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These are the user uploaded subtitles that are being translated: 280 00:12:10,860 --> 00:12:13,459 real 281 00:12:13,700 --> 00:12:19,820 so this is about friendly neighbors 282 00:12:16,079 --> 00:12:19,820 everyday life learning process 283 00:12:20,399 --> 00:12:26,220 in contrast non-formal education refers 284 00:12:23,579 --> 00:12:29,000 to plant and structure personal and 285 00:12:26,220 --> 00:12:32,399 social education programs and processes 286 00:12:29,000 --> 00:12:34,860 designed specially designed to improve a 287 00:12:32,399 --> 00:12:37,560 range of skills and competences outside 288 00:12:34,860 --> 00:12:39,120 the formal curriculum so the former 289 00:12:37,560 --> 00:12:41,420 curriculum I'm talking about schools and 290 00:12:39,120 --> 00:12:43,620 University of course this is informal 291 00:12:41,420 --> 00:12:45,600 and outside this 292 00:12:43,620 --> 00:12:47,880 this is kind of personal and social 293 00:12:45,600 --> 00:12:49,560 education program and process it's 294 00:12:47,880 --> 00:12:52,639 especially designed to develop some 295 00:12:49,560 --> 00:12:52,639 special skills 296 00:12:54,240 --> 00:12:58,200 so a through the exchange of experience 297 00:12:56,220 --> 00:13:00,360 opinions and values of people from 298 00:12:58,200 --> 00:13:02,579 different social and cultural and 299 00:13:00,360 --> 00:13:05,040 educational backgrounds stereotypical 300 00:13:02,579 --> 00:13:06,839 thinking patterns are broken 301 00:13:05,040 --> 00:13:11,760 so normally you mix up some kind of 302 00:13:06,839 --> 00:13:14,519 groups and it's all about that the 303 00:13:11,760 --> 00:13:18,180 process practical skills and abilities 304 00:13:14,519 --> 00:13:18,180 practices also 305 00:13:18,779 --> 00:13:25,040 one advantage of this method method 306 00:13:22,620 --> 00:13:28,380 of working especially with young people 307 00:13:25,040 --> 00:13:30,720 and that's why we made this program for 308 00:13:28,380 --> 00:13:33,480 trainers and youth workers 309 00:13:30,720 --> 00:13:35,940 is to relieve the pressure of the formal 310 00:13:33,480 --> 00:13:38,700 and institutionalized context and create 311 00:13:35,940 --> 00:13:43,019 space for free expression to increase 312 00:13:38,700 --> 00:13:45,600 interaction creativity and motivation 313 00:13:43,019 --> 00:13:48,240 and as mentioned about have fun as well 314 00:13:45,600 --> 00:13:50,160 so we'll try to increase also these kind 315 00:13:48,240 --> 00:13:51,300 of superpowers everybody has I referred 316 00:13:50,160 --> 00:13:54,180 to in the beginning 317 00:13:51,300 --> 00:13:56,639 imagination and creativity 318 00:13:54,180 --> 00:13:58,920 non-formal education takes place in 319 00:13:56,639 --> 00:14:01,920 places like youth organizations maybe 320 00:13:58,920 --> 00:14:04,079 you have one sports clubs theater groups 321 00:14:01,920 --> 00:14:06,959 everybody everything where young people 322 00:14:04,079 --> 00:14:10,139 need to do projects together play games 323 00:14:06,959 --> 00:14:12,839 talk camp in the Music Theater for 324 00:14:10,139 --> 00:14:16,620 example can be everybody's everything or 325 00:14:12,839 --> 00:14:19,019 even life rules life is an open game or 326 00:14:16,620 --> 00:14:22,920 role-playing game of any catch 327 00:14:19,019 --> 00:14:25,079 so here imagine oh 328 00:14:22,920 --> 00:14:28,139 for my education yes educational 329 00:14:25,079 --> 00:14:30,600 institutions as I mentioned uh they are 330 00:14:28,139 --> 00:14:32,279 structured planned facilitated and we 331 00:14:30,600 --> 00:14:35,220 start with kindergarten 332 00:14:32,279 --> 00:14:36,600 schools colleges universities normally 333 00:14:35,220 --> 00:14:38,459 you finished up with some kind of 334 00:14:36,600 --> 00:14:41,940 diploma or degrees 335 00:14:38,459 --> 00:14:44,160 and we get a official qualification 336 00:14:41,940 --> 00:14:46,320 the informal learning is everyday life 337 00:14:44,160 --> 00:14:49,620 and groups deliberate self-direct 338 00:14:46,320 --> 00:14:51,660 learning unstructured it's not fully 339 00:14:49,620 --> 00:14:53,000 structured if you get to know fishing by 340 00:14:51,660 --> 00:14:56,160 rent there 341 00:14:53,000 --> 00:14:57,480 spontaneous self-motivated it's about 342 00:14:56,160 --> 00:14:58,980 personal development and 343 00:14:57,480 --> 00:15:00,839 self-fulfillment but you don't get a 344 00:14:58,980 --> 00:15:03,000 qualification so even if you rent that 345 00:15:00,839 --> 00:15:05,220 took you I don't know every Autumn 346 00:15:03,000 --> 00:15:06,420 holiday to fishing sorry about the 347 00:15:05,220 --> 00:15:07,740 example 348 00:15:06,420 --> 00:15:09,240 um you don't get a qualification that 349 00:15:07,740 --> 00:15:11,579 you're a good fish 350 00:15:09,240 --> 00:15:14,519 but we are at the non-formal 351 00:15:11,579 --> 00:15:16,980 point so this is extracurricular 352 00:15:14,519 --> 00:15:18,720 trainings it's structured you thought 353 00:15:16,980 --> 00:15:21,180 about it like the webinars are just one 354 00:15:18,720 --> 00:15:22,800 part of it it's planned and it's 355 00:15:21,180 --> 00:15:24,779 facility agent 356 00:15:22,800 --> 00:15:27,240 there are courses workshops and seminars 357 00:15:24,779 --> 00:15:29,220 or trainings with some kind of trainers 358 00:15:27,240 --> 00:15:32,040 um and you get skills and capabilities 359 00:15:29,220 --> 00:15:33,839 but you don't get a certification so we 360 00:15:32,040 --> 00:15:36,360 don't get a special PDF to print out 361 00:15:33,839 --> 00:15:38,220 that you say okay no I'm a tested I 362 00:15:36,360 --> 00:15:39,839 don't know a role-playing trainer this 363 00:15:38,220 --> 00:15:42,079 is not effective 364 00:15:39,839 --> 00:15:42,079 foreign 365 00:15:42,540 --> 00:15:47,699 so um beside the activities and the 366 00:15:45,420 --> 00:15:50,220 webinars the workshops we also have a 367 00:15:47,699 --> 00:15:52,320 manual and of course yeah the training 368 00:15:50,220 --> 00:15:55,100 in Rome in September we are still some 369 00:15:52,320 --> 00:15:55,100 places free 370 00:15:55,800 --> 00:16:02,120 so dealing with the topic of non-formal 371 00:15:59,519 --> 00:16:02,120 Education 372 00:16:02,420 --> 00:16:08,279 in the chat 373 00:16:05,100 --> 00:16:10,380 um one advantage big benefit of this 374 00:16:08,279 --> 00:16:12,920 method of working 375 00:16:10,380 --> 00:16:12,920 foreign 376 00:16:15,380 --> 00:16:20,579 range of activities 377 00:16:18,480 --> 00:16:22,560 remember the four year before 378 00:16:20,579 --> 00:16:25,199 there's a lot of things you can do like 379 00:16:22,560 --> 00:16:28,019 practical things hand crafting even 380 00:16:25,199 --> 00:16:31,139 theater skills like gesture training 381 00:16:28,019 --> 00:16:33,240 vocational training voice training which 382 00:16:31,139 --> 00:16:34,860 is also can also be part of the role 383 00:16:33,240 --> 00:16:37,259 playing game so non-formal education 384 00:16:34,860 --> 00:16:39,420 methods are very diverse and have a wide 385 00:16:37,259 --> 00:16:41,759 range of learning needs 386 00:16:39,420 --> 00:16:44,459 going through workshops training courses 387 00:16:41,759 --> 00:16:48,240 seminars and conferences simulations 388 00:16:44,459 --> 00:16:51,360 case studies debates role plays team 389 00:16:48,240 --> 00:16:55,079 games theater as well problem solving 390 00:16:51,360 --> 00:16:58,019 methods etc etc the following key points 391 00:16:55,079 --> 00:17:01,079 are important sub-aspects of non-formal 392 00:16:58,019 --> 00:17:03,540 Education it is voluntary it's main part 393 00:17:01,079 --> 00:17:05,280 don't force kids to do a pen and paper 394 00:17:03,540 --> 00:17:08,400 Workshop 395 00:17:05,280 --> 00:17:10,620 doesn't work out it's accessible to all 396 00:17:08,400 --> 00:17:12,839 it's an ideal 397 00:17:10,620 --> 00:17:15,839 it's often organized process with 398 00:17:12,839 --> 00:17:17,220 educational goals it's participative you 399 00:17:15,839 --> 00:17:18,240 should include everybody in the best 400 00:17:17,220 --> 00:17:20,339 case 401 00:17:18,240 --> 00:17:22,020 it's based on inclusion of individual 402 00:17:20,339 --> 00:17:24,600 and group learning with a collective 403 00:17:22,020 --> 00:17:26,339 approach so leave no one behind this 404 00:17:24,600 --> 00:17:28,380 Collective approach of inclusional 405 00:17:26,339 --> 00:17:30,900 inclusion as well 406 00:17:28,380 --> 00:17:34,200 it's integrated and process orientated 407 00:17:30,900 --> 00:17:36,120 it's based on experience and action 408 00:17:34,200 --> 00:17:39,260 and it's organized on the basis of the 409 00:17:36,120 --> 00:17:39,260 needs of the participants 410 00:17:45,720 --> 00:17:48,260 that's right 411 00:17:50,039 --> 00:17:54,240 what is particularly important yes it's 412 00:17:52,740 --> 00:17:56,460 based on the voluntary approach it 413 00:17:54,240 --> 00:17:57,780 enables participants to know him or 414 00:17:56,460 --> 00:18:00,240 herself better 415 00:17:57,780 --> 00:18:02,700 to analyze him or herself 416 00:18:00,240 --> 00:18:04,980 to take stock of his or her skills and 417 00:18:02,700 --> 00:18:06,900 abilities while getting him or used to 418 00:18:04,980 --> 00:18:09,120 take initiative within the group and 419 00:18:06,900 --> 00:18:11,100 measuring their impact 420 00:18:09,120 --> 00:18:13,140 sorry about a lot of words I'll try to 421 00:18:11,100 --> 00:18:15,600 sum it up in some kind of visual 422 00:18:13,140 --> 00:18:17,880 examples yeah 423 00:18:15,600 --> 00:18:21,240 so co-responsibility and core decisions 424 00:18:17,880 --> 00:18:23,160 are on the one hand goals of the work 425 00:18:21,240 --> 00:18:25,679 with children and young people and on 426 00:18:23,160 --> 00:18:28,440 the other hand basic principles of the 427 00:18:25,679 --> 00:18:30,900 methodology which can be focused and 428 00:18:28,440 --> 00:18:32,460 implemented very well especially in 429 00:18:30,900 --> 00:18:36,299 role-playing games 430 00:18:32,460 --> 00:18:38,360 as we'll see participated particularly a 431 00:18:36,299 --> 00:18:40,320 method of role-playing games 432 00:18:38,360 --> 00:18:42,960 Intercultural communication and 433 00:18:40,320 --> 00:18:44,700 perception can be taught 434 00:18:42,960 --> 00:18:46,980 playing different roles which are not 435 00:18:44,700 --> 00:18:49,440 quite 436 00:18:46,980 --> 00:18:51,179 primarily about winning this is not 437 00:18:49,440 --> 00:18:53,280 about winning there's no winner at the 438 00:18:51,179 --> 00:18:56,100 end of this case but about the 439 00:18:53,280 --> 00:18:58,440 experience of playing itself is a very 440 00:18:56,100 --> 00:19:01,500 effective way of experience firsthand 441 00:18:58,440 --> 00:19:03,179 what Intercultural differences are 442 00:19:01,500 --> 00:19:05,460 how they are perceived by different 443 00:19:03,179 --> 00:19:08,280 people and how they react to them so 444 00:19:05,460 --> 00:19:10,320 just imagine a nerdy example a dwarf 445 00:19:08,280 --> 00:19:12,660 talking to an elf this is actually 446 00:19:10,320 --> 00:19:15,000 Intercultural experience 447 00:19:12,660 --> 00:19:17,660 besides all the fun that develops from 448 00:19:15,000 --> 00:19:17,660 this method 449 00:19:20,640 --> 00:19:23,940 so 450 00:19:21,780 --> 00:19:25,799 we come now to the connection of 451 00:19:23,940 --> 00:19:27,419 non-formal Education to love and 452 00:19:25,799 --> 00:19:30,240 role-playing game I think I started with 453 00:19:27,419 --> 00:19:33,900 it as well so as a well-known online 454 00:19:30,240 --> 00:19:36,360 area describe the role-playing game 455 00:19:33,900 --> 00:19:38,460 in game science role-playing game is a 456 00:19:36,360 --> 00:19:40,500 form of game in which