and
I will talk about session zero uh during
session zero usually players and the
game master talk about what they are
comfortable with what they are not
and like what do they need so if there
would be session zero at your RPG there
would be some agreement on how
need to make breaks so you keep your
attention or for instance that you need
to see a video or pictures
to keep your attention so yeah that's a
problem and if you will be game
mastering any campaign any story uh if
you think about it
because game Masters as they are all
taught or like in part of the story all
the time
they sometimes forgot that some players
are not
uh
okay anything else I say to ask
personally I agree
uh with uh uh you have been said in
particular on the thing
um
at least that it really mattered to me
it was about experimenting so it's not
really about something that is the best
solution uh but um role-playing gaming
is a vast world and it can be really
funneled in a lot of different ways and
I agree in the
the fact that experimenting is always
good because gives you an awareness of
what works best for that situation in
particular
um even Audio Only or text only
experiment experiences could be great in
the right moment with the right people
so yeah I think that uh
it's uh it's more about the personal
experience after all
so
uh Barbara if you have done I can
continue
if uh I guess I'm done nobody wants to
to share some thoughts or feelings about
this
uh so
uh role-playing games are uh most
importantly about stories
and uh there are tools of course like
the the one we have been talking about
the Discord the Skype
um but also virtual tabletops like rule
20 founder of EDD fantasy grounds and
stuff like that but the main point is
they all serve the purpose of
Storytelling the story so I think that
uh you as a facilitator or a youth
worker you should also considering yes
of course uh learning how to handle the
right tools uh
uh
um a game set again uh the rules of the
game so first of course you are supposed
if you want to implement
um a live a digital
um storytelling session of role-playing
game you first have supposed to decide
which kind of games for example Dungeons
and dragon 5e is one of the most popular
uh role-playing game but it's not the
only one there are tons dozens of many
others first decide what kind of games
then focus on what kind of plot performs
you're gonna use and then of course
decide the story you want to tell
uh the story depends of course on the uh
your purposes your educational aims but
um the the idea the suggestions of the
story it can be brought from what uh
your experience actually you can invent
by yourself but you also can be
influenced by TV shows or books or Media
or a good movie that you watched and if
you keep that frame in mind and you
alter some uh and modify some characters
some details you will find out that you
come up with a story pretty soon and
pretty easily so
um
I suggest you to keep the thing the
right things in mind and keep keep it as
easy as possible because uh storytelling
is an art and uh like many other Arts
you can dive into it like for an
eternity for your life actually without
reaching the depth of the of that world
but uh it's also true that it can be
really easy if you focus on the right
things so the story and I suggest you to
to starting in particular from the if
you are a beginner
um I suggest you to be influenced by
some movies TV shows video games or
stuff like that so it's a pretty well
already made story uh it can also be
influenced of course from the sources of
uh internet there's uh so many
Chronicles already made for you to uh to
to use at your advantage
and uh to decide the game of course this
is about about some rules and stuff like
stuff good to know
and also uh and and now I'm arriving to
the today's topic uh choose your
platform and today we're going to talk
to you about the role 20 that's probably
one of the most uh famous virtual
tabletops that allows you
um to host a session or join them as a
player and uh and there the point is uh
to decide what are the main infos the
main point The crucial points and start
from there
um but first
um also keeping in mind that in Virtual
tabletops it's not about the audio and
video things uh
that's more about the live tabletop the
digital
um
platform
on often need some materials some music
some pictures some tokens some maps and
this material you're supposed to collect
on the internet there are some a lot of
website or
you can find some of those items in role
20 itself
uh in order to make some visual impact
some also some uh some music for the
atmosphere as Barbara said
I don't want to I don't know if Barbara
wants to watch something else about the
new light tools that can support you
yes I can
again I will try to share my screen
foreign
[Music]
if you can see the presentation
yes yes
Perfect all right so
speaking of tools uh I try to condense
them into four most important
uh groups that are most important if you
want to run an online campaign
now the first one will be platforms for
communication the second one will be
platforms for notes taking then maps and
setting creators and last but not least
the gameplay
and then I will mention some details of
course and there will be conclusion
now for communication there is important
to mention the foreshadow session zero
uh when you are playing of normal
uh normal
game or campaign you usually meet with
other players and your game master
to talk a bit about who you if you don't
know each other to meet to
uh uh how about Tuesday what experience
with RPG do you have what do you expect
from this campaign or from this game or
for instance with the i o triggers which
are really important to know for
everybody else in your party so they can
avoid uh making you uncomfortable while
playing and
when playing online we do something
called session 0.0 when we meet before
anything else and we settle down on
which platform will we be using before
because we found out that every device
every computer for some reason prefers
different uh different software they
work differently they we don't know how
it works but it is what it is so there
are things like Discord which are quite
royalty purpose but at the same time we
tend to have quite a lot of issues
there are platforms like Zoom which on
the other hand are uh really good and
reliable but they are paid for or you
are limited to 45 minutes I believe it
was like that like a year ago and after
uh 45 minutes you the meeting would shut
down and you will have to start again
which is not really desired when you are
in the middle of a an important scene
so here are just some tips in general
this whole presentation will be about me
giving you tips uh which I consider to
be a good starting point but by any
change do not feel limited or
to use them
yes they are just something for you to
get inspired
um when it comes to notes we found out
that it's always best to what people are
all about so if you are used to using
Facebook a lot by all means create a
Facebook group and post information or
documents about your character and
sessions and discoveries to a Facebook
group me and my friends are really used
to using Discord so we have all the
notes on Discord we have different
channels for different kind of stuff
also we are using quite often Google
Docs and disks I I have a fool
will it works I'm sorry because my
internet is
running a bit slow but I hope
[Music]
I shared Google disk look like for
it was just a shared Google Docs uh
folder where we me my game master shared
okay I wrote the calls there from every
session he gave me a Visions because I
was playing for a uh for a fortune
teller and we exchanged it like that
because we both were used to using
Google documents and we were felt
comfortable with it also they are more
complex and I don't know fancy tools you
can work you can use like word of anvil
and again I will not even try to open it
because it would break my computer in
oh
probably I don't know uh map creators
then again you don't have to be fancy
when playing RPGs online oh generally
you don't have to be fancy when playing
any RPGs you can keep it simple but
sometimes if you have the time if you
have the energy if you
have the ideas you can make it more
fancier because your players will
appreciate it they will like uh
well-known Maps they will enjoy that
you're doing a fan art Graphics making a
custom soundtracks
it is something that elevates the game
just to a Next Level it is it is not
necessary for the players to enjoy the
story to enjoy their characters but it
is a nice thing to add so I listed here
a four major Max creators which I know
about and my friends are using I'm not
creating myself but I ask them what they
think about each of them
now uh dungeon draft and wonder draft
they are one-time purchase all of those
I'm listing here have some kind of free
trial
but
usually if you want and the free trial
is usually restricting you to create a
certain amount of maps but if you pay
you have more tools and unlimited amount
of maps you can create
now dungeon draft is uh for 20 I mean
dollars or Euros one-time purchase and
wondercraft is about 30. and they both
have really nice clean art they are
compatible
with a lot of gameplay platforms and in
general there is dungeon craft is
permanently for locations I want the
craft for a whole Maps but I mean
they can you can Google them up and you
can see for yourself if you like them I
love them
all the time
I couldn't leave without them
and Dungeon Park uh is subscribe monthly
for I don't know something about five
euros it's not so much
and it was really versatile nah
you don't have to use creators if you
want to go fancy create them up you can
do it all the way and draw it on a paper
then scan it and maybe run it through
Microsoft Paint or I don't know uh make
some red crosses there where the
treasure lies and you have a map and it
works just as well
you can download download some maps
which are already pre-created and are
free to use online and so on so if you
do not feel like creating a map you
don't have to but if you want to try it
here are the options
now and most important for the gameplay
I chose those five platforms of which
three I am regularly using and one I uh
know as a software but I'm not using for
RPGs
the one I'm not using for RPGs is
tabletop simulator we bought it during a
Corona because me and my friends wanted
to play uh
tabletop tabletop games
uh because we just love them and we had
flown of withdrawal symptoms when we
were shaking because we couldn't play
our uh our Palm so it was really bad so
it is really good for that
but I find it problematic if you have if
you do not have good computer because it
the software is quite demanding
and it's it can be from the beginning
weird to uh move in there because it's
like virtual virtual reality when you