players take on 457 00:19:38,460 --> 00:19:44,460 roles of real people fictional 458 00:19:40,500 --> 00:19:46,620 characters animals or even objects 459 00:19:44,460 --> 00:19:48,360 he sent me the players their own parents 460 00:19:46,620 --> 00:19:49,919 teachers and friends but also desire 461 00:19:48,360 --> 00:19:53,539 characters from the fields of Adventures 462 00:19:49,919 --> 00:19:57,539 animals such as dog cats or machines 463 00:19:53,539 --> 00:20:00,900 such as motorbikes or airplanes 464 00:19:57,539 --> 00:20:03,240 play scientists are warwicks describe 465 00:20:00,900 --> 00:20:06,299 the idea behind this very popular type 466 00:20:03,240 --> 00:20:09,120 of playing as being someone else to to 467 00:20:06,299 --> 00:20:10,980 play so this is also experience 468 00:20:09,120 --> 00:20:14,460 different kind of world 469 00:20:10,980 --> 00:20:17,100 two guys of another individual 470 00:20:14,460 --> 00:20:18,960 this method of being someone else as a 471 00:20:17,100 --> 00:20:21,000 fictional character for example well 472 00:20:18,960 --> 00:20:23,100 completely with completely different 473 00:20:21,000 --> 00:20:25,500 characteristics 474 00:20:23,100 --> 00:20:28,260 imagine I'm playing a dwarf I'm not like 475 00:20:25,500 --> 00:20:30,299 180 tall I'm very small but I'm much 476 00:20:28,260 --> 00:20:32,700 more stronger than them 477 00:20:30,299 --> 00:20:34,260 um so different characteristics for 478 00:20:32,700 --> 00:20:37,520 example is already known from the feet 479 00:20:34,260 --> 00:20:37,520 of acting in theater 480 00:20:38,940 --> 00:20:42,919 in role play however it is much more 481 00:20:41,220 --> 00:20:46,200 about the participants themselves 482 00:20:42,919 --> 00:20:49,039 shaping and forming the roads it is 483 00:20:46,200 --> 00:20:52,740 about free improvisation with certain 484 00:20:49,039 --> 00:20:54,299 parameters in acting and speaking 485 00:20:52,740 --> 00:20:57,120 it doesn't matter if you're live role 486 00:20:54,299 --> 00:20:59,400 playing H name or even nerdy tabletop 10 487 00:20:57,120 --> 00:21:01,320 and paper round it's free improvisation 488 00:20:59,400 --> 00:21:04,200 with certain parameters 489 00:21:01,320 --> 00:21:07,260 it is not about memorizing prefabricated 490 00:21:04,200 --> 00:21:09,419 texts and acting exclusively according 491 00:21:07,260 --> 00:21:12,600 to instructions from a director so this 492 00:21:09,419 --> 00:21:14,160 is the main contrast to drama at drama 493 00:21:12,600 --> 00:21:16,740 class at high school this is not theater 494 00:21:14,160 --> 00:21:18,360 so nobody wrote this kind of text you 495 00:21:16,740 --> 00:21:22,940 have to act and imagine this kind of 496 00:21:18,360 --> 00:21:22,940 role you are free to fill it by yourself 497 00:21:23,000 --> 00:21:28,260 you can see being someone else is a 498 00:21:26,580 --> 00:21:30,360 fictional character with different 499 00:21:28,260 --> 00:21:32,400 characteristics 500 00:21:30,360 --> 00:21:34,500 you know this kind of method from acting 501 00:21:32,400 --> 00:21:36,179 in theater but in contrast to drama in 502 00:21:34,500 --> 00:21:37,679 high school it is about free 503 00:21:36,179 --> 00:21:40,320 improvisation and the participants 504 00:21:37,679 --> 00:21:42,539 shaping and forming their roles this is 505 00:21:40,320 --> 00:21:44,700 also a main part about if you facilitate 506 00:21:42,539 --> 00:21:47,480 this kind of opening workshop for 507 00:21:44,700 --> 00:21:50,840 participants how would they fill it 508 00:21:47,480 --> 00:21:50,840 completely slate 509 00:21:52,080 --> 00:21:54,080 um 510 00:21:55,440 --> 00:21:59,220 so 511 00:21:57,179 --> 00:22:01,380 especially the focus on free play 512 00:21:59,220 --> 00:22:02,100 without winners is essential there's no 513 00:22:01,380 --> 00:22:04,500 winner 514 00:22:02,100 --> 00:22:06,900 even the group is the winner the 515 00:22:04,500 --> 00:22:09,900 experience of slipping into other roads 516 00:22:06,900 --> 00:22:13,200 and thus perceiving other perspective is 517 00:22:09,900 --> 00:22:14,700 essential to not only for the fun Factor 518 00:22:13,200 --> 00:22:17,280 but also for the motivation of young 519 00:22:14,700 --> 00:22:19,980 people in particular to participate this 520 00:22:17,280 --> 00:22:21,360 is a voluntary approach remembered and 521 00:22:19,980 --> 00:22:23,460 also for the development of the 522 00:22:21,360 --> 00:22:26,100 following characteristics 523 00:22:23,460 --> 00:22:28,559 the ability to abstract also to put 524 00:22:26,100 --> 00:22:31,320 oneself in the shoes of other people or 525 00:22:28,559 --> 00:22:33,419 even cars or trees we mentioned that the 526 00:22:31,320 --> 00:22:35,100 empathy for itself and one others this 527 00:22:33,419 --> 00:22:37,799 is a team playing game 528 00:22:35,100 --> 00:22:40,980 creativity one of the superpowers 529 00:22:37,799 --> 00:22:45,419 spontaneity search for unusual Solutions 530 00:22:40,980 --> 00:22:47,460 also creativity and Imagination requests 531 00:22:45,419 --> 00:22:51,200 active listening 532 00:22:47,460 --> 00:22:51,200 and critical perception 533 00:22:55,260 --> 00:23:00,059 in addition role-playing also teaches 534 00:22:57,360 --> 00:23:01,860 other aspects that can contribute to the 535 00:23:00,059 --> 00:23:03,960 participants very individual character 536 00:23:01,860 --> 00:23:06,539 development so this is not only only 537 00:23:03,960 --> 00:23:08,460 about that group abilities and the team 538 00:23:06,539 --> 00:23:09,840 thing this is also about individual 539 00:23:08,460 --> 00:23:12,539 approach 540 00:23:09,840 --> 00:23:15,539 freedom of being someone else 541 00:23:12,539 --> 00:23:18,419 to change strength and weakness 542 00:23:15,539 --> 00:23:20,640 and one owns imperfections suddenly no 543 00:23:18,419 --> 00:23:22,559 longer have to play a role 544 00:23:20,640 --> 00:23:25,080 I will sum this point up because for me 545 00:23:22,559 --> 00:23:27,360 it's very important at the end but this 546 00:23:25,080 --> 00:23:29,640 is the main point that this is not only 547 00:23:27,360 --> 00:23:32,100 about team abilities it's a lot of 548 00:23:29,640 --> 00:23:34,440 things to do with teamwork 549 00:23:32,100 --> 00:23:36,600 even if you try to solve some quests but 550 00:23:34,440 --> 00:23:38,460 this is also beside without 551 00:23:36,600 --> 00:23:40,640 qualification because we are non-formal 552 00:23:38,460 --> 00:23:42,720 education context this is also about 553 00:23:40,640 --> 00:23:45,179 individual progress 554 00:23:42,720 --> 00:23:47,700 so role play is therefore suitable for 555 00:23:45,179 --> 00:23:50,159 multi-layered approaches to promoting 556 00:23:47,700 --> 00:23:53,580 the aspects mentioned around it always 557 00:23:50,159 --> 00:23:55,380 refers to dealing with and in a group 558 00:23:53,580 --> 00:23:57,000 also in a group 559 00:23:55,380 --> 00:23:59,280 team skills need to be learned and 560 00:23:57,000 --> 00:24:01,380 improved but it also refers to the 561 00:23:59,280 --> 00:24:03,740 reflection skills of the individual and 562 00:24:01,380 --> 00:24:03,740 sub 563 00:24:05,340 --> 00:24:08,820 so especially the design of certain 564 00:24:07,080 --> 00:24:10,620 scenarios for example the setting of 565 00:24:08,820 --> 00:24:12,840 fantastic Adventure worlds such as the 566 00:24:10,620 --> 00:24:15,360 Lord of the Rings by George Donald boy 567 00:24:12,840 --> 00:24:17,760 talking or Game of Thrones by George RR 568 00:24:15,360 --> 00:24:19,620 Martin sorry for this then push the free 569 00:24:17,760 --> 00:24:22,200 framework of the non-formal education 570 00:24:19,620 --> 00:24:24,659 sector so far in the background that the 571 00:24:22,200 --> 00:24:27,240 participants were probably not realize 572 00:24:24,659 --> 00:24:28,380 the first moment which skills they are 573 00:24:27,240 --> 00:24:31,200 training 574 00:24:28,380 --> 00:24:33,419 so the thing is if you create this kind 575 00:24:31,200 --> 00:24:35,460 of fantasy world or you take and fantasy 576 00:24:33,419 --> 00:24:37,320 world which is already created for 577 00:24:35,460 --> 00:24:40,760 example the lord of rings I mean it's 578 00:24:37,320 --> 00:24:40,760 Universe it's not just the book 579 00:24:41,000 --> 00:24:44,400 the movie sorry 580 00:24:43,440 --> 00:24:47,460 um 581 00:24:44,400 --> 00:24:48,840 sometimes the educational approach is so 582 00:24:47,460 --> 00:24:50,400 far in the background that they don't 583 00:24:48,840 --> 00:24:52,980 even know that they're training team 584 00:24:50,400 --> 00:24:54,900 abilities and later on therefore the 585 00:24:52,980 --> 00:24:58,500 reflection the evaluation is very 586 00:24:54,900 --> 00:25:00,240 important to show the participants that 587 00:24:58,500 --> 00:25:03,620 also individual skills are really 588 00:25:00,240 --> 00:25:03,620 trained in this method okay 589 00:25:03,840 --> 00:25:10,559 so designing and invention and playing 590 00:25:06,659 --> 00:25:12,720 in a row the playful development of 591 00:25:10,559 --> 00:25:15,240 reflective skills especially of soft 592 00:25:12,720 --> 00:25:16,980 skills and group dynamics can be 593 00:25:15,240 --> 00:25:18,000 implemented immensely well through this 594 00:25:16,980 --> 00:25:20,280 map 595 00:25:18,000 --> 00:25:22,740 because it's particularly gentle and 596 00:25:20,280 --> 00:25:24,960 subtle as I mentioned it can be all in 597 00:25:22,740 --> 00:25:28,320 the background in the kids sorry kids 598 00:25:24,960 --> 00:25:29,880 youngsters participants don't even know 599 00:25:28,320 --> 00:25:32,640 and of course it increases the 600 00:25:29,880 --> 00:25:35,480 superpower of creativity and Imagination 601 00:25:32,640 --> 00:25:35,480 as I mentioned 602 00:25:35,820 --> 00:25:40,320 it's beautiful 603 00:25:38,400 --> 00:25:42,000 in addition 604 00:25:40,320 --> 00:25:44,340 that's a good training aspect of 605 00:25:42,000 --> 00:25:45,419 physical social skills can also be 606 00:25:44,340 --> 00:25:47,820 changed 607 00:25:45,419 --> 00:25:49,679 this is determined by the focus of the 608 00:25:47,820 --> 00:25:52,320 method or the setting of The respective 609 00:25:49,679 --> 00:25:54,179 Adventure as your homework describe the 610 00:25:52,320 --> 00:25:55,799 target group of you're working with of 611 00:25:54,179 --> 00:25:57,360 the group you're working with 612 00:25:55,799 --> 00:25:59,340 it can be some kind of special things 613 00:25:57,360 --> 00:26:01,500 maybe they are not so into pen and paper 614 00:25:59,340 --> 00:26:04,320 rounds and just rolling Dice and imagine 615 00:26:01,500 --> 00:26:05,580 the world maybe the better approach for 616 00:26:04,320 --> 00:26:06,659 them there's some kind of handcrafting 617 00:26:05,580 --> 00:26:09,659 job 618 00:26:06,659 --> 00:26:12,000 and we'll go to examples later but this 619 00:26:09,659 --> 00:26:13,860 is just to have it in mind 620 00:26:12,000 --> 00:26:16,679 just like in theater body language 621 00:26:13,860 --> 00:26:18,539 intonation facial expression and 622 00:26:16,679 --> 00:26:22,020 gestures can also be trained depending 623 00:26:18,539 --> 00:26:24,600 on the roles one takes on and how the 624 00:26:22,020 --> 00:26:26,340 individual wants to develop it this is 625 00:26:24,600 --> 00:26:29,220 also about individual aspects of the 626 00:26:26,340 --> 00:26:31,640 group and also about every kind of 627 00:26:29,220 --> 00:26:31,640 participants 628 00:26:32,100 --> 00:26:36,120 so depending on the design for example 629 00:26:34,440 --> 00:26:38,640 for the creation of the appropriate 630 00:26:36,120 --> 00:26:41,460 atmosphere craft skills can even tested 631 00:26:38,640 --> 00:26:43,799 experience and improved for preparations 632 00:26:41,460 --> 00:26:46,200 an example if