are moving around the table and but you
have can have figures you can roll dices
it's really cool but from the point of
view when you want to be practical and
reach your information well and know
where everybody is and you'll find it so
good
uh then there is a roll 20. which is I
feel like it was one of the most used
one of the most used uh gameplay
Platforms in past few years it really
rocked up during Corona and I like it to
roll oh a rock I like it a lot because
it's super versatile you can do chat
games the text RPG I showed you earlier
we playing we are playing it on Roll 20
because we can whisper there we can have
multiple characters on One account
we can have character sheets we have
some space next to the actually I can
show you uh roll 20. I pre-loaded it
oh
excuse me talk
so this is uh
this is
um
yes
okay
so this is from 20 here sometimes our
game master sends us some uh pictures
here we have our text space when we are
texting for our characters I have
multiple characters on my account
because I am playing for some other
characters as well I can I we do not
have character sheets here but if we
would I could have them here and look
into them uh roll also offers you
uh to uh roll automatically
you know roll is really nice quite
simple intuitive you can get to it quite
easily it is for free and it offers you
everything you need to ex uh to execute
the campaign
and what is most important if it's not
very demanding you don't have to
download any app anything
Foundry with your tabletop and fantasy
grounds I find those two quite similar
they both are uh
applications you have to download
programs you have to download into your
device they are a little bit more
demanding when it comes to uh
to the computer but I am playing on a
little okay color and I'm doing fine
so do not worry you just cannot like at
the same time uh be I don't know
playing poker online but nobody wants
that uh therefore the similar I am using
fantasy grounds and I really like how
how supportive they are for players who
are playing with rule
rule-oriented RPGs for the first time in
fantasy grounds you have uh character
sheets and they are helping you
calculate how many and which devices you
are rolling what you are adding for
bonuses and it's really good once you
enter all the that data of your
character in it's really easy to use the
character which is nice uh
it is paid service though only one
person
actually only one uh the game master has
to own the game to be able to invite
anybody else and from what I know when I
ask my friends it usually is that the
party
everybody pays a bit from the whole
amount and then they are sharing the
the entrance code
or the yeah the entrance code so
that's usually how it works from what I
heard and when it comes to something
really
uh super easy to start working with no
login no downloading immediate
um
usage uh we are using all bear Rodeo
which is on my own uh web application
or web app when you where you upload
your map
and other players can join with a code
you send them and you can
use uh things like folk of War which are
which is helping you to answer on
to make some things not visible
or you can use tokens you can use some
basic marking stuff
and that's really all you need so if you
are playing your Campaign which was
usually which was originally not
supposed to be using a map but you are
in the middle of a fight or somewhere
and players seems to be seem to be
confused and not sure where they are how
many Orcs or doors they are seeing you
can use Alba Rodeo it takes no time to
make it run everybody is uh you can see
the map in a moment they can move their
tokens you can allow them to see what
you want them to see and it is really
user friendly it is super simple
thank you
and of course and Francis as Francisca
mentioned details details really matter
and
I recommend them uh music you want to
have some nice background
chattering or light flutes or whatever
comes to your mind that would be fitting
uh we sometimes have a our game master
is uh he likes writing songs so he is
writing our
are songs that are part of the story for
instance there is a riddle hidden in in
the song we have to listen to the song
in a Tavern and then figure where we are
supposed to go or what is happening from
the song which can be real fun and it
again makes you engaged in different way
and Graphics uh make it look nice uh
allow players encourage your players to
have a profile pictures of their
characters uh draw fan art if you are
artistic person may things look nice
show your players pictures when you can
you know
just make colorful and engaging and fun
now what I feel uh to be a real
advantage of playing online is that for
instance with music and your game master
decides that some music is suitable for
some scene you don't have to accept his
what is it design choice
because you can simply mute this new the
source of uh of the music and you can
put on your own music which I actually
am using quite often because I am really
some cracky person and I am creating my
own soundtracks for each campaign for
each character
and not so often what game master is
playing really
goes with what I have in mind so I'm
playing my own music in a background
while I'm playing with others this would
be really hard if we were in one room in
person so
it's a nice
actually I wanted to let you know about
this Advantage you have
and
it's pretty much all for me be aware of
your limitations of online be prepared
for uh online softwares to not work
because I did not have one single
session where everything would work
finally like not single one or
somebody's internet were down somebody's
connection was unstable somebody's
microphone was not working
somebody's cat jumped
from I don't know somewhere and break
something and something was not working
every time so count on it uh make during
the session zero talk with others what
will you do when uh technical issues
occur
will you continue without the player
will you be waiting for the player if
you will be waiting for how long
do they have 15 minutes to repair it if
they do not prepare it in time we will
continue or will you end the session for
the day you know it's good to
have these things pretty cited in
advance so then you know what you can
work with
uh now what I said before different game
different styles of some games need to
be need to have really good video so you
can see what others are doing how they
are I don't know they are smiling if
they are not at this game do not really
need video at all
uh some need some specific uh writing uh
writing stuff I don't have words I'm
sorry for instance when we are playing
our text RPG we need to have an option
to whisper to each other
so that's why we chose raw because it
was the best we could find uh best uh
software we could find that would suit
our needs and don't be afraid to keep it
simple
uh if you
have time energy you can improve your uh
your campaign but do not get a super
over focused on creating Maps when you
do not even have basic story when you do
not even have players Maybe
you know
start from the beginning and build it up
and that's pretty much it
so thank you Barbara I think you uh
clear enough I wonder if uh is there any
question about this uh if some of you
are some thoughts who wants to share
and really you don't have to be afraid
to ask or comment on anything
we are here to introduce you to what we
like and what we feel is valuable and we
want you to understand it and or and we
will be super happy to tell you anything
about it really
foreign
now I'd like uh to talk with you about
something a bit more practical
um
because in this kind of field we there
are a lot of words that must be spoken
but uh in the end it's all about uh what
are you gonna do
and um I'm trying I would like to talk
about role 20 some Basics information
that you need to know in order to play
to run a role-playing game a digital one
so I will share the screen
I don't know if you can see the screen
okay great yes we can uh this is a a
common profile on Roll 20. uh as Barbara
said rule 20 is one of the most popular
user friendly platform but even though
it's the most user probably one of the
most user-friendly there are some
Notions uh to know and we today we
talked about this
so before
um
before the game you're supposed to
create an account a free one year it's
also okay even though the premium one
can unlock a lot of uh cool features
let's keep with the premium the the the
free one it's gonna be okay for now
so we
go here
and this is for for instance uh a common
game that you can easily create
and hit the launch game button
roll 20 is gonna prepare some things and
then we'll put you probably on a very
blank chord something like this at the
beginning there's a grade I don't know
if you can see
it's gonna be a blank thing actually
in this blank thing that we call scene
uh we can put uh images like Maps like
the the one Barbara said or PNC portrait
Landscapes or whatever you think you
might need that help you to tell the
story so just consider these scenes that
you can
add
from this left up Corner very easily
consider the screams as spaces for you
to experiment to create
this for instance I put this image but
actually you can put whatever image you
want
and today let's try to talk with a very
basic uh very basic story
but before uh talking about this let's
try to go uh toward first things to know
so number one
um the game
uh the story and the platform as we said
so the game DND 5e is gonna be okay for
a beginner but uh
in even Advanced people tend to like
this game uh even though
um there are many others uh uh actually
and not very fine fond of uh this game
but I I know that it's uh there's a huge
Community it's pretty easy after all and
it's very well supported with a lot of
materials that can be downloaded or both
for you to uh run Chronicles and and
stuff
second part second Point as Barbara said
the the audio video on Roll 20 actually
tends to be unpredictable on Roll 20. uh
even though it's possible uh that's why
Barbara suggested you to to try other
Alternatives like uh for example Zoom or
Skype or whatever your Discord or
whatever you like actually and my
suggestion is to keep it separate so uh
roll 20 is best used uh just for the
game normally and on the other hand you
can run a Discord or a Skype calls or
whatever you need to to establish the
link for the audio video things
and then the third Point uh it's about
the material uh before entering the roll
20 things I suggest you to uh to collect
some materials and the materials can be
collected uh once again as Barbara said
on Pinterest on Google on uh internet
pretty easily actually uh for example if
you uh just like I don't know search a
fantasy Tavern
I don't know what's gonna happen
you just click right here put the images
and then bam
Thorns of
portraits some of uh cool things that