you're doing live flow 633 00:26:43,799 --> 00:26:47,820 action playing game so life role playing 634 00:26:46,200 --> 00:26:49,820 game 635 00:26:47,820 --> 00:26:53,039 um there can be some kind of workshops 636 00:26:49,820 --> 00:26:55,080 also to handcraft your own costumes if 637 00:26:53,039 --> 00:26:57,779 you have some kind of group which is not 638 00:26:55,080 --> 00:27:00,059 into I mention it pen on paper just do 639 00:26:57,779 --> 00:27:02,580 it like this and put the crafting 640 00:27:00,059 --> 00:27:04,860 Workshop where participants can really 641 00:27:02,580 --> 00:27:07,260 see what they do with their hands in 642 00:27:04,860 --> 00:27:09,679 some kind of wider context with a bigger 643 00:27:07,260 --> 00:27:09,679 background 644 00:27:11,880 --> 00:27:14,360 mm-hmm 645 00:27:15,320 --> 00:27:19,559 so especially in live role playing game 646 00:27:17,700 --> 00:27:21,240 as opposed to the Mind Games of the 647 00:27:19,559 --> 00:27:23,640 table tops penal paper and gamble the 648 00:27:21,240 --> 00:27:26,039 aspects are in the foreground 649 00:27:23,640 --> 00:27:28,440 why not scheduling level level working 650 00:27:26,039 --> 00:27:30,299 Workshop then create your own costumes 651 00:27:28,440 --> 00:27:32,220 why not hold the wood crafting Workshop 652 00:27:30,299 --> 00:27:34,320 to make the requisites 653 00:27:32,220 --> 00:27:35,580 we'll touch these examples as I 654 00:27:34,320 --> 00:27:37,980 mentioned later again 655 00:27:35,580 --> 00:27:39,600 so depending on the approach group goals 656 00:27:37,980 --> 00:27:42,120 and design role-playing is a holistic 657 00:27:39,600 --> 00:27:45,059 approach non-formal education it's less 658 00:27:42,120 --> 00:27:46,799 about what can of course be done green 659 00:27:45,059 --> 00:27:49,020 printers from towers and slaying dragons 660 00:27:46,799 --> 00:27:51,240 this is something a very stereotypical 661 00:27:49,020 --> 00:27:54,539 thing and it's just a part of it 662 00:27:51,240 --> 00:27:57,059 remember the bottleneck just the corner 663 00:27:54,539 --> 00:27:58,799 rather the method also offers very 664 00:27:57,059 --> 00:28:00,000 different starting points for the Youth 665 00:27:58,799 --> 00:28:02,279 workers 666 00:28:00,000 --> 00:28:04,080 which can be applied exactly to the 667 00:28:02,279 --> 00:28:07,080 needs and requirements of the respective 668 00:28:04,080 --> 00:28:09,480 Target or plagues as I mentioned in your 669 00:28:07,080 --> 00:28:11,820 homework and we'll come to it later 670 00:28:09,480 --> 00:28:15,860 so from the Pure Imagination to acting 671 00:28:11,820 --> 00:28:15,860 skills to handcrafting practical work 672 00:28:22,340 --> 00:28:28,740 so the next chapter is to choose a 673 00:28:26,279 --> 00:28:32,059 learning role for a live coaching World 674 00:28:28,740 --> 00:28:32,059 playing game or role-playing games 675 00:28:32,880 --> 00:28:39,679 so I made some examples 676 00:28:36,720 --> 00:28:39,679 to this point 677 00:28:41,159 --> 00:28:46,140 so to choose Gower is also related to 678 00:28:44,580 --> 00:28:48,179 your target group or the group 679 00:28:46,140 --> 00:28:50,100 youngsters or even participants doesn't 680 00:28:48,179 --> 00:28:51,179 have the youngsters which you're dealing 681 00:28:50,100 --> 00:28:53,279 with 682 00:28:51,179 --> 00:28:55,020 so this is the flexibility of this 683 00:28:53,279 --> 00:28:56,940 playthrough method of education and of 684 00:28:55,020 --> 00:28:59,159 course entertainment at the same time 685 00:28:56,940 --> 00:29:00,960 it's the great benefit it's entertaining 686 00:28:59,159 --> 00:29:02,880 and can be education 687 00:29:00,960 --> 00:29:05,940 as I mentioned about the topic area of 688 00:29:02,880 --> 00:29:07,919 role-playing method is relatively Broad 689 00:29:05,940 --> 00:29:10,860 there's probably less room in this 690 00:29:07,919 --> 00:29:12,419 webinar for classical drama techniques 691 00:29:10,860 --> 00:29:14,340 they're trained and applied to the 692 00:29:12,419 --> 00:29:17,580 practice field so theater body language 693 00:29:14,340 --> 00:29:19,559 intonation facial expressions 694 00:29:17,580 --> 00:29:22,080 um similarly it's not particularly 695 00:29:19,559 --> 00:29:25,380 useful to using an online method for 696 00:29:22,080 --> 00:29:28,080 wood crafting or design version 697 00:29:25,380 --> 00:29:30,120 so let's ask ourselves which learning 698 00:29:28,080 --> 00:29:31,080 method if any should and can be brought 699 00:29:30,120 --> 00:29:33,299 to 700 00:29:31,080 --> 00:29:37,020 to the floor in order to train in 701 00:29:33,299 --> 00:29:39,659 strengthen team skills and soft skills 702 00:29:37,020 --> 00:29:42,779 so role-playing is used and can be used 703 00:29:39,659 --> 00:29:45,480 also to train special skills in special 704 00:29:42,779 --> 00:29:47,820 situations you can give you one example 705 00:29:45,480 --> 00:29:51,200 most of you will know them 706 00:29:47,820 --> 00:29:54,059 good job interview if they are not 707 00:29:51,200 --> 00:29:56,039 directly questions to these examples we 708 00:29:54,059 --> 00:29:59,580 can also do this later on 709 00:29:56,039 --> 00:30:01,380 I will go on with this examples but this 710 00:29:59,580 --> 00:30:04,260 is the main topic also of this kind of 711 00:30:01,380 --> 00:30:06,360 part you have to choose a learning goal 712 00:30:04,260 --> 00:30:08,220 not a learning goal because there's no 713 00:30:06,360 --> 00:30:10,320 qualification at the end we are 714 00:30:08,220 --> 00:30:13,320 non-formal education but remind your 715 00:30:10,320 --> 00:30:14,880 group remind your first homework what 716 00:30:13,320 --> 00:30:16,380 are the needs of your target group and 717 00:30:14,880 --> 00:30:18,539 how to reach them 718 00:30:16,380 --> 00:30:20,760 so you can do just the Mind Games and 719 00:30:18,539 --> 00:30:22,799 the paper tabletops you can do a Theater 720 00:30:20,760 --> 00:30:25,140 Workshop body language expressions 721 00:30:22,799 --> 00:30:28,140 increase their own self-esteem you can 722 00:30:25,140 --> 00:30:29,940 do craft skills for the decoration and 723 00:30:28,140 --> 00:30:31,500 also about imagination free writing 724 00:30:29,940 --> 00:30:33,380 problem solving you can talk about 725 00:30:31,500 --> 00:30:36,059 developing historical 726 00:30:33,380 --> 00:30:40,260 the background as I mentioned talking 727 00:30:36,059 --> 00:30:43,679 and George are on as well can be this 728 00:30:40,260 --> 00:30:45,600 kind of C where you put them in and they 729 00:30:43,679 --> 00:30:47,220 don't even realize that they're learning 730 00:30:45,600 --> 00:30:48,960 things 731 00:30:47,220 --> 00:30:51,360 so for example 732 00:30:48,960 --> 00:30:52,679 yes can you speak a bit louder and 733 00:30:51,360 --> 00:30:56,220 clearly 734 00:30:52,679 --> 00:30:57,600 yes oh sorry thank you 735 00:30:56,220 --> 00:31:00,899 sorry about 736 00:30:57,600 --> 00:31:04,039 my microphone I would speak a bit slower 737 00:31:00,899 --> 00:31:04,039 and more clearly 738 00:31:04,500 --> 00:31:09,480 thank you Francesco 739 00:31:07,260 --> 00:31:12,120 so in schools for example or 740 00:31:09,480 --> 00:31:14,100 universities or vocational training 741 00:31:12,120 --> 00:31:16,140 there is also 742 00:31:14,100 --> 00:31:17,520 um this kind of job interview this is 743 00:31:16,140 --> 00:31:19,380 actually some kind of role-playing 744 00:31:17,520 --> 00:31:20,880 scenario and I just mentioned it here 745 00:31:19,380 --> 00:31:25,220 because 746 00:31:20,880 --> 00:31:25,220 um it's very visible what to do 747 00:31:25,820 --> 00:31:31,980 so a popular example which is play out 748 00:31:29,460 --> 00:31:34,440 again and again in various training 749 00:31:31,980 --> 00:31:35,760 sessions and practice is this top 750 00:31:34,440 --> 00:31:38,580 interview 751 00:31:35,760 --> 00:31:40,440 it is usually a topic to begin with when 752 00:31:38,580 --> 00:31:42,059 teaching adults for example in English 753 00:31:40,440 --> 00:31:44,820 courses 754 00:31:42,059 --> 00:31:46,559 as a result a job interview role play is 755 00:31:44,820 --> 00:31:49,980 an excellent way to get the class 756 00:31:46,559 --> 00:31:52,559 learning that all important material 757 00:31:49,980 --> 00:31:55,200 again this can be scripted 758 00:31:52,559 --> 00:31:58,200 or non-scripted remember the difference 759 00:31:55,200 --> 00:32:00,480 between between theater workshops and 760 00:31:58,200 --> 00:32:04,559 let the participants fulfill the script 761 00:32:00,480 --> 00:32:07,140 uh the imagination themselves 762 00:32:04,559 --> 00:32:09,120 for fund variations of this healthy 763 00:32:07,140 --> 00:32:11,520 participants interviewed for weird or 764 00:32:09,120 --> 00:32:14,100 unusual positions such as an astronaut 765 00:32:11,520 --> 00:32:16,500 the Viking sword dealer and Ancient Rome 766 00:32:14,100 --> 00:32:19,140 or named South 767 00:32:16,500 --> 00:32:21,240 the job interviews are not the goal for 768 00:32:19,140 --> 00:32:23,580 role for a change so we are not dealing 769 00:32:21,240 --> 00:32:27,059 here with vocational training for agiles 770 00:32:23,580 --> 00:32:28,740 but this is non-formal education method 771 00:32:27,059 --> 00:32:31,740 um but this is some kind of scenario you 772 00:32:28,740 --> 00:32:35,059 put some kind of guy in to imagine to 773 00:32:31,740 --> 00:32:39,299 apply for a job and however the job is 774 00:32:35,059 --> 00:32:42,679 the more creativity and Imagination the 775 00:32:39,299 --> 00:32:42,679 participant has official end 776 00:32:42,840 --> 00:32:47,520 so this is not what we are doing here 777 00:32:45,059 --> 00:32:49,679 but it illustrates as an example how 778 00:32:47,520 --> 00:32:52,320 many areas we encounter in everyday life 779 00:32:49,679 --> 00:32:55,559 we can put ourselves in the shoes of 780 00:32:52,320 --> 00:32:57,000 others or play a role and serve as a 781 00:32:55,559 --> 00:33:00,000 helpful example 782 00:32:57,000 --> 00:33:01,380 so this is just an example of choose 783 00:33:00,000 --> 00:33:04,260 your own Target 784 00:33:01,380 --> 00:33:06,240 as I mentioned your homework again 785 00:33:04,260 --> 00:33:07,679 Target group different kind of 786 00:33:06,240 --> 00:33:11,159 activities 787 00:33:07,679 --> 00:33:13,159 the niche is the role playing game 788 00:33:11,159 --> 00:33:15,899 but it's more important 789 00:33:13,159 --> 00:33:19,640 so you can use a lot of orions and 790 00:33:15,899 --> 00:33:19,640 different activities in span of approach 791 00:33:24,080 --> 00:33:27,799 for example to go on with the job 792 00:33:26,460 --> 00:33:30,720 interview sorry 793 00:33:27,799 --> 00:33:32,820 imagine to give a rather shy person of 794 00:33:30,720 --> 00:33:34,200 the group the power to be the boss in 795 00:33:32,820 --> 00:33:36,899 the situation 796 00:33:34,200 --> 00:33:38,760 but she or he changes his attitude while 797 00:33:36,899 --> 00:33:40,260 feeling powerful is that something you 798 00:33:38,760 --> 00:33:42,600 should focus on 799 00:33:40,260 --> 00:33:45,600 or should it be prevent it this is also 800 00:33:42,600 --> 00:33:47,399 about filling a new role with new 801 00:33:45,600 --> 00:33:50,340 um capabilities 802 00:33:47,399 --> 00:33:51,960 in any case this is an example of a set 803 00:33:50,340 --> 00:33:54,419 scenario that runs under certain 804 00:33:51,960 --> 00:33:57,480 conditions and should definitely be 805 00:33:54,419 --> 00:33:59,519 evaluated and success afterwards so the 806 00:33:57,480 --> 00:34:01,320 participants become aware of their 807 00:33:59,519 --> 00:34:03,779 experience 808 00:34:01,320 --> 00:34:06,720 this is a part main part of non-formal 809 00:34:03,779 --> 00:34:08,460 Education you don't get a degree you get 810 00:34:06,720 --> 00:34:11,399 an official qualification but the 811 00:34:08,460 --> 00:34:14,460 evaluation and reflection afterwards is 812 00:34:11,399 --> 00:34:16,379 a main part of it so it's not just of 813 00:34:14,460 --> 00:34:19,080 course the fun part is very important 814 00:34:16,379 --> 00:34:21,659 but it's not just the fun part it's also 815 00:34:19,080 --> 00:34:22,500 about make them aware what they have 816 00:34:21,659 --> 00:34:24,659 learned 817 00:34:22,500 --> 00:34:27,300 how they fulfill this kind of new role 818 00:34:24,659 --> 00:34:29,280 so imagine the shy person is the boss in 819 00:34:27,300 --> 00:34:32,159 your interview situations how is she 820 00:34:29,280 --> 00:34:33,480 reacting is she or he using his power 821 00:34:32,159 --> 00:34:36,139 her power 822 00:34:33,480 --> 00:34:36,139 or not 823 00:34:36,179 --> 00:34:39,960 um that's pretty much of the basic of a 824 00:34:38,099 --> 00:34:42,359 goal using role play 825 00:34:39,960 --> 00:34:44,280 but of course we want more fantasy in it 826 00:34:42,359 --> 00:34:46,560 we want more fantasy and this is not a 827 00:34:44,280 --> 00:34:48,240 vocational training so we come to the 828 00:34:46,560 --> 00:34:51,720 next chapter 829 00:34:48,240 --> 00:34:55,399 examples of start fiction role-playing 830 00:34:51,720 --> 00:34:55,399 game and role-playing activities 831 00:35:05,400 --> 00:35:09,900 as I already mentioned the benefits of 832 00:35:08,099 --> 00:35:12,660 role play is that the method can be 833 00:35:09,900 --> 00:35:16,140 adopted an incredible wide range of ways 834 00:35:12,660 --> 00:35:18,420 it gives you some short examples now 835 00:35:16,140 --> 00:35:21,060 what the adaptability to the different 836 00:35:18,420 --> 00:35:24,060 wishes of the group or the educational 837 00:35:21,060 --> 00:35:27,660 goals to be achieved make the method a 838 00:35:24,060 --> 00:35:29,880 bit complex for the inner experience 839 00:35:27,660 --> 00:35:31,320 of these perspectives already shows that 840 00:35:29,880 --> 00:35:34,079 role plays 841 00:35:31,320 --> 00:35:37,980 if they are seriously prepared carry out 842 00:35:34,079 --> 00:35:39,780 and reflected upon are a complex form of 843 00:35:37,980 --> 00:35:41,940 learning 844 00:35:39,780 --> 00:35:44,400 it can contain a high degree of Learners 845 00:35:41,940 --> 00:35:46,500 and teachers involvement from this 846 00:35:44,400 --> 00:35:48,599 certain fear among teachers to use this 847 00:35:46,500 --> 00:35:50,160 method more often and to handle it 848 00:35:48,599 --> 00:35:53,040 effectively 849 00:35:50,160 --> 00:35:54,300 so the fear is if you don't have to use 850 00:35:53,040 --> 00:35:56,099 it now 851 00:35:54,300 --> 00:35:57,720 maybe they are a bit afraid to use it 852 00:35:56,099 --> 00:36:00,980 they give you some some very short 853 00:35:57,720 --> 00:36:03,300 examples very short and um 854 00:36:00,980 --> 00:36:04,980 not very unique 855 00:36:03,300 --> 00:36:06,980 so for example 856 00:36:04,980 --> 00:36:06,980 um 857 00:36:07,440 --> 00:36:11,579 you are running a youth center or you 858 00:36:09,660 --> 00:36:13,980 have a fixed group of kids 859 00:36:11,579 --> 00:36:16,500 this is some kind of where you can start 860 00:36:13,980 --> 00:36:18,780 with the doing your own craft skills and 861 00:36:16,500 --> 00:36:20,880 decorations so for example we have a 862 00:36:18,780 --> 00:36:24,240 youth center and I don't know Halloween 863 00:36:20,880 --> 00:36:26,520 is going on or Carnival is going on or 864 00:36:24,240 --> 00:36:28,980 you'll mention a special scenery 865 00:36:26,520 --> 00:36:31,380 it's about fairy tales it can be related 866 00:36:28,980 --> 00:36:33,720 to not only talking and Martin it can be 867 00:36:31,380 --> 00:36:36,119 also related to Harry Potter 868 00:36:33,720 --> 00:36:38,820 and Harry Potter is some kind of white 869 00:36:36,119 --> 00:36:40,800 background most of them know you can 870 00:36:38,820 --> 00:36:44,339 make it by your own to think about more 871 00:36:40,800 --> 00:36:46,260 obstructive to do it the Wizard World 872 00:36:44,339 --> 00:36:48,480 for example Harry Potter is copyrighted 873 00:36:46,260 --> 00:36:50,220 and stuff like this but to the wizard 874 00:36:48,480 --> 00:36:53,220 world for kids you start with the 875 00:36:50,220 --> 00:36:54,780 decoration like candles and old books 876 00:36:53,220 --> 00:36:57,359 and stuff like this so just the 877 00:36:54,780 --> 00:37:00,900 decoration for the kids to feel inside 878 00:36:57,359 --> 00:37:02,099 the atmosphere atmosphere of a different 879 00:37:00,900 --> 00:37:03,480 surroundings 880 00:37:02,099 --> 00:37:06,180 and then about 881 00:37:03,480 --> 00:37:08,339 think about playing a role so the first 882 00:37:06,180 --> 00:37:10,560 add-on in this scenario would be 883 00:37:08,339 --> 00:37:12,180 difficult names 884 00:37:10,560 --> 00:37:14,280 imagine they have their normal 885 00:37:12,180 --> 00:37:16,260 surrounding like a youth center this is 886 00:37:14,280 --> 00:37:18,540 decorated completely different in The 887 00:37:16,260 --> 00:37:20,820 Wizarding World for example not Harry 888 00:37:18,540 --> 00:37:22,740 Potter because it's copyright 889 00:37:20,820 --> 00:37:24,960 um and 890 00:37:22,740 --> 00:37:26,760 um you can 891 00:37:24,960 --> 00:37:28,680 use this add-on like eating their names 892 00:37:26,760 --> 00:37:30,359 you can prepare some kind of names you 893 00:37:28,680 --> 00:37:32,579 can let them choose you can use a name 894 00:37:30,359 --> 00:37:34,500 generator from the internet but this 895 00:37:32,579 --> 00:37:37,380 increases especially the superpower of 896 00:37:34,500 --> 00:37:39,900 imagination and leads to see the world 897 00:37:37,380 --> 00:37:41,460 in different eyes so this is not just I 898 00:37:39,900 --> 00:37:43,740 don't know Kevin and Chantal running 899 00:37:41,460 --> 00:37:45,599 through a youth center in Germany this 900 00:37:43,740 --> 00:37:47,520 can be some kind of Fantasy names and 901 00:37:45,599 --> 00:37:50,460 they are approaching a Wizard World 902 00:37:47,520 --> 00:37:52,560 School this is the first step just the 903 00:37:50,460 --> 00:37:54,720 first step 904 00:37:52,560 --> 00:37:57,180 okay 905 00:37:54,720 --> 00:38:00,060 so 906 00:37:57,180 --> 00:38:03,480 the next example is that just short 907 00:38:00,060 --> 00:38:05,339 examples for practices is for example a 908 00:38:03,480 --> 00:38:08,040 treasure hunt you have a classic 909 00:38:05,339 --> 00:38:10,320 treasure hunt or imagination you have a 910 00:38:08,040 --> 00:38:13,500 map a draw map there is a treasure to 911 00:38:10,320 --> 00:38:16,140 find there are some quests to solve it 912 00:38:13,500 --> 00:38:18,960 is expandable in every kind of range can 913 00:38:16,140 --> 00:38:21,180 be I don't know geocaching Adventure can 914 00:38:18,960 --> 00:38:24,480 be used also to kind of View Center or 915 00:38:21,180 --> 00:38:26,640 with a fixed group on the camping side 916 00:38:24,480 --> 00:38:28,560 um but what about develop a wider 917 00:38:26,640 --> 00:38:32,000 background in playing a role 918 00:38:28,560 --> 00:38:32,000 so an add-on can be 919 00:38:32,040 --> 00:38:36,060 tell a story let them explore a 920 00:38:34,500 --> 00:38:38,700 different world which can increase 921 00:38:36,060 --> 00:38:40,560 imagination and then own superpower for 922 00:38:38,700 --> 00:38:42,900 problem solving and let them combine 923 00:38:40,560 --> 00:38:45,180 that I'm talking more about kids not the 924 00:38:42,900 --> 00:38:48,960 answers but about uh for example in 925 00:38:45,180 --> 00:38:51,359 Japan can fly can't you so if you wind 926 00:38:48,960 --> 00:38:52,859 the background then we some kind of I 927 00:38:51,359 --> 00:38:55,140 don't know pirate thing for treasure 928 00:38:52,859 --> 00:38:57,780 hunt and also about some kind of fantasy 929 00:38:55,140 --> 00:39:01,079 thing and the participants get some kind 930 00:38:57,780 --> 00:39:03,119 of special powers and in each step of 931 00:39:01,079 --> 00:39:06,960 quest to solve 932 00:39:03,119 --> 00:39:09,300 can be some kind of superpower be used 933 00:39:06,960 --> 00:39:11,099 this is some kind of add-on so not just 934 00:39:09,300 --> 00:39:14,820 geocaching running around but yourself 935 00:39:11,099 --> 00:39:18,200 but just a step through your own um 936 00:39:14,820 --> 00:39:18,200 increase your imagination 937 00:39:20,400 --> 00:39:26,700 a next example is an escape room for 938 00:39:24,300 --> 00:39:28,800 example some of you design it if you're 939 00:39:26,700 --> 00:39:31,740 working with youngsters it's a clash can 940 00:39:28,800 --> 00:39:33,359 be also classical training can be used 941 00:39:31,740 --> 00:39:35,940 for imagination or even in Theater 942 00:39:33,359 --> 00:39:37,980 Workshop it's a scene it's a quest to 943 00:39:35,940 --> 00:39:40,260 solve there's a saboteur inside maybe 944 00:39:37,980 --> 00:39:42,000 some kind of creative experience it's a 945 00:39:40,260 --> 00:39:43,980 kind of detective story who's running 946 00:39:42,000 --> 00:39:46,079 around 947 00:39:43,980 --> 00:39:49,500 um so the critical 948 00:39:46,079 --> 00:39:52,260 so maybe you put some kind of villain in 949 00:39:49,500 --> 00:39:55,099 it to um I don't know prevent the others 950 00:39:52,260 --> 00:39:55,099 from solving the quest 951 00:39:57,060 --> 00:40:01,680 the add-on could be good versus evil and 952 00:39:59,640 --> 00:40:03,839 play with the group dynamics 953 00:40:01,680 --> 00:40:07,740 you post Critical examination of the 954 00:40:03,839 --> 00:40:09,960 fact that there's not only good and evil 955 00:40:07,740 --> 00:40:13,200 but they are every hero or error in 956 00:40:09,960 --> 00:40:14,880 every person simply has his own own 957 00:40:13,200 --> 00:40:16,920 special motivation 958 00:40:14,880 --> 00:40:19,680 which is not always transparent and 959 00:40:16,920 --> 00:40:22,200 first you don't know them if we are 960 00:40:19,680 --> 00:40:24,720 unfortunately honest 961 00:40:22,200 --> 00:40:27,780 um this is much closer to reality than 962 00:40:24,720 --> 00:40:30,300 many school books about mathematics 963 00:40:27,780 --> 00:40:31,859 so we have a certain scenario escape 964 00:40:30,300 --> 00:40:33,540 room I don't know if you mention this 965 00:40:31,859 --> 00:40:35,760 there are prepared scenarios you can 966 00:40:33,540 --> 00:40:37,440 think about their own but about play 967 00:40:35,760 --> 00:40:39,599 with group dynamics make someone the 968 00:40:37,440 --> 00:40:42,119 evil guy and talk about the motivation 969 00:40:39,599 --> 00:40:45,660 what is this motivation to do to kind of 970 00:40:42,119 --> 00:40:48,660 prevented you from solving the quest 971 00:40:45,660 --> 00:40:51,119 these are just some kind of examples for 972 00:40:48,660 --> 00:40:52,619 daily use 973 00:40:51,119 --> 00:40:54,300 assistant 974 00:40:52,619 --> 00:40:57,119 so 975 00:40:54,300 --> 00:40:59,540 then I go on and oh I'm running out of 976 00:40:57,119 --> 00:40:59,540 time sorry 977 00:41:01,200 --> 00:41:04,740 so for the preparation 978 00:41:03,240 --> 00:41:07,200 can be 979 00:41:04,740 --> 00:41:09,060 how do I create atmosphere 980 00:41:07,200 --> 00:41:12,000 let's ask ourselves whether for example 981 00:41:09,060 --> 00:41:14,900 a scenario is already prepared that I 982 00:41:12,000 --> 00:41:14,900 would like to play or not 983 00:41:14,940 --> 00:41:19,079 this can be also 984 00:41:16,740 --> 00:41:21,660 among other things a teaching method 985 00:41:19,079 --> 00:41:24,060 there's a that has already been tried 986 00:41:21,660 --> 00:41:26,400 and tested for example a job interview a 987 00:41:24,060 --> 00:41:28,320 certain scene or even a free play with 988 00:41:26,400 --> 00:41:30,540 certain parameters 989 00:41:28,320 --> 00:41:32,520 there are also various sources for and 990 00:41:30,540 --> 00:41:34,740 also downloading from the internet 991 00:41:32,520 --> 00:41:36,720 with the scenario has already been 992 00:41:34,740 --> 00:41:37,940 described the corresponding preparation 993 00:41:36,720 --> 00:41:39,960 and necessary 994 00:41:37,940 --> 00:41:40,920 prerequisites should also be explained 995 00:41:39,960 --> 00:41:43,200 there 996 00:41:40,920 --> 00:41:45,060 if not the preparation can be made 997 00:41:43,200 --> 00:41:46,800 together with a group 998 00:41:45,060 --> 00:41:48,780 keep in mind that this involves the 999 00:41:46,800 --> 00:41:50,760 group from the very first step so it can 1000 00:41:48,780 --> 00:41:52,440 be also useful to involve them creating 1001 00:41:50,760 --> 00:41:55,079 costumes so even the atmosphere in the 1002 00:41:52,440 --> 00:41:57,180 youth center for the Wizarding School 1003 00:41:55,079 --> 00:41:59,220 this can be very good for group dynamics 1004 00:41:57,180 --> 00:42:03,980 and stimulate creativity one of the 1005 00:41:59,220 --> 00:42:03,980 superpowers remember as an example 1006 00:42:04,200 --> 00:42:06,320 yeah 1007 00:42:06,780 --> 00:42:11,640 for an example then this short load 1008 00:42:09,180 --> 00:42:13,440 playing scenario for the same game is so 1009 00:42:11,640 --> 00:42:14,760 the first thing is how do I create 1010 00:42:13,440 --> 00:42:17,700 atmosphere 1011 00:42:14,760 --> 00:42:19,980 what props do you absolutely means how 1012 00:42:17,700 --> 00:42:21,780 can I involve the place already 1013 00:42:19,980 --> 00:42:23,700 and what can have an additional 1014 00:42:21,780 --> 00:42:26,940 authentic effect and should be part of 1015 00:42:23,700 --> 00:42:30,480 the play see what prompts 1016 00:42:26,940 --> 00:42:32,760 anything in the example above a fantasy 1017 00:42:30,480 --> 00:42:34,440 world for example importance can be 1018 00:42:32,760 --> 00:42:36,300 attached to the lightning depending on 1019 00:42:34,440 --> 00:42:38,880 the group candle light requires special 1020 00:42:36,300 --> 00:42:41,880 attention like fire safety you know that 1021 00:42:38,880 --> 00:42:44,579 but can be much more atmospheric than 1022 00:42:41,880 --> 00:42:46,500 normal Library so if you just have it 1023 00:42:44,579 --> 00:42:49,260 this kind of mind game and Imagination 1024 00:42:46,500 --> 00:42:51,780 think about the atmosphere around 1025 00:42:49,260 --> 00:42:53,700 table decorations special glasses and 1026 00:42:51,780 --> 00:42:56,160 Atmosphere Music there are only minimal 1027 00:42:53,700 --> 00:42:57,720 requirements for example to create a 1028 00:42:56,160 --> 00:43:00,079 dense atmosphere and can be easily 1029 00:42:57,720 --> 00:43:00,079 improved 1030 00:43:06,200 --> 00:43:10,740 you can as a tip you can ask the group 1031 00:43:08,940 --> 00:43:12,180 what do they need to feel comfortable in 1032 00:43:10,740 --> 00:43:13,920 this setting so this is a voluntary 1033 00:43:12,180 --> 00:43:15,960 approach they don't have to be forced 1034 00:43:13,920 --> 00:43:18,300 but they can also always talk about 1035 00:43:15,960 --> 00:43:20,160 their wishes and needs remember the 1036 00:43:18,300 --> 00:43:22,260 examples from reality you spoke about so 1037 00:43:20,160 --> 00:43:24,540 what about music in the Wizard store 1038 00:43:22,260 --> 00:43:26,579 what about a hand-drawn map it's a 1039 00:43:24,540 --> 00:43:28,500 treasure hunt what about horror sounds 1040 00:43:26,579 --> 00:43:30,839 in the Escape rooms 1041 00:43:28,500 --> 00:43:33,300 the warm-up phase before longer role 1042 00:43:30,839 --> 00:43:35,040 plays so I have to loosen up relax all 1043 00:43:33,300 --> 00:43:37,680 participants at the beginning of each 1044 00:43:35,040 --> 00:43:39,300 session so start to relax then 1045 00:43:37,680 --> 00:43:40,560 to make sure this is a voluntary 1046 00:43:39,300 --> 00:43:42,060 approach 1047 00:43:40,560 --> 00:43:43,980 and the way they are prepared to put 1048 00:43:42,060 --> 00:43:46,200 themselves in other roles with 1049 00:43:43,980 --> 00:43:49,560 experience groups the space can be yeah 1050 00:43:46,200 --> 00:43:51,300 you can quit this as well they're useful 1051 00:43:49,560 --> 00:43:54,000 the type and duration of the exercise 1052 00:43:51,300 --> 00:43:56,640 depends on the playing experience of the 1053 00:43:54,000 --> 00:43:58,079 group the facility facilitator has to 1054 00:43:56,640 --> 00:44:00,119 make sure that the face does not 1055 00:43:58,079 --> 00:44:01,800 degenerate into silliness it's when we 1056 00:44:00,119 --> 00:44:04,260 also happen for the warmer face it's my 1057 00:44:01,800 --> 00:44:06,599 tip some well-known games such as 1058 00:44:04,260 --> 00:44:08,960 continual exercise like test rates are 1059 00:44:06,599 --> 00:44:08,960 suitable 1060 00:44:09,119 --> 00:44:14,160 this is awesome kind of reparation 1061 00:44:11,640 --> 00:44:15,900 example you can do the preparation all 1062 00:44:14,160 --> 00:44:17,940 by your own if you have certain scenario 1063 00:44:15,900 --> 00:44:21,240 and just put an experience grouping I 1064 00:44:17,940 --> 00:44:23,099 just mentioned this for the 1065 00:44:21,240 --> 00:44:24,900 so implementation 1066 00:44:23,099 --> 00:44:27,060 you should start by taking in the 1067 00:44:24,900 --> 00:44:29,160 atmosphere you have created you should 1068 00:44:27,060 --> 00:44:31,500 explain the scenario if necessary alter 1069 00:44:29,160 --> 00:44:34,200 the world with its rules and laws out 1070 00:44:31,500 --> 00:44:36,000 game and advanced so the rules of 1071 00:44:34,200 --> 00:44:39,119 Tolkien for example follows different 1072 00:44:36,000 --> 00:44:41,040 kind of rules than of J Perry rolling 1073 00:44:39,119 --> 00:44:42,660 remember the job interview as well the 1074 00:44:41,040 --> 00:44:44,160 participants applied for the job as a 1075 00:44:42,660 --> 00:44:45,660 result this is some kind of special 1076 00:44:44,160 --> 00:44:49,079 scenario you have to explain those 1077 00:44:45,660 --> 00:44:50,579 always according to the experience level 1078 00:44:49,079 --> 00:44:54,000 of the groups 1079 00:44:50,579 --> 00:44:55,920 my tip is an unexperienced group it does 1080 00:44:54,000 --> 00:44:57,300 not hurt to take time to explain a 1081 00:44:55,920 --> 00:44:59,300 fantasy world you have created yourself 1082 00:44:57,300 --> 00:45:01,980 or even just a special scenario 1083 00:44:59,300 --> 00:45:04,319 explaining the rules is essential for 1084 00:45:01,980 --> 00:45:06,359 example in the world of talking the laws 1085 00:45:04,319 --> 00:45:08,460 of nature precondition Can Be Imagined 1086 00:45:06,359 --> 00:45:10,619 different than in Star Wars 1087 00:45:08,460 --> 00:45:12,780 introduce the group slowly 1088 00:45:10,619 --> 00:45:14,819 and without separate costumes give the 1089 00:45:12,780 --> 00:45:17,280 participants the opportunity to imagine 1090 00:45:14,819 --> 00:45:18,839 and describe how they want to appear to 1091 00:45:17,280 --> 00:45:21,060 Indiana's 1092 00:45:18,839 --> 00:45:22,380 this already created the first 1093 00:45:21,060 --> 00:45:24,119 abstractions 1094 00:45:22,380 --> 00:45:26,339 so if you give them time to think about 1095 00:45:24,119 --> 00:45:28,020 their own outfit this is kind of mind 1096 00:45:26,339 --> 00:45:29,099 game and then don't craft their own 1097 00:45:28,020 --> 00:45:31,200 costumes 1098 00:45:29,099 --> 00:45:34,400 just give them time and maybe extend 1099 00:45:31,200 --> 00:45:34,400 some kind of hints and motivations 1100 00:45:35,400 --> 00:45:40,079 the role play can last for different 1101 00:45:37,920 --> 00:45:41,880 lengths of time but should not get out 1102 00:45:40,079 --> 00:45:44,220 of hand so that a curious tension is 1103 00:45:41,880 --> 00:45:46,800 maintained among actors and observers to 1104 00:45:44,220 --> 00:45:48,599 help and different the action the game 1105 00:45:46,800 --> 00:45:50,460 leader and group members can intervene 1106 00:45:48,599 --> 00:45:53,040 in a questioning way if previously 1107 00:45:50,460 --> 00:45:55,740 agreed and group members can intervene 1108 00:45:53,040 --> 00:45:57,660 with questions so if you're running a 1109 00:45:55,740 --> 00:45:59,940 scenario they always can stop and say 1110 00:45:57,660 --> 00:46:01,319 okay maybe talk out games I have some 1111 00:45:59,940 --> 00:46:03,540 kind of questions and I go through the 1112 00:46:01,319 --> 00:46:05,220 toilets or stuff like this we also we 1113 00:46:03,540 --> 00:46:06,839 all work with kids and answers and we 1114 00:46:05,220 --> 00:46:08,339 know about the problems 1115 00:46:06,839 --> 00:46:11,599 in general 1116 00:46:08,339 --> 00:46:11,599 in the development phase 1117 00:46:13,260 --> 00:46:18,119 a relevant topic content or conflict is 1118 00:46:15,960 --> 00:46:20,040 discussed with the group then a 1119 00:46:18,119 --> 00:46:22,020 situation is defined 1120 00:46:20,040 --> 00:46:25,079 for the role play and the different 1121 00:46:22,020 --> 00:46:26,880 roles are worked out 1122 00:46:25,079 --> 00:46:28,920 role play means dealing with life 1123 00:46:26,880 --> 00:46:31,440 situations in a playful Way by adopting 1124 00:46:28,920 --> 00:46:33,119 different perspectives backgrounds and 1125 00:46:31,440 --> 00:46:36,300 motives become visible alternative 1126 00:46:33,119 --> 00:46:39,300 possibilities for actions are shown 1127 00:46:36,300 --> 00:46:41,579 as a role player I can realize different 1128 00:46:39,300 --> 00:46:44,940 roles 1129 00:46:41,579 --> 00:46:47,460 as a player I'm an actor when I play 1130 00:46:44,940 --> 00:46:49,440 yeah I experienced myself in the role 1131 00:46:47,460 --> 00:46:51,599 which is the same time 1132 00:46:49,440 --> 00:46:54,060 which at the same time activates my own 1133 00:46:51,599 --> 00:46:57,800 parts and makes others the road set or 1134 00:46:54,060 --> 00:46:57,800 demand of thoughts to be conscious 1135 00:46:59,460 --> 00:47:03,780 so they are the player active player as 1136 00:47:02,040 --> 00:47:06,240 a participant I'm a member of the group 1137 00:47:03,780 --> 00:47:08,160 that realized this role play and the 1138 00:47:06,240 --> 00:47:10,859 certain rules of understanding 1139 00:47:08,160 --> 00:47:12,780 here it can be against or distance but I 1140 00:47:10,859 --> 00:47:15,060 cannot remain indifferent wherever 1141 00:47:12,780 --> 00:47:17,640 whether sorry 1142 00:47:15,060 --> 00:47:19,800 whether I'm absorbed in the role or 1143 00:47:17,640 --> 00:47:23,480 object I participate in an understanding 1144 00:47:19,800 --> 00:47:23,480 sorry I have to drink a bit more 1145 00:47:23,819 --> 00:47:27,780 I'm talking too much 1146 00:47:25,920 --> 00:47:29,640 and as an observer 1147 00:47:27,780 --> 00:47:31,560 some role play scenarios even if you 1148 00:47:29,640 --> 00:47:33,300 deal with uh people with special needs 1149 00:47:31,560 --> 00:47:35,579 or abilities or problematic background 1150 00:47:33,300 --> 00:47:37,380 can be also useful to have an observer 1151 00:47:35,579 --> 00:47:39,660 for the reflection and evaluation I 1152 00:47:37,380 --> 00:47:40,880 mentioned this is very important very 1153 00:47:39,660 --> 00:47:43,859 important 1154 00:47:40,880 --> 00:47:46,400 you can see yourself as an actor and as 1155 00:47:43,859 --> 00:47:46,400 a participant 1156 00:47:46,920 --> 00:47:53,780 so I come to the main Park as I 1157 00:47:50,940 --> 00:47:53,780 mentioned the reflection 1158 00:47:54,000 --> 00:48:00,660 so um this roads give you give rise to 1159 00:47:57,540 --> 00:48:03,240 the months for the analysis of my play 1160 00:48:00,660 --> 00:48:05,339 these are the questions you can go you 1161 00:48:03,240 --> 00:48:07,500 can write them