you can use at your advantage because
they are free and you can download them
and you can just put inside your game
pretty easily actually
and so my suggestion is once again to
prepare a little bit before roll 20. so
it's gonna be a bit smoother when you
prepare the session
then some practical stuff uh let's say
you have done all of it or most of it
you're in a blank space and you're
supposed to know how to move so the pen
is with the right click on the mouse you
can do like this
you can create the little hand and uh
you know we can Pan the the visual but
you can also zoom in or zoom out with a
little wheel on your mouse so with these
two commands you control pretty
everything the left clicking it's
actually about more uh the selecting
option in the left up corner you can see
the select uh tool I'll select the
little square on the left up corner and
you can actually move the things this is
for a text but you can move uh images or
tokens
what about the tokens so tokens let's
say there are little figures little
images or your uh of the people on your
map we are gonna talk about this with a
map so it's a bit easier for you to
understand but it's uh actually it's a
very simple concept there is a map and
there are all the things you can move
that represent the character in the map
moving so it's gonna be really easy when
I'll show you the map in front
the fifth point the division in scenes
as I said here in the patch page two bar
on the right up corner you can see the
the scenes some of the scene I already
prepared but it as I showed you it's
really easy to to create new pages just
one click and then you can just go
inside whatever you think you might need
this for example is an interior location
of a church or a temple or something
like this
um with the visual impact you might
notice that they're a bit easier for you
to to be engaged to be to uh to be part
of it the narration but there's of
course there's also going to be a little
of narration a cool master will give you
some cool description of what you feel
inside of this place why you are in this
place and what you want to obtain what
your uh what's your purposes uh maybe
someone you want to meet
or um I don't know you there are tons of
possibility depends on the story so as I
said previously also the story uh can be
really uh uh it's actually really
important and I suggest you to to have
uh the clearest uh idea about the story
you want to tell because this will save
you tons of time
and today uh
this is the grid as I you probably might
see this is gonna help you to move the
tokens
I'll show you one
let's say this one is going to be okay
here it is I don't know if you can see
this uh the little uh Ginger guy
I think it's a dwarf or nomesh probably
and uh this token uh as part of the
material you can easily find on internet
is gonna be uh probably one of the
character uh ruled by one of your
players and you can move it with the
arrows on your keyboard or with your
mouse or whatever you want to just
whenever you wherever you want and this
is gonna be handy with a map on the
background
I'll show you
this one this is a Sci-Fi setting for
example
zoom out a little bit so it's probably
as some facility of some sort of
probably a spaceship and uh these are
tokens
they are a bit different as you might
notice but it's the same the same
concept actually the red guys are
supposed to be at the enemies the the
really tough guy who want to do
something and this is this uh the
protagonist as I said the token can be
moved pretty easily and uh you it's
um it's helpful in order to recreate uh
conflicts and battles in particular
during those
points the map can be really handy
during the narration the the talking
like you met you meet someone some guy
and you talk with him and doing stuff
like that it's it's not really a
necessity but it can be a necessity a
bit more during the conflicts because uh
some of your players can ask you okay
but where am I exactly uh am I in front
of the bad guys I might am I out there
side and this kind of things is really
Troublesome if you consider that our
role-playing game party can be three
four five or six people or maybe more
and this can be a bit confusing if you
rely just on your chat on your narration
or your storytelling because you're
supposed to make the clear thing for six
people or more but with a map with
something like this it can be a bit
easier so if players say okay I don't
want to fight with them they're seeing
tough I just want to escape it's a bit
easy for all the other people to
consider where is the the person in
particular and how to deal with that in
real time
so uh this is the main use of the grid
the map and the tokens
let's come back a bit and let's talk
about uh seven the point number seven
the layers and the stratification
uh so um in row 20 but also in other
virtual tabletop there's this concept
it's about the layers and normally there
are there are at least three layers the
map layer the token layer
as I show you like this but also the GM
layer so this is about a bit more for
the narrator for the storytelling in
order to participate in this you don't
need to know the concept of layer but if
you want to run a game of course you do
because uh
for example if we want to continue in
this part let's say we have this
situation this protagonist is supposed
to I don't know keep this item it's
supposed to be I don't know uh an
artifact or a bomb or whatever you think
you need
uh but probably
um let's say you don't want to show him
immediately that he is right there maybe
it's concealed uh in some way hidden in
some aura or whatever and you can put it
in the GM layer
you might see that now the token is OPAC
and this is uh because players is not
are not uh supposed to see this item
anymore but we see SDM because it's the
GM layer let's consider them as a
stratification of the hidden objects
this is for the token the token layer so
um it's more about the the thing that
moves around the area and normally our
characters of or antagonists like this
and they are pretty easily to to move as
you see but there's also another layer
the map layer in which there is the
image of the map itself
so it's a bit a way for the roll 20
things to to clean a bit word out the
things in and in which layer normally
we'll you will start to recreate
something like this just putting the map
in the map layer and you can do it like
uh putting an image right clicking
like this and you can see this layer and
you uh my advice is to put the the map
probably in the uh
the the layer I've been talking about
the map layer because you won't move
anymore
because uh we will move to the upper
layer to the Token layer
right now
and so in this layer when I click on the
map and nothing is moving and it's a bit
more stable and you can as a DM move
freely all the tokens around without the
fear of moving also the map you know you
can you can do a bit more of chaotic
things let's
like this
I'm moving the whole map away and that
can be a bit confusing for the people
so just keep this in mind the map layers
for the map very easy the tokens are for
the tokens layer you wouldn't bet and
finally the GM layer this is completely
optional it's okay just to consider the
first two the map and the token are okay
but if you want to I don't know to show
the players something that appeared
immediately for for example the
antagonist maybe they were invisible for
some armor or for whatever reason you
can put for before in the GM layer then
go
in the uh the GM layer overlay and the
left up corner and From This Moment
put it in the token layer when you
decide you want to show to the player
like this bam and comes back from being
opaque
to being fully visible
so this is just a concept to keep it in
mind and I suggest you to experiment
because I think that it might be a bit
more astonishing at the beginning but
it's very easy when as soon as you get
into it and as soon as you try it
so these are the things I wanted to talk
about that from the very beginning and
now we dive a bit into a story
uh the story
um let's say uh it's let's keep in mind
a very simple story
this let's say that this guy
this is a a portrait once again I
downloaded all the images I put in there
and uh let's say this guy is supposed to
uh accompany you ask you to to be with
him uh for um
to to be to fight
uh some enemies that uh are inside of a
strange place now let's talk about this
uh fantasy setting and uh let's talk
about a swamp for example or a forest
and if the party accepts probably after
a journal
you will find something like this the
right spot the entrance of this strange
Tower and as soon as you go inside of it
you will find that it's connected
with some caves underground and this and
the things can be tricky of course I'm
just skipping and just moving forward
but in every place for every encounters
the DM will talk about this we'll
describe a lot of the things that
happens wait for the players to answer
and go on
the party explorers the the caves but
then find out
that are not so easy
to be explored this can for example is a
map it's a completely different uh thing
but it's uh share the the things that we
needed a cave
so
let's bring again our little guy
that represent the whole party the whole
group
and actually we can move it and decide
to explore the caves
there are several decisions to be made
you can go in opposite way
you will find uh obstacles probably you
can find antagonists traps or whatever
and when we go from the very end of it
let's say here
it will probably find a bad guy
it's a kind of a monster or something
like this and after a huge fight a cruel
one
there's a little plot twist
and it kind of he discovers the parties
discovers that the the guy from the
beginning is actually someone who just
wants to exploit the party and the the
death of the party living alone before
the main conflict
this is just a simple story you know but
if the party is succeeding uh facing the
antagonist the monster the dragger or
whatever you want to call it and uh he
succeeded in finding uh the truth and
come back from the the dangerous place
a story has been unfolded you know and
the party can just decide if uh look
after this guy that betrayed the party
or just moving on or whatever it's up to
the party
but this is just an example for me to
show you how simple can be to to
describe a story it's just about how the
flow is and what kind of uh
um what kind of pictures what kind of
maps what kind of tokens you might need
even though at the beginning I know it's
really difficult because in particular
when you're a beginner you don't know a
lot of stuff that's why it's important
to experiment
and don't be afraid to to to do some
mistakes it's really okay it's really
unnatural for the flow but the point is
that when you step forward step into the
process so you will find that uh rule 20