down or just develop some 1162 00:48:05,339 --> 00:48:09,480 kind of different kind of questions how 1163 00:48:07,500 --> 00:48:11,400 authentic were my actions 1164 00:48:09,480 --> 00:48:13,859 remember the different kind of universe 1165 00:48:11,400 --> 00:48:15,900 if I'm using a sword in a Star Wars 1166 00:48:13,859 --> 00:48:17,940 Universe it might not be if it's not a 1167 00:48:15,900 --> 00:48:21,119 lightsaber not that kind of authentic in 1168 00:48:17,940 --> 00:48:22,560 my action so this is always authentic in 1169 00:48:21,119 --> 00:48:25,740 a different kind of universe or 1170 00:48:22,560 --> 00:48:27,960 scenarios you create because this is the 1171 00:48:25,740 --> 00:48:29,880 see a reality Through The Eyes of 1172 00:48:27,960 --> 00:48:33,060 another 1173 00:48:29,880 --> 00:48:36,000 and then you can ask as next what did I 1174 00:48:33,060 --> 00:48:38,400 experience what this is also refers to 1175 00:48:36,000 --> 00:48:40,800 your individual learning experience what 1176 00:48:38,400 --> 00:48:42,480 was your role how did you felt which 1177 00:48:40,800 --> 00:48:44,700 parts were you own which parts were 1178 00:48:42,480 --> 00:48:47,220 aliens so what has come from you in this 1179 00:48:44,700 --> 00:48:48,180 role in which parts were just adopted by 1180 00:48:47,220 --> 00:48:51,720 the road 1181 00:48:48,180 --> 00:48:53,940 how much did and could I participate 1182 00:48:51,720 --> 00:48:56,280 did I had the chance to bring in my I 1183 00:48:53,940 --> 00:48:58,200 don't know strength or was it just show 1184 00:48:56,280 --> 00:49:00,720 my weakness 1185 00:48:58,200 --> 00:49:03,240 where are the limits what do I reject 1186 00:49:00,720 --> 00:49:05,220 for this we should skip out for the next 1187 00:49:03,240 --> 00:49:07,740 time what didn't work out examples the 1188 00:49:05,220 --> 00:49:10,560 horror sounds in escape room can be too 1189 00:49:07,740 --> 00:49:12,119 much for some kind of individuals so it 1190 00:49:10,560 --> 00:49:14,760 always refers to the special needs of 1191 00:49:12,119 --> 00:49:16,980 the group ask them in advance any better 1192 00:49:14,760 --> 00:49:18,960 then have a 1193 00:49:16,980 --> 00:49:21,300 bad effect 1194 00:49:18,960 --> 00:49:24,540 what have I observed by myself and by 1195 00:49:21,300 --> 00:49:26,339 the others whatever I see myself in as a 1196 00:49:24,540 --> 00:49:28,200 wizard with a one in the news center for 1197 00:49:26,339 --> 00:49:30,720 example remember the example I gave him 1198 00:49:28,200 --> 00:49:32,220 and what do I see in others did I 1199 00:49:30,720 --> 00:49:34,260 recognize the other people like the kids 1200 00:49:32,220 --> 00:49:35,760 I know for I don't know five years you 1201 00:49:34,260 --> 00:49:37,680 know with that school in a different 1202 00:49:35,760 --> 00:49:39,240 kind of way because there's a different 1203 00:49:37,680 --> 00:49:40,440 kind of name and reacted completely 1204 00:49:39,240 --> 00:49:42,720 different 1205 00:49:40,440 --> 00:49:44,400 in this phase there was retrospective 1206 00:49:42,720 --> 00:49:45,420 learning process takes place through 1207 00:49:44,400 --> 00:49:48,240 reflection 1208 00:49:45,420 --> 00:49:51,380 discussion raising comments alternative 1209 00:49:48,240 --> 00:49:51,380 possible solutions 1210 00:49:52,800 --> 00:49:56,760 although the focus of this phase depends 1211 00:49:54,900 --> 00:49:59,040 on whether the observation is the 1212 00:49:56,760 --> 00:50:01,500 behavior-centric or person-centered 1213 00:49:59,040 --> 00:50:03,599 but with any content relationship 1214 00:50:01,500 --> 00:50:06,720 aspects play a role and of course with 1215 00:50:03,599 --> 00:50:08,940 any relationship content at their own 1216 00:50:06,720 --> 00:50:10,760 related to the actor playoff players 1217 00:50:08,940 --> 00:50:12,480 report on their feelings during the game 1218 00:50:10,760 --> 00:50:14,040 self-observation and external 1219 00:50:12,480 --> 00:50:15,000 observation skills should be further 1220 00:50:14,040 --> 00:50:16,980 developed 1221 00:50:15,000 --> 00:50:19,020 so this is also some kind of the 1222 00:50:16,980 --> 00:50:21,240 participants tell you about their 1223 00:50:19,020 --> 00:50:23,599 feelings but you as a I don't know 1224 00:50:21,240 --> 00:50:26,819 Observer or game master dungeon master 1225 00:50:23,599 --> 00:50:29,400 uh that's also you have to also take 1226 00:50:26,819 --> 00:50:31,020 care of develop your skills if you 1227 00:50:29,400 --> 00:50:32,400 missed something in advance to expand in 1228 00:50:31,020 --> 00:50:33,540 advance and it comes up with a 1229 00:50:32,400 --> 00:50:37,220 reflection 1230 00:50:33,540 --> 00:50:37,220 doesn't matter do it next time better 1231 00:50:37,980 --> 00:50:42,000 so related to the actual player players 1232 00:50:40,200 --> 00:50:43,440 report on their feelings during the game 1233 00:50:42,000 --> 00:50:44,660 self observation and external 1234 00:50:43,440 --> 00:50:48,240 observations 1235 00:50:44,660 --> 00:50:52,140 I mentioned that before 1236 00:50:48,240 --> 00:50:54,000 reflection related to the game 1237 00:50:52,140 --> 00:50:56,220 clarify the action by correcting 1238 00:50:54,000 --> 00:50:58,440 misunderstandings and mistakes 1239 00:50:56,220 --> 00:51:00,780 working out preconditions and changes 1240 00:50:58,440 --> 00:51:03,300 that occur in the course of the game 1241 00:51:00,780 --> 00:51:05,099 analyzing courses for the action helping 1242 00:51:03,300 --> 00:51:08,339 to draw conclusions from the behavior 1243 00:51:05,099 --> 00:51:10,200 it's not only the job interview but if 1244 00:51:08,339 --> 00:51:11,520 your reflection to help then draw 1245 00:51:10,200 --> 00:51:13,619 conclusions 1246 00:51:11,520 --> 00:51:15,420 they fix up they lose an ends about 1247 00:51:13,619 --> 00:51:17,760 individual approach and group building 1248 00:51:15,420 --> 00:51:21,240 activities and they will realize what 1249 00:51:17,760 --> 00:51:23,700 they have done on this kind of scenario 1250 00:51:21,240 --> 00:51:25,920 relating actual events to intended goals 1251 00:51:23,700 --> 00:51:28,280 and reinforcing and correcting learning 1252 00:51:25,920 --> 00:51:28,280 outcomes 1253 00:51:29,540 --> 00:51:32,780 not too much 1254 00:51:34,160 --> 00:51:38,460 a group consists of people with 1255 00:51:36,540 --> 00:51:41,760 individual needs working towards a 1256 00:51:38,460 --> 00:51:44,940 common goal this is the teamwork many 1257 00:51:41,760 --> 00:51:48,420 factors affect cooperation for example 1258 00:51:44,940 --> 00:51:50,760 and just a point of view a trust in each 1259 00:51:48,420 --> 00:51:53,700 other can also be fear can also be 1260 00:51:50,760 --> 00:51:55,920 rivalry openness etc etc 1261 00:51:53,700 --> 00:51:58,200 so role playing always involves the 1262 00:51:55,920 --> 00:52:00,920 danger of the group members being at the 1263 00:51:58,200 --> 00:52:03,980 mercy of others therefore collegial 1264 00:52:00,920 --> 00:52:07,740 cooperative and opening 1265 00:52:03,980 --> 00:52:09,480 communicative Behavior within the group 1266 00:52:07,740 --> 00:52:11,520 is important 1267 00:52:09,480 --> 00:52:13,380 group rules must be observed while 1268 00:52:11,520 --> 00:52:15,480 giving feedback 1269 00:52:13,380 --> 00:52:18,359 if groups do not have these requirements 1270 00:52:15,480 --> 00:52:19,980 or only have them in part then it is 1271 00:52:18,359 --> 00:52:21,660 part of the teacher or you as a 1272 00:52:19,980 --> 00:52:24,119 facilitator or trainer 1273 00:52:21,660 --> 00:52:26,220 of teachers special skills to 1274 00:52:24,119 --> 00:52:30,059 nevertheless realize Road plan in order 1275 00:52:26,220 --> 00:52:32,220 to promote precisely these aspects 1276 00:52:30,059 --> 00:52:33,540 however this will only succeed if 1277 00:52:32,220 --> 00:52:35,640 teachers has the appropriate 1278 00:52:33,540 --> 00:52:38,099 qualifications and high level of 1279 00:52:35,640 --> 00:52:40,680 self-esteem and self-confidence but then 1280 00:52:38,099 --> 00:52:42,420 it can also lead to more success so even 1281 00:52:40,680 --> 00:52:44,040 if you try it in the first time give 1282 00:52:42,420 --> 00:52:46,319 yourself a chance to further develop 1283 00:52:44,040 --> 00:52:48,540 your own skills and further develop this 1284 00:52:46,319 --> 00:52:51,540 special skills just make sure everybody 1285 00:52:48,540 --> 00:52:53,640 is safe I'll give you an example 1286 00:52:51,540 --> 00:52:55,680 it's not a role-playing game but we 1287 00:52:53,640 --> 00:52:57,780 talked about the group with a migration 1288 00:52:55,680 --> 00:52:59,880 background from Syria fled from the war 1289 00:52:57,780 --> 00:53:01,500 and there was some kind of teamer who 1290 00:52:59,880 --> 00:53:03,059 thought about all maybe you could use 1291 00:53:01,500 --> 00:53:06,480 some kind of leisure activities by going 1292 00:53:03,059 --> 00:53:08,940 painful so shooting at each other for 1293 00:53:06,480 --> 00:53:10,859 some kind of people coming from a war is 1294 00:53:08,940 --> 00:53:13,619 not very appropriate 1295 00:53:10,859 --> 00:53:15,720 so therefore have in mind talk to the 1296 00:53:13,619 --> 00:53:17,700 group talk to special needs 1297 00:53:15,720 --> 00:53:19,980 remember your first homework just write 1298 00:53:17,700 --> 00:53:23,000 your target group and think about it how 1299 00:53:19,980 --> 00:53:23,000 they could feel comfortable 1300 00:53:25,520 --> 00:53:31,319 for the evaluation yes no further action 1301 00:53:29,220 --> 00:53:33,059 just highlighting aspects worth 1302 00:53:31,319 --> 00:53:34,500 considering write it down by yourself 1303 00:53:33,059 --> 00:53:36,420 what was good 1304 00:53:34,500 --> 00:53:39,720 enable application to other situations 1305 00:53:36,420 --> 00:53:41,640 the job interview is just one example 1306 00:53:39,720 --> 00:53:44,220 maybe you can 1307 00:53:41,640 --> 00:53:45,359 develop this kind of thing better for 1308 00:53:44,220 --> 00:53:47,819 yourself 1309 00:53:45,359 --> 00:53:51,300 make connections with previous learning 1310 00:53:47,819 --> 00:53:54,000 and make a plan for future learning 1311 00:53:51,300 --> 00:53:56,339 the effects in general 1312 00:53:54,000 --> 00:53:59,579 kind of method and even especially with 1313 00:53:56,339 --> 00:54:02,940 a good reflection evaluation can be 1314 00:53:59,579 --> 00:54:04,920 the flexibility and creativity 1315 00:54:02,940 --> 00:54:07,440 are encouraged through free 1316 00:54:04,920 --> 00:54:09,780 improvisation and role play if you 1317 00:54:07,440 --> 00:54:12,359 encourage them to play a role to act 1318 00:54:09,780 --> 00:54:14,700 free not scripted they're not doing 1319 00:54:12,359 --> 00:54:17,460 Hamlet by Shakespeare they are paying 1320 00:54:14,700 --> 00:54:20,040 their own I don't know Danish King 1321 00:54:17,460 --> 00:54:22,440 knowledge emers that is increased 1322 00:54:20,040 --> 00:54:25,280 problem problem solving skills are 1323 00:54:22,440 --> 00:54:27,780 expanded language activities expanded 1324 00:54:25,280 --> 00:54:30,599 motivation and interesting subjects 1325 00:54:27,780 --> 00:54:32,040 matter is improved changes of opinion 1326 00:54:30,599 --> 00:54:34,680 abroad about 1327 00:54:32,040 --> 00:54:38,220 Changes in Attitude are brought about 1328 00:54:34,680 --> 00:54:40,740 self-confident Behavior can be built up 1329 00:54:38,220 --> 00:54:42,980 as confident can also be very important 1330 00:54:40,740 --> 00:54:45,540 for as I mentioned 1331 00:54:42,980 --> 00:54:47,339 problematic youngsters other against us 1332 00:54:45,540 --> 00:54:50,220 in general 1333 00:54:47,339 --> 00:54:52,079 so I'm really finished so I just sum it 1334 00:54:50,220 --> 00:54:54,480 up to make it more visible I just point 1335 00:54:52,079 --> 00:54:56,700 out now one example about the great 1336 00:54:54,480 --> 00:54:59,160 benefit in this non-formal education 1337 00:54:56,700 --> 00:55:01,140 this is not the only one I mentioned a 1338 00:54:59,160 --> 00:55:03,420 lot of things and thank you for the 1339 00:55:01,140 --> 00:55:06,780 question maybe I correct the kind of 1340 00:55:03,420 --> 00:55:08,040 spelling mistakes and put the portfolio 1341 00:55:06,780 --> 00:55:11,640 also this kind of PowerPoint 1342 00:55:08,040 --> 00:55:13,619 presentation and what um not what's a 1343 00:55:11,640 --> 00:55:17,819 good Facebook group 1344 00:55:13,619 --> 00:55:19,619 so at the end it's also about combining 1345 00:55:17,819 --> 00:55:24,020 these kind of superpowers 1346 00:55:19,619 --> 00:55:24,020 suppose uh creativity and Imagination 1347 00:55:24,839 --> 00:55:29,520 so the most common group an early 1348 00:55:27,300 --> 00:55:31,980 adventure maybe the most boring group I 1349 00:55:29,520 --> 00:55:34,440 talk about I don't know the cliche and 1350 00:55:31,980 --> 00:55:37,020 stereo type of role-playing game is of 1351 00:55:34,440 --> 00:55:39,300 course the warrior is a big tank the 1352 00:55:37,020 --> 00:55:41,940 wizard is a wise and mysterious person 1353 00:55:39,300 --> 00:55:44,880 the thief or Pathfinder is the sneaky 1354 00:55:41,940 --> 00:55:47,940 one and the L for dwarf is the Exotic 1355 00:55:44,880 --> 00:55:49,740 Outsider with special abilities 1356 00:55:47,940 --> 00:55:52,740 um maybe this is also refers to the game 1357 00:55:49,740 --> 00:55:53,700 was moving and so on 1358 00:55:52,740 --> 00:55:57,119 um 1359 00:55:53,700 --> 00:55:59,040 but everyone has a special gift so we 1360 00:55:57,119 --> 00:56:01,740 lose effective weakness here because 1361 00:55:59,040 --> 00:56:03,119 everybody is also a weakness we focus on 1362 00:56:01,740 --> 00:56:05,940 the positive thing 1363 00:56:03,119 --> 00:56:08,099 the most stereotype thing is that the 1364 00:56:05,940 --> 00:56:10,319 combination of powers leads to the most 1365 00:56:08,099 --> 00:56:11,579 effective way of problem of quest 1366 00:56:10,319 --> 00:56:13,260 solving 1367 00:56:11,579 --> 00:56:16,079 so there's a reason why there's always 1368 00:56:13,260 --> 00:56:18,240 Warrior wizard thief in an elf maybe 1369 00:56:16,079 --> 00:56:19,500 this combination but it's kind of 1370 00:56:18,240 --> 00:56:21,359 strange combination 1371 00:56:19,500 --> 00:56:24,119 because it's an effective way of problem 1372 00:56:21,359 --> 00:56:26,579 solving and this is the main part of 1373 00:56:24,119 --> 00:56:28,260 non-formal Education 1374 00:56:26,579 --> 00:56:30,059 because what we are doing here is 1375 00:56:28,260 --> 00:56:32,579 remember be aware that they are damn 1376 00:56:30,059 --> 00:56:33,960 well paid managers I mean us censorship 1377 00:56:32,579 --> 00:56:36,119 weekends for five thousand dollars 1378 00:56:33,960 --> 00:56:38,099 that's exactly about that what we do 1379 00:56:36,119 --> 00:56:40,020 here as a trainer can teach young people 1380 00:56:38,099 --> 00:56:42,599 while having fun 1381 00:56:40,020 --> 00:56:46,140 because everyone has a special gift and 1382 00:56:42,599 --> 00:56:48,000 you combine the individual strength 1383 00:56:46,140 --> 00:56:50,460 the combination of individual strength 1384 00:56:48,000 --> 00:56:52,559 is a very good educational method 1385 00:56:50,460 --> 00:56:54,599 outside of your own learning process in 1386 00:56:52,559 --> 00:56:56,220 school or university this is when 1387 00:56:54,599 --> 00:57:00,180 fantasy is reality 1388 00:56:56,220 --> 00:57:01,680 so the stereotype special abilities is 1389 00:57:00,180 --> 00:57:04,800 also about the individual special 1390 00:57:01,680 --> 00:57:07,619 abilities as someone who can is more 1391 00:57:04,800 --> 00:57:10,140 open and he's more I don't know 1392 00:57:07,619 --> 00:57:12,420 can talk a lot of more and someone who's 1393 00:57:10,140 --> 00:57:14,819 a bit of shy person and maybe you think 1394 00:57:12,420 --> 00:57:16,680 in the background so if we create this 1395 00:57:14,819 --> 00:57:18,660 kind of role-playing method and we get 1396 00:57:16,680 --> 00:57:20,640 participants and youngsters to combine 1397 00:57:18,660 --> 00:57:23,520 their superpowers everyone has a 1398 00:57:20,640 --> 00:57:25,260 superpower remember the quote from the 1399 00:57:23,520 --> 00:57:25,920 random internet guy I mentioned at the 1400 00:57:25,260 --> 00:57:28,859 beginning 1401 00:57:25,920 --> 00:57:31,500 we are just normal people so this is 1402 00:57:28,859 --> 00:57:32,940 what you can do as a trainer and with a 1403 00:57:31,500 --> 00:57:35,460 good reflection and evaluation 1404 00:57:32,940 --> 00:57:37,440 afterwards this is also to make them 1405 00:57:35,460 --> 00:57:39,500 aware what they have done that they have 1406 00:57:37,440 --> 00:57:43,500 combined some superpowers by themselves 1407 00:57:39,500 --> 00:57:45,900 creativity and Imagination 1408 00:57:43,500 --> 00:57:46,760 uh sorry about the pictures but this is 1409 00:57:45,900 --> 00:57:50,160 just 1410 00:57:46,760 --> 00:57:52,800 the fantasy thing again about how um 1411 00:57:50,160 --> 00:57:54,599 yeah I don't know inclusive some kind of 1412 00:57:52,800 --> 00:57:57,660 role-playing groups are 1413 00:57:54,599 --> 00:57:59,940 so I talked for nearly one hour I'm very 1414 00:57:57,660 --> 00:58:02,280 sorry this was a lot of words I thank 1415 00:57:59,940 --> 00:58:03,180 you for you 1416 00:58:02,280 --> 00:58:05,280 um 1417 00:58:03,180 --> 00:58:08,040 yeah for being here 1418 00:58:05,280 --> 00:58:09,240 and don't be afraid it's worthwhile to 1419 00:58:08,040 --> 00:58:10,980 try it out 1420 00:58:09,240 --> 00:58:13,140 and we will provide you with further 1421 00:58:10,980 --> 00:58:15,599 examples and resistance in the following 1422 00:58:13,140 --> 00:58:18,300 seminars and with a collection of 1423 00:58:15,599 --> 00:58:20,160 materials and also you have the chance 1424 00:58:18,300 --> 00:58:23,760 with a practical Trend in Roman 1425 00:58:20,160 --> 00:58:26,700 September so I'm nearly finished now 1426 00:58:23,760 --> 00:58:30,240 but we have also time for some questions 1427 00:58:26,700 --> 00:58:31,640 I am stopping sharing my screen and my 1428 00:58:30,240 --> 00:58:35,460 nice colleague from the beautiful 1429 00:58:31,640 --> 00:58:37,200 country of Greece Janis will send you an 1430 00:58:35,460 --> 00:58:40,200 email with the assignment 2 and the 1431 00:58:37,200 --> 00:58:41,819 template and I call it extra task not 1432 00:58:40,200 --> 00:58:43,680 homework because it's one formal 1433 00:58:41,819 --> 00:58:44,640 education but homework is easier to 1434 00:58:43,680 --> 00:58:46,559 understand 1435 00:58:44,640 --> 00:58:49,079 if you want to do it and experience by 1436 00:58:46,559 --> 00:58:50,220 yourself there will be some tasks for 1437 00:58:49,079 --> 00:58:52,920 you 1438 00:58:50,220 --> 00:58:55,020 I know my screen sharing and you're 1439 00:58:52,920 --> 00:58:55,980 invited 1440 00:58:55,020 --> 00:58:59,460 um 1441 00:58:55,980 --> 00:59:01,680 yeah to criticize me or better even put 1442 00:58:59,460 --> 00:59:04,020 some questions on if someone something 1443 00:59:01,680 --> 00:59:06,660 was not very clear 1444 00:59:04,020 --> 00:59:08,900 you can even mention that I talk on too 1445 00:59:06,660 --> 00:59:08,900 much 1446 00:59:09,720 --> 00:59:12,599 and you can share your camera if you 1447 00:59:11,520 --> 00:59:15,119 want 1448 00:59:12,599 --> 00:59:17,400 so discussion is open now I can also 1449 00:59:15,119 --> 00:59:20,400 read the chat 1450 00:59:17,400 --> 00:59:20,400 foreign 1451 00:59:26,420 --> 00:59:30,780 excuse me 1452 00:59:28,140 --> 00:59:34,740 where can we get the links 1453 00:59:30,780 --> 00:59:36,540 exactly and we will get another mail or 1454 00:59:34,740 --> 00:59:38,579 you will get another mail with the links 1455 00:59:36,540 --> 00:59:41,540 for the the homework 1456 00:59:38,579 --> 00:59:45,000 um and about there was a question about 1457 00:59:41,540 --> 00:59:47,700 sharing the presentation I think 1458 00:59:45,000 --> 00:59:50,700 um I if I correct the spelling mistakes 1459 00:59:47,700 --> 00:59:53,099 we can also share them VIA mail as a PDF 1460 00:59:50,700 --> 00:59:55,260 or I can put them into the Facebook 1461 00:59:53,099 --> 00:59:57,299 group where you can also discuss about 1462 00:59:55,260 --> 00:59:59,520 the homeworks and be more interactive 1463 00:59:57,299 --> 01:00:01,700 with the other participants 1464 00:59:59,520 --> 01:00:01,700 foreign 1465 01:00:04,619 --> 01:00:09,540 is there anything 1466 01:00:06,960 --> 01:00:13,160 something we can read in case we want to 1467 01:00:09,540 --> 01:00:13,160 research more on this 1468 01:00:13,559 --> 01:00:18,380 um I didn't make a complete bibliography 1469 01:00:16,319 --> 01:00:21,000 about the non-formal education sector 1470 01:00:18,380 --> 01:00:22,380 but at the end of the project there will 1471 01:00:21,000 --> 01:00:24,720 be the manual 1472 01:00:22,380 --> 01:00:26,460 I think if you sign up for the webinars 1473 01:00:24,720 --> 01:00:28,200 we have your email address and then we 1474 01:00:26,460 --> 01:00:30,319 can send you also the link for the 1475 01:00:28,200 --> 01:00:34,319 manual I think it will be download 1476 01:00:30,319 --> 01:00:37,500 downloadable as a PDF on our website or 1477 01:00:34,319 --> 01:00:40,200 even on a I don't know portal we create 1478 01:00:37,500 --> 01:00:41,940 and in this kind of manual uh this is 1479 01:00:40,200 --> 01:00:44,160 not also describing all the different 1480 01:00:41,940 --> 01:00:46,319 kind of activities we collected but also 1481 01:00:44,160 --> 01:00:48,839 some kind of bibliography from another 1482 01:00:46,319 --> 01:00:51,180 examples role-playing games uh even some 1483 01:00:48,839 --> 01:00:54,119 kind of um academic backgrounds stuff 1484 01:00:51,180 --> 01:00:57,119 like this okay thank you 1485 01:00:54,119 --> 01:00:59,760 excuse me again but for sharing on the 1486 01:00:57,119 --> 01:01:01,559 group do we have to just uh write a new 1487 01:00:59,760 --> 01:01:03,000 post there on the group or there is 1488 01:01:01,559 --> 01:01:05,700 another way 1489 01:01:03,000 --> 01:01:08,240 like I don't really use Facebook so I'm 1490 01:01:05,700 --> 01:01:08,240 not sure 1491 01:01:08,579 --> 01:01:13,500 um the Facebook group was just an idea 1492 01:01:10,619 --> 01:01:15,299 of us to make have a discussion Point 1493 01:01:13,500 --> 01:01:17,640 um we're talking about in the team to 1494 01:01:15,299 --> 01:01:19,920 make our website uh more some kind of 1495 01:01:17,640 --> 01:01:22,140 portal thing that we have a maybe create 1496 01:01:19,920 --> 01:01:24,299 some kind of forum but we're not sure if 1497 01:01:22,140 --> 01:01:25,020 this uh is working out 1498 01:01:24,299 --> 01:01:27,720 um 1499 01:01:25,020 --> 01:01:30,780 so if you have some questions you can 1500 01:01:27,720 --> 01:01:32,160 also I think on the website there is 1501 01:01:30,780 --> 01:01:34,680 some kind of email 1502 01:01:32,160 --> 01:01:36,180 um I think it's Reuters email but he 1503 01:01:34,680 --> 01:01:38,220 will share it if you have special 1504 01:01:36,180 --> 01:01:41,400 questions that some of our team can 1505 01:01:38,220 --> 01:01:44,579 answer it okay so if we for example I 1506 01:01:41,400 --> 01:01:46,380 wanted to share the assignment on do I 1507 01:01:44,579 --> 01:01:48,839 email it to you 1508 01:01:46,380 --> 01:01:52,200 yeah you can do it as well yeah even go 1509 01:01:48,839 --> 01:01:53,700 to the website there's one email and the 1510 01:01:52,200 --> 01:01:56,099 guys who's taking care of this email you 1511 01:01:53,700 --> 