but in general a lot of virtual tabletop
can at your can be at your disposal to
tell the stories and if you are a
facilitator if you are a YouTube worker
you can use
this kind of Storytelling to to uh to
follow your objective to follow your
aims educational one
for example you can put some tests some
riddles some
mathematic things in order to uh to open
a sealed a magic seal door or whatever
some linguistical riddles
and that's can be useful if you think
that maybe this play is
um is for I don't know uh foreign people
that still might uh understand your
language and can be used in a lot of
different ways
so this is just a very simple thing
and I don't want to talk uh much more
because
I'm afraid I can
put some too much material from the
beginning but just keep in mind that the
the for the visual part you will work
with the steps these scenes and for the
Music Park you will work in this
category over here and you just you know
you can add some uh
some tracks you probably already uh
downloaded and just put inside your game
because as Barbara said it's really
important and the details in the uh this
kind of role-playing games are very
fascinating I can be a loot a huge
difference
so I think uh that's pretty much it uh
but if some of you ask some question
feelings are false or you some of you
ever tried as a DM or maybe just as a
player it's okay if you want to talk
foreign
I also think it would be nice to mention
that a lot of gameplay softwares like
row 20 uh fantasy grounds uh Foundry vtd
offer you to buy or use pre-made
campaigns when you do not feel like
creating your own story or you just like
something you've seen somewhere you can
use that for instance when there was a
new system of city of mist we wasn't
sure if we weren't sure if we want to
buy the core books and start playing by
the system so we bought a One-Shot uh
played on Roll 20 and the advantage of
the pre-create one shots or campaigns in
general is everything is set up you have
the maps finished you have the tokens
you have the story you have the
encounters
and you are just executing you as a game
master the story for others and that is
some people think that this is uh
cheating or something it definitely it's
not you are giving it your Creative
Energy and you are uh making the story
come come to life so this is just
um I mean for you if you do not feel
like creating Your Own Story just yet
you can use pre-creative campaigns which
are uh compatible with uh most of the
gameplay tools
sure I completely agree uh and I was
thinking that uh even in other Arts if
you think about it like
in paintings even Raphael or
Michelangelo at the start they started
copying other things already made
for and you know and to to interiorize
the autonomy and this is very much
applicable to to our setting to our
things it's in my opinion it's uh and
it's an art a completely an art by
itself and uh at the beginning if you
copy it's uh just is completely fine and
can help you a lot during the struggle
of the very few day every first days as
a dungeon master and uh yes it can be a
bridge toward your expectations
what do you think about this does
anybody wants to say something
I'm not sure if this is a demonstration
of uh attention lost or it just we left
you speechless isn't it or if they were
just too good work
it's okay
[Music]
um
even if you want to say something in the
chat it's it's also okay
um
so if some of you is a bit shy don't
don't be afraid at all you can just chat
and
[Music]
um
regarding in the final part regarding
the a little assignment we we have been
talked a lot today but I agree I think
that it's uh very important to do to
keep it practical to keep it simple and
there's uh there's no an easier way to
do that if you just just try to
experiment so that's why
I want to share with you this
little slide over here
a little assignment if some of you wants
to try once the experiment it's not
about a test it's just for yourself you
know for your personal growth and
I dare you to try and to prepare an
online LARP or role-playing game
it's it's okay to copy as I said it's
okay to download a free material it's
okay to experiment because this can be
the real difference between between uh
you know some that just uh didn't tried
but uh or on the contrary some that uh
instead uh stepped forward and make the
difference actually
and if some of you want to try in during
the the last uh webinar uh the fifth
webinar uh we will talk about this and
you will find colleague of ours to talk
about it
so thank you
for your attention
thank you for your presence for you
thank you for everything we I hope that
uh it was somehow interesting
and uh
I think that's it from my side I don't
know if uh Barbara or Elias or wants to
say something
thank you very much uh Francisco Barbara
um from my side I will be sending you
the evaluation forms of uh this webinar
and some extra information so feel free
to fill it up which uh takes one to two
minutes but it's very very helpful for
us the organizations and the whole
project itself thank you for your
attention
and I thank you for coming here for
being interested into RPGs and Lars
hopefully you will make your own
campaigns soon enough
and so
I think that's it and uh goodbye
everybody
and uh
uh have a great evening and uh hopefully
a bright future in the role-playing game
stuff
thank you good night bye bye everybody
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