01:01:58,140 will share it to the group because the 1512 01:01:56,099 --> 01:01:59,040 next webinar will be not facilitated by 1513 01:01:58,140 --> 01:02:00,780 me 1514 01:01:59,040 --> 01:02:04,400 thank you 1515 01:02:00,780 --> 01:02:04,400 um but by my lovely colleagues 1516 01:02:05,040 --> 01:02:10,740 yes of course 1517 01:02:07,799 --> 01:02:13,680 so hello there uh this is voita you can 1518 01:02:10,740 --> 01:02:15,480 find my email on the platform where you 1519 01:02:13,680 --> 01:02:18,599 have been registering yourself it's a 1520 01:02:15,480 --> 01:02:20,400 Czech Inspire gmail.com 1521 01:02:18,599 --> 01:02:22,559 if you're gonna share their your 1522 01:02:20,400 --> 01:02:25,200 homework I will be sure that everybody 1523 01:02:22,559 --> 01:02:26,940 has an opportunity to review it and 1524 01:02:25,200 --> 01:02:29,819 discuss it and we can also address it 1525 01:02:26,940 --> 01:02:32,460 during the next webinar also if you are 1526 01:02:29,819 --> 01:02:34,380 having any specific questions like you 1527 01:02:32,460 --> 01:02:36,839 are searching for something specific to 1528 01:02:34,380 --> 01:02:39,240 read on you can also write me an email 1529 01:02:36,839 --> 01:02:42,119 and we will evaluate it review it 1530 01:02:39,240 --> 01:02:44,520 individually and send you something 1531 01:02:42,119 --> 01:02:47,400 specific because when it comes to 1532 01:02:44,520 --> 01:02:49,980 materials there is dozens and dozens of 1533 01:02:47,400 --> 01:02:51,839 resources it's a little bit uh like if 1534 01:02:49,980 --> 01:02:54,000 we would be just throwing everything at 1535 01:02:51,839 --> 01:02:56,040 you you would be confused so it's easier 1536 01:02:54,000 --> 01:02:58,500 for us if you have specific question we 1537 01:02:56,040 --> 01:03:02,280 give you specific answer 1538 01:02:58,500 --> 01:03:03,359 okay thanks so I'll check the website 1539 01:03:02,280 --> 01:03:05,460 yeah 1540 01:03:03,359 --> 01:03:07,500 thank you it would be easier not 1541 01:03:05,460 --> 01:03:09,720 everybody is using Facebook but you can 1542 01:03:07,500 --> 01:03:11,760 also participate with the questions and 1543 01:03:09,720 --> 01:03:14,400 I think uh it doesn't matter where the 1544 01:03:11,760 --> 01:03:15,900 email is sent from or sent to um you can 1545 01:03:14,400 --> 01:03:18,000 share it in the group and maybe there 1546 01:03:15,900 --> 01:03:20,339 are some kind of Specialists who answer 1547 01:03:18,000 --> 01:03:22,079 to you directly via email so if you 1548 01:03:20,339 --> 01:03:23,400 don't use Facebook don't be afraid to 1549 01:03:22,079 --> 01:03:27,240 get in touch with us 1550 01:03:23,400 --> 01:03:28,859 and as a voice I mentioned um to provide 1551 01:03:27,240 --> 01:03:30,660 you with all the kind of sources 1552 01:03:28,859 --> 01:03:32,220 materials academic backgrounds even 1553 01:03:30,660 --> 01:03:34,140 there are some University studies about 1554 01:03:32,220 --> 01:03:36,599 role-playing game and stuff like this um 1555 01:03:34,140 --> 01:03:38,640 without a certain topic or certain 1556 01:03:36,599 --> 01:03:40,500 questions it's overwhelming we can send 1557 01:03:38,640 --> 01:03:43,079 you like 400 Pages 1558 01:03:40,500 --> 01:03:44,520 um just with little quotes So if you 1559 01:03:43,079 --> 01:03:46,020 have a specific questions 1560 01:03:44,520 --> 01:03:48,660 um don't hesitate to get in touch with 1561 01:03:46,020 --> 01:03:52,619 us there will be someone maybe hopefully 1562 01:03:48,660 --> 01:03:55,160 I think so able to answer thank you 1563 01:03:52,619 --> 01:03:55,160 foreign 1564 01:04:00,000 --> 01:04:03,119 did you get the point about the 1565 01:04:01,500 --> 01:04:06,440 different kind of things non-formal 1566 01:04:03,119 --> 01:04:06,440 informal formal education 1567 01:04:07,460 --> 01:04:13,440 I think there's a question in the chat 1568 01:04:11,099 --> 01:04:15,420 and there's a facility to interfere at 1569 01:04:13,440 --> 01:04:18,920 any point during the role playing does 1570 01:04:15,420 --> 01:04:18,920 the internet to make adjustments 1571 01:04:20,400 --> 01:04:25,380 um yes it's it's 1572 01:04:23,240 --> 01:04:28,559 depending on the role playing but I 1573 01:04:25,380 --> 01:04:29,220 would say yes because this is some kind 1574 01:04:28,559 --> 01:04:31,140 of 1575 01:04:29,220 --> 01:04:33,540 um it's depending on the group 1576 01:04:31,140 --> 01:04:36,839 it's depending on the special needs of 1577 01:04:33,540 --> 01:04:38,700 the group as well but doing a 1578 01:04:36,839 --> 01:04:41,520 role-playing game is also about creating 1579 01:04:38,700 --> 01:04:42,900 first safe space so you cannot push any 1580 01:04:41,520 --> 01:04:45,599 individual into some kind of Soul 1581 01:04:42,900 --> 01:04:47,520 playing fight in the woods if they don't 1582 01:04:45,599 --> 01:04:49,079 don't feel comfortable or if they don't 1583 01:04:47,520 --> 01:04:52,079 understand the rules of the universe 1584 01:04:49,079 --> 01:04:53,579 they are in for example sorry about to 1585 01:04:52,079 --> 01:04:56,579 stick this kind of Hollywood examples 1586 01:04:53,579 --> 01:04:59,220 but Star Wars is different than uh 1587 01:04:56,579 --> 01:05:02,220 um Lord of the Rings so you can 1588 01:04:59,220 --> 01:05:05,460 interfere as a facilitator at any point 1589 01:05:02,220 --> 01:05:07,200 some parts are better to let them go and 1590 01:05:05,460 --> 01:05:10,680 do it in the reflection afterwards but 1591 01:05:07,200 --> 01:05:13,319 if you get the idea that the teamwork is 1592 01:05:10,680 --> 01:05:16,380 not really doing well you can also um 1593 01:05:13,319 --> 01:05:18,059 interfere I would say yeah and even to 1594 01:05:16,380 --> 01:05:21,180 make adjustments maybe it doesn't work 1595 01:05:18,059 --> 01:05:23,579 out maybe we are all humans but we're 1596 01:05:21,180 --> 01:05:24,660 the Epic sword fight uh I don't know 1597 01:05:23,579 --> 01:05:25,380 preventing 1598 01:05:24,660 --> 01:05:27,960 um 1599 01:05:25,380 --> 01:05:30,660 Grandeur from being overrun by mordor's 1600 01:05:27,960 --> 01:05:32,339 Army but then of course it's it's nice 1601 01:05:30,660 --> 01:05:34,619 to have a little break for 10 minutes to 1602 01:05:32,339 --> 01:05:36,839 grab a coffee or ice cream or go to the 1603 01:05:34,619 --> 01:05:39,960 toilet and yes you can have these breaks 1604 01:05:36,839 --> 01:05:44,420 and sometimes they are really useful to 1605 01:05:39,960 --> 01:05:44,420 help them relax a bit in between 1606 01:05:48,540 --> 01:05:52,520 any other questions 1607 01:06:02,299 --> 01:06:06,540 so hopefully there will be some other 1608 01:06:04,559 --> 01:06:08,880 questions in the next one or two weeks 1609 01:06:06,540 --> 01:06:11,579 and then you have the chance to ask my 1610 01:06:08,880 --> 01:06:14,359 nice and very interesting colleagues a 1611 01:06:11,579 --> 01:06:14,359 webinar three 1612 01:06:15,359 --> 01:06:19,020 we are waiting for the links yeah the 1613 01:06:17,520 --> 01:06:20,940 links will come in the separate email 1614 01:06:19,020 --> 01:06:23,460 for the 1615 01:06:20,940 --> 01:06:24,900 extra task or homeworks for assignment 2 1616 01:06:23,460 --> 01:06:26,940 with the template 1617 01:06:24,900 --> 01:06:30,059 and also you get the link to the Google 1618 01:06:26,940 --> 01:06:33,119 Docs and you can download some kind of 1619 01:06:30,059 --> 01:06:35,160 um scenario for your homework so don't 1620 01:06:33,119 --> 01:06:38,819 worry my 1621 01:06:35,160 --> 01:06:40,859 nice Tech wizard be honest or one of his 1622 01:06:38,819 --> 01:06:42,960 colleagues will send them maybe not now 1623 01:06:40,859 --> 01:06:45,780 but the homework for the next weekend 1624 01:06:42,960 --> 01:06:49,700 should be for the next webinar sorry uh 1625 01:06:45,780 --> 01:06:49,700 should be coming uh within the next week 1626 01:06:56,760 --> 01:07:00,200 any more questions 1627 01:07:02,039 --> 01:07:05,700 no no no 1628 01:07:04,619 --> 01:07:06,359 so again 1629 01:07:05,700 --> 01:07:09,720 um 1630 01:07:06,359 --> 01:07:12,059 to sum it up I'm sorry to make it a bit 1631 01:07:09,720 --> 01:07:12,900 um to bomb you up with all the facts and 1632 01:07:12,059 --> 01:07:14,700 stuff 1633 01:07:12,900 --> 01:07:17,339 I try to make it some kind of more 1634 01:07:14,700 --> 01:07:19,640 visible in the end 1635 01:07:17,339 --> 01:07:21,780 um non-formal formal informal education 1636 01:07:19,640 --> 01:07:24,119 doesn't matter 1637 01:07:21,780 --> 01:07:26,339 um allow this what you like what fits to 1638 01:07:24,119 --> 01:07:27,900 your group even distance kind of at the 1639 01:07:26,339 --> 01:07:29,819 moment it's raining in Germany it's a 1640 01:07:27,900 --> 01:07:31,200 bit dark and cloudy so I would not 1641 01:07:29,819 --> 01:07:33,539 recommend a live action role playing 1642 01:07:31,200 --> 01:07:35,780 game but I know any pen on paper thing 1643 01:07:33,539 --> 01:07:40,200 put a candle on could be nice atmosphere 1644 01:07:35,780 --> 01:07:42,420 and yes increase it increases creativity 1645 01:07:40,200 --> 01:07:45,240 and Imagination and that's the main 1646 01:07:42,420 --> 01:07:47,280 thing also problem solving abilities 1647 01:07:45,240 --> 01:07:48,720 um active listening skills working at a 1648 01:07:47,280 --> 01:07:50,940 group together 1649 01:07:48,720 --> 01:07:52,260 remind yourself of your own individual 1650 01:07:50,940 --> 01:07:56,220 process 1651 01:07:52,260 --> 01:07:58,440 that's main it and this is about we are 1652 01:07:56,220 --> 01:08:00,480 putting in the cliche of hack and slay 1653 01:07:58,440 --> 01:08:02,460 running around and spraying costumes but 1654 01:08:00,480 --> 01:08:05,940 this is a bottleneck of a lot of 1655 01:08:02,460 --> 01:08:07,980 varieties whatever fits you 1656 01:08:05,940 --> 01:08:10,260 um if you have a detailed questions get 1657 01:08:07,980 --> 01:08:12,839 in touch with us we will answer it 1658 01:08:10,260 --> 01:08:14,880 hopefully maybe in the next webinar or 1659 01:08:12,839 --> 01:08:16,920 directly on your email 1660 01:08:14,880 --> 01:08:18,960 otherwise 1661 01:08:16,920 --> 01:08:20,759 I'll wait two more minutes to look water 1662 01:08:18,960 --> 01:08:23,460 after eight Central European Time 1663 01:08:20,759 --> 01:08:26,040 otherwise uh nothing left to do then 1664 01:08:23,460 --> 01:08:29,520 wish you a nice 1665 01:08:26,040 --> 01:08:33,080 rest of the weekend 1666 01:08:29,520 --> 01:08:33,080 and a good start to the next week 1667 01:08:56,040 --> 01:09:01,140 thank you all for being here hope 1668 01:08:58,620 --> 01:09:03,560 you join the third webinar with my 1669 01:09:01,140 --> 01:09:03,560 colleagues again 1670 01:09:32,759 --> 01:09:36,660 so if there are not any more questions I 1671 01:09:35,940 --> 01:09:38,759 think 1672 01:09:36,660 --> 01:09:41,480 we'll end this kind of 1673 01:09:38,759 --> 01:09:41,480 webinar 1674 01:09:58,760 --> 01:10:04,760 no more questions okay I hope you're 1675 01:10:02,699 --> 01:10:07,440 curious enough to join the third webinar 1676 01:10:04,760 --> 01:10:10,140 and you will get the link for the second 1677 01:10:07,440 --> 01:10:13,219 assignment and the homework later this 1678 01:10:10,140 --> 01:10:13,219 week via email 1679 01:10:13,580 --> 01:10:19,440 for being here and support me 1680 01:10:17,580 --> 01:10:21,500 I kept my promise that you don't have to 1681 01:10:19,440 --> 01:10:25,159 talk 1682 01:10:21,500 --> 01:10:25,159 thank you thank you so much 1683 01:10:26,159 --> 01:10:31,159 thank you for being here and yeah I 1684 01:10:28,440 --> 01:10:31,159 think you can 1685 01:10:33,060 --> 01:10:36,920 skip the webinar now 1686 01:10:37,260 --> 01:10:41,360 bye bye 1687 01:10:38,760 --> 01:10:41,360 I 102028

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